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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.145 by root, Fri Aug 18 03:19:58 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
14#include <SDL_opengl.h> 26#include <SDL_opengl.h>
15 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
16#include <glib/gmacros.h> 31#include <glib/gmacros.h>
17 32
18#include <pango/pango.h> 33#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 34
22#ifndef _WIN32 35#ifndef _WIN32
23# include <sys/types.h> 36# include <sys/types.h>
24# include <sys/socket.h> 37# include <sys/socket.h>
25# include <netinet/in.h> 38# include <netinet/in.h>
32 typedef signed char int8_t; 45 typedef signed char int8_t;
33 typedef signed short int16_t; 46 typedef signed short int16_t;
34 typedef signed int int32_t; 47 typedef signed int int32_t;
35#endif 48#endif
36 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
37#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
38 53
39#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
41 56
42static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
44 110
45typedef struct cf_layout { 111typedef struct cf_layout {
46 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
47 int base_height; 114 int base_height;
115 CFPlus__Font font;
48} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
49 121
50static void 122static void
51substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
52{ 124{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 130}
56 131
57static void 132static void
58layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
59{ 134{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
62 */ 137 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
64 139
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 142
143 pango_layout_set_font_description (self->pl, font);
72} 144}
73 145
74static void 146static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 148{
77 layout_update (self); 149 PangoRectangle rect;
78 150
151 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
80 153
81 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
84} 162}
85 163
86typedef uint16_t mapface; 164typedef uint16_t mapface;
87 165
88typedef struct { 166typedef struct {
91 float s, t; 169 float s, t;
92 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
93} maptex; 171} maptex;
94 172
95typedef struct { 173typedef struct {
96 int16_t darkness; 174 uint16_t darkness;
97 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
98} mapcell; 177} mapcell;
99 178
100typedef struct { 179typedef struct {
101 int32_t c0, c1; 180 int32_t c0, c1;
102 mapcell *col; 181 mapcell *col;
111 int texs; 190 int texs;
112 maptex *tex; 191 maptex *tex;
113 192
114 int32_t rows; 193 int32_t rows;
115 maprow *row; 194 maprow *row;
116} *CFClient__Map; 195} *CFPlus__Map;
117 196
118static char * 197static char *
119prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
120{ 199{
121 char *p; 200 char *p;
139 218
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 221
143static maprow * 222static maprow *
144map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
145{ 224{
146 if (0 > y) 225 if (0 > y)
147 { 226 {
148 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
187 266
188 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
189} 268}
190 269
191static mapcell * 270static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
193{ 272{
194 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
195} 274}
196 275
197static void 276static void
198map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
199{ 278{
200 int r; 279 int r;
201 280
202 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
211 self->row = 0; 290 self->row = 0;
212 self->rows = 0; 291 self->rows = 0;
213} 292}
214 293
215static void 294static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 296{
218 int x, y; 297 int x, y;
219 maprow *row; 298 maprow *row;
220 299
221 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
230 if (x >= row->c0) 309 if (x >= row->c0)
231 { 310 {
232 if (x >= row->c1) 311 if (x >= row->c1)
233 break; 312 break;
234 313
235 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
236 } 315 }
237 } 316 }
238} 317}
239 318
319static void
320music_finished (void)
321{
322 SDL_UserEvent ev;
323
324 ev.type = SDL_USEREVENT;
325 ev.code = 0;
326 ev.data1 = 0;
327 ev.data2 = 0;
328
329 SDL_PushEvent ((SDL_Event *)&ev);
330}
331
332static void
333channel_finished (int channel)
334{
335 SDL_UserEvent ev;
336
337 ev.type = SDL_USEREVENT;
338 ev.code = 1;
339 ev.data1 = (void *)(long)channel;
340 ev.data2 = 0;
341
342 SDL_PushEvent ((SDL_Event *)&ev);
343}
344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
240MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
241 363
242PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
243 365
244BOOT: 366BOOT:
245{ 367{
246 HV *stash = gv_stashpv ("CFClient", 1); 368 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 369 static const struct {
248 const char *name; 370 const char *name;
249 IV iv; 371 IV iv;
250 } *civ, const_iv[] = { 372 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 373# define const_iv(name) { # name, (IV)name }
350# undef const_iv 472# undef const_iv
351 }; 473 };
352 474
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355
356 fontmap = pango_ft2_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 477}
360 478
361int 479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
490void
491pango_init ()
492 CODE:
493{
494 opengl_fontmap = pango_opengl_font_map_new ();
495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
497}
498
499int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 501
364void 502void
365SDL_Quit () 503SDL_Quit ()
366 504
367void 505void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 515
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
518
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 523
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
529
530 SDL_EnableUNICODE (1);
531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 532
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 534
389 if (m && m != (SDL_Rect **)-1) 535 if (m && m != (SDL_Rect **)-1)
390 while (*m) 536 while (*m)
396 542
397 ++m; 543 ++m;
398 } 544 }
399} 545}
400 546
547char *
548SDL_GetError ()
549
401int 550int
402SDL_SetVideoMode (int w, int h, int fullscreen) 551SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 552 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 553 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 555 );
556 if (RETVAL)
557 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
408 OUTPUT: 563 OUTPUT:
409 RETVAL 564 RETVAL
565
566void
567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
571
572void
573SDL_PollEvent ()
574 PPCODE:
575{
576 SDL_Event ev;
577
578 while (SDL_PollEvent (&ev))
579 {
580 HV *hv = newHV ();
581 hv_store (hv, "type", 4, newSViv (ev.type), 0);
582
583 switch (ev.type)
584 {
585 case SDL_KEYDOWN:
586 case SDL_KEYUP:
587 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
588 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
589 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
590 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
591 break;
592
593 case SDL_ACTIVEEVENT:
594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
596 break;
597
598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
606 break;
607
608 case SDL_MOUSEBUTTONDOWN:
609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
616 break;
617
618 case SDL_USEREVENT:
619 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break;
623 }
624
625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
626 }
627}
628
629int
630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
631 POSTCALL:
632 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished);
634
635void
636Mix_CloseAudio ()
637
638int
639Mix_AllocateChannels (int numchans = -1)
410 640
411void 641void
412lowdelay (int fd, int val = 1) 642lowdelay (int fd, int val = 1)
413 CODE: 643 CODE:
414#ifndef _WIN32 644#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 646#endif
417 647
418char *
419gl_version ()
420 CODE:
421 RETVAL = (char *)glGetString (GL_VERSION);
422 OUTPUT:
423 RETVAL
424
425char *
426gl_extensions ()
427 CODE:
428 RETVAL = (char *)glGetString (GL_EXTENSIONS);
429 OUTPUT:
430 RETVAL
431
432void 648void
433add_font (char *file) 649add_font (char *file)
434 CODE: 650 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 652
448void 653void
449load_image_inline (SV *image_) 654load_image_inline (SV *image_)
450 ALIAS: 655 ALIAS:
451 load_image_file = 1 656 load_image_file = 1
493 698
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 700
496 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
497 702
703 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 704 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
507 712
508 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
510} 715}
511 716
533 PUSHs (sv_2mortal (newSViv (b / y))); 738 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 739 PUSHs (sv_2mortal (newSViv (a / y)));
535} 740}
536 741
537void 742void
743error (char *message)
744 CODE:
745 fprintf (stderr, "ERROR: %s\n", message);
746#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
748#endif
749
750void
538fatal (char *message) 751fatal (char *message)
539 CODE: 752 CODE:
753 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 754#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
542#else
543 fprintf (stderr, "FATAL: %s\n", message);
544#endif 756#endif
545 exit (1); 757 _exit (1);
546 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
764MODULE = CFPlus PACKAGE = CFPlus::Font
765
766CFPlus::Font
767new_from_file (SV *class, char *path, int id = 0)
768 CODE:
769{
770 int count;
771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
772 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
773 FcPatternDestroy (pattern);
774}
775 OUTPUT:
776 RETVAL
777
778void
779DESTROY (CFPlus::Font self)
780 CODE:
781 pango_font_description_free (self);
782
783void
784make_default (CFPlus::Font self)
785 CODE:
786 default_font = self;
787
547MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
548 789
549CFClient::Layout 790void
550new (SV *class, int base_height = 10) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
551 CODE: 797 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 799
554 RETVAL->pl = pango_layout_new (context); 800 RETVAL->pl = pango_layout_new (opengl_context);
801 RETVAL->r = 1.;
802 RETVAL->g = 1.;
803 RETVAL->b = 1.;
804 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT;
806 RETVAL->font = 0;
807
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
809 layout_update_font (RETVAL);
556 OUTPUT: 810 OUTPUT:
557 RETVAL 811 RETVAL
558 812
559void 813void
560DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
561 CODE: 815 CODE:
562 g_object_unref (self->pl); 816 g_object_unref (self->pl);
563 Safefree (self); 817 Safefree (self);
564 818
565void 819void
566set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
567 CODE: 821 CODE:
568{ 822{
569 STRLEN textlen; 823 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
571 825
572 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
573} 827}
574 828
575void 829void
576set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 831 CODE:
578{ 832{
579 STRLEN textlen; 833 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
581 835
582 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
583} 837}
584 838
839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
585SV * 924SV *
586get_text (CFClient::Layout self) 925get_text (CFPlus::Layout self)
587 CODE: 926 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 928 sv_utf8_decode (RETVAL);
590 OUTPUT: 929 OUTPUT:
591 RETVAL 930 RETVAL
592 931
593void 932void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
934 CODE:
935 self->r = r;
936 self->g = g;
937 self->b = b;
938 self->a = a;
939
940void
941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
942 CODE:
943 if (self->font != font)
944 {
945 self->font = font;
946 layout_update_font (self);
947 }
948
949void
594set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
595 CODE: 951 CODE:
952 if (self->base_height != base_height)
953 {
596 self->base_height = base_height; 954 self->base_height = base_height;
955 layout_update_font (self);
956 }
597 957
598void 958void
599set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 960 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 962
603void 963void
964set_indent (CFPlus::Layout self, int indent)
965 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967
968void
969set_spacing (CFPlus::Layout self, int spacing)
970 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972
973void
974set_ellipsise (CFPlus::Layout self, int ellipsise)
975 CODE:
976 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE
981 );
982
983void
984set_single_paragraph_mode (CFPlus::Layout self, int spm)
985 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987
988void
604size (CFClient::Layout self) 989size (CFPlus::Layout self)
605 PPCODE: 990 PPCODE:
606{ 991{
607 int w, h; 992 int w, h;
608 993
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
611 995
612 EXTEND (SP, 2); 996 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
615} 999}
616 1000
617int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
618xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1015 CODE:
620{ 1016{
621 int index, trailing; 1017 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1019 RETVAL = index;
627} 1020}
628 OUTPUT: 1021 OUTPUT:
629 RETVAL 1022 RETVAL
630 1023
631void 1024void
632cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1026 PPCODE:
634{ 1027{
635 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1030
639 EXTEND (SP, 3); 1031 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1035}
644 1036
645void 1037void
646render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
647 PPCODE: 1039 PPCODE:
648{ 1040 pango_opengl_render_layout_subpixel (
649 SV *retval; 1041 self->pl,
650 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
651 FT_Bitmap bitmap; 1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
652 1046
653 layout_update (self); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
654 layout_get_pixel_size (self, &w, &h);
655 1048
656 retval = newSV (w * h); 1049void
657 SvPOK_only (retval); 1050pad2pot (SV *data_, SV *w_, SV *h_)
658 SvCUR_set (retval, w * h); 1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
659 1055
660 bitmap.rows = h; 1056 if (ow && oh)
661 bitmap.width = w; 1057 {
662 bitmap.pitch = w; 1058 int nw = minpot (ow);
663 bitmap.buffer = (unsigned char*)SvPVX (retval); 1059 int nh = minpot (oh);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666 1060
667 memset (bitmap.buffer, 0, w * h); 1061 if (nw != ow || nh != oh)
668 1062 {
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
670 1069
671 EXTEND (SP, 3); 1070 SvPOK_only (result_);
672 PUSHs (sv_2mortal (newSViv (w))); 1071 SvCUR_set (result_, nw * nh * bpp);
673 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval));
675}
676 1072
677MODULE = CFClient PACKAGE = CFClient::Texture 1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
678 1076
1077 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 }
1084}
1085
679void 1086void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
1089 ALIAS:
1090 draw_quad_alpha = 1
1091 draw_quad_alpha_premultiplied = 2
682 CODE: 1092 CODE:
683{ 1093{
684 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1098
690 if (items < 5) 1099 if (items < 5)
691 { 1100 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1103 }
695 1104
1105 if (ix)
1106 {
1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
1115 glEnable (GL_ALPHA_TEST);
1116 glAlphaFunc (GL_GREATER, 0.01f);
1117 }
1118
696 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1120
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1125 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1126 glEnd ();
707}
708 1127
1128 if (ix)
1129 {
1130 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND);
1132 }
1133}
1134
709MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
710 1136
711CFClient::Map 1137CFPlus::Map
712new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
713 CODE: 1139 CODE:
714 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1141 RETVAL->x = 0;
716 RETVAL->y = 0; 1142 RETVAL->y = 0;
726 RETVAL->row = 0; 1152 RETVAL->row = 0;
727 OUTPUT: 1153 OUTPUT:
728 RETVAL 1154 RETVAL
729 1155
730void 1156void
731DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
732 CODE: 1158 CODE:
733{ 1159{
734 map_clear (self); 1160 map_clear (self);
735 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
736 Safefree (self); 1163 Safefree (self);
737} 1164}
738 1165
739void 1166void
740clear (CFClient::Map self) 1167clear (CFPlus::Map self)
741 CODE: 1168 CODE:
742 map_clear (self); 1169 map_clear (self);
743 1170
744void 1171void
745set_face (CFClient::Map self, int face, int texid) 1172set_face (CFPlus::Map self, int face, int texid)
746 CODE: 1173 CODE:
747{ 1174{
748 while (self->faces <= face) 1175 while (self->faces <= face)
749 { 1176 {
750 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
753 1180
754 self->face [face] = texid; 1181 self->face [face] = texid;
755} 1182}
756 1183
757void 1184void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1186 CODE:
760{ 1187{
761 while (self->texs <= texid) 1188 while (self->texs <= texid)
762 { 1189 {
763 Append (maptex, self->tex, self->texs, self->texs); 1190 Append (maptex, self->tex, self->texs, self->texs);
775 tex->r = r; 1202 tex->r = r;
776 tex->g = g; 1203 tex->g = g;
777 tex->b = b; 1204 tex->b = b;
778 tex->a = a; 1205 tex->a = a;
779 } 1206 }
1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1216}
781 1217
782int 1218int
783ox (CFClient::Map self) 1219ox (CFPlus::Map self)
784 ALIAS: 1220 ALIAS:
785 oy = 1 1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
786 CODE: 1226 CODE:
787 switch (ix) 1227 switch (ix)
788 { 1228 {
789 case 0: RETVAL = self->ox; break; 1229 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
791 } 1235 }
792 OUTPUT: 1236 OUTPUT:
793 RETVAL 1237 RETVAL
794 1238
795void 1239void
796scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1241 CODE:
798{ 1242{
799 if (dx > 0) 1243 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
801 else if (dx < 0) 1245 else if (dx < 0)
817 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
818 } 1262 }
819} 1263}
820 1264
821void 1265void
822map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
823 CODE: 1267 CODE:
824{ 1268{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1271 mapcell *cell;
829 1273
830 while (data < data_end) 1274 while (data < data_end)
831 { 1275 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
833 1277
834 x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
836 1280
