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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.49 by root, Tue Apr 18 01:36:12 2006 UTC vs.
Revision 1.144 by root, Fri Aug 18 02:25:12 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
14#include <SDL_opengl.h> 26#include <SDL_opengl.h>
15 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
16#include <glib/gmacros.h> 31#include <glib/gmacros.h>
17 32
18#include <pango/pango.h> 33#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 34
22#ifndef _WIN32 35#ifndef _WIN32
23# include <sys/types.h> 36# include <sys/types.h>
24# include <sys/socket.h> 37# include <sys/socket.h>
25# include <netinet/in.h> 38# include <netinet/in.h>
32 typedef signed char int8_t; 45 typedef signed char int8_t;
33 typedef signed short int16_t; 46 typedef signed short int16_t;
34 typedef signed int int32_t; 47 typedef signed int int32_t;
35#endif 48#endif
36 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
37#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
38 53
39#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
41 56
42static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
44 110
45typedef struct cf_layout { 111typedef struct cf_layout {
46 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
47 int base_height; 114 int base_height;
115 CFPlus__Font font;
48} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
49 121
50static void 122static void
51substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
52{ 124{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 130}
56 131
57static void 132static void
58layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
59{ 134{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
62 */ 137 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
64 139
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 142
143 pango_layout_set_font_description (self->pl, font);
72} 144}
73 145
74static void 146static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 148{
77 layout_update (self); 149 PangoRectangle rect;
78 150
151 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
80 153
81 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
84} 162}
85 163
86typedef uint16_t mapface; 164typedef uint16_t mapface;
87 165
88typedef struct { 166typedef struct {
91 float s, t; 169 float s, t;
92 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
93} maptex; 171} maptex;
94 172
95typedef struct { 173typedef struct {
96 int16_t darkness; 174 uint16_t darkness;
97 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
98} mapcell; 177} mapcell;
99 178
100typedef struct { 179typedef struct {
101 int32_t c0, c1; 180 int32_t c0, c1;
102 mapcell *col; 181 mapcell *col;
111 int texs; 190 int texs;
112 maptex *tex; 191 maptex *tex;
113 192
114 int32_t rows; 193 int32_t rows;
115 maprow *row; 194 maprow *row;
116} *CFClient__Map; 195} *CFPlus__Map;
117 196
118static char * 197static char *
119prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
120{ 199{
121 char *p; 200 char *p;
139 218
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 221
143static maprow * 222static maprow *
144map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
145{ 224{
146 if (0 > y) 225 if (0 > y)
147 { 226 {
148 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
187 266
188 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
189} 268}
190 269
191static mapcell * 270static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
193{ 272{
194 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
195} 274}
196 275
197static void 276static void
198map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
199{ 278{
200 int r; 279 int r;
201 280
202 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
211 self->row = 0; 290 self->row = 0;
212 self->rows = 0; 291 self->rows = 0;
213} 292}
214 293
215static void 294static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 296{
218 int x, y; 297 int x, y;
219 maprow *row; 298 maprow *row;
220 299
221 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
230 if (x >= row->c0) 309 if (x >= row->c0)
231 { 310 {
232 if (x >= row->c1) 311 if (x >= row->c1)
233 break; 312 break;
234 313
235 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
236 } 315 }
237 } 316 }
238} 317}
239 318
319static void
320music_finished (void)
321{
322 SDL_UserEvent ev;
323
324 ev.type = SDL_USEREVENT;
325 ev.code = 0;
326 ev.data1 = 0;
327 ev.data2 = 0;
328
329 SDL_PushEvent ((SDL_Event *)&ev);
330}
331
332static void
333channel_finished (int channel)
334{
335 SDL_UserEvent ev;
336
337 ev.type = SDL_USEREVENT;
338 ev.code = 1;
339 ev.data1 = (void *)(long)channel;
340 ev.data2 = 0;
341
342 SDL_PushEvent ((SDL_Event *)&ev);
343}
344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
240MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
241 363
242PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
243 365
244BOOT: 366BOOT:
245{ 367{
246 fontmap = pango_ft2_font_map_new (); 368 HV *stash = gv_stashpv ("CFPlus", 1);
369 static const struct {
370 const char *name;
371 IV iv;
372 } *civ, const_iv[] = {
373# define const_iv(name) { # name, (IV)name }
374 const_iv (SDL_ACTIVEEVENT),
375 const_iv (SDL_KEYDOWN),
376 const_iv (SDL_KEYUP),
377 const_iv (SDL_MOUSEMOTION),
378 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_MOUSEBUTTONUP),
380 const_iv (SDL_JOYAXISMOTION),
381 const_iv (SDL_JOYBALLMOTION),
382 const_iv (SDL_JOYHATMOTION),
383 const_iv (SDL_JOYBUTTONDOWN),
384 const_iv (SDL_JOYBUTTONUP),
385 const_iv (SDL_QUIT),
386 const_iv (SDL_SYSWMEVENT),
387 const_iv (SDL_EVENT_RESERVEDA),
388 const_iv (SDL_EVENT_RESERVEDB),
389 const_iv (SDL_VIDEORESIZE),
390 const_iv (SDL_VIDEOEXPOSE),
391 const_iv (SDL_USEREVENT),
392 const_iv (SDLK_KP0),
393 const_iv (SDLK_KP1),
394 const_iv (SDLK_KP2),
395 const_iv (SDLK_KP3),
396 const_iv (SDLK_KP4),
397 const_iv (SDLK_KP5),
398 const_iv (SDLK_KP6),
399 const_iv (SDLK_KP7),
400 const_iv (SDLK_KP8),
401 const_iv (SDLK_KP9),
402 const_iv (SDLK_KP_PERIOD),
403 const_iv (SDLK_KP_DIVIDE),
404 const_iv (SDLK_KP_MULTIPLY),
405 const_iv (SDLK_KP_MINUS),
406 const_iv (SDLK_KP_PLUS),
407 const_iv (SDLK_KP_ENTER),
408 const_iv (SDLK_KP_EQUALS),
