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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.70 by root, Sun Apr 30 09:21:47 2006 UTC vs.
Revision 1.146 by root, Sat Aug 19 02:49:53 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
46 58
47#define GL_CALL(type,func,args) \ 59#if 0
48 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 61#else
50 static type fptr_; \ 62# define PARACHUTE 0
51 \ 63#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
62typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
64 90
65typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
66 110
67typedef struct cf_layout { 111typedef struct cf_layout {
68 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
69 int base_height; 114 int base_height;
70 CFClient__Font font; 115 CFPlus__Font font;
71} *CFClient__Layout; 116} *CFPlus__Layout;
72 117
73static CFClient__Font default_font; 118static CFPlus__Font default_font;
74static PangoContext *context; 119static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 120static PangoFontMap *opengl_fontmap;
76 121
77static void 122static void
78substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
79{ 124{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 130}
83 131
84static void 132static void
85layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
86{ 134{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
89 */ 137 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
94 142
95 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
96} 144}
97 145
98static void 146static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
102 153
103 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
106} 162}
107 163
108typedef uint16_t mapface; 164typedef uint16_t mapface;
109 165
110typedef struct { 166typedef struct {
113 float s, t; 169 float s, t;
114 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
115} maptex; 171} maptex;
116 172
117typedef struct { 173typedef struct {
118 int16_t darkness; 174 uint16_t darkness;
119 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
120} mapcell; 177} mapcell;
121 178
122typedef struct { 179typedef struct {
123 int32_t c0, c1; 180 int32_t c0, c1;
124 mapcell *col; 181 mapcell *col;
133 int texs; 190 int texs;
134 maptex *tex; 191 maptex *tex;
135 192
136 int32_t rows; 193 int32_t rows;
137 maprow *row; 194 maprow *row;
138} *CFClient__Map; 195} *CFPlus__Map;
139 196
140static char * 197static char *
141prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
142{ 199{
143 char *p; 200 char *p;
161 218
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 221
165static maprow * 222static maprow *
166map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
167{ 224{
168 if (0 > y) 225 if (0 > y)
169 { 226 {
170 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
209 266
210 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
211} 268}
212 269
213static mapcell * 270static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
215{ 272{
216 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
217} 274}
218 275
219static void 276static void
220map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
221{ 278{
222 int r; 279 int r;
223 280
224 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
233 self->row = 0; 290 self->row = 0;
234 self->rows = 0; 291 self->rows = 0;
235} 292}
236 293
237static void 294static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 296{
240 int x, y; 297 int x, y;
241 maprow *row; 298 maprow *row;
299 mapcell *cell;
242 300
243 for (y = y0; y < y0 + h; y++) 301 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 302 if (y >= 0)
245 { 303 {
246 if (y >= self->rows) 304 if (y >= self->rows)
252 if (x >= row->c0) 310 if (x >= row->c0)
253 { 311 {
254 if (x >= row->c1) 312 if (x >= row->c1)
255 break; 313 break;
256 314
257 row->col[x - row->c0].darkness = -1; 315 cell = row->col + x - row->c0;
316
317 cell->darkness = 0;
318 cell->stat_hp = 0;
258 } 319 }
259 } 320 }
260} 321}
261 322
262static void 323static void
263music_finished () 324music_finished (void)
264{ 325{
265 SDL_UserEvent ev; 326 SDL_UserEvent ev;
266 327
267 ev.type = SDL_USEREVENT; 328 ev.type = SDL_USEREVENT;
268 ev.code = 0; 329 ev.code = 0;
270 ev.data2 = 0; 331 ev.data2 = 0;
271 332
272 SDL_PushEvent ((SDL_Event *)&ev); 333 SDL_PushEvent ((SDL_Event *)&ev);
273} 334}
274 335
336static void
337channel_finished (int channel)
338{
339 SDL_UserEvent ev;
340
341 ev.type = SDL_USEREVENT;
342 ev.code = 1;
343 ev.data1 = (void *)(long)channel;
344 ev.data2 = 0;
345
346 SDL_PushEvent ((SDL_Event *)&ev);
347}
348
349static unsigned int
350minpot (unsigned int n)
351{
352 if (!n)
353 return 0;
354
355 --n;
356
357 n |= n >> 1;
358 n |= n >> 2;
359 n |= n >> 4;
360 n |= n >> 8;
361 n |= n >> 16;
362
363 return n + 1;
364}
365
275MODULE = CFClient PACKAGE = CFClient 366MODULE = CFPlus PACKAGE = CFPlus
276 367
277PROTOTYPES: ENABLE 368PROTOTYPES: ENABLE
278 369
279BOOT: 370BOOT:
280{ 371{
281 HV *stash = gv_stashpv ("CFClient", 1); 372 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 373 static const struct {
283 const char *name; 374 const char *name;
284 IV iv; 375 IV iv;
285 } *civ, const_iv[] = { 376 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 377# define const_iv(name) { # name, (IV)name }
385# undef const_iv 476# undef const_iv
386 }; 477 };
387 478
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 480 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 481}
395 482
396int 483int
484in_destruct ()
485 CODE:
486 RETVAL = PL_main_cv == Nullcv;
487 OUTPUT:
488 RETVAL
489
490NV floor (NV x)
491
492NV ceil (NV x)
493
494void
495pango_init ()
496 CODE:
497{
498 opengl_fontmap = pango_opengl_font_map_new ();
499 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
500 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
501}
502
503int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 504SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 505
399void 506void
400SDL_Quit () 507SDL_Quit ()
401 508
402void 509void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 516 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 517 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 518 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 519
520 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
521 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
522
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 525 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 527
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 528 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
529#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 530 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
532#endif
421 533
422 SDL_EnableUNICODE (1); 534 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 535 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 536
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 537 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 546
435 ++m; 547 ++m;
436 } 548 }
437} 549}
438 550
551char *
552SDL_GetError ()
553
439int 554int
440SDL_SetVideoMode (int w, int h, int fullscreen) 555SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 556 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 557 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 558 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 559 );
560 if (RETVAL)
561 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 562 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
563# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
564# include "glfunc.h"
565# undef GL_FUNC
566 }
446 OUTPUT: 567 OUTPUT:
447 RETVAL 568 RETVAL
448 569
449void 570void
450SDL_GL_SwapBuffers () 571SDL_GL_SwapBuffers ()
572
573char *
574SDL_GetKeyName (int sym)
451 575
452void 576void
453SDL_PollEvent () 577SDL_PollEvent ()
454 PPCODE: 578 PPCODE:
455{ 579{
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 598 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 599 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break; 600 break;
477 601
478 case SDL_MOUSEMOTION: 602 case SDL_MOUSEMOTION:
603 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
604
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 606 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 607 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 608 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 609 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
484 break; 610 break;
485 611
486 case SDL_MOUSEBUTTONDOWN: 612 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP: 613 case SDL_MOUSEBUTTONUP:
614 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
615
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 616 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 617 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 618 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 619 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break; 620 break;
621
622 case SDL_USEREVENT:
623 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
624 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
625 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
626 break;
493 } 627 }
494 628
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 629 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
496 } 630 }
497} 631}
498 632
499int 633int
500Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 634Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
501 POSTCALL: 635 POSTCALL:
502 Mix_HookMusicFinished (music_finished); 636 Mix_HookMusicFinished (music_finished);
637 Mix_ChannelFinished (channel_finished);
503 638
504void 639void
505Mix_CloseAudio () 640Mix_CloseAudio ()
506 641
507int 642int
512 CODE: 647 CODE:
513#ifndef _WIN32 648#ifndef _WIN32
514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 649 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
515#endif 650#endif
516 651
517char *
518gl_version ()
519 CODE:
520 RETVAL = (char *)glGetString (GL_VERSION);
521 OUTPUT:
522 RETVAL
523
524char *
525gl_extensions ()
526 CODE:
527 RETVAL = (char *)glGetString (GL_EXTENSIONS);
528 OUTPUT:
529 RETVAL
530
531void 652void
532add_font (char *file) 653add_font (char *file)
533 CODE: 654 CODE:
534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 655 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
535 656
536void 657void
537load_image_inline (SV *image_) 658load_image_inline (SV *image_)
538 ALIAS: 659 ALIAS:
539 load_image_file = 1 660 load_image_file = 1
581 702
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 703 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 704
584 assert (surface2->pitch == surface2->w * 4); 705 assert (surface2->pitch == surface2->w * 4);
585 706
707 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 708 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 709 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 710 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 711 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 712 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 713 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 714 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
715 SDL_UnlockSurface (surface2);
595 716
596 SDL_FreeSurface (surface); 717 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 718 SDL_FreeSurface (surface2);
598} 719}
599 720
623} 744}
624 745
625void 746void
626error (char *message) 747error (char *message)
627 CODE: 748 CODE:
749 fprintf (stderr, "ERROR: %s\n", message);
628#ifdef _WIN32 750#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 751 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "ERROR: %s\n", message);
632#endif 752#endif
633 753
634void 754void
635fatal (char *message) 755fatal (char *message)
636 CODE: 756 CODE:
757 fprintf (stderr, "FATAL: %s\n", message);
637#ifdef _WIN32 758#ifdef _WIN32
638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 759 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
639#else
640 fprintf (stderr, "FATAL: %s\n", message);
641#endif 760#endif
642 exit (1); 761 _exit (1);
643 762
763void
764_exit (int retval)
765 CODE:
766 _exit (retval);
767
644MODULE = CFClient PACKAGE = CFClient::Font 768MODULE = CFPlus PACKAGE = CFPlus::Font
645 769
646CFClient::Font 770CFPlus::Font
647new_from_file (SV *class, char *path, int id = 0) 771new_from_file (SV *class, char *path, int id = 0)
648 CODE: 772 CODE:
649{ 773{
650 int count; 774 int count;
651 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 775 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
654} 778}
655 OUTPUT: 779 OUTPUT:
656 RETVAL 780 RETVAL
657 781
658void 782void
659DESTROY (CFClient::Font self) 783DESTROY (CFPlus::Font self)
660 CODE: 784 CODE:
661 pango_font_description_free (self); 785 pango_font_description_free (self);
662 786
663void 787void
664make_default (CFClient::Font self) 788make_default (CFPlus::Font self)
665 CODE: 789 CODE:
666 default_font = self; 790 default_font = self;
667 791
668MODULE = CFClient PACKAGE = CFClient::Layout 792MODULE = CFPlus PACKAGE = CFPlus::Layout
669 793
670CFClient::Layout 794void
671new (SV *class, int base_height = MIN_FONT_HEIGHT) 795reset_glyph_cache ()
796 CODE:
797 tc_clear ();
798
799CFPlus::Layout
800new (SV *class)
672 CODE: 801 CODE:
673 New (0, RETVAL, 1, struct cf_layout); 802 New (0, RETVAL, 1, struct cf_layout);
803
674 RETVAL->pl = pango_layout_new (context); 804 RETVAL->pl = pango_layout_new (opengl_context);
675 RETVAL->base_height = base_height; 805 RETVAL->r = 1.;
806 RETVAL->g = 1.;
807 RETVAL->b = 1.;
808 RETVAL->a = 1.;
809 RETVAL->base_height = MIN_FONT_HEIGHT;
676 RETVAL->font = 0; 810 RETVAL->font = 0;
811
677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 812 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font); 813 layout_update_font (RETVAL);
679 OUTPUT: 814 OUTPUT:
680 RETVAL 815 RETVAL
681 816
682void 817void
683DESTROY (CFClient::Layout self) 818DESTROY (CFPlus::Layout self)
684 CODE: 819 CODE:
685 g_object_unref (self->pl); 820 g_object_unref (self->pl);
686 Safefree (self); 821 Safefree (self);
687 822
688void 823void
689set_text (CFClient::Layout self, SV *text_) 824set_text (CFPlus::Layout self, SV *text_)
690 CODE: 825 CODE:
691{ 826{
692 STRLEN textlen; 827 STRLEN textlen;
693 char *text = SvPVutf8 (text_, textlen); 828 char *text = SvPVutf8 (text_, textlen);
694 829
695 pango_layout_set_text (self->pl, text, textlen); 830 pango_layout_set_text (self->pl, text, textlen);
696} 831}
697 832
698void 833void
699set_markup (CFClient::Layout self, SV *text_) 834set_markup (CFPlus::Layout self, SV *text_)
700 CODE: 835 CODE:
701{ 836{
702 STRLEN textlen; 837 STRLEN textlen;
703 char *text = SvPVutf8 (text_, textlen); 838 char *text = SvPVutf8 (text_, textlen);
704 839
705 pango_layout_set_markup (self->pl, text, textlen); 840 pango_layout_set_markup (self->pl, text, textlen);
706} 841}
707 842
843void
844set_shapes (CFPlus::Layout self, ...)
