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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.76 by root, Thu May 11 23:41:45 2006 UTC vs.
Revision 1.158 by root, Sun Oct 1 18:17:37 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
4#endif 8#endif
5 9
6#include "EXTERN.h" 10#include "EXTERN.h"
7#include "perl.h" 11#include "perl.h"
8#include "XSUB.h" 12#include "XSUB.h"
9 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
10#include <string.h> 19#include <string.h>
11#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
12 22
13#include <SDL.h> 23#include <SDL.h>
14#include <SDL_endian.h> 24#include <SDL_endian.h>
15#include <SDL_image.h> 25#include <SDL_image.h>
16#include <SDL_mixer.h> 26#include <SDL_mixer.h>
17#include <SDL_opengl.h> 27#include <SDL_opengl.h>
18 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
19#include <glib/gmacros.h> 32#include <glib/gmacros.h>
20 33
21#include <pango/pango.h> 34#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h>
23#include <pango/pangoft2.h>
24#include <pango/pangocairo.h>
25 35
26#ifndef _WIN32 36#ifndef _WIN32
27# include <sys/types.h> 37# include <sys/types.h>
28# include <sys/socket.h> 38# include <sys/socket.h>
29# include <netinet/in.h> 39# include <netinet/in.h>
36 typedef signed char int8_t; 46 typedef signed char int8_t;
37 typedef signed short int16_t; 47 typedef signed short int16_t;
38 typedef signed int int32_t; 48 typedef signed int int32_t;
39#endif 49#endif
40 50
41#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
42 52
43#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
44 54
45#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
47 57
48#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
49 59
50#define GL_CALL(type,func,args) \ 60#if 0
51 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
52 static int init_; \ 62#else
53 static type fptr_; \ 63# define PARACHUTE 0
54 \ 64#endif
55 if (!init_) \
56 { \
57 init_ = 1; \
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
59 } \
60 \
61 if (fptr_) \
62 fptr_ args; \
63 }
64 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
65typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
67 91
68typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
69 111
70typedef struct cf_layout { 112typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 113 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 114 float r, g, b, a; // default color for rgba mode
74 int base_height; 115 int base_height;
75 CFClient__Font font; 116 CFPlus__Font font;
76} *CFClient__Layout; 117} *CFPlus__Layout;
77 118
78static CFClient__Font default_font; 119static CFPlus__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 120static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 121static PangoFontMap *opengl_fontmap;
81 122
82static void 123static void
83substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
84{ 125{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 131}
88 132
89static void 133static void
90layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
91{ 135{
92 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
93 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
94 */ 138 */
95 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
99 143
100 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
101} 145}
102 146
103static void 147static void
104layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
105{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
106 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
107 154
108 if (!*w) *w = 1; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
109 if (!*h) *h = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
110 157
111 *w = (*w + 3) & ~3; 158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
112} 163}
113 164
114typedef uint16_t mapface; 165typedef uint16_t mapface;
115 166
116typedef struct { 167typedef struct {
119 float s, t; 170 float s, t;
120 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
121} maptex; 172} maptex;
122 173
123typedef struct { 174typedef struct {
124 int16_t darkness; 175 uint32_t player;
125 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
126} mapcell; 179} mapcell;
127 180
128typedef struct { 181typedef struct {
129 int32_t c0, c1; 182 int32_t c0, c1;
130 mapcell *col; 183 mapcell *col;
139 int texs; 192 int texs;
140 maptex *tex; 193 maptex *tex;
141 194
142 int32_t rows; 195 int32_t rows;
143 maprow *row; 196 maprow *row;
144} *CFClient__Map; 197} *CFPlus__Map;
145 198
146static char * 199static char *
147prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
148{ 201{
149 char *p; 202 char *p;
167 220
168#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
169#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
170 223
171static maprow * 224static maprow *
172map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
173{ 226{
174 if (0 > y) 227 if (0 > y)
175 { 228 {
176 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
177 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
215 268
216 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
217} 270}
218 271
219static mapcell * 272static mapcell *
220map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
221{ 274{
222 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
223} 276}
224 277
225static void 278static void
226map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
227{ 280{
228 int r; 281 int r;
229 282
230 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
231 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
239 self->row = 0; 292 self->row = 0;
240 self->rows = 0; 293 self->rows = 0;
241} 294}
242 295
243static void 296static void
244map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
245{ 298{
246 int x, y; 299 int x, y;
247 maprow *row; 300 maprow *row;
301 mapcell *cell;
248 302
249 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
250 if (y >= 0) 304 if (y >= 0)
251 { 305 {
252 if (y >= self->rows) 306 if (y >= self->rows)
258 if (x >= row->c0) 312 if (x >= row->c0)
259 { 313 {
260 if (x >= row->c1) 314 if (x >= row->c1)
261 break; 315 break;
262 316
263 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
264 } 323 }
265 } 324 }
266} 325}
267 326
268static void 327static void
289 ev.data2 = 0; 348 ev.data2 = 0;
290 349
291 SDL_PushEvent ((SDL_Event *)&ev); 350 SDL_PushEvent ((SDL_Event *)&ev);
292} 351}
293 352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
294MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
295 371
296PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
297 373
298BOOT: 374BOOT:
299{ 375{
300 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
301 static const struct { 377 static const struct {
302 const char *name; 378 const char *name;
303 IV iv; 379 IV iv;
304 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
305# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
404# undef const_iv 480# undef const_iv
405 }; 481 };
406 482
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
409
410 ft2_fontmap = pango_ft2_font_map_new ();
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 485}
417 486
418int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
420 509
421void 510void
422SDL_Quit () 511SDL_Quit ()
423 512
424void 513void
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 531
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
443 537
444 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 540
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 550
457 ++m; 551 ++m;
458 } 552 }
459} 553}
460 554
555char *
556SDL_GetError ()
557
461int 558int
462SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 560 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 563 );
564 if (RETVAL)
565 {
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
468 OUTPUT: 571 OUTPUT:
469 RETVAL 572 RETVAL
470 573
471void 574void
472SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
473 579
474void 580void
475SDL_PollEvent () 581SDL_PollEvent ()
476 PPCODE: 582 PPCODE:
477{ 583{
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 604 break;
499 605
500 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 614 break;
507 615
508 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 624 break;
518 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
519 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
520 break; 630 break;
521 } 631 }
522 632
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
524 } 634 }
525} 635}
526 636
527int 637int
528Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
541 CODE: 651 CODE:
542#ifndef _WIN32 652#ifndef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
544#endif 654#endif
545 655
546char * 656void
547gl_version () 657win32_proxy_info ()
548 CODE: 658 PPCODE:
549 RETVAL = (char *)glGetString (GL_VERSION); 659{
550 OUTPUT: 660#ifdef _WIN32
551 RETVAL 661 INTERNET_PROXY_INFO proxyinfo;
662 char buffer[2048];
663 DWORD buflen;
552 664
553char * 665 EXTEND (SP, 3);
554gl_extensions () 666
555 CODE: 667 buflen = sizeof (buffer);
556 RETVAL = (char *)glGetString (GL_EXTENSIONS); 668 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
557 OUTPUT: 669 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
558 RETVAL 670 {
671 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
672
673 buflen = sizeof (buffer);
674 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
675 {
676 PUSHs (newSVpv (buffer, 0));
677
678 buflen = sizeof (buffer);
679 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
680 PUSHs (newSVpv (buffer, 0));
681 }
682 }
683#endif
684}
559 685
560void 686void
561add_font (char *file) 687add_font (char *file)
562 CODE: 688 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 689 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
564 690
565void 691void
566load_image_inline (SV *image_) 692load_image_inline (SV *image_)
567 ALIAS: 693 ALIAS:
568 load_image_file = 1 694 load_image_file = 1
610 736
611 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 737 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
612 738
613 assert (surface2->pitch == surface2->w * 4); 739 assert (surface2->pitch == surface2->w * 4);
614 740
741 SDL_LockSurface (surface2);
615 EXTEND (SP, 5); 742 EXTEND (SP, 6);
616 PUSHs (sv_2mortal (newSViv (surface2->w))); 743 PUSHs (sv_2mortal (newSViv (surface2->w)));
617 PUSHs (sv_2mortal (newSViv (surface2->h))); 744 PUSHs (sv_2mortal (newSViv (surface2->h)));
618 SDL_LockSurface (surface2);
619 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 745 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
620 SDL_UnlockSurface (surface2);
621 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 746 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
622 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 747 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
623 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 748 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
749 SDL_UnlockSurface (surface2);
624 750
625 SDL_FreeSurface (surface); 751 SDL_FreeSurface (surface);
626 SDL_FreeSurface (surface2); 752 SDL_FreeSurface (surface2);
627} 753}
628 754
652} 778}
653 779
654void 780void
655error (char *message) 781error (char *message)
656 CODE: 782 CODE:
783 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 784#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 785 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "ERROR: %s\n", message);
661#endif 786#endif
662 787
663void 788void
664fatal (char *message) 789fatal (char *message)
665 CODE: 790 CODE:
791 fprintf (stderr, "FATAL: %s\n", message);
666#ifdef _WIN32 792#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 793 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 794#endif
671 exit (1); 795 _exit (1);
672 796
797void
798_exit (int retval = 0)
799 CODE:
800 _exit (retval);
801
673MODULE = CFClient PACKAGE = CFClient::Font 802MODULE = CFPlus PACKAGE = CFPlus::Font
674 803
675CFClient::Font 804CFPlus::Font
676new_from_file (SV *class, char *path, int id = 0) 805new_from_file (SV *class, char *path, int id = 0)
677 CODE: 806 CODE:
678{ 807{
679 int count; 808 int count;
680 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 809 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
683} 812}
684 OUTPUT: 813 OUTPUT:
685 RETVAL 814 RETVAL
686 815
687void 816void
688DESTROY (CFClient::Font self) 817DESTROY (CFPlus::Font self)
689 CODE: 818 CODE:
690 pango_font_description_free (self); 819 pango_font_description_free (self);
691 820
692void 821void
693make_default (CFClient::Font self) 822make_default (CFPlus::Font self)
694 CODE: 823 CODE:
695 default_font = self; 824 default_font = self;
696 825
697MODULE = CFClient PACKAGE = CFClient::Layout 826MODULE = CFPlus PACKAGE = CFPlus::Layout
698 827
699CFClient::Layout 828void
700new (SV *class, int rgba = 0) 829reset_glyph_cache ()
830 CODE:
831 tc_clear ();
832
833CFPlus::Layout
834new (SV *class)
701 CODE: 835 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 836 New (0, RETVAL, 1, struct cf_layout);
703 837
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 838 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 839 RETVAL->r = 1.;
707 RETVAL->g = 1.; 840 RETVAL->g = 1.;
708 RETVAL->b = 1.; 841 RETVAL->b = 1.;
709 RETVAL->a = 1.; 842 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 843 RETVAL->base_height = MIN_FONT_HEIGHT;
714 layout_update_font (RETVAL); 847 layout_update_font (RETVAL);
715 OUTPUT: 848 OUTPUT:
716 RETVAL 849 RETVAL
717 850
718void 851void
719DESTROY (CFClient::Layout self) 852DESTROY (CFPlus::Layout self)
720 CODE: 853 CODE:
721 g_object_unref (self->pl); 854 g_object_unref (self->pl);
722 Safefree (self); 855 Safefree (self);
723 856
724int
725is_rgba (CFClient::Layout self)
726 CODE:
727 RETVAL = self->rgba;
728 OUTPUT:
729 RETVAL
730
731void 857void
732set_text (CFClient::Layout self, SV *text_) 858set_text (CFPlus::Layout self, SV *text_)
733 CODE: 859 CODE:
734{ 860{
735 STRLEN textlen; 861 STRLEN textlen;
736 char *text = SvPVutf8 (text_, textlen); 862 char *text = SvPVutf8 (text_, textlen);
737 863
738 pango_layout_set_text (self->pl, text, textlen); 864 pango_layout_set_text (self->pl, text, textlen);
739} 865}
740 866
741void 867void
742set_markup (CFClient::Layout self, SV *text_) 868set_markup (CFPlus::Layout self, SV *text_)
743 CODE: 869 CODE:
744{ 870{
745 STRLEN textlen; 871 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen); 872 char *text = SvPVutf8 (text_, textlen);
747 873
748 pango_layout_set_markup (self->pl, text, textlen); 874 pango_layout_set_markup (self->pl, text, textlen);
749} 875}
750 876
877void
878set_shapes (CFPlus::Layout self, ...)
879 CODE:
880{
881 PangoAttrList *attrs = 0;
882 const char *text = pango_layout_get_text (self->pl);
883 const char *pos = text;
884 int arg = 4;
885
886 while (arg < items && (pos = strstr (pos, OBJ_STR)))
887 {
888 PangoRectangle inkrect, rect;
889 PangoAttribute *attr;
890
891 int x = SvIV (ST (arg - 3));
892 int y = SvIV (ST (arg - 2));
893 int w = SvIV (ST (arg - 1));
894 int h = SvIV (ST (arg ));
895
896 inkrect.x = 0;
897 inkrect.y = 0;
898 inkrect.width = 0;
899 inkrect.height = 0;
900
901 rect.x = x * PANGO_SCALE;
902 rect.y = y * PANGO_SCALE;
903 rect.width = w * PANGO_SCALE;
904 rect.height = h * PANGO_SCALE;
905
906 if (!attrs)
907 attrs = pango_layout_get_attributes (self->pl);
908
909 attr = pango_attr_shape_new (&inkrect, &rect);
910 attr->start_index = pos - text;
911 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
912 pango_attr_list_insert (attrs, attr);
913
914 arg += 4;
915 pos += sizeof (OBJ_STR) - 1;
916 }
917
918 if (attrs)
919 pango_layout_set_attributes (self->pl, attrs);
920}
921
922void
923get_shapes (CFPlus::Layout self)
924 PPCODE:
925{
926 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
927
928 do
929 {
930 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
931
932 if (run && shape_attr_p (run))
933 {
934 PangoRectangle extents;
935 pango_layout_iter_get_run_extents (iter, 0, &extents);
936
937 EXTEND (SP, 2);
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
940 }
941 }
942 while (pango_layout_iter_next_run (iter));
943
944 pango_layout_iter_free (iter);
945}
946
947int
948has_wrapped (CFPlus::Layout self)
949 CODE:
950{
951 int lines = 1;
952 const char *text = pango_layout_get_text (self->pl);
953
954 while (*text)
955 lines += *text++ == '\n';
956
957 RETVAL = lines < pango_layout_get_line_count (self->pl);
958}
959 OUTPUT:
960 RETVAL
961
751SV * 962SV *
752get_text (CFClient::Layout self) 963get_text (CFPlus::Layout self)
753 CODE: 964 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 965 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 966 sv_utf8_decode (RETVAL);
756 OUTPUT: 967 OUTPUT:
757 RETVAL 968 RETVAL
758 969
759void 970void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 971set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
761 CODE: 972 CODE:
762 self->r = r; 973 self->r = r;
763 self->g = g; 974 self->g = g;
764 self->b = b; 975 self->b = b;
765 self->a = a; 976 self->a = a;
766 977
767void 978void
768set_font (CFClient::Layout self, CFClient::Font font = 0) 979set_font (CFPlus::Layout self, CFPlus::Font font = 0)
769 CODE: 980 CODE:
770 if (self->font != font) 981 if (self->font != font)
771 { 982 {
772 self->font = font; 983 self->font = font;
773 layout_update_font (self); 984 layout_update_font (self);
774 } 985 }
775 986
776void 987void
777set_height (CFClient::Layout self, int base_height) 988set_height (CFPlus::Layout self, int base_height)
778 CODE: 989 CODE:
779 if (self->base_height != base_height) 990 if (self->base_height != base_height)
780 { 991 {
781 self->base_height = base_height; 992 self->base_height = base_height;
782 layout_update_font (self); 993 layout_update_font (self);
783 } 994 }
784 995
785void 996void
786set_width (CFClient::Layout self, int max_width = -1) 997set_width (CFPlus::Layout self, int max_width = -1)
787 CODE: 998 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 999 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 1000
790void 1001void
1002set_indent (CFPlus::Layout self, int indent)
1003 CODE:
1004 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1005
1006void
1007set_spacing (CFPlus::Layout self, int spacing)
1008 CODE:
1009 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1010
1011void
1012set_ellipsise (CFPlus::Layout self, int ellipsise)
1013 CODE:
1014 pango_layout_set_ellipsize (self->pl,
1015 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1016 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1017 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1018 : PANGO_ELLIPSIZE_NONE
1019 );
1020
1021void
1022set_single_paragraph_mode (CFPlus::Layout self, int spm)
1023 CODE:
1024 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1025
1026void
791size (CFClient::Layout self) 1027size (CFPlus::Layout self)
792 PPCODE: 1028 PPCODE:
793{ 1029{
794 int w, h; 1030 int w, h;
795 1031
796 layout_get_pixel_size (self, &w, &h); 1032 layout_get_pixel_size (self, &w, &h);
799 PUSHs (sv_2mortal (newSViv (w))); 1035 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 1036 PUSHs (sv_2mortal (newSViv (h)));
801} 1037}
802 1038
803int 1039int
1040descent (CFPlus::Layout self)
1041 CODE:
1042{
1043 PangoRectangle rect;
1044 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1045 pango_layout_line_get_pixel_extents (line, 0, &rect);
1046 RETVAL = PANGO_DESCENT (rect);
1047}
1048 OUTPUT:
1049 RETVAL
1050
1051int
804xy_to_index (CFClient::Layout self, int x, int y) 1052xy_to_index (CFPlus::Layout self, int x, int y)
805 CODE: 1053 CODE:
806{ 1054{
807 int index, trailing; 1055 int index, trailing;
808 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1056 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
809 RETVAL = index; 1057 RETVAL = index;
810} 1058}
811 OUTPUT: 1059 OUTPUT:
812 RETVAL 1060 RETVAL
813 1061
814void 1062void
815cursor_pos (CFClient::Layout self, int index) 1063cursor_pos (CFPlus::Layout self, int index)
816 PPCODE: 1064 PPCODE:
817{ 1065{
818 PangoRectangle strong_pos; 1066 PangoRectangle strong_pos;
819 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1067 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
820 1068
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
825} 1073}
826 1074
827void 1075void
828render (CFClient::Layout self) 1076render (CFPlus::Layout self, float x, float y, int flags = 0)
829 PPCODE: 1077 PPCODE:
830{ 1078 pango_opengl_render_layout_subpixel (
831 SV *retval; 1079 self->pl,
832 int w, h; 1080 x * PANGO_SCALE, y * PANGO_SCALE,
1081 self->r, self->g, self->b, self->a,
1082 flags
1083 );
833 1084
834 layout_get_pixel_size (self, &w, &h); 1085MODULE = CFPlus PACKAGE = CFPlus::Texture
835 1086
836 if (self->rgba) 1087void
1088pad2pot (SV *data_, SV *w_, SV *h_)
1089 CODE:
1090{
1091 int ow = SvIV (w_);
1092 int oh = SvIV (h_);
1093
1094 if (ow && oh)
837 { 1095 {
838 cairo_surface_t *surface; 1096 int nw = minpot (ow);
839 cairo_t *cairo; 1097 int nh = minpot (oh);
840 1098
841 retval = newSV (w * h * 4); 1099 if (nw != ow || nh != oh)
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 { 1100 {
859 uint32_t *p = (uint32_t *)SvPVX (retval); 1101 if (SvOK (data_))
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 { 1102 {
864 uint32_t rgba = *p; 1103 STRLEN datalen;
865 rgba = (rgba >> 24) | (rgba << 8); 1104 char *data = SvPVbyte (data_, datalen);
866 rgba = SDL_SwapBE32 (rgba); 1105 int bpp = datalen / (ow * oh);
867 *p++ = rgba; 1106 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1107
1108 SvPOK_only (result_);
1109 SvCUR_set (result_, nw * nh * bpp);
1110
1111 memset (SvPVX (result_), 0, nw * nh * bpp);
1112 while (oh--)
1113 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1114
1115 sv_setsv (data_, result_);
868 } 1116 }
1117
1118 sv_setiv (w_, nw);
1119 sv_setiv (h_, nh);
869 } 1120 }
870
871 EXTEND (SP, 5);
872 PUSHs (sv_2mortal (newSViv (w)));
873 PUSHs (sv_2mortal (newSViv (h)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 } 1121 }
878 else
879 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w)));
899 PUSHs (sv_2mortal (newSViv (h)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 }
904} 1122}
905 1123
906MODULE = CFClient PACKAGE = CFClient::Texture
907
908void 1124void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1125draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1126 PROTOTYPE: $$$;$$
911 ALIAS: 1127 ALIAS:
912 draw_quad_alpha = 1 1128 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1129 draw_quad_alpha_premultiplied = 2
914 CODE: 1130 CODE:
915{ 1131{
916 HV *hv = (HV *)SvRV (self); 1132 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1133 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1134 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1135 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1136
922 if (items < 5) 1137 if (items < 5)
923 { 1138 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1139 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1140 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1141 }
927 1142
928 if (ix) 1143 if (ix)
929 { 1144 {
930 glEnable (GL_BLEND); 1145 glEnable (GL_BLEND);
1146
1147 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1148 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1149 else
1150 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1151 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1152
1153 glEnable (GL_ALPHA_TEST);
1154 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1155 }
933 1156
934 glBindTexture (GL_TEXTURE_2D, name); 1157 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1158
942 glBegin (GL_QUADS); 1159 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1160 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1161 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1162 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1163 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1164 glEnd ();
948 1165
949 if (ix) 1166 if (ix)
1167 {
1168 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1169 glDisable (GL_BLEND);
1170 }
951} 1171}
952 1172
953MODULE = CFClient PACKAGE = CFClient::Map 1173MODULE = CFPlus PACKAGE = CFPlus::Map
954 1174
955CFClient::Map 1175CFPlus::Map
956new (SV *class, int map_width, int map_height) 1176new (SV *class, int map_width, int map_height)
957 CODE: 1177 CODE:
958 New (0, RETVAL, 1, struct map); 1178 New (0, RETVAL, 1, struct map);
959 RETVAL->x = 0; 1179 RETVAL->x = 0;
960 RETVAL->y = 0; 1180 RETVAL->y = 0;
970 RETVAL->row = 0; 1190 RETVAL->row = 0;
971 OUTPUT: 1191 OUTPUT:
972 RETVAL 1192 RETVAL
973 1193
974void 1194void
975DESTROY (CFClient::Map self) 1195DESTROY (CFPlus::Map self)
976 CODE: 1196 CODE:
977{ 1197{
978 map_clear (self); 1198 map_clear (self);
979 Safefree (self->face); 1199 Safefree (self->face);
1200 Safefree (self->tex);
980 Safefree (self); 1201 Safefree (self);
981} 1202}
982 1203
983void 1204void
984clear (CFClient::Map self) 1205clear (CFPlus::Map self)
985 CODE: 1206 CODE:
986 map_clear (self); 1207 map_clear (self);
987 1208
988void 1209void
989set_face (CFClient::Map self, int face, int texid) 1210set_face (CFPlus::Map self, int face, int texid)
990 CODE: 1211 CODE:
991{ 1212{
992 while (self->faces <= face) 1213 while (self->faces <= face)
993 { 1214 {
994 Append (mapface, self->face, self->faces, self->faces); 1215 Append (mapface, self->face, self->faces, self->faces);
997 1218
998 self->face [face] = texid; 1219 self->face [face] = texid;
999} 1220}
1000 1221
1001void 1222void
1002set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1223set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1003 CODE: 1224 CODE:
1004{ 1225{
1005 while (self->texs <= texid) 1226 while (self->texs <= texid)
1006 { 1227 {
1007 Append (maptex, self->tex, self->texs, self->texs); 1228 Append (maptex, self->tex, self->texs, self->texs);
1019 tex->r = r; 1240 tex->r = r;
1020 tex->g = g; 1241 tex->g = g;
1021 tex->b = b; 1242 tex->b = b;
1022 tex->a = a; 1243 tex->a = a;
1023 } 1244 }
1245
1246 // somewhat hackish, but for textures that require it, it really
1247 // improves the look, and most others don't suffer.
1248 glBindTexture (GL_TEXTURE_2D, name);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1251 // use uglier nearest interpolation because linear suffers
1252 // from transparent color bleeding and ugly wrapping effects.
1253 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1254}
1025 1255
1026int 1256int
1027ox (CFClient::Map self) 1257ox (CFPlus::Map self)
1028 ALIAS: 1258 ALIAS:
1029 oy = 1 1259 oy = 1
1260 x = 2
1261 y = 3
1262 w = 4
1263 h = 5
1030 CODE: 1264 CODE:
1031 switch (ix) 1265 switch (ix)
1032 { 1266 {
1033 case 0: RETVAL = self->ox; break; 1267 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1268 case 1: RETVAL = self->oy; break;
1269 case 2: RETVAL = self->x; break;
1270 case 3: RETVAL = self->y; break;
1271 case 4: RETVAL = self->w; break;
1272 case 5: RETVAL = self->h; break;
1035 } 1273 }
1036 OUTPUT: 1274 OUTPUT:
1037 RETVAL 1275 RETVAL
1038 1276
1039void 1277void
1040scroll (CFClient::Map self, int dx, int dy) 1278scroll (CFPlus::Map self, int dx, int dy)
1041 CODE: 1279 CODE:
1042{ 1280{
1043 if (dx > 0) 1281 if (dx > 0)
1044 map_blank (self, self->x, self->y, dx - 1, self->h); 1282 map_blank (self, self->x, self->y, dx, self->h);
1045 else if (dx < 0) 1283 else if (dx < 0)
1046 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1284 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1047 1285
1048 if (dy > 0) 1286 if (dy > 0)
1049 map_blank (self, self->x, self->y, self->w, dy - 1); 1287 map_blank (self, self->x, self->y, self->w, dy);
1050 else if (dy < 0) 1288 else if (dy < 0)
1051 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1289 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1052 1290
1053 self->ox += dx; self->x += dx; 1291 self->ox += dx; self->x += dx;
1054 self->oy += dy; self->y += dy; 1292 self->oy += dy; self->y += dy;
1055 1293
1056 while (self->y < 0) 1294 while (self->y < 0)
1061 self->y += MAP_EXTEND_Y; 1299 self->y += MAP_EXTEND_Y;
1062 } 1300 }
1063} 1301}
1064 1302
1065void 1303void
1066map1a_update (CFClient::Map self, SV *data_) 1304map1a_update (CFPlus::Map self, SV *data_, int extmap)
1067 CODE: 1305 CODE:
1068{ 1306{
1069 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1307 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1070 uint8_t *data_end = (uint8_t *)SvEND (data_); 1308 uint8_t *data_end = (uint8_t *)SvEND (data_);
1071 mapcell *cell; 1309 mapcell *cell;
1072 int x, y, flags; 1310 int x, y, flags;
1073 1311
1074 while (data < data_end) 1312 while (data < data_end - 1)
1075 { 1313 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1314 flags = (data [0] << 8) + data [1]; data += 2;
1077 1315
1078 x = ((flags >> 10) & 63) + self->x; 1316 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1317 y = self->y + ((flags >> 4) & 63);
1080 1318
1081 cell = map_get_cell (self, x, y); 1319 cell = map_get_cell (self, x, y);
1082 1320
1083 if (flags & 15) 1321 if (flags & 15)
1084 { 1322 {
1085 if (cell->darkness < 0) 1323 if (!cell->darkness)
1086 { 1324 {
1325 memset (cell, 0, sizeof (*cell));
1087 cell->darkness = 0; 1326 cell->darkness = 256;
1088 cell->face [0] = 0;
1089 cell->face [1] = 0;
1090 cell->face [2] = 0;
1091 } 1327 }
1092 1328
1093 cell->darkness = flags & 8 ? *data++ : 255;
1094
1095 //TODO: don't trust server data to be in-range(!) 1329 //TODO: don't trust server data to be in-range(!)
1330
1331 if (flags & 8)
1332 {
1333 if (extmap)
1334 {
1335 uint8_t ext, cmd;
1336
1337 do
1338 {
1339 ext = *data++;
1340 cmd = ext & 0x3f;
1341
1342 if (cmd < 4)
1343 cell->darkness = 255 - ext * 64 + 1;
1344 else if (cmd == 5) // health
1345 {
1346 cell->stat_width = 1;
1347 cell->stat_hp = *data++;
1348 }
1349 else if (cmd == 6) // monster width
1350 cell->stat_width = *data++ + 1;
1351 else if (cmd == 0x47) // monster width
1352 {
1353 if (*data == 4)
1354 ; // decode player tag
1355
1356 data += *data + 1;
1357 }
1358 else if (cmd == 8) // cell flags
1359 cell->flags = *data++;
1360 else if (ext & 0x40) // unknown, multibyte => skip
1361 data += *data + 1;
1362 else
1363 data++;
1364 }
1365 while (ext & 0x80);
1366 }
1367 else
1368 cell->darkness = *data++ + 1;
1369 }
1096 1370
1097 if (flags & 4) 1371 if (flags & 4)
1098 { 1372 {
1099 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1373 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1100 } 1374 }
1108 { 1382 {
1109 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1383 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1110 } 1384 }
1111 } 1385 }
1112 else 1386 else
1113 cell->darkness = -1; 1387 cell->darkness = 0;
1114 } 1388 }
1115} 1389}
1116 1390
1117SV * 1391SV *
1118mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1392mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1119 CODE: 1393 CODE:
1120{ 1394{
1121 int x1, x; 1395 int x1, x;
1122 int y1, y; 1396 int y1, y;
1123 int z; 1397 int z;
1173} 1447}
1174 OUTPUT: 1448 OUTPUT:
1175 RETVAL 1449 RETVAL
1176 1450
1177void 1451void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1452draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1179 PPCODE: 1453 CODE:
1180{ 1454{
1181 int vx, vy; 1455 int vx, vy;
1182 int x, y, z; 1456 int x, y, z;
1183 int last_name; 1457 int last_name;
1184 mapface face; 1458 mapface face;
1185 int sw4 = (sw + 3) & ~3;
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1188 1459
1189 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh);
1192
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 1460 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 1461 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1195 1462
1196 /* 1463 /*
1197 int vx = self->vx = self->w >= sw 1464 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2 1465 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1466 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1470 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */ 1471 */
1205 1472
1206 glColor4ub (255, 255, 255, 255); 1473 glColor4ub (255, 255, 255, 255);
1207 1474
1475 glEnable (GL_BLEND);
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D); 1477 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1478 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212 1479
1213 glBegin (GL_QUADS); 1480 glBegin (GL_QUADS);
1214 1481
1223 for (x = 0; x < sw; x++) 1490 for (x = 0; x < sw; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 1491 if (row->c0 <= x + vx && x + vx < row->c1)
1225 { 1492 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 1493 mapcell *cell = row->col + (x + vx - row->c0);
1227 1494
1228 darkness[y * sw4 + x] = cell->darkness < 0
1229 ? 255 - FOW_DARKNESS
1230 : 255 - cell->darkness;
1231
1232 face = cell->face [z]; 1495 face = cell->face [z];
1233 1496
1234 if (face) 1497 if (face && face < self->texs)
1235 { 1498 {
1236 maptex tex = self->tex [face]; 1499 maptex tex = self->tex [face];
1237
1238 int px = (x + 1) * 32 - tex.w; 1500 int px = (x + 1) * 32 - tex.w;
1239 int py = (y + 1) * 32 - tex.h; 1501 int py = (y + 1) * 32 - tex.h;
1240 1502
1241 if (last_name != tex.name) 1503 if (last_name != tex.name)
1242 { 1504 {
1243 glEnd (); 1505 glEnd ();
1244 last_name = tex.name;
1245 glBindTexture (GL_TEXTURE_2D, last_name); 1506 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1246 glBegin (GL_QUADS); 1507 glBegin (GL_QUADS);
1247 } 1508 }
1248 1509
1249 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1510 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1250 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1511 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1251 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1512 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1252 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1513 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1253 } 1514 }
1515
1516 if (cell->flags && z == 2)
1517 {
1518 if (cell->flags & 1)
1519 {
1520 maptex tex = self->tex [1];
1521 int px = (x + 1) * 32 - tex.w + 2;
1522 int py = (y + 1) * 32 - tex.h - 6;
1523
1524 glEnd ();
1525 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1526 glBegin (GL_QUADS);
1527
1528 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1529 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1530 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1531 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1532 }
1533 }
1254 } 1534 }
1255 } 1535 }
1256 1536
1257 glEnd (); 1537 glEnd ();
1258 1538
1259 glDisable (GL_TEXTURE_2D); 1539 glDisable (GL_TEXTURE_2D);
1260 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1541
1542 // top layer: overlays such as the health bar
1543 for (y = 0; y < sh; y++)
1544 if (0 <= y + vy && y + vy < self->rows)
1545 {
1546 maprow *row = self->row + (y + vy);
1547
1548 for (x = 0; x < sw; x++)
1549 if (row->c0 <= x + vx && x + vx < row->c1)
1550 {
1551 mapcell *cell = row->col + (x + vx - row->c0);
1552
1553 int px = x * 32;
1554 int py = y * 32;
1555
1556 if (cell->stat_hp)
1557 {
1558 int width = cell->stat_width * 32;
1559 int thick = sh / 28 + 1 + cell->stat_width;
1560
1561 glColor3ub (0, 0, 0);
1562 glRectf (px + 1, py - thick - 2,
1563 px + width - 1, py);
1564
1565 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1566 glRectf (px + 2,
1567 py - thick - 1,
1568 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1569 }
1570 }
1571 }
1572}
1573
1574void
1575draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1576 CODE:
1577{
1578 static float color[16][3] = {
1579 { 0.00F, 0.00F, 0.00F },
1580 { 1.00F, 1.00F, 1.00F },
1581 { 0.00F, 0.00F, 0.55F },
1582 { 1.00F, 0.00F, 0.00F },
1583
1584 { 1.00F, 0.54F, 0.00F },
1585 { 0.11F, 0.56F, 1.00F },
1586 { 0.93F, 0.46F, 0.00F },
1587 { 0.18F, 0.54F, 0.34F },
1588
1589 { 0.56F, 0.73F, 0.56F },
1590 { 0.80F, 0.80F, 0.80F },
1591 { 0.55F, 0.41F, 0.13F },
1592 { 0.99F, 0.77F, 0.26F },
1593
1594 { 0.74F, 0.65F, 0.41F },
1595
1596 { 0.00F, 1.00F, 1.00F },
1597 { 1.00F, 0.00F, 1.00F },
1598 { 1.00F, 1.00F, 0.00F },
1599 };
1600
1601 int x, y;
1602
1603 glEnable (GL_TEXTURE_2D);
1604 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1605 glEnable (GL_BLEND);
1606 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1607 glBegin (GL_QUADS);
1608
1609 for (y = 0; y < h; y++)
1610 for (x = 0; x < w; x++)
1611 {
1612 unsigned char m = data [x + y * w];
1613
1614 if (m)
1615 {
1616 float *c = color [m & 15];
1617
1618 float tx1 = m & 0x40 ? 0.5 : 0.;
1619 float tx2 = tx1 + 0.5;
1620
1621 glColor4f (c[0], c[1], c[2], 0.75);
1622 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1623 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1624 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1625 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1626 }
1627 }
1628
1629 glEnd ();
1630 glDisable (GL_BLEND);
1631 glDisable (GL_TEXTURE_2D);
1632}
1633
1634void
1635fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1636 PPCODE:
1637{
1638 int vx, vy;
1639 int x, y;
1640 int sw4 = (sw + 3) & ~3;
1641 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1642 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1643
1644 memset (darkness, 255, sw4 * sh);
1645 SvPOK_only (darkness_sv);
1646 SvCUR_set (darkness_sv, sw4 * sh);
1647
1648 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1649 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1650
1651 for (y = 0; y < sh; y++)
1652 if (0 <= y + vy && y + vy < self->rows)
1653 {
1654 maprow *row = self->row + (y + vy);
1655
1656 for (x = 0; x < sw; x++)
1657 if (row->c0 <= x + vx && x + vx < row->c1)
1658 {
1659 mapcell *cell = row->col + (x + vx - row->c0);
1660
1661 darkness[y * sw4 + x] = cell->darkness
1662 ? 255 - (cell->darkness - 1)
1663 : 255 - FOW_DARKNESS;
1664 }
1665 }
1261 1666
1262 EXTEND (SP, 3); 1667 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 1668 PUSHs (sv_2mortal (newSViv (sw4)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 1669 PUSHs (sv_2mortal (newSViv (sh)));
1265 PUSHs (darkness_sv); 1670 PUSHs (darkness_sv);
1266} 1671}
1267 1672
1268SV * 1673SV *
1269get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1674get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1270 CODE: 1675 CODE:
1271{ 1676{
1272 int x, y, x1, y1; 1677 int x, y, x1, y1;
1273 SV *data_sv = newSV (w * h * 7 + 5); 1678 SV *data_sv = newSV (w * h * 7 + 5);
1274 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1679 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1336} 1741}
1337 OUTPUT: 1742 OUTPUT:
1338 RETVAL 1743 RETVAL
1339 1744
1340void 1745void
1341set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1746set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1342 PPCODE: 1747 PPCODE:
1343{ 1748{
1344 int x, y, z; 1749 int x, y, z;
1345 int w, h; 1750 int w, h;
1346 int x1, y1; 1751 int x1, y1;
1378 1783
1379 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1784 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1380 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1785 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1381 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1786 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1382 1787
1383 if (cell->darkness <= 0) 1788 if (cell->darkness == 0)
1384 { 1789 {
1385 cell->darkness = -1; 1790 cell->darkness = 0;
1386 1791
1387 for (z = 0; z <= 2; z++) 1792 for (z = 0; z <= 2; z++)
1388 { 1793 {
1389 cell->face[z] = face[z]; 1794 cell->face[z] = face[z];
1390 1795
1395 } 1800 }
1396 } 1801 }
1397 } 1802 }
1398} 1803}
1399 1804
1400MODULE = CFClient PACKAGE = CFClient::MixChunk 1805MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1401 1806
1402CFClient::MixChunk 1807CFPlus::MixChunk
1403new_from_file (SV *class, char *path) 1808new_from_file (SV *class, char *path)
1404 CODE: 1809 CODE:
1405 RETVAL = Mix_LoadWAV (path); 1810 RETVAL = Mix_LoadWAV (path);
1406 OUTPUT: 1811 OUTPUT:
1407 RETVAL 1812 RETVAL
1408 1813
1409void 1814void
1410DESTROY (CFClient::MixChunk self) 1815DESTROY (CFPlus::MixChunk self)
1411 CODE: 1816 CODE:
1412 Mix_FreeChunk (self); 1817 Mix_FreeChunk (self);
1413 1818
1414int 1819int
1415volume (CFClient::MixChunk self, int volume = -1) 1820volume (CFPlus::MixChunk self, int volume = -1)
1416 CODE: 1821 CODE:
1417 RETVAL = Mix_VolumeChunk (self, volume); 1822 RETVAL = Mix_VolumeChunk (self, volume);
1418 OUTPUT: 1823 OUTPUT:
1419 RETVAL 1824 RETVAL
1420 1825
1421int 1826int
1422play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1827play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1423 CODE: 1828 CODE:
1424 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1829 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1425 OUTPUT: 1830 OUTPUT:
1426 RETVAL 1831 RETVAL
1427 1832
1428MODULE = CFClient PACKAGE = CFClient::MixMusic 1833MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1429 1834
1430int 1835int
1431volume (int volume = -1) 1836volume (int volume = -1)
1432 CODE: 1837 CODE:
1433 RETVAL = Mix_VolumeMusic (volume); 1838 RETVAL = Mix_VolumeMusic (volume);
1434 OUTPUT: 1839 OUTPUT:
1435 RETVAL 1840 RETVAL
1436 1841
1437CFClient::MixMusic 1842CFPlus::MixMusic
1438new_from_file (SV *class, char *path) 1843new_from_file (SV *class, char *path)
1439 CODE: 1844 CODE:
1440 RETVAL = Mix_LoadMUS (path); 1845 RETVAL = Mix_LoadMUS (path);
1441 OUTPUT: 1846 OUTPUT:
1442 RETVAL 1847 RETVAL
1443 1848
1444void 1849void
1445DESTROY (CFClient::MixMusic self) 1850DESTROY (CFPlus::MixMusic self)
1446 CODE: 1851 CODE:
1447 Mix_FreeMusic (self); 1852 Mix_FreeMusic (self);
1448 1853
1449int 1854int
1450play (CFClient::MixMusic self, int loops = -1) 1855play (CFPlus::MixMusic self, int loops = -1)
1451 CODE: 1856 CODE:
1452 RETVAL = Mix_PlayMusic (self, loops); 1857 RETVAL = Mix_PlayMusic (self, loops);
1453 OUTPUT: 1858 OUTPUT:
1454 RETVAL 1859 RETVAL
1455 1860
1456MODULE = CFClient PACKAGE = CFClient::OpenGL 1861MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1457 1862
1458BOOT: 1863BOOT:
1459{ 1864{
1460 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1865 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1461 static const struct { 1866 static const struct {
1462 const char *name; 1867 const char *name;
1463 IV iv; 1868 IV iv;
1464 } *civ, const_iv[] = { 1869 } *civ, const_iv[] = {
1465# define const_iv(name) { # name, (IV)name } 1870# define const_iv(name) { # name, (IV)name }
1466 const_iv (GL_COLOR_MATERIAL), 1871 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 1872 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 1873 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 1874 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 1875 const_iv (GL_BLEND),
1876 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 1877 const_iv (GL_SCISSOR_TEST),
1878 const_iv (GL_DEPTH_TEST),
1879 const_iv (GL_ALPHA_TEST),
1880 const_iv (GL_NORMALIZE),
1881 const_iv (GL_RESCALE_NORMAL),
1882 const_iv (GL_FRONT),
1883 const_iv (GL_BACK),
1472 const_iv (GL_AND), 1884 const_iv (GL_AND),
1473 const_iv (GL_ONE), 1885 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 1886 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 1887 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 1888 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1889 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 1890 const_iv (GL_ONE_MINUS_DST_ALPHA),
1891 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 1892 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 1893 const_iv (GL_RGBA),
1894 const_iv (GL_RGBA4),
1895 const_iv (GL_RGBA8),
1896 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 1897 const_iv (GL_UNSIGNED_BYTE),
1898 const_iv (GL_UNSIGNED_SHORT),
1899 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 1900 const_iv (GL_ALPHA),
1901 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 1902 const_iv (GL_LUMINANCE),
1903 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 1904 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1905 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 1906 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 1907 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 1908 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 1910 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 1911 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 1912 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 1913 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 1914 const_iv (GL_TEXTURE_WRAP_T),
1915 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 1916 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 1917 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 1918 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 1919 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1920 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1921 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1922 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1923 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 1924 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 1925 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 1926 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 1927 const_iv (GL_REPLACE),
1928 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 1929 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 1930 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 1931 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 1932 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 1933 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 1934 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 1935 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 1936 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 1937 const_iv (GL_LINES),
1938 const_iv (GL_LINE_STRIP),
1939 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 1940 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 1941 const_iv (GL_QUAD_STRIP),
1942 const_iv (GL_TRIANGLES),
1943 const_iv (GL_TRIANGLE_STRIP),
1944 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1945 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 1946 const_iv (GL_FASTEST),
1947 const_iv (GL_V2F),
1948 const_iv (GL_V3F),
1949 const_iv (GL_T2F_V3F),
1950 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 1951# undef const_iv
1521 }; 1952 };
1522 1953
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1954 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1955 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1525} 1956}
1526 1957
1958char *
1959gl_vendor ()
1960 CODE:
1961 RETVAL = (char *)glGetString (GL_VENDOR);
1962 OUTPUT:
1963 RETVAL
1964
1965char *
1966gl_version ()
1967 CODE:
1968 RETVAL = (char *)glGetString (GL_VERSION);
1969 OUTPUT:
1970 RETVAL
1971
1972char *
1973gl_extensions ()
1974 CODE:
1975 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1976 OUTPUT:
1977 RETVAL
1978
1527int glGetError () 1979int glGetError ()
1980
1981void glFinish ()
1528 1982
1529void glClear (int mask) 1983void glClear (int mask)
1530 1984
1531void glClearColor (float r, float g, float b, float a = 1.0) 1985void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 1986 PROTOTYPE: @
1539 1993
1540void glHint (int target, int mode) 1994void glHint (int target, int mode)
1541 1995
1542void glBlendFunc (int sfactor, int dfactor) 1996void glBlendFunc (int sfactor, int dfactor)
1543 1997
1998void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1999 CODE:
2000 gl_BlendFuncSeparate (sa, da, saa, daa);
2001
2002void glDepthMask (int flag)
2003
1544void glLogicOp (int opcode) 2004void glLogicOp (int opcode)
1545 2005
1546void glColorMask (int red, int green, int blue, int alpha) 2006void glColorMask (int red, int green, int blue, int alpha)
1547 2007
1548void glMatrixMode (int mode) 2008void glMatrixMode (int mode)
1551 2011
1552void glPopMatrix () 2012void glPopMatrix ()
1553 2013
1554void glLoadIdentity () 2014void glLoadIdentity ()
1555 2015
2016void glDrawBuffer (int buffer)
2017
2018void glReadBuffer (int buffer)
2019
1556# near and far are due to microsofts buggy c compiler 2020# near_ and far_ are due to microsofts buggy "c" compiler
2021void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2024void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 2025
1559void glViewport (int x, int y, int width, int height) 2026void glViewport (int x, int y, int width, int height)
1560 2027
1561void glScissor (int x, int y, int width, int height) 2028void glScissor (int x, int y, int width, int height)
1576 2043
1577void glEnd () 2044void glEnd ()
1578 2045
1579void glColor (float r, float g, float b, float a = 1.0) 2046void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2047 PROTOTYPE: @
2048 ALIAS:
2049 glColor_premultiply = 1
1581 CODE: 2050 CODE:
1582 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2051 if (ix)
2052 {
2053 r *= a;
2054 g *= a;
2055 b *= a;
2056 }
2057 // microsoft visual "c" rounds instead of truncating...
2058 glColor4f (r, g, b, a);
2059
2060void glInterleavedArrays (int format, int stride, char *data)
2061
2062void glDrawElements (int mode, int count, int type, char *indices)
2063
2064# 1.2 void glDrawRangeElements (int mode, int start, int end
2065
2066void glRasterPos (float x, float y, float z = 0.)
2067 CODE:
2068 glRasterPos3f (0, 0, z);
2069 glBitmap (0, 0, 0, 0, x, y, 0);
1583 2070
1584void glVertex (float x, float y, float z = 0.) 2071void glVertex (float x, float y, float z = 0.)
1585 CODE: 2072 CODE:
1586 glVertex3f (x, y, z); 2073 glVertex3f (x, y, z);
1587 2074
1599 2086
1600void glBindTexture (int target, int name) 2087void glBindTexture (int target, int name)
1601 2088
1602void glConvolutionParameter (int target, int pname, float params) 2089void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 2090 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2091 if (gl.ConvolutionParameterf)
2092 gl.ConvolutionParameterf (target, pname, params);
1605 2093
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2094void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 2095 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2096 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 2097 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 2098
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2099void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 2100 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2101 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 2102 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 2103
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2104void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 2105
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2106void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 2107
1620void glRasterPos (int x, int y) 2108void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE:
1622 glRasterPos2i (x, y);
1623 2109
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2110void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 2111
1626int glGenTexture () 2112int glGenTexture ()
1627 CODE: 2113 CODE:

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