409 const_iv (SDLK_UP),
410 const_iv (SDLK_DOWN),
411 const_iv (SDLK_RIGHT),
412 const_iv (SDLK_LEFT),
413 const_iv (SDLK_INSERT),
414 const_iv (SDLK_HOME),
415 const_iv (SDLK_END),
416 const_iv (SDLK_PAGEUP),
417 const_iv (SDLK_PAGEDOWN),
418 const_iv (SDLK_F1),
419 const_iv (SDLK_F2),
420 const_iv (SDLK_F3),
421 const_iv (SDLK_F4),
422 const_iv (SDLK_F5),
423 const_iv (SDLK_F6),
424 const_iv (SDLK_F7),
425 const_iv (SDLK_F8),
426 const_iv (SDLK_F9),
427 const_iv (SDLK_F10),
428 const_iv (SDLK_F11),
429 const_iv (SDLK_F12),
430 const_iv (SDLK_F13),
431 const_iv (SDLK_F14),
432 const_iv (SDLK_F15),
433 const_iv (SDLK_NUMLOCK),
434 const_iv (SDLK_CAPSLOCK),
435 const_iv (SDLK_SCROLLOCK),
436 const_iv (SDLK_RSHIFT),
437 const_iv (SDLK_LSHIFT),
438 const_iv (SDLK_RCTRL),
439 const_iv (SDLK_LCTRL),
440 const_iv (SDLK_RALT),
441 const_iv (SDLK_LALT),
442 const_iv (SDLK_RMETA),
443 const_iv (SDLK_LMETA),
444 const_iv (SDLK_LSUPER),
445 const_iv (SDLK_RSUPER),
446 const_iv (SDLK_MODE),
447 const_iv (SDLK_COMPOSE),
448 const_iv (SDLK_HELP),
449 const_iv (SDLK_PRINT),
450 const_iv (SDLK_SYSREQ),
451 const_iv (SDLK_BREAK),
452 const_iv (SDLK_MENU),
453 const_iv (SDLK_POWER),
454 const_iv (SDLK_EURO),
455 const_iv (SDLK_UNDO),
456 const_iv (KMOD_NONE),
457 const_iv (KMOD_LSHIFT),
458 const_iv (KMOD_RSHIFT),
459 const_iv (KMOD_LCTRL),
460 const_iv (KMOD_RCTRL),
461 const_iv (KMOD_LALT),
462 const_iv (KMOD_RALT),
463 const_iv (KMOD_LMETA),
464 const_iv (KMOD_RMETA),
465 const_iv (KMOD_NUM),
466 const_iv (KMOD_CAPS),
467 const_iv (KMOD_MODE),
468 const_iv (KMOD_CTRL),
469 const_iv (KMOD_SHIFT),
470 const_iv (KMOD_ALT),
471 const_iv (KMOD_META)
472# undef const_iv
473 };
474
475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
477}
478
479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
490void
491pango_init ()
492 CODE:
493{
494 opengl_fontmap = pango_opengl_font_map_new ();
247 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
248 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
249} 497}
498
499int
500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
501
502void
503SDL_Quit ()
504
505void
506SDL_ListModes ()
507 PPCODE:
508{
509 SDL_Rect **m;
510
511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
515
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
518
519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
523
524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
529
530 SDL_EnableUNICODE (1);
531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
532
533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
534
535 if (m && m != (SDL_Rect **)-1)
536 while (*m)
537 {
538 AV *av = newAV ();
539 av_push (av, newSViv ((*m)->w));
540 av_push (av, newSViv ((*m)->h));
541 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
542
543 ++m;
544 }
545}
546
547char *
548SDL_GetError ()
549
550int
551SDL_SetVideoMode (int w, int h, int fullscreen)
552 CODE:
553 RETVAL = !!SDL_SetVideoMode (
554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
555 );
556 if (RETVAL)
557 {
558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
563 OUTPUT:
564 RETVAL
565
566void
567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
571
572void
573SDL_PollEvent ()
574 PPCODE:
575{
576 SDL_Event ev;
577
578 while (SDL_PollEvent (&ev))
579 {
580 HV *hv = newHV ();
581 hv_store (hv, "type", 4, newSViv (ev.type), 0);
582
583 switch (ev.type)
584 {
585 case SDL_KEYDOWN:
586 case SDL_KEYUP:
587 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
588 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
589 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
590 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
591 break;
592
593 case SDL_ACTIVEEVENT:
594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
596 break;
597
598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
606 break;
607
608 case SDL_MOUSEBUTTONDOWN:
609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
616 break;
617
618 case SDL_USEREVENT:
619 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break;
623 }
624
625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
626 }
627}
628
629int
630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
631 POSTCALL:
632 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished);
634
635void
636Mix_CloseAudio ()
637
638int
639Mix_AllocateChannels (int numchans = -1)
250 640
251void 641void
252lowdelay (int fd, int val = 1) 642lowdelay (int fd, int val = 1)
253 CODE: 643 CODE:
254#ifndef _WIN32 644#ifndef _WIN32
255 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
256#endif 646#endif
257 647
258char *
259gl_version ()
260 CODE:
261 RETVAL = (char *)glGetString (GL_VERSION);
262 OUTPUT:
263 RETVAL
264
265char *
266gl_extensions ()
267 CODE:
268 RETVAL = (char *)glGetString (GL_EXTENSIONS);
269 OUTPUT:
270 RETVAL
271
272void 648void
273add_font (char *file) 649add_font (char *file)
274 CODE: 650 CODE:
275 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
276
277void
278set_font (char *file)
279 CODE:
280{
281 int count;
282 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
283 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
284 FcPatternDestroy (pattern);
285 pango_context_set_font_description (context, font);
286}
287 652
288void 653void
289load_image_inline (SV *image_) 654load_image_inline (SV *image_)
290 ALIAS: 655 ALIAS:
291 load_image_file = 1 656 load_image_file = 1
333 698
334 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
335 700
336 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
337 702
703 SDL_LockSurface (surface2);
338 EXTEND (SP, 5); 704 EXTEND (SP, 6);
339 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
340 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
341 SDL_LockSurface (surface2);
342 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
343 SDL_UnlockSurface (surface2);
344 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
345 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
346 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
347 712
348 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
349 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
350} 715}
351 716
373 PUSHs (sv_2mortal (newSViv (b / y))); 738 PUSHs (sv_2mortal (newSViv (b / y)));
374 PUSHs (sv_2mortal (newSViv (a / y))); 739 PUSHs (sv_2mortal (newSViv (a / y)));
375} 740}
376 741
377void 742void
743error (char *message)
744 CODE:
745 fprintf (stderr, "ERROR: %s\n", message);
746#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
748#endif
749
750void
378fatal (char *message) 751fatal (char *message)
379 CODE: 752 CODE:
380#ifdef WIN32
381 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
382#else
383 fprintf (stderr, "FATAL: %s\n", message); 753 fprintf (stderr, "FATAL: %s\n", message);
754#ifdef _WIN32
755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
384#endif 756#endif
385 exit (1); 757 _exit (1);
386 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
764MODULE = CFPlus PACKAGE = CFPlus::Font
765
766CFPlus::Font
767new_from_file (SV *class, char *path, int id = 0)
768 CODE:
769{
770 int count;
771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
772 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
773 FcPatternDestroy (pattern);
774}
775 OUTPUT:
776 RETVAL
777
778void
779DESTROY (CFPlus::Font self)
780 CODE:
781 pango_font_description_free (self);
782
783void
784make_default (CFPlus::Font self)
785 CODE:
786 default_font = self;
787
387MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
388 789
389CFClient::Layout 790void
390new (SV *class, int base_height = 10) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
391 CODE: 797 CODE:
392 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
393 RETVAL->base_height = base_height; 799
394 RETVAL->pl = pango_layout_new (context); 800 RETVAL->pl = pango_layout_new (opengl_context);
801 RETVAL->r = 1.;
802 RETVAL->g = 1.;
803 RETVAL->b = 1.;
804 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT;
806 RETVAL->font = 0;
807
395 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
809 layout_update_font (RETVAL);
396 OUTPUT: 810 OUTPUT:
397 RETVAL 811 RETVAL
398 812
399void 813void
400DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
401 CODE: 815 CODE:
402 g_object_unref (self->pl); 816 g_object_unref (self->pl);
403 Safefree (self); 817 Safefree (self);
404 818
405void 819void
406set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
407 CODE: 821 CODE:
408{ 822{
409 STRLEN textlen; 823 STRLEN textlen;
410 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
411 825
412 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
413} 827}
414 828
415void 829void
416set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
417 CODE: 831 CODE:
418{ 832{
419 STRLEN textlen; 833 STRLEN textlen;
420 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
421 835
422 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
423} 837}
424 838
839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
425SV * 924SV *
426get_text (CFClient::Layout self) 925get_text (CFPlus::Layout self)
427 CODE: 926 CODE:
428 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
429 SvUTF8_on (RETVAL); 928 sv_utf8_decode (RETVAL);
430 OUTPUT: 929 OUTPUT:
431 RETVAL 930 RETVAL
432 931
433void 932void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
934 CODE:
935 self->r = r;
936 self->g = g;
937 self->b = b;
938 self->a = a;
939
940void
941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
942 CODE:
943 if (self->font != font)
944 {
945 self->font = font;
946 layout_update_font (self);
947 }
948
949void
434set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
435 CODE: 951 CODE:
952 if (self->base_height != base_height)
953 {
436 self->base_height = base_height; 954 self->base_height = base_height;
955 layout_update_font (self);
956 }
437 957
438void 958void
439set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
440 CODE: 960 CODE:
441 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
442 962
443void 963void
964set_indent (CFPlus::Layout self, int indent)
965 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967
968void
969set_spacing (CFPlus::Layout self, int spacing)
970 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972
973void
974set_ellipsise (CFPlus::Layout self, int ellipsise)
975 CODE:
976 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE
981 );
982
983void
984set_single_paragraph_mode (CFPlus::Layout self, int spm)
985 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987
988void
444size (CFClient::Layout self) 989size (CFPlus::Layout self)
445 PPCODE: 990 PPCODE:
446{ 991{
447 int w, h; 992 int w, h;
448 993
449 layout_update (self);
450 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
451 995
452 EXTEND (SP, 2); 996 EXTEND (SP, 2);
453 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
454 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
455} 999}
456 1000
457int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
458xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
459 CODE: 1015 CODE:
460{ 1016{
461 int index, trailing; 1017 int index, trailing;
462
463 layout_update (self);
464 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
465
466 RETVAL = index; 1019 RETVAL = index;
467} 1020}
468 OUTPUT: 1021 OUTPUT:
469 RETVAL 1022 RETVAL
470 1023
471void 1024void
472cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
473 PPCODE: 1026 PPCODE:
474{ 1027{
475 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
476 layout_update (self);
477 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
478 1030
479 EXTEND (SP, 3); 1031 EXTEND (SP, 3);
480 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
481 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
482 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
483} 1035}
484 1036
485void 1037void
486render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
487 PPCODE: 1039 PPCODE:
488{ 1040 pango_opengl_render_layout_subpixel (
489 SV *retval; 1041 self->pl,
490 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
491 FT_Bitmap bitmap; 1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
492 1046
493 layout_update (self); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
494 layout_get_pixel_size (self, &w, &h);
495 1048
496 retval = newSV (w * h); 1049void
497 SvPOK_only (retval); 1050pad2pot (SV *data_, SV *w_, SV *h_)
