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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.54 by root, Wed Apr 19 23:37:48 2006 UTC vs.
Revision 1.160 by root, Mon Oct 9 01:06:36 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2long _ftol (double); /* defined by VC6 C libs */
3long _ftol2 (double dblSource) { return _ftol (dblSource); }
4# define WIN32_LEAN_AND_MEAN
5# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 6# include <malloc.h>
7# include <windows.h>
8# include <wininet.h>
9# pragma warning(disable:4244)
3#endif 10#endif
4 11
5#include "EXTERN.h" 12#include "EXTERN.h"
6#include "perl.h" 13#include "perl.h"
7#include "XSUB.h" 14#include "XSUB.h"
8 15
16#ifdef _WIN32
17# undef pipe
18#endif
19
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
33 typedef signed char int8_t; 48 typedef signed char int8_t;
34 typedef signed short int16_t; 49 typedef signed short int16_t;
35 typedef signed int int32_t; 50 typedef signed int int32_t;
36#endif 51#endif
37 52
53#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
54
38#define FOW_DARKNESS 32 55#define FOW_DARKNESS 32
39 56
40#define MAP_EXTEND_X 32 57#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 58#define MAP_EXTEND_Y 512
42 59
60#define MIN_FONT_HEIGHT 10
61
62#if 0
63# define PARACHUTE SDL_INIT_NOPARACHUTE
64#else
65# define PARACHUTE 0
66#endif
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
76{
77 if (gl.BlendFuncSeparate)
78 gl.BlendFuncSeparate (sa, da, saa, daa);
79 else if (gl.BlendFuncSeparateEXT)
80 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
81 else
82 glBlendFunc (sa, da);
83}
84
85#include "texcache.c"
86
87#include "pango-font.c"
88#include "pango-fontmap.c"
89#include "pango-render.c"
90
43typedef Mix_Chunk *CFClient__MixChunk; 91typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 92typedef Mix_Music *CFPlus__MixMusic;
45 93
46static PangoContext *context; 94typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 95
96static int
97shape_attr_p (PangoLayoutRun *run)
98{
99 GSList *attrs = run->item->analysis.extra_attrs;
100
101 while (attrs)
102 {
103 PangoAttribute *attr = attrs->data;
104
105 if (attr->klass->type == PANGO_ATTR_SHAPE)
106 return 1;
107
108 attrs = attrs->next;
109 }
110
111 return 0;
112}
48 113
49typedef struct cf_layout { 114typedef struct cf_layout {
50 PangoLayout *pl; 115 PangoLayout *pl;
116 float r, g, b, a; // default color for rgba mode
51 int base_height; 117 int base_height;
118 CFPlus__Font font;
52} *CFClient__Layout; 119} *CFPlus__Layout;
120
121static CFPlus__Font default_font;
122static PangoContext *opengl_context;
123static PangoFontMap *opengl_fontmap;
53 124
54static void 125static void
55substitute_func (FcPattern *pattern, gpointer data) 126substitute_func (FcPattern *pattern, gpointer data)
56{ 127{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 128 FcPatternAddBool (pattern, FC_HINTING, 1);
129#ifdef FC_HINT_STYLE
130 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
131#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 132 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 133}
60 134
61static void 135static void
62layout_update (CFClient__Layout self) 136layout_update_font (CFPlus__Layout self)
63{ 137{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 138 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 139 * reasonably well with bitstream vera
66 */ 140 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 141 PangoFontDescription *font = self->font ? self->font : default_font;
68 142
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 143 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 144 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 145
146 pango_layout_set_font_description (self->pl, font);
76} 147}
77 148
78static void 149static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 150layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 151{
81 layout_update (self); 152 PangoRectangle rect;
82 153
154 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 155 pango_layout_get_extents (self->pl, 0, &rect);
84 156
85 *w = (*w + 3) & ~3; 157 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 158 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 159
160 if (!rect.width) rect.width = 1;
161 if (!rect.height) rect.height = 1;
162
163 *w = rect.width;
164 *h = rect.height;
88} 165}
89 166
90typedef uint16_t mapface; 167typedef uint16_t mapface;
91 168
92typedef struct { 169typedef struct {
95 float s, t; 172 float s, t;
96 uint8_t r, g, b, a; 173 uint8_t r, g, b, a;
97} maptex; 174} maptex;
98 175
99typedef struct { 176typedef struct {
100 int16_t darkness; 177 uint32_t player;
101 mapface face[3]; 178 mapface face[3];
179 uint16_t darkness;
180 uint8_t stat_width, stat_hp, flags;
102} mapcell; 181} mapcell;
103 182
104typedef struct { 183typedef struct {
105 int32_t c0, c1; 184 int32_t c0, c1;
106 mapcell *col; 185 mapcell *col;
115 int texs; 194 int texs;
116 maptex *tex; 195 maptex *tex;
117 196
118 int32_t rows; 197 int32_t rows;
119 maprow *row; 198 maprow *row;
120} *CFClient__Map; 199} *CFPlus__Map;
121 200
122static char * 201static char *
123prepend (char *ptr, int sze, int inc) 202prepend (char *ptr, int sze, int inc)
124{ 203{
125 char *p; 204 char *p;
143 222
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 223#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 224#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 225
147static maprow * 226static maprow *
148map_get_row (CFClient__Map self, int y) 227map_get_row (CFPlus__Map self, int y)
149{ 228{
150 if (0 > y) 229 if (0 > y)
151 { 230 {
152 int extend = - y + MAP_EXTEND_Y; 231 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 232 Prepend (maprow, self->row, self->rows, extend);
191 270
192 return row->col + (x - row->c0); 271 return row->col + (x - row->c0);
193} 272}
194 273
195static mapcell * 274static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 275map_get_cell (CFPlus__Map self, int x, int y)
197{ 276{
198 return row_get_cell (map_get_row (self, y), x); 277 return row_get_cell (map_get_row (self, y), x);
199} 278}
200 279
201static void 280static void
202map_clear (CFClient__Map self) 281map_clear (CFPlus__Map self)
203{ 282{
204 int r; 283 int r;
205 284
206 for (r = 0; r < self->rows; r++) 285 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 286 Safefree (self->row[r].col);
215 self->row = 0; 294 self->row = 0;
216 self->rows = 0; 295 self->rows = 0;
217} 296}
218 297
219static void 298static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 299map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 300{
222 int x, y; 301 int x, y;
223 maprow *row; 302 maprow *row;
303 mapcell *cell;
224 304
225 for (y = y0; y < y0 + h; y++) 305 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 306 if (y >= 0)
227 { 307 {
228 if (y >= self->rows) 308 if (y >= self->rows)
234 if (x >= row->c0) 314 if (x >= row->c0)
235 { 315 {
236 if (x >= row->c1) 316 if (x >= row->c1)
237 break; 317 break;
238 318
239 row->col[x - row->c0].darkness = -1; 319 cell = row->col + x - row->c0;
320
321 cell->darkness = 0;
322 cell->stat_hp = 0;
323 cell->flags = 0;
324 cell->player = 0;
240 } 325 }
241 } 326 }
242} 327}
243 328
329static void
330music_finished (void)
331{
332 SDL_UserEvent ev;
333
334 ev.type = SDL_USEREVENT;
335 ev.code = 0;
336 ev.data1 = 0;
337 ev.data2 = 0;
338
339 SDL_PushEvent ((SDL_Event *)&ev);
340}
341
342static void
343channel_finished (int channel)
344{
345 SDL_UserEvent ev;
346
347 ev.type = SDL_USEREVENT;
348 ev.code = 1;
349 ev.data1 = (void *)(long)channel;
350 ev.data2 = 0;
351
352 SDL_PushEvent ((SDL_Event *)&ev);
353}
354
355static unsigned int
356minpot (unsigned int n)
357{
358 if (!n)
359 return 0;
360
361 --n;
362
363 n |= n >> 1;
364 n |= n >> 2;
365 n |= n >> 4;
366 n |= n >> 8;
367 n |= n >> 16;
368
369 return n + 1;
370}
371
244MODULE = CFClient PACKAGE = CFClient 372MODULE = CFPlus PACKAGE = CFPlus
245 373
246PROTOTYPES: ENABLE 374PROTOTYPES: ENABLE
247 375
248BOOT: 376BOOT:
249{ 377{
250 HV *stash = gv_stashpv ("CFClient", 1); 378 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 379 static const struct {
252 const char *name; 380 const char *name;
253 IV iv; 381 IV iv;
254 } *civ, const_iv[] = { 382 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 383# define const_iv(name) { # name, (IV)name }
354# undef const_iv 482# undef const_iv
355 }; 483 };
356 484
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 485 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 486 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 487}
364 488
365int 489int
490in_destruct ()
491 CODE:
492 RETVAL = PL_main_cv == Nullcv;
493 OUTPUT:
494 RETVAL
495
496NV floor (NV x)
497
498NV ceil (NV x)
499
500void
501pango_init ()
502 CODE:
503{
504 opengl_fontmap = pango_opengl_font_map_new ();
505 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
506 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
507}
508
509int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 510SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 511
368void 512void
369SDL_Quit () 513SDL_Quit ()
370 514
371void 515void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 522 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 523 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 524 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 525
526 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
527 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
528
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 533
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 534 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
535#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 536 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
538#endif
390 539
391 SDL_EnableUNICODE (1); 540 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 541 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 542
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 543 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 552
404 ++m; 553 ++m;
405 } 554 }
406} 555}
407 556
557char *
558SDL_GetError ()
559
408int 560int
409SDL_SetVideoMode (int w, int h, int fullscreen) 561SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 562 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 563 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 564 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 565 );
566 if (RETVAL)
567 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 568 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
569# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
570# include "glfunc.h"
571# undef GL_FUNC
572 }
415 OUTPUT: 573 OUTPUT:
416 RETVAL 574 RETVAL
417 575
418void 576void
419SDL_GL_SwapBuffers () 577SDL_GL_SwapBuffers ()
578
579char *
580SDL_GetKeyName (int sym)
420 581
421void 582void
422SDL_PollEvent () 583SDL_PollEvent ()
423 PPCODE: 584 PPCODE:
424{ 585{
426 587
427 while (SDL_PollEvent (&ev)) 588 while (SDL_PollEvent (&ev))
428 { 589 {
429 HV *hv = newHV (); 590 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0); 591 hv_store (hv, "type", 4, newSViv (ev.type), 0);
592
431 switch (ev.type) 593 switch (ev.type)
432 { 594 {
433 case SDL_KEYDOWN: 595 case SDL_KEYDOWN:
434 case SDL_KEYUP: 596 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 604 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break; 606 break;
445 607
446 case SDL_MOUSEMOTION: 608 case SDL_MOUSEMOTION:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 611 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 612 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 613 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 614 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 615 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break; 616 break;
453 617
454 case SDL_MOUSEBUTTONDOWN: 618 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP: 619 case SDL_MOUSEBUTTONUP:
620 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
621
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 622 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 623 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 624 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 625 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
626 break;
627
628 case SDL_USEREVENT:
629 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
630 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
631 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
632 break;
460 } 633 }
461 634
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 635 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
463 } 636 }
464} 637}
465 638
466int 639int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 640Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
641 POSTCALL:
642 Mix_HookMusicFinished (music_finished);
643 Mix_ChannelFinished (channel_finished);
468 644
469void 645void
470Mix_CloseAudio () 646Mix_CloseAudio ()
471 647
472int 648int
477 CODE: 653 CODE:
478#ifndef _WIN32 654#ifndef _WIN32
479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 655 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif 656#endif
481 657
482char * 658void
483gl_version () 659win32_proxy_info ()
484 CODE: 660 PPCODE:
485 RETVAL = (char *)glGetString (GL_VERSION); 661{
486 OUTPUT: 662#ifdef _WIN32
487 RETVAL 663 char buffer[2048];
664 DWORD buflen;
488 665
489char * 666 EXTEND (SP, 3);
490gl_extensions () 667
491 CODE: 668 buflen = sizeof (buffer);
492 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
493 OUTPUT: 670 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
494 RETVAL 671 {
672 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
673
674 buflen = sizeof (buffer);
675 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
676 {
677 PUSHs (newSVpv (buffer, 0));
678
679 buflen = sizeof (buffer);
680 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
681 PUSHs (newSVpv (buffer, 0));
682 }
683 }
684#endif
685}
495 686
496void 687void
497add_font (char *file) 688add_font (char *file)
498 CODE: 689 CODE:
499 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 690 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
500
501void
502set_font (char *file)
503 CODE:
504{
505 int count;
506 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
507 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
508 FcPatternDestroy (pattern);
509 pango_context_set_font_description (context, font);
510}
511 691
512void 692void
513load_image_inline (SV *image_) 693load_image_inline (SV *image_)
514 ALIAS: 694 ALIAS:
515 load_image_file = 1 695 load_image_file = 1
557 737
558 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 738 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
559 739
560 assert (surface2->pitch == surface2->w * 4); 740 assert (surface2->pitch == surface2->w * 4);
561 741
742 SDL_LockSurface (surface2);
562 EXTEND (SP, 5); 743 EXTEND (SP, 6);
563 PUSHs (sv_2mortal (newSViv (surface2->w))); 744 PUSHs (sv_2mortal (newSViv (surface2->w)));
564 PUSHs (sv_2mortal (newSViv (surface2->h))); 745 PUSHs (sv_2mortal (newSViv (surface2->h)));
565 SDL_LockSurface (surface2);
566 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 746 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
