ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.18 by root, Tue Apr 11 19:31:17 2006 UTC vs.
Revision 1.155 by root, Thu Sep 21 00:16:42 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
19#include <stdio.h>
20#include <stdlib.h>
6 21
7#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
24#include <SDL_image.h>
25#include <SDL_mixer.h>
8#include <SDL_opengl.h> 26#include <SDL_opengl.h>
9 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
31#include <glib/gmacros.h>
32
10#include <pango/pango.h> 33#include <pango/pango.h>
11#include <pango/pangofc-fontmap.h>
12#include <pango/pangoft2.h>
13 34
35#ifndef _WIN32
14#include <sys/types.h> 36# include <sys/types.h>
15#include <sys/socket.h> 37# include <sys/socket.h>
16#include <netinet/in.h> 38# include <netinet/in.h>
17#include <netinet/tcp.h> 39# include <netinet/tcp.h>
40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
18 49
19static PangoContext *context; 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
20static PangoFontMap *fontmap; 51
52#define FOW_DARKNESS 32
53
54#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512
56
57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
21 110
22typedef struct cf_layout { 111typedef struct cf_layout {
23 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
24 int base_height; 114 int base_height;
115 CFPlus__Font font;
25} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
26 121
27static void 122static void
28layout_update (CFClient__Layout self) 123substitute_func (FcPattern *pattern, gpointer data)
29{ 124{
30 PangoFontDescription *font = pango_context_get_font_description (context); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
31 pango_font_description_set_absolute_size (font, self->base_height * PANGO_SCALE); 126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
32} 130}
33 131
34static void 132static void
133layout_update_font (CFPlus__Layout self)
134{
135 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera
137 */
138 PangoFontDescription *font = self->font ? self->font : default_font;
139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
144}
145
146static void
35layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
36{ 148{
37 PangoFontDescription *font = pango_context_get_font_description (context); 149 PangoRectangle rect;
38 pango_font_description_set_absolute_size (font, self->base_height * PANGO_SCALE);
39 150
151 // get_pixel_* wrongly rounds down
40 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
41 153
42 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
43 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
44 if (!*h) *h = 1;
45}
46 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
162}
163
164typedef uint16_t mapface;
165
166typedef struct {
167 GLint name;
168 int w, h;
169 float s, t;
170 uint8_t r, g, b, a;
171} maptex;
172
173typedef struct {
174 uint32_t player;
175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
178} mapcell;
179
180typedef struct {
181 int32_t c0, c1;
182 mapcell *col;
183} maprow;
184
185typedef struct map {
186 int x, y, w, h;
187 int ox, oy; /* offset to virtual global coordinate system */
188 int faces;
189 mapface *face;
190
191 int texs;
192 maptex *tex;
193
194 int32_t rows;
195 maprow *row;
196} *CFPlus__Map;
197
198static char *
199prepend (char *ptr, int sze, int inc)
200{
201 char *p;
202
203 New (0, p, sze + inc, char);
204 Zero (p, inc, char);
205 Move (ptr, p + inc, sze, char);
206 Safefree (ptr);
207
208 return p;
209}
210
211static char *
212append (char *ptr, int sze, int inc)
213{
214 Renew (ptr, sze + inc, char);
215 Zero (ptr + sze, inc, char);
216
217 return ptr;
218}
219
220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
222
223static maprow *
224map_get_row (CFPlus__Map self, int y)
225{
226 if (0 > y)
227 {
228 int extend = - y + MAP_EXTEND_Y;
229 Prepend (maprow, self->row, self->rows, extend);
230
231 self->rows += extend;
232 self->y += extend;
233 y += extend;
234 }
235 else if (y >= self->rows)
236 {
237 int extend = y - self->rows + MAP_EXTEND_Y;
238 Append (maprow, self->row, self->rows, extend);
239 self->rows += extend;
240 }
241
242 return self->row + y;
243}
244
245static mapcell *
246row_get_cell (maprow *row, int x)
247{
248 if (!row->col)
249 {
250 Newz (0, row->col, MAP_EXTEND_X, mapcell);
251 row->c0 = x - MAP_EXTEND_X / 4;
252 row->c1 = row->c0 + MAP_EXTEND_X;
253 }
254
255 if (row->c0 > x)
256 {
257 int extend = row->c0 - x + MAP_EXTEND_X;
258 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
259 row->c0 -= extend;
260 }
261 else if (x >= row->c1)
262 {
263 int extend = x - row->c1 + MAP_EXTEND_X;
264 Append (mapcell, row->col, row->c1 - row->c0, extend);
265 row->c1 += extend;
266 }
267
268 return row->col + (x - row->c0);
269}
270
271static mapcell *
272map_get_cell (CFPlus__Map self, int x, int y)
273{
274 return row_get_cell (map_get_row (self, y), x);
275}
276
277static void
278map_clear (CFPlus__Map self)
279{
280 int r;
281
282 for (r = 0; r < self->rows; r++)
283 Safefree (self->row[r].col);
284
285 Safefree (self->row);
286
287 self->x = 0;
288 self->y = 0;
289 self->ox = 0;
290 self->oy = 0;
291 self->row = 0;
292 self->rows = 0;
293}
294
295static void
296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
297{
298 int x, y;
299 maprow *row;
300 mapcell *cell;
301
302 for (y = y0; y < y0 + h; y++)
303 if (y >= 0)
304 {
305 if (y >= self->rows)
306 break;
307
308 row = self->row + y;
309
310 for (x = x0; x < x0 + w; x++)
311 if (x >= row->c0)
312 {
313 if (x >= row->c1)
314 break;
315
316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
320 cell->flags = 0;
321 cell->player = 0;
322 }
323 }
324}
325
326static void
327music_finished (void)
328{
329 SDL_UserEvent ev;
330
331 ev.type = SDL_USEREVENT;
332 ev.code = 0;
333 ev.data1 = 0;
334 ev.data2 = 0;
335
336 SDL_PushEvent ((SDL_Event *)&ev);
337}
338
339static void
340channel_finished (int channel)
341{
342 SDL_UserEvent ev;
343
344 ev.type = SDL_USEREVENT;
345 ev.code = 1;
346 ev.data1 = (void *)(long)channel;
347 ev.data2 = 0;
348
349 SDL_PushEvent ((SDL_Event *)&ev);
350}
351
352static unsigned int
353minpot (unsigned int n)
354{
355 if (!n)
356 return 0;
357
358 --n;
359
360 n |= n >> 1;
361 n |= n >> 2;
362 n |= n >> 4;
363 n |= n >> 8;
364 n |= n >> 16;
365
366 return n + 1;
367}
368
47MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
48 370
49PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
50 372
51BOOT: 373BOOT:
52{ 374{
53 fontmap = pango_ft2_font_map_new (); 375 HV *stash = gv_stashpv ("CFPlus", 1);
376 static const struct {
377 const char *name;
378 IV iv;
379 } *civ, const_iv[] = {
380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDL_ACTIVEEVENT),
382 const_iv (SDL_KEYDOWN),
383 const_iv (SDL_KEYUP),
384 const_iv (SDL_MOUSEMOTION),
385 const_iv (SDL_MOUSEBUTTONDOWN),
386 const_iv (SDL_MOUSEBUTTONUP),
387 const_iv (SDL_JOYAXISMOTION),
388 const_iv (SDL_JOYBALLMOTION),
389 const_iv (SDL_JOYHATMOTION),
390 const_iv (SDL_JOYBUTTONDOWN),
391 const_iv (SDL_JOYBUTTONUP),
392 const_iv (SDL_QUIT),
393 const_iv (SDL_SYSWMEVENT),
394 const_iv (SDL_EVENT_RESERVEDA),
395 const_iv (SDL_EVENT_RESERVEDB),
396 const_iv (SDL_VIDEORESIZE),
397 const_iv (SDL_VIDEOEXPOSE),
398 const_iv (SDL_USEREVENT),
399 const_iv (SDLK_KP0),
400 const_iv (SDLK_KP1),
401 const_iv (SDLK_KP2),
402 const_iv (SDLK_KP3),
403 const_iv (SDLK_KP4),
404 const_iv (SDLK_KP5),
405 const_iv (SDLK_KP6),
406 const_iv (SDLK_KP7),
407 const_iv (SDLK_KP8),
408 const_iv (SDLK_KP9),
409 const_iv (SDLK_KP_PERIOD),
410 const_iv (SDLK_KP_DIVIDE),
411 const_iv (SDLK_KP_MULTIPLY),
412 const_iv (SDLK_KP_MINUS),
413 const_iv (SDLK_KP_PLUS),
414 const_iv (SDLK_KP_ENTER),
415 const_iv (SDLK_KP_EQUALS),
416 const_iv (SDLK_UP),
417 const_iv (SDLK_DOWN),
418 const_iv (SDLK_RIGHT),
419 const_iv (SDLK_LEFT),
420 const_iv (SDLK_INSERT),
421 const_iv (SDLK_HOME),
422 const_iv (SDLK_END),
423 const_iv (SDLK_PAGEUP),
424 const_iv (SDLK_PAGEDOWN),
425 const_iv (SDLK_F1),
426 const_iv (SDLK_F2),
427 const_iv (SDLK_F3),
428 const_iv (SDLK_F4),
429 const_iv (SDLK_F5),
430 const_iv (SDLK_F6),
431 const_iv (SDLK_F7),
432 const_iv (SDLK_F8),
433 const_iv (SDLK_F9),
434 const_iv (SDLK_F10),
435 const_iv (SDLK_F11),
436 const_iv (SDLK_F12),
437 const_iv (SDLK_F13),
438 const_iv (SDLK_F14),
439 const_iv (SDLK_F15),
440 const_iv (SDLK_NUMLOCK),
441 const_iv (SDLK_CAPSLOCK),
442 const_iv (SDLK_SCROLLOCK),
443 const_iv (SDLK_RSHIFT),
444 const_iv (SDLK_LSHIFT),
445 const_iv (SDLK_RCTRL),
446 const_iv (SDLK_LCTRL),
447 const_iv (SDLK_RALT),
448 const_iv (SDLK_LALT),
449 const_iv (SDLK_RMETA),
450 const_iv (SDLK_LMETA),
451 const_iv (SDLK_LSUPER),
452 const_iv (SDLK_RSUPER),
453 const_iv (SDLK_MODE),
454 const_iv (SDLK_COMPOSE),
455 const_iv (SDLK_HELP),
456 const_iv (SDLK_PRINT),
457 const_iv (SDLK_SYSREQ),
458 const_iv (SDLK_BREAK),
459 const_iv (SDLK_MENU),
460 const_iv (SDLK_POWER),
461 const_iv (SDLK_EURO),
462 const_iv (SDLK_UNDO),
463 const_iv (KMOD_NONE),
464 const_iv (KMOD_LSHIFT),
465 const_iv (KMOD_RSHIFT),
466 const_iv (KMOD_LCTRL),
467 const_iv (KMOD_RCTRL),
468 const_iv (KMOD_LALT),
469 const_iv (KMOD_RALT),
470 const_iv (KMOD_LMETA),
471 const_iv (KMOD_RMETA),
472 const_iv (KMOD_NUM),
473 const_iv (KMOD_CAPS),
474 const_iv (KMOD_MODE),
475 const_iv (KMOD_CTRL),
476 const_iv (KMOD_SHIFT),
477 const_iv (KMOD_ALT),
478 const_iv (KMOD_META)
479# undef const_iv
480 };
481
482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
484}
485
486int
487in_destruct ()
488 CODE:
489 RETVAL = PL_main_cv == Nullcv;
490 OUTPUT:
491 RETVAL
492
493NV floor (NV x)
494
495NV ceil (NV x)
496
497void
498pango_init ()
499 CODE:
500{
501 opengl_fontmap = pango_opengl_font_map_new ();
502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
54 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
55} 504}
505
506int
507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
508
509void
510SDL_Quit ()
511
512void
513SDL_ListModes ()
514 PPCODE:
515{
516 SDL_Rect **m;
517
518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
522
523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
525
526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
530
531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10)
533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif
536
537 SDL_EnableUNICODE (1);
538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
539
540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
541
542 if (m && m != (SDL_Rect **)-1)
543 while (*m)
544 {
545 AV *av = newAV ();
546 av_push (av, newSViv ((*m)->w));
547 av_push (av, newSViv ((*m)->h));
548 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
549
550 ++m;
551 }
552}
553
554char *
555SDL_GetError ()
556
557int
558SDL_SetVideoMode (int w, int h, int fullscreen)
559 CODE:
560 RETVAL = !!SDL_SetVideoMode (
561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
562 );
563 if (RETVAL)
564 {
565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h"
568# undef GL_FUNC
569 }
570 OUTPUT:
571 RETVAL
572
573void
574SDL_GL_SwapBuffers ()
575
576char *
577SDL_GetKeyName (int sym)
578
579void
580SDL_PollEvent ()
581 PPCODE:
582{
583 SDL_Event ev;
584
585 while (SDL_PollEvent (&ev))
586 {
587 HV *hv = newHV ();
588 hv_store (hv, "type", 4, newSViv (ev.type), 0);
589
590 switch (ev.type)
591 {
592 case SDL_KEYDOWN:
593 case SDL_KEYUP:
594 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
595 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
596 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
597 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
598 break;
599
600 case SDL_ACTIVEEVENT:
601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
603 break;
604
605 case SDL_MOUSEMOTION:
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
607
608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
613 break;
614
615 case SDL_MOUSEBUTTONDOWN:
616 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
618
619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
623 break;
624
625 case SDL_USEREVENT:
626 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
629 break;
630 }
631
632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
633 }
634}
635
636int
637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
638 POSTCALL:
639 Mix_HookMusicFinished (music_finished);
640 Mix_ChannelFinished (channel_finished);
641
642void
643Mix_CloseAudio ()
644
645int
646Mix_AllocateChannels (int numchans = -1)
56 647
57void 648void
58lowdelay (int fd, int val = 1) 649lowdelay (int fd, int val = 1)
59 CODE: 650 CODE:
651#ifndef _WIN32
60 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
653#endif
61 654
62char * 655void
63gl_version () 656add_font (char *file)
657 CODE:
658 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
659
660void
661load_image_inline (SV *image_)
662 ALIAS:
663 load_image_file = 1
64 CODE: 664 PPCODE:
65 RETVAL = (char *)glGetString (GL_VERSION); 665{
666 STRLEN image_len;
667 char *image = (char *)SvPVbyte (image_, image_len);
668 SDL_Surface *surface, *surface2;
669 SDL_PixelFormat fmt;
670 SDL_RWops *rw = ix
671 ? SDL_RWFromFile (image, "r")
672 : SDL_RWFromConstMem (image, image_len);
673
674 if (!rw)
675 croak ("load_image: %s", SDL_GetError ());
676
677 surface = IMG_Load_RW (rw, 1);
678 if (!surface)
679 croak ("load_image: %s", SDL_GetError ());
680
681 fmt.palette = NULL;
682 fmt.BitsPerPixel = 32;
683 fmt.BytesPerPixel = 4;
684#if SDL_BYTEORDER == SDL_LIL_ENDIAN
685 fmt.Rmask = 0x000000ff;
686 fmt.Gmask = 0x0000ff00;
687 fmt.Bmask = 0x00ff0000;
688 fmt.Amask = 0xff000000;
689#else
690 fmt.Rmask = 0xff000000;
691 fmt.Gmask = 0x00ff0000;
692 fmt.Bmask = 0x0000ff00;
693 fmt.Amask = 0x000000ff;
694#endif
695 fmt.Rloss = 0;
696 fmt.Gloss = 0;
697 fmt.Bloss = 0;
698 fmt.Aloss = 0;
699 fmt.Rshift = 0;
700 fmt.Gshift = 8;
701 fmt.Bshift = 16;
702 fmt.Ashift = 24;
703 fmt.colorkey = 0;
704 fmt.alpha = 0;
705
706 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
707
708 assert (surface2->pitch == surface2->w * 4);
709
710 SDL_LockSurface (surface2);
711 EXTEND (SP, 6);
712 PUSHs (sv_2mortal (newSViv (surface2->w)));
713 PUSHs (sv_2mortal (newSViv (surface2->h)));
714 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
715 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
716 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
717 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
718 SDL_UnlockSurface (surface2);
719
720 SDL_FreeSurface (surface);
721 SDL_FreeSurface (surface2);
722}
723
724void
725average (int x, int y, uint32_t *data)
726 PPCODE:
727{
728 uint32_t r = 0, g = 0, b = 0, a = 0;
729
730 x = y = x * y;
731
732 while (x--)
733 {
734 uint32_t p = *data++;
735
736 r += (p ) & 255;
737 g += (p >> 8) & 255;
738 b += (p >> 16) & 255;
739 a += (p >> 24) & 255;
740 }
741
742 EXTEND (SP, 4);
743 PUSHs (sv_2mortal (newSViv (r / y)));
744 PUSHs (sv_2mortal (newSViv (g / y)));
745 PUSHs (sv_2mortal (newSViv (b / y)));
746 PUSHs (sv_2mortal (newSViv (a / y)));
747}
748
749void
750error (char *message)
751 CODE:
752 fprintf (stderr, "ERROR: %s\n", message);
753#ifdef _WIN32
754 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
755#endif
756
757void
758fatal (char *message)
759 CODE:
760 fprintf (stderr, "FATAL: %s\n", message);
761#ifdef _WIN32
762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
763#endif
764 _exit (1);
765
766void
767_exit (int retval)
768 CODE:
769 _exit (retval);
770
771MODULE = CFPlus PACKAGE = CFPlus::Font
772
773CFPlus::Font
774new_from_file (SV *class, char *path, int id = 0)
775 CODE:
776{
777 int count;
778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
779 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
780 FcPatternDestroy (pattern);
781}
66 OUTPUT: 782 OUTPUT:
67 RETVAL 783 RETVAL
68 784
69char * 785void
70gl_extensions () 786DESTROY (CFPlus::Font self)
71 CODE: 787 CODE:
72 RETVAL = (char *)glGetString (GL_EXTENSIONS); 788 pango_font_description_free (self);
789
790void
791make_default (CFPlus::Font self)
792 CODE:
793 default_font = self;
794
795MODULE = CFPlus PACKAGE = CFPlus::Layout
796
797void
798reset_glyph_cache ()
799 CODE:
800 tc_clear ();
801
802CFPlus::Layout
803new (SV *class)
804 CODE:
805 New (0, RETVAL, 1, struct cf_layout);
806
807 RETVAL->pl = pango_layout_new (opengl_context);
808 RETVAL->r = 1.;
809 RETVAL->g = 1.;
810 RETVAL->b = 1.;
811 RETVAL->a = 1.;
812 RETVAL->base_height = MIN_FONT_HEIGHT;
813 RETVAL->font = 0;
814
815 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
816 layout_update_font (RETVAL);
73 OUTPUT: 817 OUTPUT:
74 RETVAL 818 RETVAL
75 819
76void 820void
77add_font (char *file)
78 CODE:
79 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
80
81void
82set_font (char *file)
83 CODE:
84{
85 int count;
86 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
87 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
88 FcPatternDestroy (pattern);
89 pango_context_set_font_description (context, font);
90}
91
92MODULE = CFClient PACKAGE = CFClient::Layout
93
94CFClient::Layout
95new (SV *class, int base_height = 10)
96 CODE:
97 New (0, RETVAL, 1, struct cf_layout);
98 RETVAL->base_height = base_height;
99 RETVAL->pl = pango_layout_new (context);
100 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
101 OUTPUT:
102 RETVAL
103
104void
105DESTROY (CFClient::Layout self) 821DESTROY (CFPlus::Layout self)
106 CODE: 822 CODE:
107 g_object_unref (self->pl); 823 g_object_unref (self->pl);
108 Safefree (self); 824 Safefree (self);
109 825
110void 826void
111set_markup (CFClient::Layout self, SV *text_) 827set_text (CFPlus::Layout self, SV *text_)
112 CODE: 828 CODE:
113{ 829{
114 STRLEN textlen; 830 STRLEN textlen;
115 char *text = SvPVutf8 (text_, textlen); 831 char *text = SvPVutf8 (text_, textlen);
116 832
833 pango_layout_set_text (self->pl, text, textlen);
834}
835
836void
837set_markup (CFPlus::Layout self, SV *text_)
838 CODE:
839{
840 STRLEN textlen;
841 char *text = SvPVutf8 (text_, textlen);
842
117 pango_layout_set_markup (self->pl, text, textlen); 843 pango_layout_set_markup (self->pl, text, textlen);
118} 844}
119 845
120void 846void
847set_shapes (CFPlus::Layout self, ...)
848 CODE:
849{
850 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text;
853 int arg = 4;
854
855 while (arg < items && (pos = strstr (pos, OBJ_STR)))
856 {
857 PangoRectangle inkrect, rect;
858 PangoAttribute *attr;
859
860 int x = SvIV (ST (arg - 3));
861 int y = SvIV (ST (arg - 2));
862 int w = SvIV (ST (arg - 1));
863 int h = SvIV (ST (arg ));
864
865 inkrect.x = 0;
866 inkrect.y = 0;
867 inkrect.width = 0;
868 inkrect.height = 0;
869
870 rect.x = x * PANGO_SCALE;
871 rect.y = y * PANGO_SCALE;
872 rect.width = w * PANGO_SCALE;
873 rect.height = h * PANGO_SCALE;
874
875 if (!attrs)
876 attrs = pango_layout_get_attributes (self->pl);
877
878 attr = pango_attr_shape_new (&inkrect, &rect);
879 attr->start_index = pos - text;
880 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
881 pango_attr_list_insert (attrs, attr);
882
883 arg += 4;
884 pos += sizeof (OBJ_STR) - 1;
885 }
886
887 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs);
889}
890
891void
892get_shapes (CFPlus::Layout self)
893 PPCODE:
894{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896
897 do
898 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
900
901 if (run && shape_attr_p (run))
902 {
903 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents);
905
906 EXTEND (SP, 2);
907 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
908 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
909 }
910 }
911 while (pango_layout_iter_next_run (iter));
912
913 pango_layout_iter_free (iter);
914}
915
916int
917has_wrapped (CFPlus::Layout self)
918 CODE:
919{
920 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl);
922
923 while (*text)
924 lines += *text++ == '\n';
925
926 RETVAL = lines < pango_layout_get_line_count (self->pl);
927}
928 OUTPUT:
929 RETVAL
930
931SV *
932get_text (CFPlus::Layout self)
933 CODE:
934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
935 sv_utf8_decode (RETVAL);
936 OUTPUT:
937 RETVAL
938
939void
940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
941 CODE:
942 self->r = r;
943 self->g = g;
944 self->b = b;
945 self->a = a;
946
947void
948set_font (CFPlus::Layout self, CFPlus::Font font = 0)
949 CODE:
950 if (self->font != font)
951 {
952 self->font = font;
953 layout_update_font (self);
954 }
955
956void
121set_height (CFClient::Layout self, int base_height) 957set_height (CFPlus::Layout self, int base_height)
122 CODE: 958 CODE:
959 if (self->base_height != base_height)
960 {
123 self->base_height = base_height; 961 self->base_height = base_height;
962 layout_update_font (self);
963 }
124 964
125void 965void
126set_width (CFClient::Layout self, int max_width = -1) 966set_width (CFPlus::Layout self, int max_width = -1)
127 CODE: 967 CODE:
128 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
129 969
130void 970void
971set_indent (CFPlus::Layout self, int indent)
972 CODE:
973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
974
975void
976set_spacing (CFPlus::Layout self, int spacing)
977 CODE:
978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
979
980void
981set_ellipsise (CFPlus::Layout self, int ellipsise)
982 CODE:
983 pango_layout_set_ellipsize (self->pl,
984 ellipsise == 1 ? PANGO_ELLIPSIZE_START
985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
987 : PANGO_ELLIPSIZE_NONE
988 );
989
990void
991set_single_paragraph_mode (CFPlus::Layout self, int spm)
992 CODE:
993 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
994
995void
131size (CFClient::Layout self) 996size (CFPlus::Layout self)
132 PPCODE: 997 PPCODE:
133{ 998{
134 int w, h; 999 int w, h;
135 1000
136 layout_update (self);
137 layout_get_pixel_size (self, &w, &h); 1001 layout_get_pixel_size (self, &w, &h);
138 1002
139 EXTEND (SP, 2); 1003 EXTEND (SP, 2);
140 PUSHs (sv_2mortal (newSViv (w))); 1004 PUSHs (sv_2mortal (newSViv (w)));
141 PUSHs (sv_2mortal (newSViv (h))); 1005 PUSHs (sv_2mortal (newSViv (h)));
142} 1006}
143 1007
144int 1008int
1009descent (CFPlus::Layout self)
1010 CODE:
1011{
1012 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect);
1016}
1017 OUTPUT:
1018 RETVAL
1019
1020int
145xy_to_index (CFClient::Layout self, int x, int y) 1021xy_to_index (CFPlus::Layout self, int x, int y)
146 CODE: 1022 CODE:
147{ 1023{
148 int index, trailing; 1024 int index, trailing;
149
150 layout_update (self);
151 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
152
153 RETVAL = index; 1026 RETVAL = index;
154} 1027}
155 OUTPUT: 1028 OUTPUT:
156 RETVAL 1029 RETVAL
157 1030
158void 1031void
159cursor_pos (CFClient::Layout self, int index) 1032cursor_pos (CFPlus::Layout self, int index)
160 PPCODE: 1033 PPCODE:
161{ 1034{
162 PangoRectangle strong_pos; 1035 PangoRectangle strong_pos;
163 layout_update (self);
164 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1037
165 EXTEND (SP, 3); 1038 EXTEND (SP, 3);
166 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
167 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
168 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
169} 1042}
170 1043
171void 1044void
172render (CFClient::Layout self) 1045render (CFPlus::Layout self, float x, float y, int flags = 0)
173 PPCODE: 1046 PPCODE:
174{ 1047 pango_opengl_render_layout_subpixel (
175 SV *retval; 1048 self->pl,
176 int w, h; 1049 x * PANGO_SCALE, y * PANGO_SCALE,
177 FT_Bitmap bitmap; 1050 self->r, self->g, self->b, self->a,
1051 flags
1052 );
178 1053
179 layout_update (self); 1054MODULE = CFPlus PACKAGE = CFPlus::Texture
180 layout_get_pixel_size (self, &w, &h);
181 1055
182 retval = newSV (w * h); 1056void
183 SvPOK_only (retval); 1057pad2pot (SV *data_, SV *w_, SV *h_)
184 SvCUR_set (retval, w * h); 1058 CODE:
1059{
1060 int ow = SvIV (w_);
1061 int oh = SvIV (h_);
185 1062
186 bitmap.rows = h; 1063 if (ow && oh)
187 bitmap.width = w; 1064 {
188 bitmap.pitch = w; 1065 int nw = minpot (ow);
189 bitmap.buffer = (unsigned char*)SvPVX (retval); 1066 int nh = minpot (oh);
190 bitmap.num_grays = 256;
191 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
192 1067
193 memset (bitmap.buffer, 0, w * h); 1068 if (nw != ow || nh != oh)
194 1069 {
195 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1070 if (SvOK (data_))
1071 {
1072 STRLEN datalen;
1073 char *data = SvPVbyte (data_, datalen);
1074 int bpp = datalen / (ow * oh);
1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
196 1076
197 EXTEND (SP, 3); 1077 SvPOK_only (result_);
198 PUSHs (sv_2mortal (newSViv (w))); 1078 SvCUR_set (result_, nw * nh * bpp);
199 PUSHs (sv_2mortal (newSViv (h)));
200 PUSHs (sv_2mortal (retval));
201}
202 1079
203MODULE = CFClient PACKAGE = CFClient::Texture 1080 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
204 1083
1084 sv_setsv (data_, result_);
1085 }
1086
1087 sv_setiv (w_, nw);
1088 sv_setiv (h_, nh);
1089 }
1090 }
1091}
1092
205void 1093void
206draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
207 PROTOTYPE: $$$;$$ 1095 PROTOTYPE: $$$;$$
1096 ALIAS:
1097 draw_quad_alpha = 1
1098 draw_quad_alpha_premultiplied = 2
208 CODE: 1099 CODE:
209{ 1100{
210 HV *hv = (HV *)SvRV (self); 1101 HV *hv = (HV *)SvRV (self);
211 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
212 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
213 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
214 1105
215 if (items < 5) 1106 if (items < 5)
216 { 1107 {
217 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1108 w = SvNV (*hv_fetch (hv, "w", 1, 1));
218 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1109 h = SvNV (*hv_fetch (hv, "h", 1, 1));
219 } 1110 }
220 1111
1112 if (ix)
1113 {
1114 glEnable (GL_BLEND);
1115
1116 if (ix == 2)
1117 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1118 else
1119 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1120 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1121
1122 glEnable (GL_ALPHA_TEST);
1123 glAlphaFunc (GL_GREATER, 0.01f);
1124 }
1125
221 glBindTexture (GL_TEXTURE_2D, name); 1126 glBindTexture (GL_TEXTURE_2D, name);
1127
222 glBegin (GL_QUADS); 1128 glBegin (GL_QUADS);
223 glTexCoord2d (0, 0); glVertex2d (x , y ); 1129 glTexCoord2f (0, 0); glVertex2f (x , y );
224 glTexCoord2d (0, t); glVertex2d (x , y + h); 1130 glTexCoord2f (0, t); glVertex2f (x , y + h);
225 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 1131 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
226 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 1132 glTexCoord2f (s, 0); glVertex2f (x + w, y );
227 glEnd (); 1133 glEnd ();
1134
1135 if (ix)
1136 {
1137 glDisable (GL_ALPHA_TEST);
1138 glDisable (GL_BLEND);
1139 }
228} 1140}
1141
1142MODULE = CFPlus PACKAGE = CFPlus::Map
1143
1144CFPlus::Map
1145new (SV *class, int map_width, int map_height)
1146 CODE:
1147 New (0, RETVAL, 1, struct map);
1148 RETVAL->x = 0;
1149 RETVAL->y = 0;
1150 RETVAL->w = map_width;
1151 RETVAL->h = map_height;
1152 RETVAL->ox = 0;
1153 RETVAL->oy = 0;
1154 RETVAL->faces = 8192;
1155 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1156 RETVAL->texs = 8192;
1157 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1158 RETVAL->rows = 0;
1159 RETVAL->row = 0;
1160 OUTPUT:
1161 RETVAL
1162
1163void
1164DESTROY (CFPlus::Map self)
1165 CODE:
1166{
1167 map_clear (self);
1168 Safefree (self->face);
1169 Safefree (self->tex);
1170 Safefree (self);
1171}
1172
1173void
1174clear (CFPlus::Map self)
1175 CODE:
1176 map_clear (self);
1177
1178void
1179set_face (CFPlus::Map self, int face, int texid)
1180 CODE:
1181{
1182 while (self->faces <= face)
1183 {
1184 Append (mapface, self->face, self->faces, self->faces);
1185 self->faces *= 2;
1186 }
1187
1188 self->face [face] = texid;
1189}
1190
1191void
1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1193 CODE:
1194{
1195 while (self->texs <= texid)
1196 {
1197 Append (maptex, self->tex, self->texs, self->texs);
1198 self->texs *= 2;
1199 }
1200
1201 {
1202 maptex *tex = self->tex + texid;
1203
1204 tex->name = name;
1205 tex->w = w;
1206 tex->h = h;
1207 tex->s = s;
1208 tex->t = t;
1209 tex->r = r;
1210 tex->g = g;
1211 tex->b = b;
1212 tex->a = a;
1213 }
1214
1215 // somewhat hackish, but for textures that require it, it really
1216 // improves the look, and most others don't suffer.
1217 glBindTexture (GL_TEXTURE_2D, name);
1218 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1219 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1220 // use uglier nearest interpolation because linear suffers
1221 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1223}
1224
1225int
1226ox (CFPlus::Map self)
1227 ALIAS:
1228 oy = 1
1229 x = 2
1230 y = 3
1231 w = 4
1232 h = 5
1233 CODE:
1234 switch (ix)
1235 {
1236 case 0: RETVAL = self->ox; break;
1237 case 1: RETVAL = self->oy; break;
1238 case 2: RETVAL = self->x; break;
1239 case 3: RETVAL = self->y; break;
1240 case 4: RETVAL = self->w; break;
1241 case 5: RETVAL = self->h; break;
1242 }
1243 OUTPUT:
1244 RETVAL
1245
1246void
1247scroll (CFPlus::Map self, int dx, int dy)
1248 CODE:
1249{
1250 if (dx > 0)
1251 map_blank (self, self->x, self->y, dx, self->h);
1252 else if (dx < 0)
1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1254
1255 if (dy > 0)
1256 map_blank (self, self->x, self->y, self->w, dy);
1257 else if (dy < 0)
1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1259
1260 self->ox += dx; self->x += dx;
1261 self->oy += dy; self->y += dy;
1262
1263 while (self->y < 0)
1264 {
1265 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1266
1267 self->rows += MAP_EXTEND_Y;
1268 self->y += MAP_EXTEND_Y;
1269 }
1270}
1271
1272void
1273map1a_update (CFPlus::Map self, SV *data_, int extmap)
1274 CODE:
1275{
1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1277 uint8_t *data_end = (uint8_t *)SvEND (data_);
1278 mapcell *cell;
1279 int x, y, flags;
1280
1281 while (data < data_end - 1)
1282 {
1283 flags = (data [0] << 8) + data [1]; data += 2;
1284
1285 x = self->x + ((flags >> 10) & 63);
1286 y = self->y + ((flags >> 4) & 63);
1287
1288 cell = map_get_cell (self, x, y);
1289
1290 if (flags & 15)
1291 {
1292 if (!cell->darkness)
1293 {
1294 memset (cell, 0, sizeof (*cell));
1295 cell->darkness = 256;
1296 }
1297
1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338
1339 }
1340
1341 if (flags & 4)
1342 {
1343 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1344 }
1345
1346 if (flags & 2)
1347 {
1348 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1349 }
1350
1351 if (flags & 1)
1352 {
1353 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1354 }
1355 }
1356 else
1357 cell->darkness = 0;
1358 }
1359}
1360
1361SV *
1362mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1363 CODE:
1364{
1365 int x1, x;
1366 int y1, y;
1367 int z;
1368 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1369 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1370
1371 SvPOK_only (map_sv);
1372 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1373
1374 x0 += self->x; x1 = x0 + w;
1375 y0 += self->y; y1 = y0 + h;
1376
1377 for (y = y0; y < y1; y++)
1378 {
1379 maprow *row = 0 <= y && y < self->rows
1380 ? self->row + y
1381 : 0;
1382
1383 for (x = x0; x < x1; x++)
1384 {
1385 int r = 32, g = 32, b = 32, a = 192;
1386
1387 if (row && row->c0 <= x && x < row->c1)
1388 {
1389 mapcell *cell = row->col + (x - row->c0);
1390
1391 for (z = 0; z <= 0; z++)
1392 {
1393 mapface face = cell->face [z];
1394
1395 if (face)
1396 {
1397 maptex tex = self->tex [face];
1398 int a0 = 255 - tex.a;
1399 int a1 = tex.a;
1400
1401 r = (r * a0 + tex.r * a1) / 255;
1402 g = (g * a0 + tex.g * a1) / 255;
1403 b = (b * a0 + tex.b * a1) / 255;
1404 a = (a * a0 + tex.a * a1) / 255;
1405 }
1406 }
1407 }
1408
1409 *map++ = (r )
1410 | (g << 8)
1411 | (b << 16)
1412 | (a << 24);
1413 }
1414 }
1415
1416 RETVAL = map_sv;
1417}
1418 OUTPUT:
1419 RETVAL
1420
1421void
1422draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1423 CODE:
1424{
1425 int vx, vy;
1426 int x, y, z;
1427 int last_name;
1428 mapface face;
1429
1430 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1431 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1432
1433 /*
1434 int vx = self->vx = self->w >= sw
1435 ? self->x + (self->w - sw) / 2
1436 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1437
1438 int vy = self->vy = self->h >= sh
1439 ? self->y + (self->h - sh) / 2
1440 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1441 */
1442
1443 glColor4ub (255, 255, 255, 255);
1444
1445 glEnable (GL_BLEND);
1446 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1447 glEnable (GL_TEXTURE_2D);
1448 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1449
1450 glBegin (GL_QUADS);
1451
1452 last_name = 0;
1453
1454 for (z = 0; z < 3; z++)
1455 for (y = 0; y < sh; y++)
1456 if (0 <= y + vy && y + vy < self->rows)
1457 {
1458 maprow *row = self->row + (y + vy);
1459
1460 for (x = 0; x < sw; x++)
1461 if (row->c0 <= x + vx && x + vx < row->c1)
1462 {
1463 mapcell *cell = row->col + (x + vx - row->c0);
1464
1465 face = cell->face [z];
1466
1467 if (face && face < self->texs)
1468 {
1469 maptex tex = self->tex [face];
1470 int px = (x + 1) * 32 - tex.w;
1471 int py = (y + 1) * 32 - tex.h;
1472
1473 if (last_name != tex.name)
1474 {
1475 glEnd ();
1476 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1477 glBegin (GL_QUADS);
1478 }
1479
1480 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1481 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1482 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1483 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1484 }
1485
1486 if (cell->flags && z == 2)
1487 {
1488 if (cell->flags & 1)
1489 {
1490 maptex tex = self->tex [1];
1491 int px = (x + 1) * 32 - tex.w + 2;
1492 int py = (y + 1) * 32 - tex.h - 6;
1493
1494 glEnd ();
1495 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1496 glBegin (GL_QUADS);
1497
1498 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1499 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1500 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1501 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1502 }
1503 }
1504 }
1505 }
1506
1507 glEnd ();
1508
1509 glDisable (GL_TEXTURE_2D);
1510 glDisable (GL_BLEND);
1511
1512 // top layer: overlays such as the health bar
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 int px = x * 32;
1524 int py = y * 32;
1525
1526 if (cell->stat_hp)
1527 {
1528 int width = cell->stat_width * 32;
1529 int thick = sh / 28 + 1 + cell->stat_width;
1530
1531 glColor3ub (0, 0, 0);
1532 glRectf (px + 1, py - thick - 2,
1533 px + width - 1, py);
1534
1535 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1536 glRectf (px + 2,
1537 py - thick - 1,
1538 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1539 }
1540 }
1541 }
1542}
1543
1544void
1545draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1546 CODE:
1547{
1548 static float color[16][3] = {
1549 { 0.00F, 0.00F, 0.00F },
1550 { 1.00F, 1.00F, 1.00F },
1551 { 0.00F, 0.00F, 0.55F },
1552 { 1.00F, 0.00F, 0.00F },
1553
1554 { 1.00F, 0.54F, 0.00F },
1555 { 0.11F, 0.56F, 1.00F },
1556 { 0.93F, 0.46F, 0.00F },
1557 { 0.18F, 0.54F, 0.34F },
1558
1559 { 0.56F, 0.73F, 0.56F },
1560 { 0.80F, 0.80F, 0.80F },
1561 { 0.55F, 0.41F, 0.13F },
1562 { 0.99F, 0.77F, 0.26F },
1563
1564 { 0.74F, 0.65F, 0.41F },
1565
1566 { 0.00F, 1.00F, 1.00F },
1567 { 1.00F, 0.00F, 1.00F },
1568 { 1.00F, 1.00F, 0.00F },
1569 };
1570
1571 int x, y;
1572
1573 glEnable (GL_TEXTURE_2D);
1574 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1575 glEnable (GL_BLEND);
1576 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1577 glBegin (GL_QUADS);
1578
1579 for (y = 0; y < h; y++)
1580 for (x = 0; x < w; x++)
1581 {
1582 unsigned char m = data [x + y * w];
1583
1584 if (m)
1585 {
1586 float *c = color [m & 15];
1587
1588 float tx1 = m & 0x40 ? 0.5 : 0.;
1589 float tx2 = tx1 + 0.5;
1590
1591 glColor4f (c[0], c[1], c[2], 0.75);
1592 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1593 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1594 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1595 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1596 }
1597 }
1598
1599 glEnd ();
1600 glDisable (GL_BLEND);
1601 glDisable (GL_TEXTURE_2D);
1602}
1603
1604void
1605fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1606 PPCODE:
1607{
1608 int vx, vy;
1609 int x, y;
1610 int sw4 = (sw + 3) & ~3;
1611 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1612 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1613
1614 memset (darkness, 255, sw4 * sh);
1615 SvPOK_only (darkness_sv);
1616 SvCUR_set (darkness_sv, sw4 * sh);
