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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.145 by root, Fri Aug 18 03:19:58 2006 UTC vs.
Revision 1.262 by root, Wed Jul 16 20:12:27 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
29#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
30 46
31#include <glib/gmacros.h> 47#include <glib/gmacros.h>
32 48
33#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
34 61
35#ifndef _WIN32 62#ifndef _WIN32
36# include <sys/types.h> 63# include <sys/types.h>
37# include <sys/socket.h> 64# include <sys/socket.h>
38# include <netinet/in.h> 65# include <netinet/in.h>
39# include <netinet/tcp.h> 66# include <netinet/tcp.h>
40# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
41#else 72#else
42 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 74#endif
49 75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 80
52#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
53 82
54#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
56 85
57#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
58 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
59#if 0 91#if 1
60# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 93#else
62# define PARACHUTE 0 94# define PARACHUTE 0
63#endif 95#endif
64 96
97static AV *texture_av;
98
65static struct 99static struct
66{ 100{
67#define GL_FUNC(ptr,name) ptr name; 101#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 102#include "glfunc.h"
69#undef GL_FUNC 103#undef GL_FUNC
70} gl; 104} gl;
71 105
106static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 107gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 108{
74 if (gl.BlendFuncSeparate) 109 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 110 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 111 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 112 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 113 else
79 glBlendFunc (sa, da); 114 glBlendFunc (sa, da);
80} 115}
81 116
117static GLuint
118gen_texture ()
119{
120 GLuint name;
121
122 if (AvFILL (texture_av) >= 0)
123 name = (GLuint)(size_t)av_pop (texture_av);
124 else
125 glGenTextures (1, &name);
126
127 return name;
128}
129
130static void
131del_texture (GLuint name)
132{
133 /* make a half-assed attempt at returning the memory used by the texture */
134 /* textures are frequently being reused by cfplus anyway */
135 /*glBindTexture (GL_TEXTURE_2D, name);*/
136 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
137 av_push (texture_av, (SV *)(size_t)name);
138 glDeleteTextures (1, &name);
139}
140
82#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
83 143
84#include "pango-font.c" 144#include "pango-font.c"
85#include "pango-fontmap.c" 145#include "pango-fontmap.c"
86#include "pango-render.c" 146#include "pango-render.c"
87 147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFPlus__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic; 151typedef Mix_Music *DC__MixMusic;
90 152
91typedef PangoFontDescription *CFPlus__Font; 153typedef PangoFontDescription *DC__Font;
92 154
93static int 155static int
94shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
95{ 157{
96 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
110 172
111typedef struct cf_layout { 173typedef struct cf_layout {
112 PangoLayout *pl; 174 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
114 int base_height; 176 int base_height;
115 CFPlus__Font font; 177 DC__Font font;
178 rc_t *rc;
116} *CFPlus__Layout; 179} *DC__Layout;
117 180
118static CFPlus__Font default_font; 181static DC__Font default_font;
119static PangoContext *opengl_context; 182static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
121 184
122static void 185static void
123substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
128#endif 191#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 193}
131 194
132static void 195static void
133layout_update_font (CFPlus__Layout self) 196layout_update_font (DC__Layout self)
134{ 197{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
137 */ 200 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
139 202
140 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142 205
143 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
144} 207}
145 208
146static void 209static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 211{
149 PangoRectangle rect; 212 PangoRectangle rect;
150 213
151 // get_pixel_* wrongly rounds down 214 // get_pixel_* wrongly rounds down
152 pango_layout_get_extents (self->pl, 0, &rect); 215 pango_layout_get_extents (self->pl, 0, &rect);
159 222
160 *w = rect.width; 223 *w = rect.width;
161 *h = rect.height; 224 *h = rect.height;
162} 225}
163 226
227typedef uint16_t tileid;
164typedef uint16_t mapface; 228typedef uint16_t faceid;
165 229
166typedef struct { 230typedef struct {
167 GLint name; 231 GLuint name;
168 int w, h; 232 int w, h;
169 float s, t; 233 float s, t;
170 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
235 tileid smoothtile;
236 uint8_t smoothlevel;
171} maptex; 237} maptex;
172 238
173typedef struct { 239typedef struct {
240 uint32_t player;
241 tileid tile[3];
174 uint16_t darkness; 242 uint16_t darkness;
175 mapface face[3]; 243 uint8_t stat_width, stat_hp, flags, smoothmax;
176 uint8_t stat_hp;
177} mapcell; 244} mapcell;
178 245
179typedef struct { 246typedef struct {
180 int32_t c0, c1; 247 int32_t c0, c1;
181 mapcell *col; 248 mapcell *col;
182} maprow; 249} maprow;
183 250
184typedef struct map { 251typedef struct map {
185 int x, y, w, h; 252 int x, y, w, h;
186 int ox, oy; /* offset to virtual global coordinate system */ 253 int ox, oy; /* offset to virtual global coordinate system */
187 int faces; 254 int faces; tileid *face2tile; // [faceid]
188 mapface *face; 255 int texs; maptex *tex; // [tileid]
189
190 int texs;
191 maptex *tex;
192 256
193 int32_t rows; 257 int32_t rows;
194 maprow *row; 258 maprow *row;
195} *CFPlus__Map; 259} *DC__Map;
196 260
197static char * 261static char *
198prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
199{ 263{
200 char *p; 264 char *p;
217} 281}
218 282
219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
221 285
286static void
287need_facenum (struct map *self, faceid face)
288{
289 while (self->faces <= face)
290 {
291 Append (tileid, self->face2tile, self->faces, self->faces);
292 self->faces *= 2;
293 }
294}
295
296static void
297need_texid (struct map *self, int texid)
298{
299 while (self->texs <= texid)
300 {
301 Append (maptex, self->tex, self->texs, self->texs);
302 self->texs *= 2;
303 }
304}
305
222static maprow * 306static maprow *
223map_get_row (CFPlus__Map self, int y) 307map_get_row (DC__Map self, int y)
224{ 308{
225 if (0 > y) 309 if (0 > y)
226 { 310 {
227 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
228 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
266 350
267 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
268} 352}
269 353
270static mapcell * 354static mapcell *
271map_get_cell (CFPlus__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
272{ 356{
273 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
274} 358}
275 359
276static void 360static void
277map_clear (CFPlus__Map self) 361map_clear (DC__Map self)
278{ 362{
279 int r; 363 int r;
280 364
281 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
282 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
290 self->row = 0; 374 self->row = 0;
291 self->rows = 0; 375 self->rows = 0;
292} 376}
293 377
294static void 378static void
295map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
296{ 380{
297 int x, y; 381 int x, y;
298 maprow *row; 382 maprow *row;
383 mapcell *cell;
299 384
300 for (y = y0; y < y0 + h; y++) 385 for (y = y0; y < y0 + h; y++)
301 if (y >= 0) 386 if (y >= 0)
302 { 387 {
303 if (y >= self->rows) 388 if (y >= self->rows)
309 if (x >= row->c0) 394 if (x >= row->c0)
310 { 395 {
311 if (x >= row->c1) 396 if (x >= row->c1)
312 break; 397 break;
313 398
314 row->col[x - row->c0].darkness = 0; 399 cell = row->col + x - row->c0;
400
401 cell->darkness = 0;
402 cell->stat_hp = 0;
403 cell->flags = 0;
404 cell->player = 0;
315 } 405 }
316 } 406 }
407}
408
409typedef struct {
410 tileid tile;
411 uint8_t x, y, level;
412} smooth_key;
413
414static void
415smooth_or_bits (HV *hv, smooth_key *key, IV bits)
416{
417 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
418
419 if (SvIOK (*sv))
420 SvIV_set (*sv, SvIVX (*sv) | bits);
421 else
422 sv_setiv (*sv, bits);
317} 423}
318 424
319static void 425static void
320music_finished (void) 426music_finished (void)
321{ 427{
357 n |= n >> 16; 463 n |= n >> 16;
358 464
359 return n + 1; 465 return n + 1;
360} 466}
361 467
362MODULE = CFPlus PACKAGE = CFPlus 468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
479/* SDL should provide this, really. */
480#define SDLK_MODIFIER_MIN 300
481#define SDLK_MODIFIER_MAX 314
482
483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
363 527
364PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
365 529
366BOOT: 530BOOT:
367{ 531{
368 HV *stash = gv_stashpv ("CFPlus", 1); 532 HV *stash = gv_stashpv ("DC", 1);
369 static const struct { 533 static const struct {
370 const char *name; 534 const char *name;
371 IV iv; 535 IV iv;
372 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
373# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
538 const_iv (SDLK_MODIFIER_MIN),
539 const_iv (SDLK_MODIFIER_MAX),
540
374 const_iv (SDL_ACTIVEEVENT), 541 const_iv (SDL_ACTIVEEVENT),
375 const_iv (SDL_KEYDOWN), 542 const_iv (SDL_KEYDOWN),
376 const_iv (SDL_KEYUP), 543 const_iv (SDL_KEYUP),
377 const_iv (SDL_MOUSEMOTION), 544 const_iv (SDL_MOUSEMOTION),
378 const_iv (SDL_MOUSEBUTTONDOWN), 545 const_iv (SDL_MOUSEBUTTONDOWN),
387 const_iv (SDL_EVENT_RESERVEDA), 554 const_iv (SDL_EVENT_RESERVEDA),
388 const_iv (SDL_EVENT_RESERVEDB), 555 const_iv (SDL_EVENT_RESERVEDB),
389 const_iv (SDL_VIDEORESIZE), 556 const_iv (SDL_VIDEORESIZE),
390 const_iv (SDL_VIDEOEXPOSE), 557 const_iv (SDL_VIDEOEXPOSE),
391 const_iv (SDL_USEREVENT), 558 const_iv (SDL_USEREVENT),
559
560 const_iv (SDL_APPINPUTFOCUS),
561 const_iv (SDL_APPMOUSEFOCUS),
562 const_iv (SDL_APPACTIVE),
563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
392 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
393 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
394 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
395 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
396 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
451 const_iv (SDLK_BREAK), 625 const_iv (SDLK_BREAK),
452 const_iv (SDLK_MENU), 626 const_iv (SDLK_MENU),
453 const_iv (SDLK_POWER), 627 const_iv (SDLK_POWER),
454 const_iv (SDLK_EURO), 628 const_iv (SDLK_EURO),
455 const_iv (SDLK_UNDO), 629 const_iv (SDLK_UNDO),
630
456 const_iv (KMOD_NONE), 631 const_iv (KMOD_NONE),
632 const_iv (KMOD_SHIFT),
457 const_iv (KMOD_LSHIFT), 633 const_iv (KMOD_LSHIFT),
458 const_iv (KMOD_RSHIFT), 634 const_iv (KMOD_RSHIFT),
635 const_iv (KMOD_CTRL),
459 const_iv (KMOD_LCTRL), 636 const_iv (KMOD_LCTRL),
460 const_iv (KMOD_RCTRL), 637 const_iv (KMOD_RCTRL),
638 const_iv (KMOD_ALT),
461 const_iv (KMOD_LALT), 639 const_iv (KMOD_LALT),
462 const_iv (KMOD_RALT), 640 const_iv (KMOD_RALT),
641 const_iv (KMOD_META),
463 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
464 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
465 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
466 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
467 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
468 const_iv (KMOD_CTRL), 647
469 const_iv (KMOD_SHIFT), 648 const_iv (MIX_DEFAULT_FORMAT),
470 const_iv (KMOD_ALT),
471 const_iv (KMOD_META)
472# undef const_iv 649# undef const_iv
473 }; 650 };
474 651
475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
654
655 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
656 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
477} 657}
658
659void
660weaken (SV *rv)
661 PROTOTYPE: $
662 CODE:
663 sv_rvweaken (rv);
478 664
479int 665int
480in_destruct () 666in_destruct ()
481 CODE: 667 CODE:
482 RETVAL = PL_main_cv == Nullcv; 668 RETVAL = PL_main_cv == Nullcv;
484 RETVAL 670 RETVAL
485 671
486NV floor (NV x) 672NV floor (NV x)
487 673
488NV ceil (NV x) 674NV ceil (NV x)
675
676IV minpot (UV n)
677
678IV popcount (UV n)
489 679
490void 680void
491pango_init () 681pango_init ()
492 CODE: 682 CODE:
493{ 683{
494 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
497} 692}
693
694char *
695SDL_GetError ()
498 696
499int 697int
500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 698SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
501 699
502void 700void
503SDL_Quit () 701SDL_Quit ()
504 702
505void 703void
506SDL_ListModes () 704SDL_ListModes (int rgb, int alpha)
507 PPCODE: 705 PPCODE:
508{ 706{
509 SDL_Rect **m; 707 SDL_Rect **m;
510 708
511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 709 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 710 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 711 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 712 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
515 713
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 714 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 715 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
518 716
519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 717 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 718 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 720 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
523 721
524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 722 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10) 723#if SDL_VERSION_ATLEAST(1,2,10)
526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 724 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 725 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif 726#endif
529 727
530 SDL_EnableUNICODE (1);
531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
532
533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
534 729
535 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
536 while (*m) 731 while (*m)
537 { 732 {
733 if ((*m)->w >= 800 && (*m)->h >= 480)
734 {
538 AV *av = newAV (); 735 AV *av = newAV ();
539 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
540 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
738 av_push (av, newSViv (rgb));
739 av_push (av, newSViv (alpha));
541 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 740 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
741 }
542 742
543 ++m; 743 ++m;
544 } 744 }
545} 745}
546 746
547char *
548SDL_GetError ()
549
550int 747int
551SDL_SetVideoMode (int w, int h, int fullscreen) 748SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
552 CODE: 749 CODE:
750{
751 SDL_EnableUNICODE (1);
752 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
753
754 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
755 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
756 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
757 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
758
553 RETVAL = !!SDL_SetVideoMode ( 759 RETVAL = !!SDL_SetVideoMode (
554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 760 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
555 ); 761 );
762
556 if (RETVAL) 763 if (RETVAL)
557 { 764 {
558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 765 av_clear (texture_av);
766
767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h" 769#include "glfunc.h"
561# undef GL_FUNC 770#undef GL_FUNC
562 } 771 }
772}
563 OUTPUT: 773 OUTPUT:
564 RETVAL 774 RETVAL
565 775
566void 776void
567SDL_GL_SwapBuffers () 777SDL_GL_SwapBuffers ()
568 778
569char * 779char *
570SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
571 781
782int
783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
787
572void 788void
573SDL_PollEvent () 789poll_events ()
574 PPCODE: 790 PPCODE:
575{ 791{
576 SDL_Event ev; 792 SDL_Event ev;
577 793
578 while (SDL_PollEvent (&ev)) 794 SDL_PumpEvents ();
795 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
579 { 796 {
580 HV *hv = newHV (); 797 HV *hv = newHV ();
581 hv_store (hv, "type", 4, newSViv (ev.type), 0); 798 hv_store (hv, "type", 4, newSViv (ev.type), 0);
582 799
583 switch (ev.type) 800 switch (ev.type)
584 { 801 {
585 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
586 case SDL_KEYUP: 803 case SDL_KEYUP:
587 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
588 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
589 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
590 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
591 break; 809 break;
592 810
593 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 813 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
596 break; 814 break;
597 815
598 case SDL_MOUSEMOTION: 816 case SDL_MOUSEMOTION:
817 {
818 int state = ev.motion.state;
819 int x = ev.motion.x;
820 int y = ev.motion.y;
821 int xrel = ev.motion.xrel;
822 int yrel = ev.motion.yrel;
823
824 /* do simplistic event compression */
825 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
826 && state == ev.motion.state)
827 {
828 xrel += ev.motion.xrel;
829 yrel += ev.motion.yrel;
830 x = ev.motion.x;
831 y = ev.motion.y;
832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
833 }
834
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600
601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
841 }
606 break; 842 break;
607 843
608 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
609 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
611 847
612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break; 858 break;
623 } 859 }
624 860
625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
626 } 862 }
627} 863}
628 864
629int 865int
630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
631 POSTCALL: 867 POSTCALL:
632 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
634 870
635void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
636Mix_CloseAudio () 888Mix_CloseAudio ()
637 889
638int 890int
639Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
640 892
893const char *
894Mix_GetError ()
895
641void 896void
642lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
643 CODE: 898 CODE:
899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
900
901void
902win32_proxy_info ()
903 PPCODE:
904{
644#ifndef _WIN32 905#ifdef _WIN32
645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 906 char buffer[2048];
907 DWORD buflen;
908
909 EXTEND (SP, 3);
910
911 buflen = sizeof (buffer);
912 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
913 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
914 {
915 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
916
917 buflen = sizeof (buffer);
918 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
919 {
920 PUSHs (newSVpv (buffer, 0));
921
922 buflen = sizeof (buffer);
923 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
924 PUSHs (newSVpv (buffer, 0));
925 }
926 }
646#endif 927#endif
928}
647 929
648void 930int
649add_font (char *file) 931add_font (char *file)
650 CODE: 932 CODE:
651 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
652 936
653void 937void
654load_image_inline (SV *image_) 938load_image_inline (SV *image_)
655 ALIAS: 939 ALIAS:
656 load_image_file = 1 940 load_image_file = 1
659 STRLEN image_len; 943 STRLEN image_len;
660 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
661 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
662 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
663 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
664 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
665 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
666 950
667 if (!rw) 951 if (!rw)
668 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
669 953
742void 1026void
743error (char *message) 1027error (char *message)
744 CODE: 1028 CODE:
745 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
746#ifdef _WIN32 1030#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
748#endif 1032#endif
749 1033
750void 1034void
751fatal (char *message) 1035fatal (char *message)
752 CODE: 1036 CODE:
753 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
754#ifdef _WIN32 1038#ifdef _WIN32
755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
756#endif 1040#endif
757 _exit (1); 1041 _exit (1);
758 1042
759void 1043void
760_exit (int retval) 1044_exit (int retval = 0)
761 CODE: 1045 CODE:
1046#ifdef WIN32
1047 ExitThread (retval); // unclean, please beam me up
1048#else
762 _exit (retval); 1049 _exit (retval);
1050#endif
763 1051
764MODULE = CFPlus PACKAGE = CFPlus::Font 1052void
1053debug ()
1054 CODE:
1055{
1056#if DEBUG
1057 VALGRIND_DO_LEAK_CHECK;
1058#endif
1059}
765 1060
766CFPlus::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
1062
1063PROTOTYPES: DISABLE
1064
1065DC::Font
767new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
768 CODE: 1067 CODE:
769{ 1068{
770 int count; 1069 int count;
771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
774} 1073}
775 OUTPUT: 1074 OUTPUT:
776 RETVAL 1075 RETVAL
777 1076
778void 1077void
779DESTROY (CFPlus::Font self) 1078DESTROY (DC::Font self)
780 CODE: 1079 CODE:
781 pango_font_description_free (self); 1080 pango_font_description_free (self);
782 1081
783void 1082void
784make_default (CFPlus::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
785 CODE: 1085 CODE:
786 default_font = self; 1086 default_font = self;
787 1087
788MODULE = CFPlus PACKAGE = CFPlus::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
789 1089
1090PROTOTYPES: DISABLE
1091
790void 1092void
791reset_glyph_cache () 1093glyph_cache_backup ()
1094 PROTOTYPE:
792 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
793 tc_clear (); 1102 tc_restore ();
794 1103
795CFPlus::Layout 1104DC::Layout
796new (SV *class) 1105new (SV *class)
797 CODE: 1106 CODE:
798 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
799 1108
800 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
802 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
803 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
804 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
806 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
807 1117
808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
809 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
810 OUTPUT: 1120 OUTPUT:
811 RETVAL 1121 RETVAL
812 1122
813void 1123void
814DESTROY (CFPlus::Layout self) 1124DESTROY (DC::Layout self)
815 CODE: 1125 CODE:
816 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
817 Safefree (self); 1128 Safefree (self);
818 1129
819void 1130void
820set_text (CFPlus::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
821 CODE: 1132 CODE:
822{ 1133{
823 STRLEN textlen; 1134 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
825 1136
826 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
827} 1138}
828 1139
829void 1140void
830set_markup (CFPlus::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
831 CODE: 1142 CODE:
832{ 1143{
833 STRLEN textlen; 1144 STRLEN textlen;
834 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
835 1146
836 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
837} 1148}
838 1149
839void 1150void
840set_shapes (CFPlus::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
841 CODE: 1152 CODE:
842{ 1153{
843 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text; 1156 const char *pos = text;
880 if (attrs) 1191 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
882} 1193}
883 1194
884void 1195void
885get_shapes (CFPlus::Layout self) 1196get_shapes (DC::Layout self)
886 PPCODE: 1197 PPCODE:
887{ 1198{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889 1200
890 do 1201 do
891 { 1202 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
893 1204
894 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
895 { 1206 {
896 PangoRectangle extents; 1207 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
905 1216
906 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
907} 1218}
908 1219
909int 1220int
910has_wrapped (CFPlus::Layout self) 1221has_wrapped (DC::Layout self)
911 CODE: 1222 CODE:
912{ 1223{
913 int lines = 1; 1224 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
915 1226
920} 1231}
921 OUTPUT: 1232 OUTPUT:
922 RETVAL 1233 RETVAL
923 1234
924SV * 1235SV *
925get_text (CFPlus::Layout self) 1236get_text (DC::Layout self)
926 CODE: 1237 CODE:
927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
928 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
929 OUTPUT: 1240 OUTPUT:
930 RETVAL 1241 RETVAL
931 1242
932void 1243void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
934 CODE: 1245 CODE:
935 self->r = r; 1246 self->r = r;
936 self->g = g; 1247 self->g = g;
937 self->b = b; 1248 self->b = b;
938 self->a = a; 1249 self->a = a;
939 1250
940void 1251void
941set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
942 CODE: 1253 CODE:
943 if (self->font != font) 1254 if (self->font != font)
944 { 1255 {
945 self->font = font; 1256 self->font = font;
946 layout_update_font (self); 1257 layout_update_font (self);
947 } 1258 }
948 1259
949void 1260void
950set_height (CFPlus::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
951 CODE: 1262 CODE:
952 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
953 { 1264 {
954 self->base_height = base_height; 1265 self->base_height = base_height;
955 layout_update_font (self); 1266 layout_update_font (self);
956 } 1267 }
957 1268
958void 1269void
959set_width (CFPlus::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
960 CODE: 1271 CODE:
961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
962 1273
963void 1274void
964set_indent (CFPlus::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
965 CODE: 1276 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967 1278
968void 1279void
969set_spacing (CFPlus::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
970 CODE: 1281 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972 1283
973void 1284void
974set_ellipsise (CFPlus::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
975 CODE: 1286 CODE:
976 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
981 ); 1292 );
982 1293
983void 1294void
984set_single_paragraph_mode (CFPlus::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
985 CODE: 1296 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987 1298
988void 1299void
989size (CFPlus::Layout self) 1300size (DC::Layout self)
990 PPCODE: 1301 PPCODE:
991{ 1302{
992 int w, h; 1303 int w, h;
993 1304
994 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
997 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
998 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
999} 1310}
1000 1311
1001int 1312int
1002descent (CFPlus::Layout self) 1313descent (DC::Layout self)
1003 CODE: 1314 CODE:
1004{ 1315{
1005 PangoRectangle rect; 1316 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1009} 1320}
1010 OUTPUT: 1321 OUTPUT:
1011 RETVAL 1322 RETVAL
1012 1323
1013int 1324int
1014xy_to_index (CFPlus::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1015 CODE: 1326 CODE:
1016{ 1327{
1017 int index, trailing; 1328 int index, trailing;
1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1019 RETVAL = index; 1330 RETVAL = index + trailing;
1020} 1331}
1021 OUTPUT: 1332 OUTPUT:
1022 RETVAL 1333 RETVAL
1023 1334
1024void 1335void
1025cursor_pos (CFPlus::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1026 PPCODE: 1337 PPCODE:
1027{ 1338{
1028 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1030 1341
1031 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1032 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1035} 1346}
1036 1347
1037void 1348void
1038render (CFPlus::Layout self, float x, float y, int flags = 0) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1039 PPCODE: 1350 PPCODE:
1351{
1352 int line, x;
1353
1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1357 --line;
1358#endif
1359 EXTEND (SP, 2);
1360 PUSHs (sv_2mortal (newSViv (line)));
1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1362}
1363
1364void
1365line_x_to_index (DC::Layout self, int line, int x)
1366 PPCODE:
1367{
1368 PangoLayoutLine *lp;
1369 int index, trailing;
1370
1371 if (line < 0)
1372 XSRETURN_EMPTY;
1373
1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1375 XSRETURN_EMPTY; /* do better */
1376
1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1378
1379 EXTEND (SP, 2);
1380 if (GIMME_V == G_SCALAR)
1381 PUSHs (sv_2mortal (newSViv (index + trailing)));
1382 else
1383 {
1384 PUSHs (sv_2mortal (newSViv (index)));
1385 PUSHs (sv_2mortal (newSViv (trailing)));
1386 }
1387}
1388
1389void
1390render (DC::Layout self, float x, float y, int flags = 0)
1391 CODE:
1392 rc_clear (self->rc);
1040 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1041 self->pl, 1394 self->pl,
1395 self->rc,
1042 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1043 self->r, self->g, self->b, self->a, 1397 self->r, self->g, self->b, self->a,
1044 flags 1398 flags
1045 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1046 1403
1047MODULE = CFPlus PACKAGE = CFPlus::Texture
1048
1049void 1404void
1050pad2pot (SV *data_, SV *w_, SV *h_) 1405draw (DC::Layout self)
1051 CODE: 1406 CODE:
1052{ 1407{
1053 int ow = SvIV (w_); 1408 glEnable (GL_TEXTURE_2D);
1054 int oh = SvIV (h_); 1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1055 1415
1056 if (ow && oh) 1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1424
1425PROTOTYPES: ENABLE
1426
1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1057 { 1432 {
1058 int nw = minpot (ow);
1059 int nh = minpot (oh);
1060
1061 if (nw != ow || nh != oh)
1062 {
1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen; 1433 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1069 1437
1070 SvPOK_only (result_); 1438 SvPOK_only (result_);
1071 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1072 1440
1073 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--) 1442 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1076 1444
1077 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 } 1446 }
1084} 1447}
1085 1448
1086void 1449void
1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1093{ 1456{
1094 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1098 1464
1099 if (items < 5) 1465 if (items < 5)
1100 { 1466 {
1101 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1102 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1130 glDisable (GL_ALPHA_TEST); 1496 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND); 1497 glDisable (GL_BLEND);
1132 } 1498 }
1133} 1499}
1134 1500
1135MODULE = CFPlus PACKAGE = CFPlus::Map 1501IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1502 CODE:
1503{
1504 GLint width;
1505 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1506 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1507 RETVAL = width > 0;
1508}
1509 OUTPUT:
1510 RETVAL
1136 1511
1137CFPlus::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1138new (SV *class, int map_width, int map_height) 1513
1514PROTOTYPES: DISABLE
1515
1516DC::Map
1517new (SV *class)
1139 CODE: 1518 CODE:
1140 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1141 RETVAL->x = 0; 1520 RETVAL->x = 0;
1142 RETVAL->y = 0; 1521 RETVAL->y = 0;
1143 RETVAL->w = map_width; 1522 RETVAL->w = 0;
1144 RETVAL->h = map_height; 1523 RETVAL->h = 0;
1145 RETVAL->ox = 0; 1524 RETVAL->ox = 0;
1146 RETVAL->oy = 0; 1525 RETVAL->oy = 0;
1147 RETVAL->faces = 8192; 1526 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1148 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1527 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1149 RETVAL->texs = 8192;
1150 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1151 RETVAL->rows = 0; 1528 RETVAL->rows = 0;
1152 RETVAL->row = 0; 1529 RETVAL->row = 0;
1153 OUTPUT: 1530 OUTPUT:
1154 RETVAL 1531 RETVAL
1155 1532
1156void 1533void
1157DESTROY (CFPlus::Map self) 1534DESTROY (DC::Map self)
1158 CODE: 1535 CODE:
1159{ 1536{
1160 map_clear (self); 1537 map_clear (self);
1161 Safefree (self->face); 1538 Safefree (self->face2tile);
1162 Safefree (self->tex); 1539 Safefree (self->tex);
1163 Safefree (self); 1540 Safefree (self);
1164} 1541}
1165 1542
1166void 1543void
1544resize (DC::Map self, int map_width, int map_height)
1545 CODE:
1546 self->w = map_width;
1547 self->h = map_height;
1548
1549void
1167clear (CFPlus::Map self) 1550clear (DC::Map self)
1168 CODE: 1551 CODE:
1169 map_clear (self); 1552 map_clear (self);
1170 1553
1171void 1554void
1172set_face (CFPlus::Map self, int face, int texid) 1555set_tileid (DC::Map self, int face, int tile)
1173 CODE: 1556 CODE:
1174{ 1557{
1175 while (self->faces <= face) 1558 need_facenum (self, face); self->face2tile [face] = tile;
1176 { 1559 need_texid (self, tile);
1177 Append (mapface, self->face, self->faces, self->faces);
1178 self->faces *= 2;
1179 }
1180
1181 self->face [face] = texid;
1182} 1560}
1183 1561
1184void 1562void
1563set_smooth (DC::Map self, int face, int smooth, int level)
1564 CODE:
1565{
1566 tileid texid;
1567 maptex *tex;
1568
1569 if (face < 0 || face >= self->faces)
1570 return;
1571
1572 if (smooth < 0 || smooth >= self->faces)
1573 return;
1574
1575 texid = self->face2tile [face];
1576
1577 if (!texid)
1578 return;
1579
1580 tex = self->tex + texid;
1581 tex->smoothtile = self->face2tile [smooth];
1582 tex->smoothlevel = level;
1583}
1584
1585void
1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1186 CODE: 1587 CODE:
1187{ 1588{
1188 while (self->texs <= texid) 1589 need_texid (self, texid);
1189 {
1190 Append (maptex, self->tex, self->texs, self->texs);
1191 self->texs *= 2;
1192 }
1193 1590
1194 { 1591 {
1195 maptex *tex = self->tex + texid; 1592 maptex *tex = self->tex + texid;
1196 1593
1197 tex->name = name; 1594 tex->name = name;
1214 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1216} 1613}
1217 1614
1218int 1615int
1219ox (CFPlus::Map self) 1616ox (DC::Map self)
1220 ALIAS: 1617 ALIAS:
1221 oy = 1 1618 oy = 1
1222 x = 2 1619 x = 2
1223 y = 3 1620 y = 3
1224 w = 4 1621 w = 4
1235 } 1632 }
1236 OUTPUT: 1633 OUTPUT:
1237 RETVAL 1634 RETVAL
1238 1635
1239void 1636void
1240scroll (CFPlus::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1241 CODE: 1638 CODE:
1242{ 1639{
1243 if (dx > 0) 1640 if (dx > 0)
1244 map_blank (self, self->x, self->y, dx - 1, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1245 else if (dx < 0) 1642 else if (dx < 0)
1246 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1643 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1247 1644
1248 if (dy > 0) 1645 if (dy > 0)
1249 map_blank (self, self->x, self->y, self->w, dy - 1); 1646 map_blank (self, self->x, self->y, self->w, dy);
1250 else if (dy < 0) 1647 else if (dy < 0)
1251 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1648 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1252 1649
1253 self->ox += dx; self->x += dx; 1650 self->ox += dx; self->x += dx;
1254 self->oy += dy; self->y += dy; 1651 self->oy += dy; self->y += dy;
1255 1652
1256 while (self->y < 0) 1653 while (self->y < 0)
1260 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1261 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1262 } 1659 }
1263} 1660}
1264 1661
1265void 1662SV *
1266map1a_update (CFPlus::Map self, SV *data_, int extmap) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1267 CODE: 1664 CODE:
1268{ 1665{
1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1270 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1271 mapcell *cell; 1668 mapcell *cell;
1272 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1273 1672
1274 while (data < data_end) 1673 while (data < data_end - 1)
1275 { 1674 {
1276 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1277 1676
1278 x = self->x + ((flags >> 10) & 63); 1677 x = self->x + ((flags >> 10) & 63);
1279 y = self->y + ((flags >> 4) & 63); 1678 y = self->y + ((flags >> 4) & 63);
1282 1681
1283 if (flags & 15) 1682 if (flags & 15)
1284 { 1683 {
1285 if (!cell->darkness) 1684 if (!cell->darkness)
1286 { 1685 {
1686 memset (cell, 0, sizeof (*cell));
1287 cell->darkness = 256; 1687 cell->darkness = 256;
1288 cell->face [0] = 0;
1289 cell->face [1] = 0;
1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
1292 } 1688 }
1293 1689
1294 //TODO: don't trust server data to be in-range(!) 1690 //TODO: don't trust server data to be in-range(!)
1295 1691
1296 if (flags & 8) 1692 if (flags & 8)
1300 uint8_t ext, cmd; 1696 uint8_t ext, cmd;
1301 1697
1302 do 1698 do
1303 { 1699 {
1304 ext = *data++; 1700 ext = *data++;
1305 cmd = ext & 0x3f; 1701 cmd = ext & 0x7f;
1306 1702
1307 if (ext < 4) 1703 if (cmd < 4)
1308 cell->darkness = 255 - ext * 64 + 1; 1704 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health 1705 else if (cmd == 5) // health
1706 {
1707 cell->stat_width = 1;
1310 cell->stat_hp = *data++; 1708 cell->stat_hp = *data++;
1709 }
1710 else if (cmd == 6) // monster width
1711 cell->stat_width = *data++ + 1;
1712 else if (cmd == 0x47)
1713 {
1714 if (*data == 1) cell->player = data [1];
1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1718
1719 data += *data + 1;
1720 }
1721 else if (cmd == 8) // cell flags
1722 cell->flags = *data++;
1311 else if (ext & 0x40) // unknown, multibyte => skip 1723 else if (ext & 0x40) // unknown, multibyte => skip
1312 data += *data + 1; 1724 data += *data + 1;
1725 else
1726 data++;
1313 } 1727 }
1314 while (cmd & 0x80); 1728 while (ext & 0x80);
1315 } 1729 }
1316 else 1730 else
1317 cell->darkness = *data++ + 1; 1731 cell->darkness = *data++ + 1;
1318 } 1732 }
1319 1733
1734 for (z = 0; z <= 2; ++z)
1320 if (flags & 4) 1735 if (flags & (4 >> z))
1321 { 1736 {
1322 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1738 need_facenum (self, face);
1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1323 } 1754 }
1324
1325 if (flags & 2)
1326 {
1327 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1328 }
1329
1330 if (flags & 1)
1331 {
1332 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1333 }
1334 } 1755 }
1335 else 1756 else
1336 cell->darkness = 0; 1757 cell->darkness = 0;
1337 } 1758 }
1338} 1759}
1760 OUTPUT:
1761 RETVAL
1339 1762
1340SV * 1763SV *
1341mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1342 CODE: 1765 CODE:
1343{ 1766{
1344 int x1, x; 1767 int x1, x;
1345 int y1, y; 1768 int y1, y;
1346 int z; 1769 int z;
1367 { 1790 {
1368 mapcell *cell = row->col + (x - row->c0); 1791 mapcell *cell = row->col + (x - row->c0);
1369 1792
1370 for (z = 0; z <= 0; z++) 1793 for (z = 0; z <= 0; z++)
1371 { 1794 {
1372 mapface face = cell->face [z];
1373
1374 if (face)
1375 {
1376 maptex tex = self->tex [face]; 1795 maptex tex = self->tex [cell->tile [z]];
1377 int a0 = 255 - tex.a; 1796 int a0 = 255 - tex.a;
1378 int a1 = tex.a; 1797 int a1 = tex.a;
1379 1798
1380 r = (r * a0 + tex.r * a1) / 255; 1799 r = (r * a0 + tex.r * a1) / 255;
1381 g = (g * a0 + tex.g * a1) / 255; 1800 g = (g * a0 + tex.g * a1) / 255;
1382 b = (b * a0 + tex.b * a1) / 255; 1801 b = (b * a0 + tex.b * a1) / 255;
1383 a = (a * a0 + tex.a * a1) / 255; 1802 a = (a * a0 + tex.a * a1) / 255;
1384 }
1385 } 1803 }
1386 } 1804 }
1387 1805
1388 *map++ = (r ) 1806 *map++ = (r )
1389 | (g << 8) 1807 | (g << 8)
1396} 1814}
1397 OUTPUT: 1815 OUTPUT:
1398 RETVAL 1816 RETVAL
1399 1817
1400void 1818void
1401draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1402 CODE: 1820 CODE:
1403{ 1821{
1404 int vx, vy;
1405 int x, y, z; 1822 int x, y, z;
1406 int last_name;
1407 mapface face;
1408 1823
1409 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1410 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1827 smooth_key skey;
1828 int pl_x, pl_y;
1829 maptex pl_tex;
1830 rc_t *rc = rc_alloc ();
1831 rc_key_t key;
1832 rc_array_t *arr;
1411 1833
1412 /* 1834 pl_tex.name = 0;
1413 int vx = self->vx = self->w >= sw
1414 ? self->x + (self->w - sw) / 2
1415 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1416 1835
1417 int vy = self->vy = self->h >= sh 1836 // thats current max. sorry.
1418 ? self->y + (self->h - sh) / 2 1837 if (sw > 255) sw = 255;
1419 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1838 if (sh > 255) sh = 255;
1420 */
1421 1839
1422 glColor4ub (255, 255, 255, 255); 1840 // clear key, in case of extra padding
1841 memset (&skey, 0, sizeof (skey));
1842
1843 memset (&key, 0, sizeof (key));
1844 key.r = 255;
1845 key.g = 255;
1846 key.b = 255;
1847 key.a = 255;
1848 key.mode = GL_QUADS;
1849 key.format = GL_T2F_V3F;
1850 key.texname = -1;
1851
1852 mx += self->x;
1853 my += self->y;
1854
1855 // first pass: determine smooth_max
1856 // rather ugly, if you ask me
1857 // could also be stored inside mapcell and updated on change
1858 memset (smooth_max, 0, sizeof (smooth_max));
1859
1860 for (y = 0; y < sh; y++)
1861 if (0 <= y + my && y + my < self->rows)
1862 {
1863 maprow *row = self->row + (y + my);
1864
1865 for (x = 0; x < sw; x++)
1866 if (row->c0 <= x + mx && x + mx < row->c1)
1867 {
1868 mapcell *cell = row->col + (x + mx - row->c0);
1869
1870 smooth_max[x + 1][y + 1] =
1871 MAX (self->tex [cell->tile [0]].smoothlevel,
1872 MAX (self->tex [cell->tile [1]].smoothlevel,
1873 self->tex [cell->tile [2]].smoothlevel));
1874 }
1875 }
1423 1876
1424 glEnable (GL_BLEND); 1877 glEnable (GL_BLEND);
1425 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1878 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1426 glEnable (GL_TEXTURE_2D);
1427 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1879 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1428 1880
1429 glBegin (GL_QUADS);
1430
1431 last_name = 0;
1432
1433 for (z = 0; z < 3; z++) 1881 for (z = 0; z <= 2; z++)
1882 {
1883 memset (smooth_level, 0, sizeof (smooth_level));
1884
1434 for (y = 0; y < sh; y++) 1885 for (y = 0; y < sh; y++)
1435 if (0 <= y + vy && y + vy < self->rows) 1886 if (0 <= y + my && y + my < self->rows)
1436 { 1887 {
1437 maprow *row = self->row + (y + vy); 1888 maprow *row = self->row + (y + my);
1438 1889
1439 for (x = 0; x < sw; x++) 1890 for (x = 0; x < sw; x++)
1440 if (row->c0 <= x + vx && x + vx < row->c1) 1891 if (row->c0 <= x + mx && x + mx < row->c1)
1441 { 1892 {
1442 mapcell *cell = row->col + (x + vx - row->c0); 1893 mapcell *cell = row->col + (x + mx - row->c0);
1443
1444 face = cell->face [z]; 1894 tileid tile = cell->tile [z];
1895
1896 if (tile)
1897 {
1898 maptex tex = self->tex [tile];
1899 int px = (x + 1) * T - tex.w;
1900 int py = (y + 1) * T - tex.h;
1445 1901
1446 if (face && face < self->texs) 1902 if (key.texname != tex.name)
1903 {
1904 if (!tex.name)
1905 tex = self->tex [2]; /* missing, replace by noface */
1906
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 if (expect_false (cell->player == player) && expect_false (z == 2))
1912 {
1913 pl_x = px;
1914 pl_y = py;
1915 pl_tex = tex;
1916 continue;
1917 }
1918
1919 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1920 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1921 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1923
1924 if (expect_false (cell->flags) && expect_false (z == 2))
1925 {
1926 // overlays such as the speech bubble, probably more to come
1927 if (cell->flags & 1)
1928 {
1929 maptex tex = self->tex [1];
1930 int px = x * T + T * 2 / 32;
1931 int py = y * T - T * 6 / 32;
1932
1933 if (tex.name)
1934 {
1935 if (key.texname != tex.name)
1936 {
1937 key.texname = tex.name;
1938 arr = rc_array (rc, &key);
1939 }
1940
1941 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1942 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1943 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1945 }
1946 }
1947 }
1948
1949 // update smooth hash
1950 if (tex.smoothtile)
1951 {
1952 skey.tile = tex.smoothtile;
1953 skey.level = tex.smoothlevel;
1954
1955 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1956
1957 // add bits to current tile and all neighbours. skey.x|y is
1958 // shifted +1|+1 so we always stay positive.
1959
1960 // bits is ___n cccc CCCC bbbb
1961 // n do not draw borders&corners
1962 // c draw these corners, but...
1963 // C ... not these
1964 // b draw these borders
1965
1966 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1967 // ┃· ·· ·┃ ━━
1968
1969 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1970 // ·· ·· ·┏ ┓·
1971
1972 // full tile
1973 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1974
1975 // borders
1976 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1977 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1978 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1979 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1980
1981 // corners
1982 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1983 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1984 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1985 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1986 }
1987 }
1988 }
1989 }
1990
1991 rc_draw (rc);
1992 rc_clear (rc);
1993
1994 // go through all smoothlevels, lowest to highest, then draw.
1995 // this is basically counting sort
1996 {
1997 int w, b;
1998
1999 glEnable (GL_TEXTURE_2D);
2000 glBegin (GL_QUADS);
2001 for (w = 0; w < 256 / 32; ++w)
2002 {
2003 uint32_t smask = smooth_level [w];
2004 if (smask)
2005 for (b = 0; b < 32; ++b)
2006 if (smask & (((uint32_t)1) << b))
1447 { 2007 {
1448 maptex tex = self->tex [face]; 2008 int level = (w << 5) | b;
2009 HE *he;
1449 2010
1450 int px = (x + 1) * 32 - tex.w; 2011 hv_iterinit (smooth);
1451 int py = (y + 1) * 32 - tex.h; 2012 while ((he = hv_iternext (smooth)))
1452
1453 if (last_name != tex.name)
1454 { 2013 {
2014 smooth_key *skey = (smooth_key *)HeKEY (he);
2015 IV bits = SvIVX (HeVAL (he));
2016
2017 if (!(bits & 0x1000)
2018 && skey->level == level
2019 && level > smooth_max [skey->x][skey->y])
2020 {
2021 maptex tex = self->tex [skey->tile];
2022 int px = (((int)skey->x) - 1) * T;
2023 int py = (((int)skey->y) - 1) * T;
2024 int border = bits & 15;
2025 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2026 float dx = tex.s * .0625f; // 16 images/row
2027 float dy = tex.t * .5f ; // 2 images/column
2028
2029 if (tex.name)
2030 {
2031 // this time avoiding texture state changes
2032 // save gobs of state changes.
2033 if (key.texname != tex.name)
2034 {
1455 glEnd (); 2035 glEnd ();
1456 last_name = tex.name;
1457 glBindTexture (GL_TEXTURE_2D, last_name); 2036 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1458 glBegin (GL_QUADS); 2037 glBegin (GL_QUADS);
2038 }
2039
2040 if (border)
2041 {
2042 float ox = border * dx;
2043
2044 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2045 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2046 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2047 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2048 }
2049
2050 if (corner)
2051 {
2052 float ox = corner * dx;
2053
2054 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2055 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2056 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2057 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2058 }
2059 }
2060 }
1459 } 2061 }
1460
1461 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1462 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1463 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1464 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1465 } 2062 }
1466 }
1467 } 2063 }
1468 2064
1469 glEnd (); 2065 glEnd ();
1470
1471 glDisable (GL_TEXTURE_2D); 2066 glDisable (GL_TEXTURE_2D);
2067 key.texname = -1;
2068 }
2069
2070 hv_clear (smooth);
2071 }
2072
2073 if (pl_tex.name)
2074 {
2075 maptex tex = pl_tex;
2076 int px = pl_x + pdx;
2077 int py = pl_y + pdy;
2078
2079 key.texname = tex.name;
2080 arr = rc_array (rc, &key);
2081
2082 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2083 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2084 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2086
2087 rc_draw (rc);
2088 }
2089
1472 glDisable (GL_BLEND); 2090 glDisable (GL_BLEND);
2091 rc_free (rc);
1473 2092
1474 // top layer: overlays such as the health bar 2093 // top layer: overlays such as the health bar
1475 for (y = 0; y < sh; y++) 2094 for (y = 0; y < sh; y++)
1476 if (0 <= y + vy && y + vy < self->rows) 2095 if (0 <= y + my && y + my < self->rows)
1477 { 2096 {
1478 maprow *row = self->row + (y + vy); 2097 maprow *row = self->row + (y + my);
1479 2098
1480 for (x = 0; x < sw; x++) 2099 for (x = 0; x < sw; x++)
1481 if (row->c0 <= x + vx && x + vx < row->c1) 2100 if (row->c0 <= x + mx && x + mx < row->c1)
1482 { 2101 {
1483 mapcell *cell = row->col + (x + vx - row->c0); 2102 mapcell *cell = row->col + (x + mx - row->c0);
1484 2103
1485 int px = x * 32; 2104 int px = x * T;
1486 int py = y * 32; 2105 int py = y * T;
1487 2106
1488 if (cell->stat_hp) 2107 if (cell->stat_hp)
1489 { 2108 {
1490 int width = sh / 28 + 1; 2109 int width = cell->stat_width * T;
2110 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1491 2111
1492 glColor3ub (0, 0, 0); 2112 glColor3ub (0, 0, 0);
1493 glRectf (px + 1, py, px + 31, py + width + 2); 2113 glRectf (px + 1, py - thick - 2,
2114 px + width - 1, py);
1494 2115
1495 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); 2116 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1496 glRectf (px + 2, py + 1, px + 30 - cell->stat_hp * 28 / 255, py + width + 1); 2117 glRectf (px + 2,
2118 py - thick - 1,
2119 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1497 } 2120 }
1498 } 2121 }
1499 } 2122 }
1500} 2123}
1501 2124
1502void 2125void
1503draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2126draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1504 CODE: 2127 CODE:
1505{ 2128{
1506 static float color[16][3] = { 2129 static float color[16][3] = {
1507 { 0.00F, 0.00F, 0.00F }, 2130 { 0.00F, 0.00F, 0.00F },
1508 { 1.00F, 1.00F, 1.00F }, 2131 { 1.00F, 1.00F, 1.00F },
1558 glDisable (GL_BLEND); 2181 glDisable (GL_BLEND);
1559 glDisable (GL_TEXTURE_2D); 2182 glDisable (GL_TEXTURE_2D);
1560} 2183}
1561 2184
1562void 2185void
1563fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2186fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1564 PPCODE: 2187 PPCODE:
1565{ 2188{
1566 int vx, vy;
1567 int x, y; 2189 int x, y;
2190 int sw1 = sw + 2;
2191 int sh1 = sh + 2;
2192 int sh3 = sh * 3;
1568 int sw4 = (sw + 3) & ~3; 2193 int sw34 = (sw * 3 + 3) & ~3;
2194 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1569 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2195 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1570 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2196 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1571 2197
1572 memset (darkness, 255, sw4 * sh);
1573 SvPOK_only (darkness_sv); 2198 SvPOK_only (darkness3_sv);
1574 SvCUR_set (darkness_sv, sw4 * sh); 2199 SvCUR_set (darkness3_sv, sw34 * sh3);
1575 2200
1576 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2201 mx += self->x - 1;
1577 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2202 my += self->y - 1;
1578 2203
2204 memset (darkness1, 255, sw1 * sh1);
2205
1579 for (y = 0; y < sh; y++) 2206 for (y = 0; y < sh1; y++)
1580 if (0 <= y + vy && y + vy < self->rows) 2207 if (0 <= y + my && y + my < self->rows)
1581 { 2208 {
1582 maprow *row = self->row + (y + vy); 2209 maprow *row = self->row + (y + my);
1583 2210
1584 for (x = 0; x < sw; x++) 2211 for (x = 0; x < sw1; x++)
1585 if (row->c0 <= x + vx && x + vx < row->c1) 2212 if (row->c0 <= x + mx && x + mx < row->c1)
1586 { 2213 {
1587 mapcell *cell = row->col + (x + vx - row->c0); 2214 mapcell *cell = row->col + (x + mx - row->c0);
1588 2215
1589 darkness[y * sw4 + x] = cell->darkness 2216 darkness1 [y * sw1 + x] = cell->darkness
1590 ? 255 - (cell->darkness - 1) 2217 ? 255 - (cell->darkness - 1)
1591 : 255 - FOW_DARKNESS; 2218 : 255 - FOW_DARKNESS;
1592 } 2219 }
1593 } 2220 }
1594 2221
2222 for (y = 0; y < sh; ++y)
2223 for (x = 0; x < sw; ++x)
2224 {
2225 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2226 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2227 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2228 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2229 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2230 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2231 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2232 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2233 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2234
2235 uint8_t r11 = (d11 + d21 + d12) / 3;
2236 uint8_t r21 = d21;
2237 uint8_t r31 = (d21 + d31 + d32) / 3;
2238
2239 uint8_t r12 = d12;
2240 uint8_t r22 = d22;
2241 uint8_t r32 = d32;
2242
2243 uint8_t r13 = (d13 + d23 + d12) / 3;
2244 uint8_t r23 = d23;
2245 uint8_t r33 = (d23 + d33 + d32) / 3;
2246
2247 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2250 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2253 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2256 }
2257
2258 free (darkness1);
2259
1595 EXTEND (SP, 3); 2260 EXTEND (SP, 3);
1596 PUSHs (sv_2mortal (newSViv (sw4))); 2261 PUSHs (sv_2mortal (newSViv (sw34)));
1597 PUSHs (sv_2mortal (newSViv (sh))); 2262 PUSHs (sv_2mortal (newSViv (sh3)));
1598 PUSHs (darkness_sv); 2263 PUSHs (darkness3_sv);
1599} 2264}
1600 2265
1601SV * 2266SV *
1602get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2267get_rect (DC::Map self, int x0, int y0, int w, int h)
1603 CODE: 2268 CODE:
1604{ 2269{
1605 int x, y, x1, y1; 2270 int x, y, x1, y1;
1606 SV *data_sv = newSV (w * h * 7 + 5); 2271 SV *data_sv = newSV (w * h * 7 + 5);
1607 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2272 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1632 if (row && row->c0 <= x && x < row->c1) 2297 if (row && row->c0 <= x && x < row->c1)
1633 { 2298 {
1634 mapcell *cell = row->col + (x - row->c0); 2299 mapcell *cell = row->col + (x - row->c0);
1635 uint8_t flags = 0; 2300 uint8_t flags = 0;
1636 2301
1637 if (cell->face [0]) flags |= 1; 2302 if (cell->tile [0]) flags |= 1;
1638 if (cell->face [1]) flags |= 2; 2303 if (cell->tile [1]) flags |= 2;
1639 if (cell->face [2]) flags |= 4; 2304 if (cell->tile [2]) flags |= 4;
1640 2305
1641 *data++ = flags; 2306 *data++ = flags;
1642 2307
1643 if (flags & 1) 2308 if (flags & 1)
1644 { 2309 {
2310 tileid tile = cell->tile [0];
1645 *data++ = cell->face [0] >> 8; 2311 *data++ = tile >> 8;
1646 *data++ = cell->face [0]; 2312 *data++ = tile;
1647 } 2313 }
1648 2314
1649 if (flags & 2) 2315 if (flags & 2)
1650 { 2316 {
2317 tileid tile = cell->tile [1];
1651 *data++ = cell->face [1] >> 8; 2318 *data++ = tile >> 8;
1652 *data++ = cell->face [1]; 2319 *data++ = tile;
1653 } 2320 }
1654 2321
1655 if (flags & 4) 2322 if (flags & 4)
1656 { 2323 {
2324 tileid tile = cell->tile [2];
1657 *data++ = cell->face [2] >> 8; 2325 *data++ = tile >> 8;
1658 *data++ = cell->face [2]; 2326 *data++ = tile;
1659 } 2327 }
1660 } 2328 }
1661 else 2329 else
1662 *data++ = 0; 2330 *data++ = 0;
1663 } 2331 }
1664 } 2332 }
1665 2333
2334 /* if size is w*h + 5 then no data has been found */
2335 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2336 {
1666 SvPOK_only (data_sv); 2337 SvPOK_only (data_sv);
1667 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2338 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2339 }
2340
1668 RETVAL = data_sv; 2341 RETVAL = data_sv;
1669} 2342}
1670 OUTPUT: 2343 OUTPUT:
1671 RETVAL 2344 RETVAL
1672 2345
1673void 2346void
1674set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2347set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1675 PPCODE: 2348 PPCODE:
1676{ 2349{
1677 int x, y, z; 2350 int x, y, z;
1678 int w, h; 2351 int w, h;
1679 int x1, y1; 2352 int x1, y1;
2353 STRLEN len;
2354 uint8_t *data, *end;
2355
2356 len = SvLEN (data_sv);
2357 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2358 data = SvPVbyte_nolen (data_sv);
2359 end = data + len + 8;
2360
2361 if (len < 5)
2362 XSRETURN_EMPTY;
1680 2363
1681 if (*data++ != 0) 2364 if (*data++ != 0)
1682 return; /* version mismatch */ 2365 XSRETURN_EMPTY; /* version mismatch */
1683 2366
1684 w = *data++ << 8; w |= *data++; 2367 w = *data++ << 8; w |= *data++;
1685 h = *data++ << 8; h |= *data++; 2368 h = *data++ << 8; h |= *data++;
1686 2369
1687 // we need to do this 'cause we don't keep an absolute coord system for rows 2370 // we need to do this 'cause we don't keep an absolute coord system for rows
1699 { 2382 {
1700 maprow *row = map_get_row (self, y); 2383 maprow *row = map_get_row (self, y);
1701 2384
1702 for (x = x0; x < x1; x++) 2385 for (x = x0; x < x1; x++)
1703 { 2386 {
2387 uint8_t flags;
2388
2389 if (data + 7 >= end)
2390 XSRETURN_EMPTY;
2391
1704 uint8_t flags = *data++; 2392 flags = *data++;
1705 2393
1706 if (flags) 2394 if (flags)
1707 { 2395 {
1708 mapface face[3] = { 0, 0, 0 };
1709
1710 mapcell *cell = row_get_cell (row, x); 2396 mapcell *cell = row_get_cell (row, x);
2397 tileid tile[3] = { 0, 0, 0 };
1711 2398
1712 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2399 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1713 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2400 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1714 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2401 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1715 2402
1716 if (cell->darkness == 0) 2403 if (cell->darkness == 0)
1717 { 2404 {
1718 cell->darkness = 0; 2405 /*cell->darkness = 0;*/
2406 EXTEND (SP, 3);
1719 2407
1720 for (z = 0; z <= 2; z++) 2408 for (z = 0; z <= 2; z++)
1721 { 2409 {
1722 cell->face[z] = face[z]; 2410 tileid t = tile [z];
1723 2411
1724 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2412 if (t >= self->texs || (t && !self->tex [t].name))
2413 {
1725 XPUSHs (sv_2mortal (newSViv (face[z]))); 2414 PUSHs (sv_2mortal (newSViv (t)));
2415 need_texid (self, t);
2416 }
2417
2418 cell->tile [z] = t;
1726 } 2419 }
1727 } 2420 }
1728 } 2421 }
1729 } 2422 }
1730 } 2423 }
1731} 2424}
1732 2425
1733MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2426MODULE = Deliantra::Client PACKAGE = DC::RW
1734 2427
1735CFPlus::MixChunk 2428DC::RW
1736new_from_file (SV *class, char *path) 2429new (SV *class, SV *data_sv)
1737 CODE: 2430 CODE:
1738 RETVAL = Mix_LoadWAV (path); 2431{
2432 STRLEN datalen;
2433 char *data = SvPVbyte (data_sv, datalen);
2434
2435 RETVAL = SDL_RWFromConstMem (data, datalen);
2436}
1739 OUTPUT: 2437 OUTPUT:
1740 RETVAL 2438 RETVAL
1741 2439
2440DC::RW
2441new_from_file (SV *class, const char *path, const char *mode = "rb")
2442 CODE:
2443 RETVAL = SDL_RWFromFile (path, mode);
2444 OUTPUT:
2445 RETVAL
2446
2447# fails on win32:
2448# dc.xs(2268) : error C2059: syntax error : '('
1742void 2449#void
2450#close (DC::RW self)
2451# CODE:
2452# (self->(close)) (self);
2453
2454MODULE = Deliantra::Client PACKAGE = DC::Channel
2455
2456PROTOTYPES: DISABLE
2457
2458DC::Channel
2459find ()
2460 CODE:
2461{
2462 RETVAL = Mix_GroupAvailable (-1);
2463
2464 if (RETVAL < 0)
2465 {
2466 RETVAL = Mix_GroupOldest (-1);
2467
2468 if (RETVAL < 0)
2469 XSRETURN_UNDEF;
2470
2471 Mix_HaltChannel (RETVAL);
2472 }
2473
2474 Mix_UnregisterAllEffects (RETVAL);
2475 Mix_Volume (RETVAL, 128);
2476}
2477 OUTPUT:
2478 RETVAL
2479
2480void
2481halt (DC::Channel self)
2482 CODE:
2483 Mix_HaltChannel (self);
2484
2485void
2486expire (DC::Channel self, int ticks = -1)
2487 CODE:
2488 Mix_ExpireChannel (self, ticks);
2489
2490void
2491fade_out (DC::Channel self, int ticks = -1)
2492 CODE:
2493 Mix_FadeOutChannel (self, ticks);
2494
2495int
2496volume (DC::Channel self, int volume)
2497 CODE:
2498 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2499 OUTPUT:
2500 RETVAL
2501
2502void
2503unregister_all_effects (DC::Channel self)
2504 CODE:
2505 Mix_UnregisterAllEffects (self);
2506
2507void
2508set_panning (DC::Channel self, int left, int right)
2509 CODE:
2510 left = CLAMP (left , 0, 255);
2511 right = CLAMP (right, 0, 255);
2512 Mix_SetPanning (self, left, right);
2513
2514void
2515set_distance (DC::Channel self, int distance)
2516 CODE:
2517 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2518
2519void
2520set_position (DC::Channel self, int angle, int distance)
2521 CODE:
2522
2523void
2524set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2525 CODE:
2526{
2527 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2528 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2529 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2530}
2531
2532void
2533set_reverse_stereo (DC::Channel self, int flip)
2534 CODE:
2535 Mix_SetReverseStereo (self, flip);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2538
2539PROTOTYPES: DISABLE
2540
2541DC::MixChunk
2542new (SV *class, DC::RW rwops)
2543 CODE:
2544 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2545 OUTPUT:
2546 RETVAL
2547
2548void
1743DESTROY (CFPlus::MixChunk self) 2549DESTROY (DC::MixChunk self)
1744 CODE: 2550 CODE:
1745 Mix_FreeChunk (self); 2551 Mix_FreeChunk (self);
1746 2552
1747int 2553int
1748volume (CFPlus::MixChunk self, int volume = -1) 2554volume (DC::MixChunk self, int volume = -1)
1749 CODE: 2555 CODE:
2556 if (items > 1)
2557 volume = CLAMP (volume, 0, 128);
1750 RETVAL = Mix_VolumeChunk (self, volume); 2558 RETVAL = Mix_VolumeChunk (self, volume);
1751 OUTPUT: 2559 OUTPUT:
1752 RETVAL 2560 RETVAL
1753 2561
1754int 2562DC::Channel
1755play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2563play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1756 CODE: 2564 CODE:
2565{
1757 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2566 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2567
2568 if (RETVAL < 0)
2569 XSRETURN_UNDEF;
2570
2571 if (channel < 0)
2572 {
2573 Mix_UnregisterAllEffects (RETVAL);
2574 Mix_Volume (RETVAL, 128);
2575 }
2576}
1758 OUTPUT: 2577 OUTPUT:
1759 RETVAL 2578 RETVAL
1760 2579
1761MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2580MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1762 2581
1763int 2582int
1764volume (int volume = -1) 2583volume (int volume = -1)
2584 PROTOTYPE: ;$
1765 CODE: 2585 CODE:
2586 if (items > 0)
2587 volume = CLAMP (volume, 0, 128);
1766 RETVAL = Mix_VolumeMusic (volume); 2588 RETVAL = Mix_VolumeMusic (volume);
1767 OUTPUT: 2589 OUTPUT:
1768 RETVAL 2590 RETVAL
1769 2591
2592void
2593fade_out (int ms)
2594 CODE:
2595 Mix_FadeOutMusic (ms);
2596
2597void
2598halt ()
2599 CODE:
2600 Mix_HaltMusic ();
2601
1770CFPlus::MixMusic 2602DC::MixMusic
1771new_from_file (SV *class, char *path) 2603new (SV *class, DC::RW rwops)
1772 CODE: 2604 CODE:
1773 RETVAL = Mix_LoadMUS (path); 2605 RETVAL = Mix_LoadMUS_RW (rwops);
1774 OUTPUT: 2606 OUTPUT:
1775 RETVAL 2607 RETVAL
1776 2608
1777void 2609void
1778DESTROY (CFPlus::MixMusic self) 2610DESTROY (DC::MixMusic self)
1779 CODE: 2611 CODE:
1780 Mix_FreeMusic (self); 2612 Mix_FreeMusic (self);
1781 2613
1782int 2614int
1783play (CFPlus::MixMusic self, int loops = -1) 2615play (DC::MixMusic self, int loops = -1)
1784 CODE: 2616 CODE:
1785 RETVAL = Mix_PlayMusic (self, loops); 2617 RETVAL = Mix_PlayMusic (self, loops);
1786 OUTPUT: 2618 OUTPUT:
1787 RETVAL 2619 RETVAL
1788 2620
1789MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2621void
2622fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2623 CODE:
2624 Mix_FadeInMusicPos (self, loops, ms, position);
2625
2626MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2627
2628PROTOTYPES: ENABLE
1790 2629
1791BOOT: 2630BOOT:
1792{ 2631{
1793 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2632 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1794 static const struct { 2633 static const struct {
1795 const char *name; 2634 const char *name;
1796 IV iv; 2635 IV iv;
1797 } *civ, const_iv[] = { 2636 } *civ, const_iv[] = {
1798# define const_iv(name) { # name, (IV)name } 2637# define const_iv(name) { # name, (IV)name }
2638 const_iv (GL_VENDOR),
2639 const_iv (GL_VERSION),
2640 const_iv (GL_EXTENSIONS),
1799 const_iv (GL_COLOR_MATERIAL), 2641 const_iv (GL_COLOR_MATERIAL),
1800 const_iv (GL_SMOOTH), 2642 const_iv (GL_SMOOTH),
1801 const_iv (GL_FLAT), 2643 const_iv (GL_FLAT),
1802 const_iv (GL_DITHER), 2644 const_iv (GL_DITHER),
1803 const_iv (GL_BLEND), 2645 const_iv (GL_BLEND),
1807 const_iv (GL_ALPHA_TEST), 2649 const_iv (GL_ALPHA_TEST),
1808 const_iv (GL_NORMALIZE), 2650 const_iv (GL_NORMALIZE),
1809 const_iv (GL_RESCALE_NORMAL), 2651 const_iv (GL_RESCALE_NORMAL),
1810 const_iv (GL_FRONT), 2652 const_iv (GL_FRONT),
1811 const_iv (GL_BACK), 2653 const_iv (GL_BACK),
2654 const_iv (GL_AUX0),
1812 const_iv (GL_AND), 2655 const_iv (GL_AND),
1813 const_iv (GL_ONE), 2656 const_iv (GL_ONE),
1814 const_iv (GL_ZERO), 2657 const_iv (GL_ZERO),
1815 const_iv (GL_SRC_ALPHA), 2658 const_iv (GL_SRC_ALPHA),
1816 const_iv (GL_DST_ALPHA), 2659 const_iv (GL_DST_ALPHA),
1829 const_iv (GL_INTENSITY), 2672 const_iv (GL_INTENSITY),
1830 const_iv (GL_LUMINANCE), 2673 const_iv (GL_LUMINANCE),
1831 const_iv (GL_LUMINANCE_ALPHA), 2674 const_iv (GL_LUMINANCE_ALPHA),
1832 const_iv (GL_FLOAT), 2675 const_iv (GL_FLOAT),
1833 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2676 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2677 const_iv (GL_COMPRESSED_ALPHA_ARB),
2678 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2680 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2681 const_iv (GL_COMPRESSED_RGB_ARB),
2682 const_iv (GL_COMPRESSED_RGBA_ARB),
1834 const_iv (GL_COMPILE), 2683 const_iv (GL_COMPILE),
2684 const_iv (GL_PROXY_TEXTURE_1D),
2685 const_iv (GL_PROXY_TEXTURE_2D),
1835 const_iv (GL_TEXTURE_1D), 2686 const_iv (GL_TEXTURE_1D),
1836 const_iv (GL_TEXTURE_2D), 2687 const_iv (GL_TEXTURE_2D),
1837 const_iv (GL_TEXTURE_ENV), 2688 const_iv (GL_TEXTURE_ENV),
1838 const_iv (GL_TEXTURE_MAG_FILTER), 2689 const_iv (GL_TEXTURE_MAG_FILTER),
1839 const_iv (GL_TEXTURE_MIN_FILTER), 2690 const_iv (GL_TEXTURE_MIN_FILTER),
1860 const_iv (GL_COLOR_LOGIC_OP), 2711 const_iv (GL_COLOR_LOGIC_OP),
1861 const_iv (GL_SEPARABLE_2D), 2712 const_iv (GL_SEPARABLE_2D),
1862 const_iv (GL_CONVOLUTION_2D), 2713 const_iv (GL_CONVOLUTION_2D),
1863 const_iv (GL_CONVOLUTION_BORDER_MODE), 2714 const_iv (GL_CONVOLUTION_BORDER_MODE),
1864 const_iv (GL_CONSTANT_BORDER), 2715 const_iv (GL_CONSTANT_BORDER),
2716 const_iv (GL_POINTS),
1865 const_iv (GL_LINES), 2717 const_iv (GL_LINES),
1866 const_iv (GL_LINE_STRIP), 2718 const_iv (GL_LINE_STRIP),
1867 const_iv (GL_LINE_LOOP), 2719 const_iv (GL_LINE_LOOP),
1868 const_iv (GL_QUADS), 2720 const_iv (GL_QUADS),
1869 const_iv (GL_QUAD_STRIP), 2721 const_iv (GL_QUAD_STRIP),
1870 const_iv (GL_TRIANGLES), 2722 const_iv (GL_TRIANGLES),
1871 const_iv (GL_TRIANGLE_STRIP), 2723 const_iv (GL_TRIANGLE_STRIP),
1872 const_iv (GL_TRIANGLE_FAN), 2724 const_iv (GL_TRIANGLE_FAN),
2725 const_iv (GL_POLYGON),
1873 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2726 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2727 const_iv (GL_POINT_SMOOTH_HINT),
2728 const_iv (GL_LINE_SMOOTH_HINT),
2729 const_iv (GL_POLYGON_SMOOTH_HINT),
2730 const_iv (GL_GENERATE_MIPMAP_HINT),
2731 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1874 const_iv (GL_FASTEST), 2732 const_iv (GL_FASTEST),
2733 const_iv (GL_DONT_CARE),
2734 const_iv (GL_NICEST),
1875 const_iv (GL_V2F), 2735 const_iv (GL_V2F),
1876 const_iv (GL_V3F), 2736 const_iv (GL_V3F),
1877 const_iv (GL_T2F_V3F), 2737 const_iv (GL_T2F_V3F),
1878 const_iv (GL_T2F_N3F_V3F), 2738 const_iv (GL_T2F_N3F_V3F),
1879# undef const_iv 2739# undef const_iv
1880 }; 2740 };
1881 2741
1882 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2742 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1883 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2743 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2744
2745 texture_av = newAV ();
2746 AvREAL_off (texture_av);
1884} 2747}
2748
2749void
2750disable_GL_EXT_blend_func_separate ()
2751 CODE:
2752 gl.BlendFuncSeparate = 0;
2753 gl.BlendFuncSeparateEXT = 0;
1885 2754
1886char * 2755char *
1887gl_vendor () 2756gl_vendor ()
1888 CODE: 2757 CODE:
1889 RETVAL = (char *)glGetString (GL_VENDOR); 2758 RETVAL = (char *)glGetString (GL_VENDOR);
1902 CODE: 2771 CODE:
1903 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2772 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1904 OUTPUT: 2773 OUTPUT:
1905 RETVAL 2774 RETVAL
1906 2775
2776const char *glGetString (GLenum pname)
2777
2778GLint glGetInteger (GLenum pname)
2779 CODE:
2780 glGetIntegerv (pname, &RETVAL);
2781 OUTPUT:
2782 RETVAL
2783
2784GLdouble glGetDouble (GLenum pname)
2785 CODE:
2786 glGetDoublev (pname, &RETVAL);
2787 OUTPUT:
2788 RETVAL
2789
1907int glGetError () 2790int glGetError ()
1908 2791
1909void glFinish () 2792void glFinish ()
1910 2793
1911void glClear (int mask) 2794void glClear (int mask)
1948# near_ and far_ are due to microsofts buggy "c" compiler 2831# near_ and far_ are due to microsofts buggy "c" compiler
1949void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2832void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1950 2833
1951# near_ and far_ are due to microsofts buggy "c" compiler 2834# near_ and far_ are due to microsofts buggy "c" compiler
1952void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2835void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2836
2837PROTOTYPES: DISABLE
1953 2838
1954void glViewport (int x, int y, int width, int height) 2839void glViewport (int x, int y, int width, int height)
1955 2840
1956void glScissor (int x, int y, int width, int height) 2841void glScissor (int x, int y, int width, int height)
1957 2842
1965 2850
1966void glRotate (float angle, float x, float y, float z) 2851void glRotate (float angle, float x, float y, float z)
1967 CODE: 2852 CODE:
1968 glRotatef (angle, x, y, z); 2853 glRotatef (angle, x, y, z);
1969 2854
1970void glBegin (int mode)
1971
1972void glEnd ()
1973
1974void glColor (float r, float g, float b, float a = 1.0) 2855void glColor (float r, float g, float b, float a = 1.0)
1975 PROTOTYPE: @
1976 ALIAS: 2856 ALIAS:
1977 glColor_premultiply = 1 2857 glColor_premultiply = 1
1978 CODE: 2858 CODE:
1979 if (ix) 2859 if (ix)
1980 { 2860 {
1983 b *= a; 2863 b *= a;
1984 } 2864 }
1985 // microsoft visual "c" rounds instead of truncating... 2865 // microsoft visual "c" rounds instead of truncating...
1986 glColor4f (r, g, b, a); 2866 glColor4f (r, g, b, a);
1987 2867
1988void glInterleavedArrays (int format, int stride, char *data)
1989
1990void glDrawElements (int mode, int count, int type, char *indices)
1991
1992# 1.2 void glDrawRangeElements (int mode, int start, int end
1993
1994void glRasterPos (float x, float y, float z = 0.) 2868void glRasterPos (float x, float y, float z = 0.)
1995 CODE: 2869 CODE:
1996 glRasterPos3f (0, 0, z); 2870 glRasterPos3f (0, 0, z);
1997 glBitmap (0, 0, 0, 0, x, y, 0); 2871 glBitmap (0, 0, 0, 0, x, y, 0);
1998 2872
2002 2876
2003void glTexCoord (float s, float t) 2877void glTexCoord (float s, float t)
2004 CODE: 2878 CODE:
2005 glTexCoord2f (s, t); 2879 glTexCoord2f (s, t);
2006 2880
2881void glRect (float x1, float y1, float x2, float y2)
2882 CODE:
2883 glRectf (x1, y1, x2, y2);
2884
2885void glRect_lineloop (float x1, float y1, float x2, float y2)
2886 CODE:
2887 glBegin (GL_LINE_LOOP);
2888 glVertex2f (x1, y1);
2889 glVertex2f (x2, y1);
2890 glVertex2f (x2, y2);
2891 glVertex2f (x1, y2);
2892 glEnd ();
2893
2894PROTOTYPES: ENABLE
2895
2896void glBegin (int mode)
2897
2898void glEnd ()
2899
2900void glPointSize (GLfloat size)
2901
2902void glLineWidth (GLfloat width)
2903
2904void glInterleavedArrays (int format, int stride, char *data)
2905
2906void glDrawElements (int mode, int count, int type, char *indices)
2907
2908# 1.2 void glDrawRangeElements (int mode, int start, int end
2909
2007void glTexEnv (int target, int pname, float param) 2910void glTexEnv (int target, int pname, float param)
2008 CODE: 2911 CODE:
2009 glTexEnvf (target, pname, param); 2912 glTexEnvf (target, pname, param);
2010 2913
2011void glTexParameter (int target, int pname, float param) 2914void glTexParameter (int target, int pname, float param)
2027void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2930void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2028 CODE: 2931 CODE:
2029 if (gl.SeparableFilter2D) 2932 if (gl.SeparableFilter2D)
2030 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2933 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2031 2934
2032void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2935void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2033 2936
2034void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2937void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2035 2938
2036void glDrawPixels (int width, int height, int format, int type, char *pixels) 2939void glDrawPixels (int width, int height, int format, int type, char *pixels)
2940
2941void glPixelZoom (float x, float y)
2037 2942
2038void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2943void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2039 2944
2040int glGenTexture () 2945int glGenTexture ()
2041 CODE: 2946 CODE:
2042{ 2947 RETVAL = gen_texture ();
2043 GLuint name;
2044 glGenTextures (1, &name);
2045 RETVAL = name;
2046}
2047 OUTPUT: 2948 OUTPUT:
2048 RETVAL 2949 RETVAL
2049 2950
2050void glDeleteTexture (int name) 2951void glDeleteTexture (int name)
2051 CODE: 2952 CODE:
2052{
2053 GLuint name_ = name;
2054 glDeleteTextures (1, &name_); 2953 del_texture (name);
2055} 2954
2056
2057int glGenList () 2955int glGenList ()
2058 CODE: 2956 CODE:
2059 RETVAL = glGenLists (1); 2957 RETVAL = glGenLists (1);
2060 OUTPUT: 2958 OUTPUT:
2061 RETVAL 2959 RETVAL
2068 2966
2069void glEndList () 2967void glEndList ()
2070 2968
2071void glCallList (int list) 2969void glCallList (int list)
2072 2970
2971MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2972
2973PROTOTYPES: DISABLE
2974
2975void
2976find_widget (SV *self, NV x, NV y)
2977 PPCODE:
2978{
2979 if (within_widget (self, x, y))
2980 XPUSHs (self);
2981}
2982
2983BOOT:
2984{
2985 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2986
2987 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2988 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2989 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2990 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2991}
2992
2993void
2994draw (SV *self)
2995 CODE:
2996{
2997 HV *hv;
2998 SV **svp;
2999 NV x, y, w, h;
3000 SV *draw_x_sv = GvSV (draw_x_gv);
3001 SV *draw_y_sv = GvSV (draw_y_gv);
3002 SV *draw_w_sv = GvSV (draw_w_gv);
3003 SV *draw_h_sv = GvSV (draw_h_gv);
3004 double draw_x, draw_y;
3005
3006 if (!SvROK (self))
3007 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3008
3009 hv = (HV *)SvRV (self);
3010
3011 if (SvTYPE (hv) != SVt_PVHV)
3012 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3013
3014 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3015 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3016
3017 if (!h || !w)
3018 XSRETURN_EMPTY;
3019
3020 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3021 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3022
3023 draw_x = SvNV (draw_x_sv) + x;
3024 draw_y = SvNV (draw_y_sv) + y;
3025
3026 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3027 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3028 XSRETURN_EMPTY;
3029
3030 sv_setnv (draw_x_sv, draw_x);
3031 sv_setnv (draw_y_sv, draw_y);
3032
3033 glPushMatrix ();
3034 glTranslated (x, y, 0);
3035
3036 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3037 {
3038 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3039
3040 if (svp && SvTRUE (*svp))
3041 {
3042 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3043 glEnable (GL_BLEND);
3044 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3045 glBegin (GL_QUADS);
3046 glVertex2f (0, 0);
3047 glVertex2f (w, 0);
3048 glVertex2f (w, h);
3049 glVertex2f (0, h);
3050 glEnd ();
3051 glDisable (GL_BLEND);
3052 }
3053 }
3054#if 0
3055 // draw borders, for debugging
3056 glPushMatrix ();
3057 glColor4f (1., 1., 0., 1.);
3058 glTranslatef (.5, .5, 0.);
3059 glBegin (GL_LINE_LOOP);
3060 glVertex2f (0 , 0);
3061 glVertex2f (w - 1, 0);
3062 glVertex2f (w - 1, h - 1);
3063 glVertex2f (0 , h - 1);
3064 glEnd ();
3065 glPopMatrix ();
3066#endif
3067 PUSHMARK (SP);
3068 XPUSHs (self);
3069 PUTBACK;
3070 call_method ("_draw", G_VOID | G_DISCARD);
3071 SPAGAIN;
3072
3073 glPopMatrix ();
3074
3075 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3076 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3077}
3078

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