567 SDL_UnlockSurface (surface2);
568 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 747 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
569 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 748 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
570 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 749 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
750 SDL_UnlockSurface (surface2);
571 751
572 SDL_FreeSurface (surface); 752 SDL_FreeSurface (surface);
573 SDL_FreeSurface (surface2); 753 SDL_FreeSurface (surface2);
574} 754}
575 755
597 PUSHs (sv_2mortal (newSViv (b / y))); 777 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y))); 778 PUSHs (sv_2mortal (newSViv (a / y)));
599} 779}
600 780
601void 781void
782error (char *message)
783 CODE:
784 fprintf (stderr, "ERROR: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
787#endif
788
789void
602fatal (char *message) 790fatal (char *message)
603 CODE: 791 CODE:
792 fprintf (stderr, "FATAL: %s\n", message);
604#ifdef _WIN32 793#ifdef _WIN32
605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
606#else
607 fprintf (stderr, "FATAL: %s\n", message);
608#endif 795#endif
609 exit (1); 796 _exit (1);
610 797
798void
799_exit (int retval = 0)
800 CODE:
801 _exit (retval);
802
803MODULE = CFPlus PACKAGE = CFPlus::Font
804
805CFPlus::Font
806new_from_file (SV *class, char *path, int id = 0)
807 CODE:
808{
809 int count;
810 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
811 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
812 FcPatternDestroy (pattern);
813}
814 OUTPUT:
815 RETVAL
816
817void
818DESTROY (CFPlus::Font self)
819 CODE:
820 pango_font_description_free (self);
821
822void
823make_default (CFPlus::Font self)
824 CODE:
825 default_font = self;
826
611MODULE = CFClient PACKAGE = CFClient::Layout 827MODULE = CFPlus PACKAGE = CFPlus::Layout
612 828
613CFClient::Layout 829void
614new (SV *class, int base_height = 10) 830reset_glyph_cache ()
831 CODE:
832 tc_clear ();
833
834CFPlus::Layout
835new (SV *class)
615 CODE: 836 CODE:
616 New (0, RETVAL, 1, struct cf_layout); 837 New (0, RETVAL, 1, struct cf_layout);
617 RETVAL->base_height = base_height; 838
618 RETVAL->pl = pango_layout_new (context); 839 RETVAL->pl = pango_layout_new (opengl_context);
840 RETVAL->r = 1.;
841 RETVAL->g = 1.;
842 RETVAL->b = 1.;
843 RETVAL->a = 1.;
844 RETVAL->base_height = MIN_FONT_HEIGHT;
845 RETVAL->font = 0;
846
619 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 847 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
848 layout_update_font (RETVAL);
620 OUTPUT: 849 OUTPUT:
621 RETVAL 850 RETVAL
622 851
623void 852void
624DESTROY (CFClient::Layout self) 853DESTROY (CFPlus::Layout self)
625 CODE: 854 CODE:
626 g_object_unref (self->pl); 855 g_object_unref (self->pl);
627 Safefree (self); 856 Safefree (self);
628 857
629void 858void
630set_text (CFClient::Layout self, SV *text_) 859set_text (CFPlus::Layout self, SV *text_)
631 CODE: 860 CODE:
632{ 861{
633 STRLEN textlen; 862 STRLEN textlen;
634 char *text = SvPVutf8 (text_, textlen); 863 char *text = SvPVutf8 (text_, textlen);
635 864
636 pango_layout_set_text (self->pl, text, textlen); 865 pango_layout_set_text (self->pl, text, textlen);
637} 866}
638 867
639void 868void
640set_markup (CFClient::Layout self, SV *text_) 869set_markup (CFPlus::Layout self, SV *text_)
641 CODE: 870 CODE:
642{ 871{
643 STRLEN textlen; 872 STRLEN textlen;
644 char *text = SvPVutf8 (text_, textlen); 873 char *text = SvPVutf8 (text_, textlen);
645 874
646 pango_layout_set_markup (self->pl, text, textlen); 875 pango_layout_set_markup (self->pl, text, textlen);
647} 876}
648 877
878void
879set_shapes (CFPlus::Layout self, ...)
880 CODE:
881{
882 PangoAttrList *attrs = 0;
883 const char *text = pango_layout_get_text (self->pl);
884 const char *pos = text;
885 int arg = 4;
886
887 while (arg < items && (pos = strstr (pos, OBJ_STR)))
888 {
889 PangoRectangle inkrect, rect;
890 PangoAttribute *attr;
891
892 int x = SvIV (ST (arg - 3));
893 int y = SvIV (ST (arg - 2));
894 int w = SvIV (ST (arg - 1));
895 int h = SvIV (ST (arg ));
896
897 inkrect.x = 0;
898 inkrect.y = 0;
899 inkrect.width = 0;
900 inkrect.height = 0;
901
902 rect.x = x * PANGO_SCALE;
903 rect.y = y * PANGO_SCALE;
904 rect.width = w * PANGO_SCALE;
905 rect.height = h * PANGO_SCALE;
906
907 if (!attrs)
908 attrs = pango_layout_get_attributes (self->pl);
909
910 attr = pango_attr_shape_new (&inkrect, &rect);
911 attr->start_index = pos - text;
912 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
913 pango_attr_list_insert (attrs, attr);
914
915 arg += 4;
916 pos += sizeof (OBJ_STR) - 1;
917 }
918
919 if (attrs)
920 pango_layout_set_attributes (self->pl, attrs);
921}
922
923void
924get_shapes (CFPlus::Layout self)
925 PPCODE:
926{
927 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
928
929 do
930 {
931 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
932
933 if (run && shape_attr_p (run))
934 {
935 PangoRectangle extents;
936 pango_layout_iter_get_run_extents (iter, 0, &extents);
937
938 EXTEND (SP, 2);
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
940 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
941 }
942 }
943 while (pango_layout_iter_next_run (iter));
944
945 pango_layout_iter_free (iter);
946}
947
948int
949has_wrapped (CFPlus::Layout self)
950 CODE:
951{
952 int lines = 1;
953 const char *text = pango_layout_get_text (self->pl);
954
955 while (*text)
956 lines += *text++ == '\n';
957
958 RETVAL = lines < pango_layout_get_line_count (self->pl);
959}
960 OUTPUT:
961 RETVAL
962
649SV * 963SV *
650get_text (CFClient::Layout self) 964get_text (CFPlus::Layout self)
651 CODE: 965 CODE:
652 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 966 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
653 SvUTF8_on (RETVAL); 967 sv_utf8_decode (RETVAL);
654 OUTPUT: 968 OUTPUT:
655 RETVAL 969 RETVAL
656 970
657void 971void
972set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
973 CODE:
974 self->r = r;
975 self->g = g;
976 self->b = b;
977 self->a = a;
978
979void
980set_font (CFPlus::Layout self, CFPlus::Font font = 0)
981 CODE:
982 if (self->font != font)
983 {
984 self->font = font;
985 layout_update_font (self);
986 }
987
988void
658set_height (CFClient::Layout self, int base_height) 989set_height (CFPlus::Layout self, int base_height)
659 CODE: 990 CODE:
991 if (self->base_height != base_height)
992 {
660 self->base_height = base_height; 993 self->base_height = base_height;
994 layout_update_font (self);
995 }
661 996
662void 997void
663set_width (CFClient::Layout self, int max_width = -1) 998set_width (CFPlus::Layout self, int max_width = -1)
664 CODE: 999 CODE:
665 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1000 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
666 1001
667void 1002void
1003set_indent (CFPlus::Layout self, int indent)
1004 CODE:
1005 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1006
1007void
1008set_spacing (CFPlus::Layout self, int spacing)
1009 CODE:
1010 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1011
1012void
1013set_ellipsise (CFPlus::Layout self, int ellipsise)
1014 CODE:
1015 pango_layout_set_ellipsize (self->pl,
1016 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1017 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1018 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1019 : PANGO_ELLIPSIZE_NONE
1020 );
1021
1022void
1023set_single_paragraph_mode (CFPlus::Layout self, int spm)
1024 CODE:
1025 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1026
1027void
668size (CFClient::Layout self) 1028size (CFPlus::Layout self)
669 PPCODE: 1029 PPCODE:
670{ 1030{
671 int w, h; 1031 int w, h;
672 1032
673 layout_update (self);
674 layout_get_pixel_size (self, &w, &h); 1033 layout_get_pixel_size (self, &w, &h);
675 1034
676 EXTEND (SP, 2); 1035 EXTEND (SP, 2);
677 PUSHs (sv_2mortal (newSViv (w))); 1036 PUSHs (sv_2mortal (newSViv (w)));
678 PUSHs (sv_2mortal (newSViv (h))); 1037 PUSHs (sv_2mortal (newSViv (h)));
679} 1038}
680 1039
681int 1040int
1041descent (CFPlus::Layout self)
1042 CODE:
1043{
1044 PangoRectangle rect;
1045 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1046 pango_layout_line_get_pixel_extents (line, 0, &rect);
1047 RETVAL = PANGO_DESCENT (rect);
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052int
682xy_to_index (CFClient::Layout self, int x, int y) 1053xy_to_index (CFPlus::Layout self, int x, int y)
683 CODE: 1054 CODE:
684{ 1055{
685 int index, trailing; 1056 int index, trailing;
686
687 layout_update (self);
688 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1057 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
689
690 RETVAL = index; 1058 RETVAL = index;
691} 1059}
692 OUTPUT: 1060 OUTPUT:
693 RETVAL 1061 RETVAL
694 1062
695void 1063void
696cursor_pos (CFClient::Layout self, int index) 1064cursor_pos (CFPlus::Layout self, int index)
697 PPCODE: 1065 PPCODE:
698{ 1066{
699 PangoRectangle strong_pos; 1067 PangoRectangle strong_pos;
700 layout_update (self);
701 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1068 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
702 1069
703 EXTEND (SP, 3); 1070 EXTEND (SP, 3);
704 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
705 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
706 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
707} 1074}
708 1075
709void 1076void
710render (CFClient::Layout self) 1077render (CFPlus::Layout self, float x, float y, int flags = 0)
711 PPCODE: 1078 PPCODE:
712{ 1079 pango_opengl_render_layout_subpixel (
713 SV *retval; 1080 self->pl,
714 int w, h; 1081 x * PANGO_SCALE, y * PANGO_SCALE,
715 FT_Bitmap bitmap; 1082 self->r, self->g, self->b, self->a,
1083 flags
1084 );
716 1085
717 layout_update (self); 1086MODULE = CFPlus PACKAGE = CFPlus::Texture
718 layout_get_pixel_size (self, &w, &h);
719 1087
720 retval = newSV (w * h); 1088void
721 SvPOK_only (retval); 1089pad2pot (SV *data_, SV *w_, SV *h_)
722 SvCUR_set (retval, w * h); 1090 CODE:
1091{
1092 int ow = SvIV (w_);
1093 int oh = SvIV (h_);
723 1094
724 bitmap.rows = h; 1095 if (ow && oh)
725 bitmap.width = w; 1096 {
726 bitmap.pitch = w; 1097 int nw = minpot (ow);
727 bitmap.buffer = (unsigned char*)SvPVX (retval); 1098 int nh = minpot (oh);
728 bitmap.num_grays = 256;
729 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
730 1099
731 memset (bitmap.buffer, 0, w * h); 1100 if (nw != ow || nh != oh)
732 1101 {
733 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1102 if (SvOK (data_))
1103 {
1104 STRLEN datalen;
1105 char *data = SvPVbyte (data_, datalen);
1106 int bpp = datalen / (ow * oh);
1107 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
734 1108
735 EXTEND (SP, 3); 1109 SvPOK_only (result_);
736 PUSHs (sv_2mortal (newSViv (w))); 1110 SvCUR_set (result_, nw * nh * bpp);
737 PUSHs (sv_2mortal (newSViv (h)));
738 PUSHs (sv_2mortal (retval));
739}
740 1111
741MODULE = CFClient PACKAGE = CFClient::Texture 1112 memset (SvPVX (result_), 0, nw * nh * bpp);
1113 while (oh--)
1114 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
742 1115
1116 sv_setsv (data_, result_);
1117 }
1118
1119 sv_setiv (w_, nw);
1120 sv_setiv (h_, nh);
1121 }
1122 }
1123}
1124
743void 1125void
744draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1126draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
745 PROTOTYPE: $$$;$$ 1127 PROTOTYPE: $$$;$$
1128 ALIAS:
1129 draw_quad_alpha = 1
1130 draw_quad_alpha_premultiplied = 2
746 CODE: 1131 CODE:
747{ 1132{
748 HV *hv = (HV *)SvRV (self); 1133 HV *hv = (HV *)SvRV (self);
749 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1134 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
750 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1135 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
751 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1136 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
753 1137
754 if (items < 5) 1138 if (items < 5)
755 { 1139 {
756 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1140 w = SvNV (*hv_fetch (hv, "w", 1, 1));
757 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1141 h = SvNV (*hv_fetch (hv, "h", 1, 1));
758 } 1142 }
759 1143
1144 if (ix)
1145 {
1146 glEnable (GL_BLEND);
1147
1148 if (ix == 2)
1149 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1150 else
1151 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1152 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1153
1154 glEnable (GL_ALPHA_TEST);
1155 glAlphaFunc (GL_GREATER, 0.01f);
1156 }
1157
760 glBindTexture (GL_TEXTURE_2D, name); 1158 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) { 1159
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
765 glBegin (GL_QUADS); 1160 glBegin (GL_QUADS);
766 glTexCoord2f (0, 0); glVertex2f (x , y ); 1161 glTexCoord2f (0, 0); glVertex2f (x , y );
767 glTexCoord2f (0, t); glVertex2f (x , y + h); 1162 glTexCoord2f (0, t); glVertex2f (x , y + h);
768 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1163 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
769 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1164 glTexCoord2f (s, 0); glVertex2f (x + w, y );
770 glEnd (); 1165 glEnd ();
771}
772 1166
1167 if (ix)
1168 {
1169 glDisable (GL_ALPHA_TEST);
1170 glDisable (GL_BLEND);
1171 }
1172}
1173
773MODULE = CFClient PACKAGE = CFClient::Map 1174MODULE = CFPlus PACKAGE = CFPlus::Map
774 1175
775CFClient::Map 1176CFPlus::Map
776new (SV *class, int map_width, int map_height) 1177new (SV *class, int map_width, int map_height)
777 CODE: 1178 CODE:
778 New (0, RETVAL, 1, struct map); 1179 New (0, RETVAL, 1, struct map);
779 RETVAL->x = 0; 1180 RETVAL->x = 0;
780 RETVAL->y = 0; 1181 RETVAL->y = 0;
790 RETVAL->row = 0; 1191 RETVAL->row = 0;
791 OUTPUT: 1192 OUTPUT:
792 RETVAL 1193 RETVAL
793 1194
794void 1195void
795DESTROY (CFClient::Map self) 1196DESTROY (CFPlus::Map self)
796 CODE: 1197 CODE:
797{ 1198{
798 map_clear (self); 1199 map_clear (self);
799 Safefree (self->face); 1200 Safefree (self->face);
1201 Safefree (self->tex);
800 Safefree (self); 1202 Safefree (self);
801} 1203}
802 1204
803void 1205void
804clear (CFClient::Map self) 1206clear (CFPlus::Map self)
805 CODE: 1207 CODE:
806 map_clear (self); 1208 map_clear (self);
807 1209
808void 1210void
809set_face (CFClient::Map self, int face, int texid) 1211set_face (CFPlus::Map self, int face, int texid)
810 CODE: 1212 CODE:
811{ 1213{
812 while (self->faces <= face) 1214 while (self->faces <= face)
813 { 1215 {
814 Append (mapface, self->face, self->faces, self->faces); 1216 Append (mapface, self->face, self->faces, self->faces);
817 1219
818 self->face [face] = texid; 1220 self->face [face] = texid;
819} 1221}
820 1222
821void 1223void
822set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1224set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
823 CODE: 1225 CODE:
824{ 1226{
825 while (self->texs <= texid) 1227 while (self->texs <= texid)
826 { 1228 {
827 Append (maptex, self->tex, self->texs, self->texs); 1229 Append (maptex, self->tex, self->texs, self->texs);
839 tex->r = r; 1241 tex->r = r;
840 tex->g = g; 1242 tex->g = g;
841 tex->b = b; 1243 tex->b = b;
842 tex->a = a; 1244 tex->a = a;
843 } 1245 }
1246
1247 // somewhat hackish, but for textures that require it, it really
1248 // improves the look, and most others don't suffer.
1249 glBindTexture (GL_TEXTURE_2D, name);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1251 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1252 // use uglier nearest interpolation because linear suffers
1253 // from transparent color bleeding and ugly wrapping effects.
1254 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
844} 1255}
845 1256
846int 1257int
847ox (CFClient::Map self) 1258ox (CFPlus::Map self)
848 ALIAS: 1259 ALIAS:
849 oy = 1 1260 oy = 1
1261 x = 2
1262 y = 3
1263 w = 4
1264 h = 5
850 CODE: 1265 CODE:
851 switch (ix) 1266 switch (ix)
852 { 1267 {
853 case 0: RETVAL = self->ox; break; 1268 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break; 1269 case 1: RETVAL = self->oy; break;
1270 case 2: RETVAL = self->x; break;
1271 case 3: RETVAL = self->y; break;
1272 case 4: RETVAL = self->w; break;
1273 case 5: RETVAL = self->h; break;
855 } 1274 }
856 OUTPUT: 1275 OUTPUT:
857 RETVAL 1276 RETVAL
858 1277
859void 1278void
860scroll (CFClient::Map self, int dx, int dy) 1279scroll (CFPlus::Map self, int dx, int dy)
861 CODE: 1280 CODE:
862{ 1281{
863 if (dx > 0) 1282 if (dx > 0)
864 map_blank (self, self->x, self->y, dx - 1, self->h); 1283 map_blank (self, self->x, self->y, dx, self->h);
865 else if (dx < 0) 1284 else if (dx < 0)
866 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1285 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
867 1286
868 if (dy > 0) 1287 if (dy > 0)
869 map_blank (self, self->x, self->y, self->w, dy - 1); 1288 map_blank (self, self->x, self->y, self->w, dy);
870 else if (dy < 0) 1289 else if (dy < 0)
871 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1290 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
872 1291
873 self->ox += dx; self->x += dx; 1292 self->ox += dx; self->x += dx;
874 self->oy += dy; self->y += dy; 1293 self->oy += dy; self->y += dy;
875 1294
876 while (self->y < 0) 1295 while (self->y < 0)
881 self->y += MAP_EXTEND_Y; 1300 self->y += MAP_EXTEND_Y;
882 } 1301 }
883} 1302}
884 1303
885void 1304void
886map1a_update (CFClient::Map self, SV *data_) 1305map1a_update (CFPlus::Map self, SV *data_, int extmap)
887 CODE: 1306 CODE:
888{ 1307{
889 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1308 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
890 uint8_t *data_end = (uint8_t *)SvEND (data_); 1309 uint8_t *data_end = (uint8_t *)SvEND (data_);
891 mapcell *cell; 1310 mapcell *cell;
892 int x, y, flags; 1311 int x, y, flags;
893 1312
894 while (data < data_end) 1313 while (data < data_end - 1)
895 { 1314 {
896 flags = (data [0] << 8) + data [1]; data += 2; 1315 flags = (data [0] << 8) + data [1]; data += 2;
897 1316
898 x = ((flags >> 10) & 63) + self->x; 1317 x = self->x + ((flags >> 10) & 63);
899 y = ((flags >> 4) & 63) + self->y; 1318 y = self->y + ((flags >> 4) & 63);
900 1319
901 cell = map_get_cell (self, x, y); 1320 cell = map_get_cell (self, x, y);
902 1321
903 if (flags & 15) 1322 if (flags & 15)
904 { 1323 {
905 if (cell->darkness < 0) 1324 if (!cell->darkness)
906 { 1325 {
1326 memset (cell, 0, sizeof (*cell));
907 cell->darkness = 0; 1327 cell->darkness = 256;
908 cell->face [0] = 0;
909 cell->face [1] = 0;
910 cell->face [2] = 0;
911 } 1328 }
912 1329
913 cell->darkness = flags & 8 ? *data++ : 255;
914
915 //TODO: don't trust server data to be in-range(!) 1330 //TODO: don't trust server data to be in-range(!)
1331
1332 if (flags & 8)
1333 {
1334 if (extmap)
1335 {
1336 uint8_t ext, cmd;
1337
1338 do
1339 {
1340 ext = *data++;
1341 cmd = ext & 0x3f;
1342
1343 if (cmd < 4)
1344 cell->darkness = 255 - ext * 64 + 1;
1345 else if (cmd == 5) // health
1346 {
1347 cell->stat_width = 1;
1348 cell->stat_hp = *data++;
1349 }
1350 else if (cmd == 6) // monster width
1351 cell->stat_width = *data++ + 1;
1352 else if (cmd == 0x47) // monster width
1353 {
1354 if (*data == 4)
1355 ; // decode player tag
1356
1357 data += *data + 1;
1358 }
1359 else if (cmd == 8) // cell flags
1360 cell->flags = *data++;
1361 else if (ext & 0x40) // unknown, multibyte => skip
1362 data += *data + 1;
1363 else
1364 data++;
1365 }
1366 while (ext & 0x80);
1367 }
1368 else
1369 cell->darkness = *data++ + 1;
1370 }
916 1371
917 if (flags & 4) 1372 if (flags & 4)
918 { 1373 {
919 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1374 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
920 } 1375 }
928 { 1383 {
929 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1384 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
930 } 1385 }
931 } 1386 }
932 else 1387 else
933 cell->darkness = -1; 1388 cell->darkness = 0;
934 } 1389 }
935} 1390}
936 1391
937SV * 1392SV *
938mapmap (CFClient::Map self, int w, int h) 1393mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
939 CODE: 1394 CODE:
940{ 1395{
941 int x0, x1, x; 1396 int x1, x;
942 int y0, y1, y; 1397 int y1, y;
943 int z; 1398 int z;
944 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1399 SV *map_sv = newSV (w * h * sizeof (uint32_t));
945 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1400 uint32_t *map = (uint32_t *)SvPVX (map_sv);
946 1401
947 SvPOK_only (map_sv); 1402 SvPOK_only (map_sv);
948 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1403 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
949 1404
950 x0 = self->x - w / 2; x1 = x0 + w; 1405 x0 += self->x; x1 = x0 + w;
951 y0 = self->y - h / 2; y1 = y0 + h; 1406 y0 += self->y; y1 = y0 + h;
952 1407
953 for (y = y0; y < y1; y++) 1408 for (y = y0; y < y1; y++)
954 { 1409 {
955 maprow *row = 0 <= y && y < self->rows 1410 maprow *row = 0 <= y && y < self->rows
956 ? self->row + y 1411 ? self->row + y
993} 1448}
994 OUTPUT: 1449 OUTPUT:
995 RETVAL 1450 RETVAL
996 1451
997void 1452void
998draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1453draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
999 PPCODE: 1454 CODE:
1000{ 1455{
1001 int vx, vy; 1456 int vx, vy;
1002 int x, y, z; 1457 int x, y, z;
1003 int last_name; 1458 int last_name;
1004 mapface face; 1459 mapface face;
1005 int sw4 = (sw + 3) & ~3;
1006 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1007 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1008 1460
1009 memset (darkness, 255, sw4 * sh);
1010 SvPOK_only (darkness_sv);
1011 SvCUR_set (darkness_sv, sw4 * sh);
1012
1013 vx = self->x + (self->w - sw) / 2 - shift_x; 1461 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1014 vy = self->y + (self->h - sh) / 2 - shift_y; 1462 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1015 1463
1016 /* 1464 /*
1017 int vx = self->vx = self->w >= sw 1465 int vx = self->vx = self->w >= sw
1018 ? self->x + (self->w - sw) / 2 1466 ? self->x + (self->w - sw) / 2
1019 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1467 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1023 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1471 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1024 */ 1472 */
1025 1473
1026 glColor4ub (255, 255, 255, 255); 1474 glColor4ub (255, 255, 255, 255);
1027 1475
1476 glEnable (GL_BLEND);
1028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1029 glEnable (GL_BLEND);
1030 glEnable (GL_TEXTURE_2D); 1478 glEnable (GL_TEXTURE_2D);
1031 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1479 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1032 1480
1033 glBegin (GL_QUADS); 1481 glBegin (GL_QUADS);
1034 1482
1043 for (x = 0; x < sw; x++) 1491 for (x = 0; x < sw; x++)
1044 if (row->c0 <= x + vx && x + vx < row->c1) 1492 if (row->c0 <= x + vx && x + vx < row->c1)
1045 { 1493 {
1046 mapcell *cell = row->col + (x + vx - row->c0); 1494 mapcell *cell = row->col + (x + vx - row->c0);
1047 1495
1048 darkness[y * sw4 + x] = cell->darkness < 0
1049 ? 255 - FOW_DARKNESS
1050 : 255 - cell->darkness;
1051
1052 face = cell->face [z]; 1496 face = cell->face [z];
1053 1497
1054 if (face) 1498 if (face && face < self->texs)
1055 { 1499 {
1056 maptex tex = self->tex [face]; 1500 maptex tex = self->tex [face];
1057
1058 int px = (x + 1) * 32 - tex.w; 1501 int px = (x + 1) * 32 - tex.w;
1059 int py = (y + 1) * 32 - tex.h; 1502 int py = (y + 1) * 32 - tex.h;
1060 1503
1061 if (last_name != tex.name) 1504 if (last_name != tex.name)
1062 { 1505 {
1063 glEnd (); 1506 glEnd ();
1064 last_name = tex.name;
1065 glBindTexture (GL_TEXTURE_2D, last_name); 1507 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1066 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1067 } 1509 }
1068 1510
1069 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1511 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1070 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1512 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1071 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1513 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1072 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1514 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1073 } 1515 }
1516
1517 if (cell->flags && z == 2)
1518 {
1519 if (cell->flags & 1)
1520 {
1521 maptex tex = self->tex [1];
1522 int px = (x + 1) * 32 - tex.w + 2;
1523 int py = (y + 1) * 32 - tex.h - 6;
1524
1525 glEnd ();
1526 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1527 glBegin (GL_QUADS);
1528
1529 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1530 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1531 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1532 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1533 }
1534 }
1074 } 1535 }
1075 } 1536 }
1076 1537
1077 glEnd (); 1538 glEnd ();
1078 1539
1079 glDisable (GL_TEXTURE_2D); 1540 glDisable (GL_TEXTURE_2D);
1080 glDisable (GL_BLEND); 1541 glDisable (GL_BLEND);
1542
1543 // top layer: overlays such as the health bar
1544 for (y = 0; y < sh; y++)
1545 if (0 <= y + vy && y + vy < self->rows)
1546 {
1547 maprow *row = self->row + (y + vy);
1548
1549 for (x = 0; x < sw; x++)
1550 if (row->c0 <= x + vx && x + vx < row->c1)
1551 {
1552 mapcell *cell = row->col + (x + vx - row->c0);
1553
1554 int px = x * 32;
1555 int py = y * 32;
1556
1557 if (cell->stat_hp)
1558 {
1559 int width = cell->stat_width * 32;
1560 int thick = sh / 28 + 1 + cell->stat_width;
1561
1562 glColor3ub (0, 0, 0);
1563 glRectf (px + 1, py - thick - 2,
1564 px + width - 1, py);
1565
1566 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1567 glRectf (px + 2,
1568 py - thick - 1,
1569 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1570 }
1571 }
1572 }
1573}
1574
1575void
1576draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1577 CODE:
1578{
1579 static float color[16][3] = {
1580 { 0.00F, 0.00F, 0.00F },
1581 { 1.00F, 1.00F, 1.00F },
1582 { 0.00F, 0.00F, 0.55F },
1583 { 1.00F, 0.00F, 0.00F },
1584
1585 { 1.00F, 0.54F, 0.00F },
1586 { 0.11F, 0.56F, 1.00F },
1587 { 0.93F, 0.46F, 0.00F },
1588 { 0.18F, 0.54F, 0.34F },
1589
1590 { 0.56F, 0.73F, 0.56F },
1591 { 0.80F, 0.80F, 0.80F },
1592 { 0.55F, 0.41F, 0.13F },
1593 { 0.99F, 0.77F, 0.26F },
1594
1595 { 0.74F, 0.65F, 0.41F },
1596
1597 { 0.00F, 1.00F, 1.00F },
1598 { 1.00F, 0.00F, 1.00F },
1599 { 1.00F, 1.00F, 0.00F },
1600 };
1601
1602 int x, y;
1603
1604 glEnable (GL_TEXTURE_2D);
1605 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1606 glEnable (GL_BLEND);
1607 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1608 glBegin (GL_QUADS);
1609
1610 for (y = 0; y < h; y++)
1611 for (x = 0; x < w; x++)
1612 {
1613 unsigned char m = data [x + y * w];
1614
1615 if (m)
1616 {
1617 float *c = color [m & 15];
1618
1619 float tx1 = m & 0x40 ? 0.5 : 0.;
1620 float tx2 = tx1 + 0.5;
1621
1622 glColor4f (c[0], c[1], c[2], 0.75);
1623 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1624 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1625 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1626 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1627 }
1628 }
1629
1630 glEnd ();
1631 glDisable (GL_BLEND);
1632 glDisable (GL_TEXTURE_2D);
1633}
1634
1635void
1636fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1637 PPCODE:
1638{
1639 int vx, vy;
1640 int x, y;
1641 int sw4 = (sw + 3) & ~3;
1642 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1643 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1644
1645 memset (darkness, 255, sw4 * sh);
1646 SvPOK_only (darkness_sv);
1647 SvCUR_set (darkness_sv, sw4 * sh);
1648
1649 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1650 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + vy && y + vy < self->rows)
1654 {
1655 maprow *row = self->row + (y + vy);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + vx && x + vx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + vx - row->c0);
1661
1662 darkness[y * sw4 + x] = cell->darkness
1663 ? 255 - (cell->darkness - 1)
1664 : 255 - FOW_DARKNESS;
1665 }
1666 }
1081 1667
1082 EXTEND (SP, 3); 1668 EXTEND (SP, 3);
1083 PUSHs (sv_2mortal (newSViv (sw4))); 1669 PUSHs (sv_2mortal (newSViv (sw4)));
1084 PUSHs (sv_2mortal (newSViv (sh))); 1670 PUSHs (sv_2mortal (newSViv (sh)));
1085 PUSHs (darkness_sv); 1671 PUSHs (darkness_sv);
1086} 1672}
1087 1673
1088SV * 1674SV *
1089get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1675get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1090 CODE: 1676 CODE:
1091{ 1677{
1092 int x, y, x1, y1; 1678 int x, y, x1, y1;
1093 SV *data_sv = newSV (w * h * 7 + 5); 1679 SV *data_sv = newSV (w * h * 7 + 5);
1094 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1680 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1096 *data++ = 0; /* version 0 format */ 1682 *data++ = 0; /* version 0 format */
1097 *data++ = w >> 8; *data++ = w; 1683 *data++ = w >> 8; *data++ = w;
1098 *data++ = h >> 8; *data++ = h; 1684 *data++ = h >> 8; *data++ = h;
1099 1685
1100 // we need to do this 'cause we don't keep an absolute coord system for rows 1686 // we need to do this 'cause we don't keep an absolute coord system for rows
1101 // TODO: treat rows as we treat 1687 // TODO: treat rows as we treat columns
1102 map_get_row (self, y0 + self->y - self->oy);//D 1688 map_get_row (self, y0 + self->y - self->oy);//D
1103 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1689 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1104 1690
1105 x0 += self->x - self->ox; 1691 x0 += self->x - self->ox;
1106 y0 += self->y - self->oy; 1692 y0 += self->y - self->oy;
1156} 1742}
1157 OUTPUT: 1743 OUTPUT:
1158 RETVAL 1744 RETVAL
1159 1745
1160void 1746void
1161set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1747set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1162 PPCODE: 1748 PPCODE:
1163{ 1749{
1164 int x, y, z; 1750 int x, y, z;
1165 int w, h; 1751 int w, h;
1166 int x1, y1; 1752 int x1, y1;
1170 1756
1171 w = *data++ << 8; w |= *data++; 1757 w = *data++ << 8; w |= *data++;
1172 h = *data++ << 8; h |= *data++; 1758 h = *data++ << 8; h |= *data++;
1173 1759
1174 // we need to do this 'cause we don't keep an absolute coord system for rows 1760 // we need to do this 'cause we don't keep an absolute coord system for rows
1175 // TODO: treat rows as we treat 1761 // TODO: treat rows as we treat columns
1176 map_get_row (self, y0 + self->y - self->oy);//D 1762 map_get_row (self, y0 + self->y - self->oy);//D
1177 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1763 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1178 1764
1179 x0 += self->x - self->ox; 1765 x0 += self->x - self->ox;
1180 y0 += self->y - self->oy; 1766 y0 += self->y - self->oy;
1198 1784
1199 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1785 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1200 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1786 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1201 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1787 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1202 1788
1203 if (cell->darkness <= 0) 1789 if (cell->darkness == 0)
1204 { 1790 {
1205 cell->darkness = -1; 1791 cell->darkness = 0;
1206 1792
1207 for (z = 0; z <= 2; z++) 1793 for (z = 0; z <= 2; z++)
1208 { 1794 {
1209 cell->face[z] = face[z]; 1795 cell->face[z] = face[z];
1210 1796
1215 } 1801 }
1216 } 1802 }
1217 } 1803 }
1218} 1804}
1219 1805
1220MODULE = CFClient PACKAGE = CFClient::MixChunk 1806MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1221 1807
1222CFClient::MixChunk 1808CFPlus::MixChunk
1223new_from_file (SV *class, char *path) 1809new_from_file (SV *class, char *path)
1224 CODE: 1810 CODE:
1225 RETVAL = Mix_LoadWAV (path); 1811 RETVAL = Mix_LoadWAV (path);
1226 OUTPUT: 1812 OUTPUT:
1227 RETVAL 1813 RETVAL
1228 1814
1229void 1815void
1230DESTROY (CFClient::MixChunk self) 1816DESTROY (CFPlus::MixChunk self)
1231 CODE: 1817 CODE:
1232 Mix_FreeChunk (self); 1818 Mix_FreeChunk (self);
1233 1819
1234int 1820int
1235volume (CFClient::MixChunk self, int volume = -1) 1821volume (CFPlus::MixChunk self, int volume = -1)
1236 CODE: 1822 CODE:
1237 RETVAL = Mix_VolumeChunk (self, volume); 1823 RETVAL = Mix_VolumeChunk (self, volume);
1238 OUTPUT: 1824 OUTPUT:
1239 RETVAL 1825 RETVAL
1240 1826
1241int 1827int
1242play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1828play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1243 CODE: 1829 CODE:
1244 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1830 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1245 OUTPUT: 1831 OUTPUT:
1246 RETVAL 1832 RETVAL
1247 1833
1248MODULE = CFClient PACKAGE = CFClient::MixMusic 1834MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1249 1835
1250int 1836int
1251volume (int volume = -1) 1837volume (int volume = -1)
1252 CODE: 1838 CODE:
1253 RETVAL = Mix_VolumeMusic (volume); 1839 RETVAL = Mix_VolumeMusic (volume);
1254 OUTPUT: 1840 OUTPUT:
1255 RETVAL 1841 RETVAL
1256 1842
1257CFClient::MixMusic 1843CFPlus::MixMusic
1258new_from_file (SV *class, char *path) 1844new_from_file (SV *class, char *path)
1259 CODE: 1845 CODE:
1260 RETVAL = Mix_LoadMUS (path); 1846 RETVAL = Mix_LoadMUS (path);
1261 OUTPUT: 1847 OUTPUT:
1262 RETVAL 1848 RETVAL
1263 1849
1264void 1850void
1265DESTROY (CFClient::MixMusic self) 1851DESTROY (CFPlus::MixMusic self)
1266 CODE: 1852 CODE:
1267 Mix_FreeMusic (self); 1853 Mix_FreeMusic (self);
1268 1854
1269int 1855int
1270play (CFClient::MixMusic self, int loops = -1) 1856play (CFPlus::MixMusic self, int loops = -1)
1271 CODE: 1857 CODE:
1272 RETVAL = Mix_PlayMusic (self, loops); 1858 RETVAL = Mix_PlayMusic (self, loops);
1273 OUTPUT: 1859 OUTPUT:
1274 RETVAL 1860 RETVAL
1275 1861
1276MODULE = CFClient PACKAGE = CFClient::OpenGL 1862MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1277 1863
1278BOOT: 1864BOOT:
1279{ 1865{
1280 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1866 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1281 static const struct { 1867 static const struct {
1282 const char *name; 1868 const char *name;
1283 IV iv; 1869 IV iv;
1284 } *civ, const_iv[] = { 1870 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name } 1871# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL), 1872 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH), 1873 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT), 1874 const_iv (GL_FLAT),
1875 const_iv (GL_DITHER),
1289 const_iv (GL_BLEND), 1876 const_iv (GL_BLEND),
1877 const_iv (GL_CULL_FACE),
1878 const_iv (GL_SCISSOR_TEST),
1879 const_iv (GL_DEPTH_TEST),
1880 const_iv (GL_ALPHA_TEST),
1881 const_iv (GL_NORMALIZE),
1882 const_iv (GL_RESCALE_NORMAL),
1883 const_iv (GL_FRONT),
1884 const_iv (GL_BACK),
1290 const_iv (GL_AND), 1885 const_iv (GL_AND),
1886 const_iv (GL_ONE),
1887 const_iv (GL_ZERO),
1291 const_iv (GL_SRC_ALPHA), 1888 const_iv (GL_SRC_ALPHA),
1889 const_iv (GL_DST_ALPHA),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1890 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1891 const_iv (GL_ONE_MINUS_DST_ALPHA),
1892 const_iv (GL_SRC_ALPHA_SATURATE),
1293 const_iv (GL_RGB), 1893 const_iv (GL_RGB),
1294 const_iv (GL_RGBA), 1894 const_iv (GL_RGBA),
1895 const_iv (GL_RGBA4),
1896 const_iv (GL_RGBA8),
1897 const_iv (GL_RGB5_A1),
1295 const_iv (GL_UNSIGNED_BYTE), 1898 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4), 1899 const_iv (GL_UNSIGNED_SHORT),
1900 const_iv (GL_UNSIGNED_INT),
1297 const_iv (GL_ALPHA), 1901 const_iv (GL_ALPHA),
1902 const_iv (GL_INTENSITY),
1903 const_iv (GL_LUMINANCE),
1904 const_iv (GL_LUMINANCE_ALPHA),
1298 const_iv (GL_FLOAT), 1905 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1906 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE), 1907 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D), 1908 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D), 1909 const_iv (GL_TEXTURE_2D),
1304 const_iv (GL_TEXTURE_MAG_FILTER), 1911 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER), 1912 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE), 1913 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S), 1914 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T), 1915 const_iv (GL_TEXTURE_WRAP_T),
1916 const_iv (GL_REPEAT),
1309 const_iv (GL_CLAMP), 1917 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT), 1918 const_iv (GL_CLAMP_TO_EDGE),
1311 const_iv (GL_NEAREST), 1919 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR), 1920 const_iv (GL_LINEAR),
1921 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1922 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1923 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1924 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1925 const_iv (GL_GENERATE_MIPMAP),
1313 const_iv (GL_MODULATE), 1926 const_iv (GL_MODULATE),
1927 const_iv (GL_DECAL),
1314 const_iv (GL_REPLACE), 1928 const_iv (GL_REPLACE),
1929 const_iv (GL_DEPTH_BUFFER_BIT),
1315 const_iv (GL_COLOR_BUFFER_BIT), 1930 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION), 1931 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW), 1932 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP), 1933 const_iv (GL_COLOR_LOGIC_OP),
1934 const_iv (GL_SEPARABLE_2D),
1319 const_iv (GL_CONVOLUTION_2D), 1935 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE), 1936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER), 1937 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES), 1938 const_iv (GL_LINES),
1939 const_iv (GL_LINE_STRIP),
1940 const_iv (GL_LINE_LOOP),
1323 const_iv (GL_QUADS), 1941 const_iv (GL_QUADS),
1942 const_iv (GL_QUAD_STRIP),
1943 const_iv (GL_TRIANGLES),
1944 const_iv (GL_TRIANGLE_STRIP),
1945 const_iv (GL_TRIANGLE_FAN),
1324 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1946 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1325 const_iv (GL_FASTEST), 1947 const_iv (GL_FASTEST),
1948 const_iv (GL_V2F),
1949 const_iv (GL_V3F),
1950 const_iv (GL_T2F_V3F),
1951 const_iv (GL_T2F_N3F_V3F),
1326# undef const_iv 1952# undef const_iv
1327 }; 1953 };
1328 1954
1329 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1955 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1330 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1956 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1331} 1957}
1332 1958
1959char *
1960gl_vendor ()
1961 CODE:
1962 RETVAL = (char *)glGetString (GL_VENDOR);
1963 OUTPUT:
1964 RETVAL
1965
1966char *
1967gl_version ()
1968 CODE:
1969 RETVAL = (char *)glGetString (GL_VERSION);
1970 OUTPUT:
1971 RETVAL
1972
1973char *
1974gl_extensions ()
1975 CODE:
1976 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1977 OUTPUT:
1978 RETVAL
1979
1333int glGetError () 1980int glGetError ()
1981
1982void glFinish ()
1334 1983
1335void glClear (int mask) 1984void glClear (int mask)
1336 1985
1337void glClearColor (float r, float g, float b, float a = 1.0) 1986void glClearColor (float r, float g, float b, float a = 1.0)
1338 PROTOTYPE: @ 1987 PROTOTYPE: @
1345 1994
1346void glHint (int target, int mode) 1995void glHint (int target, int mode)
1347 1996
1348void glBlendFunc (int sfactor, int dfactor) 1997void glBlendFunc (int sfactor, int dfactor)
1349 1998
1999void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2000 CODE:
2001 gl_BlendFuncSeparate (sa, da, saa, daa);
2002
2003void glDepthMask (int flag)
2004
1350void glLogicOp (int opcode) 2005void glLogicOp (int opcode)
1351 2006
2007void glColorMask (int red, int green, int blue, int alpha)
2008
1352void glMatrixMode (int mode) 2009void glMatrixMode (int mode)
1353 2010
1354void glPushMatrix () 2011void glPushMatrix ()
1355 2012
1356void glPopMatrix () 2013void glPopMatrix ()
1357 2014
1358void glLoadIdentity () 2015void glLoadIdentity ()
1359 2016
2017void glDrawBuffer (int buffer)
2018
2019void glReadBuffer (int buffer)
2020
2021# near_ and far_ are due to microsofts buggy "c" compiler
2022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2023
2024# near_ and far_ are due to microsofts buggy "c" compiler
1360void glOrtho (double left, double right, double bottom, double top, double near, double far) 2025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1361 2026
1362void glViewport (int x, int y, int width, int height) 2027void glViewport (int x, int y, int width, int height)
2028
2029void glScissor (int x, int y, int width, int height)
1363 2030
1364void glTranslate (float x, float y, float z = 0.) 2031void glTranslate (float x, float y, float z = 0.)
1365 CODE: 2032 CODE:
1366 glTranslatef (x, y, z); 2033 glTranslatef (x, y, z);
1367 2034
1368void glScale (float x, float y, float z) 2035void glScale (float x, float y, float z = 1.)
1369 CODE: 2036 CODE:
1370 glScalef (x, y, z); 2037 glScalef (x, y, z);
1371 2038
1372void glRotate (float angle, float x, float y, float z) 2039void glRotate (float angle, float x, float y, float z)
1373 CODE: 2040 CODE:
1377 2044
1378void glEnd () 2045void glEnd ()
1379 2046
1380void glColor (float r, float g, float b, float a = 1.0) 2047void glColor (float r, float g, float b, float a = 1.0)
1381 PROTOTYPE: @ 2048 PROTOTYPE: @
2049 ALIAS:
2050 glColor_premultiply = 1
1382 CODE: 2051 CODE:
2052 if (ix)
2053 {
2054 r *= a;
2055 g *= a;
2056 b *= a;
2057 }
2058 // microsoft visual "c" rounds instead of truncating...
1383 glColor4f (r, g, b, a); 2059 glColor4f (r, g, b, a);
2060
2061void glInterleavedArrays (int format, int stride, char *data)
2062
2063void glDrawElements (int mode, int count, int type, char *indices)
2064
2065# 1.2 void glDrawRangeElements (int mode, int start, int end
2066
2067void glRasterPos (float x, float y, float z = 0.)
2068 CODE:
2069 glRasterPos3f (0, 0, z);
2070 glBitmap (0, 0, 0, 0, x, y, 0);
1384 2071
1385void glVertex (float x, float y, float z = 0.) 2072void glVertex (float x, float y, float z = 0.)
1386 CODE: 2073 CODE:
1387 glVertex3f (x, y, z); 2074 glVertex3f (x, y, z);
1388 2075
1400 2087
1401void glBindTexture (int target, int name) 2088void glBindTexture (int target, int name)
1402 2089
1403void glConvolutionParameter (int target, int pname, float params) 2090void glConvolutionParameter (int target, int pname, float params)
1404 CODE: 2091 CODE:
2092 if (gl.ConvolutionParameterf)
1405 glConvolutionParameterf (target, pname, params); 2093 gl.ConvolutionParameterf (target, pname, params);
1406 2094
1407void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2095void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2096 CODE:
2097 if (gl.ConvolutionFilter2D)
2098 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2099
2100void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2101 CODE:
2102 if (gl.SeparableFilter2D)
2103 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1408 2104
1409void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2105void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1410 2106
1411void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2107void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2108
2109void glDrawPixels (int width, int height, int format, int type, char *pixels)
2110
2111void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1412 2112
1413int glGenTexture () 2113int glGenTexture ()
1414 CODE: 2114 CODE:
1415{ 2115{
1416 GLuint name; 2116 GLuint name;

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