1617
1618 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1619 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1620
1621 for (y = 0; y < sh; y++)
1622 if (0 <= y + vy && y + vy < self->rows)
1623 {
1624 maprow *row = self->row + (y + vy);
1625
1626 for (x = 0; x < sw; x++)
1627 if (row->c0 <= x + vx && x + vx < row->c1)
1628 {
1629 mapcell *cell = row->col + (x + vx - row->c0);
1630
1631 darkness[y * sw4 + x] = cell->darkness
1632 ? 255 - (cell->darkness - 1)
1633 : 255 - FOW_DARKNESS;
1634 }
1635 }
1636
1637 EXTEND (SP, 3);
1638 PUSHs (sv_2mortal (newSViv (sw4)));
1639 PUSHs (sv_2mortal (newSViv (sh)));
1640 PUSHs (darkness_sv);
1641}
1642
1643SV *
1644get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1645 CODE:
1646{
1647 int x, y, x1, y1;
1648 SV *data_sv = newSV (w * h * 7 + 5);
1649 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1650
1651 *data++ = 0; /* version 0 format */
1652 *data++ = w >> 8; *data++ = w;
1653 *data++ = h >> 8; *data++ = h;
1654
1655 // we need to do this 'cause we don't keep an absolute coord system for rows
1656 // TODO: treat rows as we treat columns
1657 map_get_row (self, y0 + self->y - self->oy);//D
1658 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1659
1660 x0 += self->x - self->ox;
1661 y0 += self->y - self->oy;
1662
1663 x1 = x0 + w;
1664 y1 = y0 + h;
1665
1666 for (y = y0; y < y1; y++)
1667 {
1668 maprow *row = 0 <= y && y < self->rows
1669 ? self->row + y
1670 : 0;
1671
1672 for (x = x0; x < x1; x++)
1673 {
1674 if (row && row->c0 <= x && x < row->c1)
1675 {
1676 mapcell *cell = row->col + (x - row->c0);
1677 uint8_t flags = 0;
1678
1679 if (cell->face [0]) flags |= 1;
1680 if (cell->face [1]) flags |= 2;
1681 if (cell->face [2]) flags |= 4;
1682
1683 *data++ = flags;
1684
1685 if (flags & 1)
1686 {
1687 *data++ = cell->face [0] >> 8;
1688 *data++ = cell->face [0];
1689 }
1690
1691 if (flags & 2)
1692 {
1693 *data++ = cell->face [1] >> 8;
1694 *data++ = cell->face [1];
1695 }
1696
1697 if (flags & 4)
1698 {
1699 *data++ = cell->face [2] >> 8;
1700 *data++ = cell->face [2];
1701 }
1702 }
1703 else
1704 *data++ = 0;
1705 }
1706 }
1707
1708 SvPOK_only (data_sv);
1709 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1710 RETVAL = data_sv;
1711}
1712 OUTPUT:
1713 RETVAL
1714
1715void
1716set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1717 PPCODE:
1718{
1719 int x, y, z;
1720 int w, h;
1721 int x1, y1;
1722
1723 if (*data++ != 0)
1724 return; /* version mismatch */
1725
1726 w = *data++ << 8; w |= *data++;
1727 h = *data++ << 8; h |= *data++;
1728
1729 // we need to do this 'cause we don't keep an absolute coord system for rows
1730 // TODO: treat rows as we treat columns
1731 map_get_row (self, y0 + self->y - self->oy);//D
1732 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1733
1734 x0 += self->x - self->ox;
1735 y0 += self->y - self->oy;
1736
1737 x1 = x0 + w;
1738 y1 = y0 + h;
1739
1740 for (y = y0; y < y1; y++)
1741 {
1742 maprow *row = map_get_row (self, y);
1743
1744 for (x = x0; x < x1; x++)
1745 {
1746 uint8_t flags = *data++;
1747
1748 if (flags)
1749 {
1750 mapface face[3] = { 0, 0, 0 };
1751
1752 mapcell *cell = row_get_cell (row, x);
1753
1754 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1755 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1756 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1757
1758 if (cell->darkness == 0)
1759 {
1760 cell->darkness = 0;
1761
1762 for (z = 0; z <= 2; z++)
1763 {
1764 cell->face[z] = face[z];
1765
1766 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1767 XPUSHs (sv_2mortal (newSViv (face[z])));
1768 }
1769 }
1770 }
1771 }
1772 }
1773}
1774
1775MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1776
1777CFPlus::MixChunk
1778new_from_file (SV *class, char *path)
1779 CODE:
1780 RETVAL = Mix_LoadWAV (path);
1781 OUTPUT:
1782 RETVAL
1783
1784void
1785DESTROY (CFPlus::MixChunk self)
1786 CODE:
1787 Mix_FreeChunk (self);
1788
1789int
1790volume (CFPlus::MixChunk self, int volume = -1)
1791 CODE:
1792 RETVAL = Mix_VolumeChunk (self, volume);
1793 OUTPUT:
1794 RETVAL
1795
1796int
1797play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1798 CODE:
1799 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1800 OUTPUT:
1801 RETVAL
1802
1803MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1804
1805int
1806volume (int volume = -1)
1807 CODE:
1808 RETVAL = Mix_VolumeMusic (volume);
1809 OUTPUT:
1810 RETVAL
1811
1812CFPlus::MixMusic
1813new_from_file (SV *class, char *path)
1814 CODE:
1815 RETVAL = Mix_LoadMUS (path);
1816 OUTPUT:
1817 RETVAL
1818
1819void
1820DESTROY (CFPlus::MixMusic self)
1821 CODE:
1822 Mix_FreeMusic (self);
1823
1824int
1825play (CFPlus::MixMusic self, int loops = -1)
1826 CODE:
1827 RETVAL = Mix_PlayMusic (self, loops);
1828 OUTPUT:
1829 RETVAL
1830
1831MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1832
1833BOOT:
1834{
1835 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1836 static const struct {
1837 const char *name;
1838 IV iv;
1839 } *civ, const_iv[] = {
1840# define const_iv(name) { # name, (IV)name }
1841 const_iv (GL_COLOR_MATERIAL),
1842 const_iv (GL_SMOOTH),
1843 const_iv (GL_FLAT),
1844 const_iv (GL_DITHER),
1845 const_iv (GL_BLEND),
1846 const_iv (GL_CULL_FACE),
1847 const_iv (GL_SCISSOR_TEST),
1848 const_iv (GL_DEPTH_TEST),
1849 const_iv (GL_ALPHA_TEST),
1850 const_iv (GL_NORMALIZE),
1851 const_iv (GL_RESCALE_NORMAL),
1852 const_iv (GL_FRONT),
1853 const_iv (GL_BACK),
1854 const_iv (GL_AND),
1855 const_iv (GL_ONE),
1856 const_iv (GL_ZERO),
1857 const_iv (GL_SRC_ALPHA),
1858 const_iv (GL_DST_ALPHA),
1859 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1860 const_iv (GL_ONE_MINUS_DST_ALPHA),
1861 const_iv (GL_SRC_ALPHA_SATURATE),
1862 const_iv (GL_RGB),
1863 const_iv (GL_RGBA),
1864 const_iv (GL_RGBA4),
1865 const_iv (GL_RGBA8),
1866 const_iv (GL_RGB5_A1),
1867 const_iv (GL_UNSIGNED_BYTE),
1868 const_iv (GL_UNSIGNED_SHORT),
1869 const_iv (GL_UNSIGNED_INT),
1870 const_iv (GL_ALPHA),
1871 const_iv (GL_INTENSITY),
1872 const_iv (GL_LUMINANCE),
1873 const_iv (GL_LUMINANCE_ALPHA),
1874 const_iv (GL_FLOAT),
1875 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1876 const_iv (GL_COMPILE),
