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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.73 by root, Fri May 5 19:30:14 2006 UTC vs.
Revision 1.159 by root, Sun Oct 8 21:22:29 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
14#include <SDL_mixer.h> 26#include <SDL_mixer.h>
15#include <SDL_opengl.h> 27#include <SDL_opengl.h>
16 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
17#include <glib/gmacros.h> 32#include <glib/gmacros.h>
18 33
19#include <pango/pango.h> 34#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 35
23#ifndef _WIN32 36#ifndef _WIN32
24# include <sys/types.h> 37# include <sys/types.h>
25# include <sys/socket.h> 38# include <sys/socket.h>
26# include <netinet/in.h> 39# include <netinet/in.h>
33 typedef signed char int8_t; 46 typedef signed char int8_t;
34 typedef signed short int16_t; 47 typedef signed short int16_t;
35 typedef signed int int32_t; 48 typedef signed int int32_t;
36#endif 49#endif
37 50
38#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 52
40#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
41 54
42#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
44 57
45#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
46 59
47#define GL_CALL(type,func,args) \ 60#if 0
48 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 62#else
50 static type fptr_; \ 63# define PARACHUTE 0
51 \ 64#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
62typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
64 91
65typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
66 111
67typedef struct cf_layout { 112typedef struct cf_layout {
68 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
69 int base_height; 115 int base_height;
70 CFClient__Font font; 116 CFPlus__Font font;
71} *CFClient__Layout; 117} *CFPlus__Layout;
72 118
73static CFClient__Font default_font; 119static CFPlus__Font default_font;
74static PangoContext *context; 120static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 121static PangoFontMap *opengl_fontmap;
76 122
77static void 123static void
78substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
79{ 125{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 131}
83 132
84static void 133static void
85layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
86{ 135{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
89 */ 138 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
94 143
95 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
96} 145}
97 146
98static void 147static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
102 154
103 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
106} 163}
107 164
108typedef uint16_t mapface; 165typedef uint16_t mapface;
109 166
110typedef struct { 167typedef struct {
113 float s, t; 170 float s, t;
114 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
115} maptex; 172} maptex;
116 173
117typedef struct { 174typedef struct {
118 int16_t darkness; 175 uint32_t player;
119 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
120} mapcell; 179} mapcell;
121 180
122typedef struct { 181typedef struct {
123 int32_t c0, c1; 182 int32_t c0, c1;
124 mapcell *col; 183 mapcell *col;
133 int texs; 192 int texs;
134 maptex *tex; 193 maptex *tex;
135 194
136 int32_t rows; 195 int32_t rows;
137 maprow *row; 196 maprow *row;
138} *CFClient__Map; 197} *CFPlus__Map;
139 198
140static char * 199static char *
141prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
142{ 201{
143 char *p; 202 char *p;
161 220
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 223
165static maprow * 224static maprow *
166map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
167{ 226{
168 if (0 > y) 227 if (0 > y)
169 { 228 {
170 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
209 268
210 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
211} 270}
212 271
213static mapcell * 272static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
215{ 274{
216 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
217} 276}
218 277
219static void 278static void
220map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
221{ 280{
222 int r; 281 int r;
223 282
224 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
233 self->row = 0; 292 self->row = 0;
234 self->rows = 0; 293 self->rows = 0;
235} 294}
236 295
237static void 296static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 298{
240 int x, y; 299 int x, y;
241 maprow *row; 300 maprow *row;
301 mapcell *cell;
242 302
243 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 304 if (y >= 0)
245 { 305 {
246 if (y >= self->rows) 306 if (y >= self->rows)
252 if (x >= row->c0) 312 if (x >= row->c0)
253 { 313 {
254 if (x >= row->c1) 314 if (x >= row->c1)
255 break; 315 break;
256 316
257 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
258 } 323 }
259 } 324 }
260} 325}
261 326
262static void 327static void
263music_finished () 328music_finished (void)
264{ 329{
265 SDL_UserEvent ev; 330 SDL_UserEvent ev;
266 331
267 ev.type = SDL_USEREVENT; 332 ev.type = SDL_USEREVENT;
268 ev.code = 0; 333 ev.code = 0;
277{ 342{
278 SDL_UserEvent ev; 343 SDL_UserEvent ev;
279 344
280 ev.type = SDL_USEREVENT; 345 ev.type = SDL_USEREVENT;
281 ev.code = 1; 346 ev.code = 1;
282 ev.data1 = (void *)channel; 347 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 348 ev.data2 = 0;
284 349
285 SDL_PushEvent ((SDL_Event *)&ev); 350 SDL_PushEvent ((SDL_Event *)&ev);
286} 351}
287 352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
288MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
289 371
290PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
291 373
292BOOT: 374BOOT:
293{ 375{
294 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
295 static const struct { 377 static const struct {
296 const char *name; 378 const char *name;
297 IV iv; 379 IV iv;
298 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
299# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
398# undef const_iv 480# undef const_iv
399 }; 481 };
400 482
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403
404 fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
407} 485}
408 486
409int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
411 509
412void 510void
413SDL_Quit () 511SDL_Quit ()
414 512
415void 513void
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 531
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
434 537
435 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 540
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 550
448 ++m; 551 ++m;
449 } 552 }
450} 553}
451 554
555char *
556SDL_GetError ()
557
452int 558int
453SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 560 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 563 );
564 if (RETVAL)
565 {
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
459 OUTPUT: 571 OUTPUT:
460 RETVAL 572 RETVAL
461 573
462void 574void
463SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
464 579
465void 580void
466SDL_PollEvent () 581SDL_PollEvent ()
467 PPCODE: 582 PPCODE:
468{ 583{
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 604 break;
490 605
491 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 614 break;
498 615
499 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 624 break;
509 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
510 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
511 break; 630 break;
512 } 631 }
513 632
514 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
515 } 634 }
516} 635}
517 636
518int 637int
519Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
532 CODE: 651 CODE:
533#ifndef _WIN32 652#ifndef _WIN32
534 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
535#endif 654#endif
536 655
537char * 656void
538gl_version () 657win32_proxy_info ()
539 CODE: 658 PPCODE:
540 RETVAL = (char *)glGetString (GL_VERSION); 659{
541 OUTPUT: 660#ifdef _WIN32
542 RETVAL 661 char buffer[2048];
662 DWORD buflen;
543 663
544char * 664 EXTEND (SP, 3);
545gl_extensions () 665
546 CODE: 666 buflen = sizeof (buffer);
547 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
548 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
549 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
550 684
551void 685void
552add_font (char *file) 686add_font (char *file)
553 CODE: 687 CODE:
554 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
555 689
556void 690void
557load_image_inline (SV *image_) 691load_image_inline (SV *image_)
558 ALIAS: 692 ALIAS:
559 load_image_file = 1 693 load_image_file = 1
601 735
602 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
603 737
604 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
605 739
740 SDL_LockSurface (surface2);
606 EXTEND (SP, 5); 741 EXTEND (SP, 6);
607 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
608 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
609 SDL_LockSurface (surface2);
610 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
611 SDL_UnlockSurface (surface2);
612 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
613 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
614 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
615 749
616 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
617 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
618} 752}
619 753
643} 777}
644 778
645void 779void
646error (char *message) 780error (char *message)
647 CODE: 781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
648#ifdef _WIN32 783#ifdef _WIN32
649 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
650#else
651 fprintf (stderr, "ERROR: %s\n", message);
652#endif 785#endif
653 786
654void 787void
655fatal (char *message) 788fatal (char *message)
656 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
657#ifdef _WIN32 791#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "FATAL: %s\n", message);
661#endif 793#endif
662 exit (1); 794 _exit (1);
663 795
796void
797_exit (int retval = 0)
798 CODE:
799 _exit (retval);
800
664MODULE = CFClient PACKAGE = CFClient::Font 801MODULE = CFPlus PACKAGE = CFPlus::Font
665 802
666CFClient::Font 803CFPlus::Font
667new_from_file (SV *class, char *path, int id = 0) 804new_from_file (SV *class, char *path, int id = 0)
668 CODE: 805 CODE:
669{ 806{
670 int count; 807 int count;
671 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 808 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
674} 811}
675 OUTPUT: 812 OUTPUT:
676 RETVAL 813 RETVAL
677 814
678void 815void
679DESTROY (CFClient::Font self) 816DESTROY (CFPlus::Font self)
680 CODE: 817 CODE:
681 pango_font_description_free (self); 818 pango_font_description_free (self);
682 819
683void 820void
684make_default (CFClient::Font self) 821make_default (CFPlus::Font self)
685 CODE: 822 CODE:
686 default_font = self; 823 default_font = self;
687 824
688MODULE = CFClient PACKAGE = CFClient::Layout 825MODULE = CFPlus PACKAGE = CFPlus::Layout
689 826
690CFClient::Layout 827void
691new (SV *class, int base_height = MIN_FONT_HEIGHT) 828reset_glyph_cache ()
829 CODE:
830 tc_clear ();
831
832CFPlus::Layout
833new (SV *class)
692 CODE: 834 CODE:
693 New (0, RETVAL, 1, struct cf_layout); 835 New (0, RETVAL, 1, struct cf_layout);
836
694 RETVAL->pl = pango_layout_new (context); 837 RETVAL->pl = pango_layout_new (opengl_context);
695 RETVAL->base_height = base_height; 838 RETVAL->r = 1.;
839 RETVAL->g = 1.;
840 RETVAL->b = 1.;
841 RETVAL->a = 1.;
842 RETVAL->base_height = MIN_FONT_HEIGHT;
696 RETVAL->font = 0; 843 RETVAL->font = 0;
844
697 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 845 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
698 pango_layout_set_font_description (RETVAL->pl, default_font); 846 layout_update_font (RETVAL);
699 OUTPUT: 847 OUTPUT:
700 RETVAL 848 RETVAL
701 849
702void 850void
703DESTROY (CFClient::Layout self) 851DESTROY (CFPlus::Layout self)
704 CODE: 852 CODE:
705 g_object_unref (self->pl); 853 g_object_unref (self->pl);
706 Safefree (self); 854 Safefree (self);
707 855
708void 856void
709set_text (CFClient::Layout self, SV *text_) 857set_text (CFPlus::Layout self, SV *text_)
710 CODE: 858 CODE:
711{ 859{
712 STRLEN textlen; 860 STRLEN textlen;
713 char *text = SvPVutf8 (text_, textlen); 861 char *text = SvPVutf8 (text_, textlen);
714 862
715 pango_layout_set_text (self->pl, text, textlen); 863 pango_layout_set_text (self->pl, text, textlen);
716} 864}
717 865
718void 866void
719set_markup (CFClient::Layout self, SV *text_) 867set_markup (CFPlus::Layout self, SV *text_)
720 CODE: 868 CODE:
721{ 869{
722 STRLEN textlen; 870 STRLEN textlen;
723 char *text = SvPVutf8 (text_, textlen); 871 char *text = SvPVutf8 (text_, textlen);
724 872
725 pango_layout_set_markup (self->pl, text, textlen); 873 pango_layout_set_markup (self->pl, text, textlen);
726} 874}
727 875
876void
877set_shapes (CFPlus::Layout self, ...)
878 CODE:
879{
880 PangoAttrList *attrs = 0;
881 const char *text = pango_layout_get_text (self->pl);
882 const char *pos = text;
883 int arg = 4;
884
885 while (arg < items && (pos = strstr (pos, OBJ_STR)))
886 {
887 PangoRectangle inkrect, rect;
888 PangoAttribute *attr;
889
890 int x = SvIV (ST (arg - 3));
891 int y = SvIV (ST (arg - 2));
892 int w = SvIV (ST (arg - 1));
893 int h = SvIV (ST (arg ));
894
895 inkrect.x = 0;
896 inkrect.y = 0;
897 inkrect.width = 0;
898 inkrect.height = 0;
899
900 rect.x = x * PANGO_SCALE;
901 rect.y = y * PANGO_SCALE;
902 rect.width = w * PANGO_SCALE;
903 rect.height = h * PANGO_SCALE;
904
905 if (!attrs)
906 attrs = pango_layout_get_attributes (self->pl);
907
908 attr = pango_attr_shape_new (&inkrect, &rect);
909 attr->start_index = pos - text;
910 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
911 pango_attr_list_insert (attrs, attr);
912
913 arg += 4;
914 pos += sizeof (OBJ_STR) - 1;
915 }
916
917 if (attrs)
918 pango_layout_set_attributes (self->pl, attrs);
919}
920
921void
922get_shapes (CFPlus::Layout self)
923 PPCODE:
924{
925 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
926
927 do
928 {
929 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
930
931 if (run && shape_attr_p (run))
932 {
933 PangoRectangle extents;
934 pango_layout_iter_get_run_extents (iter, 0, &extents);
935
936 EXTEND (SP, 2);
937 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
939 }
940 }
941 while (pango_layout_iter_next_run (iter));
942
943 pango_layout_iter_free (iter);
944}
945
946int
947has_wrapped (CFPlus::Layout self)
948 CODE:
949{
950 int lines = 1;
951 const char *text = pango_layout_get_text (self->pl);
952
953 while (*text)
954 lines += *text++ == '\n';
955
956 RETVAL = lines < pango_layout_get_line_count (self->pl);
957}
958 OUTPUT:
959 RETVAL
960
728SV * 961SV *
729get_text (CFClient::Layout self) 962get_text (CFPlus::Layout self)
730 CODE: 963 CODE:
731 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 964 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
732 SvUTF8_on (RETVAL); 965 sv_utf8_decode (RETVAL);
733 OUTPUT: 966 OUTPUT:
734 RETVAL 967 RETVAL
735 968
736void 969void
970set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
971 CODE:
972 self->r = r;
973 self->g = g;
974 self->b = b;
975 self->a = a;
976
977void
737set_font (CFClient::Layout self, CFClient::Font font = 0) 978set_font (CFPlus::Layout self, CFPlus::Font font = 0)
738 CODE: 979 CODE:
739 if (self->font != font) 980 if (self->font != font)
740 { 981 {
741 self->font = font; 982 self->font = font;
742 layout_update_font (self); 983 layout_update_font (self);
743 } 984 }
744 985
745void 986void
746set_height (CFClient::Layout self, int base_height) 987set_height (CFPlus::Layout self, int base_height)
747 CODE: 988 CODE:
748 if (self->base_height != base_height) 989 if (self->base_height != base_height)
749 { 990 {
750 self->base_height = base_height; 991 self->base_height = base_height;
751 layout_update_font (self); 992 layout_update_font (self);
752 } 993 }
753 994
754void 995void
755set_width (CFClient::Layout self, int max_width = -1) 996set_width (CFPlus::Layout self, int max_width = -1)
756 CODE: 997 CODE:
757 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 998 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
758 999
759void 1000void
1001set_indent (CFPlus::Layout self, int indent)
1002 CODE:
1003 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1004
1005void
1006set_spacing (CFPlus::Layout self, int spacing)
1007 CODE:
1008 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1009
1010void
1011set_ellipsise (CFPlus::Layout self, int ellipsise)
1012 CODE:
1013 pango_layout_set_ellipsize (self->pl,
1014 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1015 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1016 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1017 : PANGO_ELLIPSIZE_NONE
1018 );
1019
1020void
1021set_single_paragraph_mode (CFPlus::Layout self, int spm)
1022 CODE:
1023 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1024
1025void
760size (CFClient::Layout self) 1026size (CFPlus::Layout self)
761 PPCODE: 1027 PPCODE:
762{ 1028{
763 int w, h; 1029 int w, h;
764 1030
765 layout_get_pixel_size (self, &w, &h); 1031 layout_get_pixel_size (self, &w, &h);
768 PUSHs (sv_2mortal (newSViv (w))); 1034 PUSHs (sv_2mortal (newSViv (w)));
769 PUSHs (sv_2mortal (newSViv (h))); 1035 PUSHs (sv_2mortal (newSViv (h)));
770} 1036}
771 1037
772int 1038int
1039descent (CFPlus::Layout self)
1040 CODE:
1041{
1042 PangoRectangle rect;
1043 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1044 pango_layout_line_get_pixel_extents (line, 0, &rect);
1045 RETVAL = PANGO_DESCENT (rect);
1046}
1047 OUTPUT:
1048 RETVAL
1049
1050int
773xy_to_index (CFClient::Layout self, int x, int y) 1051xy_to_index (CFPlus::Layout self, int x, int y)
774 CODE: 1052 CODE:
775{ 1053{
776 int index, trailing; 1054 int index, trailing;
777 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1055 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
778 RETVAL = index; 1056 RETVAL = index;
779} 1057}
780 OUTPUT: 1058 OUTPUT:
781 RETVAL 1059 RETVAL
782 1060
783void 1061void
784cursor_pos (CFClient::Layout self, int index) 1062cursor_pos (CFPlus::Layout self, int index)
785 PPCODE: 1063 PPCODE:
786{ 1064{
787 PangoRectangle strong_pos; 1065 PangoRectangle strong_pos;
788 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1066 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
789 1067
792 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
793 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
794} 1072}
795 1073
796void 1074void
797render (CFClient::Layout self) 1075render (CFPlus::Layout self, float x, float y, int flags = 0)
798 PPCODE: 1076 PPCODE:
799{ 1077 pango_opengl_render_layout_subpixel (
800 SV *retval; 1078 self->pl,
801 int w, h; 1079 x * PANGO_SCALE, y * PANGO_SCALE,
802 FT_Bitmap bitmap; 1080 self->r, self->g, self->b, self->a,
1081 flags
1082 );
803 1083
804 layout_get_pixel_size (self, &w, &h); 1084MODULE = CFPlus PACKAGE = CFPlus::Texture
805 1085
806 retval = newSV (w * h); 1086void
807 SvPOK_only (retval); 1087pad2pot (SV *data_, SV *w_, SV *h_)
808 SvCUR_set (retval, w * h); 1088 CODE:
1089{
1090 int ow = SvIV (w_);
1091 int oh = SvIV (h_);
809 1092
810 bitmap.rows = h; 1093 if (ow && oh)
811 bitmap.width = w; 1094 {
812 bitmap.pitch = w; 1095 int nw = minpot (ow);
813 bitmap.buffer = (unsigned char*)SvPVX (retval); 1096 int nh = minpot (oh);
814 bitmap.num_grays = 256;
815 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
816 1097
817 memset (bitmap.buffer, 0, w * h); 1098 if (nw != ow || nh != oh)
818 1099 {
819 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1100 if (SvOK (data_))
1101 {
1102 STRLEN datalen;
1103 char *data = SvPVbyte (data_, datalen);
1104 int bpp = datalen / (ow * oh);
1105 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
820 1106
821 EXTEND (SP, 3); 1107 SvPOK_only (result_);
822 PUSHs (sv_2mortal (newSViv (w))); 1108 SvCUR_set (result_, nw * nh * bpp);
823 PUSHs (sv_2mortal (newSViv (h)));
824 PUSHs (sv_2mortal (retval));
825}
826 1109
827MODULE = CFClient PACKAGE = CFClient::Texture 1110 memset (SvPVX (result_), 0, nw * nh * bpp);
1111 while (oh--)
1112 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
828 1113
1114 sv_setsv (data_, result_);
1115 }
1116
1117 sv_setiv (w_, nw);
1118 sv_setiv (h_, nh);
1119 }
1120 }
1121}
1122
829void 1123void
830draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1124draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
831 PROTOTYPE: $$$;$$ 1125 PROTOTYPE: $$$;$$
1126 ALIAS:
1127 draw_quad_alpha = 1
1128 draw_quad_alpha_premultiplied = 2
832 CODE: 1129 CODE:
833{ 1130{
834 HV *hv = (HV *)SvRV (self); 1131 HV *hv = (HV *)SvRV (self);
835 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1132 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
836 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1133 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
837 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1134 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
838 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
839 1135
840 if (items < 5) 1136 if (items < 5)
841 { 1137 {
842 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1138 w = SvNV (*hv_fetch (hv, "w", 1, 1));
843 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1139 h = SvNV (*hv_fetch (hv, "h", 1, 1));
844 } 1140 }
845 1141
1142 if (ix)
1143 {
1144 glEnable (GL_BLEND);
1145
1146 if (ix == 2)
1147 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1148 else
1149 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1150 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1151
1152 glEnable (GL_ALPHA_TEST);
1153 glAlphaFunc (GL_GREATER, 0.01f);
1154 }
1155
846 glBindTexture (GL_TEXTURE_2D, name); 1156 glBindTexture (GL_TEXTURE_2D, name);
847 if (wrap_mode) { 1157
848 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
850 }
851 glBegin (GL_QUADS); 1158 glBegin (GL_QUADS);
852 glTexCoord2f (0, 0); glVertex2f (x , y ); 1159 glTexCoord2f (0, 0); glVertex2f (x , y );
853 glTexCoord2f (0, t); glVertex2f (x , y + h); 1160 glTexCoord2f (0, t); glVertex2f (x , y + h);
854 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1161 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
855 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1162 glTexCoord2f (s, 0); glVertex2f (x + w, y );
856 glEnd (); 1163 glEnd ();
857}
858 1164
1165 if (ix)
1166 {
1167 glDisable (GL_ALPHA_TEST);
1168 glDisable (GL_BLEND);
1169 }
1170}
1171
859MODULE = CFClient PACKAGE = CFClient::Map 1172MODULE = CFPlus PACKAGE = CFPlus::Map
860 1173
861CFClient::Map 1174CFPlus::Map
862new (SV *class, int map_width, int map_height) 1175new (SV *class, int map_width, int map_height)
863 CODE: 1176 CODE:
864 New (0, RETVAL, 1, struct map); 1177 New (0, RETVAL, 1, struct map);
865 RETVAL->x = 0; 1178 RETVAL->x = 0;
866 RETVAL->y = 0; 1179 RETVAL->y = 0;
876 RETVAL->row = 0; 1189 RETVAL->row = 0;
877 OUTPUT: 1190 OUTPUT:
878 RETVAL 1191 RETVAL
879 1192
880void 1193void
881DESTROY (CFClient::Map self) 1194DESTROY (CFPlus::Map self)
882 CODE: 1195 CODE:
883{ 1196{
884 map_clear (self); 1197 map_clear (self);
885 Safefree (self->face); 1198 Safefree (self->face);
1199 Safefree (self->tex);
886 Safefree (self); 1200 Safefree (self);
887} 1201}
888 1202
889void 1203void
890clear (CFClient::Map self) 1204clear (CFPlus::Map self)
891 CODE: 1205 CODE:
892 map_clear (self); 1206 map_clear (self);
893 1207
894void 1208void
895set_face (CFClient::Map self, int face, int texid) 1209set_face (CFPlus::Map self, int face, int texid)
896 CODE: 1210 CODE:
897{ 1211{
898 while (self->faces <= face) 1212 while (self->faces <= face)
899 { 1213 {
900 Append (mapface, self->face, self->faces, self->faces); 1214 Append (mapface, self->face, self->faces, self->faces);
903 1217
904 self->face [face] = texid; 1218 self->face [face] = texid;
905} 1219}
906 1220
907void 1221void
908set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1222set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
909 CODE: 1223 CODE:
910{ 1224{
911 while (self->texs <= texid) 1225 while (self->texs <= texid)
912 { 1226 {
913 Append (maptex, self->tex, self->texs, self->texs); 1227 Append (maptex, self->tex, self->texs, self->texs);
925 tex->r = r; 1239 tex->r = r;
926 tex->g = g; 1240 tex->g = g;
927 tex->b = b; 1241 tex->b = b;
928 tex->a = a; 1242 tex->a = a;
929 } 1243 }
1244
1245 // somewhat hackish, but for textures that require it, it really
1246 // improves the look, and most others don't suffer.
1247 glBindTexture (GL_TEXTURE_2D, name);
1248 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1250 // use uglier nearest interpolation because linear suffers
1251 // from transparent color bleeding and ugly wrapping effects.
1252 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
930} 1253}
931 1254
932int 1255int
933ox (CFClient::Map self) 1256ox (CFPlus::Map self)
934 ALIAS: 1257 ALIAS:
935 oy = 1 1258 oy = 1
1259 x = 2
1260 y = 3
1261 w = 4
1262 h = 5
936 CODE: 1263 CODE:
937 switch (ix) 1264 switch (ix)
938 { 1265 {
939 case 0: RETVAL = self->ox; break; 1266 case 0: RETVAL = self->ox; break;
940 case 1: RETVAL = self->oy; break; 1267 case 1: RETVAL = self->oy; break;
1268 case 2: RETVAL = self->x; break;
1269 case 3: RETVAL = self->y; break;
1270 case 4: RETVAL = self->w; break;
1271 case 5: RETVAL = self->h; break;
941 } 1272 }
942 OUTPUT: 1273 OUTPUT:
943 RETVAL 1274 RETVAL
944 1275
945void 1276void
946scroll (CFClient::Map self, int dx, int dy) 1277scroll (CFPlus::Map self, int dx, int dy)
947 CODE: 1278 CODE:
948{ 1279{
949 if (dx > 0) 1280 if (dx > 0)
950 map_blank (self, self->x, self->y, dx - 1, self->h); 1281 map_blank (self, self->x, self->y, dx, self->h);
951 else if (dx < 0) 1282 else if (dx < 0)
952 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1283 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
953 1284
954 if (dy > 0) 1285 if (dy > 0)
955 map_blank (self, self->x, self->y, self->w, dy - 1); 1286 map_blank (self, self->x, self->y, self->w, dy);
956 else if (dy < 0) 1287 else if (dy < 0)
957 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1288 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
958 1289
959 self->ox += dx; self->x += dx; 1290 self->ox += dx; self->x += dx;
960 self->oy += dy; self->y += dy; 1291 self->oy += dy; self->y += dy;
961 1292
962 while (self->y < 0) 1293 while (self->y < 0)
967 self->y += MAP_EXTEND_Y; 1298 self->y += MAP_EXTEND_Y;
968 } 1299 }
969} 1300}
970 1301
971void 1302void
972map1a_update (CFClient::Map self, SV *data_) 1303map1a_update (CFPlus::Map self, SV *data_, int extmap)
973 CODE: 1304 CODE:
974{ 1305{
975 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1306 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
976 uint8_t *data_end = (uint8_t *)SvEND (data_); 1307 uint8_t *data_end = (uint8_t *)SvEND (data_);
977 mapcell *cell; 1308 mapcell *cell;
978 int x, y, flags; 1309 int x, y, flags;
979 1310
980 while (data < data_end) 1311 while (data < data_end - 1)
981 { 1312 {
982 flags = (data [0] << 8) + data [1]; data += 2; 1313 flags = (data [0] << 8) + data [1]; data += 2;
983 1314
984 x = ((flags >> 10) & 63) + self->x; 1315 x = self->x + ((flags >> 10) & 63);
985 y = ((flags >> 4) & 63) + self->y; 1316 y = self->y + ((flags >> 4) & 63);
986 1317
987 cell = map_get_cell (self, x, y); 1318 cell = map_get_cell (self, x, y);
988 1319
989 if (flags & 15) 1320 if (flags & 15)
990 { 1321 {
991 if (cell->darkness < 0) 1322 if (!cell->darkness)
992 { 1323 {
1324 memset (cell, 0, sizeof (*cell));
993 cell->darkness = 0; 1325 cell->darkness = 256;
994 cell->face [0] = 0;
995 cell->face [1] = 0;
996 cell->face [2] = 0;
997 } 1326 }
998 1327
999 cell->darkness = flags & 8 ? *data++ : 255;
1000
1001 //TODO: don't trust server data to be in-range(!) 1328 //TODO: don't trust server data to be in-range(!)
1329
1330 if (flags & 8)
1331 {
1332 if (extmap)
1333 {
1334 uint8_t ext, cmd;
1335
1336 do
1337 {
1338 ext = *data++;
1339 cmd = ext & 0x3f;
1340
1341 if (cmd < 4)
1342 cell->darkness = 255 - ext * 64 + 1;
1343 else if (cmd == 5) // health
1344 {
1345 cell->stat_width = 1;
1346 cell->stat_hp = *data++;
1347 }
1348 else if (cmd == 6) // monster width
1349 cell->stat_width = *data++ + 1;
1350 else if (cmd == 0x47) // monster width
1351 {
1352 if (*data == 4)
1353 ; // decode player tag
1354
1355 data += *data + 1;
1356 }
1357 else if (cmd == 8) // cell flags
1358 cell->flags = *data++;
1359 else if (ext & 0x40) // unknown, multibyte => skip
1360 data += *data + 1;
1361 else
1362 data++;
1363 }
1364 while (ext & 0x80);
1365 }
1366 else
1367 cell->darkness = *data++ + 1;
1368 }
1002 1369
1003 if (flags & 4) 1370 if (flags & 4)
1004 { 1371 {
1005 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1372 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1006 } 1373 }
1014 { 1381 {
1015 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1382 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1016 } 1383 }
1017 } 1384 }
1018 else 1385 else
1019 cell->darkness = -1; 1386 cell->darkness = 0;
1020 } 1387 }
1021} 1388}
1022 1389
1023SV * 1390SV *
1024mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1391mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1025 CODE: 1392 CODE:
1026{ 1393{
1027 int x1, x; 1394 int x1, x;
1028 int y1, y; 1395 int y1, y;
1029 int z; 1396 int z;
1079} 1446}
1080 OUTPUT: 1447 OUTPUT:
1081 RETVAL 1448 RETVAL
1082 1449
1083void 1450void
1084draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1451draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1085 PPCODE: 1452 CODE:
1086{ 1453{
1087 int vx, vy; 1454 int vx, vy;
1088 int x, y, z; 1455 int x, y, z;
1089 int last_name; 1456 int last_name;
1090 mapface face; 1457 mapface face;
1091 int sw4 = (sw + 3) & ~3;
1092 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1093 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1094 1458
1095 memset (darkness, 255, sw4 * sh);
1096 SvPOK_only (darkness_sv);
1097 SvCUR_set (darkness_sv, sw4 * sh);
1098
1099 vx = self->x + (self->w - sw) / 2 - shift_x; 1459 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1100 vy = self->y + (self->h - sh) / 2 - shift_y; 1460 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1101 1461
1102 /* 1462 /*
1103 int vx = self->vx = self->w >= sw 1463 int vx = self->vx = self->w >= sw
1104 ? self->x + (self->w - sw) / 2 1464 ? self->x + (self->w - sw) / 2
1105 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1465 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1109 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1469 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1110 */ 1470 */
1111 1471
1112 glColor4ub (255, 255, 255, 255); 1472 glColor4ub (255, 255, 255, 255);
1113 1473
1474 glEnable (GL_BLEND);
1114 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1475 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1115 glEnable (GL_BLEND);
1116 glEnable (GL_TEXTURE_2D); 1476 glEnable (GL_TEXTURE_2D);
1117 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1477 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1118 1478
1119 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1120 1480
1129 for (x = 0; x < sw; x++) 1489 for (x = 0; x < sw; x++)
1130 if (row->c0 <= x + vx && x + vx < row->c1) 1490 if (row->c0 <= x + vx && x + vx < row->c1)
1131 { 1491 {
1132 mapcell *cell = row->col + (x + vx - row->c0); 1492 mapcell *cell = row->col + (x + vx - row->c0);
1133 1493
1134 darkness[y * sw4 + x] = cell->darkness < 0
1135 ? 255 - FOW_DARKNESS
1136 : 255 - cell->darkness;
1137
1138 face = cell->face [z]; 1494 face = cell->face [z];
1139 1495
1140 if (face) 1496 if (face && face < self->texs)
1141 { 1497 {
1142 maptex tex = self->tex [face]; 1498 maptex tex = self->tex [face];
1143
1144 int px = (x + 1) * 32 - tex.w; 1499 int px = (x + 1) * 32 - tex.w;
1145 int py = (y + 1) * 32 - tex.h; 1500 int py = (y + 1) * 32 - tex.h;
1146 1501
1147 if (last_name != tex.name) 1502 if (last_name != tex.name)
1148 { 1503 {
1149 glEnd (); 1504 glEnd ();
1150 last_name = tex.name;
1151 glBindTexture (GL_TEXTURE_2D, last_name); 1505 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1152 glBegin (GL_QUADS); 1506 glBegin (GL_QUADS);
1153 } 1507 }
1154 1508
1155 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1509 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1156 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1510 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1157 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1511 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1158 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1512 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1159 } 1513 }
1514
1515 if (cell->flags && z == 2)
1516 {
1517 if (cell->flags & 1)
1518 {
1519 maptex tex = self->tex [1];
1520 int px = (x + 1) * 32 - tex.w + 2;
1521 int py = (y + 1) * 32 - tex.h - 6;
1522
1523 glEnd ();
1524 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1525 glBegin (GL_QUADS);
1526
1527 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1528 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1529 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1530 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1531 }
1532 }
1160 } 1533 }
1161 } 1534 }
1162 1535
1163 glEnd (); 1536 glEnd ();
1164 1537
1165 glDisable (GL_TEXTURE_2D); 1538 glDisable (GL_TEXTURE_2D);
1166 glDisable (GL_BLEND); 1539 glDisable (GL_BLEND);
1540
1541 // top layer: overlays such as the health bar
1542 for (y = 0; y < sh; y++)
1543 if (0 <= y + vy && y + vy < self->rows)
1544 {
1545 maprow *row = self->row + (y + vy);
1546
1547 for (x = 0; x < sw; x++)
1548 if (row->c0 <= x + vx && x + vx < row->c1)
1549 {
1550 mapcell *cell = row->col + (x + vx - row->c0);
1551
1552 int px = x * 32;
1553 int py = y * 32;
1554
1555 if (cell->stat_hp)
1556 {
1557 int width = cell->stat_width * 32;
1558 int thick = sh / 28 + 1 + cell->stat_width;
1559
1560 glColor3ub (0, 0, 0);
1561 glRectf (px + 1, py - thick - 2,
1562 px + width - 1, py);
1563
1564 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1565 glRectf (px + 2,
1566 py - thick - 1,
1567 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1568 }
1569 }
1570 }
1571}
1572
1573void
1574draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1575 CODE:
1576{
1577 static float color[16][3] = {
1578 { 0.00F, 0.00F, 0.00F },
1579 { 1.00F, 1.00F, 1.00F },
1580 { 0.00F, 0.00F, 0.55F },
1581 { 1.00F, 0.00F, 0.00F },
1582
1583 { 1.00F, 0.54F, 0.00F },
1584 { 0.11F, 0.56F, 1.00F },
1585 { 0.93F, 0.46F, 0.00F },
1586 { 0.18F, 0.54F, 0.34F },
1587
1588 { 0.56F, 0.73F, 0.56F },
1589 { 0.80F, 0.80F, 0.80F },
1590 { 0.55F, 0.41F, 0.13F },
1591 { 0.99F, 0.77F, 0.26F },
1592
1593 { 0.74F, 0.65F, 0.41F },
1594
1595 { 0.00F, 1.00F, 1.00F },
1596 { 1.00F, 0.00F, 1.00F },
1597 { 1.00F, 1.00F, 0.00F },
1598 };
1599
1600 int x, y;
1601
1602 glEnable (GL_TEXTURE_2D);
1603 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1604 glEnable (GL_BLEND);
1605 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1606 glBegin (GL_QUADS);
1607
1608 for (y = 0; y < h; y++)
1609 for (x = 0; x < w; x++)
1610 {
1611 unsigned char m = data [x + y * w];
1612
1613 if (m)
1614 {
1615 float *c = color [m & 15];
1616
1617 float tx1 = m & 0x40 ? 0.5 : 0.;
1618 float tx2 = tx1 + 0.5;
1619
1620 glColor4f (c[0], c[1], c[2], 0.75);
1621 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1622 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1623 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1624 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1625 }
1626 }
1627
1628 glEnd ();
1629 glDisable (GL_BLEND);
1630 glDisable (GL_TEXTURE_2D);
1631}
1632
1633void
1634fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1635 PPCODE:
1636{
1637 int vx, vy;
1638 int x, y;
1639 int sw4 = (sw + 3) & ~3;
1640 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1641 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1642
1643 memset (darkness, 255, sw4 * sh);
1644 SvPOK_only (darkness_sv);
1645 SvCUR_set (darkness_sv, sw4 * sh);
1646
1647 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1648 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1649
1650 for (y = 0; y < sh; y++)
1651 if (0 <= y + vy && y + vy < self->rows)
1652 {
1653 maprow *row = self->row + (y + vy);
1654
1655 for (x = 0; x < sw; x++)
1656 if (row->c0 <= x + vx && x + vx < row->c1)
1657 {
1658 mapcell *cell = row->col + (x + vx - row->c0);
1659
1660 darkness[y * sw4 + x] = cell->darkness
1661 ? 255 - (cell->darkness - 1)
1662 : 255 - FOW_DARKNESS;
1663 }
1664 }
1167 1665
1168 EXTEND (SP, 3); 1666 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (sw4))); 1667 PUSHs (sv_2mortal (newSViv (sw4)));
1170 PUSHs (sv_2mortal (newSViv (sh))); 1668 PUSHs (sv_2mortal (newSViv (sh)));
1171 PUSHs (darkness_sv); 1669 PUSHs (darkness_sv);
1172} 1670}
1173 1671
1174SV * 1672SV *
1175get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1673get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1176 CODE: 1674 CODE:
1177{ 1675{
1178 int x, y, x1, y1; 1676 int x, y, x1, y1;
1179 SV *data_sv = newSV (w * h * 7 + 5); 1677 SV *data_sv = newSV (w * h * 7 + 5);
1180 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1678 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1242} 1740}
1243 OUTPUT: 1741 OUTPUT:
1244 RETVAL 1742 RETVAL
1245 1743
1246void 1744void
1247set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1745set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1248 PPCODE: 1746 PPCODE:
1249{ 1747{
1250 int x, y, z; 1748 int x, y, z;
1251 int w, h; 1749 int w, h;
1252 int x1, y1; 1750 int x1, y1;
1284 1782
1285 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1783 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1286 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1784 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1287 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1785 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1288 1786
1289 if (cell->darkness <= 0) 1787 if (cell->darkness == 0)
1290 { 1788 {
1291 cell->darkness = -1; 1789 cell->darkness = 0;
1292 1790
1293 for (z = 0; z <= 2; z++) 1791 for (z = 0; z <= 2; z++)
1294 { 1792 {
1295 cell->face[z] = face[z]; 1793 cell->face[z] = face[z];
1296 1794
1301 } 1799 }
1302 } 1800 }
1303 } 1801 }
1304} 1802}
1305 1803
1306MODULE = CFClient PACKAGE = CFClient::MixChunk 1804MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1307 1805
1308CFClient::MixChunk 1806CFPlus::MixChunk
1309new_from_file (SV *class, char *path) 1807new_from_file (SV *class, char *path)
1310 CODE: 1808 CODE:
1311 RETVAL = Mix_LoadWAV (path); 1809 RETVAL = Mix_LoadWAV (path);
1312 OUTPUT: 1810 OUTPUT:
1313 RETVAL 1811 RETVAL
1314 1812
1315void 1813void
1316DESTROY (CFClient::MixChunk self) 1814DESTROY (CFPlus::MixChunk self)
1317 CODE: 1815 CODE:
1318 Mix_FreeChunk (self); 1816 Mix_FreeChunk (self);
1319 1817
1320int 1818int
1321volume (CFClient::MixChunk self, int volume = -1) 1819volume (CFPlus::MixChunk self, int volume = -1)
1322 CODE: 1820 CODE:
1323 RETVAL = Mix_VolumeChunk (self, volume); 1821 RETVAL = Mix_VolumeChunk (self, volume);
1324 OUTPUT: 1822 OUTPUT:
1325 RETVAL 1823 RETVAL
1326 1824
1327int 1825int
1328play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1826play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1329 CODE: 1827 CODE:
1330 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1828 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1331 OUTPUT: 1829 OUTPUT:
1332 RETVAL 1830 RETVAL
1333 1831
1334MODULE = CFClient PACKAGE = CFClient::MixMusic 1832MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1335 1833
1336int 1834int
1337volume (int volume = -1) 1835volume (int volume = -1)
1338 CODE: 1836 CODE:
1339 RETVAL = Mix_VolumeMusic (volume); 1837 RETVAL = Mix_VolumeMusic (volume);
1340 OUTPUT: 1838 OUTPUT:
1341 RETVAL 1839 RETVAL
1342 1840
1343CFClient::MixMusic 1841CFPlus::MixMusic
1344new_from_file (SV *class, char *path) 1842new_from_file (SV *class, char *path)
1345 CODE: 1843 CODE:
1346 RETVAL = Mix_LoadMUS (path); 1844 RETVAL = Mix_LoadMUS (path);
1347 OUTPUT: 1845 OUTPUT:
1348 RETVAL 1846 RETVAL
1349 1847
1350void 1848void
1351DESTROY (CFClient::MixMusic self) 1849DESTROY (CFPlus::MixMusic self)
1352 CODE: 1850 CODE:
1353 Mix_FreeMusic (self); 1851 Mix_FreeMusic (self);
1354 1852
1355int 1853int
1356play (CFClient::MixMusic self, int loops = -1) 1854play (CFPlus::MixMusic self, int loops = -1)
1357 CODE: 1855 CODE:
1358 RETVAL = Mix_PlayMusic (self, loops); 1856 RETVAL = Mix_PlayMusic (self, loops);
1359 OUTPUT: 1857 OUTPUT:
1360 RETVAL 1858 RETVAL
1361 1859
1362MODULE = CFClient PACKAGE = CFClient::OpenGL 1860MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1363 1861
1364BOOT: 1862BOOT:
1365{ 1863{
1366 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1864 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1367 static const struct { 1865 static const struct {
1368 const char *name; 1866 const char *name;
1369 IV iv; 1867 IV iv;
1370 } *civ, const_iv[] = { 1868 } *civ, const_iv[] = {
1371# define const_iv(name) { # name, (IV)name } 1869# define const_iv(name) { # name, (IV)name }
1372 const_iv (GL_COLOR_MATERIAL), 1870 const_iv (GL_COLOR_MATERIAL),
1373 const_iv (GL_SMOOTH), 1871 const_iv (GL_SMOOTH),
1374 const_iv (GL_FLAT), 1872 const_iv (GL_FLAT),
1375 const_iv (GL_DITHER), 1873 const_iv (GL_DITHER),
1376 const_iv (GL_BLEND), 1874 const_iv (GL_BLEND),
1875 const_iv (GL_CULL_FACE),
1377 const_iv (GL_SCISSOR_TEST), 1876 const_iv (GL_SCISSOR_TEST),
1877 const_iv (GL_DEPTH_TEST),
1878 const_iv (GL_ALPHA_TEST),
1879 const_iv (GL_NORMALIZE),
1880 const_iv (GL_RESCALE_NORMAL),
1881 const_iv (GL_FRONT),
1882 const_iv (GL_BACK),
1378 const_iv (GL_AND), 1883 const_iv (GL_AND),
1379 const_iv (GL_ONE), 1884 const_iv (GL_ONE),
1380 const_iv (GL_ZERO), 1885 const_iv (GL_ZERO),
1381 const_iv (GL_SRC_ALPHA), 1886 const_iv (GL_SRC_ALPHA),
1382 const_iv (GL_SRC_ALPHA_SATURATE), 1887 const_iv (GL_DST_ALPHA),
1383 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1888 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1384 const_iv (GL_ONE_MINUS_DST_ALPHA), 1889 const_iv (GL_ONE_MINUS_DST_ALPHA),
1890 const_iv (GL_SRC_ALPHA_SATURATE),
1385 const_iv (GL_RGB), 1891 const_iv (GL_RGB),
1386 const_iv (GL_RGBA), 1892 const_iv (GL_RGBA),
1893 const_iv (GL_RGBA4),
1894 const_iv (GL_RGBA8),
1895 const_iv (GL_RGB5_A1),
1387 const_iv (GL_UNSIGNED_BYTE), 1896 const_iv (GL_UNSIGNED_BYTE),
1897 const_iv (GL_UNSIGNED_SHORT),
1898 const_iv (GL_UNSIGNED_INT),
1388 const_iv (GL_ALPHA), 1899 const_iv (GL_ALPHA),
1900 const_iv (GL_INTENSITY),
1901 const_iv (GL_LUMINANCE),
1902 const_iv (GL_LUMINANCE_ALPHA),
1389 const_iv (GL_FLOAT), 1903 const_iv (GL_FLOAT),
1390 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1904 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1391 const_iv (GL_COMPILE), 1905 const_iv (GL_COMPILE),
1392 const_iv (GL_TEXTURE_1D), 1906 const_iv (GL_TEXTURE_1D),
1393 const_iv (GL_TEXTURE_2D), 1907 const_iv (GL_TEXTURE_2D),
1395 const_iv (GL_TEXTURE_MAG_FILTER), 1909 const_iv (GL_TEXTURE_MAG_FILTER),
1396 const_iv (GL_TEXTURE_MIN_FILTER), 1910 const_iv (GL_TEXTURE_MIN_FILTER),
1397 const_iv (GL_TEXTURE_ENV_MODE), 1911 const_iv (GL_TEXTURE_ENV_MODE),
1398 const_iv (GL_TEXTURE_WRAP_S), 1912 const_iv (GL_TEXTURE_WRAP_S),
1399 const_iv (GL_TEXTURE_WRAP_T), 1913 const_iv (GL_TEXTURE_WRAP_T),
1914 const_iv (GL_REPEAT),
1400 const_iv (GL_CLAMP), 1915 const_iv (GL_CLAMP),
1401 const_iv (GL_REPEAT), 1916 const_iv (GL_CLAMP_TO_EDGE),
1402 const_iv (GL_NEAREST), 1917 const_iv (GL_NEAREST),
1403 const_iv (GL_LINEAR), 1918 const_iv (GL_LINEAR),
1404 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1919 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1405 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1920 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1406 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1921 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1407 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1922 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1408 const_iv (GL_GENERATE_MIPMAP), 1923 const_iv (GL_GENERATE_MIPMAP),
1409 const_iv (GL_MODULATE), 1924 const_iv (GL_MODULATE),
1410 const_iv (GL_DECAL), 1925 const_iv (GL_DECAL),
1411 const_iv (GL_REPLACE), 1926 const_iv (GL_REPLACE),
1927 const_iv (GL_DEPTH_BUFFER_BIT),
1412 const_iv (GL_COLOR_BUFFER_BIT), 1928 const_iv (GL_COLOR_BUFFER_BIT),
1413 const_iv (GL_PROJECTION), 1929 const_iv (GL_PROJECTION),
1414 const_iv (GL_MODELVIEW), 1930 const_iv (GL_MODELVIEW),
1415 const_iv (GL_COLOR_LOGIC_OP), 1931 const_iv (GL_COLOR_LOGIC_OP),
1416 const_iv (GL_SEPARABLE_2D), 1932 const_iv (GL_SEPARABLE_2D),
1417 const_iv (GL_CONVOLUTION_2D), 1933 const_iv (GL_CONVOLUTION_2D),
1418 const_iv (GL_CONVOLUTION_BORDER_MODE), 1934 const_iv (GL_CONVOLUTION_BORDER_MODE),
1419 const_iv (GL_CONSTANT_BORDER), 1935 const_iv (GL_CONSTANT_BORDER),
1420 const_iv (GL_LINES), 1936 const_iv (GL_LINES),
1937 const_iv (GL_LINE_STRIP),
1938 const_iv (GL_LINE_LOOP),
1421 const_iv (GL_QUADS), 1939 const_iv (GL_QUADS),
1422 const_iv (GL_LINE_LOOP), 1940 const_iv (GL_QUAD_STRIP),
1941 const_iv (GL_TRIANGLES),
1942 const_iv (GL_TRIANGLE_STRIP),
1943 const_iv (GL_TRIANGLE_FAN),
1423 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1944 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1424 const_iv (GL_FASTEST), 1945 const_iv (GL_FASTEST),
1946 const_iv (GL_V2F),
1947 const_iv (GL_V3F),
1948 const_iv (GL_T2F_V3F),
1949 const_iv (GL_T2F_N3F_V3F),
1425# undef const_iv 1950# undef const_iv
1426 }; 1951 };
1427 1952
1428 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1953 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1429 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1954 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1430} 1955}
1431 1956
1957char *
1958gl_vendor ()
1959 CODE:
1960 RETVAL = (char *)glGetString (GL_VENDOR);
1961 OUTPUT:
1962 RETVAL
1963
1964char *
1965gl_version ()
1966 CODE:
1967 RETVAL = (char *)glGetString (GL_VERSION);
1968 OUTPUT:
1969 RETVAL
1970
1971char *
1972gl_extensions ()
1973 CODE:
1974 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1975 OUTPUT:
1976 RETVAL
1977
1432int glGetError () 1978int glGetError ()
1979
1980void glFinish ()
1433 1981
1434void glClear (int mask) 1982void glClear (int mask)
1435 1983
1436void glClearColor (float r, float g, float b, float a = 1.0) 1984void glClearColor (float r, float g, float b, float a = 1.0)
1437 PROTOTYPE: @ 1985 PROTOTYPE: @
1444 1992
1445void glHint (int target, int mode) 1993void glHint (int target, int mode)
1446 1994
1447void glBlendFunc (int sfactor, int dfactor) 1995void glBlendFunc (int sfactor, int dfactor)
1448 1996
1997void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1998 CODE:
1999 gl_BlendFuncSeparate (sa, da, saa, daa);
2000
2001void glDepthMask (int flag)
2002
1449void glLogicOp (int opcode) 2003void glLogicOp (int opcode)
1450 2004
1451void glColorMask (int red, int green, int blue, int alpha) 2005void glColorMask (int red, int green, int blue, int alpha)
1452 2006
1453void glMatrixMode (int mode) 2007void glMatrixMode (int mode)
1456 2010
1457void glPopMatrix () 2011void glPopMatrix ()
1458 2012
1459void glLoadIdentity () 2013void glLoadIdentity ()
1460 2014
2015void glDrawBuffer (int buffer)
2016
2017void glReadBuffer (int buffer)
2018
1461# near and far are due to microsofts buggy c compiler 2019# near_ and far_ are due to microsofts buggy "c" compiler
2020void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2021
2022# near_ and far_ are due to microsofts buggy "c" compiler
1462void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2023void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1463 2024
1464void glViewport (int x, int y, int width, int height) 2025void glViewport (int x, int y, int width, int height)
1465 2026
1466void glScissor (int x, int y, int width, int height) 2027void glScissor (int x, int y, int width, int height)
1481 2042
1482void glEnd () 2043void glEnd ()
1483 2044
1484void glColor (float r, float g, float b, float a = 1.0) 2045void glColor (float r, float g, float b, float a = 1.0)
1485 PROTOTYPE: @ 2046 PROTOTYPE: @
2047 ALIAS:
2048 glColor_premultiply = 1
1486 CODE: 2049 CODE:
1487 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2050 if (ix)
2051 {
2052 r *= a;
2053 g *= a;
2054 b *= a;
2055 }
2056 // microsoft visual "c" rounds instead of truncating...
2057 glColor4f (r, g, b, a);
2058
2059void glInterleavedArrays (int format, int stride, char *data)
2060
2061void glDrawElements (int mode, int count, int type, char *indices)
2062
2063# 1.2 void glDrawRangeElements (int mode, int start, int end
2064
2065void glRasterPos (float x, float y, float z = 0.)
2066 CODE:
2067 glRasterPos3f (0, 0, z);
2068 glBitmap (0, 0, 0, 0, x, y, 0);
1488 2069
1489void glVertex (float x, float y, float z = 0.) 2070void glVertex (float x, float y, float z = 0.)
1490 CODE: 2071 CODE:
1491 glVertex3f (x, y, z); 2072 glVertex3f (x, y, z);
1492 2073
1504 2085
1505void glBindTexture (int target, int name) 2086void glBindTexture (int target, int name)
1506 2087
1507void glConvolutionParameter (int target, int pname, float params) 2088void glConvolutionParameter (int target, int pname, float params)
1508 CODE: 2089 CODE:
1509 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2090 if (gl.ConvolutionParameterf)
2091 gl.ConvolutionParameterf (target, pname, params);
1510 2092
1511void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2093void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1512 CODE: 2094 CODE:
1513 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2095 if (gl.ConvolutionFilter2D)
1514 (target, internalformat, width, height, format, type, data)); 2096 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1515 2097
1516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2098void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1517 CODE: 2099 CODE:
1518 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2100 if (gl.SeparableFilter2D)
1519 (target, internalformat, width, height, format, type, row, column)); 2101 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1520 2102
1521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2103void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1522 2104
1523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2105void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1524 2106
1525void glRasterPos (int x, int y) 2107void glDrawPixels (int width, int height, int format, int type, char *pixels)
1526 CODE:
1527 glRasterPos2i (x, y);
1528 2108
1529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2109void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1530 2110
1531int glGenTexture () 2111int glGenTexture ()
1532 CODE: 2112 CODE:

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