498 SvCUR_set (retval, w * h); 1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
499 1055
500 bitmap.rows = h; 1056 if (ow && oh)
501 bitmap.width = w; 1057 {
502 bitmap.pitch = w; 1058 int nw = minpot (ow);
503 bitmap.buffer = (unsigned char*)SvPVX (retval); 1059 int nh = minpot (oh);
504 bitmap.num_grays = 256;
505 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
506 1060
507 memset (bitmap.buffer, 0, w * h); 1061 if (nw != ow || nh != oh)
508 1062 {
509 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
510 1069
511 EXTEND (SP, 3); 1070 SvPOK_only (result_);
512 PUSHs (sv_2mortal (newSViv (w))); 1071 SvCUR_set (result_, nw * nh * bpp);
513 PUSHs (sv_2mortal (newSViv (h)));
514 PUSHs (sv_2mortal (retval));
515}
516 1072
517MODULE = CFClient PACKAGE = CFClient::Texture 1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
518 1076
1077 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 }
1084}
1085
519void 1086void
520draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
521 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
1089 ALIAS:
1090 draw_quad_alpha = 1
1091 draw_quad_alpha_premultiplied = 2
522 CODE: 1092 CODE:
523{ 1093{
524 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
525 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
526 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
527 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
528 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
529 1098
530 if (items < 5) 1099 if (items < 5)
531 { 1100 {
532 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
533 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
534 } 1103 }
535 1104
1105 if (ix)
1106 {
1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
1115 glEnable (GL_ALPHA_TEST);
1116 glAlphaFunc (GL_GREATER, 0.01f);
1117 }
1118
536 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
537 if (wrap_mode) { 1120
538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
539 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
540 }
541 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
542 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
543 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
544 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
545 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1125 glTexCoord2f (s, 0); glVertex2f (x + w, y );
546 glEnd (); 1126 glEnd ();
547}
548 1127
1128 if (ix)
1129 {
1130 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND);
1132 }
1133}
1134
549MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
550 1136
551CFClient::Map 1137CFPlus::Map
552new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
553 CODE: 1139 CODE:
554 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
555 RETVAL->x = 0; 1141 RETVAL->x = 0;
556 RETVAL->y = 0; 1142 RETVAL->y = 0;
566 RETVAL->row = 0; 1152 RETVAL->row = 0;
567 OUTPUT: 1153 OUTPUT:
568 RETVAL 1154 RETVAL
569 1155
570void 1156void
571DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
572 CODE: 1158 CODE:
573{ 1159{
574 map_clear (self); 1160 map_clear (self);
575 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
576 Safefree (self); 1163 Safefree (self);
577} 1164}
578 1165
579void 1166void
580clear (CFClient::Map self) 1167clear (CFPlus::Map self)
581 CODE: 1168 CODE:
582 map_clear (self); 1169 map_clear (self);
583 1170
584void 1171void
585set_face (CFClient::Map self, int face, int texid) 1172set_face (CFPlus::Map self, int face, int texid)
586 CODE: 1173 CODE:
587{ 1174{
588 while (self->faces <= face) 1175 while (self->faces <= face)
589 { 1176 {
590 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
593 1180
594 self->face [face] = texid; 1181 self->face [face] = texid;
595} 1182}
596 1183
597void 1184void
598set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
599 CODE: 1186 CODE:
600{ 1187{
601 while (self->texs <= texid) 1188 while (self->texs <= texid)
602 { 1189 {
603 Append (maptex, self->tex, self->texs, self->texs); 1190 Append (maptex, self->tex, self->texs, self->texs);
615 tex->r = r; 1202 tex->r = r;
616 tex->g = g; 1203 tex->g = g;
617 tex->b = b; 1204 tex->b = b;
618 tex->a = a; 1205 tex->a = a;
619 } 1206 }
1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
620} 1216}
621 1217
622int 1218int
623ox (CFClient::Map self) 1219ox (CFPlus::Map self)
624 ALIAS: 1220 ALIAS:
625 oy = 1 1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
626 CODE: 1226 CODE:
627 switch (ix) 1227 switch (ix)
628 { 1228 {
629 case 0: RETVAL = self->ox; break; 1229 case 0: RETVAL = self->ox; break;
630 case 1: RETVAL = self->oy; break; 1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
631 } 1235 }
632 OUTPUT: 1236 OUTPUT:
633 RETVAL 1237 RETVAL
634 1238
635void 1239void
636scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
637 CODE: 1241 CODE:
638{ 1242{
639 if (dx > 0) 1243 if (dx > 0)
640 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
641 else if (dx < 0) 1245 else if (dx < 0)
657 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
658 } 1262 }
659} 1263}
660 1264
661void 1265void
662map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
663 CODE: 1267 CODE:
664{ 1268{
665 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
666 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
667 mapcell *cell; 1271 mapcell *cell;
669 1273
670 while (data < data_end) 1274 while (data < data_end)
671 { 1275 {
672 flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
673 1277
674 x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
675 y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
676 1280
677 cell = map_get_cell (self, x, y); 1281 cell = map_get_cell (self, x, y);
678 1282
679 if (flags & 15) 1283 if (flags & 15)
680 { 1284 {
681 if (cell->darkness < 0) 1285 if (!cell->darkness)
682 { 1286 {
683 cell->darkness = 0; 1287 cell->darkness = 256;
684 cell->face [0] = 0; 1288 cell->face [0] = 0;
685 cell->face [1] = 0; 1289 cell->face [1] = 0;
686 cell->face [2] = 0; 1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
687 } 1292 }
688 1293
689 cell->darkness = flags & 8 ? *data++ : 255;
690
691 //TODO: don't trust server data to be in-range(!) 1294 //TODO: don't trust server data to be in-range(!)
