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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.44 by root, Mon Apr 17 07:30:20 2006 UTC vs.
Revision 1.157 by root, Sun Oct 1 14:48:50 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8#endif
9
1#include "EXTERN.h" 10#include "EXTERN.h"
2#include "perl.h" 11#include "perl.h"
3#include "XSUB.h" 12#include "XSUB.h"
4 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
5#include <string.h> 19#include <string.h>
6#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
7 22
8#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
9#include <SDL_image.h> 25#include <SDL_image.h>
26#include <SDL_mixer.h>
10#include <SDL_opengl.h> 27#include <SDL_opengl.h>
11 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
12#include <glib/gmacros.h> 32#include <glib/gmacros.h>
13 33
14#include <pango/pango.h> 34#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 35
36#ifndef _WIN32
18#include <sys/types.h> 37# include <sys/types.h>
19#include <sys/socket.h> 38# include <sys/socket.h>
20#include <netinet/in.h> 39# include <netinet/in.h>
21#include <netinet/tcp.h> 40# include <netinet/tcp.h>
22
23#include <inttypes.h> 41# include <inttypes.h>
42#else
43 typedef unsigned char uint8_t;
44 typedef unsigned short uint16_t;
45 typedef unsigned int uint32_t;
46 typedef signed char int8_t;
47 typedef signed short int16_t;
48 typedef signed int int32_t;
49#endif
50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 52
25#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
26 54
27#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
29 57
30static PangoContext *context; 58#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
89typedef Mix_Chunk *CFPlus__MixChunk;
90typedef Mix_Music *CFPlus__MixMusic;
91
92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
32 111
33typedef struct cf_layout { 112typedef struct cf_layout {
34 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
35 int base_height; 115 int base_height;
116 CFPlus__Font font;
36} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
37 122
38static void 123static void
39substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
40{ 125{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 131}
44 132
45static void 133static void
46layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
47{ 135{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
50 */ 138 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 140
141 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143
144 pango_layout_set_font_description (self->pl, font);
53} 145}
54 146
55static void 147static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 149{
58 layout_update (self); 150 PangoRectangle rect;
59 151
152 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
61 154
62 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
65} 163}
66 164
67typedef uint16_t mapface; 165typedef uint16_t mapface;
68 166
69typedef struct { 167typedef struct {
72 float s, t; 170 float s, t;
73 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
74} maptex; 172} maptex;
75 173
76typedef struct { 174typedef struct {
77 int16_t darkness; 175 uint32_t player;
78 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
79} mapcell; 179} mapcell;
80 180
81typedef struct { 181typedef struct {
82 int32_t c0, c1; 182 int32_t c0, c1;
83 mapcell *col; 183 mapcell *col;
90 mapface *face; 190 mapface *face;
91 191
92 int texs; 192 int texs;
93 maptex *tex; 193 maptex *tex;
94 194
95 uint32_t rows; 195 int32_t rows;
96 maprow *row; 196 maprow *row;
97} *CFClient__Map; 197} *CFPlus__Map;
98 198
99static char * 199static char *
100prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
101{ 201{
102 char *p; 202 char *p;
120 220
121#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
122#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123 223
124static maprow * 224static maprow *
125map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
126{ 226{
127 if (0 > y) 227 if (0 > y)
128 { 228 {
129 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
130 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
168 268
169 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
170} 270}
171 271
172static mapcell * 272static mapcell *
173map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
174{ 274{
175 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
176} 276}
177 277
178static void 278static void
179map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
180{ 280{
181 int r; 281 int r;
182 282
183 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
184 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
192 self->row = 0; 292 self->row = 0;
193 self->rows = 0; 293 self->rows = 0;
194} 294}
195 295
196static void 296static void
197map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
198{ 298{
199 int x, y; 299 int x, y;
300 maprow *row;
301 mapcell *cell;
200 302
201 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
202 if (y >= 0) 304 if (y >= 0)
203 { 305 {
204 if (y >= self->rows) 306 if (y >= self->rows)
205 break; 307 break;
206 308
207 maprow *row = self->row + y; 309 row = self->row + y;
208 310
209 for (x = x0; x < x0 + w; x++) 311 for (x = x0; x < x0 + w; x++)
210 if (x >= row->c0) 312 if (x >= row->c0)
211 { 313 {
212 if (x >= row->c1) 314 if (x >= row->c1)
213 break; 315 break;
214 316
215 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
216 } 323 }
217 } 324 }
218} 325}
219 326
327static void
328music_finished (void)
329{
330 SDL_UserEvent ev;
331
332 ev.type = SDL_USEREVENT;
333 ev.code = 0;
334 ev.data1 = 0;
335 ev.data2 = 0;
336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
220MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
221 371
222PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
223 373
224BOOT: 374BOOT:
225{ 375{
226 fontmap = pango_ft2_font_map_new (); 376 HV *stash = gv_stashpv ("CFPlus", 1);
377 static const struct {
378 const char *name;
379 IV iv;
380 } *civ, const_iv[] = {
381# define const_iv(name) { # name, (IV)name }
382 const_iv (SDL_ACTIVEEVENT),
383 const_iv (SDL_KEYDOWN),
384 const_iv (SDL_KEYUP),
385 const_iv (SDL_MOUSEMOTION),
386 const_iv (SDL_MOUSEBUTTONDOWN),
387 const_iv (SDL_MOUSEBUTTONUP),
388 const_iv (SDL_JOYAXISMOTION),
389 const_iv (SDL_JOYBALLMOTION),
390 const_iv (SDL_JOYHATMOTION),
391 const_iv (SDL_JOYBUTTONDOWN),
392 const_iv (SDL_JOYBUTTONUP),
393 const_iv (SDL_QUIT),
394 const_iv (SDL_SYSWMEVENT),
395 const_iv (SDL_EVENT_RESERVEDA),
396 const_iv (SDL_EVENT_RESERVEDB),
397 const_iv (SDL_VIDEORESIZE),
398 const_iv (SDL_VIDEOEXPOSE),
399 const_iv (SDL_USEREVENT),
400 const_iv (SDLK_KP0),
401 const_iv (SDLK_KP1),
402 const_iv (SDLK_KP2),
403 const_iv (SDLK_KP3),
404 const_iv (SDLK_KP4),
405 const_iv (SDLK_KP5),
406 const_iv (SDLK_KP6),
407 const_iv (SDLK_KP7),
408 const_iv (SDLK_KP8),
409 const_iv (SDLK_KP9),
410 const_iv (SDLK_KP_PERIOD),
411 const_iv (SDLK_KP_DIVIDE),
412 const_iv (SDLK_KP_MULTIPLY),
413 const_iv (SDLK_KP_MINUS),
414 const_iv (SDLK_KP_PLUS),
415 const_iv (SDLK_KP_ENTER),
416 const_iv (SDLK_KP_EQUALS),
417 const_iv (SDLK_UP),
418 const_iv (SDLK_DOWN),
419 const_iv (SDLK_RIGHT),
420 const_iv (SDLK_LEFT),
421 const_iv (SDLK_INSERT),
422 const_iv (SDLK_HOME),
423 const_iv (SDLK_END),
424 const_iv (SDLK_PAGEUP),
425 const_iv (SDLK_PAGEDOWN),
426 const_iv (SDLK_F1),
427 const_iv (SDLK_F2),
428 const_iv (SDLK_F3),
429 const_iv (SDLK_F4),
430 const_iv (SDLK_F5),
431 const_iv (SDLK_F6),
432 const_iv (SDLK_F7),
433 const_iv (SDLK_F8),
434 const_iv (SDLK_F9),
435 const_iv (SDLK_F10),
436 const_iv (SDLK_F11),
437 const_iv (SDLK_F12),
438 const_iv (SDLK_F13),
439 const_iv (SDLK_F14),
440 const_iv (SDLK_F15),
441 const_iv (SDLK_NUMLOCK),
442 const_iv (SDLK_CAPSLOCK),
443 const_iv (SDLK_SCROLLOCK),
444 const_iv (SDLK_RSHIFT),
445 const_iv (SDLK_LSHIFT),
446 const_iv (SDLK_RCTRL),
447 const_iv (SDLK_LCTRL),
448 const_iv (SDLK_RALT),
449 const_iv (SDLK_LALT),
450 const_iv (SDLK_RMETA),
451 const_iv (SDLK_LMETA),
452 const_iv (SDLK_LSUPER),
453 const_iv (SDLK_RSUPER),
454 const_iv (SDLK_MODE),
455 const_iv (SDLK_COMPOSE),
456 const_iv (SDLK_HELP),
457 const_iv (SDLK_PRINT),
458 const_iv (SDLK_SYSREQ),
459 const_iv (SDLK_BREAK),
460 const_iv (SDLK_MENU),
461 const_iv (SDLK_POWER),
462 const_iv (SDLK_EURO),
463 const_iv (SDLK_UNDO),
464 const_iv (KMOD_NONE),
465 const_iv (KMOD_LSHIFT),
466 const_iv (KMOD_RSHIFT),
467 const_iv (KMOD_LCTRL),
468 const_iv (KMOD_RCTRL),
469 const_iv (KMOD_LALT),
470 const_iv (KMOD_RALT),
471 const_iv (KMOD_LMETA),
472 const_iv (KMOD_RMETA),
473 const_iv (KMOD_NUM),
474 const_iv (KMOD_CAPS),
475 const_iv (KMOD_MODE),
476 const_iv (KMOD_CTRL),
477 const_iv (KMOD_SHIFT),
478 const_iv (KMOD_ALT),
479 const_iv (KMOD_META)
480# undef const_iv
481 };
482
483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
485}
486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
227 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
228 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
229} 505}
506
507int
508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
509
510void
511SDL_Quit ()
512
513void
514SDL_ListModes ()
515 PPCODE:
516{
517 SDL_Rect **m;
518
519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
531
532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
537
538 SDL_EnableUNICODE (1);
539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
540
541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
542
543 if (m && m != (SDL_Rect **)-1)
544 while (*m)
545 {
546 AV *av = newAV ();
547 av_push (av, newSViv ((*m)->w));
548 av_push (av, newSViv ((*m)->h));
549 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
550
551 ++m;
552 }
553}
554
555char *
556SDL_GetError ()
557
558int
559SDL_SetVideoMode (int w, int h, int fullscreen)
560 CODE:
561 RETVAL = !!SDL_SetVideoMode (
562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
563 );
564 if (RETVAL)
565 {
566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
571 OUTPUT:
572 RETVAL
573
574void
575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
579
580void
581SDL_PollEvent ()
582 PPCODE:
583{
584 SDL_Event ev;
585
586 while (SDL_PollEvent (&ev))
587 {
588 HV *hv = newHV ();
589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
591 switch (ev.type)
592 {
593 case SDL_KEYDOWN:
594 case SDL_KEYUP:
595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
596 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
597 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
598 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
599 break;
600
601 case SDL_ACTIVEEVENT:
602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
604 break;
605
606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
614 break;
615
616 case SDL_MOUSEBUTTONDOWN:
617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
631 }
632
633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
634 }
635}
636
637int
638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
639 POSTCALL:
640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
642
643void
644Mix_CloseAudio ()
645
646int
647Mix_AllocateChannels (int numchans = -1)
230 648
231void 649void
232lowdelay (int fd, int val = 1) 650lowdelay (int fd, int val = 1)
233 CODE: 651 CODE:
652#ifndef _WIN32
234 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
654#endif
235 655
236char * 656void
237gl_version () 657win32_proxy_info ()
238 CODE: 658 PPCODE:
239 RETVAL = (char *)glGetString (GL_VERSION); 659{
240 OUTPUT: 660#ifdef _WIN32
241 RETVAL 661 INTERNET_PROXY_INFO proxyinfo;
662 char buffer[2048];
663 DWORD buflen;
242 664
243char * 665 EXTEND (SP, 3);
244gl_extensions () 666
245 CODE: 667 buflen = sizeof (buffer);
246 RETVAL = (char *)glGetString (GL_EXTENSIONS); 668 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
247 OUTPUT: 669 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
248 RETVAL 670 {
671 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
672
673 buflen = sizeof (buffer);
674 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
675 {
676 PUSHs (newSVpv (buffer, 0));
677
678 buflen = sizeof (buffer);
679 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
680 PUSHs (newSVpv (buffer, 0));
681 }
682 }
683#endif
684}
249 685
250void 686void
251add_font (char *file) 687add_font (char *file)
252 CODE: 688 CODE:
253 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 689 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
254
255void
256set_font (char *file)
257 CODE:
258{
259 int count;
260 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
261 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
262 FcPatternDestroy (pattern);
263 pango_context_set_font_description (context, font);
264}
265 690
266void 691void
267load_image_inline (SV *image_) 692load_image_inline (SV *image_)
268 ALIAS: 693 ALIAS:
269 load_image_file = 1 694 load_image_file = 1
285 croak ("load_image: %s", SDL_GetError ()); 710 croak ("load_image: %s", SDL_GetError ());
286 711
287 fmt.palette = NULL; 712 fmt.palette = NULL;
288 fmt.BitsPerPixel = 32; 713 fmt.BitsPerPixel = 32;
289 fmt.BytesPerPixel = 4; 714 fmt.BytesPerPixel = 4;
715#if SDL_BYTEORDER == SDL_LIL_ENDIAN
290 fmt.Rmask = 0x000000ff; 716 fmt.Rmask = 0x000000ff;
291 fmt.Gmask = 0x0000ff00; 717 fmt.Gmask = 0x0000ff00;
292 fmt.Bmask = 0x00ff0000; 718 fmt.Bmask = 0x00ff0000;
293 fmt.Amask = 0xff000000; 719 fmt.Amask = 0xff000000;
720#else
721 fmt.Rmask = 0xff000000;
722 fmt.Gmask = 0x00ff0000;
723 fmt.Bmask = 0x0000ff00;
724 fmt.Amask = 0x000000ff;
725#endif
294 fmt.Rloss = 0; 726 fmt.Rloss = 0;
295 fmt.Gloss = 0; 727 fmt.Gloss = 0;
296 fmt.Bloss = 0; 728 fmt.Bloss = 0;
297 fmt.Aloss = 0; 729 fmt.Aloss = 0;
298 fmt.Rshift = 0; 730 fmt.Rshift = 0;
304 736
305 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 737 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
306 738
307 assert (surface2->pitch == surface2->w * 4); 739 assert (surface2->pitch == surface2->w * 4);
308 740
741 SDL_LockSurface (surface2);
309 EXTEND (SP, 5); 742 EXTEND (SP, 6);
310 PUSHs (sv_2mortal (newSViv (surface2->w))); 743 PUSHs (sv_2mortal (newSViv (surface2->w)));
311 PUSHs (sv_2mortal (newSViv (surface2->h))); 744 PUSHs (sv_2mortal (newSViv (surface2->h)));
312 SDL_LockSurface (surface2);
313 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 745 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
314 SDL_UnlockSurface (surface2);
315 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 746 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
316 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 747 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
317 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 748 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
749 SDL_UnlockSurface (surface2);
318 750
319 SDL_FreeSurface (surface); 751 SDL_FreeSurface (surface);
320 SDL_FreeSurface (surface2); 752 SDL_FreeSurface (surface2);
321} 753}
322 754
344 PUSHs (sv_2mortal (newSViv (b / y))); 776 PUSHs (sv_2mortal (newSViv (b / y)));
345 PUSHs (sv_2mortal (newSViv (a / y))); 777 PUSHs (sv_2mortal (newSViv (a / y)));
346} 778}
347 779
348void 780void
781error (char *message)
782 CODE:
783 fprintf (stderr, "ERROR: %s\n", message);
784#ifdef _WIN32
785 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
786#endif
787
788void
349fatal (char *message) 789fatal (char *message)
350 CODE: 790 CODE:
351#ifdef WIN32
352 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
353#else
354 fprintf (stderr, "FATAL: %s\n", message); 791 fprintf (stderr, "FATAL: %s\n", message);
792#ifdef _WIN32
793 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
355#endif 794#endif
356 exit (1); 795 _exit (1);
357 796
797void
798_exit (int retval)
799 CODE:
800 _exit (retval);
801
802MODULE = CFPlus PACKAGE = CFPlus::Font
803
804CFPlus::Font
805new_from_file (SV *class, char *path, int id = 0)
806 CODE:
807{
808 int count;
809 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
810 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
811 FcPatternDestroy (pattern);
812}
813 OUTPUT:
814 RETVAL
815
816void
817DESTROY (CFPlus::Font self)
818 CODE:
819 pango_font_description_free (self);
820
821void
822make_default (CFPlus::Font self)
823 CODE:
824 default_font = self;
825
358MODULE = CFClient PACKAGE = CFClient::Layout 826MODULE = CFPlus PACKAGE = CFPlus::Layout
359 827
360CFClient::Layout 828void
361new (SV *class, int base_height = 10) 829reset_glyph_cache ()
830 CODE:
831 tc_clear ();
832
833CFPlus::Layout
834new (SV *class)
362 CODE: 835 CODE:
363 New (0, RETVAL, 1, struct cf_layout); 836 New (0, RETVAL, 1, struct cf_layout);
364 RETVAL->base_height = base_height; 837
365 RETVAL->pl = pango_layout_new (context); 838 RETVAL->pl = pango_layout_new (opengl_context);
839 RETVAL->r = 1.;
840 RETVAL->g = 1.;
841 RETVAL->b = 1.;
842 RETVAL->a = 1.;
843 RETVAL->base_height = MIN_FONT_HEIGHT;
844 RETVAL->font = 0;
845
366 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 846 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
847 layout_update_font (RETVAL);
367 OUTPUT: 848 OUTPUT:
368 RETVAL 849 RETVAL
369 850
370void 851void
371DESTROY (CFClient::Layout self) 852DESTROY (CFPlus::Layout self)
372 CODE: 853 CODE:
373 g_object_unref (self->pl); 854 g_object_unref (self->pl);
374 Safefree (self); 855 Safefree (self);
375 856
376void 857void
377set_text (CFClient::Layout self, SV *text_) 858set_text (CFPlus::Layout self, SV *text_)
378 CODE: 859 CODE:
379{ 860{
380 STRLEN textlen; 861 STRLEN textlen;
381 char *text = SvPVutf8 (text_, textlen); 862 char *text = SvPVutf8 (text_, textlen);
382 863
383 pango_layout_set_text (self->pl, text, textlen); 864 pango_layout_set_text (self->pl, text, textlen);
384} 865}
385 866
386void 867void
387set_markup (CFClient::Layout self, SV *text_) 868set_markup (CFPlus::Layout self, SV *text_)
388 CODE: 869 CODE:
389{ 870{
390 STRLEN textlen; 871 STRLEN textlen;
391 char *text = SvPVutf8 (text_, textlen); 872 char *text = SvPVutf8 (text_, textlen);
392 873
393 pango_layout_set_markup (self->pl, text, textlen); 874 pango_layout_set_markup (self->pl, text, textlen);
394} 875}
395 876
396void 877void
878set_shapes (CFPlus::Layout self, ...)
879 CODE:
880{
881 PangoAttrList *attrs = 0;
882 const char *text = pango_layout_get_text (self->pl);
883 const char *pos = text;
884 int arg = 4;
885
886 while (arg < items && (pos = strstr (pos, OBJ_STR)))
887 {
888 PangoRectangle inkrect, rect;
889 PangoAttribute *attr;
890
891 int x = SvIV (ST (arg - 3));
892 int y = SvIV (ST (arg - 2));
893 int w = SvIV (ST (arg - 1));
894 int h = SvIV (ST (arg ));
895
896 inkrect.x = 0;
897 inkrect.y = 0;
898 inkrect.width = 0;
899 inkrect.height = 0;
900
901 rect.x = x * PANGO_SCALE;
902 rect.y = y * PANGO_SCALE;
903 rect.width = w * PANGO_SCALE;
904 rect.height = h * PANGO_SCALE;
905
906 if (!attrs)
907 attrs = pango_layout_get_attributes (self->pl);
908
909 attr = pango_attr_shape_new (&inkrect, &rect);
910 attr->start_index = pos - text;
911 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
912 pango_attr_list_insert (attrs, attr);
913
914 arg += 4;
915 pos += sizeof (OBJ_STR) - 1;
916 }
917
918 if (attrs)
919 pango_layout_set_attributes (self->pl, attrs);
920}
921
922void
923get_shapes (CFPlus::Layout self)
924 PPCODE:
925{
926 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
927
928 do
929 {
930 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
931
932 if (run && shape_attr_p (run))
933 {
934 PangoRectangle extents;
935 pango_layout_iter_get_run_extents (iter, 0, &extents);
936
937 EXTEND (SP, 2);
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
940 }
941 }
942 while (pango_layout_iter_next_run (iter));
943
944 pango_layout_iter_free (iter);
945}
946
947int
948has_wrapped (CFPlus::Layout self)
949 CODE:
950{
951 int lines = 1;
952 const char *text = pango_layout_get_text (self->pl);
953
954 while (*text)
955 lines += *text++ == '\n';
956
957 RETVAL = lines < pango_layout_get_line_count (self->pl);
958}
959 OUTPUT:
960 RETVAL
961
962SV *
963get_text (CFPlus::Layout self)
964 CODE:
965 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
966 sv_utf8_decode (RETVAL);
967 OUTPUT:
968 RETVAL
969
970void
971set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
972 CODE:
973 self->r = r;
974 self->g = g;
975 self->b = b;
976 self->a = a;
977
978void
979set_font (CFPlus::Layout self, CFPlus::Font font = 0)
980 CODE:
981 if (self->font != font)
982 {
983 self->font = font;
984 layout_update_font (self);
985 }
986
987void
397set_height (CFClient::Layout self, int base_height) 988set_height (CFPlus::Layout self, int base_height)
398 CODE: 989 CODE:
990 if (self->base_height != base_height)
991 {
399 self->base_height = base_height; 992 self->base_height = base_height;
993 layout_update_font (self);
994 }
400 995
401void 996void
402set_width (CFClient::Layout self, int max_width = -1) 997set_width (CFPlus::Layout self, int max_width = -1)
403 CODE: 998 CODE:
404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 999 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
405 1000
406void 1001void
1002set_indent (CFPlus::Layout self, int indent)
1003 CODE:
1004 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1005
1006void
1007set_spacing (CFPlus::Layout self, int spacing)
1008 CODE:
1009 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1010
1011void
1012set_ellipsise (CFPlus::Layout self, int ellipsise)
1013 CODE:
1014 pango_layout_set_ellipsize (self->pl,
1015 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1016 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1017 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1018 : PANGO_ELLIPSIZE_NONE
1019 );
1020
1021void
1022set_single_paragraph_mode (CFPlus::Layout self, int spm)
1023 CODE:
1024 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1025
1026void
407size (CFClient::Layout self) 1027size (CFPlus::Layout self)
408 PPCODE: 1028 PPCODE:
409{ 1029{
410 int w, h; 1030 int w, h;
411 1031
412 layout_update (self);
413 layout_get_pixel_size (self, &w, &h); 1032 layout_get_pixel_size (self, &w, &h);
414 1033
415 EXTEND (SP, 2); 1034 EXTEND (SP, 2);
416 PUSHs (sv_2mortal (newSViv (w))); 1035 PUSHs (sv_2mortal (newSViv (w)));
417 PUSHs (sv_2mortal (newSViv (h))); 1036 PUSHs (sv_2mortal (newSViv (h)));
418} 1037}
419 1038
420int 1039int
1040descent (CFPlus::Layout self)
1041 CODE:
1042{
1043 PangoRectangle rect;
1044 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1045 pango_layout_line_get_pixel_extents (line, 0, &rect);
1046 RETVAL = PANGO_DESCENT (rect);
1047}
1048 OUTPUT:
1049 RETVAL
1050
1051int
421xy_to_index (CFClient::Layout self, int x, int y) 1052xy_to_index (CFPlus::Layout self, int x, int y)
422 CODE: 1053 CODE:
423{ 1054{
424 int index, trailing; 1055 int index, trailing;
425
426 layout_update (self);
427 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1056 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
428
429 RETVAL = index; 1057 RETVAL = index;
430} 1058}
431 OUTPUT: 1059 OUTPUT:
432 RETVAL 1060 RETVAL
433 1061
434void 1062void
435cursor_pos (CFClient::Layout self, int index) 1063cursor_pos (CFPlus::Layout self, int index)
436 PPCODE: 1064 PPCODE:
437{ 1065{
438 PangoRectangle strong_pos; 1066 PangoRectangle strong_pos;
439 layout_update (self);
440 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1067 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
441 1068
442 EXTEND (SP, 3); 1069 EXTEND (SP, 3);
443 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
444 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
446} 1073}
447 1074
448void 1075void
449render (CFClient::Layout self) 1076render (CFPlus::Layout self, float x, float y, int flags = 0)
450 PPCODE: 1077 PPCODE:
451{ 1078 pango_opengl_render_layout_subpixel (
452 SV *retval; 1079 self->pl,
453 int w, h; 1080 x * PANGO_SCALE, y * PANGO_SCALE,
454 FT_Bitmap bitmap; 1081 self->r, self->g, self->b, self->a,
1082 flags
1083 );
455 1084
456 layout_update (self); 1085MODULE = CFPlus PACKAGE = CFPlus::Texture
457 layout_get_pixel_size (self, &w, &h);
458 1086
459 retval = newSV (w * h); 1087void
460 SvPOK_only (retval); 1088pad2pot (SV *data_, SV *w_, SV *h_)
461 SvCUR_set (retval, w * h); 1089 CODE:
1090{
1091 int ow = SvIV (w_);
1092 int oh = SvIV (h_);
462 1093
463 bitmap.rows = h; 1094 if (ow && oh)
464 bitmap.width = w; 1095 {
465 bitmap.pitch = w; 1096 int nw = minpot (ow);
466 bitmap.buffer = (unsigned char*)SvPVX (retval); 1097 int nh = minpot (oh);
467 bitmap.num_grays = 256;
468 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
469 1098
470 memset (bitmap.buffer, 0, w * h); 1099 if (nw != ow || nh != oh)
471 1100 {
472 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1101 if (SvOK (data_))
1102 {
1103 STRLEN datalen;
1104 char *data = SvPVbyte (data_, datalen);
1105 int bpp = datalen / (ow * oh);
1106 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
473 1107
474 EXTEND (SP, 3); 1108 SvPOK_only (result_);
475 PUSHs (sv_2mortal (newSViv (w))); 1109 SvCUR_set (result_, nw * nh * bpp);
476 PUSHs (sv_2mortal (newSViv (h)));
477 PUSHs (sv_2mortal (retval));
478}
479 1110
480MODULE = CFClient PACKAGE = CFClient::Texture 1111 memset (SvPVX (result_), 0, nw * nh * bpp);
1112 while (oh--)
1113 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
481 1114
1115 sv_setsv (data_, result_);
1116 }
1117
1118 sv_setiv (w_, nw);
1119 sv_setiv (h_, nh);
1120 }
1121 }
1122}
1123
482void 1124void
483draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1125draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
484 PROTOTYPE: $$$;$$ 1126 PROTOTYPE: $$$;$$
1127 ALIAS:
1128 draw_quad_alpha = 1
1129 draw_quad_alpha_premultiplied = 2
485 CODE: 1130 CODE:
486{ 1131{
487 HV *hv = (HV *)SvRV (self); 1132 HV *hv = (HV *)SvRV (self);
488 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1133 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
489 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1134 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
490 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1135 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
491 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
492 1136
493 if (items < 5) 1137 if (items < 5)
494 { 1138 {
495 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1139 w = SvNV (*hv_fetch (hv, "w", 1, 1));
496 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1140 h = SvNV (*hv_fetch (hv, "h", 1, 1));
497 } 1141 }
498 1142
1143 if (ix)
1144 {
1145 glEnable (GL_BLEND);
1146
1147 if (ix == 2)
1148 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1149 else
1150 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1151 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1152
1153 glEnable (GL_ALPHA_TEST);
1154 glAlphaFunc (GL_GREATER, 0.01f);
1155 }
1156
499 glBindTexture (GL_TEXTURE_2D, name); 1157 glBindTexture (GL_TEXTURE_2D, name);
500 if (wrap_mode) { 1158
501 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
503 }
504 glBegin (GL_QUADS); 1159 glBegin (GL_QUADS);
505 glTexCoord2f (0, 0); glVertex2f (x , y ); 1160 glTexCoord2f (0, 0); glVertex2f (x , y );
506 glTexCoord2f (0, t); glVertex2f (x , y + h); 1161 glTexCoord2f (0, t); glVertex2f (x , y + h);
507 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1162 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
508 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1163 glTexCoord2f (s, 0); glVertex2f (x + w, y );
509 glEnd (); 1164 glEnd ();
510}
511 1165
1166 if (ix)
1167 {
1168 glDisable (GL_ALPHA_TEST);
1169 glDisable (GL_BLEND);
1170 }
1171}
1172
512MODULE = CFClient PACKAGE = CFClient::Map 1173MODULE = CFPlus PACKAGE = CFPlus::Map
513 1174
514CFClient::Map 1175CFPlus::Map
515new (SV *class, int map_width, int map_height) 1176new (SV *class, int map_width, int map_height)
516 CODE: 1177 CODE:
517 New (0, RETVAL, 1, struct map); 1178 New (0, RETVAL, 1, struct map);
518 RETVAL->x = 0; 1179 RETVAL->x = 0;
519 RETVAL->y = 0; 1180 RETVAL->y = 0;
529 RETVAL->row = 0; 1190 RETVAL->row = 0;
530 OUTPUT: 1191 OUTPUT:
531 RETVAL 1192 RETVAL
532 1193
533void 1194void
534DESTROY (CFClient::Map self) 1195DESTROY (CFPlus::Map self)
535 CODE: 1196 CODE:
536{ 1197{
537 map_clear (self); 1198 map_clear (self);
538 Safefree (self->face); 1199 Safefree (self->face);
1200 Safefree (self->tex);
539 Safefree (self); 1201 Safefree (self);
540} 1202}
541 1203
542void 1204void
543clear (CFClient::Map self) 1205clear (CFPlus::Map self)
544 CODE: 1206 CODE:
545 map_clear (self); 1207 map_clear (self);
546 1208
547void 1209void
548set_face (CFClient::Map self, int face, int texid) 1210set_face (CFPlus::Map self, int face, int texid)
549 CODE: 1211 CODE:
550{ 1212{
551 while (self->faces <= face) 1213 while (self->faces <= face)
552 { 1214 {
553 Append (mapface, self->face, self->faces, self->faces); 1215 Append (mapface, self->face, self->faces, self->faces);
556 1218
557 self->face [face] = texid; 1219 self->face [face] = texid;
558} 1220}
559 1221
560void 1222void
561set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1223set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
562 CODE: 1224 CODE:
563{ 1225{
564 while (self->texs <= texid) 1226 while (self->texs <= texid)
565 { 1227 {
566 Append (maptex, self->tex, self->texs, self->texs); 1228 Append (maptex, self->tex, self->texs, self->texs);
567 self->texs *= 2; 1229 self->texs *= 2;
568 } 1230 }
569 1231
1232 {
570 maptex *tex = self->tex + texid; 1233 maptex *tex = self->tex + texid;
571 1234
572 tex->name = name; 1235 tex->name = name;
573 tex->w = w; 1236 tex->w = w;
574 tex->h = h; 1237 tex->h = h;
575 tex->s = s; 1238 tex->s = s;
576 tex->t = t; 1239 tex->t = t;
577 tex->r = r; 1240 tex->r = r;
578 tex->g = g; 1241 tex->g = g;
579 tex->b = b; 1242 tex->b = b;
580 tex->a = a; 1243 tex->a = a;
1244 }
1245
1246 // somewhat hackish, but for textures that require it, it really
1247 // improves the look, and most others don't suffer.
1248 glBindTexture (GL_TEXTURE_2D, name);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1251 // use uglier nearest interpolation because linear suffers
1252 // from transparent color bleeding and ugly wrapping effects.
1253 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
581} 1254}
582 1255
583int 1256int
584ox (CFClient::Map self) 1257ox (CFPlus::Map self)
585 ALIAS: 1258 ALIAS:
586 oy = 1 1259 oy = 1
1260 x = 2
1261 y = 3
1262 w = 4
1263 h = 5
587 CODE: 1264 CODE:
588 switch (ix) 1265 switch (ix)
589 { 1266 {
590 case 0: RETVAL = self->ox; break; 1267 case 0: RETVAL = self->ox; break;
591 case 1: RETVAL = self->oy; break; 1268 case 1: RETVAL = self->oy; break;
1269 case 2: RETVAL = self->x; break;
1270 case 3: RETVAL = self->y; break;
1271 case 4: RETVAL = self->w; break;
1272 case 5: RETVAL = self->h; break;
592 } 1273 }
593 OUTPUT: 1274 OUTPUT:
594 RETVAL 1275 RETVAL
595 1276
596void 1277void
597scroll (CFClient::Map self, int dx, int dy) 1278scroll (CFPlus::Map self, int dx, int dy)
598 CODE: 1279 CODE:
599{ 1280{
600 if (dx > 0) 1281 if (dx > 0)
601 map_blank (self, self->x, self->y, dx - 1, self->h); 1282 map_blank (self, self->x, self->y, dx, self->h);
602 else if (dx < 0) 1283 else if (dx < 0)
603 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1284 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
604 1285
605 if (dy > 0) 1286 if (dy > 0)
606 map_blank (self, self->x, self->y, self->w, dy - 1); 1287 map_blank (self, self->x, self->y, self->w, dy);
607 else if (dy < 0) 1288 else if (dy < 0)
608 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1289 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
609 1290
610 self->ox += dx; self->x += dx; 1291 self->ox += dx; self->x += dx;
611 self->oy += dy; self->y += dy; 1292 self->oy += dy; self->y += dy;
612 1293
613 while (self->y < 0) 1294 while (self->y < 0)
618 self->y += MAP_EXTEND_Y; 1299 self->y += MAP_EXTEND_Y;
619 } 1300 }
620} 1301}
621 1302
622void 1303void
623map1a_update (CFClient::Map self, SV *data_) 1304map1a_update (CFPlus::Map self, SV *data_, int extmap)
624 CODE: 1305 CODE:
625{ 1306{
626 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1307 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
627 uint8_t *data_end = (uint8_t *)SvEND (data_); 1308 uint8_t *data_end = (uint8_t *)SvEND (data_);
1309 mapcell *cell;
1310 int x, y, flags;
628 1311
629 while (data < data_end) 1312 while (data < data_end - 1)
630 { 1313 {
631 int flags = (data [0] << 8) + data [1]; data += 2; 1314 flags = (data [0] << 8) + data [1]; data += 2;
632 1315
633 int x = ((flags >> 10) & 63) + self->x; 1316 x = self->x + ((flags >> 10) & 63);
634 int y = ((flags >> 4) & 63) + self->y; 1317 y = self->y + ((flags >> 4) & 63);
635 1318
636 mapcell *cell = map_get_cell (self, x, y); 1319 cell = map_get_cell (self, x, y);
637 1320
638 if (flags & 15) 1321 if (flags & 15)
639 { 1322 {
640 if (cell->darkness < 0) // && x < self->w && y < self->h) 1323 if (!cell->darkness)
641 { 1324 {
1325 memset (cell, 0, sizeof (*cell));
642 cell->darkness = 0; 1326 cell->darkness = 256;
643 cell->face [0] = 0;
644 cell->face [1] = 0;
645 cell->face [2] = 0;
646 } 1327 }
647
648 cell->darkness = flags & 8 ? *data++ : 255;
649 1328
650 //TODO: don't trust server data to be in-range(!) 1329 //TODO: don't trust server data to be in-range(!)
1330
1331 if (flags & 8)
1332 {
1333 if (extmap)
1334 {
1335 uint8_t ext, cmd;
1336
1337 do
1338 {
1339 ext = *data++;
1340 cmd = ext & 0x3f;
1341
1342 if (cmd < 4)
1343 cell->darkness = 255 - ext * 64 + 1;
1344 else if (cmd == 5) // health
1345 {
1346 cell->stat_width = 1;
1347 cell->stat_hp = *data++;
1348 }
1349 else if (cmd == 6) // monster width
1350 cell->stat_width = *data++ + 1;
1351 else if (cmd == 0x47) // monster width
1352 {
1353 if (*data == 4)
1354 ; // decode player tag
1355
1356 data += *data + 1;
1357 }
1358 else if (cmd == 8) // cell flags
1359 cell->flags = *data++;
1360 else if (ext & 0x40) // unknown, multibyte => skip
1361 data += *data + 1;
1362 else
1363 data++;
1364 }
1365 while (ext & 0x80);
1366 }
1367 else
1368 cell->darkness = *data++ + 1;
1369 }
651 1370
652 if (flags & 4) 1371 if (flags & 4)
653 { 1372 {
654 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1373 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
655 } 1374 }
663 { 1382 {
664 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1383 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
665 } 1384 }
666 } 1385 }
667 else 1386 else
668 cell->darkness = -1; 1387 cell->darkness = 0;
669 } 1388 }
670} 1389}
671 1390
672SV * 1391SV *
673mapmap (CFClient::Map self, int w, int h) 1392mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
674 CODE: 1393 CODE:
675{ 1394{
676 int x0, x1, x; 1395 int x1, x;
677 int y0, y1, y; 1396 int y1, y;
678 int z; 1397 int z;
679 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1398 SV *map_sv = newSV (w * h * sizeof (uint32_t));
680 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1399 uint32_t *map = (uint32_t *)SvPVX (map_sv);
681 1400
682 SvPOK_only (map_sv); 1401 SvPOK_only (map_sv);
683 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1402 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
684 1403
685 x0 = self->x - w / 2; x1 = x0 + w; 1404 x0 += self->x; x1 = x0 + w;
686 y0 = self->y - h / 2; y1 = y0 + h; 1405 y0 += self->y; y1 = y0 + h;
687 1406
688 for (y = y0; y < y1; y++) 1407 for (y = y0; y < y1; y++)
689 { 1408 {
690 maprow *row = 0 <= y && y < self->rows 1409 maprow *row = 0 <= y && y < self->rows
691 ? self->row + y 1410 ? self->row + y
728} 1447}
729 OUTPUT: 1448 OUTPUT:
730 RETVAL 1449 RETVAL
731 1450
732void 1451void
733draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1452draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
734 PPCODE: 1453 CODE:
735{ 1454{
736 int sw4 = (sw + 3) & ~3; 1455 int vx, vy;
737 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1456 int x, y, z;
738 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1457 int last_name;
739 memset (darkness, 255, sw4 * sh); 1458 mapface face;
740 SvPOK_only (darkness_sv);
741 SvCUR_set (darkness_sv, sw4 * sh);
742 1459
743 int vx = self->x + (self->w - sw) / 2 - shift_x; 1460 vx = self->x + self->w / 2 - sw / 2 - shift_x;
744 int vy = self->y + (self->h - sh) / 2 - shift_y; 1461 vy = self->y + self->h / 2 - sh / 2 - shift_y;
745 1462
746 /* 1463 /*
747 int vx = self->vx = self->w >= sw 1464 int vx = self->vx = self->w >= sw
748 ? self->x + (self->w - sw) / 2 1465 ? self->x + (self->w - sw) / 2
749 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1466 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
753 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1470 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
754 */ 1471 */
755 1472
756 glColor4ub (255, 255, 255, 255); 1473 glColor4ub (255, 255, 255, 255);
757 1474
1475 glEnable (GL_BLEND);
758 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
759 glEnable (GL_BLEND);
760 glEnable (GL_TEXTURE_2D); 1477 glEnable (GL_TEXTURE_2D);
761 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1478 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
762 1479
763 int x, y, z;
764
765 int last_name = 0;
766
767 glBegin (GL_QUADS); 1480 glBegin (GL_QUADS);
1481
1482 last_name = 0;
768 1483
769 for (z = 0; z < 3; z++) 1484 for (z = 0; z < 3; z++)
770 for (y = 0; y < sh; y++) 1485 for (y = 0; y < sh; y++)
771 if (0 <= y + vy && y + vy < self->rows) 1486 if (0 <= y + vy && y + vy < self->rows)
772 { 1487 {
775 for (x = 0; x < sw; x++) 1490 for (x = 0; x < sw; x++)
776 if (row->c0 <= x + vx && x + vx < row->c1) 1491 if (row->c0 <= x + vx && x + vx < row->c1)
777 { 1492 {
778 mapcell *cell = row->col + (x + vx - row->c0); 1493 mapcell *cell = row->col + (x + vx - row->c0);
779 1494
780 darkness[y * sw4 + x] = cell->darkness < 0
781 ? 255 - FOW_DARKNESS
782 : 255 - cell->darkness;
783
784 mapface face = cell->face [z]; 1495 face = cell->face [z];
785 1496
786 if (face) 1497 if (face && face < self->texs)
787 { 1498 {
788 maptex tex = self->tex [face]; 1499 maptex tex = self->tex [face];
789
790 int px = (x + 1) * 32 - tex.w; 1500 int px = (x + 1) * 32 - tex.w;
791 int py = (y + 1) * 32 - tex.h; 1501 int py = (y + 1) * 32 - tex.h;
792 1502
793 if (last_name != tex.name) 1503 if (last_name != tex.name)
794 { 1504 {
795 glEnd (); 1505 glEnd ();
796 last_name = tex.name;
797 glBindTexture (GL_TEXTURE_2D, last_name); 1506 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
798 glBegin (GL_QUADS); 1507 glBegin (GL_QUADS);
799 } 1508 }
800 1509
801 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1510 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
802 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1511 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
803 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1512 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
804 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1513 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
805 } 1514 }
1515
1516 if (cell->flags && z == 2)
1517 {
1518 if (cell->flags & 1)
1519 {
1520 maptex tex = self->tex [1];
1521 int px = (x + 1) * 32 - tex.w + 2;
1522 int py = (y + 1) * 32 - tex.h - 6;
1523
1524 glEnd ();
1525 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1526 glBegin (GL_QUADS);
1527
1528 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1529 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1530 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1531 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1532 }
1533 }
806 } 1534 }
807 } 1535 }
808 1536
809 glEnd (); 1537 glEnd ();
810 1538
811 glDisable (GL_TEXTURE_2D); 1539 glDisable (GL_TEXTURE_2D);
812 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1541
1542 // top layer: overlays such as the health bar
1543 for (y = 0; y < sh; y++)
1544 if (0 <= y + vy && y + vy < self->rows)
1545 {
1546 maprow *row = self->row + (y + vy);
1547
1548 for (x = 0; x < sw; x++)
1549 if (row->c0 <= x + vx && x + vx < row->c1)
1550 {
1551 mapcell *cell = row->col + (x + vx - row->c0);
1552
1553 int px = x * 32;
1554 int py = y * 32;
1555
1556 if (cell->stat_hp)
1557 {
1558 int width = cell->stat_width * 32;
1559 int thick = sh / 28 + 1 + cell->stat_width;
1560
1561 glColor3ub (0, 0, 0);
1562 glRectf (px + 1, py - thick - 2,
1563 px + width - 1, py);
1564
1565 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1566 glRectf (px + 2,
1567 py - thick - 1,
1568 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1569 }
1570 }
1571 }
1572}
1573
1574void
1575draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1576 CODE:
1577{
1578 static float color[16][3] = {
1579 { 0.00F, 0.00F, 0.00F },
1580 { 1.00F, 1.00F, 1.00F },
1581 { 0.00F, 0.00F, 0.55F },
1582 { 1.00F, 0.00F, 0.00F },
1583
1584 { 1.00F, 0.54F, 0.00F },
1585 { 0.11F, 0.56F, 1.00F },
1586 { 0.93F, 0.46F, 0.00F },
1587 { 0.18F, 0.54F, 0.34F },
1588
1589 { 0.56F, 0.73F, 0.56F },
1590 { 0.80F, 0.80F, 0.80F },
1591 { 0.55F, 0.41F, 0.13F },
1592 { 0.99F, 0.77F, 0.26F },
1593
1594 { 0.74F, 0.65F, 0.41F },
1595
1596 { 0.00F, 1.00F, 1.00F },
1597 { 1.00F, 0.00F, 1.00F },
1598 { 1.00F, 1.00F, 0.00F },
1599 };
1600
1601 int x, y;
1602
1603 glEnable (GL_TEXTURE_2D);
1604 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1605 glEnable (GL_BLEND);
1606 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1607 glBegin (GL_QUADS);
1608
1609 for (y = 0; y < h; y++)
1610 for (x = 0; x < w; x++)
1611 {
1612 unsigned char m = data [x + y * w];
1613
1614 if (m)
1615 {
1616 float *c = color [m & 15];
1617
1618 float tx1 = m & 0x40 ? 0.5 : 0.;
1619 float tx2 = tx1 + 0.5;
1620
1621 glColor4f (c[0], c[1], c[2], 0.75);
1622 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1623 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1624 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1625 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1626 }
1627 }
1628
1629 glEnd ();
1630 glDisable (GL_BLEND);
1631 glDisable (GL_TEXTURE_2D);
1632}
1633
1634void
1635fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1636 PPCODE:
1637{
1638 int vx, vy;
1639 int x, y;
1640 int sw4 = (sw + 3) & ~3;
1641 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1642 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1643
1644 memset (darkness, 255, sw4 * sh);
1645 SvPOK_only (darkness_sv);
1646 SvCUR_set (darkness_sv, sw4 * sh);
1647
1648 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1649 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1650
1651 for (y = 0; y < sh; y++)
1652 if (0 <= y + vy && y + vy < self->rows)
1653 {
1654 maprow *row = self->row + (y + vy);
1655
1656 for (x = 0; x < sw; x++)
1657 if (row->c0 <= x + vx && x + vx < row->c1)
1658 {
1659 mapcell *cell = row->col + (x + vx - row->c0);
1660
1661 darkness[y * sw4 + x] = cell->darkness
1662 ? 255 - (cell->darkness - 1)
1663 : 255 - FOW_DARKNESS;
1664 }
1665 }
813 1666
814 EXTEND (SP, 3); 1667 EXTEND (SP, 3);
815 PUSHs (sv_2mortal (newSViv (sw4))); 1668 PUSHs (sv_2mortal (newSViv (sw4)));
816 PUSHs (sv_2mortal (newSViv (sh))); 1669 PUSHs (sv_2mortal (newSViv (sh)));
817 PUSHs (darkness_sv); 1670 PUSHs (darkness_sv);
818} 1671}
819 1672
820SV * 1673SV *
821get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1674get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
822 CODE: 1675 CODE:
823{ 1676{
824 int x, y, x1, y1; 1677 int x, y, x1, y1;
825 SV *data_sv = newSV (w * h * 7 + 5); 1678 SV *data_sv = newSV (w * h * 7 + 5);
826 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1679 uint8_t *data = (uint8_t *)SvPVX (data_sv);
828 *data++ = 0; /* version 0 format */ 1681 *data++ = 0; /* version 0 format */
829 *data++ = w >> 8; *data++ = w; 1682 *data++ = w >> 8; *data++ = w;
830 *data++ = h >> 8; *data++ = h; 1683 *data++ = h >> 8; *data++ = h;
831 1684
832 // we need to do this 'cause we don't keep an absolute coord system for rows 1685 // we need to do this 'cause we don't keep an absolute coord system for rows
833 // TODO: treat rows as we treat 1686 // TODO: treat rows as we treat columns
834 map_get_row (self, y0 + self->y - self->oy);//D 1687 map_get_row (self, y0 + self->y - self->oy);//D
835 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1688 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
836 1689
837 x0 += self->x - self->ox; 1690 x0 += self->x - self->ox;
838 y0 += self->y - self->oy; 1691 y0 += self->y - self->oy;
849 for (x = x0; x < x1; x++) 1702 for (x = x0; x < x1; x++)
850 { 1703 {
851 if (row && row->c0 <= x && x < row->c1) 1704 if (row && row->c0 <= x && x < row->c1)
852 { 1705 {
853 mapcell *cell = row->col + (x - row->c0); 1706 mapcell *cell = row->col + (x - row->c0);
854
855 uint8_t flags = 0; 1707 uint8_t flags = 0;
856 1708
857 if (cell->face [0]) flags |= 1; 1709 if (cell->face [0]) flags |= 1;
858 if (cell->face [1]) flags |= 2; 1710 if (cell->face [1]) flags |= 2;
859 if (cell->face [2]) flags |= 4; 1711 if (cell->face [2]) flags |= 4;
889} 1741}
890 OUTPUT: 1742 OUTPUT:
891 RETVAL 1743 RETVAL
892 1744
893void 1745void
894set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1746set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
895 PPCODE: 1747 PPCODE:
896{ 1748{
897 int x, y, z; 1749 int x, y, z;
1750 int w, h;
898 int x1, y1; 1751 int x1, y1;
899 1752
900 if (*data++ != 0) 1753 if (*data++ != 0)
901 return; /* version mismatch */ 1754 return; /* version mismatch */
902 1755
903 int w = *data++ << 8; w |= *data++; 1756 w = *data++ << 8; w |= *data++;
904 int h = *data++ << 8; h |= *data++; 1757 h = *data++ << 8; h |= *data++;
905 1758
906 // we need to do this 'cause we don't keep an absolute coord system for rows 1759 // we need to do this 'cause we don't keep an absolute coord system for rows
907 // TODO: treat rows as we treat 1760 // TODO: treat rows as we treat columns
908 map_get_row (self, y0 + self->y - self->oy);//D 1761 map_get_row (self, y0 + self->y - self->oy);//D
909 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1762 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
910 1763
911 x0 += self->x - self->ox; 1764 x0 += self->x - self->ox;
912 y0 += self->y - self->oy; 1765 y0 += self->y - self->oy;
930 1783
931 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1784 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
932 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1785 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
933 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1786 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
934 1787
935 if (cell->darkness <= 0) 1788 if (cell->darkness == 0)
936 { 1789 {
937 cell->darkness = -1; 1790 cell->darkness = 0;
938 1791
939 for (z = 0; z <= 2; z++) 1792 for (z = 0; z <= 2; z++)
940 { 1793 {
941 cell->face[z] = face[z]; 1794 cell->face[z] = face[z];
942 1795
947 } 1800 }
948 } 1801 }
949 } 1802 }
950} 1803}
951 1804
1805MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1806
1807CFPlus::MixChunk
1808new_from_file (SV *class, char *path)
1809 CODE:
1810 RETVAL = Mix_LoadWAV (path);
1811 OUTPUT:
1812 RETVAL
1813
1814void
1815DESTROY (CFPlus::MixChunk self)
1816 CODE:
1817 Mix_FreeChunk (self);
1818
1819int
1820volume (CFPlus::MixChunk self, int volume = -1)
1821 CODE:
1822 RETVAL = Mix_VolumeChunk (self, volume);
1823 OUTPUT:
1824 RETVAL
1825
1826int
1827play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1828 CODE:
1829 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1830 OUTPUT:
1831 RETVAL
1832
1833MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1834
1835int
1836volume (int volume = -1)
1837 CODE:
1838 RETVAL = Mix_VolumeMusic (volume);
1839 OUTPUT:
1840 RETVAL
1841
1842CFPlus::MixMusic
1843new_from_file (SV *class, char *path)
1844 CODE:
1845 RETVAL = Mix_LoadMUS (path);
1846 OUTPUT:
1847 RETVAL
1848
1849void
1850DESTROY (CFPlus::MixMusic self)
1851 CODE:
1852 Mix_FreeMusic (self);
1853
1854int
1855play (CFPlus::MixMusic self, int loops = -1)
1856 CODE:
1857 RETVAL = Mix_PlayMusic (self, loops);
1858 OUTPUT:
1859 RETVAL
1860
1861MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1862
1863BOOT:
1864{
1865 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1866 static const struct {
1867 const char *name;
1868 IV iv;
1869 } *civ, const_iv[] = {
1870# define const_iv(name) { # name, (IV)name }
1871 const_iv (GL_COLOR_MATERIAL),
1872 const_iv (GL_SMOOTH),
1873 const_iv (GL_FLAT),
1874 const_iv (GL_DITHER),
1875 const_iv (GL_BLEND),
1876 const_iv (GL_CULL_FACE),
1877 const_iv (GL_SCISSOR_TEST),
1878 const_iv (GL_DEPTH_TEST),
1879 const_iv (GL_ALPHA_TEST),
1880 const_iv (GL_NORMALIZE),
1881 const_iv (GL_RESCALE_NORMAL),
1882 const_iv (GL_FRONT),
1883 const_iv (GL_BACK),
1884 const_iv (GL_AND),
1885 const_iv (GL_ONE),
1886 const_iv (GL_ZERO),
1887 const_iv (GL_SRC_ALPHA),
1888 const_iv (GL_DST_ALPHA),
1889 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1890 const_iv (GL_ONE_MINUS_DST_ALPHA),
1891 const_iv (GL_SRC_ALPHA_SATURATE),
1892 const_iv (GL_RGB),
1893 const_iv (GL_RGBA),
1894 const_iv (GL_RGBA4),
1895 const_iv (GL_RGBA8),
1896 const_iv (GL_RGB5_A1),
1897 const_iv (GL_UNSIGNED_BYTE),
1898 const_iv (GL_UNSIGNED_SHORT),
1899 const_iv (GL_UNSIGNED_INT),
1900 const_iv (GL_ALPHA),
1901 const_iv (GL_INTENSITY),
1902 const_iv (GL_LUMINANCE),
1903 const_iv (GL_LUMINANCE_ALPHA),
1904 const_iv (GL_FLOAT),
1905 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1906 const_iv (GL_COMPILE),
1907 const_iv (GL_TEXTURE_1D),
1908 const_iv (GL_TEXTURE_2D),
1909 const_iv (GL_TEXTURE_ENV),
1910 const_iv (GL_TEXTURE_MAG_FILTER),
1911 const_iv (GL_TEXTURE_MIN_FILTER),
1912 const_iv (GL_TEXTURE_ENV_MODE),
1913 const_iv (GL_TEXTURE_WRAP_S),
1914 const_iv (GL_TEXTURE_WRAP_T),
1915 const_iv (GL_REPEAT),
1916 const_iv (GL_CLAMP),
1917 const_iv (GL_CLAMP_TO_EDGE),
1918 const_iv (GL_NEAREST),
1919 const_iv (GL_LINEAR),
1920 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1921 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1922 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1923 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1924 const_iv (GL_GENERATE_MIPMAP),
1925 const_iv (GL_MODULATE),
1926 const_iv (GL_DECAL),
1927 const_iv (GL_REPLACE),
1928 const_iv (GL_DEPTH_BUFFER_BIT),
1929 const_iv (GL_COLOR_BUFFER_BIT),
1930 const_iv (GL_PROJECTION),
1931 const_iv (GL_MODELVIEW),
1932 const_iv (GL_COLOR_LOGIC_OP),
1933 const_iv (GL_SEPARABLE_2D),
1934 const_iv (GL_CONVOLUTION_2D),
1935 const_iv (GL_CONVOLUTION_BORDER_MODE),
1936 const_iv (GL_CONSTANT_BORDER),
1937 const_iv (GL_LINES),
1938 const_iv (GL_LINE_STRIP),
1939 const_iv (GL_LINE_LOOP),
1940 const_iv (GL_QUADS),
1941 const_iv (GL_QUAD_STRIP),
1942 const_iv (GL_TRIANGLES),
1943 const_iv (GL_TRIANGLE_STRIP),
1944 const_iv (GL_TRIANGLE_FAN),
1945 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1946 const_iv (GL_FASTEST),
1947 const_iv (GL_V2F),
1948 const_iv (GL_V3F),
1949 const_iv (GL_T2F_V3F),
1950 const_iv (GL_T2F_N3F_V3F),
1951# undef const_iv
1952 };
1953
1954 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1955 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1956}
1957
1958char *
1959gl_vendor ()
1960 CODE:
1961 RETVAL = (char *)glGetString (GL_VENDOR);
1962 OUTPUT:
1963 RETVAL
1964
1965char *
1966gl_version ()
1967 CODE:
1968 RETVAL = (char *)glGetString (GL_VERSION);
1969 OUTPUT:
1970 RETVAL
1971
1972char *
1973gl_extensions ()
1974 CODE:
1975 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1976 OUTPUT:
1977 RETVAL
1978
1979int glGetError ()
1980
1981void glFinish ()
1982
1983void glClear (int mask)
1984
1985void glClearColor (float r, float g, float b, float a = 1.0)
1986 PROTOTYPE: @
1987
1988void glEnable (int cap)
1989
1990void glDisable (int cap)
1991
1992void glShadeModel (int mode)
1993
1994void glHint (int target, int mode)
1995
1996void glBlendFunc (int sfactor, int dfactor)
1997
1998void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1999 CODE:
2000 gl_BlendFuncSeparate (sa, da, saa, daa);
2001
2002void glDepthMask (int flag)
2003
2004void glLogicOp (int opcode)
2005
2006void glColorMask (int red, int green, int blue, int alpha)
2007
2008void glMatrixMode (int mode)
2009
2010void glPushMatrix ()
2011
2012void glPopMatrix ()
2013
2014void glLoadIdentity ()
2015
2016void glDrawBuffer (int buffer)
2017
2018void glReadBuffer (int buffer)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
2021void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2025
2026void glViewport (int x, int y, int width, int height)
2027
2028void glScissor (int x, int y, int width, int height)
2029
2030void glTranslate (float x, float y, float z = 0.)
2031 CODE:
2032 glTranslatef (x, y, z);
2033
2034void glScale (float x, float y, float z = 1.)
2035 CODE:
2036 glScalef (x, y, z);
2037
2038void glRotate (float angle, float x, float y, float z)
2039 CODE:
2040 glRotatef (angle, x, y, z);
2041
2042void glBegin (int mode)
2043
2044void glEnd ()
2045
2046void glColor (float r, float g, float b, float a = 1.0)
2047 PROTOTYPE: @
2048 ALIAS:
2049 glColor_premultiply = 1
2050 CODE:
2051 if (ix)
2052 {
2053 r *= a;
2054 g *= a;
2055 b *= a;
2056 }
2057 // microsoft visual "c" rounds instead of truncating...
2058 glColor4f (r, g, b, a);
2059
2060void glInterleavedArrays (int format, int stride, char *data)
2061
2062void glDrawElements (int mode, int count, int type, char *indices)
2063
2064# 1.2 void glDrawRangeElements (int mode, int start, int end
2065
2066void glRasterPos (float x, float y, float z = 0.)
2067 CODE:
2068 glRasterPos3f (0, 0, z);
2069 glBitmap (0, 0, 0, 0, x, y, 0);
2070
2071void glVertex (float x, float y, float z = 0.)
2072 CODE:
2073 glVertex3f (x, y, z);
2074
2075void glTexCoord (float s, float t)
2076 CODE:
2077 glTexCoord2f (s, t);
2078
2079void glTexEnv (int target, int pname, float param)
2080 CODE:
2081 glTexEnvf (target, pname, param);
2082
2083void glTexParameter (int target, int pname, float param)
2084 CODE:
2085 glTexParameterf (target, pname, param);
2086
2087void glBindTexture (int target, int name)
2088
2089void glConvolutionParameter (int target, int pname, float params)
2090 CODE:
2091 if (gl.ConvolutionParameterf)
2092 gl.ConvolutionParameterf (target, pname, params);
2093
2094void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2095 CODE:
2096 if (gl.ConvolutionFilter2D)
2097 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2098
2099void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2100 CODE:
2101 if (gl.SeparableFilter2D)
2102 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2103
2104void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2105
2106void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2107
2108void glDrawPixels (int width, int height, int format, int type, char *pixels)
2109
2110void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2111
2112int glGenTexture ()
2113 CODE:
2114{
2115 GLuint name;
2116 glGenTextures (1, &name);
2117 RETVAL = name;
2118}
2119 OUTPUT:
2120 RETVAL
2121
2122void glDeleteTexture (int name)
2123 CODE:
2124{
2125 GLuint name_ = name;
2126 glDeleteTextures (1, &name_);
2127}
2128
2129int glGenList ()
2130 CODE:
2131 RETVAL = glGenLists (1);
2132 OUTPUT:
2133 RETVAL
2134
2135void glDeleteList (int list)
2136 CODE:
2137 glDeleteLists (list, 1);
2138
2139void glNewList (int list, int mode = GL_COMPILE)
2140
2141void glEndList ()
2142
2143void glCallList (int list)
2144

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