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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.68 by root, Tue Apr 25 11:48:30 2006 UTC vs.
Revision 1.155 by root, Thu Sep 21 00:16:42 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
46 58
47#define GL_CALL(type,func,args) \ 59#if 0
48 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 61#else
50 static type fptr_; \ 62# define PARACHUTE 0
51 \ 63#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
62typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
64 90
65typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
66 110
67typedef struct cf_layout { 111typedef struct cf_layout {
68 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
69 int base_height; 114 int base_height;
70 CFClient__Font font; 115 CFPlus__Font font;
71} *CFClient__Layout; 116} *CFPlus__Layout;
72 117
73static CFClient__Font default_font; 118static CFPlus__Font default_font;
74static PangoContext *context; 119static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 120static PangoFontMap *opengl_fontmap;
76 121
77static void 122static void
78substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
79{ 124{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 130}
83 131
84static void 132static void
85layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
86{ 134{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
89 */ 137 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
94 142
95 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
96} 144}
97 145
98static void 146static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
102 153
103 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
106} 162}
107 163
108typedef uint16_t mapface; 164typedef uint16_t mapface;
109 165
110typedef struct { 166typedef struct {
113 float s, t; 169 float s, t;
114 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
115} maptex; 171} maptex;
116 172
117typedef struct { 173typedef struct {
118 int16_t darkness; 174 uint32_t player;
119 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
120} mapcell; 178} mapcell;
121 179
122typedef struct { 180typedef struct {
123 int32_t c0, c1; 181 int32_t c0, c1;
124 mapcell *col; 182 mapcell *col;
133 int texs; 191 int texs;
134 maptex *tex; 192 maptex *tex;
135 193
136 int32_t rows; 194 int32_t rows;
137 maprow *row; 195 maprow *row;
138} *CFClient__Map; 196} *CFPlus__Map;
139 197
140static char * 198static char *
141prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
142{ 200{
143 char *p; 201 char *p;
161 219
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 222
165static maprow * 223static maprow *
166map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
167{ 225{
168 if (0 > y) 226 if (0 > y)
169 { 227 {
170 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
209 267
210 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
211} 269}
212 270
213static mapcell * 271static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
215{ 273{
216 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
217} 275}
218 276
219static void 277static void
220map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
221{ 279{
222 int r; 280 int r;
223 281
224 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
233 self->row = 0; 291 self->row = 0;
234 self->rows = 0; 292 self->rows = 0;
235} 293}
236 294
237static void 295static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 297{
240 int x, y; 298 int x, y;
241 maprow *row; 299 maprow *row;
300 mapcell *cell;
242 301
243 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 303 if (y >= 0)
245 { 304 {
246 if (y >= self->rows) 305 if (y >= self->rows)
252 if (x >= row->c0) 311 if (x >= row->c0)
253 { 312 {
254 if (x >= row->c1) 313 if (x >= row->c1)
255 break; 314 break;
256 315
257 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
320 cell->flags = 0;
321 cell->player = 0;
258 } 322 }
259 } 323 }
260} 324}
261 325
262static void 326static void
263music_finished () 327music_finished (void)
264{ 328{
265 SDL_UserEvent ev; 329 SDL_UserEvent ev;
266 330
267 ev.type = SDL_USEREVENT; 331 ev.type = SDL_USEREVENT;
268 ev.code = 0; 332 ev.code = 0;
270 ev.data2 = 0; 334 ev.data2 = 0;
271 335
272 SDL_PushEvent ((SDL_Event *)&ev); 336 SDL_PushEvent ((SDL_Event *)&ev);
273} 337}
274 338
339static void
340channel_finished (int channel)
341{
342 SDL_UserEvent ev;
343
344 ev.type = SDL_USEREVENT;
345 ev.code = 1;
346 ev.data1 = (void *)(long)channel;
347 ev.data2 = 0;
348
349 SDL_PushEvent ((SDL_Event *)&ev);
350}
351
352static unsigned int
353minpot (unsigned int n)
354{
355 if (!n)
356 return 0;
357
358 --n;
359
360 n |= n >> 1;
361 n |= n >> 2;
362 n |= n >> 4;
363 n |= n >> 8;
364 n |= n >> 16;
365
366 return n + 1;
367}
368
275MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
276 370
277PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
278 372
279BOOT: 373BOOT:
280{ 374{
281 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 376 static const struct {
283 const char *name; 377 const char *name;
284 IV iv; 378 IV iv;
285 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
385# undef const_iv 479# undef const_iv
386 }; 480 };
387 481
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 484}
395 485
396int 486int
487in_destruct ()
488 CODE:
489 RETVAL = PL_main_cv == Nullcv;
490 OUTPUT:
491 RETVAL
492
493NV floor (NV x)
494
495NV ceil (NV x)
496
497void
498pango_init ()
499 CODE:
500{
501 opengl_fontmap = pango_opengl_font_map_new ();
502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
504}
505
506int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 508
399void 509void
400SDL_Quit () 510SDL_Quit ()
401 511
402void 512void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 522
523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
525
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 530
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif
421 536
422 SDL_EnableUNICODE (1); 537 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 539
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 549
435 ++m; 550 ++m;
436 } 551 }
437} 552}
438 553
554char *
555SDL_GetError ()
556
439int 557int
440SDL_SetVideoMode (int w, int h, int fullscreen) 558SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 559 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 560 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 562 );
563 if (RETVAL)
564 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h"
568# undef GL_FUNC
569 }
446 OUTPUT: 570 OUTPUT:
447 RETVAL 571 RETVAL
448 572
449void 573void
450SDL_GL_SwapBuffers () 574SDL_GL_SwapBuffers ()
575
576char *
577SDL_GetKeyName (int sym)
451 578
452void 579void
453SDL_PollEvent () 580SDL_PollEvent ()
454 PPCODE: 581 PPCODE:
455{ 582{
457 584
458 while (SDL_PollEvent (&ev)) 585 while (SDL_PollEvent (&ev))
459 { 586 {
460 HV *hv = newHV (); 587 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 588 hv_store (hv, "type", 4, newSViv (ev.type), 0);
589
462 switch (ev.type) 590 switch (ev.type)
463 { 591 {
464 case SDL_KEYDOWN: 592 case SDL_KEYDOWN:
465 case SDL_KEYUP: 593 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 594 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 603 break;
476 604
477 case SDL_MOUSEMOTION: 605 case SDL_MOUSEMOTION:
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
607
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 613 break;
484 614
485 case SDL_MOUSEBUTTONDOWN: 615 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 616 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
618
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
623 break;
624
625 case SDL_USEREVENT:
626 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
629 break;
491 } 630 }
492 631
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
494 } 633 }
495} 634}
496 635
497int 636int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 638 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 639 Mix_HookMusicFinished (music_finished);
640 Mix_ChannelFinished (channel_finished);
501 641
502void 642void
503Mix_CloseAudio () 643Mix_CloseAudio ()
504 644
505int 645int
510 CODE: 650 CODE:
511#ifndef _WIN32 651#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 653#endif
514 654
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528
529void 655void
530add_font (char *file) 656add_font (char *file)
531 CODE: 657 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 658 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
533 659
534void 660void
535load_image_inline (SV *image_) 661load_image_inline (SV *image_)
536 ALIAS: 662 ALIAS:
537 load_image_file = 1 663 load_image_file = 1
579 705
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 706 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 707
582 assert (surface2->pitch == surface2->w * 4); 708 assert (surface2->pitch == surface2->w * 4);
583 709
710 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 711 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 712 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 713 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 714 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 715 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 716 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 717 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
718 SDL_UnlockSurface (surface2);
593 719
594 SDL_FreeSurface (surface); 720 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 721 SDL_FreeSurface (surface2);
596} 722}
597 723
621} 747}
622 748
623void 749void
624error (char *message) 750error (char *message)
625 CODE: 751 CODE:
752 fprintf (stderr, "ERROR: %s\n", message);
626#ifdef _WIN32 753#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 754 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "ERROR: %s\n", message);
630#endif 755#endif
631 756
632void 757void
633fatal (char *message) 758fatal (char *message)
634 CODE: 759 CODE:
760 fprintf (stderr, "FATAL: %s\n", message);
635#ifdef _WIN32 761#ifdef _WIN32
636 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
637#else
638 fprintf (stderr, "FATAL: %s\n", message);
639#endif 763#endif
640 exit (1); 764 _exit (1);
641 765
766void
767_exit (int retval)
768 CODE:
769 _exit (retval);
770
642MODULE = CFClient PACKAGE = CFClient::Font 771MODULE = CFPlus PACKAGE = CFPlus::Font
643 772
644CFClient::Font 773CFPlus::Font
645new_from_file (SV *class, char *path) 774new_from_file (SV *class, char *path, int id = 0)
646 CODE: 775 CODE:
647{ 776{
648 int count; 777 int count;
649 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
650 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 779 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
651 FcPatternDestroy (pattern); 780 FcPatternDestroy (pattern);
652} 781}
653 OUTPUT: 782 OUTPUT:
654 RETVAL 783 RETVAL
655 784
656void 785void
657DESTROY (CFClient::Font self) 786DESTROY (CFPlus::Font self)
658 CODE: 787 CODE:
659 pango_font_description_free (self); 788 pango_font_description_free (self);
660 789
661void 790void
662make_default (CFClient::Font self) 791make_default (CFPlus::Font self)
663 CODE: 792 CODE:
664 default_font = self; 793 default_font = self;
665 794
666MODULE = CFClient PACKAGE = CFClient::Layout 795MODULE = CFPlus PACKAGE = CFPlus::Layout
667 796
668CFClient::Layout 797void
669new (SV *class, int base_height = MIN_FONT_HEIGHT) 798reset_glyph_cache ()
799 CODE:
800 tc_clear ();
801
802CFPlus::Layout
803new (SV *class)
670 CODE: 804 CODE:
671 New (0, RETVAL, 1, struct cf_layout); 805 New (0, RETVAL, 1, struct cf_layout);
806
672 RETVAL->pl = pango_layout_new (context); 807 RETVAL->pl = pango_layout_new (opengl_context);
673 RETVAL->base_height = base_height; 808 RETVAL->r = 1.;
809 RETVAL->g = 1.;
810 RETVAL->b = 1.;
811 RETVAL->a = 1.;
812 RETVAL->base_height = MIN_FONT_HEIGHT;
674 RETVAL->font = 0; 813 RETVAL->font = 0;
814
675 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 815 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
676 pango_layout_set_font_description (RETVAL->pl, default_font); 816 layout_update_font (RETVAL);
677 OUTPUT: 817 OUTPUT:
678 RETVAL 818 RETVAL
679 819
680void 820void
681DESTROY (CFClient::Layout self) 821DESTROY (CFPlus::Layout self)
682 CODE: 822 CODE:
683 g_object_unref (self->pl); 823 g_object_unref (self->pl);
684 Safefree (self); 824 Safefree (self);
685 825
686void 826void
687set_text (CFClient::Layout self, SV *text_) 827set_text (CFPlus::Layout self, SV *text_)
688 CODE: 828 CODE:
689{ 829{
690 STRLEN textlen; 830 STRLEN textlen;
691 char *text = SvPVutf8 (text_, textlen); 831 char *text = SvPVutf8 (text_, textlen);
692 832
693 pango_layout_set_text (self->pl, text, textlen); 833 pango_layout_set_text (self->pl, text, textlen);
694} 834}
695 835
696void 836void
697set_markup (CFClient::Layout self, SV *text_) 837set_markup (CFPlus::Layout self, SV *text_)
698 CODE: 838 CODE:
699{ 839{
700 STRLEN textlen; 840 STRLEN textlen;
701 char *text = SvPVutf8 (text_, textlen); 841 char *text = SvPVutf8 (text_, textlen);
702 842
703 pango_layout_set_markup (self->pl, text, textlen); 843 pango_layout_set_markup (self->pl, text, textlen);
704} 844}
705 845
846void
847set_shapes (CFPlus::Layout self, ...)
848 CODE:
849{
850 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text;
853 int arg = 4;
854
855 while (arg < items && (pos = strstr (pos, OBJ_STR)))
856 {
857 PangoRectangle inkrect, rect;
858 PangoAttribute *attr;
859
860 int x = SvIV (ST (arg - 3));
861 int y = SvIV (ST (arg - 2));
862 int w = SvIV (ST (arg - 1));
863 int h = SvIV (ST (arg ));
864
865 inkrect.x = 0;
866 inkrect.y = 0;
867 inkrect.width = 0;
868 inkrect.height = 0;
869
870 rect.x = x * PANGO_SCALE;
871 rect.y = y * PANGO_SCALE;
872 rect.width = w * PANGO_SCALE;
873 rect.height = h * PANGO_SCALE;
874
875 if (!attrs)
876 attrs = pango_layout_get_attributes (self->pl);
877
878 attr = pango_attr_shape_new (&inkrect, &rect);
879 attr->start_index = pos - text;
880 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
881 pango_attr_list_insert (attrs, attr);
882
883 arg += 4;
884 pos += sizeof (OBJ_STR) - 1;
885 }
886
887 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs);
889}
890
891void
892get_shapes (CFPlus::Layout self)
893 PPCODE:
894{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896
897 do
898 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
900
901 if (run && shape_attr_p (run))
902 {
903 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents);
905
906 EXTEND (SP, 2);
907 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
908 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
909 }
910 }
911 while (pango_layout_iter_next_run (iter));
912
913 pango_layout_iter_free (iter);
914}
915
916int
917has_wrapped (CFPlus::Layout self)
918 CODE:
919{
920 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl);
922
923 while (*text)
924 lines += *text++ == '\n';
925
926 RETVAL = lines < pango_layout_get_line_count (self->pl);
927}
928 OUTPUT:
929 RETVAL
930
706SV * 931SV *
707get_text (CFClient::Layout self) 932get_text (CFPlus::Layout self)
708 CODE: 933 CODE:
709 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
710 SvUTF8_on (RETVAL); 935 sv_utf8_decode (RETVAL);
711 OUTPUT: 936 OUTPUT:
712 RETVAL 937 RETVAL
713 938
714void 939void
940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
941 CODE:
942 self->r = r;
943 self->g = g;
944 self->b = b;
945 self->a = a;
946
947void
715set_font (CFClient::Layout self, CFClient::Font font = 0) 948set_font (CFPlus::Layout self, CFPlus::Font font = 0)
716 CODE: 949 CODE:
717 if (self->font != font) 950 if (self->font != font)
718 { 951 {
719 self->font = font; 952 self->font = font;
720 layout_update_font (self); 953 layout_update_font (self);
721 } 954 }
722 955
723void 956void
724set_height (CFClient::Layout self, int base_height) 957set_height (CFPlus::Layout self, int base_height)
725 CODE: 958 CODE:
726 if (self->base_height != base_height) 959 if (self->base_height != base_height)
727 { 960 {
728 self->base_height = base_height; 961 self->base_height = base_height;
729 layout_update_font (self); 962 layout_update_font (self);
730 } 963 }
731 964
732void 965void
733set_width (CFClient::Layout self, int max_width = -1) 966set_width (CFPlus::Layout self, int max_width = -1)
734 CODE: 967 CODE:
735 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
736 969
737void 970void
971set_indent (CFPlus::Layout self, int indent)
972 CODE:
973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
974
975void
976set_spacing (CFPlus::Layout self, int spacing)
977 CODE:
978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
979
980void
981set_ellipsise (CFPlus::Layout self, int ellipsise)
982 CODE:
983 pango_layout_set_ellipsize (self->pl,
984 ellipsise == 1 ? PANGO_ELLIPSIZE_START
985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
987 : PANGO_ELLIPSIZE_NONE
988 );
989
990void
991set_single_paragraph_mode (CFPlus::Layout self, int spm)
992 CODE:
993 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
994
995void
738size (CFClient::Layout self) 996size (CFPlus::Layout self)
739 PPCODE: 997 PPCODE:
740{ 998{
741 int w, h; 999 int w, h;
742 1000
743 layout_get_pixel_size (self, &w, &h); 1001 layout_get_pixel_size (self, &w, &h);
746 PUSHs (sv_2mortal (newSViv (w))); 1004 PUSHs (sv_2mortal (newSViv (w)));
747 PUSHs (sv_2mortal (newSViv (h))); 1005 PUSHs (sv_2mortal (newSViv (h)));
748} 1006}
749 1007
750int 1008int
1009descent (CFPlus::Layout self)
1010 CODE:
1011{
1012 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect);
1016}
1017 OUTPUT:
1018 RETVAL
1019
1020int
751xy_to_index (CFClient::Layout self, int x, int y) 1021xy_to_index (CFPlus::Layout self, int x, int y)
752 CODE: 1022 CODE:
753{ 1023{
754 int index, trailing; 1024 int index, trailing;
755 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
756 RETVAL = index; 1026 RETVAL = index;
757} 1027}
758 OUTPUT: 1028 OUTPUT:
759 RETVAL 1029 RETVAL
760 1030
761void 1031void
762cursor_pos (CFClient::Layout self, int index) 1032cursor_pos (CFPlus::Layout self, int index)
763 PPCODE: 1033 PPCODE:
764{ 1034{
765 PangoRectangle strong_pos; 1035 PangoRectangle strong_pos;
766 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
767 1037
770 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
771 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
772} 1042}
773 1043
774void 1044void
775render (CFClient::Layout self) 1045render (CFPlus::Layout self, float x, float y, int flags = 0)
776 PPCODE: 1046 PPCODE:
777{ 1047 pango_opengl_render_layout_subpixel (
778 SV *retval; 1048 self->pl,
779 int w, h; 1049 x * PANGO_SCALE, y * PANGO_SCALE,
780 FT_Bitmap bitmap; 1050 self->r, self->g, self->b, self->a,
1051 flags
1052 );
781 1053
782 layout_get_pixel_size (self, &w, &h); 1054MODULE = CFPlus PACKAGE = CFPlus::Texture
783 1055
784 retval = newSV (w * h); 1056void
785 SvPOK_only (retval); 1057pad2pot (SV *data_, SV *w_, SV *h_)
786 SvCUR_set (retval, w * h); 1058 CODE:
1059{
1060 int ow = SvIV (w_);
1061 int oh = SvIV (h_);
787 1062
788 bitmap.rows = h; 1063 if (ow && oh)
789 bitmap.width = w; 1064 {
790 bitmap.pitch = w; 1065 int nw = minpot (ow);