845 CODE:
846{
847 PangoAttrList *attrs = 0;
848 const char *text = pango_layout_get_text (self->pl);
849 const char *pos = text;
850 int arg = 4;
851
852 while (arg < items && (pos = strstr (pos, OBJ_STR)))
853 {
854 PangoRectangle inkrect, rect;
855 PangoAttribute *attr;
856
857 int x = SvIV (ST (arg - 3));
858 int y = SvIV (ST (arg - 2));
859 int w = SvIV (ST (arg - 1));
860 int h = SvIV (ST (arg ));
861
862 inkrect.x = 0;
863 inkrect.y = 0;
864 inkrect.width = 0;
865 inkrect.height = 0;
866
867 rect.x = x * PANGO_SCALE;
868 rect.y = y * PANGO_SCALE;
869 rect.width = w * PANGO_SCALE;
870 rect.height = h * PANGO_SCALE;
871
872 if (!attrs)
873 attrs = pango_layout_get_attributes (self->pl);
874
875 attr = pango_attr_shape_new (&inkrect, &rect);
876 attr->start_index = pos - text;
877 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
878 pango_attr_list_insert (attrs, attr);
879
880 arg += 4;
881 pos += sizeof (OBJ_STR) - 1;
882 }
883
884 if (attrs)
885 pango_layout_set_attributes (self->pl, attrs);
886}
887
888void
889get_shapes (CFPlus::Layout self)
890 PPCODE:
891{
892 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
893
894 do
895 {
896 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
897
898 if (run && shape_attr_p (run))
899 {
900 PangoRectangle extents;
901 pango_layout_iter_get_run_extents (iter, 0, &extents);
902
903 EXTEND (SP, 2);
904 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
906 }
907 }
908 while (pango_layout_iter_next_run (iter));
909
910 pango_layout_iter_free (iter);
911}
912
913int
914has_wrapped (CFPlus::Layout self)
915 CODE:
916{
917 int lines = 1;
918 const char *text = pango_layout_get_text (self->pl);
919
920 while (*text)
921 lines += *text++ == '\n';
922
923 RETVAL = lines < pango_layout_get_line_count (self->pl);
924}
925 OUTPUT:
926 RETVAL
927
708SV * 928SV *
709get_text (CFClient::Layout self) 929get_text (CFPlus::Layout self)
710 CODE: 930 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 931 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL); 932 sv_utf8_decode (RETVAL);
713 OUTPUT: 933 OUTPUT:
714 RETVAL 934 RETVAL
715 935
716void 936void
937set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
938 CODE:
939 self->r = r;
940 self->g = g;
941 self->b = b;
942 self->a = a;
943
944void
717set_font (CFClient::Layout self, CFClient::Font font = 0) 945set_font (CFPlus::Layout self, CFPlus::Font font = 0)
718 CODE: 946 CODE:
719 if (self->font != font) 947 if (self->font != font)
720 { 948 {
721 self->font = font; 949 self->font = font;
722 layout_update_font (self); 950 layout_update_font (self);
723 } 951 }
724 952
725void 953void
726set_height (CFClient::Layout self, int base_height) 954set_height (CFPlus::Layout self, int base_height)
727 CODE: 955 CODE:
728 if (self->base_height != base_height) 956 if (self->base_height != base_height)
729 { 957 {
730 self->base_height = base_height; 958 self->base_height = base_height;
731 layout_update_font (self); 959 layout_update_font (self);
732 } 960 }
733 961
734void 962void
735set_width (CFClient::Layout self, int max_width = -1) 963set_width (CFPlus::Layout self, int max_width = -1)
736 CODE: 964 CODE:
737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 965 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
738 966
739void 967void
968set_indent (CFPlus::Layout self, int indent)
969 CODE:
970 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
971
972void
973set_spacing (CFPlus::Layout self, int spacing)
974 CODE:
975 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
976
977void
978set_ellipsise (CFPlus::Layout self, int ellipsise)
979 CODE:
980 pango_layout_set_ellipsize (self->pl,
981 ellipsise == 1 ? PANGO_ELLIPSIZE_START
982 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
983 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
984 : PANGO_ELLIPSIZE_NONE
985 );
986
987void
988set_single_paragraph_mode (CFPlus::Layout self, int spm)
989 CODE:
990 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
991
992void
740size (CFClient::Layout self) 993size (CFPlus::Layout self)
741 PPCODE: 994 PPCODE:
742{ 995{
743 int w, h; 996 int w, h;
744 997
745 layout_get_pixel_size (self, &w, &h); 998 layout_get_pixel_size (self, &w, &h);
748 PUSHs (sv_2mortal (newSViv (w))); 1001 PUSHs (sv_2mortal (newSViv (w)));
749 PUSHs (sv_2mortal (newSViv (h))); 1002 PUSHs (sv_2mortal (newSViv (h)));
750} 1003}
751 1004
752int 1005int
1006descent (CFPlus::Layout self)
1007 CODE:
1008{
1009 PangoRectangle rect;
1010 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1011 pango_layout_line_get_pixel_extents (line, 0, &rect);
1012 RETVAL = PANGO_DESCENT (rect);
1013}
1014 OUTPUT:
1015 RETVAL
1016
1017int
753xy_to_index (CFClient::Layout self, int x, int y) 1018xy_to_index (CFPlus::Layout self, int x, int y)
754 CODE: 1019 CODE:
755{ 1020{
756 int index, trailing; 1021 int index, trailing;
757 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1022 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
758 RETVAL = index; 1023 RETVAL = index;
759} 1024}
760 OUTPUT: 1025 OUTPUT:
761 RETVAL 1026 RETVAL
762 1027
763void 1028void
764cursor_pos (CFClient::Layout self, int index) 1029cursor_pos (CFPlus::Layout self, int index)
765 PPCODE: 1030 PPCODE:
766{ 1031{
767 PangoRectangle strong_pos; 1032 PangoRectangle strong_pos;
768 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1033 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
769 1034
772 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
773 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
774} 1039}
775 1040
776void 1041void
777render (CFClient::Layout self) 1042render (CFPlus::Layout self, float x, float y, int flags = 0)
778 PPCODE: 1043 PPCODE:
779{ 1044 pango_opengl_render_layout_subpixel (
780 SV *retval; 1045 self->pl,
781 int w, h; 1046 x * PANGO_SCALE, y * PANGO_SCALE,
782 FT_Bitmap bitmap; 1047 self->r, self->g, self->b, self->a,
1048 flags
1049 );
783 1050
784 layout_get_pixel_size (self, &w, &h); 1051MODULE = CFPlus PACKAGE = CFPlus::Texture
785 1052
786 retval = newSV (w * h); 1053void
787 SvPOK_only (retval); 1054pad2pot (SV *data_, SV *w_, SV *h_)
788 SvCUR_set (retval, w * h); 1055 CODE:
1056{
1057 int ow = SvIV (w_);
1058 int oh = SvIV (h_);
789 1059
790 bitmap.rows = h; 1060 if (ow && oh)
791 bitmap.width = w; 1061 {
792 bitmap.pitch = w; 1062 int nw = minpot (ow);
793 bitmap.buffer = (unsigned char*)SvPVX (retval); 1063 int nh = minpot (oh);
794 bitmap.num_grays = 256;
795 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
796 1064
797 memset (bitmap.buffer, 0, w * h); 1065 if (nw != ow || nh != oh)
798 1066 {
799 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1067 if (SvOK (data_))
1068 {
1069 STRLEN datalen;
1070 char *data = SvPVbyte (data_, datalen);
1071 int bpp = datalen / (ow * oh);
1072 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
800 1073
801 EXTEND (SP, 3); 1074 SvPOK_only (result_);
802 PUSHs (sv_2mortal (newSViv (w))); 1075 SvCUR_set (result_, nw * nh * bpp);
803 PUSHs (sv_2mortal (newSViv (h)));
804 PUSHs (sv_2mortal (retval));
805}
806 1076
807MODULE = CFClient PACKAGE = CFClient::Texture 1077 memset (SvPVX (result_), 0, nw * nh * bpp);
1078 while (oh--)
1079 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
808 1080
1081 sv_setsv (data_, result_);
1082 }
1083
1084 sv_setiv (w_, nw);
1085 sv_setiv (h_, nh);
1086 }
1087 }
1088}
1089
809void 1090void
810draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1091draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
811 PROTOTYPE: $$$;$$ 1092 PROTOTYPE: $$$;$$
1093 ALIAS:
1094 draw_quad_alpha = 1
1095 draw_quad_alpha_premultiplied = 2
812 CODE: 1096 CODE:
813{ 1097{
814 HV *hv = (HV *)SvRV (self); 1098 HV *hv = (HV *)SvRV (self);
815 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1099 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
816 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1100 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
817 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1101 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
818 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
819 1102
820 if (items < 5) 1103 if (items < 5)
821 { 1104 {
822 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1105 w = SvNV (*hv_fetch (hv, "w", 1, 1));
823 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1106 h = SvNV (*hv_fetch (hv, "h", 1, 1));
824 } 1107 }
825 1108
1109 if (ix)
1110 {
1111 glEnable (GL_BLEND);
1112
1113 if (ix == 2)
1114 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1115 else
1116 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1117 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1118
1119 glEnable (GL_ALPHA_TEST);
1120 glAlphaFunc (GL_GREATER, 0.01f);
1121 }
1122
826 glBindTexture (GL_TEXTURE_2D, name); 1123 glBindTexture (GL_TEXTURE_2D, name);
827 if (wrap_mode) { 1124
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 }
831 glBegin (GL_QUADS); 1125 glBegin (GL_QUADS);
832 glTexCoord2f (0, 0); glVertex2f (x , y ); 1126 glTexCoord2f (0, 0); glVertex2f (x , y );
833 glTexCoord2f (0, t); glVertex2f (x , y + h); 1127 glTexCoord2f (0, t); glVertex2f (x , y + h);
834 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1128 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
835 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1129 glTexCoord2f (s, 0); glVertex2f (x + w, y );
836 glEnd (); 1130 glEnd ();
837}
838 1131
1132 if (ix)
1133 {
1134 glDisable (GL_ALPHA_TEST);
1135 glDisable (GL_BLEND);
1136 }
1137}
1138
839MODULE = CFClient PACKAGE = CFClient::Map 1139MODULE = CFPlus PACKAGE = CFPlus::Map
840 1140
841CFClient::Map 1141CFPlus::Map
842new (SV *class, int map_width, int map_height) 1142new (SV *class, int map_width, int map_height)
843 CODE: 1143 CODE:
844 New (0, RETVAL, 1, struct map); 1144 New (0, RETVAL, 1, struct map);
845 RETVAL->x = 0; 1145 RETVAL->x = 0;
846 RETVAL->y = 0; 1146 RETVAL->y = 0;
856 RETVAL->row = 0; 1156 RETVAL->row = 0;
857 OUTPUT: 1157 OUTPUT:
858 RETVAL 1158 RETVAL
859 1159
860void 1160void
861DESTROY (CFClient::Map self) 1161DESTROY (CFPlus::Map self)
862 CODE: 1162 CODE:
863{ 1163{
864 map_clear (self); 1164 map_clear (self);
865 Safefree (self->face); 1165 Safefree (self->face);
1166 Safefree (self->tex);
866 Safefree (self); 1167 Safefree (self);
867} 1168}
868 1169
869void 1170void
870clear (CFClient::Map self) 1171clear (CFPlus::Map self)
871 CODE: 1172 CODE:
872 map_clear (self); 1173 map_clear (self);
873 1174
874void 1175void
875set_face (CFClient::Map self, int face, int texid) 1176set_face (CFPlus::Map self, int face, int texid)
876 CODE: 1177 CODE:
877{ 1178{
878 while (self->faces <= face) 1179 while (self->faces <= face)
879 { 1180 {
880 Append (mapface, self->face, self->faces, self->faces); 1181 Append (mapface, self->face, self->faces, self->faces);
883 1184
884 self->face [face] = texid; 1185 self->face [face] = texid;
885} 1186}
886 1187
887void 1188void
888set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1189set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
889 CODE: 1190 CODE:
890{ 1191{
891 while (self->texs <= texid) 1192 while (self->texs <= texid)
892 { 1193 {
893 Append (maptex, self->tex, self->texs, self->texs); 1194 Append (maptex, self->tex, self->texs, self->texs);
905 tex->r = r; 1206 tex->r = r;
906 tex->g = g; 1207 tex->g = g;
907 tex->b = b; 1208 tex->b = b;
908 tex->a = a; 1209 tex->a = a;
909 } 1210 }
1211
1212 // somewhat hackish, but for textures that require it, it really
1213 // improves the look, and most others don't suffer.
1214 glBindTexture (GL_TEXTURE_2D, name);
1215 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1217 // use uglier nearest interpolation because linear suffers
1218 // from transparent color bleeding and ugly wrapping effects.
1219 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
910} 1220}
911 1221
912int 1222int
913ox (CFClient::Map self) 1223ox (CFPlus::Map self)
914 ALIAS: 1224 ALIAS:
915 oy = 1 1225 oy = 1
1226 x = 2
1227 y = 3
1228 w = 4
1229 h = 5
916 CODE: 1230 CODE:
917 switch (ix) 1231 switch (ix)
918 { 1232 {
919 case 0: RETVAL = self->ox; break; 1233 case 0: RETVAL = self->ox; break;
920 case 1: RETVAL = self->oy; break; 1234 case 1: RETVAL = self->oy; break;
1235 case 2: RETVAL = self->x; break;
1236 case 3: RETVAL = self->y; break;
1237 case 4: RETVAL = self->w; break;
1238 case 5: RETVAL = self->h; break;
921 } 1239 }
922 OUTPUT: 1240 OUTPUT:
923 RETVAL 1241 RETVAL
924 1242
925void 1243void
926scroll (CFClient::Map self, int dx, int dy) 1244scroll (CFPlus::Map self, int dx, int dy)
927 CODE: 1245 CODE:
928{ 1246{
929 if (dx > 0) 1247 if (dx > 0)
930 map_blank (self, self->x, self->y, dx - 1, self->h); 1248 map_blank (self, self->x, self->y, dx - 1, self->h);
931 else if (dx < 0) 1249 else if (dx < 0)
947 self->y += MAP_EXTEND_Y; 1265 self->y += MAP_EXTEND_Y;
948 } 1266 }
949} 1267}
950 1268
951void 1269void
952map1a_update (CFClient::Map self, SV *data_) 1270map1a_update (CFPlus::Map self, SV *data_, int extmap)
953 CODE: 1271 CODE:
954{ 1272{
955 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
956 uint8_t *data_end = (uint8_t *)SvEND (data_); 1274 uint8_t *data_end = (uint8_t *)SvEND (data_);
957 mapcell *cell; 1275 mapcell *cell;
959 1277
960 while (data < data_end) 1278 while (data < data_end)
961 { 1279 {
962 flags = (data [0] << 8) + data [1]; data += 2; 1280 flags = (data [0] << 8) + data [1]; data += 2;
963 1281
964 x = ((flags >> 10) & 63) + self->x; 1282 x = self->x + ((flags >> 10) & 63);
965 y = ((flags >> 4) & 63) + self->y; 1283 y = self->y + ((flags >> 4) & 63);
966 1284
967 cell = map_get_cell (self, x, y); 1285 cell = map_get_cell (self, x, y);
968 1286
969 if (flags & 15) 1287 if (flags & 15)
970 { 1288 {
971 if (cell->darkness < 0) 1289 if (!cell->darkness)
972 { 1290 {
973 cell->darkness = 0; 1291 cell->darkness = 256;
974 cell->face [0] = 0; 1292 cell->face [0] = 0;
975 cell->face [1] = 0; 1293 cell->face [1] = 0;
976 cell->face [2] = 0; 1294 cell->face [2] = 0;
977 } 1295 }
978 1296
979 cell->darkness = flags & 8 ? *data++ : 255;
980
981 //TODO: don't trust server data to be in-range(!) 1297 //TODO: don't trust server data to be in-range(!)
1298
1299 if (flags & 8)
1300 {
1301 if (extmap)
1302 {
1303 uint8_t ext, cmd;
1304
1305 do
1306 {
1307 ext = *data++;
1308 cmd = ext & 0x3f;
1309
1310 if (ext < 4)
1311 cell->darkness = 255 - ext * 64 + 1;
1312 else if (ext == 5) // health
1313 cell->stat_hp = *data++;
1314 else if (ext & 0x40) // unknown, multibyte => skip
1315 data += *data + 1;
1316 }
1317 while (cmd & 0x80);
1318 }
1319 else
1320 cell->darkness = *data++ + 1;
1321 }
982 1322
983 if (flags & 4) 1323 if (flags & 4)
984 { 1324 {
985 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1325 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
986 } 1326 }
994 { 1334 {
995 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1335 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
996 } 1336 }
997 } 1337 }
998 else 1338 else
1339 {
999 cell->darkness = -1; 1340 cell->darkness = 0;
1341 cell->stat_hp = 0;
1342 }
1000 } 1343 }
1001} 1344}
1002 1345
1003SV * 1346SV *
1004mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1347mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1005 CODE: 1348 CODE:
1006{ 1349{
1007 int x1, x; 1350 int x1, x;
1008 int y1, y; 1351 int y1, y;
1009 int z; 1352 int z;
1059} 1402}
1060 OUTPUT: 1403 OUTPUT:
1061 RETVAL 1404 RETVAL
1062 1405
1063void 1406void
1064draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1407draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1065 PPCODE: 1408 CODE:
1066{ 1409{
1067 int vx, vy; 1410 int vx, vy;
1068 int x, y, z; 1411 int x, y, z;
1069 int last_name; 1412 int last_name;
1070 mapface face; 1413 mapface face;
1071 int sw4 = (sw + 3) & ~3;
1072 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1073 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1074 1414
1075 memset (darkness, 255, sw4 * sh);
1076 SvPOK_only (darkness_sv);
1077 SvCUR_set (darkness_sv, sw4 * sh);
1078
1079 vx = self->x + (self->w - sw) / 2 - shift_x; 1415 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1080 vy = self->y + (self->h - sh) / 2 - shift_y; 1416 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1081 1417
1082 /* 1418 /*
1083 int vx = self->vx = self->w >= sw 1419 int vx = self->vx = self->w >= sw
1084 ? self->x + (self->w - sw) / 2 1420 ? self->x + (self->w - sw) / 2
1085 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1421 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1089 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1425 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1090 */ 1426 */
1091 1427
1092 glColor4ub (255, 255, 255, 255); 1428 glColor4ub (255, 255, 255, 255);
1093 1429
1430 glEnable (GL_BLEND);
1094 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1431 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1095 glEnable (GL_BLEND);
1096 glEnable (GL_TEXTURE_2D); 1432 glEnable (GL_TEXTURE_2D);
1097 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1433 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1098 1434
1099 glBegin (GL_QUADS); 1435 glBegin (GL_QUADS);
1100 1436
1109 for (x = 0; x < sw; x++) 1445 for (x = 0; x < sw; x++)
1110 if (row->c0 <= x + vx && x + vx < row->c1) 1446 if (row->c0 <= x + vx && x + vx < row->c1)
1111 { 1447 {
1112 mapcell *cell = row->col + (x + vx - row->c0); 1448 mapcell *cell = row->col + (x + vx - row->c0);
1113 1449
1114 darkness[y * sw4 + x] = cell->darkness < 0
1115 ? 255 - FOW_DARKNESS
1116 : 255 - cell->darkness;
1117
1118 face = cell->face [z]; 1450 face = cell->face [z];
1119 1451
1120 if (face) 1452 if (face && face < self->texs)
1121 { 1453 {
1122 maptex tex = self->tex [face]; 1454 maptex tex = self->tex [face];
1123 1455
1124 int px = (x + 1) * 32 - tex.w; 1456 int px = (x + 1) * 32 - tex.w;
1125 int py = (y + 1) * 32 - tex.h; 1457 int py = (y + 1) * 32 - tex.h;
1143 glEnd (); 1475 glEnd ();
1144 1476
1145 glDisable (GL_TEXTURE_2D); 1477 glDisable (GL_TEXTURE_2D);
1146 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1147 1479
1480 // top layer: overlays such as the health bar
1481 for (y = 0; y < sh; y++)
1482 if (0 <= y + vy && y + vy < self->rows)
1483 {
1484 maprow *row = self->row + (y + vy);
1485
1486 for (x = 0; x < sw; x++)
1487 if (row->c0 <= x + vx && x + vx < row->c1)
1488 {
1489 mapcell *cell = row->col + (x + vx - row->c0);
1490
1491 int px = x * 32;
1492 int py = y * 32;
1493
1494 if (cell->stat_hp)
1495 {
1496 int width = sh / 28 + 1;
1497
1498 glColor3ub (0, 0, 0);
1499 glRectf (px + 1, py, px + 31, py + width + 2);
1500
1501 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1502 glRectf (px + 2, py + 1, px + 30 - cell->stat_hp * 28 / 255, py + width + 1);
1503 }
1504 }
1505 }
1506}
1507
1508void
1509draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1510 CODE:
1511{
1512 static float color[16][3] = {
1513 { 0.00F, 0.00F, 0.00F },
1514 { 1.00F, 1.00F, 1.00F },
1515 { 0.00F, 0.00F, 0.55F },
1516 { 1.00F, 0.00F, 0.00F },
1517
1518 { 1.00F, 0.54F, 0.00F },
1519 { 0.11F, 0.56F, 1.00F },
1520 { 0.93F, 0.46F, 0.00F },
1521 { 0.18F, 0.54F, 0.34F },
1522
1523 { 0.56F, 0.73F, 0.56F },
1524 { 0.80F, 0.80F, 0.80F },
1525 { 0.55F, 0.41F, 0.13F },
1526 { 0.99F, 0.77F, 0.26F },
1527
1528 { 0.74F, 0.65F, 0.41F },
1529
1530 { 0.00F, 1.00F, 1.00F },
1531 { 1.00F, 0.00F, 1.00F },
1532 { 1.00F, 1.00F, 0.00F },
1533 };
1534
1535 int x, y;
1536
1537 glEnable (GL_TEXTURE_2D);
1538 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1539 glEnable (GL_BLEND);
1540 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1541 glBegin (GL_QUADS);
1542
1543 for (y = 0; y < h; y++)
1544 for (x = 0; x < w; x++)
1545 {
1546 unsigned char m = data [x + y * w];
1547
1548 if (m)
1549 {
1550 float *c = color [m & 15];
1551
1552 float tx1 = m & 0x40 ? 0.5 : 0.;
1553 float tx2 = tx1 + 0.5;
1554
1555 glColor4f (c[0], c[1], c[2], 0.75);
1556 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1557 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1558 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1559 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1560 }
1561 }
1562
1563 glEnd ();
1564 glDisable (GL_BLEND);
1565 glDisable (GL_TEXTURE_2D);
1566}
1567
1568void
1569fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1570 PPCODE:
1571{
1572 int vx, vy;
1573 int x, y;
1574 int sw4 = (sw + 3) & ~3;
1575 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1576 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1577
1578 memset (darkness, 255, sw4 * sh);
1579 SvPOK_only (darkness_sv);
1580 SvCUR_set (darkness_sv, sw4 * sh);
1581
1582 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1583 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1584
1585 for (y = 0; y < sh; y++)
1586 if (0 <= y + vy && y + vy < self->rows)
1587 {
1588 maprow *row = self->row + (y + vy);
1589
1590 for (x = 0; x < sw; x++)
1591 if (row->c0 <= x + vx && x + vx < row->c1)
1592 {
1593 mapcell *cell = row->col + (x + vx - row->c0);
1594
1595 darkness[y * sw4 + x] = cell->darkness
1596 ? 255 - (cell->darkness - 1)
1597 : 255 - FOW_DARKNESS;
1598 }
1599 }
1600
1148 EXTEND (SP, 3); 1601 EXTEND (SP, 3);
1149 PUSHs (sv_2mortal (newSViv (sw4))); 1602 PUSHs (sv_2mortal (newSViv (sw4)));
1150 PUSHs (sv_2mortal (newSViv (sh))); 1603 PUSHs (sv_2mortal (newSViv (sh)));
1151 PUSHs (darkness_sv); 1604 PUSHs (darkness_sv);
1152} 1605}
1153 1606
1154SV * 1607SV *
1155get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1608get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1156 CODE: 1609 CODE:
1157{ 1610{
1158 int x, y, x1, y1; 1611 int x, y, x1, y1;
1159 SV *data_sv = newSV (w * h * 7 + 5); 1612 SV *data_sv = newSV (w * h * 7 + 5);
1160 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1613 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1222} 1675}
1223 OUTPUT: 1676 OUTPUT:
1224 RETVAL 1677 RETVAL
1225 1678
1226void 1679void
1227set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1680set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1228 PPCODE: 1681 PPCODE:
1229{ 1682{
1230 int x, y, z; 1683 int x, y, z;
1231 int w, h; 1684 int w, h;
1232 int x1, y1; 1685 int x1, y1;
1264 1717
1265 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1718 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1266 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1719 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1267 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1720 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1268 1721
1269 if (cell->darkness <= 0) 1722 if (cell->darkness == 0)
1270 { 1723 {
1271 cell->darkness = -1; 1724 cell->darkness = 0;
1272 1725
1273 for (z = 0; z <= 2; z++) 1726 for (z = 0; z <= 2; z++)
1274 { 1727 {
1275 cell->face[z] = face[z]; 1728 cell->face[z] = face[z];
1276 1729
1281 } 1734 }
1282 } 1735 }
1283 } 1736 }
1284} 1737}
1285 1738
1286MODULE = CFClient PACKAGE = CFClient::MixChunk 1739MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1287 1740
1288CFClient::MixChunk 1741CFPlus::MixChunk
1289new_from_file (SV *class, char *path) 1742new_from_file (SV *class, char *path)
1290 CODE: 1743 CODE:
1291 RETVAL = Mix_LoadWAV (path); 1744 RETVAL = Mix_LoadWAV (path);
1292 OUTPUT: 1745 OUTPUT:
1293 RETVAL 1746 RETVAL
1294 1747
1295void 1748void
1296DESTROY (CFClient::MixChunk self) 1749DESTROY (CFPlus::MixChunk self)
1297 CODE: 1750 CODE:
1298 Mix_FreeChunk (self); 1751 Mix_FreeChunk (self);
1299 1752
1300int 1753int
1301volume (CFClient::MixChunk self, int volume = -1) 1754volume (CFPlus::MixChunk self, int volume = -1)
1302 CODE: 1755 CODE:
1303 RETVAL = Mix_VolumeChunk (self, volume); 1756 RETVAL = Mix_VolumeChunk (self, volume);
1304 OUTPUT: 1757 OUTPUT:
1305 RETVAL 1758 RETVAL
1306 1759
1307int 1760int
1308play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1761play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1309 CODE: 1762 CODE:
1310 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1763 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1311 OUTPUT: 1764 OUTPUT:
1312 RETVAL 1765 RETVAL
1313 1766
1314MODULE = CFClient PACKAGE = CFClient::MixMusic 1767MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1315 1768
1316int 1769int
1317volume (int volume = -1) 1770volume (int volume = -1)
1318 CODE: 1771 CODE:
1319 RETVAL = Mix_VolumeMusic (volume); 1772 RETVAL = Mix_VolumeMusic (volume);
1320 OUTPUT: 1773 OUTPUT:
1321 RETVAL 1774 RETVAL
1322 1775
1323CFClient::MixMusic 1776CFPlus::MixMusic
1324new_from_file (SV *class, char *path) 1777new_from_file (SV *class, char *path)
1325 CODE: 1778 CODE:
1326 RETVAL = Mix_LoadMUS (path); 1779 RETVAL = Mix_LoadMUS (path);
1327 OUTPUT: 1780 OUTPUT:
1328 RETVAL 1781 RETVAL
1329 1782
1330void 1783void
1331DESTROY (CFClient::MixMusic self) 1784DESTROY (CFPlus::MixMusic self)
1332 CODE: 1785 CODE:
1333 Mix_FreeMusic (self); 1786 Mix_FreeMusic (self);
1334 1787
1335int 1788int
1336play (CFClient::MixMusic self, int loops = -1) 1789play (CFPlus::MixMusic self, int loops = -1)
1337 CODE: 1790 CODE:
1338 RETVAL = Mix_PlayMusic (self, loops); 1791 RETVAL = Mix_PlayMusic (self, loops);
1339 OUTPUT: 1792 OUTPUT:
1340 RETVAL 1793 RETVAL
1341 1794
1342MODULE = CFClient PACKAGE = CFClient::OpenGL 1795MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1343 1796
1344BOOT: 1797BOOT:
1345{ 1798{
1346 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1799 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1347 static const struct { 1800 static const struct {
1348 const char *name; 1801 const char *name;
1349 IV iv; 1802 IV iv;
1350 } *civ, const_iv[] = { 1803 } *civ, const_iv[] = {
1351# define const_iv(name) { # name, (IV)name } 1804# define const_iv(name) { # name, (IV)name }
1352 const_iv (GL_COLOR_MATERIAL), 1805 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH), 1806 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT), 1807 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER), 1808 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND), 1809 const_iv (GL_BLEND),
1810 const_iv (GL_CULL_FACE),
1357 const_iv (GL_SCISSOR_TEST), 1811 const_iv (GL_SCISSOR_TEST),
1812 const_iv (GL_DEPTH_TEST),
1813 const_iv (GL_ALPHA_TEST),
1814 const_iv (GL_NORMALIZE),
1815 const_iv (GL_RESCALE_NORMAL),
1816 const_iv (GL_FRONT),
1817 const_iv (GL_BACK),
1358 const_iv (GL_AND), 1818 const_iv (GL_AND),
1359 const_iv (GL_ONE), 1819 const_iv (GL_ONE),
1360 const_iv (GL_ZERO), 1820 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA), 1821 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE), 1822 const_iv (GL_DST_ALPHA),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1823 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA), 1824 const_iv (GL_ONE_MINUS_DST_ALPHA),
1825 const_iv (GL_SRC_ALPHA_SATURATE),
1365 const_iv (GL_RGB), 1826 const_iv (GL_RGB),
1366 const_iv (GL_RGBA), 1827 const_iv (GL_RGBA),
1828 const_iv (GL_RGBA4),
1829 const_iv (GL_RGBA8),
1830 const_iv (GL_RGB5_A1),
1367 const_iv (GL_UNSIGNED_BYTE), 1831 const_iv (GL_UNSIGNED_BYTE),
1832 const_iv (GL_UNSIGNED_SHORT),
1833 const_iv (GL_UNSIGNED_INT),
1368 const_iv (GL_ALPHA), 1834 const_iv (GL_ALPHA),
1835 const_iv (GL_INTENSITY),
1836 const_iv (GL_LUMINANCE),
1837 const_iv (GL_LUMINANCE_ALPHA),
1369 const_iv (GL_FLOAT), 1838 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1839 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE), 1840 const_iv (GL_COMPILE),
1372 const_iv (GL_TEXTURE_1D), 1841 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D), 1842 const_iv (GL_TEXTURE_2D),
1375 const_iv (GL_TEXTURE_MAG_FILTER), 1844 const_iv (GL_TEXTURE_MAG_FILTER),
1376 const_iv (GL_TEXTURE_MIN_FILTER), 1845 const_iv (GL_TEXTURE_MIN_FILTER),
1377 const_iv (GL_TEXTURE_ENV_MODE), 1846 const_iv (GL_TEXTURE_ENV_MODE),
1378 const_iv (GL_TEXTURE_WRAP_S), 1847 const_iv (GL_TEXTURE_WRAP_S),
1379 const_iv (GL_TEXTURE_WRAP_T), 1848 const_iv (GL_TEXTURE_WRAP_T),
1849 const_iv (GL_REPEAT),
1380 const_iv (GL_CLAMP), 1850 const_iv (GL_CLAMP),
1381 const_iv (GL_REPEAT), 1851 const_iv (GL_CLAMP_TO_EDGE),
1382 const_iv (GL_NEAREST), 1852 const_iv (GL_NEAREST),
1383 const_iv (GL_LINEAR), 1853 const_iv (GL_LINEAR),
1384 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1854 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1385 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1855 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1386 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1856 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1857 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP), 1858 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE), 1859 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL), 1860 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE), 1861 const_iv (GL_REPLACE),
1862 const_iv (GL_DEPTH_BUFFER_BIT),
1392 const_iv (GL_COLOR_BUFFER_BIT), 1863 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION), 1864 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW), 1865 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP), 1866 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D), 1867 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D), 1868 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE), 1869 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER), 1870 const_iv (GL_CONSTANT_BORDER),
1400 const_iv (GL_LINES), 1871 const_iv (GL_LINES),
1872 const_iv (GL_LINE_STRIP),
1873 const_iv (GL_LINE_LOOP),
1401 const_iv (GL_QUADS), 1874 const_iv (GL_QUADS),
1402 const_iv (GL_LINE_LOOP), 1875 const_iv (GL_QUAD_STRIP),
1876 const_iv (GL_TRIANGLES),
1877 const_iv (GL_TRIANGLE_STRIP),
1878 const_iv (GL_TRIANGLE_FAN),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1879 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1404 const_iv (GL_FASTEST), 1880 const_iv (GL_FASTEST),
1881 const_iv (GL_V2F),
1882 const_iv (GL_V3F),
1883 const_iv (GL_T2F_V3F),
1884 const_iv (GL_T2F_N3F_V3F),
1405# undef const_iv 1885# undef const_iv
1406 }; 1886 };
1407 1887
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1888 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1889 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1410} 1890}
1411 1891
1892char *
1893gl_vendor ()
1894 CODE:
1895 RETVAL = (char *)glGetString (GL_VENDOR);
1896 OUTPUT:
1897 RETVAL
1898
1899char *
1900gl_version ()
1901 CODE:
1902 RETVAL = (char *)glGetString (GL_VERSION);
1903 OUTPUT:
1904 RETVAL
1905
1906char *
1907gl_extensions ()
1908 CODE:
1909 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1910 OUTPUT:
1911 RETVAL
1912
1412int glGetError () 1913int glGetError ()
1914
1915void glFinish ()
1413 1916
1414void glClear (int mask) 1917void glClear (int mask)
1415 1918
1416void glClearColor (float r, float g, float b, float a = 1.0) 1919void glClearColor (float r, float g, float b, float a = 1.0)
1417 PROTOTYPE: @ 1920 PROTOTYPE: @
1424 1927
1425void glHint (int target, int mode) 1928void glHint (int target, int mode)
1426 1929
1427void glBlendFunc (int sfactor, int dfactor) 1930void glBlendFunc (int sfactor, int dfactor)
1428 1931
1932void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1933 CODE:
1934 gl_BlendFuncSeparate (sa, da, saa, daa);
1935
1936void glDepthMask (int flag)
1937
1429void glLogicOp (int opcode) 1938void glLogicOp (int opcode)
1430 1939
1431void glColorMask (int red, int green, int blue, int alpha) 1940void glColorMask (int red, int green, int blue, int alpha)
1432 1941
1433void glMatrixMode (int mode) 1942void glMatrixMode (int mode)
1436 1945
1437void glPopMatrix () 1946void glPopMatrix ()
1438 1947
1439void glLoadIdentity () 1948void glLoadIdentity ()
1440 1949
1950void glDrawBuffer (int buffer)
1951
1952void glReadBuffer (int buffer)
1953
1441# near and far are due to microsofts buggy c compiler 1954# near_ and far_ are due to microsofts buggy "c" compiler
1955void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1956
1957# near_ and far_ are due to microsofts buggy "c" compiler
1442void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1958void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1443 1959
1444void glViewport (int x, int y, int width, int height) 1960void glViewport (int x, int y, int width, int height)
1445 1961
1446void glScissor (int x, int y, int width, int height) 1962void glScissor (int x, int y, int width, int height)
1461 1977
1462void glEnd () 1978void glEnd ()
1463 1979
1464void glColor (float r, float g, float b, float a = 1.0) 1980void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @ 1981 PROTOTYPE: @
1982 ALIAS:
1983 glColor_premultiply = 1
1466 CODE: 1984 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1985 if (ix)
1986 {
1987 r *= a;
1988 g *= a;
1989 b *= a;
1990 }
1991 // microsoft visual "c" rounds instead of truncating...
1992 glColor4f (r, g, b, a);
1993
1994void glInterleavedArrays (int format, int stride, char *data)
1995
1996void glDrawElements (int mode, int count, int type, char *indices)
1997
1998# 1.2 void glDrawRangeElements (int mode, int start, int end
1999
2000void glRasterPos (float x, float y, float z = 0.)
2001 CODE:
2002 glRasterPos3f (0, 0, z);
2003 glBitmap (0, 0, 0, 0, x, y, 0);
1468 2004
1469void glVertex (float x, float y, float z = 0.) 2005void glVertex (float x, float y, float z = 0.)
1470 CODE: 2006 CODE:
1471 glVertex3f (x, y, z); 2007 glVertex3f (x, y, z);
1472 2008
1484 2020
1485void glBindTexture (int target, int name) 2021void glBindTexture (int target, int name)
1486 2022
1487void glConvolutionParameter (int target, int pname, float params) 2023void glConvolutionParameter (int target, int pname, float params)
1488 CODE: 2024 CODE:
1489 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2025 if (gl.ConvolutionParameterf)
2026 gl.ConvolutionParameterf (target, pname, params);
1490 2027
1491void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2028void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1492 CODE: 2029 CODE:
1493 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2030 if (gl.ConvolutionFilter2D)
1494 (target, internalformat, width, height, format, type, data)); 2031 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1495 2032
1496void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2033void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1497 CODE: 2034 CODE:
1498 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2035 if (gl.SeparableFilter2D)
1499 (target, internalformat, width, height, format, type, row, column)); 2036 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1500 2037
1501void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2038void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502 2039
1503void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2040void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504 2041
1505void glRasterPos (int x, int y) 2042void glDrawPixels (int width, int height, int format, int type, char *pixels)
1506 CODE:
1507 glRasterPos2i (x, y);
1508 2043
1509void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2044void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510 2045
1511int glGenTexture () 2046int glGenTexture ()
1512 CODE: 2047 CODE:

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