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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.39 by root, Sat Apr 15 00:04:58 2006 UTC vs.
Revision 1.145 by root, Fri Aug 18 03:19:58 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
53} 144}
54 145
55static void 146static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 148{
58 layout_update (self); 149 PangoRectangle rect;
59 150
151 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
61 153
62 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
65} 162}
163
164typedef uint16_t mapface;
66 165
67typedef struct { 166typedef struct {
68 GLint name; 167 GLint name;
69 int w, h; 168 int w, h;
70 float s, t; 169 float s, t;
71 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
72} mapface; 171} maptex;
73 172
74typedef struct { 173typedef struct {
75 int16_t darkness; 174 uint16_t darkness;
76 uint16_t face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
77} mapcell; 177} mapcell;
78 178
79typedef struct { 179typedef struct {
80 int32_t c0, c1; 180 int32_t c0, c1;
81 mapcell *col; 181 mapcell *col;
82} maprow; 182} maprow;
83 183
84typedef struct map { 184typedef struct map {
85 int x, y, w, h; 185 int x, y, w, h;
86 int vx, vy; 186 int ox, oy; /* offset to virtual global coordinate system */
87 int faces; 187 int faces;
88 mapface *face; 188 mapface *face;
89 189
190 int texs;
191 maptex *tex;
192
90 uint32_t rows; 193 int32_t rows;
91 maprow *row; 194 maprow *row;
92} *CFClient__Map; 195} *CFPlus__Map;
93 196
94static char * 197static char *
95prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
96{ 199{
97 char *p; 200 char *p;
114} 217}
115 218
116#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
118 221
222static maprow *
223map_get_row (CFPlus__Map self, int y)
224{
225 if (0 > y)
226 {
227 int extend = - y + MAP_EXTEND_Y;
228 Prepend (maprow, self->row, self->rows, extend);
229
230 self->rows += extend;
231 self->y += extend;
232 y += extend;
233 }
234 else if (y >= self->rows)
235 {
236 int extend = y - self->rows + MAP_EXTEND_Y;
237 Append (maprow, self->row, self->rows, extend);
238 self->rows += extend;
239 }
240
241 return self->row + y;
242}
243
244static mapcell *
245row_get_cell (maprow *row, int x)
246{
247 if (!row->col)
248 {
249 Newz (0, row->col, MAP_EXTEND_X, mapcell);
250 row->c0 = x - MAP_EXTEND_X / 4;
251 row->c1 = row->c0 + MAP_EXTEND_X;
252 }
253
254 if (row->c0 > x)
255 {
256 int extend = row->c0 - x + MAP_EXTEND_X;
257 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
258 row->c0 -= extend;
259 }
260 else if (x >= row->c1)
261 {
262 int extend = x - row->c1 + MAP_EXTEND_X;
263 Append (mapcell, row->col, row->c1 - row->c0, extend);
264 row->c1 += extend;
265 }
266
267 return row->col + (x - row->c0);
268}
269
270static mapcell *
271map_get_cell (CFPlus__Map self, int x, int y)
272{
273 return row_get_cell (map_get_row (self, y), x);
274}
275
119static void 276static void
120map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
121{ 278{
122 int r; 279 int r;
123 280
124 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
125 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
126 283
127 Safefree (self->row); 284 Safefree (self->row);
128 285
129 self->x = 0; 286 self->x = 0;
130 self->y = 0; 287 self->y = 0;
131 self->vx = 0; 288 self->ox = 0;
132 self->vy = 0; 289 self->oy = 0;
133 self->row = 0; 290 self->row = 0;
134 self->rows = 0; 291 self->rows = 0;
135} 292}
136 293
137static void 294static void
138map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
139{ 296{
140 int x, y; 297 int x, y;
298 maprow *row;
141 299
142 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
143 if (y >= 0) 301 if (y >= 0)
144 { 302 {
145 if (y >= self->rows) 303 if (y >= self->rows)
146 break; 304 break;
147 305
148 maprow *row = self->row + y; 306 row = self->row + y;
149 307
150 for (x = x0; x < x0 + w; x++) 308 for (x = x0; x < x0 + w; x++)
151 if (x >= row->c0) 309 if (x >= row->c0)
152 { 310 {
153 if (x >= row->c1) 311 if (x >= row->c1)
154 break; 312 break;
155 313
156 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
157 } 315 }
158 } 316 }
159} 317}
160 318
319static void
320music_finished (void)
321{
322 SDL_UserEvent ev;
323
324 ev.type = SDL_USEREVENT;
325 ev.code = 0;
326 ev.data1 = 0;
327 ev.data2 = 0;
328
329 SDL_PushEvent ((SDL_Event *)&ev);
330}
331
332static void
333channel_finished (int channel)
334{
335 SDL_UserEvent ev;
336
337 ev.type = SDL_USEREVENT;
338 ev.code = 1;
339 ev.data1 = (void *)(long)channel;
340 ev.data2 = 0;
341
342 SDL_PushEvent ((SDL_Event *)&ev);
343}
344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
161MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
162 363
163PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
164 365
165BOOT: 366BOOT:
166{ 367{
167 fontmap = pango_ft2_font_map_new (); 368 HV *stash = gv_stashpv ("CFPlus", 1);
369 static const struct {
370 const char *name;
371 IV iv;
372 } *civ, const_iv[] = {
373# define const_iv(name) { # name, (IV)name }
374 const_iv (SDL_ACTIVEEVENT),
375 const_iv (SDL_KEYDOWN),
376 const_iv (SDL_KEYUP),
377 const_iv (SDL_MOUSEMOTION),
378 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_MOUSEBUTTONUP),
380 const_iv (SDL_JOYAXISMOTION),
381 const_iv (SDL_JOYBALLMOTION),
382 const_iv (SDL_JOYHATMOTION),
383 const_iv (SDL_JOYBUTTONDOWN),
384 const_iv (SDL_JOYBUTTONUP),
385 const_iv (SDL_QUIT),
386 const_iv (SDL_SYSWMEVENT),
387 const_iv (SDL_EVENT_RESERVEDA),
388 const_iv (SDL_EVENT_RESERVEDB),
389 const_iv (SDL_VIDEORESIZE),
390 const_iv (SDL_VIDEOEXPOSE),
391 const_iv (SDL_USEREVENT),
392 const_iv (SDLK_KP0),
393 const_iv (SDLK_KP1),
394 const_iv (SDLK_KP2),
395 const_iv (SDLK_KP3),
396 const_iv (SDLK_KP4),
397 const_iv (SDLK_KP5),
398 const_iv (SDLK_KP6),
399 const_iv (SDLK_KP7),
400 const_iv (SDLK_KP8),
401 const_iv (SDLK_KP9),
402 const_iv (SDLK_KP_PERIOD),
403 const_iv (SDLK_KP_DIVIDE),
404 const_iv (SDLK_KP_MULTIPLY),
405 const_iv (SDLK_KP_MINUS),
406 const_iv (SDLK_KP_PLUS),
407 const_iv (SDLK_KP_ENTER),
408 const_iv (SDLK_KP_EQUALS),
409 const_iv (SDLK_UP),
410 const_iv (SDLK_DOWN),
411 const_iv (SDLK_RIGHT),
412 const_iv (SDLK_LEFT),
413 const_iv (SDLK_INSERT),
414 const_iv (SDLK_HOME),
415 const_iv (SDLK_END),
416 const_iv (SDLK_PAGEUP),
417 const_iv (SDLK_PAGEDOWN),
418 const_iv (SDLK_F1),
419 const_iv (SDLK_F2),
420 const_iv (SDLK_F3),
421 const_iv (SDLK_F4),
422 const_iv (SDLK_F5),
423 const_iv (SDLK_F6),
424 const_iv (SDLK_F7),
425 const_iv (SDLK_F8),
426 const_iv (SDLK_F9),
427 const_iv (SDLK_F10),
428 const_iv (SDLK_F11),
429 const_iv (SDLK_F12),
430 const_iv (SDLK_F13),
431 const_iv (SDLK_F14),
432 const_iv (SDLK_F15),
433 const_iv (SDLK_NUMLOCK),
434 const_iv (SDLK_CAPSLOCK),
435 const_iv (SDLK_SCROLLOCK),
436 const_iv (SDLK_RSHIFT),
437 const_iv (SDLK_LSHIFT),
438 const_iv (SDLK_RCTRL),
439 const_iv (SDLK_LCTRL),
440 const_iv (SDLK_RALT),
441 const_iv (SDLK_LALT),
442 const_iv (SDLK_RMETA),
443 const_iv (SDLK_LMETA),
444 const_iv (SDLK_LSUPER),
445 const_iv (SDLK_RSUPER),
446 const_iv (SDLK_MODE),
447 const_iv (SDLK_COMPOSE),
448 const_iv (SDLK_HELP),
449 const_iv (SDLK_PRINT),
450 const_iv (SDLK_SYSREQ),
451 const_iv (SDLK_BREAK),
452 const_iv (SDLK_MENU),
453 const_iv (SDLK_POWER),
454 const_iv (SDLK_EURO),
455 const_iv (SDLK_UNDO),
456 const_iv (KMOD_NONE),
457 const_iv (KMOD_LSHIFT),
458 const_iv (KMOD_RSHIFT),
459 const_iv (KMOD_LCTRL),
460 const_iv (KMOD_RCTRL),
461 const_iv (KMOD_LALT),
462 const_iv (KMOD_RALT),
463 const_iv (KMOD_LMETA),
464 const_iv (KMOD_RMETA),
465 const_iv (KMOD_NUM),
466 const_iv (KMOD_CAPS),
467 const_iv (KMOD_MODE),
468 const_iv (KMOD_CTRL),
469 const_iv (KMOD_SHIFT),
470 const_iv (KMOD_ALT),
471 const_iv (KMOD_META)
472# undef const_iv
473 };
474
475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
477}
478
479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
490void
491pango_init ()
492 CODE:
493{
494 opengl_fontmap = pango_opengl_font_map_new ();
168 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
169 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
170} 497}
498
499int
500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
501
502void
503SDL_Quit ()
504
505void
506SDL_ListModes ()
507 PPCODE:
508{
509 SDL_Rect **m;
510
511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
515
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
518
519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
523
524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
529
530 SDL_EnableUNICODE (1);
531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
532
533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
534
535 if (m && m != (SDL_Rect **)-1)
536 while (*m)
537 {
538 AV *av = newAV ();
539 av_push (av, newSViv ((*m)->w));
540 av_push (av, newSViv ((*m)->h));
541 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
542
543 ++m;
544 }
545}
546
547char *
548SDL_GetError ()
549
550int
551SDL_SetVideoMode (int w, int h, int fullscreen)
552 CODE:
553 RETVAL = !!SDL_SetVideoMode (
554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
555 );
556 if (RETVAL)
557 {
558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
563 OUTPUT:
564 RETVAL
565
566void
567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
571
572void
573SDL_PollEvent ()
574 PPCODE:
575{
576 SDL_Event ev;
577
578 while (SDL_PollEvent (&ev))
579 {
580 HV *hv = newHV ();
581 hv_store (hv, "type", 4, newSViv (ev.type), 0);
582
583 switch (ev.type)
584 {
585 case SDL_KEYDOWN:
586 case SDL_KEYUP:
587 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
588 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
589 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
590 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
591 break;
592
593 case SDL_ACTIVEEVENT:
594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
596 break;
597
598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
606 break;
607
608 case SDL_MOUSEBUTTONDOWN:
609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
616 break;
617
618 case SDL_USEREVENT:
619 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break;
623 }
624
625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
626 }
627}
628
629int
630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
631 POSTCALL:
632 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished);
634
635void
636Mix_CloseAudio ()
637
638int
639Mix_AllocateChannels (int numchans = -1)
171 640
172void 641void
173lowdelay (int fd, int val = 1) 642lowdelay (int fd, int val = 1)
174 CODE: 643 CODE:
644#ifndef _WIN32
175 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
176 646#endif
177char *
178gl_version ()
179 CODE:
180 RETVAL = (char *)glGetString (GL_VERSION);
181 OUTPUT:
182 RETVAL
183
184char *
185gl_extensions ()
186 CODE:
187 RETVAL = (char *)glGetString (GL_EXTENSIONS);
188 OUTPUT:
189 RETVAL
190 647
191void 648void
192add_font (char *file) 649add_font (char *file)
193 CODE: 650 CODE:
194 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
195
196void
197set_font (char *file)
198 CODE:
199{
200 int count;
201 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
202 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
203 FcPatternDestroy (pattern);
204 pango_context_set_font_description (context, font);
205}
206 652
207void 653void
208load_image_inline (SV *image_) 654load_image_inline (SV *image_)
209 ALIAS: 655 ALIAS:
210 load_image_file = 1 656 load_image_file = 1
217 SDL_RWops *rw = ix 663 SDL_RWops *rw = ix
218 ? SDL_RWFromFile (image, "r") 664 ? SDL_RWFromFile (image, "r")
219 : SDL_RWFromConstMem (image, image_len); 665 : SDL_RWFromConstMem (image, image_len);
220 666
221 if (!rw) 667 if (!rw)
222 croak ("load_image: unable to open file"); 668 croak ("load_image: %s", SDL_GetError ());
223 669
224 surface = IMG_Load_RW (rw, 1); 670 surface = IMG_Load_RW (rw, 1);
225 if (!surface) 671 if (!surface)
226 croak ("load_image: unable to read file"); 672 croak ("load_image: %s", SDL_GetError ());
227 673
228 fmt.palette = NULL; 674 fmt.palette = NULL;
229 fmt.BitsPerPixel = 32; 675 fmt.BitsPerPixel = 32;
230 fmt.BytesPerPixel = 4; 676 fmt.BytesPerPixel = 4;
677#if SDL_BYTEORDER == SDL_LIL_ENDIAN
231 fmt.Rmask = 0x000000ff; 678 fmt.Rmask = 0x000000ff;
232 fmt.Gmask = 0x0000ff00; 679 fmt.Gmask = 0x0000ff00;
233 fmt.Bmask = 0x00ff0000; 680 fmt.Bmask = 0x00ff0000;
234 fmt.Amask = 0xff000000; 681 fmt.Amask = 0xff000000;
682#else
683 fmt.Rmask = 0xff000000;
684 fmt.Gmask = 0x00ff0000;
685 fmt.Bmask = 0x0000ff00;
686 fmt.Amask = 0x000000ff;
687#endif
235 fmt.Rloss = 0; 688 fmt.Rloss = 0;
236 fmt.Gloss = 0; 689 fmt.Gloss = 0;
237 fmt.Bloss = 0; 690 fmt.Bloss = 0;
238 fmt.Aloss = 0; 691 fmt.Aloss = 0;
239 fmt.Rshift = 0; 692 fmt.Rshift = 0;
245 698
246 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
247 700
248 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
249 702
703 SDL_LockSurface (surface2);
250 EXTEND (SP, 5); 704 EXTEND (SP, 6);
251 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
252 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
253 SDL_LockSurface (surface2);
254 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
255 SDL_UnlockSurface (surface2);
256 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
257 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
258 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
259 712
260 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
261 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
262} 715}
263 716
264void 717void
265average (int x, int y, uint32_t *data) 718average (int x, int y, uint32_t *data)
266 PPCODE: 719 PPCODE:
267{ 720{
268 // only good for x * y < 32768
269 uint32_t r = 0, g = 0, b = 0, a = 0; 721 uint32_t r = 0, g = 0, b = 0, a = 0;
270 722
271 x = y = x * y; 723 x = y = x * y;
272
273 assert (x < 32768);
274 724
275 while (x--) 725 while (x--)
276 { 726 {
277 uint32_t p = *data++; 727 uint32_t p = *data++;
278 728
281 b += (p >> 16) & 255; 731 b += (p >> 16) & 255;
282 a += (p >> 24) & 255; 732 a += (p >> 24) & 255;
283 } 733 }
284 734
285 EXTEND (SP, 4); 735 EXTEND (SP, 4);
286 PUSHs (sv_2mortal (newSViv (r * 255 / y))); 736 PUSHs (sv_2mortal (newSViv (r / y)));
287 PUSHs (sv_2mortal (newSViv (g * 255 / y))); 737 PUSHs (sv_2mortal (newSViv (g / y)));
288 PUSHs (sv_2mortal (newSViv (b * 255 / y))); 738 PUSHs (sv_2mortal (newSViv (b / y)));
289 PUSHs (sv_2mortal (newSViv (a * 255 / y))); 739 PUSHs (sv_2mortal (newSViv (a / y)));
290} 740}
741
742void
743error (char *message)
744 CODE:
745 fprintf (stderr, "ERROR: %s\n", message);
746#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
748#endif
291 749
292void 750void
293fatal (char *message) 751fatal (char *message)
294 CODE: 752 CODE:
753 fprintf (stderr, "FATAL: %s\n", message);
295#ifdef WIN32 754#ifdef _WIN32
296 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
297#else
298 fprintf (stderr, "%s\n", message);
299#endif 756#endif
300 exit (1); 757 _exit (1);
301 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
764MODULE = CFPlus PACKAGE = CFPlus::Font
765
766CFPlus::Font
767new_from_file (SV *class, char *path, int id = 0)
768 CODE:
769{
770 int count;
771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
772 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
773 FcPatternDestroy (pattern);
774}
775 OUTPUT:
776 RETVAL
777
778void
779DESTROY (CFPlus::Font self)
780 CODE:
781 pango_font_description_free (self);
782
783void
784make_default (CFPlus::Font self)
785 CODE:
786 default_font = self;
787
302MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
303 789
304CFClient::Layout 790void
305new (SV *class, int base_height = 10) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
306 CODE: 797 CODE:
307 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
308 RETVAL->base_height = base_height; 799
309 RETVAL->pl = pango_layout_new (context); 800 RETVAL->pl = pango_layout_new (opengl_context);
801 RETVAL->r = 1.;
802 RETVAL->g = 1.;
803 RETVAL->b = 1.;
804 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT;
806 RETVAL->font = 0;
807
310 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
809 layout_update_font (RETVAL);
311 OUTPUT: 810 OUTPUT:
312 RETVAL 811 RETVAL
313 812
314void 813void
315DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
316 CODE: 815 CODE:
317 g_object_unref (self->pl); 816 g_object_unref (self->pl);
318 Safefree (self); 817 Safefree (self);
319 818
320void 819void
321set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
322 CODE: 821 CODE:
323{ 822{
324 STRLEN textlen; 823 STRLEN textlen;
325 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
326 825
327 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
328} 827}
329 828
330void 829void
331set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
332 CODE: 831 CODE:
333{ 832{
334 STRLEN textlen; 833 STRLEN textlen;
335 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
336 835
337 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
338} 837}
339 838
340void 839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
924SV *
925get_text (CFPlus::Layout self)
926 CODE:
927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
928 sv_utf8_decode (RETVAL);
929 OUTPUT:
930 RETVAL
931
932void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
934 CODE:
935 self->r = r;
936 self->g = g;
937 self->b = b;
938 self->a = a;
939
940void
941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
942 CODE:
943 if (self->font != font)
944 {
945 self->font = font;
946 layout_update_font (self);
947 }
948
949void
341set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
342 CODE: 951 CODE:
952 if (self->base_height != base_height)
953 {
343 self->base_height = base_height; 954 self->base_height = base_height;
955 layout_update_font (self);
956 }
344 957
345void 958void
346set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
347 CODE: 960 CODE:
348 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
349 962
350void 963void
964set_indent (CFPlus::Layout self, int indent)
965 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967
968void
969set_spacing (CFPlus::Layout self, int spacing)
970 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972
973void
974set_ellipsise (CFPlus::Layout self, int ellipsise)
975 CODE:
976 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE
981 );
982
983void
984set_single_paragraph_mode (CFPlus::Layout self, int spm)
985 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987
988void
351size (CFClient::Layout self) 989size (CFPlus::Layout self)
352 PPCODE: 990 PPCODE:
353{ 991{
354 int w, h; 992 int w, h;
355 993
356 layout_update (self);
357 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
358 995
359 EXTEND (SP, 2); 996 EXTEND (SP, 2);
360 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
361 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
362} 999}
363 1000
364int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
365xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
366 CODE: 1015 CODE:
367{ 1016{
368 int index, trailing; 1017 int index, trailing;
369
370 layout_update (self);
371 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
372
373 RETVAL = index; 1019 RETVAL = index;
374} 1020}
375 OUTPUT: 1021 OUTPUT:
376 RETVAL 1022 RETVAL
377 1023
378void 1024void
379cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
380 PPCODE: 1026 PPCODE:
381{ 1027{
382 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
383 layout_update (self);
384 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
385 1030
386 EXTEND (SP, 3); 1031 EXTEND (SP, 3);
387 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
388 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
389 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
390} 1035}
391 1036
392void 1037void
393render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
394 PPCODE: 1039 PPCODE:
395{ 1040 pango_opengl_render_layout_subpixel (
396 SV *retval; 1041 self->pl,
397 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
398 FT_Bitmap bitmap; 1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
399 1046
400 layout_update (self); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
401 layout_get_pixel_size (self, &w, &h);
402 1048
403 retval = newSV (w * h); 1049void
404 SvPOK_only (retval); 1050pad2pot (SV *data_, SV *w_, SV *h_)
405 SvCUR_set (retval, w * h); 1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
406 1055
407 bitmap.rows = h; 1056 if (ow && oh)
408 bitmap.width = w; 1057 {
409 bitmap.pitch = w; 1058 int nw = minpot (ow);
410 bitmap.buffer = (unsigned char*)SvPVX (retval); 1059 int nh = minpot (oh);
411 bitmap.num_grays = 256;
412 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
413 1060
414 memset (bitmap.buffer, 0, w * h); 1061 if (nw != ow || nh != oh)
415 1062 {
416 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
417 1069
418 EXTEND (SP, 3); 1070 SvPOK_only (result_);
419 PUSHs (sv_2mortal (newSViv (w))); 1071 SvCUR_set (result_, nw * nh * bpp);
420 PUSHs (sv_2mortal (newSViv (h)));
421 PUSHs (sv_2mortal (retval));
422}
423 1072
424MODULE = CFClient PACKAGE = CFClient::Texture 1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
425 1076
1077 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 }
1084}
1085
426void 1086void
427draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
428 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
1089 ALIAS:
1090 draw_quad_alpha = 1
1091 draw_quad_alpha_premultiplied = 2
429 CODE: 1092 CODE:
430{ 1093{
431 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
432 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
433 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
434 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
435 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
436 1098
437 if (items < 5) 1099 if (items < 5)
438 { 1100 {
439 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
440 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
441 } 1103 }
442 1104
1105 if (ix)
1106 {
1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
1115 glEnable (GL_ALPHA_TEST);
1116 glAlphaFunc (GL_GREATER, 0.01f);
1117 }
1118
443 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
444 if (wrap_mode) { 1120
445 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
446 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
447 }
448 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
449 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
450 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
451 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
452 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1125 glTexCoord2f (s, 0); glVertex2f (x + w, y );
453 glEnd (); 1126 glEnd ();
454}
455 1127
1128 if (ix)
1129 {
1130 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND);
1132 }
1133}
1134
456MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
457 1136
458CFClient::Map 1137CFPlus::Map
459new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
460 CODE: 1139 CODE:
461 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
462 RETVAL->x = 0; 1141 RETVAL->x = 0;
463 RETVAL->y = 0; 1142 RETVAL->y = 0;
464 RETVAL->w = map_width; 1143 RETVAL->w = map_width;
465 RETVAL->h = map_height; 1144 RETVAL->h = map_height;
466 RETVAL->vx = 0; 1145 RETVAL->ox = 0;
467 RETVAL->vy = 0; 1146 RETVAL->oy = 0;
468 RETVAL->faces = 8192; 1147 RETVAL->faces = 8192;
469 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1148 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1149 RETVAL->texs = 8192;
1150 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
470 RETVAL->rows = 0; 1151 RETVAL->rows = 0;
471 RETVAL->row = 0; 1152 RETVAL->row = 0;
472 OUTPUT: 1153 OUTPUT:
473 RETVAL 1154 RETVAL
474 1155
475void 1156void
476DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
477 CODE: 1158 CODE:
478{ 1159{
479 map_clear (self); 1160 map_clear (self);
480 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
481 Safefree (self); 1163 Safefree (self);
482} 1164}
483 1165
484void 1166void
485clear (CFClient::Map self) 1167clear (CFPlus::Map self)
486 CODE: 1168 CODE:
487 map_clear (self); 1169 map_clear (self);
488 1170
489void 1171void
490set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1172set_face (CFPlus::Map self, int face, int texid)
491 CODE: 1173 CODE:
492{ 1174{
493 while (self->faces < face) 1175 while (self->faces <= face)
494 { 1176 {
495 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
496 self->faces *= 2; 1178 self->faces *= 2;
497 } 1179 }
498 1180
499 mapface *f = self->face + face; 1181 self->face [face] = texid;
1182}
500 1183
1184void
1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1186 CODE:
1187{
1188 while (self->texs <= texid)
1189 {
1190 Append (maptex, self->tex, self->texs, self->texs);
1191 self->texs *= 2;
1192 }
1193
1194 {
1195 maptex *tex = self->tex + texid;
1196
501 f->name = name; 1197 tex->name = name;
502 f->w = w; 1198 tex->w = w;
503 f->h = h; 1199 tex->h = h;
504 f->s = s; 1200 tex->s = s;
505 f->t = t; 1201 tex->t = t;
506 f->r = r; 1202 tex->r = r;
507 f->g = g; 1203 tex->g = g;
508 f->b = b; 1204 tex->b = b;
509 f->a = a; 1205 tex->a = a;
510} 1206 }
511 1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1216}
1217
1218int
1219ox (CFPlus::Map self)
1220 ALIAS:
1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
1226 CODE:
1227 switch (ix)
1228 {
1229 case 0: RETVAL = self->ox; break;
1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
1235 }
1236 OUTPUT:
1237 RETVAL
1238
512void 1239void
513scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
514 CODE: 1241 CODE:
515{ 1242{
516 if (dx > 0) 1243 if (dx > 0)
517 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
518 else if (dx < 0) 1245 else if (dx < 0)
521 if (dy > 0) 1248 if (dy > 0)
522 map_blank (self, self->x, self->y, self->w, dy - 1); 1249 map_blank (self, self->x, self->y, self->w, dy - 1);
523 else if (dy < 0) 1250 else if (dy < 0)
524 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1251 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
525 1252
526 self->x += dx; 1253 self->ox += dx; self->x += dx;
527 self->y += dy; 1254 self->oy += dy; self->y += dy;
528 1255
529 while (self->y < 0) 1256 while (self->y < 0)
530 { 1257 {
531 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1258 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
532 1259
534 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
535 } 1262 }
536} 1263}
537 1264
538void 1265void
539map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
540 CODE: 1267 CODE:
541{ 1268{
542 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
543 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
544 1271 mapcell *cell;
1272 int x, y, flags;
1273
545 while (data < data_end) 1274 while (data < data_end)
546 { 1275 {
547 int flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
548 1277
549 int x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
550 int y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
551 1280
552 while (y >= self->rows) 1281 cell = map_get_cell (self, x, y);
553 {
554 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
555
556 self->rows += MAP_EXTEND_Y;
557 }
558
559 maprow *row = self->row + y;
560
561 if (!row->col)
562 {
563 Newz (0, row->col, MAP_EXTEND_X, mapcell);
564 row->c0 = self->x - MAP_EXTEND_X / 4;
565 row->c1 = row->c0 + MAP_EXTEND_X;
566 }
567
568 if (row->c0 > x)
569 {
570 int extend = row->c0 - x + MAP_EXTEND_X;
571 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
572 row->c0 -= extend;
573 }
574 else if (x >= row->c1)
575 {
576 int extend = x - row->c1 + MAP_EXTEND_X;
577 Append (mapcell, row->col, row->c1 - row->c0, extend);
578 row->c1 += extend;
579 }
580
581 assert (y >= 0);
582 assert (y < self->rows);
583 assert (x >= row->c0);
584 assert (x < row->c1);
585 mapcell *cell = row->col + (x - row->c0);
586 1282
587 if (flags & 15) 1283 if (flags & 15)
588 { 1284 {
589 if (cell->darkness < 0 && x < self->w && y < self->h) 1285 if (!cell->darkness)
590 { 1286 {
591 cell->darkness = 0; 1287 cell->darkness = 256;
592 cell->face [0] = 0; 1288 cell->face [0] = 0;
593 cell->face [1] = 0; 1289 cell->face [1] = 0;
594 cell->face [2] = 0; 1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
595 } 1292 }
1293
1294 //TODO: don't trust server data to be in-range(!)
1295
1296 if (flags & 8)
596 1297 {
1298 if (extmap)
1299 {
1300 uint8_t ext, cmd;
1301
1302 do
1303 {
1304 ext = *data++;
1305 cmd = ext & 0x3f;
1306
1307 if (ext < 4)
1308 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health
1310 cell->stat_hp = *data++;
1311 else if (ext & 0x40) // unknown, multibyte => skip
1312 data += *data + 1;
1313 }
1314 while (cmd & 0x80);
1315 }
1316 else
597 cell->darkness = flags & 8 ? *data++ : 255; 1317 cell->darkness = *data++ + 1;
1318 }
598 1319
599 if (flags & 4) 1320 if (flags & 4)
600 { 1321 {
601 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1322 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
602 } 1323 }
603 1324
604 if (flags & 2) 1325 if (flags & 2)
605 { 1326 {
606 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1327 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
607 } 1328 }
608 1329
609 if (flags & 1) 1330 if (flags & 1)
610 { 1331 {
611 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1332 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
612 } 1333 }
613 } 1334 }
614 else 1335 else
615 cell->darkness = -1; 1336 cell->darkness = 0;
616 } 1337 }
617} 1338}
618 1339
619void 1340SV *
620draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1341mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
621 PPCODE: 1342 CODE:
622{ 1343{
623 int sw4 = (sw + 3) & ~3; 1344 int x1, x;
624 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1345 int y1, y;
1346 int z;
1347 SV *map_sv = newSV (w * h * sizeof (uint32_t));
625 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1348 uint32_t *map = (uint32_t *)SvPVX (map_sv);
626 1349
627 SvPOK_only (darkness_sv); 1350 SvPOK_only (map_sv);
628 SvCUR_set (darkness_sv, sw4 * sh); 1351 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
629 1352
630 int vx = self->x + (self->w - sw) / 2 - shift_x; 1353 x0 += self->x; x1 = x0 + w;
631 int vy = self->y + (self->h - sh) / 2 - shift_y; 1354 y0 += self->y; y1 = y0 + h;
632 1355
633 if (0) 1356 for (y = y0; y < y1; y++)
634 { 1357 {
635 int vx = self->vx = self->w >= sw 1358 maprow *row = 0 <= y && y < self->rows
636 ? self->x + (self->w - sw) / 2 1359 ? self->row + y
