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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.92 by elmex, Tue May 23 17:30:18 2006 UTC vs.
Revision 1.159 by root, Sun Oct 8 21:22:29 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
6#endif 8#endif
7 9
8#include "EXTERN.h" 10#include "EXTERN.h"
9#include "perl.h" 11#include "perl.h"
10#include "XSUB.h" 12#include "XSUB.h"
11 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
12#include <math.h> 18#include <math.h>
13#include <string.h> 19#include <string.h>
14#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
15 22
16#include <SDL.h> 23#include <SDL.h>
17#include <SDL_endian.h> 24#include <SDL_endian.h>
18#include <SDL_image.h> 25#include <SDL_image.h>
19#include <SDL_mixer.h> 26#include <SDL_mixer.h>
20#include <SDL_opengl.h> 27#include <SDL_opengl.h>
21 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
22#include <glib/gmacros.h> 32#include <glib/gmacros.h>
23 33
24#include <pango/pango.h> 34#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 35
29#ifndef _WIN32 36#ifndef _WIN32
30# include <sys/types.h> 37# include <sys/types.h>
31# include <sys/socket.h> 38# include <sys/socket.h>
32# include <netinet/in.h> 39# include <netinet/in.h>
39 typedef signed char int8_t; 46 typedef signed char int8_t;
40 typedef signed short int16_t; 47 typedef signed short int16_t;
41 typedef signed int int32_t; 48 typedef signed int int32_t;
42#endif 49#endif
43 50
44#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 52
46#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
47 54
48#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
50 57
51#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
52 59
53#define GL_CALL(type,func,args) \ 60#if 0
54 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 62#else
56 static type fptr_; \ 63# define PARACHUTE 0
57 \ 64#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
68typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
70 91
71typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
72 111
73typedef struct cf_layout { 112typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 113 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 114 float r, g, b, a; // default color for rgba mode
77 int base_height; 115 int base_height;
78 CFClient__Font font; 116 CFPlus__Font font;
79} *CFClient__Layout; 117} *CFPlus__Layout;
80 118
81static CFClient__Font default_font; 119static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 120static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 121static PangoFontMap *opengl_fontmap;
84 122
85static void 123static void
86substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
87{ 125{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 127#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 129#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 131}
95 132
96static void 133static void
97layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
98{ 135{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
101 */ 138 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
106 143
107 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
108} 145}
109 146
110static void 147static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
114 154
115 if (!*w) *w = 1; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 157
118 *w = (*w + 3) & ~3; 158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
119} 163}
120 164
121typedef uint16_t mapface; 165typedef uint16_t mapface;
122 166
123typedef struct { 167typedef struct {
126 float s, t; 170 float s, t;
127 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
128} maptex; 172} maptex;
129 173
130typedef struct { 174typedef struct {
131 int16_t darkness; 175 uint32_t player;
132 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
133} mapcell; 179} mapcell;
134 180
135typedef struct { 181typedef struct {
136 int32_t c0, c1; 182 int32_t c0, c1;
137 mapcell *col; 183 mapcell *col;
146 int texs; 192 int texs;
147 maptex *tex; 193 maptex *tex;
148 194
149 int32_t rows; 195 int32_t rows;
150 maprow *row; 196 maprow *row;
151} *CFClient__Map; 197} *CFPlus__Map;
152 198
153static char * 199static char *
154prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
155{ 201{
156 char *p; 202 char *p;
174 220
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 223
178static maprow * 224static maprow *
179map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
180{ 226{
181 if (0 > y) 227 if (0 > y)
182 { 228 {
183 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
222 268
223 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
224} 270}
225 271
226static mapcell * 272static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
228{ 274{
229 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
230} 276}
231 277
232static void 278static void
233map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
234{ 280{
235 int r; 281 int r;
236 282
237 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
246 self->row = 0; 292 self->row = 0;
247 self->rows = 0; 293 self->rows = 0;
248} 294}
249 295
250static void 296static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 298{
253 int x, y; 299 int x, y;
254 maprow *row; 300 maprow *row;
301 mapcell *cell;
255 302
256 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 304 if (y >= 0)
258 { 305 {
259 if (y >= self->rows) 306 if (y >= self->rows)
265 if (x >= row->c0) 312 if (x >= row->c0)
266 { 313 {
267 if (x >= row->c1) 314 if (x >= row->c1)
268 break; 315 break;
269 316
270 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
271 } 323 }
272 } 324 }
273} 325}
274 326
275static void 327static void
296 ev.data2 = 0; 348 ev.data2 = 0;
297 349
298 SDL_PushEvent ((SDL_Event *)&ev); 350 SDL_PushEvent ((SDL_Event *)&ev);
299} 351}
300 352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
301MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
302 371
303PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
304 373
305BOOT: 374BOOT:
306{ 375{
307 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 377 static const struct {
309 const char *name; 378 const char *name;
310 IV iv; 379 IV iv;
311 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
413 482
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 485}
417 486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
418void 498void
419pango_init () 499pango_init ()
420 CODE: 500 CODE:
421{ 501{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 502 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 505}
430 506
431int 507int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 509
434void 510void
435SDL_Quit () 511SDL_Quit ()
436 512
437void 513void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 523
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 526
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 531
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
457 537
458 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 540
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 560 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 563 );
564 if (RETVAL)
565 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
485 OUTPUT: 571 OUTPUT:
486 RETVAL 572 RETVAL
487 573
488void 574void
489SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
490 579
491void 580void
492SDL_PollEvent () 581SDL_PollEvent ()
493 PPCODE: 582 PPCODE:
494{ 583{
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 604 break;
516 605
517 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 614 break;
524 615
525 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 624 break;
535 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
536 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
537 break; 630 break;
538 } 631 }
539 632
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
541 } 634 }
542} 635}
543 636
544int 637int
545Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
558 CODE: 651 CODE:
559#ifndef _WIN32 652#ifndef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
561#endif 654#endif
562 655
563char * 656void
564gl_vendor () 657win32_proxy_info ()
565 CODE: 658 PPCODE:
566 RETVAL = (char *)glGetString (GL_VENDOR); 659{
567 OUTPUT: 660#ifdef _WIN32
568 RETVAL 661 char buffer[2048];
662 DWORD buflen;
569 663
570char * 664 EXTEND (SP, 3);
571gl_version () 665
572 CODE: 666 buflen = sizeof (buffer);
573 RETVAL = (char *)glGetString (GL_VERSION); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
574 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
575 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
576 671
577char * 672 buflen = sizeof (buffer);
578gl_extensions () 673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
579 CODE: 674 {
580 RETVAL = (char *)glGetString (GL_EXTENSIONS); 675 PUSHs (newSVpv (buffer, 0));
581 OUTPUT: 676
582 RETVAL 677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
583 684
584void 685void
585add_font (char *file) 686add_font (char *file)
586 CODE: 687 CODE:
587 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
588#ifdef _WIN32
589 // cairo... sigh... requires win2000
590 AddFontResourceEx (file, FR_PRIVATE, 0);
591#endif
592 689
593void 690void
594load_image_inline (SV *image_) 691load_image_inline (SV *image_)
595 ALIAS: 692 ALIAS:
596 load_image_file = 1 693 load_image_file = 1
638 735
639 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
640 737
641 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
642 739
740 SDL_LockSurface (surface2);
643 EXTEND (SP, 5); 741 EXTEND (SP, 6);
644 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
645 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
646 SDL_LockSurface (surface2);
647 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
648 SDL_UnlockSurface (surface2);
649 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
650 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
651 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
652 749
653 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
654 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
655} 752}
656 753
692 CODE: 789 CODE:
693 fprintf (stderr, "FATAL: %s\n", message); 790 fprintf (stderr, "FATAL: %s\n", message);
694#ifdef _WIN32 791#ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
696#endif 793#endif
697 exit (1); 794 _exit (1);
698 795
796void
797_exit (int retval = 0)
798 CODE:
799 _exit (retval);
800
699MODULE = CFClient PACKAGE = CFClient::Font 801MODULE = CFPlus PACKAGE = CFPlus::Font
700 802
701CFClient::Font 803CFPlus::Font
702new_from_file (SV *class, char *path, int id = 0) 804new_from_file (SV *class, char *path, int id = 0)
703 CODE: 805 CODE:
704{ 806{
705 int count; 807 int count;
706 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 808 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
709} 811}
710 OUTPUT: 812 OUTPUT:
711 RETVAL 813 RETVAL
712 814
713void 815void
714DESTROY (CFClient::Font self) 816DESTROY (CFPlus::Font self)
715 CODE: 817 CODE:
716 pango_font_description_free (self); 818 pango_font_description_free (self);
717 819
718void 820void
719make_default (CFClient::Font self) 821make_default (CFPlus::Font self)
720 CODE: 822 CODE:
721 default_font = self; 823 default_font = self;
722 824
723MODULE = CFClient PACKAGE = CFClient::Layout 825MODULE = CFPlus PACKAGE = CFPlus::Layout
724 826
725CFClient::Layout 827void
726new (SV *class, int rgba = 0) 828reset_glyph_cache ()
727 CODE: 829 CODE:
728#if _WIN32 830 tc_clear ();
729 rgba = 0;//D 831
730#endif 832CFPlus::Layout
833new (SV *class)
834 CODE:
731 New (0, RETVAL, 1, struct cf_layout); 835 New (0, RETVAL, 1, struct cf_layout);
732 836
733 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 837 RETVAL->pl = pango_layout_new (opengl_context);
734 RETVAL->rgba = rgba;
735 RETVAL->r = 1.; 838 RETVAL->r = 1.;
736 RETVAL->g = 1.; 839 RETVAL->g = 1.;
737 RETVAL->b = 1.; 840 RETVAL->b = 1.;
738 RETVAL->a = 1.; 841 RETVAL->a = 1.;
739 RETVAL->base_height = MIN_FONT_HEIGHT; 842 RETVAL->base_height = MIN_FONT_HEIGHT;
743 layout_update_font (RETVAL); 846 layout_update_font (RETVAL);
744 OUTPUT: 847 OUTPUT:
745 RETVAL 848 RETVAL
746 849
747void 850void
748DESTROY (CFClient::Layout self) 851DESTROY (CFPlus::Layout self)
749 CODE: 852 CODE:
750 g_object_unref (self->pl); 853 g_object_unref (self->pl);
751 Safefree (self); 854 Safefree (self);
752 855
753int
754is_rgba (CFClient::Layout self)
755 CODE:
756 RETVAL = self->rgba;
757 OUTPUT:
758 RETVAL
759
760void 856void
761set_text (CFClient::Layout self, SV *text_) 857set_text (CFPlus::Layout self, SV *text_)
762 CODE: 858 CODE:
763{ 859{
764 STRLEN textlen; 860 STRLEN textlen;
765 char *text = SvPVutf8 (text_, textlen); 861 char *text = SvPVutf8 (text_, textlen);
766 862
767 pango_layout_set_text (self->pl, text, textlen); 863 pango_layout_set_text (self->pl, text, textlen);
768} 864}
769 865
770void 866void
771set_markup (CFClient::Layout self, SV *text_) 867set_markup (CFPlus::Layout self, SV *text_)
772 CODE: 868 CODE:
773{ 869{
774 STRLEN textlen; 870 STRLEN textlen;
775 char *text = SvPVutf8 (text_, textlen); 871 char *text = SvPVutf8 (text_, textlen);
776 872
777 pango_layout_set_markup (self->pl, text, textlen); 873 pango_layout_set_markup (self->pl, text, textlen);
778} 874}
779 875
876void
877set_shapes (CFPlus::Layout self, ...)
878 CODE:
879{
880 PangoAttrList *attrs = 0;
881 const char *text = pango_layout_get_text (self->pl);
882 const char *pos = text;
883 int arg = 4;
884
885 while (arg < items && (pos = strstr (pos, OBJ_STR)))
886 {
887 PangoRectangle inkrect, rect;
888 PangoAttribute *attr;
889
890 int x = SvIV (ST (arg - 3));
891 int y = SvIV (ST (arg - 2));
892 int w = SvIV (ST (arg - 1));
893 int h = SvIV (ST (arg ));
894
895 inkrect.x = 0;
896 inkrect.y = 0;
897 inkrect.width = 0;
898 inkrect.height = 0;
899
900 rect.x = x * PANGO_SCALE;
901 rect.y = y * PANGO_SCALE;
902 rect.width = w * PANGO_SCALE;
903 rect.height = h * PANGO_SCALE;
904
905 if (!attrs)
906 attrs = pango_layout_get_attributes (self->pl);
907
908 attr = pango_attr_shape_new (&inkrect, &rect);
909 attr->start_index = pos - text;
910 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
911 pango_attr_list_insert (attrs, attr);
912
913 arg += 4;
914 pos += sizeof (OBJ_STR) - 1;
915 }
916
917 if (attrs)
918 pango_layout_set_attributes (self->pl, attrs);
919}
920
921void
922get_shapes (CFPlus::Layout self)
923 PPCODE:
924{
925 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
926
927 do
928 {
929 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
930
931 if (run && shape_attr_p (run))
932 {
933 PangoRectangle extents;
934 pango_layout_iter_get_run_extents (iter, 0, &extents);
935
936 EXTEND (SP, 2);
937 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
939 }
940 }
941 while (pango_layout_iter_next_run (iter));
942
943 pango_layout_iter_free (iter);
944}
945
946int
947has_wrapped (CFPlus::Layout self)
948 CODE:
949{
950 int lines = 1;
951 const char *text = pango_layout_get_text (self->pl);
952
953 while (*text)
954 lines += *text++ == '\n';
955
956 RETVAL = lines < pango_layout_get_line_count (self->pl);
957}
958 OUTPUT:
959 RETVAL
960
780SV * 961SV *
781get_text (CFClient::Layout self) 962get_text (CFPlus::Layout self)
782 CODE: 963 CODE:
783 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 964 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
784 SvUTF8_on (RETVAL); 965 sv_utf8_decode (RETVAL);
785 OUTPUT: 966 OUTPUT:
786 RETVAL 967 RETVAL
787 968
788void 969void
789set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 970set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
790 CODE: 971 CODE:
791 self->r = r; 972 self->r = r;
792 self->g = g; 973 self->g = g;
793 self->b = b; 974 self->b = b;
794 self->a = a; 975 self->a = a;
795 976
796void 977void
797set_font (CFClient::Layout self, CFClient::Font font = 0) 978set_font (CFPlus::Layout self, CFPlus::Font font = 0)
798 CODE: 979 CODE:
799 if (self->font != font) 980 if (self->font != font)
800 { 981 {
801 self->font = font; 982 self->font = font;
802 layout_update_font (self); 983 layout_update_font (self);
803 } 984 }
804 985
805void 986void
806set_height (CFClient::Layout self, int base_height) 987set_height (CFPlus::Layout self, int base_height)
807 CODE: 988 CODE:
808 if (self->base_height != base_height) 989 if (self->base_height != base_height)
809 { 990 {
810 self->base_height = base_height; 991 self->base_height = base_height;
811 layout_update_font (self); 992 layout_update_font (self);
812 } 993 }
813 994
814void 995void
815set_width (CFClient::Layout self, int max_width = -1) 996set_width (CFPlus::Layout self, int max_width = -1)
816 CODE: 997 CODE:
817 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 998 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
818 999
819void 1000void
820set_indent (CFClient::Layout self, int indent) 1001set_indent (CFPlus::Layout self, int indent)
821 CODE: 1002 CODE:
822 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1003 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
823 1004
824void 1005void
825set_spacing (CFClient::Layout self, int spacing) 1006set_spacing (CFPlus::Layout self, int spacing)
826 CODE: 1007 CODE:
827 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1008 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
828 1009
829void 1010void
830set_ellipsise (CFClient::Layout self, int ellipsise) 1011set_ellipsise (CFPlus::Layout self, int ellipsise)
831 CODE: 1012 CODE:
832 pango_layout_set_ellipsize (self->pl, 1013 pango_layout_set_ellipsize (self->pl,
833 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1014 ellipsise == 1 ? PANGO_ELLIPSIZE_START
834 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1015 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
835 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1016 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
836 : PANGO_ELLIPSIZE_NONE 1017 : PANGO_ELLIPSIZE_NONE
837 ); 1018 );
838 1019
839void 1020void
840set_single_paragraph_mode (CFClient::Layout self, int spm) 1021set_single_paragraph_mode (CFPlus::Layout self, int spm)
841 CODE: 1022 CODE:
842 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1023 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
843 1024
844void 1025void
845size (CFClient::Layout self) 1026size (CFPlus::Layout self)
846 PPCODE: 1027 PPCODE:
847{ 1028{
848 int w, h; 1029 int w, h;
849 1030
850 layout_get_pixel_size (self, &w, &h); 1031 layout_get_pixel_size (self, &w, &h);
853 PUSHs (sv_2mortal (newSViv (w))); 1034 PUSHs (sv_2mortal (newSViv (w)));
854 PUSHs (sv_2mortal (newSViv (h))); 1035 PUSHs (sv_2mortal (newSViv (h)));
855} 1036}
856 1037
857int 1038int
1039descent (CFPlus::Layout self)
1040 CODE:
1041{
1042 PangoRectangle rect;
1043 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1044 pango_layout_line_get_pixel_extents (line, 0, &rect);
1045 RETVAL = PANGO_DESCENT (rect);
1046}
1047 OUTPUT:
1048 RETVAL
1049
1050int
858xy_to_index (CFClient::Layout self, int x, int y) 1051xy_to_index (CFPlus::Layout self, int x, int y)
859 CODE: 1052 CODE:
860{ 1053{
861 int index, trailing; 1054 int index, trailing;
862 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1055 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
863 RETVAL = index; 1056 RETVAL = index;
864} 1057}
865 OUTPUT: 1058 OUTPUT:
866 RETVAL 1059 RETVAL
867 1060
868void 1061void
869cursor_pos (CFClient::Layout self, int index) 1062cursor_pos (CFPlus::Layout self, int index)
870 PPCODE: 1063 PPCODE:
871{ 1064{
872 PangoRectangle strong_pos; 1065 PangoRectangle strong_pos;
873 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1066 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
874 1067
877 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
878 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
879} 1072}
880 1073
881void 1074void
882render (CFClient::Layout self) 1075render (CFPlus::Layout self, float x, float y, int flags = 0)
883 PPCODE: 1076 PPCODE:
884{ 1077 pango_opengl_render_layout_subpixel (
885 SV *retval; 1078 self->pl,
886 int w, h; 1079 x * PANGO_SCALE, y * PANGO_SCALE,
1080 self->r, self->g, self->b, self->a,
1081 flags
1082 );
887 1083
888 layout_get_pixel_size (self, &w, &h); 1084MODULE = CFPlus PACKAGE = CFPlus::Texture
889 1085
890 if (self->rgba) 1086void
1087pad2pot (SV *data_, SV *w_, SV *h_)
1088 CODE:
1089{
1090 int ow = SvIV (w_);
1091 int oh = SvIV (h_);
1092
1093 if (ow && oh)
891 { 1094 {
892 cairo_surface_t *surface; 1095 int nw = minpot (ow);
893 cairo_t *cairo; 1096 int nh = minpot (oh);
894 1097
895 retval = newSV (w * h * 4); 1098 if (nw != ow || nh != oh)
896 SvPOK_only (retval);
897 SvCUR_set (retval, w * h * 4);
898
899 memset (SvPVX (retval), 0, w * h * 4);
900
901 surface = cairo_image_surface_create_for_data (
902 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
903 cairo = cairo_create (surface);
904 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
905
906 pango_cairo_show_layout (cairo, self->pl);
907
908 cairo_destroy (cairo);
909 cairo_surface_destroy (surface);
910
911 // what a mess, and its premultiplied, too :(
912 { 1099 {
913 uint32_t *p = (uint32_t *)SvPVX (retval); 1100 if (SvOK (data_))
914 uint32_t *e = p + w * h;
915
916 while (p < e)
917 { 1101 {
918 uint32_t rgba = *p; 1102 STRLEN datalen;
919 rgba = (rgba >> 24) | (rgba << 8); 1103 char *data = SvPVbyte (data_, datalen);
920#if 0 1104 int bpp = datalen / (ow * oh);
921#ifdef _WIN32 1105 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
922 {//D
923 uint8_t r = rgba >> 24;
924 uint8_t g = rgba >> 16;
925 uint8_t b = rgba >> 8;
926 uint8_t a = rgba >> 0;
927 1106
928 rgba = (rgba & 0xffffff00) | a; 1107 SvPOK_only (result_);
1108 SvCUR_set (result_, nw * nh * bpp);
1109
1110 memset (SvPVX (result_), 0, nw * nh * bpp);
1111 while (oh--)
1112 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1113
1114 sv_setsv (data_, result_);
929 } 1115 }
930#endif 1116
931#endif 1117 sv_setiv (w_, nw);
932 rgba = SDL_SwapBE32 (rgba); 1118 sv_setiv (h_, nh);
933 *p++ = rgba;
934 } 1119 }
935 }
936
937 EXTEND (SP, 5);
938 PUSHs (sv_2mortal (newSViv (w)));
939 PUSHs (sv_2mortal (newSViv (h)));
940 PUSHs (sv_2mortal (retval));
941 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
942 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
943 } 1120 }
944 else
945 {
946 FT_Bitmap bitmap;
947
948 retval = newSV (w * h);
949 SvPOK_only (retval);
950 SvCUR_set (retval, w * h);
951
952 bitmap.rows = h;
953 bitmap.width = w;
954 bitmap.pitch = w;
955 bitmap.buffer = (unsigned char*)SvPVX (retval);
956 bitmap.num_grays = 256;
957 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
958
959 memset (bitmap.buffer, 0, w * h);
960
961 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
962
963 EXTEND (SP, 5);
964 PUSHs (sv_2mortal (newSViv (w)));
965 PUSHs (sv_2mortal (newSViv (h)));
966 PUSHs (sv_2mortal (retval));
967 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
968 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
969 }
970} 1121}
971 1122
972MODULE = CFClient PACKAGE = CFClient::Texture
973
974void 1123void
975draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1124draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
976 PROTOTYPE: $$$;$$ 1125 PROTOTYPE: $$$;$$
977 ALIAS: 1126 ALIAS:
978 draw_quad_alpha = 1 1127 draw_quad_alpha = 1
979 draw_quad_alpha_premultiplied = 2 1128 draw_quad_alpha_premultiplied = 2
980 CODE: 1129 CODE:
981{ 1130{
982 HV *hv = (HV *)SvRV (self); 1131 HV *hv = (HV *)SvRV (self);
983 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1132 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
984 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1133 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
985 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1134 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
986 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
987 1135
988 if (items < 5) 1136 if (items < 5)
989 { 1137 {
990 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1138 w = SvNV (*hv_fetch (hv, "w", 1, 1));
991 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1139 h = SvNV (*hv_fetch (hv, "h", 1, 1));
992 } 1140 }
993 1141
994 if (ix) 1142 if (ix)
995 { 1143 {
996 glEnable (GL_BLEND); 1144 glEnable (GL_BLEND);
1145
1146 if (ix == 2)
997 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1147 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1148 else
1149 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1150 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1151
998 glEnable (GL_ALPHA_TEST); 1152 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f); 1153 glAlphaFunc (GL_GREATER, 0.01f);
1000 } 1154 }
1001 1155
1002 glBindTexture (GL_TEXTURE_2D, name); 1156 glBindTexture (GL_TEXTURE_2D, name);
1003
1004 if (wrap_mode)
1005 {
1006 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1007 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1008 }
1009 1157
1010 glBegin (GL_QUADS); 1158 glBegin (GL_QUADS);
1011 glTexCoord2f (0, 0); glVertex2f (x , y ); 1159 glTexCoord2f (0, 0); glVertex2f (x , y );
1012 glTexCoord2f (0, t); glVertex2f (x , y + h); 1160 glTexCoord2f (0, t); glVertex2f (x , y + h);
1013 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1161 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1019 glDisable (GL_ALPHA_TEST); 1167 glDisable (GL_ALPHA_TEST);
1020 glDisable (GL_BLEND); 1168 glDisable (GL_BLEND);
1021 } 1169 }
1022} 1170}
1023 1171
1024MODULE = CFClient PACKAGE = CFClient::Map 1172MODULE = CFPlus PACKAGE = CFPlus::Map
1025 1173
1026CFClient::Map 1174CFPlus::Map
1027new (SV *class, int map_width, int map_height) 1175new (SV *class, int map_width, int map_height)
1028 CODE: 1176 CODE:
1029 New (0, RETVAL, 1, struct map); 1177 New (0, RETVAL, 1, struct map);
1030 RETVAL->x = 0; 1178 RETVAL->x = 0;
1031 RETVAL->y = 0; 1179 RETVAL->y = 0;
1041 RETVAL->row = 0; 1189 RETVAL->row = 0;
1042 OUTPUT: 1190 OUTPUT:
1043 RETVAL 1191 RETVAL
1044 1192
1045void 1193void
1046DESTROY (CFClient::Map self) 1194DESTROY (CFPlus::Map self)
1047 CODE: 1195 CODE:
1048{ 1196{
1049 map_clear (self); 1197 map_clear (self);
1050 Safefree (self->face); 1198 Safefree (self->face);
1199 Safefree (self->tex);
1051 Safefree (self); 1200 Safefree (self);
1052} 1201}
1053 1202
1054void 1203void
1055clear (CFClient::Map self) 1204clear (CFPlus::Map self)
1056 CODE: 1205 CODE:
1057 map_clear (self); 1206 map_clear (self);
1058 1207
1059void 1208void
1060set_face (CFClient::Map self, int face, int texid) 1209set_face (CFPlus::Map self, int face, int texid)
1061 CODE: 1210 CODE:
1062{ 1211{
1063 while (self->faces <= face) 1212 while (self->faces <= face)
1064 { 1213 {
1065 Append (mapface, self->face, self->faces, self->faces); 1214 Append (mapface, self->face, self->faces, self->faces);
1068 1217
1069 self->face [face] = texid; 1218 self->face [face] = texid;
1070} 1219}
1071 1220
1072void 1221void
1073set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1222set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1074 CODE: 1223 CODE:
1075{ 1224{
1076 while (self->texs <= texid) 1225 while (self->texs <= texid)
1077 { 1226 {
1078 Append (maptex, self->tex, self->texs, self->texs); 1227 Append (maptex, self->tex, self->texs, self->texs);
1090 tex->r = r; 1239 tex->r = r;
1091 tex->g = g; 1240 tex->g = g;
1092 tex->b = b; 1241 tex->b = b;
1093 tex->a = a; 1242 tex->a = a;
1094 } 1243 }
1244
1245 // somewhat hackish, but for textures that require it, it really
1246 // improves the look, and most others don't suffer.
1247 glBindTexture (GL_TEXTURE_2D, name);
1248 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1250 // use uglier nearest interpolation because linear suffers
1251 // from transparent color bleeding and ugly wrapping effects.
1252 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1095} 1253}
1096 1254
1097int 1255int
1098ox (CFClient::Map self) 1256ox (CFPlus::Map self)
1099 ALIAS: 1257 ALIAS:
1100 oy = 1 1258 oy = 1
1259 x = 2
1260 y = 3
1261 w = 4
1262 h = 5
1101 CODE: 1263 CODE:
1102 switch (ix) 1264 switch (ix)
1103 { 1265 {
1104 case 0: RETVAL = self->ox; break; 1266 case 0: RETVAL = self->ox; break;
1105 case 1: RETVAL = self->oy; break; 1267 case 1: RETVAL = self->oy; break;
1268 case 2: RETVAL = self->x; break;
1269 case 3: RETVAL = self->y; break;
1270 case 4: RETVAL = self->w; break;
1271 case 5: RETVAL = self->h; break;
1106 } 1272 }
1107 OUTPUT: 1273 OUTPUT:
1108 RETVAL 1274 RETVAL
1109 1275
1110void 1276void
1111scroll (CFClient::Map self, int dx, int dy) 1277scroll (CFPlus::Map self, int dx, int dy)
1112 CODE: 1278 CODE:
1113{ 1279{
1114 if (dx > 0) 1280 if (dx > 0)
1115 map_blank (self, self->x, self->y, dx - 1, self->h); 1281 map_blank (self, self->x, self->y, dx, self->h);
1116 else if (dx < 0) 1282 else if (dx < 0)
1117 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1283 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1118 1284
1119 if (dy > 0) 1285 if (dy > 0)
1120 map_blank (self, self->x, self->y, self->w, dy - 1); 1286 map_blank (self, self->x, self->y, self->w, dy);
1121 else if (dy < 0) 1287 else if (dy < 0)
1122 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1288 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1123 1289
1124 self->ox += dx; self->x += dx; 1290 self->ox += dx; self->x += dx;
1125 self->oy += dy; self->y += dy; 1291 self->oy += dy; self->y += dy;
1126 1292
1127 while (self->y < 0) 1293 while (self->y < 0)
1132 self->y += MAP_EXTEND_Y; 1298 self->y += MAP_EXTEND_Y;
1133 } 1299 }
1134} 1300}
1135 1301
1136void 1302void
1137map1a_update (CFClient::Map self, SV *data_) 1303map1a_update (CFPlus::Map self, SV *data_, int extmap)
1138 CODE: 1304 CODE:
1139{ 1305{
1140 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1306 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1141 uint8_t *data_end = (uint8_t *)SvEND (data_); 1307 uint8_t *data_end = (uint8_t *)SvEND (data_);
1142 mapcell *cell; 1308 mapcell *cell;
1143 int x, y, flags; 1309 int x, y, flags;
1144 1310
1145 while (data < data_end) 1311 while (data < data_end - 1)
1146 { 1312 {
1147 flags = (data [0] << 8) + data [1]; data += 2; 1313 flags = (data [0] << 8) + data [1]; data += 2;
1148 1314
1149 x = ((flags >> 10) & 63) + self->x; 1315 x = self->x + ((flags >> 10) & 63);
1150 y = ((flags >> 4) & 63) + self->y; 1316 y = self->y + ((flags >> 4) & 63);
1151 1317
1152 cell = map_get_cell (self, x, y); 1318 cell = map_get_cell (self, x, y);
1153 1319
1154 if (flags & 15) 1320 if (flags & 15)
1155 { 1321 {
1156 if (cell->darkness < 0) 1322 if (!cell->darkness)
1157 { 1323 {
1324 memset (cell, 0, sizeof (*cell));
1158 cell->darkness = 0; 1325 cell->darkness = 256;
1159 cell->face [0] = 0;
1160 cell->face [1] = 0;
1161 cell->face [2] = 0;
1162 } 1326 }
1163 1327
1164 cell->darkness = flags & 8 ? *data++ : 255;
1165
1166 //TODO: don't trust server data to be in-range(!) 1328 //TODO: don't trust server data to be in-range(!)
1329
1330 if (flags & 8)
1331 {
1332 if (extmap)
1333 {
1334 uint8_t ext, cmd;
1335
1336 do
1337 {
1338 ext = *data++;
1339 cmd = ext & 0x3f;
1340
1341 if (cmd < 4)
1342 cell->darkness = 255 - ext * 64 + 1;
1343 else if (cmd == 5) // health
1344 {
1345 cell->stat_width = 1;
1346 cell->stat_hp = *data++;
1347 }
1348 else if (cmd == 6) // monster width
1349 cell->stat_width = *data++ + 1;
1350 else if (cmd == 0x47) // monster width
1351 {
1352 if (*data == 4)
1353 ; // decode player tag
1354
1355 data += *data + 1;
1356 }
1357 else if (cmd == 8) // cell flags
1358 cell->flags = *data++;
1359 else if (ext & 0x40) // unknown, multibyte => skip
1360 data += *data + 1;
1361 else
1362 data++;
1363 }
1364 while (ext & 0x80);
1365 }
1366 else
1367 cell->darkness = *data++ + 1;
1368 }
1167 1369
1168 if (flags & 4) 1370 if (flags & 4)
1169 { 1371 {
1170 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1372 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1171 } 1373 }
1179 { 1381 {
1180 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1382 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1181 } 1383 }
1182 } 1384 }
1183 else 1385 else
1184 cell->darkness = -1; 1386 cell->darkness = 0;
1185 } 1387 }
1186} 1388}
1187 1389
1188SV * 1390SV *
1189mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1391mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1190 CODE: 1392 CODE:
1191{ 1393{
1192 int x1, x; 1394 int x1, x;
1193 int y1, y; 1395 int y1, y;
1194 int z; 1396 int z;
1244} 1446}
1245 OUTPUT: 1447 OUTPUT:
1246 RETVAL 1448 RETVAL
1247 1449
1248void 1450void
1249draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1451draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1250 PPCODE: 1452 CODE:
1251{ 1453{
1252 int vx, vy; 1454 int vx, vy;
1253 int x, y, z; 1455 int x, y, z;
1254 int last_name; 1456 int last_name;
1255 mapface face; 1457 mapface face;
1256 int sw4 = (sw + 3) & ~3;
1257 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1258 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1259 1458
1260 memset (darkness, 255, sw4 * sh);
1261 SvPOK_only (darkness_sv);
1262 SvCUR_set (darkness_sv, sw4 * sh);
1263
1264 vx = self->x + (self->w - sw) / 2 - shift_x; 1459 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1265 vy = self->y + (self->h - sh) / 2 - shift_y; 1460 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1266 1461
1267 /* 1462 /*
1268 int vx = self->vx = self->w >= sw 1463 int vx = self->vx = self->w >= sw
1269 ? self->x + (self->w - sw) / 2 1464 ? self->x + (self->w - sw) / 2
1270 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1465 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1274 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1469 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1275 */ 1470 */
1276 1471
1277 glColor4ub (255, 255, 255, 255); 1472 glColor4ub (255, 255, 255, 255);
1278 1473
1474 glEnable (GL_BLEND);
1279 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1475 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1280 glEnable (GL_BLEND);
1281 glEnable (GL_TEXTURE_2D); 1476 glEnable (GL_TEXTURE_2D);
1282 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1477 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1283 1478
1284 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1285 1480
1294 for (x = 0; x < sw; x++) 1489 for (x = 0; x < sw; x++)
1295 if (row->c0 <= x + vx && x + vx < row->c1) 1490 if (row->c0 <= x + vx && x + vx < row->c1)
1296 { 1491 {
1297 mapcell *cell = row->col + (x + vx - row->c0); 1492 mapcell *cell = row->col + (x + vx - row->c0);
1298 1493
1299 darkness[y * sw4 + x] = cell->darkness < 0
1300 ? 255 - FOW_DARKNESS
1301 : 255 - cell->darkness;
1302
1303 face = cell->face [z]; 1494 face = cell->face [z];
1304 1495
1305 if (face) 1496 if (face && face < self->texs)
1306 { 1497 {
1307 maptex tex = self->tex [face]; 1498 maptex tex = self->tex [face];
1308
1309 int px = (x + 1) * 32 - tex.w; 1499 int px = (x + 1) * 32 - tex.w;
1310 int py = (y + 1) * 32 - tex.h; 1500 int py = (y + 1) * 32 - tex.h;
1311 1501
1312 if (last_name != tex.name) 1502 if (last_name != tex.name)
1313 { 1503 {
1314 glEnd (); 1504 glEnd ();
1315 last_name = tex.name;
1316 glBindTexture (GL_TEXTURE_2D, last_name); 1505 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1317 glBegin (GL_QUADS); 1506 glBegin (GL_QUADS);
1318 } 1507 }
1319 1508
1320 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1509 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1321 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1510 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1322 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1511 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1323 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1512 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1324 } 1513 }
1514
1515 if (cell->flags && z == 2)
1516 {
1517 if (cell->flags & 1)
1518 {
1519 maptex tex = self->tex [1];
1520 int px = (x + 1) * 32 - tex.w + 2;
1521 int py = (y + 1) * 32 - tex.h - 6;
1522
1523 glEnd ();
1524 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1525 glBegin (GL_QUADS);
1526
1527 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1528 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1529 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1530 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1531 }
1532 }
1325 } 1533 }
1326 } 1534 }
1327 1535
1328 glEnd (); 1536 glEnd ();
1329 1537
1330 glDisable (GL_TEXTURE_2D); 1538 glDisable (GL_TEXTURE_2D);
1331 glDisable (GL_BLEND); 1539 glDisable (GL_BLEND);
1540
1541 // top layer: overlays such as the health bar
1542 for (y = 0; y < sh; y++)
1543 if (0 <= y + vy && y + vy < self->rows)
1544 {
1545 maprow *row = self->row + (y + vy);
1546
1547 for (x = 0; x < sw; x++)
1548 if (row->c0 <= x + vx && x + vx < row->c1)
1549 {
1550 mapcell *cell = row->col + (x + vx - row->c0);
1551
1552 int px = x * 32;
1553 int py = y * 32;
1554
1555 if (cell->stat_hp)
1556 {
1557 int width = cell->stat_width * 32;
1558 int thick = sh / 28 + 1 + cell->stat_width;
1559
1560 glColor3ub (0, 0, 0);
1561 glRectf (px + 1, py - thick - 2,
1562 px + width - 1, py);
1563
1564 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1565 glRectf (px + 2,
1566 py - thick - 1,
1567 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1568 }
1569 }
1570 }
1571}
1572
1573void
1574draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1575 CODE:
1576{
1577 static float color[16][3] = {
1578 { 0.00F, 0.00F, 0.00F },
1579 { 1.00F, 1.00F, 1.00F },
1580 { 0.00F, 0.00F, 0.55F },
1581 { 1.00F, 0.00F, 0.00F },
1582
1583 { 1.00F, 0.54F, 0.00F },
1584 { 0.11F, 0.56F, 1.00F },
1585 { 0.93F, 0.46F, 0.00F },
1586 { 0.18F, 0.54F, 0.34F },
1587
1588 { 0.56F, 0.73F, 0.56F },
1589 { 0.80F, 0.80F, 0.80F },
1590 { 0.55F, 0.41F, 0.13F },
1591 { 0.99F, 0.77F, 0.26F },
1592
1593 { 0.74F, 0.65F, 0.41F },
1594
1595 { 0.00F, 1.00F, 1.00F },
1596 { 1.00F, 0.00F, 1.00F },
1597 { 1.00F, 1.00F, 0.00F },
1598 };
1599
1600 int x, y;
1601
1602 glEnable (GL_TEXTURE_2D);
1603 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1604 glEnable (GL_BLEND);
1605 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1606 glBegin (GL_QUADS);
1607
1608 for (y = 0; y < h; y++)
1609 for (x = 0; x < w; x++)
1610 {
1611 unsigned char m = data [x + y * w];
1612
1613 if (m)
1614 {
1615 float *c = color [m & 15];
1616
1617 float tx1 = m & 0x40 ? 0.5 : 0.;
1618 float tx2 = tx1 + 0.5;
1619
1620 glColor4f (c[0], c[1], c[2], 0.75);
1621 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1622 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1623 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1624 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1625 }
1626 }
1627
1628 glEnd ();
1629 glDisable (GL_BLEND);
1630 glDisable (GL_TEXTURE_2D);
1631}
1632
1633void
1634fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1635 PPCODE:
1636{
1637 int vx, vy;
1638 int x, y;
1639 int sw4 = (sw + 3) & ~3;
1640 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1641 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1642
1643 memset (darkness, 255, sw4 * sh);
1644 SvPOK_only (darkness_sv);
1645 SvCUR_set (darkness_sv, sw4 * sh);
1646
1647 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1648 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1649
1650 for (y = 0; y < sh; y++)
1651 if (0 <= y + vy && y + vy < self->rows)
1652 {
1653 maprow *row = self->row + (y + vy);
1654
1655 for (x = 0; x < sw; x++)
1656 if (row->c0 <= x + vx && x + vx < row->c1)
1657 {
1658 mapcell *cell = row->col + (x + vx - row->c0);
1659
1660 darkness[y * sw4 + x] = cell->darkness
1661 ? 255 - (cell->darkness - 1)
1662 : 255 - FOW_DARKNESS;
1663 }
1664 }
1332 1665
1333 EXTEND (SP, 3); 1666 EXTEND (SP, 3);
1334 PUSHs (sv_2mortal (newSViv (sw4))); 1667 PUSHs (sv_2mortal (newSViv (sw4)));
1335 PUSHs (sv_2mortal (newSViv (sh))); 1668 PUSHs (sv_2mortal (newSViv (sh)));
1336 PUSHs (darkness_sv); 1669 PUSHs (darkness_sv);
1337} 1670}
1338 1671
1339SV * 1672SV *
1340get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1673get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1341 CODE: 1674 CODE:
1342{ 1675{
1343 int x, y, x1, y1; 1676 int x, y, x1, y1;
1344 SV *data_sv = newSV (w * h * 7 + 5); 1677 SV *data_sv = newSV (w * h * 7 + 5);
1345 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1678 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1407} 1740}
1408 OUTPUT: 1741 OUTPUT:
1409 RETVAL 1742 RETVAL
1410 1743
1411void 1744void
1412set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1745set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1413 PPCODE: 1746 PPCODE:
1414{ 1747{
1415 int x, y, z; 1748 int x, y, z;
1416 int w, h; 1749 int w, h;
1417 int x1, y1; 1750 int x1, y1;
1449 1782
1450 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1783 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1451 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1784 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1452 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1785 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1453 1786
1454 if (cell->darkness <= 0) 1787 if (cell->darkness == 0)
1455 { 1788 {
1456 cell->darkness = -1; 1789 cell->darkness = 0;
1457 1790
1458 for (z = 0; z <= 2; z++) 1791 for (z = 0; z <= 2; z++)
1459 { 1792 {
1460 cell->face[z] = face[z]; 1793 cell->face[z] = face[z];
1461 1794
1466 } 1799 }
1467 } 1800 }
1468 } 1801 }
1469} 1802}
1470 1803
1471MODULE = CFClient PACKAGE = CFClient::MixChunk 1804MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1472 1805
1473CFClient::MixChunk 1806CFPlus::MixChunk
1474new_from_file (SV *class, char *path) 1807new_from_file (SV *class, char *path)
1475 CODE: 1808 CODE:
1476 RETVAL = Mix_LoadWAV (path); 1809 RETVAL = Mix_LoadWAV (path);
1477 OUTPUT: 1810 OUTPUT:
1478 RETVAL 1811 RETVAL
1479 1812
1480void 1813void
1481DESTROY (CFClient::MixChunk self) 1814DESTROY (CFPlus::MixChunk self)
1482 CODE: 1815 CODE:
1483 Mix_FreeChunk (self); 1816 Mix_FreeChunk (self);
1484 1817
1485int 1818int
1486volume (CFClient::MixChunk self, int volume = -1) 1819volume (CFPlus::MixChunk self, int volume = -1)
1487 CODE: 1820 CODE:
1488 RETVAL = Mix_VolumeChunk (self, volume); 1821 RETVAL = Mix_VolumeChunk (self, volume);
1489 OUTPUT: 1822 OUTPUT:
1490 RETVAL 1823 RETVAL
1491 1824
1492int 1825int
1493play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1826play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1494 CODE: 1827 CODE:
1495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1828 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1496 OUTPUT: 1829 OUTPUT:
1497 RETVAL 1830 RETVAL
1498 1831
1499MODULE = CFClient PACKAGE = CFClient::MixMusic 1832MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1500 1833
1501int 1834int
1502volume (int volume = -1) 1835volume (int volume = -1)
1503 CODE: 1836 CODE:
1504 RETVAL = Mix_VolumeMusic (volume); 1837 RETVAL = Mix_VolumeMusic (volume);
1505 OUTPUT: 1838 OUTPUT:
1506 RETVAL 1839 RETVAL
1507 1840
1508CFClient::MixMusic 1841CFPlus::MixMusic
1509new_from_file (SV *class, char *path) 1842new_from_file (SV *class, char *path)
1510 CODE: 1843 CODE:
1511 RETVAL = Mix_LoadMUS (path); 1844 RETVAL = Mix_LoadMUS (path);
1512 OUTPUT: 1845 OUTPUT:
1513 RETVAL 1846 RETVAL
1514 1847
1515void 1848void
1516DESTROY (CFClient::MixMusic self) 1849DESTROY (CFPlus::MixMusic self)
1517 CODE: 1850 CODE:
1518 Mix_FreeMusic (self); 1851 Mix_FreeMusic (self);
1519 1852
1520int 1853int
1521play (CFClient::MixMusic self, int loops = -1) 1854play (CFPlus::MixMusic self, int loops = -1)
1522 CODE: 1855 CODE:
1523 RETVAL = Mix_PlayMusic (self, loops); 1856 RETVAL = Mix_PlayMusic (self, loops);
1524 OUTPUT: 1857 OUTPUT:
1525 RETVAL 1858 RETVAL
1526 1859
1527MODULE = CFClient PACKAGE = CFClient::OpenGL 1860MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1528 1861
1529BOOT: 1862BOOT:
1530{ 1863{
1531 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1864 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1532 static const struct { 1865 static const struct {
1533 const char *name; 1866 const char *name;
1534 IV iv; 1867 IV iv;
1535 } *civ, const_iv[] = { 1868 } *civ, const_iv[] = {
1536# define const_iv(name) { # name, (IV)name } 1869# define const_iv(name) { # name, (IV)name }
1543 const_iv (GL_SCISSOR_TEST), 1876 const_iv (GL_SCISSOR_TEST),
1544 const_iv (GL_DEPTH_TEST), 1877 const_iv (GL_DEPTH_TEST),
1545 const_iv (GL_ALPHA_TEST), 1878 const_iv (GL_ALPHA_TEST),
1546 const_iv (GL_NORMALIZE), 1879 const_iv (GL_NORMALIZE),
1547 const_iv (GL_RESCALE_NORMAL), 1880 const_iv (GL_RESCALE_NORMAL),
1881 const_iv (GL_FRONT),
1882 const_iv (GL_BACK),
1548 const_iv (GL_AND), 1883 const_iv (GL_AND),
1549 const_iv (GL_ONE), 1884 const_iv (GL_ONE),
1550 const_iv (GL_ZERO), 1885 const_iv (GL_ZERO),
1551 const_iv (GL_SRC_ALPHA), 1886 const_iv (GL_SRC_ALPHA),
1552 const_iv (GL_SRC_ALPHA_SATURATE), 1887 const_iv (GL_DST_ALPHA),
1553 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1888 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1554 const_iv (GL_ONE_MINUS_DST_ALPHA), 1889 const_iv (GL_ONE_MINUS_DST_ALPHA),
1890 const_iv (GL_SRC_ALPHA_SATURATE),
1555 const_iv (GL_RGB), 1891 const_iv (GL_RGB),
1556 const_iv (GL_RGBA), 1892 const_iv (GL_RGBA),
1893 const_iv (GL_RGBA4),
1894 const_iv (GL_RGBA8),
1895 const_iv (GL_RGB5_A1),
1557 const_iv (GL_UNSIGNED_BYTE), 1896 const_iv (GL_UNSIGNED_BYTE),
1558 const_iv (GL_UNSIGNED_SHORT), 1897 const_iv (GL_UNSIGNED_SHORT),
1559 const_iv (GL_UNSIGNED_INT), 1898 const_iv (GL_UNSIGNED_INT),
1560 const_iv (GL_ALPHA), 1899 const_iv (GL_ALPHA),
1561 const_iv (GL_INTENSITY), 1900 const_iv (GL_INTENSITY),
1570 const_iv (GL_TEXTURE_MAG_FILTER), 1909 const_iv (GL_TEXTURE_MAG_FILTER),
1571 const_iv (GL_TEXTURE_MIN_FILTER), 1910 const_iv (GL_TEXTURE_MIN_FILTER),
1572 const_iv (GL_TEXTURE_ENV_MODE), 1911 const_iv (GL_TEXTURE_ENV_MODE),
1573 const_iv (GL_TEXTURE_WRAP_S), 1912 const_iv (GL_TEXTURE_WRAP_S),
1574 const_iv (GL_TEXTURE_WRAP_T), 1913 const_iv (GL_TEXTURE_WRAP_T),
1914 const_iv (GL_REPEAT),
1575 const_iv (GL_CLAMP), 1915 const_iv (GL_CLAMP),
1576 const_iv (GL_REPEAT), 1916 const_iv (GL_CLAMP_TO_EDGE),
1577 const_iv (GL_NEAREST), 1917 const_iv (GL_NEAREST),
1578 const_iv (GL_LINEAR), 1918 const_iv (GL_LINEAR),
1579 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1919 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1580 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1920 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1581 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1921 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1592 const_iv (GL_SEPARABLE_2D), 1932 const_iv (GL_SEPARABLE_2D),
1593 const_iv (GL_CONVOLUTION_2D), 1933 const_iv (GL_CONVOLUTION_2D),
1594 const_iv (GL_CONVOLUTION_BORDER_MODE), 1934 const_iv (GL_CONVOLUTION_BORDER_MODE),
1595 const_iv (GL_CONSTANT_BORDER), 1935 const_iv (GL_CONSTANT_BORDER),
1596 const_iv (GL_LINES), 1936 const_iv (GL_LINES),
1937 const_iv (GL_LINE_STRIP),
1597 const_iv (GL_LINE_LOOP), 1938 const_iv (GL_LINE_LOOP),
1598 const_iv (GL_QUADS), 1939 const_iv (GL_QUADS),
1599 const_iv (GL_QUAD_STRIP), 1940 const_iv (GL_QUAD_STRIP),
1600 const_iv (GL_TRIANGLES), 1941 const_iv (GL_TRIANGLES),
1601 const_iv (GL_TRIANGLE_STRIP), 1942 const_iv (GL_TRIANGLE_STRIP),
1611 1952
1612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1953 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1954 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1614} 1955}
1615 1956
1957char *
1958gl_vendor ()
1959 CODE:
1960 RETVAL = (char *)glGetString (GL_VENDOR);
1961 OUTPUT:
1962 RETVAL
1963
1964char *
1965gl_version ()
1966 CODE:
1967 RETVAL = (char *)glGetString (GL_VERSION);
1968 OUTPUT:
1969 RETVAL
1970
1971char *
1972gl_extensions ()
1973 CODE:
1974 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1975 OUTPUT:
1976 RETVAL
1977
1616int glGetError () 1978int glGetError ()
1979
1980void glFinish ()
1617 1981
1618void glClear (int mask) 1982void glClear (int mask)
1619 1983
1620void glClearColor (float r, float g, float b, float a = 1.0) 1984void glClearColor (float r, float g, float b, float a = 1.0)
1621 PROTOTYPE: @ 1985 PROTOTYPE: @
1628 1992
1629void glHint (int target, int mode) 1993void glHint (int target, int mode)
1630 1994
1631void glBlendFunc (int sfactor, int dfactor) 1995void glBlendFunc (int sfactor, int dfactor)
1632 1996
1997void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1998 CODE:
1999 gl_BlendFuncSeparate (sa, da, saa, daa);
2000
1633void glDepthMask (int flag) 2001void glDepthMask (int flag)
1634 2002
1635void glLogicOp (int opcode) 2003void glLogicOp (int opcode)
1636 2004
1637void glColorMask (int red, int green, int blue, int alpha) 2005void glColorMask (int red, int green, int blue, int alpha)
1641void glPushMatrix () 2009void glPushMatrix ()
1642 2010
1643void glPopMatrix () 2011void glPopMatrix ()
1644 2012
1645void glLoadIdentity () 2013void glLoadIdentity ()
2014
2015void glDrawBuffer (int buffer)
2016
2017void glReadBuffer (int buffer)
1646 2018
1647# near_ and far_ are due to microsofts buggy "c" compiler 2019# near_ and far_ are due to microsofts buggy "c" compiler
1648void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2020void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1649 2021
1650# near_ and far_ are due to microsofts buggy "c" compiler 2022# near_ and far_ are due to microsofts buggy "c" compiler
1670 2042
1671void glEnd () 2043void glEnd ()
1672 2044
1673void glColor (float r, float g, float b, float a = 1.0) 2045void glColor (float r, float g, float b, float a = 1.0)
1674 PROTOTYPE: @ 2046 PROTOTYPE: @
2047 ALIAS:
2048 glColor_premultiply = 1
1675 CODE: 2049 CODE:
2050 if (ix)
2051 {
2052 r *= a;
2053 g *= a;
2054 b *= a;
2055 }
1676 // microsoft visual "c" rounds instead of truncating... 2056 // microsoft visual "c" rounds instead of truncating...
1677 glColor4ub (MIN ((int)(r * 255.f), 255), 2057 glColor4f (r, g, b, a);
1678 MIN ((int)(g * 255.f), 255),
1679 MIN ((int)(b * 255.f), 255),
1680 MIN ((int)(a * 255.f), 255));
1681 2058
1682void glInterleavedArrays (int format, int stride, char *data) 2059void glInterleavedArrays (int format, int stride, char *data)
1683 2060
1684void glDrawElements (int mode, int count, int type, char *indices) 2061void glDrawElements (int mode, int count, int type, char *indices)
1685 2062
1708 2085
1709void glBindTexture (int target, int name) 2086void glBindTexture (int target, int name)
1710 2087
1711void glConvolutionParameter (int target, int pname, float params) 2088void glConvolutionParameter (int target, int pname, float params)
1712 CODE: 2089 CODE:
1713 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2090 if (gl.ConvolutionParameterf)
2091 gl.ConvolutionParameterf (target, pname, params);
1714 2092
1715void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2093void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1716 CODE: 2094 CODE:
1717 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2095 if (gl.ConvolutionFilter2D)
1718 (target, internalformat, width, height, format, type, data)); 2096 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1719 2097
1720void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2098void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1721 CODE: 2099 CODE:
1722 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2100 if (gl.SeparableFilter2D)
1723 (target, internalformat, width, height, format, type, row, column)); 2101 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1724 2102
1725void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2103void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1726 2104
1727void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2105void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1728 2106
1761 2139
1762void glEndList () 2140void glEndList ()
1763 2141
1764void glCallList (int list) 2142void glCallList (int list)
1765 2143
1766

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