1295
1296 if (flags & 8)
1297 {
1298 if (extmap)
1299 {
1300 uint8_t ext, cmd;
1301
1302 do
1303 {
1304 ext = *data++;
1305 cmd = ext & 0x3f;
1306
1307 if (ext < 4)
1308 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health
1310 cell->stat_hp = *data++;
1311 else if (ext & 0x40) // unknown, multibyte => skip
1312 data += *data + 1;
1313 }
1314 while (cmd & 0x80);
1315 }
1316 else
1317 cell->darkness = *data++ + 1;
1318 }
692 1319
693 if (flags & 4) 1320 if (flags & 4)
694 { 1321 {
695 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1322 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
696 } 1323 }
704 { 1331 {
705 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1332 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
706 } 1333 }
707 } 1334 }
708 else 1335 else
709 cell->darkness = -1; 1336 cell->darkness = 0;
710 } 1337 }
711} 1338}
712 1339
713SV * 1340SV *
714mapmap (CFClient::Map self, int w, int h) 1341mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
715 CODE: 1342 CODE:
716{ 1343{
717 int x0, x1, x; 1344 int x1, x;
718 int y0, y1, y; 1345 int y1, y;
719 int z; 1346 int z;
720 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1347 SV *map_sv = newSV (w * h * sizeof (uint32_t));
721 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1348 uint32_t *map = (uint32_t *)SvPVX (map_sv);
722 1349
723 SvPOK_only (map_sv); 1350 SvPOK_only (map_sv);
724 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1351 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
725 1352
726 x0 = self->x - w / 2; x1 = x0 + w; 1353 x0 += self->x; x1 = x0 + w;
727 y0 = self->y - h / 2; y1 = y0 + h; 1354 y0 += self->y; y1 = y0 + h;
728 1355
729 for (y = y0; y < y1; y++) 1356 for (y = y0; y < y1; y++)
730 { 1357 {
731 maprow *row = 0 <= y && y < self->rows 1358 maprow *row = 0 <= y && y < self->rows
732 ? self->row + y 1359 ? self->row + y
769} 1396}
770 OUTPUT: 1397 OUTPUT:
771 RETVAL 1398 RETVAL
772 1399
773void 1400void
774draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1401draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
775 PPCODE: 1402 CODE:
776{ 1403{
777 int vx, vy; 1404 int vx, vy;
778 int x, y, z; 1405 int x, y, z;
779 int last_name; 1406 int last_name;
780 mapface face; 1407 mapface face;
781 int sw4 = (sw + 3) & ~3;
782 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
783 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
784 1408
785 memset (darkness, 255, sw4 * sh);
786 SvPOK_only (darkness_sv);
787 SvCUR_set (darkness_sv, sw4 * sh);
788
789 vx = self->x + (self->w - sw) / 2 - shift_x; 1409 vx = self->x + self->w / 2 - sw / 2 - shift_x;
790 vy = self->y + (self->h - sh) / 2 - shift_y; 1410 vy = self->y + self->h / 2 - sh / 2 - shift_y;
791 1411
792 /* 1412 /*
793 int vx = self->vx = self->w >= sw 1413 int vx = self->vx = self->w >= sw
794 ? self->x + (self->w - sw) / 2 1414 ? self->x + (self->w - sw) / 2
795 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1415 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
799 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1419 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
800 */ 1420 */
801 1421
802 glColor4ub (255, 255, 255, 255); 1422 glColor4ub (255, 255, 255, 255);
803 1423
1424 glEnable (GL_BLEND);
804 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1425 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
805 glEnable (GL_BLEND);
806 glEnable (GL_TEXTURE_2D); 1426 glEnable (GL_TEXTURE_2D);
807 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1427 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
808 1428
809 glBegin (GL_QUADS); 1429 glBegin (GL_QUADS);
810 1430
818 1438
819 for (x = 0; x < sw; x++) 1439 for (x = 0; x < sw; x++)
820 if (row->c0 <= x + vx && x + vx < row->c1) 1440 if (row->c0 <= x + vx && x + vx < row->c1)
821 { 1441 {
822 mapcell *cell = row->col + (x + vx - row->c0); 1442 mapcell *cell = row->col + (x + vx - row->c0);
823
824 darkness[y * sw4 + x] = cell->darkness < 0
825 ? 255 - FOW_DARKNESS
826 : 255 - cell->darkness;
827 1443
828 face = cell->face [z]; 1444 face = cell->face [z];
829 1445
830 if (face) 1446 if (face)
831 { 1447 {
853 glEnd (); 1469 glEnd ();
854 1470
855 glDisable (GL_TEXTURE_2D); 1471 glDisable (GL_TEXTURE_2D);
856 glDisable (GL_BLEND); 1472 glDisable (GL_BLEND);
857 1473
1474 for (y = 0; y < sh; y++)
1475 if (0 <= y + vy && y + vy < self->rows)
1476 {
1477 maprow *row = self->row + (y + vy);
1478
1479 for (x = 0; x < sw; x++)
1480 if (row->c0 <= x + vx && x + vx < row->c1)
1481 {
1482 mapcell *cell = row->col + (x + vx - row->c0);
1483
1484 int px = x * 32;
1485 int py = y * 32;
1486
1487 if (cell->stat_hp)
1488 {
1489 glColor3ub (0, 0, 0);
1490 glRectf (px + 1, py + 1, px + 31, py + 4);
1491
1492 glColor3ub (0, 255, 0);
1493 glBegin (GL_LINES);
1494 glVertex2f (px + 2, py + 2.5f);
