--- deliantra/Deliantra-Client/Client.xs 2006/08/19 02:49:53 1.146 +++ deliantra/Deliantra-Client/Client.xs 2006/09/19 22:23:30 1.154 @@ -171,9 +171,10 @@ } maptex; typedef struct { - uint16_t darkness; + uint32_t player; mapface face[3]; - uint8_t stat_hp; + uint16_t darkness; + uint8_t stat_width, stat_hp, flags; } mapcell; typedef struct { @@ -316,6 +317,8 @@ cell->darkness = 0; cell->stat_hp = 0; + cell->flags = 0; + cell->player = 0; } } } @@ -1245,14 +1248,14 @@ CODE: { if (dx > 0) - map_blank (self, self->x, self->y, dx - 1, self->h); + map_blank (self, self->x, self->y, dx, self->h); else if (dx < 0) - map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); + map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); if (dy > 0) - map_blank (self, self->x, self->y, self->w, dy - 1); + map_blank (self, self->x, self->y, self->w, dy); else if (dy < 0) - map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); + map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); self->ox += dx; self->x += dx; self->oy += dy; self->y += dy; @@ -1275,7 +1278,7 @@ mapcell *cell; int x, y, flags; - while (data < data_end) + while (data < data_end - 1) { flags = (data [0] << 8) + data [1]; data += 2; @@ -1288,10 +1291,8 @@ { if (!cell->darkness) { + memset (cell, 0, sizeof (*cell)); cell->darkness = 256; - cell->face [0] = 0; - cell->face [1] = 0; - cell->face [2] = 0; } //TODO: don't trust server data to be in-range(!) @@ -1307,17 +1308,34 @@ ext = *data++; cmd = ext & 0x3f; - if (ext < 4) + if (cmd < 4) cell->darkness = 255 - ext * 64 + 1; - else if (ext == 5) // health - cell->stat_hp = *data++; + else if (cmd == 5) // health + { + cell->stat_width = 1; + cell->stat_hp = *data++; + } + else if (cmd == 6) // monster width + cell->stat_width = *data++ + 1; + else if (cmd == 0x47) // monster width + { + if (*data == 4) + ; // decode player tag + + data += *data + 1; + } + else if (cmd == 8) // cell flags + cell->flags = *data++; else if (ext & 0x40) // unknown, multibyte => skip data += *data + 1; + else + data++; } - while (cmd & 0x80); + while (ext & 0x80); } else cell->darkness = *data++ + 1; + } if (flags & 4) @@ -1339,6 +1357,8 @@ { cell->darkness = 0; cell->stat_hp = 0; + cell->flags = 0; + cell->player = 0; } } } @@ -1452,15 +1472,13 @@ if (face && face < self->texs) { maptex tex = self->tex [face]; - int px = (x + 1) * 32 - tex.w; int py = (y + 1) * 32 - tex.h; if (last_name != tex.name) { glEnd (); - last_name = tex.name; - glBindTexture (GL_TEXTURE_2D, last_name); + glBindTexture (GL_TEXTURE_2D, last_name = tex.name); glBegin (GL_QUADS); } @@ -1469,6 +1487,25 @@ glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); } + + if (cell->flags && z == 2) + { + if (cell->flags & 1) + { + maptex tex = self->tex [1]; + int px = (x + 1) * 32 - tex.w + 2; + int py = (y + 1) * 32 - tex.h - 6; + + glEnd (); + glBindTexture (GL_TEXTURE_2D, last_name = tex.name); + glBegin (GL_QUADS); + + glTexCoord2f (0 , 0 ); glVertex2f (px , py ); + glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); + glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); + glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); + } + } } } @@ -1493,13 +1530,17 @@ if (cell->stat_hp) { - int width = sh / 28 + 1; + int width = cell->stat_width * 32; + int thick = sh / 28 + 1 + cell->stat_width; glColor3ub (0, 0, 0); - glRectf (px + 1, py, px + 31, py + width + 2); + glRectf (px + 1, py - thick - 2, + px + width - 1, py); glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); - glRectf (px + 2, py + 1, px + 30 - cell->stat_hp * 28 / 255, py + width + 1); + glRectf (px + 2, + py - thick - 1, + px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); } } }