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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.59 by root, Sun Apr 23 04:41:33 2006 UTC vs.
Revision 1.146 by root, Sat Aug 19 02:49:53 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 57#define MIN_FONT_HEIGHT 10
46 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
47typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
49 90
50static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
52 110
53typedef struct cf_layout { 111typedef struct cf_layout {
54 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
55 int base_height; 114 int base_height;
115 CFPlus__Font font;
56} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
57 121
58static void 122static void
59substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
60{ 124{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 130}
64 131
65static void 132static void
66layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
67{ 134{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
70 */ 137 */
71 PangoFontDescription *font = pango_layout_get_font_description (self->pl); 138 PangoFontDescription *font = self->font ? self->font : default_font;
72 139
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 font = pango_font_description_copy (font);
81 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
82 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
83 }
84} 144}
85 145
86static void 146static void
87layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
88{ 148{
89 layout_update (self); 149 PangoRectangle rect;
90 150
151 // get_pixel_* wrongly rounds down
91 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
92 153
93 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
94 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
96} 162}
97 163
98typedef uint16_t mapface; 164typedef uint16_t mapface;
99 165
100typedef struct { 166typedef struct {
103 float s, t; 169 float s, t;
104 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
105} maptex; 171} maptex;
106 172
107typedef struct { 173typedef struct {
108 int16_t darkness; 174 uint16_t darkness;
109 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
110} mapcell; 177} mapcell;
111 178
112typedef struct { 179typedef struct {
113 int32_t c0, c1; 180 int32_t c0, c1;
114 mapcell *col; 181 mapcell *col;
123 int texs; 190 int texs;
124 maptex *tex; 191 maptex *tex;
125 192
126 int32_t rows; 193 int32_t rows;
127 maprow *row; 194 maprow *row;
128} *CFClient__Map; 195} *CFPlus__Map;
129 196
130static char * 197static char *
131prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
132{ 199{
133 char *p; 200 char *p;
151 218
152#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
153#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154 221
155static maprow * 222static maprow *
156map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
157{ 224{
158 if (0 > y) 225 if (0 > y)
159 { 226 {
160 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
161 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
199 266
200 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
201} 268}
202 269
203static mapcell * 270static mapcell *
204map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
205{ 272{
206 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
207} 274}
208 275
209static void 276static void
210map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
211{ 278{
212 int r; 279 int r;
213 280
214 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
215 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
223 self->row = 0; 290 self->row = 0;
224 self->rows = 0; 291 self->rows = 0;
225} 292}
226 293
227static void 294static void
228map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
229{ 296{
230 int x, y; 297 int x, y;
231 maprow *row; 298 maprow *row;
299 mapcell *cell;
232 300
233 for (y = y0; y < y0 + h; y++) 301 for (y = y0; y < y0 + h; y++)
234 if (y >= 0) 302 if (y >= 0)
235 { 303 {
236 if (y >= self->rows) 304 if (y >= self->rows)
242 if (x >= row->c0) 310 if (x >= row->c0)
243 { 311 {
244 if (x >= row->c1) 312 if (x >= row->c1)
245 break; 313 break;
246 314
247 row->col[x - row->c0].darkness = -1; 315 cell = row->col + x - row->c0;
316
317 cell->darkness = 0;
318 cell->stat_hp = 0;
248 } 319 }
249 } 320 }
250} 321}
251 322
252static void 323static void
253music_finished () 324music_finished (void)
254{ 325{
255 SDL_UserEvent ev; 326 SDL_UserEvent ev;
256 327
257 ev.type = SDL_USEREVENT; 328 ev.type = SDL_USEREVENT;
258 ev.code = 0; 329 ev.code = 0;
260 ev.data2 = 0; 331 ev.data2 = 0;
261 332
262 SDL_PushEvent ((SDL_Event *)&ev); 333 SDL_PushEvent ((SDL_Event *)&ev);
263} 334}
264 335
336static void
337channel_finished (int channel)
338{
339 SDL_UserEvent ev;
340
341 ev.type = SDL_USEREVENT;
342 ev.code = 1;
343 ev.data1 = (void *)(long)channel;
344 ev.data2 = 0;
345
346 SDL_PushEvent ((SDL_Event *)&ev);
347}
348
349static unsigned int
350minpot (unsigned int n)
351{
352 if (!n)
353 return 0;
354
355 --n;
356
357 n |= n >> 1;
358 n |= n >> 2;
359 n |= n >> 4;
360 n |= n >> 8;
361 n |= n >> 16;
362
363 return n + 1;
364}
365
265MODULE = CFClient PACKAGE = CFClient 366MODULE = CFPlus PACKAGE = CFPlus
266 367
267PROTOTYPES: ENABLE 368PROTOTYPES: ENABLE
268 369
269BOOT: 370BOOT:
270{ 371{
271 HV *stash = gv_stashpv ("CFClient", 1); 372 HV *stash = gv_stashpv ("CFPlus", 1);
272 static const struct { 373 static const struct {
273 const char *name; 374 const char *name;
274 IV iv; 375 IV iv;
275 } *civ, const_iv[] = { 376 } *civ, const_iv[] = {
276# define const_iv(name) { # name, (IV)name } 377# define const_iv(name) { # name, (IV)name }
375# undef const_iv 476# undef const_iv
376 }; 477 };
377 478
378 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
379 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 480 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
380
381 fontmap = pango_ft2_font_map_new ();
382 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
383 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
384} 481}
385 482
386int 483int
484in_destruct ()
485 CODE:
486 RETVAL = PL_main_cv == Nullcv;
487 OUTPUT:
488 RETVAL
489
490NV floor (NV x)
491
492NV ceil (NV x)
493
494void
495pango_init ()
496 CODE:
497{
498 opengl_fontmap = pango_opengl_font_map_new ();
499 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
500 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
501}
502
503int
387SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 504SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
388 505
389void 506void
390SDL_Quit () 507SDL_Quit ()
391 508
392void 509void
398 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 516 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 517 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 518 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
402 519
520 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
521 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
522
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 525 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
407 527
408 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 528 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
529#if SDL_VERSION_ATLEAST(1,2,10)
409 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 530 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
410 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
532#endif
411 533
412 SDL_EnableUNICODE (1); 534 SDL_EnableUNICODE (1);
413 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 535 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
414 536
415 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 537 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
424 546
425 ++m; 547 ++m;
426 } 548 }
427} 549}
428 550
551char *
552SDL_GetError ()
553
429int 554int
430SDL_SetVideoMode (int w, int h, int fullscreen) 555SDL_SetVideoMode (int w, int h, int fullscreen)
431 CODE: 556 CODE:
432 RETVAL = !!SDL_SetVideoMode ( 557 RETVAL = !!SDL_SetVideoMode (
433 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 558 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
434 ); 559 );
560 if (RETVAL)
561 {
435 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 562 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
563# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
564# include "glfunc.h"
565# undef GL_FUNC
566 }
436 OUTPUT: 567 OUTPUT:
437 RETVAL 568 RETVAL
438 569
439void 570void
440SDL_GL_SwapBuffers () 571SDL_GL_SwapBuffers ()
572
573char *
574SDL_GetKeyName (int sym)
441 575
442void 576void
443SDL_PollEvent () 577SDL_PollEvent ()
444 PPCODE: 578 PPCODE:
445{ 579{
447 581
448 while (SDL_PollEvent (&ev)) 582 while (SDL_PollEvent (&ev))
449 { 583 {
450 HV *hv = newHV (); 584 HV *hv = newHV ();
451 hv_store (hv, "type", 4, newSViv (ev.type), 0); 585 hv_store (hv, "type", 4, newSViv (ev.type), 0);
586
452 switch (ev.type) 587 switch (ev.type)
453 { 588 {
454 case SDL_KEYDOWN: 589 case SDL_KEYDOWN:
455 case SDL_KEYUP: 590 case SDL_KEYUP:
456 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
463 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 598 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
464 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 599 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
465 break; 600 break;
466 601
467 case SDL_MOUSEMOTION: 602 case SDL_MOUSEMOTION:
603 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
604
468 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
469 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 606 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
470 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 607 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
471 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 608 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
472 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 609 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
473 break; 610 break;
474 611
475 case SDL_MOUSEBUTTONDOWN: 612 case SDL_MOUSEBUTTONDOWN:
476 case SDL_MOUSEBUTTONUP: 613 case SDL_MOUSEBUTTONUP:
614 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
615
477 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 616 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
478 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 617 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 618 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 619 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
620 break;
621
622 case SDL_USEREVENT:
623 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
624 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
625 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
626 break;
481 } 627 }
482 628
483 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 629 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
484 } 630 }
485} 631}
486 632
487int 633int
488Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 634Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
489 POSTCALL: 635 POSTCALL:
490 Mix_HookMusicFinished (music_finished); 636 Mix_HookMusicFinished (music_finished);
637 Mix_ChannelFinished (channel_finished);
491 638
492void 639void
493Mix_CloseAudio () 640Mix_CloseAudio ()
494 641
495int 642int
500 CODE: 647 CODE:
501#ifndef _WIN32 648#ifndef _WIN32
502 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 649 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
503#endif 650#endif
504 651
505char *
506gl_version ()
507 CODE:
508 RETVAL = (char *)glGetString (GL_VERSION);
509 OUTPUT:
510 RETVAL
511
512char *
513gl_extensions ()
514 CODE:
515 RETVAL = (char *)glGetString (GL_EXTENSIONS);
516 OUTPUT:
517 RETVAL
518
519void 652void
520add_font (char *file) 653add_font (char *file)
521 CODE: 654 CODE:
522 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 655 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
523
524void
525set_font (char *file)
526 CODE:
527{
528 int count;
529 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
530 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
531 FcPatternDestroy (pattern);
532 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
533 pango_context_set_font_description (context, font);
534}
535 656
536void 657void
537load_image_inline (SV *image_) 658load_image_inline (SV *image_)
538 ALIAS: 659 ALIAS:
539 load_image_file = 1 660 load_image_file = 1
581 702
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 703 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 704
584 assert (surface2->pitch == surface2->w * 4); 705 assert (surface2->pitch == surface2->w * 4);
585 706
707 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 708 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 709 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 710 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 711 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 712 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 713 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 714 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
715 SDL_UnlockSurface (surface2);
595 716
596 SDL_FreeSurface (surface); 717 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 718 SDL_FreeSurface (surface2);
598} 719}
599 720
621 PUSHs (sv_2mortal (newSViv (b / y))); 742 PUSHs (sv_2mortal (newSViv (b / y)));
622 PUSHs (sv_2mortal (newSViv (a / y))); 743 PUSHs (sv_2mortal (newSViv (a / y)));
623} 744}
624 745
625void 746void
747error (char *message)
748 CODE:
749 fprintf (stderr, "ERROR: %s\n", message);
750#ifdef _WIN32
751 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
752#endif
753
754void
626fatal (char *message) 755fatal (char *message)
627 CODE: 756 CODE:
757 fprintf (stderr, "FATAL: %s\n", message);
628#ifdef _WIN32 758#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 759 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "FATAL: %s\n", message);
632#endif 760#endif
633 exit (1); 761 _exit (1);
634 762
763void
764_exit (int retval)
765 CODE:
766 _exit (retval);
767
768MODULE = CFPlus PACKAGE = CFPlus::Font
769
770CFPlus::Font
771new_from_file (SV *class, char *path, int id = 0)
772 CODE:
773{
774 int count;
775 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
776 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
777 FcPatternDestroy (pattern);
778}
779 OUTPUT:
780 RETVAL
781
782void
783DESTROY (CFPlus::Font self)
784 CODE:
785 pango_font_description_free (self);
786
787void
788make_default (CFPlus::Font self)
789 CODE:
790 default_font = self;
791
635MODULE = CFClient PACKAGE = CFClient::Layout 792MODULE = CFPlus PACKAGE = CFPlus::Layout
636 793
637CFClient::Layout 794void
638new (SV *class, int base_height = 10) 795reset_glyph_cache ()
796 CODE:
797 tc_clear ();
798
799CFPlus::Layout
800new (SV *class)
639 CODE: 801 CODE:
640 New (0, RETVAL, 1, struct cf_layout); 802 New (0, RETVAL, 1, struct cf_layout);
641 RETVAL->base_height = base_height; 803
642 RETVAL->pl = pango_layout_new (context); 804 RETVAL->pl = pango_layout_new (opengl_context);
805 RETVAL->r = 1.;
806 RETVAL->g = 1.;
807 RETVAL->b = 1.;
808 RETVAL->a = 1.;
809 RETVAL->base_height = MIN_FONT_HEIGHT;
810 RETVAL->font = 0;
811
643 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 812 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
644 pango_layout_set_font_description (RETVAL->pl, 813 layout_update_font (RETVAL);
645 pango_font_description_copy (
646 pango_context_get_font_description (context)));
647 OUTPUT: 814 OUTPUT:
648 RETVAL 815 RETVAL
649 816
650void 817void
651DESTROY (CFClient::Layout self) 818DESTROY (CFPlus::Layout self)
652 CODE: 819 CODE:
653 g_object_unref (self->pl); 820 g_object_unref (self->pl);
654 Safefree (self); 821 Safefree (self);
655 822
656void 823void
657set_text (CFClient::Layout self, SV *text_) 824set_text (CFPlus::Layout self, SV *text_)
658 CODE: 825 CODE:
659{ 826{
660 STRLEN textlen; 827 STRLEN textlen;
661 char *text = SvPVutf8 (text_, textlen); 828 char *text = SvPVutf8 (text_, textlen);
662 829
663 pango_layout_set_text (self->pl, text, textlen); 830 pango_layout_set_text (self->pl, text, textlen);
664} 831}
665 832
666void 833void
667set_markup (CFClient::Layout self, SV *text_) 834set_markup (CFPlus::Layout self, SV *text_)
668 CODE: 835 CODE:
669{ 836{
670 STRLEN textlen; 837 STRLEN textlen;
671 char *text = SvPVutf8 (text_, textlen); 838 char *text = SvPVutf8 (text_, textlen);
672 839
673 pango_layout_set_markup (self->pl, text, textlen); 840 pango_layout_set_markup (self->pl, text, textlen);
674} 841}
675 842
843void
844set_shapes (CFPlus::Layout self, ...)
845 CODE:
846{
847 PangoAttrList *attrs = 0;
848 const char *text = pango_layout_get_text (self->pl);
849 const char *pos = text;
850 int arg = 4;
851
852 while (arg < items && (pos = strstr (pos, OBJ_STR)))
853 {
854 PangoRectangle inkrect, rect;
855 PangoAttribute *attr;
856
857 int x = SvIV (ST (arg - 3));
858 int y = SvIV (ST (arg - 2));
859 int w = SvIV (ST (arg - 1));
860 int h = SvIV (ST (arg ));
861
862 inkrect.x = 0;
863 inkrect.y = 0;
864 inkrect.width = 0;
865 inkrect.height = 0;
866
867 rect.x = x * PANGO_SCALE;
868 rect.y = y * PANGO_SCALE;
869 rect.width = w * PANGO_SCALE;
870 rect.height = h * PANGO_SCALE;
871
872 if (!attrs)
873 attrs = pango_layout_get_attributes (self->pl);
874
875 attr = pango_attr_shape_new (&inkrect, &rect);
876 attr->start_index = pos - text;
877 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
878 pango_attr_list_insert (attrs, attr);
879
880 arg += 4;
881 pos += sizeof (OBJ_STR) - 1;
882 }
883
884 if (attrs)
885 pango_layout_set_attributes (self->pl, attrs);
886}
887
888void
889get_shapes (CFPlus::Layout self)
890 PPCODE:
891{
892 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
893
894 do
895 {
896 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
897
898 if (run && shape_attr_p (run))
899 {
900 PangoRectangle extents;
901 pango_layout_iter_get_run_extents (iter, 0, &extents);
902
903 EXTEND (SP, 2);
904 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
906 }
907 }
908 while (pango_layout_iter_next_run (iter));
909
910 pango_layout_iter_free (iter);
911}
912
913int
914has_wrapped (CFPlus::Layout self)
915 CODE:
916{
917 int lines = 1;
918 const char *text = pango_layout_get_text (self->pl);
919
920 while (*text)
921 lines += *text++ == '\n';
922
923 RETVAL = lines < pango_layout_get_line_count (self->pl);
924}
925 OUTPUT:
926 RETVAL
927
676SV * 928SV *
677get_text (CFClient::Layout self) 929get_text (CFPlus::Layout self)
678 CODE: 930 CODE:
679 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 931 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
680 SvUTF8_on (RETVAL); 932 sv_utf8_decode (RETVAL);
681 OUTPUT: 933 OUTPUT:
682 RETVAL 934 RETVAL
683 935
684void 936void
937set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
938 CODE:
939 self->r = r;
940 self->g = g;
941 self->b = b;
942 self->a = a;
943
944void
945set_font (CFPlus::Layout self, CFPlus::Font font = 0)
946 CODE:
947 if (self->font != font)
948 {
949 self->font = font;
950 layout_update_font (self);
951 }
952
953void
685set_height (CFClient::Layout self, int base_height) 954set_height (CFPlus::Layout self, int base_height)
686 CODE: 955 CODE:
956 if (self->base_height != base_height)
957 {
687 self->base_height = base_height; 958 self->base_height = base_height;
959 layout_update_font (self);
960 }
688 961
689void 962void
690set_width (CFClient::Layout self, int max_width = -1) 963set_width (CFPlus::Layout self, int max_width = -1)
691 CODE: 964 CODE:
692 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 965 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
693 966
694void 967void
968set_indent (CFPlus::Layout self, int indent)
969 CODE:
970 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
971
972void
973set_spacing (CFPlus::Layout self, int spacing)
974 CODE:
975 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
976
977void
978set_ellipsise (CFPlus::Layout self, int ellipsise)
979 CODE:
980 pango_layout_set_ellipsize (self->pl,
981 ellipsise == 1 ? PANGO_ELLIPSIZE_START
982 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
983 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
984 : PANGO_ELLIPSIZE_NONE
985 );
986
987void
988set_single_paragraph_mode (CFPlus::Layout self, int spm)
989 CODE:
990 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
991
992void
695size (CFClient::Layout self) 993size (CFPlus::Layout self)
696 PPCODE: 994 PPCODE:
697{ 995{
698 int w, h; 996 int w, h;
699 997
700 layout_update (self);
701 layout_get_pixel_size (self, &w, &h); 998 layout_get_pixel_size (self, &w, &h);
702 999
703 EXTEND (SP, 2); 1000 EXTEND (SP, 2);
704 PUSHs (sv_2mortal (newSViv (w))); 1001 PUSHs (sv_2mortal (newSViv (w)));
705 PUSHs (sv_2mortal (newSViv (h))); 1002 PUSHs (sv_2mortal (newSViv (h)));
706} 1003}
707 1004
708int 1005int
1006descent (CFPlus::Layout self)
1007 CODE:
1008{
1009 PangoRectangle rect;
1010 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1011 pango_layout_line_get_pixel_extents (line, 0, &rect);
1012 RETVAL = PANGO_DESCENT (rect);
1013}
1014 OUTPUT:
1015 RETVAL
1016
1017int
709xy_to_index (CFClient::Layout self, int x, int y) 1018xy_to_index (CFPlus::Layout self, int x, int y)
710 CODE: 1019 CODE:
711{ 1020{
712 int index, trailing; 1021 int index, trailing;
713
714 layout_update (self);
715 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1022 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
716
717 RETVAL = index; 1023 RETVAL = index;
718} 1024}
719 OUTPUT: 1025 OUTPUT:
720 RETVAL 1026 RETVAL
721 1027
722void 1028void
723cursor_pos (CFClient::Layout self, int index) 1029cursor_pos (CFPlus::Layout self, int index)
724 PPCODE: 1030 PPCODE:
725{ 1031{
726 PangoRectangle strong_pos; 1032 PangoRectangle strong_pos;
727 layout_update (self);
728 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1033 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
729 1034
730 EXTEND (SP, 3); 1035 EXTEND (SP, 3);
731 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1036 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
732 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
734} 1039}
735 1040
736void 1041void
737render (CFClient::Layout self) 1042render (CFPlus::Layout self, float x, float y, int flags = 0)
738 PPCODE: 1043 PPCODE:
739{ 1044 pango_opengl_render_layout_subpixel (
740 SV *retval; 1045 self->pl,
741 int w, h; 1046 x * PANGO_SCALE, y * PANGO_SCALE,
742 FT_Bitmap bitmap; 1047 self->r, self->g, self->b, self->a,
1048 flags
1049 );
743 1050
744 layout_update (self); 1051MODULE = CFPlus PACKAGE = CFPlus::Texture
745 layout_get_pixel_size (self, &w, &h);
746 1052
747 retval = newSV (w * h); 1053void
748 SvPOK_only (retval); 1054pad2pot (SV *data_, SV *w_, SV *h_)
749 SvCUR_set (retval, w * h); 1055 CODE:
1056{
1057 int ow = SvIV (w_);
1058 int oh = SvIV (h_);
750 1059
751 bitmap.rows = h; 1060 if (ow && oh)
752 bitmap.width = w; 1061 {
753 bitmap.pitch = w; 1062 int nw = minpot (ow);
754 bitmap.buffer = (unsigned char*)SvPVX (retval); 1063 int nh = minpot (oh);
755 bitmap.num_grays = 256;
756 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
757 1064
758 memset (bitmap.buffer, 0, w * h); 1065 if (nw != ow || nh != oh)
759 1066 {
760 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1067 if (SvOK (data_))
1068 {
1069 STRLEN datalen;
1070 char *data = SvPVbyte (data_, datalen);
1071 int bpp = datalen / (ow * oh);
1072 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
761 1073
762 EXTEND (SP, 3); 1074 SvPOK_only (result_);
763 PUSHs (sv_2mortal (newSViv (w))); 1075 SvCUR_set (result_, nw * nh * bpp);
764 PUSHs (sv_2mortal (newSViv (h)));
765 PUSHs (sv_2mortal (retval));
766}
767 1076
768MODULE = CFClient PACKAGE = CFClient::Texture 1077 memset (SvPVX (result_), 0, nw * nh * bpp);
1078 while (oh--)
1079 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
769 1080
1081 sv_setsv (data_, result_);
1082 }
1083
1084 sv_setiv (w_, nw);
1085 sv_setiv (h_, nh);
1086 }
1087 }
1088}
1089
770void 1090void
771draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1091draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
772 PROTOTYPE: $$$;$$ 1092 PROTOTYPE: $$$;$$
1093 ALIAS:
1094 draw_quad_alpha = 1
1095 draw_quad_alpha_premultiplied = 2
773 CODE: 1096 CODE:
774{ 1097{
775 HV *hv = (HV *)SvRV (self); 1098 HV *hv = (HV *)SvRV (self);
776 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1099 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
777 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1100 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
778 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1101 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
779 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
780 1102
781 if (items < 5) 1103 if (items < 5)
782 { 1104 {
783 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1105 w = SvNV (*hv_fetch (hv, "w", 1, 1));
784 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1106 h = SvNV (*hv_fetch (hv, "h", 1, 1));
785 } 1107 }
786 1108
1109 if (ix)
1110 {
1111 glEnable (GL_BLEND);
1112
1113 if (ix == 2)
1114 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1115 else
1116 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1117 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1118
1119 glEnable (GL_ALPHA_TEST);
1120 glAlphaFunc (GL_GREATER, 0.01f);
1121 }
1122
787 glBindTexture (GL_TEXTURE_2D, name); 1123 glBindTexture (GL_TEXTURE_2D, name);
788 if (wrap_mode) { 1124
789 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
791 }
792 glBegin (GL_QUADS); 1125 glBegin (GL_QUADS);
793 glTexCoord2f (0, 0); glVertex2f (x , y ); 1126 glTexCoord2f (0, 0); glVertex2f (x , y );
794 glTexCoord2f (0, t); glVertex2f (x , y + h); 1127 glTexCoord2f (0, t); glVertex2f (x , y + h);
795 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1128 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
796 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1129 glTexCoord2f (s, 0); glVertex2f (x + w, y );
797 glEnd (); 1130 glEnd ();
798}
799 1131
1132 if (ix)
1133 {
1134 glDisable (GL_ALPHA_TEST);
1135 glDisable (GL_BLEND);
1136 }
1137}
1138
800MODULE = CFClient PACKAGE = CFClient::Map 1139MODULE = CFPlus PACKAGE = CFPlus::Map
801 1140
802CFClient::Map 1141CFPlus::Map
803new (SV *class, int map_width, int map_height) 1142new (SV *class, int map_width, int map_height)
804 CODE: 1143 CODE:
805 New (0, RETVAL, 1, struct map); 1144 New (0, RETVAL, 1, struct map);
806 RETVAL->x = 0; 1145 RETVAL->x = 0;
807 RETVAL->y = 0; 1146 RETVAL->y = 0;
817 RETVAL->row = 0; 1156 RETVAL->row = 0;
818 OUTPUT: 1157 OUTPUT:
819 RETVAL 1158 RETVAL
820 1159
821void 1160void
822DESTROY (CFClient::Map self) 1161DESTROY (CFPlus::Map self)
823 CODE: 1162 CODE:
824{ 1163{
825 map_clear (self); 1164 map_clear (self);
826 Safefree (self->face); 1165 Safefree (self->face);
1166 Safefree (self->tex);
827 Safefree (self); 1167 Safefree (self);
828} 1168}
829 1169
830void 1170void
831clear (CFClient::Map self) 1171clear (CFPlus::Map self)
832 CODE: 1172 CODE:
833 map_clear (self); 1173 map_clear (self);
834 1174
835void 1175void
836set_face (CFClient::Map self, int face, int texid) 1176set_face (CFPlus::Map self, int face, int texid)
837 CODE: 1177 CODE:
838{ 1178{
839 while (self->faces <= face) 1179 while (self->faces <= face)
840 { 1180 {
841 Append (mapface, self->face, self->faces, self->faces); 1181 Append (mapface, self->face, self->faces, self->faces);
844 1184
845 self->face [face] = texid; 1185 self->face [face] = texid;
846} 1186}
847 1187
848void 1188void
849set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1189set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
850 CODE: 1190 CODE:
851{ 1191{
852 while (self->texs <= texid) 1192 while (self->texs <= texid)
853 { 1193 {
854 Append (maptex, self->tex, self->texs, self->texs); 1194 Append (maptex, self->tex, self->texs, self->texs);
866 tex->r = r; 1206 tex->r = r;
867 tex->g = g; 1207 tex->g = g;
868 tex->b = b; 1208 tex->b = b;
869 tex->a = a; 1209 tex->a = a;
870 } 1210 }
1211
1212 // somewhat hackish, but for textures that require it, it really
1213 // improves the look, and most others don't suffer.
1214 glBindTexture (GL_TEXTURE_2D, name);
1215 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1217 // use uglier nearest interpolation because linear suffers
1218 // from transparent color bleeding and ugly wrapping effects.
1219 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
871} 1220}
872 1221
873int 1222int
874ox (CFClient::Map self) 1223ox (CFPlus::Map self)
875 ALIAS: 1224 ALIAS:
876 oy = 1 1225 oy = 1
1226 x = 2
1227 y = 3
1228 w = 4
1229 h = 5
877 CODE: 1230 CODE:
878 switch (ix) 1231 switch (ix)
879 { 1232 {
880 case 0: RETVAL = self->ox; break; 1233 case 0: RETVAL = self->ox; break;
881 case 1: RETVAL = self->oy; break; 1234 case 1: RETVAL = self->oy; break;
1235 case 2: RETVAL = self->x; break;
1236 case 3: RETVAL = self->y; break;
1237 case 4: RETVAL = self->w; break;
1238 case 5: RETVAL = self->h; break;
882 } 1239 }
883 OUTPUT: 1240 OUTPUT:
884 RETVAL 1241 RETVAL
885 1242
886void 1243void
887scroll (CFClient::Map self, int dx, int dy) 1244scroll (CFPlus::Map self, int dx, int dy)
888 CODE: 1245 CODE:
889{ 1246{
890 if (dx > 0) 1247 if (dx > 0)
891 map_blank (self, self->x, self->y, dx - 1, self->h); 1248 map_blank (self, self->x, self->y, dx - 1, self->h);
892 else if (dx < 0) 1249 else if (dx < 0)
908 self->y += MAP_EXTEND_Y; 1265 self->y += MAP_EXTEND_Y;
909 } 1266 }
910} 1267}
911 1268
912void 1269void
913map1a_update (CFClient::Map self, SV *data_) 1270map1a_update (CFPlus::Map self, SV *data_, int extmap)
914 CODE: 1271 CODE:
915{ 1272{
916 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
917 uint8_t *data_end = (uint8_t *)SvEND (data_); 1274 uint8_t *data_end = (uint8_t *)SvEND (data_);
918 mapcell *cell; 1275 mapcell *cell;
920 1277
921 while (data < data_end) 1278 while (data < data_end)
922 { 1279 {
923 flags = (data [0] << 8) + data [1]; data += 2; 1280 flags = (data [0] << 8) + data [1]; data += 2;
924 1281
925 x = ((flags >> 10) & 63) + self->x; 1282 x = self->x + ((flags >> 10) & 63);
926 y = ((flags >> 4) & 63) + self->y; 1283 y = self->y + ((flags >> 4) & 63);
927 1284
928 cell = map_get_cell (self, x, y); 1285 cell = map_get_cell (self, x, y);
929 1286
930 if (flags & 15) 1287 if (flags & 15)
931 { 1288 {
932 if (cell->darkness < 0) 1289 if (!cell->darkness)
933 { 1290 {
934 cell->darkness = 0; 1291 cell->darkness = 256;
935 cell->face [0] = 0; 1292 cell->face [0] = 0;
936 cell->face [1] = 0; 1293 cell->face [1] = 0;
937 cell->face [2] = 0; 1294 cell->face [2] = 0;
938 } 1295 }
939 1296
940 cell->darkness = flags & 8 ? *data++ : 255;
941
942 //TODO: don't trust server data to be in-range(!) 1297 //TODO: don't trust server data to be in-range(!)
1298
1299 if (flags & 8)
1300 {
1301 if (extmap)
1302 {
1303 uint8_t ext, cmd;
1304
1305 do
1306 {
1307 ext = *data++;
1308 cmd = ext & 0x3f;
1309
1310 if (ext < 4)
1311 cell->darkness = 255 - ext * 64 + 1;
1312 else if (ext == 5) // health
1313 cell->stat_hp = *data++;
1314 else if (ext & 0x40) // unknown, multibyte => skip
1315 data += *data + 1;
1316 }
1317 while (cmd & 0x80);
1318 }
1319 else
1320 cell->darkness = *data++ + 1;
1321 }
943 1322
944 if (flags & 4) 1323 if (flags & 4)
945 { 1324 {
946 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1325 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
947 } 1326 }
955 { 1334 {
956 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1335 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
957 } 1336 }
958 } 1337 }
959 else 1338 else
1339 {
960 cell->darkness = -1; 1340 cell->darkness = 0;
1341 cell->stat_hp = 0;
1342 }
961 } 1343 }
962} 1344}
963 1345
964SV * 1346SV *
965mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1347mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
966 CODE: 1348 CODE:
967{ 1349{
968 int x1, x; 1350 int x1, x;
969 int y1, y; 1351 int y1, y;
970 int z; 1352 int z;
1020} 1402}
1021 OUTPUT: 1403 OUTPUT:
1022 RETVAL 1404 RETVAL
1023 1405
1024void 1406void
1025draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1407draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1026 PPCODE: 1408 CODE:
1027{ 1409{
1028 int vx, vy; 1410 int vx, vy;
1029 int x, y, z; 1411 int x, y, z;
1030 int last_name; 1412 int last_name;
1031 mapface face; 1413 mapface face;
1032 int sw4 = (sw + 3) & ~3;
1033 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1034 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1035 1414
1036 memset (darkness, 255, sw4 * sh);
1037 SvPOK_only (darkness_sv);
1038 SvCUR_set (darkness_sv, sw4 * sh);
1039
1040 vx = self->x + (self->w - sw) / 2 - shift_x; 1415 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1041 vy = self->y + (self->h - sh) / 2 - shift_y; 1416 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1042 1417
1043 /* 1418 /*
1044 int vx = self->vx = self->w >= sw 1419 int vx = self->vx = self->w >= sw
1045 ? self->x + (self->w - sw) / 2 1420 ? self->x + (self->w - sw) / 2
1046 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1421 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1050 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1425 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1051 */ 1426 */
1052 1427
1053 glColor4ub (255, 255, 255, 255); 1428 glColor4ub (255, 255, 255, 255);
1054 1429
1430 glEnable (GL_BLEND);
1055 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1431 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1056 glEnable (GL_BLEND);
1057 glEnable (GL_TEXTURE_2D); 1432 glEnable (GL_TEXTURE_2D);
1058 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1433 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1059 1434
1060 glBegin (GL_QUADS); 1435 glBegin (GL_QUADS);
1061 1436
1070 for (x = 0; x < sw; x++) 1445 for (x = 0; x < sw; x++)
1071 if (row->c0 <= x + vx && x + vx < row->c1) 1446 if (row->c0 <= x + vx && x + vx < row->c1)
1072 { 1447 {
1073 mapcell *cell = row->col + (x + vx - row->c0); 1448 mapcell *cell = row->col + (x + vx - row->c0);
1074 1449
1075 darkness[y * sw4 + x] = cell->darkness < 0
1076 ? 255 - FOW_DARKNESS
1077 : 255 - cell->darkness;
1078
1079 face = cell->face [z]; 1450 face = cell->face [z];
1080 1451
1081 if (face) 1452 if (face && face < self->texs)
1082 { 1453 {
1083 maptex tex = self->tex [face]; 1454 maptex tex = self->tex [face];
1084 1455
1085 int px = (x + 1) * 32 - tex.w; 1456 int px = (x + 1) * 32 - tex.w;
1086 int py = (y + 1) * 32 - tex.h; 1457 int py = (y + 1) * 32 - tex.h;
1104 glEnd (); 1475 glEnd ();
1105 1476
1106 glDisable (GL_TEXTURE_2D); 1477 glDisable (GL_TEXTURE_2D);
1107 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1108 1479
1480 // top layer: overlays such as the health bar
1481 for (y = 0; y < sh; y++)
1482 if (0 <= y + vy && y + vy < self->rows)
1483 {
1484 maprow *row = self->row + (y + vy);
1485
1486 for (x = 0; x < sw; x++)
1487 if (row->c0 <= x + vx && x + vx < row->c1)
1488 {
1489 mapcell *cell = row->col + (x + vx - row->c0);
1490
1491 int px = x * 32;
1492 int py = y * 32;
1493
1494 if (cell->stat_hp)
1495 {
1496 int width = sh / 28 + 1;
1497
1498 glColor3ub (0, 0, 0);
1499 glRectf (px + 1, py, px + 31, py + width + 2);
1500
1501 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1502 glRectf (px + 2, py + 1, px + 30 - cell->stat_hp * 28 / 255, py + width + 1);
1503 }
1504 }
1505 }
1506}
1507
1508void
1509draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1510 CODE:
1511{
1512 static float color[16][3] = {
1513 { 0.00F, 0.00F, 0.00F },
1514 { 1.00F, 1.00F, 1.00F },
1515 { 0.00F, 0.00F, 0.55F },
1516 { 1.00F, 0.00F, 0.00F },
1517
1518 { 1.00F, 0.54F, 0.00F },
1519 { 0.11F, 0.56F, 1.00F },
1520 { 0.93F, 0.46F, 0.00F },
1521 { 0.18F, 0.54F, 0.34F },
1522
1523 { 0.56F, 0.73F, 0.56F },
1524 { 0.80F, 0.80F, 0.80F },
1525 { 0.55F, 0.41F, 0.13F },
1526 { 0.99F, 0.77F, 0.26F },
1527
1528 { 0.74F, 0.65F, 0.41F },
1529
1530 { 0.00F, 1.00F, 1.00F },
1531 { 1.00F, 0.00F, 1.00F },
1532 { 1.00F, 1.00F, 0.00F },
1533 };
1534
1535 int x, y;
1536
1537 glEnable (GL_TEXTURE_2D);
1538 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1539 glEnable (GL_BLEND);
1540 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1541 glBegin (GL_QUADS);
1542
1543 for (y = 0; y < h; y++)
1544 for (x = 0; x < w; x++)
1545 {
1546 unsigned char m = data [x + y * w];
1547
1548 if (m)
1549 {
1550 float *c = color [m & 15];
1551
1552 float tx1 = m & 0x40 ? 0.5 : 0.;
1553 float tx2 = tx1 + 0.5;
1554
1555 glColor4f (c[0], c[1], c[2], 0.75);
1556 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1557 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1558 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1559 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1560 }
1561 }
1562
1563 glEnd ();
1564 glDisable (GL_BLEND);
1565 glDisable (GL_TEXTURE_2D);
1566}
1567
1568void
1569fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1570 PPCODE:
1571{
1572 int vx, vy;
1573 int x, y;
1574 int sw4 = (sw + 3) & ~3;
1575 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1576 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1577
1578 memset (darkness, 255, sw4 * sh);
1579 SvPOK_only (darkness_sv);
1580 SvCUR_set (darkness_sv, sw4 * sh);
1581
1582 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1583 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1584
1585 for (y = 0; y < sh; y++)
1586 if (0 <= y + vy && y + vy < self->rows)
1587 {
1588 maprow *row = self->row + (y + vy);
1589
1590 for (x = 0; x < sw; x++)
1591 if (row->c0 <= x + vx && x + vx < row->c1)
1592 {
1593 mapcell *cell = row->col + (x + vx - row->c0);
1594
1595 darkness[y * sw4 + x] = cell->darkness
1596 ? 255 - (cell->darkness - 1)
1597 : 255 - FOW_DARKNESS;
1598 }
1599 }
1600
1109 EXTEND (SP, 3); 1601 EXTEND (SP, 3);
1110 PUSHs (sv_2mortal (newSViv (sw4))); 1602 PUSHs (sv_2mortal (newSViv (sw4)));
1111 PUSHs (sv_2mortal (newSViv (sh))); 1603 PUSHs (sv_2mortal (newSViv (sh)));
1112 PUSHs (darkness_sv); 1604 PUSHs (darkness_sv);
1113} 1605}
1114 1606
1115SV * 1607SV *
1116get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1608get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1117 CODE: 1609 CODE:
1118{ 1610{
1119 int x, y, x1, y1; 1611 int x, y, x1, y1;
1120 SV *data_sv = newSV (w * h * 7 + 5); 1612 SV *data_sv = newSV (w * h * 7 + 5);
1121 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1613 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1183} 1675}
1184 OUTPUT: 1676 OUTPUT:
1185 RETVAL 1677 RETVAL
1186 1678
1187void 1679void
1188set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1680set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1189 PPCODE: 1681 PPCODE:
1190{ 1682{
1191 int x, y, z; 1683 int x, y, z;
1192 int w, h; 1684 int w, h;
1193 int x1, y1; 1685 int x1, y1;
1225 1717
1226 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1718 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1227 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1719 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1228 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1720 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1229 1721
1230 if (cell->darkness <= 0) 1722 if (cell->darkness == 0)
1231 { 1723 {
1232 cell->darkness = -1; 1724 cell->darkness = 0;
1233 1725
1234 for (z = 0; z <= 2; z++) 1726 for (z = 0; z <= 2; z++)
1235 { 1727 {
1236 cell->face[z] = face[z]; 1728 cell->face[z] = face[z];
1237 1729
1242 } 1734 }
1243 } 1735 }
1244 } 1736 }
1245} 1737}
1246 1738
1247MODULE = CFClient PACKAGE = CFClient::MixChunk 1739MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1248 1740
1249CFClient::MixChunk 1741CFPlus::MixChunk
1250new_from_file (SV *class, char *path) 1742new_from_file (SV *class, char *path)
1251 CODE: 1743 CODE:
1252 RETVAL = Mix_LoadWAV (path); 1744 RETVAL = Mix_LoadWAV (path);
1253 OUTPUT: 1745 OUTPUT:
1254 RETVAL 1746 RETVAL
1255 1747
1256void 1748void
1257DESTROY (CFClient::MixChunk self) 1749DESTROY (CFPlus::MixChunk self)
1258 CODE: 1750 CODE:
1259 Mix_FreeChunk (self); 1751 Mix_FreeChunk (self);
1260 1752
1261int 1753int
1262volume (CFClient::MixChunk self, int volume = -1) 1754volume (CFPlus::MixChunk self, int volume = -1)
1263 CODE: 1755 CODE:
1264 RETVAL = Mix_VolumeChunk (self, volume); 1756 RETVAL = Mix_VolumeChunk (self, volume);
1265 OUTPUT: 1757 OUTPUT:
1266 RETVAL 1758 RETVAL
1267 1759
1268int 1760int
1269play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1761play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1270 CODE: 1762 CODE:
1271 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1763 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1272 OUTPUT: 1764 OUTPUT:
1273 RETVAL 1765 RETVAL
1274 1766
1275MODULE = CFClient PACKAGE = CFClient::MixMusic 1767MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1276 1768
1277int 1769int
1278volume (int volume = -1) 1770volume (int volume = -1)
1279 CODE: 1771 CODE:
1280 RETVAL = Mix_VolumeMusic (volume); 1772 RETVAL = Mix_VolumeMusic (volume);
1281 OUTPUT: 1773 OUTPUT:
1282 RETVAL 1774 RETVAL
1283 1775
1284CFClient::MixMusic 1776CFPlus::MixMusic
1285new_from_file (SV *class, char *path) 1777new_from_file (SV *class, char *path)
1286 CODE: 1778 CODE:
1287 RETVAL = Mix_LoadMUS (path); 1779 RETVAL = Mix_LoadMUS (path);
1288 OUTPUT: 1780 OUTPUT:
1289 RETVAL 1781 RETVAL
1290 1782
1291void 1783void
1292DESTROY (CFClient::MixMusic self) 1784DESTROY (CFPlus::MixMusic self)
1293 CODE: 1785 CODE:
1294 Mix_FreeMusic (self); 1786 Mix_FreeMusic (self);
1295 1787
1296int 1788int
1297play (CFClient::MixMusic self, int loops = -1) 1789play (CFPlus::MixMusic self, int loops = -1)
1298 CODE: 1790 CODE:
1299 RETVAL = Mix_PlayMusic (self, loops); 1791 RETVAL = Mix_PlayMusic (self, loops);
1300 OUTPUT: 1792 OUTPUT:
1301 RETVAL 1793 RETVAL
1302 1794
1303MODULE = CFClient PACKAGE = CFClient::OpenGL 1795MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1304 1796
1305BOOT: 1797BOOT:
1306{ 1798{
1307 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1799 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1308 static const struct { 1800 static const struct {
1309 const char *name; 1801 const char *name;
1310 IV iv; 1802 IV iv;
1311 } *civ, const_iv[] = { 1803 } *civ, const_iv[] = {
1312# define const_iv(name) { # name, (IV)name } 1804# define const_iv(name) { # name, (IV)name }
1313 const_iv (GL_COLOR_MATERIAL), 1805 const_iv (GL_COLOR_MATERIAL),
1314 const_iv (GL_SMOOTH), 1806 const_iv (GL_SMOOTH),
1315 const_iv (GL_FLAT), 1807 const_iv (GL_FLAT),
1808 const_iv (GL_DITHER),
1316 const_iv (GL_BLEND), 1809 const_iv (GL_BLEND),
1810 const_iv (GL_CULL_FACE),
1811 const_iv (GL_SCISSOR_TEST),
1812 const_iv (GL_DEPTH_TEST),
1813 const_iv (GL_ALPHA_TEST),
1814 const_iv (GL_NORMALIZE),
1815 const_iv (GL_RESCALE_NORMAL),
1816 const_iv (GL_FRONT),
1817 const_iv (GL_BACK),
1317 const_iv (GL_AND), 1818 const_iv (GL_AND),
1819 const_iv (GL_ONE),
1820 const_iv (GL_ZERO),
1318 const_iv (GL_SRC_ALPHA), 1821 const_iv (GL_SRC_ALPHA),
1822 const_iv (GL_DST_ALPHA),
1319 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1823 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1824 const_iv (GL_ONE_MINUS_DST_ALPHA),
1825 const_iv (GL_SRC_ALPHA_SATURATE),
1320 const_iv (GL_RGB), 1826 const_iv (GL_RGB),
1321 const_iv (GL_RGBA), 1827 const_iv (GL_RGBA),
1828 const_iv (GL_RGBA4),
1829 const_iv (GL_RGBA8),
1830 const_iv (GL_RGB5_A1),
1322 const_iv (GL_UNSIGNED_BYTE), 1831 const_iv (GL_UNSIGNED_BYTE),
1323 const_iv (GL_ALPHA4), 1832 const_iv (GL_UNSIGNED_SHORT),
1833 const_iv (GL_UNSIGNED_INT),
1324 const_iv (GL_ALPHA), 1834 const_iv (GL_ALPHA),
1835 const_iv (GL_INTENSITY),
1836 const_iv (GL_LUMINANCE),
1837 const_iv (GL_LUMINANCE_ALPHA),
1325 const_iv (GL_FLOAT), 1838 const_iv (GL_FLOAT),
1326 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1839 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1327 const_iv (GL_COMPILE), 1840 const_iv (GL_COMPILE),
1328 const_iv (GL_TEXTURE_1D), 1841 const_iv (GL_TEXTURE_1D),
1329 const_iv (GL_TEXTURE_2D), 1842 const_iv (GL_TEXTURE_2D),
1331 const_iv (GL_TEXTURE_MAG_FILTER), 1844 const_iv (GL_TEXTURE_MAG_FILTER),
1332 const_iv (GL_TEXTURE_MIN_FILTER), 1845 const_iv (GL_TEXTURE_MIN_FILTER),
1333 const_iv (GL_TEXTURE_ENV_MODE), 1846 const_iv (GL_TEXTURE_ENV_MODE),
1334 const_iv (GL_TEXTURE_WRAP_S), 1847 const_iv (GL_TEXTURE_WRAP_S),
1335 const_iv (GL_TEXTURE_WRAP_T), 1848 const_iv (GL_TEXTURE_WRAP_T),
1849 const_iv (GL_REPEAT),
1336 const_iv (GL_CLAMP), 1850 const_iv (GL_CLAMP),
1337 const_iv (GL_REPEAT), 1851 const_iv (GL_CLAMP_TO_EDGE),
1338 const_iv (GL_NEAREST), 1852 const_iv (GL_NEAREST),
1339 const_iv (GL_LINEAR), 1853 const_iv (GL_LINEAR),
1340 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1854 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1341 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1855 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1342 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1856 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1343 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1857 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1344 const_iv (GL_GENERATE_MIPMAP), 1858 const_iv (GL_GENERATE_MIPMAP),
1345 const_iv (GL_LINEAR),
1346 const_iv (GL_MODULATE), 1859 const_iv (GL_MODULATE),
1860 const_iv (GL_DECAL),
1347 const_iv (GL_REPLACE), 1861 const_iv (GL_REPLACE),
1862 const_iv (GL_DEPTH_BUFFER_BIT),
1348 const_iv (GL_COLOR_BUFFER_BIT), 1863 const_iv (GL_COLOR_BUFFER_BIT),
1349 const_iv (GL_PROJECTION), 1864 const_iv (GL_PROJECTION),
1350 const_iv (GL_MODELVIEW), 1865 const_iv (GL_MODELVIEW),
1351 const_iv (GL_COLOR_LOGIC_OP), 1866 const_iv (GL_COLOR_LOGIC_OP),
1867 const_iv (GL_SEPARABLE_2D),
1352 const_iv (GL_CONVOLUTION_2D), 1868 const_iv (GL_CONVOLUTION_2D),
1353 const_iv (GL_CONVOLUTION_BORDER_MODE), 1869 const_iv (GL_CONVOLUTION_BORDER_MODE),
1354 const_iv (GL_CONSTANT_BORDER), 1870 const_iv (GL_CONSTANT_BORDER),
1355 const_iv (GL_LINES), 1871 const_iv (GL_LINES),
1872 const_iv (GL_LINE_STRIP),
1873 const_iv (GL_LINE_LOOP),
1356 const_iv (GL_QUADS), 1874 const_iv (GL_QUADS),
1357 const_iv (GL_LINE_LOOP), 1875 const_iv (GL_QUAD_STRIP),
1876 const_iv (GL_TRIANGLES),
1877 const_iv (GL_TRIANGLE_STRIP),
1878 const_iv (GL_TRIANGLE_FAN),
1358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1879 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1359 const_iv (GL_FASTEST), 1880 const_iv (GL_FASTEST),
1881 const_iv (GL_V2F),
1882 const_iv (GL_V3F),
1883 const_iv (GL_T2F_V3F),
1884 const_iv (GL_T2F_N3F_V3F),
1360# undef const_iv 1885# undef const_iv
1361 }; 1886 };
1362 1887
1363 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1888 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1364 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1889 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1365} 1890}
1366 1891
1892char *
1893gl_vendor ()
1894 CODE:
1895 RETVAL = (char *)glGetString (GL_VENDOR);
1896 OUTPUT:
1897 RETVAL
1898
1899char *
1900gl_version ()
1901 CODE:
1902 RETVAL = (char *)glGetString (GL_VERSION);
1903 OUTPUT:
1904 RETVAL
1905
1906char *
1907gl_extensions ()
1908 CODE:
1909 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1910 OUTPUT:
1911 RETVAL
1912
1367int glGetError () 1913int glGetError ()
1914
1915void glFinish ()
1368 1916
1369void glClear (int mask) 1917void glClear (int mask)
1370 1918
1371void glClearColor (float r, float g, float b, float a = 1.0) 1919void glClearColor (float r, float g, float b, float a = 1.0)
1372 PROTOTYPE: @ 1920 PROTOTYPE: @
1379 1927
1380void glHint (int target, int mode) 1928void glHint (int target, int mode)
1381 1929
1382void glBlendFunc (int sfactor, int dfactor) 1930void glBlendFunc (int sfactor, int dfactor)
1383 1931
1932void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1933 CODE:
1934 gl_BlendFuncSeparate (sa, da, saa, daa);
1935
1936void glDepthMask (int flag)
1937
1384void glLogicOp (int opcode) 1938void glLogicOp (int opcode)
1385 1939
1940void glColorMask (int red, int green, int blue, int alpha)
1941
1386void glMatrixMode (int mode) 1942void glMatrixMode (int mode)
1387 1943
1388void glPushMatrix () 1944void glPushMatrix ()
1389 1945
1390void glPopMatrix () 1946void glPopMatrix ()
1391 1947
1392void glLoadIdentity () 1948void glLoadIdentity ()
1393 1949
1950void glDrawBuffer (int buffer)
1951
1952void glReadBuffer (int buffer)
1953
1954# near_ and far_ are due to microsofts buggy "c" compiler
1955void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1956
1957# near_ and far_ are due to microsofts buggy "c" compiler
1394void glOrtho (double left, double right, double bottom, double top, double near, double far) 1958void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1395 1959
1396void glViewport (int x, int y, int width, int height) 1960void glViewport (int x, int y, int width, int height)
1961
1962void glScissor (int x, int y, int width, int height)
1397 1963
1398void glTranslate (float x, float y, float z = 0.) 1964void glTranslate (float x, float y, float z = 0.)
1399 CODE: 1965 CODE:
1400 glTranslatef (x, y, z); 1966 glTranslatef (x, y, z);
1401 1967
1402void glScale (float x, float y, float z) 1968void glScale (float x, float y, float z = 1.)
1403 CODE: 1969 CODE:
1404 glScalef (x, y, z); 1970 glScalef (x, y, z);
1405 1971
1406void glRotate (float angle, float x, float y, float z) 1972void glRotate (float angle, float x, float y, float z)
1407 CODE: 1973 CODE:
1411 1977
1412void glEnd () 1978void glEnd ()
1413 1979
1414void glColor (float r, float g, float b, float a = 1.0) 1980void glColor (float r, float g, float b, float a = 1.0)
1415 PROTOTYPE: @ 1981 PROTOTYPE: @
1982 ALIAS:
1983 glColor_premultiply = 1
1416 CODE: 1984 CODE:
1985 if (ix)
1986 {
1987 r *= a;
1988 g *= a;
1989 b *= a;
1990 }
1991 // microsoft visual "c" rounds instead of truncating...
1417 glColor4f (r, g, b, a); 1992 glColor4f (r, g, b, a);
1993
1994void glInterleavedArrays (int format, int stride, char *data)
1995
1996void glDrawElements (int mode, int count, int type, char *indices)
1997
1998# 1.2 void glDrawRangeElements (int mode, int start, int end
1999
2000void glRasterPos (float x, float y, float z = 0.)
2001 CODE:
2002 glRasterPos3f (0, 0, z);
2003 glBitmap (0, 0, 0, 0, x, y, 0);
1418 2004
1419void glVertex (float x, float y, float z = 0.) 2005void glVertex (float x, float y, float z = 0.)
1420 CODE: 2006 CODE:
1421 glVertex3f (x, y, z); 2007 glVertex3f (x, y, z);
1422 2008
1434 2020
1435void glBindTexture (int target, int name) 2021void glBindTexture (int target, int name)
1436 2022
1437void glConvolutionParameter (int target, int pname, float params) 2023void glConvolutionParameter (int target, int pname, float params)
1438 CODE: 2024 CODE:
2025 if (gl.ConvolutionParameterf)
1439 glConvolutionParameterf (target, pname, params); 2026 gl.ConvolutionParameterf (target, pname, params);
1440 2027
1441void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2028void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2029 CODE:
2030 if (gl.ConvolutionFilter2D)
2031 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2032
2033void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2034 CODE:
2035 if (gl.SeparableFilter2D)
2036 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1442 2037
1443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2038void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1444 2039
1445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2040void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2041
2042void glDrawPixels (int width, int height, int format, int type, char *pixels)
2043
2044void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1446 2045
1447int glGenTexture () 2046int glGenTexture ()
1448 CODE: 2047 CODE:
1449{ 2048{
1450 GLuint name; 2049 GLuint name;

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