1495 glVertex2f (px + 29.f - cell->stat_hp * (28.f / 255.f), py + 2.5f);
1496 glEnd ();
1497 }
1498 }
1499 }
1500}
1501
1502void
1503draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1504 CODE:
1505{
1506 static float color[16][3] = {
1507 { 0.00F, 0.00F, 0.00F },
1508 { 1.00F, 1.00F, 1.00F },
1509 { 0.00F, 0.00F, 0.55F },
1510 { 1.00F, 0.00F, 0.00F },
1511
1512 { 1.00F, 0.54F, 0.00F },
1513 { 0.11F, 0.56F, 1.00F },
1514 { 0.93F, 0.46F, 0.00F },
1515 { 0.18F, 0.54F, 0.34F },
1516
1517 { 0.56F, 0.73F, 0.56F },
1518 { 0.80F, 0.80F, 0.80F },
1519 { 0.55F, 0.41F, 0.13F },
1520 { 0.99F, 0.77F, 0.26F },
1521
1522 { 0.74F, 0.65F, 0.41F },
1523
1524 { 0.00F, 1.00F, 1.00F },
1525 { 1.00F, 0.00F, 1.00F },
1526 { 1.00F, 1.00F, 0.00F },
1527 };
1528
1529 int x, y;
1530
1531 glEnable (GL_TEXTURE_2D);
1532 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1533 glEnable (GL_BLEND);
1534 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1535 glBegin (GL_QUADS);
1536
1537 for (y = 0; y < h; y++)
1538 for (x = 0; x < w; x++)
1539 {
1540 unsigned char m = data [x + y * w];
1541
1542 if (m)
1543 {
1544 float *c = color [m & 15];
1545
1546 float tx1 = m & 0x40 ? 0.5 : 0.;
1547 float tx2 = tx1 + 0.5;
1548
1549 glColor4f (c[0], c[1], c[2], 0.75);
1550 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1551 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1552 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1553 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1554 }
1555 }
1556
1557 glEnd ();
1558 glDisable (GL_BLEND);
1559 glDisable (GL_TEXTURE_2D);
1560}
1561
1562void
1563fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1564 PPCODE:
1565{
1566 int vx, vy;
1567 int x, y;
1568 int sw4 = (sw + 3) & ~3;
1569 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1570 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1571
1572 memset (darkness, 255, sw4 * sh);
1573 SvPOK_only (darkness_sv);
1574 SvCUR_set (darkness_sv, sw4 * sh);
1575
1576 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1577 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1578
1579 for (y = 0; y < sh; y++)
1580 if (0 <= y + vy && y + vy < self->rows)
1581 {
1582 maprow *row = self->row + (y + vy);
1583
1584 for (x = 0; x < sw; x++)
1585 if (row->c0 <= x + vx && x + vx < row->c1)
1586 {
1587 mapcell *cell = row->col + (x + vx - row->c0);
1588
1589 darkness[y * sw4 + x] = cell->darkness
1590 ? 255 - (cell->darkness - 1)
1591 : 255 - FOW_DARKNESS;
1592 }
1593 }
1594
858 EXTEND (SP, 3); 1595 EXTEND (SP, 3);
859 PUSHs (sv_2mortal (newSViv (sw4))); 1596 PUSHs (sv_2mortal (newSViv (sw4)));
860 PUSHs (sv_2mortal (newSViv (sh))); 1597 PUSHs (sv_2mortal (newSViv (sh)));
861 PUSHs (darkness_sv); 1598 PUSHs (darkness_sv);
862} 1599}
863 1600
864SV * 1601SV *
865get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1602get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
866 CODE: 1603 CODE:
867{ 1604{
868 int x, y, x1, y1; 1605 int x, y, x1, y1;
869 SV *data_sv = newSV (w * h * 7 + 5); 1606 SV *data_sv = newSV (w * h * 7 + 5);
870 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1607 uint8_t *data = (uint8_t *)SvPVX (data_sv);
872 *data++ = 0; /* version 0 format */ 1609 *data++ = 0; /* version 0 format */
873 *data++ = w >> 8; *data++ = w; 1610 *data++ = w >> 8; *data++ = w;
874 *data++ = h >> 8; *data++ = h; 1611 *data++ = h >> 8; *data++ = h;
875 1612
876 // we need to do this 'cause we don't keep an absolute coord system for rows 1613 // we need to do this 'cause we don't keep an absolute coord system for rows
877 // TODO: treat rows as we treat 1614 // TODO: treat rows as we treat columns
878 map_get_row (self, y0 + self->y - self->oy);//D 1615 map_get_row (self, y0 + self->y - self->oy);//D
879 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1616 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
880 1617
881 x0 += self->x - self->ox; 1618 x0 += self->x - self->ox;
882 y0 += self->y - self->oy; 1619 y0 += self->y - self->oy;
932} 1669}
933 OUTPUT: 1670 OUTPUT:
934 RETVAL 1671 RETVAL
935 1672
936void 1673void
937set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1674set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
938 PPCODE: 1675 PPCODE:
939{ 1676{
940 int x, y, z; 1677 int x, y, z;
941 int w, h; 1678 int w, h;
942 int x1, y1; 1679 int x1, y1;
946 1683
947 w = *data++ << 8; w |= *data++; 1684 w = *data++ << 8; w |= *data++;
948 h = *data++ << 8; h |= *data++; 1685 h = *data++ << 8; h |= *data++;
949 1686
950 // we need to do this 'cause we don't keep an absolute coord system for rows 1687 // we need to do this 'cause we don't keep an absolute coord system for rows
951 // TODO: treat rows as we treat 1688 // TODO: treat rows as we treat columns
952 map_get_row (self, y0 + self->y - self->oy);//D 1689 map_get_row (self, y0 + self->y - self->oy);//D
953 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1690 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
954 1691
955 x0 += self->x - self->ox; 1692 x0 += self->x - self->ox;
956 y0 += self->y - self->oy; 1693 y0 += self->y - self->oy;
974 1711
975 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1712 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
976 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1713 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
977 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1714 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
978 1715
979 if (cell->darkness <= 0) 1716 if (cell->darkness == 0)
980 { 1717 {
981 cell->darkness = -1; 1718 cell->darkness = 0;
982 1719
983 for (z = 0; z <= 2; z++) 1720 for (z = 0; z <= 2; z++)
984 { 1721 {
985 cell->face[z] = face[z]; 1722 cell->face[z] = face[z];
986 1723
991 } 1728 }
992 } 1729 }
993 } 1730 }
994} 1731}
995 1732
1733MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1734
1735CFPlus::MixChunk
1736new_from_file (SV *class, char *path)
1737 CODE:
1738 RETVAL = Mix_LoadWAV (path);
1739 OUTPUT:
1740 RETVAL
1741
1742void
1743DESTROY (CFPlus::MixChunk self)
1744 CODE:
1745 Mix_FreeChunk (self);
1746
1747int
1748volume (CFPlus::MixChunk self, int volume = -1)
1749 CODE:
1750 RETVAL = Mix_VolumeChunk (self, volume);
1751 OUTPUT:
1752 RETVAL
1753
1754int
1755play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1756 CODE:
1757 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1758 OUTPUT:
1759 RETVAL
1760
1761MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1762
1763int
1764volume (int volume = -1)
1765 CODE:
1766 RETVAL = Mix_VolumeMusic (volume);
1767 OUTPUT:
1768 RETVAL
1769
1770CFPlus::MixMusic
1771new_from_file (SV *class, char *path)
1772 CODE:
1773 RETVAL = Mix_LoadMUS (path);
1774 OUTPUT:
1775 RETVAL
1776
1777void
1778DESTROY (CFPlus::MixMusic self)
1779 CODE:
1780 Mix_FreeMusic (self);
1781
1782int
1783play (CFPlus::MixMusic self, int loops = -1)
1784 CODE:
1785 RETVAL = Mix_PlayMusic (self, loops);
1786 OUTPUT:
1787 RETVAL
1788
1789MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1790
1791BOOT:
1792{
1793 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1794 static const struct {
1795 const char *name;
1796 IV iv;
1797 } *civ, const_iv[] = {
1798# define const_iv(name) { # name, (IV)name }
1799 const_iv (GL_COLOR_MATERIAL),
1800 const_iv (GL_SMOOTH),
1801 const_iv (GL_FLAT),
1802 const_iv (GL_DITHER),
1803 const_iv (GL_BLEND),
1804 const_iv (GL_CULL_FACE),
1805 const_iv (GL_SCISSOR_TEST),
1806 const_iv (GL_DEPTH_TEST),
1807 const_iv (GL_ALPHA_TEST),
1808 const_iv (GL_NORMALIZE),
1809 const_iv (GL_RESCALE_NORMAL),
1810 const_iv (GL_FRONT),
1811 const_iv (GL_BACK),
1812 const_iv (GL_AND),
1813 const_iv (GL_ONE),
1814 const_iv (GL_ZERO),
1815 const_iv (GL_SRC_ALPHA),
1816 const_iv (GL_DST_ALPHA),
1817 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1818 const_iv (GL_ONE_MINUS_DST_ALPHA),
1819 const_iv (GL_SRC_ALPHA_SATURATE),
1820 const_iv (GL_RGB),
1821 const_iv (GL_RGBA),
1822 const_iv (GL_RGBA4),
1823 const_iv (GL_RGBA8),
1824 const_iv (GL_RGB5_A1),
1825 const_iv (GL_UNSIGNED_BYTE),
1826 const_iv (GL_UNSIGNED_SHORT),
1827 const_iv (GL_UNSIGNED_INT),
1828 const_iv (GL_ALPHA),
1829 const_iv (GL_INTENSITY),
1830 const_iv (GL_LUMINANCE),
1831 const_iv (GL_LUMINANCE_ALPHA),
1832 const_iv (GL_FLOAT),
1833 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1834 const_iv (GL_COMPILE),
1835 const_iv (GL_TEXTURE_1D),
1836 const_iv (GL_TEXTURE_2D),
1837 const_iv (GL_TEXTURE_ENV),
1838 const_iv (GL_TEXTURE_MAG_FILTER),
1839 const_iv (GL_TEXTURE_MIN_FILTER),
1840 const_iv (GL_TEXTURE_ENV_MODE),
1841 const_iv (GL_TEXTURE_WRAP_S),
1842 const_iv (GL_TEXTURE_WRAP_T),
1843 const_iv (GL_REPEAT),
1844 const_iv (GL_CLAMP),
1845 const_iv (GL_CLAMP_TO_EDGE),
1846 const_iv (GL_NEAREST),
1847 const_iv (GL_LINEAR),
1848 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1849 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1850 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1851 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1852 const_iv (GL_GENERATE_MIPMAP),
1853 const_iv (GL_MODULATE),
1854 const_iv (GL_DECAL),
1855 const_iv (GL_REPLACE),
1856 const_iv (GL_DEPTH_BUFFER_BIT),
1857 const_iv (GL_COLOR_BUFFER_BIT),
1858 const_iv (GL_PROJECTION),
1859 const_iv (GL_MODELVIEW),
1860 const_iv (GL_COLOR_LOGIC_OP),
1861 const_iv (GL_SEPARABLE_2D),
1862 const_iv (GL_CONVOLUTION_2D),
1863 const_iv (GL_CONVOLUTION_BORDER_MODE),
1864 const_iv (GL_CONSTANT_BORDER),
1865 const_iv (GL_LINES),
1866 const_iv (GL_LINE_STRIP),
1867 const_iv (GL_LINE_LOOP),
1868 const_iv (GL_QUADS),
1869 const_iv (GL_QUAD_STRIP),
1870 const_iv (GL_TRIANGLES),
1871 const_iv (GL_TRIANGLE_STRIP),
1872 const_iv (GL_TRIANGLE_FAN),
1873 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1874 const_iv (GL_FASTEST),
1875 const_iv (GL_V2F),
1876 const_iv (GL_V3F),
1877 const_iv (GL_T2F_V3F),
1878 const_iv (GL_T2F_N3F_V3F),
1879# undef const_iv
1880 };
1881
1882 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1883 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1884}
1885
1886char *
1887gl_vendor ()
1888 CODE:
1889 RETVAL = (char *)glGetString (GL_VENDOR);
1890 OUTPUT:
1891 RETVAL
1892
1893char *
1894gl_version ()
1895 CODE:
1896 RETVAL = (char *)glGetString (GL_VERSION);
1897 OUTPUT:
1898 RETVAL
1899
1900char *
1901gl_extensions ()
1902 CODE:
1903 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1904 OUTPUT:
1905 RETVAL
1906
1907int glGetError ()
1908
1909void glFinish ()
1910
1911void glClear (int mask)
1912
1913void glClearColor (float r, float g, float b, float a = 1.0)
1914 PROTOTYPE: @
1915
1916void glEnable (int cap)
1917
1918void glDisable (int cap)
1919
1920void glShadeModel (int mode)
1921
1922void glHint (int target, int mode)
1923
1924void glBlendFunc (int sfactor, int dfactor)
1925
1926void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1927 CODE:
1928 gl_BlendFuncSeparate (sa, da, saa, daa);
1929
1930void glDepthMask (int flag)
1931
1932void glLogicOp (int opcode)
1933
1934void glColorMask (int red, int green, int blue, int alpha)
1935
1936void glMatrixMode (int mode)
1937
1938void glPushMatrix ()
1939
1940void glPopMatrix ()
1941
1942void glLoadIdentity ()
1943
1944void glDrawBuffer (int buffer)
1945
1946void glReadBuffer (int buffer)
1947
1948# near_ and far_ are due to microsofts buggy "c" compiler
1949void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1950
1951# near_ and far_ are due to microsofts buggy "c" compiler
1952void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1953
1954void glViewport (int x, int y, int width, int height)
1955
1956void glScissor (int x, int y, int width, int height)
1957
1958void glTranslate (float x, float y, float z = 0.)
1959 CODE:
1960 glTranslatef (x, y, z);
1961
1962void glScale (float x, float y, float z = 1.)
1963 CODE:
1964 glScalef (x, y, z);
1965
1966void glRotate (float angle, float x, float y, float z)
1967 CODE:
1968 glRotatef (angle, x, y, z);
1969
1970void glBegin (int mode)
1971
1972void glEnd ()
1973
1974void glColor (float r, float g, float b, float a = 1.0)
1975 PROTOTYPE: @
1976 ALIAS:
1977 glColor_premultiply = 1
1978 CODE:
1979 if (ix)
1980 {
1981 r *= a;
1982 g *= a;
1983 b *= a;
1984 }
1985 // microsoft visual "c" rounds instead of truncating...
1986 glColor4f (r, g, b, a);
1987
1988void glInterleavedArrays (int format, int stride, char *data)
1989
1990void glDrawElements (int mode, int count, int type, char *indices)
1991
1992# 1.2 void glDrawRangeElements (int mode, int start, int end
1993
1994void glRasterPos (float x, float y, float z = 0.)
1995 CODE:
1996 glRasterPos3f (0, 0, z);
1997 glBitmap (0, 0, 0, 0, x, y, 0);
1998
1999void glVertex (float x, float y, float z = 0.)
2000 CODE:
2001 glVertex3f (x, y, z);
2002
2003void glTexCoord (float s, float t)
2004 CODE:
2005 glTexCoord2f (s, t);
2006
2007void glTexEnv (int target, int pname, float param)
2008 CODE:
2009 glTexEnvf (target, pname, param);
2010
2011void glTexParameter (int target, int pname, float param)
2012 CODE:
2013 glTexParameterf (target, pname, param);
2014
2015void glBindTexture (int target, int name)
2016
2017void glConvolutionParameter (int target, int pname, float params)
2018 CODE:
2019 if (gl.ConvolutionParameterf)
2020 gl.ConvolutionParameterf (target, pname, params);
2021
2022void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2023 CODE:
2024 if (gl.ConvolutionFilter2D)
2025 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2026
2027void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2028 CODE:
2029 if (gl.SeparableFilter2D)
2030 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2031
2032void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2033
2034void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2035
2036void glDrawPixels (int width, int height, int format, int type, char *pixels)
2037
2038void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2039
2040int glGenTexture ()
2041 CODE:
2042{
2043 GLuint name;
2044 glGenTextures (1, &name);
2045 RETVAL = name;
2046}
2047 OUTPUT:
2048 RETVAL
2049
2050void glDeleteTexture (int name)
2051 CODE:
2052{
2053 GLuint name_ = name;
2054 glDeleteTextures (1, &name_);
2055}
2056
2057int glGenList ()
2058 CODE:
2059 RETVAL = glGenLists (1);
2060 OUTPUT:
2061 RETVAL
2062
2063void glDeleteList (int list)
2064 CODE:
2065 glDeleteLists (list, 1);
2066
2067void glNewList (int list, int mode = GL_COMPILE)
2068
2069void glEndList ()
2070
2071void glCallList (int list)
2072

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