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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.44 by root, Mon Apr 17 07:30:20 2006 UTC vs.
Revision 1.160 by root, Mon Oct 9 01:06:36 2006 UTC

1#ifdef _WIN32
2long _ftol (double); /* defined by VC6 C libs */
3long _ftol2 (double dblSource) { return _ftol (dblSource); }
4# define WIN32_LEAN_AND_MEAN
5# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
6# include <malloc.h>
7# include <windows.h>
8# include <wininet.h>
9# pragma warning(disable:4244)
10#endif
11
1#include "EXTERN.h" 12#include "EXTERN.h"
2#include "perl.h" 13#include "perl.h"
3#include "XSUB.h" 14#include "XSUB.h"
4 15
16#ifdef _WIN32
17# undef pipe
18#endif
19
20#include <math.h>
5#include <string.h> 21#include <string.h>
6#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
7 24
8#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
9#include <SDL_image.h> 27#include <SDL_image.h>
28#include <SDL_mixer.h>
10#include <SDL_opengl.h> 29#include <SDL_opengl.h>
11 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
12#include <glib/gmacros.h> 34#include <glib/gmacros.h>
13 35
14#include <pango/pango.h> 36#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 37
38#ifndef _WIN32
18#include <sys/types.h> 39# include <sys/types.h>
19#include <sys/socket.h> 40# include <sys/socket.h>
20#include <netinet/in.h> 41# include <netinet/in.h>
21#include <netinet/tcp.h> 42# include <netinet/tcp.h>
22
23#include <inttypes.h> 43# include <inttypes.h>
44#else
45 typedef unsigned char uint8_t;
46 typedef unsigned short uint16_t;
47 typedef unsigned int uint32_t;
48 typedef signed char int8_t;
49 typedef signed short int16_t;
50 typedef signed int int32_t;
51#endif
52
53#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 54
25#define FOW_DARKNESS 32 55#define FOW_DARKNESS 32
26 56
27#define MAP_EXTEND_X 32 57#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 58#define MAP_EXTEND_Y 512
29 59
30static PangoContext *context; 60#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 61
62#if 0
63# define PARACHUTE SDL_INIT_NOPARACHUTE
64#else
65# define PARACHUTE 0
66#endif
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
76{
77 if (gl.BlendFuncSeparate)
78 gl.BlendFuncSeparate (sa, da, saa, daa);
79 else if (gl.BlendFuncSeparateEXT)
80 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
81 else
82 glBlendFunc (sa, da);
83}
84
85#include "texcache.c"
86
87#include "pango-font.c"
88#include "pango-fontmap.c"
89#include "pango-render.c"
90
91typedef Mix_Chunk *CFPlus__MixChunk;
92typedef Mix_Music *CFPlus__MixMusic;
93
94typedef PangoFontDescription *CFPlus__Font;
95
96static int
97shape_attr_p (PangoLayoutRun *run)
98{
99 GSList *attrs = run->item->analysis.extra_attrs;
100
101 while (attrs)
102 {
103 PangoAttribute *attr = attrs->data;
104
105 if (attr->klass->type == PANGO_ATTR_SHAPE)
106 return 1;
107
108 attrs = attrs->next;
109 }
110
111 return 0;
112}
32 113
33typedef struct cf_layout { 114typedef struct cf_layout {
34 PangoLayout *pl; 115 PangoLayout *pl;
116 float r, g, b, a; // default color for rgba mode
35 int base_height; 117 int base_height;
118 CFPlus__Font font;
36} *CFClient__Layout; 119} *CFPlus__Layout;
120
121static CFPlus__Font default_font;
122static PangoContext *opengl_context;
123static PangoFontMap *opengl_fontmap;
37 124
38static void 125static void
39substitute_func (FcPattern *pattern, gpointer data) 126substitute_func (FcPattern *pattern, gpointer data)
40{ 127{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 128 FcPatternAddBool (pattern, FC_HINTING, 1);
129#ifdef FC_HINT_STYLE
130 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
131#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 132 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 133}
44 134
45static void 135static void
46layout_update (CFClient__Layout self) 136layout_update_font (CFPlus__Layout self)
47{ 137{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 138 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 139 * reasonably well with bitstream vera
50 */ 140 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 141 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 142
143 pango_font_description_set_absolute_size (font,
144 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
145
146 pango_layout_set_font_description (self->pl, font);
53} 147}
54 148
55static void 149static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 150layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 151{
58 layout_update (self); 152 PangoRectangle rect;
59 153
154 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 155 pango_layout_get_extents (self->pl, 0, &rect);
61 156
62 *w = (*w + 3) & ~3; 157 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 158 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 159
160 if (!rect.width) rect.width = 1;
161 if (!rect.height) rect.height = 1;
162
163 *w = rect.width;
164 *h = rect.height;
65} 165}
66 166
67typedef uint16_t mapface; 167typedef uint16_t mapface;
68 168
69typedef struct { 169typedef struct {
72 float s, t; 172 float s, t;
73 uint8_t r, g, b, a; 173 uint8_t r, g, b, a;
74} maptex; 174} maptex;
75 175
76typedef struct { 176typedef struct {
77 int16_t darkness; 177 uint32_t player;
78 mapface face[3]; 178 mapface face[3];
179 uint16_t darkness;
180 uint8_t stat_width, stat_hp, flags;
79} mapcell; 181} mapcell;
80 182
81typedef struct { 183typedef struct {
82 int32_t c0, c1; 184 int32_t c0, c1;
83 mapcell *col; 185 mapcell *col;
90 mapface *face; 192 mapface *face;
91 193
92 int texs; 194 int texs;
93 maptex *tex; 195 maptex *tex;
94 196
95 uint32_t rows; 197 int32_t rows;
96 maprow *row; 198 maprow *row;
97} *CFClient__Map; 199} *CFPlus__Map;
98 200
99static char * 201static char *
100prepend (char *ptr, int sze, int inc) 202prepend (char *ptr, int sze, int inc)
101{ 203{
102 char *p; 204 char *p;
120 222
121#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 223#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
122#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 224#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123 225
124static maprow * 226static maprow *
125map_get_row (CFClient__Map self, int y) 227map_get_row (CFPlus__Map self, int y)
126{ 228{
127 if (0 > y) 229 if (0 > y)
128 { 230 {
129 int extend = - y + MAP_EXTEND_Y; 231 int extend = - y + MAP_EXTEND_Y;
130 Prepend (maprow, self->row, self->rows, extend); 232 Prepend (maprow, self->row, self->rows, extend);
168 270
169 return row->col + (x - row->c0); 271 return row->col + (x - row->c0);
170} 272}
171 273
172static mapcell * 274static mapcell *
173map_get_cell (CFClient__Map self, int x, int y) 275map_get_cell (CFPlus__Map self, int x, int y)
174{ 276{
175 return row_get_cell (map_get_row (self, y), x); 277 return row_get_cell (map_get_row (self, y), x);
176} 278}
177 279
178static void 280static void
179map_clear (CFClient__Map self) 281map_clear (CFPlus__Map self)
180{ 282{
181 int r; 283 int r;
182 284
183 for (r = 0; r < self->rows; r++) 285 for (r = 0; r < self->rows; r++)
184 Safefree (self->row[r].col); 286 Safefree (self->row[r].col);
192 self->row = 0; 294 self->row = 0;
193 self->rows = 0; 295 self->rows = 0;
194} 296}
195 297
196static void 298static void
197map_blank (CFClient__Map self, int x0, int y0, int w, int h) 299map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
198{ 300{
199 int x, y; 301 int x, y;
302 maprow *row;
303 mapcell *cell;
200 304
201 for (y = y0; y < y0 + h; y++) 305 for (y = y0; y < y0 + h; y++)
202 if (y >= 0) 306 if (y >= 0)
203 { 307 {
204 if (y >= self->rows) 308 if (y >= self->rows)
205 break; 309 break;
206 310
207 maprow *row = self->row + y; 311 row = self->row + y;
208 312
209 for (x = x0; x < x0 + w; x++) 313 for (x = x0; x < x0 + w; x++)
