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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.70 by root, Sun Apr 30 09:21:47 2006 UTC vs.
Revision 1.157 by root, Sun Oct 1 14:48:50 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
14#include <SDL_mixer.h> 26#include <SDL_mixer.h>
15#include <SDL_opengl.h> 27#include <SDL_opengl.h>
16 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
17#include <glib/gmacros.h> 32#include <glib/gmacros.h>
18 33
19#include <pango/pango.h> 34#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 35
23#ifndef _WIN32 36#ifndef _WIN32
24# include <sys/types.h> 37# include <sys/types.h>
25# include <sys/socket.h> 38# include <sys/socket.h>
26# include <netinet/in.h> 39# include <netinet/in.h>
33 typedef signed char int8_t; 46 typedef signed char int8_t;
34 typedef signed short int16_t; 47 typedef signed short int16_t;
35 typedef signed int int32_t; 48 typedef signed int int32_t;
36#endif 49#endif
37 50
38#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 52
40#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
41 54
42#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
44 57
45#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
46 59
47#define GL_CALL(type,func,args) \ 60#if 0
48 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 62#else
50 static type fptr_; \ 63# define PARACHUTE 0
51 \ 64#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
62typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
64 91
65typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
66 111
67typedef struct cf_layout { 112typedef struct cf_layout {
68 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
69 int base_height; 115 int base_height;
70 CFClient__Font font; 116 CFPlus__Font font;
71} *CFClient__Layout; 117} *CFPlus__Layout;
72 118
73static CFClient__Font default_font; 119static CFPlus__Font default_font;
74static PangoContext *context; 120static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 121static PangoFontMap *opengl_fontmap;
76 122
77static void 123static void
78substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
79{ 125{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 131}
83 132
84static void 133static void
85layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
86{ 135{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
89 */ 138 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
94 143
95 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
96} 145}
97 146
98static void 147static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
102 154
103 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
106} 163}
107 164
108typedef uint16_t mapface; 165typedef uint16_t mapface;
109 166
110typedef struct { 167typedef struct {
113 float s, t; 170 float s, t;
114 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
115} maptex; 172} maptex;
116 173
117typedef struct { 174typedef struct {
118 int16_t darkness; 175 uint32_t player;
119 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
120} mapcell; 179} mapcell;
121 180
122typedef struct { 181typedef struct {
123 int32_t c0, c1; 182 int32_t c0, c1;
124 mapcell *col; 183 mapcell *col;
133 int texs; 192 int texs;
134 maptex *tex; 193 maptex *tex;
135 194
136 int32_t rows; 195 int32_t rows;
137 maprow *row; 196 maprow *row;
138} *CFClient__Map; 197} *CFPlus__Map;
139 198
140static char * 199static char *
141prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
142{ 201{
143 char *p; 202 char *p;
161 220
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 223
165static maprow * 224static maprow *
166map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
167{ 226{
168 if (0 > y) 227 if (0 > y)
169 { 228 {
170 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
209 268
210 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
211} 270}
212 271
213static mapcell * 272static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
215{ 274{
216 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
217} 276}
218 277
219static void 278static void
220map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
221{ 280{
222 int r; 281 int r;
223 282
224 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
233 self->row = 0; 292 self->row = 0;
234 self->rows = 0; 293 self->rows = 0;
235} 294}
236 295
237static void 296static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 298{
240 int x, y; 299 int x, y;
241 maprow *row; 300 maprow *row;
301 mapcell *cell;
242 302
243 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 304 if (y >= 0)
245 { 305 {
246 if (y >= self->rows) 306 if (y >= self->rows)
252 if (x >= row->c0) 312 if (x >= row->c0)
253 { 313 {
254 if (x >= row->c1) 314 if (x >= row->c1)
255 break; 315 break;
256 316
257 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
258 } 323 }
259 } 324 }
260} 325}
261 326
262static void 327static void
263music_finished () 328music_finished (void)
264{ 329{
265 SDL_UserEvent ev; 330 SDL_UserEvent ev;
266 331
267 ev.type = SDL_USEREVENT; 332 ev.type = SDL_USEREVENT;
268 ev.code = 0; 333 ev.code = 0;
270 ev.data2 = 0; 335 ev.data2 = 0;
271 336
272 SDL_PushEvent ((SDL_Event *)&ev); 337 SDL_PushEvent ((SDL_Event *)&ev);
273} 338}
274 339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
275MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
276 371
277PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
278 373
279BOOT: 374BOOT:
280{ 375{
281 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 377 static const struct {
283 const char *name; 378 const char *name;
284 IV iv; 379 IV iv;
285 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
385# undef const_iv 480# undef const_iv
386 }; 481 };
387 482
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 485}
395 486
396int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 509
399void 510void
400SDL_Quit () 511SDL_Quit ()
401 512
402void 513void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 531
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
421 537
422 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 540
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 550
435 ++m; 551 ++m;
436 } 552 }
437} 553}
438 554
555char *
556SDL_GetError ()
557
439int 558int
440SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 560 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 563 );
564 if (RETVAL)
565 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
446 OUTPUT: 571 OUTPUT:
447 RETVAL 572 RETVAL
448 573
449void 574void
450SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
451 579
452void 580void
453SDL_PollEvent () 581SDL_PollEvent ()
454 PPCODE: 582 PPCODE:
455{ 583{
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break; 604 break;
477 605
478 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
484 break; 614 break;
485 615
486 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break; 624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
493 } 631 }
494 632
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
496 } 634 }
497} 635}
498 636
499int 637int
500Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
501 POSTCALL: 639 POSTCALL:
502 Mix_HookMusicFinished (music_finished); 640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
503 642
504void 643void
505Mix_CloseAudio () 644Mix_CloseAudio ()
506 645
507int 646int
512 CODE: 651 CODE:
513#ifndef _WIN32 652#ifndef _WIN32
514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
515#endif 654#endif
516 655
517char * 656void
518gl_version () 657win32_proxy_info ()
519 CODE: 658 PPCODE:
520 RETVAL = (char *)glGetString (GL_VERSION); 659{
521 OUTPUT: 660#ifdef _WIN32
522 RETVAL 661 INTERNET_PROXY_INFO proxyinfo;
662 char buffer[2048];
663 DWORD buflen;
523 664
524char * 665 EXTEND (SP, 3);
525gl_extensions () 666
526 CODE: 667 buflen = sizeof (buffer);
527 RETVAL = (char *)glGetString (GL_EXTENSIONS); 668 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
528 OUTPUT: 669 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
529 RETVAL 670 {
671 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
672
673 buflen = sizeof (buffer);
674 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
675 {
676 PUSHs (newSVpv (buffer, 0));
677
678 buflen = sizeof (buffer);
679 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
680 PUSHs (newSVpv (buffer, 0));
681 }
682 }
683#endif
684}
530 685
531void 686void
532add_font (char *file) 687add_font (char *file)
533 CODE: 688 CODE:
534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 689 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
535 690
536void 691void
537load_image_inline (SV *image_) 692load_image_inline (SV *image_)
538 ALIAS: 693 ALIAS:
539 load_image_file = 1 694 load_image_file = 1
581 736
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 737 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 738
584 assert (surface2->pitch == surface2->w * 4); 739 assert (surface2->pitch == surface2->w * 4);
585 740
741 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 742 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 743 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 744 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 745 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 746 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 747 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 748 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
749 SDL_UnlockSurface (surface2);
595 750
596 SDL_FreeSurface (surface); 751 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 752 SDL_FreeSurface (surface2);
598} 753}
599 754
623} 778}
624 779
625void 780void
626error (char *message) 781error (char *message)
627 CODE: 782 CODE:
783 fprintf (stderr, "ERROR: %s\n", message);
628#ifdef _WIN32 784#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 785 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "ERROR: %s\n", message);
632#endif 786#endif
633 787
634void 788void
635fatal (char *message) 789fatal (char *message)
636 CODE: 790 CODE:
791 fprintf (stderr, "FATAL: %s\n", message);
637#ifdef _WIN32 792#ifdef _WIN32
638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 793 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
639#else
640 fprintf (stderr, "FATAL: %s\n", message);
641#endif 794#endif
642 exit (1); 795 _exit (1);
643 796
797void
798_exit (int retval)
799 CODE:
800 _exit (retval);
801
644MODULE = CFClient PACKAGE = CFClient::Font 802MODULE = CFPlus PACKAGE = CFPlus::Font
645 803
646CFClient::Font 804CFPlus::Font
647new_from_file (SV *class, char *path, int id = 0) 805new_from_file (SV *class, char *path, int id = 0)
648 CODE: 806 CODE:
649{ 807{
650 int count; 808 int count;
651 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 809 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
654} 812}
655 OUTPUT: 813 OUTPUT:
656 RETVAL 814 RETVAL
657 815
658void 816void
659DESTROY (CFClient::Font self) 817DESTROY (CFPlus::Font self)
660 CODE: 818 CODE:
661 pango_font_description_free (self); 819 pango_font_description_free (self);
662 820
663void 821void
664make_default (CFClient::Font self) 822make_default (CFPlus::Font self)
665 CODE: 823 CODE:
666 default_font = self; 824 default_font = self;
667 825
668MODULE = CFClient PACKAGE = CFClient::Layout 826MODULE = CFPlus PACKAGE = CFPlus::Layout
669 827
670CFClient::Layout 828void
671new (SV *class, int base_height = MIN_FONT_HEIGHT) 829reset_glyph_cache ()
830 CODE:
831 tc_clear ();
832
833CFPlus::Layout
834new (SV *class)
672 CODE: 835 CODE:
673 New (0, RETVAL, 1, struct cf_layout); 836 New (0, RETVAL, 1, struct cf_layout);
837
674 RETVAL->pl = pango_layout_new (context); 838 RETVAL->pl = pango_layout_new (opengl_context);
675 RETVAL->base_height = base_height; 839 RETVAL->r = 1.;
840 RETVAL->g = 1.;
841 RETVAL->b = 1.;
842 RETVAL->a = 1.;
843 RETVAL->base_height = MIN_FONT_HEIGHT;
676 RETVAL->font = 0; 844 RETVAL->font = 0;
845
677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 846 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font); 847 layout_update_font (RETVAL);
679 OUTPUT: 848 OUTPUT:
680 RETVAL 849 RETVAL
681 850
682void 851void
683DESTROY (CFClient::Layout self) 852DESTROY (CFPlus::Layout self)
684 CODE: 853 CODE:
685 g_object_unref (self->pl); 854 g_object_unref (self->pl);
686 Safefree (self); 855 Safefree (self);
687 856
688void 857void
689set_text (CFClient::Layout self, SV *text_) 858set_text (CFPlus::Layout self, SV *text_)
690 CODE: 859 CODE:
691{ 860{
692 STRLEN textlen; 861 STRLEN textlen;
693 char *text = SvPVutf8 (text_, textlen); 862 char *text = SvPVutf8 (text_, textlen);
694 863
695 pango_layout_set_text (self->pl, text, textlen); 864 pango_layout_set_text (self->pl, text, textlen);
696} 865}
697 866
698void 867void
699set_markup (CFClient::Layout self, SV *text_) 868set_markup (CFPlus::Layout self, SV *text_)
700 CODE: 869 CODE:
701{ 870{
702 STRLEN textlen; 871 STRLEN textlen;
703 char *text = SvPVutf8 (text_, textlen); 872 char *text = SvPVutf8 (text_, textlen);
704 873
705 pango_layout_set_markup (self->pl, text, textlen); 874 pango_layout_set_markup (self->pl, text, textlen);
706} 875}
707 876
877void
878set_shapes (CFPlus::Layout self, ...)
879 CODE:
880{
881 PangoAttrList *attrs = 0;
882 const char *text = pango_layout_get_text (self->pl);
883 const char *pos = text;
884 int arg = 4;
885
886 while (arg < items && (pos = strstr (pos, OBJ_STR)))
887 {
888 PangoRectangle inkrect, rect;
889 PangoAttribute *attr;
890
891 int x = SvIV (ST (arg - 3));
892 int y = SvIV (ST (arg - 2));
893 int w = SvIV (ST (arg - 1));
894 int h = SvIV (ST (arg ));
895
896 inkrect.x = 0;
897 inkrect.y = 0;
898 inkrect.width = 0;
899 inkrect.height = 0;
900
901 rect.x = x * PANGO_SCALE;
902 rect.y = y * PANGO_SCALE;
903 rect.width = w * PANGO_SCALE;
904 rect.height = h * PANGO_SCALE;
905
906 if (!attrs)
907 attrs = pango_layout_get_attributes (self->pl);
908
909 attr = pango_attr_shape_new (&inkrect, &rect);
910 attr->start_index = pos - text;
911 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
912 pango_attr_list_insert (attrs, attr);
913
914 arg += 4;
915 pos += sizeof (OBJ_STR) - 1;
916 }
917
918 if (attrs)
919 pango_layout_set_attributes (self->pl, attrs);
920}
921
922void
923get_shapes (CFPlus::Layout self)
924 PPCODE:
925{
926 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
927
928 do
929 {
930 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
931
932 if (run && shape_attr_p (run))
933 {
934 PangoRectangle extents;
935 pango_layout_iter_get_run_extents (iter, 0, &extents);
936
937 EXTEND (SP, 2);
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
940 }
941 }
942 while (pango_layout_iter_next_run (iter));
943
944 pango_layout_iter_free (iter);
945}
946
947int
948has_wrapped (CFPlus::Layout self)
949 CODE:
950{
951 int lines = 1;
952 const char *text = pango_layout_get_text (self->pl);
953
954 while (*text)
955 lines += *text++ == '\n';
956
957 RETVAL = lines < pango_layout_get_line_count (self->pl);
958}
959 OUTPUT:
960 RETVAL
961
708SV * 962SV *
709get_text (CFClient::Layout self) 963get_text (CFPlus::Layout self)
710 CODE: 964 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 965 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL); 966 sv_utf8_decode (RETVAL);
713 OUTPUT: 967 OUTPUT:
714 RETVAL 968 RETVAL
715 969
716void 970void
971set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
972 CODE:
973 self->r = r;
974 self->g = g;
975 self->b = b;
976 self->a = a;
977
978void
717set_font (CFClient::Layout self, CFClient::Font font = 0) 979set_font (CFPlus::Layout self, CFPlus::Font font = 0)
718 CODE: 980 CODE:
719 if (self->font != font) 981 if (self->font != font)
720 { 982 {
721 self->font = font; 983 self->font = font;
722 layout_update_font (self); 984 layout_update_font (self);
723 } 985 }
724 986
725void 987void
726set_height (CFClient::Layout self, int base_height) 988set_height (CFPlus::Layout self, int base_height)
727 CODE: 989 CODE:
728 if (self->base_height != base_height) 990 if (self->base_height != base_height)
729 { 991 {
730 self->base_height = base_height; 992 self->base_height = base_height;
731 layout_update_font (self); 993 layout_update_font (self);
732 } 994 }
733 995
734void 996void
735set_width (CFClient::Layout self, int max_width = -1) 997set_width (CFPlus::Layout self, int max_width = -1)
736 CODE: 998 CODE:
737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 999 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
738 1000
739void 1001void
1002set_indent (CFPlus::Layout self, int indent)
1003 CODE:
1004 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1005
1006void
1007set_spacing (CFPlus::Layout self, int spacing)
1008 CODE:
1009 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1010
1011void
1012set_ellipsise (CFPlus::Layout self, int ellipsise)
1013 CODE:
1014 pango_layout_set_ellipsize (self->pl,
1015 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1016 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1017 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1018 : PANGO_ELLIPSIZE_NONE
1019 );
1020
1021void
1022set_single_paragraph_mode (CFPlus::Layout self, int spm)
1023 CODE:
1024 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1025
1026void
740size (CFClient::Layout self) 1027size (CFPlus::Layout self)
741 PPCODE: 1028 PPCODE:
742{ 1029{
743 int w, h; 1030 int w, h;
744 1031
745 layout_get_pixel_size (self, &w, &h); 1032 layout_get_pixel_size (self, &w, &h);
748 PUSHs (sv_2mortal (newSViv (w))); 1035 PUSHs (sv_2mortal (newSViv (w)));
749 PUSHs (sv_2mortal (newSViv (h))); 1036 PUSHs (sv_2mortal (newSViv (h)));
750} 1037}
751 1038
752int 1039int
1040descent (CFPlus::Layout self)
1041 CODE:
1042{
1043 PangoRectangle rect;
1044 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1045 pango_layout_line_get_pixel_extents (line, 0, &rect);
1046 RETVAL = PANGO_DESCENT (rect);
1047}
1048 OUTPUT:
1049 RETVAL
1050
1051int
753xy_to_index (CFClient::Layout self, int x, int y) 1052xy_to_index (CFPlus::Layout self, int x, int y)
754 CODE: 1053 CODE:
755{ 1054{
756 int index, trailing; 1055 int index, trailing;
757 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1056 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
758 RETVAL = index; 1057 RETVAL = index;
759} 1058}
760 OUTPUT: 1059 OUTPUT:
761 RETVAL 1060 RETVAL
762 1061
763void 1062void
764cursor_pos (CFClient::Layout self, int index) 1063cursor_pos (CFPlus::Layout self, int index)
765 PPCODE: 1064 PPCODE:
766{ 1065{
767 PangoRectangle strong_pos; 1066 PangoRectangle strong_pos;
768 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1067 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
769 1068
772 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
773 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
774} 1073}
775 1074
776void 1075void
777render (CFClient::Layout self) 1076render (CFPlus::Layout self, float x, float y, int flags = 0)
778 PPCODE: 1077 PPCODE:
779{ 1078 pango_opengl_render_layout_subpixel (
780 SV *retval; 1079 self->pl,
781 int w, h; 1080 x * PANGO_SCALE, y * PANGO_SCALE,
782 FT_Bitmap bitmap; 1081 self->r, self->g, self->b, self->a,
1082 flags
1083 );
783 1084
784 layout_get_pixel_size (self, &w, &h); 1085MODULE = CFPlus PACKAGE = CFPlus::Texture
785 1086
786 retval = newSV (w * h); 1087void
787 SvPOK_only (retval); 1088pad2pot (SV *data_, SV *w_, SV *h_)
788 SvCUR_set (retval, w * h); 1089 CODE:
1090{
1091 int ow = SvIV (w_);
1092 int oh = SvIV (h_);
789 1093
790 bitmap.rows = h; 1094 if (ow && oh)
791 bitmap.width = w; 1095 {
792 bitmap.pitch = w; 1096 int nw = minpot (ow);
793 bitmap.buffer = (unsigned char*)SvPVX (retval); 1097 int nh = minpot (oh);
794 bitmap.num_grays = 256;
795 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
796 1098
797 memset (bitmap.buffer, 0, w * h); 1099 if (nw != ow || nh != oh)
798 1100 {
799 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1101 if (SvOK (data_))
1102 {
1103 STRLEN datalen;
1104 char *data = SvPVbyte (data_, datalen);
1105 int bpp = datalen / (ow * oh);
1106 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
800 1107
801 EXTEND (SP, 3); 1108 SvPOK_only (result_);
802 PUSHs (sv_2mortal (newSViv (w))); 1109 SvCUR_set (result_, nw * nh * bpp);
803 PUSHs (sv_2mortal (newSViv (h)));
804 PUSHs (sv_2mortal (retval));
805}
806 1110
807MODULE = CFClient PACKAGE = CFClient::Texture 1111 memset (SvPVX (result_), 0, nw * nh * bpp);
1112 while (oh--)
1113 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
808 1114
1115 sv_setsv (data_, result_);
1116 }
1117
1118 sv_setiv (w_, nw);
1119 sv_setiv (h_, nh);
1120 }
1121 }
1122}
1123
809void 1124void
810draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1125draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
811 PROTOTYPE: $$$;$$ 1126 PROTOTYPE: $$$;$$
1127 ALIAS:
1128 draw_quad_alpha = 1
1129 draw_quad_alpha_premultiplied = 2
812 CODE: 1130 CODE:
813{ 1131{
814 HV *hv = (HV *)SvRV (self); 1132 HV *hv = (HV *)SvRV (self);
815 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1133 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
816 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1134 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
817 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1135 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
818 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
819 1136
820 if (items < 5) 1137 if (items < 5)
821 { 1138 {
822 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1139 w = SvNV (*hv_fetch (hv, "w", 1, 1));
823 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1140 h = SvNV (*hv_fetch (hv, "h", 1, 1));
824 } 1141 }
825 1142
1143 if (ix)
1144 {
1145 glEnable (GL_BLEND);
1146
1147 if (ix == 2)
1148 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1149 else
1150 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1151 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1152
1153 glEnable (GL_ALPHA_TEST);
1154 glAlphaFunc (GL_GREATER, 0.01f);
1155 }
1156
826 glBindTexture (GL_TEXTURE_2D, name); 1157 glBindTexture (GL_TEXTURE_2D, name);
827 if (wrap_mode) { 1158
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 }
831 glBegin (GL_QUADS); 1159 glBegin (GL_QUADS);
832 glTexCoord2f (0, 0); glVertex2f (x , y ); 1160 glTexCoord2f (0, 0); glVertex2f (x , y );
833 glTexCoord2f (0, t); glVertex2f (x , y + h); 1161 glTexCoord2f (0, t); glVertex2f (x , y + h);
834 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1162 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
835 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1163 glTexCoord2f (s, 0); glVertex2f (x + w, y );
836 glEnd (); 1164 glEnd ();
837}
838 1165
1166 if (ix)
1167 {
1168 glDisable (GL_ALPHA_TEST);
1169 glDisable (GL_BLEND);
1170 }
1171}
1172
839MODULE = CFClient PACKAGE = CFClient::Map 1173MODULE = CFPlus PACKAGE = CFPlus::Map
840 1174
841CFClient::Map 1175CFPlus::Map
842new (SV *class, int map_width, int map_height) 1176new (SV *class, int map_width, int map_height)
843 CODE: 1177 CODE:
844 New (0, RETVAL, 1, struct map); 1178 New (0, RETVAL, 1, struct map);
845 RETVAL->x = 0; 1179 RETVAL->x = 0;
846 RETVAL->y = 0; 1180 RETVAL->y = 0;
856 RETVAL->row = 0; 1190 RETVAL->row = 0;
857 OUTPUT: 1191 OUTPUT:
858 RETVAL 1192 RETVAL
859 1193
860void 1194void
861DESTROY (CFClient::Map self) 1195DESTROY (CFPlus::Map self)
862 CODE: 1196 CODE:
863{ 1197{
864 map_clear (self); 1198 map_clear (self);
865 Safefree (self->face); 1199 Safefree (self->face);
1200 Safefree (self->tex);
866 Safefree (self); 1201 Safefree (self);
867} 1202}
868 1203
869void 1204void
870clear (CFClient::Map self) 1205clear (CFPlus::Map self)
871 CODE: 1206 CODE:
872 map_clear (self); 1207 map_clear (self);
873 1208
874void 1209void
875set_face (CFClient::Map self, int face, int texid) 1210set_face (CFPlus::Map self, int face, int texid)
876 CODE: 1211 CODE:
877{ 1212{
878 while (self->faces <= face) 1213 while (self->faces <= face)
879 { 1214 {
880 Append (mapface, self->face, self->faces, self->faces); 1215 Append (mapface, self->face, self->faces, self->faces);
883 1218
884 self->face [face] = texid; 1219 self->face [face] = texid;
885} 1220}
886 1221
887void 1222void
888set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1223set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
889 CODE: 1224 CODE:
890{ 1225{
891 while (self->texs <= texid) 1226 while (self->texs <= texid)
892 { 1227 {
893 Append (maptex, self->tex, self->texs, self->texs); 1228 Append (maptex, self->tex, self->texs, self->texs);
905 tex->r = r; 1240 tex->r = r;
906 tex->g = g; 1241 tex->g = g;
907 tex->b = b; 1242 tex->b = b;
908 tex->a = a; 1243 tex->a = a;
909 } 1244 }
1245
1246 // somewhat hackish, but for textures that require it, it really
1247 // improves the look, and most others don't suffer.
1248 glBindTexture (GL_TEXTURE_2D, name);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1251 // use uglier nearest interpolation because linear suffers
1252 // from transparent color bleeding and ugly wrapping effects.
1253 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
910} 1254}
911 1255
912int 1256int
913ox (CFClient::Map self) 1257ox (CFPlus::Map self)
914 ALIAS: 1258 ALIAS:
915 oy = 1 1259 oy = 1
1260 x = 2
1261 y = 3
1262 w = 4
1263 h = 5
916 CODE: 1264 CODE:
917 switch (ix) 1265 switch (ix)
918 { 1266 {
919 case 0: RETVAL = self->ox; break; 1267 case 0: RETVAL = self->ox; break;
920 case 1: RETVAL = self->oy; break; 1268 case 1: RETVAL = self->oy; break;
1269 case 2: RETVAL = self->x; break;
1270 case 3: RETVAL = self->y; break;
1271 case 4: RETVAL = self->w; break;
1272 case 5: RETVAL = self->h; break;
921 } 1273 }
922 OUTPUT: 1274 OUTPUT:
923 RETVAL 1275 RETVAL
924 1276
925void 1277void
926scroll (CFClient::Map self, int dx, int dy) 1278scroll (CFPlus::Map self, int dx, int dy)
927 CODE: 1279 CODE:
928{ 1280{
929 if (dx > 0) 1281 if (dx > 0)
930 map_blank (self, self->x, self->y, dx - 1, self->h); 1282 map_blank (self, self->x, self->y, dx, self->h);
931 else if (dx < 0) 1283 else if (dx < 0)
932 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1284 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
933 1285
934 if (dy > 0) 1286 if (dy > 0)
935 map_blank (self, self->x, self->y, self->w, dy - 1); 1287 map_blank (self, self->x, self->y, self->w, dy);
936 else if (dy < 0) 1288 else if (dy < 0)
937 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1289 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
938 1290
939 self->ox += dx; self->x += dx; 1291 self->ox += dx; self->x += dx;
940 self->oy += dy; self->y += dy; 1292 self->oy += dy; self->y += dy;
941 1293
942 while (self->y < 0) 1294 while (self->y < 0)
947 self->y += MAP_EXTEND_Y; 1299 self->y += MAP_EXTEND_Y;
948 } 1300 }
949} 1301}
950 1302
951void 1303void
952map1a_update (CFClient::Map self, SV *data_) 1304map1a_update (CFPlus::Map self, SV *data_, int extmap)
953 CODE: 1305 CODE:
954{ 1306{
955 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1307 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
956 uint8_t *data_end = (uint8_t *)SvEND (data_); 1308 uint8_t *data_end = (uint8_t *)SvEND (data_);
957 mapcell *cell; 1309 mapcell *cell;
958 int x, y, flags; 1310 int x, y, flags;
959 1311
960 while (data < data_end) 1312 while (data < data_end - 1)
961 { 1313 {
962 flags = (data [0] << 8) + data [1]; data += 2; 1314 flags = (data [0] << 8) + data [1]; data += 2;
963 1315
964 x = ((flags >> 10) & 63) + self->x; 1316 x = self->x + ((flags >> 10) & 63);
965 y = ((flags >> 4) & 63) + self->y; 1317 y = self->y + ((flags >> 4) & 63);
966 1318
967 cell = map_get_cell (self, x, y); 1319 cell = map_get_cell (self, x, y);
968 1320
969 if (flags & 15) 1321 if (flags & 15)
970 { 1322 {
971 if (cell->darkness < 0) 1323 if (!cell->darkness)
972 { 1324 {
1325 memset (cell, 0, sizeof (*cell));
973 cell->darkness = 0; 1326 cell->darkness = 256;
974 cell->face [0] = 0;
975 cell->face [1] = 0;
976 cell->face [2] = 0;
977 } 1327 }
978 1328
979 cell->darkness = flags & 8 ? *data++ : 255;
980
981 //TODO: don't trust server data to be in-range(!) 1329 //TODO: don't trust server data to be in-range(!)
1330
1331 if (flags & 8)
1332 {
1333 if (extmap)
1334 {
1335 uint8_t ext, cmd;
1336
1337 do
1338 {
1339 ext = *data++;
1340 cmd = ext & 0x3f;
1341
1342 if (cmd < 4)
1343 cell->darkness = 255 - ext * 64 + 1;
1344 else if (cmd == 5) // health
1345 {
1346 cell->stat_width = 1;
1347 cell->stat_hp = *data++;
1348 }
1349 else if (cmd == 6) // monster width
1350 cell->stat_width = *data++ + 1;
1351 else if (cmd == 0x47) // monster width
1352 {
1353 if (*data == 4)
1354 ; // decode player tag
1355
1356 data += *data + 1;
1357 }
1358 else if (cmd == 8) // cell flags
1359 cell->flags = *data++;
1360 else if (ext & 0x40) // unknown, multibyte => skip
1361 data += *data + 1;
1362 else
1363 data++;
1364 }
1365 while (ext & 0x80);
1366 }
1367 else
1368 cell->darkness = *data++ + 1;
1369 }
982 1370
983 if (flags & 4) 1371 if (flags & 4)
984 { 1372 {
985 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1373 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
986 } 1374 }
994 { 1382 {
995 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1383 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
996 } 1384 }
997 } 1385 }
998 else 1386 else
999 cell->darkness = -1; 1387 cell->darkness = 0;
1000 } 1388 }
1001} 1389}
1002 1390
1003SV * 1391SV *
1004mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1392mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1005 CODE: 1393 CODE:
1006{ 1394{
1007 int x1, x; 1395 int x1, x;
1008 int y1, y; 1396 int y1, y;
1009 int z; 1397 int z;
1059} 1447}
1060 OUTPUT: 1448 OUTPUT:
1061 RETVAL 1449 RETVAL
1062 1450
1063void 1451void
1064draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1452draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1065 PPCODE: 1453 CODE:
1066{ 1454{
1067 int vx, vy; 1455 int vx, vy;
1068 int x, y, z; 1456 int x, y, z;
1069 int last_name; 1457 int last_name;
1070 mapface face; 1458 mapface face;
1071 int sw4 = (sw + 3) & ~3;
1072 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1073 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1074 1459
1075 memset (darkness, 255, sw4 * sh);
1076 SvPOK_only (darkness_sv);
1077 SvCUR_set (darkness_sv, sw4 * sh);
1078
1079 vx = self->x + (self->w - sw) / 2 - shift_x; 1460 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1080 vy = self->y + (self->h - sh) / 2 - shift_y; 1461 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1081 1462
1082 /* 1463 /*
1083 int vx = self->vx = self->w >= sw 1464 int vx = self->vx = self->w >= sw
1084 ? self->x + (self->w - sw) / 2 1465 ? self->x + (self->w - sw) / 2
1085 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1466 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1089 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1470 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1090 */ 1471 */
1091 1472
1092 glColor4ub (255, 255, 255, 255); 1473 glColor4ub (255, 255, 255, 255);
1093 1474
1475 glEnable (GL_BLEND);
1094 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1095 glEnable (GL_BLEND);
1096 glEnable (GL_TEXTURE_2D); 1477 glEnable (GL_TEXTURE_2D);
1097 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1478 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1098 1479
1099 glBegin (GL_QUADS); 1480 glBegin (GL_QUADS);
1100 1481
1109 for (x = 0; x < sw; x++) 1490 for (x = 0; x < sw; x++)
1110 if (row->c0 <= x + vx && x + vx < row->c1) 1491 if (row->c0 <= x + vx && x + vx < row->c1)
1111 { 1492 {
1112 mapcell *cell = row->col + (x + vx - row->c0); 1493 mapcell *cell = row->col + (x + vx - row->c0);
1113 1494
1114 darkness[y * sw4 + x] = cell->darkness < 0
1115 ? 255 - FOW_DARKNESS
1116 : 255 - cell->darkness;
1117
1118 face = cell->face [z]; 1495 face = cell->face [z];
1119 1496
1120 if (face) 1497 if (face && face < self->texs)
1121 { 1498 {
1122 maptex tex = self->tex [face]; 1499 maptex tex = self->tex [face];
1123
1124 int px = (x + 1) * 32 - tex.w; 1500 int px = (x + 1) * 32 - tex.w;
1125 int py = (y + 1) * 32 - tex.h; 1501 int py = (y + 1) * 32 - tex.h;
1126 1502
1127 if (last_name != tex.name) 1503 if (last_name != tex.name)
1128 { 1504 {
1129 glEnd (); 1505 glEnd ();
1130 last_name = tex.name;
1131 glBindTexture (GL_TEXTURE_2D, last_name); 1506 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1132 glBegin (GL_QUADS); 1507 glBegin (GL_QUADS);
1133 } 1508 }
1134 1509
1135 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1510 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1136 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1511 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1137 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1512 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1138 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1513 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1139 } 1514 }
1515
1516 if (cell->flags && z == 2)
1517 {
1518 if (cell->flags & 1)
1519 {
1520 maptex tex = self->tex [1];
1521 int px = (x + 1) * 32 - tex.w + 2;
1522 int py = (y + 1) * 32 - tex.h - 6;
1523
1524 glEnd ();
1525 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1526 glBegin (GL_QUADS);
1527
1528 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1529 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1530 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1531 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1532 }
1533 }
1140 } 1534 }
1141 } 1535 }
1142 1536
1143 glEnd (); 1537 glEnd ();
1144 1538
1145 glDisable (GL_TEXTURE_2D); 1539 glDisable (GL_TEXTURE_2D);
1146 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1541
1542 // top layer: overlays such as the health bar
1543 for (y = 0; y < sh; y++)
1544 if (0 <= y + vy && y + vy < self->rows)
1545 {
1546 maprow *row = self->row + (y + vy);
1547
1548 for (x = 0; x < sw; x++)
1549 if (row->c0 <= x + vx && x + vx < row->c1)
1550 {
1551 mapcell *cell = row->col + (x + vx - row->c0);
1552
1553 int px = x * 32;
1554 int py = y * 32;
1555
1556 if (cell->stat_hp)
1557 {
1558 int width = cell->stat_width * 32;
1559 int thick = sh / 28 + 1 + cell->stat_width;
1560
1561 glColor3ub (0, 0, 0);
1562 glRectf (px + 1, py - thick - 2,
1563 px + width - 1, py);
1564
1565 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1566 glRectf (px + 2,
1567 py - thick - 1,
1568 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1569 }
1570 }
1571 }
1572}
1573
1574void
1575draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1576 CODE:
1577{
1578 static float color[16][3] = {
1579 { 0.00F, 0.00F, 0.00F },
1580 { 1.00F, 1.00F, 1.00F },
1581 { 0.00F, 0.00F, 0.55F },
1582 { 1.00F, 0.00F, 0.00F },
1583
1584 { 1.00F, 0.54F, 0.00F },
1585 { 0.11F, 0.56F, 1.00F },
1586 { 0.93F, 0.46F, 0.00F },
1587 { 0.18F, 0.54F, 0.34F },
1588
1589 { 0.56F, 0.73F, 0.56F },
1590 { 0.80F, 0.80F, 0.80F },
1591 { 0.55F, 0.41F, 0.13F },
1592 { 0.99F, 0.77F, 0.26F },
1593
1594 { 0.74F, 0.65F, 0.41F },
1595
1596 { 0.00F, 1.00F, 1.00F },
1597 { 1.00F, 0.00F, 1.00F },
1598 { 1.00F, 1.00F, 0.00F },
1599 };
1600
1601 int x, y;
1602
1603 glEnable (GL_TEXTURE_2D);
1604 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1605 glEnable (GL_BLEND);
1606 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1607 glBegin (GL_QUADS);
1608
1609 for (y = 0; y < h; y++)
1610 for (x = 0; x < w; x++)
1611 {
1612 unsigned char m = data [x + y * w];
1613
1614 if (m)
1615 {
1616 float *c = color [m & 15];
1617
1618 float tx1 = m & 0x40 ? 0.5 : 0.;
1619 float tx2 = tx1 + 0.5;
1620
1621 glColor4f (c[0], c[1], c[2], 0.75);
1622 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1623 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1624 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1625 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1626 }
1627 }
1628
1629 glEnd ();
1630 glDisable (GL_BLEND);
1631 glDisable (GL_TEXTURE_2D);
1632}
1633
1634void
1635fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1636 PPCODE:
1637{
1638 int vx, vy;
1639 int x, y;
1640 int sw4 = (sw + 3) & ~3;
1641 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1642 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1643
1644 memset (darkness, 255, sw4 * sh);
1645 SvPOK_only (darkness_sv);
1646 SvCUR_set (darkness_sv, sw4 * sh);
1647
1648 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1649 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1650
1651 for (y = 0; y < sh; y++)
1652 if (0 <= y + vy && y + vy < self->rows)
1653 {
1654 maprow *row = self->row + (y + vy);
1655
1656 for (x = 0; x < sw; x++)
1657 if (row->c0 <= x + vx && x + vx < row->c1)
1658 {
1659 mapcell *cell = row->col + (x + vx - row->c0);
1660
1661 darkness[y * sw4 + x] = cell->darkness
1662 ? 255 - (cell->darkness - 1)
1663 : 255 - FOW_DARKNESS;
1664 }
1665 }
1147 1666
1148 EXTEND (SP, 3); 1667 EXTEND (SP, 3);
1149 PUSHs (sv_2mortal (newSViv (sw4))); 1668 PUSHs (sv_2mortal (newSViv (sw4)));
1150 PUSHs (sv_2mortal (newSViv (sh))); 1669 PUSHs (sv_2mortal (newSViv (sh)));
1151 PUSHs (darkness_sv); 1670 PUSHs (darkness_sv);
1152} 1671}
1153 1672
1154SV * 1673SV *
1155get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1674get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1156 CODE: 1675 CODE:
1157{ 1676{
1158 int x, y, x1, y1; 1677 int x, y, x1, y1;
1159 SV *data_sv = newSV (w * h * 7 + 5); 1678 SV *data_sv = newSV (w * h * 7 + 5);
1160 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1679 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1222} 1741}
1223 OUTPUT: 1742 OUTPUT:
1224 RETVAL 1743 RETVAL
1225 1744
1226void 1745void
1227set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1746set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1228 PPCODE: 1747 PPCODE:
1229{ 1748{
1230 int x, y, z; 1749 int x, y, z;
1231 int w, h; 1750 int w, h;
1232 int x1, y1; 1751 int x1, y1;
1264 1783
1265 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1784 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1266 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1785 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1267 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1786 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1268 1787
1269 if (cell->darkness <= 0) 1788 if (cell->darkness == 0)
1270 { 1789 {
1271 cell->darkness = -1; 1790 cell->darkness = 0;
1272 1791
1273 for (z = 0; z <= 2; z++) 1792 for (z = 0; z <= 2; z++)
1274 { 1793 {
1275 cell->face[z] = face[z]; 1794 cell->face[z] = face[z];
1276 1795
1281 } 1800 }
1282 } 1801 }
1283 } 1802 }
1284} 1803}
1285 1804
1286MODULE = CFClient PACKAGE = CFClient::MixChunk 1805MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1287 1806
1288CFClient::MixChunk 1807CFPlus::MixChunk
1289new_from_file (SV *class, char *path) 1808new_from_file (SV *class, char *path)
1290 CODE: 1809 CODE:
1291 RETVAL = Mix_LoadWAV (path); 1810 RETVAL = Mix_LoadWAV (path);
1292 OUTPUT: 1811 OUTPUT:
1293 RETVAL 1812 RETVAL
1294 1813
1295void 1814void
1296DESTROY (CFClient::MixChunk self) 1815DESTROY (CFPlus::MixChunk self)
1297 CODE: 1816 CODE:
1298 Mix_FreeChunk (self); 1817 Mix_FreeChunk (self);
1299 1818
1300int 1819int
1301volume (CFClient::MixChunk self, int volume = -1) 1820volume (CFPlus::MixChunk self, int volume = -1)
1302 CODE: 1821 CODE:
1303 RETVAL = Mix_VolumeChunk (self, volume); 1822 RETVAL = Mix_VolumeChunk (self, volume);
1304 OUTPUT: 1823 OUTPUT:
1305 RETVAL 1824 RETVAL
1306 1825
1307int 1826int
1308play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1827play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1309 CODE: 1828 CODE:
1310 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1829 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1311 OUTPUT: 1830 OUTPUT:
1312 RETVAL 1831 RETVAL
1313 1832
1314MODULE = CFClient PACKAGE = CFClient::MixMusic 1833MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1315 1834
1316int 1835int
1317volume (int volume = -1) 1836volume (int volume = -1)
1318 CODE: 1837 CODE:
1319 RETVAL = Mix_VolumeMusic (volume); 1838 RETVAL = Mix_VolumeMusic (volume);
1320 OUTPUT: 1839 OUTPUT:
1321 RETVAL 1840 RETVAL
1322 1841
1323CFClient::MixMusic 1842CFPlus::MixMusic
1324new_from_file (SV *class, char *path) 1843new_from_file (SV *class, char *path)
1325 CODE: 1844 CODE:
1326 RETVAL = Mix_LoadMUS (path); 1845 RETVAL = Mix_LoadMUS (path);
1327 OUTPUT: 1846 OUTPUT:
1328 RETVAL 1847 RETVAL
1329 1848
1330void 1849void
1331DESTROY (CFClient::MixMusic self) 1850DESTROY (CFPlus::MixMusic self)
1332 CODE: 1851 CODE:
1333 Mix_FreeMusic (self); 1852 Mix_FreeMusic (self);
1334 1853
1335int 1854int
1336play (CFClient::MixMusic self, int loops = -1) 1855play (CFPlus::MixMusic self, int loops = -1)
1337 CODE: 1856 CODE:
1338 RETVAL = Mix_PlayMusic (self, loops); 1857 RETVAL = Mix_PlayMusic (self, loops);
1339 OUTPUT: 1858 OUTPUT:
1340 RETVAL 1859 RETVAL
1341 1860
1342MODULE = CFClient PACKAGE = CFClient::OpenGL 1861MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1343 1862
1344BOOT: 1863BOOT:
1345{ 1864{
1346 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1865 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1347 static const struct { 1866 static const struct {
1348 const char *name; 1867 const char *name;
1349 IV iv; 1868 IV iv;
1350 } *civ, const_iv[] = { 1869 } *civ, const_iv[] = {
1351# define const_iv(name) { # name, (IV)name } 1870# define const_iv(name) { # name, (IV)name }
1352 const_iv (GL_COLOR_MATERIAL), 1871 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH), 1872 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT), 1873 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER), 1874 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND), 1875 const_iv (GL_BLEND),
1876 const_iv (GL_CULL_FACE),
1357 const_iv (GL_SCISSOR_TEST), 1877 const_iv (GL_SCISSOR_TEST),
1878 const_iv (GL_DEPTH_TEST),
1879 const_iv (GL_ALPHA_TEST),
1880 const_iv (GL_NORMALIZE),
1881 const_iv (GL_RESCALE_NORMAL),
1882 const_iv (GL_FRONT),
1883 const_iv (GL_BACK),
1358 const_iv (GL_AND), 1884 const_iv (GL_AND),
1359 const_iv (GL_ONE), 1885 const_iv (GL_ONE),
1360 const_iv (GL_ZERO), 1886 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA), 1887 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE), 1888 const_iv (GL_DST_ALPHA),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1889 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA), 1890 const_iv (GL_ONE_MINUS_DST_ALPHA),
1891 const_iv (GL_SRC_ALPHA_SATURATE),
1365 const_iv (GL_RGB), 1892 const_iv (GL_RGB),
1366 const_iv (GL_RGBA), 1893 const_iv (GL_RGBA),
1894 const_iv (GL_RGBA4),
1895 const_iv (GL_RGBA8),
1896 const_iv (GL_RGB5_A1),
1367 const_iv (GL_UNSIGNED_BYTE), 1897 const_iv (GL_UNSIGNED_BYTE),
1898 const_iv (GL_UNSIGNED_SHORT),
1899 const_iv (GL_UNSIGNED_INT),
1368 const_iv (GL_ALPHA), 1900 const_iv (GL_ALPHA),
1901 const_iv (GL_INTENSITY),
1902 const_iv (GL_LUMINANCE),
1903 const_iv (GL_LUMINANCE_ALPHA),
1369 const_iv (GL_FLOAT), 1904 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1905 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE), 1906 const_iv (GL_COMPILE),
1372 const_iv (GL_TEXTURE_1D), 1907 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D), 1908 const_iv (GL_TEXTURE_2D),
1375 const_iv (GL_TEXTURE_MAG_FILTER), 1910 const_iv (GL_TEXTURE_MAG_FILTER),
1376 const_iv (GL_TEXTURE_MIN_FILTER), 1911 const_iv (GL_TEXTURE_MIN_FILTER),
1377 const_iv (GL_TEXTURE_ENV_MODE), 1912 const_iv (GL_TEXTURE_ENV_MODE),
1378 const_iv (GL_TEXTURE_WRAP_S), 1913 const_iv (GL_TEXTURE_WRAP_S),
1379 const_iv (GL_TEXTURE_WRAP_T), 1914 const_iv (GL_TEXTURE_WRAP_T),
1915 const_iv (GL_REPEAT),
1380 const_iv (GL_CLAMP), 1916 const_iv (GL_CLAMP),
1381 const_iv (GL_REPEAT), 1917 const_iv (GL_CLAMP_TO_EDGE),
1382 const_iv (GL_NEAREST), 1918 const_iv (GL_NEAREST),
1383 const_iv (GL_LINEAR), 1919 const_iv (GL_LINEAR),
1384 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1920 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1385 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1921 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1386 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1922 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1923 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP), 1924 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE), 1925 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL), 1926 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE), 1927 const_iv (GL_REPLACE),
1928 const_iv (GL_DEPTH_BUFFER_BIT),
1392 const_iv (GL_COLOR_BUFFER_BIT), 1929 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION), 1930 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW), 1931 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP), 1932 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D), 1933 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D), 1934 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE), 1935 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER), 1936 const_iv (GL_CONSTANT_BORDER),
1400 const_iv (GL_LINES), 1937 const_iv (GL_LINES),
1938 const_iv (GL_LINE_STRIP),
1939 const_iv (GL_LINE_LOOP),
1401 const_iv (GL_QUADS), 1940 const_iv (GL_QUADS),
1402 const_iv (GL_LINE_LOOP), 1941 const_iv (GL_QUAD_STRIP),
1942 const_iv (GL_TRIANGLES),
1943 const_iv (GL_TRIANGLE_STRIP),
1944 const_iv (GL_TRIANGLE_FAN),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1945 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1404 const_iv (GL_FASTEST), 1946 const_iv (GL_FASTEST),
1947 const_iv (GL_V2F),
1948 const_iv (GL_V3F),
1949 const_iv (GL_T2F_V3F),
1950 const_iv (GL_T2F_N3F_V3F),
1405# undef const_iv 1951# undef const_iv
1406 }; 1952 };
1407 1953
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1954 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1955 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1410} 1956}
1411 1957
1958char *
1959gl_vendor ()
1960 CODE:
1961 RETVAL = (char *)glGetString (GL_VENDOR);
1962 OUTPUT:
1963 RETVAL
1964
1965char *
1966gl_version ()
1967 CODE:
1968 RETVAL = (char *)glGetString (GL_VERSION);
1969 OUTPUT:
1970 RETVAL
1971
1972char *
1973gl_extensions ()
1974 CODE:
1975 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1976 OUTPUT:
1977 RETVAL
1978
1412int glGetError () 1979int glGetError ()
1980
1981void glFinish ()
1413 1982
1414void glClear (int mask) 1983void glClear (int mask)
1415 1984
1416void glClearColor (float r, float g, float b, float a = 1.0) 1985void glClearColor (float r, float g, float b, float a = 1.0)
1417 PROTOTYPE: @ 1986 PROTOTYPE: @
1424 1993
1425void glHint (int target, int mode) 1994void glHint (int target, int mode)
1426 1995
1427void glBlendFunc (int sfactor, int dfactor) 1996void glBlendFunc (int sfactor, int dfactor)
1428 1997
1998void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1999 CODE:
2000 gl_BlendFuncSeparate (sa, da, saa, daa);
2001
2002void glDepthMask (int flag)
2003
1429void glLogicOp (int opcode) 2004void glLogicOp (int opcode)
1430 2005
1431void glColorMask (int red, int green, int blue, int alpha) 2006void glColorMask (int red, int green, int blue, int alpha)
1432 2007
1433void glMatrixMode (int mode) 2008void glMatrixMode (int mode)
1436 2011
1437void glPopMatrix () 2012void glPopMatrix ()
1438 2013
1439void glLoadIdentity () 2014void glLoadIdentity ()
1440 2015
2016void glDrawBuffer (int buffer)
2017
2018void glReadBuffer (int buffer)
2019
1441# near and far are due to microsofts buggy c compiler 2020# near_ and far_ are due to microsofts buggy "c" compiler
2021void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
1442void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2024void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1443 2025
1444void glViewport (int x, int y, int width, int height) 2026void glViewport (int x, int y, int width, int height)
1445 2027
1446void glScissor (int x, int y, int width, int height) 2028void glScissor (int x, int y, int width, int height)
1461 2043
1462void glEnd () 2044void glEnd ()
1463 2045
1464void glColor (float r, float g, float b, float a = 1.0) 2046void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @ 2047 PROTOTYPE: @
2048 ALIAS:
2049 glColor_premultiply = 1
1466 CODE: 2050 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2051 if (ix)
2052 {
2053 r *= a;
2054 g *= a;
2055 b *= a;
2056 }
2057 // microsoft visual "c" rounds instead of truncating...
2058 glColor4f (r, g, b, a);
2059
2060void glInterleavedArrays (int format, int stride, char *data)
2061
2062void glDrawElements (int mode, int count, int type, char *indices)
2063
2064# 1.2 void glDrawRangeElements (int mode, int start, int end
2065
2066void glRasterPos (float x, float y, float z = 0.)
2067 CODE:
2068 glRasterPos3f (0, 0, z);
2069 glBitmap (0, 0, 0, 0, x, y, 0);
1468 2070
1469void glVertex (float x, float y, float z = 0.) 2071void glVertex (float x, float y, float z = 0.)
1470 CODE: 2072 CODE:
1471 glVertex3f (x, y, z); 2073 glVertex3f (x, y, z);
1472 2074
1484 2086
1485void glBindTexture (int target, int name) 2087void glBindTexture (int target, int name)
1486 2088
1487void glConvolutionParameter (int target, int pname, float params) 2089void glConvolutionParameter (int target, int pname, float params)
1488 CODE: 2090 CODE:
1489 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2091 if (gl.ConvolutionParameterf)
2092 gl.ConvolutionParameterf (target, pname, params);
1490 2093
1491void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2094void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1492 CODE: 2095 CODE:
1493 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2096 if (gl.ConvolutionFilter2D)
1494 (target, internalformat, width, height, format, type, data)); 2097 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1495 2098
1496void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2099void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1497 CODE: 2100 CODE:
1498 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2101 if (gl.SeparableFilter2D)
1499 (target, internalformat, width, height, format, type, row, column)); 2102 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1500 2103
1501void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2104void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502 2105
1503void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2106void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504 2107
1505void glRasterPos (int x, int y) 2108void glDrawPixels (int width, int height, int format, int type, char *pixels)
1506 CODE:
1507 glRasterPos2i (x, y);
1508 2109
1509void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2110void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510 2111
1511int glGenTexture () 2112int glGenTexture ()
1512 CODE: 2113 CODE:

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