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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.152 by root, Sat Aug 19 18:18:36 2006 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
29#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
30 46
31#include <glib/gmacros.h> 47#include <glib/gmacros.h>
32 48
33#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
34 57
35#ifndef _WIN32 58#ifndef _WIN32
36# include <sys/types.h> 59# include <sys/types.h>
37# include <sys/socket.h> 60# include <sys/socket.h>
38# include <netinet/in.h> 61# include <netinet/in.h>
39# include <netinet/tcp.h> 62# include <netinet/tcp.h>
40# include <inttypes.h> 63# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 64#endif
49 65
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 67
52#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
53 69
54#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
56 72
57#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58 77
59#if 0 78#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 80#else
62# define PARACHUTE 0 81# define PARACHUTE 0
63#endif 82#endif
64 83
84static AV *texture_av;
85
65static struct 86static struct
66{ 87{
67#define GL_FUNC(ptr,name) ptr name; 88#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 89#include "glfunc.h"
69#undef GL_FUNC 90#undef GL_FUNC
70} gl; 91} gl;
71 92
93static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 95{
74 if (gl.BlendFuncSeparate) 96 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 97 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 98 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 100 else
79 glBlendFunc (sa, da); 101 glBlendFunc (sa, da);
80} 102}
81 103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
82#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
83 130
84#include "pango-font.c" 131#include "pango-font.c"
85#include "pango-fontmap.c" 132#include "pango-fontmap.c"
86#include "pango-render.c" 133#include "pango-render.c"
87 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
90 139
91typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
92 141
93static int 142static int
94shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
95{ 144{
96 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
110 159
111typedef struct cf_layout { 160typedef struct cf_layout {
112 PangoLayout *pl; 161 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
114 int base_height; 163 int base_height;
115 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
116} *CFPlus__Layout; 166} *DC__Layout;
117 167
118static CFPlus__Font default_font; 168static DC__Font default_font;
119static PangoContext *opengl_context; 169static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
121 171
122static void 172static void
123substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
128#endif 178#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 180}
131 181
132static void 182static void
133layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
134{ 184{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
137 */ 187 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
142 192
143 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
144} 194}
145 195
146static void 196static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 198{
149 PangoRectangle rect; 199 PangoRectangle rect;
150 200
151 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
152 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
159 209
160 *w = rect.width; 210 *w = rect.width;
161 *h = rect.height; 211 *h = rect.height;
162} 212}
163 213
214typedef uint16_t tileid;
164typedef uint16_t mapface; 215typedef uint16_t faceid;
165 216
166typedef struct { 217typedef struct {
167 GLint name; 218 GLuint name;
168 int w, h; 219 int w, h;
169 float s, t; 220 float s, t;
170 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
222 tileid smoothtile;
223 uint8_t smoothlevel;
171} maptex; 224} maptex;
172 225
173typedef struct { 226typedef struct {
227 uint32_t player;
228 tileid tile[3];
174 uint16_t darkness; 229 uint16_t darkness;
175 mapface face[3];
176 uint8_t stat_width, stat_hp; 230 uint8_t stat_width, stat_hp, flags, smoothmax;
177} mapcell; 231} mapcell;
178 232
179typedef struct { 233typedef struct {
180 int32_t c0, c1; 234 int32_t c0, c1;
181 mapcell *col; 235 mapcell *col;
182} maprow; 236} maprow;
183 237
184typedef struct map { 238typedef struct map {
185 int x, y, w, h; 239 int x, y, w, h;
186 int ox, oy; /* offset to virtual global coordinate system */ 240 int ox, oy; /* offset to virtual global coordinate system */
187 int faces; 241 int faces; tileid *face2tile; // [faceid]
188 mapface *face; 242 int texs; maptex *tex; // [tileid]
189
190 int texs;
191 maptex *tex;
192 243
193 int32_t rows; 244 int32_t rows;
194 maprow *row; 245 maprow *row;
195} *CFPlus__Map; 246} *DC__Map;
196 247
197static char * 248static char *
198prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
199{ 250{
200 char *p; 251 char *p;
217} 268}
218 269
219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 270#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 271#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
221 272
273static void
274need_facenum (struct map *self, faceid face)
275{
276 while (self->faces <= face)
277 {
278 Append (tileid, self->face2tile, self->faces, self->faces);
279 self->faces *= 2;
280 }
281}
282
283static void
284need_texid (struct map *self, int texid)
285{
286 while (self->texs <= texid)
287 {
288 Append (maptex, self->tex, self->texs, self->texs);
289 self->texs *= 2;
290 }
291}
292
222static maprow * 293static maprow *
223map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
224{ 295{
225 if (0 > y) 296 if (0 > y)
226 { 297 {
227 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
228 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
266 337
267 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
268} 339}
269 340
270static mapcell * 341static mapcell *
271map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
272{ 343{
273 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
274} 345}
275 346
276static void 347static void
277map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
278{ 349{
279 int r; 350 int r;
280 351
281 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
282 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
290 self->row = 0; 361 self->row = 0;
291 self->rows = 0; 362 self->rows = 0;
292} 363}
293 364
294static void 365static void
295map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
296{ 367{
297 int x, y; 368 int x, y;
298 maprow *row; 369 maprow *row;
299 mapcell *cell; 370 mapcell *cell;
300 371
314 385
315 cell = row->col + x - row->c0; 386 cell = row->col + x - row->c0;
316 387
317 cell->darkness = 0; 388 cell->darkness = 0;
318 cell->stat_hp = 0; 389 cell->stat_hp = 0;
390 cell->flags = 0;
391 cell->player = 0;
319 } 392 }
320 } 393 }
394}
395
396typedef struct {
397 tileid tile;
398 uint8_t x, y, level;
399} smooth_key;
400
401static void
402smooth_or_bits (HV *hv, smooth_key *key, IV bits)
403{
404 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
405
406 if (SvIOK (*sv))
407 SvIV_set (*sv, SvIVX (*sv) | bits);
408 else
409 sv_setiv (*sv, bits);
321} 410}
322 411
323static void 412static void
324music_finished (void) 413music_finished (void)
325{ 414{
361 n |= n >> 16; 450 n |= n >> 16;
362 451
363 return n + 1; 452 return n + 1;
364} 453}
365 454
366MODULE = CFPlus PACKAGE = CFPlus 455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
466/* SDL should provide this, really. */
467#define SDLK_MODIFIER_MIN 300
468#define SDLK_MODIFIER_MAX 314
469
470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
367 514
368PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
369 516
370BOOT: 517BOOT:
371{ 518{
372 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
373 static const struct { 520 static const struct {
374 const char *name; 521 const char *name;
375 IV iv; 522 IV iv;
376 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
377# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
525 const_iv (SDLK_MODIFIER_MIN),
526 const_iv (SDLK_MODIFIER_MAX),
527
378 const_iv (SDL_ACTIVEEVENT), 528 const_iv (SDL_ACTIVEEVENT),
379 const_iv (SDL_KEYDOWN), 529 const_iv (SDL_KEYDOWN),
380 const_iv (SDL_KEYUP), 530 const_iv (SDL_KEYUP),
381 const_iv (SDL_MOUSEMOTION), 531 const_iv (SDL_MOUSEMOTION),
382 const_iv (SDL_MOUSEBUTTONDOWN), 532 const_iv (SDL_MOUSEBUTTONDOWN),
391 const_iv (SDL_EVENT_RESERVEDA), 541 const_iv (SDL_EVENT_RESERVEDA),
392 const_iv (SDL_EVENT_RESERVEDB), 542 const_iv (SDL_EVENT_RESERVEDB),
393 const_iv (SDL_VIDEORESIZE), 543 const_iv (SDL_VIDEORESIZE),
394 const_iv (SDL_VIDEOEXPOSE), 544 const_iv (SDL_VIDEOEXPOSE),
395 const_iv (SDL_USEREVENT), 545 const_iv (SDL_USEREVENT),
546
547 const_iv (SDL_APPINPUTFOCUS),
548 const_iv (SDL_APPMOUSEFOCUS),
549 const_iv (SDL_APPACTIVE),
550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
396 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
397 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
398 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
399 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
400 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
455 const_iv (SDLK_BREAK), 612 const_iv (SDLK_BREAK),
456 const_iv (SDLK_MENU), 613 const_iv (SDLK_MENU),
457 const_iv (SDLK_POWER), 614 const_iv (SDLK_POWER),
458 const_iv (SDLK_EURO), 615 const_iv (SDLK_EURO),
459 const_iv (SDLK_UNDO), 616 const_iv (SDLK_UNDO),
617
460 const_iv (KMOD_NONE), 618 const_iv (KMOD_NONE),
619 const_iv (KMOD_SHIFT),
461 const_iv (KMOD_LSHIFT), 620 const_iv (KMOD_LSHIFT),
462 const_iv (KMOD_RSHIFT), 621 const_iv (KMOD_RSHIFT),
622 const_iv (KMOD_CTRL),
463 const_iv (KMOD_LCTRL), 623 const_iv (KMOD_LCTRL),
464 const_iv (KMOD_RCTRL), 624 const_iv (KMOD_RCTRL),
625 const_iv (KMOD_ALT),
465 const_iv (KMOD_LALT), 626 const_iv (KMOD_LALT),
466 const_iv (KMOD_RALT), 627 const_iv (KMOD_RALT),
628 const_iv (KMOD_META),
467 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
468 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
469 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
470 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
471 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
472 const_iv (KMOD_CTRL), 634
473 const_iv (KMOD_SHIFT), 635 const_iv (MIX_DEFAULT_FORMAT),
474 const_iv (KMOD_ALT),
475 const_iv (KMOD_META)
476# undef const_iv 636# undef const_iv
477 }; 637 };
478 638
479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
480 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
641
642 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
643 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
481} 644}
645
646void
647weaken (SV *rv)
648 PROTOTYPE: $
649 CODE:
650 sv_rvweaken (rv);
482 651
483int 652int
484in_destruct () 653in_destruct ()
485 CODE: 654 CODE:
486 RETVAL = PL_main_cv == Nullcv; 655 RETVAL = PL_main_cv == Nullcv;
489 658
490NV floor (NV x) 659NV floor (NV x)
491 660
492NV ceil (NV x) 661NV ceil (NV x)
493 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
494void 667void
495pango_init () 668pango_init ()
496 CODE: 669 CODE:
497{ 670{
498 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
499 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
500 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
501} 678}
679
680char *
681SDL_GetError ()
502 682
503int 683int
504SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
505 685
506void 686void
507SDL_Quit () 687SDL_Quit ()
508 688
509void 689void
510SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
511 PPCODE: 691 PPCODE:
512{ 692{
513 SDL_Rect **m; 693 SDL_Rect **m;
514 694
515 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
516 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
517 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
518 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
519 699
520 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
521 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
522 702
523 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
525 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
526 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
527 707
528 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
529#if SDL_VERSION_ATLEAST(1,2,10) 709#if SDL_VERSION_ATLEAST(1,2,10)
530 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
531 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
532#endif 712#endif
533 713
534 SDL_EnableUNICODE (1);
535 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
536
537 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
538 715
539 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
540 while (*m) 717 while (*m)
541 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
542 AV *av = newAV (); 721 AV *av = newAV ();
543 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
544 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
545 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
546 728
547 ++m; 729 ++m;
548 } 730 }
549} 731}
550 732
551char *
552SDL_GetError ()
553
554int 733int
555SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
556 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
557 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
558 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
559 ); 747 );
748
560 if (RETVAL) 749 if (RETVAL)
561 { 750 {
562 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 751 av_clear (texture_av);
752
753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
563# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
564# include "glfunc.h" 755#include "glfunc.h"
565# undef GL_FUNC 756#undef GL_FUNC
566 } 757 }
758}
567 OUTPUT: 759 OUTPUT:
568 RETVAL 760 RETVAL
569 761
570void 762void
571SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
572 764
573char * 765char *
574SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
575 767
768int
769SDL_GetAppState ()
770
576void 771void
577SDL_PollEvent () 772poll_events ()
578 PPCODE: 773 PPCODE:
579{ 774{
580 SDL_Event ev; 775 SDL_Event ev;
581 776
582 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
583 { 779 {
584 HV *hv = newHV (); 780 HV *hv = newHV ();
585 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
586 782
587 switch (ev.type) 783 switch (ev.type)
588 { 784 {
589 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
590 case SDL_KEYUP: 786 case SDL_KEYUP:
591 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
592 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
593 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
594 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
595 break; 792 break;
596 793
597 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
598 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
599 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
600 break; 797 break;
601 798
602 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
603 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
604
605 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
608 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
609 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
610 break; 825 break;
611 826
612 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
613 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
614 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
615 830
616 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
617 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
618 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
619 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
625 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
626 break; 841 break;
627 } 842 }
628 843
629 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
630 } 845 }
631} 846}
632 847
633int 848int
634Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
635 POSTCALL: 850 POSTCALL:
636 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
637 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
638 853
639void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
640Mix_CloseAudio () 871Mix_CloseAudio ()
641 872
642int 873int
643Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
644 875
876const char *
877Mix_GetError ()
878
645void 879void
646lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
647 CODE: 881 CODE:
882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
883
884void
885win32_proxy_info ()
886 PPCODE:
887{
648#ifndef _WIN32 888#ifdef _WIN32
649 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 889 char buffer[2048];
890 DWORD buflen;
891
892 EXTEND (SP, 3);
893
894 buflen = sizeof (buffer);
895 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
896 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
897 {
898 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
899
900 buflen = sizeof (buffer);
901 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
902 {
903 PUSHs (newSVpv (buffer, 0));
904
905 buflen = sizeof (buffer);
906 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
907 PUSHs (newSVpv (buffer, 0));
908 }
909 }
650#endif 910#endif
911}
651 912
652void 913void
653add_font (char *file) 914add_font (char *file)
654 CODE: 915 CODE:
655 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 916 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
663 STRLEN image_len; 924 STRLEN image_len;
664 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
665 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
666 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
667 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
668 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
669 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
670 931
671 if (!rw) 932 if (!rw)
672 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
673 934
746void 1007void
747error (char *message) 1008error (char *message)
748 CODE: 1009 CODE:
749 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
750#ifdef _WIN32 1011#ifdef _WIN32
751 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
752#endif 1013#endif
753 1014
754void 1015void
755fatal (char *message) 1016fatal (char *message)
756 CODE: 1017 CODE:
757 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
758#ifdef _WIN32 1019#ifdef _WIN32
759 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
760#endif 1021#endif
761 _exit (1); 1022 _exit (1);
762 1023
763void 1024void
764_exit (int retval) 1025_exit (int retval = 0)
765 CODE: 1026 CODE:
1027#ifdef WIN32
1028 ExitThread (retval); // unclean, please beam me up
1029#else
766 _exit (retval); 1030 _exit (retval);
1031#endif
767 1032
768MODULE = CFPlus PACKAGE = CFPlus::Font 1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
769 1041
770CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
1043
1044PROTOTYPES: DISABLE
1045
1046DC::Font
771new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
772 CODE: 1048 CODE:
773{ 1049{
774 int count; 1050 int count;
775 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
778} 1054}
779 OUTPUT: 1055 OUTPUT:
780 RETVAL 1056 RETVAL
781 1057
782void 1058void
783DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
784 CODE: 1060 CODE:
785 pango_font_description_free (self); 1061 pango_font_description_free (self);
786 1062
787void 1063void
788make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
789 CODE: 1066 CODE:
790 default_font = self; 1067 default_font = self;
791 1068
792MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
793 1070
1071PROTOTYPES: DISABLE
1072
794void 1073void
795reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
796 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
797 tc_clear (); 1083 tc_restore ();
798 1084
799CFPlus::Layout 1085DC::Layout
800new (SV *class) 1086new (SV *class)
801 CODE: 1087 CODE:
802 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
803 1089
804 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
806 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
807 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
808 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
809 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
810 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
811 1098
812 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
813 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
814 OUTPUT: 1101 OUTPUT:
815 RETVAL 1102 RETVAL
816 1103
817void 1104void
818DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
819 CODE: 1106 CODE:
820 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
821 Safefree (self); 1109 Safefree (self);
822 1110
823void 1111void
824set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
825 CODE: 1113 CODE:
826{ 1114{
827 STRLEN textlen; 1115 STRLEN textlen;
828 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
829 1117
830 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
831} 1119}
832 1120
833void 1121void
834set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
835 CODE: 1123 CODE:
836{ 1124{
837 STRLEN textlen; 1125 STRLEN textlen;
838 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
839 1127
840 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
841} 1129}
842 1130
843void 1131void
844set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
845 CODE: 1133 CODE:
846{ 1134{
847 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
848 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
849 const char *pos = text; 1137 const char *pos = text;
884 if (attrs) 1172 if (attrs)
885 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
886} 1174}
887 1175
888void 1176void
889get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
890 PPCODE: 1178 PPCODE:
891{ 1179{
892 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
893 1181
894 do 1182 do
895 { 1183 {
896 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
897 1185
898 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
899 { 1187 {
900 PangoRectangle extents; 1188 PangoRectangle extents;
901 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
909 1197
910 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
911} 1199}
912 1200
913int 1201int
914has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
915 CODE: 1203 CODE:
916{ 1204{
917 int lines = 1; 1205 int lines = 1;
918 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
919 1207
924} 1212}
925 OUTPUT: 1213 OUTPUT:
926 RETVAL 1214 RETVAL
927 1215
928SV * 1216SV *
929get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
930 CODE: 1218 CODE:
931 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
932 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
933 OUTPUT: 1221 OUTPUT:
934 RETVAL 1222 RETVAL
935 1223
936void 1224void
937set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
938 CODE: 1226 CODE:
939 self->r = r; 1227 self->r = r;
940 self->g = g; 1228 self->g = g;
941 self->b = b; 1229 self->b = b;
942 self->a = a; 1230 self->a = a;
943 1231
944void 1232void
945set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
946 CODE: 1234 CODE:
947 if (self->font != font) 1235 if (self->font != font)
948 { 1236 {
949 self->font = font; 1237 self->font = font;
950 layout_update_font (self); 1238 layout_update_font (self);
951 } 1239 }
952 1240
953void 1241void
954set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
955 CODE: 1243 CODE:
956 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
957 { 1245 {
958 self->base_height = base_height; 1246 self->base_height = base_height;
959 layout_update_font (self); 1247 layout_update_font (self);
960 } 1248 }
961 1249
962void 1250void
963set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
964 CODE: 1252 CODE:
965 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
966 1254
967void 1255void
968set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
969 CODE: 1257 CODE:
970 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
971 1259
972void 1260void
973set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
974 CODE: 1262 CODE:
975 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
976 1264
977void 1265void
978set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
979 CODE: 1267 CODE:
980 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
981 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
982 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
983 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
984 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
985 ); 1273 );
986 1274
987void 1275void
988set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
989 CODE: 1277 CODE:
990 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
991 1279
992void 1280void
993size (CFPlus::Layout self) 1281size (DC::Layout self)
994 PPCODE: 1282 PPCODE:
995{ 1283{
996 int w, h; 1284 int w, h;
997 1285
998 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1001 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1002 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1003} 1291}
1004 1292
1005int 1293int
1006descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1007 CODE: 1295 CODE:
1008{ 1296{
1009 PangoRectangle rect; 1297 PangoRectangle rect;
1010 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1011 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1012 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1013} 1301}
1014 OUTPUT: 1302 OUTPUT:
1015 RETVAL 1303 RETVAL
1016 1304
1017int 1305int
1018xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1019 CODE: 1307 CODE:
1020{ 1308{
1021 int index, trailing; 1309 int index, trailing;
1022 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1023 RETVAL = index; 1311 RETVAL = index + trailing;
1024} 1312}
1025 OUTPUT: 1313 OUTPUT:
1026 RETVAL 1314 RETVAL
1027 1315
1028void 1316void
1029cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1030 PPCODE: 1318 PPCODE:
1031{ 1319{
1032 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1033 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1034 1322
1035 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1036 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1037 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1038 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1039} 1327}
1040 1328
1041void 1329void
1042render (CFPlus::Layout self, float x, float y, int flags = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1043 PPCODE: 1331 PPCODE:
1332{
1333 int line, x;
1334
1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1338 --line;
1339#endif
1340 EXTEND (SP, 2);
1341 PUSHs (sv_2mortal (newSViv (line)));
1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1343}
1344
1345void
1346line_x_to_index (DC::Layout self, int line, int x)
1347 PPCODE:
1348{
1349 PangoLayoutLine *lp;
1350 int index, trailing;
1351
1352 if (line < 0)
1353 XSRETURN_EMPTY;
1354
1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1356 XSRETURN_EMPTY; /* do better */
1357
1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1359
1360 EXTEND (SP, 2);
1361 if (GIMME_V == G_SCALAR)
1362 PUSHs (sv_2mortal (newSViv (index + trailing)));
1363 else
1364 {
1365 PUSHs (sv_2mortal (newSViv (index)));
1366 PUSHs (sv_2mortal (newSViv (trailing)));
1367 }
1368}
1369
1370void
1371render (DC::Layout self, float x, float y, int flags = 0)
1372 CODE:
1373 rc_clear (self->rc);
1044 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1045 self->pl, 1375 self->pl,
1376 self->rc,
1046 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1047 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1048 flags 1379 flags
1049 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1050 1384
1051MODULE = CFPlus PACKAGE = CFPlus::Texture
1052
1053void 1385void
1054pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1055 CODE: 1387 CODE:
1056{ 1388{
1057 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1058 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1059 1396
1060 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1061 { 1413 {
1062 int nw = minpot (ow);
1063 int nh = minpot (oh);
1064
1065 if (nw != ow || nh != oh)
1066 {
1067 if (SvOK (data_))
1068 {
1069 STRLEN datalen; 1414 STRLEN datalen;
1070 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1071 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1072 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1073 1418
1074 SvPOK_only (result_); 1419 SvPOK_only (result_);
1075 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1076 1421
1077 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1078 while (oh--) 1423 while (oh--)
1079 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1080 1425
1081 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1082 }
1083
1084 sv_setiv (w_, nw);
1085 sv_setiv (h_, nh);
1086 }
1087 } 1427 }
1088} 1428}
1089 1429
1090void 1430void
1091draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1097{ 1437{
1098 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1099 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1100 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1101 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1102 1445
1103 if (items < 5) 1446 if (items < 5)
1104 { 1447 {
1105 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1106 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1134 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1135 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1136 } 1479 }
1137} 1480}
1138 1481
1139MODULE = CFPlus PACKAGE = CFPlus::Map 1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1140 1492
1141CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1142new (SV *class, int map_width, int map_height) 1494
1495PROTOTYPES: DISABLE
1496
1497DC::Map
1498new (SV *class)
1143 CODE: 1499 CODE:
1144 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1145 RETVAL->x = 0; 1501 RETVAL->x = 0;
1146 RETVAL->y = 0; 1502 RETVAL->y = 0;
1147 RETVAL->w = map_width; 1503 RETVAL->w = 0;
1148 RETVAL->h = map_height; 1504 RETVAL->h = 0;
1149 RETVAL->ox = 0; 1505 RETVAL->ox = 0;
1150 RETVAL->oy = 0; 1506 RETVAL->oy = 0;
1151 RETVAL->faces = 8192; 1507 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1152 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1508 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1153 RETVAL->texs = 8192;
1154 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1155 RETVAL->rows = 0; 1509 RETVAL->rows = 0;
1156 RETVAL->row = 0; 1510 RETVAL->row = 0;
1157 OUTPUT: 1511 OUTPUT:
1158 RETVAL 1512 RETVAL
1159 1513
1160void 1514void
1161DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1162 CODE: 1516 CODE:
1163{ 1517{
1164 map_clear (self); 1518 map_clear (self);
1165 Safefree (self->face); 1519 Safefree (self->face2tile);
1166 Safefree (self->tex); 1520 Safefree (self->tex);
1167 Safefree (self); 1521 Safefree (self);
1168} 1522}
1169 1523
1170void 1524void
1525resize (DC::Map self, int map_width, int map_height)
1526 CODE:
1527 self->w = map_width;
1528 self->h = map_height;
1529
1530void
1171clear (CFPlus::Map self) 1531clear (DC::Map self)
1172 CODE: 1532 CODE:
1173 map_clear (self); 1533 map_clear (self);
1174 1534
1175void 1535void
1176set_face (CFPlus::Map self, int face, int texid) 1536set_tileid (DC::Map self, int face, int tile)
1177 CODE: 1537 CODE:
1178{ 1538{
1179 while (self->faces <= face) 1539 need_facenum (self, face); self->face2tile [face] = tile;
1180 { 1540 need_texid (self, tile);
1181 Append (mapface, self->face, self->faces, self->faces);
1182 self->faces *= 2;
1183 }
1184
1185 self->face [face] = texid;
1186} 1541}
1187 1542
1188void 1543void
1544set_smooth (DC::Map self, int face, int smooth, int level)
1545 CODE:
1546{
1547 tileid texid;
1548 maptex *tex;
1549
1550 if (face < 0 || face >= self->faces)
1551 return;
1552
1553 if (smooth < 0 || smooth >= self->faces)
1554 return;
1555
1556 texid = self->face2tile [face];
1557
1558 if (!texid)
1559 return;
1560
1561 tex = self->tex + texid;
1562 tex->smoothtile = self->face2tile [smooth];
1563 tex->smoothlevel = level;
1564}
1565
1566void
1189set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1190 CODE: 1568 CODE:
1191{ 1569{
1192 while (self->texs <= texid) 1570 need_texid (self, texid);
1193 {
1194 Append (maptex, self->tex, self->texs, self->texs);
1195 self->texs *= 2;
1196 }
1197 1571
1198 { 1572 {
1199 maptex *tex = self->tex + texid; 1573 maptex *tex = self->tex + texid;
1200 1574
1201 tex->name = name; 1575 tex->name = name;
1218 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1219 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1220} 1594}
1221 1595
1222int 1596int
1223ox (CFPlus::Map self) 1597ox (DC::Map self)
1224 ALIAS: 1598 ALIAS:
1225 oy = 1 1599 oy = 1
1226 x = 2 1600 x = 2
1227 y = 3 1601 y = 3
1228 w = 4 1602 w = 4
1239 } 1613 }
1240 OUTPUT: 1614 OUTPUT:
1241 RETVAL 1615 RETVAL
1242 1616
1243void 1617void
1244scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1245 CODE: 1619 CODE:
1246{ 1620{
1247 if (dx > 0) 1621 if (dx > 0)
1248 map_blank (self, self->x, self->y, dx - 1, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1249 else if (dx < 0) 1623 else if (dx < 0)
1250 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1624 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1251 1625
1252 if (dy > 0) 1626 if (dy > 0)
1253 map_blank (self, self->x, self->y, self->w, dy - 1); 1627 map_blank (self, self->x, self->y, self->w, dy);
1254 else if (dy < 0) 1628 else if (dy < 0)
1255 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1629 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1256 1630
1257 self->ox += dx; self->x += dx; 1631 self->ox += dx; self->x += dx;
1258 self->oy += dy; self->y += dy; 1632 self->oy += dy; self->y += dy;
1259 1633
1260 while (self->y < 0) 1634 while (self->y < 0)
1264 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1265 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1266 } 1640 }
1267} 1641}
1268 1642
1269void 1643SV *
1270map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1271 CODE: 1645 CODE:
1272{ 1646{
1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1274 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1275 mapcell *cell; 1649 mapcell *cell;
1276 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1277 1653
1278 while (data < data_end - 1) 1654 while (data < data_end - 1)
1279 { 1655 {
1280 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1281 1657
1286 1662
1287 if (flags & 15) 1663 if (flags & 15)
1288 { 1664 {
1289 if (!cell->darkness) 1665 if (!cell->darkness)
1290 { 1666 {
1667 memset (cell, 0, sizeof (*cell));
1291 cell->darkness = 256; 1668 cell->darkness = 256;
1292 cell->face [0] = 0;
1293 cell->face [1] = 0;
1294 cell->face [2] = 0;
1295 } 1669 }
1296 1670
1297 //TODO: don't trust server data to be in-range(!) 1671 //TODO: don't trust server data to be in-range(!)
1298 1672
1299 if (flags & 8) 1673 if (flags & 8)
1314 cell->stat_width = 1; 1688 cell->stat_width = 1;
1315 cell->stat_hp = *data++; 1689 cell->stat_hp = *data++;
1316 } 1690 }
1317 else if (cmd == 6) // monster width 1691 else if (cmd == 6) // monster width
1318 cell->stat_width = *data++ + 1; 1692 cell->stat_width = *data++ + 1;
1693 else if (cmd == 0x47)
1694 {
1695 if (*data == 4)
1696 ; // decode player count
1697
1698 data += *data + 1;
1699 }
1700 else if (cmd == 8) // cell flags
1701 cell->flags = *data++;
1319 else if (ext & 0x40) // unknown, multibyte => skip 1702 else if (ext & 0x40) // unknown, multibyte => skip
1320 data += *data + 1; 1703 data += *data + 1;
1321 else 1704 else
1322 data++; 1705 data++;
1323 } 1706 }
1325 } 1708 }
1326 else 1709 else
1327 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1328 } 1711 }
1329 1712
1713 for (z = 0; z <= 2; ++z)
1330 if (flags & 4) 1714 if (flags & (4 >> z))
1331 { 1715 {
1332 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1717 need_facenum (self, face);
1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1333 } 1733 }
1334
1335 if (flags & 2)
1336 {
1337 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1338 }
1339
1340 if (flags & 1)
1341 {
1342 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1343 }
1344 } 1734 }
1345 else 1735 else
1346 {
1347 cell->darkness = 0; 1736 cell->darkness = 0;
1348 cell->stat_hp = 0;
1349 }
1350 } 1737 }
1351} 1738}
1739 OUTPUT:
1740 RETVAL
1352 1741
1353SV * 1742SV *
1354mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1355 CODE: 1744 CODE:
1356{ 1745{
1357 int x1, x; 1746 int x1, x;
1358 int y1, y; 1747 int y1, y;
1359 int z; 1748 int z;
1380 { 1769 {
1381 mapcell *cell = row->col + (x - row->c0); 1770 mapcell *cell = row->col + (x - row->c0);
1382 1771
1383 for (z = 0; z <= 0; z++) 1772 for (z = 0; z <= 0; z++)
1384 { 1773 {
1385 mapface face = cell->face [z];
1386
1387 if (face)
1388 {
1389 maptex tex = self->tex [face]; 1774 maptex tex = self->tex [cell->tile [z]];
1390 int a0 = 255 - tex.a; 1775 int a0 = 255 - tex.a;
1391 int a1 = tex.a; 1776 int a1 = tex.a;
1392 1777
1393 r = (r * a0 + tex.r * a1) / 255; 1778 r = (r * a0 + tex.r * a1) / 255;
1394 g = (g * a0 + tex.g * a1) / 255; 1779 g = (g * a0 + tex.g * a1) / 255;
1395 b = (b * a0 + tex.b * a1) / 255; 1780 b = (b * a0 + tex.b * a1) / 255;
1396 a = (a * a0 + tex.a * a1) / 255; 1781 a = (a * a0 + tex.a * a1) / 255;
1397 }
1398 } 1782 }
1399 } 1783 }
1400 1784
1401 *map++ = (r ) 1785 *map++ = (r )
1402 | (g << 8) 1786 | (g << 8)
1409} 1793}
1410 OUTPUT: 1794 OUTPUT:
1411 RETVAL 1795 RETVAL
1412 1796
1413void 1797void
1414draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1415 CODE: 1799 CODE:
1416{ 1800{
1417 int vx, vy;
1418 int x, y, z; 1801 int x, y, z;
1419 int last_name;
1420 mapface face;
1421 1802
1422 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1423 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1806 smooth_key skey;
1424 1807
1425 /* 1808 rc_t *rc = rc_alloc ();
1426 int vx = self->vx = self->w >= sw 1809 rc_key_t key;
1427 ? self->x + (self->w - sw) / 2 1810 rc_array_t *arr;
1428 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1429 1811
1430 int vy = self->vy = self->h >= sh 1812 // thats current max. sorry.
1431 ? self->y + (self->h - sh) / 2 1813 if (sw > 255) sw = 255;
1432 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1814 if (sh > 255) sh = 255;
1433 */
1434 1815
1435 glColor4ub (255, 255, 255, 255); 1816 // clear key, in case of extra padding
1817 memset (&skey, 0, sizeof (skey));
1818
1819 memset (&key, 0, sizeof (key));
1820 key.r = 255;
1821 key.g = 255;
1822 key.b = 255;
1823 key.a = 255;
1824 key.mode = GL_QUADS;
1825 key.format = GL_T2F_V3F;
1826 key.texname = -1;
1827
1828 mx += self->x;
1829 my += self->y;
1830
1831 // first pass: determine smooth_max
1832 // rather ugly, if you ask me
1833 // could also be stored inside mapcell and updated on change
1834 memset (smooth_max, 0, sizeof (smooth_max));
1835
1836 for (y = 0; y < sh; y++)
1837 if (0 <= y + my && y + my < self->rows)
1838 {
1839 maprow *row = self->row + (y + my);
1840
1841 for (x = 0; x < sw; x++)
1842 if (row->c0 <= x + mx && x + mx < row->c1)
1843 {
1844 mapcell *cell = row->col + (x + mx - row->c0);
1845
1846 smooth_max[x + 1][y + 1] =
1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1849 self->tex [cell->tile [2]].smoothlevel));
1850 }
1851 }
1436 1852
1437 glEnable (GL_BLEND); 1853 glEnable (GL_BLEND);
1438 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1439 glEnable (GL_TEXTURE_2D);
1440 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1441 1856
1442 glBegin (GL_QUADS);
1443
1444 last_name = 0;
1445
1446 for (z = 0; z < 3; z++) 1857 for (z = 0; z <= 2; z++)
1858 {
1859 memset (smooth_level, 0, sizeof (smooth_level));
1860
1447 for (y = 0; y < sh; y++) 1861 for (y = 0; y < sh; y++)
1448 if (0 <= y + vy && y + vy < self->rows) 1862 if (0 <= y + my && y + my < self->rows)
1449 { 1863 {
1450 maprow *row = self->row + (y + vy); 1864 maprow *row = self->row + (y + my);
1451 1865
1452 for (x = 0; x < sw; x++) 1866 for (x = 0; x < sw; x++)
1453 if (row->c0 <= x + vx && x + vx < row->c1) 1867 if (row->c0 <= x + mx && x + mx < row->c1)
1454 { 1868 {
1455 mapcell *cell = row->col + (x + vx - row->c0); 1869 mapcell *cell = row->col + (x + mx - row->c0);
1456
1457 face = cell->face [z]; 1870 tileid tile = cell->tile [z];
1871
1872 if (tile)
1873 {
1874 maptex tex = self->tex [tile];
1875 int px, py;
1458 1876
1459 if (face && face < self->texs) 1877 if (key.texname != tex.name)
1878 {
1879 if (!tex.name)
1880 tex = self->tex [2]; /* missing, replace by noface */
1881
1882 key.texname = tex.name;
1883 arr = rc_array (rc, &key);
1884 }
1885
1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1893
1894 if (cell->flags && z == 2)
1895 {
1896 // overlays such as the speech bubble, probably more to come
1897 if (cell->flags & 1)
1898 {
1899 maptex tex = self->tex [1];
1900 int px = x * T + T * 2 / 32;
1901 int py = y * T - T * 6 / 32;
1902
1903 if (tex.name)
1904 {
1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1915 }
1916 }
1917 }
1918
1919 // update smooth hash
1920 if (tex.smoothtile)
1921 {
1922 skey.tile = tex.smoothtile;
1923 skey.level = tex.smoothlevel;
1924
1925 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1926
1927 // add bits to current tile and all neighbours. skey.x|y is
1928 // shifted +1|+1 so we always stay positive.
1929
1930 // bits is ___n cccc CCCC bbbb
1931 // n do not draw borders&corners
1932 // c draw these corners, but...
1933 // C ... not these
1934 // b draw these borders
1935
1936 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1937 // ┃· ·· ·┃ ━━
1938
1939 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1940 // ·· ·· ·┏ ┓·
1941
1942 // full tile
1943 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1944
1945 // borders
1946 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1947 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1948 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1949 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1950
1951 // corners
1952 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1953 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1954 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1955 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1956 }
1957 }
1958 }
1959 }
1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1964 // go through all smoothlevels, lowest to highest, then draw.
1965 // this is basically counting sort
1966 {
1967 int w, b;
1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1971 for (w = 0; w < 256 / 32; ++w)
1972 {
1973 uint32_t smask = smooth_level [w];
1974 if (smask)
1975 for (b = 0; b < 32; ++b)
1976 if (smask & (((uint32_t)1) << b))
1460 { 1977 {
1461 maptex tex = self->tex [face]; 1978 int level = (w << 5) | b;
1979 HE *he;
1462 1980
1463 int px = (x + 1) * 32 - tex.w; 1981 hv_iterinit (smooth);
1464 int py = (y + 1) * 32 - tex.h; 1982 while ((he = hv_iternext (smooth)))
1465
1466 if (last_name != tex.name)
1467 { 1983 {
1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1985 IV bits = SvIVX (HeVAL (he));
1986
1987 if (!(bits & 0x1000)
1988 && skey->level == level
1989 && level > smooth_max [skey->x][skey->y])
1990 {
1991 maptex tex = self->tex [skey->tile];
1992 int px = (((int)skey->x) - 1) * T;
1993 int py = (((int)skey->y) - 1) * T;
1994 int border = bits & 15;
1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1996 float dx = tex.s * .0625f; // 16 images/row
1997 float dy = tex.t * .5f ; // 2 images/column
1998
1999 if (tex.name)
2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
2003 if (key.texname != tex.name)
2004 {
1468 glEnd (); 2005 glEnd ();
1469 last_name = tex.name;
1470 glBindTexture (GL_TEXTURE_2D, last_name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1471 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
2008 }
2009
2010 if (border)
2011 {
2012 float ox = border * dx;
2013
2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2018 }
2019
2020 if (corner)
2021 {
2022 float ox = corner * dx;
2023
2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
2029 }
2030 }
1472 } 2031 }
1473
1474 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1475 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1476 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1477 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1478 } 2032 }
1479 }
1480 } 2033 }
1481 2034
1482 glEnd (); 2035 glEnd ();
1483
1484 glDisable (GL_TEXTURE_2D); 2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
2038 }
2039
2040 hv_clear (smooth);
2041 }
2042
1485 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1486 2045
1487 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1488 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1489 if (0 <= y + vy && y + vy < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1490 { 2049 {
1491 maprow *row = self->row + (y + vy); 2050 maprow *row = self->row + (y + my);
1492 2051
1493 for (x = 0; x < sw; x++) 2052 for (x = 0; x < sw; x++)
1494 if (row->c0 <= x + vx && x + vx < row->c1) 2053 if (row->c0 <= x + mx && x + mx < row->c1)
1495 { 2054 {
1496 mapcell *cell = row->col + (x + vx - row->c0); 2055 mapcell *cell = row->col + (x + mx - row->c0);
1497 2056
1498 int px = x * 32; 2057 int px = x * T;
1499 int py = y * 32; 2058 int py = y * T;
1500 2059
1501 if (cell->stat_hp) 2060 if (cell->stat_hp)
1502 { 2061 {
1503 int width = cell->stat_width * 32; 2062 int width = cell->stat_width * T;
1504 int thick = sh / 28 + 1 + cell->stat_width; 2063 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1505 2064
1506 glColor3ub (0, 0, 0); 2065 glColor3ub (0, 0, 0);
1507 glRectf (px + 1, py - thick - 2, 2066 glRectf (px + 1, py - thick - 2,
1508 px + width - 1, py); 2067 px + width - 1, py);
1509 2068
1515 } 2074 }
1516 } 2075 }
1517} 2076}
1518 2077
1519void 2078void
1520draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1521 CODE: 2080 CODE:
1522{ 2081{
1523 static float color[16][3] = { 2082 static float color[16][3] = {
1524 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1525 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1575 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1576 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1577} 2136}
1578 2137
1579void 2138void
1580fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1581 PPCODE: 2140 PPCODE:
1582{ 2141{
1583 int vx, vy;
1584 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1585 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1586 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1587 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1588 2150
1589 memset (darkness, 255, sw4 * sh);
1590 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1591 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1592 2153
1593 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2154 mx += self->x - 1;
1594 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2155 my += self->y - 1;
1595 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1596 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1597 if (0 <= y + vy && y + vy < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1598 { 2161 {
1599 maprow *row = self->row + (y + vy); 2162 maprow *row = self->row + (y + my);
1600 2163
1601 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1602 if (row->c0 <= x + vx && x + vx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1603 { 2166 {
1604 mapcell *cell = row->col + (x + vx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1605 2168
1606 darkness[y * sw4 + x] = cell->darkness 2169 darkness1 [y * sw1 + x] = cell->darkness
1607 ? 255 - (cell->darkness - 1) 2170 ? 255 - (cell->darkness - 1)
1608 : 255 - FOW_DARKNESS; 2171 : 255 - FOW_DARKNESS;
1609 } 2172 }
1610 } 2173 }
1611 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1612 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1613 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1614 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1615 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1616} 2217}
1617 2218
1618SV * 2219SV *
1619get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1620 CODE: 2221 CODE:
1621{ 2222{
1622 int x, y, x1, y1; 2223 int x, y, x1, y1;
1623 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1624 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1649 if (row && row->c0 <= x && x < row->c1) 2250 if (row && row->c0 <= x && x < row->c1)
1650 { 2251 {
1651 mapcell *cell = row->col + (x - row->c0); 2252 mapcell *cell = row->col + (x - row->c0);
1652 uint8_t flags = 0; 2253 uint8_t flags = 0;
1653 2254
1654 if (cell->face [0]) flags |= 1; 2255 if (cell->tile [0]) flags |= 1;
1655 if (cell->face [1]) flags |= 2; 2256 if (cell->tile [1]) flags |= 2;
1656 if (cell->face [2]) flags |= 4; 2257 if (cell->tile [2]) flags |= 4;
1657 2258
1658 *data++ = flags; 2259 *data++ = flags;
1659 2260
1660 if (flags & 1) 2261 if (flags & 1)
1661 { 2262 {
2263 tileid tile = cell->tile [0];
1662 *data++ = cell->face [0] >> 8; 2264 *data++ = tile >> 8;
1663 *data++ = cell->face [0]; 2265 *data++ = tile;
1664 } 2266 }
1665 2267
1666 if (flags & 2) 2268 if (flags & 2)
1667 { 2269 {
2270 tileid tile = cell->tile [1];
1668 *data++ = cell->face [1] >> 8; 2271 *data++ = tile >> 8;
1669 *data++ = cell->face [1]; 2272 *data++ = tile;
1670 } 2273 }
1671 2274
1672 if (flags & 4) 2275 if (flags & 4)
1673 { 2276 {
2277 tileid tile = cell->tile [2];
1674 *data++ = cell->face [2] >> 8; 2278 *data++ = tile >> 8;
1675 *data++ = cell->face [2]; 2279 *data++ = tile;
1676 } 2280 }
1677 } 2281 }
1678 else 2282 else
1679 *data++ = 0; 2283 *data++ = 0;
1680 } 2284 }
1686} 2290}
1687 OUTPUT: 2291 OUTPUT:
1688 RETVAL 2292 RETVAL
1689 2293
1690void 2294void
1691set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1692 PPCODE: 2296 PPCODE:
1693{ 2297{
1694 int x, y, z; 2298 int x, y, z;
1695 int w, h; 2299 int w, h;
1696 int x1, y1; 2300 int x1, y1;
1697 2301
1698 if (*data++ != 0) 2302 if (*data++ != 0)
1699 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
1700 2304
1701 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
1702 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
1703 2307
1704 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
1720 { 2324 {
1721 uint8_t flags = *data++; 2325 uint8_t flags = *data++;
1722 2326
1723 if (flags) 2327 if (flags)
1724 { 2328 {
1725 mapface face[3] = { 0, 0, 0 };
1726
1727 mapcell *cell = row_get_cell (row, x); 2329 mapcell *cell = row_get_cell (row, x);
2330 tileid tile[3] = { 0, 0, 0 };
1728 2331
1729 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2332 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1730 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2333 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1731 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2334 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1732 2335
1733 if (cell->darkness == 0) 2336 if (cell->darkness == 0)
1734 { 2337 {
1735 cell->darkness = 0; 2338 cell->darkness = 0;
1736 2339
1737 for (z = 0; z <= 2; z++) 2340 for (z = 0; z <= 2; z++)
1738 { 2341 {
1739 cell->face[z] = face[z]; 2342 tileid t = tile [z];
1740 2343
1741 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2344 if (t >= self->texs || (t && !self->tex [t].name))
2345 {
1742 XPUSHs (sv_2mortal (newSViv (face[z]))); 2346 XPUSHs (sv_2mortal (newSViv (t)));
2347 need_texid (self, t);
2348 }
2349
2350 cell->tile [z] = t;
1743 } 2351 }
1744 } 2352 }
1745 } 2353 }
1746 } 2354 }
1747 } 2355 }
1748} 2356}
1749 2357
1750MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
1751 2359
1752CFPlus::MixChunk 2360DC::RW
1753new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
1754 CODE: 2362 CODE:
1755 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
1756 OUTPUT: 2369 OUTPUT:
1757 RETVAL 2370 RETVAL
1758 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
1759void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
1760DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
1761 CODE: 2482 CODE:
1762 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
1763 2484
1764int 2485int
1765volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
1766 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
1767 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
1768 OUTPUT: 2491 OUTPUT:
1769 RETVAL 2492 RETVAL
1770 2493
1771int 2494DC::Channel
1772play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1773 CODE: 2496 CODE:
2497{
1774 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
1775 OUTPUT: 2509 OUTPUT:
1776 RETVAL 2510 RETVAL
1777 2511
1778MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1779 2513
1780int 2514int
1781volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
1782 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
1783 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
1784 OUTPUT: 2521 OUTPUT:
1785 RETVAL 2522 RETVAL
1786 2523
2524void
2525fade_out (int ms)
2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
1787CFPlus::MixMusic 2534DC::MixMusic
1788new_from_file (SV *class, char *path) 2535new (SV *class, DC::RW rwops)
1789 CODE: 2536 CODE:
1790 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
1791 OUTPUT: 2538 OUTPUT:
1792 RETVAL 2539 RETVAL
1793 2540
1794void 2541void
1795DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
1796 CODE: 2543 CODE:
1797 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
1798 2545
1799int 2546int
1800play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
1801 CODE: 2548 CODE:
1802 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
1803 OUTPUT: 2550 OUTPUT:
1804 RETVAL 2551 RETVAL
1805 2552
1806MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
1807 2561
1808BOOT: 2562BOOT:
1809{ 2563{
1810 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1811 static const struct { 2565 static const struct {
1812 const char *name; 2566 const char *name;
1813 IV iv; 2567 IV iv;
1814 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
1815# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
1816 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
1817 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
1818 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
1819 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
1820 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
1824 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
1825 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
1826 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
1827 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
1828 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
1829 const_iv (GL_AND), 2587 const_iv (GL_AND),
1830 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
1831 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
1832 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
1833 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
1846 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
1847 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
1848 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
1849 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
1850 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
1851 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
1852 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
1853 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
1854 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
1855 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
1856 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
1877 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
1878 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
1879 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
1880 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
1881 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
1882 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
1883 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
1884 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
1885 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
1886 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
1887 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
1888 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
1889 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
1890 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1891 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
1892 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
1893 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
1894 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
1895 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
1896# undef const_iv 2671# undef const_iv
1897 }; 2672 };
1898 2673
1899 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2674 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1900 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2675 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2676
2677 texture_av = newAV ();
2678 AvREAL_off (texture_av);
1901} 2679}
2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
1902 2686
1903char * 2687char *
1904gl_vendor () 2688gl_vendor ()
1905 CODE: 2689 CODE:
1906 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
1919 CODE: 2703 CODE:
1920 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1921 OUTPUT: 2705 OUTPUT:
1922 RETVAL 2706 RETVAL
1923 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
1924int glGetError () 2722int glGetError ()
1925 2723
1926void glFinish () 2724void glFinish ()
1927 2725
1928void glClear (int mask) 2726void glClear (int mask)
1965# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1966void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1967 2765
1968# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
1969void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
1970 2770
1971void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
1972 2772
1973void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
1974 2774
1982 2782
1983void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
1984 CODE: 2784 CODE:
1985 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
1986 2786
1987void glBegin (int mode)
1988
1989void glEnd ()
1990
1991void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
1992 PROTOTYPE: @
1993 ALIAS: 2788 ALIAS:
1994 glColor_premultiply = 1 2789 glColor_premultiply = 1
1995 CODE: 2790 CODE:
1996 if (ix) 2791 if (ix)
1997 { 2792 {
2000 b *= a; 2795 b *= a;
2001 } 2796 }
2002 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
2003 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
2004 2799
2005void glInterleavedArrays (int format, int stride, char *data)
2006
2007void glDrawElements (int mode, int count, int type, char *indices)
2008
2009# 1.2 void glDrawRangeElements (int mode, int start, int end
2010
2011void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
2012 CODE: 2801 CODE:
2013 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
2014 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
2015 2804
2019 2808
2020void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2021 CODE: 2810 CODE:
2022 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2023 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2024void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2025 CODE: 2843 CODE:
2026 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2027 2845
2028void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2044void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2045 CODE: 2863 CODE:
2046 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2047 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2048 2866
2049void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2050 2868
2051void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2052 2870
2053void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
2054 2874
2055void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2056 2876
2057int glGenTexture () 2877int glGenTexture ()
2058 CODE: 2878 CODE:
2059{ 2879 RETVAL = gen_texture ();
2060 GLuint name;
2061 glGenTextures (1, &name);
2062 RETVAL = name;
2063}
2064 OUTPUT: 2880 OUTPUT:
2065 RETVAL 2881 RETVAL
2066 2882
2067void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
2068 CODE: 2884 CODE:
2069{
2070 GLuint name_ = name;
2071 glDeleteTextures (1, &name_); 2885 del_texture (name);
2072} 2886
2073
2074int glGenList () 2887int glGenList ()
2075 CODE: 2888 CODE:
2076 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
2077 OUTPUT: 2890 OUTPUT:
2078 RETVAL 2891 RETVAL
2085 2898
2086void glEndList () 2899void glEndList ()
2087 2900
2088void glCallList (int list) 2901void glCallList (int list)
2089 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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