210 if (x >= row->c0) 314 if (x >= row->c0)
211 { 315 {
212 if (x >= row->c1) 316 if (x >= row->c1)
213 break; 317 break;
214 318
215 row->col[x - row->c0].darkness = -1; 319 cell = row->col + x - row->c0;
320
321 cell->darkness = 0;
322 cell->stat_hp = 0;
323 cell->flags = 0;
324 cell->player = 0;
216 } 325 }
217 } 326 }
218} 327}
219 328
329static void
330music_finished (void)
331{
332 SDL_UserEvent ev;
333
334 ev.type = SDL_USEREVENT;
335 ev.code = 0;
336 ev.data1 = 0;
337 ev.data2 = 0;
338
339 SDL_PushEvent ((SDL_Event *)&ev);
340}
341
342static void
343channel_finished (int channel)
344{
345 SDL_UserEvent ev;
346
347 ev.type = SDL_USEREVENT;
348 ev.code = 1;
349 ev.data1 = (void *)(long)channel;
350 ev.data2 = 0;
351
352 SDL_PushEvent ((SDL_Event *)&ev);
353}
354
355static unsigned int
356minpot (unsigned int n)
357{
358 if (!n)
359 return 0;
360
361 --n;
362
363 n |= n >> 1;
364 n |= n >> 2;
365 n |= n >> 4;
366 n |= n >> 8;
367 n |= n >> 16;
368
369 return n + 1;
370}
371
220MODULE = CFClient PACKAGE = CFClient 372MODULE = CFPlus PACKAGE = CFPlus
221 373
222PROTOTYPES: ENABLE 374PROTOTYPES: ENABLE
223 375
224BOOT: 376BOOT:
225{ 377{
226 fontmap = pango_ft2_font_map_new (); 378 HV *stash = gv_stashpv ("CFPlus", 1);
379 static const struct {
380 const char *name;
381 IV iv;
382 } *civ, const_iv[] = {
383# define const_iv(name) { # name, (IV)name }
384 const_iv (SDL_ACTIVEEVENT),
385 const_iv (SDL_KEYDOWN),
386 const_iv (SDL_KEYUP),
387 const_iv (SDL_MOUSEMOTION),
388 const_iv (SDL_MOUSEBUTTONDOWN),
389 const_iv (SDL_MOUSEBUTTONUP),
390 const_iv (SDL_JOYAXISMOTION),
391 const_iv (SDL_JOYBALLMOTION),
392 const_iv (SDL_JOYHATMOTION),
393 const_iv (SDL_JOYBUTTONDOWN),
394 const_iv (SDL_JOYBUTTONUP),
395 const_iv (SDL_QUIT),
396 const_iv (SDL_SYSWMEVENT),
397 const_iv (SDL_EVENT_RESERVEDA),
398 const_iv (SDL_EVENT_RESERVEDB),
399 const_iv (SDL_VIDEORESIZE),
400 const_iv (SDL_VIDEOEXPOSE),
401 const_iv (SDL_USEREVENT),
402 const_iv (SDLK_KP0),
403 const_iv (SDLK_KP1),
404 const_iv (SDLK_KP2),
405 const_iv (SDLK_KP3),
406 const_iv (SDLK_KP4),
407 const_iv (SDLK_KP5),
408 const_iv (SDLK_KP6),
409 const_iv (SDLK_KP7),
410 const_iv (SDLK_KP8),
411 const_iv (SDLK_KP9),
412 const_iv (SDLK_KP_PERIOD),
413 const_iv (SDLK_KP_DIVIDE),
414 const_iv (SDLK_KP_MULTIPLY),
415 const_iv (SDLK_KP_MINUS),
416 const_iv (SDLK_KP_PLUS),
417 const_iv (SDLK_KP_ENTER),
418 const_iv (SDLK_KP_EQUALS),
419 const_iv (SDLK_UP),
420 const_iv (SDLK_DOWN),
421 const_iv (SDLK_RIGHT),
422 const_iv (SDLK_LEFT),
423 const_iv (SDLK_INSERT),
424 const_iv (SDLK_HOME),
425 const_iv (SDLK_END),
426 const_iv (SDLK_PAGEUP),
427 const_iv (SDLK_PAGEDOWN),
428 const_iv (SDLK_F1),
429 const_iv (SDLK_F2),
430 const_iv (SDLK_F3),
431 const_iv (SDLK_F4),
432 const_iv (SDLK_F5),
433 const_iv (SDLK_F6),
434 const_iv (SDLK_F7),
435 const_iv (SDLK_F8),
436 const_iv (SDLK_F9),
437 const_iv (SDLK_F10),
438 const_iv (SDLK_F11),
439 const_iv (SDLK_F12),
440 const_iv (SDLK_F13),
441 const_iv (SDLK_F14),
442 const_iv (SDLK_F15),
443 const_iv (SDLK_NUMLOCK),
444 const_iv (SDLK_CAPSLOCK),
445 const_iv (SDLK_SCROLLOCK),
446 const_iv (SDLK_RSHIFT),
447 const_iv (SDLK_LSHIFT),
448 const_iv (SDLK_RCTRL),
449 const_iv (SDLK_LCTRL),
450 const_iv (SDLK_RALT),
451 const_iv (SDLK_LALT),
452 const_iv (SDLK_RMETA),
453 const_iv (SDLK_LMETA),
454 const_iv (SDLK_LSUPER),
455 const_iv (SDLK_RSUPER),
456 const_iv (SDLK_MODE),
457 const_iv (SDLK_COMPOSE),
458 const_iv (SDLK_HELP),
459 const_iv (SDLK_PRINT),
460 const_iv (SDLK_SYSREQ),
461 const_iv (SDLK_BREAK),
462 const_iv (SDLK_MENU),
463 const_iv (SDLK_POWER),
464 const_iv (SDLK_EURO),
465 const_iv (SDLK_UNDO),
466 const_iv (KMOD_NONE),
467 const_iv (KMOD_LSHIFT),
468 const_iv (KMOD_RSHIFT),
469 const_iv (KMOD_LCTRL),
470 const_iv (KMOD_RCTRL),
471 const_iv (KMOD_LALT),
472 const_iv (KMOD_RALT),
473 const_iv (KMOD_LMETA),
474 const_iv (KMOD_RMETA),
475 const_iv (KMOD_NUM),
476 const_iv (KMOD_CAPS),
477 const_iv (KMOD_MODE),
478 const_iv (KMOD_CTRL),
479 const_iv (KMOD_SHIFT),
480 const_iv (KMOD_ALT),
481 const_iv (KMOD_META)
482# undef const_iv
483 };
484
485 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
486 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
487}
488
489int
490in_destruct ()
491 CODE:
492 RETVAL = PL_main_cv == Nullcv;
493 OUTPUT:
494 RETVAL
495
496NV floor (NV x)
497
498NV ceil (NV x)
499
500void
501pango_init ()
502 CODE:
503{
504 opengl_fontmap = pango_opengl_font_map_new ();
227 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 505 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
228 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 506 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
229} 507}
508
509int
510SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
511
512void
513SDL_Quit ()
514
515void
516SDL_ListModes ()
517 PPCODE:
518{
519 SDL_Rect **m;
520
521 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
522 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
523 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
524 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
525
526 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
527 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
528
529 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
530 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
531 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
532 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
533
534 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
535#if SDL_VERSION_ATLEAST(1,2,10)
536 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
537 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
538#endif
539
540 SDL_EnableUNICODE (1);
541 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
542
543 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
544
545 if (m && m != (SDL_Rect **)-1)
546 while (*m)
547 {
548 AV *av = newAV ();
549 av_push (av, newSViv ((*m)->w));
550 av_push (av, newSViv ((*m)->h));
551 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
552
553 ++m;
554 }
555}
556
557char *
558SDL_GetError ()
559
560int
561SDL_SetVideoMode (int w, int h, int fullscreen)
562 CODE:
563 RETVAL = !!SDL_SetVideoMode (
564 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
565 );
566 if (RETVAL)
567 {
568 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
569# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
570# include "glfunc.h"
571# undef GL_FUNC
572 }
573 OUTPUT:
574 RETVAL
575
576void
577SDL_GL_SwapBuffers ()
578
579char *
580SDL_GetKeyName (int sym)
581
582void
583SDL_PollEvent ()
584 PPCODE:
585{
586 SDL_Event ev;
587
588 while (SDL_PollEvent (&ev))
589 {
590 HV *hv = newHV ();
591 hv_store (hv, "type", 4, newSViv (ev.type), 0);
592
593 switch (ev.type)
594 {
595 case SDL_KEYDOWN:
596 case SDL_KEYUP:
597 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
598 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
599 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
600 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
601 break;
602
603 case SDL_ACTIVEEVENT:
604 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
605 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
606 break;
607
608 case SDL_MOUSEMOTION:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
611 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
612 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
613 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
614 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
615 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
616 break;
617
618 case SDL_MOUSEBUTTONDOWN:
619 case SDL_MOUSEBUTTONUP:
620 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
621
622 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
623 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
624 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
625 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
626 break;
627
628 case SDL_USEREVENT:
629 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
630 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
631 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
632 break;
633 }
634
635 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
636 }
637}
638
639int
640Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
641 POSTCALL:
642 Mix_HookMusicFinished (music_finished);
643 Mix_ChannelFinished (channel_finished);
644
645void
646Mix_CloseAudio ()
647
648int
649Mix_AllocateChannels (int numchans = -1)
230 650
231void 651void
232lowdelay (int fd, int val = 1) 652lowdelay (int fd, int val = 1)
233 CODE: 653 CODE:
654#ifndef _WIN32
234 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 655 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
656#endif
235 657
236char * 658void
237gl_version () 659win32_proxy_info ()
238 CODE: 660 PPCODE:
239 RETVAL = (char *)glGetString (GL_VERSION); 661{
240 OUTPUT: 662#ifdef _WIN32
241 RETVAL 663 char buffer[2048];
664 DWORD buflen;
242 665
243char * 666 EXTEND (SP, 3);
244gl_extensions () 667
245 CODE: 668 buflen = sizeof (buffer);
246 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
247 OUTPUT: 670 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
248 RETVAL 671 {
672 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
673
674 buflen = sizeof (buffer);
675 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
676 {
677 PUSHs (newSVpv (buffer, 0));
678
679 buflen = sizeof (buffer);
680 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
681 PUSHs (newSVpv (buffer, 0));
682 }
683 }
684#endif
685}
249 686
250void 687void
251add_font (char *file) 688add_font (char *file)
252 CODE: 689 CODE:
253 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 690 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
254
255void
256set_font (char *file)
257 CODE:
258{
259 int count;
260 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
261 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
262 FcPatternDestroy (pattern);
263 pango_context_set_font_description (context, font);
264}
265 691
266void 692void
267load_image_inline (SV *image_) 693load_image_inline (SV *image_)
268 ALIAS: 694 ALIAS:
269 load_image_file = 1 695 load_image_file = 1
285 croak ("load_image: %s", SDL_GetError ()); 711 croak ("load_image: %s", SDL_GetError ());
286 712
287 fmt.palette = NULL; 713 fmt.palette = NULL;
288 fmt.BitsPerPixel = 32; 714 fmt.BitsPerPixel = 32;
289 fmt.BytesPerPixel = 4; 715 fmt.BytesPerPixel = 4;
716#if SDL_BYTEORDER == SDL_LIL_ENDIAN
290 fmt.Rmask = 0x000000ff; 717 fmt.Rmask = 0x000000ff;
291 fmt.Gmask = 0x0000ff00; 718 fmt.Gmask = 0x0000ff00;
292 fmt.Bmask = 0x00ff0000; 719 fmt.Bmask = 0x00ff0000;
293 fmt.Amask = 0xff000000; 720 fmt.Amask = 0xff000000;
721#else
722 fmt.Rmask = 0xff000000;
723 fmt.Gmask = 0x00ff0000;
724 fmt.Bmask = 0x0000ff00;
725 fmt.Amask = 0x000000ff;
726#endif
294 fmt.Rloss = 0; 727 fmt.Rloss = 0;
295 fmt.Gloss = 0; 728 fmt.Gloss = 0;
296 fmt.Bloss = 0; 729 fmt.Bloss = 0;
297 fmt.Aloss = 0; 730 fmt.Aloss = 0;
298 fmt.Rshift = 0; 731 fmt.Rshift = 0;
304 737
305 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 738 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
306 739
307 assert (surface2->pitch == surface2->w * 4); 740 assert (surface2->pitch == surface2->w * 4);
308 741
742 SDL_LockSurface (surface2);
309 EXTEND (SP, 5); 743 EXTEND (SP, 6);
310 PUSHs (sv_2mortal (newSViv (surface2->w))); 744 PUSHs (sv_2mortal (newSViv (surface2->w)));
311 PUSHs (sv_2mortal (newSViv (surface2->h))); 745 PUSHs (sv_2mortal (newSViv (surface2->h)));
312 SDL_LockSurface (surface2);
313 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 746 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
314 SDL_UnlockSurface (surface2);
315 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 747 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
316 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 748 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
317 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 749 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
750 SDL_UnlockSurface (surface2);
318 751
319 SDL_FreeSurface (surface); 752 SDL_FreeSurface (surface);
320 SDL_FreeSurface (surface2); 753 SDL_FreeSurface (surface2);
321} 754}
322 755
344 PUSHs (sv_2mortal (newSViv (b / y))); 777 PUSHs (sv_2mortal (newSViv (b / y)));
345 PUSHs (sv_2mortal (newSViv (a / y))); 778 PUSHs (sv_2mortal (newSViv (a / y)));
346} 779}
347 780
348void 781void
782error (char *message)
783 CODE:
784 fprintf (stderr, "ERROR: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
787#endif
788
789void
349fatal (char *message) 790fatal (char *message)
350 CODE: 791 CODE:
351#ifdef WIN32
352 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
353#else
354 fprintf (stderr, "FATAL: %s\n", message); 792 fprintf (stderr, "FATAL: %s\n", message);
793#ifdef _WIN32
794 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
355#endif 795#endif
356 exit (1); 796 _exit (1);
357 797
798void
799_exit (int retval = 0)
800 CODE:
801 _exit (retval);
802
803MODULE = CFPlus PACKAGE = CFPlus::Font
804
805CFPlus::Font
806new_from_file (SV *class, char *path, int id = 0)
807 CODE:
808{
809 int count;
810 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
811 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
812 FcPatternDestroy (pattern);
813}
814 OUTPUT:
815 RETVAL
816
817void
818DESTROY (CFPlus::Font self)
819 CODE:
820 pango_font_description_free (self);
821
822void
823make_default (CFPlus::Font self)
824 CODE:
825 default_font = self;
826
358MODULE = CFClient PACKAGE = CFClient::Layout 827MODULE = CFPlus PACKAGE = CFPlus::Layout
359 828
360CFClient::Layout 829void
361new (SV *class, int base_height = 10) 830reset_glyph_cache ()
831 CODE:
832 tc_clear ();
833
834CFPlus::Layout
835new (SV *class)
362 CODE: 836 CODE:
363 New (0, RETVAL, 1, struct cf_layout); 837 New (0, RETVAL, 1, struct cf_layout);
364 RETVAL->base_height = base_height; 838
365 RETVAL->pl = pango_layout_new (context); 839 RETVAL->pl = pango_layout_new (opengl_context);
840 RETVAL->r = 1.;
841 RETVAL->g = 1.;
842 RETVAL->b = 1.;
843 RETVAL->a = 1.;
844 RETVAL->base_height = MIN_FONT_HEIGHT;
845 RETVAL->font = 0;
846
366 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 847 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
848 layout_update_font (RETVAL);
367 OUTPUT: 849 OUTPUT:
368 RETVAL 850 RETVAL
369 851
370void 852void
371DESTROY (CFClient::Layout self) 853DESTROY (CFPlus::Layout self)
372 CODE: 854 CODE:
373 g_object_unref (self->pl); 855 g_object_unref (self->pl);
374 Safefree (self); 856 Safefree (self);
375 857
376void 858void
377set_text (CFClient::Layout self, SV *text_) 859set_text (CFPlus::Layout self, SV *text_)
378 CODE: 860 CODE:
379{ 861{
380 STRLEN textlen; 862 STRLEN textlen;
381 char *text = SvPVutf8 (text_, textlen); 863 char *text = SvPVutf8 (text_, textlen);
382 864
383 pango_layout_set_text (self->pl, text, textlen); 865 pango_layout_set_text (self->pl, text, textlen);
384} 866}
385 867
386void 868void
387set_markup (CFClient::Layout self, SV *text_) 869set_markup (CFPlus::Layout self, SV *text_)
388 CODE: 870 CODE:
389{ 871{
390 STRLEN textlen; 872 STRLEN textlen;
391 char *text = SvPVutf8 (text_, textlen); 873 char *text = SvPVutf8 (text_, textlen);
392 874
393 pango_layout_set_markup (self->pl, text, textlen); 875 pango_layout_set_markup (self->pl, text, textlen);
394} 876}
395 877
396void 878void
879set_shapes (CFPlus::Layout self, ...)
880 CODE:
881{
882 PangoAttrList *attrs = 0;
883 const char *text = pango_layout_get_text (self->pl);
884 const char *pos = text;
885 int arg = 4;
886
887 while (arg < items && (pos = strstr (pos, OBJ_STR)))
888 {
889 PangoRectangle inkrect, rect;
890 PangoAttribute *attr;
891
892 int x = SvIV (ST (arg - 3));
893 int y = SvIV (ST (arg - 2));
894 int w = SvIV (ST (arg - 1));
895 int h = SvIV (ST (arg ));
896
897 inkrect.x = 0;
898 inkrect.y = 0;
899 inkrect.width = 0;
900 inkrect.height = 0;
901
902 rect.x = x * PANGO_SCALE;
903 rect.y = y * PANGO_SCALE;
904 rect.width = w * PANGO_SCALE;
905 rect.height = h * PANGO_SCALE;
906
907 if (!attrs)
908 attrs = pango_layout_get_attributes (self->pl);
909
910 attr = pango_attr_shape_new (&inkrect, &rect);
911 attr->start_index = pos - text;
912 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
913 pango_attr_list_insert (attrs, attr);
914
915 arg += 4;
916 pos += sizeof (OBJ_STR) - 1;
917 }
918
919 if (attrs)
920 pango_layout_set_attributes (self->pl, attrs);
921}
922
923void
924get_shapes (CFPlus::Layout self)
925 PPCODE:
926{
927 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
928
929 do
930 {
931 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
932
933 if (run && shape_attr_p (run))
934 {
935 PangoRectangle extents;
936 pango_layout_iter_get_run_extents (iter, 0, &extents);
937
938 EXTEND (SP, 2);
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
940 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
941 }
942 }
943 while (pango_layout_iter_next_run (iter));
944
945 pango_layout_iter_free (iter);
946}
947
948int
949has_wrapped (CFPlus::Layout self)
950 CODE:
951{
952 int lines = 1;
953 const char *text = pango_layout_get_text (self->pl);
954
955 while (*text)
956 lines += *text++ == '\n';
957
958 RETVAL = lines < pango_layout_get_line_count (self->pl);
959}
960 OUTPUT:
961 RETVAL
962
963SV *
964get_text (CFPlus::Layout self)
965 CODE:
966 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
967 sv_utf8_decode (RETVAL);
968 OUTPUT:
969 RETVAL
970
971void
972set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
973 CODE:
974 self->r = r;
975 self->g = g;
976 self->b = b;
977 self->a = a;
978
979void
980set_font (CFPlus::Layout self, CFPlus::Font font = 0)
981 CODE:
982 if (self->font != font)
983 {
984 self->font = font;
985 layout_update_font (self);
986 }
987
988void
397set_height (CFClient::Layout self, int base_height) 989set_height (CFPlus::Layout self, int base_height)
398 CODE: 990 CODE:
991 if (self->base_height != base_height)
992 {
399 self->base_height = base_height; 993 self->base_height = base_height;
994 layout_update_font (self);
995 }
400 996
401void 997void
402set_width (CFClient::Layout self, int max_width = -1) 998set_width (CFPlus::Layout self, int max_width = -1)
403 CODE: 999 CODE:
404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1000 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
405 1001
406void 1002void
1003set_indent (CFPlus::Layout self, int indent)
1004 CODE:
1005 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1006
1007void
1008set_spacing (CFPlus::Layout self, int spacing)
1009 CODE:
1010 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1011
1012void
1013set_ellipsise (CFPlus::Layout self, int ellipsise)
1014 CODE:
1015 pango_layout_set_ellipsize (self->pl,
1016 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1017 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1018 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1019 : PANGO_ELLIPSIZE_NONE
1020 );
1021
1022void
1023set_single_paragraph_mode (CFPlus::Layout self, int spm)
1024 CODE:
1025 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1026
1027void
407size (CFClient::Layout self) 1028size (CFPlus::Layout self)
408 PPCODE: 1029 PPCODE:
409{ 1030{
410 int w, h; 1031 int w, h;
411 1032
412 layout_update (self);
413 layout_get_pixel_size (self, &w, &h); 1033 layout_get_pixel_size (self, &w, &h);
414 1034
415 EXTEND (SP, 2); 1035 EXTEND (SP, 2);
416 PUSHs (sv_2mortal (newSViv (w))); 1036 PUSHs (sv_2mortal (newSViv (w)));
417 PUSHs (sv_2mortal (newSViv (h))); 1037 PUSHs (sv_2mortal (newSViv (h)));
418} 1038}
419 1039
420int 1040int
1041descent (CFPlus::Layout self)
1042 CODE:
1043{
1044 PangoRectangle rect;
1045 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1046 pango_layout_line_get_pixel_extents (line, 0, &rect);
1047 RETVAL = PANGO_DESCENT (rect);
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052int
421xy_to_index (CFClient::Layout self, int x, int y) 1053xy_to_index (CFPlus::Layout self, int x, int y)
422 CODE: 1054 CODE:
423{ 1055{
424 int index, trailing; 1056 int index, trailing;
425
426 layout_update (self);
427 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1057 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
428
429 RETVAL = index; 1058 RETVAL = index;
430} 1059}
431 OUTPUT: 1060 OUTPUT:
432 RETVAL 1061 RETVAL
433 1062
434void 1063void
435cursor_pos (CFClient::Layout self, int index) 1064cursor_pos (CFPlus::Layout self, int index)
436 PPCODE: 1065 PPCODE:
437{ 1066{
438 PangoRectangle strong_pos; 1067 PangoRectangle strong_pos;
439 layout_update (self);
440 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1068 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
441 1069
442 EXTEND (SP, 3); 1070 EXTEND (SP, 3);
443 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
444 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
446} 1074}
447 1075
448void 1076void
449render (CFClient::Layout self) 1077render (CFPlus::Layout self, float x, float y, int flags = 0)
450 PPCODE: 1078 PPCODE:
451{ 1079 pango_opengl_render_layout_subpixel (
452 SV *retval; 1080 self->pl,
453 int w, h; 1081 x * PANGO_SCALE, y * PANGO_SCALE,
454 FT_Bitmap bitmap; 1082 self->r, self->g, self->b, self->a,
1083 flags
1084 );
455 1085
456 layout_update (self); 1086MODULE = CFPlus PACKAGE = CFPlus::Texture
457 layout_get_pixel_size (self, &w, &h);
458 1087
459 retval = newSV (w * h); 1088void
460 SvPOK_only (retval); 1089pad2pot (SV *data_, SV *w_, SV *h_)
461 SvCUR_set (retval, w * h); 1090 CODE:
1091{
1092 int ow = SvIV (w_);
1093 int oh = SvIV (h_);
462 1094
463 bitmap.rows = h; 1095 if (ow && oh)
464 bitmap.width = w; 1096 {
465 bitmap.pitch = w; 1097 int nw = minpot (ow);
466 bitmap.buffer = (unsigned char*)SvPVX (retval); 1098 int nh = minpot (oh);
467 bitmap.num_grays = 256;
468 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
469 1099
470 memset (bitmap.buffer, 0, w * h); 1100 if (nw != ow || nh != oh)
471 1101 {
472 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1102 if (SvOK (data_))
1103 {
1104 STRLEN datalen;
1105 char *data = SvPVbyte (data_, datalen);
1106 int bpp = datalen / (ow * oh);
1107 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
473 1108
474 EXTEND (SP, 3); 1109 SvPOK_only (result_);
475 PUSHs (sv_2mortal (newSViv (w))); 1110 SvCUR_set (result_, nw * nh * bpp);
476 PUSHs (sv_2mortal (newSViv (h)));
477 PUSHs (sv_2mortal (retval));
478}
479 1111
480MODULE = CFClient PACKAGE = CFClient::Texture 1112 memset (SvPVX (result_), 0, nw * nh * bpp);
1113 while (oh--)
1114 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
481 1115
1116 sv_setsv (data_, result_);
1117 }
1118
1119 sv_setiv (w_, nw);
1120 sv_setiv (h_, nh);
1121 }
1122 }
1123}
1124
482void 1125void
483draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1126draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
484 PROTOTYPE: $$$;$$ 1127 PROTOTYPE: $$$;$$
1128 ALIAS:
1129 draw_quad_alpha = 1
1130 draw_quad_alpha_premultiplied = 2
485 CODE: 1131 CODE:
486{ 1132{
487 HV *hv = (HV *)SvRV (self); 1133 HV *hv = (HV *)SvRV (self);
488 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1134 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
489 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1135 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
490 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1136 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
491 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
492 1137
493 if (items < 5) 1138 if (items < 5)
494 { 1139 {
495 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1140 w = SvNV (*hv_fetch (hv, "w", 1, 1));
496 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1141 h = SvNV (*hv_fetch (hv, "h", 1, 1));
497 } 1142 }
498 1143
1144 if (ix)
1145 {
1146 glEnable (GL_BLEND);
1147
1148 if (ix == 2)
1149 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1150 else
1151 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1152 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1153
1154 glEnable (GL_ALPHA_TEST);
1155 glAlphaFunc (GL_GREATER, 0.01f);
1156 }
1157
499 glBindTexture (GL_TEXTURE_2D, name); 1158 glBindTexture (GL_TEXTURE_2D, name);
500 if (wrap_mode) { 1159
501 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
503 }
504 glBegin (GL_QUADS); 1160 glBegin (GL_QUADS);
505 glTexCoord2f (0, 0); glVertex2f (x , y ); 1161 glTexCoord2f (0, 0); glVertex2f (x , y );
506 glTexCoord2f (0, t); glVertex2f (x , y + h); 1162 glTexCoord2f (0, t); glVertex2f (x , y + h);
507 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1163 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
508 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1164 glTexCoord2f (s, 0); glVertex2f (x + w, y );
509 glEnd (); 1165 glEnd ();
510}
511 1166
1167 if (ix)
1168 {
1169 glDisable (GL_ALPHA_TEST);
1170 glDisable (GL_BLEND);
1171 }
1172}
1173
512MODULE = CFClient PACKAGE = CFClient::Map 1174MODULE = CFPlus PACKAGE = CFPlus::Map
513 1175
514CFClient::Map 1176CFPlus::Map
515new (SV *class, int map_width, int map_height) 1177new (SV *class, int map_width, int map_height)
516 CODE: 1178 CODE:
517 New (0, RETVAL, 1, struct map); 1179 New (0, RETVAL, 1, struct map);
518 RETVAL->x = 0; 1180 RETVAL->x = 0;
519 RETVAL->y = 0; 1181 RETVAL->y = 0;
529 RETVAL->row = 0; 1191 RETVAL->row = 0;
530 OUTPUT: 1192 OUTPUT:
531 RETVAL 1193 RETVAL
532 1194
533void 1195void
534DESTROY (CFClient::Map self) 1196DESTROY (CFPlus::Map self)
535 CODE: 1197 CODE:
536{ 1198{
537 map_clear (self); 1199 map_clear (self);
538 Safefree (self->face); 1200 Safefree (self->face);
1201 Safefree (self->tex);
539 Safefree (self); 1202 Safefree (self);
540} 1203}
541 1204
542void 1205void
543clear (CFClient::Map self) 1206clear (CFPlus::Map self)
544 CODE: 1207 CODE:
545 map_clear (self); 1208 map_clear (self);
546 1209
547void 1210void
548set_face (CFClient::Map self, int face, int texid) 1211set_face (CFPlus::Map self, int face, int texid)
549 CODE: 1212 CODE:
550{ 1213{
551 while (self->faces <= face) 1214 while (self->faces <= face)
552 { 1215 {
553 Append (mapface, self->face, self->faces, self->faces); 1216 Append (mapface, self->face, self->faces, self->faces);
556 1219
557 self->face [face] = texid; 1220 self->face [face] = texid;
558} 1221}
559 1222
560void 1223void
561set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1224set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
562 CODE: 1225 CODE:
563{ 1226{
564 while (self->texs <= texid) 1227 while (self->texs <= texid)
565 { 1228 {
566 Append (maptex, self->tex, self->texs, self->texs); 1229 Append (maptex, self->tex, self->texs, self->texs);
567 self->texs *= 2; 1230 self->texs *= 2;
568 } 1231 }
569 1232
1233 {
570 maptex *tex = self->tex + texid; 1234 maptex *tex = self->tex + texid;
571 1235
572 tex->name = name; 1236 tex->name = name;
573 tex->w = w; 1237 tex->w = w;
574 tex->h = h; 1238 tex->h = h;
575 tex->s = s; 1239 tex->s = s;
576 tex->t = t; 1240 tex->t = t;
577 tex->r = r; 1241 tex->r = r;
578 tex->g = g; 1242 tex->g = g;
579 tex->b = b; 1243 tex->b = b;
580 tex->a = a; 1244 tex->a = a;
1245 }
1246
1247 // somewhat hackish, but for textures that require it, it really
1248 // improves the look, and most others don't suffer.
1249 glBindTexture (GL_TEXTURE_2D, name);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1251 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1252 // use uglier nearest interpolation because linear suffers
1253 // from transparent color bleeding and ugly wrapping effects.
1254 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
581} 1255}
582 1256
583int 1257int
584ox (CFClient::Map self) 1258ox (CFPlus::Map self)
585 ALIAS: 1259 ALIAS:
586 oy = 1 1260 oy = 1
1261 x = 2
1262 y = 3
1263 w = 4
1264 h = 5
587 CODE: 1265 CODE:
588 switch (ix) 1266 switch (ix)
589 { 1267 {
590 case 0: RETVAL = self->ox; break; 1268 case 0: RETVAL = self->ox; break;
591 case 1: RETVAL = self->oy; break; 1269 case 1: RETVAL = self->oy; break;
1270 case 2: RETVAL = self->x; break;
1271 case 3: RETVAL = self->y; break;
1272 case 4: RETVAL = self->w; break;
1273 case 5: RETVAL = self->h; break;
592 } 1274 }
593 OUTPUT: 1275 OUTPUT:
594 RETVAL 1276 RETVAL
595 1277
596void 1278void
597scroll (CFClient::Map self, int dx, int dy) 1279scroll (CFPlus::Map self, int dx, int dy)
598 CODE: 1280 CODE:
599{ 1281{
600 if (dx > 0) 1282 if (dx > 0)
601 map_blank (self, self->x, self->y, dx - 1, self->h); 1283 map_blank (self, self->x, self->y, dx, self->h);
602 else if (dx < 0) 1284 else if (dx < 0)
603 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1285 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
604 1286
605 if (dy > 0) 1287 if (dy > 0)
606 map_blank (self, self->x, self->y, self->w, dy - 1); 1288 map_blank (self, self->x, self->y, self->w, dy);
607 else if (dy < 0) 1289 else if (dy < 0)
608 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1290 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
609 1291
610 self->ox += dx; self->x += dx; 1292 self->ox += dx; self->x += dx;
611 self->oy += dy; self->y += dy; 1293 self->oy += dy; self->y += dy;
612 1294
613 while (self->y < 0) 1295 while (self->y < 0)
618 self->y += MAP_EXTEND_Y; 1300 self->y += MAP_EXTEND_Y;
619 } 1301 }
620} 1302}
621 1303
622void 1304void
623map1a_update (CFClient::Map self, SV *data_) 1305map1a_update (CFPlus::Map self, SV *data_, int extmap)
624 CODE: 1306 CODE:
625{ 1307{
626 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1308 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
627 uint8_t *data_end = (uint8_t *)SvEND (data_); 1309 uint8_t *data_end = (uint8_t *)SvEND (data_);
1310 mapcell *cell;
1311 int x, y, flags;
628 1312
629 while (data < data_end) 1313 while (data < data_end - 1)
630 { 1314 {
631 int flags = (data [0] << 8) + data [1]; data += 2; 1315 flags = (data [0] << 8) + data [1]; data += 2;
632 1316
633 int x = ((flags >> 10) & 63) + self->x; 1317 x = self->x + ((flags >> 10) & 63);
634 int y = ((flags >> 4) & 63) + self->y; 1318 y = self->y + ((flags >> 4) & 63);
635 1319
636 mapcell *cell = map_get_cell (self, x, y); 1320 cell = map_get_cell (self, x, y);
637 1321
638 if (flags & 15) 1322 if (flags & 15)
639 { 1323 {
640 if (cell->darkness < 0) // && x < self->w && y < self->h) 1324 if (!cell->darkness)
641 { 1325 {
1326 memset (cell, 0, sizeof (*cell));
642 cell->darkness = 0; 1327 cell->darkness = 256;
643 cell->face [0] = 0;
644 cell->face [1] = 0;
645 cell->face [2] = 0;
646 } 1328 }
647
648 cell->darkness = flags & 8 ? *data++ : 255;
649 1329
650 //TODO: don't trust server data to be in-range(!) 1330 //TODO: don't trust server data to be in-range(!)
1331
1332 if (flags & 8)
1333 {
1334 if (extmap)
1335 {
1336 uint8_t ext, cmd;
1337
1338 do
1339 {
1340 ext = *data++;
1341 cmd = ext & 0x3f;
1342
1343 if (cmd < 4)
1344 cell->darkness = 255 - ext * 64 + 1;
1345 else if (cmd == 5) // health
1346 {
1347 cell->stat_width = 1;
1348 cell->stat_hp = *data++;
1349 }
1350 else if (cmd == 6) // monster width
1351 cell->stat_width = *data++ + 1;
1352 else if (cmd == 0x47) // monster width
1353 {
1354 if (*data == 4)
1355 ; // decode player tag
1356
1357 data += *data + 1;
1358 }
1359 else if (cmd == 8) // cell flags
1360 cell->flags = *data++;
1361 else if (ext & 0x40) // unknown, multibyte => skip
1362 data += *data + 1;
1363 else
1364 data++;
1365 }
1366 while (ext & 0x80);
1367 }
1368 else
1369 cell->darkness = *data++ + 1;
1370 }
651 1371
652 if (flags & 4) 1372 if (flags & 4)
653 { 1373 {
654 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1374 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
655 } 1375 }
663 { 1383 {
664 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1384 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
665 } 1385 }
666 } 1386 }
667 else 1387 else
668 cell->darkness = -1; 1388 cell->darkness = 0;
669 } 1389 }
670} 1390}
671 1391
672SV * 1392SV *
673mapmap (CFClient::Map self, int w, int h) 1393mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
674 CODE: 1394 CODE:
675{ 1395{
676 int x0, x1, x; 1396 int x1, x;
677 int y0, y1, y; 1397 int y1, y;
678 int z; 1398 int z;
679 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1399 SV *map_sv = newSV (w * h * sizeof (uint32_t));
680 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1400 uint32_t *map = (uint32_t *)SvPVX (map_sv);
681 1401
682 SvPOK_only (map_sv); 1402 SvPOK_only (map_sv);
683 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1403 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
684 1404
685 x0 = self->x - w / 2; x1 = x0 + w; 1405 x0 += self->x; x1 = x0 + w;
686 y0 = self->y - h / 2; y1 = y0 + h; 1406 y0 += self->y; y1 = y0 + h;
687 1407
688 for (y = y0; y < y1; y++) 1408 for (y = y0; y < y1; y++)
689 { 1409 {
690 maprow *row = 0 <= y && y < self->rows 1410 maprow *row = 0 <= y && y < self->rows
691 ? self->row + y 1411 ? self->row + y
728} 1448}
729 OUTPUT: 1449 OUTPUT:
730 RETVAL 1450 RETVAL
731 1451
732void 1452void
733draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1453draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
734 PPCODE: 1454 CODE:
735{ 1455{
736 int sw4 = (sw + 3) & ~3; 1456 int vx, vy;
737 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1457 int x, y, z;
738 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1458 int last_name;
739 memset (darkness, 255, sw4 * sh); 1459 mapface face;
740 SvPOK_only (darkness_sv);
741 SvCUR_set (darkness_sv, sw4 * sh);
742 1460
743 int vx = self->x + (self->w - sw) / 2 - shift_x; 1461 vx = self->x + self->w / 2 - sw / 2 - shift_x;
744 int vy = self->y + (self->h - sh) / 2 - shift_y; 1462 vy = self->y + self->h / 2 - sh / 2 - shift_y;
745 1463
746 /* 1464 /*
747 int vx = self->vx = self->w >= sw 1465 int vx = self->vx = self->w >= sw
748 ? self->x + (self->w - sw) / 2 1466 ? self->x + (self->w - sw) / 2
749 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1467 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
753 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1471 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
754 */ 1472 */
755 1473
756 glColor4ub (255, 255, 255, 255); 1474 glColor4ub (255, 255, 255, 255);
757 1475
1476 glEnable (GL_BLEND);
758 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
759 glEnable (GL_BLEND);
760 glEnable (GL_TEXTURE_2D); 1478 glEnable (GL_TEXTURE_2D);
761 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1479 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
762 1480
763 int x, y, z;
764
765 int last_name = 0;
766
767 glBegin (GL_QUADS); 1481 glBegin (GL_QUADS);
1482
1483 last_name = 0;
768 1484
769 for (z = 0; z < 3; z++) 1485 for (z = 0; z < 3; z++)
770 for (y = 0; y < sh; y++) 1486 for (y = 0; y < sh; y++)
771 if (0 <= y + vy && y + vy < self->rows) 1487 if (0 <= y + vy && y + vy < self->rows)
772 { 1488 {
775 for (x = 0; x < sw; x++) 1491 for (x = 0; x < sw; x++)
776 if (row->c0 <= x + vx && x + vx < row->c1) 1492 if (row->c0 <= x + vx && x + vx < row->c1)
777 { 1493 {
778 mapcell *cell = row->col + (x + vx - row->c0); 1494 mapcell *cell = row->col + (x + vx - row->c0);
779 1495
780 darkness[y * sw4 + x] = cell->darkness < 0
781 ? 255 - FOW_DARKNESS
782 : 255 - cell->darkness;
783
784 mapface face = cell->face [z]; 1496 face = cell->face [z];
785 1497
786 if (face) 1498 if (face && face < self->texs)
787 { 1499 {
788 maptex tex = self->tex [face]; 1500 maptex tex = self->tex [face];
789
790 int px = (x + 1) * 32 - tex.w; 1501 int px = (x + 1) * 32 - tex.w;
791 int py = (y + 1) * 32 - tex.h; 1502 int py = (y + 1) * 32 - tex.h;
792 1503
793 if (last_name != tex.name) 1504 if (last_name != tex.name)
794 { 1505 {
795 glEnd (); 1506 glEnd ();
796 last_name = tex.name;
797 glBindTexture (GL_TEXTURE_2D, last_name); 1507 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
798 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
799 } 1509 }
800 1510
801 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1511 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
802 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1512 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
803 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1513 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
804 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1514 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
805 } 1515 }
1516
1517 if (cell->flags && z == 2)
1518 {
1519 if (cell->flags & 1)
1520 {
1521 maptex tex = self->tex [1];
1522 int px = (x + 1) * 32 - tex.w + 2;
1523 int py = (y + 1) * 32 - tex.h - 6;
1524
1525 glEnd ();
1526 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1527 glBegin (GL_QUADS);
1528
1529 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1530 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1531 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1532 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1533 }
1534 }
806 } 1535 }
807 } 1536 }
808 1537
809 glEnd (); 1538 glEnd ();
810 1539
811 glDisable (GL_TEXTURE_2D); 1540 glDisable (GL_TEXTURE_2D);
812 glDisable (GL_BLEND); 1541 glDisable (GL_BLEND);
1542
1543 // top layer: overlays such as the health bar
1544 for (y = 0; y < sh; y++)
1545 if (0 <= y + vy && y + vy < self->rows)
1546 {
1547 maprow *row = self->row + (y + vy);
1548
1549 for (x = 0; x < sw; x++)
1550 if (row->c0 <= x + vx && x + vx < row->c1)
1551 {
1552 mapcell *cell = row->col + (x + vx - row->c0);
1553
1554 int px = x * 32;
1555 int py = y * 32;
1556
1557 if (cell->stat_hp)
1558 {
1559 int width = cell->stat_width * 32;
1560 int thick = sh / 28 + 1 + cell->stat_width;
1561
1562 glColor3ub (0, 0, 0);
1563 glRectf (px + 1, py - thick - 2,
1564 px + width - 1, py);
1565
1566 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1567 glRectf (px + 2,
1568 py - thick - 1,
1569 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1570 }
1571 }
1572 }
1573}
1574
1575void
1576draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1577 CODE:
1578{
1579 static float color[16][3] = {
1580 { 0.00F, 0.00F, 0.00F },
1581 { 1.00F, 1.00F, 1.00F },
1582 { 0.00F, 0.00F, 0.55F },
1583 { 1.00F, 0.00F, 0.00F },
1584
1585 { 1.00F, 0.54F, 0.00F },
1586 { 0.11F, 0.56F, 1.00F },
1587 { 0.93F, 0.46F, 0.00F },
1588 { 0.18F, 0.54F, 0.34F },
1589
1590 { 0.56F, 0.73F, 0.56F },
1591 { 0.80F, 0.80F, 0.80F },
1592 { 0.55F, 0.41F, 0.13F },
1593 { 0.99F, 0.77F, 0.26F },
1594
1595 { 0.74F, 0.65F, 0.41F },
1596
1597 { 0.00F, 1.00F, 1.00F },
1598 { 1.00F, 0.00F, 1.00F },
1599 { 1.00F, 1.00F, 0.00F },
1600 };
1601
1602 int x, y;
1603
1604 glEnable (GL_TEXTURE_2D);
1605 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1606 glEnable (GL_BLEND);
1607 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1608 glBegin (GL_QUADS);
1609
1610 for (y = 0; y < h; y++)
1611 for (x = 0; x < w; x++)
1612 {
1613 unsigned char m = data [x + y * w];
1614
1615 if (m)
1616 {
1617 float *c = color [m & 15];
1618
1619 float tx1 = m & 0x40 ? 0.5 : 0.;
1620 float tx2 = tx1 + 0.5;
1621
1622 glColor4f (c[0], c[1], c[2], 0.75);
1623 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1624 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1625 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1626 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1627 }
1628 }
1629
1630 glEnd ();
1631 glDisable (GL_BLEND);
1632 glDisable (GL_TEXTURE_2D);
1633}
1634
1635void
1636fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1637 PPCODE:
1638{
1639 int vx, vy;
1640 int x, y;
1641 int sw4 = (sw + 3) & ~3;
1642 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1643 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1644
1645 memset (darkness, 255, sw4 * sh);
1646 SvPOK_only (darkness_sv);
1647 SvCUR_set (darkness_sv, sw4 * sh);
1648
1649 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1650 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + vy && y + vy < self->rows)
1654 {
1655 maprow *row = self->row + (y + vy);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + vx && x + vx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + vx - row->c0);
1661
1662 darkness[y * sw4 + x] = cell->darkness
1663 ? 255 - (cell->darkness - 1)
1664 : 255 - FOW_DARKNESS;
1665 }
1666 }
813 1667
814 EXTEND (SP, 3); 1668 EXTEND (SP, 3);
815 PUSHs (sv_2mortal (newSViv (sw4))); 1669 PUSHs (sv_2mortal (newSViv (sw4)));
816 PUSHs (sv_2mortal (newSViv (sh))); 1670 PUSHs (sv_2mortal (newSViv (sh)));
817 PUSHs (darkness_sv); 1671 PUSHs (darkness_sv);
818} 1672}
819 1673
820SV * 1674SV *
821get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1675get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
822 CODE: 1676 CODE:
823{ 1677{
824 int x, y, x1, y1; 1678 int x, y, x1, y1;
825 SV *data_sv = newSV (w * h * 7 + 5); 1679 SV *data_sv = newSV (w * h * 7 + 5);
826 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1680 uint8_t *data = (uint8_t *)SvPVX (data_sv);
828 *data++ = 0; /* version 0 format */ 1682 *data++ = 0; /* version 0 format */
829 *data++ = w >> 8; *data++ = w; 1683 *data++ = w >> 8; *data++ = w;
830 *data++ = h >> 8; *data++ = h; 1684 *data++ = h >> 8; *data++ = h;
831 1685
832 // we need to do this 'cause we don't keep an absolute coord system for rows 1686 // we need to do this 'cause we don't keep an absolute coord system for rows
833 // TODO: treat rows as we treat 1687 // TODO: treat rows as we treat columns
834 map_get_row (self, y0 + self->y - self->oy);//D 1688 map_get_row (self, y0 + self->y - self->oy);//D
835 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1689 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
836 1690
837 x0 += self->x - self->ox; 1691 x0 += self->x - self->ox;
838 y0 += self->y - self->oy; 1692 y0 += self->y - self->oy;
849 for (x = x0; x < x1; x++) 1703 for (x = x0; x < x1; x++)
850 { 1704 {
851 if (row && row->c0 <= x && x < row->c1) 1705 if (row && row->c0 <= x && x < row->c1)
852 { 1706 {
853 mapcell *cell = row->col + (x - row->c0); 1707 mapcell *cell = row->col + (x - row->c0);
854
855 uint8_t flags = 0; 1708 uint8_t flags = 0;
856 1709
857 if (cell->face [0]) flags |= 1; 1710 if (cell->face [0]) flags |= 1;
858 if (cell->face [1]) flags |= 2; 1711 if (cell->face [1]) flags |= 2;
859 if (cell->face [2]) flags |= 4; 1712 if (cell->face [2]) flags |= 4;
889} 1742}
890 OUTPUT: 1743 OUTPUT:
891 RETVAL 1744 RETVAL
892 1745
893void 1746void
894set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1747set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
895 PPCODE: 1748 PPCODE:
896{ 1749{
897 int x, y, z; 1750 int x, y, z;
1751 int w, h;
898 int x1, y1; 1752 int x1, y1;
899 1753
900 if (*data++ != 0) 1754 if (*data++ != 0)
901 return; /* version mismatch */ 1755 return; /* version mismatch */
902 1756
903 int w = *data++ << 8; w |= *data++; 1757 w = *data++ << 8; w |= *data++;
904 int h = *data++ << 8; h |= *data++; 1758 h = *data++ << 8; h |= *data++;
905 1759
906 // we need to do this 'cause we don't keep an absolute coord system for rows 1760 // we need to do this 'cause we don't keep an absolute coord system for rows
907 // TODO: treat rows as we treat 1761 // TODO: treat rows as we treat columns
908 map_get_row (self, y0 + self->y - self->oy);//D 1762 map_get_row (self, y0 + self->y - self->oy);//D
909 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1763 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
910 1764
911 x0 += self->x - self->ox; 1765 x0 += self->x - self->ox;
912 y0 += self->y - self->oy; 1766 y0 += self->y - self->oy;
930 1784
931 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1785 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
932 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1786 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
933 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1787 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
934 1788
935 if (cell->darkness <= 0) 1789 if (cell->darkness == 0)
936 { 1790 {
937 cell->darkness = -1; 1791 cell->darkness = 0;
938 1792
939 for (z = 0; z <= 2; z++) 1793 for (z = 0; z <= 2; z++)
940 { 1794 {
941 cell->face[z] = face[z]; 1795 cell->face[z] = face[z];
942 1796
947 } 1801 }
948 } 1802 }
949 } 1803 }
950} 1804}
951 1805
1806MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1807
1808CFPlus::MixChunk
1809new_from_file (SV *class, char *path)
1810 CODE:
1811 RETVAL = Mix_LoadWAV (path);
1812 OUTPUT:
1813 RETVAL
1814
1815void
1816DESTROY (CFPlus::MixChunk self)
1817 CODE:
1818 Mix_FreeChunk (self);
1819
1820int
1821volume (CFPlus::MixChunk self, int volume = -1)
1822 CODE:
1823 RETVAL = Mix_VolumeChunk (self, volume);
1824 OUTPUT:
1825 RETVAL
1826
1827int
1828play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1829 CODE:
1830 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1831 OUTPUT:
1832 RETVAL
1833
1834MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1835
1836int
1837volume (int volume = -1)
1838 CODE:
1839 RETVAL = Mix_VolumeMusic (volume);
1840 OUTPUT:
1841 RETVAL
1842
1843CFPlus::MixMusic
1844new_from_file (SV *class, char *path)
1845 CODE:
1846 RETVAL = Mix_LoadMUS (path);
1847 OUTPUT:
1848 RETVAL
1849
1850void
1851DESTROY (CFPlus::MixMusic self)
1852 CODE:
1853 Mix_FreeMusic (self);
1854
1855int
1856play (CFPlus::MixMusic self, int loops = -1)
1857 CODE:
1858 RETVAL = Mix_PlayMusic (self, loops);
1859 OUTPUT:
1860 RETVAL
1861
1862MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1863
1864BOOT:
1865{
1866 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1867 static const struct {
1868 const char *name;
1869 IV iv;
1870 } *civ, const_iv[] = {
1871# define const_iv(name) { # name, (IV)name }
1872 const_iv (GL_COLOR_MATERIAL),
1873 const_iv (GL_SMOOTH),
1874 const_iv (GL_FLAT),
1875 const_iv (GL_DITHER),
1876 const_iv (GL_BLEND),
1877 const_iv (GL_CULL_FACE),
1878 const_iv (GL_SCISSOR_TEST),
1879 const_iv (GL_DEPTH_TEST),
1880 const_iv (GL_ALPHA_TEST),
1881 const_iv (GL_NORMALIZE),
1882 const_iv (GL_RESCALE_NORMAL),
1883 const_iv (GL_FRONT),
1884 const_iv (GL_BACK),
1885 const_iv (GL_AND),
1886 const_iv (GL_ONE),
1887 const_iv (GL_ZERO),
1888 const_iv (GL_SRC_ALPHA),
1889 const_iv (GL_DST_ALPHA),
1890 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1891 const_iv (GL_ONE_MINUS_DST_ALPHA),
1892 const_iv (GL_SRC_ALPHA_SATURATE),
1893 const_iv (GL_RGB),
1894 const_iv (GL_RGBA),
1895 const_iv (GL_RGBA4),
1896 const_iv (GL_RGBA8),
1897 const_iv (GL_RGB5_A1),
1898 const_iv (GL_UNSIGNED_BYTE),
1899 const_iv (GL_UNSIGNED_SHORT),
1900 const_iv (GL_UNSIGNED_INT),
1901 const_iv (GL_ALPHA),
1902 const_iv (GL_INTENSITY),
1903 const_iv (GL_LUMINANCE),
1904 const_iv (GL_LUMINANCE_ALPHA),
1905 const_iv (GL_FLOAT),
1906 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1907 const_iv (GL_COMPILE),
1908 const_iv (GL_TEXTURE_1D),
1909 const_iv (GL_TEXTURE_2D),
1910 const_iv (GL_TEXTURE_ENV),
1911 const_iv (GL_TEXTURE_MAG_FILTER),
1912 const_iv (GL_TEXTURE_MIN_FILTER),
1913 const_iv (GL_TEXTURE_ENV_MODE),
1914 const_iv (GL_TEXTURE_WRAP_S),
1915 const_iv (GL_TEXTURE_WRAP_T),
1916 const_iv (GL_REPEAT),
1917 const_iv (GL_CLAMP),
1918 const_iv (GL_CLAMP_TO_EDGE),
1919 const_iv (GL_NEAREST),
1920 const_iv (GL_LINEAR),
1921 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1922 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1923 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1924 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1925 const_iv (GL_GENERATE_MIPMAP),
1926 const_iv (GL_MODULATE),
1927 const_iv (GL_DECAL),
1928 const_iv (GL_REPLACE),
1929 const_iv (GL_DEPTH_BUFFER_BIT),
1930 const_iv (GL_COLOR_BUFFER_BIT),
1931 const_iv (GL_PROJECTION),
1932 const_iv (GL_MODELVIEW),
1933 const_iv (GL_COLOR_LOGIC_OP),
1934 const_iv (GL_SEPARABLE_2D),
1935 const_iv (GL_CONVOLUTION_2D),
1936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1937 const_iv (GL_CONSTANT_BORDER),
1938 const_iv (GL_LINES),
1939 const_iv (GL_LINE_STRIP),
1940 const_iv (GL_LINE_LOOP),
1941 const_iv (GL_QUADS),
1942 const_iv (GL_QUAD_STRIP),
1943 const_iv (GL_TRIANGLES),
1944 const_iv (GL_TRIANGLE_STRIP),
1945 const_iv (GL_TRIANGLE_FAN),
1946 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1947 const_iv (GL_FASTEST),
1948 const_iv (GL_V2F),
1949 const_iv (GL_V3F),
1950 const_iv (GL_T2F_V3F),
1951 const_iv (GL_T2F_N3F_V3F),
1952# undef const_iv
1953 };
1954
1955 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1956 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1957}
1958
1959char *
1960gl_vendor ()
1961 CODE:
1962 RETVAL = (char *)glGetString (GL_VENDOR);
1963 OUTPUT:
1964 RETVAL
1965
1966char *
1967gl_version ()
1968 CODE:
1969 RETVAL = (char *)glGetString (GL_VERSION);
1970 OUTPUT:
1971 RETVAL
1972
1973char *
1974gl_extensions ()
1975 CODE:
1976 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1977 OUTPUT:
1978 RETVAL
1979
1980int glGetError ()
1981
1982void glFinish ()
1983
1984void glClear (int mask)
1985
1986void glClearColor (float r, float g, float b, float a = 1.0)
1987 PROTOTYPE: @
1988
1989void glEnable (int cap)
1990
1991void glDisable (int cap)
1992
1993void glShadeModel (int mode)
1994
1995void glHint (int target, int mode)
1996
1997void glBlendFunc (int sfactor, int dfactor)
1998
1999void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2000 CODE:
2001 gl_BlendFuncSeparate (sa, da, saa, daa);
2002
2003void glDepthMask (int flag)
2004
2005void glLogicOp (int opcode)
2006
2007void glColorMask (int red, int green, int blue, int alpha)
2008
2009void glMatrixMode (int mode)
2010
2011void glPushMatrix ()
2012
2013void glPopMatrix ()
2014
2015void glLoadIdentity ()
2016
2017void glDrawBuffer (int buffer)
2018
2019void glReadBuffer (int buffer)
2020
2021# near_ and far_ are due to microsofts buggy "c" compiler
2022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2023
2024# near_ and far_ are due to microsofts buggy "c" compiler
2025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2026
2027void glViewport (int x, int y, int width, int height)
2028
2029void glScissor (int x, int y, int width, int height)
2030
2031void glTranslate (float x, float y, float z = 0.)
2032 CODE:
2033 glTranslatef (x, y, z);
2034
2035void glScale (float x, float y, float z = 1.)
2036 CODE:
2037 glScalef (x, y, z);
2038
2039void glRotate (float angle, float x, float y, float z)
2040 CODE:
2041 glRotatef (angle, x, y, z);
2042
2043void glBegin (int mode)
2044
2045void glEnd ()
2046
2047void glColor (float r, float g, float b, float a = 1.0)
2048 PROTOTYPE: @
2049 ALIAS:
2050 glColor_premultiply = 1
2051 CODE:
2052 if (ix)
2053 {
2054 r *= a;
2055 g *= a;
2056 b *= a;
2057 }
2058 // microsoft visual "c" rounds instead of truncating...
2059 glColor4f (r, g, b, a);
2060
2061void glInterleavedArrays (int format, int stride, char *data)
2062
2063void glDrawElements (int mode, int count, int type, char *indices)
2064
2065# 1.2 void glDrawRangeElements (int mode, int start, int end
2066
2067void glRasterPos (float x, float y, float z = 0.)
2068 CODE:
2069 glRasterPos3f (0, 0, z);
2070 glBitmap (0, 0, 0, 0, x, y, 0);
2071
2072void glVertex (float x, float y, float z = 0.)
2073 CODE:
2074 glVertex3f (x, y, z);
2075
2076void glTexCoord (float s, float t)
2077 CODE:
2078 glTexCoord2f (s, t);
2079
2080void glTexEnv (int target, int pname, float param)
2081 CODE:
2082 glTexEnvf (target, pname, param);
2083
2084void glTexParameter (int target, int pname, float param)
2085 CODE:
2086 glTexParameterf (target, pname, param);
2087
2088void glBindTexture (int target, int name)
2089
2090void glConvolutionParameter (int target, int pname, float params)
2091 CODE:
2092 if (gl.ConvolutionParameterf)
2093 gl.ConvolutionParameterf (target, pname, params);
2094
2095void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2096 CODE:
2097 if (gl.ConvolutionFilter2D)
2098 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2099
2100void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2101 CODE:
2102 if (gl.SeparableFilter2D)
2103 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2104
2105void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2106
2107void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2108
2109void glDrawPixels (int width, int height, int format, int type, char *pixels)
2110
2111void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2112
2113int glGenTexture ()
2114 CODE:
2115{
2116 GLuint name;
2117 glGenTextures (1, &name);
2118 RETVAL = name;
2119}
2120 OUTPUT:
2121 RETVAL
2122
2123void glDeleteTexture (int name)
2124 CODE:
2125{
2126 GLuint name_ = name;
2127 glDeleteTextures (1, &name_);
2128}
2129
2130int glGenList ()
2131 CODE:
2132 RETVAL = glGenLists (1);
2133 OUTPUT:
2134 RETVAL
2135
2136void glDeleteList (int list)
2137 CODE:
2138 glDeleteLists (list, 1);
2139
2140void glNewList (int list, int mode = GL_COMPILE)
2141
2142void glEndList ()
2143
2144void glCallList (int list)
2145

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