837 cell = map_get_cell (self, x, y); 1281 cell = map_get_cell (self, x, y);
838 1282
839 if (flags & 15) 1283 if (flags & 15)
840 { 1284 {
841 if (cell->darkness < 0) 1285 if (!cell->darkness)
842 { 1286 {
843 cell->darkness = 0; 1287 cell->darkness = 256;
844 cell->face [0] = 0; 1288 cell->face [0] = 0;
845 cell->face [1] = 0; 1289 cell->face [1] = 0;
846 cell->face [2] = 0; 1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
847 } 1292 }
848 1293
849 cell->darkness = flags & 8 ? *data++ : 255;
850
851 //TODO: don't trust server data to be in-range(!) 1294 //TODO: don't trust server data to be in-range(!)
1295
1296 if (flags & 8)
1297 {
1298 if (extmap)
1299 {
1300 uint8_t ext, cmd;
1301
1302 do
1303 {
1304 ext = *data++;
1305 cmd = ext & 0x3f;
1306
1307 if (ext < 4)
1308 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health
1310 cell->stat_hp = *data++;
1311 else if (ext & 0x40) // unknown, multibyte => skip
1312 data += *data + 1;
1313 }
1314 while (cmd & 0x80);
1315 }
1316 else
1317 cell->darkness = *data++ + 1;
1318 }
852 1319
853 if (flags & 4) 1320 if (flags & 4)
854 { 1321 {
855 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1322 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
856 } 1323 }
864 { 1331 {
865 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1332 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
866 } 1333 }
867 } 1334 }
868 else 1335 else
869 cell->darkness = -1; 1336 cell->darkness = 0;
870 } 1337 }
871} 1338}
872 1339
873SV * 1340SV *
874mapmap (CFClient::Map self, int w, int h) 1341mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1342 CODE:
876{ 1343{
877 int x0, x1, x; 1344 int x1, x;
878 int y0, y1, y; 1345 int y1, y;
879 int z; 1346 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1347 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1348 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1349
883 SvPOK_only (map_sv); 1350 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1351 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1352
886 x0 = self->x - w / 2; x1 = x0 + w; 1353 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1354 y0 += self->y; y1 = y0 + h;
888 1355
889 for (y = y0; y < y1; y++) 1356 for (y = y0; y < y1; y++)
890 { 1357 {
891 maprow *row = 0 <= y && y < self->rows 1358 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1359 ? self->row + y
929} 1396}
930 OUTPUT: 1397 OUTPUT:
931 RETVAL 1398 RETVAL
932 1399
933void 1400void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1401draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
935 PPCODE: 1402 CODE:
936{ 1403{
937 int vx, vy; 1404 int vx, vy;
938 int x, y, z; 1405 int x, y, z;
939 int last_name; 1406 int last_name;
940 mapface face; 1407 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944 1408
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x; 1409 vx = self->x + self->w / 2 - sw / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 1410 vy = self->y + self->h / 2 - sh / 2 - shift_y;
951 1411
952 /* 1412 /*
953 int vx = self->vx = self->w >= sw 1413 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2 1414 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1415 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1419 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */ 1420 */
961 1421
962 glColor4ub (255, 255, 255, 255); 1422 glColor4ub (255, 255, 255, 255);
963 1423
1424 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1425 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1426 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1427 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1428
969 glBegin (GL_QUADS); 1429 glBegin (GL_QUADS);
970 1430
979 for (x = 0; x < sw; x++) 1439 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1440 if (row->c0 <= x + vx && x + vx < row->c1)
981 { 1441 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1442 mapcell *cell = row->col + (x + vx - row->c0);
983 1443
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987
988 face = cell->face [z]; 1444 face = cell->face [z];
989 1445
990 if (face) 1446 if (face && face < self->texs)
991 { 1447 {
992 maptex tex = self->tex [face]; 1448 maptex tex = self->tex [face];
993 1449
994 int px = (x + 1) * 32 - tex.w; 1450 int px = (x + 1) * 32 - tex.w;
995 int py = (y + 1) * 32 - tex.h; 1451 int py = (y + 1) * 32 - tex.h;
1013 glEnd (); 1469 glEnd ();
1014 1470
1015 glDisable (GL_TEXTURE_2D); 1471 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1472 glDisable (GL_BLEND);
1017 1473
1474 // top layer: overlays such as the health bar
1475 for (y = 0; y < sh; y++)
1476 if (0 <= y + vy && y + vy < self->rows)
1477 {
1478 maprow *row = self->row + (y + vy);
1479
1480 for (x = 0; x < sw; x++)
1481 if (row->c0 <= x + vx && x + vx < row->c1)
1482 {
1483 mapcell *cell = row->col + (x + vx - row->c0);
1484
1485 int px = x * 32;
1486 int py = y * 32;
1487
1488 if (cell->stat_hp)
1489 {
1490 int width = sh / 28 + 1;
1491
1492 glColor3ub (0, 0, 0);
1493 glRectf (px + 1, py, px + 31, py + width + 2);
1494
1495 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1496 glRectf (px + 2, py + 1, px + 30 - cell->stat_hp * 28 / 255, py + width + 1);
1497 }
1498 }
1499 }
1500}
1501
1502void
1503draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1504 CODE:
1505{
1506 static float color[16][3] = {
1507 { 0.00F, 0.00F, 0.00F },
1508 { 1.00F, 1.00F, 1.00F },
1509 { 0.00F, 0.00F, 0.55F },
1510 { 1.00F, 0.00F, 0.00F },
1511
1512 { 1.00F, 0.54F, 0.00F },
1513 { 0.11F, 0.56F, 1.00F },
1514 { 0.93F, 0.46F, 0.00F },
1515 { 0.18F, 0.54F, 0.34F },
1516
1517 { 0.56F, 0.73F, 0.56F },
1518 { 0.80F, 0.80F, 0.80F },
1519 { 0.55F, 0.41F, 0.13F },
1520 { 0.99F, 0.77F, 0.26F },
1521
1522 { 0.74F, 0.65F, 0.41F },
1523
1524 { 0.00F, 1.00F, 1.00F },
1525 { 1.00F, 0.00F, 1.00F },
1526 { 1.00F, 1.00F, 0.00F },
1527 };
1528
1529 int x, y;
1530
1531 glEnable (GL_TEXTURE_2D);
1532 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1533 glEnable (GL_BLEND);
1534 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1535 glBegin (GL_QUADS);
1536
1537 for (y = 0; y < h; y++)
1538 for (x = 0; x < w; x++)
1539 {
1540 unsigned char m = data [x + y * w];
1541
1542 if (m)
1543 {
1544 float *c = color [m & 15];
1545
1546 float tx1 = m & 0x40 ? 0.5 : 0.;
1547 float tx2 = tx1 + 0.5;
1548
1549 glColor4f (c[0], c[1], c[2], 0.75);
1550 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1551 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1552 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1553 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1554 }
1555 }
1556
1557 glEnd ();
1558 glDisable (GL_BLEND);
1559 glDisable (GL_TEXTURE_2D);
1560}
1561
1562void
1563fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1564 PPCODE:
1565{
1566 int vx, vy;
1567 int x, y;
1568 int sw4 = (sw + 3) & ~3;
1569 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1570 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1571
1572 memset (darkness, 255, sw4 * sh);
1573 SvPOK_only (darkness_sv);
1574 SvCUR_set (darkness_sv, sw4 * sh);
1575
1576 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1577 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1578
1579 for (y = 0; y < sh; y++)
1580 if (0 <= y + vy && y + vy < self->rows)
1581 {
1582 maprow *row = self->row + (y + vy);
1583
1584 for (x = 0; x < sw; x++)
1585 if (row->c0 <= x + vx && x + vx < row->c1)
1586 {
1587 mapcell *cell = row->col + (x + vx - row->c0);
1588
1589 darkness[y * sw4 + x] = cell->darkness
1590 ? 255 - (cell->darkness - 1)
1591 : 255 - FOW_DARKNESS;
1592 }
1593 }
1594
1018 EXTEND (SP, 3); 1595 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1596 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1597 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1598 PUSHs (darkness_sv);
1022} 1599}
1023 1600
1024SV * 1601SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1602get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1603 CODE:
1027{ 1604{
1028 int x, y, x1, y1; 1605 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 1606 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1607 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 1609 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1610 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1611 *data++ = h >> 8; *data++ = h;
1035 1612
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1613 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1614 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1615 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1616 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1617
1041 x0 += self->x - self->ox; 1618 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1619 y0 += self->y - self->oy;
1092} 1669}
1093 OUTPUT: 1670 OUTPUT:
1094 RETVAL 1671 RETVAL
1095 1672
1096void 1673void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1674set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 1675 PPCODE:
1099{ 1676{
1100 int x, y, z; 1677 int x, y, z;
1101 int w, h; 1678 int w, h;
1102 int x1, y1; 1679 int x1, y1;
1106 1683
1107 w = *data++ << 8; w |= *data++; 1684 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1685 h = *data++ << 8; h |= *data++;
1109 1686
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1687 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1688 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1689 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1690 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1691
1115 x0 += self->x - self->ox; 1692 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1693 y0 += self->y - self->oy;
1134 1711
1135 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1712 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1136 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1713 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1137 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1714 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1138 1715
1139 if (cell->darkness <= 0) 1716 if (cell->darkness == 0)
1140 { 1717 {
1141 cell->darkness = -1; 1718 cell->darkness = 0;
1142 1719
1143 for (z = 0; z <= 2; z++) 1720 for (z = 0; z <= 2; z++)
1144 { 1721 {
1145 cell->face[z] = face[z]; 1722 cell->face[z] = face[z];
1146 1723
1151 } 1728 }
1152 } 1729 }
1153 } 1730 }
1154} 1731}
1155 1732
1733MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1734
1735CFPlus::MixChunk
1736new_from_file (SV *class, char *path)
1737 CODE:
1738 RETVAL = Mix_LoadWAV (path);
1739 OUTPUT:
1740 RETVAL
1741
1742void
1743DESTROY (CFPlus::MixChunk self)
1744 CODE:
1745 Mix_FreeChunk (self);
1746
1747int
1748volume (CFPlus::MixChunk self, int volume = -1)
1749 CODE:
1750 RETVAL = Mix_VolumeChunk (self, volume);
1751 OUTPUT:
1752 RETVAL
1753
1754int
1755play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1756 CODE:
1757 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1758 OUTPUT:
1759 RETVAL
1760
1761MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1762
1763int
1764volume (int volume = -1)
1765 CODE:
1766 RETVAL = Mix_VolumeMusic (volume);
1767 OUTPUT:
1768 RETVAL
1769
1770CFPlus::MixMusic
1771new_from_file (SV *class, char *path)
1772 CODE:
1773 RETVAL = Mix_LoadMUS (path);
1774 OUTPUT:
1775 RETVAL
1776
1777void
1778DESTROY (CFPlus::MixMusic self)
1779 CODE:
1780 Mix_FreeMusic (self);
1781
1782int
1783play (CFPlus::MixMusic self, int loops = -1)
1784 CODE:
1785 RETVAL = Mix_PlayMusic (self, loops);
1786 OUTPUT:
1787 RETVAL
1788
1789MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1790
1791BOOT:
1792{
1793 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1794 static const struct {
1795 const char *name;
1796 IV iv;
1797 } *civ, const_iv[] = {
1798# define const_iv(name) { # name, (IV)name }
1799 const_iv (GL_COLOR_MATERIAL),
1800 const_iv (GL_SMOOTH),
1801 const_iv (GL_FLAT),
1802 const_iv (GL_DITHER),
1803 const_iv (GL_BLEND),
1804 const_iv (GL_CULL_FACE),
1805 const_iv (GL_SCISSOR_TEST),
1806 const_iv (GL_DEPTH_TEST),
1807 const_iv (GL_ALPHA_TEST),
1808 const_iv (GL_NORMALIZE),
1809 const_iv (GL_RESCALE_NORMAL),
1810 const_iv (GL_FRONT),
1811 const_iv (GL_BACK),
1812 const_iv (GL_AND),
1813 const_iv (GL_ONE),
1814 const_iv (GL_ZERO),
1815 const_iv (GL_SRC_ALPHA),
1816 const_iv (GL_DST_ALPHA),
1817 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1818 const_iv (GL_ONE_MINUS_DST_ALPHA),
1819 const_iv (GL_SRC_ALPHA_SATURATE),
1820 const_iv (GL_RGB),
1821 const_iv (GL_RGBA),
1822 const_iv (GL_RGBA4),
1823 const_iv (GL_RGBA8),
1824 const_iv (GL_RGB5_A1),
1825 const_iv (GL_UNSIGNED_BYTE),
1826 const_iv (GL_UNSIGNED_SHORT),
1827 const_iv (GL_UNSIGNED_INT),
1828 const_iv (GL_ALPHA),
1829 const_iv (GL_INTENSITY),
1830 const_iv (GL_LUMINANCE),
1831 const_iv (GL_LUMINANCE_ALPHA),
1832 const_iv (GL_FLOAT),
1833 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1834 const_iv (GL_COMPILE),
1835 const_iv (GL_TEXTURE_1D),
1836 const_iv (GL_TEXTURE_2D),
1837 const_iv (GL_TEXTURE_ENV),
1838 const_iv (GL_TEXTURE_MAG_FILTER),
1839 const_iv (GL_TEXTURE_MIN_FILTER),
1840 const_iv (GL_TEXTURE_ENV_MODE),
1841 const_iv (GL_TEXTURE_WRAP_S),
1842 const_iv (GL_TEXTURE_WRAP_T),
1843 const_iv (GL_REPEAT),
1844 const_iv (GL_CLAMP),
1845 const_iv (GL_CLAMP_TO_EDGE),
1846 const_iv (GL_NEAREST),
1847 const_iv (GL_LINEAR),
1848 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1849 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1850 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1851 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1852 const_iv (GL_GENERATE_MIPMAP),
1853 const_iv (GL_MODULATE),
1854 const_iv (GL_DECAL),
1855 const_iv (GL_REPLACE),
1856 const_iv (GL_DEPTH_BUFFER_BIT),
1857 const_iv (GL_COLOR_BUFFER_BIT),
1858 const_iv (GL_PROJECTION),
1859 const_iv (GL_MODELVIEW),
1860 const_iv (GL_COLOR_LOGIC_OP),
1861 const_iv (GL_SEPARABLE_2D),
1862 const_iv (GL_CONVOLUTION_2D),
1863 const_iv (GL_CONVOLUTION_BORDER_MODE),
1864 const_iv (GL_CONSTANT_BORDER),
1865 const_iv (GL_LINES),
1866 const_iv (GL_LINE_STRIP),
1867 const_iv (GL_LINE_LOOP),
1868 const_iv (GL_QUADS),
1869 const_iv (GL_QUAD_STRIP),
1870 const_iv (GL_TRIANGLES),
1871 const_iv (GL_TRIANGLE_STRIP),
1872 const_iv (GL_TRIANGLE_FAN),
1873 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1874 const_iv (GL_FASTEST),
1875 const_iv (GL_V2F),
1876 const_iv (GL_V3F),
1877 const_iv (GL_T2F_V3F),
1878 const_iv (GL_T2F_N3F_V3F),
1879# undef const_iv
1880 };
1881
1882 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1883 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1884}
1885
1886char *
1887gl_vendor ()
1888 CODE:
1889 RETVAL = (char *)glGetString (GL_VENDOR);
1890 OUTPUT:
1891 RETVAL
1892
1893char *
1894gl_version ()
1895 CODE:
1896 RETVAL = (char *)glGetString (GL_VERSION);
1897 OUTPUT:
1898 RETVAL
1899
1900char *
1901gl_extensions ()
1902 CODE:
1903 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1904 OUTPUT:
1905 RETVAL
1906
1907int glGetError ()
1908
1909void glFinish ()
1910
1911void glClear (int mask)
1912
1913void glClearColor (float r, float g, float b, float a = 1.0)
1914 PROTOTYPE: @
1915
1916void glEnable (int cap)
1917
1918void glDisable (int cap)
1919
1920void glShadeModel (int mode)
1921
1922void glHint (int target, int mode)
1923
1924void glBlendFunc (int sfactor, int dfactor)
1925
1926void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1927 CODE:
1928 gl_BlendFuncSeparate (sa, da, saa, daa);
1929
1930void glDepthMask (int flag)
1931
1932void glLogicOp (int opcode)
1933
1934void glColorMask (int red, int green, int blue, int alpha)
1935
1936void glMatrixMode (int mode)
1937
1938void glPushMatrix ()
1939
1940void glPopMatrix ()
1941
1942void glLoadIdentity ()
1943
1944void glDrawBuffer (int buffer)
1945
1946void glReadBuffer (int buffer)
1947
1948# near_ and far_ are due to microsofts buggy "c" compiler
1949void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1950
1951# near_ and far_ are due to microsofts buggy "c" compiler
1952void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1953
1954void glViewport (int x, int y, int width, int height)
1955
1956void glScissor (int x, int y, int width, int height)
1957
1958void glTranslate (float x, float y, float z = 0.)
1959 CODE:
1960 glTranslatef (x, y, z);
1961
1962void glScale (float x, float y, float z = 1.)
1963 CODE:
1964 glScalef (x, y, z);
1965
1966void glRotate (float angle, float x, float y, float z)
1967 CODE:
1968 glRotatef (angle, x, y, z);
1969
1970void glBegin (int mode)
1971
1972void glEnd ()
1973
1974void glColor (float r, float g, float b, float a = 1.0)
1975 PROTOTYPE: @
1976 ALIAS:
1977 glColor_premultiply = 1
1978 CODE:
1979 if (ix)
1980 {
1981 r *= a;
1982 g *= a;
1983 b *= a;
1984 }
1985 // microsoft visual "c" rounds instead of truncating...
1986 glColor4f (r, g, b, a);
1987
1988void glInterleavedArrays (int format, int stride, char *data)
1989
1990void glDrawElements (int mode, int count, int type, char *indices)
1991
1992# 1.2 void glDrawRangeElements (int mode, int start, int end
1993
1994void glRasterPos (float x, float y, float z = 0.)
1995 CODE:
1996 glRasterPos3f (0, 0, z);
1997 glBitmap (0, 0, 0, 0, x, y, 0);
1998
1999void glVertex (float x, float y, float z = 0.)
2000 CODE:
2001 glVertex3f (x, y, z);
2002
2003void glTexCoord (float s, float t)
2004 CODE:
2005 glTexCoord2f (s, t);
2006
2007void glTexEnv (int target, int pname, float param)
2008 CODE:
2009 glTexEnvf (target, pname, param);
2010
2011void glTexParameter (int target, int pname, float param)
2012 CODE:
2013 glTexParameterf (target, pname, param);
2014
2015void glBindTexture (int target, int name)
2016
2017void glConvolutionParameter (int target, int pname, float params)
2018 CODE:
2019 if (gl.ConvolutionParameterf)
2020 gl.ConvolutionParameterf (target, pname, params);
2021
2022void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2023 CODE:
2024 if (gl.ConvolutionFilter2D)
2025 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2026
2027void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2028 CODE:
2029 if (gl.SeparableFilter2D)
2030 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2031
2032void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2033
2034void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2035
2036void glDrawPixels (int width, int height, int format, int type, char *pixels)
2037
2038void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2039
2040int glGenTexture ()
2041 CODE:
2042{
2043 GLuint name;
2044 glGenTextures (1, &name);
2045 RETVAL = name;
2046}
2047 OUTPUT:
2048 RETVAL
2049
2050void glDeleteTexture (int name)
2051 CODE:
2052{
2053 GLuint name_ = name;
2054 glDeleteTextures (1, &name_);
2055}
2056
2057int glGenList ()
2058 CODE:
2059 RETVAL = glGenLists (1);
2060 OUTPUT:
2061 RETVAL
2062
2063void glDeleteList (int list)
2064 CODE:
2065 glDeleteLists (list, 1);
2066
2067void glNewList (int list, int mode = GL_COMPILE)
2068
2069void glEndList ()
2070
2071void glCallList (int list)
2072

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