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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.159 by root, Sun Oct 8 21:22:29 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
26#include <SDL_mixer.h>
14#include <SDL_opengl.h> 27#include <SDL_opengl.h>
15 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
16#include <glib/gmacros.h> 32#include <glib/gmacros.h>
17 33
18#include <pango/pango.h> 34#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 35
22#ifndef _WIN32 36#ifndef _WIN32
23# include <sys/types.h> 37# include <sys/types.h>
24# include <sys/socket.h> 38# include <sys/socket.h>
25# include <netinet/in.h> 39# include <netinet/in.h>
32 typedef signed char int8_t; 46 typedef signed char int8_t;
33 typedef signed short int16_t; 47 typedef signed short int16_t;
34 typedef signed int int32_t; 48 typedef signed int int32_t;
35#endif 49#endif
36 50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
52
37#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
38 54
39#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
41 57
42static PangoContext *context; 58#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
89typedef Mix_Chunk *CFPlus__MixChunk;
90typedef Mix_Music *CFPlus__MixMusic;
91
92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
44 111
45typedef struct cf_layout { 112typedef struct cf_layout {
46 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
47 int base_height; 115 int base_height;
116 CFPlus__Font font;
48} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
49 122
50static void 123static void
51substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
52{ 125{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 131}
56 132
57static void 133static void
58layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
59{ 135{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
62 */ 138 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
64 140
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 143
144 pango_layout_set_font_description (self->pl, font);
72} 145}
73 146
74static void 147static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 149{
77 layout_update (self); 150 PangoRectangle rect;
78 151
152 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
80 154
81 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
84} 163}
85 164
86typedef uint16_t mapface; 165typedef uint16_t mapface;
87 166
88typedef struct { 167typedef struct {
91 float s, t; 170 float s, t;
92 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
93} maptex; 172} maptex;
94 173
95typedef struct { 174typedef struct {
96 int16_t darkness; 175 uint32_t player;
97 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
98} mapcell; 179} mapcell;
99 180
100typedef struct { 181typedef struct {
101 int32_t c0, c1; 182 int32_t c0, c1;
102 mapcell *col; 183 mapcell *col;
111 int texs; 192 int texs;
112 maptex *tex; 193 maptex *tex;
113 194
114 int32_t rows; 195 int32_t rows;
115 maprow *row; 196 maprow *row;
116} *CFClient__Map; 197} *CFPlus__Map;
117 198
118static char * 199static char *
119prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
120{ 201{
121 char *p; 202 char *p;
139 220
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 223
143static maprow * 224static maprow *
144map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
145{ 226{
146 if (0 > y) 227 if (0 > y)
147 { 228 {
148 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
187 268
188 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
189} 270}
190 271
191static mapcell * 272static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
193{ 274{
194 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
195} 276}
196 277
197static void 278static void
198map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
199{ 280{
200 int r; 281 int r;
201 282
202 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
211 self->row = 0; 292 self->row = 0;
212 self->rows = 0; 293 self->rows = 0;
213} 294}
214 295
215static void 296static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 298{
218 int x, y; 299 int x, y;
219 maprow *row; 300 maprow *row;
301 mapcell *cell;
220 302
221 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 304 if (y >= 0)
223 { 305 {
224 if (y >= self->rows) 306 if (y >= self->rows)
230 if (x >= row->c0) 312 if (x >= row->c0)
231 { 313 {
232 if (x >= row->c1) 314 if (x >= row->c1)
233 break; 315 break;
234 316
235 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
236 } 323 }
237 } 324 }
238} 325}
239 326
327static void
328music_finished (void)
329{
330 SDL_UserEvent ev;
331
332 ev.type = SDL_USEREVENT;
333 ev.code = 0;
334 ev.data1 = 0;
335 ev.data2 = 0;
336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
240MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
241 371
242PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
243 373
244BOOT: 374BOOT:
245{ 375{
246 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 377 static const struct {
248 const char *name; 378 const char *name;
249 IV iv; 379 IV iv;
250 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
350# undef const_iv 480# undef const_iv
351 }; 481 };
352 482
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355
356 fontmap = pango_ft2_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 485}
360 486
361int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 509
364void 510void
365SDL_Quit () 511SDL_Quit ()
366 512
367void 513void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 531
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
537
538 SDL_EnableUNICODE (1);
539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 540
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 542
389 if (m && m != (SDL_Rect **)-1) 543 if (m && m != (SDL_Rect **)-1)
390 while (*m) 544 while (*m)
396 550
397 ++m; 551 ++m;
398 } 552 }
399} 553}
400 554
555char *
556SDL_GetError ()
557
401int 558int
402SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 560 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 563 );
564 if (RETVAL)
565 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
408 OUTPUT: 571 OUTPUT:
409 RETVAL 572 RETVAL
573
574void
575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
579
580void
581SDL_PollEvent ()
582 PPCODE:
583{
584 SDL_Event ev;
585
586 while (SDL_PollEvent (&ev))
587 {
588 HV *hv = newHV ();
589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
591 switch (ev.type)
592 {
593 case SDL_KEYDOWN:
594 case SDL_KEYUP:
595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
596 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
597 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
598 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
599 break;
600
601 case SDL_ACTIVEEVENT:
602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
604 break;
605
606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
614 break;
615
616 case SDL_MOUSEBUTTONDOWN:
617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
631 }
632
633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
634 }
635}
636
637int
638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
639 POSTCALL:
640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
642
643void
644Mix_CloseAudio ()
645
646int
647Mix_AllocateChannels (int numchans = -1)
410 648
411void 649void
412lowdelay (int fd, int val = 1) 650lowdelay (int fd, int val = 1)
413 CODE: 651 CODE:
414#ifndef _WIN32 652#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 654#endif
417 655
418char * 656void
419gl_version () 657win32_proxy_info ()
420 CODE: 658 PPCODE:
421 RETVAL = (char *)glGetString (GL_VERSION); 659{
422 OUTPUT: 660#ifdef _WIN32
423 RETVAL 661 char buffer[2048];
662 DWORD buflen;
424 663
425char * 664 EXTEND (SP, 3);
426gl_extensions () 665
427 CODE: 666 buflen = sizeof (buffer);
428 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
429 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
430 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
431 684
432void 685void
433add_font (char *file) 686add_font (char *file)
434 CODE: 687 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 689
448void 690void
449load_image_inline (SV *image_) 691load_image_inline (SV *image_)
450 ALIAS: 692 ALIAS:
451 load_image_file = 1 693 load_image_file = 1
493 735
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 737
496 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
497 739
740 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 741 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
507 749
508 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
510} 752}
511 753
533 PUSHs (sv_2mortal (newSViv (b / y))); 775 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 776 PUSHs (sv_2mortal (newSViv (a / y)));
535} 777}
536 778
537void 779void
780error (char *message)
781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
783#ifdef _WIN32
784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
538fatal (char *message) 788fatal (char *message)
539 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 791#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
542#else
543 fprintf (stderr, "FATAL: %s\n", message);
544#endif 793#endif
545 exit (1); 794 _exit (1);
546 795
796void
797_exit (int retval = 0)
798 CODE:
799 _exit (retval);
800
801MODULE = CFPlus PACKAGE = CFPlus::Font
802
803CFPlus::Font
804new_from_file (SV *class, char *path, int id = 0)
805 CODE:
806{
807 int count;
808 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
809 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
810 FcPatternDestroy (pattern);
811}
812 OUTPUT:
813 RETVAL
814
815void
816DESTROY (CFPlus::Font self)
817 CODE:
818 pango_font_description_free (self);
819
820void
821make_default (CFPlus::Font self)
822 CODE:
823 default_font = self;
824
547MODULE = CFClient PACKAGE = CFClient::Layout 825MODULE = CFPlus PACKAGE = CFPlus::Layout
548 826
549CFClient::Layout 827void
550new (SV *class, int base_height = 10) 828reset_glyph_cache ()
829 CODE:
830 tc_clear ();
831
832CFPlus::Layout
833new (SV *class)
551 CODE: 834 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 835 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 836
554 RETVAL->pl = pango_layout_new (context); 837 RETVAL->pl = pango_layout_new (opengl_context);
838 RETVAL->r = 1.;
839 RETVAL->g = 1.;
840 RETVAL->b = 1.;
841 RETVAL->a = 1.;
842 RETVAL->base_height = MIN_FONT_HEIGHT;
843 RETVAL->font = 0;
844
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 845 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
846 layout_update_font (RETVAL);
556 OUTPUT: 847 OUTPUT:
557 RETVAL 848 RETVAL
558 849
559void 850void
560DESTROY (CFClient::Layout self) 851DESTROY (CFPlus::Layout self)
561 CODE: 852 CODE:
562 g_object_unref (self->pl); 853 g_object_unref (self->pl);
563 Safefree (self); 854 Safefree (self);
564 855
565void 856void
566set_text (CFClient::Layout self, SV *text_) 857set_text (CFPlus::Layout self, SV *text_)
567 CODE: 858 CODE:
568{ 859{
569 STRLEN textlen; 860 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 861 char *text = SvPVutf8 (text_, textlen);
571 862
572 pango_layout_set_text (self->pl, text, textlen); 863 pango_layout_set_text (self->pl, text, textlen);
573} 864}
574 865
575void 866void
576set_markup (CFClient::Layout self, SV *text_) 867set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 868 CODE:
578{ 869{
579 STRLEN textlen; 870 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 871 char *text = SvPVutf8 (text_, textlen);
581 872
582 pango_layout_set_markup (self->pl, text, textlen); 873 pango_layout_set_markup (self->pl, text, textlen);
583} 874}
584 875
876void
877set_shapes (CFPlus::Layout self, ...)
878 CODE:
879{
880 PangoAttrList *attrs = 0;
881 const char *text = pango_layout_get_text (self->pl);
882 const char *pos = text;
883 int arg = 4;
884
885 while (arg < items && (pos = strstr (pos, OBJ_STR)))
886 {
887 PangoRectangle inkrect, rect;
888 PangoAttribute *attr;
889
890 int x = SvIV (ST (arg - 3));
891 int y = SvIV (ST (arg - 2));
892 int w = SvIV (ST (arg - 1));
893 int h = SvIV (ST (arg ));
894
895 inkrect.x = 0;
896 inkrect.y = 0;
897 inkrect.width = 0;
898 inkrect.height = 0;
899
900 rect.x = x * PANGO_SCALE;
901 rect.y = y * PANGO_SCALE;
902 rect.width = w * PANGO_SCALE;
903 rect.height = h * PANGO_SCALE;
904
905 if (!attrs)
906 attrs = pango_layout_get_attributes (self->pl);
907
908 attr = pango_attr_shape_new (&inkrect, &rect);
909 attr->start_index = pos - text;
910 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
911 pango_attr_list_insert (attrs, attr);
912
913 arg += 4;
914 pos += sizeof (OBJ_STR) - 1;
915 }
916
917 if (attrs)
918 pango_layout_set_attributes (self->pl, attrs);
919}
920
921void
922get_shapes (CFPlus::Layout self)
923 PPCODE:
924{
925 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
926
927 do
928 {
929 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
930
931 if (run && shape_attr_p (run))
932 {
933 PangoRectangle extents;
934 pango_layout_iter_get_run_extents (iter, 0, &extents);
935
936 EXTEND (SP, 2);
937 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
939 }
940 }
941 while (pango_layout_iter_next_run (iter));
942
943 pango_layout_iter_free (iter);
944}
945
946int
947has_wrapped (CFPlus::Layout self)
948 CODE:
949{
950 int lines = 1;
951 const char *text = pango_layout_get_text (self->pl);
952
953 while (*text)
954 lines += *text++ == '\n';
955
956 RETVAL = lines < pango_layout_get_line_count (self->pl);
957}
958 OUTPUT:
959 RETVAL
960
585SV * 961SV *
586get_text (CFClient::Layout self) 962get_text (CFPlus::Layout self)
587 CODE: 963 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 964 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 965 sv_utf8_decode (RETVAL);
590 OUTPUT: 966 OUTPUT:
591 RETVAL 967 RETVAL
592 968
593void 969void
970set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
971 CODE:
972 self->r = r;
973 self->g = g;
974 self->b = b;
975 self->a = a;
976
977void
978set_font (CFPlus::Layout self, CFPlus::Font font = 0)
979 CODE:
980 if (self->font != font)
981 {
982 self->font = font;
983 layout_update_font (self);
984 }
985
986void
594set_height (CFClient::Layout self, int base_height) 987set_height (CFPlus::Layout self, int base_height)
595 CODE: 988 CODE:
989 if (self->base_height != base_height)
990 {
596 self->base_height = base_height; 991 self->base_height = base_height;
992 layout_update_font (self);
993 }
597 994
598void 995void
599set_width (CFClient::Layout self, int max_width = -1) 996set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 997 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 998 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 999
603void 1000void
1001set_indent (CFPlus::Layout self, int indent)
1002 CODE:
1003 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1004
1005void
1006set_spacing (CFPlus::Layout self, int spacing)
1007 CODE:
1008 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1009
1010void
1011set_ellipsise (CFPlus::Layout self, int ellipsise)
1012 CODE:
1013 pango_layout_set_ellipsize (self->pl,
1014 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1015 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1016 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1017 : PANGO_ELLIPSIZE_NONE
1018 );
1019
1020void
1021set_single_paragraph_mode (CFPlus::Layout self, int spm)
1022 CODE:
1023 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1024
1025void
604size (CFClient::Layout self) 1026size (CFPlus::Layout self)
605 PPCODE: 1027 PPCODE:
606{ 1028{
607 int w, h; 1029 int w, h;
608 1030
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 1031 layout_get_pixel_size (self, &w, &h);
611 1032
612 EXTEND (SP, 2); 1033 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 1034 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 1035 PUSHs (sv_2mortal (newSViv (h)));
615} 1036}
616 1037
617int 1038int
1039descent (CFPlus::Layout self)
1040 CODE:
1041{
1042 PangoRectangle rect;
1043 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1044 pango_layout_line_get_pixel_extents (line, 0, &rect);
1045 RETVAL = PANGO_DESCENT (rect);
1046}
1047 OUTPUT:
1048 RETVAL
1049
1050int
618xy_to_index (CFClient::Layout self, int x, int y) 1051xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1052 CODE:
620{ 1053{
621 int index, trailing; 1054 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1055 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1056 RETVAL = index;
627} 1057}
628 OUTPUT: 1058 OUTPUT:
629 RETVAL 1059 RETVAL
630 1060
631void 1061void
632cursor_pos (CFClient::Layout self, int index) 1062cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1063 PPCODE:
634{ 1064{
635 PangoRectangle strong_pos; 1065 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1066 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1067
639 EXTEND (SP, 3); 1068 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1072}
644 1073
645void 1074void
646render (CFClient::Layout self) 1075render (CFPlus::Layout self, float x, float y, int flags = 0)
647 PPCODE: 1076 PPCODE:
648{ 1077 pango_opengl_render_layout_subpixel (
649 SV *retval; 1078 self->pl,
650 int w, h; 1079 x * PANGO_SCALE, y * PANGO_SCALE,
651 FT_Bitmap bitmap; 1080 self->r, self->g, self->b, self->a,
1081 flags
1082 );
652 1083
653 layout_update (self); 1084MODULE = CFPlus PACKAGE = CFPlus::Texture
654 layout_get_pixel_size (self, &w, &h);
655 1085
656 retval = newSV (w * h); 1086void
657 SvPOK_only (retval); 1087pad2pot (SV *data_, SV *w_, SV *h_)
658 SvCUR_set (retval, w * h); 1088 CODE:
1089{
1090 int ow = SvIV (w_);
1091 int oh = SvIV (h_);
659 1092
660 bitmap.rows = h; 1093 if (ow && oh)
661 bitmap.width = w; 1094 {
662 bitmap.pitch = w; 1095 int nw = minpot (ow);
663 bitmap.buffer = (unsigned char*)SvPVX (retval); 1096 int nh = minpot (oh);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666 1097
667 memset (bitmap.buffer, 0, w * h); 1098 if (nw != ow || nh != oh)
668 1099 {
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1100 if (SvOK (data_))
1101 {
1102 STRLEN datalen;
1103 char *data = SvPVbyte (data_, datalen);
1104 int bpp = datalen / (ow * oh);
1105 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
670 1106
671 EXTEND (SP, 3); 1107 SvPOK_only (result_);
672 PUSHs (sv_2mortal (newSViv (w))); 1108 SvCUR_set (result_, nw * nh * bpp);
673 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval));
675}
676 1109
677MODULE = CFClient PACKAGE = CFClient::Texture 1110 memset (SvPVX (result_), 0, nw * nh * bpp);
1111 while (oh--)
1112 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
678 1113
1114 sv_setsv (data_, result_);
1115 }
1116
1117 sv_setiv (w_, nw);
1118 sv_setiv (h_, nh);
1119 }
1120 }
1121}
1122
679void 1123void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1124draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1125 PROTOTYPE: $$$;$$
1126 ALIAS:
1127 draw_quad_alpha = 1
1128 draw_quad_alpha_premultiplied = 2
682 CODE: 1129 CODE:
683{ 1130{
684 HV *hv = (HV *)SvRV (self); 1131 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1132 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1133 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1134 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1135
690 if (items < 5) 1136 if (items < 5)
691 { 1137 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1138 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1139 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1140 }
695 1141
1142 if (ix)
1143 {
1144 glEnable (GL_BLEND);
1145
1146 if (ix == 2)
1147 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1148 else
1149 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1150 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1151
1152 glEnable (GL_ALPHA_TEST);
1153 glAlphaFunc (GL_GREATER, 0.01f);
1154 }
1155
696 glBindTexture (GL_TEXTURE_2D, name); 1156 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1157
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1158 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1159 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1160 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1161 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1162 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1163 glEnd ();
707}
708 1164
1165 if (ix)
1166 {
1167 glDisable (GL_ALPHA_TEST);
1168 glDisable (GL_BLEND);
1169 }
1170}
1171
709MODULE = CFClient PACKAGE = CFClient::Map 1172MODULE = CFPlus PACKAGE = CFPlus::Map
710 1173
711CFClient::Map 1174CFPlus::Map
712new (SV *class, int map_width, int map_height) 1175new (SV *class, int map_width, int map_height)
713 CODE: 1176 CODE:
714 New (0, RETVAL, 1, struct map); 1177 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1178 RETVAL->x = 0;
716 RETVAL->y = 0; 1179 RETVAL->y = 0;
726 RETVAL->row = 0; 1189 RETVAL->row = 0;
727 OUTPUT: 1190 OUTPUT:
728 RETVAL 1191 RETVAL
729 1192
730void 1193void
731DESTROY (CFClient::Map self) 1194DESTROY (CFPlus::Map self)
732 CODE: 1195 CODE:
733{ 1196{
734 map_clear (self); 1197 map_clear (self);
735 Safefree (self->face); 1198 Safefree (self->face);
1199 Safefree (self->tex);
736 Safefree (self); 1200 Safefree (self);
737} 1201}
738 1202
739void 1203void
740clear (CFClient::Map self) 1204clear (CFPlus::Map self)
741 CODE: 1205 CODE:
742 map_clear (self); 1206 map_clear (self);
743 1207
744void 1208void
745set_face (CFClient::Map self, int face, int texid) 1209set_face (CFPlus::Map self, int face, int texid)
746 CODE: 1210 CODE:
747{ 1211{
748 while (self->faces <= face) 1212 while (self->faces <= face)
749 { 1213 {
750 Append (mapface, self->face, self->faces, self->faces); 1214 Append (mapface, self->face, self->faces, self->faces);
753 1217
754 self->face [face] = texid; 1218 self->face [face] = texid;
755} 1219}
756 1220
757void 1221void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1222set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1223 CODE:
760{ 1224{
761 while (self->texs <= texid) 1225 while (self->texs <= texid)
762 { 1226 {
763 Append (maptex, self->tex, self->texs, self->texs); 1227 Append (maptex, self->tex, self->texs, self->texs);
775 tex->r = r; 1239 tex->r = r;
776 tex->g = g; 1240 tex->g = g;
777 tex->b = b; 1241 tex->b = b;
778 tex->a = a; 1242 tex->a = a;
779 } 1243 }
1244
1245 // somewhat hackish, but for textures that require it, it really
1246 // improves the look, and most others don't suffer.
1247 glBindTexture (GL_TEXTURE_2D, name);
1248 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1250 // use uglier nearest interpolation because linear suffers
1251 // from transparent color bleeding and ugly wrapping effects.
1252 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1253}
781 1254
782int 1255int
783ox (CFClient::Map self) 1256ox (CFPlus::Map self)
784 ALIAS: 1257 ALIAS:
785 oy = 1 1258 oy = 1
1259 x = 2
1260 y = 3
1261 w = 4
1262 h = 5
786 CODE: 1263 CODE:
787 switch (ix) 1264 switch (ix)
788 { 1265 {
789 case 0: RETVAL = self->ox; break; 1266 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1267 case 1: RETVAL = self->oy; break;
1268 case 2: RETVAL = self->x; break;
1269 case 3: RETVAL = self->y; break;
1270 case 4: RETVAL = self->w; break;
1271 case 5: RETVAL = self->h; break;
791 } 1272 }
792 OUTPUT: 1273 OUTPUT:
793 RETVAL 1274 RETVAL
794 1275
795void 1276void
796scroll (CFClient::Map self, int dx, int dy) 1277scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1278 CODE:
798{ 1279{
799 if (dx > 0) 1280 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1281 map_blank (self, self->x, self->y, dx, self->h);
801 else if (dx < 0) 1282 else if (dx < 0)
802 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1283 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
803 1284
804 if (dy > 0) 1285 if (dy > 0)
805 map_blank (self, self->x, self->y, self->w, dy - 1); 1286 map_blank (self, self->x, self->y, self->w, dy);
806 else if (dy < 0) 1287 else if (dy < 0)
807 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1288 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
808 1289
809 self->ox += dx; self->x += dx; 1290 self->ox += dx; self->x += dx;
810 self->oy += dy; self->y += dy; 1291 self->oy += dy; self->y += dy;
811 1292
812 while (self->y < 0) 1293 while (self->y < 0)
817 self->y += MAP_EXTEND_Y; 1298 self->y += MAP_EXTEND_Y;
818 } 1299 }
819} 1300}
820 1301
821void 1302void
822map1a_update (CFClient::Map self, SV *data_) 1303map1a_update (CFPlus::Map self, SV *data_, int extmap)
823 CODE: 1304 CODE:
824{ 1305{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1306 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1307 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1308 mapcell *cell;
828 int x, y, flags; 1309 int x, y, flags;
829 1310
830 while (data < data_end) 1311 while (data < data_end - 1)
831 { 1312 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1313 flags = (data [0] << 8) + data [1]; data += 2;
833 1314
834 x = ((flags >> 10) & 63) + self->x; 1315 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1316 y = self->y + ((flags >> 4) & 63);
836 1317
837 cell = map_get_cell (self, x, y); 1318 cell = map_get_cell (self, x, y);
838 1319
839 if (flags & 15) 1320 if (flags & 15)
840 { 1321 {
841 if (cell->darkness < 0) 1322 if (!cell->darkness)
842 { 1323 {
1324 memset (cell, 0, sizeof (*cell));
843 cell->darkness = 0; 1325 cell->darkness = 256;
844 cell->face [0] = 0;
845 cell->face [1] = 0;
846 cell->face [2] = 0;
847 } 1326 }
848 1327
849 cell->darkness = flags & 8 ? *data++ : 255;
850
851 //TODO: don't trust server data to be in-range(!) 1328 //TODO: don't trust server data to be in-range(!)
1329
1330 if (flags & 8)
1331 {
1332 if (extmap)
1333 {
1334 uint8_t ext, cmd;
1335
1336 do
1337 {
1338 ext = *data++;
1339 cmd = ext & 0x3f;
1340
1341 if (cmd < 4)
1342 cell->darkness = 255 - ext * 64 + 1;
1343 else if (cmd == 5) // health
1344 {
1345 cell->stat_width = 1;
1346 cell->stat_hp = *data++;
1347 }
1348 else if (cmd == 6) // monster width
1349 cell->stat_width = *data++ + 1;
1350 else if (cmd == 0x47) // monster width
1351 {
1352 if (*data == 4)
1353 ; // decode player tag
1354
1355 data += *data + 1;
1356 }
1357 else if (cmd == 8) // cell flags
1358 cell->flags = *data++;
1359 else if (ext & 0x40) // unknown, multibyte => skip
1360 data += *data + 1;
1361 else
1362 data++;
1363 }
1364 while (ext & 0x80);
1365 }
1366 else
1367 cell->darkness = *data++ + 1;
1368 }
852 1369
853 if (flags & 4) 1370 if (flags & 4)
854 { 1371 {
855 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1372 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
856 } 1373 }
864 { 1381 {
865 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1382 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
866 } 1383 }
867 } 1384 }
868 else 1385 else
869 cell->darkness = -1; 1386 cell->darkness = 0;
870 } 1387 }
871} 1388}
872 1389
873SV * 1390SV *
874mapmap (CFClient::Map self, int w, int h) 1391mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1392 CODE:
876{ 1393{
877 int x0, x1, x; 1394 int x1, x;
878 int y0, y1, y; 1395 int y1, y;
879 int z; 1396 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1397 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1398 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1399
883 SvPOK_only (map_sv); 1400 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1401 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1402
886 x0 = self->x - w / 2; x1 = x0 + w; 1403 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1404 y0 += self->y; y1 = y0 + h;
888 1405
889 for (y = y0; y < y1; y++) 1406 for (y = y0; y < y1; y++)
890 { 1407 {
891 maprow *row = 0 <= y && y < self->rows 1408 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1409 ? self->row + y
929} 1446}
930 OUTPUT: 1447 OUTPUT:
931 RETVAL 1448 RETVAL
932 1449
933void 1450void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1451draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
935 PPCODE: 1452 CODE:
936{ 1453{
937 int vx, vy; 1454 int vx, vy;
938 int x, y, z; 1455 int x, y, z;
939 int last_name; 1456 int last_name;
940 mapface face; 1457 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944 1458
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x; 1459 vx = self->x + self->w / 2 - sw / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 1460 vy = self->y + self->h / 2 - sh / 2 - shift_y;
951 1461
952 /* 1462 /*
953 int vx = self->vx = self->w >= sw 1463 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2 1464 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1465 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1469 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */ 1470 */
961 1471
962 glColor4ub (255, 255, 255, 255); 1472 glColor4ub (255, 255, 255, 255);
963 1473
1474 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1475 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1476 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1477 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1478
969 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
970 1480
979 for (x = 0; x < sw; x++) 1489 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1490 if (row->c0 <= x + vx && x + vx < row->c1)
981 { 1491 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1492 mapcell *cell = row->col + (x + vx - row->c0);
983 1493
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987
988 face = cell->face [z]; 1494 face = cell->face [z];
989 1495
990 if (face) 1496 if (face && face < self->texs)
991 { 1497 {
992 maptex tex = self->tex [face]; 1498 maptex tex = self->tex [face];
993
994 int px = (x + 1) * 32 - tex.w; 1499 int px = (x + 1) * 32 - tex.w;
995 int py = (y + 1) * 32 - tex.h; 1500 int py = (y + 1) * 32 - tex.h;
996 1501
997 if (last_name != tex.name) 1502 if (last_name != tex.name)
998 { 1503 {
999 glEnd (); 1504 glEnd ();
1000 last_name = tex.name;
1001 glBindTexture (GL_TEXTURE_2D, last_name); 1505 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1002 glBegin (GL_QUADS); 1506 glBegin (GL_QUADS);
1003 } 1507 }
1004 1508
1005 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1509 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1006 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1510 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1007 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1511 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1008 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1512 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1009 } 1513 }
1514
1515 if (cell->flags && z == 2)
1516 {
1517 if (cell->flags & 1)
1518 {
1519 maptex tex = self->tex [1];
1520 int px = (x + 1) * 32 - tex.w + 2;
1521 int py = (y + 1) * 32 - tex.h - 6;
1522
1523 glEnd ();
1524 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1525 glBegin (GL_QUADS);
1526
1527 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1528 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1529 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1530 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1531 }
1532 }
1010 } 1533 }
1011 } 1534 }
1012 1535
1013 glEnd (); 1536 glEnd ();
1014 1537
1015 glDisable (GL_TEXTURE_2D); 1538 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1539 glDisable (GL_BLEND);
1540
1541 // top layer: overlays such as the health bar
1542 for (y = 0; y < sh; y++)
1543 if (0 <= y + vy && y + vy < self->rows)
1544 {
1545 maprow *row = self->row + (y + vy);
1546
1547 for (x = 0; x < sw; x++)
1548 if (row->c0 <= x + vx && x + vx < row->c1)
1549 {
1550 mapcell *cell = row->col + (x + vx - row->c0);
1551
1552 int px = x * 32;
1553 int py = y * 32;
1554
1555 if (cell->stat_hp)
1556 {
1557 int width = cell->stat_width * 32;
1558 int thick = sh / 28 + 1 + cell->stat_width;
1559
1560 glColor3ub (0, 0, 0);
1561 glRectf (px + 1, py - thick - 2,
1562 px + width - 1, py);
1563
1564 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1565 glRectf (px + 2,
1566 py - thick - 1,
1567 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1568 }
1569 }
1570 }
1571}
1572
1573void
1574draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1575 CODE:
1576{
1577 static float color[16][3] = {
1578 { 0.00F, 0.00F, 0.00F },
1579 { 1.00F, 1.00F, 1.00F },
1580 { 0.00F, 0.00F, 0.55F },
1581 { 1.00F, 0.00F, 0.00F },
1582
1583 { 1.00F, 0.54F, 0.00F },
1584 { 0.11F, 0.56F, 1.00F },
1585 { 0.93F, 0.46F, 0.00F },
1586 { 0.18F, 0.54F, 0.34F },
1587
1588 { 0.56F, 0.73F, 0.56F },
1589 { 0.80F, 0.80F, 0.80F },
1590 { 0.55F, 0.41F, 0.13F },
1591 { 0.99F, 0.77F, 0.26F },
1592
1593 { 0.74F, 0.65F, 0.41F },
1594
1595 { 0.00F, 1.00F, 1.00F },
1596 { 1.00F, 0.00F, 1.00F },
1597 { 1.00F, 1.00F, 0.00F },
1598 };
1599
1600 int x, y;
1601
1602 glEnable (GL_TEXTURE_2D);
1603 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1604 glEnable (GL_BLEND);
1605 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1606 glBegin (GL_QUADS);
1607
1608 for (y = 0; y < h; y++)
1609 for (x = 0; x < w; x++)
1610 {
1611 unsigned char m = data [x + y * w];
1612
1613 if (m)
1614 {
1615 float *c = color [m & 15];
1616
1617 float tx1 = m & 0x40 ? 0.5 : 0.;
1618 float tx2 = tx1 + 0.5;
1619
1620 glColor4f (c[0], c[1], c[2], 0.75);
1621 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1622 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1623 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1624 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1625 }
1626 }
1627
1628 glEnd ();
1629 glDisable (GL_BLEND);
1630 glDisable (GL_TEXTURE_2D);
1631}
1632
1633void
1634fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1635 PPCODE:
1636{
1637 int vx, vy;
1638 int x, y;
1639 int sw4 = (sw + 3) & ~3;
1640 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1641 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1642
1643 memset (darkness, 255, sw4 * sh);
1644 SvPOK_only (darkness_sv);
1645 SvCUR_set (darkness_sv, sw4 * sh);
1646
1647 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1648 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1649
1650 for (y = 0; y < sh; y++)
1651 if (0 <= y + vy && y + vy < self->rows)
1652 {
1653 maprow *row = self->row + (y + vy);
1654
1655 for (x = 0; x < sw; x++)
1656 if (row->c0 <= x + vx && x + vx < row->c1)
1657 {
1658 mapcell *cell = row->col + (x + vx - row->c0);
1659
1660 darkness[y * sw4 + x] = cell->darkness
1661 ? 255 - (cell->darkness - 1)
1662 : 255 - FOW_DARKNESS;
1663 }
1664 }
1017 1665
1018 EXTEND (SP, 3); 1666 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1667 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1668 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1669 PUSHs (darkness_sv);
1022} 1670}
1023 1671
1024SV * 1672SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1673get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1674 CODE:
1027{ 1675{
1028 int x, y, x1, y1; 1676 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 1677 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1678 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 1680 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1681 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1682 *data++ = h >> 8; *data++ = h;
1035 1683
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1684 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1685 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1686 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1687 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1688
1041 x0 += self->x - self->ox; 1689 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1690 y0 += self->y - self->oy;
1092} 1740}
1093 OUTPUT: 1741 OUTPUT:
1094 RETVAL 1742 RETVAL
1095 1743
1096void 1744void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1745set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 1746 PPCODE:
1099{ 1747{
1100 int x, y, z; 1748 int x, y, z;
1101 int w, h; 1749 int w, h;
1102 int x1, y1; 1750 int x1, y1;
1106 1754
1107 w = *data++ << 8; w |= *data++; 1755 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1756 h = *data++ << 8; h |= *data++;
1109 1757
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1758 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1759 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1760 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1761 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1762
1115 x0 += self->x - self->ox; 1763 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1764 y0 += self->y - self->oy;
1134 1782
1135 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1783 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1136 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1784 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1137 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1785 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1138 1786
1139 if (cell->darkness <= 0) 1787 if (cell->darkness == 0)
1140 { 1788 {
1141 cell->darkness = -1; 1789 cell->darkness = 0;
1142 1790
1143 for (z = 0; z <= 2; z++) 1791 for (z = 0; z <= 2; z++)
1144 { 1792 {
1145 cell->face[z] = face[z]; 1793 cell->face[z] = face[z];
1146 1794
1151 } 1799 }
1152 } 1800 }
1153 } 1801 }
1154} 1802}
1155 1803
1804MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1805
1806CFPlus::MixChunk
1807new_from_file (SV *class, char *path)
1808 CODE:
1809 RETVAL = Mix_LoadWAV (path);
1810 OUTPUT:
1811 RETVAL
1812
1813void
1814DESTROY (CFPlus::MixChunk self)
1815 CODE:
1816 Mix_FreeChunk (self);
1817
1818int
1819volume (CFPlus::MixChunk self, int volume = -1)
1820 CODE:
1821 RETVAL = Mix_VolumeChunk (self, volume);
1822 OUTPUT:
1823 RETVAL
1824
1825int
1826play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1827 CODE:
1828 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1829 OUTPUT:
1830 RETVAL
1831
1832MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1833
1834int
1835volume (int volume = -1)
1836 CODE:
1837 RETVAL = Mix_VolumeMusic (volume);
1838 OUTPUT:
1839 RETVAL
1840
1841CFPlus::MixMusic
1842new_from_file (SV *class, char *path)
1843 CODE:
1844 RETVAL = Mix_LoadMUS (path);
1845 OUTPUT:
1846 RETVAL
1847
1848void
1849DESTROY (CFPlus::MixMusic self)
1850 CODE:
1851 Mix_FreeMusic (self);
1852
1853int
1854play (CFPlus::MixMusic self, int loops = -1)
1855 CODE:
1856 RETVAL = Mix_PlayMusic (self, loops);
1857 OUTPUT:
1858 RETVAL
1859
1860MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1861
1862BOOT:
1863{
1864 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1865 static const struct {
1866 const char *name;
1867 IV iv;
1868 } *civ, const_iv[] = {
1869# define const_iv(name) { # name, (IV)name }
1870 const_iv (GL_COLOR_MATERIAL),
1871 const_iv (GL_SMOOTH),
1872 const_iv (GL_FLAT),
1873 const_iv (GL_DITHER),
1874 const_iv (GL_BLEND),
1875 const_iv (GL_CULL_FACE),
1876 const_iv (GL_SCISSOR_TEST),
1877 const_iv (GL_DEPTH_TEST),
1878 const_iv (GL_ALPHA_TEST),
1879 const_iv (GL_NORMALIZE),
1880 const_iv (GL_RESCALE_NORMAL),
1881 const_iv (GL_FRONT),
1882 const_iv (GL_BACK),
1883 const_iv (GL_AND),
1884 const_iv (GL_ONE),
1885 const_iv (GL_ZERO),
1886 const_iv (GL_SRC_ALPHA),
1887 const_iv (GL_DST_ALPHA),
1888 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1889 const_iv (GL_ONE_MINUS_DST_ALPHA),
1890 const_iv (GL_SRC_ALPHA_SATURATE),
1891 const_iv (GL_RGB),
1892 const_iv (GL_RGBA),
1893 const_iv (GL_RGBA4),
1894 const_iv (GL_RGBA8),
1895 const_iv (GL_RGB5_A1),
1896 const_iv (GL_UNSIGNED_BYTE),
1897 const_iv (GL_UNSIGNED_SHORT),
1898 const_iv (GL_UNSIGNED_INT),
1899 const_iv (GL_ALPHA),
1900 const_iv (GL_INTENSITY),
1901 const_iv (GL_LUMINANCE),
1902 const_iv (GL_LUMINANCE_ALPHA),
1903 const_iv (GL_FLOAT),
1904 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1905 const_iv (GL_COMPILE),
1906 const_iv (GL_TEXTURE_1D),
1907 const_iv (GL_TEXTURE_2D),
1908 const_iv (GL_TEXTURE_ENV),
1909 const_iv (GL_TEXTURE_MAG_FILTER),
1910 const_iv (GL_TEXTURE_MIN_FILTER),
1911 const_iv (GL_TEXTURE_ENV_MODE),
1912 const_iv (GL_TEXTURE_WRAP_S),
1913 const_iv (GL_TEXTURE_WRAP_T),
1914 const_iv (GL_REPEAT),
1915 const_iv (GL_CLAMP),
1916 const_iv (GL_CLAMP_TO_EDGE),
1917 const_iv (GL_NEAREST),
1918 const_iv (GL_LINEAR),
1919 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1920 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1921 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1922 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1923 const_iv (GL_GENERATE_MIPMAP),
1924 const_iv (GL_MODULATE),
1925 const_iv (GL_DECAL),
1926 const_iv (GL_REPLACE),
1927 const_iv (GL_DEPTH_BUFFER_BIT),
1928 const_iv (GL_COLOR_BUFFER_BIT),
1929 const_iv (GL_PROJECTION),
1930 const_iv (GL_MODELVIEW),
1931 const_iv (GL_COLOR_LOGIC_OP),
1932 const_iv (GL_SEPARABLE_2D),
1933 const_iv (GL_CONVOLUTION_2D),
1934 const_iv (GL_CONVOLUTION_BORDER_MODE),
1935 const_iv (GL_CONSTANT_BORDER),
1936 const_iv (GL_LINES),
1937 const_iv (GL_LINE_STRIP),
1938 const_iv (GL_LINE_LOOP),
1939 const_iv (GL_QUADS),
1940 const_iv (GL_QUAD_STRIP),
1941 const_iv (GL_TRIANGLES),
1942 const_iv (GL_TRIANGLE_STRIP),
1943 const_iv (GL_TRIANGLE_FAN),
1944 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1945 const_iv (GL_FASTEST),
1946 const_iv (GL_V2F),
1947 const_iv (GL_V3F),
1948 const_iv (GL_T2F_V3F),
1949 const_iv (GL_T2F_N3F_V3F),
1950# undef const_iv
1951 };
1952
1953 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1954 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1955}
1956
1957char *
1958gl_vendor ()
1959 CODE:
1960 RETVAL = (char *)glGetString (GL_VENDOR);
1961 OUTPUT:
1962 RETVAL
1963
1964char *
1965gl_version ()
1966 CODE:
1967 RETVAL = (char *)glGetString (GL_VERSION);
1968 OUTPUT:
1969 RETVAL
1970
1971char *
1972gl_extensions ()
1973 CODE:
1974 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1975 OUTPUT:
1976 RETVAL
1977
1978int glGetError ()
1979
1980void glFinish ()
1981
1982void glClear (int mask)
1983
1984void glClearColor (float r, float g, float b, float a = 1.0)
1985 PROTOTYPE: @
1986
1987void glEnable (int cap)
1988
1989void glDisable (int cap)
1990
1991void glShadeModel (int mode)
1992
1993void glHint (int target, int mode)
1994
1995void glBlendFunc (int sfactor, int dfactor)
1996
1997void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1998 CODE:
1999 gl_BlendFuncSeparate (sa, da, saa, daa);
2000
2001void glDepthMask (int flag)
2002
2003void glLogicOp (int opcode)
2004
2005void glColorMask (int red, int green, int blue, int alpha)
2006
2007void glMatrixMode (int mode)
2008
2009void glPushMatrix ()
2010
2011void glPopMatrix ()
2012
2013void glLoadIdentity ()
2014
2015void glDrawBuffer (int buffer)
2016
2017void glReadBuffer (int buffer)
2018
2019# near_ and far_ are due to microsofts buggy "c" compiler
2020void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2021
2022# near_ and far_ are due to microsofts buggy "c" compiler
2023void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2024
2025void glViewport (int x, int y, int width, int height)
2026
2027void glScissor (int x, int y, int width, int height)
2028
2029void glTranslate (float x, float y, float z = 0.)
2030 CODE:
2031 glTranslatef (x, y, z);
2032
2033void glScale (float x, float y, float z = 1.)
2034 CODE:
2035 glScalef (x, y, z);
2036
2037void glRotate (float angle, float x, float y, float z)
2038 CODE:
2039 glRotatef (angle, x, y, z);
2040
2041void glBegin (int mode)
2042
2043void glEnd ()
2044
2045void glColor (float r, float g, float b, float a = 1.0)
2046 PROTOTYPE: @
2047 ALIAS:
2048 glColor_premultiply = 1
2049 CODE:
2050 if (ix)
2051 {
2052 r *= a;
2053 g *= a;
2054 b *= a;
2055 }
2056 // microsoft visual "c" rounds instead of truncating...
2057 glColor4f (r, g, b, a);
2058
2059void glInterleavedArrays (int format, int stride, char *data)
2060
2061void glDrawElements (int mode, int count, int type, char *indices)
2062
2063# 1.2 void glDrawRangeElements (int mode, int start, int end
2064
2065void glRasterPos (float x, float y, float z = 0.)
2066 CODE:
2067 glRasterPos3f (0, 0, z);
2068 glBitmap (0, 0, 0, 0, x, y, 0);
2069
2070void glVertex (float x, float y, float z = 0.)
2071 CODE:
2072 glVertex3f (x, y, z);
2073
2074void glTexCoord (float s, float t)
2075 CODE:
2076 glTexCoord2f (s, t);
2077
2078void glTexEnv (int target, int pname, float param)
2079 CODE:
2080 glTexEnvf (target, pname, param);
2081
2082void glTexParameter (int target, int pname, float param)
2083 CODE:
2084 glTexParameterf (target, pname, param);
2085
2086void glBindTexture (int target, int name)
2087
2088void glConvolutionParameter (int target, int pname, float params)
2089 CODE:
2090 if (gl.ConvolutionParameterf)
2091 gl.ConvolutionParameterf (target, pname, params);
2092
2093void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2094 CODE:
2095 if (gl.ConvolutionFilter2D)
2096 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2097
2098void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2099 CODE:
2100 if (gl.SeparableFilter2D)
2101 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2102
2103void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2104
2105void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2106
2107void glDrawPixels (int width, int height, int format, int type, char *pixels)
2108
2109void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2110
2111int glGenTexture ()
2112 CODE:
2113{
2114 GLuint name;
2115 glGenTextures (1, &name);
2116 RETVAL = name;
2117}
2118 OUTPUT:
2119 RETVAL
2120
2121void glDeleteTexture (int name)
2122 CODE:
2123{
2124 GLuint name_ = name;
2125 glDeleteTextures (1, &name_);
2126}
2127
2128int glGenList ()
2129 CODE:
2130 RETVAL = glGenLists (1);
2131 OUTPUT:
2132 RETVAL
2133
2134void glDeleteList (int list)
2135 CODE:
2136 glDeleteLists (list, 1);
2137
2138void glNewList (int list, int mode = GL_COMPILE)
2139
2140void glEndList ()
2141
2142void glCallList (int list)
2143

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