ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.160 by root, Mon Oct 9 01:06:36 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2long _ftol (double); /* defined by VC6 C libs */
3long _ftol2 (double dblSource) { return _ftol (dblSource); }
4# define WIN32_LEAN_AND_MEAN
5# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 6# include <malloc.h>
7# include <windows.h>
8# include <wininet.h>
9# pragma warning(disable:4244)
3#endif 10#endif
4 11
5#include "EXTERN.h" 12#include "EXTERN.h"
6#include "perl.h" 13#include "perl.h"
7#include "XSUB.h" 14#include "XSUB.h"
8 15
16#ifdef _WIN32
17# undef pipe
18#endif
19
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
28#include <SDL_mixer.h>
14#include <SDL_opengl.h> 29#include <SDL_opengl.h>
15 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
16#include <glib/gmacros.h> 34#include <glib/gmacros.h>
17 35
18#include <pango/pango.h> 36#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 37
22#ifndef _WIN32 38#ifndef _WIN32
23# include <sys/types.h> 39# include <sys/types.h>
24# include <sys/socket.h> 40# include <sys/socket.h>
25# include <netinet/in.h> 41# include <netinet/in.h>
32 typedef signed char int8_t; 48 typedef signed char int8_t;
33 typedef signed short int16_t; 49 typedef signed short int16_t;
34 typedef signed int int32_t; 50 typedef signed int int32_t;
35#endif 51#endif
36 52
53#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
54
37#define FOW_DARKNESS 32 55#define FOW_DARKNESS 32
38 56
39#define MAP_EXTEND_X 32 57#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 58#define MAP_EXTEND_Y 512
41 59
42static PangoContext *context; 60#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 61
62#if 0
63# define PARACHUTE SDL_INIT_NOPARACHUTE
64#else
65# define PARACHUTE 0
66#endif
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
76{
77 if (gl.BlendFuncSeparate)
78 gl.BlendFuncSeparate (sa, da, saa, daa);
79 else if (gl.BlendFuncSeparateEXT)
80 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
81 else
82 glBlendFunc (sa, da);
83}
84
85#include "texcache.c"
86
87#include "pango-font.c"
88#include "pango-fontmap.c"
89#include "pango-render.c"
90
91typedef Mix_Chunk *CFPlus__MixChunk;
92typedef Mix_Music *CFPlus__MixMusic;
93
94typedef PangoFontDescription *CFPlus__Font;
95
96static int
97shape_attr_p (PangoLayoutRun *run)
98{
99 GSList *attrs = run->item->analysis.extra_attrs;
100
101 while (attrs)
102 {
103 PangoAttribute *attr = attrs->data;
104
105 if (attr->klass->type == PANGO_ATTR_SHAPE)
106 return 1;
107
108 attrs = attrs->next;
109 }
110
111 return 0;
112}
44 113
45typedef struct cf_layout { 114typedef struct cf_layout {
46 PangoLayout *pl; 115 PangoLayout *pl;
116 float r, g, b, a; // default color for rgba mode
47 int base_height; 117 int base_height;
118 CFPlus__Font font;
48} *CFClient__Layout; 119} *CFPlus__Layout;
120
121static CFPlus__Font default_font;
122static PangoContext *opengl_context;
123static PangoFontMap *opengl_fontmap;
49 124
50static void 125static void
51substitute_func (FcPattern *pattern, gpointer data) 126substitute_func (FcPattern *pattern, gpointer data)
52{ 127{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 128 FcPatternAddBool (pattern, FC_HINTING, 1);
129#ifdef FC_HINT_STYLE
130 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
131#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 132 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 133}
56 134
57static void 135static void
58layout_update (CFClient__Layout self) 136layout_update_font (CFPlus__Layout self)
59{ 137{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 138 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 139 * reasonably well with bitstream vera
62 */ 140 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 141 PangoFontDescription *font = self->font ? self->font : default_font;
64 142
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 143 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 144 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 145
146 pango_layout_set_font_description (self->pl, font);
72} 147}
73 148
74static void 149static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 150layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 151{
77 layout_update (self); 152 PangoRectangle rect;
78 153
154 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 155 pango_layout_get_extents (self->pl, 0, &rect);
80 156
81 *w = (*w + 3) & ~3; 157 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 158 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 159
160 if (!rect.width) rect.width = 1;
161 if (!rect.height) rect.height = 1;
162
163 *w = rect.width;
164 *h = rect.height;
84} 165}
85 166
86typedef uint16_t mapface; 167typedef uint16_t mapface;
87 168
88typedef struct { 169typedef struct {
91 float s, t; 172 float s, t;
92 uint8_t r, g, b, a; 173 uint8_t r, g, b, a;
93} maptex; 174} maptex;
94 175
95typedef struct { 176typedef struct {
96 int16_t darkness; 177 uint32_t player;
97 mapface face[3]; 178 mapface face[3];
179 uint16_t darkness;
180 uint8_t stat_width, stat_hp, flags;
98} mapcell; 181} mapcell;
99 182
100typedef struct { 183typedef struct {
101 int32_t c0, c1; 184 int32_t c0, c1;
102 mapcell *col; 185 mapcell *col;
111 int texs; 194 int texs;
112 maptex *tex; 195 maptex *tex;
113 196
114 int32_t rows; 197 int32_t rows;
115 maprow *row; 198 maprow *row;
116} *CFClient__Map; 199} *CFPlus__Map;
117 200
118static char * 201static char *
119prepend (char *ptr, int sze, int inc) 202prepend (char *ptr, int sze, int inc)
120{ 203{
121 char *p; 204 char *p;
139 222
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 223#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 224#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 225
143static maprow * 226static maprow *
144map_get_row (CFClient__Map self, int y) 227map_get_row (CFPlus__Map self, int y)
145{ 228{
146 if (0 > y) 229 if (0 > y)
147 { 230 {
148 int extend = - y + MAP_EXTEND_Y; 231 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 232 Prepend (maprow, self->row, self->rows, extend);
187 270
188 return row->col + (x - row->c0); 271 return row->col + (x - row->c0);
189} 272}
190 273
191static mapcell * 274static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 275map_get_cell (CFPlus__Map self, int x, int y)
193{ 276{
194 return row_get_cell (map_get_row (self, y), x); 277 return row_get_cell (map_get_row (self, y), x);
195} 278}
196 279
197static void 280static void
198map_clear (CFClient__Map self) 281map_clear (CFPlus__Map self)
199{ 282{
200 int r; 283 int r;
201 284
202 for (r = 0; r < self->rows; r++) 285 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 286 Safefree (self->row[r].col);
211 self->row = 0; 294 self->row = 0;
212 self->rows = 0; 295 self->rows = 0;
213} 296}
214 297
215static void 298static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 299map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 300{
218 int x, y; 301 int x, y;
219 maprow *row; 302 maprow *row;
303 mapcell *cell;
220 304
221 for (y = y0; y < y0 + h; y++) 305 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 306 if (y >= 0)
223 { 307 {
224 if (y >= self->rows) 308 if (y >= self->rows)
230 if (x >= row->c0) 314 if (x >= row->c0)
231 { 315 {
232 if (x >= row->c1) 316 if (x >= row->c1)
233 break; 317 break;
234 318
235 row->col[x - row->c0].darkness = -1; 319 cell = row->col + x - row->c0;
320
321 cell->darkness = 0;
322 cell->stat_hp = 0;
323 cell->flags = 0;
324 cell->player = 0;
236 } 325 }
237 } 326 }
238} 327}
239 328
329static void
330music_finished (void)
331{
332 SDL_UserEvent ev;
333
334 ev.type = SDL_USEREVENT;
335 ev.code = 0;
336 ev.data1 = 0;
337 ev.data2 = 0;
338
339 SDL_PushEvent ((SDL_Event *)&ev);
340}
341
342static void
343channel_finished (int channel)
344{
345 SDL_UserEvent ev;
346
347 ev.type = SDL_USEREVENT;
348 ev.code = 1;
349 ev.data1 = (void *)(long)channel;
350 ev.data2 = 0;
351
352 SDL_PushEvent ((SDL_Event *)&ev);
353}
354
355static unsigned int
356minpot (unsigned int n)
357{
358 if (!n)
359 return 0;
360
361 --n;
362
363 n |= n >> 1;
364 n |= n >> 2;
365 n |= n >> 4;
366 n |= n >> 8;
367 n |= n >> 16;
368
369 return n + 1;
370}
371
240MODULE = CFClient PACKAGE = CFClient 372MODULE = CFPlus PACKAGE = CFPlus
241 373
242PROTOTYPES: ENABLE 374PROTOTYPES: ENABLE
243 375
244BOOT: 376BOOT:
245{ 377{
246 HV *stash = gv_stashpv ("CFClient", 1); 378 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 379 static const struct {
248 const char *name; 380 const char *name;
249 IV iv; 381 IV iv;
250 } *civ, const_iv[] = { 382 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 383# define const_iv(name) { # name, (IV)name }
350# undef const_iv 482# undef const_iv
351 }; 483 };
352 484
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 485 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 486 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355
356 fontmap = pango_ft2_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 487}
360 488
361int 489int
490in_destruct ()
491 CODE:
492 RETVAL = PL_main_cv == Nullcv;
493 OUTPUT:
494 RETVAL
495
496NV floor (NV x)
497
498NV ceil (NV x)
499
500void
501pango_init ()
502 CODE:
503{
504 opengl_fontmap = pango_opengl_font_map_new ();
505 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
506 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
507}
508
509int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 510SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 511
364void 512void
365SDL_Quit () 513SDL_Quit ()
366 514
367void 515void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 522 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 523 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 524 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 525
526 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
527 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
528
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 533
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 534 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
535#if SDL_VERSION_ATLEAST(1,2,10)
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 536 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
538#endif
539
540 SDL_EnableUNICODE (1);
541 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 542
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 543 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 544
389 if (m && m != (SDL_Rect **)-1) 545 if (m && m != (SDL_Rect **)-1)
390 while (*m) 546 while (*m)
396 552
397 ++m; 553 ++m;
398 } 554 }
399} 555}
400 556
557char *
558SDL_GetError ()
559
401int 560int
402SDL_SetVideoMode (int w, int h, int fullscreen) 561SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 562 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 563 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 564 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 565 );
566 if (RETVAL)
567 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 568 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
569# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
570# include "glfunc.h"
571# undef GL_FUNC
572 }
408 OUTPUT: 573 OUTPUT:
409 RETVAL 574 RETVAL
575
576void
577SDL_GL_SwapBuffers ()
578
579char *
580SDL_GetKeyName (int sym)
581
582void
583SDL_PollEvent ()
584 PPCODE:
585{
586 SDL_Event ev;
587
588 while (SDL_PollEvent (&ev))
589 {
590 HV *hv = newHV ();
591 hv_store (hv, "type", 4, newSViv (ev.type), 0);
592
593 switch (ev.type)
594 {
595 case SDL_KEYDOWN:
596 case SDL_KEYUP:
597 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
598 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
599 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
600 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
601 break;
602
603 case SDL_ACTIVEEVENT:
604 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
605 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
606 break;
607
608 case SDL_MOUSEMOTION:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
611 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
612 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
613 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
614 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
615 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
616 break;
617
618 case SDL_MOUSEBUTTONDOWN:
619 case SDL_MOUSEBUTTONUP:
620 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
621
622 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
623 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
624 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
625 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
626 break;
627
628 case SDL_USEREVENT:
629 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
630 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
631 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
632 break;
633 }
634
635 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
636 }
637}
638
639int
640Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
641 POSTCALL:
642 Mix_HookMusicFinished (music_finished);
643 Mix_ChannelFinished (channel_finished);
644
645void
646Mix_CloseAudio ()
647
648int
649Mix_AllocateChannels (int numchans = -1)
410 650
411void 651void
412lowdelay (int fd, int val = 1) 652lowdelay (int fd, int val = 1)
413 CODE: 653 CODE:
414#ifndef _WIN32 654#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 655 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 656#endif
417 657
418char * 658void
419gl_version () 659win32_proxy_info ()
420 CODE: 660 PPCODE:
421 RETVAL = (char *)glGetString (GL_VERSION); 661{
422 OUTPUT: 662#ifdef _WIN32
423 RETVAL 663 char buffer[2048];
664 DWORD buflen;
424 665
425char * 666 EXTEND (SP, 3);
426gl_extensions () 667
427 CODE: 668 buflen = sizeof (buffer);
428 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
429 OUTPUT: 670 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
430 RETVAL 671 {
672 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
673
674 buflen = sizeof (buffer);
675 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
676 {
677 PUSHs (newSVpv (buffer, 0));
678
679 buflen = sizeof (buffer);
680 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
681 PUSHs (newSVpv (buffer, 0));
682 }
683 }
684#endif
685}
431 686
432void 687void
433add_font (char *file) 688add_font (char *file)
434 CODE: 689 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 690 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 691
448void 692void
449load_image_inline (SV *image_) 693load_image_inline (SV *image_)
450 ALIAS: 694 ALIAS:
451 load_image_file = 1 695 load_image_file = 1
493 737
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 738 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 739
496 assert (surface2->pitch == surface2->w * 4); 740 assert (surface2->pitch == surface2->w * 4);
497 741
742 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 743 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 744 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 745 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 746 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 747 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 748 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 749 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
750 SDL_UnlockSurface (surface2);
507 751
508 SDL_FreeSurface (surface); 752 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 753 SDL_FreeSurface (surface2);
510} 754}
511 755
533 PUSHs (sv_2mortal (newSViv (b / y))); 777 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 778 PUSHs (sv_2mortal (newSViv (a / y)));
535} 779}
536 780
537void 781void
782error (char *message)
783 CODE:
784 fprintf (stderr, "ERROR: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
787#endif
788
789void
538fatal (char *message) 790fatal (char *message)
539 CODE: 791 CODE:
792 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 793#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
542#else
543 fprintf (stderr, "FATAL: %s\n", message);
544#endif 795#endif
545 exit (1); 796 _exit (1);
546 797
798void
799_exit (int retval = 0)
800 CODE:
801 _exit (retval);
802
803MODULE = CFPlus PACKAGE = CFPlus::Font
804
805CFPlus::Font
806new_from_file (SV *class, char *path, int id = 0)
807 CODE:
808{
809 int count;
810 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
811 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
812 FcPatternDestroy (pattern);
813}
814 OUTPUT:
815 RETVAL
816
817void
818DESTROY (CFPlus::Font self)
819 CODE:
820 pango_font_description_free (self);
821
822void
823make_default (CFPlus::Font self)
824 CODE:
825 default_font = self;
826
547MODULE = CFClient PACKAGE = CFClient::Layout 827MODULE = CFPlus PACKAGE = CFPlus::Layout
548 828
549CFClient::Layout 829void
550new (SV *class, int base_height = 10) 830reset_glyph_cache ()
831 CODE:
832 tc_clear ();
833
834CFPlus::Layout
835new (SV *class)
551 CODE: 836 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 837 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 838
554 RETVAL->pl = pango_layout_new (context); 839 RETVAL->pl = pango_layout_new (opengl_context);
840 RETVAL->r = 1.;
841 RETVAL->g = 1.;
842 RETVAL->b = 1.;
843 RETVAL->a = 1.;
844 RETVAL->base_height = MIN_FONT_HEIGHT;
845 RETVAL->font = 0;
846
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 847 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
848 layout_update_font (RETVAL);
556 OUTPUT: 849 OUTPUT:
557 RETVAL 850 RETVAL
558 851
559void 852void
560DESTROY (CFClient::Layout self) 853DESTROY (CFPlus::Layout self)
561 CODE: 854 CODE:
562 g_object_unref (self->pl); 855 g_object_unref (self->pl);
563 Safefree (self); 856 Safefree (self);
564 857
565void 858void
566set_text (CFClient::Layout self, SV *text_) 859set_text (CFPlus::Layout self, SV *text_)
567 CODE: 860 CODE:
568{ 861{
569 STRLEN textlen; 862 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 863 char *text = SvPVutf8 (text_, textlen);
571 864
572 pango_layout_set_text (self->pl, text, textlen); 865 pango_layout_set_text (self->pl, text, textlen);
573} 866}
574 867
575void 868void
576set_markup (CFClient::Layout self, SV *text_) 869set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 870 CODE:
578{ 871{
579 STRLEN textlen; 872 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 873 char *text = SvPVutf8 (text_, textlen);
581 874
582 pango_layout_set_markup (self->pl, text, textlen); 875 pango_layout_set_markup (self->pl, text, textlen);
583} 876}
584 877
878void
879set_shapes (CFPlus::Layout self, ...)
880 CODE:
881{
882 PangoAttrList *attrs = 0;
883 const char *text = pango_layout_get_text (self->pl);
884 const char *pos = text;
885 int arg = 4;
886
887 while (arg < items && (pos = strstr (pos, OBJ_STR)))
888 {
889 PangoRectangle inkrect, rect;
890 PangoAttribute *attr;
891
892 int x = SvIV (ST (arg - 3));
893 int y = SvIV (ST (arg - 2));
894 int w = SvIV (ST (arg - 1));
895 int h = SvIV (ST (arg ));
896
897 inkrect.x = 0;
898 inkrect.y = 0;
899 inkrect.width = 0;
900 inkrect.height = 0;
901
902 rect.x = x * PANGO_SCALE;
903 rect.y = y * PANGO_SCALE;
904 rect.width = w * PANGO_SCALE;
905 rect.height = h * PANGO_SCALE;
906
907 if (!attrs)
908 attrs = pango_layout_get_attributes (self->pl);
909
910 attr = pango_attr_shape_new (&inkrect, &rect);
911 attr->start_index = pos - text;
912 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
913 pango_attr_list_insert (attrs, attr);
914
915 arg += 4;
916 pos += sizeof (OBJ_STR) - 1;
917 }
918
919 if (attrs)
920 pango_layout_set_attributes (self->pl, attrs);
921}
922
923void
924get_shapes (CFPlus::Layout self)
925 PPCODE:
926{
927 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
928
929 do
930 {
931 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
932
933 if (run && shape_attr_p (run))
934 {
935 PangoRectangle extents;
936 pango_layout_iter_get_run_extents (iter, 0, &extents);
937
938 EXTEND (SP, 2);
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
940 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
941 }
942 }
943 while (pango_layout_iter_next_run (iter));
944
945 pango_layout_iter_free (iter);
946}
947
948int
949has_wrapped (CFPlus::Layout self)
950 CODE:
951{
952 int lines = 1;
953 const char *text = pango_layout_get_text (self->pl);
954
955 while (*text)
956 lines += *text++ == '\n';
957
958 RETVAL = lines < pango_layout_get_line_count (self->pl);
959}
960 OUTPUT:
961 RETVAL
962
585SV * 963SV *
586get_text (CFClient::Layout self) 964get_text (CFPlus::Layout self)
587 CODE: 965 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 966 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 967 sv_utf8_decode (RETVAL);
590 OUTPUT: 968 OUTPUT:
591 RETVAL 969 RETVAL
592 970
593void 971void
972set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
973 CODE:
974 self->r = r;
975 self->g = g;
976 self->b = b;
977 self->a = a;
978
979void
980set_font (CFPlus::Layout self, CFPlus::Font font = 0)
981 CODE:
982 if (self->font != font)
983 {
984 self->font = font;
985 layout_update_font (self);
986 }
987
988void
594set_height (CFClient::Layout self, int base_height) 989set_height (CFPlus::Layout self, int base_height)
595 CODE: 990 CODE:
991 if (self->base_height != base_height)
992 {
596 self->base_height = base_height; 993 self->base_height = base_height;
994 layout_update_font (self);
995 }
597 996
598void 997void
599set_width (CFClient::Layout self, int max_width = -1) 998set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 999 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1000 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 1001
603void 1002void
1003set_indent (CFPlus::Layout self, int indent)
1004 CODE:
1005 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1006
1007void
1008set_spacing (CFPlus::Layout self, int spacing)
1009 CODE:
1010 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1011
1012void
1013set_ellipsise (CFPlus::Layout self, int ellipsise)
1014 CODE:
1015 pango_layout_set_ellipsize (self->pl,
1016 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1017 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1018 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1019 : PANGO_ELLIPSIZE_NONE
1020 );
1021
1022void
1023set_single_paragraph_mode (CFPlus::Layout self, int spm)
1024 CODE:
1025 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1026
1027void
604size (CFClient::Layout self) 1028size (CFPlus::Layout self)
605 PPCODE: 1029 PPCODE:
606{ 1030{
607 int w, h; 1031 int w, h;
608 1032
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 1033 layout_get_pixel_size (self, &w, &h);
611 1034
612 EXTEND (SP, 2); 1035 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 1036 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 1037 PUSHs (sv_2mortal (newSViv (h)));
615} 1038}
616 1039
617int 1040int
1041descent (CFPlus::Layout self)
1042 CODE:
1043{
1044 PangoRectangle rect;
1045 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1046 pango_layout_line_get_pixel_extents (line, 0, &rect);
1047 RETVAL = PANGO_DESCENT (rect);
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052int
618xy_to_index (CFClient::Layout self, int x, int y) 1053xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1054 CODE:
620{ 1055{
621 int index, trailing; 1056 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1057 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1058 RETVAL = index;
627} 1059}
628 OUTPUT: 1060 OUTPUT:
629 RETVAL 1061 RETVAL
630 1062
631void 1063void
632cursor_pos (CFClient::Layout self, int index) 1064cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1065 PPCODE:
634{ 1066{
635 PangoRectangle strong_pos; 1067 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1068 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1069
639 EXTEND (SP, 3); 1070 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1074}
644 1075
645void 1076void
646render (CFClient::Layout self) 1077render (CFPlus::Layout self, float x, float y, int flags = 0)
647 PPCODE: 1078 PPCODE:
648{ 1079 pango_opengl_render_layout_subpixel (
649 SV *retval; 1080 self->pl,
650 int w, h; 1081 x * PANGO_SCALE, y * PANGO_SCALE,
651 FT_Bitmap bitmap; 1082 self->r, self->g, self->b, self->a,
1083 flags
1084 );
652 1085
653 layout_update (self); 1086MODULE = CFPlus PACKAGE = CFPlus::Texture
654 layout_get_pixel_size (self, &w, &h);
655 1087
656 retval = newSV (w * h); 1088void
657 SvPOK_only (retval); 1089pad2pot (SV *data_, SV *w_, SV *h_)
658 SvCUR_set (retval, w * h); 1090 CODE:
1091{
1092 int ow = SvIV (w_);
1093 int oh = SvIV (h_);
659 1094
660 bitmap.rows = h; 1095 if (ow && oh)
661 bitmap.width = w; 1096 {
662 bitmap.pitch = w; 1097 int nw = minpot (ow);
663 bitmap.buffer = (unsigned char*)SvPVX (retval); 1098 int nh = minpot (oh);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666 1099
667 memset (bitmap.buffer, 0, w * h); 1100 if (nw != ow || nh != oh)
668 1101 {
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1102 if (SvOK (data_))
1103 {
1104 STRLEN datalen;
1105 char *data = SvPVbyte (data_, datalen);
1106 int bpp = datalen / (ow * oh);
1107 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
670 1108
671 EXTEND (SP, 3); 1109 SvPOK_only (result_);
672 PUSHs (sv_2mortal (newSViv (w))); 1110 SvCUR_set (result_, nw * nh * bpp);
673 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval));
675}
676 1111
677MODULE = CFClient PACKAGE = CFClient::Texture 1112 memset (SvPVX (result_), 0, nw * nh * bpp);
1113 while (oh--)
1114 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
678 1115
1116 sv_setsv (data_, result_);
1117 }
1118
1119 sv_setiv (w_, nw);
1120 sv_setiv (h_, nh);
1121 }
1122 }
1123}
1124
679void 1125void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1126draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1127 PROTOTYPE: $$$;$$
1128 ALIAS:
1129 draw_quad_alpha = 1
1130 draw_quad_alpha_premultiplied = 2
682 CODE: 1131 CODE:
683{ 1132{
684 HV *hv = (HV *)SvRV (self); 1133 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1134 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1135 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1136 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1137
690 if (items < 5) 1138 if (items < 5)
691 { 1139 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1140 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1141 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1142 }
695 1143
1144 if (ix)
1145 {
1146 glEnable (GL_BLEND);
1147
1148 if (ix == 2)
1149 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1150 else
1151 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1152 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1153
1154 glEnable (GL_ALPHA_TEST);
1155 glAlphaFunc (GL_GREATER, 0.01f);
1156 }
1157
696 glBindTexture (GL_TEXTURE_2D, name); 1158 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1159
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1160 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1161 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1162 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1163 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1164 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1165 glEnd ();
707}
708 1166
1167 if (ix)
1168 {
1169 glDisable (GL_ALPHA_TEST);
1170 glDisable (GL_BLEND);
1171 }
1172}
1173
709MODULE = CFClient PACKAGE = CFClient::Map 1174MODULE = CFPlus PACKAGE = CFPlus::Map
710 1175
711CFClient::Map 1176CFPlus::Map
712new (SV *class, int map_width, int map_height) 1177new (SV *class, int map_width, int map_height)
713 CODE: 1178 CODE:
714 New (0, RETVAL, 1, struct map); 1179 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1180 RETVAL->x = 0;
716 RETVAL->y = 0; 1181 RETVAL->y = 0;
726 RETVAL->row = 0; 1191 RETVAL->row = 0;
727 OUTPUT: 1192 OUTPUT:
728 RETVAL 1193 RETVAL
729 1194
730void 1195void
731DESTROY (CFClient::Map self) 1196DESTROY (CFPlus::Map self)
732 CODE: 1197 CODE:
733{ 1198{
734 map_clear (self); 1199 map_clear (self);
735 Safefree (self->face); 1200 Safefree (self->face);
1201 Safefree (self->tex);
736 Safefree (self); 1202 Safefree (self);
737} 1203}
738 1204
739void 1205void
740clear (CFClient::Map self) 1206clear (CFPlus::Map self)
741 CODE: 1207 CODE:
742 map_clear (self); 1208 map_clear (self);
743 1209
744void 1210void
745set_face (CFClient::Map self, int face, int texid) 1211set_face (CFPlus::Map self, int face, int texid)
746 CODE: 1212 CODE:
747{ 1213{
748 while (self->faces <= face) 1214 while (self->faces <= face)
749 { 1215 {
750 Append (mapface, self->face, self->faces, self->faces); 1216 Append (mapface, self->face, self->faces, self->faces);
753 1219
754 self->face [face] = texid; 1220 self->face [face] = texid;
755} 1221}
756 1222
757void 1223void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1224set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1225 CODE:
760{ 1226{
761 while (self->texs <= texid) 1227 while (self->texs <= texid)
762 { 1228 {
763 Append (maptex, self->tex, self->texs, self->texs); 1229 Append (maptex, self->tex, self->texs, self->texs);
775 tex->r = r; 1241 tex->r = r;
776 tex->g = g; 1242 tex->g = g;
777 tex->b = b; 1243 tex->b = b;
778 tex->a = a; 1244 tex->a = a;
779 } 1245 }
1246
1247 // somewhat hackish, but for textures that require it, it really
1248 // improves the look, and most others don't suffer.
1249 glBindTexture (GL_TEXTURE_2D, name);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1251 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1252 // use uglier nearest interpolation because linear suffers
1253 // from transparent color bleeding and ugly wrapping effects.
1254 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1255}
781 1256
782int 1257int
783ox (CFClient::Map self) 1258ox (CFPlus::Map self)
784 ALIAS: 1259 ALIAS:
785 oy = 1 1260 oy = 1
1261 x = 2
1262 y = 3
1263 w = 4
1264 h = 5
786 CODE: 1265 CODE:
787 switch (ix) 1266 switch (ix)
788 { 1267 {
789 case 0: RETVAL = self->ox; break; 1268 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1269 case 1: RETVAL = self->oy; break;
1270 case 2: RETVAL = self->x; break;
1271 case 3: RETVAL = self->y; break;
1272 case 4: RETVAL = self->w; break;
1273 case 5: RETVAL = self->h; break;
791 } 1274 }
792 OUTPUT: 1275 OUTPUT:
793 RETVAL 1276 RETVAL
794 1277
795void 1278void
796scroll (CFClient::Map self, int dx, int dy) 1279scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1280 CODE:
798{ 1281{
799 if (dx > 0) 1282 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1283 map_blank (self, self->x, self->y, dx, self->h);
801 else if (dx < 0) 1284 else if (dx < 0)
802 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1285 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
803 1286
804 if (dy > 0) 1287 if (dy > 0)
805 map_blank (self, self->x, self->y, self->w, dy - 1); 1288 map_blank (self, self->x, self->y, self->w, dy);
806 else if (dy < 0) 1289 else if (dy < 0)
807 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1290 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
808 1291
809 self->ox += dx; self->x += dx; 1292 self->ox += dx; self->x += dx;
810 self->oy += dy; self->y += dy; 1293 self->oy += dy; self->y += dy;
811 1294
812 while (self->y < 0) 1295 while (self->y < 0)
817 self->y += MAP_EXTEND_Y; 1300 self->y += MAP_EXTEND_Y;
818 } 1301 }
819} 1302}
820 1303
821void 1304void
822map1a_update (CFClient::Map self, SV *data_) 1305map1a_update (CFPlus::Map self, SV *data_, int extmap)
823 CODE: 1306 CODE:
824{ 1307{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1308 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1309 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1310 mapcell *cell;
828 int x, y, flags; 1311 int x, y, flags;
829 1312
830 while (data < data_end) 1313 while (data < data_end - 1)
831 { 1314 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1315 flags = (data [0] << 8) + data [1]; data += 2;
833 1316
834 x = ((flags >> 10) & 63) + self->x; 1317 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1318 y = self->y + ((flags >> 4) & 63);
836 1319
837 cell = map_get_cell (self, x, y); 1320 cell = map_get_cell (self, x, y);
838 1321
839 if (flags & 15) 1322 if (flags & 15)
840 { 1323 {
841 if (cell->darkness < 0) 1324 if (!cell->darkness)
842 { 1325 {
1326 memset (cell, 0, sizeof (*cell));
843 cell->darkness = 0; 1327 cell->darkness = 256;
844 cell->face [0] = 0;
845 cell->face [1] = 0;
846 cell->face [2] = 0;
847 } 1328 }
848 1329
849 cell->darkness = flags & 8 ? *data++ : 255;
850
851 //TODO: don't trust server data to be in-range(!) 1330 //TODO: don't trust server data to be in-range(!)
1331
1332 if (flags & 8)
1333 {
1334 if (extmap)
1335 {
1336 uint8_t ext, cmd;
1337
1338 do
1339 {
1340 ext = *data++;
1341 cmd = ext & 0x3f;
1342
1343 if (cmd < 4)
1344 cell->darkness = 255 - ext * 64 + 1;
1345 else if (cmd == 5) // health
1346 {
1347 cell->stat_width = 1;
1348 cell->stat_hp = *data++;
1349 }
1350 else if (cmd == 6) // monster width
1351 cell->stat_width = *data++ + 1;
1352 else if (cmd == 0x47) // monster width
1353 {
1354 if (*data == 4)
1355 ; // decode player tag
1356
1357 data += *data + 1;
1358 }
1359 else if (cmd == 8) // cell flags
1360 cell->flags = *data++;
1361 else if (ext & 0x40) // unknown, multibyte => skip
1362 data += *data + 1;
1363 else
1364 data++;
1365 }
1366 while (ext & 0x80);
1367 }
1368 else
1369 cell->darkness = *data++ + 1;
1370 }
852 1371
853 if (flags & 4) 1372 if (flags & 4)
854 { 1373 {
855 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1374 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
856 } 1375 }
864 { 1383 {
865 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1384 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
866 } 1385 }
867 } 1386 }
868 else 1387 else
869 cell->darkness = -1; 1388 cell->darkness = 0;
870 } 1389 }
871} 1390}
872 1391
873SV * 1392SV *
874mapmap (CFClient::Map self, int w, int h) 1393mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1394 CODE:
876{ 1395{
877 int x0, x1, x; 1396 int x1, x;
878 int y0, y1, y; 1397 int y1, y;
879 int z; 1398 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1399 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1400 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1401
883 SvPOK_only (map_sv); 1402 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1403 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1404
886 x0 = self->x - w / 2; x1 = x0 + w; 1405 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1406 y0 += self->y; y1 = y0 + h;
888 1407
889 for (y = y0; y < y1; y++) 1408 for (y = y0; y < y1; y++)
890 { 1409 {
891 maprow *row = 0 <= y && y < self->rows 1410 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1411 ? self->row + y
929} 1448}
930 OUTPUT: 1449 OUTPUT:
931 RETVAL 1450 RETVAL
932 1451
933void 1452void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1453draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
935 PPCODE: 1454 CODE:
936{ 1455{
937 int vx, vy; 1456 int vx, vy;
938 int x, y, z; 1457 int x, y, z;
939 int last_name; 1458 int last_name;
940 mapface face; 1459 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944 1460
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x; 1461 vx = self->x + self->w / 2 - sw / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 1462 vy = self->y + self->h / 2 - sh / 2 - shift_y;
951 1463
952 /* 1464 /*
953 int vx = self->vx = self->w >= sw 1465 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2 1466 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1467 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1471 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */ 1472 */
961 1473
962 glColor4ub (255, 255, 255, 255); 1474 glColor4ub (255, 255, 255, 255);
963 1475
1476 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1478 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1479 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1480
969 glBegin (GL_QUADS); 1481 glBegin (GL_QUADS);
970 1482
979 for (x = 0; x < sw; x++) 1491 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1492 if (row->c0 <= x + vx && x + vx < row->c1)
981 { 1493 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1494 mapcell *cell = row->col + (x + vx - row->c0);
983 1495
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987
988 face = cell->face [z]; 1496 face = cell->face [z];
989 1497
990 if (face) 1498 if (face && face < self->texs)
991 { 1499 {
992 maptex tex = self->tex [face]; 1500 maptex tex = self->tex [face];
993
994 int px = (x + 1) * 32 - tex.w; 1501 int px = (x + 1) * 32 - tex.w;
995 int py = (y + 1) * 32 - tex.h; 1502 int py = (y + 1) * 32 - tex.h;
996 1503
997 if (last_name != tex.name) 1504 if (last_name != tex.name)
998 { 1505 {
999 glEnd (); 1506 glEnd ();
1000 last_name = tex.name;
1001 glBindTexture (GL_TEXTURE_2D, last_name); 1507 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1002 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1003 } 1509 }
1004 1510
1005 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1511 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1006 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1512 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1007 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1513 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1008 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1514 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1009 } 1515 }
1516
1517 if (cell->flags && z == 2)
1518 {
1519 if (cell->flags & 1)
1520 {
1521 maptex tex = self->tex [1];
1522 int px = (x + 1) * 32 - tex.w + 2;
1523 int py = (y + 1) * 32 - tex.h - 6;
1524
1525 glEnd ();
1526 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1527 glBegin (GL_QUADS);
1528
1529 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1530 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1531 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1532 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1533 }
1534 }
1010 } 1535 }
1011 } 1536 }
1012 1537
1013 glEnd (); 1538 glEnd ();
1014 1539
1015 glDisable (GL_TEXTURE_2D); 1540 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1541 glDisable (GL_BLEND);
1542
1543 // top layer: overlays such as the health bar
1544 for (y = 0; y < sh; y++)
1545 if (0 <= y + vy && y + vy < self->rows)
1546 {
1547 maprow *row = self->row + (y + vy);
1548
1549 for (x = 0; x < sw; x++)
1550 if (row->c0 <= x + vx && x + vx < row->c1)
1551 {
1552 mapcell *cell = row->col + (x + vx - row->c0);
1553
1554 int px = x * 32;
1555 int py = y * 32;
1556
1557 if (cell->stat_hp)
1558 {
1559 int width = cell->stat_width * 32;
1560 int thick = sh / 28 + 1 + cell->stat_width;
1561
1562 glColor3ub (0, 0, 0);
1563 glRectf (px + 1, py - thick - 2,
1564 px + width - 1, py);
1565
1566 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1567 glRectf (px + 2,
1568 py - thick - 1,
1569 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1570 }
1571 }
1572 }
1573}
1574
1575void
1576draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1577 CODE:
1578{
1579 static float color[16][3] = {
1580 { 0.00F, 0.00F, 0.00F },
1581 { 1.00F, 1.00F, 1.00F },
1582 { 0.00F, 0.00F, 0.55F },
1583 { 1.00F, 0.00F, 0.00F },
1584
1585 { 1.00F, 0.54F, 0.00F },
1586 { 0.11F, 0.56F, 1.00F },
1587 { 0.93F, 0.46F, 0.00F },
1588 { 0.18F, 0.54F, 0.34F },
1589
1590 { 0.56F, 0.73F, 0.56F },
1591 { 0.80F, 0.80F, 0.80F },
1592 { 0.55F, 0.41F, 0.13F },
1593 { 0.99F, 0.77F, 0.26F },
1594
1595 { 0.74F, 0.65F, 0.41F },
1596
1597 { 0.00F, 1.00F, 1.00F },
1598 { 1.00F, 0.00F, 1.00F },
1599 { 1.00F, 1.00F, 0.00F },
1600 };
1601
1602 int x, y;
1603
1604 glEnable (GL_TEXTURE_2D);
1605 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1606 glEnable (GL_BLEND);
1607 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1608 glBegin (GL_QUADS);
1609
1610 for (y = 0; y < h; y++)
1611 for (x = 0; x < w; x++)
1612 {
1613 unsigned char m = data [x + y * w];
1614
1615 if (m)
1616 {
1617 float *c = color [m & 15];
1618
1619 float tx1 = m & 0x40 ? 0.5 : 0.;
1620 float tx2 = tx1 + 0.5;
1621
1622 glColor4f (c[0], c[1], c[2], 0.75);
1623 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1624 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1625 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1626 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1627 }
1628 }
1629
1630 glEnd ();
1631 glDisable (GL_BLEND);
1632 glDisable (GL_TEXTURE_2D);
1633}
1634
1635void
1636fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1637 PPCODE:
1638{
1639 int vx, vy;
1640 int x, y;
1641 int sw4 = (sw + 3) & ~3;
1642 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1643 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1644
1645 memset (darkness, 255, sw4 * sh);
1646 SvPOK_only (darkness_sv);
1647 SvCUR_set (darkness_sv, sw4 * sh);
1648
1649 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1650 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + vy && y + vy < self->rows)
1654 {
1655 maprow *row = self->row + (y + vy);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + vx && x + vx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + vx - row->c0);
1661
1662 darkness[y * sw4 + x] = cell->darkness
1663 ? 255 - (cell->darkness - 1)
1664 : 255 - FOW_DARKNESS;
1665 }
1666 }
1017 1667
1018 EXTEND (SP, 3); 1668 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1669 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1670 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1671 PUSHs (darkness_sv);
1022} 1672}
1023 1673
1024SV * 1674SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1675get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1676 CODE:
1027{ 1677{
1028 int x, y, x1, y1; 1678 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 1679 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1680 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 1682 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1683 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1684 *data++ = h >> 8; *data++ = h;
1035 1685
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1686 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1687 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1688 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1689 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1690
1041 x0 += self->x - self->ox; 1691 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1692 y0 += self->y - self->oy;
1092} 1742}
1093 OUTPUT: 1743 OUTPUT:
1094 RETVAL 1744 RETVAL
1095 1745
1096void 1746void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1747set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 1748 PPCODE:
1099{ 1749{
1100 int x, y, z; 1750 int x, y, z;
1101 int w, h; 1751 int w, h;
1102 int x1, y1; 1752 int x1, y1;
1106 1756
1107 w = *data++ << 8; w |= *data++; 1757 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1758 h = *data++ << 8; h |= *data++;
1109 1759
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1760 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1761 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1762 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1763 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1764
1115 x0 += self->x - self->ox; 1765 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1766 y0 += self->y - self->oy;
1134 1784
1135 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1785 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1136 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1786 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1137 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1787 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1138 1788
1139 if (cell->darkness <= 0) 1789 if (cell->darkness == 0)
1140 { 1790 {
1141 cell->darkness = -1; 1791 cell->darkness = 0;
1142 1792
1143 for (z = 0; z <= 2; z++) 1793 for (z = 0; z <= 2; z++)
1144 { 1794 {
1145 cell->face[z] = face[z]; 1795 cell->face[z] = face[z];
1146 1796
1151 } 1801 }
1152 } 1802 }
1153 } 1803 }
1154} 1804}
1155 1805
1806MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1807
1808CFPlus::MixChunk
1809new_from_file (SV *class, char *path)
1810 CODE:
1811 RETVAL = Mix_LoadWAV (path);
1812 OUTPUT:
1813 RETVAL
1814
1815void
1816DESTROY (CFPlus::MixChunk self)
1817 CODE:
1818 Mix_FreeChunk (self);
1819
1820int
1821volume (CFPlus::MixChunk self, int volume = -1)
1822 CODE:
1823 RETVAL = Mix_VolumeChunk (self, volume);
1824 OUTPUT:
1825 RETVAL
1826
1827int
1828play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1829 CODE:
1830 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1831 OUTPUT:
1832 RETVAL
1833
1834MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1835
1836int
1837volume (int volume = -1)
1838 CODE:
1839 RETVAL = Mix_VolumeMusic (volume);
1840 OUTPUT:
1841 RETVAL
1842
1843CFPlus::MixMusic
1844new_from_file (SV *class, char *path)
1845 CODE:
1846 RETVAL = Mix_LoadMUS (path);
1847 OUTPUT:
1848 RETVAL
1849
1850void
1851DESTROY (CFPlus::MixMusic self)
1852 CODE:
1853 Mix_FreeMusic (self);
1854
1855int
1856play (CFPlus::MixMusic self, int loops = -1)
1857 CODE:
1858 RETVAL = Mix_PlayMusic (self, loops);
1859 OUTPUT:
1860 RETVAL
1861
1862MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1863
1864BOOT:
1865{
1866 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1867 static const struct {
1868 const char *name;
1869 IV iv;
1870 } *civ, const_iv[] = {
1871# define const_iv(name) { # name, (IV)name }
1872 const_iv (GL_COLOR_MATERIAL),
1873 const_iv (GL_SMOOTH),
1874 const_iv (GL_FLAT),
1875 const_iv (GL_DITHER),
1876 const_iv (GL_BLEND),
1877 const_iv (GL_CULL_FACE),
1878 const_iv (GL_SCISSOR_TEST),
1879 const_iv (GL_DEPTH_TEST),
1880 const_iv (GL_ALPHA_TEST),
1881 const_iv (GL_NORMALIZE),
1882 const_iv (GL_RESCALE_NORMAL),
1883 const_iv (GL_FRONT),
1884 const_iv (GL_BACK),
1885 const_iv (GL_AND),
1886 const_iv (GL_ONE),
1887 const_iv (GL_ZERO),
1888 const_iv (GL_SRC_ALPHA),
1889 const_iv (GL_DST_ALPHA),
1890 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1891 const_iv (GL_ONE_MINUS_DST_ALPHA),
1892 const_iv (GL_SRC_ALPHA_SATURATE),
1893 const_iv (GL_RGB),
1894 const_iv (GL_RGBA),
1895 const_iv (GL_RGBA4),
1896 const_iv (GL_RGBA8),
1897 const_iv (GL_RGB5_A1),
1898 const_iv (GL_UNSIGNED_BYTE),
1899 const_iv (GL_UNSIGNED_SHORT),
1900 const_iv (GL_UNSIGNED_INT),
1901 const_iv (GL_ALPHA),
1902 const_iv (GL_INTENSITY),
1903 const_iv (GL_LUMINANCE),
1904 const_iv (GL_LUMINANCE_ALPHA),
1905 const_iv (GL_FLOAT),
1906 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1907 const_iv (GL_COMPILE),
1908 const_iv (GL_TEXTURE_1D),
1909 const_iv (GL_TEXTURE_2D),
1910 const_iv (GL_TEXTURE_ENV),
1911 const_iv (GL_TEXTURE_MAG_FILTER),
1912 const_iv (GL_TEXTURE_MIN_FILTER),
1913 const_iv (GL_TEXTURE_ENV_MODE),
1914 const_iv (GL_TEXTURE_WRAP_S),
1915 const_iv (GL_TEXTURE_WRAP_T),
1916 const_iv (GL_REPEAT),
1917 const_iv (GL_CLAMP),
1918 const_iv (GL_CLAMP_TO_EDGE),
1919 const_iv (GL_NEAREST),
1920 const_iv (GL_LINEAR),
1921 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1922 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1923 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1924 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1925 const_iv (GL_GENERATE_MIPMAP),
1926 const_iv (GL_MODULATE),
1927 const_iv (GL_DECAL),
1928 const_iv (GL_REPLACE),
1929 const_iv (GL_DEPTH_BUFFER_BIT),
1930 const_iv (GL_COLOR_BUFFER_BIT),
1931 const_iv (GL_PROJECTION),
1932 const_iv (GL_MODELVIEW),
1933 const_iv (GL_COLOR_LOGIC_OP),
1934 const_iv (GL_SEPARABLE_2D),
1935 const_iv (GL_CONVOLUTION_2D),
1936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1937 const_iv (GL_CONSTANT_BORDER),
1938 const_iv (GL_LINES),
1939 const_iv (GL_LINE_STRIP),
1940 const_iv (GL_LINE_LOOP),
1941 const_iv (GL_QUADS),
1942 const_iv (GL_QUAD_STRIP),
1943 const_iv (GL_TRIANGLES),
1944 const_iv (GL_TRIANGLE_STRIP),
1945 const_iv (GL_TRIANGLE_FAN),
1946 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1947 const_iv (GL_FASTEST),
1948 const_iv (GL_V2F),
1949 const_iv (GL_V3F),
1950 const_iv (GL_T2F_V3F),
1951 const_iv (GL_T2F_N3F_V3F),
1952# undef const_iv
1953 };
1954
1955 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1956 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1957}
1958
1959char *
1960gl_vendor ()
1961 CODE:
1962 RETVAL = (char *)glGetString (GL_VENDOR);
1963 OUTPUT:
1964 RETVAL
1965
1966char *
1967gl_version ()
1968 CODE:
1969 RETVAL = (char *)glGetString (GL_VERSION);
1970 OUTPUT:
1971 RETVAL
1972
1973char *
1974gl_extensions ()
1975 CODE:
1976 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1977 OUTPUT:
1978 RETVAL
1979
1980int glGetError ()
1981
1982void glFinish ()
1983
1984void glClear (int mask)
1985
1986void glClearColor (float r, float g, float b, float a = 1.0)
1987 PROTOTYPE: @
1988
1989void glEnable (int cap)
1990
1991void glDisable (int cap)
1992
1993void glShadeModel (int mode)
1994
1995void glHint (int target, int mode)
1996
1997void glBlendFunc (int sfactor, int dfactor)
1998
1999void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2000 CODE:
2001 gl_BlendFuncSeparate (sa, da, saa, daa);
2002
2003void glDepthMask (int flag)
2004
2005void glLogicOp (int opcode)
2006
2007void glColorMask (int red, int green, int blue, int alpha)
2008
2009void glMatrixMode (int mode)
2010
2011void glPushMatrix ()
2012
2013void glPopMatrix ()
2014
2015void glLoadIdentity ()
2016
2017void glDrawBuffer (int buffer)
2018
2019void glReadBuffer (int buffer)
2020
2021# near_ and far_ are due to microsofts buggy "c" compiler
2022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2023
2024# near_ and far_ are due to microsofts buggy "c" compiler
2025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2026
2027void glViewport (int x, int y, int width, int height)
2028
2029void glScissor (int x, int y, int width, int height)
2030
2031void glTranslate (float x, float y, float z = 0.)
2032 CODE:
2033 glTranslatef (x, y, z);
2034
2035void glScale (float x, float y, float z = 1.)
2036 CODE:
2037 glScalef (x, y, z);
2038
2039void glRotate (float angle, float x, float y, float z)
2040 CODE:
2041 glRotatef (angle, x, y, z);
2042
2043void glBegin (int mode)
2044
2045void glEnd ()
2046
2047void glColor (float r, float g, float b, float a = 1.0)
2048 PROTOTYPE: @
2049 ALIAS:
2050 glColor_premultiply = 1
2051 CODE:
2052 if (ix)
2053 {
2054 r *= a;
2055 g *= a;
2056 b *= a;
2057 }
2058 // microsoft visual "c" rounds instead of truncating...
2059 glColor4f (r, g, b, a);
2060
2061void glInterleavedArrays (int format, int stride, char *data)
2062
2063void glDrawElements (int mode, int count, int type, char *indices)
2064
2065# 1.2 void glDrawRangeElements (int mode, int start, int end
2066
2067void glRasterPos (float x, float y, float z = 0.)
2068 CODE:
2069 glRasterPos3f (0, 0, z);
2070 glBitmap (0, 0, 0, 0, x, y, 0);
2071
2072void glVertex (float x, float y, float z = 0.)
2073 CODE:
2074 glVertex3f (x, y, z);
2075
2076void glTexCoord (float s, float t)
2077 CODE:
2078 glTexCoord2f (s, t);
2079
2080void glTexEnv (int target, int pname, float param)
2081 CODE:
2082 glTexEnvf (target, pname, param);
2083
2084void glTexParameter (int target, int pname, float param)
2085 CODE:
2086 glTexParameterf (target, pname, param);
2087
2088void glBindTexture (int target, int name)
2089
2090void glConvolutionParameter (int target, int pname, float params)
2091 CODE:
2092 if (gl.ConvolutionParameterf)
2093 gl.ConvolutionParameterf (target, pname, params);
2094
2095void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2096 CODE:
2097 if (gl.ConvolutionFilter2D)
2098 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2099
2100void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2101 CODE:
2102 if (gl.SeparableFilter2D)
2103 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2104
2105void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2106
2107void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2108
2109void glDrawPixels (int width, int height, int format, int type, char *pixels)
2110
2111void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2112
2113int glGenTexture ()
2114 CODE:
2115{
2116 GLuint name;
2117 glGenTextures (1, &name);
2118 RETVAL = name;
2119}
2120 OUTPUT:
2121 RETVAL
2122
2123void glDeleteTexture (int name)
2124 CODE:
2125{
2126 GLuint name_ = name;
2127 glDeleteTextures (1, &name_);
2128}
2129
2130int glGenList ()
2131 CODE:
2132 RETVAL = glGenLists (1);
2133 OUTPUT:
2134 RETVAL
2135
2136void glDeleteList (int list)
2137 CODE:
2138 glDeleteLists (list, 1);
2139
2140void glNewList (int list, int mode = GL_COMPILE)
2141
2142void glEndList ()
2143
2144void glCallList (int list)
2145

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines