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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.47 by root, Mon Apr 17 21:52:42 2006 UTC vs.
Revision 1.159 by root, Sun Oct 8 21:22:29 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8#endif
9
1#include "EXTERN.h" 10#include "EXTERN.h"
2#include "perl.h" 11#include "perl.h"
3#include "XSUB.h" 12#include "XSUB.h"
4 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
5#include <string.h> 19#include <string.h>
6#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
7 22
8#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
9#include <SDL_image.h> 25#include <SDL_image.h>
26#include <SDL_mixer.h>
10#include <SDL_opengl.h> 27#include <SDL_opengl.h>
11 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
12#include <glib/gmacros.h> 32#include <glib/gmacros.h>
13 33
14#include <pango/pango.h> 34#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 35
36#ifndef _WIN32
18#include <sys/types.h> 37# include <sys/types.h>
19#include <sys/socket.h> 38# include <sys/socket.h>
20#include <netinet/in.h> 39# include <netinet/in.h>
21#include <netinet/tcp.h> 40# include <netinet/tcp.h>
22
23#include <inttypes.h> 41# include <inttypes.h>
42#else
43 typedef unsigned char uint8_t;
44 typedef unsigned short uint16_t;
45 typedef unsigned int uint32_t;
46 typedef signed char int8_t;
47 typedef signed short int16_t;
48 typedef signed int int32_t;
49#endif
50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 52
25#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
26 54
27#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
29 57
30static PangoContext *context; 58#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
89typedef Mix_Chunk *CFPlus__MixChunk;
90typedef Mix_Music *CFPlus__MixMusic;
91
92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
32 111
33typedef struct cf_layout { 112typedef struct cf_layout {
34 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
35 int base_height; 115 int base_height;
116 CFPlus__Font font;
36} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
37 122
38static void 123static void
39substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
40{ 125{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 131}
44 132
45static void 133static void
46layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
47{ 135{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
50 */ 138 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
52 140
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 143
144 pango_layout_set_font_description (self->pl, font);
60} 145}
61 146
62static void 147static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
64{ 149{
65 layout_update (self); 150 PangoRectangle rect;
66 151
152 // get_pixel_* wrongly rounds down
67 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
68 154
69 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
70 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
71 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
72} 163}
73 164
74typedef uint16_t mapface; 165typedef uint16_t mapface;
75 166
76typedef struct { 167typedef struct {
79 float s, t; 170 float s, t;
80 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
81} maptex; 172} maptex;
82 173
83typedef struct { 174typedef struct {
84 int16_t darkness; 175 uint32_t player;
85 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
86} mapcell; 179} mapcell;
87 180
88typedef struct { 181typedef struct {
89 int32_t c0, c1; 182 int32_t c0, c1;
90 mapcell *col; 183 mapcell *col;
97 mapface *face; 190 mapface *face;
98 191
99 int texs; 192 int texs;
100 maptex *tex; 193 maptex *tex;
101 194
102 uint32_t rows; 195 int32_t rows;
103 maprow *row; 196 maprow *row;
104} *CFClient__Map; 197} *CFPlus__Map;
105 198
106static char * 199static char *
107prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
108{ 201{
109 char *p; 202 char *p;
127 220
128#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
129#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
130 223
131static maprow * 224static maprow *
132map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
133{ 226{
134 if (0 > y) 227 if (0 > y)
135 { 228 {
136 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
137 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
175 268
176 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
177} 270}
178 271
179static mapcell * 272static mapcell *
180map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
181{ 274{
182 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
183} 276}
184 277
185static void 278static void
186map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
187{ 280{
188 int r; 281 int r;
189 282
190 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
191 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
199 self->row = 0; 292 self->row = 0;
200 self->rows = 0; 293 self->rows = 0;
201} 294}
202 295
203static void 296static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
205{ 298{
206 int x, y; 299 int x, y;
300 maprow *row;
301 mapcell *cell;
207 302
208 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 304 if (y >= 0)
210 { 305 {
211 if (y >= self->rows) 306 if (y >= self->rows)
212 break; 307 break;
213 308
214 maprow *row = self->row + y; 309 row = self->row + y;
215 310
216 for (x = x0; x < x0 + w; x++) 311 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 312 if (x >= row->c0)
218 { 313 {
219 if (x >= row->c1) 314 if (x >= row->c1)
220 break; 315 break;
221 316
222 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
223 } 323 }
224 } 324 }
225} 325}
226 326
327static void
328music_finished (void)
329{
330 SDL_UserEvent ev;
331
332 ev.type = SDL_USEREVENT;
333 ev.code = 0;
334 ev.data1 = 0;
335 ev.data2 = 0;
336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
227MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
228 371
229PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
230 373
231BOOT: 374BOOT:
232{ 375{
233 fontmap = pango_ft2_font_map_new (); 376 HV *stash = gv_stashpv ("CFPlus", 1);
377 static const struct {
378 const char *name;
379 IV iv;
380 } *civ, const_iv[] = {
381# define const_iv(name) { # name, (IV)name }
382 const_iv (SDL_ACTIVEEVENT),
383 const_iv (SDL_KEYDOWN),
384 const_iv (SDL_KEYUP),
385 const_iv (SDL_MOUSEMOTION),
386 const_iv (SDL_MOUSEBUTTONDOWN),
387 const_iv (SDL_MOUSEBUTTONUP),
388 const_iv (SDL_JOYAXISMOTION),
389 const_iv (SDL_JOYBALLMOTION),
390 const_iv (SDL_JOYHATMOTION),
391 const_iv (SDL_JOYBUTTONDOWN),
392 const_iv (SDL_JOYBUTTONUP),
393 const_iv (SDL_QUIT),
394 const_iv (SDL_SYSWMEVENT),
395 const_iv (SDL_EVENT_RESERVEDA),
396 const_iv (SDL_EVENT_RESERVEDB),
397 const_iv (SDL_VIDEORESIZE),
398 const_iv (SDL_VIDEOEXPOSE),
399 const_iv (SDL_USEREVENT),
400 const_iv (SDLK_KP0),
401 const_iv (SDLK_KP1),
402 const_iv (SDLK_KP2),
403 const_iv (SDLK_KP3),
404 const_iv (SDLK_KP4),
405 const_iv (SDLK_KP5),
406 const_iv (SDLK_KP6),
407 const_iv (SDLK_KP7),
408 const_iv (SDLK_KP8),
409 const_iv (SDLK_KP9),
410 const_iv (SDLK_KP_PERIOD),
411 const_iv (SDLK_KP_DIVIDE),
412 const_iv (SDLK_KP_MULTIPLY),
413 const_iv (SDLK_KP_MINUS),
414 const_iv (SDLK_KP_PLUS),
415 const_iv (SDLK_KP_ENTER),
416 const_iv (SDLK_KP_EQUALS),
417 const_iv (SDLK_UP),
418 const_iv (SDLK_DOWN),
419 const_iv (SDLK_RIGHT),
420 const_iv (SDLK_LEFT),
421 const_iv (SDLK_INSERT),
422 const_iv (SDLK_HOME),
423 const_iv (SDLK_END),
424 const_iv (SDLK_PAGEUP),
425 const_iv (SDLK_PAGEDOWN),
426 const_iv (SDLK_F1),
427 const_iv (SDLK_F2),
428 const_iv (SDLK_F3),
429 const_iv (SDLK_F4),
430 const_iv (SDLK_F5),
431 const_iv (SDLK_F6),
432 const_iv (SDLK_F7),
433 const_iv (SDLK_F8),
434 const_iv (SDLK_F9),
435 const_iv (SDLK_F10),
436 const_iv (SDLK_F11),
437 const_iv (SDLK_F12),
438 const_iv (SDLK_F13),
439 const_iv (SDLK_F14),
440 const_iv (SDLK_F15),
441 const_iv (SDLK_NUMLOCK),
442 const_iv (SDLK_CAPSLOCK),
443 const_iv (SDLK_SCROLLOCK),
444 const_iv (SDLK_RSHIFT),
445 const_iv (SDLK_LSHIFT),
446 const_iv (SDLK_RCTRL),
447 const_iv (SDLK_LCTRL),
448 const_iv (SDLK_RALT),
449 const_iv (SDLK_LALT),
450 const_iv (SDLK_RMETA),
451 const_iv (SDLK_LMETA),
452 const_iv (SDLK_LSUPER),
453 const_iv (SDLK_RSUPER),
454 const_iv (SDLK_MODE),
455 const_iv (SDLK_COMPOSE),
456 const_iv (SDLK_HELP),
457 const_iv (SDLK_PRINT),
458 const_iv (SDLK_SYSREQ),
459 const_iv (SDLK_BREAK),
460 const_iv (SDLK_MENU),
461 const_iv (SDLK_POWER),
462 const_iv (SDLK_EURO),
463 const_iv (SDLK_UNDO),
464 const_iv (KMOD_NONE),
465 const_iv (KMOD_LSHIFT),
466 const_iv (KMOD_RSHIFT),
467 const_iv (KMOD_LCTRL),
468 const_iv (KMOD_RCTRL),
469 const_iv (KMOD_LALT),
470 const_iv (KMOD_RALT),
471 const_iv (KMOD_LMETA),
472 const_iv (KMOD_RMETA),
473 const_iv (KMOD_NUM),
474 const_iv (KMOD_CAPS),
475 const_iv (KMOD_MODE),
476 const_iv (KMOD_CTRL),
477 const_iv (KMOD_SHIFT),
478 const_iv (KMOD_ALT),
479 const_iv (KMOD_META)
480# undef const_iv
481 };
482
483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
485}
486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
236} 505}
506
507int
508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
509
510void
511SDL_Quit ()
512
513void
514SDL_ListModes ()
515 PPCODE:
516{
517 SDL_Rect **m;
518
519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
531
532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
537
538 SDL_EnableUNICODE (1);
539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
540
541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
542
543 if (m && m != (SDL_Rect **)-1)
544 while (*m)
545 {
546 AV *av = newAV ();
547 av_push (av, newSViv ((*m)->w));
548 av_push (av, newSViv ((*m)->h));
549 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
550
551 ++m;
552 }
553}
554
555char *
556SDL_GetError ()
557
558int
559SDL_SetVideoMode (int w, int h, int fullscreen)
560 CODE:
561 RETVAL = !!SDL_SetVideoMode (
562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
563 );
564 if (RETVAL)
565 {
566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
571 OUTPUT:
572 RETVAL
573
574void
575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
579
580void
581SDL_PollEvent ()
582 PPCODE:
583{
584 SDL_Event ev;
585
586 while (SDL_PollEvent (&ev))
587 {
588 HV *hv = newHV ();
589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
591 switch (ev.type)
592 {
593 case SDL_KEYDOWN:
594 case SDL_KEYUP:
595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
596 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
597 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
598 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
599 break;
600
601 case SDL_ACTIVEEVENT:
602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
604 break;
605
606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
614 break;
615
616 case SDL_MOUSEBUTTONDOWN:
617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
631 }
632
633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
634 }
635}
636
637int
638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
639 POSTCALL:
640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
642
643void
644Mix_CloseAudio ()
645
646int
647Mix_AllocateChannels (int numchans = -1)
237 648
238void 649void
239lowdelay (int fd, int val = 1) 650lowdelay (int fd, int val = 1)
240 CODE: 651 CODE:
652#ifndef _WIN32
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
654#endif
242 655
243char * 656void
244gl_version () 657win32_proxy_info ()
245 CODE: 658 PPCODE:
246 RETVAL = (char *)glGetString (GL_VERSION); 659{
247 OUTPUT: 660#ifdef _WIN32
248 RETVAL 661 char buffer[2048];
662 DWORD buflen;
249 663
250char * 664 EXTEND (SP, 3);
251gl_extensions () 665
252 CODE: 666 buflen = sizeof (buffer);
253 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
254 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
255 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
256 684
257void 685void
258add_font (char *file) 686add_font (char *file)
259 CODE: 687 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 689
273void 690void
274load_image_inline (SV *image_) 691load_image_inline (SV *image_)
275 ALIAS: 692 ALIAS:
276 load_image_file = 1 693 load_image_file = 1
292 croak ("load_image: %s", SDL_GetError ()); 709 croak ("load_image: %s", SDL_GetError ());
293 710
294 fmt.palette = NULL; 711 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 712 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 713 fmt.BytesPerPixel = 4;
714#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 715 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 716 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 717 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 718 fmt.Amask = 0xff000000;
719#else
720 fmt.Rmask = 0xff000000;
721 fmt.Gmask = 0x00ff0000;
722 fmt.Bmask = 0x0000ff00;
723 fmt.Amask = 0x000000ff;
724#endif
301 fmt.Rloss = 0; 725 fmt.Rloss = 0;
302 fmt.Gloss = 0; 726 fmt.Gloss = 0;
303 fmt.Bloss = 0; 727 fmt.Bloss = 0;
304 fmt.Aloss = 0; 728 fmt.Aloss = 0;
305 fmt.Rshift = 0; 729 fmt.Rshift = 0;
311 735
312 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
313 737
314 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
315 739
740 SDL_LockSurface (surface2);
316 EXTEND (SP, 5); 741 EXTEND (SP, 6);
317 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
318 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
319 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
325 749
326 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
328} 752}
329 753
351 PUSHs (sv_2mortal (newSViv (b / y))); 775 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 776 PUSHs (sv_2mortal (newSViv (a / y)));
353} 777}
354 778
355void 779void
780error (char *message)
781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
783#ifdef _WIN32
784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
356fatal (char *message) 788fatal (char *message)
357 CODE: 789 CODE:
358#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
360#else
361 fprintf (stderr, "FATAL: %s\n", message); 790 fprintf (stderr, "FATAL: %s\n", message);
791#ifdef _WIN32
792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
362#endif 793#endif
363 exit (1); 794 _exit (1);
364 795
796void
797_exit (int retval = 0)
798 CODE:
799 _exit (retval);
800
801MODULE = CFPlus PACKAGE = CFPlus::Font
802
803CFPlus::Font
804new_from_file (SV *class, char *path, int id = 0)
805 CODE:
806{
807 int count;
808 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
809 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
810 FcPatternDestroy (pattern);
811}
812 OUTPUT:
813 RETVAL
814
815void
816DESTROY (CFPlus::Font self)
817 CODE:
818 pango_font_description_free (self);
819
820void
821make_default (CFPlus::Font self)
822 CODE:
823 default_font = self;
824
365MODULE = CFClient PACKAGE = CFClient::Layout 825MODULE = CFPlus PACKAGE = CFPlus::Layout
366 826
367CFClient::Layout 827void
368new (SV *class, int base_height = 10) 828reset_glyph_cache ()
829 CODE:
830 tc_clear ();
831
832CFPlus::Layout
833new (SV *class)
369 CODE: 834 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 835 New (0, RETVAL, 1, struct cf_layout);
371 RETVAL->base_height = base_height; 836
372 RETVAL->pl = pango_layout_new (context); 837 RETVAL->pl = pango_layout_new (opengl_context);
838 RETVAL->r = 1.;
839 RETVAL->g = 1.;
840 RETVAL->b = 1.;
841 RETVAL->a = 1.;
842 RETVAL->base_height = MIN_FONT_HEIGHT;
843 RETVAL->font = 0;
844
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 845 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
846 layout_update_font (RETVAL);
374 OUTPUT: 847 OUTPUT:
375 RETVAL 848 RETVAL
376 849
377void 850void
378DESTROY (CFClient::Layout self) 851DESTROY (CFPlus::Layout self)
379 CODE: 852 CODE:
380 g_object_unref (self->pl); 853 g_object_unref (self->pl);
381 Safefree (self); 854 Safefree (self);
382 855
383void 856void
384set_text (CFClient::Layout self, SV *text_) 857set_text (CFPlus::Layout self, SV *text_)
385 CODE: 858 CODE:
386{ 859{
387 STRLEN textlen; 860 STRLEN textlen;
388 char *text = SvPVutf8 (text_, textlen); 861 char *text = SvPVutf8 (text_, textlen);
389 862
390 pango_layout_set_text (self->pl, text, textlen); 863 pango_layout_set_text (self->pl, text, textlen);
391} 864}
392 865
393void 866void
394set_markup (CFClient::Layout self, SV *text_) 867set_markup (CFPlus::Layout self, SV *text_)
395 CODE: 868 CODE:
396{ 869{
397 STRLEN textlen; 870 STRLEN textlen;
398 char *text = SvPVutf8 (text_, textlen); 871 char *text = SvPVutf8 (text_, textlen);
399 872
400 pango_layout_set_markup (self->pl, text, textlen); 873 pango_layout_set_markup (self->pl, text, textlen);
401} 874}
402 875
876void
877set_shapes (CFPlus::Layout self, ...)
878 CODE:
879{
880 PangoAttrList *attrs = 0;
881 const char *text = pango_layout_get_text (self->pl);
882 const char *pos = text;
883 int arg = 4;
884
885 while (arg < items && (pos = strstr (pos, OBJ_STR)))
886 {
887 PangoRectangle inkrect, rect;
888 PangoAttribute *attr;
889
890 int x = SvIV (ST (arg - 3));
891 int y = SvIV (ST (arg - 2));
892 int w = SvIV (ST (arg - 1));
893 int h = SvIV (ST (arg ));
894
895 inkrect.x = 0;
896 inkrect.y = 0;
897 inkrect.width = 0;
898 inkrect.height = 0;
899
900 rect.x = x * PANGO_SCALE;
901 rect.y = y * PANGO_SCALE;
902 rect.width = w * PANGO_SCALE;
903 rect.height = h * PANGO_SCALE;
904
905 if (!attrs)
906 attrs = pango_layout_get_attributes (self->pl);
907
908 attr = pango_attr_shape_new (&inkrect, &rect);
909 attr->start_index = pos - text;
910 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
911 pango_attr_list_insert (attrs, attr);
912
913 arg += 4;
914 pos += sizeof (OBJ_STR) - 1;
915 }
916
917 if (attrs)
918 pango_layout_set_attributes (self->pl, attrs);
919}
920
921void
922get_shapes (CFPlus::Layout self)
923 PPCODE:
924{
925 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
926
927 do
928 {
929 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
930
931 if (run && shape_attr_p (run))
932 {
933 PangoRectangle extents;
934 pango_layout_iter_get_run_extents (iter, 0, &extents);
935
936 EXTEND (SP, 2);
937 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
939 }
940 }
941 while (pango_layout_iter_next_run (iter));
942
943 pango_layout_iter_free (iter);
944}
945
946int
947has_wrapped (CFPlus::Layout self)
948 CODE:
949{
950 int lines = 1;
951 const char *text = pango_layout_get_text (self->pl);
952
953 while (*text)
954 lines += *text++ == '\n';
955
956 RETVAL = lines < pango_layout_get_line_count (self->pl);
957}
958 OUTPUT:
959 RETVAL
960
403SV * 961SV *
404get_text (CFClient::Layout self) 962get_text (CFPlus::Layout self)
405 CODE: 963 CODE:
406 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 964 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
407 SvUTF8_on (RETVAL); 965 sv_utf8_decode (RETVAL);
408 OUTPUT: 966 OUTPUT:
409 RETVAL 967 RETVAL
410 968
411void 969void
970set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
971 CODE:
972 self->r = r;
973 self->g = g;
974 self->b = b;
975 self->a = a;
976
977void
978set_font (CFPlus::Layout self, CFPlus::Font font = 0)
979 CODE:
980 if (self->font != font)
981 {
982 self->font = font;
983 layout_update_font (self);
984 }
985
986void
412set_height (CFClient::Layout self, int base_height) 987set_height (CFPlus::Layout self, int base_height)
413 CODE: 988 CODE:
989 if (self->base_height != base_height)
990 {
414 self->base_height = base_height; 991 self->base_height = base_height;
992 layout_update_font (self);
993 }
415 994
416void 995void
417set_width (CFClient::Layout self, int max_width = -1) 996set_width (CFPlus::Layout self, int max_width = -1)
418 CODE: 997 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 998 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
420 999
421void 1000void
1001set_indent (CFPlus::Layout self, int indent)
1002 CODE:
1003 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1004
1005void
1006set_spacing (CFPlus::Layout self, int spacing)
1007 CODE:
1008 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1009
1010void
1011set_ellipsise (CFPlus::Layout self, int ellipsise)
1012 CODE:
1013 pango_layout_set_ellipsize (self->pl,
1014 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1015 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1016 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1017 : PANGO_ELLIPSIZE_NONE
1018 );
1019
1020void
1021set_single_paragraph_mode (CFPlus::Layout self, int spm)
1022 CODE:
1023 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1024
1025void
422size (CFClient::Layout self) 1026size (CFPlus::Layout self)
423 PPCODE: 1027 PPCODE:
424{ 1028{
425 int w, h; 1029 int w, h;
426 1030
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 1031 layout_get_pixel_size (self, &w, &h);
429 1032
430 EXTEND (SP, 2); 1033 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 1034 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 1035 PUSHs (sv_2mortal (newSViv (h)));
433} 1036}
434 1037
435int 1038int
1039descent (CFPlus::Layout self)
1040 CODE:
1041{
1042 PangoRectangle rect;
1043 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1044 pango_layout_line_get_pixel_extents (line, 0, &rect);
1045 RETVAL = PANGO_DESCENT (rect);
1046}
1047 OUTPUT:
1048 RETVAL
1049
1050int
436xy_to_index (CFClient::Layout self, int x, int y) 1051xy_to_index (CFPlus::Layout self, int x, int y)
437 CODE: 1052 CODE:
438{ 1053{
439 int index, trailing; 1054 int index, trailing;
440
441 layout_update (self);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1055 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
443
444 RETVAL = index; 1056 RETVAL = index;
445} 1057}
446 OUTPUT: 1058 OUTPUT:
447 RETVAL 1059 RETVAL
448 1060
449void 1061void
450cursor_pos (CFClient::Layout self, int index) 1062cursor_pos (CFPlus::Layout self, int index)
451 PPCODE: 1063 PPCODE:
452{ 1064{
453 PangoRectangle strong_pos; 1065 PangoRectangle strong_pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1066 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
456 1067
457 EXTEND (SP, 3); 1068 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
461} 1072}
462 1073
463void 1074void
464render (CFClient::Layout self) 1075render (CFPlus::Layout self, float x, float y, int flags = 0)
465 PPCODE: 1076 PPCODE:
466{ 1077 pango_opengl_render_layout_subpixel (
467 SV *retval; 1078 self->pl,
468 int w, h; 1079 x * PANGO_SCALE, y * PANGO_SCALE,
469 FT_Bitmap bitmap; 1080 self->r, self->g, self->b, self->a,
1081 flags
1082 );
470 1083
471 layout_update (self); 1084MODULE = CFPlus PACKAGE = CFPlus::Texture
472 layout_get_pixel_size (self, &w, &h);
473 1085
474 retval = newSV (w * h); 1086void
475 SvPOK_only (retval); 1087pad2pot (SV *data_, SV *w_, SV *h_)
476 SvCUR_set (retval, w * h); 1088 CODE:
1089{
1090 int ow = SvIV (w_);
1091 int oh = SvIV (h_);
477 1092
478 bitmap.rows = h; 1093 if (ow && oh)
479 bitmap.width = w; 1094 {
480 bitmap.pitch = w; 1095 int nw = minpot (ow);
481 bitmap.buffer = (unsigned char*)SvPVX (retval); 1096 int nh = minpot (oh);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484 1097
485 memset (bitmap.buffer, 0, w * h); 1098 if (nw != ow || nh != oh)
486 1099 {
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1100 if (SvOK (data_))
1101 {
1102 STRLEN datalen;
1103 char *data = SvPVbyte (data_, datalen);
1104 int bpp = datalen / (ow * oh);
1105 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
488 1106
489 EXTEND (SP, 3); 1107 SvPOK_only (result_);
490 PUSHs (sv_2mortal (newSViv (w))); 1108 SvCUR_set (result_, nw * nh * bpp);
491 PUSHs (sv_2mortal (newSViv (h)));
492 PUSHs (sv_2mortal (retval));
493}
494 1109
495MODULE = CFClient PACKAGE = CFClient::Texture 1110 memset (SvPVX (result_), 0, nw * nh * bpp);
1111 while (oh--)
1112 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
496 1113
1114 sv_setsv (data_, result_);
1115 }
1116
1117 sv_setiv (w_, nw);
1118 sv_setiv (h_, nh);
1119 }
1120 }
1121}
1122
497void 1123void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1124draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1125 PROTOTYPE: $$$;$$
1126 ALIAS:
1127 draw_quad_alpha = 1
1128 draw_quad_alpha_premultiplied = 2
500 CODE: 1129 CODE:
501{ 1130{
502 HV *hv = (HV *)SvRV (self); 1131 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1132 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1133 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1134 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
507 1135
508 if (items < 5) 1136 if (items < 5)
509 { 1137 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1138 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1139 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1140 }
513 1141
1142 if (ix)
1143 {
1144 glEnable (GL_BLEND);
1145
1146 if (ix == 2)
1147 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1148 else
1149 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1150 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1151
1152 glEnable (GL_ALPHA_TEST);
1153 glAlphaFunc (GL_GREATER, 0.01f);
1154 }
1155
514 glBindTexture (GL_TEXTURE_2D, name); 1156 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1157
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1158 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1159 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1160 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1161 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1162 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1163 glEnd ();
525}
526 1164
1165 if (ix)
1166 {
1167 glDisable (GL_ALPHA_TEST);
1168 glDisable (GL_BLEND);
1169 }
1170}
1171
527MODULE = CFClient PACKAGE = CFClient::Map 1172MODULE = CFPlus PACKAGE = CFPlus::Map
528 1173
529CFClient::Map 1174CFPlus::Map
530new (SV *class, int map_width, int map_height) 1175new (SV *class, int map_width, int map_height)
531 CODE: 1176 CODE:
532 New (0, RETVAL, 1, struct map); 1177 New (0, RETVAL, 1, struct map);
533 RETVAL->x = 0; 1178 RETVAL->x = 0;
534 RETVAL->y = 0; 1179 RETVAL->y = 0;
544 RETVAL->row = 0; 1189 RETVAL->row = 0;
545 OUTPUT: 1190 OUTPUT:
546 RETVAL 1191 RETVAL
547 1192
548void 1193void
549DESTROY (CFClient::Map self) 1194DESTROY (CFPlus::Map self)
550 CODE: 1195 CODE:
551{ 1196{
552 map_clear (self); 1197 map_clear (self);
553 Safefree (self->face); 1198 Safefree (self->face);
1199 Safefree (self->tex);
554 Safefree (self); 1200 Safefree (self);
555} 1201}
556 1202
557void 1203void
558clear (CFClient::Map self) 1204clear (CFPlus::Map self)
559 CODE: 1205 CODE:
560 map_clear (self); 1206 map_clear (self);
561 1207
562void 1208void
563set_face (CFClient::Map self, int face, int texid) 1209set_face (CFPlus::Map self, int face, int texid)
564 CODE: 1210 CODE:
565{ 1211{
566 while (self->faces <= face) 1212 while (self->faces <= face)
567 { 1213 {
568 Append (mapface, self->face, self->faces, self->faces); 1214 Append (mapface, self->face, self->faces, self->faces);
571 1217
572 self->face [face] = texid; 1218 self->face [face] = texid;
573} 1219}
574 1220
575void 1221void
576set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1222set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
577 CODE: 1223 CODE:
578{ 1224{
579 while (self->texs <= texid) 1225 while (self->texs <= texid)
580 { 1226 {
581 Append (maptex, self->tex, self->texs, self->texs); 1227 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2; 1228 self->texs *= 2;
583 } 1229 }
584 1230
1231 {
585 maptex *tex = self->tex + texid; 1232 maptex *tex = self->tex + texid;
586 1233
587 tex->name = name; 1234 tex->name = name;
588 tex->w = w; 1235 tex->w = w;
589 tex->h = h; 1236 tex->h = h;
590 tex->s = s; 1237 tex->s = s;
591 tex->t = t; 1238 tex->t = t;
592 tex->r = r; 1239 tex->r = r;
593 tex->g = g; 1240 tex->g = g;
594 tex->b = b; 1241 tex->b = b;
595 tex->a = a; 1242 tex->a = a;
1243 }
1244
1245 // somewhat hackish, but for textures that require it, it really
1246 // improves the look, and most others don't suffer.
1247 glBindTexture (GL_TEXTURE_2D, name);
1248 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1250 // use uglier nearest interpolation because linear suffers
1251 // from transparent color bleeding and ugly wrapping effects.
1252 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1253}
597 1254
598int 1255int
599ox (CFClient::Map self) 1256ox (CFPlus::Map self)
600 ALIAS: 1257 ALIAS:
601 oy = 1 1258 oy = 1
1259 x = 2
1260 y = 3
1261 w = 4
1262 h = 5
602 CODE: 1263 CODE:
603 switch (ix) 1264 switch (ix)
604 { 1265 {
605 case 0: RETVAL = self->ox; break; 1266 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1267 case 1: RETVAL = self->oy; break;
1268 case 2: RETVAL = self->x; break;
1269 case 3: RETVAL = self->y; break;
1270 case 4: RETVAL = self->w; break;
1271 case 5: RETVAL = self->h; break;
607 } 1272 }
608 OUTPUT: 1273 OUTPUT:
609 RETVAL 1274 RETVAL
610 1275
611void 1276void
612scroll (CFClient::Map self, int dx, int dy) 1277scroll (CFPlus::Map self, int dx, int dy)
613 CODE: 1278 CODE:
614{ 1279{
615 if (dx > 0) 1280 if (dx > 0)
616 map_blank (self, self->x, self->y, dx - 1, self->h); 1281 map_blank (self, self->x, self->y, dx, self->h);
617 else if (dx < 0) 1282 else if (dx < 0)
618 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1283 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
619 1284
620 if (dy > 0) 1285 if (dy > 0)
621 map_blank (self, self->x, self->y, self->w, dy - 1); 1286 map_blank (self, self->x, self->y, self->w, dy);
622 else if (dy < 0) 1287 else if (dy < 0)
623 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1288 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
624 1289
625 self->ox += dx; self->x += dx; 1290 self->ox += dx; self->x += dx;
626 self->oy += dy; self->y += dy; 1291 self->oy += dy; self->y += dy;
627 1292
628 while (self->y < 0) 1293 while (self->y < 0)
633 self->y += MAP_EXTEND_Y; 1298 self->y += MAP_EXTEND_Y;
634 } 1299 }
635} 1300}
636 1301
637void 1302void
638map1a_update (CFClient::Map self, SV *data_) 1303map1a_update (CFPlus::Map self, SV *data_, int extmap)
639 CODE: 1304 CODE:
640{ 1305{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1306 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1307 uint8_t *data_end = (uint8_t *)SvEND (data_);
1308 mapcell *cell;
1309 int x, y, flags;
643 1310
644 while (data < data_end) 1311 while (data < data_end - 1)
645 { 1312 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1313 flags = (data [0] << 8) + data [1]; data += 2;
647 1314
648 int x = ((flags >> 10) & 63) + self->x; 1315 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1316 y = self->y + ((flags >> 4) & 63);
650 1317
651 mapcell *cell = map_get_cell (self, x, y); 1318 cell = map_get_cell (self, x, y);
652 1319
653 if (flags & 15) 1320 if (flags & 15)
654 { 1321 {
655 if (cell->darkness < 0) 1322 if (!cell->darkness)
656 { 1323 {
1324 memset (cell, 0, sizeof (*cell));
657 cell->darkness = 0; 1325 cell->darkness = 256;
658 cell->face [0] = 0;
659 cell->face [1] = 0;
660 cell->face [2] = 0;
661 } 1326 }
662 1327
663 cell->darkness = flags & 8 ? *data++ : 255;
664
665 //TODO: don't trust server data to be in-range(!) 1328 //TODO: don't trust server data to be in-range(!)
1329
1330 if (flags & 8)
1331 {
1332 if (extmap)
1333 {
1334 uint8_t ext, cmd;
1335
1336 do
1337 {
1338 ext = *data++;
1339 cmd = ext & 0x3f;
1340
1341 if (cmd < 4)
1342 cell->darkness = 255 - ext * 64 + 1;
1343 else if (cmd == 5) // health
1344 {
1345 cell->stat_width = 1;
1346 cell->stat_hp = *data++;
1347 }
1348 else if (cmd == 6) // monster width
1349 cell->stat_width = *data++ + 1;
1350 else if (cmd == 0x47) // monster width
1351 {
1352 if (*data == 4)
1353 ; // decode player tag
1354
1355 data += *data + 1;
1356 }
1357 else if (cmd == 8) // cell flags
1358 cell->flags = *data++;
1359 else if (ext & 0x40) // unknown, multibyte => skip
1360 data += *data + 1;
1361 else
1362 data++;
1363 }
1364 while (ext & 0x80);
1365 }
1366 else
1367 cell->darkness = *data++ + 1;
1368 }
666 1369
667 if (flags & 4) 1370 if (flags & 4)
668 { 1371 {
669 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1372 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
670 } 1373 }
678 { 1381 {
679 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1382 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
680 } 1383 }
681 } 1384 }
682 else 1385 else
683 cell->darkness = -1; 1386 cell->darkness = 0;
684 } 1387 }
685} 1388}
686 1389
687SV * 1390SV *
688mapmap (CFClient::Map self, int w, int h) 1391mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
689 CODE: 1392 CODE:
690{ 1393{
691 int x0, x1, x; 1394 int x1, x;
692 int y0, y1, y; 1395 int y1, y;
693 int z; 1396 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1397 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1398 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1399
697 SvPOK_only (map_sv); 1400 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1401 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1402
700 x0 = self->x - w / 2; x1 = x0 + w; 1403 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1404 y0 += self->y; y1 = y0 + h;
702 1405
703 for (y = y0; y < y1; y++) 1406 for (y = y0; y < y1; y++)
704 { 1407 {
705 maprow *row = 0 <= y && y < self->rows 1408 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1409 ? self->row + y
743} 1446}
744 OUTPUT: 1447 OUTPUT:
745 RETVAL 1448 RETVAL
746 1449
747void 1450void
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1451draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
749 PPCODE: 1452 CODE:
750{ 1453{
751 int sw4 = (sw + 3) & ~3; 1454 int vx, vy;
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1455 int x, y, z;
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1456 int last_name;
754 memset (darkness, 255, sw4 * sh); 1457 mapface face;
755 SvPOK_only (darkness_sv);
756 SvCUR_set (darkness_sv, sw4 * sh);
757 1458
758 int vx = self->x + (self->w - sw) / 2 - shift_x; 1459 vx = self->x + self->w / 2 - sw / 2 - shift_x;
759 int vy = self->y + (self->h - sh) / 2 - shift_y; 1460 vy = self->y + self->h / 2 - sh / 2 - shift_y;
760 1461
761 /* 1462 /*
762 int vx = self->vx = self->w >= sw 1463 int vx = self->vx = self->w >= sw
763 ? self->x + (self->w - sw) / 2 1464 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1465 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1469 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */ 1470 */
770 1471
771 glColor4ub (255, 255, 255, 255); 1472 glColor4ub (255, 255, 255, 255);
772 1473
1474 glEnable (GL_BLEND);
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1475 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D); 1476 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1477 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777 1478
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1480
1481 last_name = 0;
783 1482
784 for (z = 0; z < 3; z++) 1483 for (z = 0; z < 3; z++)
785 for (y = 0; y < sh; y++) 1484 for (y = 0; y < sh; y++)
786 if (0 <= y + vy && y + vy < self->rows) 1485 if (0 <= y + vy && y + vy < self->rows)
787 { 1486 {
790 for (x = 0; x < sw; x++) 1489 for (x = 0; x < sw; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 1490 if (row->c0 <= x + vx && x + vx < row->c1)
792 { 1491 {
793 mapcell *cell = row->col + (x + vx - row->c0); 1492 mapcell *cell = row->col + (x + vx - row->c0);
794 1493
795 darkness[y * sw4 + x] = cell->darkness < 0
796 ? 255 - FOW_DARKNESS
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z]; 1494 face = cell->face [z];
800 1495
801 if (face) 1496 if (face && face < self->texs)
802 { 1497 {
803 maptex tex = self->tex [face]; 1498 maptex tex = self->tex [face];
804
805 int px = (x + 1) * 32 - tex.w; 1499 int px = (x + 1) * 32 - tex.w;
806 int py = (y + 1) * 32 - tex.h; 1500 int py = (y + 1) * 32 - tex.h;
807 1501
808 if (last_name != tex.name) 1502 if (last_name != tex.name)
809 { 1503 {
810 glEnd (); 1504 glEnd ();
811 last_name = tex.name;
812 glBindTexture (GL_TEXTURE_2D, last_name); 1505 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
813 glBegin (GL_QUADS); 1506 glBegin (GL_QUADS);
814 } 1507 }
815 1508
816 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1509 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
817 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1510 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
818 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1511 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
819 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1512 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
820 } 1513 }
1514
1515 if (cell->flags && z == 2)
1516 {
1517 if (cell->flags & 1)
1518 {
1519 maptex tex = self->tex [1];
1520 int px = (x + 1) * 32 - tex.w + 2;
1521 int py = (y + 1) * 32 - tex.h - 6;
1522
1523 glEnd ();
1524 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1525 glBegin (GL_QUADS);
1526
1527 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1528 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1529 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1530 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1531 }
1532 }
821 } 1533 }
822 } 1534 }
823 1535
824 glEnd (); 1536 glEnd ();
825 1537
826 glDisable (GL_TEXTURE_2D); 1538 glDisable (GL_TEXTURE_2D);
827 glDisable (GL_BLEND); 1539 glDisable (GL_BLEND);
1540
1541 // top layer: overlays such as the health bar
1542 for (y = 0; y < sh; y++)
1543 if (0 <= y + vy && y + vy < self->rows)
1544 {
1545 maprow *row = self->row + (y + vy);
1546
1547 for (x = 0; x < sw; x++)
1548 if (row->c0 <= x + vx && x + vx < row->c1)
1549 {
1550 mapcell *cell = row->col + (x + vx - row->c0);
1551
1552 int px = x * 32;
1553 int py = y * 32;
1554
1555 if (cell->stat_hp)
1556 {
1557 int width = cell->stat_width * 32;
1558 int thick = sh / 28 + 1 + cell->stat_width;
1559
1560 glColor3ub (0, 0, 0);
1561 glRectf (px + 1, py - thick - 2,
1562 px + width - 1, py);
1563
1564 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1565 glRectf (px + 2,
1566 py - thick - 1,
1567 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1568 }
1569 }
1570 }
1571}
1572
1573void
1574draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1575 CODE:
1576{
1577 static float color[16][3] = {
1578 { 0.00F, 0.00F, 0.00F },
1579 { 1.00F, 1.00F, 1.00F },
1580 { 0.00F, 0.00F, 0.55F },
1581 { 1.00F, 0.00F, 0.00F },
1582
1583 { 1.00F, 0.54F, 0.00F },
1584 { 0.11F, 0.56F, 1.00F },
1585 { 0.93F, 0.46F, 0.00F },
1586 { 0.18F, 0.54F, 0.34F },
1587
1588 { 0.56F, 0.73F, 0.56F },
1589 { 0.80F, 0.80F, 0.80F },
1590 { 0.55F, 0.41F, 0.13F },
1591 { 0.99F, 0.77F, 0.26F },
1592
1593 { 0.74F, 0.65F, 0.41F },
1594
1595 { 0.00F, 1.00F, 1.00F },
1596 { 1.00F, 0.00F, 1.00F },
1597 { 1.00F, 1.00F, 0.00F },
1598 };
1599
1600 int x, y;
1601
1602 glEnable (GL_TEXTURE_2D);
1603 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1604 glEnable (GL_BLEND);
1605 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1606 glBegin (GL_QUADS);
1607
1608 for (y = 0; y < h; y++)
1609 for (x = 0; x < w; x++)
1610 {
1611 unsigned char m = data [x + y * w];
1612
1613 if (m)
1614 {
1615 float *c = color [m & 15];
1616
1617 float tx1 = m & 0x40 ? 0.5 : 0.;
1618 float tx2 = tx1 + 0.5;
1619
1620 glColor4f (c[0], c[1], c[2], 0.75);
1621 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1622 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1623 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1624 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1625 }
1626 }
1627
1628 glEnd ();
1629 glDisable (GL_BLEND);
1630 glDisable (GL_TEXTURE_2D);
1631}
1632
1633void
1634fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1635 PPCODE:
1636{
1637 int vx, vy;
1638 int x, y;
1639 int sw4 = (sw + 3) & ~3;
1640 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1641 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1642
1643 memset (darkness, 255, sw4 * sh);
1644 SvPOK_only (darkness_sv);
1645 SvCUR_set (darkness_sv, sw4 * sh);
1646
1647 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1648 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1649
1650 for (y = 0; y < sh; y++)
1651 if (0 <= y + vy && y + vy < self->rows)
1652 {
1653 maprow *row = self->row + (y + vy);
1654
1655 for (x = 0; x < sw; x++)
1656 if (row->c0 <= x + vx && x + vx < row->c1)
1657 {
1658 mapcell *cell = row->col + (x + vx - row->c0);
1659
1660 darkness[y * sw4 + x] = cell->darkness
1661 ? 255 - (cell->darkness - 1)
1662 : 255 - FOW_DARKNESS;
1663 }
1664 }
828 1665
829 EXTEND (SP, 3); 1666 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 1667 PUSHs (sv_2mortal (newSViv (sw4)));
831 PUSHs (sv_2mortal (newSViv (sh))); 1668 PUSHs (sv_2mortal (newSViv (sh)));
832 PUSHs (darkness_sv); 1669 PUSHs (darkness_sv);
833} 1670}
834 1671
835SV * 1672SV *
836get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1673get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
837 CODE: 1674 CODE:
838{ 1675{
839 int x, y, x1, y1; 1676 int x, y, x1, y1;
840 SV *data_sv = newSV (w * h * 7 + 5); 1677 SV *data_sv = newSV (w * h * 7 + 5);
841 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1678 uint8_t *data = (uint8_t *)SvPVX (data_sv);
843 *data++ = 0; /* version 0 format */ 1680 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 1681 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 1682 *data++ = h >> 8; *data++ = h;
846 1683
847 // we need to do this 'cause we don't keep an absolute coord system for rows 1684 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 1685 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 1686 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1687 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 1688
852 x0 += self->x - self->ox; 1689 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 1690 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 1701 for (x = x0; x < x1; x++)
865 { 1702 {
866 if (row && row->c0 <= x && x < row->c1) 1703 if (row && row->c0 <= x && x < row->c1)
867 { 1704 {
868 mapcell *cell = row->col + (x - row->c0); 1705 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 1706 uint8_t flags = 0;
871 1707
872 if (cell->face [0]) flags |= 1; 1708 if (cell->face [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 1709 if (cell->face [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 1710 if (cell->face [2]) flags |= 4;
904} 1740}
905 OUTPUT: 1741 OUTPUT:
906 RETVAL 1742 RETVAL
907 1743
908void 1744void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1745set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
910 PPCODE: 1746 PPCODE:
911{ 1747{
912 int x, y, z; 1748 int x, y, z;
1749 int w, h;
913 int x1, y1; 1750 int x1, y1;
914 1751
915 if (*data++ != 0) 1752 if (*data++ != 0)
916 return; /* version mismatch */ 1753 return; /* version mismatch */
917 1754
918 int w = *data++ << 8; w |= *data++; 1755 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 1756 h = *data++ << 8; h |= *data++;
920 1757
921 // we need to do this 'cause we don't keep an absolute coord system for rows 1758 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 1759 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 1760 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1761 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 1762
926 x0 += self->x - self->ox; 1763 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 1764 y0 += self->y - self->oy;
945 1782
946 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1783 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
947 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1784 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
948 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1785 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
949 1786
950 if (cell->darkness <= 0) 1787 if (cell->darkness == 0)
951 { 1788 {
952 cell->darkness = -1; 1789 cell->darkness = 0;
953 1790
954 for (z = 0; z <= 2; z++) 1791 for (z = 0; z <= 2; z++)
955 { 1792 {
956 cell->face[z] = face[z]; 1793 cell->face[z] = face[z];
957 1794
962 } 1799 }
963 } 1800 }
964 } 1801 }
965} 1802}
966 1803
1804MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1805
1806CFPlus::MixChunk
1807new_from_file (SV *class, char *path)
1808 CODE:
1809 RETVAL = Mix_LoadWAV (path);
1810 OUTPUT:
1811 RETVAL
1812
1813void
1814DESTROY (CFPlus::MixChunk self)
1815 CODE:
1816 Mix_FreeChunk (self);
1817
1818int
1819volume (CFPlus::MixChunk self, int volume = -1)
1820 CODE:
1821 RETVAL = Mix_VolumeChunk (self, volume);
1822 OUTPUT:
1823 RETVAL
1824
1825int
1826play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1827 CODE:
1828 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1829 OUTPUT:
1830 RETVAL
1831
1832MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1833
1834int
1835volume (int volume = -1)
1836 CODE:
1837 RETVAL = Mix_VolumeMusic (volume);
1838 OUTPUT:
1839 RETVAL
1840
1841CFPlus::MixMusic
1842new_from_file (SV *class, char *path)
1843 CODE:
1844 RETVAL = Mix_LoadMUS (path);
1845 OUTPUT:
1846 RETVAL
1847
1848void
1849DESTROY (CFPlus::MixMusic self)
1850 CODE:
1851 Mix_FreeMusic (self);
1852
1853int
1854play (CFPlus::MixMusic self, int loops = -1)
1855 CODE:
1856 RETVAL = Mix_PlayMusic (self, loops);
1857 OUTPUT:
1858 RETVAL
1859
1860MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1861
1862BOOT:
1863{
1864 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1865 static const struct {
1866 const char *name;
1867 IV iv;
1868 } *civ, const_iv[] = {
1869# define const_iv(name) { # name, (IV)name }
1870 const_iv (GL_COLOR_MATERIAL),
1871 const_iv (GL_SMOOTH),
1872 const_iv (GL_FLAT),
1873 const_iv (GL_DITHER),
1874 const_iv (GL_BLEND),
1875 const_iv (GL_CULL_FACE),
1876 const_iv (GL_SCISSOR_TEST),
1877 const_iv (GL_DEPTH_TEST),
1878 const_iv (GL_ALPHA_TEST),
1879 const_iv (GL_NORMALIZE),
1880 const_iv (GL_RESCALE_NORMAL),
1881 const_iv (GL_FRONT),
1882 const_iv (GL_BACK),
1883 const_iv (GL_AND),
1884 const_iv (GL_ONE),
1885 const_iv (GL_ZERO),
1886 const_iv (GL_SRC_ALPHA),
1887 const_iv (GL_DST_ALPHA),
1888 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1889 const_iv (GL_ONE_MINUS_DST_ALPHA),
1890 const_iv (GL_SRC_ALPHA_SATURATE),
1891 const_iv (GL_RGB),
1892 const_iv (GL_RGBA),
1893 const_iv (GL_RGBA4),
1894 const_iv (GL_RGBA8),
1895 const_iv (GL_RGB5_A1),
1896 const_iv (GL_UNSIGNED_BYTE),
1897 const_iv (GL_UNSIGNED_SHORT),
1898 const_iv (GL_UNSIGNED_INT),
1899 const_iv (GL_ALPHA),
1900 const_iv (GL_INTENSITY),
1901 const_iv (GL_LUMINANCE),
1902 const_iv (GL_LUMINANCE_ALPHA),
1903 const_iv (GL_FLOAT),
1904 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1905 const_iv (GL_COMPILE),
1906 const_iv (GL_TEXTURE_1D),
1907 const_iv (GL_TEXTURE_2D),
1908 const_iv (GL_TEXTURE_ENV),
1909 const_iv (GL_TEXTURE_MAG_FILTER),
1910 const_iv (GL_TEXTURE_MIN_FILTER),
1911 const_iv (GL_TEXTURE_ENV_MODE),
1912 const_iv (GL_TEXTURE_WRAP_S),
1913 const_iv (GL_TEXTURE_WRAP_T),
1914 const_iv (GL_REPEAT),
1915 const_iv (GL_CLAMP),
1916 const_iv (GL_CLAMP_TO_EDGE),
1917 const_iv (GL_NEAREST),
1918 const_iv (GL_LINEAR),
1919 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1920 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1921 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1922 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1923 const_iv (GL_GENERATE_MIPMAP),
1924 const_iv (GL_MODULATE),
1925 const_iv (GL_DECAL),
1926 const_iv (GL_REPLACE),
1927 const_iv (GL_DEPTH_BUFFER_BIT),
1928 const_iv (GL_COLOR_BUFFER_BIT),
1929 const_iv (GL_PROJECTION),
1930 const_iv (GL_MODELVIEW),
1931 const_iv (GL_COLOR_LOGIC_OP),
1932 const_iv (GL_SEPARABLE_2D),
1933 const_iv (GL_CONVOLUTION_2D),
1934 const_iv (GL_CONVOLUTION_BORDER_MODE),
1935 const_iv (GL_CONSTANT_BORDER),
1936 const_iv (GL_LINES),
1937 const_iv (GL_LINE_STRIP),
1938 const_iv (GL_LINE_LOOP),
1939 const_iv (GL_QUADS),
1940 const_iv (GL_QUAD_STRIP),
1941 const_iv (GL_TRIANGLES),
1942 const_iv (GL_TRIANGLE_STRIP),
1943 const_iv (GL_TRIANGLE_FAN),
1944 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1945 const_iv (GL_FASTEST),
1946 const_iv (GL_V2F),
1947 const_iv (GL_V3F),
1948 const_iv (GL_T2F_V3F),
1949 const_iv (GL_T2F_N3F_V3F),
1950# undef const_iv
1951 };
1952
1953 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1954 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1955}
1956
1957char *
1958gl_vendor ()
1959 CODE:
1960 RETVAL = (char *)glGetString (GL_VENDOR);
1961 OUTPUT:
1962 RETVAL
1963
1964char *
1965gl_version ()
1966 CODE:
1967 RETVAL = (char *)glGetString (GL_VERSION);
1968 OUTPUT:
1969 RETVAL
1970
1971char *
1972gl_extensions ()
1973 CODE:
1974 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1975 OUTPUT:
1976 RETVAL
1977
1978int glGetError ()
1979
1980void glFinish ()
1981
1982void glClear (int mask)
1983
1984void glClearColor (float r, float g, float b, float a = 1.0)
1985 PROTOTYPE: @
1986
1987void glEnable (int cap)
1988
1989void glDisable (int cap)
1990
1991void glShadeModel (int mode)
1992
1993void glHint (int target, int mode)
1994
1995void glBlendFunc (int sfactor, int dfactor)
1996
1997void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1998 CODE:
1999 gl_BlendFuncSeparate (sa, da, saa, daa);
2000
2001void glDepthMask (int flag)
2002
2003void glLogicOp (int opcode)
2004
2005void glColorMask (int red, int green, int blue, int alpha)
2006
2007void glMatrixMode (int mode)
2008
2009void glPushMatrix ()
2010
2011void glPopMatrix ()
2012
2013void glLoadIdentity ()
2014
2015void glDrawBuffer (int buffer)
2016
2017void glReadBuffer (int buffer)
2018
2019# near_ and far_ are due to microsofts buggy "c" compiler
2020void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2021
2022# near_ and far_ are due to microsofts buggy "c" compiler
2023void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2024
2025void glViewport (int x, int y, int width, int height)
2026
2027void glScissor (int x, int y, int width, int height)
2028
2029void glTranslate (float x, float y, float z = 0.)
2030 CODE:
2031 glTranslatef (x, y, z);
2032
2033void glScale (float x, float y, float z = 1.)
2034 CODE:
2035 glScalef (x, y, z);
2036
2037void glRotate (float angle, float x, float y, float z)
2038 CODE:
2039 glRotatef (angle, x, y, z);
2040
2041void glBegin (int mode)
2042
2043void glEnd ()
2044
2045void glColor (float r, float g, float b, float a = 1.0)
2046 PROTOTYPE: @
2047 ALIAS:
2048 glColor_premultiply = 1
2049 CODE:
2050 if (ix)
2051 {
2052 r *= a;
2053 g *= a;
2054 b *= a;
2055 }
2056 // microsoft visual "c" rounds instead of truncating...
2057 glColor4f (r, g, b, a);
2058
2059void glInterleavedArrays (int format, int stride, char *data)
2060
2061void glDrawElements (int mode, int count, int type, char *indices)
2062
2063# 1.2 void glDrawRangeElements (int mode, int start, int end
2064
2065void glRasterPos (float x, float y, float z = 0.)
2066 CODE:
2067 glRasterPos3f (0, 0, z);
2068 glBitmap (0, 0, 0, 0, x, y, 0);
2069
2070void glVertex (float x, float y, float z = 0.)
2071 CODE:
2072 glVertex3f (x, y, z);
2073
2074void glTexCoord (float s, float t)
2075 CODE:
2076 glTexCoord2f (s, t);
2077
2078void glTexEnv (int target, int pname, float param)
2079 CODE:
2080 glTexEnvf (target, pname, param);
2081
2082void glTexParameter (int target, int pname, float param)
2083 CODE:
2084 glTexParameterf (target, pname, param);
2085
2086void glBindTexture (int target, int name)
2087
2088void glConvolutionParameter (int target, int pname, float params)
2089 CODE:
2090 if (gl.ConvolutionParameterf)
2091 gl.ConvolutionParameterf (target, pname, params);
2092
2093void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2094 CODE:
2095 if (gl.ConvolutionFilter2D)
2096 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2097
2098void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2099 CODE:
2100 if (gl.SeparableFilter2D)
2101 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2102
2103void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2104
2105void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2106
2107void glDrawPixels (int width, int height, int format, int type, char *pixels)
2108
2109void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2110
2111int glGenTexture ()
2112 CODE:
2113{
2114 GLuint name;
2115 glGenTextures (1, &name);
2116 RETVAL = name;
2117}
2118 OUTPUT:
2119 RETVAL
2120
2121void glDeleteTexture (int name)
2122 CODE:
2123{
2124 GLuint name_ = name;
2125 glDeleteTextures (1, &name_);
2126}
2127
2128int glGenList ()
2129 CODE:
2130 RETVAL = glGenLists (1);
2131 OUTPUT:
2132 RETVAL
2133
2134void glDeleteList (int list)
2135 CODE:
2136 glDeleteLists (list, 1);
2137
2138void glNewList (int list, int mode = GL_COMPILE)
2139
2140void glEndList ()
2141
2142void glCallList (int list)
2143

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