791 bitmap.buffer = (unsigned char*)SvPVX (retval); 1066 int nh = minpot (oh);
792 bitmap.num_grays = 256;
793 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
794 1067
795 memset (bitmap.buffer, 0, w * h); 1068 if (nw != ow || nh != oh)
796 1069 {
797 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1070 if (SvOK (data_))
1071 {
1072 STRLEN datalen;
1073 char *data = SvPVbyte (data_, datalen);
1074 int bpp = datalen / (ow * oh);
1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
798 1076
799 EXTEND (SP, 3); 1077 SvPOK_only (result_);
800 PUSHs (sv_2mortal (newSViv (w))); 1078 SvCUR_set (result_, nw * nh * bpp);
801 PUSHs (sv_2mortal (newSViv (h)));
802 PUSHs (sv_2mortal (retval));
803}
804 1079
805MODULE = CFClient PACKAGE = CFClient::Texture 1080 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
806 1083
1084 sv_setsv (data_, result_);
1085 }
1086
1087 sv_setiv (w_, nw);
1088 sv_setiv (h_, nh);
1089 }
1090 }
1091}
1092
807void 1093void
808draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
809 PROTOTYPE: $$$;$$ 1095 PROTOTYPE: $$$;$$
1096 ALIAS:
1097 draw_quad_alpha = 1
1098 draw_quad_alpha_premultiplied = 2
810 CODE: 1099 CODE:
811{ 1100{
812 HV *hv = (HV *)SvRV (self); 1101 HV *hv = (HV *)SvRV (self);
813 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
814 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
815 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
816 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
817 1105
818 if (items < 5) 1106 if (items < 5)
819 { 1107 {
820 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1108 w = SvNV (*hv_fetch (hv, "w", 1, 1));
821 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1109 h = SvNV (*hv_fetch (hv, "h", 1, 1));
822 } 1110 }
823 1111
1112 if (ix)
1113 {
1114 glEnable (GL_BLEND);
1115
1116 if (ix == 2)
1117 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1118 else
1119 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1120 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1121
1122 glEnable (GL_ALPHA_TEST);
1123 glAlphaFunc (GL_GREATER, 0.01f);
1124 }
1125
824 glBindTexture (GL_TEXTURE_2D, name); 1126 glBindTexture (GL_TEXTURE_2D, name);
825 if (wrap_mode) { 1127
826 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
827 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
828 }
829 glBegin (GL_QUADS); 1128 glBegin (GL_QUADS);
830 glTexCoord2f (0, 0); glVertex2f (x , y ); 1129 glTexCoord2f (0, 0); glVertex2f (x , y );
831 glTexCoord2f (0, t); glVertex2f (x , y + h); 1130 glTexCoord2f (0, t); glVertex2f (x , y + h);
832 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1131 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
833 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1132 glTexCoord2f (s, 0); glVertex2f (x + w, y );
834 glEnd (); 1133 glEnd ();
835}
836 1134
1135 if (ix)
1136 {
1137 glDisable (GL_ALPHA_TEST);
1138 glDisable (GL_BLEND);
1139 }
1140}
1141
837MODULE = CFClient PACKAGE = CFClient::Map 1142MODULE = CFPlus PACKAGE = CFPlus::Map
838 1143
839CFClient::Map 1144CFPlus::Map
840new (SV *class, int map_width, int map_height) 1145new (SV *class, int map_width, int map_height)
841 CODE: 1146 CODE:
842 New (0, RETVAL, 1, struct map); 1147 New (0, RETVAL, 1, struct map);
843 RETVAL->x = 0; 1148 RETVAL->x = 0;
844 RETVAL->y = 0; 1149 RETVAL->y = 0;
854 RETVAL->row = 0; 1159 RETVAL->row = 0;
855 OUTPUT: 1160 OUTPUT:
856 RETVAL 1161 RETVAL
857 1162
858void 1163void
859DESTROY (CFClient::Map self) 1164DESTROY (CFPlus::Map self)
860 CODE: 1165 CODE:
861{ 1166{
862 map_clear (self); 1167 map_clear (self);
863 Safefree (self->face); 1168 Safefree (self->face);
1169 Safefree (self->tex);
864 Safefree (self); 1170 Safefree (self);
865} 1171}
866 1172
867void 1173void
868clear (CFClient::Map self) 1174clear (CFPlus::Map self)
869 CODE: 1175 CODE:
870 map_clear (self); 1176 map_clear (self);
871 1177
872void 1178void
873set_face (CFClient::Map self, int face, int texid) 1179set_face (CFPlus::Map self, int face, int texid)
874 CODE: 1180 CODE:
875{ 1181{
876 while (self->faces <= face) 1182 while (self->faces <= face)
877 { 1183 {
878 Append (mapface, self->face, self->faces, self->faces); 1184 Append (mapface, self->face, self->faces, self->faces);
881 1187
882 self->face [face] = texid; 1188 self->face [face] = texid;
883} 1189}
884 1190
885void 1191void
886set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
887 CODE: 1193 CODE:
888{ 1194{
889 while (self->texs <= texid) 1195 while (self->texs <= texid)
890 { 1196 {
891 Append (maptex, self->tex, self->texs, self->texs); 1197 Append (maptex, self->tex, self->texs, self->texs);
903 tex->r = r; 1209 tex->r = r;
904 tex->g = g; 1210 tex->g = g;
905 tex->b = b; 1211 tex->b = b;
906 tex->a = a; 1212 tex->a = a;
907 } 1213 }
1214
1215 // somewhat hackish, but for textures that require it, it really
1216 // improves the look, and most others don't suffer.
1217 glBindTexture (GL_TEXTURE_2D, name);
1218 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1219 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1220 // use uglier nearest interpolation because linear suffers
1221 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
908} 1223}
909 1224
910int 1225int
911ox (CFClient::Map self) 1226ox (CFPlus::Map self)
912 ALIAS: 1227 ALIAS:
913 oy = 1 1228 oy = 1
1229 x = 2
1230 y = 3
1231 w = 4
1232 h = 5
914 CODE: 1233 CODE:
915 switch (ix) 1234 switch (ix)
916 { 1235 {
917 case 0: RETVAL = self->ox; break; 1236 case 0: RETVAL = self->ox; break;
918 case 1: RETVAL = self->oy; break; 1237 case 1: RETVAL = self->oy; break;
1238 case 2: RETVAL = self->x; break;
1239 case 3: RETVAL = self->y; break;
1240 case 4: RETVAL = self->w; break;
1241 case 5: RETVAL = self->h; break;
919 } 1242 }
920 OUTPUT: 1243 OUTPUT:
921 RETVAL 1244 RETVAL
922 1245
923void 1246void
924scroll (CFClient::Map self, int dx, int dy) 1247scroll (CFPlus::Map self, int dx, int dy)
925 CODE: 1248 CODE:
926{ 1249{
927 if (dx > 0) 1250 if (dx > 0)
928 map_blank (self, self->x, self->y, dx - 1, self->h); 1251 map_blank (self, self->x, self->y, dx, self->h);
929 else if (dx < 0) 1252 else if (dx < 0)
930 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
931 1254
932 if (dy > 0) 1255 if (dy > 0)
933 map_blank (self, self->x, self->y, self->w, dy - 1); 1256 map_blank (self, self->x, self->y, self->w, dy);
934 else if (dy < 0) 1257 else if (dy < 0)
935 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
936 1259
937 self->ox += dx; self->x += dx; 1260 self->ox += dx; self->x += dx;
938 self->oy += dy; self->y += dy; 1261 self->oy += dy; self->y += dy;
939 1262
940 while (self->y < 0) 1263 while (self->y < 0)
945 self->y += MAP_EXTEND_Y; 1268 self->y += MAP_EXTEND_Y;
946 } 1269 }
947} 1270}
948 1271
949void 1272void
950map1a_update (CFClient::Map self, SV *data_) 1273map1a_update (CFPlus::Map self, SV *data_, int extmap)
951 CODE: 1274 CODE:
952{ 1275{
953 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
954 uint8_t *data_end = (uint8_t *)SvEND (data_); 1277 uint8_t *data_end = (uint8_t *)SvEND (data_);
955 mapcell *cell; 1278 mapcell *cell;
956 int x, y, flags; 1279 int x, y, flags;
957 1280
958 while (data < data_end) 1281 while (data < data_end - 1)
959 { 1282 {
960 flags = (data [0] << 8) + data [1]; data += 2; 1283 flags = (data [0] << 8) + data [1]; data += 2;
961 1284
962 x = ((flags >> 10) & 63) + self->x; 1285 x = self->x + ((flags >> 10) & 63);
963 y = ((flags >> 4) & 63) + self->y; 1286 y = self->y + ((flags >> 4) & 63);
964 1287
965 cell = map_get_cell (self, x, y); 1288 cell = map_get_cell (self, x, y);
966 1289
967 if (flags & 15) 1290 if (flags & 15)
968 { 1291 {
969 if (cell->darkness < 0) 1292 if (!cell->darkness)
970 { 1293 {
1294 memset (cell, 0, sizeof (*cell));
971 cell->darkness = 0; 1295 cell->darkness = 256;
972 cell->face [0] = 0;
973 cell->face [1] = 0;
974 cell->face [2] = 0;
975 } 1296 }
976 1297
977 cell->darkness = flags & 8 ? *data++ : 255;
978
979 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338
1339 }
980 1340
981 if (flags & 4) 1341 if (flags & 4)
982 { 1342 {
983 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1343 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
984 } 1344 }
992 { 1352 {
993 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1353 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
994 } 1354 }
995 } 1355 }
996 else 1356 else
997 cell->darkness = -1; 1357 cell->darkness = 0;
998 } 1358 }
999} 1359}
1000 1360
1001SV * 1361SV *
1002mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1362mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1003 CODE: 1363 CODE:
1004{ 1364{
1005 int x1, x; 1365 int x1, x;
1006 int y1, y; 1366 int y1, y;
1007 int z; 1367 int z;
1057} 1417}
1058 OUTPUT: 1418 OUTPUT:
1059 RETVAL 1419 RETVAL
1060 1420
1061void 1421void
1062draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1422draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1063 PPCODE: 1423 CODE:
1064{ 1424{
1065 int vx, vy; 1425 int vx, vy;
1066 int x, y, z; 1426 int x, y, z;
1067 int last_name; 1427 int last_name;
1068 mapface face; 1428 mapface face;
1069 int sw4 = (sw + 3) & ~3;
1070 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1071 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1072 1429
1073 memset (darkness, 255, sw4 * sh);
1074 SvPOK_only (darkness_sv);
1075 SvCUR_set (darkness_sv, sw4 * sh);
1076
1077 vx = self->x + (self->w - sw) / 2 - shift_x; 1430 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1078 vy = self->y + (self->h - sh) / 2 - shift_y; 1431 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1079 1432
1080 /* 1433 /*
1081 int vx = self->vx = self->w >= sw 1434 int vx = self->vx = self->w >= sw
1082 ? self->x + (self->w - sw) / 2 1435 ? self->x + (self->w - sw) / 2
1083 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1436 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1087 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1440 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1088 */ 1441 */
1089 1442
1090 glColor4ub (255, 255, 255, 255); 1443 glColor4ub (255, 255, 255, 255);
1091 1444
1445 glEnable (GL_BLEND);
1092 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1446 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1093 glEnable (GL_BLEND);
1094 glEnable (GL_TEXTURE_2D); 1447 glEnable (GL_TEXTURE_2D);
1095 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1448 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1096 1449
1097 glBegin (GL_QUADS); 1450 glBegin (GL_QUADS);
1098 1451
1107 for (x = 0; x < sw; x++) 1460 for (x = 0; x < sw; x++)
1108 if (row->c0 <= x + vx && x + vx < row->c1) 1461 if (row->c0 <= x + vx && x + vx < row->c1)
1109 { 1462 {
1110 mapcell *cell = row->col + (x + vx - row->c0); 1463 mapcell *cell = row->col + (x + vx - row->c0);
1111 1464
1112 darkness[y * sw4 + x] = cell->darkness < 0
1113 ? 255 - FOW_DARKNESS
1114 : 255 - cell->darkness;
1115
1116 face = cell->face [z]; 1465 face = cell->face [z];
1117 1466
1118 if (face) 1467 if (face && face < self->texs)
1119 { 1468 {
1120 maptex tex = self->tex [face]; 1469 maptex tex = self->tex [face];
1121
1122 int px = (x + 1) * 32 - tex.w; 1470 int px = (x + 1) * 32 - tex.w;
1123 int py = (y + 1) * 32 - tex.h; 1471 int py = (y + 1) * 32 - tex.h;
1124 1472
1125 if (last_name != tex.name) 1473 if (last_name != tex.name)
1126 { 1474 {
1127 glEnd (); 1475 glEnd ();
1128 last_name = tex.name;
1129 glBindTexture (GL_TEXTURE_2D, last_name); 1476 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1130 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1131 } 1478 }
1132 1479
1133 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1480 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1134 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1481 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1135 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1482 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1136 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1483 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1137 } 1484 }
1485
1486 if (cell->flags && z == 2)
1487 {
1488 if (cell->flags & 1)
1489 {
1490 maptex tex = self->tex [1];
1491 int px = (x + 1) * 32 - tex.w + 2;
1492 int py = (y + 1) * 32 - tex.h - 6;
1493
1494 glEnd ();
1495 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1496 glBegin (GL_QUADS);
1497
1498 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1499 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1500 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1501 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1502 }
1503 }
1138 } 1504 }
1139 } 1505 }
1140 1506
1141 glEnd (); 1507 glEnd ();
1142 1508
1143 glDisable (GL_TEXTURE_2D); 1509 glDisable (GL_TEXTURE_2D);
1144 glDisable (GL_BLEND); 1510 glDisable (GL_BLEND);
1511
1512 // top layer: overlays such as the health bar
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 int px = x * 32;
1524 int py = y * 32;
1525
1526 if (cell->stat_hp)
1527 {
1528 int width = cell->stat_width * 32;
1529 int thick = sh / 28 + 1 + cell->stat_width;
1530
1531 glColor3ub (0, 0, 0);
1532 glRectf (px + 1, py - thick - 2,
1533 px + width - 1, py);
1534
1535 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1536 glRectf (px + 2,
1537 py - thick - 1,
1538 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1539 }
1540 }
1541 }
1542}
1543
1544void
1545draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1546 CODE:
1547{
1548 static float color[16][3] = {
1549 { 0.00F, 0.00F, 0.00F },
1550 { 1.00F, 1.00F, 1.00F },
1551 { 0.00F, 0.00F, 0.55F },
1552 { 1.00F, 0.00F, 0.00F },
1553
1554 { 1.00F, 0.54F, 0.00F },
1555 { 0.11F, 0.56F, 1.00F },
1556 { 0.93F, 0.46F, 0.00F },
1557 { 0.18F, 0.54F, 0.34F },
1558
1559 { 0.56F, 0.73F, 0.56F },
1560 { 0.80F, 0.80F, 0.80F },
1561 { 0.55F, 0.41F, 0.13F },
1562 { 0.99F, 0.77F, 0.26F },
1563
1564 { 0.74F, 0.65F, 0.41F },
1565
1566 { 0.00F, 1.00F, 1.00F },
1567 { 1.00F, 0.00F, 1.00F },
1568 { 1.00F, 1.00F, 0.00F },
1569 };
1570
1571 int x, y;
1572
1573 glEnable (GL_TEXTURE_2D);
1574 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1575 glEnable (GL_BLEND);
1576 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1577 glBegin (GL_QUADS);
1578
1579 for (y = 0; y < h; y++)
1580 for (x = 0; x < w; x++)
1581 {
1582 unsigned char m = data [x + y * w];
1583
1584 if (m)
1585 {
1586 float *c = color [m & 15];
1587
1588 float tx1 = m & 0x40 ? 0.5 : 0.;
1589 float tx2 = tx1 + 0.5;
1590
1591 glColor4f (c[0], c[1], c[2], 0.75);
1592 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1593 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1594 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1595 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1596 }
1597 }
1598
1599 glEnd ();
1600 glDisable (GL_BLEND);
1601 glDisable (GL_TEXTURE_2D);
1602}
1603
1604void
1605fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1606 PPCODE:
1607{
1608 int vx, vy;
1609 int x, y;
1610 int sw4 = (sw + 3) & ~3;
1611 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1612 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1613
1614 memset (darkness, 255, sw4 * sh);
1615 SvPOK_only (darkness_sv);
1616 SvCUR_set (darkness_sv, sw4 * sh);
1617
1618 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1619 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1620
1621 for (y = 0; y < sh; y++)
1622 if (0 <= y + vy && y + vy < self->rows)
1623 {
1624 maprow *row = self->row + (y + vy);
1625
1626 for (x = 0; x < sw; x++)
1627 if (row->c0 <= x + vx && x + vx < row->c1)
1628 {
1629 mapcell *cell = row->col + (x + vx - row->c0);
1630
1631 darkness[y * sw4 + x] = cell->darkness
1632 ? 255 - (cell->darkness - 1)
1633 : 255 - FOW_DARKNESS;
1634 }
1635 }
1145 1636
1146 EXTEND (SP, 3); 1637 EXTEND (SP, 3);
1147 PUSHs (sv_2mortal (newSViv (sw4))); 1638 PUSHs (sv_2mortal (newSViv (sw4)));
1148 PUSHs (sv_2mortal (newSViv (sh))); 1639 PUSHs (sv_2mortal (newSViv (sh)));
1149 PUSHs (darkness_sv); 1640 PUSHs (darkness_sv);
1150} 1641}
1151 1642
1152SV * 1643SV *
1153get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1644get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1154 CODE: 1645 CODE:
1155{ 1646{
1156 int x, y, x1, y1; 1647 int x, y, x1, y1;
1157 SV *data_sv = newSV (w * h * 7 + 5); 1648 SV *data_sv = newSV (w * h * 7 + 5);
1158 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1649 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1220} 1711}
1221 OUTPUT: 1712 OUTPUT:
1222 RETVAL 1713 RETVAL
1223 1714
1224void 1715void
1225set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1716set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1226 PPCODE: 1717 PPCODE:
1227{ 1718{
1228 int x, y, z; 1719 int x, y, z;
1229 int w, h; 1720 int w, h;
1230 int x1, y1; 1721 int x1, y1;
1262 1753
1263 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1754 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1264 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1755 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1265 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1756 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1266 1757
1267 if (cell->darkness <= 0) 1758 if (cell->darkness == 0)
1268 { 1759 {
1269 cell->darkness = -1; 1760 cell->darkness = 0;
1270 1761
1271 for (z = 0; z <= 2; z++) 1762 for (z = 0; z <= 2; z++)
1272 { 1763 {
1273 cell->face[z] = face[z]; 1764 cell->face[z] = face[z];
1274 1765
1279 } 1770 }
1280 } 1771 }
1281 } 1772 }
1282} 1773}
1283 1774
1284MODULE = CFClient PACKAGE = CFClient::MixChunk 1775MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1285 1776
1286CFClient::MixChunk 1777CFPlus::MixChunk
1287new_from_file (SV *class, char *path) 1778new_from_file (SV *class, char *path)
1288 CODE: 1779 CODE:
1289 RETVAL = Mix_LoadWAV (path); 1780 RETVAL = Mix_LoadWAV (path);
1290 OUTPUT: 1781 OUTPUT:
1291 RETVAL 1782 RETVAL
1292 1783
1293void 1784void
1294DESTROY (CFClient::MixChunk self) 1785DESTROY (CFPlus::MixChunk self)
1295 CODE: 1786 CODE:
1296 Mix_FreeChunk (self); 1787 Mix_FreeChunk (self);
1297 1788
1298int 1789int
1299volume (CFClient::MixChunk self, int volume = -1) 1790volume (CFPlus::MixChunk self, int volume = -1)
1300 CODE: 1791 CODE:
1301 RETVAL = Mix_VolumeChunk (self, volume); 1792 RETVAL = Mix_VolumeChunk (self, volume);
1302 OUTPUT: 1793 OUTPUT:
1303 RETVAL 1794 RETVAL
1304 1795
1305int 1796int
1306play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1797play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1307 CODE: 1798 CODE:
1308 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1799 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1309 OUTPUT: 1800 OUTPUT:
1310 RETVAL 1801 RETVAL
1311 1802
1312MODULE = CFClient PACKAGE = CFClient::MixMusic 1803MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1313 1804
1314int 1805int
1315volume (int volume = -1) 1806volume (int volume = -1)
1316 CODE: 1807 CODE:
1317 RETVAL = Mix_VolumeMusic (volume); 1808 RETVAL = Mix_VolumeMusic (volume);
1318 OUTPUT: 1809 OUTPUT:
1319 RETVAL 1810 RETVAL
1320 1811
1321CFClient::MixMusic 1812CFPlus::MixMusic
1322new_from_file (SV *class, char *path) 1813new_from_file (SV *class, char *path)
1323 CODE: 1814 CODE:
1324 RETVAL = Mix_LoadMUS (path); 1815 RETVAL = Mix_LoadMUS (path);
1325 OUTPUT: 1816 OUTPUT:
1326 RETVAL 1817 RETVAL
1327 1818
1328void 1819void
1329DESTROY (CFClient::MixMusic self) 1820DESTROY (CFPlus::MixMusic self)
1330 CODE: 1821 CODE:
1331 Mix_FreeMusic (self); 1822 Mix_FreeMusic (self);
1332 1823
1333int 1824int
1334play (CFClient::MixMusic self, int loops = -1) 1825play (CFPlus::MixMusic self, int loops = -1)
1335 CODE: 1826 CODE:
1336 RETVAL = Mix_PlayMusic (self, loops); 1827 RETVAL = Mix_PlayMusic (self, loops);
1337 OUTPUT: 1828 OUTPUT:
1338 RETVAL 1829 RETVAL
1339 1830
1340MODULE = CFClient PACKAGE = CFClient::OpenGL 1831MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1341 1832
1342BOOT: 1833BOOT:
1343{ 1834{
1344 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1835 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1345 static const struct { 1836 static const struct {
1346 const char *name; 1837 const char *name;
1347 IV iv; 1838 IV iv;
1348 } *civ, const_iv[] = { 1839 } *civ, const_iv[] = {
1349# define const_iv(name) { # name, (IV)name } 1840# define const_iv(name) { # name, (IV)name }
1350 const_iv (GL_COLOR_MATERIAL), 1841 const_iv (GL_COLOR_MATERIAL),
1351 const_iv (GL_SMOOTH), 1842 const_iv (GL_SMOOTH),
1352 const_iv (GL_FLAT), 1843 const_iv (GL_FLAT),
1844 const_iv (GL_DITHER),
1353 const_iv (GL_BLEND), 1845 const_iv (GL_BLEND),
1846 const_iv (GL_CULL_FACE),
1847 const_iv (GL_SCISSOR_TEST),
1848 const_iv (GL_DEPTH_TEST),
1849 const_iv (GL_ALPHA_TEST),
1850 const_iv (GL_NORMALIZE),
1851 const_iv (GL_RESCALE_NORMAL),
1852 const_iv (GL_FRONT),
1853 const_iv (GL_BACK),
1354 const_iv (GL_AND), 1854 const_iv (GL_AND),
1355 const_iv (GL_ONE), 1855 const_iv (GL_ONE),
1356 const_iv (GL_ZERO), 1856 const_iv (GL_ZERO),
1357 const_iv (GL_SRC_ALPHA), 1857 const_iv (GL_SRC_ALPHA),
1358 const_iv (GL_SRC_ALPHA_SATURATE), 1858 const_iv (GL_DST_ALPHA),
1359 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1859 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1360 const_iv (GL_ONE_MINUS_DST_ALPHA), 1860 const_iv (GL_ONE_MINUS_DST_ALPHA),
1861 const_iv (GL_SRC_ALPHA_SATURATE),
1361 const_iv (GL_RGB), 1862 const_iv (GL_RGB),
1362 const_iv (GL_RGBA), 1863 const_iv (GL_RGBA),
1864 const_iv (GL_RGBA4),
1865 const_iv (GL_RGBA8),
1866 const_iv (GL_RGB5_A1),
1363 const_iv (GL_UNSIGNED_BYTE), 1867 const_iv (GL_UNSIGNED_BYTE),
1868 const_iv (GL_UNSIGNED_SHORT),
1869 const_iv (GL_UNSIGNED_INT),
1364 const_iv (GL_ALPHA), 1870 const_iv (GL_ALPHA),
1871 const_iv (GL_INTENSITY),
1872 const_iv (GL_LUMINANCE),
1873 const_iv (GL_LUMINANCE_ALPHA),
1365 const_iv (GL_FLOAT), 1874 const_iv (GL_FLOAT),
1366 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1875 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1367 const_iv (GL_COMPILE), 1876 const_iv (GL_COMPILE),
1368 const_iv (GL_TEXTURE_1D), 1877 const_iv (GL_TEXTURE_1D),
1369 const_iv (GL_TEXTURE_2D), 1878 const_iv (GL_TEXTURE_2D),
1371 const_iv (GL_TEXTURE_MAG_FILTER), 1880 const_iv (GL_TEXTURE_MAG_FILTER),
1372 const_iv (GL_TEXTURE_MIN_FILTER), 1881 const_iv (GL_TEXTURE_MIN_FILTER),
1373 const_iv (GL_TEXTURE_ENV_MODE), 1882 const_iv (GL_TEXTURE_ENV_MODE),
1374 const_iv (GL_TEXTURE_WRAP_S), 1883 const_iv (GL_TEXTURE_WRAP_S),
1375 const_iv (GL_TEXTURE_WRAP_T), 1884 const_iv (GL_TEXTURE_WRAP_T),
1885 const_iv (GL_REPEAT),
1376 const_iv (GL_CLAMP), 1886 const_iv (GL_CLAMP),
1377 const_iv (GL_REPEAT), 1887 const_iv (GL_CLAMP_TO_EDGE),
1378 const_iv (GL_NEAREST), 1888 const_iv (GL_NEAREST),
1379 const_iv (GL_LINEAR), 1889 const_iv (GL_LINEAR),
1380 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1890 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1381 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1891 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1382 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1892 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1383 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1893 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1384 const_iv (GL_GENERATE_MIPMAP), 1894 const_iv (GL_GENERATE_MIPMAP),
1385 const_iv (GL_MODULATE), 1895 const_iv (GL_MODULATE),
1896 const_iv (GL_DECAL),
1386 const_iv (GL_REPLACE), 1897 const_iv (GL_REPLACE),
1898 const_iv (GL_DEPTH_BUFFER_BIT),
1387 const_iv (GL_COLOR_BUFFER_BIT), 1899 const_iv (GL_COLOR_BUFFER_BIT),
1388 const_iv (GL_PROJECTION), 1900 const_iv (GL_PROJECTION),
1389 const_iv (GL_MODELVIEW), 1901 const_iv (GL_MODELVIEW),
1390 const_iv (GL_COLOR_LOGIC_OP), 1902 const_iv (GL_COLOR_LOGIC_OP),
1903 const_iv (GL_SEPARABLE_2D),
1391 const_iv (GL_CONVOLUTION_2D), 1904 const_iv (GL_CONVOLUTION_2D),
1392 const_iv (GL_CONVOLUTION_BORDER_MODE), 1905 const_iv (GL_CONVOLUTION_BORDER_MODE),
1393 const_iv (GL_CONSTANT_BORDER), 1906 const_iv (GL_CONSTANT_BORDER),
1394 const_iv (GL_LINES), 1907 const_iv (GL_LINES),
1908 const_iv (GL_LINE_STRIP),
1909 const_iv (GL_LINE_LOOP),
1395 const_iv (GL_QUADS), 1910 const_iv (GL_QUADS),
1396 const_iv (GL_LINE_LOOP), 1911 const_iv (GL_QUAD_STRIP),
1912 const_iv (GL_TRIANGLES),
1913 const_iv (GL_TRIANGLE_STRIP),
1914 const_iv (GL_TRIANGLE_FAN),
1397 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1915 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1398 const_iv (GL_FASTEST), 1916 const_iv (GL_FASTEST),
1917 const_iv (GL_V2F),
1918 const_iv (GL_V3F),
1919 const_iv (GL_T2F_V3F),
1920 const_iv (GL_T2F_N3F_V3F),
1399# undef const_iv 1921# undef const_iv
1400 }; 1922 };
1401 1923
1402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1924 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1925 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1404} 1926}
1405 1927
1928char *
1929gl_vendor ()
1930 CODE:
1931 RETVAL = (char *)glGetString (GL_VENDOR);
1932 OUTPUT:
1933 RETVAL
1934
1935char *
1936gl_version ()
1937 CODE:
1938 RETVAL = (char *)glGetString (GL_VERSION);
1939 OUTPUT:
1940 RETVAL
1941
1942char *
1943gl_extensions ()
1944 CODE:
1945 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1946 OUTPUT:
1947 RETVAL
1948
1406int glGetError () 1949int glGetError ()
1950
1951void glFinish ()
1407 1952
1408void glClear (int mask) 1953void glClear (int mask)
1409 1954
1410void glClearColor (float r, float g, float b, float a = 1.0) 1955void glClearColor (float r, float g, float b, float a = 1.0)
1411 PROTOTYPE: @ 1956 PROTOTYPE: @
1418 1963
1419void glHint (int target, int mode) 1964void glHint (int target, int mode)
1420 1965
1421void glBlendFunc (int sfactor, int dfactor) 1966void glBlendFunc (int sfactor, int dfactor)
1422 1967
1968void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1969 CODE:
1970 gl_BlendFuncSeparate (sa, da, saa, daa);
1971
1972void glDepthMask (int flag)
1973
1423void glLogicOp (int opcode) 1974void glLogicOp (int opcode)
1424 1975
1425void glColorMask (int red, int green, int blue, int alpha) 1976void glColorMask (int red, int green, int blue, int alpha)
1426 1977
1427void glMatrixMode (int mode) 1978void glMatrixMode (int mode)
1430 1981
1431void glPopMatrix () 1982void glPopMatrix ()
1432 1983
1433void glLoadIdentity () 1984void glLoadIdentity ()
1434 1985
1986void glDrawBuffer (int buffer)
1987
1988void glReadBuffer (int buffer)
1989
1435# near and far are due to microsofts buggy c compiler 1990# near_ and far_ are due to microsofts buggy "c" compiler
1991void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1992
1993# near_ and far_ are due to microsofts buggy "c" compiler
1436void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1994void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1437 1995
1438void glViewport (int x, int y, int width, int height) 1996void glViewport (int x, int y, int width, int height)
1997
1998void glScissor (int x, int y, int width, int height)
1439 1999
1440void glTranslate (float x, float y, float z = 0.) 2000void glTranslate (float x, float y, float z = 0.)
1441 CODE: 2001 CODE:
1442 glTranslatef (x, y, z); 2002 glTranslatef (x, y, z);
1443 2003
1453 2013
1454void glEnd () 2014void glEnd ()
1455 2015
1456void glColor (float r, float g, float b, float a = 1.0) 2016void glColor (float r, float g, float b, float a = 1.0)
1457 PROTOTYPE: @ 2017 PROTOTYPE: @
2018 ALIAS:
2019 glColor_premultiply = 1
1458 CODE: 2020 CODE:
2021 if (ix)
2022 {
2023 r *= a;
2024 g *= a;
2025 b *= a;
2026 }
2027 // microsoft visual "c" rounds instead of truncating...
1459 glColor4f (r, g, b, a); 2028 glColor4f (r, g, b, a);
2029
2030void glInterleavedArrays (int format, int stride, char *data)
2031
2032void glDrawElements (int mode, int count, int type, char *indices)
2033
2034# 1.2 void glDrawRangeElements (int mode, int start, int end
2035
2036void glRasterPos (float x, float y, float z = 0.)
2037 CODE:
2038 glRasterPos3f (0, 0, z);
2039 glBitmap (0, 0, 0, 0, x, y, 0);
1460 2040
1461void glVertex (float x, float y, float z = 0.) 2041void glVertex (float x, float y, float z = 0.)
1462 CODE: 2042 CODE:
1463 glVertex3f (x, y, z); 2043 glVertex3f (x, y, z);
1464 2044
1476 2056
1477void glBindTexture (int target, int name) 2057void glBindTexture (int target, int name)
1478 2058
1479void glConvolutionParameter (int target, int pname, float params) 2059void glConvolutionParameter (int target, int pname, float params)
1480 CODE: 2060 CODE:
1481 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2061 if (gl.ConvolutionParameterf)
2062 gl.ConvolutionParameterf (target, pname, params);
1482 2063
1483void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2064void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1484 CODE: 2065 CODE:
1485 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2066 if (gl.ConvolutionFilter2D)
1486 (target, internalformat, width, height, format, type, data)); 2067 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2068
2069void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2070 CODE:
2071 if (gl.SeparableFilter2D)
2072 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1487 2073
1488void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2074void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1489 2075
1490void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2076void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1491 2077
1492void glRasterPos (int x, int y) 2078void glDrawPixels (int width, int height, int format, int type, char *pixels)
1493 CODE:
1494 glRasterPos2i (x, y);
1495 2079
1496void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2080void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1497 2081
1498int glGenTexture () 2082int glGenTexture ()
1499 CODE: 2083 CODE:

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