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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.79 by root, Sun May 14 22:24:14 2006 UTC vs.
Revision 1.153 by root, Tue Sep 19 22:02:38 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
5# pragma warning(disable:4244) 6# pragma warning(disable:4244)
6#endif 7#endif
7 8
8#include "EXTERN.h" 9#include "EXTERN.h"
9#include "perl.h" 10#include "perl.h"
10#include "XSUB.h" 11#include "XSUB.h"
11 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
12#include <string.h> 18#include <string.h>
13#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
14 21
15#include <SDL.h> 22#include <SDL.h>
16#include <SDL_endian.h> 23#include <SDL_endian.h>
17#include <SDL_image.h> 24#include <SDL_image.h>
18#include <SDL_mixer.h> 25#include <SDL_mixer.h>
19#include <SDL_opengl.h> 26#include <SDL_opengl.h>
20 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
21#include <glib/gmacros.h> 31#include <glib/gmacros.h>
22 32
23#include <pango/pango.h> 33#include <pango/pango.h>
24#include <pango/pangofc-fontmap.h>
25#include <pango/pangoft2.h>
26#include <pango/pangocairo.h>
27 34
28#ifndef _WIN32 35#ifndef _WIN32
29# include <sys/types.h> 36# include <sys/types.h>
30# include <sys/socket.h> 37# include <sys/socket.h>
31# include <netinet/in.h> 38# include <netinet/in.h>
38 typedef signed char int8_t; 45 typedef signed char int8_t;
39 typedef signed short int16_t; 46 typedef signed short int16_t;
40 typedef signed int int32_t; 47 typedef signed int int32_t;
41#endif 48#endif
42 49
43#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
44 51
45#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
46 53
47#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
48#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
49 56
50#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
51 58
52#define GL_CALL(type,func,args) \ 59#if 0
53 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
54 static int init_; \ 61#else
55 static type fptr_; \ 62# define PARACHUTE 0
56 \ 63#endif
57 if (!init_) \
58 { \
59 init_ = 1; \
60 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
61 } \
62 \
63 if (fptr_) \
64 fptr_ args; \
65 }
66 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
67typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
68typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
69 90
70typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
71 110
72typedef struct cf_layout { 111typedef struct cf_layout {
73 PangoLayout *pl; // either derived from a cairo or ft2 context 112 PangoLayout *pl;
74 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
75 float r, g, b, a; // default color for rgba mode 113 float r, g, b, a; // default color for rgba mode
76 int base_height; 114 int base_height;
77 CFClient__Font font; 115 CFPlus__Font font;
78} *CFClient__Layout; 116} *CFPlus__Layout;
79 117
80static CFClient__Font default_font; 118static CFPlus__Font default_font;
81static PangoContext *ft2_context, *cairo_context; 119static PangoContext *opengl_context;
82static PangoFontMap *ft2_fontmap, *cairo_fontmap; 120static PangoFontMap *opengl_fontmap;
83 121
84static void 122static void
85substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
86{ 124{
87 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
88 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
89} 130}
90 131
91static void 132static void
92layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
93{ 134{
94 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
95 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
96 */ 137 */
97 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
101 142
102 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
103} 144}
104 145
105static void 146static void
106layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
107{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
108 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
109 153
110 if (!*w) *w = 1; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
111 if (!*h) *h = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
112 156
113 *w = (*w + 3) & ~3; 157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
114} 162}
115 163
116typedef uint16_t mapface; 164typedef uint16_t mapface;
117 165
118typedef struct { 166typedef struct {
121 float s, t; 169 float s, t;
122 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
123} maptex; 171} maptex;
124 172
125typedef struct { 173typedef struct {
126 int16_t darkness; 174 uint32_t player;
127 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
128} mapcell; 178} mapcell;
129 179
130typedef struct { 180typedef struct {
131 int32_t c0, c1; 181 int32_t c0, c1;
132 mapcell *col; 182 mapcell *col;
141 int texs; 191 int texs;
142 maptex *tex; 192 maptex *tex;
143 193
144 int32_t rows; 194 int32_t rows;
145 maprow *row; 195 maprow *row;
146} *CFClient__Map; 196} *CFPlus__Map;
147 197
148static char * 198static char *
149prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
150{ 200{
151 char *p; 201 char *p;
169 219
170#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
171#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
172 222
173static maprow * 223static maprow *
174map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
175{ 225{
176 if (0 > y) 226 if (0 > y)
177 { 227 {
178 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
179 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
217 267
218 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
219} 269}
220 270
221static mapcell * 271static mapcell *
222map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
223{ 273{
224 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
225} 275}
226 276
227static void 277static void
228map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
229{ 279{
230 int r; 280 int r;
231 281
232 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
233 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
241 self->row = 0; 291 self->row = 0;
242 self->rows = 0; 292 self->rows = 0;
243} 293}
244 294
245static void 295static void
246map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
247{ 297{
248 int x, y; 298 int x, y;
249 maprow *row; 299 maprow *row;
300 mapcell *cell;
250 301
251 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
252 if (y >= 0) 303 if (y >= 0)
253 { 304 {
254 if (y >= self->rows) 305 if (y >= self->rows)
260 if (x >= row->c0) 311 if (x >= row->c0)
261 { 312 {
262 if (x >= row->c1) 313 if (x >= row->c1)
263 break; 314 break;
264 315
265 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
266 } 320 }
267 } 321 }
268} 322}
269 323
270static void 324static void
291 ev.data2 = 0; 345 ev.data2 = 0;
292 346
293 SDL_PushEvent ((SDL_Event *)&ev); 347 SDL_PushEvent ((SDL_Event *)&ev);
294} 348}
295 349
350static unsigned int
351minpot (unsigned int n)
352{
353 if (!n)
354 return 0;
355
356 --n;
357
358 n |= n >> 1;
359 n |= n >> 2;
360 n |= n >> 4;
361 n |= n >> 8;
362 n |= n >> 16;
363
364 return n + 1;
365}
366
296MODULE = CFClient PACKAGE = CFClient 367MODULE = CFPlus PACKAGE = CFPlus
297 368
298PROTOTYPES: ENABLE 369PROTOTYPES: ENABLE
299 370
300BOOT: 371BOOT:
301{ 372{
302 HV *stash = gv_stashpv ("CFClient", 1); 373 HV *stash = gv_stashpv ("CFPlus", 1);
303 static const struct { 374 static const struct {
304 const char *name; 375 const char *name;
305 IV iv; 376 IV iv;
306 } *civ, const_iv[] = { 377 } *civ, const_iv[] = {
307# define const_iv(name) { # name, (IV)name } 378# define const_iv(name) { # name, (IV)name }
408 479
409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 480 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 481 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
411} 482}
412 483
484int
485in_destruct ()
486 CODE:
487 RETVAL = PL_main_cv == Nullcv;
488 OUTPUT:
489 RETVAL
490
491NV floor (NV x)
492
493NV ceil (NV x)
494
413void 495void
414pango_init () 496pango_init ()
415 CODE: 497 CODE:
416{ 498{
417 // delayed, so it can pick up new fonts added by AddFontResourceEx
418 ft2_fontmap = pango_ft2_font_map_new (); 499 opengl_fontmap = pango_opengl_font_map_new ();
419 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 500 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
420 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 501 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
421
422 cairo_fontmap = pango_cairo_font_map_get_default ();
423 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
424} 502}
425 503
426int 504int
427SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 505SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
428 506
429void 507void
430SDL_Quit () 508SDL_Quit ()
431 509
432void 510void
438 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 516 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
439 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 517 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 519 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
442 520
521 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
522 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
523
443 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 525 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
447 528
448 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 529 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
530#if SDL_VERSION_ATLEAST(1,2,10)
449 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 531 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
450 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
533#endif
451 534
452 SDL_EnableUNICODE (1); 535 SDL_EnableUNICODE (1);
453 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 536 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
454 537
455 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 538 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 547
465 ++m; 548 ++m;
466 } 549 }
467} 550}
468 551
552char *
553SDL_GetError ()
554
469int 555int
470SDL_SetVideoMode (int w, int h, int fullscreen) 556SDL_SetVideoMode (int w, int h, int fullscreen)
471 CODE: 557 CODE:
472 RETVAL = !!SDL_SetVideoMode ( 558 RETVAL = !!SDL_SetVideoMode (
473 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 559 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
474 ); 560 );
561 if (RETVAL)
562 {
475 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 563 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
564# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
565# include "glfunc.h"
566# undef GL_FUNC
567 }
476 OUTPUT: 568 OUTPUT:
477 RETVAL 569 RETVAL
478 570
479void 571void
480SDL_GL_SwapBuffers () 572SDL_GL_SwapBuffers ()
573
574char *
575SDL_GetKeyName (int sym)
481 576
482void 577void
483SDL_PollEvent () 578SDL_PollEvent ()
484 PPCODE: 579 PPCODE:
485{ 580{
504 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 599 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
505 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 600 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
506 break; 601 break;
507 602
508 case SDL_MOUSEMOTION: 603 case SDL_MOUSEMOTION:
604 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605
509 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 606 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
510 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 607 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
511 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 608 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
512 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 609 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
513 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 610 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
514 break; 611 break;
515 612
516 case SDL_MOUSEBUTTONDOWN: 613 case SDL_MOUSEBUTTONDOWN:
517 case SDL_MOUSEBUTTONUP: 614 case SDL_MOUSEBUTTONUP:
615 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
616
518 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 617 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
519 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 618 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
520 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 619 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
521 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 620 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
522 break; 621 break;
526 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 625 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
527 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 626 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
528 break; 627 break;
529 } 628 }
530 629
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 630 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
532 } 631 }
533} 632}
534 633
535int 634int
536Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 635Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
549 CODE: 648 CODE:
550#ifndef _WIN32 649#ifndef _WIN32
551 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 650 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
552#endif 651#endif
553 652
554char *
555gl_version ()
556 CODE:
557 RETVAL = (char *)glGetString (GL_VERSION);
558 OUTPUT:
559 RETVAL
560
561char *
562gl_extensions ()
563 CODE:
564 RETVAL = (char *)glGetString (GL_EXTENSIONS);
565 OUTPUT:
566 RETVAL
567
568void 653void
569add_font (char *file) 654add_font (char *file)
570 CODE: 655 CODE:
571 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 656 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
572#ifdef _WIN32
573 // cairo... sigh... requires win2000
574 AddFontResourceEx (file, FR_PRIVATE, 0);
575#endif
576 657
577void 658void
578load_image_inline (SV *image_) 659load_image_inline (SV *image_)
579 ALIAS: 660 ALIAS:
580 load_image_file = 1 661 load_image_file = 1
622 703
623 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 704 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
624 705
625 assert (surface2->pitch == surface2->w * 4); 706 assert (surface2->pitch == surface2->w * 4);
626 707
708 SDL_LockSurface (surface2);
627 EXTEND (SP, 5); 709 EXTEND (SP, 6);
628 PUSHs (sv_2mortal (newSViv (surface2->w))); 710 PUSHs (sv_2mortal (newSViv (surface2->w)));
629 PUSHs (sv_2mortal (newSViv (surface2->h))); 711 PUSHs (sv_2mortal (newSViv (surface2->h)));
630 SDL_LockSurface (surface2);
631 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 712 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
632 SDL_UnlockSurface (surface2);
633 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 713 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
634 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 714 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
635 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 715 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
716 SDL_UnlockSurface (surface2);
636 717
637 SDL_FreeSurface (surface); 718 SDL_FreeSurface (surface);
638 SDL_FreeSurface (surface2); 719 SDL_FreeSurface (surface2);
639} 720}
640 721
664} 745}
665 746
666void 747void
667error (char *message) 748error (char *message)
668 CODE: 749 CODE:
750 fprintf (stderr, "ERROR: %s\n", message);
669#ifdef _WIN32 751#ifdef _WIN32
670 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 752 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
671#else
672 fprintf (stderr, "ERROR: %s\n", message);
673#endif 753#endif
674 754
675void 755void
676fatal (char *message) 756fatal (char *message)
677 CODE: 757 CODE:
758 fprintf (stderr, "FATAL: %s\n", message);
678#ifdef _WIN32 759#ifdef _WIN32
679 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 760 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
680#else
681 fprintf (stderr, "FATAL: %s\n", message);
682#endif 761#endif
683 exit (1); 762 _exit (1);
684 763
764void
765_exit (int retval)
766 CODE:
767 _exit (retval);
768
685MODULE = CFClient PACKAGE = CFClient::Font 769MODULE = CFPlus PACKAGE = CFPlus::Font
686 770
687CFClient::Font 771CFPlus::Font
688new_from_file (SV *class, char *path, int id = 0) 772new_from_file (SV *class, char *path, int id = 0)
689 CODE: 773 CODE:
690{ 774{
691 int count; 775 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 776 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 779}
696 OUTPUT: 780 OUTPUT:
697 RETVAL 781 RETVAL
698 782
699void 783void
700DESTROY (CFClient::Font self) 784DESTROY (CFPlus::Font self)
701 CODE: 785 CODE:
702 pango_font_description_free (self); 786 pango_font_description_free (self);
703 787
704void 788void
705make_default (CFClient::Font self) 789make_default (CFPlus::Font self)
706 CODE: 790 CODE:
707 default_font = self; 791 default_font = self;
708 792
709MODULE = CFClient PACKAGE = CFClient::Layout 793MODULE = CFPlus PACKAGE = CFPlus::Layout
710 794
711CFClient::Layout 795void
712new (SV *class, int rgba = 0) 796reset_glyph_cache ()
797 CODE:
798 tc_clear ();
799
800CFPlus::Layout
801new (SV *class)
713 CODE: 802 CODE:
714 New (0, RETVAL, 1, struct cf_layout); 803 New (0, RETVAL, 1, struct cf_layout);
715 804
716 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 805 RETVAL->pl = pango_layout_new (opengl_context);
717 RETVAL->rgba = rgba;
718 RETVAL->r = 1.; 806 RETVAL->r = 1.;
719 RETVAL->g = 1.; 807 RETVAL->g = 1.;
720 RETVAL->b = 1.; 808 RETVAL->b = 1.;
721 RETVAL->a = 1.; 809 RETVAL->a = 1.;
722 RETVAL->base_height = MIN_FONT_HEIGHT; 810 RETVAL->base_height = MIN_FONT_HEIGHT;
726 layout_update_font (RETVAL); 814 layout_update_font (RETVAL);
727 OUTPUT: 815 OUTPUT:
728 RETVAL 816 RETVAL
729 817
730void 818void
731DESTROY (CFClient::Layout self) 819DESTROY (CFPlus::Layout self)
732 CODE: 820 CODE:
733 g_object_unref (self->pl); 821 g_object_unref (self->pl);
734 Safefree (self); 822 Safefree (self);
735 823
736int
737is_rgba (CFClient::Layout self)
738 CODE:
739 RETVAL = self->rgba;
740 OUTPUT:
741 RETVAL
742
743void 824void
744set_text (CFClient::Layout self, SV *text_) 825set_text (CFPlus::Layout self, SV *text_)
745 CODE: 826 CODE:
746{ 827{
747 STRLEN textlen; 828 STRLEN textlen;
748 char *text = SvPVutf8 (text_, textlen); 829 char *text = SvPVutf8 (text_, textlen);
749 830
750 pango_layout_set_text (self->pl, text, textlen); 831 pango_layout_set_text (self->pl, text, textlen);
751} 832}
752 833
753void 834void
754set_markup (CFClient::Layout self, SV *text_) 835set_markup (CFPlus::Layout self, SV *text_)
755 CODE: 836 CODE:
756{ 837{
757 STRLEN textlen; 838 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen); 839 char *text = SvPVutf8 (text_, textlen);
759 840
760 pango_layout_set_markup (self->pl, text, textlen); 841 pango_layout_set_markup (self->pl, text, textlen);
761} 842}
762 843
844void
845set_shapes (CFPlus::Layout self, ...)
846 CODE:
847{
848 PangoAttrList *attrs = 0;
849 const char *text = pango_layout_get_text (self->pl);
850 const char *pos = text;
851 int arg = 4;
852
853 while (arg < items && (pos = strstr (pos, OBJ_STR)))
854 {
855 PangoRectangle inkrect, rect;
856 PangoAttribute *attr;
857
858 int x = SvIV (ST (arg - 3));
859 int y = SvIV (ST (arg - 2));
860 int w = SvIV (ST (arg - 1));
861 int h = SvIV (ST (arg ));
862
863 inkrect.x = 0;
864 inkrect.y = 0;
865 inkrect.width = 0;
866 inkrect.height = 0;
867
868 rect.x = x * PANGO_SCALE;
869 rect.y = y * PANGO_SCALE;
870 rect.width = w * PANGO_SCALE;
871 rect.height = h * PANGO_SCALE;
872
873 if (!attrs)
874 attrs = pango_layout_get_attributes (self->pl);
875
876 attr = pango_attr_shape_new (&inkrect, &rect);
877 attr->start_index = pos - text;
878 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
879 pango_attr_list_insert (attrs, attr);
880
881 arg += 4;
882 pos += sizeof (OBJ_STR) - 1;
883 }
884
885 if (attrs)
886 pango_layout_set_attributes (self->pl, attrs);
887}
888
889void
890get_shapes (CFPlus::Layout self)
891 PPCODE:
892{
893 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
894
895 do
896 {
897 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
898
899 if (run && shape_attr_p (run))
900 {
901 PangoRectangle extents;
902 pango_layout_iter_get_run_extents (iter, 0, &extents);
903
904 EXTEND (SP, 2);
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
906 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
907 }
908 }
909 while (pango_layout_iter_next_run (iter));
910
911 pango_layout_iter_free (iter);
912}
913
914int
915has_wrapped (CFPlus::Layout self)
916 CODE:
917{
918 int lines = 1;
919 const char *text = pango_layout_get_text (self->pl);
920
921 while (*text)
922 lines += *text++ == '\n';
923
924 RETVAL = lines < pango_layout_get_line_count (self->pl);
925}
926 OUTPUT:
927 RETVAL
928
763SV * 929SV *
764get_text (CFClient::Layout self) 930get_text (CFPlus::Layout self)
765 CODE: 931 CODE:
766 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 932 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
767 SvUTF8_on (RETVAL); 933 sv_utf8_decode (RETVAL);
768 OUTPUT: 934 OUTPUT:
769 RETVAL 935 RETVAL
770 936
771void 937void
772set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 938set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
773 CODE: 939 CODE:
774 self->r = r; 940 self->r = r;
775 self->g = g; 941 self->g = g;
776 self->b = b; 942 self->b = b;
777 self->a = a; 943 self->a = a;
778 944
779void 945void
780set_font (CFClient::Layout self, CFClient::Font font = 0) 946set_font (CFPlus::Layout self, CFPlus::Font font = 0)
781 CODE: 947 CODE:
782 if (self->font != font) 948 if (self->font != font)
783 { 949 {
784 self->font = font; 950 self->font = font;
785 layout_update_font (self); 951 layout_update_font (self);
786 } 952 }
787 953
788void 954void
789set_height (CFClient::Layout self, int base_height) 955set_height (CFPlus::Layout self, int base_height)
790 CODE: 956 CODE:
791 if (self->base_height != base_height) 957 if (self->base_height != base_height)
792 { 958 {
793 self->base_height = base_height; 959 self->base_height = base_height;
794 layout_update_font (self); 960 layout_update_font (self);
795 } 961 }
796 962
797void 963void
798set_width (CFClient::Layout self, int max_width = -1) 964set_width (CFPlus::Layout self, int max_width = -1)
799 CODE: 965 CODE:
800 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 966 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
801 967
802void 968void
969set_indent (CFPlus::Layout self, int indent)
970 CODE:
971 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
972
973void
974set_spacing (CFPlus::Layout self, int spacing)
975 CODE:
976 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
977
978void
979set_ellipsise (CFPlus::Layout self, int ellipsise)
980 CODE:
981 pango_layout_set_ellipsize (self->pl,
982 ellipsise == 1 ? PANGO_ELLIPSIZE_START
983 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
984 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
985 : PANGO_ELLIPSIZE_NONE
986 );
987
988void
989set_single_paragraph_mode (CFPlus::Layout self, int spm)
990 CODE:
991 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
992
993void
803size (CFClient::Layout self) 994size (CFPlus::Layout self)
804 PPCODE: 995 PPCODE:
805{ 996{
806 int w, h; 997 int w, h;
807 998
808 layout_get_pixel_size (self, &w, &h); 999 layout_get_pixel_size (self, &w, &h);
811 PUSHs (sv_2mortal (newSViv (w))); 1002 PUSHs (sv_2mortal (newSViv (w)));
812 PUSHs (sv_2mortal (newSViv (h))); 1003 PUSHs (sv_2mortal (newSViv (h)));
813} 1004}
814 1005
815int 1006int
1007descent (CFPlus::Layout self)
1008 CODE:
1009{
1010 PangoRectangle rect;
1011 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1012 pango_layout_line_get_pixel_extents (line, 0, &rect);
1013 RETVAL = PANGO_DESCENT (rect);
1014}
1015 OUTPUT:
1016 RETVAL
1017
1018int
816xy_to_index (CFClient::Layout self, int x, int y) 1019xy_to_index (CFPlus::Layout self, int x, int y)
817 CODE: 1020 CODE:
818{ 1021{
819 int index, trailing; 1022 int index, trailing;
820 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1023 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
821 RETVAL = index; 1024 RETVAL = index;
822} 1025}
823 OUTPUT: 1026 OUTPUT:
824 RETVAL 1027 RETVAL
825 1028
826void 1029void
827cursor_pos (CFClient::Layout self, int index) 1030cursor_pos (CFPlus::Layout self, int index)
828 PPCODE: 1031 PPCODE:
829{ 1032{
830 PangoRectangle strong_pos; 1033 PangoRectangle strong_pos;
831 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1034 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
832 1035
835 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
836 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
837} 1040}
838 1041
839void 1042void
840render (CFClient::Layout self) 1043render (CFPlus::Layout self, float x, float y, int flags = 0)
841 PPCODE: 1044 PPCODE:
842{ 1045 pango_opengl_render_layout_subpixel (
843 SV *retval; 1046 self->pl,
844 int w, h; 1047 x * PANGO_SCALE, y * PANGO_SCALE,
1048 self->r, self->g, self->b, self->a,
1049 flags
1050 );
845 1051
846 layout_get_pixel_size (self, &w, &h); 1052MODULE = CFPlus PACKAGE = CFPlus::Texture
847 1053
848 if (self->rgba) 1054void
1055pad2pot (SV *data_, SV *w_, SV *h_)
1056 CODE:
1057{
1058 int ow = SvIV (w_);
1059 int oh = SvIV (h_);
1060
1061 if (ow && oh)
849 { 1062 {
850 cairo_surface_t *surface; 1063 int nw = minpot (ow);
851 cairo_t *cairo; 1064 int nh = minpot (oh);
852 1065
853 retval = newSV (w * h * 4); 1066 if (nw != ow || nh != oh)
854 SvPOK_only (retval);
855 SvCUR_set (retval, w * h * 4);
856
857 memset (SvPVX (retval), 0, w * h * 4);
858
859 surface = cairo_image_surface_create_for_data (
860 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
861 cairo = cairo_create (surface);
862 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
863
864 pango_cairo_show_layout (cairo, self->pl);
865
866 cairo_destroy (cairo);
867 cairo_surface_destroy (surface);
868
869 // what a mess, and its premultiplied, too :(
870 { 1067 {
871 uint32_t *p = (uint32_t *)SvPVX (retval); 1068 if (SvOK (data_))
872 uint32_t *e = p + w * h;
873
874 while (p < e)
875 { 1069 {
876 uint32_t rgba = *p; 1070 STRLEN datalen;
877 rgba = (rgba >> 24) | (rgba << 8); 1071 char *data = SvPVbyte (data_, datalen);
878 rgba = SDL_SwapBE32 (rgba); 1072 int bpp = datalen / (ow * oh);
879 *p++ = rgba; 1073 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1074
1075 SvPOK_only (result_);
1076 SvCUR_set (result_, nw * nh * bpp);
1077
1078 memset (SvPVX (result_), 0, nw * nh * bpp);
1079 while (oh--)
1080 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1081
1082 sv_setsv (data_, result_);
880 } 1083 }
1084
1085 sv_setiv (w_, nw);
1086 sv_setiv (h_, nh);
881 } 1087 }
882
883 EXTEND (SP, 5);
884 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h)));
886 PUSHs (sv_2mortal (retval));
887 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 } 1088 }
890 else
891 {
892 FT_Bitmap bitmap;
893
894 retval = newSV (w * h);
895 SvPOK_only (retval);
896 SvCUR_set (retval, w * h);
897
898 bitmap.rows = h;
899 bitmap.width = w;
900 bitmap.pitch = w;
901 bitmap.buffer = (unsigned char*)SvPVX (retval);
902 bitmap.num_grays = 256;
903 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
904
905 memset (bitmap.buffer, 0, w * h);
906
907 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
908
909 EXTEND (SP, 5);
910 PUSHs (sv_2mortal (newSViv (w)));
911 PUSHs (sv_2mortal (newSViv (h)));
912 PUSHs (sv_2mortal (retval));
913 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 }
916} 1089}
917 1090
918MODULE = CFClient PACKAGE = CFClient::Texture
919
920void 1091void
921draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1092draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
922 PROTOTYPE: $$$;$$ 1093 PROTOTYPE: $$$;$$
923 ALIAS: 1094 ALIAS:
924 draw_quad_alpha = 1 1095 draw_quad_alpha = 1
925 draw_quad_alpha_premultiplied = 2 1096 draw_quad_alpha_premultiplied = 2
926 CODE: 1097 CODE:
927{ 1098{
928 HV *hv = (HV *)SvRV (self); 1099 HV *hv = (HV *)SvRV (self);
929 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1100 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
930 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1101 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
931 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1102 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
932 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
933 1103
934 if (items < 5) 1104 if (items < 5)
935 { 1105 {
936 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1106 w = SvNV (*hv_fetch (hv, "w", 1, 1));
937 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1107 h = SvNV (*hv_fetch (hv, "h", 1, 1));
938 } 1108 }
939 1109
940 if (ix) 1110 if (ix)
941 { 1111 {
942 glEnable (GL_BLEND); 1112 glEnable (GL_BLEND);
1113
1114 if (ix == 2)
943 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1115 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1116 else
1117 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1118 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1119
1120 glEnable (GL_ALPHA_TEST);
1121 glAlphaFunc (GL_GREATER, 0.01f);
944 } 1122 }
945 1123
946 glBindTexture (GL_TEXTURE_2D, name); 1124 glBindTexture (GL_TEXTURE_2D, name);
947
948 if (wrap_mode)
949 {
950 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
952 }
953 1125
954 glBegin (GL_QUADS); 1126 glBegin (GL_QUADS);
955 glTexCoord2f (0, 0); glVertex2f (x , y ); 1127 glTexCoord2f (0, 0); glVertex2f (x , y );
956 glTexCoord2f (0, t); glVertex2f (x , y + h); 1128 glTexCoord2f (0, t); glVertex2f (x , y + h);
957 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1129 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
958 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1130 glTexCoord2f (s, 0); glVertex2f (x + w, y );
959 glEnd (); 1131 glEnd ();
960 1132
961 if (ix) 1133 if (ix)
1134 {
1135 glDisable (GL_ALPHA_TEST);
962 glDisable (GL_BLEND); 1136 glDisable (GL_BLEND);
1137 }
963} 1138}
964 1139
965MODULE = CFClient PACKAGE = CFClient::Map 1140MODULE = CFPlus PACKAGE = CFPlus::Map
966 1141
967CFClient::Map 1142CFPlus::Map
968new (SV *class, int map_width, int map_height) 1143new (SV *class, int map_width, int map_height)
969 CODE: 1144 CODE:
970 New (0, RETVAL, 1, struct map); 1145 New (0, RETVAL, 1, struct map);
971 RETVAL->x = 0; 1146 RETVAL->x = 0;
972 RETVAL->y = 0; 1147 RETVAL->y = 0;
982 RETVAL->row = 0; 1157 RETVAL->row = 0;
983 OUTPUT: 1158 OUTPUT:
984 RETVAL 1159 RETVAL
985 1160
986void 1161void
987DESTROY (CFClient::Map self) 1162DESTROY (CFPlus::Map self)
988 CODE: 1163 CODE:
989{ 1164{
990 map_clear (self); 1165 map_clear (self);
991 Safefree (self->face); 1166 Safefree (self->face);
1167 Safefree (self->tex);
992 Safefree (self); 1168 Safefree (self);
993} 1169}
994 1170
995void 1171void
996clear (CFClient::Map self) 1172clear (CFPlus::Map self)
997 CODE: 1173 CODE:
998 map_clear (self); 1174 map_clear (self);
999 1175
1000void 1176void
1001set_face (CFClient::Map self, int face, int texid) 1177set_face (CFPlus::Map self, int face, int texid)
1002 CODE: 1178 CODE:
1003{ 1179{
1004 while (self->faces <= face) 1180 while (self->faces <= face)
1005 { 1181 {
1006 Append (mapface, self->face, self->faces, self->faces); 1182 Append (mapface, self->face, self->faces, self->faces);
1009 1185
1010 self->face [face] = texid; 1186 self->face [face] = texid;
1011} 1187}
1012 1188
1013void 1189void
1014set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1190set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1015 CODE: 1191 CODE:
1016{ 1192{
1017 while (self->texs <= texid) 1193 while (self->texs <= texid)
1018 { 1194 {
1019 Append (maptex, self->tex, self->texs, self->texs); 1195 Append (maptex, self->tex, self->texs, self->texs);
1031 tex->r = r; 1207 tex->r = r;
1032 tex->g = g; 1208 tex->g = g;
1033 tex->b = b; 1209 tex->b = b;
1034 tex->a = a; 1210 tex->a = a;
1035 } 1211 }
1212
1213 // somewhat hackish, but for textures that require it, it really
1214 // improves the look, and most others don't suffer.
