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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.139 by root, Mon Aug 14 03:04:17 2006 UTC vs.
Revision 1.146 by root, Sat Aug 19 02:49:53 2006 UTC

155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
156 156
157 if (!rect.width) rect.width = 1; 157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1; 158 if (!rect.height) rect.height = 1;
159 159
160 rect.width = (rect.width + 3) & ~3;
161
162 *w = rect.width; 160 *w = rect.width;
163 *h = rect.height; 161 *h = rect.height;
164} 162}
165 163
166typedef uint16_t mapface; 164typedef uint16_t mapface;
171 float s, t; 169 float s, t;
172 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
173} maptex; 171} maptex;
174 172
175typedef struct { 173typedef struct {
176 int16_t darkness; 174 uint16_t darkness;
177 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
178} mapcell; 177} mapcell;
179 178
180typedef struct { 179typedef struct {
181 int32_t c0, c1; 180 int32_t c0, c1;
182 mapcell *col; 181 mapcell *col;
295static void 294static void
296map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
297{ 296{
298 int x, y; 297 int x, y;
299 maprow *row; 298 maprow *row;
299 mapcell *cell;
300 300
301 for (y = y0; y < y0 + h; y++) 301 for (y = y0; y < y0 + h; y++)
302 if (y >= 0) 302 if (y >= 0)
303 { 303 {
304 if (y >= self->rows) 304 if (y >= self->rows)
310 if (x >= row->c0) 310 if (x >= row->c0)
311 { 311 {
312 if (x >= row->c1) 312 if (x >= row->c1)
313 break; 313 break;
314 314
315 row->col[x - row->c0].darkness = -1; 315 cell = row->col + x - row->c0;
316
317 cell->darkness = 0;
318 cell->stat_hp = 0;
316 } 319 }
317 } 320 }
318} 321}
319 322
320static void 323static void
1262 self->y += MAP_EXTEND_Y; 1265 self->y += MAP_EXTEND_Y;
1263 } 1266 }
1264} 1267}
1265 1268
1266void 1269void
1267map1a_update (CFPlus::Map self, SV *data_) 1270map1a_update (CFPlus::Map self, SV *data_, int extmap)
1268 CODE: 1271 CODE:
1269{ 1272{
1270 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1271 uint8_t *data_end = (uint8_t *)SvEND (data_); 1274 uint8_t *data_end = (uint8_t *)SvEND (data_);
1272 mapcell *cell; 1275 mapcell *cell;
1281 1284
1282 cell = map_get_cell (self, x, y); 1285 cell = map_get_cell (self, x, y);
1283 1286
1284 if (flags & 15) 1287 if (flags & 15)
1285 { 1288 {
1286 if (cell->darkness < 0) 1289 if (!cell->darkness)
1287 { 1290 {
1288 cell->darkness = 0; 1291 cell->darkness = 256;
1289 cell->face [0] = 0; 1292 cell->face [0] = 0;
1290 cell->face [1] = 0; 1293 cell->face [1] = 0;
1291 cell->face [2] = 0; 1294 cell->face [2] = 0;
1292 } 1295 }
1293 1296
1294 cell->darkness = flags & 8 ? *data++ : 255;
1295
1296 //TODO: don't trust server data to be in-range(!) 1297 //TODO: don't trust server data to be in-range(!)
1298
1299 if (flags & 8)
1300 {
1301 if (extmap)
1302 {
1303 uint8_t ext, cmd;
1304
1305 do
1306 {
1307 ext = *data++;
1308 cmd = ext & 0x3f;
1309
1310 if (ext < 4)
1311 cell->darkness = 255 - ext * 64 + 1;
1312 else if (ext == 5) // health
1313 cell->stat_hp = *data++;
1314 else if (ext & 0x40) // unknown, multibyte => skip
1315 data += *data + 1;
1316 }
1317 while (cmd & 0x80);
1318 }
1319 else
1320 cell->darkness = *data++ + 1;
1321 }
1297 1322
1298 if (flags & 4) 1323 if (flags & 4)
1299 { 1324 {
1300 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1325 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1301 } 1326 }
1309 { 1334 {
1310 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1335 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1311 } 1336 }
1312 } 1337 }
1313 else 1338 else
1339 {
1314 cell->darkness = -1; 1340 cell->darkness = 0;
1341 cell->stat_hp = 0;
1342 }
1315 } 1343 }
1316} 1344}
1317 1345
1318SV * 1346SV *
1319mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1347mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1419 { 1447 {
1420 mapcell *cell = row->col + (x + vx - row->c0); 1448 mapcell *cell = row->col + (x + vx - row->c0);
1421 1449
1422 face = cell->face [z]; 1450 face = cell->face [z];
1423 1451
1424 if (face) 1452 if (face && face < self->texs)
1425 { 1453 {
1426 maptex tex = self->tex [face]; 1454 maptex tex = self->tex [face];
1427 1455
1428 int px = (x + 1) * 32 - tex.w; 1456 int px = (x + 1) * 32 - tex.w;
1429 int py = (y + 1) * 32 - tex.h; 1457 int py = (y + 1) * 32 - tex.h;
1446 1474
1447 glEnd (); 1475 glEnd ();
1448 1476
1449 glDisable (GL_TEXTURE_2D); 1477 glDisable (GL_TEXTURE_2D);
1450 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1479
1480 // top layer: overlays such as the health bar
1481 for (y = 0; y < sh; y++)
1482 if (0 <= y + vy && y + vy < self->rows)
1483 {
1484 maprow *row = self->row + (y + vy);
1485
1486 for (x = 0; x < sw; x++)
1487 if (row->c0 <= x + vx && x + vx < row->c1)
1488 {
1489 mapcell *cell = row->col + (x + vx - row->c0);
1490
1491 int px = x * 32;
1492 int py = y * 32;
1493
1494 if (cell->stat_hp)
1495 {
1496 int width = sh / 28 + 1;
1497
1498 glColor3ub (0, 0, 0);
1499 glRectf (px + 1, py, px + 31, py + width + 2);
1500
1501 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1502 glRectf (px + 2, py + 1, px + 30 - cell->stat_hp * 28 / 255, py + width + 1);
1503 }
1504 }
1505 }
1451} 1506}
1452 1507
1453void 1508void
1454draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 1509draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1455 CODE: 1510 CODE:
1535 for (x = 0; x < sw; x++) 1590 for (x = 0; x < sw; x++)
1536 if (row->c0 <= x + vx && x + vx < row->c1) 1591 if (row->c0 <= x + vx && x + vx < row->c1)
1537 { 1592 {
1538 mapcell *cell = row->col + (x + vx - row->c0); 1593 mapcell *cell = row->col + (x + vx - row->c0);
1539 1594
1540 darkness[y * sw4 + x] = cell->darkness < 0 1595 darkness[y * sw4 + x] = cell->darkness
1596 ? 255 - (cell->darkness - 1)
1541 ? 255 - FOW_DARKNESS 1597 : 255 - FOW_DARKNESS;
1542 : 255 - cell->darkness;
1543 } 1598 }
1544 } 1599 }
1545 1600
1546 EXTEND (SP, 3); 1601 EXTEND (SP, 3);
1547 PUSHs (sv_2mortal (newSViv (sw4))); 1602 PUSHs (sv_2mortal (newSViv (sw4)));
1662 1717
1663 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1718 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1664 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1719 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1665 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1720 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1666 1721
1667 if (cell->darkness <= 0) 1722 if (cell->darkness == 0)
1668 { 1723 {
1669 cell->darkness = -1; 1724 cell->darkness = 0;
1670 1725
1671 for (z = 0; z <= 2; z++) 1726 for (z = 0; z <= 2; z++)
1672 { 1727 {
1673 cell->face[z] = face[z]; 1728 cell->face[z] = face[z];
1674 1729

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