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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.71 by root, Fri May 5 19:05:47 2006 UTC vs.
Revision 1.145 by root, Fri Aug 18 03:19:58 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
46 58
47#define GL_CALL(type,func,args) \ 59#if 0
48 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 61#else
50 static type fptr_; \ 62# define PARACHUTE 0
51 \ 63#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
62typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
64 90
65typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
66 110
67typedef struct cf_layout { 111typedef struct cf_layout {
68 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
69 int base_height; 114 int base_height;
70 CFClient__Font font; 115 CFPlus__Font font;
71} *CFClient__Layout; 116} *CFPlus__Layout;
72 117
73static CFClient__Font default_font; 118static CFPlus__Font default_font;
74static PangoContext *context; 119static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 120static PangoFontMap *opengl_fontmap;
76 121
77static void 122static void
78substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
79{ 124{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 130}
83 131
84static void 132static void
85layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
86{ 134{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
89 */ 137 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
94 142
95 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
96} 144}
97 145
98static void 146static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
102 153
103 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
106} 162}
107 163
108typedef uint16_t mapface; 164typedef uint16_t mapface;
109 165
110typedef struct { 166typedef struct {
113 float s, t; 169 float s, t;
114 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
115} maptex; 171} maptex;
116 172
117typedef struct { 173typedef struct {
118 int16_t darkness; 174 uint16_t darkness;
119 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
120} mapcell; 177} mapcell;
121 178
122typedef struct { 179typedef struct {
123 int32_t c0, c1; 180 int32_t c0, c1;
124 mapcell *col; 181 mapcell *col;
133 int texs; 190 int texs;
134 maptex *tex; 191 maptex *tex;
135 192
136 int32_t rows; 193 int32_t rows;
137 maprow *row; 194 maprow *row;
138} *CFClient__Map; 195} *CFPlus__Map;
139 196
140static char * 197static char *
141prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
142{ 199{
143 char *p; 200 char *p;
161 218
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 221
165static maprow * 222static maprow *
166map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
167{ 224{
168 if (0 > y) 225 if (0 > y)
169 { 226 {
170 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
209 266
210 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
211} 268}
212 269
213static mapcell * 270static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
215{ 272{
216 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
217} 274}
218 275
219static void 276static void
220map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
221{ 278{
222 int r; 279 int r;
223 280
224 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
233 self->row = 0; 290 self->row = 0;
234 self->rows = 0; 291 self->rows = 0;
235} 292}
236 293
237static void 294static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 296{
240 int x, y; 297 int x, y;
241 maprow *row; 298 maprow *row;
242 299
243 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
252 if (x >= row->c0) 309 if (x >= row->c0)
253 { 310 {
254 if (x >= row->c1) 311 if (x >= row->c1)
255 break; 312 break;
256 313
257 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
258 } 315 }
259 } 316 }
260} 317}
261 318
262static void 319static void
263music_finished () 320music_finished (void)
264{ 321{
265 SDL_UserEvent ev; 322 SDL_UserEvent ev;
266 323
267 ev.type = SDL_USEREVENT; 324 ev.type = SDL_USEREVENT;
268 ev.code = 0; 325 ev.code = 0;
277{ 334{
278 SDL_UserEvent ev; 335 SDL_UserEvent ev;
279 336
280 ev.type = SDL_USEREVENT; 337 ev.type = SDL_USEREVENT;
281 ev.code = 1; 338 ev.code = 1;
282 ev.data1 = channel; 339 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 340 ev.data2 = 0;
284 341
285 SDL_PushEvent ((SDL_Event *)&ev); 342 SDL_PushEvent ((SDL_Event *)&ev);
286} 343}
287 344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
288MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
289 363
290PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
291 365
292BOOT: 366BOOT:
293{ 367{
294 HV *stash = gv_stashpv ("CFClient", 1); 368 HV *stash = gv_stashpv ("CFPlus", 1);
295 static const struct { 369 static const struct {
296 const char *name; 370 const char *name;
297 IV iv; 371 IV iv;
298 } *civ, const_iv[] = { 372 } *civ, const_iv[] = {
299# define const_iv(name) { # name, (IV)name } 373# define const_iv(name) { # name, (IV)name }
398# undef const_iv 472# undef const_iv
399 }; 473 };
400 474
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403
404 fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
407} 477}
408 478
409int 479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
490void
491pango_init ()
492 CODE:
493{
494 opengl_fontmap = pango_opengl_font_map_new ();
495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
497}
498
499int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
411 501
412void 502void
413SDL_Quit () 503SDL_Quit ()
414 504
415void 505void
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 515
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
518
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 523
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
434 529
435 SDL_EnableUNICODE (1); 530 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 532
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 542
448 ++m; 543 ++m;
449 } 544 }
450} 545}
451 546
547char *
548SDL_GetError ()
549
452int 550int
453SDL_SetVideoMode (int w, int h, int fullscreen) 551SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 552 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 553 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 555 );
556 if (RETVAL)
557 {
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
459 OUTPUT: 563 OUTPUT:
460 RETVAL 564 RETVAL
461 565
462void 566void
463SDL_GL_SwapBuffers () 567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
464 571
465void 572void
466SDL_PollEvent () 573SDL_PollEvent ()
467 PPCODE: 574 PPCODE:
468{ 575{
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 596 break;
490 597
491 case SDL_MOUSEMOTION: 598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 606 break;
498 607
499 case SDL_MOUSEBUTTONDOWN: 608 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 616 break;
617
618 case SDL_USEREVENT:
619 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break;
506 } 623 }
507 624
508 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
509 } 626 }
510} 627}
511 628
512int 629int
513Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
514 POSTCALL: 631 POSTCALL:
515 Mix_HookMusicFinished (music_finished); 632 Mix_HookMusicFinished (music_finished);
516 Mix_ChannelFinished (channel_finished); 633 Mix_ChannelFinished (channel_finished);
517 634
518void 635void
526 CODE: 643 CODE:
527#ifndef _WIN32 644#ifndef _WIN32
528 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
529#endif 646#endif
530 647
531char *
532gl_version ()
533 CODE:
534 RETVAL = (char *)glGetString (GL_VERSION);
535 OUTPUT:
536 RETVAL
537
538char *
539gl_extensions ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_EXTENSIONS);
542 OUTPUT:
543 RETVAL
544
545void 648void
546add_font (char *file) 649add_font (char *file)
547 CODE: 650 CODE:
548 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
549 652
550void 653void
551load_image_inline (SV *image_) 654load_image_inline (SV *image_)
552 ALIAS: 655 ALIAS:
553 load_image_file = 1 656 load_image_file = 1
595 698
596 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
597 700
598 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
599 702
703 SDL_LockSurface (surface2);
600 EXTEND (SP, 5); 704 EXTEND (SP, 6);
601 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
602 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
603 SDL_LockSurface (surface2);
604 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
605 SDL_UnlockSurface (surface2);
606 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
607 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
608 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
609 712
610 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
611 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
612} 715}
613 716
637} 740}
638 741
639void 742void
640error (char *message) 743error (char *message)
641 CODE: 744 CODE:
745 fprintf (stderr, "ERROR: %s\n", message);
642#ifdef _WIN32 746#ifdef _WIN32
643 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
644#else
645 fprintf (stderr, "ERROR: %s\n", message);
646#endif 748#endif
647 749
648void 750void
649fatal (char *message) 751fatal (char *message)
650 CODE: 752 CODE:
753 fprintf (stderr, "FATAL: %s\n", message);
651#ifdef _WIN32 754#ifdef _WIN32
652 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
653#else
654 fprintf (stderr, "FATAL: %s\n", message);
655#endif 756#endif
656 exit (1); 757 _exit (1);
657 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
658MODULE = CFClient PACKAGE = CFClient::Font 764MODULE = CFPlus PACKAGE = CFPlus::Font
659 765
660CFClient::Font 766CFPlus::Font
661new_from_file (SV *class, char *path, int id = 0) 767new_from_file (SV *class, char *path, int id = 0)
662 CODE: 768 CODE:
663{ 769{
664 int count; 770 int count;
665 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
668} 774}
669 OUTPUT: 775 OUTPUT:
670 RETVAL 776 RETVAL
671 777
672void 778void
673DESTROY (CFClient::Font self) 779DESTROY (CFPlus::Font self)
674 CODE: 780 CODE:
675 pango_font_description_free (self); 781 pango_font_description_free (self);
676 782
677void 783void
678make_default (CFClient::Font self) 784make_default (CFPlus::Font self)
679 CODE: 785 CODE:
680 default_font = self; 786 default_font = self;
681 787
682MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
683 789
684CFClient::Layout 790void
685new (SV *class, int base_height = MIN_FONT_HEIGHT) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
686 CODE: 797 CODE:
687 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
799
688 RETVAL->pl = pango_layout_new (context); 800 RETVAL->pl = pango_layout_new (opengl_context);
689 RETVAL->base_height = base_height; 801 RETVAL->r = 1.;
802 RETVAL->g = 1.;
803 RETVAL->b = 1.;
804 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT;
690 RETVAL->font = 0; 806 RETVAL->font = 0;
807
691 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
692 pango_layout_set_font_description (RETVAL->pl, default_font); 809 layout_update_font (RETVAL);
693 OUTPUT: 810 OUTPUT:
694 RETVAL 811 RETVAL
695 812
696void 813void
697DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
698 CODE: 815 CODE:
699 g_object_unref (self->pl); 816 g_object_unref (self->pl);
700 Safefree (self); 817 Safefree (self);
701 818
702void 819void
703set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
704 CODE: 821 CODE:
705{ 822{
706 STRLEN textlen; 823 STRLEN textlen;
707 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
708 825
709 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
710} 827}
711 828
712void 829void
713set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
714 CODE: 831 CODE:
715{ 832{
716 STRLEN textlen; 833 STRLEN textlen;
717 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
718 835
719 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
720} 837}
721 838
839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
722SV * 924SV *
723get_text (CFClient::Layout self) 925get_text (CFPlus::Layout self)
724 CODE: 926 CODE:
725 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
726 SvUTF8_on (RETVAL); 928 sv_utf8_decode (RETVAL);
727 OUTPUT: 929 OUTPUT:
728 RETVAL 930 RETVAL
729 931
730void 932void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
934 CODE:
935 self->r = r;
936 self->g = g;
937 self->b = b;
938 self->a = a;
939
940void
731set_font (CFClient::Layout self, CFClient::Font font = 0) 941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
732 CODE: 942 CODE:
733 if (self->font != font) 943 if (self->font != font)
734 { 944 {
735 self->font = font; 945 self->font = font;
736 layout_update_font (self); 946 layout_update_font (self);
737 } 947 }
738 948
739void 949void
740set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
741 CODE: 951 CODE:
742 if (self->base_height != base_height) 952 if (self->base_height != base_height)
743 { 953 {
744 self->base_height = base_height; 954 self->base_height = base_height;
745 layout_update_font (self); 955 layout_update_font (self);
746 } 956 }
747 957
748void 958void
749set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
750 CODE: 960 CODE:
751 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
752 962
753void 963void
964set_indent (CFPlus::Layout self, int indent)
965 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967
968void
969set_spacing (CFPlus::Layout self, int spacing)
970 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972
973void
974set_ellipsise (CFPlus::Layout self, int ellipsise)
975 CODE:
976 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE
981 );
982
983void
984set_single_paragraph_mode (CFPlus::Layout self, int spm)
985 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987
988void
754size (CFClient::Layout self) 989size (CFPlus::Layout self)
755 PPCODE: 990 PPCODE:
756{ 991{
757 int w, h; 992 int w, h;
758 993
759 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
762 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
763 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
764} 999}
765 1000
766int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
767xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
768 CODE: 1015 CODE:
769{ 1016{
770 int index, trailing; 1017 int index, trailing;
771 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
772 RETVAL = index; 1019 RETVAL = index;
773} 1020}
774 OUTPUT: 1021 OUTPUT:
775 RETVAL 1022 RETVAL
776 1023
777void 1024void
778cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
779 PPCODE: 1026 PPCODE:
780{ 1027{
781 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
782 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
783 1030
786 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
787 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
788} 1035}
789 1036
790void 1037void
791render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
792 PPCODE: 1039 PPCODE:
793{ 1040 pango_opengl_render_layout_subpixel (
794 SV *retval; 1041 self->pl,
795 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
796 FT_Bitmap bitmap; 1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
797 1046
798 layout_get_pixel_size (self, &w, &h); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
799 1048
800 retval = newSV (w * h); 1049void
801 SvPOK_only (retval); 1050pad2pot (SV *data_, SV *w_, SV *h_)
802 SvCUR_set (retval, w * h); 1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
803 1055
804 bitmap.rows = h; 1056 if (ow && oh)
805 bitmap.width = w; 1057 {
806 bitmap.pitch = w; 1058 int nw = minpot (ow);
807 bitmap.buffer = (unsigned char*)SvPVX (retval); 1059 int nh = minpot (oh);
808 bitmap.num_grays = 256;
809 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
810 1060
811 memset (bitmap.buffer, 0, w * h); 1061 if (nw != ow || nh != oh)
812 1062 {
813 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
814 1069
815 EXTEND (SP, 3); 1070 SvPOK_only (result_);
816 PUSHs (sv_2mortal (newSViv (w))); 1071 SvCUR_set (result_, nw * nh * bpp);
817 PUSHs (sv_2mortal (newSViv (h)));
818 PUSHs (sv_2mortal (retval));
819}
820 1072
821MODULE = CFClient PACKAGE = CFClient::Texture 1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
822 1076
1077 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 }
1084}
1085
823void 1086void
824draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
825 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
1089 ALIAS:
1090 draw_quad_alpha = 1
1091 draw_quad_alpha_premultiplied = 2
826 CODE: 1092 CODE:
827{ 1093{
828 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
829 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
830 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
831 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
832 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
833 1098
834 if (items < 5) 1099 if (items < 5)
835 { 1100 {
836 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
837 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
838 } 1103 }
839 1104
1105 if (ix)
1106 {
1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
1115 glEnable (GL_ALPHA_TEST);
1116 glAlphaFunc (GL_GREATER, 0.01f);
1117 }
1118
840 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
841 if (wrap_mode) { 1120
842 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
843 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
844 }
845 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
846 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
847 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
848 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
849 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1125 glTexCoord2f (s, 0); glVertex2f (x + w, y );
850 glEnd (); 1126 glEnd ();
851}
852 1127
1128 if (ix)
1129 {
1130 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND);
1132 }
1133}
1134
853MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
854 1136
855CFClient::Map 1137CFPlus::Map
856new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
857 CODE: 1139 CODE:
858 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
859 RETVAL->x = 0; 1141 RETVAL->x = 0;
860 RETVAL->y = 0; 1142 RETVAL->y = 0;
870 RETVAL->row = 0; 1152 RETVAL->row = 0;
871 OUTPUT: 1153 OUTPUT:
872 RETVAL 1154 RETVAL
873 1155
874void 1156void
875DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
876 CODE: 1158 CODE:
877{ 1159{
878 map_clear (self); 1160 map_clear (self);
879 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
880 Safefree (self); 1163 Safefree (self);
881} 1164}
882 1165
883void 1166void
884clear (CFClient::Map self) 1167clear (CFPlus::Map self)
885 CODE: 1168 CODE:
886 map_clear (self); 1169 map_clear (self);
887 1170
888void 1171void
889set_face (CFClient::Map self, int face, int texid) 1172set_face (CFPlus::Map self, int face, int texid)
890 CODE: 1173 CODE:
891{ 1174{
892 while (self->faces <= face) 1175 while (self->faces <= face)
893 { 1176 {
894 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
897 1180
898 self->face [face] = texid; 1181 self->face [face] = texid;
899} 1182}
900 1183
901void 1184void
902set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
903 CODE: 1186 CODE:
904{ 1187{
905 while (self->texs <= texid) 1188 while (self->texs <= texid)
906 { 1189 {
907 Append (maptex, self->tex, self->texs, self->texs); 1190 Append (maptex, self->tex, self->texs, self->texs);
919 tex->r = r; 1202 tex->r = r;
920 tex->g = g; 1203 tex->g = g;
921 tex->b = b; 1204 tex->b = b;
922 tex->a = a; 1205 tex->a = a;
923 } 1206 }
1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
924} 1216}
925 1217
926int 1218int
927ox (CFClient::Map self) 1219ox (CFPlus::Map self)
928 ALIAS: 1220 ALIAS:
929 oy = 1 1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
930 CODE: 1226 CODE:
931 switch (ix) 1227 switch (ix)
932 { 1228 {
933 case 0: RETVAL = self->ox; break; 1229 case 0: RETVAL = self->ox; break;
934 case 1: RETVAL = self->oy; break; 1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
935 } 1235 }
936 OUTPUT: 1236 OUTPUT:
937 RETVAL 1237 RETVAL
938 1238
939void 1239void
940scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
941 CODE: 1241 CODE:
942{ 1242{
943 if (dx > 0) 1243 if (dx > 0)
944 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
945 else if (dx < 0) 1245 else if (dx < 0)
961 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
962 } 1262 }
963} 1263}
964 1264
965void 1265void
966map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
967 CODE: 1267 CODE:
968{ 1268{
969 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
970 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
971 mapcell *cell; 1271 mapcell *cell;
973 1273
974 while (data < data_end) 1274 while (data < data_end)
975 { 1275 {
976 flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
977 1277
978 x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
979 y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
980 1280
981 cell = map_get_cell (self, x, y); 1281 cell = map_get_cell (self, x, y);
982 1282
983 if (flags & 15) 1283 if (flags & 15)
984 { 1284 {
985 if (cell->darkness < 0) 1285 if (!cell->darkness)
986 { 1286 {
987 cell->darkness = 0; 1287 cell->darkness = 256;
988 cell->face [0] = 0; 1288 cell->face [0] = 0;
989 cell->face [1] = 0; 1289 cell->face [1] = 0;
990 cell->face [2] = 0; 1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
991 } 1292 }
992 1293
993 cell->darkness = flags & 8 ? *data++ : 255;
994
995 //TODO: don't trust server data to be in-range(!) 1294 //TODO: don't trust server data to be in-range(!)
1295
1296 if (flags & 8)
1297 {
1298 if (extmap)
1299 {
1300 uint8_t ext, cmd;
1301
1302 do
1303 {
1304 ext = *data++;
1305 cmd = ext & 0x3f;
1306
1307 if (ext < 4)
1308 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health
1310 cell->stat_hp = *data++;
1311 else if (ext & 0x40) // unknown, multibyte => skip
1312 data += *data + 1;
1313 }
1314 while (cmd & 0x80);
1315 }
1316 else
1317 cell->darkness = *data++ + 1;
1318 }
996 1319
997 if (flags & 4) 1320 if (flags & 4)
998 { 1321 {
999 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1322 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1000 } 1323 }
1008 { 1331 {
1009 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1332 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1010 } 1333 }
1011 } 1334 }
1012 else 1335 else
1013 cell->darkness = -1; 1336 cell->darkness = 0;
1014 } 1337 }
1015} 1338}
1016 1339
1017SV * 1340SV *
1018mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1341mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1019 CODE: 1342 CODE:
1020{ 1343{
1021 int x1, x; 1344 int x1, x;
1022 int y1, y; 1345 int y1, y;
1023 int z; 1346 int z;
1073} 1396}
1074 OUTPUT: 1397 OUTPUT:
1075 RETVAL 1398 RETVAL
1076 1399
1077void 1400void
1078draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1401draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1079 PPCODE: 1402 CODE:
1080{ 1403{
1081 int vx, vy; 1404 int vx, vy;
1082 int x, y, z; 1405 int x, y, z;
1083 int last_name; 1406 int last_name;
1084 mapface face; 1407 mapface face;
1085 int sw4 = (sw + 3) & ~3;
1086 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1087 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1088 1408
1089 memset (darkness, 255, sw4 * sh);
1090 SvPOK_only (darkness_sv);
1091 SvCUR_set (darkness_sv, sw4 * sh);
1092
1093 vx = self->x + (self->w - sw) / 2 - shift_x; 1409 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1094 vy = self->y + (self->h - sh) / 2 - shift_y; 1410 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1095 1411
1096 /* 1412 /*
1097 int vx = self->vx = self->w >= sw 1413 int vx = self->vx = self->w >= sw
1098 ? self->x + (self->w - sw) / 2 1414 ? self->x + (self->w - sw) / 2
1099 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1415 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1103 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1419 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1104 */ 1420 */
1105 1421
1106 glColor4ub (255, 255, 255, 255); 1422 glColor4ub (255, 255, 255, 255);
1107 1423
1424 glEnable (GL_BLEND);
1108 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1425 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1109 glEnable (GL_BLEND);
1110 glEnable (GL_TEXTURE_2D); 1426 glEnable (GL_TEXTURE_2D);
1111 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1427 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1112 1428
1113 glBegin (GL_QUADS); 1429 glBegin (GL_QUADS);
1114 1430
1123 for (x = 0; x < sw; x++) 1439 for (x = 0; x < sw; x++)
1124 if (row->c0 <= x + vx && x + vx < row->c1) 1440 if (row->c0 <= x + vx && x + vx < row->c1)
1125 { 1441 {
1126 mapcell *cell = row->col + (x + vx - row->c0); 1442 mapcell *cell = row->col + (x + vx - row->c0);
1127 1443
1128 darkness[y * sw4 + x] = cell->darkness < 0
1129 ? 255 - FOW_DARKNESS
1130 : 255 - cell->darkness;
1131
1132 face = cell->face [z]; 1444 face = cell->face [z];
1133 1445
1134 if (face) 1446 if (face && face < self->texs)
1135 { 1447 {
1136 maptex tex = self->tex [face]; 1448 maptex tex = self->tex [face];
1137 1449
1138 int px = (x + 1) * 32 - tex.w; 1450 int px = (x + 1) * 32 - tex.w;
1139 int py = (y + 1) * 32 - tex.h; 1451 int py = (y + 1) * 32 - tex.h;
1157 glEnd (); 1469 glEnd ();
1158 1470
1159 glDisable (GL_TEXTURE_2D); 1471 glDisable (GL_TEXTURE_2D);
1160 glDisable (GL_BLEND); 1472 glDisable (GL_BLEND);
1161 1473
1474 // top layer: overlays such as the health bar
1475 for (y = 0; y < sh; y++)
1476 if (0 <= y + vy && y + vy < self->rows)
1477 {
1478 maprow *row = self->row + (y + vy);
1479
1480 for (x = 0; x < sw; x++)
1481 if (row->c0 <= x + vx && x + vx < row->c1)
1482 {
1483 mapcell *cell = row->col + (x + vx - row->c0);
1484
1485 int px = x * 32;
1486 int py = y * 32;
1487
1488 if (cell->stat_hp)
1489 {
1490 int width = sh / 28 + 1;
1491
1492 glColor3ub (0, 0, 0);
1493 glRectf (px + 1, py, px + 31, py + width + 2);
1494
1495 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1496 glRectf (px + 2, py + 1, px + 30 - cell->stat_hp * 28 / 255, py + width + 1);
1497 }
1498 }
1499 }
1500}
1501
1502void
1503draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1504 CODE:
1505{
1506 static float color[16][3] = {
1507 { 0.00F, 0.00F, 0.00F },
1508 { 1.00F, 1.00F, 1.00F },
1509 { 0.00F, 0.00F, 0.55F },
1510 { 1.00F, 0.00F, 0.00F },
1511
1512 { 1.00F, 0.54F, 0.00F },
1513 { 0.11F, 0.56F, 1.00F },
1514 { 0.93F, 0.46F, 0.00F },
1515 { 0.18F, 0.54F, 0.34F },
1516
1517 { 0.56F, 0.73F, 0.56F },
1518 { 0.80F, 0.80F, 0.80F },
1519 { 0.55F, 0.41F, 0.13F },
1520 { 0.99F, 0.77F, 0.26F },
1521
1522 { 0.74F, 0.65F, 0.41F },
1523
1524 { 0.00F, 1.00F, 1.00F },
1525 { 1.00F, 0.00F, 1.00F },
1526 { 1.00F, 1.00F, 0.00F },
1527 };
1528
1529 int x, y;
1530
1531 glEnable (GL_TEXTURE_2D);
1532 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1533 glEnable (GL_BLEND);
1534 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1535 glBegin (GL_QUADS);
1536
1537 for (y = 0; y < h; y++)
1538 for (x = 0; x < w; x++)
1539 {
1540 unsigned char m = data [x + y * w];
1541
1542 if (m)
1543 {
1544 float *c = color [m & 15];
1545
1546 float tx1 = m & 0x40 ? 0.5 : 0.;
1547 float tx2 = tx1 + 0.5;
1548
1549 glColor4f (c[0], c[1], c[2], 0.75);
1550 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1551 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1552 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1553 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1554 }
1555 }
1556
1557 glEnd ();
1558 glDisable (GL_BLEND);
1559 glDisable (GL_TEXTURE_2D);
1560}
1561
1562void
1563fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1564 PPCODE:
1565{
1566 int vx, vy;
1567 int x, y;
1568 int sw4 = (sw + 3) & ~3;
1569 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1570 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1571
1572 memset (darkness, 255, sw4 * sh);
1573 SvPOK_only (darkness_sv);
1574 SvCUR_set (darkness_sv, sw4 * sh);
1575
1576 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1577 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1578
1579 for (y = 0; y < sh; y++)
1580 if (0 <= y + vy && y + vy < self->rows)
1581 {
1582 maprow *row = self->row + (y + vy);
1583
1584 for (x = 0; x < sw; x++)
1585 if (row->c0 <= x + vx && x + vx < row->c1)
1586 {
1587 mapcell *cell = row->col + (x + vx - row->c0);
1588
1589 darkness[y * sw4 + x] = cell->darkness
1590 ? 255 - (cell->darkness - 1)
1591 : 255 - FOW_DARKNESS;
1592 }
1593 }
1594
1162 EXTEND (SP, 3); 1595 EXTEND (SP, 3);
1163 PUSHs (sv_2mortal (newSViv (sw4))); 1596 PUSHs (sv_2mortal (newSViv (sw4)));
1164 PUSHs (sv_2mortal (newSViv (sh))); 1597 PUSHs (sv_2mortal (newSViv (sh)));
1165 PUSHs (darkness_sv); 1598 PUSHs (darkness_sv);
1166} 1599}
1167 1600
1168SV * 1601SV *
1169get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1602get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1170 CODE: 1603 CODE:
1171{ 1604{
1172 int x, y, x1, y1; 1605 int x, y, x1, y1;
1173 SV *data_sv = newSV (w * h * 7 + 5); 1606 SV *data_sv = newSV (w * h * 7 + 5);
1174 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1607 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1236} 1669}
1237 OUTPUT: 1670 OUTPUT:
1238 RETVAL 1671 RETVAL
1239 1672
1240void 1673void
1241set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1674set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1242 PPCODE: 1675 PPCODE:
1243{ 1676{
1244 int x, y, z; 1677 int x, y, z;
1245 int w, h; 1678 int w, h;
1246 int x1, y1; 1679 int x1, y1;
1278 1711
1279 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1712 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1280 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1713 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1281 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1714 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1282 1715
1283 if (cell->darkness <= 0) 1716 if (cell->darkness == 0)
1284 { 1717 {
1285 cell->darkness = -1; 1718 cell->darkness = 0;
1286 1719
1287 for (z = 0; z <= 2; z++) 1720 for (z = 0; z <= 2; z++)
1288 { 1721 {
1289 cell->face[z] = face[z]; 1722 cell->face[z] = face[z];
1290 1723
1295 } 1728 }
1296 } 1729 }
1297 } 1730 }
1298} 1731}
1299 1732
1300MODULE = CFClient PACKAGE = CFClient::MixChunk 1733MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1301 1734
1302CFClient::MixChunk 1735CFPlus::MixChunk
1303new_from_file (SV *class, char *path) 1736new_from_file (SV *class, char *path)
1304 CODE: 1737 CODE:
1305 RETVAL = Mix_LoadWAV (path); 1738 RETVAL = Mix_LoadWAV (path);
1306 OUTPUT: 1739 OUTPUT:
1307 RETVAL 1740 RETVAL
1308 1741
1309void 1742void
1310DESTROY (CFClient::MixChunk self) 1743DESTROY (CFPlus::MixChunk self)
1311 CODE: 1744 CODE:
1312 Mix_FreeChunk (self); 1745 Mix_FreeChunk (self);
1313 1746
1314int 1747int
1315volume (CFClient::MixChunk self, int volume = -1) 1748volume (CFPlus::MixChunk self, int volume = -1)
1316 CODE: 1749 CODE:
1317 RETVAL = Mix_VolumeChunk (self, volume); 1750 RETVAL = Mix_VolumeChunk (self, volume);
1318 OUTPUT: 1751 OUTPUT:
1319 RETVAL 1752 RETVAL
1320 1753
1321int 1754int
1322play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1755play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1323 CODE: 1756 CODE:
1324 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1757 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1325 OUTPUT: 1758 OUTPUT:
1326 RETVAL 1759 RETVAL
1327 1760
1328MODULE = CFClient PACKAGE = CFClient::MixMusic 1761MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1329 1762
1330int 1763int
1331volume (int volume = -1) 1764volume (int volume = -1)
1332 CODE: 1765 CODE:
1333 RETVAL = Mix_VolumeMusic (volume); 1766 RETVAL = Mix_VolumeMusic (volume);
1334 OUTPUT: 1767 OUTPUT:
1335 RETVAL 1768 RETVAL
1336 1769
1337CFClient::MixMusic 1770CFPlus::MixMusic
1338new_from_file (SV *class, char *path) 1771new_from_file (SV *class, char *path)
1339 CODE: 1772 CODE:
1340 RETVAL = Mix_LoadMUS (path); 1773 RETVAL = Mix_LoadMUS (path);
1341 OUTPUT: 1774 OUTPUT:
1342 RETVAL 1775 RETVAL
1343 1776
1344void 1777void
1345DESTROY (CFClient::MixMusic self) 1778DESTROY (CFPlus::MixMusic self)
1346 CODE: 1779 CODE:
1347 Mix_FreeMusic (self); 1780 Mix_FreeMusic (self);
1348 1781
1349int 1782int
1350play (CFClient::MixMusic self, int loops = -1) 1783play (CFPlus::MixMusic self, int loops = -1)
1351 CODE: 1784 CODE:
1352 RETVAL = Mix_PlayMusic (self, loops); 1785 RETVAL = Mix_PlayMusic (self, loops);
1353 OUTPUT: 1786 OUTPUT:
1354 RETVAL 1787 RETVAL
1355 1788
1356MODULE = CFClient PACKAGE = CFClient::OpenGL 1789MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1357 1790
1358BOOT: 1791BOOT:
1359{ 1792{
1360 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1793 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1361 static const struct { 1794 static const struct {
1362 const char *name; 1795 const char *name;
1363 IV iv; 1796 IV iv;
1364 } *civ, const_iv[] = { 1797 } *civ, const_iv[] = {
1365# define const_iv(name) { # name, (IV)name } 1798# define const_iv(name) { # name, (IV)name }
1366 const_iv (GL_COLOR_MATERIAL), 1799 const_iv (GL_COLOR_MATERIAL),
1367 const_iv (GL_SMOOTH), 1800 const_iv (GL_SMOOTH),
1368 const_iv (GL_FLAT), 1801 const_iv (GL_FLAT),
1369 const_iv (GL_DITHER), 1802 const_iv (GL_DITHER),
1370 const_iv (GL_BLEND), 1803 const_iv (GL_BLEND),
1804 const_iv (GL_CULL_FACE),
1371 const_iv (GL_SCISSOR_TEST), 1805 const_iv (GL_SCISSOR_TEST),
1806 const_iv (GL_DEPTH_TEST),
1807 const_iv (GL_ALPHA_TEST),
1808 const_iv (GL_NORMALIZE),
1809 const_iv (GL_RESCALE_NORMAL),
1810 const_iv (GL_FRONT),
1811 const_iv (GL_BACK),
1372 const_iv (GL_AND), 1812 const_iv (GL_AND),
1373 const_iv (GL_ONE), 1813 const_iv (GL_ONE),
1374 const_iv (GL_ZERO), 1814 const_iv (GL_ZERO),
1375 const_iv (GL_SRC_ALPHA), 1815 const_iv (GL_SRC_ALPHA),
1376 const_iv (GL_SRC_ALPHA_SATURATE), 1816 const_iv (GL_DST_ALPHA),
1377 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1817 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1378 const_iv (GL_ONE_MINUS_DST_ALPHA), 1818 const_iv (GL_ONE_MINUS_DST_ALPHA),
1819 const_iv (GL_SRC_ALPHA_SATURATE),
1379 const_iv (GL_RGB), 1820 const_iv (GL_RGB),
1380 const_iv (GL_RGBA), 1821 const_iv (GL_RGBA),
1822 const_iv (GL_RGBA4),
1823 const_iv (GL_RGBA8),
1824 const_iv (GL_RGB5_A1),
1381 const_iv (GL_UNSIGNED_BYTE), 1825 const_iv (GL_UNSIGNED_BYTE),
1826 const_iv (GL_UNSIGNED_SHORT),
1827 const_iv (GL_UNSIGNED_INT),
1382 const_iv (GL_ALPHA), 1828 const_iv (GL_ALPHA),
1829 const_iv (GL_INTENSITY),
1830 const_iv (GL_LUMINANCE),
1831 const_iv (GL_LUMINANCE_ALPHA),
1383 const_iv (GL_FLOAT), 1832 const_iv (GL_FLOAT),
1384 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1833 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1385 const_iv (GL_COMPILE), 1834 const_iv (GL_COMPILE),
1386 const_iv (GL_TEXTURE_1D), 1835 const_iv (GL_TEXTURE_1D),
1387 const_iv (GL_TEXTURE_2D), 1836 const_iv (GL_TEXTURE_2D),
1389 const_iv (GL_TEXTURE_MAG_FILTER), 1838 const_iv (GL_TEXTURE_MAG_FILTER),
1390 const_iv (GL_TEXTURE_MIN_FILTER), 1839 const_iv (GL_TEXTURE_MIN_FILTER),
1391 const_iv (GL_TEXTURE_ENV_MODE), 1840 const_iv (GL_TEXTURE_ENV_MODE),
1392 const_iv (GL_TEXTURE_WRAP_S), 1841 const_iv (GL_TEXTURE_WRAP_S),
1393 const_iv (GL_TEXTURE_WRAP_T), 1842 const_iv (GL_TEXTURE_WRAP_T),
1843 const_iv (GL_REPEAT),
1394 const_iv (GL_CLAMP), 1844 const_iv (GL_CLAMP),
1395 const_iv (GL_REPEAT), 1845 const_iv (GL_CLAMP_TO_EDGE),
1396 const_iv (GL_NEAREST), 1846 const_iv (GL_NEAREST),
1397 const_iv (GL_LINEAR), 1847 const_iv (GL_LINEAR),
1398 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1848 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1399 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1849 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1400 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1850 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1401 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1851 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1402 const_iv (GL_GENERATE_MIPMAP), 1852 const_iv (GL_GENERATE_MIPMAP),
1403 const_iv (GL_MODULATE), 1853 const_iv (GL_MODULATE),
1404 const_iv (GL_DECAL), 1854 const_iv (GL_DECAL),
1405 const_iv (GL_REPLACE), 1855 const_iv (GL_REPLACE),
1856 const_iv (GL_DEPTH_BUFFER_BIT),
1406 const_iv (GL_COLOR_BUFFER_BIT), 1857 const_iv (GL_COLOR_BUFFER_BIT),
1407 const_iv (GL_PROJECTION), 1858 const_iv (GL_PROJECTION),
1408 const_iv (GL_MODELVIEW), 1859 const_iv (GL_MODELVIEW),
1409 const_iv (GL_COLOR_LOGIC_OP), 1860 const_iv (GL_COLOR_LOGIC_OP),
1410 const_iv (GL_SEPARABLE_2D), 1861 const_iv (GL_SEPARABLE_2D),
1411 const_iv (GL_CONVOLUTION_2D), 1862 const_iv (GL_CONVOLUTION_2D),
1412 const_iv (GL_CONVOLUTION_BORDER_MODE), 1863 const_iv (GL_CONVOLUTION_BORDER_MODE),
1413 const_iv (GL_CONSTANT_BORDER), 1864 const_iv (GL_CONSTANT_BORDER),
1414 const_iv (GL_LINES), 1865 const_iv (GL_LINES),
1866 const_iv (GL_LINE_STRIP),
1867 const_iv (GL_LINE_LOOP),
1415 const_iv (GL_QUADS), 1868 const_iv (GL_QUADS),
1416 const_iv (GL_LINE_LOOP), 1869 const_iv (GL_QUAD_STRIP),
1870 const_iv (GL_TRIANGLES),
1871 const_iv (GL_TRIANGLE_STRIP),
1872 const_iv (GL_TRIANGLE_FAN),
1417 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1873 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1418 const_iv (GL_FASTEST), 1874 const_iv (GL_FASTEST),
1875 const_iv (GL_V2F),
1876 const_iv (GL_V3F),
1877 const_iv (GL_T2F_V3F),
1878 const_iv (GL_T2F_N3F_V3F),
1419# undef const_iv 1879# undef const_iv
1420 }; 1880 };
1421 1881
1422 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1882 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1423 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1883 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1424} 1884}
1425 1885
1886char *
1887gl_vendor ()
1888 CODE:
1889 RETVAL = (char *)glGetString (GL_VENDOR);
1890 OUTPUT:
1891 RETVAL
1892
1893char *
1894gl_version ()
1895 CODE:
1896 RETVAL = (char *)glGetString (GL_VERSION);
1897 OUTPUT:
1898 RETVAL
1899
1900char *
1901gl_extensions ()
1902 CODE:
1903 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1904 OUTPUT:
1905 RETVAL
1906
1426int glGetError () 1907int glGetError ()
1908
1909void glFinish ()
1427 1910
1428void glClear (int mask) 1911void glClear (int mask)
1429 1912
1430void glClearColor (float r, float g, float b, float a = 1.0) 1913void glClearColor (float r, float g, float b, float a = 1.0)
1431 PROTOTYPE: @ 1914 PROTOTYPE: @
1438 1921
1439void glHint (int target, int mode) 1922void glHint (int target, int mode)
1440 1923
1441void glBlendFunc (int sfactor, int dfactor) 1924void glBlendFunc (int sfactor, int dfactor)
1442 1925
1926void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1927 CODE:
1928 gl_BlendFuncSeparate (sa, da, saa, daa);
1929
1930void glDepthMask (int flag)
1931
1443void glLogicOp (int opcode) 1932void glLogicOp (int opcode)
1444 1933
1445void glColorMask (int red, int green, int blue, int alpha) 1934void glColorMask (int red, int green, int blue, int alpha)
1446 1935
1447void glMatrixMode (int mode) 1936void glMatrixMode (int mode)
1450 1939
1451void glPopMatrix () 1940void glPopMatrix ()
1452 1941
1453void glLoadIdentity () 1942void glLoadIdentity ()
1454 1943
1944void glDrawBuffer (int buffer)
1945
1946void glReadBuffer (int buffer)
1947
1455# near and far are due to microsofts buggy c compiler 1948# near_ and far_ are due to microsofts buggy "c" compiler
1949void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1950
1951# near_ and far_ are due to microsofts buggy "c" compiler
1456void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1952void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1457 1953
1458void glViewport (int x, int y, int width, int height) 1954void glViewport (int x, int y, int width, int height)
1459 1955
1460void glScissor (int x, int y, int width, int height) 1956void glScissor (int x, int y, int width, int height)
1475 1971
1476void glEnd () 1972void glEnd ()
1477 1973
1478void glColor (float r, float g, float b, float a = 1.0) 1974void glColor (float r, float g, float b, float a = 1.0)
1479 PROTOTYPE: @ 1975 PROTOTYPE: @
1976 ALIAS:
1977 glColor_premultiply = 1
1480 CODE: 1978 CODE:
1481 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1979 if (ix)
1980 {
1981 r *= a;
1982 g *= a;
1983 b *= a;
1984 }
1985 // microsoft visual "c" rounds instead of truncating...
1986 glColor4f (r, g, b, a);
1987
1988void glInterleavedArrays (int format, int stride, char *data)
1989
1990void glDrawElements (int mode, int count, int type, char *indices)
1991
1992# 1.2 void glDrawRangeElements (int mode, int start, int end
1993
1994void glRasterPos (float x, float y, float z = 0.)
1995 CODE:
1996 glRasterPos3f (0, 0, z);
1997 glBitmap (0, 0, 0, 0, x, y, 0);
1482 1998
1483void glVertex (float x, float y, float z = 0.) 1999void glVertex (float x, float y, float z = 0.)
1484 CODE: 2000 CODE:
1485 glVertex3f (x, y, z); 2001 glVertex3f (x, y, z);
1486 2002
1498 2014
1499void glBindTexture (int target, int name) 2015void glBindTexture (int target, int name)
1500 2016
1501void glConvolutionParameter (int target, int pname, float params) 2017void glConvolutionParameter (int target, int pname, float params)
1502 CODE: 2018 CODE:
1503 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2019 if (gl.ConvolutionParameterf)
2020 gl.ConvolutionParameterf (target, pname, params);
1504 2021
1505void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2022void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1506 CODE: 2023 CODE:
1507 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2024 if (gl.ConvolutionFilter2D)
1508 (target, internalformat, width, height, format, type, data)); 2025 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1509 2026
1510void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2027void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1511 CODE: 2028 CODE:
1512 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2029 if (gl.SeparableFilter2D)
1513 (target, internalformat, width, height, format, type, row, column)); 2030 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1514 2031
1515void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2032void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1516 2033
1517void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2034void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1518 2035
1519void glRasterPos (int x, int y) 2036void glDrawPixels (int width, int height, int format, int type, char *pixels)
1520 CODE:
1521 glRasterPos2i (x, y);
1522 2037
1523void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2038void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1524 2039
1525int glGenTexture () 2040int glGenTexture ()
1526 CODE: 2041 CODE:

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