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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.61 by root, Sun Apr 23 21:47:30 2006 UTC vs.
Revision 1.155 by root, Thu Sep 21 00:16:42 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 8 57#define MIN_FONT_HEIGHT 10
46 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
47typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
49 90
50typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
51 110
52typedef struct cf_layout { 111typedef struct cf_layout {
53 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
54 int base_height; 114 int base_height;
55 CFClient__Font font; 115 CFPlus__Font font;
56} *CFClient__Layout; 116} *CFPlus__Layout;
57 117
58static CFClient__Font default_font; 118static CFPlus__Font default_font;
59static PangoContext *context; 119static PangoContext *opengl_context;
60static PangoFontMap *fontmap; 120static PangoFontMap *opengl_fontmap;
61 121
62static void 122static void
63substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
64{ 124{
65 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
66 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
67} 130}
68 131
69static void 132static void
70layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
71{ 134{
72 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
73 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
74 */ 137 */
75 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
79 142
80 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
81} 144}
82 145
83static void 146static void
84layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
85{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
86 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
87 153
88 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
89 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
90 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
91} 162}
92 163
93typedef uint16_t mapface; 164typedef uint16_t mapface;
94 165
95typedef struct { 166typedef struct {
98 float s, t; 169 float s, t;
99 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
100} maptex; 171} maptex;
101 172
102typedef struct { 173typedef struct {
103 int16_t darkness; 174 uint32_t player;
104 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
105} mapcell; 178} mapcell;
106 179
107typedef struct { 180typedef struct {
108 int32_t c0, c1; 181 int32_t c0, c1;
109 mapcell *col; 182 mapcell *col;
118 int texs; 191 int texs;
119 maptex *tex; 192 maptex *tex;
120 193
121 int32_t rows; 194 int32_t rows;
122 maprow *row; 195 maprow *row;
123} *CFClient__Map; 196} *CFPlus__Map;
124 197
125static char * 198static char *
126prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
127{ 200{
128 char *p; 201 char *p;
146 219
147#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
148#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
149 222
150static maprow * 223static maprow *
151map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
152{ 225{
153 if (0 > y) 226 if (0 > y)
154 { 227 {
155 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
156 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
194 267
195 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
196} 269}
197 270
198static mapcell * 271static mapcell *
199map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
200{ 273{
201 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
202} 275}
203 276
204static void 277static void
205map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
206{ 279{
207 int r; 280 int r;
208 281
209 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
210 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
218 self->row = 0; 291 self->row = 0;
219 self->rows = 0; 292 self->rows = 0;
220} 293}
221 294
222static void 295static void
223map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
224{ 297{
225 int x, y; 298 int x, y;
226 maprow *row; 299 maprow *row;
300 mapcell *cell;
227 301
228 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
229 if (y >= 0) 303 if (y >= 0)
230 { 304 {
231 if (y >= self->rows) 305 if (y >= self->rows)
237 if (x >= row->c0) 311 if (x >= row->c0)
238 { 312 {
239 if (x >= row->c1) 313 if (x >= row->c1)
240 break; 314 break;
241 315
242 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
320 cell->flags = 0;
321 cell->player = 0;
243 } 322 }
244 } 323 }
245} 324}
246 325
247static void 326static void
248music_finished () 327music_finished (void)
249{ 328{
250 SDL_UserEvent ev; 329 SDL_UserEvent ev;
251 330
252 ev.type = SDL_USEREVENT; 331 ev.type = SDL_USEREVENT;
253 ev.code = 0; 332 ev.code = 0;
255 ev.data2 = 0; 334 ev.data2 = 0;
256 335
257 SDL_PushEvent ((SDL_Event *)&ev); 336 SDL_PushEvent ((SDL_Event *)&ev);
258} 337}
259 338
339static void
340channel_finished (int channel)
341{
342 SDL_UserEvent ev;
343
344 ev.type = SDL_USEREVENT;
345 ev.code = 1;
346 ev.data1 = (void *)(long)channel;
347 ev.data2 = 0;
348
349 SDL_PushEvent ((SDL_Event *)&ev);
350}
351
352static unsigned int
353minpot (unsigned int n)
354{
355 if (!n)
356 return 0;
357
358 --n;
359
360 n |= n >> 1;
361 n |= n >> 2;
362 n |= n >> 4;
363 n |= n >> 8;
364 n |= n >> 16;
365
366 return n + 1;
367}
368
260MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
261 370
262PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
263 372
264BOOT: 373BOOT:
265{ 374{
266 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
267 static const struct { 376 static const struct {
268 const char *name; 377 const char *name;
269 IV iv; 378 IV iv;
270 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
271# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
370# undef const_iv 479# undef const_iv
371 }; 480 };
372 481
373 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
374 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
375
376 fontmap = pango_ft2_font_map_new ();
377 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
378 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
379} 484}
380 485
381int 486int
487in_destruct ()
488 CODE:
489 RETVAL = PL_main_cv == Nullcv;
490 OUTPUT:
491 RETVAL
492
493NV floor (NV x)
494
495NV ceil (NV x)
496
497void
498pango_init ()
499 CODE:
500{
501 opengl_fontmap = pango_opengl_font_map_new ();
502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
504}
505
506int
382SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
383 508
384void 509void
385SDL_Quit () 510SDL_Quit ()
386 511
387void 512void
393 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
396 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
397 522
523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
525
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
401 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
402 530
403 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10)
404 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
405 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif
406 536
407 SDL_EnableUNICODE (1); 537 SDL_EnableUNICODE (1);
408 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
409 539
410 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
419 549
420 ++m; 550 ++m;
421 } 551 }
422} 552}
423 553
554char *
555SDL_GetError ()
556
424int 557int
425SDL_SetVideoMode (int w, int h, int fullscreen) 558SDL_SetVideoMode (int w, int h, int fullscreen)
426 CODE: 559 CODE:
427 RETVAL = !!SDL_SetVideoMode ( 560 RETVAL = !!SDL_SetVideoMode (
428 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 ); 562 );
563 if (RETVAL)
564 {
430 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h"
568# undef GL_FUNC
569 }
431 OUTPUT: 570 OUTPUT:
432 RETVAL 571 RETVAL
433 572
434void 573void
435SDL_GL_SwapBuffers () 574SDL_GL_SwapBuffers ()
575
576char *
577SDL_GetKeyName (int sym)
436 578
437void 579void
438SDL_PollEvent () 580SDL_PollEvent ()
439 PPCODE: 581 PPCODE:
440{ 582{
442 584
443 while (SDL_PollEvent (&ev)) 585 while (SDL_PollEvent (&ev))
444 { 586 {
445 HV *hv = newHV (); 587 HV *hv = newHV ();
446 hv_store (hv, "type", 4, newSViv (ev.type), 0); 588 hv_store (hv, "type", 4, newSViv (ev.type), 0);
589
447 switch (ev.type) 590 switch (ev.type)
448 { 591 {
449 case SDL_KEYDOWN: 592 case SDL_KEYDOWN:
450 case SDL_KEYUP: 593 case SDL_KEYUP:
451 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 594 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
459 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
460 break; 603 break;
461 604
462 case SDL_MOUSEMOTION: 605 case SDL_MOUSEMOTION:
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
607
463 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
464 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
465 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
466 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
467 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
468 break; 613 break;
469 614
470 case SDL_MOUSEBUTTONDOWN: 615 case SDL_MOUSEBUTTONDOWN:
471 case SDL_MOUSEBUTTONUP: 616 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
618
472 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
473 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
474 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
475 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
623 break;
624
625 case SDL_USEREVENT:
626 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
629 break;
476 } 630 }
477 631
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
479 } 633 }
480} 634}
481 635
482int 636int
483Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
484 POSTCALL: 638 POSTCALL:
485 Mix_HookMusicFinished (music_finished); 639 Mix_HookMusicFinished (music_finished);
640 Mix_ChannelFinished (channel_finished);
486 641
487void 642void
488Mix_CloseAudio () 643Mix_CloseAudio ()
489 644
490int 645int
495 CODE: 650 CODE:
496#ifndef _WIN32 651#ifndef _WIN32
497 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
498#endif 653#endif
499 654
500char *
501gl_version ()
502 CODE:
503 RETVAL = (char *)glGetString (GL_VERSION);
504 OUTPUT:
505 RETVAL
506
507char *
508gl_extensions ()
509 CODE:
510 RETVAL = (char *)glGetString (GL_EXTENSIONS);
511 OUTPUT:
512 RETVAL
513
514void 655void
515add_font (char *file) 656add_font (char *file)
516 CODE: 657 CODE:
517 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 658 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
518 659
519void 660void
520load_image_inline (SV *image_) 661load_image_inline (SV *image_)
521 ALIAS: 662 ALIAS:
522 load_image_file = 1 663 load_image_file = 1
564 705
565 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 706 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
566 707
567 assert (surface2->pitch == surface2->w * 4); 708 assert (surface2->pitch == surface2->w * 4);
568 709
710 SDL_LockSurface (surface2);
569 EXTEND (SP, 5); 711 EXTEND (SP, 6);
570 PUSHs (sv_2mortal (newSViv (surface2->w))); 712 PUSHs (sv_2mortal (newSViv (surface2->w)));
571 PUSHs (sv_2mortal (newSViv (surface2->h))); 713 PUSHs (sv_2mortal (newSViv (surface2->h)));
572 SDL_LockSurface (surface2);
573 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 714 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
574 SDL_UnlockSurface (surface2);
575 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 715 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
576 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 716 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
577 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 717 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
718 SDL_UnlockSurface (surface2);
578 719
579 SDL_FreeSurface (surface); 720 SDL_FreeSurface (surface);
580 SDL_FreeSurface (surface2); 721 SDL_FreeSurface (surface2);
581} 722}
582 723
604 PUSHs (sv_2mortal (newSViv (b / y))); 745 PUSHs (sv_2mortal (newSViv (b / y)));
605 PUSHs (sv_2mortal (newSViv (a / y))); 746 PUSHs (sv_2mortal (newSViv (a / y)));
606} 747}
607 748
608void 749void
750error (char *message)
751 CODE:
752 fprintf (stderr, "ERROR: %s\n", message);
753#ifdef _WIN32
754 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
755#endif
756
757void
609fatal (char *message) 758fatal (char *message)
610 CODE: 759 CODE:
760 fprintf (stderr, "FATAL: %s\n", message);
611#ifdef _WIN32 761#ifdef _WIN32
612 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
613#else
614 fprintf (stderr, "FATAL: %s\n", message);
615#endif 763#endif
616 exit (1); 764 _exit (1);
617 765
766void
767_exit (int retval)
768 CODE:
769 _exit (retval);
770
618MODULE = CFClient PACKAGE = CFClient::Font 771MODULE = CFPlus PACKAGE = CFPlus::Font
619 772
620CFClient::Font 773CFPlus::Font
621new_from_file (SV *class, char *path) 774new_from_file (SV *class, char *path, int id = 0)
622 CODE: 775 CODE:
623{ 776{
624 int count; 777 int count;
625 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
626 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 779 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
627 FcPatternDestroy (pattern); 780 FcPatternDestroy (pattern);
628} 781}
629 OUTPUT: 782 OUTPUT:
630 RETVAL 783 RETVAL
631 784
632void 785void
633DESTROY (CFClient::Font self) 786DESTROY (CFPlus::Font self)
634 CODE: 787 CODE:
635 pango_font_description_free (self); 788 pango_font_description_free (self);
636 789
637void 790void
638make_default (CFClient::Font self) 791make_default (CFPlus::Font self)
639 CODE: 792 CODE:
640 default_font = self; 793 default_font = self;
641 794
642MODULE = CFClient PACKAGE = CFClient::Layout 795MODULE = CFPlus PACKAGE = CFPlus::Layout
643 796
644CFClient::Layout 797void
645new (SV *class, int base_height = MIN_FONT_HEIGHT) 798reset_glyph_cache ()
799 CODE:
800 tc_clear ();
801
802CFPlus::Layout
803new (SV *class)
646 CODE: 804 CODE:
647 New (0, RETVAL, 1, struct cf_layout); 805 New (0, RETVAL, 1, struct cf_layout);
806
648 RETVAL->pl = pango_layout_new (context); 807 RETVAL->pl = pango_layout_new (opengl_context);
649 RETVAL->base_height = base_height; 808 RETVAL->r = 1.;
809 RETVAL->g = 1.;
810 RETVAL->b = 1.;
811 RETVAL->a = 1.;
812 RETVAL->base_height = MIN_FONT_HEIGHT;
650 RETVAL->font = 0; 813 RETVAL->font = 0;
814
651 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 815 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
652 pango_layout_set_font_description (RETVAL->pl, default_font); 816 layout_update_font (RETVAL);
653 OUTPUT: 817 OUTPUT:
654 RETVAL 818 RETVAL
655 819
656void 820void
657DESTROY (CFClient::Layout self) 821DESTROY (CFPlus::Layout self)
658 CODE: 822 CODE:
659 g_object_unref (self->pl); 823 g_object_unref (self->pl);
660 Safefree (self); 824 Safefree (self);
661 825
662void 826void
663set_text (CFClient::Layout self, SV *text_) 827set_text (CFPlus::Layout self, SV *text_)
664 CODE: 828 CODE:
665{ 829{
666 STRLEN textlen; 830 STRLEN textlen;
667 char *text = SvPVutf8 (text_, textlen); 831 char *text = SvPVutf8 (text_, textlen);
668 832
669 pango_layout_set_text (self->pl, text, textlen); 833 pango_layout_set_text (self->pl, text, textlen);
670} 834}
671 835
672void 836void
673set_markup (CFClient::Layout self, SV *text_) 837set_markup (CFPlus::Layout self, SV *text_)
674 CODE: 838 CODE:
675{ 839{
676 STRLEN textlen; 840 STRLEN textlen;
677 char *text = SvPVutf8 (text_, textlen); 841 char *text = SvPVutf8 (text_, textlen);
678 842
679 pango_layout_set_markup (self->pl, text, textlen); 843 pango_layout_set_markup (self->pl, text, textlen);
680} 844}
681 845
846void
847set_shapes (CFPlus::Layout self, ...)
848 CODE:
849{
850 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text;
853 int arg = 4;
854
855 while (arg < items && (pos = strstr (pos, OBJ_STR)))
856 {
857 PangoRectangle inkrect, rect;
858 PangoAttribute *attr;
859
860 int x = SvIV (ST (arg - 3));
861 int y = SvIV (ST (arg - 2));
862 int w = SvIV (ST (arg - 1));
863 int h = SvIV (ST (arg ));
864
865 inkrect.x = 0;
866 inkrect.y = 0;
867 inkrect.width = 0;
868 inkrect.height = 0;
869
870 rect.x = x * PANGO_SCALE;
871 rect.y = y * PANGO_SCALE;
872 rect.width = w * PANGO_SCALE;
873 rect.height = h * PANGO_SCALE;
874
875 if (!attrs)
876 attrs = pango_layout_get_attributes (self->pl);
877
878 attr = pango_attr_shape_new (&inkrect, &rect);
879 attr->start_index = pos - text;
880 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
881 pango_attr_list_insert (attrs, attr);
882
883 arg += 4;
884 pos += sizeof (OBJ_STR) - 1;
885 }
886
887 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs);
889}
890
891void
892get_shapes (CFPlus::Layout self)
893 PPCODE:
894{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896
897 do
898 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
900
901 if (run && shape_attr_p (run))
902 {
903 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents);
905
906 EXTEND (SP, 2);
907 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
908 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
909 }
910 }
911 while (pango_layout_iter_next_run (iter));
912
913 pango_layout_iter_free (iter);
914}
915
916int
917has_wrapped (CFPlus::Layout self)
918 CODE:
919{
920 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl);
922
923 while (*text)
924 lines += *text++ == '\n';
925
926 RETVAL = lines < pango_layout_get_line_count (self->pl);
927}
928 OUTPUT:
929 RETVAL
930
682SV * 931SV *
683get_text (CFClient::Layout self) 932get_text (CFPlus::Layout self)
684 CODE: 933 CODE:
685 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
686 SvUTF8_on (RETVAL); 935 sv_utf8_decode (RETVAL);
687 OUTPUT: 936 OUTPUT:
688 RETVAL 937 RETVAL
689 938
690void 939void
940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
941 CODE:
942 self->r = r;
943 self->g = g;
944 self->b = b;
945 self->a = a;
946
947void
691set_font (CFClient::Layout self, CFClient::Font font = 0) 948set_font (CFPlus::Layout self, CFPlus::Font font = 0)
692 CODE: 949 CODE:
693 if (self->font != font) 950 if (self->font != font)
694 { 951 {
695 self->font = font; 952 self->font = font;
696 layout_update_font (self); 953 layout_update_font (self);
697 } 954 }
698 955
699void 956void
700set_height (CFClient::Layout self, int base_height) 957set_height (CFPlus::Layout self, int base_height)
701 CODE: 958 CODE:
702 if (self->base_height != base_height) 959 if (self->base_height != base_height)
703 { 960 {
704 self->base_height = base_height; 961 self->base_height = base_height;
705 layout_update_font (self); 962 layout_update_font (self);
706 } 963 }
707 964
708void 965void
709set_width (CFClient::Layout self, int max_width = -1) 966set_width (CFPlus::Layout self, int max_width = -1)
710 CODE: 967 CODE:
711 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
712 969
713void 970void
971set_indent (CFPlus::Layout self, int indent)
972 CODE:
973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
974
975void
976set_spacing (CFPlus::Layout self, int spacing)
977 CODE:
978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
979
980void
981set_ellipsise (CFPlus::Layout self, int ellipsise)
982 CODE:
983 pango_layout_set_ellipsize (self->pl,
984 ellipsise == 1 ? PANGO_ELLIPSIZE_START
985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
987 : PANGO_ELLIPSIZE_NONE
988 );
989
990void
991set_single_paragraph_mode (CFPlus::Layout self, int spm)
992 CODE:
993 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
994
995void
714size (CFClient::Layout self) 996size (CFPlus::Layout self)
715 PPCODE: 997 PPCODE:
716{ 998{
717 int w, h; 999 int w, h;
718 1000
719 layout_get_pixel_size (self, &w, &h); 1001 layout_get_pixel_size (self, &w, &h);
722 PUSHs (sv_2mortal (newSViv (w))); 1004 PUSHs (sv_2mortal (newSViv (w)));
723 PUSHs (sv_2mortal (newSViv (h))); 1005 PUSHs (sv_2mortal (newSViv (h)));
724} 1006}
725 1007
726int 1008int
1009descent (CFPlus::Layout self)
1010 CODE:
1011{
1012 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect);
1016}
1017 OUTPUT:
1018 RETVAL
1019
1020int
727xy_to_index (CFClient::Layout self, int x, int y) 1021xy_to_index (CFPlus::Layout self, int x, int y)
728 CODE: 1022 CODE:
729{ 1023{
730 int index, trailing; 1024 int index, trailing;
731 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
732 RETVAL = index; 1026 RETVAL = index;
733} 1027}
734 OUTPUT: 1028 OUTPUT:
735 RETVAL 1029 RETVAL
736 1030
737void 1031void
738cursor_pos (CFClient::Layout self, int index) 1032cursor_pos (CFPlus::Layout self, int index)
739 PPCODE: 1033 PPCODE:
740{ 1034{
741 PangoRectangle strong_pos; 1035 PangoRectangle strong_pos;
742 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
743 1037
746 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
747 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
748} 1042}
749 1043
750void 1044void
751render (CFClient::Layout self) 1045render (CFPlus::Layout self, float x, float y, int flags = 0)
752 PPCODE: 1046 PPCODE:
753{ 1047 pango_opengl_render_layout_subpixel (
754 SV *retval; 1048 self->pl,
755 int w, h; 1049 x * PANGO_SCALE, y * PANGO_SCALE,
756 FT_Bitmap bitmap; 1050 self->r, self->g, self->b, self->a,
1051 flags
1052 );
757 1053
758 layout_get_pixel_size (self, &w, &h); 1054MODULE = CFPlus PACKAGE = CFPlus::Texture
759 1055
760 retval = newSV (w * h); 1056void
761 SvPOK_only (retval); 1057pad2pot (SV *data_, SV *w_, SV *h_)
762 SvCUR_set (retval, w * h); 1058 CODE:
1059{
1060 int ow = SvIV (w_);
1061 int oh = SvIV (h_);
763 1062
764 bitmap.rows = h; 1063 if (ow && oh)
765 bitmap.width = w; 1064 {
766 bitmap.pitch = w; 1065 int nw = minpot (ow);
767 bitmap.buffer = (unsigned char*)SvPVX (retval); 1066 int nh = minpot (oh);
768 bitmap.num_grays = 256;
769 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
770 1067
771 memset (bitmap.buffer, 0, w * h); 1068 if (nw != ow || nh != oh)
772 1069 {
773 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1070 if (SvOK (data_))
1071 {
1072 STRLEN datalen;
1073 char *data = SvPVbyte (data_, datalen);
1074 int bpp = datalen / (ow * oh);
1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
774 1076
775 EXTEND (SP, 3); 1077 SvPOK_only (result_);
776 PUSHs (sv_2mortal (newSViv (w))); 1078 SvCUR_set (result_, nw * nh * bpp);
777 PUSHs (sv_2mortal (newSViv (h)));
778 PUSHs (sv_2mortal (retval));
779}
780 1079
781MODULE = CFClient PACKAGE = CFClient::Texture 1080 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
782 1083
1084 sv_setsv (data_, result_);
1085 }
1086
1087 sv_setiv (w_, nw);
1088 sv_setiv (h_, nh);
1089 }
1090 }
1091}
1092
783void 1093void
784draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
785 PROTOTYPE: $$$;$$ 1095 PROTOTYPE: $$$;$$
1096 ALIAS:
1097 draw_quad_alpha = 1
1098 draw_quad_alpha_premultiplied = 2
786 CODE: 1099 CODE:
787{ 1100{
788 HV *hv = (HV *)SvRV (self); 1101 HV *hv = (HV *)SvRV (self);
789 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
790 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
791 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
792 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
793 1105
794 if (items < 5) 1106 if (items < 5)
795 { 1107 {
796 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1108 w = SvNV (*hv_fetch (hv, "w", 1, 1));
797 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1109 h = SvNV (*hv_fetch (hv, "h", 1, 1));
798 } 1110 }
799 1111
1112 if (ix)
1113 {
1114 glEnable (GL_BLEND);
1115
1116 if (ix == 2)
1117 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1118 else
1119 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1120 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1121
1122 glEnable (GL_ALPHA_TEST);
1123 glAlphaFunc (GL_GREATER, 0.01f);
1124 }
1125
800 glBindTexture (GL_TEXTURE_2D, name); 1126 glBindTexture (GL_TEXTURE_2D, name);
801 if (wrap_mode) { 1127
802 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
804 }
805 glBegin (GL_QUADS); 1128 glBegin (GL_QUADS);
806 glTexCoord2f (0, 0); glVertex2f (x , y ); 1129 glTexCoord2f (0, 0); glVertex2f (x , y );
807 glTexCoord2f (0, t); glVertex2f (x , y + h); 1130 glTexCoord2f (0, t); glVertex2f (x , y + h);
808 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1131 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
809 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1132 glTexCoord2f (s, 0); glVertex2f (x + w, y );
810 glEnd (); 1133 glEnd ();
811}
812 1134
1135 if (ix)
1136 {
1137 glDisable (GL_ALPHA_TEST);
1138 glDisable (GL_BLEND);
1139 }
1140}
1141
813MODULE = CFClient PACKAGE = CFClient::Map 1142MODULE = CFPlus PACKAGE = CFPlus::Map
814 1143
815CFClient::Map 1144CFPlus::Map
816new (SV *class, int map_width, int map_height) 1145new (SV *class, int map_width, int map_height)
817 CODE: 1146 CODE:
818 New (0, RETVAL, 1, struct map); 1147 New (0, RETVAL, 1, struct map);
819 RETVAL->x = 0; 1148 RETVAL->x = 0;
820 RETVAL->y = 0; 1149 RETVAL->y = 0;
830 RETVAL->row = 0; 1159 RETVAL->row = 0;
831 OUTPUT: 1160 OUTPUT:
832 RETVAL 1161 RETVAL
833 1162
834void 1163void
835DESTROY (CFClient::Map self) 1164DESTROY (CFPlus::Map self)
836 CODE: 1165 CODE:
837{ 1166{
838 map_clear (self); 1167 map_clear (self);
839 Safefree (self->face); 1168 Safefree (self->face);
1169 Safefree (self->tex);
840 Safefree (self); 1170 Safefree (self);
841} 1171}
842 1172
843void 1173void
844clear (CFClient::Map self) 1174clear (CFPlus::Map self)
845 CODE: 1175 CODE:
846 map_clear (self); 1176 map_clear (self);
847 1177
848void 1178void
849set_face (CFClient::Map self, int face, int texid) 1179set_face (CFPlus::Map self, int face, int texid)
850 CODE: 1180 CODE:
851{ 1181{
852 while (self->faces <= face) 1182 while (self->faces <= face)
853 { 1183 {
854 Append (mapface, self->face, self->faces, self->faces); 1184 Append (mapface, self->face, self->faces, self->faces);
857 1187
858 self->face [face] = texid; 1188 self->face [face] = texid;
859} 1189}
860 1190
861void 1191void
862set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
863 CODE: 1193 CODE:
864{ 1194{
865 while (self->texs <= texid) 1195 while (self->texs <= texid)
866 { 1196 {
867 Append (maptex, self->tex, self->texs, self->texs); 1197 Append (maptex, self->tex, self->texs, self->texs);
879 tex->r = r; 1209 tex->r = r;
880 tex->g = g; 1210 tex->g = g;
881 tex->b = b; 1211 tex->b = b;
882 tex->a = a; 1212 tex->a = a;
883 } 1213 }
1214
1215 // somewhat hackish, but for textures that require it, it really
1216 // improves the look, and most others don't suffer.
1217 glBindTexture (GL_TEXTURE_2D, name);
1218 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1219 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1220 // use uglier nearest interpolation because linear suffers
1221 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
884} 1223}
885 1224
886int 1225int
887ox (CFClient::Map self) 1226ox (CFPlus::Map self)
888 ALIAS: 1227 ALIAS:
889 oy = 1 1228 oy = 1
1229 x = 2
1230 y = 3
1231 w = 4
1232 h = 5
890 CODE: 1233 CODE:
891 switch (ix) 1234 switch (ix)
892 { 1235 {
893 case 0: RETVAL = self->ox; break; 1236 case 0: RETVAL = self->ox; break;
894 case 1: RETVAL = self->oy; break; 1237 case 1: RETVAL = self->oy; break;
1238 case 2: RETVAL = self->x; break;
1239 case 3: RETVAL = self->y; break;
1240 case 4: RETVAL = self->w; break;
1241 case 5: RETVAL = self->h; break;
895 } 1242 }
896 OUTPUT: 1243 OUTPUT:
897 RETVAL 1244 RETVAL
898 1245
899void 1246void
900scroll (CFClient::Map self, int dx, int dy) 1247scroll (CFPlus::Map self, int dx, int dy)
901 CODE: 1248 CODE:
902{ 1249{
903 if (dx > 0) 1250 if (dx > 0)
904 map_blank (self, self->x, self->y, dx - 1, self->h); 1251 map_blank (self, self->x, self->y, dx, self->h);
905 else if (dx < 0) 1252 else if (dx < 0)
906 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
907 1254
908 if (dy > 0) 1255 if (dy > 0)
909 map_blank (self, self->x, self->y, self->w, dy - 1); 1256 map_blank (self, self->x, self->y, self->w, dy);
910 else if (dy < 0) 1257 else if (dy < 0)
911 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
912 1259
913 self->ox += dx; self->x += dx; 1260 self->ox += dx; self->x += dx;
914 self->oy += dy; self->y += dy; 1261 self->oy += dy; self->y += dy;
915 1262
916 while (self->y < 0) 1263 while (self->y < 0)
921 self->y += MAP_EXTEND_Y; 1268 self->y += MAP_EXTEND_Y;
922 } 1269 }
923} 1270}
924 1271
925void 1272void
926map1a_update (CFClient::Map self, SV *data_) 1273map1a_update (CFPlus::Map self, SV *data_, int extmap)
927 CODE: 1274 CODE:
928{ 1275{
929 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
930 uint8_t *data_end = (uint8_t *)SvEND (data_); 1277 uint8_t *data_end = (uint8_t *)SvEND (data_);
931 mapcell *cell; 1278 mapcell *cell;
932 int x, y, flags; 1279 int x, y, flags;
933 1280
934 while (data < data_end) 1281 while (data < data_end - 1)
935 { 1282 {
936 flags = (data [0] << 8) + data [1]; data += 2; 1283 flags = (data [0] << 8) + data [1]; data += 2;
937 1284
938 x = ((flags >> 10) & 63) + self->x; 1285 x = self->x + ((flags >> 10) & 63);
939 y = ((flags >> 4) & 63) + self->y; 1286 y = self->y + ((flags >> 4) & 63);
940 1287
941 cell = map_get_cell (self, x, y); 1288 cell = map_get_cell (self, x, y);
942 1289
943 if (flags & 15) 1290 if (flags & 15)
944 { 1291 {
945 if (cell->darkness < 0) 1292 if (!cell->darkness)
946 { 1293 {
1294 memset (cell, 0, sizeof (*cell));
947 cell->darkness = 0; 1295 cell->darkness = 256;
948 cell->face [0] = 0;
949 cell->face [1] = 0;
950 cell->face [2] = 0;
951 } 1296 }
952 1297
953 cell->darkness = flags & 8 ? *data++ : 255;
954
955 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338
1339 }
956 1340
957 if (flags & 4) 1341 if (flags & 4)
958 { 1342 {
959 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1343 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
960 } 1344 }
968 { 1352 {
969 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1353 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
970 } 1354 }
971 } 1355 }
972 else 1356 else
973 cell->darkness = -1; 1357 cell->darkness = 0;
974 } 1358 }
975} 1359}
976 1360
977SV * 1361SV *
978mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1362mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
979 CODE: 1363 CODE:
980{ 1364{
981 int x1, x; 1365 int x1, x;
982 int y1, y; 1366 int y1, y;
983 int z; 1367 int z;
1033} 1417}
1034 OUTPUT: 1418 OUTPUT:
1035 RETVAL 1419 RETVAL
1036 1420
1037void 1421void
1038draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1422draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1039 PPCODE: 1423 CODE:
1040{ 1424{
1041 int vx, vy; 1425 int vx, vy;
1042 int x, y, z; 1426 int x, y, z;
1043 int last_name; 1427 int last_name;
1044 mapface face; 1428 mapface face;
1045 int sw4 = (sw + 3) & ~3;
1046 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1047 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1048 1429
1049 memset (darkness, 255, sw4 * sh);
1050 SvPOK_only (darkness_sv);
1051 SvCUR_set (darkness_sv, sw4 * sh);
1052
1053 vx = self->x + (self->w - sw) / 2 - shift_x; 1430 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1054 vy = self->y + (self->h - sh) / 2 - shift_y; 1431 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1055 1432
1056 /* 1433 /*
1057 int vx = self->vx = self->w >= sw 1434 int vx = self->vx = self->w >= sw
1058 ? self->x + (self->w - sw) / 2 1435 ? self->x + (self->w - sw) / 2
1059 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1436 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1063 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1440 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1064 */ 1441 */
1065 1442
1066 glColor4ub (255, 255, 255, 255); 1443 glColor4ub (255, 255, 255, 255);
1067 1444
1445 glEnable (GL_BLEND);
1068 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1446 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1069 glEnable (GL_BLEND);
1070 glEnable (GL_TEXTURE_2D); 1447 glEnable (GL_TEXTURE_2D);
1071 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1448 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1072 1449
1073 glBegin (GL_QUADS); 1450 glBegin (GL_QUADS);
1074 1451
1083 for (x = 0; x < sw; x++) 1460 for (x = 0; x < sw; x++)
1084 if (row->c0 <= x + vx && x + vx < row->c1) 1461 if (row->c0 <= x + vx && x + vx < row->c1)
1085 { 1462 {
1086 mapcell *cell = row->col + (x + vx - row->c0); 1463 mapcell *cell = row->col + (x + vx - row->c0);
1087 1464
1088 darkness[y * sw4 + x] = cell->darkness < 0
1089 ? 255 - FOW_DARKNESS
1090 : 255 - cell->darkness;
1091
1092 face = cell->face [z]; 1465 face = cell->face [z];
1093 1466
1094 if (face) 1467 if (face && face < self->texs)
1095 { 1468 {
1096 maptex tex = self->tex [face]; 1469 maptex tex = self->tex [face];
1097
1098 int px = (x + 1) * 32 - tex.w; 1470 int px = (x + 1) * 32 - tex.w;
1099 int py = (y + 1) * 32 - tex.h; 1471 int py = (y + 1) * 32 - tex.h;
1100 1472
1101 if (last_name != tex.name) 1473 if (last_name != tex.name)
1102 { 1474 {
1103 glEnd (); 1475 glEnd ();
1104 last_name = tex.name;
1105 glBindTexture (GL_TEXTURE_2D, last_name); 1476 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1106 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1107 } 1478 }
1108 1479
1109 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1480 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1110 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1481 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1111 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1482 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1112 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1483 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1113 } 1484 }
1485
1486 if (cell->flags && z == 2)
1487 {
1488 if (cell->flags & 1)
1489 {
1490 maptex tex = self->tex [1];
1491 int px = (x + 1) * 32 - tex.w + 2;
1492 int py = (y + 1) * 32 - tex.h - 6;
1493
1494 glEnd ();
1495 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1496 glBegin (GL_QUADS);
1497
1498 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1499 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1500 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1501 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1502 }
1503 }
1114 } 1504 }
1115 } 1505 }
1116 1506
1117 glEnd (); 1507 glEnd ();
1118 1508
1119 glDisable (GL_TEXTURE_2D); 1509 glDisable (GL_TEXTURE_2D);
1120 glDisable (GL_BLEND); 1510 glDisable (GL_BLEND);
1511
1512 // top layer: overlays such as the health bar
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 int px = x * 32;
1524 int py = y * 32;
1525
1526 if (cell->stat_hp)
1527 {
1528 int width = cell->stat_width * 32;
1529 int thick = sh / 28 + 1 + cell->stat_width;
1530
1531 glColor3ub (0, 0, 0);
1532 glRectf (px + 1, py - thick - 2,
1533 px + width - 1, py);
1534
1535 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1536 glRectf (px + 2,
1537 py - thick - 1,
1538 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1539 }
1540 }
1541 }
1542}
1543
1544void
1545draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1546 CODE:
1547{
1548 static float color[16][3] = {
1549 { 0.00F, 0.00F, 0.00F },
1550 { 1.00F, 1.00F, 1.00F },
1551 { 0.00F, 0.00F, 0.55F },
1552 { 1.00F, 0.00F, 0.00F },
1553
1554 { 1.00F, 0.54F, 0.00F },
1555 { 0.11F, 0.56F, 1.00F },
1556 { 0.93F, 0.46F, 0.00F },
1557 { 0.18F, 0.54F, 0.34F },
1558
1559 { 0.56F, 0.73F, 0.56F },
1560 { 0.80F, 0.80F, 0.80F },
1561 { 0.55F, 0.41F, 0.13F },
1562 { 0.99F, 0.77F, 0.26F },
1563
1564 { 0.74F, 0.65F, 0.41F },
1565
1566 { 0.00F, 1.00F, 1.00F },
1567 { 1.00F, 0.00F, 1.00F },
1568 { 1.00F, 1.00F, 0.00F },
1569 };
1570
1571 int x, y;
1572
1573 glEnable (GL_TEXTURE_2D);
1574 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1575 glEnable (GL_BLEND);
1576 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1577 glBegin (GL_QUADS);
1578
1579 for (y = 0; y < h; y++)
1580 for (x = 0; x < w; x++)
1581 {
1582 unsigned char m = data [x + y * w];
1583
1584 if (m)
1585 {
1586 float *c = color [m & 15];
1587
1588 float tx1 = m & 0x40 ? 0.5 : 0.;
1589 float tx2 = tx1 + 0.5;
1590
1591 glColor4f (c[0], c[1], c[2], 0.75);
1592 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1593 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1594 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1595 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1596 }
1597 }
1598
1599 glEnd ();
1600 glDisable (GL_BLEND);
1601 glDisable (GL_TEXTURE_2D);
1602}
1603
1604void
1605fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1606 PPCODE:
1607{
1608 int vx, vy;
1609 int x, y;
1610 int sw4 = (sw + 3) & ~3;
1611 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1612 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1613
1614 memset (darkness, 255, sw4 * sh);
1615 SvPOK_only (darkness_sv);
1616 SvCUR_set (darkness_sv, sw4 * sh);
1617
1618 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1619 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1620
1621 for (y = 0; y < sh; y++)
1622 if (0 <= y + vy && y + vy < self->rows)
1623 {
1624 maprow *row = self->row + (y + vy);
1625
1626 for (x = 0; x < sw; x++)
1627 if (row->c0 <= x + vx && x + vx < row->c1)
1628 {
1629 mapcell *cell = row->col + (x + vx - row->c0);
1630
1631 darkness[y * sw4 + x] = cell->darkness
1632 ? 255 - (cell->darkness - 1)
1633 : 255 - FOW_DARKNESS;
1634 }
1635 }
1121 1636
1122 EXTEND (SP, 3); 1637 EXTEND (SP, 3);
1123 PUSHs (sv_2mortal (newSViv (sw4))); 1638 PUSHs (sv_2mortal (newSViv (sw4)));
1124 PUSHs (sv_2mortal (newSViv (sh))); 1639 PUSHs (sv_2mortal (newSViv (sh)));
1125 PUSHs (darkness_sv); 1640 PUSHs (darkness_sv);
1126} 1641}
1127 1642
1128SV * 1643SV *
1129get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1644get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1130 CODE: 1645 CODE:
1131{ 1646{
1132 int x, y, x1, y1; 1647 int x, y, x1, y1;
1133 SV *data_sv = newSV (w * h * 7 + 5); 1648 SV *data_sv = newSV (w * h * 7 + 5);
1134 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1649 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1196} 1711}
1197 OUTPUT: 1712 OUTPUT:
1198 RETVAL 1713 RETVAL
1199 1714
1200void 1715void
1201set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1716set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1202 PPCODE: 1717 PPCODE:
1203{ 1718{
1204 int x, y, z; 1719 int x, y, z;
1205 int w, h; 1720 int w, h;
1206 int x1, y1; 1721 int x1, y1;
1238 1753
1239 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1754 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1240 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1755 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1241 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1756 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1242 1757
1243 if (cell->darkness <= 0) 1758 if (cell->darkness == 0)
1244 { 1759 {
1245 cell->darkness = -1; 1760 cell->darkness = 0;
1246 1761
1247 for (z = 0; z <= 2; z++) 1762 for (z = 0; z <= 2; z++)
1248 { 1763 {
1249 cell->face[z] = face[z]; 1764 cell->face[z] = face[z];
1250 1765
1255 } 1770 }
1256 } 1771 }
1257 } 1772 }
1258} 1773}
1259 1774
1260MODULE = CFClient PACKAGE = CFClient::MixChunk 1775MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1261 1776
1262CFClient::MixChunk 1777CFPlus::MixChunk
1263new_from_file (SV *class, char *path) 1778new_from_file (SV *class, char *path)
1264 CODE: 1779 CODE:
1265 RETVAL = Mix_LoadWAV (path); 1780 RETVAL = Mix_LoadWAV (path);
1266 OUTPUT: 1781 OUTPUT:
1267 RETVAL 1782 RETVAL
1268 1783
1269void 1784void
1270DESTROY (CFClient::MixChunk self) 1785DESTROY (CFPlus::MixChunk self)
1271 CODE: 1786 CODE:
1272 Mix_FreeChunk (self); 1787 Mix_FreeChunk (self);
1273 1788
1274int 1789int
1275volume (CFClient::MixChunk self, int volume = -1) 1790volume (CFPlus::MixChunk self, int volume = -1)
1276 CODE: 1791 CODE:
1277 RETVAL = Mix_VolumeChunk (self, volume); 1792 RETVAL = Mix_VolumeChunk (self, volume);
1278 OUTPUT: 1793 OUTPUT:
1279 RETVAL 1794 RETVAL
1280 1795
1281int 1796int
1282play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1797play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1283 CODE: 1798 CODE:
1284 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1799 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1285 OUTPUT: 1800 OUTPUT:
1286 RETVAL 1801 RETVAL
1287 1802
1288MODULE = CFClient PACKAGE = CFClient::MixMusic 1803MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1289 1804
1290int 1805int
1291volume (int volume = -1) 1806volume (int volume = -1)
1292 CODE: 1807 CODE:
1293 RETVAL = Mix_VolumeMusic (volume); 1808 RETVAL = Mix_VolumeMusic (volume);
1294 OUTPUT: 1809 OUTPUT:
1295 RETVAL 1810 RETVAL
1296 1811
1297CFClient::MixMusic 1812CFPlus::MixMusic
1298new_from_file (SV *class, char *path) 1813new_from_file (SV *class, char *path)
1299 CODE: 1814 CODE:
1300 RETVAL = Mix_LoadMUS (path); 1815 RETVAL = Mix_LoadMUS (path);
1301 OUTPUT: 1816 OUTPUT:
1302 RETVAL 1817 RETVAL
1303 1818
1304void 1819void
1305DESTROY (CFClient::MixMusic self) 1820DESTROY (CFPlus::MixMusic self)
1306 CODE: 1821 CODE:
1307 Mix_FreeMusic (self); 1822 Mix_FreeMusic (self);
1308 1823
1309int 1824int
1310play (CFClient::MixMusic self, int loops = -1) 1825play (CFPlus::MixMusic self, int loops = -1)
1311 CODE: 1826 CODE:
1312 RETVAL = Mix_PlayMusic (self, loops); 1827 RETVAL = Mix_PlayMusic (self, loops);
1313 OUTPUT: 1828 OUTPUT:
1314 RETVAL 1829 RETVAL
1315 1830
1316MODULE = CFClient PACKAGE = CFClient::OpenGL 1831MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1317 1832
1318BOOT: 1833BOOT:
1319{ 1834{
1320 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1835 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1321 static const struct { 1836 static const struct {
1322 const char *name; 1837 const char *name;
1323 IV iv; 1838 IV iv;
1324 } *civ, const_iv[] = { 1839 } *civ, const_iv[] = {
1325# define const_iv(name) { # name, (IV)name } 1840# define const_iv(name) { # name, (IV)name }
1326 const_iv (GL_COLOR_MATERIAL), 1841 const_iv (GL_COLOR_MATERIAL),
1327 const_iv (GL_SMOOTH), 1842 const_iv (GL_SMOOTH),
1328 const_iv (GL_FLAT), 1843 const_iv (GL_FLAT),
1844 const_iv (GL_DITHER),
1329 const_iv (GL_BLEND), 1845 const_iv (GL_BLEND),
1846 const_iv (GL_CULL_FACE),
1847 const_iv (GL_SCISSOR_TEST),
1848 const_iv (GL_DEPTH_TEST),
1849 const_iv (GL_ALPHA_TEST),
1850 const_iv (GL_NORMALIZE),
1851 const_iv (GL_RESCALE_NORMAL),
1852 const_iv (GL_FRONT),
1853 const_iv (GL_BACK),
1330 const_iv (GL_AND), 1854 const_iv (GL_AND),
1855 const_iv (GL_ONE),
1856 const_iv (GL_ZERO),
1331 const_iv (GL_SRC_ALPHA), 1857 const_iv (GL_SRC_ALPHA),
1858 const_iv (GL_DST_ALPHA),
1332 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1859 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1860 const_iv (GL_ONE_MINUS_DST_ALPHA),
1861 const_iv (GL_SRC_ALPHA_SATURATE),
1333 const_iv (GL_RGB), 1862 const_iv (GL_RGB),
1334 const_iv (GL_RGBA), 1863 const_iv (GL_RGBA),
1864 const_iv (GL_RGBA4),
1865 const_iv (GL_RGBA8),
1866 const_iv (GL_RGB5_A1),
1335 const_iv (GL_UNSIGNED_BYTE), 1867 const_iv (GL_UNSIGNED_BYTE),
1336 const_iv (GL_ALPHA4), 1868 const_iv (GL_UNSIGNED_SHORT),
1869 const_iv (GL_UNSIGNED_INT),
1337 const_iv (GL_ALPHA), 1870 const_iv (GL_ALPHA),
1871 const_iv (GL_INTENSITY),
1872 const_iv (GL_LUMINANCE),
1873 const_iv (GL_LUMINANCE_ALPHA),
1338 const_iv (GL_FLOAT), 1874 const_iv (GL_FLOAT),
1339 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1875 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1340 const_iv (GL_COMPILE), 1876 const_iv (GL_COMPILE),
1341 const_iv (GL_TEXTURE_1D), 1877 const_iv (GL_TEXTURE_1D),
1342 const_iv (GL_TEXTURE_2D), 1878 const_iv (GL_TEXTURE_2D),
1344 const_iv (GL_TEXTURE_MAG_FILTER), 1880 const_iv (GL_TEXTURE_MAG_FILTER),
1345 const_iv (GL_TEXTURE_MIN_FILTER), 1881 const_iv (GL_TEXTURE_MIN_FILTER),
1346 const_iv (GL_TEXTURE_ENV_MODE), 1882 const_iv (GL_TEXTURE_ENV_MODE),
1347 const_iv (GL_TEXTURE_WRAP_S), 1883 const_iv (GL_TEXTURE_WRAP_S),
1348 const_iv (GL_TEXTURE_WRAP_T), 1884 const_iv (GL_TEXTURE_WRAP_T),
1885 const_iv (GL_REPEAT),
1349 const_iv (GL_CLAMP), 1886 const_iv (GL_CLAMP),
1350 const_iv (GL_REPEAT), 1887 const_iv (GL_CLAMP_TO_EDGE),
1351 const_iv (GL_NEAREST), 1888 const_iv (GL_NEAREST),
1352 const_iv (GL_LINEAR), 1889 const_iv (GL_LINEAR),
1353 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1890 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1354 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1891 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1355 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1892 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1356 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1893 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1357 const_iv (GL_GENERATE_MIPMAP), 1894 const_iv (GL_GENERATE_MIPMAP),
1358 const_iv (GL_LINEAR),
1359 const_iv (GL_MODULATE), 1895 const_iv (GL_MODULATE),
1896 const_iv (GL_DECAL),
1360 const_iv (GL_REPLACE), 1897 const_iv (GL_REPLACE),
1898 const_iv (GL_DEPTH_BUFFER_BIT),
1361 const_iv (GL_COLOR_BUFFER_BIT), 1899 const_iv (GL_COLOR_BUFFER_BIT),
1362 const_iv (GL_PROJECTION), 1900 const_iv (GL_PROJECTION),
1363 const_iv (GL_MODELVIEW), 1901 const_iv (GL_MODELVIEW),
1364 const_iv (GL_COLOR_LOGIC_OP), 1902 const_iv (GL_COLOR_LOGIC_OP),
1903 const_iv (GL_SEPARABLE_2D),
1365 const_iv (GL_CONVOLUTION_2D), 1904 const_iv (GL_CONVOLUTION_2D),
1366 const_iv (GL_CONVOLUTION_BORDER_MODE), 1905 const_iv (GL_CONVOLUTION_BORDER_MODE),
1367 const_iv (GL_CONSTANT_BORDER), 1906 const_iv (GL_CONSTANT_BORDER),
1368 const_iv (GL_LINES), 1907 const_iv (GL_LINES),
1908 const_iv (GL_LINE_STRIP),
1909 const_iv (GL_LINE_LOOP),
1369 const_iv (GL_QUADS), 1910 const_iv (GL_QUADS),
1370 const_iv (GL_LINE_LOOP), 1911 const_iv (GL_QUAD_STRIP),
1912 const_iv (GL_TRIANGLES),
1913 const_iv (GL_TRIANGLE_STRIP),
1914 const_iv (GL_TRIANGLE_FAN),
1371 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1915 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1372 const_iv (GL_FASTEST), 1916 const_iv (GL_FASTEST),
1917 const_iv (GL_V2F),
1918 const_iv (GL_V3F),
1919 const_iv (GL_T2F_V3F),
1920 const_iv (GL_T2F_N3F_V3F),
1373# undef const_iv 1921# undef const_iv
1374 }; 1922 };
1375 1923
1376 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1924 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1377 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1925 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1378} 1926}
1379 1927
1928char *
1929gl_vendor ()
1930 CODE:
1931 RETVAL = (char *)glGetString (GL_VENDOR);
1932 OUTPUT:
1933 RETVAL
1934
1935char *
1936gl_version ()
1937 CODE:
1938 RETVAL = (char *)glGetString (GL_VERSION);
1939 OUTPUT:
1940 RETVAL
1941
1942char *
1943gl_extensions ()
1944 CODE:
1945 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1946 OUTPUT:
1947 RETVAL
1948
1380int glGetError () 1949int glGetError ()
1950
1951void glFinish ()
1381 1952
1382void glClear (int mask) 1953void glClear (int mask)
1383 1954
1384void glClearColor (float r, float g, float b, float a = 1.0) 1955void glClearColor (float r, float g, float b, float a = 1.0)
1385 PROTOTYPE: @ 1956 PROTOTYPE: @
1392 1963
1393void glHint (int target, int mode) 1964void glHint (int target, int mode)
1394 1965
1395void glBlendFunc (int sfactor, int dfactor) 1966void glBlendFunc (int sfactor, int dfactor)
1396 1967
1968void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1969 CODE:
1970 gl_BlendFuncSeparate (sa, da, saa, daa);
1971
1972void glDepthMask (int flag)
1973
1397void glLogicOp (int opcode) 1974void glLogicOp (int opcode)
1398 1975
1976void glColorMask (int red, int green, int blue, int alpha)
1977
1399void glMatrixMode (int mode) 1978void glMatrixMode (int mode)
1400 1979
1401void glPushMatrix () 1980void glPushMatrix ()
1402 1981
1403void glPopMatrix () 1982void glPopMatrix ()
1404 1983
1405void glLoadIdentity () 1984void glLoadIdentity ()
1406 1985
1986void glDrawBuffer (int buffer)
1987
1988void glReadBuffer (int buffer)
1989
1990# near_ and far_ are due to microsofts buggy "c" compiler
1991void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1992
1993# near_ and far_ are due to microsofts buggy "c" compiler
1407void glOrtho (double left, double right, double bottom, double top, double near, double far) 1994void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1408 1995
1409void glViewport (int x, int y, int width, int height) 1996void glViewport (int x, int y, int width, int height)
1997
1998void glScissor (int x, int y, int width, int height)
1410 1999
1411void glTranslate (float x, float y, float z = 0.) 2000void glTranslate (float x, float y, float z = 0.)
1412 CODE: 2001 CODE:
1413 glTranslatef (x, y, z); 2002 glTranslatef (x, y, z);
1414 2003
1415void glScale (float x, float y, float z) 2004void glScale (float x, float y, float z = 1.)
1416 CODE: 2005 CODE:
1417 glScalef (x, y, z); 2006 glScalef (x, y, z);
1418 2007
1419void glRotate (float angle, float x, float y, float z) 2008void glRotate (float angle, float x, float y, float z)
1420 CODE: 2009 CODE:
1424 2013
1425void glEnd () 2014void glEnd ()
1426 2015
1427void glColor (float r, float g, float b, float a = 1.0) 2016void glColor (float r, float g, float b, float a = 1.0)
1428 PROTOTYPE: @ 2017 PROTOTYPE: @
2018 ALIAS:
2019 glColor_premultiply = 1
1429 CODE: 2020 CODE:
2021 if (ix)
2022 {
2023 r *= a;
2024 g *= a;
2025 b *= a;
2026 }
2027 // microsoft visual "c" rounds instead of truncating...
1430 glColor4f (r, g, b, a); 2028 glColor4f (r, g, b, a);
2029
2030void glInterleavedArrays (int format, int stride, char *data)
2031
2032void glDrawElements (int mode, int count, int type, char *indices)
2033
2034# 1.2 void glDrawRangeElements (int mode, int start, int end
2035
2036void glRasterPos (float x, float y, float z = 0.)
2037 CODE:
2038 glRasterPos3f (0, 0, z);
2039 glBitmap (0, 0, 0, 0, x, y, 0);
1431 2040
1432void glVertex (float x, float y, float z = 0.) 2041void glVertex (float x, float y, float z = 0.)
1433 CODE: 2042 CODE:
1434 glVertex3f (x, y, z); 2043 glVertex3f (x, y, z);
1435 2044
1447 2056
1448void glBindTexture (int target, int name) 2057void glBindTexture (int target, int name)
1449 2058
1450void glConvolutionParameter (int target, int pname, float params) 2059void glConvolutionParameter (int target, int pname, float params)
1451 CODE: 2060 CODE:
2061 if (gl.ConvolutionParameterf)
1452 glConvolutionParameterf (target, pname, params); 2062 gl.ConvolutionParameterf (target, pname, params);
1453 2063
1454void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2064void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2065 CODE:
2066 if (gl.ConvolutionFilter2D)
2067 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2068
2069void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2070 CODE:
2071 if (gl.SeparableFilter2D)
2072 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1455 2073
1456void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2074void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1457 2075
1458void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2076void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2077
2078void glDrawPixels (int width, int height, int format, int type, char *pixels)
2079
2080void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1459 2081
1460int glGenTexture () 2082int glGenTexture ()
1461 CODE: 2083 CODE:
1462{ 2084{
1463 GLuint name; 2085 GLuint name;

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