1215 glBindTexture (GL_TEXTURE_2D, name);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1217 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1218 // use uglier nearest interpolation because linear suffers
1219 // from transparent color bleeding and ugly wrapping effects.
1220 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1036} 1221}
1037 1222
1038int 1223int
1039ox (CFClient::Map self) 1224ox (CFPlus::Map self)
1040 ALIAS: 1225 ALIAS:
1041 oy = 1 1226 oy = 1
1227 x = 2
1228 y = 3
1229 w = 4
1230 h = 5
1042 CODE: 1231 CODE:
1043 switch (ix) 1232 switch (ix)
1044 { 1233 {
1045 case 0: RETVAL = self->ox; break; 1234 case 0: RETVAL = self->ox; break;
1046 case 1: RETVAL = self->oy; break; 1235 case 1: RETVAL = self->oy; break;
1236 case 2: RETVAL = self->x; break;
1237 case 3: RETVAL = self->y; break;
1238 case 4: RETVAL = self->w; break;
1239 case 5: RETVAL = self->h; break;
1047 } 1240 }
1048 OUTPUT: 1241 OUTPUT:
1049 RETVAL 1242 RETVAL
1050 1243
1051void 1244void
1052scroll (CFClient::Map self, int dx, int dy) 1245scroll (CFPlus::Map self, int dx, int dy)
1053 CODE: 1246 CODE:
1054{ 1247{
1055 if (dx > 0) 1248 if (dx > 0)
1056 map_blank (self, self->x, self->y, dx - 1, self->h); 1249 map_blank (self, self->x, self->y, dx - 1, self->h);
1057 else if (dx < 0) 1250 else if (dx < 0)
1073 self->y += MAP_EXTEND_Y; 1266 self->y += MAP_EXTEND_Y;
1074 } 1267 }
1075} 1268}
1076 1269
1077void 1270void
1078map1a_update (CFClient::Map self, SV *data_) 1271map1a_update (CFPlus::Map self, SV *data_, int extmap)
1079 CODE: 1272 CODE:
1080{ 1273{
1081 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1274 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1082 uint8_t *data_end = (uint8_t *)SvEND (data_); 1275 uint8_t *data_end = (uint8_t *)SvEND (data_);
1083 mapcell *cell; 1276 mapcell *cell;
1084 int x, y, flags; 1277 int x, y, flags;
1085 1278
1086 while (data < data_end) 1279 while (data < data_end - 1)
1087 { 1280 {
1088 flags = (data [0] << 8) + data [1]; data += 2; 1281 flags = (data [0] << 8) + data [1]; data += 2;
1089 1282
1090 x = ((flags >> 10) & 63) + self->x; 1283 x = self->x + ((flags >> 10) & 63);
1091 y = ((flags >> 4) & 63) + self->y; 1284 y = self->y + ((flags >> 4) & 63);
1092 1285
1093 cell = map_get_cell (self, x, y); 1286 cell = map_get_cell (self, x, y);
1094 1287
1095 if (flags & 15) 1288 if (flags & 15)
1096 { 1289 {
1097 if (cell->darkness < 0) 1290 if (!cell->darkness)
1098 { 1291 {
1099 cell->darkness = 0; 1292 cell->darkness = 256;
1100 cell->face [0] = 0; 1293 cell->face [0] = 0;
1101 cell->face [1] = 0; 1294 cell->face [1] = 0;
1102 cell->face [2] = 0; 1295 cell->face [2] = 0;
1103 } 1296 }
1104 1297
1105 cell->darkness = flags & 8 ? *data++ : 255;
1106
1107 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338 }
1108 1339
1109 if (flags & 4) 1340 if (flags & 4)
1110 { 1341 {
1111 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1112 } 1343 }
1120 { 1351 {
1121 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1352 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1122 } 1353 }
1123 } 1354 }
1124 else 1355 else
1356 {
1125 cell->darkness = -1; 1357 cell->darkness = 0;
1358 cell->stat_hp = 0;
1359 }
1126 } 1360 }
1127} 1361}
1128 1362
1129SV * 1363SV *
1130mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1364mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1131 CODE: 1365 CODE:
1132{ 1366{
1133 int x1, x; 1367 int x1, x;
1134 int y1, y; 1368 int y1, y;
1135 int z; 1369 int z;
1185} 1419}
1186 OUTPUT: 1420 OUTPUT:
1187 RETVAL 1421 RETVAL
1188 1422
1189void 1423void
1190draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1424draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1191 PPCODE: 1425 CODE:
1192{ 1426{
1193 int vx, vy; 1427 int vx, vy;
1194 int x, y, z; 1428 int x, y, z;
1195 int last_name; 1429 int last_name;
1196 mapface face; 1430 mapface face;
1197 int sw4 = (sw + 3) & ~3;
1198 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1199 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1200 1431
1201 memset (darkness, 255, sw4 * sh);
1202 SvPOK_only (darkness_sv);
1203 SvCUR_set (darkness_sv, sw4 * sh);
1204
1205 vx = self->x + (self->w - sw) / 2 - shift_x; 1432 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1206 vy = self->y + (self->h - sh) / 2 - shift_y; 1433 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1207 1434
1208 /* 1435 /*
1209 int vx = self->vx = self->w >= sw 1436 int vx = self->vx = self->w >= sw
1210 ? self->x + (self->w - sw) / 2 1437 ? self->x + (self->w - sw) / 2
1211 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1438 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1215 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1442 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1216 */ 1443 */
1217 1444
1218 glColor4ub (255, 255, 255, 255); 1445 glColor4ub (255, 255, 255, 255);
1219 1446
1447 glEnable (GL_BLEND);
1220 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1448 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1221 glEnable (GL_BLEND);
1222 glEnable (GL_TEXTURE_2D); 1449 glEnable (GL_TEXTURE_2D);
1223 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1450 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1224 1451
1225 glBegin (GL_QUADS); 1452 glBegin (GL_QUADS);
1226 1453
1235 for (x = 0; x < sw; x++) 1462 for (x = 0; x < sw; x++)
1236 if (row->c0 <= x + vx && x + vx < row->c1) 1463 if (row->c0 <= x + vx && x + vx < row->c1)
1237 { 1464 {
1238 mapcell *cell = row->col + (x + vx - row->c0); 1465 mapcell *cell = row->col + (x + vx - row->c0);
1239 1466
1240 darkness[y * sw4 + x] = cell->darkness < 0
1241 ? 255 - FOW_DARKNESS
1242 : 255 - cell->darkness;
1243
1244 face = cell->face [z]; 1467 face = cell->face [z];
1245 1468
1246 if (face) 1469 if (face && face < self->texs)
1247 { 1470 {
1248 maptex tex = self->tex [face]; 1471 maptex tex = self->tex [face];
1249
1250 int px = (x + 1) * 32 - tex.w; 1472 int px = (x + 1) * 32 - tex.w;
1251 int py = (y + 1) * 32 - tex.h; 1473 int py = (y + 1) * 32 - tex.h;
1252 1474
1253 if (last_name != tex.name) 1475 if (last_name != tex.name)
1254 { 1476 {
1255 glEnd (); 1477 glEnd ();
1256 last_name = tex.name;
1257 glBindTexture (GL_TEXTURE_2D, last_name); 1478 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1258 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1259 } 1480 }
1260 1481
1261 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1482 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1262 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1483 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1263 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1484 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1264 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1485 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1265 } 1486 }
1487
1488 if (cell->flags && z == 2)
1489 {
1490 if (cell->flags & 1)
1491 {
1492 maptex tex = self->tex [1];
1493 int px = (x + 1) * 32 - tex.w + 2;
1494 int py = (y + 1) * 32 - tex.h - 6;
1495
1496 glEnd ();
1497 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1498 glBegin (GL_QUADS);
1499
1500 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1501 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1502 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1503 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1504 }
1505 }
1266 } 1506 }
1267 } 1507 }
1268 1508
1269 glEnd (); 1509 glEnd ();
1270 1510
1271 glDisable (GL_TEXTURE_2D); 1511 glDisable (GL_TEXTURE_2D);
1272 glDisable (GL_BLEND); 1512 glDisable (GL_BLEND);
1513
1514 // top layer: overlays such as the health bar
1515 for (y = 0; y < sh; y++)
1516 if (0 <= y + vy && y + vy < self->rows)
1517 {
1518 maprow *row = self->row + (y + vy);
1519
1520 for (x = 0; x < sw; x++)
1521 if (row->c0 <= x + vx && x + vx < row->c1)
1522 {
1523 mapcell *cell = row->col + (x + vx - row->c0);
1524
1525 int px = x * 32;
1526 int py = y * 32;
1527
1528 if (cell->stat_hp)
1529 {
1530 int width = cell->stat_width * 32;
1531 int thick = sh / 28 + 1 + cell->stat_width;
1532
1533 glColor3ub (0, 0, 0);
1534 glRectf (px + 1, py - thick - 2,
1535 px + width - 1, py);
1536
1537 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1538 glRectf (px + 2,
1539 py - thick - 1,
1540 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1541 }
1542 }
1543 }
1544}
1545
1546void
1547draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1548 CODE:
1549{
1550 static float color[16][3] = {
1551 { 0.00F, 0.00F, 0.00F },
1552 { 1.00F, 1.00F, 1.00F },
1553 { 0.00F, 0.00F, 0.55F },
1554 { 1.00F, 0.00F, 0.00F },
1555
1556 { 1.00F, 0.54F, 0.00F },
1557 { 0.11F, 0.56F, 1.00F },
1558 { 0.93F, 0.46F, 0.00F },
1559 { 0.18F, 0.54F, 0.34F },
1560
1561 { 0.56F, 0.73F, 0.56F },
1562 { 0.80F, 0.80F, 0.80F },
1563 { 0.55F, 0.41F, 0.13F },
1564 { 0.99F, 0.77F, 0.26F },
1565
1566 { 0.74F, 0.65F, 0.41F },
1567
1568 { 0.00F, 1.00F, 1.00F },
1569 { 1.00F, 0.00F, 1.00F },
1570 { 1.00F, 1.00F, 0.00F },
1571 };
1572
1573 int x, y;
1574
1575 glEnable (GL_TEXTURE_2D);
1576 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1577 glEnable (GL_BLEND);
1578 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1579 glBegin (GL_QUADS);
1580
1581 for (y = 0; y < h; y++)
1582 for (x = 0; x < w; x++)
1583 {
1584 unsigned char m = data [x + y * w];
1585
1586 if (m)
1587 {
1588 float *c = color [m & 15];
1589
1590 float tx1 = m & 0x40 ? 0.5 : 0.;
1591 float tx2 = tx1 + 0.5;
1592
1593 glColor4f (c[0], c[1], c[2], 0.75);
1594 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1595 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1596 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1597 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1598 }
1599 }
1600
1601 glEnd ();
1602 glDisable (GL_BLEND);
1603 glDisable (GL_TEXTURE_2D);
1604}
1605
1606void
1607fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1608 PPCODE:
1609{
1610 int vx, vy;
1611 int x, y;
1612 int sw4 = (sw + 3) & ~3;
1613 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1614 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1615
1616 memset (darkness, 255, sw4 * sh);
1617 SvPOK_only (darkness_sv);
1618 SvCUR_set (darkness_sv, sw4 * sh);
1619
1620 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1621 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1622
1623 for (y = 0; y < sh; y++)
1624 if (0 <= y + vy && y + vy < self->rows)
1625 {
1626 maprow *row = self->row + (y + vy);
1627
1628 for (x = 0; x < sw; x++)
1629 if (row->c0 <= x + vx && x + vx < row->c1)
1630 {
1631 mapcell *cell = row->col + (x + vx - row->c0);
1632
1633 darkness[y * sw4 + x] = cell->darkness
1634 ? 255 - (cell->darkness - 1)
1635 : 255 - FOW_DARKNESS;
1636 }
1637 }
1273 1638
1274 EXTEND (SP, 3); 1639 EXTEND (SP, 3);
1275 PUSHs (sv_2mortal (newSViv (sw4))); 1640 PUSHs (sv_2mortal (newSViv (sw4)));
1276 PUSHs (sv_2mortal (newSViv (sh))); 1641 PUSHs (sv_2mortal (newSViv (sh)));
1277 PUSHs (darkness_sv); 1642 PUSHs (darkness_sv);
1278} 1643}
1279 1644
1280SV * 1645SV *
1281get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1646get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1282 CODE: 1647 CODE:
1283{ 1648{
1284 int x, y, x1, y1; 1649 int x, y, x1, y1;
1285 SV *data_sv = newSV (w * h * 7 + 5); 1650 SV *data_sv = newSV (w * h * 7 + 5);
1286 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1651 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1348} 1713}
1349 OUTPUT: 1714 OUTPUT:
1350 RETVAL 1715 RETVAL
1351 1716
1352void 1717void
1353set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1718set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1354 PPCODE: 1719 PPCODE:
1355{ 1720{
1356 int x, y, z; 1721 int x, y, z;
1357 int w, h; 1722 int w, h;
1358 int x1, y1; 1723 int x1, y1;
1390 1755
1391 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1756 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1392 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1757 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1393 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1758 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1394 1759
1395 if (cell->darkness <= 0) 1760 if (cell->darkness == 0)
1396 { 1761 {
1397 cell->darkness = -1; 1762 cell->darkness = 0;
1398 1763
1399 for (z = 0; z <= 2; z++) 1764 for (z = 0; z <= 2; z++)
1400 { 1765 {
1401 cell->face[z] = face[z]; 1766 cell->face[z] = face[z];
1402 1767
1407 } 1772 }
1408 } 1773 }
1409 } 1774 }
1410} 1775}
1411 1776
1412MODULE = CFClient PACKAGE = CFClient::MixChunk 1777MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1413 1778
1414CFClient::MixChunk 1779CFPlus::MixChunk
1415new_from_file (SV *class, char *path) 1780new_from_file (SV *class, char *path)
1416 CODE: 1781 CODE:
1417 RETVAL = Mix_LoadWAV (path); 1782 RETVAL = Mix_LoadWAV (path);
1418 OUTPUT: 1783 OUTPUT:
1419 RETVAL 1784 RETVAL
1420 1785
1421void 1786void
1422DESTROY (CFClient::MixChunk self) 1787DESTROY (CFPlus::MixChunk self)
1423 CODE: 1788 CODE:
1424 Mix_FreeChunk (self); 1789 Mix_FreeChunk (self);
1425 1790
1426int 1791int
1427volume (CFClient::MixChunk self, int volume = -1) 1792volume (CFPlus::MixChunk self, int volume = -1)
1428 CODE: 1793 CODE:
1429 RETVAL = Mix_VolumeChunk (self, volume); 1794 RETVAL = Mix_VolumeChunk (self, volume);
1430 OUTPUT: 1795 OUTPUT:
1431 RETVAL 1796 RETVAL
1432 1797
1433int 1798int
1434play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1799play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1435 CODE: 1800 CODE:
1436 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1801 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1437 OUTPUT: 1802 OUTPUT:
1438 RETVAL 1803 RETVAL
1439 1804
1440MODULE = CFClient PACKAGE = CFClient::MixMusic 1805MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1441 1806
1442int 1807int
1443volume (int volume = -1) 1808volume (int volume = -1)
1444 CODE: 1809 CODE:
1445 RETVAL = Mix_VolumeMusic (volume); 1810 RETVAL = Mix_VolumeMusic (volume);
1446 OUTPUT: 1811 OUTPUT:
1447 RETVAL 1812 RETVAL
1448 1813
1449CFClient::MixMusic 1814CFPlus::MixMusic
1450new_from_file (SV *class, char *path) 1815new_from_file (SV *class, char *path)
1451 CODE: 1816 CODE:
1452 RETVAL = Mix_LoadMUS (path); 1817 RETVAL = Mix_LoadMUS (path);
1453 OUTPUT: 1818 OUTPUT:
1454 RETVAL 1819 RETVAL
1455 1820
1456void 1821void
1457DESTROY (CFClient::MixMusic self) 1822DESTROY (CFPlus::MixMusic self)
1458 CODE: 1823 CODE:
1459 Mix_FreeMusic (self); 1824 Mix_FreeMusic (self);
1460 1825
1461int 1826int
1462play (CFClient::MixMusic self, int loops = -1) 1827play (CFPlus::MixMusic self, int loops = -1)
1463 CODE: 1828 CODE:
1464 RETVAL = Mix_PlayMusic (self, loops); 1829 RETVAL = Mix_PlayMusic (self, loops);
1465 OUTPUT: 1830 OUTPUT:
1466 RETVAL 1831 RETVAL
1467 1832
1468MODULE = CFClient PACKAGE = CFClient::OpenGL 1833MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1469 1834
1470BOOT: 1835BOOT:
1471{ 1836{
1472 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1837 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1473 static const struct { 1838 static const struct {
1474 const char *name; 1839 const char *name;
1475 IV iv; 1840 IV iv;
1476 } *civ, const_iv[] = { 1841 } *civ, const_iv[] = {
1477# define const_iv(name) { # name, (IV)name } 1842# define const_iv(name) { # name, (IV)name }
1478 const_iv (GL_COLOR_MATERIAL), 1843 const_iv (GL_COLOR_MATERIAL),
1479 const_iv (GL_SMOOTH), 1844 const_iv (GL_SMOOTH),
1480 const_iv (GL_FLAT), 1845 const_iv (GL_FLAT),
1481 const_iv (GL_DITHER), 1846 const_iv (GL_DITHER),
1482 const_iv (GL_BLEND), 1847 const_iv (GL_BLEND),
1848 const_iv (GL_CULL_FACE),
1483 const_iv (GL_SCISSOR_TEST), 1849 const_iv (GL_SCISSOR_TEST),
1850 const_iv (GL_DEPTH_TEST),
1851 const_iv (GL_ALPHA_TEST),
1852 const_iv (GL_NORMALIZE),
1853 const_iv (GL_RESCALE_NORMAL),
1854 const_iv (GL_FRONT),
1855 const_iv (GL_BACK),
1484 const_iv (GL_AND), 1856 const_iv (GL_AND),
1485 const_iv (GL_ONE), 1857 const_iv (GL_ONE),
1486 const_iv (GL_ZERO), 1858 const_iv (GL_ZERO),
1487 const_iv (GL_SRC_ALPHA), 1859 const_iv (GL_SRC_ALPHA),
1488 const_iv (GL_SRC_ALPHA_SATURATE), 1860 const_iv (GL_DST_ALPHA),
1489 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1861 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1490 const_iv (GL_ONE_MINUS_DST_ALPHA), 1862 const_iv (GL_ONE_MINUS_DST_ALPHA),
1863 const_iv (GL_SRC_ALPHA_SATURATE),
1491 const_iv (GL_RGB), 1864 const_iv (GL_RGB),
1492 const_iv (GL_RGBA), 1865 const_iv (GL_RGBA),
1866 const_iv (GL_RGBA4),
1867 const_iv (GL_RGBA8),
1868 const_iv (GL_RGB5_A1),
1493 const_iv (GL_UNSIGNED_BYTE), 1869 const_iv (GL_UNSIGNED_BYTE),
1870 const_iv (GL_UNSIGNED_SHORT),
1871 const_iv (GL_UNSIGNED_INT),
1494 const_iv (GL_ALPHA), 1872 const_iv (GL_ALPHA),
1873 const_iv (GL_INTENSITY),
1495 const_iv (GL_LUMINANCE), 1874 const_iv (GL_LUMINANCE),
1875 const_iv (GL_LUMINANCE_ALPHA),
1496 const_iv (GL_FLOAT), 1876 const_iv (GL_FLOAT),
1497 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1877 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1498 const_iv (GL_COMPILE), 1878 const_iv (GL_COMPILE),
1499 const_iv (GL_TEXTURE_1D), 1879 const_iv (GL_TEXTURE_1D),
1500 const_iv (GL_TEXTURE_2D), 1880 const_iv (GL_TEXTURE_2D),
1502 const_iv (GL_TEXTURE_MAG_FILTER), 1882 const_iv (GL_TEXTURE_MAG_FILTER),
1503 const_iv (GL_TEXTURE_MIN_FILTER), 1883 const_iv (GL_TEXTURE_MIN_FILTER),
1504 const_iv (GL_TEXTURE_ENV_MODE), 1884 const_iv (GL_TEXTURE_ENV_MODE),
1505 const_iv (GL_TEXTURE_WRAP_S), 1885 const_iv (GL_TEXTURE_WRAP_S),
1506 const_iv (GL_TEXTURE_WRAP_T), 1886 const_iv (GL_TEXTURE_WRAP_T),
1887 const_iv (GL_REPEAT),
1507 const_iv (GL_CLAMP), 1888 const_iv (GL_CLAMP),
1508 const_iv (GL_REPEAT), 1889 const_iv (GL_CLAMP_TO_EDGE),
1509 const_iv (GL_NEAREST), 1890 const_iv (GL_NEAREST),
1510 const_iv (GL_LINEAR), 1891 const_iv (GL_LINEAR),
1511 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1892 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1512 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1893 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1513 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1894 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1514 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1895 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1515 const_iv (GL_GENERATE_MIPMAP), 1896 const_iv (GL_GENERATE_MIPMAP),
1516 const_iv (GL_MODULATE), 1897 const_iv (GL_MODULATE),
1517 const_iv (GL_DECAL), 1898 const_iv (GL_DECAL),
1518 const_iv (GL_REPLACE), 1899 const_iv (GL_REPLACE),
1900 const_iv (GL_DEPTH_BUFFER_BIT),
1519 const_iv (GL_COLOR_BUFFER_BIT), 1901 const_iv (GL_COLOR_BUFFER_BIT),
1520 const_iv (GL_PROJECTION), 1902 const_iv (GL_PROJECTION),
1521 const_iv (GL_MODELVIEW), 1903 const_iv (GL_MODELVIEW),
1522 const_iv (GL_COLOR_LOGIC_OP), 1904 const_iv (GL_COLOR_LOGIC_OP),
1523 const_iv (GL_SEPARABLE_2D), 1905 const_iv (GL_SEPARABLE_2D),
1524 const_iv (GL_CONVOLUTION_2D), 1906 const_iv (GL_CONVOLUTION_2D),
1525 const_iv (GL_CONVOLUTION_BORDER_MODE), 1907 const_iv (GL_CONVOLUTION_BORDER_MODE),
1526 const_iv (GL_CONSTANT_BORDER), 1908 const_iv (GL_CONSTANT_BORDER),
1527 const_iv (GL_LINES), 1909 const_iv (GL_LINES),
1910 const_iv (GL_LINE_STRIP),
1911 const_iv (GL_LINE_LOOP),
1528 const_iv (GL_QUADS), 1912 const_iv (GL_QUADS),
1529 const_iv (GL_LINE_LOOP), 1913 const_iv (GL_QUAD_STRIP),
1914 const_iv (GL_TRIANGLES),
1915 const_iv (GL_TRIANGLE_STRIP),
1916 const_iv (GL_TRIANGLE_FAN),
1530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1917 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1531 const_iv (GL_FASTEST), 1918 const_iv (GL_FASTEST),
1919 const_iv (GL_V2F),
1920 const_iv (GL_V3F),
1921 const_iv (GL_T2F_V3F),
1922 const_iv (GL_T2F_N3F_V3F),
1532# undef const_iv 1923# undef const_iv
1533 }; 1924 };
1534 1925
1535 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1926 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1536 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1927 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1537} 1928}
1538 1929
1930char *
1931gl_vendor ()
1932 CODE:
1933 RETVAL = (char *)glGetString (GL_VENDOR);
1934 OUTPUT:
1935 RETVAL
1936
1937char *
1938gl_version ()
1939 CODE:
1940 RETVAL = (char *)glGetString (GL_VERSION);
1941 OUTPUT:
1942 RETVAL
1943
1944char *
1945gl_extensions ()
1946 CODE:
1947 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1948 OUTPUT:
1949 RETVAL
1950
1539int glGetError () 1951int glGetError ()
1952
1953void glFinish ()
1540 1954
1541void glClear (int mask) 1955void glClear (int mask)
1542 1956
1543void glClearColor (float r, float g, float b, float a = 1.0) 1957void glClearColor (float r, float g, float b, float a = 1.0)
1544 PROTOTYPE: @ 1958 PROTOTYPE: @
1551 1965
1552void glHint (int target, int mode) 1966void glHint (int target, int mode)
1553 1967
1554void glBlendFunc (int sfactor, int dfactor) 1968void glBlendFunc (int sfactor, int dfactor)
1555 1969
1970void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1971 CODE:
1972 gl_BlendFuncSeparate (sa, da, saa, daa);
1973
1974void glDepthMask (int flag)
1975
1556void glLogicOp (int opcode) 1976void glLogicOp (int opcode)
1557 1977
1558void glColorMask (int red, int green, int blue, int alpha) 1978void glColorMask (int red, int green, int blue, int alpha)
1559 1979
1560void glMatrixMode (int mode) 1980void glMatrixMode (int mode)
1563 1983
1564void glPopMatrix () 1984void glPopMatrix ()
1565 1985
1566void glLoadIdentity () 1986void glLoadIdentity ()
1567 1987
1988void glDrawBuffer (int buffer)
1989
1990void glReadBuffer (int buffer)
1991
1568# near and far are due to microsofts buggy c compiler 1992# near_ and far_ are due to microsofts buggy "c" compiler
1993void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1994
1995# near_ and far_ are due to microsofts buggy "c" compiler
1569void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1996void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1570 1997
1571void glViewport (int x, int y, int width, int height) 1998void glViewport (int x, int y, int width, int height)
1572 1999
1573void glScissor (int x, int y, int width, int height) 2000void glScissor (int x, int y, int width, int height)
1588 2015
1589void glEnd () 2016void glEnd ()
1590 2017
1591void glColor (float r, float g, float b, float a = 1.0) 2018void glColor (float r, float g, float b, float a = 1.0)
1592 PROTOTYPE: @ 2019 PROTOTYPE: @
2020 ALIAS:
2021 glColor_premultiply = 1
1593 CODE: 2022 CODE:
1594 // 255.999 is close enough to correctness (256 and clamp) 2023 if (ix)
1595 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2024 {
2025 r *= a;
2026 g *= a;
2027 b *= a;
2028 }
2029 // microsoft visual "c" rounds instead of truncating...
2030 glColor4f (r, g, b, a);
2031
2032void glInterleavedArrays (int format, int stride, char *data)
2033
2034void glDrawElements (int mode, int count, int type, char *indices)
2035
2036# 1.2 void glDrawRangeElements (int mode, int start, int end
2037
2038void glRasterPos (float x, float y, float z = 0.)
2039 CODE:
2040 glRasterPos3f (0, 0, z);
2041 glBitmap (0, 0, 0, 0, x, y, 0);
1596 2042
1597void glVertex (float x, float y, float z = 0.) 2043void glVertex (float x, float y, float z = 0.)
1598 CODE: 2044 CODE:
1599 glVertex3f (x, y, z); 2045 glVertex3f (x, y, z);
1600 2046
1612 2058
1613void glBindTexture (int target, int name) 2059void glBindTexture (int target, int name)
1614 2060
1615void glConvolutionParameter (int target, int pname, float params) 2061void glConvolutionParameter (int target, int pname, float params)
1616 CODE: 2062 CODE:
1617 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2063 if (gl.ConvolutionParameterf)
2064 gl.ConvolutionParameterf (target, pname, params);
1618 2065
1619void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2066void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1620 CODE: 2067 CODE:
1621 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2068 if (gl.ConvolutionFilter2D)
1622 (target, internalformat, width, height, format, type, data)); 2069 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1623 2070
1624void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2071void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1625 CODE: 2072 CODE:
1626 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2073 if (gl.SeparableFilter2D)
1627 (target, internalformat, width, height, format, type, row, column)); 2074 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1628 2075
1629void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2076void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1630 2077
1631void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2078void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1632 2079
1633void glRasterPos (int x, int y) 2080void glDrawPixels (int width, int height, int format, int type, char *pixels)
1634 CODE:
1635 glRasterPos2i (x, y);
1636 2081
1637void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2082void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1638 2083
1639int glGenTexture () 2084int glGenTexture ()
1640 CODE: 2085 CODE:

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