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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.57 by root, Fri Apr 21 07:09:10 2006 UTC vs.
Revision 1.158 by root, Sun Oct 1 18:17:37 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
14#include <SDL_mixer.h> 26#include <SDL_mixer.h>
15#include <SDL_opengl.h> 27#include <SDL_opengl.h>
16 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
17#include <glib/gmacros.h> 32#include <glib/gmacros.h>
18 33
19#include <pango/pango.h> 34#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 35
23#ifndef _WIN32 36#ifndef _WIN32
24# include <sys/types.h> 37# include <sys/types.h>
25# include <sys/socket.h> 38# include <sys/socket.h>
26# include <netinet/in.h> 39# include <netinet/in.h>
33 typedef signed char int8_t; 46 typedef signed char int8_t;
34 typedef signed short int16_t; 47 typedef signed short int16_t;
35 typedef signed int int32_t; 48 typedef signed int int32_t;
36#endif 49#endif
37 50
38#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 52
40#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
41 54
42#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
44 57
58#define MIN_FONT_HEIGHT 10
59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
45typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
46typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
47 91
48static PangoContext *context; 92typedef PangoFontDescription *CFPlus__Font;
49static PangoFontMap *fontmap; 93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
50 111
51typedef struct cf_layout { 112typedef struct cf_layout {
52 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
53 int base_height; 115 int base_height;
116 CFPlus__Font font;
54} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
55 122
56static void 123static void
57substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
58{ 125{
59 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
60 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
61} 131}
62 132
63static void 133static void
64layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
65{ 135{
66 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
67 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
68 */ 138 */
69 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
70 140
71 int height = self->base_height * (PANGO_SCALE * 8 / 10);
72
73 if (pango_font_description_get_size (font) != height)
74 {
75 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
76 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
77 } 143
144 pango_layout_set_font_description (self->pl, font);
78} 145}
79 146
80static void 147static void
81layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
82{ 149{
83 layout_update (self); 150 PangoRectangle rect;
84 151
152 // get_pixel_* wrongly rounds down
85 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
86 154
87 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
88 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
89 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
90} 163}
91 164
92typedef uint16_t mapface; 165typedef uint16_t mapface;
93 166
94typedef struct { 167typedef struct {
97 float s, t; 170 float s, t;
98 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
99} maptex; 172} maptex;
100 173
101typedef struct { 174typedef struct {
102 int16_t darkness; 175 uint32_t player;
103 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
104} mapcell; 179} mapcell;
105 180
106typedef struct { 181typedef struct {
107 int32_t c0, c1; 182 int32_t c0, c1;
108 mapcell *col; 183 mapcell *col;
117 int texs; 192 int texs;
118 maptex *tex; 193 maptex *tex;
119 194
120 int32_t rows; 195 int32_t rows;
121 maprow *row; 196 maprow *row;
122} *CFClient__Map; 197} *CFPlus__Map;
123 198
124static char * 199static char *
125prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
126{ 201{
127 char *p; 202 char *p;
145 220
146#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
147#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
148 223
149static maprow * 224static maprow *
150map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
151{ 226{
152 if (0 > y) 227 if (0 > y)
153 { 228 {
154 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
155 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
193 268
194 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
195} 270}
196 271
197static mapcell * 272static mapcell *
198map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
199{ 274{
200 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
201} 276}
202 277
203static void 278static void
204map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
205{ 280{
206 int r; 281 int r;
207 282
208 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
209 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
217 self->row = 0; 292 self->row = 0;
218 self->rows = 0; 293 self->rows = 0;
219} 294}
220 295
221static void 296static void
222map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
223{ 298{
224 int x, y; 299 int x, y;
225 maprow *row; 300 maprow *row;
301 mapcell *cell;
226 302
227 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
228 if (y >= 0) 304 if (y >= 0)
229 { 305 {
230 if (y >= self->rows) 306 if (y >= self->rows)
236 if (x >= row->c0) 312 if (x >= row->c0)
237 { 313 {
238 if (x >= row->c1) 314 if (x >= row->c1)
239 break; 315 break;
240 316
241 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
242 } 323 }
243 } 324 }
244} 325}
245 326
246static void 327static void
247music_finished () 328music_finished (void)
248{ 329{
249 SDL_UserEvent ev; 330 SDL_UserEvent ev;
250 331
251 ev.type = SDL_USEREVENT; 332 ev.type = SDL_USEREVENT;
252 ev.code = 0; 333 ev.code = 0;
254 ev.data2 = 0; 335 ev.data2 = 0;
255 336
256 SDL_PushEvent ((SDL_Event *)&ev); 337 SDL_PushEvent ((SDL_Event *)&ev);
257} 338}
258 339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
259MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
260 371
261PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
262 373
263BOOT: 374BOOT:
264{ 375{
265 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
266 static const struct { 377 static const struct {
267 const char *name; 378 const char *name;
268 IV iv; 379 IV iv;
269 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
270# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
369# undef const_iv 480# undef const_iv
370 }; 481 };
371 482
372 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
373 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
374
375 fontmap = pango_ft2_font_map_new ();
376 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
377 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
378} 485}
379 486
380int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
381SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
382 509
383void 510void
384SDL_Quit () 511SDL_Quit ()
385 512
386void 513void
392 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
396 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
401 531
402 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
403 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
404 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
405 537
406 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
407 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
408 540
409 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
418 550
419 ++m; 551 ++m;
420 } 552 }
421} 553}
422 554
555char *
556SDL_GetError ()
557
423int 558int
424SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
425 CODE: 560 CODE:
426 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
427 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
428 ); 563 );
564 if (RETVAL)
565 {
429 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
430 OUTPUT: 571 OUTPUT:
431 RETVAL 572 RETVAL
432 573
433void 574void
434SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
435 579
436void 580void
437SDL_PollEvent () 581SDL_PollEvent ()
438 PPCODE: 582 PPCODE:
439{ 583{
441 585
442 while (SDL_PollEvent (&ev)) 586 while (SDL_PollEvent (&ev))
443 { 587 {
444 HV *hv = newHV (); 588 HV *hv = newHV ();
445 hv_store (hv, "type", 4, newSViv (ev.type), 0); 589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
446 switch (ev.type) 591 switch (ev.type)
447 { 592 {
448 case SDL_KEYDOWN: 593 case SDL_KEYDOWN:
449 case SDL_KEYUP: 594 case SDL_KEYUP:
450 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
457 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
458 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
459 break; 604 break;
460 605
461 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
462 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
463 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
464 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
465 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
466 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
467 break; 614 break;
468 615
469 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
470 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
471 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
472 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
473 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
474 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
475 } 631 }
476 632
477 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
478 } 634 }
479} 635}
480 636
481int 637int
482Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
483 POSTCALL: 639 POSTCALL:
484 Mix_HookMusicFinished (music_finished); 640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
485 642
486void 643void
487Mix_CloseAudio () 644Mix_CloseAudio ()
488 645
489int 646int
494 CODE: 651 CODE:
495#ifndef _WIN32 652#ifndef _WIN32
496 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
497#endif 654#endif
498 655
499char * 656void
500gl_version () 657win32_proxy_info ()
501 CODE: 658 PPCODE:
502 RETVAL = (char *)glGetString (GL_VERSION); 659{
503 OUTPUT: 660#ifdef _WIN32
504 RETVAL 661 INTERNET_PROXY_INFO proxyinfo;
662 char buffer[2048];
663 DWORD buflen;
505 664
506char * 665 EXTEND (SP, 3);
507gl_extensions () 666
508 CODE: 667 buflen = sizeof (buffer);
509 RETVAL = (char *)glGetString (GL_EXTENSIONS); 668 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
510 OUTPUT: 669 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
511 RETVAL 670 {
671 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
672
673 buflen = sizeof (buffer);
674 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
675 {
676 PUSHs (newSVpv (buffer, 0));
677
678 buflen = sizeof (buffer);
679 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
680 PUSHs (newSVpv (buffer, 0));
681 }
682 }
683#endif
684}
512 685
513void 686void
514add_font (char *file) 687add_font (char *file)
515 CODE: 688 CODE:
516 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 689 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
517
518void
519set_font (char *file)
520 CODE:
521{
522 int count;
523 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
524 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
525 FcPatternDestroy (pattern);
526 pango_context_set_font_description (context, font);
527}
528 690
529void 691void
530load_image_inline (SV *image_) 692load_image_inline (SV *image_)
531 ALIAS: 693 ALIAS:
532 load_image_file = 1 694 load_image_file = 1
574 736
575 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 737 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
576 738
577 assert (surface2->pitch == surface2->w * 4); 739 assert (surface2->pitch == surface2->w * 4);
578 740
741 SDL_LockSurface (surface2);
579 EXTEND (SP, 5); 742 EXTEND (SP, 6);
580 PUSHs (sv_2mortal (newSViv (surface2->w))); 743 PUSHs (sv_2mortal (newSViv (surface2->w)));
581 PUSHs (sv_2mortal (newSViv (surface2->h))); 744 PUSHs (sv_2mortal (newSViv (surface2->h)));
582 SDL_LockSurface (surface2);
583 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 745 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
584 SDL_UnlockSurface (surface2);
585 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 746 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
586 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 747 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
587 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 748 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
749 SDL_UnlockSurface (surface2);
588 750
589 SDL_FreeSurface (surface); 751 SDL_FreeSurface (surface);
590 SDL_FreeSurface (surface2); 752 SDL_FreeSurface (surface2);
591} 753}
592 754
614 PUSHs (sv_2mortal (newSViv (b / y))); 776 PUSHs (sv_2mortal (newSViv (b / y)));
615 PUSHs (sv_2mortal (newSViv (a / y))); 777 PUSHs (sv_2mortal (newSViv (a / y)));
616} 778}
617 779
618void 780void
781error (char *message)
782 CODE:
783 fprintf (stderr, "ERROR: %s\n", message);
784#ifdef _WIN32
785 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
786#endif
787
788void
619fatal (char *message) 789fatal (char *message)
620 CODE: 790 CODE:
791 fprintf (stderr, "FATAL: %s\n", message);
621#ifdef _WIN32 792#ifdef _WIN32
622 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 793 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
623#else
624 fprintf (stderr, "FATAL: %s\n", message);
625#endif 794#endif
626 exit (1); 795 _exit (1);
627 796
797void
798_exit (int retval = 0)
799 CODE:
800 _exit (retval);
801
802MODULE = CFPlus PACKAGE = CFPlus::Font
803
804CFPlus::Font
805new_from_file (SV *class, char *path, int id = 0)
806 CODE:
807{
808 int count;
809 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
810 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
811 FcPatternDestroy (pattern);
812}
813 OUTPUT:
814 RETVAL
815
816void
817DESTROY (CFPlus::Font self)
818 CODE:
819 pango_font_description_free (self);
820
821void
822make_default (CFPlus::Font self)
823 CODE:
824 default_font = self;
825
628MODULE = CFClient PACKAGE = CFClient::Layout 826MODULE = CFPlus PACKAGE = CFPlus::Layout
629 827
630CFClient::Layout 828void
631new (SV *class, int base_height = 10) 829reset_glyph_cache ()
830 CODE:
831 tc_clear ();
832
833CFPlus::Layout
834new (SV *class)
632 CODE: 835 CODE:
633 New (0, RETVAL, 1, struct cf_layout); 836 New (0, RETVAL, 1, struct cf_layout);
634 RETVAL->base_height = base_height; 837
635 RETVAL->pl = pango_layout_new (context); 838 RETVAL->pl = pango_layout_new (opengl_context);
839 RETVAL->r = 1.;
840 RETVAL->g = 1.;
841 RETVAL->b = 1.;
842 RETVAL->a = 1.;
843 RETVAL->base_height = MIN_FONT_HEIGHT;
844 RETVAL->font = 0;
845
636 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 846 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
847 layout_update_font (RETVAL);
637 OUTPUT: 848 OUTPUT:
638 RETVAL 849 RETVAL
639 850
640void 851void
641DESTROY (CFClient::Layout self) 852DESTROY (CFPlus::Layout self)
642 CODE: 853 CODE:
643 g_object_unref (self->pl); 854 g_object_unref (self->pl);
644 Safefree (self); 855 Safefree (self);
645 856
646void 857void
647set_text (CFClient::Layout self, SV *text_) 858set_text (CFPlus::Layout self, SV *text_)
648 CODE: 859 CODE:
649{ 860{
650 STRLEN textlen; 861 STRLEN textlen;
651 char *text = SvPVutf8 (text_, textlen); 862 char *text = SvPVutf8 (text_, textlen);
652 863
653 pango_layout_set_text (self->pl, text, textlen); 864 pango_layout_set_text (self->pl, text, textlen);
654} 865}
655 866
656void 867void
657set_markup (CFClient::Layout self, SV *text_) 868set_markup (CFPlus::Layout self, SV *text_)
658 CODE: 869 CODE:
659{ 870{
660 STRLEN textlen; 871 STRLEN textlen;
661 char *text = SvPVutf8 (text_, textlen); 872 char *text = SvPVutf8 (text_, textlen);
662 873
663 pango_layout_set_markup (self->pl, text, textlen); 874 pango_layout_set_markup (self->pl, text, textlen);
664} 875}
665 876
877void
878set_shapes (CFPlus::Layout self, ...)
879 CODE:
880{
881 PangoAttrList *attrs = 0;
882 const char *text = pango_layout_get_text (self->pl);
883 const char *pos = text;
884 int arg = 4;
885
886 while (arg < items && (pos = strstr (pos, OBJ_STR)))
887 {
888 PangoRectangle inkrect, rect;
889 PangoAttribute *attr;
890
891 int x = SvIV (ST (arg - 3));
892 int y = SvIV (ST (arg - 2));
893 int w = SvIV (ST (arg - 1));
894 int h = SvIV (ST (arg ));
895
896 inkrect.x = 0;
897 inkrect.y = 0;
898 inkrect.width = 0;
899 inkrect.height = 0;
900
901 rect.x = x * PANGO_SCALE;
902 rect.y = y * PANGO_SCALE;
903 rect.width = w * PANGO_SCALE;
904 rect.height = h * PANGO_SCALE;
905
906 if (!attrs)
907 attrs = pango_layout_get_attributes (self->pl);
908
909 attr = pango_attr_shape_new (&inkrect, &rect);
910 attr->start_index = pos - text;
911 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
912 pango_attr_list_insert (attrs, attr);
913
914 arg += 4;
915 pos += sizeof (OBJ_STR) - 1;
916 }
917
918 if (attrs)
919 pango_layout_set_attributes (self->pl, attrs);
920}
921
922void
923get_shapes (CFPlus::Layout self)
924 PPCODE:
925{
926 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
927
928 do
929 {
930 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
931
932 if (run && shape_attr_p (run))
933 {
934 PangoRectangle extents;
935 pango_layout_iter_get_run_extents (iter, 0, &extents);
936
937 EXTEND (SP, 2);
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
940 }
941 }
942 while (pango_layout_iter_next_run (iter));
943
944 pango_layout_iter_free (iter);
945}
946
947int
948has_wrapped (CFPlus::Layout self)
949 CODE:
950{
951 int lines = 1;
952 const char *text = pango_layout_get_text (self->pl);
953
954 while (*text)
955 lines += *text++ == '\n';
956
957 RETVAL = lines < pango_layout_get_line_count (self->pl);
958}
959 OUTPUT:
960 RETVAL
961
666SV * 962SV *
667get_text (CFClient::Layout self) 963get_text (CFPlus::Layout self)
668 CODE: 964 CODE:
669 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 965 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
670 SvUTF8_on (RETVAL); 966 sv_utf8_decode (RETVAL);
671 OUTPUT: 967 OUTPUT:
672 RETVAL 968 RETVAL
673 969
674void 970void
971set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
972 CODE:
973 self->r = r;
974 self->g = g;
975 self->b = b;
976 self->a = a;
977
978void
979set_font (CFPlus::Layout self, CFPlus::Font font = 0)
980 CODE:
981 if (self->font != font)
982 {
983 self->font = font;
984 layout_update_font (self);
985 }
986
987void
675set_height (CFClient::Layout self, int base_height) 988set_height (CFPlus::Layout self, int base_height)
676 CODE: 989 CODE:
990 if (self->base_height != base_height)
991 {
677 self->base_height = base_height; 992 self->base_height = base_height;
993 layout_update_font (self);
994 }
678 995
679void 996void
680set_width (CFClient::Layout self, int max_width = -1) 997set_width (CFPlus::Layout self, int max_width = -1)
681 CODE: 998 CODE:
682 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 999 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
683 1000
684void 1001void
1002set_indent (CFPlus::Layout self, int indent)
1003 CODE:
1004 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1005
1006void
1007set_spacing (CFPlus::Layout self, int spacing)
1008 CODE:
1009 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1010
1011void
1012set_ellipsise (CFPlus::Layout self, int ellipsise)
1013 CODE:
1014 pango_layout_set_ellipsize (self->pl,
1015 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1016 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1017 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1018 : PANGO_ELLIPSIZE_NONE
1019 );
1020
1021void
1022set_single_paragraph_mode (CFPlus::Layout self, int spm)
1023 CODE:
1024 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1025
1026void
685size (CFClient::Layout self) 1027size (CFPlus::Layout self)
686 PPCODE: 1028 PPCODE:
687{ 1029{
688 int w, h; 1030 int w, h;
689 1031
690 layout_update (self);
691 layout_get_pixel_size (self, &w, &h); 1032 layout_get_pixel_size (self, &w, &h);
692 1033
693 EXTEND (SP, 2); 1034 EXTEND (SP, 2);
694 PUSHs (sv_2mortal (newSViv (w))); 1035 PUSHs (sv_2mortal (newSViv (w)));
695 PUSHs (sv_2mortal (newSViv (h))); 1036 PUSHs (sv_2mortal (newSViv (h)));
696} 1037}
697 1038
698int 1039int
1040descent (CFPlus::Layout self)
1041 CODE:
1042{
1043 PangoRectangle rect;
1044 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1045 pango_layout_line_get_pixel_extents (line, 0, &rect);
1046 RETVAL = PANGO_DESCENT (rect);
1047}
1048 OUTPUT:
1049 RETVAL
1050
1051int
699xy_to_index (CFClient::Layout self, int x, int y) 1052xy_to_index (CFPlus::Layout self, int x, int y)
700 CODE: 1053 CODE:
701{ 1054{
702 int index, trailing; 1055 int index, trailing;
703
704 layout_update (self);
705 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1056 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
706
707 RETVAL = index; 1057 RETVAL = index;
708} 1058}
709 OUTPUT: 1059 OUTPUT:
710 RETVAL 1060 RETVAL
711 1061
712void 1062void
713cursor_pos (CFClient::Layout self, int index) 1063cursor_pos (CFPlus::Layout self, int index)
714 PPCODE: 1064 PPCODE:
715{ 1065{
716 PangoRectangle strong_pos; 1066 PangoRectangle strong_pos;
717 layout_update (self);
718 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1067 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
719 1068
720 EXTEND (SP, 3); 1069 EXTEND (SP, 3);
721 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
722 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
723 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
724} 1073}
725 1074
726void 1075void
727render (CFClient::Layout self) 1076render (CFPlus::Layout self, float x, float y, int flags = 0)
728 PPCODE: 1077 PPCODE:
729{ 1078 pango_opengl_render_layout_subpixel (
730 SV *retval; 1079 self->pl,
731 int w, h; 1080 x * PANGO_SCALE, y * PANGO_SCALE,
732 FT_Bitmap bitmap; 1081 self->r, self->g, self->b, self->a,
1082 flags
1083 );
733 1084
734 layout_update (self); 1085MODULE = CFPlus PACKAGE = CFPlus::Texture
735 layout_get_pixel_size (self, &w, &h);
736 1086
737 retval = newSV (w * h); 1087void
738 SvPOK_only (retval); 1088pad2pot (SV *data_, SV *w_, SV *h_)
739 SvCUR_set (retval, w * h); 1089 CODE:
1090{
1091 int ow = SvIV (w_);
1092 int oh = SvIV (h_);
740 1093
741 bitmap.rows = h; 1094 if (ow && oh)
742 bitmap.width = w; 1095 {
743 bitmap.pitch = w; 1096 int nw = minpot (ow);
744 bitmap.buffer = (unsigned char*)SvPVX (retval); 1097 int nh = minpot (oh);
745 bitmap.num_grays = 256;
746 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
747 1098
748 memset (bitmap.buffer, 0, w * h); 1099 if (nw != ow || nh != oh)
749 1100 {
750 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1101 if (SvOK (data_))
1102 {
1103 STRLEN datalen;
1104 char *data = SvPVbyte (data_, datalen);
1105 int bpp = datalen / (ow * oh);
1106 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
751 1107
752 EXTEND (SP, 3); 1108 SvPOK_only (result_);
753 PUSHs (sv_2mortal (newSViv (w))); 1109 SvCUR_set (result_, nw * nh * bpp);
754 PUSHs (sv_2mortal (newSViv (h)));
755 PUSHs (sv_2mortal (retval));
756}
757 1110
758MODULE = CFClient PACKAGE = CFClient::Texture 1111 memset (SvPVX (result_), 0, nw * nh * bpp);
1112 while (oh--)
1113 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
759 1114
1115 sv_setsv (data_, result_);
1116 }
1117
1118 sv_setiv (w_, nw);
1119 sv_setiv (h_, nh);
1120 }
1121 }
1122}
1123
760void 1124void
761draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1125draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
762 PROTOTYPE: $$$;$$ 1126 PROTOTYPE: $$$;$$
1127 ALIAS:
1128 draw_quad_alpha = 1
1129 draw_quad_alpha_premultiplied = 2
763 CODE: 1130 CODE:
764{ 1131{
765 HV *hv = (HV *)SvRV (self); 1132 HV *hv = (HV *)SvRV (self);
766 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1133 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
767 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1134 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
768 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1135 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
769 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
770 1136
771 if (items < 5) 1137 if (items < 5)
772 { 1138 {
773 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1139 w = SvNV (*hv_fetch (hv, "w", 1, 1));
774 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1140 h = SvNV (*hv_fetch (hv, "h", 1, 1));
775 } 1141 }
776 1142
1143 if (ix)
1144 {
1145 glEnable (GL_BLEND);
1146
1147 if (ix == 2)
1148 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1149 else
1150 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1151 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1152
1153 glEnable (GL_ALPHA_TEST);
1154 glAlphaFunc (GL_GREATER, 0.01f);
1155 }
1156
777 glBindTexture (GL_TEXTURE_2D, name); 1157 glBindTexture (GL_TEXTURE_2D, name);
778 if (wrap_mode) { 1158
779 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
780 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
781 }
782 glBegin (GL_QUADS); 1159 glBegin (GL_QUADS);
783 glTexCoord2f (0, 0); glVertex2f (x , y ); 1160 glTexCoord2f (0, 0); glVertex2f (x , y );
784 glTexCoord2f (0, t); glVertex2f (x , y + h); 1161 glTexCoord2f (0, t); glVertex2f (x , y + h);
785 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1162 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
786 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1163 glTexCoord2f (s, 0); glVertex2f (x + w, y );
787 glEnd (); 1164 glEnd ();
788}
789 1165
1166 if (ix)
1167 {
1168 glDisable (GL_ALPHA_TEST);
1169 glDisable (GL_BLEND);
1170 }
1171}
1172
790MODULE = CFClient PACKAGE = CFClient::Map 1173MODULE = CFPlus PACKAGE = CFPlus::Map
791 1174
792CFClient::Map 1175CFPlus::Map
793new (SV *class, int map_width, int map_height) 1176new (SV *class, int map_width, int map_height)
794 CODE: 1177 CODE:
795 New (0, RETVAL, 1, struct map); 1178 New (0, RETVAL, 1, struct map);
796 RETVAL->x = 0; 1179 RETVAL->x = 0;
797 RETVAL->y = 0; 1180 RETVAL->y = 0;
807 RETVAL->row = 0; 1190 RETVAL->row = 0;
808 OUTPUT: 1191 OUTPUT:
809 RETVAL 1192 RETVAL
810 1193
811void 1194void
812DESTROY (CFClient::Map self) 1195DESTROY (CFPlus::Map self)
813 CODE: 1196 CODE:
814{ 1197{
815 map_clear (self); 1198 map_clear (self);
816 Safefree (self->face); 1199 Safefree (self->face);
1200 Safefree (self->tex);
817 Safefree (self); 1201 Safefree (self);
818} 1202}
819 1203
820void 1204void
821clear (CFClient::Map self) 1205clear (CFPlus::Map self)
822 CODE: 1206 CODE:
823 map_clear (self); 1207 map_clear (self);
824 1208
825void 1209void
826set_face (CFClient::Map self, int face, int texid) 1210set_face (CFPlus::Map self, int face, int texid)
827 CODE: 1211 CODE:
828{ 1212{
829 while (self->faces <= face) 1213 while (self->faces <= face)
830 { 1214 {
831 Append (mapface, self->face, self->faces, self->faces); 1215 Append (mapface, self->face, self->faces, self->faces);
834 1218
835 self->face [face] = texid; 1219 self->face [face] = texid;
836} 1220}
837 1221
838void 1222void
839set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1223set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
840 CODE: 1224 CODE:
841{ 1225{
842 while (self->texs <= texid) 1226 while (self->texs <= texid)
843 { 1227 {
844 Append (maptex, self->tex, self->texs, self->texs); 1228 Append (maptex, self->tex, self->texs, self->texs);
856 tex->r = r; 1240 tex->r = r;
857 tex->g = g; 1241 tex->g = g;
858 tex->b = b; 1242 tex->b = b;
859 tex->a = a; 1243 tex->a = a;
860 } 1244 }
1245
1246 // somewhat hackish, but for textures that require it, it really
1247 // improves the look, and most others don't suffer.
1248 glBindTexture (GL_TEXTURE_2D, name);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1251 // use uglier nearest interpolation because linear suffers
1252 // from transparent color bleeding and ugly wrapping effects.
1253 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
861} 1254}
862 1255
863int 1256int
864ox (CFClient::Map self) 1257ox (CFPlus::Map self)
865 ALIAS: 1258 ALIAS:
866 oy = 1 1259 oy = 1
1260 x = 2
1261 y = 3
1262 w = 4
1263 h = 5
867 CODE: 1264 CODE:
868 switch (ix) 1265 switch (ix)
869 { 1266 {
870 case 0: RETVAL = self->ox; break; 1267 case 0: RETVAL = self->ox; break;
871 case 1: RETVAL = self->oy; break; 1268 case 1: RETVAL = self->oy; break;
1269 case 2: RETVAL = self->x; break;
1270 case 3: RETVAL = self->y; break;
1271 case 4: RETVAL = self->w; break;
1272 case 5: RETVAL = self->h; break;
872 } 1273 }
873 OUTPUT: 1274 OUTPUT:
874 RETVAL 1275 RETVAL
875 1276
876void 1277void
877scroll (CFClient::Map self, int dx, int dy) 1278scroll (CFPlus::Map self, int dx, int dy)
878 CODE: 1279 CODE:
879{ 1280{
880 if (dx > 0) 1281 if (dx > 0)
881 map_blank (self, self->x, self->y, dx - 1, self->h); 1282 map_blank (self, self->x, self->y, dx, self->h);
882 else if (dx < 0) 1283 else if (dx < 0)
883 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1284 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
884 1285
885 if (dy > 0) 1286 if (dy > 0)
886 map_blank (self, self->x, self->y, self->w, dy - 1); 1287 map_blank (self, self->x, self->y, self->w, dy);
887 else if (dy < 0) 1288 else if (dy < 0)
888 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1289 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
889 1290
890 self->ox += dx; self->x += dx; 1291 self->ox += dx; self->x += dx;
891 self->oy += dy; self->y += dy; 1292 self->oy += dy; self->y += dy;
892 1293
893 while (self->y < 0) 1294 while (self->y < 0)
898 self->y += MAP_EXTEND_Y; 1299 self->y += MAP_EXTEND_Y;
899 } 1300 }
900} 1301}
901 1302
902void 1303void
903map1a_update (CFClient::Map self, SV *data_) 1304map1a_update (CFPlus::Map self, SV *data_, int extmap)
904 CODE: 1305 CODE:
905{ 1306{
906 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1307 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
907 uint8_t *data_end = (uint8_t *)SvEND (data_); 1308 uint8_t *data_end = (uint8_t *)SvEND (data_);
908 mapcell *cell; 1309 mapcell *cell;
909 int x, y, flags; 1310 int x, y, flags;
910 1311
911 while (data < data_end) 1312 while (data < data_end - 1)
912 { 1313 {
913 flags = (data [0] << 8) + data [1]; data += 2; 1314 flags = (data [0] << 8) + data [1]; data += 2;
914 1315
915 x = ((flags >> 10) & 63) + self->x; 1316 x = self->x + ((flags >> 10) & 63);
916 y = ((flags >> 4) & 63) + self->y; 1317 y = self->y + ((flags >> 4) & 63);
917 1318
918 cell = map_get_cell (self, x, y); 1319 cell = map_get_cell (self, x, y);
919 1320
920 if (flags & 15) 1321 if (flags & 15)
921 { 1322 {
922 if (cell->darkness < 0) 1323 if (!cell->darkness)
923 { 1324 {
1325 memset (cell, 0, sizeof (*cell));
924 cell->darkness = 0; 1326 cell->darkness = 256;
925 cell->face [0] = 0;
926 cell->face [1] = 0;
927 cell->face [2] = 0;
928 } 1327 }
929 1328
930 cell->darkness = flags & 8 ? *data++ : 255;
931
932 //TODO: don't trust server data to be in-range(!) 1329 //TODO: don't trust server data to be in-range(!)
1330
1331 if (flags & 8)
1332 {
1333 if (extmap)
1334 {
1335 uint8_t ext, cmd;
1336
1337 do
1338 {
1339 ext = *data++;
1340 cmd = ext & 0x3f;
1341
1342 if (cmd < 4)
1343 cell->darkness = 255 - ext * 64 + 1;
1344 else if (cmd == 5) // health
1345 {
1346 cell->stat_width = 1;
1347 cell->stat_hp = *data++;
1348 }
1349 else if (cmd == 6) // monster width
1350 cell->stat_width = *data++ + 1;
1351 else if (cmd == 0x47) // monster width
1352 {
1353 if (*data == 4)
1354 ; // decode player tag
1355
1356 data += *data + 1;
1357 }
1358 else if (cmd == 8) // cell flags
1359 cell->flags = *data++;
1360 else if (ext & 0x40) // unknown, multibyte => skip
1361 data += *data + 1;
1362 else
1363 data++;
1364 }
1365 while (ext & 0x80);
1366 }
1367 else
1368 cell->darkness = *data++ + 1;
1369 }
933 1370
934 if (flags & 4) 1371 if (flags & 4)
935 { 1372 {
936 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1373 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
937 } 1374 }
945 { 1382 {
946 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1383 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
947 } 1384 }
948 } 1385 }
949 else 1386 else
950 cell->darkness = -1; 1387 cell->darkness = 0;
951 } 1388 }
952} 1389}
953 1390
954SV * 1391SV *
955mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1392mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
956 CODE: 1393 CODE:
957{ 1394{
958 int x1, x; 1395 int x1, x;
959 int y1, y; 1396 int y1, y;
960 int z; 1397 int z;
1010} 1447}
1011 OUTPUT: 1448 OUTPUT:
1012 RETVAL 1449 RETVAL
1013 1450
1014void 1451void
1015draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1452draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1016 PPCODE: 1453 CODE:
1017{ 1454{
1018 int vx, vy; 1455 int vx, vy;
1019 int x, y, z; 1456 int x, y, z;
1020 int last_name; 1457 int last_name;
1021 mapface face; 1458 mapface face;
1022 int sw4 = (sw + 3) & ~3;
1023 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1024 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1025 1459
1026 memset (darkness, 255, sw4 * sh);
1027 SvPOK_only (darkness_sv);
1028 SvCUR_set (darkness_sv, sw4 * sh);
1029
1030 vx = self->x + (self->w - sw) / 2 - shift_x; 1460 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1031 vy = self->y + (self->h - sh) / 2 - shift_y; 1461 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1032 1462
1033 /* 1463 /*
1034 int vx = self->vx = self->w >= sw 1464 int vx = self->vx = self->w >= sw
1035 ? self->x + (self->w - sw) / 2 1465 ? self->x + (self->w - sw) / 2
1036 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1466 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1040 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1470 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1041 */ 1471 */
1042 1472
1043 glColor4ub (255, 255, 255, 255); 1473 glColor4ub (255, 255, 255, 255);
1044 1474
1475 glEnable (GL_BLEND);
1045 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1046 glEnable (GL_BLEND);
1047 glEnable (GL_TEXTURE_2D); 1477 glEnable (GL_TEXTURE_2D);
1048 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1478 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1049 1479
1050 glBegin (GL_QUADS); 1480 glBegin (GL_QUADS);
1051 1481
1060 for (x = 0; x < sw; x++) 1490 for (x = 0; x < sw; x++)
1061 if (row->c0 <= x + vx && x + vx < row->c1) 1491 if (row->c0 <= x + vx && x + vx < row->c1)
1062 { 1492 {
1063 mapcell *cell = row->col + (x + vx - row->c0); 1493 mapcell *cell = row->col + (x + vx - row->c0);
1064 1494
1065 darkness[y * sw4 + x] = cell->darkness < 0
1066 ? 255 - FOW_DARKNESS
1067 : 255 - cell->darkness;
1068
1069 face = cell->face [z]; 1495 face = cell->face [z];
1070 1496
1071 if (face) 1497 if (face && face < self->texs)
1072 { 1498 {
1073 maptex tex = self->tex [face]; 1499 maptex tex = self->tex [face];
1074
1075 int px = (x + 1) * 32 - tex.w; 1500 int px = (x + 1) * 32 - tex.w;
1076 int py = (y + 1) * 32 - tex.h; 1501 int py = (y + 1) * 32 - tex.h;
1077 1502
1078 if (last_name != tex.name) 1503 if (last_name != tex.name)
1079 { 1504 {
1080 glEnd (); 1505 glEnd ();
1081 last_name = tex.name;
1082 glBindTexture (GL_TEXTURE_2D, last_name); 1506 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1083 glBegin (GL_QUADS); 1507 glBegin (GL_QUADS);
1084 } 1508 }
1085 1509
1086 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1510 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1087 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1511 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1088 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1512 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1089 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1513 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1090 } 1514 }
1515
1516 if (cell->flags && z == 2)
1517 {
1518 if (cell->flags & 1)
1519 {
1520 maptex tex = self->tex [1];
1521 int px = (x + 1) * 32 - tex.w + 2;
1522 int py = (y + 1) * 32 - tex.h - 6;
1523
1524 glEnd ();
1525 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1526 glBegin (GL_QUADS);
1527
1528 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1529 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1530 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1531 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1532 }
1533 }
1091 } 1534 }
1092 } 1535 }
1093 1536
1094 glEnd (); 1537 glEnd ();
1095 1538
1096 glDisable (GL_TEXTURE_2D); 1539 glDisable (GL_TEXTURE_2D);
1097 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1541
1542 // top layer: overlays such as the health bar
1543 for (y = 0; y < sh; y++)
1544 if (0 <= y + vy && y + vy < self->rows)
1545 {
1546 maprow *row = self->row + (y + vy);
1547
1548 for (x = 0; x < sw; x++)
1549 if (row->c0 <= x + vx && x + vx < row->c1)
1550 {
1551 mapcell *cell = row->col + (x + vx - row->c0);
1552
1553 int px = x * 32;
1554 int py = y * 32;
1555
1556 if (cell->stat_hp)
1557 {
1558 int width = cell->stat_width * 32;
1559 int thick = sh / 28 + 1 + cell->stat_width;
1560
1561 glColor3ub (0, 0, 0);
1562 glRectf (px + 1, py - thick - 2,
1563 px + width - 1, py);
1564
1565 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1566 glRectf (px + 2,
1567 py - thick - 1,
1568 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1569 }
1570 }
1571 }
1572}
1573
1574void
1575draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1576 CODE:
1577{
1578 static float color[16][3] = {
1579 { 0.00F, 0.00F, 0.00F },
1580 { 1.00F, 1.00F, 1.00F },
1581 { 0.00F, 0.00F, 0.55F },
1582 { 1.00F, 0.00F, 0.00F },
1583
1584 { 1.00F, 0.54F, 0.00F },
1585 { 0.11F, 0.56F, 1.00F },
1586 { 0.93F, 0.46F, 0.00F },
1587 { 0.18F, 0.54F, 0.34F },
1588
1589 { 0.56F, 0.73F, 0.56F },
1590 { 0.80F, 0.80F, 0.80F },
1591 { 0.55F, 0.41F, 0.13F },
1592 { 0.99F, 0.77F, 0.26F },
1593
1594 { 0.74F, 0.65F, 0.41F },
1595
1596 { 0.00F, 1.00F, 1.00F },
1597 { 1.00F, 0.00F, 1.00F },
1598 { 1.00F, 1.00F, 0.00F },
1599 };
1600
1601 int x, y;
1602
1603 glEnable (GL_TEXTURE_2D);
1604 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1605 glEnable (GL_BLEND);
1606 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1607 glBegin (GL_QUADS);
1608
1609 for (y = 0; y < h; y++)
1610 for (x = 0; x < w; x++)
1611 {
1612 unsigned char m = data [x + y * w];
1613
1614 if (m)
1615 {
1616 float *c = color [m & 15];
1617
1618 float tx1 = m & 0x40 ? 0.5 : 0.;
1619 float tx2 = tx1 + 0.5;
1620
1621 glColor4f (c[0], c[1], c[2], 0.75);
1622 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1623 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1624 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1625 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1626 }
1627 }
1628
1629 glEnd ();
1630 glDisable (GL_BLEND);
1631 glDisable (GL_TEXTURE_2D);
1632}
1633
1634void
1635fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1636 PPCODE:
1637{
1638 int vx, vy;
1639 int x, y;
1640 int sw4 = (sw + 3) & ~3;
1641 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1642 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1643
1644 memset (darkness, 255, sw4 * sh);
1645 SvPOK_only (darkness_sv);
1646 SvCUR_set (darkness_sv, sw4 * sh);
1647
1648 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1649 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1650
1651 for (y = 0; y < sh; y++)
1652 if (0 <= y + vy && y + vy < self->rows)
1653 {
1654 maprow *row = self->row + (y + vy);
1655
1656 for (x = 0; x < sw; x++)
1657 if (row->c0 <= x + vx && x + vx < row->c1)
1658 {
1659 mapcell *cell = row->col + (x + vx - row->c0);
1660
1661 darkness[y * sw4 + x] = cell->darkness
1662 ? 255 - (cell->darkness - 1)
1663 : 255 - FOW_DARKNESS;
1664 }
1665 }
1098 1666
1099 EXTEND (SP, 3); 1667 EXTEND (SP, 3);
1100 PUSHs (sv_2mortal (newSViv (sw4))); 1668 PUSHs (sv_2mortal (newSViv (sw4)));
1101 PUSHs (sv_2mortal (newSViv (sh))); 1669 PUSHs (sv_2mortal (newSViv (sh)));
1102 PUSHs (darkness_sv); 1670 PUSHs (darkness_sv);
1103} 1671}
1104 1672
1105SV * 1673SV *
1106get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1674get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1107 CODE: 1675 CODE:
1108{ 1676{
1109 int x, y, x1, y1; 1677 int x, y, x1, y1;
1110 SV *data_sv = newSV (w * h * 7 + 5); 1678 SV *data_sv = newSV (w * h * 7 + 5);
1111 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1679 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1173} 1741}
1174 OUTPUT: 1742 OUTPUT:
1175 RETVAL 1743 RETVAL
1176 1744
1177void 1745void
1178set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1746set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1179 PPCODE: 1747 PPCODE:
1180{ 1748{
1181 int x, y, z; 1749 int x, y, z;
1182 int w, h; 1750 int w, h;
1183 int x1, y1; 1751 int x1, y1;
1215 1783
1216 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1784 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1217 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1785 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1218 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1786 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1219 1787
1220 if (cell->darkness <= 0) 1788 if (cell->darkness == 0)
1221 { 1789 {
1222 cell->darkness = -1; 1790 cell->darkness = 0;
1223 1791
1224 for (z = 0; z <= 2; z++) 1792 for (z = 0; z <= 2; z++)
1225 { 1793 {
1226 cell->face[z] = face[z]; 1794 cell->face[z] = face[z];
1227 1795
1232 } 1800 }
1233 } 1801 }
1234 } 1802 }
1235} 1803}
1236 1804
1237MODULE = CFClient PACKAGE = CFClient::MixChunk 1805MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1238 1806
1239CFClient::MixChunk 1807CFPlus::MixChunk
1240new_from_file (SV *class, char *path) 1808new_from_file (SV *class, char *path)
1241 CODE: 1809 CODE:
1242 RETVAL = Mix_LoadWAV (path); 1810 RETVAL = Mix_LoadWAV (path);
1243 OUTPUT: 1811 OUTPUT:
1244 RETVAL 1812 RETVAL
1245 1813
1246void 1814void
1247DESTROY (CFClient::MixChunk self) 1815DESTROY (CFPlus::MixChunk self)
1248 CODE: 1816 CODE:
1249 Mix_FreeChunk (self); 1817 Mix_FreeChunk (self);
1250 1818
1251int 1819int
1252volume (CFClient::MixChunk self, int volume = -1) 1820volume (CFPlus::MixChunk self, int volume = -1)
1253 CODE: 1821 CODE:
1254 RETVAL = Mix_VolumeChunk (self, volume); 1822 RETVAL = Mix_VolumeChunk (self, volume);
1255 OUTPUT: 1823 OUTPUT:
1256 RETVAL 1824 RETVAL
1257 1825
1258int 1826int
1259play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1827play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1260 CODE: 1828 CODE:
1261 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1829 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1262 OUTPUT: 1830 OUTPUT:
1263 RETVAL 1831 RETVAL
1264 1832
1265MODULE = CFClient PACKAGE = CFClient::MixMusic 1833MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1266 1834
1267int 1835int
1268volume (int volume = -1) 1836volume (int volume = -1)
1269 CODE: 1837 CODE:
1270 RETVAL = Mix_VolumeMusic (volume); 1838 RETVAL = Mix_VolumeMusic (volume);
1271 OUTPUT: 1839 OUTPUT:
1272 RETVAL 1840 RETVAL
1273 1841
1274CFClient::MixMusic 1842CFPlus::MixMusic
1275new_from_file (SV *class, char *path) 1843new_from_file (SV *class, char *path)
1276 CODE: 1844 CODE:
1277 RETVAL = Mix_LoadMUS (path); 1845 RETVAL = Mix_LoadMUS (path);
1278 OUTPUT: 1846 OUTPUT:
1279 RETVAL 1847 RETVAL
1280 1848
1281void 1849void
1282DESTROY (CFClient::MixMusic self) 1850DESTROY (CFPlus::MixMusic self)
1283 CODE: 1851 CODE:
1284 Mix_FreeMusic (self); 1852 Mix_FreeMusic (self);
1285 1853
1286int 1854int
1287play (CFClient::MixMusic self, int loops = -1) 1855play (CFPlus::MixMusic self, int loops = -1)
1288 CODE: 1856 CODE:
1289 RETVAL = Mix_PlayMusic (self, loops); 1857 RETVAL = Mix_PlayMusic (self, loops);
1290 OUTPUT: 1858 OUTPUT:
1291 RETVAL 1859 RETVAL
1292 1860
1293MODULE = CFClient PACKAGE = CFClient::OpenGL 1861MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1294 1862
1295BOOT: 1863BOOT:
1296{ 1864{
1297 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1865 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1298 static const struct { 1866 static const struct {
1299 const char *name; 1867 const char *name;
1300 IV iv; 1868 IV iv;
1301 } *civ, const_iv[] = { 1869 } *civ, const_iv[] = {
1302# define const_iv(name) { # name, (IV)name } 1870# define const_iv(name) { # name, (IV)name }
1303 const_iv (GL_COLOR_MATERIAL), 1871 const_iv (GL_COLOR_MATERIAL),
1304 const_iv (GL_SMOOTH), 1872 const_iv (GL_SMOOTH),
1305 const_iv (GL_FLAT), 1873 const_iv (GL_FLAT),
1874 const_iv (GL_DITHER),
1306 const_iv (GL_BLEND), 1875 const_iv (GL_BLEND),
1876 const_iv (GL_CULL_FACE),
1877 const_iv (GL_SCISSOR_TEST),
1878 const_iv (GL_DEPTH_TEST),
1879 const_iv (GL_ALPHA_TEST),
1880 const_iv (GL_NORMALIZE),
1881 const_iv (GL_RESCALE_NORMAL),
1882 const_iv (GL_FRONT),
1883 const_iv (GL_BACK),
1307 const_iv (GL_AND), 1884 const_iv (GL_AND),
1885 const_iv (GL_ONE),
1886 const_iv (GL_ZERO),
1308 const_iv (GL_SRC_ALPHA), 1887 const_iv (GL_SRC_ALPHA),
1888 const_iv (GL_DST_ALPHA),
1309 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1889 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1890 const_iv (GL_ONE_MINUS_DST_ALPHA),
1891 const_iv (GL_SRC_ALPHA_SATURATE),
1310 const_iv (GL_RGB), 1892 const_iv (GL_RGB),
1311 const_iv (GL_RGBA), 1893 const_iv (GL_RGBA),
1894 const_iv (GL_RGBA4),
1895 const_iv (GL_RGBA8),
1896 const_iv (GL_RGB5_A1),
1312 const_iv (GL_UNSIGNED_BYTE), 1897 const_iv (GL_UNSIGNED_BYTE),
1313 const_iv (GL_ALPHA4), 1898 const_iv (GL_UNSIGNED_SHORT),
1899 const_iv (GL_UNSIGNED_INT),
1314 const_iv (GL_ALPHA), 1900 const_iv (GL_ALPHA),
1901 const_iv (GL_INTENSITY),
1902 const_iv (GL_LUMINANCE),
1903 const_iv (GL_LUMINANCE_ALPHA),
1315 const_iv (GL_FLOAT), 1904 const_iv (GL_FLOAT),
1316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1905 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1317 const_iv (GL_COMPILE), 1906 const_iv (GL_COMPILE),
1318 const_iv (GL_TEXTURE_1D), 1907 const_iv (GL_TEXTURE_1D),
1319 const_iv (GL_TEXTURE_2D), 1908 const_iv (GL_TEXTURE_2D),
1321 const_iv (GL_TEXTURE_MAG_FILTER), 1910 const_iv (GL_TEXTURE_MAG_FILTER),
1322 const_iv (GL_TEXTURE_MIN_FILTER), 1911 const_iv (GL_TEXTURE_MIN_FILTER),
1323 const_iv (GL_TEXTURE_ENV_MODE), 1912 const_iv (GL_TEXTURE_ENV_MODE),
1324 const_iv (GL_TEXTURE_WRAP_S), 1913 const_iv (GL_TEXTURE_WRAP_S),
1325 const_iv (GL_TEXTURE_WRAP_T), 1914 const_iv (GL_TEXTURE_WRAP_T),
1915 const_iv (GL_REPEAT),
1326 const_iv (GL_CLAMP), 1916 const_iv (GL_CLAMP),
1327 const_iv (GL_REPEAT), 1917 const_iv (GL_CLAMP_TO_EDGE),
1328 const_iv (GL_NEAREST), 1918 const_iv (GL_NEAREST),
1329 const_iv (GL_LINEAR), 1919 const_iv (GL_LINEAR),
1330 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1920 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1331 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1921 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1332 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1922 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1333 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1923 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1334 const_iv (GL_GENERATE_MIPMAP), 1924 const_iv (GL_GENERATE_MIPMAP),
1335 const_iv (GL_LINEAR),
1336 const_iv (GL_MODULATE), 1925 const_iv (GL_MODULATE),
1926 const_iv (GL_DECAL),
1337 const_iv (GL_REPLACE), 1927 const_iv (GL_REPLACE),
1928 const_iv (GL_DEPTH_BUFFER_BIT),
1338 const_iv (GL_COLOR_BUFFER_BIT), 1929 const_iv (GL_COLOR_BUFFER_BIT),
1339 const_iv (GL_PROJECTION), 1930 const_iv (GL_PROJECTION),
1340 const_iv (GL_MODELVIEW), 1931 const_iv (GL_MODELVIEW),
1341 const_iv (GL_COLOR_LOGIC_OP), 1932 const_iv (GL_COLOR_LOGIC_OP),
1933 const_iv (GL_SEPARABLE_2D),
1342 const_iv (GL_CONVOLUTION_2D), 1934 const_iv (GL_CONVOLUTION_2D),
1343 const_iv (GL_CONVOLUTION_BORDER_MODE), 1935 const_iv (GL_CONVOLUTION_BORDER_MODE),
1344 const_iv (GL_CONSTANT_BORDER), 1936 const_iv (GL_CONSTANT_BORDER),
1345 const_iv (GL_LINES), 1937 const_iv (GL_LINES),
1938 const_iv (GL_LINE_STRIP),
1939 const_iv (GL_LINE_LOOP),
1346 const_iv (GL_QUADS), 1940 const_iv (GL_QUADS),
1347 const_iv (GL_LINE_LOOP), 1941 const_iv (GL_QUAD_STRIP),
1942 const_iv (GL_TRIANGLES),
1943 const_iv (GL_TRIANGLE_STRIP),
1944 const_iv (GL_TRIANGLE_FAN),
1348 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1945 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1349 const_iv (GL_FASTEST), 1946 const_iv (GL_FASTEST),
1947 const_iv (GL_V2F),
1948 const_iv (GL_V3F),
1949 const_iv (GL_T2F_V3F),
1950 const_iv (GL_T2F_N3F_V3F),
1350# undef const_iv 1951# undef const_iv
1351 }; 1952 };
1352 1953
1353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1954 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1955 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1355} 1956}
1356 1957
1958char *
1959gl_vendor ()
1960 CODE:
1961 RETVAL = (char *)glGetString (GL_VENDOR);
1962 OUTPUT:
1963 RETVAL
1964
1965char *
1966gl_version ()
1967 CODE:
1968 RETVAL = (char *)glGetString (GL_VERSION);
1969 OUTPUT:
1970 RETVAL
1971
1972char *
1973gl_extensions ()
1974 CODE:
1975 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1976 OUTPUT:
1977 RETVAL
1978
1357int glGetError () 1979int glGetError ()
1980
1981void glFinish ()
1358 1982
1359void glClear (int mask) 1983void glClear (int mask)
1360 1984
1361void glClearColor (float r, float g, float b, float a = 1.0) 1985void glClearColor (float r, float g, float b, float a = 1.0)
1362 PROTOTYPE: @ 1986 PROTOTYPE: @
1369 1993
1370void glHint (int target, int mode) 1994void glHint (int target, int mode)
1371 1995
1372void glBlendFunc (int sfactor, int dfactor) 1996void glBlendFunc (int sfactor, int dfactor)
1373 1997
1998void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1999 CODE:
2000 gl_BlendFuncSeparate (sa, da, saa, daa);
2001
2002void glDepthMask (int flag)
2003
1374void glLogicOp (int opcode) 2004void glLogicOp (int opcode)
1375 2005
2006void glColorMask (int red, int green, int blue, int alpha)
2007
1376void glMatrixMode (int mode) 2008void glMatrixMode (int mode)
1377 2009
1378void glPushMatrix () 2010void glPushMatrix ()
1379 2011
1380void glPopMatrix () 2012void glPopMatrix ()
1381 2013
1382void glLoadIdentity () 2014void glLoadIdentity ()
1383 2015
2016void glDrawBuffer (int buffer)
2017
2018void glReadBuffer (int buffer)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
2021void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
1384void glOrtho (double left, double right, double bottom, double top, double near, double far) 2024void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1385 2025
1386void glViewport (int x, int y, int width, int height) 2026void glViewport (int x, int y, int width, int height)
2027
2028void glScissor (int x, int y, int width, int height)
1387 2029
1388void glTranslate (float x, float y, float z = 0.) 2030void glTranslate (float x, float y, float z = 0.)
1389 CODE: 2031 CODE:
1390 glTranslatef (x, y, z); 2032 glTranslatef (x, y, z);
1391 2033
1392void glScale (float x, float y, float z) 2034void glScale (float x, float y, float z = 1.)
1393 CODE: 2035 CODE:
1394 glScalef (x, y, z); 2036 glScalef (x, y, z);
1395 2037
1396void glRotate (float angle, float x, float y, float z) 2038void glRotate (float angle, float x, float y, float z)
1397 CODE: 2039 CODE:
1401 2043
1402void glEnd () 2044void glEnd ()
1403 2045
1404void glColor (float r, float g, float b, float a = 1.0) 2046void glColor (float r, float g, float b, float a = 1.0)
1405 PROTOTYPE: @ 2047 PROTOTYPE: @
2048 ALIAS:
2049 glColor_premultiply = 1
1406 CODE: 2050 CODE:
2051 if (ix)
2052 {
2053 r *= a;
2054 g *= a;
2055 b *= a;
2056 }
2057 // microsoft visual "c" rounds instead of truncating...
1407 glColor4f (r, g, b, a); 2058 glColor4f (r, g, b, a);
2059
2060void glInterleavedArrays (int format, int stride, char *data)
2061
2062void glDrawElements (int mode, int count, int type, char *indices)
2063
2064# 1.2 void glDrawRangeElements (int mode, int start, int end
2065
2066void glRasterPos (float x, float y, float z = 0.)
2067 CODE:
2068 glRasterPos3f (0, 0, z);
2069 glBitmap (0, 0, 0, 0, x, y, 0);
1408 2070
1409void glVertex (float x, float y, float z = 0.) 2071void glVertex (float x, float y, float z = 0.)
1410 CODE: 2072 CODE:
1411 glVertex3f (x, y, z); 2073 glVertex3f (x, y, z);
1412 2074
1424 2086
1425void glBindTexture (int target, int name) 2087void glBindTexture (int target, int name)
1426 2088
1427void glConvolutionParameter (int target, int pname, float params) 2089void glConvolutionParameter (int target, int pname, float params)
1428 CODE: 2090 CODE:
2091 if (gl.ConvolutionParameterf)
1429 glConvolutionParameterf (target, pname, params); 2092 gl.ConvolutionParameterf (target, pname, params);
1430 2093
1431void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2094void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2095 CODE:
2096 if (gl.ConvolutionFilter2D)
2097 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2098
2099void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2100 CODE:
2101 if (gl.SeparableFilter2D)
2102 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1432 2103
1433void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2104void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1434 2105
1435void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2106void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2107
2108void glDrawPixels (int width, int height, int format, int type, char *pixels)
2109
2110void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1436 2111
1437int glGenTexture () 2112int glGenTexture ()
1438 CODE: 2113 CODE:
1439{ 2114{
1440 GLuint name; 2115 GLuint name;

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