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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.159 by root, Sun Oct 8 21:22:29 2006 UTC vs.
Revision 1.168 by root, Sat Dec 9 21:26:45 2006 UTC

3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
8#endif 9#endif
9 10
10#include "EXTERN.h" 11#include "EXTERN.h"
11#include "perl.h" 12#include "perl.h"
12#include "XSUB.h" 13#include "XSUB.h"
13 14
14#ifdef _WIN32 15#ifdef _WIN32
15# undef pipe 16# undef pipe
16#endif 17#endif
17 18
19#include <assert.h>
18#include <math.h> 20#include <math.h>
19#include <string.h> 21#include <string.h>
20#include <stdio.h> 22#include <stdio.h>
21#include <stdlib.h> 23#include <stdlib.h>
22 24
37# include <sys/types.h> 39# include <sys/types.h>
38# include <sys/socket.h> 40# include <sys/socket.h>
39# include <netinet/in.h> 41# include <netinet/in.h>
40# include <netinet/tcp.h> 42# include <netinet/tcp.h>
41# include <inttypes.h> 43# include <inttypes.h>
42#else
43 typedef unsigned char uint8_t;
44 typedef unsigned short uint16_t;
45 typedef unsigned int uint32_t;
46 typedef signed char int8_t;
47 typedef signed short int16_t;
48 typedef signed int int32_t;
49#endif 44#endif
50 45
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 47
53#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
54 49
55#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
365 n |= n >> 16; 360 n |= n >> 16;
366 361
367 return n + 1; 362 return n + 1;
368} 363}
369 364
365/* SDL should provide this, really. */
366#define SDLK_MODIFIER_MIN 300
367#define SDLK_MODIFIER_MAX 314
368
370MODULE = CFPlus PACKAGE = CFPlus 369MODULE = CFPlus PACKAGE = CFPlus
371 370
372PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
373 372
374BOOT: 373BOOT:
377 static const struct { 376 static const struct {
378 const char *name; 377 const char *name;
379 IV iv; 378 IV iv;
380 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
381# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDLK_MODIFIER_MIN),
382 const_iv (SDLK_MODIFIER_MAX),
383
382 const_iv (SDL_ACTIVEEVENT), 384 const_iv (SDL_ACTIVEEVENT),
383 const_iv (SDL_KEYDOWN), 385 const_iv (SDL_KEYDOWN),
384 const_iv (SDL_KEYUP), 386 const_iv (SDL_KEYUP),
385 const_iv (SDL_MOUSEMOTION), 387 const_iv (SDL_MOUSEMOTION),
386 const_iv (SDL_MOUSEBUTTONDOWN), 388 const_iv (SDL_MOUSEBUTTONDOWN),
395 const_iv (SDL_EVENT_RESERVEDA), 397 const_iv (SDL_EVENT_RESERVEDA),
396 const_iv (SDL_EVENT_RESERVEDB), 398 const_iv (SDL_EVENT_RESERVEDB),
397 const_iv (SDL_VIDEORESIZE), 399 const_iv (SDL_VIDEORESIZE),
398 const_iv (SDL_VIDEOEXPOSE), 400 const_iv (SDL_VIDEOEXPOSE),
399 const_iv (SDL_USEREVENT), 401 const_iv (SDL_USEREVENT),
402
403 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE),
406
400 const_iv (SDLK_KP0), 407 const_iv (SDLK_KP0),
401 const_iv (SDLK_KP1), 408 const_iv (SDLK_KP1),
402 const_iv (SDLK_KP2), 409 const_iv (SDLK_KP2),
403 const_iv (SDLK_KP3), 410 const_iv (SDLK_KP3),
404 const_iv (SDLK_KP4), 411 const_iv (SDLK_KP4),
459 const_iv (SDLK_BREAK), 466 const_iv (SDLK_BREAK),
460 const_iv (SDLK_MENU), 467 const_iv (SDLK_MENU),
461 const_iv (SDLK_POWER), 468 const_iv (SDLK_POWER),
462 const_iv (SDLK_EURO), 469 const_iv (SDLK_EURO),
463 const_iv (SDLK_UNDO), 470 const_iv (SDLK_UNDO),
471
464 const_iv (KMOD_NONE), 472 const_iv (KMOD_NONE),
473 const_iv (KMOD_SHIFT),
465 const_iv (KMOD_LSHIFT), 474 const_iv (KMOD_LSHIFT),
466 const_iv (KMOD_RSHIFT), 475 const_iv (KMOD_RSHIFT),
476 const_iv (KMOD_CTRL),
467 const_iv (KMOD_LCTRL), 477 const_iv (KMOD_LCTRL),
468 const_iv (KMOD_RCTRL), 478 const_iv (KMOD_RCTRL),
479 const_iv (KMOD_ALT),
469 const_iv (KMOD_LALT), 480 const_iv (KMOD_LALT),
470 const_iv (KMOD_RALT), 481 const_iv (KMOD_RALT),
482 const_iv (KMOD_META),
471 const_iv (KMOD_LMETA), 483 const_iv (KMOD_LMETA),
472 const_iv (KMOD_RMETA), 484 const_iv (KMOD_RMETA),
473 const_iv (KMOD_NUM), 485 const_iv (KMOD_NUM),
474 const_iv (KMOD_CAPS), 486 const_iv (KMOD_CAPS),
475 const_iv (KMOD_MODE), 487 const_iv (KMOD_MODE),
476 const_iv (KMOD_CTRL),
477 const_iv (KMOD_SHIFT),
478 const_iv (KMOD_ALT),
479 const_iv (KMOD_META)
480# undef const_iv 488# undef const_iv
481 }; 489 };
482 490
483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
493
494 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
495 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
485} 496}
497
498void
499weaken (SV *rv)
500 PROTOTYPE: $
501 CODE:
502 sv_rvweaken (rv);
486 503
487int 504int
488in_destruct () 505in_destruct ()
489 CODE: 506 CODE:
490 RETVAL = PL_main_cv == Nullcv; 507 RETVAL = PL_main_cv == Nullcv;
593 case SDL_KEYDOWN: 610 case SDL_KEYDOWN:
594 case SDL_KEYUP: 611 case SDL_KEYUP:
595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
596 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
597 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
598 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
599 break; 617 break;
600 618
601 case SDL_ACTIVEEVENT: 619 case SDL_ACTIVEEVENT:
602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
794 _exit (1); 812 _exit (1);
795 813
796void 814void
797_exit (int retval = 0) 815_exit (int retval = 0)
798 CODE: 816 CODE:
817#ifdef WIN32
818 ExitThread (retval); // unclean, please beam me up
819#else
799 _exit (retval); 820 _exit (retval);
821#endif
800 822
801MODULE = CFPlus PACKAGE = CFPlus::Font 823MODULE = CFPlus PACKAGE = CFPlus::Font
802 824
803CFPlus::Font 825CFPlus::Font
804new_from_file (SV *class, char *path, int id = 0) 826new_from_file (SV *class, char *path, int id = 0)
1051xy_to_index (CFPlus::Layout self, int x, int y) 1073xy_to_index (CFPlus::Layout self, int x, int y)
1052 CODE: 1074 CODE:
1053{ 1075{
1054 int index, trailing; 1076 int index, trailing;
1055 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1077 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1056 RETVAL = index; 1078 RETVAL = index + trailing;
1057} 1079}
1058 OUTPUT: 1080 OUTPUT:
1059 RETVAL 1081 RETVAL
1060 1082
1061void 1083void
1067 1089
1068 EXTEND (SP, 3); 1090 EXTEND (SP, 3);
1069 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1091 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
1070 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1092 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1071 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1093 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1094}
1095
1096void
1097index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1098 PPCODE:
1099{
1100 int line, x;
1101
1102 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1103 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1104
1105 EXTEND (SP, 2);
1106 PUSHs (sv_2mortal (newSViv (line - 1)));
1107 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1108}
1109
1110void
1111line_x_to_index (CFPlus::Layout self, int line, int x)
1112 PPCODE:
1113{
1114 PangoLayoutLine *lp;
1115 int index, trailing;
1116
1117 if (line < 0)
1118 XSRETURN_EMPTY;
1119
1120 if (!(lp = pango_layout_get_line (self->pl, line)))
1121 XSRETURN_EMPTY; /* do better */
1122
1123 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1124
1125 EXTEND (SP, 2);
1126 if (GIMME_V == G_SCALAR)
1127 PUSHs (sv_2mortal (newSViv (index + trailing)));
1128 else
1129 {
1130 PUSHs (sv_2mortal (newSViv (index)));
1131 PUSHs (sv_2mortal (newSViv (trailing)));
1132 }
1072} 1133}
1073 1134
1074void 1135void
1075render (CFPlus::Layout self, float x, float y, int flags = 0) 1136render (CFPlus::Layout self, float x, float y, int flags = 0)
1076 PPCODE: 1137 PPCODE:
1170} 1231}
1171 1232
1172MODULE = CFPlus PACKAGE = CFPlus::Map 1233MODULE = CFPlus PACKAGE = CFPlus::Map
1173 1234
1174CFPlus::Map 1235CFPlus::Map
1175new (SV *class, int map_width, int map_height) 1236new (SV *class)
1176 CODE: 1237 CODE:
1177 New (0, RETVAL, 1, struct map); 1238 New (0, RETVAL, 1, struct map);
1178 RETVAL->x = 0; 1239 RETVAL->x = 0;
1179 RETVAL->y = 0; 1240 RETVAL->y = 0;
1180 RETVAL->w = map_width; 1241 RETVAL->w = 0;
1181 RETVAL->h = map_height; 1242 RETVAL->h = 0;
1182 RETVAL->ox = 0; 1243 RETVAL->ox = 0;
1183 RETVAL->oy = 0; 1244 RETVAL->oy = 0;
1184 RETVAL->faces = 8192; 1245 RETVAL->faces = 8192;
1185 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1246 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1186 RETVAL->texs = 8192; 1247 RETVAL->texs = 8192;
1197 map_clear (self); 1258 map_clear (self);
1198 Safefree (self->face); 1259 Safefree (self->face);
1199 Safefree (self->tex); 1260 Safefree (self->tex);
1200 Safefree (self); 1261 Safefree (self);
1201} 1262}
1263
1264void
1265resize (CFPlus::Map self, int map_width, int map_height)
1266 CODE:
1267 self->w = map_width;
1268 self->h = map_height;
1202 1269
1203void 1270void
1204clear (CFPlus::Map self) 1271clear (CFPlus::Map self)
1205 CODE: 1272 CODE:
1206 map_clear (self); 1273 map_clear (self);
1446} 1513}
1447 OUTPUT: 1514 OUTPUT:
1448 RETVAL 1515 RETVAL
1449 1516
1450void 1517void
1451draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1518draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1452 CODE: 1519 CODE:
1453{ 1520{
1454 int vx, vy;
1455 int x, y, z; 1521 int x, y, z;
1456 int last_name; 1522 int last_name;
1457 mapface face; 1523 mapface face;
1458
1459 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1460 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1461
1462 /*
1463 int vx = self->vx = self->w >= sw
1464 ? self->x + (self->w - sw) / 2
1465 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1466
1467 int vy = self->vy = self->h >= sh
1468 ? self->y + (self->h - sh) / 2
1469 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1470 */
1471 1524
1472 glColor4ub (255, 255, 255, 255); 1525 glColor4ub (255, 255, 255, 255);
1473 1526
1474 glEnable (GL_BLEND); 1527 glEnable (GL_BLEND);
1475 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1528 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1478 1531
1479 glBegin (GL_QUADS); 1532 glBegin (GL_QUADS);
1480 1533
1481 last_name = 0; 1534 last_name = 0;
1482 1535
1536 mx += self->x;
1537 my += self->y;
1538
1483 for (z = 0; z < 3; z++) 1539 for (z = 0; z < 3; z++)
1484 for (y = 0; y < sh; y++) 1540 for (y = 0; y < sh; y++)
1485 if (0 <= y + vy && y + vy < self->rows) 1541 if (0 <= y + my && y + my < self->rows)
1486 { 1542 {
1487 maprow *row = self->row + (y + vy); 1543 maprow *row = self->row + (y + my);
1488 1544
1489 for (x = 0; x < sw; x++) 1545 for (x = 0; x < sw; x++)
1490 if (row->c0 <= x + vx && x + vx < row->c1) 1546 if (row->c0 <= x + mx && x + mx < row->c1)
1491 { 1547 {
1492 mapcell *cell = row->col + (x + vx - row->c0); 1548 mapcell *cell = row->col + (x + mx - row->c0);
1493 1549
1494 face = cell->face [z]; 1550 face = cell->face [z];
1495 1551
1496 if (face && face < self->texs) 1552 if (face && face < self->texs)
1497 { 1553 {
1538 glDisable (GL_TEXTURE_2D); 1594 glDisable (GL_TEXTURE_2D);
1539 glDisable (GL_BLEND); 1595 glDisable (GL_BLEND);
1540 1596
1541 // top layer: overlays such as the health bar 1597 // top layer: overlays such as the health bar
1542 for (y = 0; y < sh; y++) 1598 for (y = 0; y < sh; y++)
1543 if (0 <= y + vy && y + vy < self->rows) 1599 if (0 <= y + my && y + my < self->rows)
1544 { 1600 {
1545 maprow *row = self->row + (y + vy); 1601 maprow *row = self->row + (y + my);
1546 1602
1547 for (x = 0; x < sw; x++) 1603 for (x = 0; x < sw; x++)
1548 if (row->c0 <= x + vx && x + vx < row->c1) 1604 if (row->c0 <= x + mx && x + mx < row->c1)
1549 { 1605 {
1550 mapcell *cell = row->col + (x + vx - row->c0); 1606 mapcell *cell = row->col + (x + mx - row->c0);
1551 1607
1552 int px = x * 32; 1608 int px = x * 32;
1553 int py = y * 32; 1609 int py = y * 32;
1554 1610
1555 if (cell->stat_hp) 1611 if (cell->stat_hp)
1629 glDisable (GL_BLEND); 1685 glDisable (GL_BLEND);
1630 glDisable (GL_TEXTURE_2D); 1686 glDisable (GL_TEXTURE_2D);
1631} 1687}
1632 1688
1633void 1689void
1634fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1690fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1635 PPCODE: 1691 PPCODE:
1636{ 1692{
1637 int vx, vy;
1638 int x, y; 1693 int x, y;
1639 int sw4 = (sw + 3) & ~3; 1694 int sw4 = (sw + 3) & ~3;
1640 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1695 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1641 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1696 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1642 1697
1643 memset (darkness, 255, sw4 * sh); 1698 memset (darkness, 255, sw4 * sh);
1644 SvPOK_only (darkness_sv); 1699 SvPOK_only (darkness_sv);
1645 SvCUR_set (darkness_sv, sw4 * sh); 1700 SvCUR_set (darkness_sv, sw4 * sh);
1646 1701
1647 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1702 mx += self->x;
1648 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1703 my += self->y;
1649 1704
1650 for (y = 0; y < sh; y++) 1705 for (y = 0; y < sh; y++)
1651 if (0 <= y + vy && y + vy < self->rows) 1706 if (0 <= y + my && y + my < self->rows)
1652 { 1707 {
1653 maprow *row = self->row + (y + vy); 1708 maprow *row = self->row + (y + my);
1654 1709
1655 for (x = 0; x < sw; x++) 1710 for (x = 0; x < sw; x++)
1656 if (row->c0 <= x + vx && x + vx < row->c1) 1711 if (row->c0 <= x + mx && x + mx < row->c1)
1657 { 1712 {
1658 mapcell *cell = row->col + (x + vx - row->c0); 1713 mapcell *cell = row->col + (x + mx - row->c0);
1659 1714
1660 darkness[y * sw4 + x] = cell->darkness 1715 darkness[y * sw4 + x] = cell->darkness
1661 ? 255 - (cell->darkness - 1) 1716 ? 255 - (cell->darkness - 1)
1662 : 255 - FOW_DARKNESS; 1717 : 255 - FOW_DARKNESS;
1663 } 1718 }

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