637 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1360 : 0;
638 1361
639 int vy = self->vy = self->h >= sh 1362 for (x = x0; x < x1; x++)
640 ? self->y + (self->h - sh) / 2 1363 {
641 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1364 int r = 32, g = 32, b = 32, a = 192;
1365
1366 if (row && row->c0 <= x && x < row->c1)
1367 {
1368 mapcell *cell = row->col + (x - row->c0);
1369
1370 for (z = 0; z <= 0; z++)
1371 {
1372 mapface face = cell->face [z];
1373
1374 if (face)
1375 {
1376 maptex tex = self->tex [face];
1377 int a0 = 255 - tex.a;
1378 int a1 = tex.a;
1379
1380 r = (r * a0 + tex.r * a1) / 255;
1381 g = (g * a0 + tex.g * a1) / 255;
1382 b = (b * a0 + tex.b * a1) / 255;
1383 a = (a * a0 + tex.a * a1) / 255;
1384 }
1385 }
1386 }
1387
1388 *map++ = (r )
1389 | (g << 8)
1390 | (b << 16)
1391 | (a << 24);
1392 }
642 } 1393 }
643 1394
1395 RETVAL = map_sv;
1396}
1397 OUTPUT:
1398 RETVAL
1399
1400void
1401draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1402 CODE:
1403{
1404 int vx, vy;
1405 int x, y, z;
1406 int last_name;
1407 mapface face;
1408
1409 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1410 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1411
1412 /*
1413 int vx = self->vx = self->w >= sw
1414 ? self->x + (self->w - sw) / 2
1415 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1416
1417 int vy = self->vy = self->h >= sh
1418 ? self->y + (self->h - sh) / 2
1419 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1420 */
1421
644 glColor4ub (255, 255, 255, 255); 1422 glColor4ub (255, 255, 255, 255);
645 1423
1424 glEnable (GL_BLEND);
646 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1425 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
647 glEnable (GL_BLEND);
648 glEnable (GL_TEXTURE_2D); 1426 glEnable (GL_TEXTURE_2D);
649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1427 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
650 1428
651 int x, y, z;
652
653 int last_name = 0;
654
655 glBegin (GL_QUADS); 1429 glBegin (GL_QUADS);
1430
1431 last_name = 0;
656 1432
657 for (z = 0; z < 3; z++) 1433 for (z = 0; z < 3; z++)
658 for (y = 0; y < sh; y++) 1434 for (y = 0; y < sh; y++)
659 if (0 <= y + vy && y + vy < self->rows) 1435 if (0 <= y + vy && y + vy < self->rows)
660 { 1436 {
663 for (x = 0; x < sw; x++) 1439 for (x = 0; x < sw; x++)
664 if (row->c0 <= x + vx && x + vx < row->c1) 1440 if (row->c0 <= x + vx && x + vx < row->c1)
665 { 1441 {
666 mapcell *cell = row->col + (x + vx - row->c0); 1442 mapcell *cell = row->col + (x + vx - row->c0);
667 1443
668 darkness[y * sw4 + x] = cell->darkness < 0
669 ? 255 - FOW_DARKNESS
670 : 255 - cell->darkness;
671
672 uint16_t face = cell->face [z]; 1444 face = cell->face [z];
673 1445
674 if (face) 1446 if (face && face < self->texs)
675 { 1447 {
676 mapface tex = self->face [face]; 1448 maptex tex = self->tex [face];
677 1449
678 int px = (x + 1) * 32 - tex.w; 1450 int px = (x + 1) * 32 - tex.w;
679 int py = (y + 1) * 32 - tex.h; 1451 int py = (y + 1) * 32 - tex.h;
680 1452
681 if (last_name != tex.name) 1453 if (last_name != tex.name)
697 glEnd (); 1469 glEnd ();
698 1470
699 glDisable (GL_TEXTURE_2D); 1471 glDisable (GL_TEXTURE_2D);
700 glDisable (GL_BLEND); 1472 glDisable (GL_BLEND);
701 1473
1474 // top layer: overlays such as the health bar
1475 for (y = 0; y < sh; y++)
1476 if (0 <= y + vy && y + vy < self->rows)
1477 {
1478 maprow *row = self->row + (y + vy);
1479
1480 for (x = 0; x < sw; x++)
1481 if (row->c0 <= x + vx && x + vx < row->c1)
1482 {
1483 mapcell *cell = row->col + (x + vx - row->c0);
1484
1485 int px = x * 32;
1486 int py = y * 32;
1487
1488 if (cell->stat_hp)
1489 {
1490 int width = sh / 28 + 1;
1491
1492 glColor3ub (0, 0, 0);
1493 glRectf (px + 1, py, px + 31, py + width + 2);
1494
1495 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1496 glRectf (px + 2, py + 1, px + 30 - cell->stat_hp * 28 / 255, py + width + 1);
1497 }
1498 }
1499 }
1500}
1501
1502void
1503draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1504 CODE:
1505{
1506 static float color[16][3] = {
1507 { 0.00F, 0.00F, 0.00F },
1508 { 1.00F, 1.00F, 1.00F },
1509 { 0.00F, 0.00F, 0.55F },
1510 { 1.00F, 0.00F, 0.00F },
1511
1512 { 1.00F, 0.54F, 0.00F },
1513 { 0.11F, 0.56F, 1.00F },
1514 { 0.93F, 0.46F, 0.00F },
1515 { 0.18F, 0.54F, 0.34F },
1516
1517 { 0.56F, 0.73F, 0.56F },
1518 { 0.80F, 0.80F, 0.80F },
1519 { 0.55F, 0.41F, 0.13F },
1520 { 0.99F, 0.77F, 0.26F },
1521
1522 { 0.74F, 0.65F, 0.41F },
1523
1524 { 0.00F, 1.00F, 1.00F },
1525 { 1.00F, 0.00F, 1.00F },
1526 { 1.00F, 1.00F, 0.00F },
1527 };
1528
1529 int x, y;
1530
1531 glEnable (GL_TEXTURE_2D);
1532 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1533 glEnable (GL_BLEND);
1534 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1535 glBegin (GL_QUADS);
1536
1537 for (y = 0; y < h; y++)
1538 for (x = 0; x < w; x++)
1539 {
1540 unsigned char m = data [x + y * w];
1541
1542 if (m)
1543 {
1544 float *c = color [m & 15];
1545
1546 float tx1 = m & 0x40 ? 0.5 : 0.;
1547 float tx2 = tx1 + 0.5;
1548
1549 glColor4f (c[0], c[1], c[2], 0.75);
1550 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1551 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1552 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1553 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1554 }
1555 }
1556
1557 glEnd ();
1558 glDisable (GL_BLEND);
1559 glDisable (GL_TEXTURE_2D);
1560}
1561
1562void
1563fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1564 PPCODE:
1565{
1566 int vx, vy;
1567 int x, y;
1568 int sw4 = (sw + 3) & ~3;
1569 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1570 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1571
1572 memset (darkness, 255, sw4 * sh);
1573 SvPOK_only (darkness_sv);
1574 SvCUR_set (darkness_sv, sw4 * sh);
1575
1576 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1577 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1578
1579 for (y = 0; y < sh; y++)
1580 if (0 <= y + vy && y + vy < self->rows)
1581 {
1582 maprow *row = self->row + (y + vy);
1583
1584 for (x = 0; x < sw; x++)
