ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.145 by root, Fri Aug 18 03:19:58 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 57#define MIN_FONT_HEIGHT 10
46 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
47typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
49 90
50static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
52 110
53typedef struct cf_layout { 111typedef struct cf_layout {
54 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
55 int base_height; 114 int base_height;
115 CFPlus__Font font;
56} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
57 121
58static void 122static void
59substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
60{ 124{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 130}
64 131
65static void 132static void
66layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
67{ 134{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
70 */ 137 */
71 PangoFontDescription *font = (PangoFontDescription *) 138 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 139
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
83 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
84 }
85} 144}
86 145
87static void 146static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
89{ 148{
90 layout_update (self); 149 PangoRectangle rect;
91 150
151 // get_pixel_* wrongly rounds down
92 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
93 153
94 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
96 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
97} 162}
98 163
99typedef uint16_t mapface; 164typedef uint16_t mapface;
100 165
101typedef struct { 166typedef struct {
104 float s, t; 169 float s, t;
105 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
106} maptex; 171} maptex;
107 172
108typedef struct { 173typedef struct {
109 int16_t darkness; 174 uint16_t darkness;
110 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
111} mapcell; 177} mapcell;
112 178
113typedef struct { 179typedef struct {
114 int32_t c0, c1; 180 int32_t c0, c1;
115 mapcell *col; 181 mapcell *col;
124 int texs; 190 int texs;
125 maptex *tex; 191 maptex *tex;
126 192
127 int32_t rows; 193 int32_t rows;
128 maprow *row; 194 maprow *row;
129} *CFClient__Map; 195} *CFPlus__Map;
130 196
131static char * 197static char *
132prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
133{ 199{
134 char *p; 200 char *p;
152 218
153#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
155 221
156static maprow * 222static maprow *
157map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
158{ 224{
159 if (0 > y) 225 if (0 > y)
160 { 226 {
161 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
162 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
200 266
201 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
202} 268}
203 269
204static mapcell * 270static mapcell *
205map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
206{ 272{
207 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
208} 274}
209 275
210static void 276static void
211map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
212{ 278{
213 int r; 279 int r;
214 280
215 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
216 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
224 self->row = 0; 290 self->row = 0;
225 self->rows = 0; 291 self->rows = 0;
226} 292}
227 293
228static void 294static void
229map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
230{ 296{
231 int x, y; 297 int x, y;
232 maprow *row; 298 maprow *row;
233 299
234 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
243 if (x >= row->c0) 309 if (x >= row->c0)
244 { 310 {
245 if (x >= row->c1) 311 if (x >= row->c1)
246 break; 312 break;
247 313
248 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
249 } 315 }
250 } 316 }
251} 317}
252 318
253static void 319static void
254music_finished () 320music_finished (void)
255{ 321{
256 SDL_UserEvent ev; 322 SDL_UserEvent ev;
257 323
258 ev.type = SDL_USEREVENT; 324 ev.type = SDL_USEREVENT;
259 ev.code = 0; 325 ev.code = 0;
261 ev.data2 = 0; 327 ev.data2 = 0;
262 328
263 SDL_PushEvent ((SDL_Event *)&ev); 329 SDL_PushEvent ((SDL_Event *)&ev);
264} 330}
265 331
332static void
333channel_finished (int channel)
334{
335 SDL_UserEvent ev;
336
337 ev.type = SDL_USEREVENT;
338 ev.code = 1;
339 ev.data1 = (void *)(long)channel;
340 ev.data2 = 0;
341
342 SDL_PushEvent ((SDL_Event *)&ev);
343}
344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
266MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
267 363
268PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
269 365
270BOOT: 366BOOT:
271{ 367{
272 HV *stash = gv_stashpv ("CFClient", 1); 368 HV *stash = gv_stashpv ("CFPlus", 1);
273 static const struct { 369 static const struct {
274 const char *name; 370 const char *name;
275 IV iv; 371 IV iv;
276 } *civ, const_iv[] = { 372 } *civ, const_iv[] = {
277# define const_iv(name) { # name, (IV)name } 373# define const_iv(name) { # name, (IV)name }
376# undef const_iv 472# undef const_iv
377 }; 473 };
378 474
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381
382 fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385} 477}
386 478
387int 479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
490void
491pango_init ()
492 CODE:
493{
494 opengl_fontmap = pango_opengl_font_map_new ();
495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
497}
498
499int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 501
390void 502void
391SDL_Quit () 503SDL_Quit ()
392 504
393void 505void
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 515
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
518
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 523
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
412 529
413 SDL_EnableUNICODE (1); 530 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 532
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 542
426 ++m; 543 ++m;
427 } 544 }
428} 545}
429 546
547char *
548SDL_GetError ()
549
430int 550int
431SDL_SetVideoMode (int w, int h, int fullscreen) 551SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 552 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 553 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 555 );
556 if (RETVAL)
557 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
437 OUTPUT: 563 OUTPUT:
438 RETVAL 564 RETVAL
439 565
440void 566void
441SDL_GL_SwapBuffers () 567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
442 571
443void 572void
444SDL_PollEvent () 573SDL_PollEvent ()
445 PPCODE: 574 PPCODE:
446{ 575{
448 577
449 while (SDL_PollEvent (&ev)) 578 while (SDL_PollEvent (&ev))
450 { 579 {
451 HV *hv = newHV (); 580 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 581 hv_store (hv, "type", 4, newSViv (ev.type), 0);
582
453 switch (ev.type) 583 switch (ev.type)
454 { 584 {
455 case SDL_KEYDOWN: 585 case SDL_KEYDOWN:
456 case SDL_KEYUP: 586 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 587 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 596 break;
467 597
468 case SDL_MOUSEMOTION: 598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 606 break;
475 607
476 case SDL_MOUSEBUTTONDOWN: 608 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
616 break;
617
618 case SDL_USEREVENT:
619 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break;
482 } 623 }
483 624
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
485 } 626 }
486} 627}
487 628
488int 629int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 631 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 632 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished);
492 634
493void 635void
494Mix_CloseAudio () 636Mix_CloseAudio ()
495 637
496int 638int
501 CODE: 643 CODE:
502#ifndef _WIN32 644#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 646#endif
505 647
506char *
507gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513char *
514gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519
520void 648void
521add_font (char *file) 649add_font (char *file)
522 CODE: 650 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 652
537void 653void
538load_image_inline (SV *image_) 654load_image_inline (SV *image_)
539 ALIAS: 655 ALIAS:
540 load_image_file = 1 656 load_image_file = 1
582 698
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584 700
585 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
586 702
703 SDL_LockSurface (surface2);
587 EXTEND (SP, 5); 704 EXTEND (SP, 6);
588 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
596 712
597 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
599} 715}
600 716
622 PUSHs (sv_2mortal (newSViv (b / y))); 738 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 739 PUSHs (sv_2mortal (newSViv (a / y)));
624} 740}
625 741
626void 742void
743error (char *message)
744 CODE:
745 fprintf (stderr, "ERROR: %s\n", message);
746#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
748#endif
749
750void
627fatal (char *message) 751fatal (char *message)
628 CODE: 752 CODE:
753 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 754#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
631#else
632 fprintf (stderr, "FATAL: %s\n", message);
633#endif 756#endif
634 exit (1); 757 _exit (1);
635 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
764MODULE = CFPlus PACKAGE = CFPlus::Font
765
766CFPlus::Font
767new_from_file (SV *class, char *path, int id = 0)
768 CODE:
769{
770 int count;
771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
772 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
773 FcPatternDestroy (pattern);
774}
775 OUTPUT:
776 RETVAL
777
778void
779DESTROY (CFPlus::Font self)
780 CODE:
781 pango_font_description_free (self);
782
783void
784make_default (CFPlus::Font self)
785 CODE:
786 default_font = self;
787
636MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
637 789
638CFClient::Layout 790void
639new (SV *class, int base_height = 10) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
640 CODE: 797 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 799
643 RETVAL->pl = pango_layout_new (context); 800 RETVAL->pl = pango_layout_new (opengl_context);
801 RETVAL->r = 1.;
802 RETVAL->g = 1.;
803 RETVAL->b = 1.;
804 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT;
806 RETVAL->font = 0;
807
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 809 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 810 OUTPUT:
649 RETVAL 811 RETVAL
650 812
651void 813void
652DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
653 CODE: 815 CODE:
654 g_object_unref (self->pl); 816 g_object_unref (self->pl);
655 Safefree (self); 817 Safefree (self);
656 818
657void 819void
658set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
659 CODE: 821 CODE:
660{ 822{
661 STRLEN textlen; 823 STRLEN textlen;
662 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
663 825
664 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
665} 827}
666 828
667void 829void
668set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
669 CODE: 831 CODE:
670{ 832{
671 STRLEN textlen; 833 STRLEN textlen;
672 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
673 835
674 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
675} 837}
676 838
839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
677SV * 924SV *
678get_text (CFClient::Layout self) 925get_text (CFPlus::Layout self)
679 CODE: 926 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 928 sv_utf8_decode (RETVAL);
682 OUTPUT: 929 OUTPUT:
683 RETVAL 930 RETVAL
684 931
685void 932void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
934 CODE:
935 self->r = r;
936 self->g = g;
937 self->b = b;
938 self->a = a;
939
940void
941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
942 CODE:
943 if (self->font != font)
944 {
945 self->font = font;
946 layout_update_font (self);
947 }
948
949void
686set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
687 CODE: 951 CODE:
952 if (self->base_height != base_height)
953 {
688 self->base_height = base_height; 954 self->base_height = base_height;
955 layout_update_font (self);
956 }
689 957
690void 958void
691set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
692 CODE: 960 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
694 962
695void 963void
964set_indent (CFPlus::Layout self, int indent)
965 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967
968void
969set_spacing (CFPlus::Layout self, int spacing)
970 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972
973void
974set_ellipsise (CFPlus::Layout self, int ellipsise)
975 CODE:
976 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE
981 );
982
983void
984set_single_paragraph_mode (CFPlus::Layout self, int spm)
985 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987
988void
696size (CFClient::Layout self) 989size (CFPlus::Layout self)
697 PPCODE: 990 PPCODE:
698{ 991{
699 int w, h; 992 int w, h;
700 993
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
703 995
704 EXTEND (SP, 2); 996 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
707} 999}
708 1000
709int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
710xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
711 CODE: 1015 CODE:
712{ 1016{
713 int index, trailing; 1017 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 1019 RETVAL = index;
719} 1020}
720 OUTPUT: 1021 OUTPUT:
721 RETVAL 1022 RETVAL
722 1023
723void 1024void
724cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
725 PPCODE: 1026 PPCODE:
726{ 1027{
727 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1030
731 EXTEND (SP, 3); 1031 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1035}
736 1036
737void 1037void
738render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
739 PPCODE: 1039 PPCODE:
740{ 1040 pango_opengl_render_layout_subpixel (
741 SV *retval; 1041 self->pl,
742 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
743 FT_Bitmap bitmap; 1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
744 1046
745 layout_update (self); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
746 layout_get_pixel_size (self, &w, &h);
747 1048
748 retval = newSV (w * h); 1049void
749 SvPOK_only (retval); 1050pad2pot (SV *data_, SV *w_, SV *h_)
750 SvCUR_set (retval, w * h); 1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
751 1055
752 bitmap.rows = h; 1056 if (ow && oh)
753 bitmap.width = w; 1057 {
754 bitmap.pitch = w; 1058 int nw = minpot (ow);
755 bitmap.buffer = (unsigned char*)SvPVX (retval); 1059 int nh = minpot (oh);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758 1060
759 memset (bitmap.buffer, 0, w * h); 1061 if (nw != ow || nh != oh)
760 1062 {
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
762 1069
763 EXTEND (SP, 3); 1070 SvPOK_only (result_);
764 PUSHs (sv_2mortal (newSViv (w))); 1071 SvCUR_set (result_, nw * nh * bpp);
765 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval));
767}
768 1072
769MODULE = CFClient PACKAGE = CFClient::Texture 1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
770 1076
1077 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 }
1084}
1085
771void 1086void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
1089 ALIAS:
1090 draw_quad_alpha = 1
1091 draw_quad_alpha_premultiplied = 2
774 CODE: 1092 CODE:
775{ 1093{
776 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1098
782 if (items < 5) 1099 if (items < 5)
783 { 1100 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1103 }
787 1104
1105 if (ix)
1106 {
1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
1115 glEnable (GL_ALPHA_TEST);
1116 glAlphaFunc (GL_GREATER, 0.01f);
1117 }
1118
788 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1120
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1125 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1126 glEnd ();
799}
800 1127
1128 if (ix)
1129 {
1130 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND);
1132 }
1133}
1134
801MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
802 1136
803CFClient::Map 1137CFPlus::Map
804new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
805 CODE: 1139 CODE:
806 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
807 RETVAL->x = 0; 1141 RETVAL->x = 0;
808 RETVAL->y = 0; 1142 RETVAL->y = 0;
818 RETVAL->row = 0; 1152 RETVAL->row = 0;
819 OUTPUT: 1153 OUTPUT:
820 RETVAL 1154 RETVAL
821 1155
822void 1156void
823DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
824 CODE: 1158 CODE:
825{ 1159{
826 map_clear (self); 1160 map_clear (self);
827 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
828 Safefree (self); 1163 Safefree (self);
829} 1164}
830 1165
831void 1166void
832clear (CFClient::Map self) 1167clear (CFPlus::Map self)
833 CODE: 1168 CODE:
834 map_clear (self); 1169 map_clear (self);
835 1170
836void 1171void
837set_face (CFClient::Map self, int face, int texid) 1172set_face (CFPlus::Map self, int face, int texid)
838 CODE: 1173 CODE:
839{ 1174{
840 while (self->faces <= face) 1175 while (self->faces <= face)
841 { 1176 {
842 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
845 1180
846 self->face [face] = texid; 1181 self->face [face] = texid;
847} 1182}
848 1183
849void 1184void
850set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
851 CODE: 1186 CODE:
852{ 1187{
853 while (self->texs <= texid) 1188 while (self->texs <= texid)
854 { 1189 {
855 Append (maptex, self->tex, self->texs, self->texs); 1190 Append (maptex, self->tex, self->texs, self->texs);
867 tex->r = r; 1202 tex->r = r;
868 tex->g = g; 1203 tex->g = g;
869 tex->b = b; 1204 tex->b = b;
870 tex->a = a; 1205 tex->a = a;
871 } 1206 }
1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1216}
873 1217
874int 1218int
875ox (CFClient::Map self) 1219ox (CFPlus::Map self)
876 ALIAS: 1220 ALIAS:
877 oy = 1 1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
878 CODE: 1226 CODE:
879 switch (ix) 1227 switch (ix)
880 { 1228 {
881 case 0: RETVAL = self->ox; break; 1229 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
883 } 1235 }
884 OUTPUT: 1236 OUTPUT:
885 RETVAL 1237 RETVAL
886 1238
887void 1239void
888scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
889 CODE: 1241 CODE:
890{ 1242{
891 if (dx > 0) 1243 if (dx > 0)
892 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
893 else if (dx < 0) 1245 else if (dx < 0)
909 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
910 } 1262 }
911} 1263}
912 1264
913void 1265void
914map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
915 CODE: 1267 CODE:
916{ 1268{
917 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
918 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
919 mapcell *cell; 1271 mapcell *cell;
921 1273
922 while (data < data_end) 1274 while (data < data_end)
923 { 1275 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
925 1277
926 x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
928 1280
929 cell = map_get_cell (self, x, y); 1281 cell = map_get_cell (self, x, y);
930 1282
931 if (flags & 15) 1283 if (flags & 15)
932 { 1284 {
933 if (cell->darkness < 0) 1285 if (!cell->darkness)
934 { 1286 {
935 cell->darkness = 0; 1287 cell->darkness = 256;
936 cell->face [0] = 0; 1288 cell->face [0] = 0;
937 cell->face [1] = 0; 1289 cell->face [1] = 0;
938 cell->face [2] = 0; 1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
939 } 1292 }
940 1293
941 cell->darkness = flags & 8 ? *data++ : 255;
942
943 //TODO: don't trust server data to be in-range(!) 1294 //TODO: don't trust server data to be in-range(!)
1295
1296 if (flags & 8)
1297 {
1298 if (extmap)
1299 {
1300 uint8_t ext, cmd;
1301
1302 do
1303 {
1304 ext = *data++;
1305 cmd = ext & 0x3f;
1306
1307 if (ext < 4)
1308 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health
1310 cell->stat_hp = *data++;
1311 else if (ext & 0x40) // unknown, multibyte => skip
1312 data += *data + 1;
1313 }
1314 while (cmd & 0x80);
1315 }
1316 else
1317 cell->darkness = *data++ + 1;
1318 }
944 1319
945 if (flags & 4) 1320 if (flags & 4)
946 { 1321 {
947 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1322 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
948 } 1323 }
956 { 1331 {
957 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1332 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
958 } 1333 }
959 } 1334 }
960 else 1335 else
961 cell->darkness = -1; 1336 cell->darkness = 0;
962 } 1337 }
963} 1338}
964 1339
965SV * 1340SV *
966mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1341mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
967 CODE: 1342 CODE:
968{ 1343{
969 int x1, x; 1344 int x1, x;
970 int y1, y; 1345 int y1, y;
971 int z; 1346 int z;
1021} 1396}
1022 OUTPUT: 1397 OUTPUT:
1023 RETVAL 1398 RETVAL
1024 1399
1025void 1400void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1401draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE: 1402 CODE:
1028{ 1403{
1029 int vx, vy; 1404 int vx, vy;
1030 int x, y, z; 1405 int x, y, z;
1031 int last_name; 1406 int last_name;
1032 mapface face; 1407 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1408
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1409 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1410 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1043 1411
1044 /* 1412 /*
1045 int vx = self->vx = self->w >= sw 1413 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2 1414 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1415 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1419 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */ 1420 */
1053 1421
1054 glColor4ub (255, 255, 255, 255); 1422 glColor4ub (255, 255, 255, 255);
1055 1423
1424 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1425 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1426 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1427 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1428
1061 glBegin (GL_QUADS); 1429 glBegin (GL_QUADS);
1062 1430
1071 for (x = 0; x < sw; x++) 1439 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1440 if (row->c0 <= x + vx && x + vx < row->c1)
1073 { 1441 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1442 mapcell *cell = row->col + (x + vx - row->c0);
1075 1443
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079
1080 face = cell->face [z]; 1444 face = cell->face [z];
1081 1445
1082 if (face) 1446 if (face && face < self->texs)
1083 { 1447 {
1084 maptex tex = self->tex [face]; 1448 maptex tex = self->tex [face];
1085 1449
1086 int px = (x + 1) * 32 - tex.w; 1450 int px = (x + 1) * 32 - tex.w;
1087 int py = (y + 1) * 32 - tex.h; 1451 int py = (y + 1) * 32 - tex.h;
1105 glEnd (); 1469 glEnd ();
1106 1470
1107 glDisable (GL_TEXTURE_2D); 1471 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1472 glDisable (GL_BLEND);
1109 1473
1474 // top layer: overlays such as the health bar
1475 for (y = 0; y < sh; y++)
1476 if (0 <= y + vy && y + vy < self->rows)
1477 {
1478 maprow *row = self->row + (y + vy);
1479
1480 for (x = 0; x < sw; x++)
1481 if (row->c0 <= x + vx && x + vx < row->c1)
1482 {
1483 mapcell *cell = row->col + (x + vx - row->c0);
1484
1485 int px = x * 32;
1486 int py = y * 32;
1487
1488 if (cell->stat_hp)
1489 {
1490 int width = sh / 28 + 1;
1491
1492 glColor3ub (0, 0, 0);
1493 glRectf (px + 1, py, px + 31, py + width + 2);
1494
1495 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1496 glRectf (px + 2, py + 1, px + 30 - cell->stat_hp * 28 / 255, py + width + 1);
1497 }
1498 }
1499 }
1500}
1501
1502void
1503draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1504 CODE:
1505{
1506 static float color[16][3] = {
1507 { 0.00F, 0.00F, 0.00F },
1508 { 1.00F, 1.00F, 1.00F },
1509 { 0.00F, 0.00F, 0.55F },
1510 { 1.00F, 0.00F, 0.00F },
1511
1512 { 1.00F, 0.54F, 0.00F },
1513 { 0.11F, 0.56F, 1.00F },
1514 { 0.93F, 0.46F, 0.00F },
1515 { 0.18F, 0.54F, 0.34F },
1516
1517 { 0.56F, 0.73F, 0.56F },
1518 { 0.80F, 0.80F, 0.80F },
1519 { 0.55F, 0.41F, 0.13F },
1520 { 0.99F, 0.77F, 0.26F },
1521
1522 { 0.74F, 0.65F, 0.41F },
1523
1524 { 0.00F, 1.00F, 1.00F },
1525 { 1.00F, 0.00F, 1.00F },
1526 { 1.00F, 1.00F, 0.00F },
1527 };
1528
1529 int x, y;
1530
1531 glEnable (GL_TEXTURE_2D);
1532 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1533 glEnable (GL_BLEND);
1534 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1535 glBegin (GL_QUADS);
1536
1537 for (y = 0; y < h; y++)
1538 for (x = 0; x < w; x++)
1539 {
1540 unsigned char m = data [x + y * w];
1541
1542 if (m)
1543 {
1544 float *c = color [m & 15];
1545
1546 float tx1 = m & 0x40 ? 0.5 : 0.;
1547 float tx2 = tx1 + 0.5;
1548
1549 glColor4f (c[0], c[1], c[2], 0.75);
1550 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1551 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1552 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1553 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1554 }
1555 }
1556
1557 glEnd ();
1558 glDisable (GL_BLEND);
1559 glDisable (GL_TEXTURE_2D);
1560}
1561
1562void
1563fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1564 PPCODE:
1565{
1566 int vx, vy;
1567 int x, y;
1568 int sw4 = (sw + 3) & ~3;
1569 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1570 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1571
1572 memset (darkness, 255, sw4 * sh);
1573 SvPOK_only (darkness_sv);
1574 SvCUR_set (darkness_sv, sw4 * sh);
1575
1576 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1577 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1578
1579 for (y = 0; y < sh; y++)
1580 if (0 <= y + vy && y + vy < self->rows)
1581 {
1582 maprow *row = self->row + (y + vy);
1583
1584 for (x = 0; x < sw; x++)
1585 if (row->c0 <= x + vx && x + vx < row->c1)
1586 {
1587 mapcell *cell = row->col + (x + vx - row->c0);
1588
1589 darkness[y * sw4 + x] = cell->darkness
1590 ? 255 - (cell->darkness - 1)
1591 : 255 - FOW_DARKNESS;
1592 }
1593 }
1594
1110 EXTEND (SP, 3); 1595 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1596 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1597 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1598 PUSHs (darkness_sv);
1114} 1599}
1115 1600
1116SV * 1601SV *
1117get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1602get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1118 CODE: 1603 CODE:
1119{ 1604{
1120 int x, y, x1, y1; 1605 int x, y, x1, y1;
1121 SV *data_sv = newSV (w * h * 7 + 5); 1606 SV *data_sv = newSV (w * h * 7 + 5);
1122 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1607 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1184} 1669}
1185 OUTPUT: 1670 OUTPUT:
1186 RETVAL 1671 RETVAL
1187 1672
1188void 1673void
1189set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1674set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1190 PPCODE: 1675 PPCODE:
1191{ 1676{
1192 int x, y, z; 1677 int x, y, z;
1193 int w, h; 1678 int w, h;
1194 int x1, y1; 1679 int x1, y1;
1226 1711
1227 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1712 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1228 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1713 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1229 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1714 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1230 1715
1231 if (cell->darkness <= 0) 1716 if (cell->darkness == 0)
1232 { 1717 {
1233 cell->darkness = -1; 1718 cell->darkness = 0;
1234 1719
1235 for (z = 0; z <= 2; z++) 1720 for (z = 0; z <= 2; z++)
1236 { 1721 {
1237 cell->face[z] = face[z]; 1722 cell->face[z] = face[z];
1238 1723
1243 } 1728 }
1244 } 1729 }
1245 } 1730 }
1246} 1731}
1247 1732
1248MODULE = CFClient PACKAGE = CFClient::MixChunk 1733MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1249 1734
1250CFClient::MixChunk 1735CFPlus::MixChunk
1251new_from_file (SV *class, char *path) 1736new_from_file (SV *class, char *path)
1252 CODE: 1737 CODE:
1253 RETVAL = Mix_LoadWAV (path); 1738 RETVAL = Mix_LoadWAV (path);
1254 OUTPUT: 1739 OUTPUT:
1255 RETVAL 1740 RETVAL
1256 1741
1257void 1742void
1258DESTROY (CFClient::MixChunk self) 1743DESTROY (CFPlus::MixChunk self)
1259 CODE: 1744 CODE:
1260 Mix_FreeChunk (self); 1745 Mix_FreeChunk (self);
1261 1746
1262int 1747int
1263volume (CFClient::MixChunk self, int volume = -1) 1748volume (CFPlus::MixChunk self, int volume = -1)
1264 CODE: 1749 CODE:
1265 RETVAL = Mix_VolumeChunk (self, volume); 1750 RETVAL = Mix_VolumeChunk (self, volume);
1266 OUTPUT: 1751 OUTPUT:
1267 RETVAL 1752 RETVAL
1268 1753
1269int 1754int
1270play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1755play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1271 CODE: 1756 CODE:
1272 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1757 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1273 OUTPUT: 1758 OUTPUT:
1274 RETVAL 1759 RETVAL
1275 1760
1276MODULE = CFClient PACKAGE = CFClient::MixMusic 1761MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1277 1762
1278int 1763int
1279volume (int volume = -1) 1764volume (int volume = -1)
1280 CODE: 1765 CODE:
1281 RETVAL = Mix_VolumeMusic (volume); 1766 RETVAL = Mix_VolumeMusic (volume);
1282 OUTPUT: 1767 OUTPUT:
1283 RETVAL 1768 RETVAL
1284 1769
1285CFClient::MixMusic 1770CFPlus::MixMusic
1286new_from_file (SV *class, char *path) 1771new_from_file (SV *class, char *path)
1287 CODE: 1772 CODE:
1288 RETVAL = Mix_LoadMUS (path); 1773 RETVAL = Mix_LoadMUS (path);
1289 OUTPUT: 1774 OUTPUT:
1290 RETVAL 1775 RETVAL
1291 1776
1292void 1777void
1293DESTROY (CFClient::MixMusic self) 1778DESTROY (CFPlus::MixMusic self)
1294 CODE: 1779 CODE:
1295 Mix_FreeMusic (self); 1780 Mix_FreeMusic (self);
1296 1781
1297int 1782int
1298play (CFClient::MixMusic self, int loops = -1) 1783play (CFPlus::MixMusic self, int loops = -1)
1299 CODE: 1784 CODE:
1300 RETVAL = Mix_PlayMusic (self, loops); 1785 RETVAL = Mix_PlayMusic (self, loops);
1301 OUTPUT: 1786 OUTPUT:
1302 RETVAL 1787 RETVAL
1303 1788
1304MODULE = CFClient PACKAGE = CFClient::OpenGL 1789MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1305 1790
1306BOOT: 1791BOOT:
1307{ 1792{
1308 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1793 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1309 static const struct { 1794 static const struct {
1310 const char *name; 1795 const char *name;
1311 IV iv; 1796 IV iv;
1312 } *civ, const_iv[] = { 1797 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1798# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1799 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1800 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1801 const_iv (GL_FLAT),
1802 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1803 const_iv (GL_BLEND),
1804 const_iv (GL_CULL_FACE),
1805 const_iv (GL_SCISSOR_TEST),
1806 const_iv (GL_DEPTH_TEST),
1807 const_iv (GL_ALPHA_TEST),
1808 const_iv (GL_NORMALIZE),
1809 const_iv (GL_RESCALE_NORMAL),
1810 const_iv (GL_FRONT),
1811 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1812 const_iv (GL_AND),
1813 const_iv (GL_ONE),
1814 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1815 const_iv (GL_SRC_ALPHA),
1816 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1817 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1818 const_iv (GL_ONE_MINUS_DST_ALPHA),
1819 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1820 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1821 const_iv (GL_RGBA),
1822 const_iv (GL_RGBA4),
1823 const_iv (GL_RGBA8),
1824 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1825 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1826 const_iv (GL_UNSIGNED_SHORT),
1827 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1828 const_iv (GL_ALPHA),
1829 const_iv (GL_INTENSITY),
1830 const_iv (GL_LUMINANCE),
1831 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1832 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1833 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1834 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1835 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1836 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1838 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1839 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1840 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1841 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1842 const_iv (GL_TEXTURE_WRAP_T),
1843 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1844 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1845 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1846 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1847 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1848 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1849 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1850 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1851 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1852 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1853 const_iv (GL_MODULATE),
1854 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1855 const_iv (GL_REPLACE),
1856 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1857 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1858 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1859 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1860 const_iv (GL_COLOR_LOGIC_OP),
1861 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1862 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1863 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1864 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1865 const_iv (GL_LINES),
1866 const_iv (GL_LINE_STRIP),
1867 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1868 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1869 const_iv (GL_QUAD_STRIP),
1870 const_iv (GL_TRIANGLES),
1871 const_iv (GL_TRIANGLE_STRIP),
1872 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1873 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1874 const_iv (GL_FASTEST),
1875 const_iv (GL_V2F),
1876 const_iv (GL_V3F),
1877 const_iv (GL_T2F_V3F),
1878 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1879# undef const_iv
1362 }; 1880 };
1363 1881
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1882 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1883 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1884}
1367 1885
1886char *
1887gl_vendor ()
1888 CODE:
1889 RETVAL = (char *)glGetString (GL_VENDOR);
1890 OUTPUT:
1891 RETVAL
1892
1893char *
1894gl_version ()
1895 CODE:
1896 RETVAL = (char *)glGetString (GL_VERSION);
1897 OUTPUT:
1898 RETVAL
1899
1900char *
1901gl_extensions ()
1902 CODE:
1903 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1904 OUTPUT:
1905 RETVAL
1906
1368int glGetError () 1907int glGetError ()
1908
1909void glFinish ()
1369 1910
1370void glClear (int mask) 1911void glClear (int mask)
1371 1912
1372void glClearColor (float r, float g, float b, float a = 1.0) 1913void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1914 PROTOTYPE: @
1380 1921
1381void glHint (int target, int mode) 1922void glHint (int target, int mode)
1382 1923
1383void glBlendFunc (int sfactor, int dfactor) 1924void glBlendFunc (int sfactor, int dfactor)
1384 1925
1926void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1927 CODE:
1928 gl_BlendFuncSeparate (sa, da, saa, daa);
1929
1930void glDepthMask (int flag)
1931
1385void glLogicOp (int opcode) 1932void glLogicOp (int opcode)
1386 1933
1934void glColorMask (int red, int green, int blue, int alpha)
1935
1387void glMatrixMode (int mode) 1936void glMatrixMode (int mode)
1388 1937
1389void glPushMatrix () 1938void glPushMatrix ()
1390 1939
1391void glPopMatrix () 1940void glPopMatrix ()
1392 1941
1393void glLoadIdentity () 1942void glLoadIdentity ()
1394 1943
1944void glDrawBuffer (int buffer)
1945
1946void glReadBuffer (int buffer)
1947
1948# near_ and far_ are due to microsofts buggy "c" compiler
1949void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1950
1951# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 1952void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 1953
1397void glViewport (int x, int y, int width, int height) 1954void glViewport (int x, int y, int width, int height)
1955
1956void glScissor (int x, int y, int width, int height)
1398 1957
1399void glTranslate (float x, float y, float z = 0.) 1958void glTranslate (float x, float y, float z = 0.)
1400 CODE: 1959 CODE:
1401 glTranslatef (x, y, z); 1960 glTranslatef (x, y, z);
1402 1961
1403void glScale (float x, float y, float z) 1962void glScale (float x, float y, float z = 1.)
1404 CODE: 1963 CODE:
1405 glScalef (x, y, z); 1964 glScalef (x, y, z);
1406 1965
1407void glRotate (float angle, float x, float y, float z) 1966void glRotate (float angle, float x, float y, float z)
1408 CODE: 1967 CODE:
1412 1971
1413void glEnd () 1972void glEnd ()
1414 1973
1415void glColor (float r, float g, float b, float a = 1.0) 1974void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 1975 PROTOTYPE: @
1976 ALIAS:
1977 glColor_premultiply = 1
1417 CODE: 1978 CODE:
1979 if (ix)
1980 {
1981 r *= a;
1982 g *= a;
1983 b *= a;
1984 }
1985 // microsoft visual "c" rounds instead of truncating...
1418 glColor4f (r, g, b, a); 1986 glColor4f (r, g, b, a);
1987
1988void glInterleavedArrays (int format, int stride, char *data)
1989
1990void glDrawElements (int mode, int count, int type, char *indices)
1991
1992# 1.2 void glDrawRangeElements (int mode, int start, int end
1993
1994void glRasterPos (float x, float y, float z = 0.)
1995 CODE:
1996 glRasterPos3f (0, 0, z);
1997 glBitmap (0, 0, 0, 0, x, y, 0);
1419 1998
1420void glVertex (float x, float y, float z = 0.) 1999void glVertex (float x, float y, float z = 0.)
1421 CODE: 2000 CODE:
1422 glVertex3f (x, y, z); 2001 glVertex3f (x, y, z);
1423 2002
1435 2014
1436void glBindTexture (int target, int name) 2015void glBindTexture (int target, int name)
1437 2016
1438void glConvolutionParameter (int target, int pname, float params) 2017void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 2018 CODE:
2019 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 2020 gl.ConvolutionParameterf (target, pname, params);
1441 2021
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2022void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2023 CODE:
2024 if (gl.ConvolutionFilter2D)
2025 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2026
2027void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2028 CODE:
2029 if (gl.SeparableFilter2D)
2030 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 2031
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2032void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 2033
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2034void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2035
2036void glDrawPixels (int width, int height, int format, int type, char *pixels)
2037
2038void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 2039
1448int glGenTexture () 2040int glGenTexture ()
1449 CODE: 2041 CODE:
1450{ 2042{
1451 GLuint name; 2043 GLuint name;

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines