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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.59 by root, Sun Apr 23 04:41:33 2006 UTC vs.
Revision 1.153 by root, Tue Sep 19 22:02:38 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 57#define MIN_FONT_HEIGHT 10
46 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
47typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
49 90
50static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
52 110
53typedef struct cf_layout { 111typedef struct cf_layout {
54 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
55 int base_height; 114 int base_height;
115 CFPlus__Font font;
56} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
57 121
58static void 122static void
59substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
60{ 124{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 130}
64 131
65static void 132static void
66layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
67{ 134{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
70 */ 137 */
71 PangoFontDescription *font = pango_layout_get_font_description (self->pl); 138 PangoFontDescription *font = self->font ? self->font : default_font;
72 139
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 font = pango_font_description_copy (font);
81 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
82 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
83 }
84} 144}
85 145
86static void 146static void
87layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
88{ 148{
89 layout_update (self); 149 PangoRectangle rect;
90 150
151 // get_pixel_* wrongly rounds down
91 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
92 153
93 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
94 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
96} 162}
97 163
98typedef uint16_t mapface; 164typedef uint16_t mapface;
99 165
100typedef struct { 166typedef struct {
103 float s, t; 169 float s, t;
104 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
105} maptex; 171} maptex;
106 172
107typedef struct { 173typedef struct {
108 int16_t darkness; 174 uint32_t player;
109 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
110} mapcell; 178} mapcell;
111 179
112typedef struct { 180typedef struct {
113 int32_t c0, c1; 181 int32_t c0, c1;
114 mapcell *col; 182 mapcell *col;
123 int texs; 191 int texs;
124 maptex *tex; 192 maptex *tex;
125 193
126 int32_t rows; 194 int32_t rows;
127 maprow *row; 195 maprow *row;
128} *CFClient__Map; 196} *CFPlus__Map;
129 197
130static char * 198static char *
131prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
132{ 200{
133 char *p; 201 char *p;
151 219
152#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
153#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154 222
155static maprow * 223static maprow *
156map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
157{ 225{
158 if (0 > y) 226 if (0 > y)
159 { 227 {
160 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
161 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
199 267
200 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
201} 269}
202 270
203static mapcell * 271static mapcell *
204map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
205{ 273{
206 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
207} 275}
208 276
209static void 277static void
210map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
211{ 279{
212 int r; 280 int r;
213 281
214 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
215 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
223 self->row = 0; 291 self->row = 0;
224 self->rows = 0; 292 self->rows = 0;
225} 293}
226 294
227static void 295static void
228map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
229{ 297{
230 int x, y; 298 int x, y;
231 maprow *row; 299 maprow *row;
300 mapcell *cell;
232 301
233 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
234 if (y >= 0) 303 if (y >= 0)
235 { 304 {
236 if (y >= self->rows) 305 if (y >= self->rows)
242 if (x >= row->c0) 311 if (x >= row->c0)
243 { 312 {
244 if (x >= row->c1) 313 if (x >= row->c1)
245 break; 314 break;
246 315
247 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
248 } 320 }
249 } 321 }
250} 322}
251 323
252static void 324static void
253music_finished () 325music_finished (void)
254{ 326{
255 SDL_UserEvent ev; 327 SDL_UserEvent ev;
256 328
257 ev.type = SDL_USEREVENT; 329 ev.type = SDL_USEREVENT;
258 ev.code = 0; 330 ev.code = 0;
260 ev.data2 = 0; 332 ev.data2 = 0;
261 333
262 SDL_PushEvent ((SDL_Event *)&ev); 334 SDL_PushEvent ((SDL_Event *)&ev);
263} 335}
264 336
337static void
338channel_finished (int channel)
339{
340 SDL_UserEvent ev;
341
342 ev.type = SDL_USEREVENT;
343 ev.code = 1;
344 ev.data1 = (void *)(long)channel;
345 ev.data2 = 0;
346
347 SDL_PushEvent ((SDL_Event *)&ev);
348}
349
350static unsigned int
351minpot (unsigned int n)
352{
353 if (!n)
354 return 0;
355
356 --n;
357
358 n |= n >> 1;
359 n |= n >> 2;
360 n |= n >> 4;
361 n |= n >> 8;
362 n |= n >> 16;
363
364 return n + 1;
365}
366
265MODULE = CFClient PACKAGE = CFClient 367MODULE = CFPlus PACKAGE = CFPlus
266 368
267PROTOTYPES: ENABLE 369PROTOTYPES: ENABLE
268 370
269BOOT: 371BOOT:
270{ 372{
271 HV *stash = gv_stashpv ("CFClient", 1); 373 HV *stash = gv_stashpv ("CFPlus", 1);
272 static const struct { 374 static const struct {
273 const char *name; 375 const char *name;
274 IV iv; 376 IV iv;
275 } *civ, const_iv[] = { 377 } *civ, const_iv[] = {
276# define const_iv(name) { # name, (IV)name } 378# define const_iv(name) { # name, (IV)name }
375# undef const_iv 477# undef const_iv
376 }; 478 };
377 479
378 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 480 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
379 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 481 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
380
381 fontmap = pango_ft2_font_map_new ();
382 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
383 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
384} 482}
385 483
386int 484int
485in_destruct ()
486 CODE:
487 RETVAL = PL_main_cv == Nullcv;
488 OUTPUT:
489 RETVAL
490
491NV floor (NV x)
492
493NV ceil (NV x)
494
495void
496pango_init ()
497 CODE:
498{
499 opengl_fontmap = pango_opengl_font_map_new ();
500 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
501 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
502}
503
504int
387SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 505SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
388 506
389void 507void
390SDL_Quit () 508SDL_Quit ()
391 509
392void 510void
398 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 516 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 517 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 519 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
402 520
521 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
522 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
523
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 525 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
407 528
408 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 529 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
530#if SDL_VERSION_ATLEAST(1,2,10)
409 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 531 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
410 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
533#endif
411 534
412 SDL_EnableUNICODE (1); 535 SDL_EnableUNICODE (1);
413 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 536 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
414 537
415 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 538 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
424 547
425 ++m; 548 ++m;
426 } 549 }
427} 550}
428 551
552char *
553SDL_GetError ()
554
429int 555int
430SDL_SetVideoMode (int w, int h, int fullscreen) 556SDL_SetVideoMode (int w, int h, int fullscreen)
431 CODE: 557 CODE:
432 RETVAL = !!SDL_SetVideoMode ( 558 RETVAL = !!SDL_SetVideoMode (
433 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 559 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
434 ); 560 );
561 if (RETVAL)
562 {
435 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 563 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
564# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
565# include "glfunc.h"
566# undef GL_FUNC
567 }
436 OUTPUT: 568 OUTPUT:
437 RETVAL 569 RETVAL
438 570
439void 571void
440SDL_GL_SwapBuffers () 572SDL_GL_SwapBuffers ()
573
574char *
575SDL_GetKeyName (int sym)
441 576
442void 577void
443SDL_PollEvent () 578SDL_PollEvent ()
444 PPCODE: 579 PPCODE:
445{ 580{
447 582
448 while (SDL_PollEvent (&ev)) 583 while (SDL_PollEvent (&ev))
449 { 584 {
450 HV *hv = newHV (); 585 HV *hv = newHV ();
451 hv_store (hv, "type", 4, newSViv (ev.type), 0); 586 hv_store (hv, "type", 4, newSViv (ev.type), 0);
587
452 switch (ev.type) 588 switch (ev.type)
453 { 589 {
454 case SDL_KEYDOWN: 590 case SDL_KEYDOWN:
455 case SDL_KEYUP: 591 case SDL_KEYUP:
456 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 592 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
463 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 599 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
464 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 600 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
465 break; 601 break;
466 602
467 case SDL_MOUSEMOTION: 603 case SDL_MOUSEMOTION:
604 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605
468 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 606 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
469 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 607 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
470 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 608 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
471 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 609 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
472 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 610 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
473 break; 611 break;
474 612
475 case SDL_MOUSEBUTTONDOWN: 613 case SDL_MOUSEBUTTONDOWN:
476 case SDL_MOUSEBUTTONUP: 614 case SDL_MOUSEBUTTONUP:
615 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
616
477 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 617 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
478 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 618 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 619 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 620 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
621 break;
622
623 case SDL_USEREVENT:
624 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
625 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
626 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
627 break;
481 } 628 }
482 629
483 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 630 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
484 } 631 }
485} 632}
486 633
487int 634int
488Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 635Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
489 POSTCALL: 636 POSTCALL:
490 Mix_HookMusicFinished (music_finished); 637 Mix_HookMusicFinished (music_finished);
638 Mix_ChannelFinished (channel_finished);
491 639
492void 640void
493Mix_CloseAudio () 641Mix_CloseAudio ()
494 642
495int 643int
500 CODE: 648 CODE:
501#ifndef _WIN32 649#ifndef _WIN32
502 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 650 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
503#endif 651#endif
504 652
505char *
506gl_version ()
507 CODE:
508 RETVAL = (char *)glGetString (GL_VERSION);
509 OUTPUT:
510 RETVAL
511
512char *
513gl_extensions ()
514 CODE:
515 RETVAL = (char *)glGetString (GL_EXTENSIONS);
516 OUTPUT:
517 RETVAL
518
519void 653void
520add_font (char *file) 654add_font (char *file)
521 CODE: 655 CODE:
522 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 656 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
523
524void
525set_font (char *file)
526 CODE:
527{
528 int count;
529 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
530 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
531 FcPatternDestroy (pattern);
532 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
533 pango_context_set_font_description (context, font);
534}
535 657
536void 658void
537load_image_inline (SV *image_) 659load_image_inline (SV *image_)
538 ALIAS: 660 ALIAS:
539 load_image_file = 1 661 load_image_file = 1
581 703
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 704 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 705
584 assert (surface2->pitch == surface2->w * 4); 706 assert (surface2->pitch == surface2->w * 4);
585 707
708 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 709 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 710 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 711 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 712 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 713 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 714 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 715 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
716 SDL_UnlockSurface (surface2);
595 717
596 SDL_FreeSurface (surface); 718 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 719 SDL_FreeSurface (surface2);
598} 720}
599 721
621 PUSHs (sv_2mortal (newSViv (b / y))); 743 PUSHs (sv_2mortal (newSViv (b / y)));
622 PUSHs (sv_2mortal (newSViv (a / y))); 744 PUSHs (sv_2mortal (newSViv (a / y)));
623} 745}
624 746
625void 747void
748error (char *message)
749 CODE:
750 fprintf (stderr, "ERROR: %s\n", message);
751#ifdef _WIN32
752 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
753#endif
754
755void
626fatal (char *message) 756fatal (char *message)
627 CODE: 757 CODE:
758 fprintf (stderr, "FATAL: %s\n", message);
628#ifdef _WIN32 759#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 760 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "FATAL: %s\n", message);
632#endif 761#endif
633 exit (1); 762 _exit (1);
634 763
764void
765_exit (int retval)
766 CODE:
767 _exit (retval);
768
769MODULE = CFPlus PACKAGE = CFPlus::Font
770
771CFPlus::Font
772new_from_file (SV *class, char *path, int id = 0)
773 CODE:
774{
775 int count;
776 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
777 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
778 FcPatternDestroy (pattern);
779}
780 OUTPUT:
781 RETVAL
782
783void
784DESTROY (CFPlus::Font self)
785 CODE:
786 pango_font_description_free (self);
787
788void
789make_default (CFPlus::Font self)
790 CODE:
791 default_font = self;
792
635MODULE = CFClient PACKAGE = CFClient::Layout 793MODULE = CFPlus PACKAGE = CFPlus::Layout
636 794
637CFClient::Layout 795void
638new (SV *class, int base_height = 10) 796reset_glyph_cache ()
797 CODE:
798 tc_clear ();
799
800CFPlus::Layout
801new (SV *class)
639 CODE: 802 CODE:
640 New (0, RETVAL, 1, struct cf_layout); 803 New (0, RETVAL, 1, struct cf_layout);
641 RETVAL->base_height = base_height; 804
642 RETVAL->pl = pango_layout_new (context); 805 RETVAL->pl = pango_layout_new (opengl_context);
806 RETVAL->r = 1.;
807 RETVAL->g = 1.;
808 RETVAL->b = 1.;
809 RETVAL->a = 1.;
810 RETVAL->base_height = MIN_FONT_HEIGHT;
811 RETVAL->font = 0;
812
643 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 813 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
644 pango_layout_set_font_description (RETVAL->pl, 814 layout_update_font (RETVAL);
645 pango_font_description_copy (
646 pango_context_get_font_description (context)));
647 OUTPUT: 815 OUTPUT:
648 RETVAL 816 RETVAL
649 817
650void 818void
651DESTROY (CFClient::Layout self) 819DESTROY (CFPlus::Layout self)
652 CODE: 820 CODE:
653 g_object_unref (self->pl); 821 g_object_unref (self->pl);
654 Safefree (self); 822 Safefree (self);
655 823
656void 824void
657set_text (CFClient::Layout self, SV *text_) 825set_text (CFPlus::Layout self, SV *text_)
658 CODE: 826 CODE:
659{ 827{
660 STRLEN textlen; 828 STRLEN textlen;
661 char *text = SvPVutf8 (text_, textlen); 829 char *text = SvPVutf8 (text_, textlen);
662 830
663 pango_layout_set_text (self->pl, text, textlen); 831 pango_layout_set_text (self->pl, text, textlen);
664} 832}
665 833
666void 834void
667set_markup (CFClient::Layout self, SV *text_) 835set_markup (CFPlus::Layout self, SV *text_)
668 CODE: 836 CODE:
669{ 837{
670 STRLEN textlen; 838 STRLEN textlen;
671 char *text = SvPVutf8 (text_, textlen); 839 char *text = SvPVutf8 (text_, textlen);
672 840
673 pango_layout_set_markup (self->pl, text, textlen); 841 pango_layout_set_markup (self->pl, text, textlen);
674} 842}
675 843
844void
845set_shapes (CFPlus::Layout self, ...)
846 CODE:
847{
848 PangoAttrList *attrs = 0;
849 const char *text = pango_layout_get_text (self->pl);
850 const char *pos = text;
851 int arg = 4;
852
853 while (arg < items && (pos = strstr (pos, OBJ_STR)))
854 {
855 PangoRectangle inkrect, rect;
856 PangoAttribute *attr;
857
858 int x = SvIV (ST (arg - 3));
859 int y = SvIV (ST (arg - 2));
860 int w = SvIV (ST (arg - 1));
861 int h = SvIV (ST (arg ));
862
863 inkrect.x = 0;
864 inkrect.y = 0;
865 inkrect.width = 0;
866 inkrect.height = 0;
867
868 rect.x = x * PANGO_SCALE;
869 rect.y = y * PANGO_SCALE;
870 rect.width = w * PANGO_SCALE;
871 rect.height = h * PANGO_SCALE;
872
873 if (!attrs)
874 attrs = pango_layout_get_attributes (self->pl);
875
876 attr = pango_attr_shape_new (&inkrect, &rect);
877 attr->start_index = pos - text;
878 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
879 pango_attr_list_insert (attrs, attr);
880
881 arg += 4;
882 pos += sizeof (OBJ_STR) - 1;
883 }
884
885 if (attrs)
886 pango_layout_set_attributes (self->pl, attrs);
887}
888
889void
890get_shapes (CFPlus::Layout self)
891 PPCODE:
892{
893 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
894
895 do
896 {
897 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
898
899 if (run && shape_attr_p (run))
900 {
901 PangoRectangle extents;
902 pango_layout_iter_get_run_extents (iter, 0, &extents);
903
904 EXTEND (SP, 2);
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
906 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
907 }
908 }
909 while (pango_layout_iter_next_run (iter));
910
911 pango_layout_iter_free (iter);
912}
913
914int
915has_wrapped (CFPlus::Layout self)
916 CODE:
917{
918 int lines = 1;
919 const char *text = pango_layout_get_text (self->pl);
920
921 while (*text)
922 lines += *text++ == '\n';
923
924 RETVAL = lines < pango_layout_get_line_count (self->pl);
925}
926 OUTPUT:
927 RETVAL
928
676SV * 929SV *
677get_text (CFClient::Layout self) 930get_text (CFPlus::Layout self)
678 CODE: 931 CODE:
679 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 932 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
680 SvUTF8_on (RETVAL); 933 sv_utf8_decode (RETVAL);
681 OUTPUT: 934 OUTPUT:
682 RETVAL 935 RETVAL
683 936
684void 937void
938set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
939 CODE:
940 self->r = r;
941 self->g = g;
942 self->b = b;
943 self->a = a;
944
945void
946set_font (CFPlus::Layout self, CFPlus::Font font = 0)
947 CODE:
948 if (self->font != font)
949 {
950 self->font = font;
951 layout_update_font (self);
952 }
953
954void
685set_height (CFClient::Layout self, int base_height) 955set_height (CFPlus::Layout self, int base_height)
686 CODE: 956 CODE:
957 if (self->base_height != base_height)
958 {
687 self->base_height = base_height; 959 self->base_height = base_height;
960 layout_update_font (self);
961 }
688 962
689void 963void
690set_width (CFClient::Layout self, int max_width = -1) 964set_width (CFPlus::Layout self, int max_width = -1)
691 CODE: 965 CODE:
692 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 966 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
693 967
694void 968void
969set_indent (CFPlus::Layout self, int indent)
970 CODE:
971 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
972
973void
974set_spacing (CFPlus::Layout self, int spacing)
975 CODE:
976 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
977
978void
979set_ellipsise (CFPlus::Layout self, int ellipsise)
980 CODE:
981 pango_layout_set_ellipsize (self->pl,
982 ellipsise == 1 ? PANGO_ELLIPSIZE_START
983 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
984 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
985 : PANGO_ELLIPSIZE_NONE
986 );
987
988void
989set_single_paragraph_mode (CFPlus::Layout self, int spm)
990 CODE:
991 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
992
993void
695size (CFClient::Layout self) 994size (CFPlus::Layout self)
696 PPCODE: 995 PPCODE:
697{ 996{
698 int w, h; 997 int w, h;
699 998
700 layout_update (self);
701 layout_get_pixel_size (self, &w, &h); 999 layout_get_pixel_size (self, &w, &h);
702 1000
703 EXTEND (SP, 2); 1001 EXTEND (SP, 2);
704 PUSHs (sv_2mortal (newSViv (w))); 1002 PUSHs (sv_2mortal (newSViv (w)));
705 PUSHs (sv_2mortal (newSViv (h))); 1003 PUSHs (sv_2mortal (newSViv (h)));
706} 1004}
707 1005
708int 1006int
1007descent (CFPlus::Layout self)
1008 CODE:
1009{
1010 PangoRectangle rect;
1011 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1012 pango_layout_line_get_pixel_extents (line, 0, &rect);
1013 RETVAL = PANGO_DESCENT (rect);
1014}
1015 OUTPUT:
1016 RETVAL
1017
1018int
709xy_to_index (CFClient::Layout self, int x, int y) 1019xy_to_index (CFPlus::Layout self, int x, int y)
710 CODE: 1020 CODE:
711{ 1021{
712 int index, trailing; 1022 int index, trailing;
713
714 layout_update (self);
715 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1023 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
716
717 RETVAL = index; 1024 RETVAL = index;
718} 1025}
719 OUTPUT: 1026 OUTPUT:
720 RETVAL 1027 RETVAL
721 1028
722void 1029void
723cursor_pos (CFClient::Layout self, int index) 1030cursor_pos (CFPlus::Layout self, int index)
724 PPCODE: 1031 PPCODE:
725{ 1032{
726 PangoRectangle strong_pos; 1033 PangoRectangle strong_pos;
727 layout_update (self);
728 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1034 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
729 1035
730 EXTEND (SP, 3); 1036 EXTEND (SP, 3);
731 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
732 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
734} 1040}
735 1041
736void 1042void
737render (CFClient::Layout self) 1043render (CFPlus::Layout self, float x, float y, int flags = 0)
738 PPCODE: 1044 PPCODE:
739{ 1045 pango_opengl_render_layout_subpixel (
740 SV *retval; 1046 self->pl,
741 int w, h; 1047 x * PANGO_SCALE, y * PANGO_SCALE,
742 FT_Bitmap bitmap; 1048 self->r, self->g, self->b, self->a,
1049 flags
1050 );
743 1051
744 layout_update (self); 1052MODULE = CFPlus PACKAGE = CFPlus::Texture
745 layout_get_pixel_size (self, &w, &h);
746 1053
747 retval = newSV (w * h); 1054void
748 SvPOK_only (retval); 1055pad2pot (SV *data_, SV *w_, SV *h_)
749 SvCUR_set (retval, w * h); 1056 CODE:
1057{
1058 int ow = SvIV (w_);
1059 int oh = SvIV (h_);
750 1060
751 bitmap.rows = h; 1061 if (ow && oh)
752 bitmap.width = w; 1062 {
753 bitmap.pitch = w; 1063 int nw = minpot (ow);
754 bitmap.buffer = (unsigned char*)SvPVX (retval); 1064 int nh = minpot (oh);
755 bitmap.num_grays = 256;
756 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
757 1065
758 memset (bitmap.buffer, 0, w * h); 1066 if (nw != ow || nh != oh)
759 1067 {
760 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1068 if (SvOK (data_))
1069 {
1070 STRLEN datalen;
1071 char *data = SvPVbyte (data_, datalen);
1072 int bpp = datalen / (ow * oh);
1073 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
761 1074
762 EXTEND (SP, 3); 1075 SvPOK_only (result_);
763 PUSHs (sv_2mortal (newSViv (w))); 1076 SvCUR_set (result_, nw * nh * bpp);
764 PUSHs (sv_2mortal (newSViv (h)));
765 PUSHs (sv_2mortal (retval));
766}
767 1077
768MODULE = CFClient PACKAGE = CFClient::Texture 1078 memset (SvPVX (result_), 0, nw * nh * bpp);
1079 while (oh--)
1080 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
769 1081
1082 sv_setsv (data_, result_);
1083 }
1084
1085 sv_setiv (w_, nw);
1086 sv_setiv (h_, nh);
1087 }
1088 }
1089}
1090
770void 1091void
771draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1092draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
772 PROTOTYPE: $$$;$$ 1093 PROTOTYPE: $$$;$$
1094 ALIAS:
1095 draw_quad_alpha = 1
1096 draw_quad_alpha_premultiplied = 2
773 CODE: 1097 CODE:
774{ 1098{
775 HV *hv = (HV *)SvRV (self); 1099 HV *hv = (HV *)SvRV (self);
776 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1100 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
777 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1101 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
778 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1102 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
779 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
780 1103
781 if (items < 5) 1104 if (items < 5)
782 { 1105 {
783 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1106 w = SvNV (*hv_fetch (hv, "w", 1, 1));
784 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1107 h = SvNV (*hv_fetch (hv, "h", 1, 1));
785 } 1108 }
786 1109
1110 if (ix)
1111 {
1112 glEnable (GL_BLEND);
1113
1114 if (ix == 2)
1115 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1116 else
1117 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1118 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1119
1120 glEnable (GL_ALPHA_TEST);
1121 glAlphaFunc (GL_GREATER, 0.01f);
1122 }
1123
787 glBindTexture (GL_TEXTURE_2D, name); 1124 glBindTexture (GL_TEXTURE_2D, name);
788 if (wrap_mode) { 1125
789 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
791 }
792 glBegin (GL_QUADS); 1126 glBegin (GL_QUADS);
793 glTexCoord2f (0, 0); glVertex2f (x , y ); 1127 glTexCoord2f (0, 0); glVertex2f (x , y );
794 glTexCoord2f (0, t); glVertex2f (x , y + h); 1128 glTexCoord2f (0, t); glVertex2f (x , y + h);
795 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1129 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
796 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1130 glTexCoord2f (s, 0); glVertex2f (x + w, y );
797 glEnd (); 1131 glEnd ();
798}
799 1132
1133 if (ix)
1134 {
1135 glDisable (GL_ALPHA_TEST);
1136 glDisable (GL_BLEND);
1137 }
1138}
1139
800MODULE = CFClient PACKAGE = CFClient::Map 1140MODULE = CFPlus PACKAGE = CFPlus::Map
801 1141
802CFClient::Map 1142CFPlus::Map
803new (SV *class, int map_width, int map_height) 1143new (SV *class, int map_width, int map_height)
804 CODE: 1144 CODE:
805 New (0, RETVAL, 1, struct map); 1145 New (0, RETVAL, 1, struct map);
806 RETVAL->x = 0; 1146 RETVAL->x = 0;
807 RETVAL->y = 0; 1147 RETVAL->y = 0;
817 RETVAL->row = 0; 1157 RETVAL->row = 0;
818 OUTPUT: 1158 OUTPUT:
819 RETVAL 1159 RETVAL
820 1160
821void 1161void
822DESTROY (CFClient::Map self) 1162DESTROY (CFPlus::Map self)
823 CODE: 1163 CODE:
824{ 1164{
825 map_clear (self); 1165 map_clear (self);
826 Safefree (self->face); 1166 Safefree (self->face);
1167 Safefree (self->tex);
827 Safefree (self); 1168 Safefree (self);
828} 1169}
829 1170
830void 1171void
831clear (CFClient::Map self) 1172clear (CFPlus::Map self)
832 CODE: 1173 CODE:
833 map_clear (self); 1174 map_clear (self);
834 1175
835void 1176void
836set_face (CFClient::Map self, int face, int texid) 1177set_face (CFPlus::Map self, int face, int texid)
837 CODE: 1178 CODE:
838{ 1179{
839 while (self->faces <= face) 1180 while (self->faces <= face)
840 { 1181 {
841 Append (mapface, self->face, self->faces, self->faces); 1182 Append (mapface, self->face, self->faces, self->faces);
844 1185
845 self->face [face] = texid; 1186 self->face [face] = texid;
846} 1187}
847 1188
848void 1189void
849set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1190set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
850 CODE: 1191 CODE:
851{ 1192{
852 while (self->texs <= texid) 1193 while (self->texs <= texid)
853 { 1194 {
854 Append (maptex, self->tex, self->texs, self->texs); 1195 Append (maptex, self->tex, self->texs, self->texs);
866 tex->r = r; 1207 tex->r = r;
867 tex->g = g; 1208 tex->g = g;
868 tex->b = b; 1209 tex->b = b;
869 tex->a = a; 1210 tex->a = a;
870 } 1211 }
1212
1213 // somewhat hackish, but for textures that require it, it really
1214 // improves the look, and most others don't suffer.
1215 glBindTexture (GL_TEXTURE_2D, name);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1217 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1218 // use uglier nearest interpolation because linear suffers
1219 // from transparent color bleeding and ugly wrapping effects.
1220 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
871} 1221}
872 1222
873int 1223int
874ox (CFClient::Map self) 1224ox (CFPlus::Map self)
875 ALIAS: 1225 ALIAS:
876 oy = 1 1226 oy = 1
1227 x = 2
1228 y = 3
1229 w = 4
1230 h = 5
877 CODE: 1231 CODE:
878 switch (ix) 1232 switch (ix)
879 { 1233 {
880 case 0: RETVAL = self->ox; break; 1234 case 0: RETVAL = self->ox; break;
881 case 1: RETVAL = self->oy; break; 1235 case 1: RETVAL = self->oy; break;
1236 case 2: RETVAL = self->x; break;
1237 case 3: RETVAL = self->y; break;
1238 case 4: RETVAL = self->w; break;
1239 case 5: RETVAL = self->h; break;
882 } 1240 }
883 OUTPUT: 1241 OUTPUT:
884 RETVAL 1242 RETVAL
885 1243
886void 1244void
887scroll (CFClient::Map self, int dx, int dy) 1245scroll (CFPlus::Map self, int dx, int dy)
888 CODE: 1246 CODE:
889{ 1247{
890 if (dx > 0) 1248 if (dx > 0)
891 map_blank (self, self->x, self->y, dx - 1, self->h); 1249 map_blank (self, self->x, self->y, dx - 1, self->h);
892 else if (dx < 0) 1250 else if (dx < 0)
908 self->y += MAP_EXTEND_Y; 1266 self->y += MAP_EXTEND_Y;
909 } 1267 }
910} 1268}
911 1269
912void 1270void
913map1a_update (CFClient::Map self, SV *data_) 1271map1a_update (CFPlus::Map self, SV *data_, int extmap)
914 CODE: 1272 CODE:
915{ 1273{
916 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1274 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
917 uint8_t *data_end = (uint8_t *)SvEND (data_); 1275 uint8_t *data_end = (uint8_t *)SvEND (data_);
918 mapcell *cell; 1276 mapcell *cell;
919 int x, y, flags; 1277 int x, y, flags;
920 1278
921 while (data < data_end) 1279 while (data < data_end - 1)
922 { 1280 {
923 flags = (data [0] << 8) + data [1]; data += 2; 1281 flags = (data [0] << 8) + data [1]; data += 2;
924 1282
925 x = ((flags >> 10) & 63) + self->x; 1283 x = self->x + ((flags >> 10) & 63);
926 y = ((flags >> 4) & 63) + self->y; 1284 y = self->y + ((flags >> 4) & 63);
927 1285
928 cell = map_get_cell (self, x, y); 1286 cell = map_get_cell (self, x, y);
929 1287
930 if (flags & 15) 1288 if (flags & 15)
931 { 1289 {
932 if (cell->darkness < 0) 1290 if (!cell->darkness)
933 { 1291 {
934 cell->darkness = 0; 1292 cell->darkness = 256;
935 cell->face [0] = 0; 1293 cell->face [0] = 0;
936 cell->face [1] = 0; 1294 cell->face [1] = 0;
937 cell->face [2] = 0; 1295 cell->face [2] = 0;
938 } 1296 }
939 1297
940 cell->darkness = flags & 8 ? *data++ : 255;
941
942 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338 }
943 1339
944 if (flags & 4) 1340 if (flags & 4)
945 { 1341 {
946 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
947 } 1343 }
955 { 1351 {
956 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1352 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
957 } 1353 }
958 } 1354 }
959 else 1355 else
1356 {
960 cell->darkness = -1; 1357 cell->darkness = 0;
1358 cell->stat_hp = 0;
1359 }
961 } 1360 }
962} 1361}
963 1362
964SV * 1363SV *
965mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1364mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
966 CODE: 1365 CODE:
967{ 1366{
968 int x1, x; 1367 int x1, x;
969 int y1, y; 1368 int y1, y;
970 int z; 1369 int z;
1020} 1419}
1021 OUTPUT: 1420 OUTPUT:
1022 RETVAL 1421 RETVAL
1023 1422
1024void 1423void
1025draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1424draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1026 PPCODE: 1425 CODE:
1027{ 1426{
1028 int vx, vy; 1427 int vx, vy;
1029 int x, y, z; 1428 int x, y, z;
1030 int last_name; 1429 int last_name;
1031 mapface face; 1430 mapface face;
1032 int sw4 = (sw + 3) & ~3;
1033 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1034 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1035 1431
1036 memset (darkness, 255, sw4 * sh);
1037 SvPOK_only (darkness_sv);
1038 SvCUR_set (darkness_sv, sw4 * sh);
1039
1040 vx = self->x + (self->w - sw) / 2 - shift_x; 1432 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1041 vy = self->y + (self->h - sh) / 2 - shift_y; 1433 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1042 1434
1043 /* 1435 /*
1044 int vx = self->vx = self->w >= sw 1436 int vx = self->vx = self->w >= sw
1045 ? self->x + (self->w - sw) / 2 1437 ? self->x + (self->w - sw) / 2
1046 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1438 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1050 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1442 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1051 */ 1443 */
1052 1444
1053 glColor4ub (255, 255, 255, 255); 1445 glColor4ub (255, 255, 255, 255);
1054 1446
1447 glEnable (GL_BLEND);
1055 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1448 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1056 glEnable (GL_BLEND);
1057 glEnable (GL_TEXTURE_2D); 1449 glEnable (GL_TEXTURE_2D);
1058 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1450 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1059 1451
1060 glBegin (GL_QUADS); 1452 glBegin (GL_QUADS);
1061 1453
1070 for (x = 0; x < sw; x++) 1462 for (x = 0; x < sw; x++)
1071 if (row->c0 <= x + vx && x + vx < row->c1) 1463 if (row->c0 <= x + vx && x + vx < row->c1)
1072 { 1464 {
1073 mapcell *cell = row->col + (x + vx - row->c0); 1465 mapcell *cell = row->col + (x + vx - row->c0);
1074 1466
1075 darkness[y * sw4 + x] = cell->darkness < 0
1076 ? 255 - FOW_DARKNESS
1077 : 255 - cell->darkness;
1078
1079 face = cell->face [z]; 1467 face = cell->face [z];
1080 1468
1081 if (face) 1469 if (face && face < self->texs)
1082 { 1470 {
1083 maptex tex = self->tex [face]; 1471 maptex tex = self->tex [face];
1084
1085 int px = (x + 1) * 32 - tex.w; 1472 int px = (x + 1) * 32 - tex.w;
1086 int py = (y + 1) * 32 - tex.h; 1473 int py = (y + 1) * 32 - tex.h;
1087 1474
1088 if (last_name != tex.name) 1475 if (last_name != tex.name)
1089 { 1476 {
1090 glEnd (); 1477 glEnd ();
1091 last_name = tex.name;
1092 glBindTexture (GL_TEXTURE_2D, last_name); 1478 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1093 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1094 } 1480 }
1095 1481
1096 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1482 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1097 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1483 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1098 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1484 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1099 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1485 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1100 } 1486 }
1487
1488 if (cell->flags && z == 2)
1489 {
1490 if (cell->flags & 1)
1491 {
1492 maptex tex = self->tex [1];
1493 int px = (x + 1) * 32 - tex.w + 2;
1494 int py = (y + 1) * 32 - tex.h - 6;
1495
1496 glEnd ();
1497 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1498 glBegin (GL_QUADS);
1499
1500 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1501 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1502 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1503 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1504 }
1505 }
1101 } 1506 }
1102 } 1507 }
1103 1508
1104 glEnd (); 1509 glEnd ();
1105 1510
1106 glDisable (GL_TEXTURE_2D); 1511 glDisable (GL_TEXTURE_2D);
1107 glDisable (GL_BLEND); 1512 glDisable (GL_BLEND);
1513
1514 // top layer: overlays such as the health bar
1515 for (y = 0; y < sh; y++)
1516 if (0 <= y + vy && y + vy < self->rows)
1517 {
1518 maprow *row = self->row + (y + vy);
1519
1520 for (x = 0; x < sw; x++)
1521 if (row->c0 <= x + vx && x + vx < row->c1)
1522 {
1523 mapcell *cell = row->col + (x + vx - row->c0);
1524
1525 int px = x * 32;
1526 int py = y * 32;
1527
1528 if (cell->stat_hp)
1529 {
1530 int width = cell->stat_width * 32;
1531 int thick = sh / 28 + 1 + cell->stat_width;
1532
1533 glColor3ub (0, 0, 0);
1534 glRectf (px + 1, py - thick - 2,
1535 px + width - 1, py);
1536
1537 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1538 glRectf (px + 2,
1539 py - thick - 1,
1540 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1541 }
1542 }
1543 }
1544}
1545
1546void
1547draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1548 CODE:
1549{
1550 static float color[16][3] = {
1551 { 0.00F, 0.00F, 0.00F },
1552 { 1.00F, 1.00F, 1.00F },
1553 { 0.00F, 0.00F, 0.55F },
1554 { 1.00F, 0.00F, 0.00F },
1555
1556 { 1.00F, 0.54F, 0.00F },
1557 { 0.11F, 0.56F, 1.00F },
1558 { 0.93F, 0.46F, 0.00F },
1559 { 0.18F, 0.54F, 0.34F },
1560
1561 { 0.56F, 0.73F, 0.56F },
1562 { 0.80F, 0.80F, 0.80F },
1563 { 0.55F, 0.41F, 0.13F },
1564 { 0.99F, 0.77F, 0.26F },
1565
1566 { 0.74F, 0.65F, 0.41F },
1567
1568 { 0.00F, 1.00F, 1.00F },
1569 { 1.00F, 0.00F, 1.00F },
1570 { 1.00F, 1.00F, 0.00F },
1571 };
1572
1573 int x, y;
1574
1575 glEnable (GL_TEXTURE_2D);
1576 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1577 glEnable (GL_BLEND);
1578 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1579 glBegin (GL_QUADS);
1580
1581 for (y = 0; y < h; y++)
1582 for (x = 0; x < w; x++)
1583 {
1584 unsigned char m = data [x + y * w];
1585
1586 if (m)
1587 {
1588 float *c = color [m & 15];
1589
1590 float tx1 = m & 0x40 ? 0.5 : 0.;
1591 float tx2 = tx1 + 0.5;
1592
1593 glColor4f (c[0], c[1], c[2], 0.75);
1594 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1595 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1596 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1597 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1598 }
1599 }
1600
1601 glEnd ();
1602 glDisable (GL_BLEND);
1603 glDisable (GL_TEXTURE_2D);
1604}
1605
1606void
1607fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1608 PPCODE:
1609{
1610 int vx, vy;
1611 int x, y;
1612 int sw4 = (sw + 3) & ~3;
1613 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1614 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1615
1616 memset (darkness, 255, sw4 * sh);
1617 SvPOK_only (darkness_sv);
1618 SvCUR_set (darkness_sv, sw4 * sh);
1619
1620 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1621 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1622
1623 for (y = 0; y < sh; y++)
1624 if (0 <= y + vy && y + vy < self->rows)
1625 {
1626 maprow *row = self->row + (y + vy);
1627
1628 for (x = 0; x < sw; x++)
1629 if (row->c0 <= x + vx && x + vx < row->c1)
1630 {
1631 mapcell *cell = row->col + (x + vx - row->c0);
1632
1633 darkness[y * sw4 + x] = cell->darkness
1634 ? 255 - (cell->darkness - 1)
1635 : 255 - FOW_DARKNESS;
1636 }
1637 }
1108 1638
1109 EXTEND (SP, 3); 1639 EXTEND (SP, 3);
1110 PUSHs (sv_2mortal (newSViv (sw4))); 1640 PUSHs (sv_2mortal (newSViv (sw4)));
1111 PUSHs (sv_2mortal (newSViv (sh))); 1641 PUSHs (sv_2mortal (newSViv (sh)));
1112 PUSHs (darkness_sv); 1642 PUSHs (darkness_sv);
1113} 1643}
1114 1644
1115SV * 1645SV *
1116get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1646get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1117 CODE: 1647 CODE:
1118{ 1648{
1119 int x, y, x1, y1; 1649 int x, y, x1, y1;
1120 SV *data_sv = newSV (w * h * 7 + 5); 1650 SV *data_sv = newSV (w * h * 7 + 5);
1121 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1651 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1183} 1713}
1184 OUTPUT: 1714 OUTPUT:
1185 RETVAL 1715 RETVAL
1186 1716
1187void 1717void
1188set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1718set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1189 PPCODE: 1719 PPCODE:
1190{ 1720{
1191 int x, y, z; 1721 int x, y, z;
1192 int w, h; 1722 int w, h;
1193 int x1, y1; 1723 int x1, y1;
1225 1755
1226 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1756 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1227 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1757 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1228 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1758 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1229 1759
1230 if (cell->darkness <= 0) 1760 if (cell->darkness == 0)
1231 { 1761 {
1232 cell->darkness = -1; 1762 cell->darkness = 0;
1233 1763
1234 for (z = 0; z <= 2; z++) 1764 for (z = 0; z <= 2; z++)
1235 { 1765 {
1236 cell->face[z] = face[z]; 1766 cell->face[z] = face[z];
1237 1767
1242 } 1772 }
1243 } 1773 }
1244 } 1774 }
1245} 1775}
1246 1776
1247MODULE = CFClient PACKAGE = CFClient::MixChunk 1777MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1248 1778
1249CFClient::MixChunk 1779CFPlus::MixChunk
1250new_from_file (SV *class, char *path) 1780new_from_file (SV *class, char *path)
1251 CODE: 1781 CODE:
1252 RETVAL = Mix_LoadWAV (path); 1782 RETVAL = Mix_LoadWAV (path);
1253 OUTPUT: 1783 OUTPUT:
1254 RETVAL 1784 RETVAL
1255 1785
1256void 1786void
1257DESTROY (CFClient::MixChunk self) 1787DESTROY (CFPlus::MixChunk self)
1258 CODE: 1788 CODE:
1259 Mix_FreeChunk (self); 1789 Mix_FreeChunk (self);
1260 1790
1261int 1791int
1262volume (CFClient::MixChunk self, int volume = -1) 1792volume (CFPlus::MixChunk self, int volume = -1)
1263 CODE: 1793 CODE:
1264 RETVAL = Mix_VolumeChunk (self, volume); 1794 RETVAL = Mix_VolumeChunk (self, volume);
1265 OUTPUT: 1795 OUTPUT:
1266 RETVAL 1796 RETVAL
1267 1797
1268int 1798int
1269play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1799play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1270 CODE: 1800 CODE:
1271 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1801 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1272 OUTPUT: 1802 OUTPUT:
1273 RETVAL 1803 RETVAL
1274 1804
1275MODULE = CFClient PACKAGE = CFClient::MixMusic 1805MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1276 1806
1277int 1807int
1278volume (int volume = -1) 1808volume (int volume = -1)
1279 CODE: 1809 CODE:
1280 RETVAL = Mix_VolumeMusic (volume); 1810 RETVAL = Mix_VolumeMusic (volume);
1281 OUTPUT: 1811 OUTPUT:
1282 RETVAL 1812 RETVAL
1283 1813
1284CFClient::MixMusic 1814CFPlus::MixMusic
1285new_from_file (SV *class, char *path) 1815new_from_file (SV *class, char *path)
1286 CODE: 1816 CODE:
1287 RETVAL = Mix_LoadMUS (path); 1817 RETVAL = Mix_LoadMUS (path);
1288 OUTPUT: 1818 OUTPUT:
1289 RETVAL 1819 RETVAL
1290 1820
1291void 1821void
1292DESTROY (CFClient::MixMusic self) 1822DESTROY (CFPlus::MixMusic self)
1293 CODE: 1823 CODE:
1294 Mix_FreeMusic (self); 1824 Mix_FreeMusic (self);
1295 1825
1296int 1826int
1297play (CFClient::MixMusic self, int loops = -1) 1827play (CFPlus::MixMusic self, int loops = -1)
1298 CODE: 1828 CODE:
1299 RETVAL = Mix_PlayMusic (self, loops); 1829 RETVAL = Mix_PlayMusic (self, loops);
1300 OUTPUT: 1830 OUTPUT:
1301 RETVAL 1831 RETVAL
1302 1832
1303MODULE = CFClient PACKAGE = CFClient::OpenGL 1833MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1304 1834
1305BOOT: 1835BOOT:
1306{ 1836{
1307 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1837 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1308 static const struct { 1838 static const struct {
1309 const char *name; 1839 const char *name;
1310 IV iv; 1840 IV iv;
1311 } *civ, const_iv[] = { 1841 } *civ, const_iv[] = {
1312# define const_iv(name) { # name, (IV)name } 1842# define const_iv(name) { # name, (IV)name }
1313 const_iv (GL_COLOR_MATERIAL), 1843 const_iv (GL_COLOR_MATERIAL),
1314 const_iv (GL_SMOOTH), 1844 const_iv (GL_SMOOTH),
1315 const_iv (GL_FLAT), 1845 const_iv (GL_FLAT),
1846 const_iv (GL_DITHER),
1316 const_iv (GL_BLEND), 1847 const_iv (GL_BLEND),
1848 const_iv (GL_CULL_FACE),
1849 const_iv (GL_SCISSOR_TEST),
1850 const_iv (GL_DEPTH_TEST),
1851 const_iv (GL_ALPHA_TEST),
1852 const_iv (GL_NORMALIZE),
1853 const_iv (GL_RESCALE_NORMAL),
1854 const_iv (GL_FRONT),
1855 const_iv (GL_BACK),
1317 const_iv (GL_AND), 1856 const_iv (GL_AND),
1857 const_iv (GL_ONE),
1858 const_iv (GL_ZERO),
1318 const_iv (GL_SRC_ALPHA), 1859 const_iv (GL_SRC_ALPHA),
1860 const_iv (GL_DST_ALPHA),
1319 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1861 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1862 const_iv (GL_ONE_MINUS_DST_ALPHA),
1863 const_iv (GL_SRC_ALPHA_SATURATE),
1320 const_iv (GL_RGB), 1864 const_iv (GL_RGB),
1321 const_iv (GL_RGBA), 1865 const_iv (GL_RGBA),
1866 const_iv (GL_RGBA4),
1867 const_iv (GL_RGBA8),
1868 const_iv (GL_RGB5_A1),
1322 const_iv (GL_UNSIGNED_BYTE), 1869 const_iv (GL_UNSIGNED_BYTE),
1323 const_iv (GL_ALPHA4), 1870 const_iv (GL_UNSIGNED_SHORT),
1871 const_iv (GL_UNSIGNED_INT),
1324 const_iv (GL_ALPHA), 1872 const_iv (GL_ALPHA),
1873 const_iv (GL_INTENSITY),
1874 const_iv (GL_LUMINANCE),
1875 const_iv (GL_LUMINANCE_ALPHA),
1325 const_iv (GL_FLOAT), 1876 const_iv (GL_FLOAT),
1326 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1877 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1327 const_iv (GL_COMPILE), 1878 const_iv (GL_COMPILE),
1328 const_iv (GL_TEXTURE_1D), 1879 const_iv (GL_TEXTURE_1D),
1329 const_iv (GL_TEXTURE_2D), 1880 const_iv (GL_TEXTURE_2D),
1331 const_iv (GL_TEXTURE_MAG_FILTER), 1882 const_iv (GL_TEXTURE_MAG_FILTER),
1332 const_iv (GL_TEXTURE_MIN_FILTER), 1883 const_iv (GL_TEXTURE_MIN_FILTER),
1333 const_iv (GL_TEXTURE_ENV_MODE), 1884 const_iv (GL_TEXTURE_ENV_MODE),
1334 const_iv (GL_TEXTURE_WRAP_S), 1885 const_iv (GL_TEXTURE_WRAP_S),
1335 const_iv (GL_TEXTURE_WRAP_T), 1886 const_iv (GL_TEXTURE_WRAP_T),
1887 const_iv (GL_REPEAT),
1336 const_iv (GL_CLAMP), 1888 const_iv (GL_CLAMP),
1337 const_iv (GL_REPEAT), 1889 const_iv (GL_CLAMP_TO_EDGE),
1338 const_iv (GL_NEAREST), 1890 const_iv (GL_NEAREST),
1339 const_iv (GL_LINEAR), 1891 const_iv (GL_LINEAR),
1340 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1892 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1341 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1893 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1342 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1894 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1343 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1895 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1344 const_iv (GL_GENERATE_MIPMAP), 1896 const_iv (GL_GENERATE_MIPMAP),
1345 const_iv (GL_LINEAR),
1346 const_iv (GL_MODULATE), 1897 const_iv (GL_MODULATE),
1898 const_iv (GL_DECAL),
1347 const_iv (GL_REPLACE), 1899 const_iv (GL_REPLACE),
1900 const_iv (GL_DEPTH_BUFFER_BIT),
1348 const_iv (GL_COLOR_BUFFER_BIT), 1901 const_iv (GL_COLOR_BUFFER_BIT),
1349 const_iv (GL_PROJECTION), 1902 const_iv (GL_PROJECTION),
1350 const_iv (GL_MODELVIEW), 1903 const_iv (GL_MODELVIEW),
1351 const_iv (GL_COLOR_LOGIC_OP), 1904 const_iv (GL_COLOR_LOGIC_OP),
1905 const_iv (GL_SEPARABLE_2D),
1352 const_iv (GL_CONVOLUTION_2D), 1906 const_iv (GL_CONVOLUTION_2D),
1353 const_iv (GL_CONVOLUTION_BORDER_MODE), 1907 const_iv (GL_CONVOLUTION_BORDER_MODE),
1354 const_iv (GL_CONSTANT_BORDER), 1908 const_iv (GL_CONSTANT_BORDER),
1355 const_iv (GL_LINES), 1909 const_iv (GL_LINES),
1910 const_iv (GL_LINE_STRIP),
1911 const_iv (GL_LINE_LOOP),
1356 const_iv (GL_QUADS), 1912 const_iv (GL_QUADS),
1357 const_iv (GL_LINE_LOOP), 1913 const_iv (GL_QUAD_STRIP),
1914 const_iv (GL_TRIANGLES),
1915 const_iv (GL_TRIANGLE_STRIP),
1916 const_iv (GL_TRIANGLE_FAN),
1358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1917 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1359 const_iv (GL_FASTEST), 1918 const_iv (GL_FASTEST),
1919 const_iv (GL_V2F),
1920 const_iv (GL_V3F),
1921 const_iv (GL_T2F_V3F),
1922 const_iv (GL_T2F_N3F_V3F),
1360# undef const_iv 1923# undef const_iv
1361 }; 1924 };
1362 1925
1363 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1926 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1364 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1927 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1365} 1928}
1366 1929
1930char *
1931gl_vendor ()
1932 CODE:
1933 RETVAL = (char *)glGetString (GL_VENDOR);
1934 OUTPUT:
1935 RETVAL
1936
1937char *
1938gl_version ()
1939 CODE:
1940 RETVAL = (char *)glGetString (GL_VERSION);
1941 OUTPUT:
1942 RETVAL
1943
1944char *
1945gl_extensions ()
1946 CODE:
1947 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1948 OUTPUT:
1949 RETVAL
1950
1367int glGetError () 1951int glGetError ()
1952
1953void glFinish ()
1368 1954
1369void glClear (int mask) 1955void glClear (int mask)
1370 1956
1371void glClearColor (float r, float g, float b, float a = 1.0) 1957void glClearColor (float r, float g, float b, float a = 1.0)
1372 PROTOTYPE: @ 1958 PROTOTYPE: @
1379 1965
1380void glHint (int target, int mode) 1966void glHint (int target, int mode)
1381 1967
1382void glBlendFunc (int sfactor, int dfactor) 1968void glBlendFunc (int sfactor, int dfactor)
1383 1969
1970void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1971 CODE:
1972 gl_BlendFuncSeparate (sa, da, saa, daa);
1973
1974void glDepthMask (int flag)
1975
1384void glLogicOp (int opcode) 1976void glLogicOp (int opcode)
1385 1977
1978void glColorMask (int red, int green, int blue, int alpha)
1979
1386void glMatrixMode (int mode) 1980void glMatrixMode (int mode)
1387 1981
1388void glPushMatrix () 1982void glPushMatrix ()
1389 1983
1390void glPopMatrix () 1984void glPopMatrix ()
1391 1985
1392void glLoadIdentity () 1986void glLoadIdentity ()
1393 1987
1988void glDrawBuffer (int buffer)
1989
1990void glReadBuffer (int buffer)
1991
1992# near_ and far_ are due to microsofts buggy "c" compiler
1993void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1994
1995# near_ and far_ are due to microsofts buggy "c" compiler
1394void glOrtho (double left, double right, double bottom, double top, double near, double far) 1996void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1395 1997
1396void glViewport (int x, int y, int width, int height) 1998void glViewport (int x, int y, int width, int height)
1999
2000void glScissor (int x, int y, int width, int height)
1397 2001
1398void glTranslate (float x, float y, float z = 0.) 2002void glTranslate (float x, float y, float z = 0.)
1399 CODE: 2003 CODE:
1400 glTranslatef (x, y, z); 2004 glTranslatef (x, y, z);
1401 2005
1402void glScale (float x, float y, float z) 2006void glScale (float x, float y, float z = 1.)
1403 CODE: 2007 CODE:
1404 glScalef (x, y, z); 2008 glScalef (x, y, z);
1405 2009
1406void glRotate (float angle, float x, float y, float z) 2010void glRotate (float angle, float x, float y, float z)
1407 CODE: 2011 CODE:
1411 2015
1412void glEnd () 2016void glEnd ()
1413 2017
1414void glColor (float r, float g, float b, float a = 1.0) 2018void glColor (float r, float g, float b, float a = 1.0)
1415 PROTOTYPE: @ 2019 PROTOTYPE: @
2020 ALIAS:
2021 glColor_premultiply = 1
1416 CODE: 2022 CODE:
2023 if (ix)
2024 {
2025 r *= a;
2026 g *= a;
2027 b *= a;
2028 }
2029 // microsoft visual "c" rounds instead of truncating...
1417 glColor4f (r, g, b, a); 2030 glColor4f (r, g, b, a);
2031
2032void glInterleavedArrays (int format, int stride, char *data)
2033
2034void glDrawElements (int mode, int count, int type, char *indices)
2035
2036# 1.2 void glDrawRangeElements (int mode, int start, int end
2037
2038void glRasterPos (float x, float y, float z = 0.)
2039 CODE:
2040 glRasterPos3f (0, 0, z);
2041 glBitmap (0, 0, 0, 0, x, y, 0);
1418 2042
1419void glVertex (float x, float y, float z = 0.) 2043void glVertex (float x, float y, float z = 0.)
1420 CODE: 2044 CODE:
1421 glVertex3f (x, y, z); 2045 glVertex3f (x, y, z);
1422 2046
1434 2058
1435void glBindTexture (int target, int name) 2059void glBindTexture (int target, int name)
1436 2060
1437void glConvolutionParameter (int target, int pname, float params) 2061void glConvolutionParameter (int target, int pname, float params)
1438 CODE: 2062 CODE:
2063 if (gl.ConvolutionParameterf)
1439 glConvolutionParameterf (target, pname, params); 2064 gl.ConvolutionParameterf (target, pname, params);
1440 2065
1441void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2066void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2067 CODE:
2068 if (gl.ConvolutionFilter2D)
2069 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2070
2071void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2072 CODE:
2073 if (gl.SeparableFilter2D)
2074 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1442 2075
1443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2076void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1444 2077
1445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2078void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2079
2080void glDrawPixels (int width, int height, int format, int type, char *pixels)
2081
2082void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1446 2083
1447int glGenTexture () 2084int glGenTexture ()
1448 CODE: 2085 CODE:
1449{ 2086{
1450 GLuint name; 2087 GLuint name;

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