1585 if (row->c0 <= x + vx && x + vx < row->c1)
1586 {
1587 mapcell *cell = row->col + (x + vx - row->c0);
1588
1589 darkness[y * sw4 + x] = cell->darkness
1590 ? 255 - (cell->darkness - 1)
1591 : 255 - FOW_DARKNESS;
1592 }
1593 }
1594
702 EXTEND (SP, 3); 1595 EXTEND (SP, 3);
703 PUSHs (sv_2mortal (newSViv (sw4))); 1596 PUSHs (sv_2mortal (newSViv (sw4)));
704 PUSHs (sv_2mortal (newSViv (sh))); 1597 PUSHs (sv_2mortal (newSViv (sh)));
705 PUSHs (darkness_sv); 1598 PUSHs (darkness_sv);
706} 1599}
707 1600
1601SV *
1602get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1603 CODE:
1604{
1605 int x, y, x1, y1;
1606 SV *data_sv = newSV (w * h * 7 + 5);
1607 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1608
1609 *data++ = 0; /* version 0 format */
1610 *data++ = w >> 8; *data++ = w;
1611 *data++ = h >> 8; *data++ = h;
1612
1613 // we need to do this 'cause we don't keep an absolute coord system for rows
1614 // TODO: treat rows as we treat columns
1615 map_get_row (self, y0 + self->y - self->oy);//D
1616 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1617
1618 x0 += self->x - self->ox;
1619 y0 += self->y - self->oy;
1620
1621 x1 = x0 + w;
1622 y1 = y0 + h;
1623
1624 for (y = y0; y < y1; y++)
1625 {
1626 maprow *row = 0 <= y && y < self->rows
1627 ? self->row + y
1628 : 0;
1629
1630 for (x = x0; x < x1; x++)
1631 {
1632 if (row && row->c0 <= x && x < row->c1)
1633 {
1634 mapcell *cell = row->col + (x - row->c0);
1635 uint8_t flags = 0;
1636
1637 if (cell->face [0]) flags |= 1;
1638 if (cell->face [1]) flags |= 2;
1639 if (cell->face [2]) flags |= 4;
1640
1641 *data++ = flags;
1642
1643 if (flags & 1)
1644 {
1645 *data++ = cell->face [0] >> 8;
1646 *data++ = cell->face [0];
1647 }
1648
1649 if (flags & 2)
1650 {
1651 *data++ = cell->face [1] >> 8;
1652 *data++ = cell->face [1];
1653 }
1654
1655 if (flags & 4)
1656 {
1657 *data++ = cell->face [2] >> 8;
1658 *data++ = cell->face [2];
1659 }
1660 }
1661 else
1662 *data++ = 0;
1663 }
1664 }
1665
1666 SvPOK_only (data_sv);
1667 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1668 RETVAL = data_sv;
1669}
1670 OUTPUT:
1671 RETVAL
1672
1673void
1674set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1675 PPCODE:
1676{
1677 int x, y, z;
1678 int w, h;
1679 int x1, y1;
1680
1681 if (*data++ != 0)
1682 return; /* version mismatch */
1683
1684 w = *data++ << 8; w |= *data++;
1685 h = *data++ << 8; h |= *data++;
1686
1687 // we need to do this 'cause we don't keep an absolute coord system for rows
1688 // TODO: treat rows as we treat columns
1689 map_get_row (self, y0 + self->y - self->oy);//D
1690 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1691
1692 x0 += self->x - self->ox;
1693 y0 += self->y - self->oy;
1694
1695 x1 = x0 + w;
1696 y1 = y0 + h;
1697
1698 for (y = y0; y < y1; y++)
1699 {
1700 maprow *row = map_get_row (self, y);
1701
1702 for (x = x0; x < x1; x++)
1703 {
1704 uint8_t flags = *data++;
1705
1706 if (flags)
1707 {
1708 mapface face[3] = { 0, 0, 0 };
1709
1710 mapcell *cell = row_get_cell (row, x);
1711
1712 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1713 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1714 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1715
1716 if (cell->darkness == 0)
1717 {
1718 cell->darkness = 0;
1719
1720 for (z = 0; z <= 2; z++)
1721 {
1722 cell->face[z] = face[z];
1723
1724 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1725 XPUSHs (sv_2mortal (newSViv (face[z])));
1726 }
1727 }
1728 }
1729 }
1730 }
1731}
1732
1733MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1734
1735CFPlus::MixChunk
1736new_from_file (SV *class, char *path)
1737 CODE:
1738 RETVAL = Mix_LoadWAV (path);
1739 OUTPUT:
1740 RETVAL
1741
1742void
1743DESTROY (CFPlus::MixChunk self)
1744 CODE:
1745 Mix_FreeChunk (self);
1746
1747int
1748volume (CFPlus::MixChunk self, int volume = -1)
1749 CODE:
1750 RETVAL = Mix_VolumeChunk (self, volume);
1751 OUTPUT:
1752 RETVAL
1753
1754int
1755play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1756 CODE:
1757 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1758 OUTPUT:
1759 RETVAL
1760
1761MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1762
1763int
1764volume (int volume = -1)
1765 CODE:
1766 RETVAL = Mix_VolumeMusic (volume);
1767 OUTPUT:
1768 RETVAL
1769
1770CFPlus::MixMusic
1771new_from_file (SV *class, char *path)
1772 CODE:
1773 RETVAL = Mix_LoadMUS (path);
1774 OUTPUT:
1775 RETVAL
1776
1777void
1778DESTROY (CFPlus::MixMusic self)
1779 CODE:
1780 Mix_FreeMusic (self);
1781
1782int
1783play (CFPlus::MixMusic self, int loops = -1)
1784 CODE:
1785 RETVAL = Mix_PlayMusic (self, loops);
1786 OUTPUT:
1787 RETVAL
1788
1789MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1790
1791BOOT:
1792{
1793 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1794 static const struct {
1795 const char *name;
1796 IV iv;
1797 } *civ, const_iv[] = {
1798# define const_iv(name) { # name, (IV)name }
1799 const_iv (GL_COLOR_MATERIAL),
1800 const_iv (GL_SMOOTH),
1801 const_iv (GL_FLAT),
1802 const_iv (GL_DITHER),
1803 const_iv (GL_BLEND),
1804 const_iv (GL_CULL_FACE),
1805 const_iv (GL_SCISSOR_TEST),
1806 const_iv (GL_DEPTH_TEST),
1807 const_iv (GL_ALPHA_TEST),
1808 const_iv (GL_NORMALIZE),
1809 const_iv (GL_RESCALE_NORMAL),
1810 const_iv (GL_FRONT),
1811 const_iv (GL_BACK),
1812 const_iv (GL_AND),
1813 const_iv (GL_ONE),
1814 const_iv (GL_ZERO),
1815 const_iv (GL_SRC_ALPHA),
1816 const_iv (GL_DST_ALPHA),
1817 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1818 const_iv (GL_ONE_MINUS_DST_ALPHA),
1819 const_iv (GL_SRC_ALPHA_SATURATE),
1820 const_iv (GL_RGB),
1821 const_iv (GL_RGBA),
1822 const_iv (GL_RGBA4),
1823 const_iv (GL_RGBA8),
1824 const_iv (GL_RGB5_A1),
1825 const_iv (GL_UNSIGNED_BYTE),
1826 const_iv (GL_UNSIGNED_SHORT),
1827 const_iv (GL_UNSIGNED_INT),
1828 const_iv (GL_ALPHA),
1829 const_iv (GL_INTENSITY),
1830 const_iv (GL_LUMINANCE),
1831 const_iv (GL_LUMINANCE_ALPHA),
1832 const_iv (GL_FLOAT),
1833 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1834 const_iv (GL_COMPILE),
1835 const_iv (GL_TEXTURE_1D),
1836 const_iv (GL_TEXTURE_2D),
1837 const_iv (GL_TEXTURE_ENV),
1838 const_iv (GL_TEXTURE_MAG_FILTER),
1839 const_iv (GL_TEXTURE_MIN_FILTER),
1840 const_iv (GL_TEXTURE_ENV_MODE),
1841 const_iv (GL_TEXTURE_WRAP_S),
1842 const_iv (GL_TEXTURE_WRAP_T),
1843 const_iv (GL_REPEAT),
1844 const_iv (GL_CLAMP),
1845 const_iv (GL_CLAMP_TO_EDGE),
1846 const_iv (GL_NEAREST),
1847 const_iv (GL_LINEAR),
1848 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1849 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1850 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1851 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1852 const_iv (GL_GENERATE_MIPMAP),
1853 const_iv (GL_MODULATE),
1854 const_iv (GL_DECAL),
1855 const_iv (GL_REPLACE),
1856 const_iv (GL_DEPTH_BUFFER_BIT),
1857 const_iv (GL_COLOR_BUFFER_BIT),
1858 const_iv (GL_PROJECTION),
1859 const_iv (GL_MODELVIEW),
1860 const_iv (GL_COLOR_LOGIC_OP),
1861 const_iv (GL_SEPARABLE_2D),
1862 const_iv (GL_CONVOLUTION_2D),
1863 const_iv (GL_CONVOLUTION_BORDER_MODE),
1864 const_iv (GL_CONSTANT_BORDER),
1865 const_iv (GL_LINES),
1866 const_iv (GL_LINE_STRIP),
1867 const_iv (GL_LINE_LOOP),
1868 const_iv (GL_QUADS),
1869 const_iv (GL_QUAD_STRIP),
1870 const_iv (GL_TRIANGLES),
1871 const_iv (GL_TRIANGLE_STRIP),
1872 const_iv (GL_TRIANGLE_FAN),
1873 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1874 const_iv (GL_FASTEST),
1875 const_iv (GL_V2F),
1876 const_iv (GL_V3F),
1877 const_iv (GL_T2F_V3F),
1878 const_iv (GL_T2F_N3F_V3F),
1879# undef const_iv
1880 };
1881
1882 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1883 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1884}
1885
1886char *
1887gl_vendor ()
1888 CODE:
1889 RETVAL = (char *)glGetString (GL_VENDOR);
1890 OUTPUT:
1891 RETVAL
1892
1893char *
1894gl_version ()
1895 CODE:
1896 RETVAL = (char *)glGetString (GL_VERSION);
1897 OUTPUT:
1898 RETVAL
1899
1900char *
1901gl_extensions ()
1902 CODE:
1903 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1904 OUTPUT:
1905 RETVAL
1906
1907int glGetError ()
1908
1909void glFinish ()
1910
1911void glClear (int mask)
1912
1913void glClearColor (float r, float g, float b, float a = 1.0)
1914 PROTOTYPE: @
1915
1916void glEnable (int cap)
1917
1918void glDisable (int cap)
1919
1920void glShadeModel (int mode)
1921
1922void glHint (int target, int mode)
1923
1924void glBlendFunc (int sfactor, int dfactor)
1925
1926void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1927 CODE:
1928 gl_BlendFuncSeparate (sa, da, saa, daa);
1929
1930void glDepthMask (int flag)
1931
1932void glLogicOp (int opcode)
1933
1934void glColorMask (int red, int green, int blue, int alpha)
1935
1936void glMatrixMode (int mode)
1937
1938void glPushMatrix ()
1939
1940void glPopMatrix ()
1941
1942void glLoadIdentity ()
1943
1944void glDrawBuffer (int buffer)
1945
1946void glReadBuffer (int buffer)
1947
1948# near_ and far_ are due to microsofts buggy "c" compiler
1949void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1950
1951# near_ and far_ are due to microsofts buggy "c" compiler
1952void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1953
1954void glViewport (int x, int y, int width, int height)
1955
1956void glScissor (int x, int y, int width, int height)
1957
1958void glTranslate (float x, float y, float z = 0.)
1959 CODE:
1960 glTranslatef (x, y, z);
1961
1962void glScale (float x, float y, float z = 1.)
1963 CODE:
1964 glScalef (x, y, z);
1965
1966void glRotate (float angle, float x, float y, float z)
1967 CODE:
1968 glRotatef (angle, x, y, z);
1969
1970void glBegin (int mode)
1971
1972void glEnd ()
1973
1974void glColor (float r, float g, float b, float a = 1.0)
1975 PROTOTYPE: @
1976 ALIAS:
1977 glColor_premultiply = 1
1978 CODE:
1979 if (ix)
1980 {
1981 r *= a;
1982 g *= a;
1983 b *= a;
1984 }
1985 // microsoft visual "c" rounds instead of truncating...
1986 glColor4f (r, g, b, a);
1987
1988void glInterleavedArrays (int format, int stride, char *data)
1989
1990void glDrawElements (int mode, int count, int type, char *indices)
1991
1992# 1.2 void glDrawRangeElements (int mode, int start, int end
1993
1994void glRasterPos (float x, float y, float z = 0.)
1995 CODE:
1996 glRasterPos3f (0, 0, z);
1997 glBitmap (0, 0, 0, 0, x, y, 0);
1998
1999void glVertex (float x, float y, float z = 0.)
2000 CODE:
2001 glVertex3f (x, y, z);
2002
2003void glTexCoord (float s, float t)
2004 CODE:
2005 glTexCoord2f (s, t);
2006
2007void glTexEnv (int target, int pname, float param)
2008 CODE:
2009 glTexEnvf (target, pname, param);
2010
2011void glTexParameter (int target, int pname, float param)
2012 CODE:
2013 glTexParameterf (target, pname, param);
2014
2015void glBindTexture (int target, int name)
2016
2017void glConvolutionParameter (int target, int pname, float params)
2018 CODE:
2019 if (gl.ConvolutionParameterf)
2020 gl.ConvolutionParameterf (target, pname, params);
2021
2022void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2023 CODE:
2024 if (gl.ConvolutionFilter2D)
2025 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2026
2027void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2028 CODE:
2029 if (gl.SeparableFilter2D)
2030 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2031
2032void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2033
2034void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2035
2036void glDrawPixels (int width, int height, int format, int type, char *pixels)
2037
2038void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2039
2040int glGenTexture ()
2041 CODE:
2042{
2043 GLuint name;
2044 glGenTextures (1, &name);
2045 RETVAL = name;
2046}
2047 OUTPUT:
2048 RETVAL
2049
2050void glDeleteTexture (int name)
2051 CODE:
2052{
2053 GLuint name_ = name;
2054 glDeleteTextures (1, &name_);
2055}
2056
2057int glGenList ()
2058 CODE:
2059 RETVAL = glGenLists (1);
2060 OUTPUT:
2061 RETVAL
2062
2063void glDeleteList (int list)
2064 CODE:
2065 glDeleteLists (list, 1);
2066
2067void glNewList (int list, int mode = GL_COMPILE)
2068
2069void glEndList ()
2070
2071void glCallList (int list)
2072

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