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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.148 by root, Sat Aug 19 03:57:25 2006 UTC vs.
Revision 1.159 by root, Sun Oct 8 21:22:29 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
7#endif 8#endif
8 9
9#include "EXTERN.h" 10#include "EXTERN.h"
10#include "perl.h" 11#include "perl.h"
169 float s, t; 170 float s, t;
170 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
171} maptex; 172} maptex;
172 173
173typedef struct { 174typedef struct {
175 uint32_t player;
176 mapface face[3];
174 uint16_t darkness; 177 uint16_t darkness;
175 mapface face[3];
176 uint8_t stat_width, stat_hp; 178 uint8_t stat_width, stat_hp, flags;
177} mapcell; 179} mapcell;
178 180
179typedef struct { 181typedef struct {
180 int32_t c0, c1; 182 int32_t c0, c1;
181 mapcell *col; 183 mapcell *col;
314 316
315 cell = row->col + x - row->c0; 317 cell = row->col + x - row->c0;
316 318
317 cell->darkness = 0; 319 cell->darkness = 0;
318 cell->stat_hp = 0; 320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
319 } 323 }
320 } 324 }
321} 325}
322 326
323static void 327static void
648#ifndef _WIN32 652#ifndef _WIN32
649 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
650#endif 654#endif
651 655
652void 656void
657win32_proxy_info ()
658 PPCODE:
659{
660#ifdef _WIN32
661 char buffer[2048];
662 DWORD buflen;
663
664 EXTEND (SP, 3);
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
684
685void
653add_font (char *file) 686add_font (char *file)
654 CODE: 687 CODE:
655 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
656 689
657void 690void
759 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
760#endif 793#endif
761 _exit (1); 794 _exit (1);
762 795
763void 796void
764_exit (int retval) 797_exit (int retval = 0)
765 CODE: 798 CODE:
766 _exit (retval); 799 _exit (retval);
767 800
768MODULE = CFPlus PACKAGE = CFPlus::Font 801MODULE = CFPlus PACKAGE = CFPlus::Font
769 802
1243void 1276void
1244scroll (CFPlus::Map self, int dx, int dy) 1277scroll (CFPlus::Map self, int dx, int dy)
1245 CODE: 1278 CODE:
1246{ 1279{
1247 if (dx > 0) 1280 if (dx > 0)
1248 map_blank (self, self->x, self->y, dx - 1, self->h); 1281 map_blank (self, self->x, self->y, dx, self->h);
1249 else if (dx < 0) 1282 else if (dx < 0)
1250 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1283 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1251 1284
1252 if (dy > 0) 1285 if (dy > 0)
1253 map_blank (self, self->x, self->y, self->w, dy - 1); 1286 map_blank (self, self->x, self->y, self->w, dy);
1254 else if (dy < 0) 1287 else if (dy < 0)
1255 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1288 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1256 1289
1257 self->ox += dx; self->x += dx; 1290 self->ox += dx; self->x += dx;
1258 self->oy += dy; self->y += dy; 1291 self->oy += dy; self->y += dy;
1259 1292
1260 while (self->y < 0) 1293 while (self->y < 0)
1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1306 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1274 uint8_t *data_end = (uint8_t *)SvEND (data_); 1307 uint8_t *data_end = (uint8_t *)SvEND (data_);
1275 mapcell *cell; 1308 mapcell *cell;
1276 int x, y, flags; 1309 int x, y, flags;
1277 1310
1278 while (data < data_end) 1311 while (data < data_end - 1)
1279 { 1312 {
1280 flags = (data [0] << 8) + data [1]; data += 2; 1313 flags = (data [0] << 8) + data [1]; data += 2;
1281 1314
1282 x = self->x + ((flags >> 10) & 63); 1315 x = self->x + ((flags >> 10) & 63);
1283 y = self->y + ((flags >> 4) & 63); 1316 y = self->y + ((flags >> 4) & 63);
1286 1319
1287 if (flags & 15) 1320 if (flags & 15)
1288 { 1321 {
1289 if (!cell->darkness) 1322 if (!cell->darkness)
1290 { 1323 {
1324 memset (cell, 0, sizeof (*cell));
1291 cell->darkness = 256; 1325 cell->darkness = 256;
1292 cell->face [0] = 0;
1293 cell->face [1] = 0;
1294 cell->face [2] = 0;
1295 } 1326 }
1296 1327
1297 //TODO: don't trust server data to be in-range(!) 1328 //TODO: don't trust server data to be in-range(!)
1298 1329
1299 if (flags & 8) 1330 if (flags & 8)
1314 cell->stat_width = 1; 1345 cell->stat_width = 1;
1315 cell->stat_hp = *data++; 1346 cell->stat_hp = *data++;
1316 } 1347 }
1317 else if (cmd == 6) // monster width 1348 else if (cmd == 6) // monster width
1318 cell->stat_width = *data++ + 1; 1349 cell->stat_width = *data++ + 1;
1350 else if (cmd == 0x47) // monster width
1351 {
1352 if (*data == 4)
1353 ; // decode player tag
1354
1355 data += *data + 1;
1356 }
1357 else if (cmd == 8) // cell flags
1358 cell->flags = *data++;
1319 else if (ext & 0x40) // unknown, multibyte => skip 1359 else if (ext & 0x40) // unknown, multibyte => skip
1320 data += *data + 1; 1360 data += *data + 1;
1321 else 1361 else
1322 data++; 1362 data++;
1323 } 1363 }
1341 { 1381 {
1342 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1382 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1343 } 1383 }
1344 } 1384 }
1345 else 1385 else
1346 {
1347 cell->darkness = 0; 1386 cell->darkness = 0;
1348 cell->stat_hp = 0;
1349 }
1350 } 1387 }
1351} 1388}
1352 1389
1353SV * 1390SV *
1354mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1391mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1457 face = cell->face [z]; 1494 face = cell->face [z];
1458 1495
1459 if (face && face < self->texs) 1496 if (face && face < self->texs)
1460 { 1497 {
1461 maptex tex = self->tex [face]; 1498 maptex tex = self->tex [face];
1462
1463 int px = (x + 1) * 32 - tex.w; 1499 int px = (x + 1) * 32 - tex.w;
1464 int py = (y + 1) * 32 - tex.h; 1500 int py = (y + 1) * 32 - tex.h;
1465 1501
1466 if (last_name != tex.name) 1502 if (last_name != tex.name)
1467 { 1503 {
1468 glEnd (); 1504 glEnd ();
1469 last_name = tex.name;
1470 glBindTexture (GL_TEXTURE_2D, last_name); 1505 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1471 glBegin (GL_QUADS); 1506 glBegin (GL_QUADS);
1472 } 1507 }
1473 1508
1474 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1509 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1475 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1510 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1476 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1511 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1477 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1512 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1478 } 1513 }
1514
1515 if (cell->flags && z == 2)
1516 {
1517 if (cell->flags & 1)
1518 {
1519 maptex tex = self->tex [1];
1520 int px = (x + 1) * 32 - tex.w + 2;
1521 int py = (y + 1) * 32 - tex.h - 6;
1522
1523 glEnd ();
1524 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1525 glBegin (GL_QUADS);
1526
1527 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1528 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1529 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1530 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1531 }
1532 }
1479 } 1533 }
1480 } 1534 }
1481 1535
1482 glEnd (); 1536 glEnd ();
1483 1537
1484 glDisable (GL_TEXTURE_2D); 1538 glDisable (GL_TEXTURE_2D);
1539 glDisable (GL_BLEND);
1485 1540
1486 // top layer: overlays such as the health bar 1541 // top layer: overlays such as the health bar
1487 for (y = 0; y < sh; y++) 1542 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows) 1543 if (0 <= y + vy && y + vy < self->rows)
1489 { 1544 {
1500 if (cell->stat_hp) 1555 if (cell->stat_hp)
1501 { 1556 {
1502 int width = cell->stat_width * 32; 1557 int width = cell->stat_width * 32;
1503 int thick = sh / 28 + 1 + cell->stat_width; 1558 int thick = sh / 28 + 1 + cell->stat_width;
1504 1559
1505 glColor4ub (0, 0, 0, 127); 1560 glColor3ub (0, 0, 0);
1506 glRectf (px + 1, py, 1561 glRectf (px + 1, py - thick - 2,
1507 px + width - 1, py + thick + 2); 1562 px + width - 1, py);
1508 1563
1509 glColor4ub (cell->stat_hp, 255 - cell->stat_hp, 0, 255); 1564 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1510 glRectf (px + 2, 1565 glRectf (px + 2,
1511 py + 1, 1566 py - thick - 1,
1512 px + width - 2 - cell->stat_hp * (width - 4) / 255, py + thick + 1); 1567 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1513 } 1568 }
1514 } 1569 }
1515 } 1570 }
1516
1517 glDisable (GL_BLEND);
1518} 1571}
1519 1572
1520void 1573void
1521draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 1574draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1522 CODE: 1575 CODE:

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