1877 const_iv (GL_TEXTURE_1D),
1878 const_iv (GL_TEXTURE_2D),
1879 const_iv (GL_TEXTURE_ENV),
1880 const_iv (GL_TEXTURE_MAG_FILTER),
1881 const_iv (GL_TEXTURE_MIN_FILTER),
1882 const_iv (GL_TEXTURE_ENV_MODE),
1883 const_iv (GL_TEXTURE_WRAP_S),
1884 const_iv (GL_TEXTURE_WRAP_T),
1885 const_iv (GL_REPEAT),
1886 const_iv (GL_CLAMP),
1887 const_iv (GL_CLAMP_TO_EDGE),
1888 const_iv (GL_NEAREST),
1889 const_iv (GL_LINEAR),
1890 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1891 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1892 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1893 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1894 const_iv (GL_GENERATE_MIPMAP),
1895 const_iv (GL_MODULATE),
1896 const_iv (GL_DECAL),
1897 const_iv (GL_REPLACE),
1898 const_iv (GL_DEPTH_BUFFER_BIT),
1899 const_iv (GL_COLOR_BUFFER_BIT),
1900 const_iv (GL_PROJECTION),
1901 const_iv (GL_MODELVIEW),
1902 const_iv (GL_COLOR_LOGIC_OP),
1903 const_iv (GL_SEPARABLE_2D),
1904 const_iv (GL_CONVOLUTION_2D),
1905 const_iv (GL_CONVOLUTION_BORDER_MODE),
1906 const_iv (GL_CONSTANT_BORDER),
1907 const_iv (GL_LINES),
1908 const_iv (GL_LINE_STRIP),
1909 const_iv (GL_LINE_LOOP),
1910 const_iv (GL_QUADS),
1911 const_iv (GL_QUAD_STRIP),
1912 const_iv (GL_TRIANGLES),
1913 const_iv (GL_TRIANGLE_STRIP),
1914 const_iv (GL_TRIANGLE_FAN),
1915 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1916 const_iv (GL_FASTEST),
1917 const_iv (GL_V2F),
1918 const_iv (GL_V3F),
1919 const_iv (GL_T2F_V3F),
1920 const_iv (GL_T2F_N3F_V3F),
1921# undef const_iv
1922 };
1923
1924 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1925 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1926}
1927
1928char *
1929gl_vendor ()
1930 CODE:
1931 RETVAL = (char *)glGetString (GL_VENDOR);
1932 OUTPUT:
1933 RETVAL
1934
1935char *
1936gl_version ()
1937 CODE:
1938 RETVAL = (char *)glGetString (GL_VERSION);
1939 OUTPUT:
1940 RETVAL
1941
1942char *
1943gl_extensions ()
1944 CODE:
1945 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1946 OUTPUT:
1947 RETVAL
1948
1949int glGetError ()
1950
1951void glFinish ()
1952
1953void glClear (int mask)
1954
1955void glClearColor (float r, float g, float b, float a = 1.0)
1956 PROTOTYPE: @
1957
1958void glEnable (int cap)
1959
1960void glDisable (int cap)
1961
1962void glShadeModel (int mode)
1963
1964void glHint (int target, int mode)
1965
1966void glBlendFunc (int sfactor, int dfactor)
1967
1968void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1969 CODE:
1970 gl_BlendFuncSeparate (sa, da, saa, daa);
1971
1972void glDepthMask (int flag)
1973
1974void glLogicOp (int opcode)
1975
1976void glColorMask (int red, int green, int blue, int alpha)
1977
1978void glMatrixMode (int mode)
1979
1980void glPushMatrix ()
1981
1982void glPopMatrix ()
1983
1984void glLoadIdentity ()
1985
1986void glDrawBuffer (int buffer)
1987
1988void glReadBuffer (int buffer)
1989
1990# near_ and far_ are due to microsofts buggy "c" compiler
1991void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1992
1993# near_ and far_ are due to microsofts buggy "c" compiler
1994void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1995
1996void glViewport (int x, int y, int width, int height)
1997
1998void glScissor (int x, int y, int width, int height)
1999
2000void glTranslate (float x, float y, float z = 0.)
2001 CODE:
2002 glTranslatef (x, y, z);
2003
2004void glScale (float x, float y, float z = 1.)
2005 CODE:
2006 glScalef (x, y, z);
2007
2008void glRotate (float angle, float x, float y, float z)
2009 CODE:
2010 glRotatef (angle, x, y, z);
2011
2012void glBegin (int mode)
2013
2014void glEnd ()
2015
2016void glColor (float r, float g, float b, float a = 1.0)
2017 PROTOTYPE: @
2018 ALIAS:
2019 glColor_premultiply = 1
2020 CODE:
2021 if (ix)
2022 {
2023 r *= a;
2024 g *= a;
2025 b *= a;
2026 }
2027 // microsoft visual "c" rounds instead of truncating...
2028 glColor4f (r, g, b, a);
2029
2030void glInterleavedArrays (int format, int stride, char *data)
2031
2032void glDrawElements (int mode, int count, int type, char *indices)
2033
2034# 1.2 void glDrawRangeElements (int mode, int start, int end
2035
2036void glRasterPos (float x, float y, float z = 0.)
2037 CODE:
2038 glRasterPos3f (0, 0, z);
2039 glBitmap (0, 0, 0, 0, x, y, 0);
2040
2041void glVertex (float x, float y, float z = 0.)
2042 CODE:
2043 glVertex3f (x, y, z);
2044
2045void glTexCoord (float s, float t)
2046 CODE:
2047 glTexCoord2f (s, t);
2048
2049void glTexEnv (int target, int pname, float param)
2050 CODE:
2051 glTexEnvf (target, pname, param);
2052
2053void glTexParameter (int target, int pname, float param)
2054 CODE:
2055 glTexParameterf (target, pname, param);
2056
2057void glBindTexture (int target, int name)
2058
2059void glConvolutionParameter (int target, int pname, float params)
2060 CODE:
2061 if (gl.ConvolutionParameterf)
2062 gl.ConvolutionParameterf (target, pname, params);
2063
2064void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2065 CODE:
2066 if (gl.ConvolutionFilter2D)
2067 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2068
2069void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2070 CODE:
2071 if (gl.SeparableFilter2D)
2072 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2073
2074void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2075
2076void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2077
2078void glDrawPixels (int width, int height, int format, int type, char *pixels)
2079
2080void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2081
2082int glGenTexture ()
2083 CODE:
2084{
2085 GLuint name;
2086 glGenTextures (1, &name);
2087 RETVAL = name;
2088}
2089 OUTPUT:
2090 RETVAL
2091
2092void glDeleteTexture (int name)
2093 CODE:
2094{
2095 GLuint name_ = name;
2096 glDeleteTextures (1, &name_);
2097}
2098
2099int glGenList ()
2100 CODE:
2101 RETVAL = glGenLists (1);
2102 OUTPUT:
2103 RETVAL
2104
2105void glDeleteList (int list)
2106 CODE:
2107 glDeleteLists (list, 1);
2108
2109void glNewList (int list, int mode = GL_COMPILE)
2110
2111void glEndList ()
2112
2113void glCallList (int list)
2114

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines