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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.73 by root, Fri May 5 19:30:14 2006 UTC vs.
Revision 1.160 by root, Mon Oct 9 01:06:36 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2long _ftol (double); /* defined by VC6 C libs */
3long _ftol2 (double dblSource) { return _ftol (dblSource); }
4# define WIN32_LEAN_AND_MEAN
5# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 6# include <malloc.h>
7# include <windows.h>
8# include <wininet.h>
9# pragma warning(disable:4244)
3#endif 10#endif
4 11
5#include "EXTERN.h" 12#include "EXTERN.h"
6#include "perl.h" 13#include "perl.h"
7#include "XSUB.h" 14#include "XSUB.h"
8 15
16#ifdef _WIN32
17# undef pipe
18#endif
19
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
33 typedef signed char int8_t; 48 typedef signed char int8_t;
34 typedef signed short int16_t; 49 typedef signed short int16_t;
35 typedef signed int int32_t; 50 typedef signed int int32_t;
36#endif 51#endif
37 52
38#include "glext.h" 53#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 54
40#define FOW_DARKNESS 32 55#define FOW_DARKNESS 32
41 56
42#define MAP_EXTEND_X 32 57#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 58#define MAP_EXTEND_Y 512
44 59
45#define MIN_FONT_HEIGHT 10 60#define MIN_FONT_HEIGHT 10
46 61
47#define GL_CALL(type,func,args) \ 62#if 0
48 { \ 63# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 64#else
50 static type fptr_; \ 65# define PARACHUTE 0
51 \ 66#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
76{
77 if (gl.BlendFuncSeparate)
78 gl.BlendFuncSeparate (sa, da, saa, daa);
79 else if (gl.BlendFuncSeparateEXT)
80 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
81 else
82 glBlendFunc (sa, da);
83}
84
85#include "texcache.c"
86
87#include "pango-font.c"
88#include "pango-fontmap.c"
89#include "pango-render.c"
90
62typedef Mix_Chunk *CFClient__MixChunk; 91typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 92typedef Mix_Music *CFPlus__MixMusic;
64 93
65typedef PangoFontDescription *CFClient__Font; 94typedef PangoFontDescription *CFPlus__Font;
95
96static int
97shape_attr_p (PangoLayoutRun *run)
98{
99 GSList *attrs = run->item->analysis.extra_attrs;
100
101 while (attrs)
102 {
103 PangoAttribute *attr = attrs->data;
104
105 if (attr->klass->type == PANGO_ATTR_SHAPE)
106 return 1;
107
108 attrs = attrs->next;
109 }
110
111 return 0;
112}
66 113
67typedef struct cf_layout { 114typedef struct cf_layout {
68 PangoLayout *pl; 115 PangoLayout *pl;
116 float r, g, b, a; // default color for rgba mode
69 int base_height; 117 int base_height;
70 CFClient__Font font; 118 CFPlus__Font font;
71} *CFClient__Layout; 119} *CFPlus__Layout;
72 120
73static CFClient__Font default_font; 121static CFPlus__Font default_font;
74static PangoContext *context; 122static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 123static PangoFontMap *opengl_fontmap;
76 124
77static void 125static void
78substitute_func (FcPattern *pattern, gpointer data) 126substitute_func (FcPattern *pattern, gpointer data)
79{ 127{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 128 FcPatternAddBool (pattern, FC_HINTING, 1);
129#ifdef FC_HINT_STYLE
130 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
131#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 132 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 133}
83 134
84static void 135static void
85layout_update_font (CFClient__Layout self) 136layout_update_font (CFPlus__Layout self)
86{ 137{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 138 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 139 * reasonably well with bitstream vera
89 */ 140 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 141 PangoFontDescription *font = self->font ? self->font : default_font;
94 145
95 pango_layout_set_font_description (self->pl, font); 146 pango_layout_set_font_description (self->pl, font);
96} 147}
97 148
98static void 149static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 150layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 151{
152 PangoRectangle rect;
153
154 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 155 pango_layout_get_extents (self->pl, 0, &rect);
102 156
103 *w = (*w + 3) & ~3; 157 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 158 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 159
160 if (!rect.width) rect.width = 1;
161 if (!rect.height) rect.height = 1;
162
163 *w = rect.width;
164 *h = rect.height;
106} 165}
107 166
108typedef uint16_t mapface; 167typedef uint16_t mapface;
109 168
110typedef struct { 169typedef struct {
113 float s, t; 172 float s, t;
114 uint8_t r, g, b, a; 173 uint8_t r, g, b, a;
115} maptex; 174} maptex;
116 175
117typedef struct { 176typedef struct {
118 int16_t darkness; 177 uint32_t player;
119 mapface face[3]; 178 mapface face[3];
179 uint16_t darkness;
180 uint8_t stat_width, stat_hp, flags;
120} mapcell; 181} mapcell;
121 182
122typedef struct { 183typedef struct {
123 int32_t c0, c1; 184 int32_t c0, c1;
124 mapcell *col; 185 mapcell *col;
133 int texs; 194 int texs;
134 maptex *tex; 195 maptex *tex;
135 196
136 int32_t rows; 197 int32_t rows;
137 maprow *row; 198 maprow *row;
138} *CFClient__Map; 199} *CFPlus__Map;
139 200
140static char * 201static char *
141prepend (char *ptr, int sze, int inc) 202prepend (char *ptr, int sze, int inc)
142{ 203{
143 char *p; 204 char *p;
161 222
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 223#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 224#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 225
165static maprow * 226static maprow *
166map_get_row (CFClient__Map self, int y) 227map_get_row (CFPlus__Map self, int y)
167{ 228{
168 if (0 > y) 229 if (0 > y)
169 { 230 {
170 int extend = - y + MAP_EXTEND_Y; 231 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 232 Prepend (maprow, self->row, self->rows, extend);
209 270
210 return row->col + (x - row->c0); 271 return row->col + (x - row->c0);
211} 272}
212 273
213static mapcell * 274static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 275map_get_cell (CFPlus__Map self, int x, int y)
215{ 276{
216 return row_get_cell (map_get_row (self, y), x); 277 return row_get_cell (map_get_row (self, y), x);
217} 278}
218 279
219static void 280static void
220map_clear (CFClient__Map self) 281map_clear (CFPlus__Map self)
221{ 282{
222 int r; 283 int r;
223 284
224 for (r = 0; r < self->rows; r++) 285 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 286 Safefree (self->row[r].col);
233 self->row = 0; 294 self->row = 0;
234 self->rows = 0; 295 self->rows = 0;
235} 296}
236 297
237static void 298static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 299map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 300{
240 int x, y; 301 int x, y;
241 maprow *row; 302 maprow *row;
303 mapcell *cell;
242 304
243 for (y = y0; y < y0 + h; y++) 305 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 306 if (y >= 0)
245 { 307 {
246 if (y >= self->rows) 308 if (y >= self->rows)
252 if (x >= row->c0) 314 if (x >= row->c0)
253 { 315 {
254 if (x >= row->c1) 316 if (x >= row->c1)
255 break; 317 break;
256 318
257 row->col[x - row->c0].darkness = -1; 319 cell = row->col + x - row->c0;
320
321 cell->darkness = 0;
322 cell->stat_hp = 0;
323 cell->flags = 0;
324 cell->player = 0;
258 } 325 }
259 } 326 }
260} 327}
261 328
262static void 329static void
263music_finished () 330music_finished (void)
264{ 331{
265 SDL_UserEvent ev; 332 SDL_UserEvent ev;
266 333
267 ev.type = SDL_USEREVENT; 334 ev.type = SDL_USEREVENT;
268 ev.code = 0; 335 ev.code = 0;
277{ 344{
278 SDL_UserEvent ev; 345 SDL_UserEvent ev;
279 346
280 ev.type = SDL_USEREVENT; 347 ev.type = SDL_USEREVENT;
281 ev.code = 1; 348 ev.code = 1;
282 ev.data1 = (void *)channel; 349 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 350 ev.data2 = 0;
284 351
285 SDL_PushEvent ((SDL_Event *)&ev); 352 SDL_PushEvent ((SDL_Event *)&ev);
286} 353}
287 354
355static unsigned int
356minpot (unsigned int n)
357{
358 if (!n)
359 return 0;
360
361 --n;
362
363 n |= n >> 1;
364 n |= n >> 2;
365 n |= n >> 4;
366 n |= n >> 8;
367 n |= n >> 16;
368
369 return n + 1;
370}
371
288MODULE = CFClient PACKAGE = CFClient 372MODULE = CFPlus PACKAGE = CFPlus
289 373
290PROTOTYPES: ENABLE 374PROTOTYPES: ENABLE
291 375
292BOOT: 376BOOT:
293{ 377{
294 HV *stash = gv_stashpv ("CFClient", 1); 378 HV *stash = gv_stashpv ("CFPlus", 1);
295 static const struct { 379 static const struct {
296 const char *name; 380 const char *name;
297 IV iv; 381 IV iv;
298 } *civ, const_iv[] = { 382 } *civ, const_iv[] = {
299# define const_iv(name) { # name, (IV)name } 383# define const_iv(name) { # name, (IV)name }
398# undef const_iv 482# undef const_iv
399 }; 483 };
400 484
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 485 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 486 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403
404 fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
407} 487}
408 488
409int 489int
490in_destruct ()
491 CODE:
492 RETVAL = PL_main_cv == Nullcv;
493 OUTPUT:
494 RETVAL
495
496NV floor (NV x)
497
498NV ceil (NV x)
499
500void
501pango_init ()
502 CODE:
503{
504 opengl_fontmap = pango_opengl_font_map_new ();
505 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
506 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
507}
508
509int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 510SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
411 511
412void 512void
413SDL_Quit () 513SDL_Quit ()
414 514
415void 515void
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 522 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 523 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 524 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 525
526 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
527 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
528
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 533
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 534 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
535#if SDL_VERSION_ATLEAST(1,2,10)
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 536 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
538#endif
434 539
435 SDL_EnableUNICODE (1); 540 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 541 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 542
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 543 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 552
448 ++m; 553 ++m;
449 } 554 }
450} 555}
451 556
557char *
558SDL_GetError ()
559
452int 560int
453SDL_SetVideoMode (int w, int h, int fullscreen) 561SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 562 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 563 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 564 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 565 );
566 if (RETVAL)
567 {
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 568 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
569# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
570# include "glfunc.h"
571# undef GL_FUNC
572 }
459 OUTPUT: 573 OUTPUT:
460 RETVAL 574 RETVAL
461 575
462void 576void
463SDL_GL_SwapBuffers () 577SDL_GL_SwapBuffers ()
578
579char *
580SDL_GetKeyName (int sym)
464 581
465void 582void
466SDL_PollEvent () 583SDL_PollEvent ()
467 PPCODE: 584 PPCODE:
468{ 585{
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 604 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 606 break;
490 607
491 case SDL_MOUSEMOTION: 608 case SDL_MOUSEMOTION:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 611 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 612 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 613 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 614 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 615 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 616 break;
498 617
499 case SDL_MOUSEBUTTONDOWN: 618 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 619 case SDL_MOUSEBUTTONUP:
620 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
621
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 622 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 623 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 624 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 625 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 626 break;
509 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 630 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
510 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 631 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
511 break; 632 break;
512 } 633 }
513 634
514 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 635 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
515 } 636 }
516} 637}
517 638
518int 639int
519Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 640Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
532 CODE: 653 CODE:
533#ifndef _WIN32 654#ifndef _WIN32
534 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 655 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
535#endif 656#endif
536 657
537char * 658void
538gl_version () 659win32_proxy_info ()
539 CODE: 660 PPCODE:
540 RETVAL = (char *)glGetString (GL_VERSION); 661{
541 OUTPUT: 662#ifdef _WIN32
542 RETVAL 663 char buffer[2048];
664 DWORD buflen;
543 665
544char * 666 EXTEND (SP, 3);
545gl_extensions () 667
546 CODE: 668 buflen = sizeof (buffer);
547 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
548 OUTPUT: 670 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
549 RETVAL 671 {
672 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
673
674 buflen = sizeof (buffer);
675 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
676 {
677 PUSHs (newSVpv (buffer, 0));
678
679 buflen = sizeof (buffer);
680 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
681 PUSHs (newSVpv (buffer, 0));
682 }
683 }
684#endif
685}
550 686
551void 687void
552add_font (char *file) 688add_font (char *file)
553 CODE: 689 CODE:
554 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 690 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
555 691
556void 692void
557load_image_inline (SV *image_) 693load_image_inline (SV *image_)
558 ALIAS: 694 ALIAS:
559 load_image_file = 1 695 load_image_file = 1
601 737
602 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 738 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
603 739
604 assert (surface2->pitch == surface2->w * 4); 740 assert (surface2->pitch == surface2->w * 4);
605 741
742 SDL_LockSurface (surface2);
606 EXTEND (SP, 5); 743 EXTEND (SP, 6);
607 PUSHs (sv_2mortal (newSViv (surface2->w))); 744 PUSHs (sv_2mortal (newSViv (surface2->w)));
608 PUSHs (sv_2mortal (newSViv (surface2->h))); 745 PUSHs (sv_2mortal (newSViv (surface2->h)));
609 SDL_LockSurface (surface2);
610 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 746 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
611 SDL_UnlockSurface (surface2);
612 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 747 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
613 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 748 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
614 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 749 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
750 SDL_UnlockSurface (surface2);
615 751
616 SDL_FreeSurface (surface); 752 SDL_FreeSurface (surface);
617 SDL_FreeSurface (surface2); 753 SDL_FreeSurface (surface2);
618} 754}
619 755
643} 779}
644 780
645void 781void
646error (char *message) 782error (char *message)
647 CODE: 783 CODE:
784 fprintf (stderr, "ERROR: %s\n", message);
648#ifdef _WIN32 785#ifdef _WIN32
649 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
650#else
651 fprintf (stderr, "ERROR: %s\n", message);
652#endif 787#endif
653 788
654void 789void
655fatal (char *message) 790fatal (char *message)
656 CODE: 791 CODE:
792 fprintf (stderr, "FATAL: %s\n", message);
657#ifdef _WIN32 793#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "FATAL: %s\n", message);
661#endif 795#endif
662 exit (1); 796 _exit (1);
663 797
798void
799_exit (int retval = 0)
800 CODE:
801 _exit (retval);
802
664MODULE = CFClient PACKAGE = CFClient::Font 803MODULE = CFPlus PACKAGE = CFPlus::Font
665 804
666CFClient::Font 805CFPlus::Font
667new_from_file (SV *class, char *path, int id = 0) 806new_from_file (SV *class, char *path, int id = 0)
668 CODE: 807 CODE:
669{ 808{
670 int count; 809 int count;
671 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 810 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
674} 813}
675 OUTPUT: 814 OUTPUT:
676 RETVAL 815 RETVAL
677 816
678void 817void
679DESTROY (CFClient::Font self) 818DESTROY (CFPlus::Font self)
680 CODE: 819 CODE:
681 pango_font_description_free (self); 820 pango_font_description_free (self);
682 821
683void 822void
684make_default (CFClient::Font self) 823make_default (CFPlus::Font self)
685 CODE: 824 CODE:
686 default_font = self; 825 default_font = self;
687 826
688MODULE = CFClient PACKAGE = CFClient::Layout 827MODULE = CFPlus PACKAGE = CFPlus::Layout
689 828
690CFClient::Layout 829void
691new (SV *class, int base_height = MIN_FONT_HEIGHT) 830reset_glyph_cache ()
831 CODE:
832 tc_clear ();
833
834CFPlus::Layout
835new (SV *class)
692 CODE: 836 CODE:
693 New (0, RETVAL, 1, struct cf_layout); 837 New (0, RETVAL, 1, struct cf_layout);
838
694 RETVAL->pl = pango_layout_new (context); 839 RETVAL->pl = pango_layout_new (opengl_context);
695 RETVAL->base_height = base_height; 840 RETVAL->r = 1.;
841 RETVAL->g = 1.;
842 RETVAL->b = 1.;
843 RETVAL->a = 1.;
844 RETVAL->base_height = MIN_FONT_HEIGHT;
696 RETVAL->font = 0; 845 RETVAL->font = 0;
846
697 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 847 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
698 pango_layout_set_font_description (RETVAL->pl, default_font); 848 layout_update_font (RETVAL);
699 OUTPUT: 849 OUTPUT:
700 RETVAL 850 RETVAL
701 851
702void 852void
703DESTROY (CFClient::Layout self) 853DESTROY (CFPlus::Layout self)
704 CODE: 854 CODE:
705 g_object_unref (self->pl); 855 g_object_unref (self->pl);
706 Safefree (self); 856 Safefree (self);
707 857
708void 858void
709set_text (CFClient::Layout self, SV *text_) 859set_text (CFPlus::Layout self, SV *text_)
710 CODE: 860 CODE:
711{ 861{
712 STRLEN textlen; 862 STRLEN textlen;
713 char *text = SvPVutf8 (text_, textlen); 863 char *text = SvPVutf8 (text_, textlen);
714 864
715 pango_layout_set_text (self->pl, text, textlen); 865 pango_layout_set_text (self->pl, text, textlen);
716} 866}
717 867
718void 868void
719set_markup (CFClient::Layout self, SV *text_) 869set_markup (CFPlus::Layout self, SV *text_)
720 CODE: 870 CODE:
721{ 871{
722 STRLEN textlen; 872 STRLEN textlen;
723 char *text = SvPVutf8 (text_, textlen); 873 char *text = SvPVutf8 (text_, textlen);
724 874
725 pango_layout_set_markup (self->pl, text, textlen); 875 pango_layout_set_markup (self->pl, text, textlen);
726} 876}
727 877
878void
879set_shapes (CFPlus::Layout self, ...)
880 CODE:
881{
882 PangoAttrList *attrs = 0;
883 const char *text = pango_layout_get_text (self->pl);
884 const char *pos = text;
885 int arg = 4;
886
887 while (arg < items && (pos = strstr (pos, OBJ_STR)))
888 {
889 PangoRectangle inkrect, rect;
890 PangoAttribute *attr;
891
892 int x = SvIV (ST (arg - 3));
893 int y = SvIV (ST (arg - 2));
894 int w = SvIV (ST (arg - 1));
895 int h = SvIV (ST (arg ));
896
897 inkrect.x = 0;
898 inkrect.y = 0;
899 inkrect.width = 0;
900 inkrect.height = 0;
901
902 rect.x = x * PANGO_SCALE;
903 rect.y = y * PANGO_SCALE;
904 rect.width = w * PANGO_SCALE;
905 rect.height = h * PANGO_SCALE;
906
907 if (!attrs)
908 attrs = pango_layout_get_attributes (self->pl);
909
910 attr = pango_attr_shape_new (&inkrect, &rect);
911 attr->start_index = pos - text;
912 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
913 pango_attr_list_insert (attrs, attr);
914
915 arg += 4;
916 pos += sizeof (OBJ_STR) - 1;
917 }
918
919 if (attrs)
920 pango_layout_set_attributes (self->pl, attrs);
921}
922
923void
924get_shapes (CFPlus::Layout self)
925 PPCODE:
926{
927 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
928
929 do
930 {
931 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
932
933 if (run && shape_attr_p (run))
934 {
935 PangoRectangle extents;
936 pango_layout_iter_get_run_extents (iter, 0, &extents);
937
938 EXTEND (SP, 2);
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
940 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
941 }
942 }
943 while (pango_layout_iter_next_run (iter));
944
945 pango_layout_iter_free (iter);
946}
947
948int
949has_wrapped (CFPlus::Layout self)
950 CODE:
951{
952 int lines = 1;
953 const char *text = pango_layout_get_text (self->pl);
954
955 while (*text)
956 lines += *text++ == '\n';
957
958 RETVAL = lines < pango_layout_get_line_count (self->pl);
959}
960 OUTPUT:
961 RETVAL
962
728SV * 963SV *
729get_text (CFClient::Layout self) 964get_text (CFPlus::Layout self)
730 CODE: 965 CODE:
731 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 966 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
732 SvUTF8_on (RETVAL); 967 sv_utf8_decode (RETVAL);
733 OUTPUT: 968 OUTPUT:
734 RETVAL 969 RETVAL
735 970
736void 971void
972set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
973 CODE:
974 self->r = r;
975 self->g = g;
976 self->b = b;
977 self->a = a;
978
979void
737set_font (CFClient::Layout self, CFClient::Font font = 0) 980set_font (CFPlus::Layout self, CFPlus::Font font = 0)
738 CODE: 981 CODE:
739 if (self->font != font) 982 if (self->font != font)
740 { 983 {
741 self->font = font; 984 self->font = font;
742 layout_update_font (self); 985 layout_update_font (self);
743 } 986 }
744 987
745void 988void
746set_height (CFClient::Layout self, int base_height) 989set_height (CFPlus::Layout self, int base_height)
747 CODE: 990 CODE:
748 if (self->base_height != base_height) 991 if (self->base_height != base_height)
749 { 992 {
750 self->base_height = base_height; 993 self->base_height = base_height;
751 layout_update_font (self); 994 layout_update_font (self);
752 } 995 }
753 996
754void 997void
755set_width (CFClient::Layout self, int max_width = -1) 998set_width (CFPlus::Layout self, int max_width = -1)
756 CODE: 999 CODE:
757 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1000 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
758 1001
759void 1002void
1003set_indent (CFPlus::Layout self, int indent)
1004 CODE:
1005 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1006
1007void
1008set_spacing (CFPlus::Layout self, int spacing)
1009 CODE:
1010 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1011
1012void
1013set_ellipsise (CFPlus::Layout self, int ellipsise)
1014 CODE:
1015 pango_layout_set_ellipsize (self->pl,
1016 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1017 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1018 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1019 : PANGO_ELLIPSIZE_NONE
1020 );
1021
1022void
1023set_single_paragraph_mode (CFPlus::Layout self, int spm)
1024 CODE:
1025 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1026
1027void
760size (CFClient::Layout self) 1028size (CFPlus::Layout self)
761 PPCODE: 1029 PPCODE:
762{ 1030{
763 int w, h; 1031 int w, h;
764 1032
765 layout_get_pixel_size (self, &w, &h); 1033 layout_get_pixel_size (self, &w, &h);
768 PUSHs (sv_2mortal (newSViv (w))); 1036 PUSHs (sv_2mortal (newSViv (w)));
769 PUSHs (sv_2mortal (newSViv (h))); 1037 PUSHs (sv_2mortal (newSViv (h)));
770} 1038}
771 1039
772int 1040int
1041descent (CFPlus::Layout self)
1042 CODE:
1043{
1044 PangoRectangle rect;
1045 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1046 pango_layout_line_get_pixel_extents (line, 0, &rect);
1047 RETVAL = PANGO_DESCENT (rect);
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052int
773xy_to_index (CFClient::Layout self, int x, int y) 1053xy_to_index (CFPlus::Layout self, int x, int y)
774 CODE: 1054 CODE:
775{ 1055{
776 int index, trailing; 1056 int index, trailing;
777 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1057 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
778 RETVAL = index; 1058 RETVAL = index;
779} 1059}
780 OUTPUT: 1060 OUTPUT:
781 RETVAL 1061 RETVAL
782 1062
783void 1063void
784cursor_pos (CFClient::Layout self, int index) 1064cursor_pos (CFPlus::Layout self, int index)
785 PPCODE: 1065 PPCODE:
786{ 1066{
787 PangoRectangle strong_pos; 1067 PangoRectangle strong_pos;
788 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1068 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
789 1069
792 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
793 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
794} 1074}
795 1075
796void 1076void
797render (CFClient::Layout self) 1077render (CFPlus::Layout self, float x, float y, int flags = 0)
798 PPCODE: 1078 PPCODE:
799{ 1079 pango_opengl_render_layout_subpixel (
800 SV *retval; 1080 self->pl,
801 int w, h; 1081 x * PANGO_SCALE, y * PANGO_SCALE,
802 FT_Bitmap bitmap; 1082 self->r, self->g, self->b, self->a,
1083 flags
1084 );
803 1085
804 layout_get_pixel_size (self, &w, &h); 1086MODULE = CFPlus PACKAGE = CFPlus::Texture
805 1087
806 retval = newSV (w * h); 1088void
807 SvPOK_only (retval); 1089pad2pot (SV *data_, SV *w_, SV *h_)
808 SvCUR_set (retval, w * h); 1090 CODE:
1091{
1092 int ow = SvIV (w_);
1093 int oh = SvIV (h_);
809 1094
810 bitmap.rows = h; 1095 if (ow && oh)
811 bitmap.width = w; 1096 {
812 bitmap.pitch = w; 1097 int nw = minpot (ow);
813 bitmap.buffer = (unsigned char*)SvPVX (retval); 1098 int nh = minpot (oh);
814 bitmap.num_grays = 256;
815 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
816 1099
817 memset (bitmap.buffer, 0, w * h); 1100 if (nw != ow || nh != oh)
818 1101 {
819 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1102 if (SvOK (data_))
1103 {
1104 STRLEN datalen;
1105 char *data = SvPVbyte (data_, datalen);
1106 int bpp = datalen / (ow * oh);
1107 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
820 1108
821 EXTEND (SP, 3); 1109 SvPOK_only (result_);
822 PUSHs (sv_2mortal (newSViv (w))); 1110 SvCUR_set (result_, nw * nh * bpp);
823 PUSHs (sv_2mortal (newSViv (h)));
824 PUSHs (sv_2mortal (retval));
825}
826 1111
827MODULE = CFClient PACKAGE = CFClient::Texture 1112 memset (SvPVX (result_), 0, nw * nh * bpp);
1113 while (oh--)
1114 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
828 1115
1116 sv_setsv (data_, result_);
1117 }
1118
1119 sv_setiv (w_, nw);
1120 sv_setiv (h_, nh);
1121 }
1122 }
1123}
1124
829void 1125void
830draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1126draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
831 PROTOTYPE: $$$;$$ 1127 PROTOTYPE: $$$;$$
1128 ALIAS:
1129 draw_quad_alpha = 1
1130 draw_quad_alpha_premultiplied = 2
832 CODE: 1131 CODE:
833{ 1132{
834 HV *hv = (HV *)SvRV (self); 1133 HV *hv = (HV *)SvRV (self);
835 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1134 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
836 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1135 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
837 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1136 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
838 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
839 1137
840 if (items < 5) 1138 if (items < 5)
841 { 1139 {
842 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1140 w = SvNV (*hv_fetch (hv, "w", 1, 1));
843 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1141 h = SvNV (*hv_fetch (hv, "h", 1, 1));
844 } 1142 }
845 1143
1144 if (ix)
1145 {
1146 glEnable (GL_BLEND);
1147
1148 if (ix == 2)
1149 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1150 else
1151 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1152 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1153
1154 glEnable (GL_ALPHA_TEST);
1155 glAlphaFunc (GL_GREATER, 0.01f);
1156 }
1157
846 glBindTexture (GL_TEXTURE_2D, name); 1158 glBindTexture (GL_TEXTURE_2D, name);
847 if (wrap_mode) { 1159
848 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
850 }
851 glBegin (GL_QUADS); 1160 glBegin (GL_QUADS);
852 glTexCoord2f (0, 0); glVertex2f (x , y ); 1161 glTexCoord2f (0, 0); glVertex2f (x , y );
853 glTexCoord2f (0, t); glVertex2f (x , y + h); 1162 glTexCoord2f (0, t); glVertex2f (x , y + h);
854 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1163 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
855 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1164 glTexCoord2f (s, 0); glVertex2f (x + w, y );
856 glEnd (); 1165 glEnd ();
857}
858 1166
1167 if (ix)
1168 {
1169 glDisable (GL_ALPHA_TEST);
1170 glDisable (GL_BLEND);
1171 }
1172}
1173
859MODULE = CFClient PACKAGE = CFClient::Map 1174MODULE = CFPlus PACKAGE = CFPlus::Map
860 1175
861CFClient::Map 1176CFPlus::Map
862new (SV *class, int map_width, int map_height) 1177new (SV *class, int map_width, int map_height)
863 CODE: 1178 CODE:
864 New (0, RETVAL, 1, struct map); 1179 New (0, RETVAL, 1, struct map);
865 RETVAL->x = 0; 1180 RETVAL->x = 0;
866 RETVAL->y = 0; 1181 RETVAL->y = 0;
876 RETVAL->row = 0; 1191 RETVAL->row = 0;
877 OUTPUT: 1192 OUTPUT:
878 RETVAL 1193 RETVAL
879 1194
880void 1195void
881DESTROY (CFClient::Map self) 1196DESTROY (CFPlus::Map self)
882 CODE: 1197 CODE:
883{ 1198{
884 map_clear (self); 1199 map_clear (self);
885 Safefree (self->face); 1200 Safefree (self->face);
1201 Safefree (self->tex);
886 Safefree (self); 1202 Safefree (self);
887} 1203}
888 1204
889void 1205void
890clear (CFClient::Map self) 1206clear (CFPlus::Map self)
891 CODE: 1207 CODE:
892 map_clear (self); 1208 map_clear (self);
893 1209
894void 1210void
895set_face (CFClient::Map self, int face, int texid) 1211set_face (CFPlus::Map self, int face, int texid)
896 CODE: 1212 CODE:
897{ 1213{
898 while (self->faces <= face) 1214 while (self->faces <= face)
899 { 1215 {
900 Append (mapface, self->face, self->faces, self->faces); 1216 Append (mapface, self->face, self->faces, self->faces);
903 1219
904 self->face [face] = texid; 1220 self->face [face] = texid;
905} 1221}
906 1222
907void 1223void
908set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1224set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
909 CODE: 1225 CODE:
910{ 1226{
911 while (self->texs <= texid) 1227 while (self->texs <= texid)
912 { 1228 {
913 Append (maptex, self->tex, self->texs, self->texs); 1229 Append (maptex, self->tex, self->texs, self->texs);
925 tex->r = r; 1241 tex->r = r;
926 tex->g = g; 1242 tex->g = g;
927 tex->b = b; 1243 tex->b = b;
928 tex->a = a; 1244 tex->a = a;
929 } 1245 }
1246
1247 // somewhat hackish, but for textures that require it, it really
1248 // improves the look, and most others don't suffer.
1249 glBindTexture (GL_TEXTURE_2D, name);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1251 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1252 // use uglier nearest interpolation because linear suffers
1253 // from transparent color bleeding and ugly wrapping effects.
1254 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
930} 1255}
931 1256
932int 1257int
933ox (CFClient::Map self) 1258ox (CFPlus::Map self)
934 ALIAS: 1259 ALIAS:
935 oy = 1 1260 oy = 1
1261 x = 2
1262 y = 3
1263 w = 4
1264 h = 5
936 CODE: 1265 CODE:
937 switch (ix) 1266 switch (ix)
938 { 1267 {
939 case 0: RETVAL = self->ox; break; 1268 case 0: RETVAL = self->ox; break;
940 case 1: RETVAL = self->oy; break; 1269 case 1: RETVAL = self->oy; break;
1270 case 2: RETVAL = self->x; break;
1271 case 3: RETVAL = self->y; break;
1272 case 4: RETVAL = self->w; break;
1273 case 5: RETVAL = self->h; break;
941 } 1274 }
942 OUTPUT: 1275 OUTPUT:
943 RETVAL 1276 RETVAL
944 1277
945void 1278void
946scroll (CFClient::Map self, int dx, int dy) 1279scroll (CFPlus::Map self, int dx, int dy)
947 CODE: 1280 CODE:
948{ 1281{
949 if (dx > 0) 1282 if (dx > 0)
950 map_blank (self, self->x, self->y, dx - 1, self->h); 1283 map_blank (self, self->x, self->y, dx, self->h);
951 else if (dx < 0) 1284 else if (dx < 0)
952 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1285 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
953 1286
954 if (dy > 0) 1287 if (dy > 0)
955 map_blank (self, self->x, self->y, self->w, dy - 1); 1288 map_blank (self, self->x, self->y, self->w, dy);
956 else if (dy < 0) 1289 else if (dy < 0)
957 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1290 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
958 1291
959 self->ox += dx; self->x += dx; 1292 self->ox += dx; self->x += dx;
960 self->oy += dy; self->y += dy; 1293 self->oy += dy; self->y += dy;
961 1294
962 while (self->y < 0) 1295 while (self->y < 0)
967 self->y += MAP_EXTEND_Y; 1300 self->y += MAP_EXTEND_Y;
968 } 1301 }
969} 1302}
970 1303
971void 1304void
972map1a_update (CFClient::Map self, SV *data_) 1305map1a_update (CFPlus::Map self, SV *data_, int extmap)
973 CODE: 1306 CODE:
974{ 1307{
975 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1308 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
976 uint8_t *data_end = (uint8_t *)SvEND (data_); 1309 uint8_t *data_end = (uint8_t *)SvEND (data_);
977 mapcell *cell; 1310 mapcell *cell;
978 int x, y, flags; 1311 int x, y, flags;
979 1312
980 while (data < data_end) 1313 while (data < data_end - 1)
981 { 1314 {
982 flags = (data [0] << 8) + data [1]; data += 2; 1315 flags = (data [0] << 8) + data [1]; data += 2;
983 1316
984 x = ((flags >> 10) & 63) + self->x; 1317 x = self->x + ((flags >> 10) & 63);
985 y = ((flags >> 4) & 63) + self->y; 1318 y = self->y + ((flags >> 4) & 63);
986 1319
987 cell = map_get_cell (self, x, y); 1320 cell = map_get_cell (self, x, y);
988 1321
989 if (flags & 15) 1322 if (flags & 15)
990 { 1323 {
991 if (cell->darkness < 0) 1324 if (!cell->darkness)
992 { 1325 {
1326 memset (cell, 0, sizeof (*cell));
993 cell->darkness = 0; 1327 cell->darkness = 256;
994 cell->face [0] = 0;
995 cell->face [1] = 0;
996 cell->face [2] = 0;
997 } 1328 }
998 1329
999 cell->darkness = flags & 8 ? *data++ : 255;
1000
1001 //TODO: don't trust server data to be in-range(!) 1330 //TODO: don't trust server data to be in-range(!)
1331
1332 if (flags & 8)
1333 {
1334 if (extmap)
1335 {
1336 uint8_t ext, cmd;
1337
1338 do
1339 {
1340 ext = *data++;
1341 cmd = ext & 0x3f;
1342
1343 if (cmd < 4)
1344 cell->darkness = 255 - ext * 64 + 1;
1345 else if (cmd == 5) // health
1346 {
1347 cell->stat_width = 1;
1348 cell->stat_hp = *data++;
1349 }
1350 else if (cmd == 6) // monster width
1351 cell->stat_width = *data++ + 1;
1352 else if (cmd == 0x47) // monster width
1353 {
1354 if (*data == 4)
1355 ; // decode player tag
1356
1357 data += *data + 1;
1358 }
1359 else if (cmd == 8) // cell flags
1360 cell->flags = *data++;
1361 else if (ext & 0x40) // unknown, multibyte => skip
1362 data += *data + 1;
1363 else
1364 data++;
1365 }
1366 while (ext & 0x80);
1367 }
1368 else
1369 cell->darkness = *data++ + 1;
1370 }
1002 1371
1003 if (flags & 4) 1372 if (flags & 4)
1004 { 1373 {
1005 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1374 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1006 } 1375 }
1014 { 1383 {
1015 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1384 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1016 } 1385 }
1017 } 1386 }
1018 else 1387 else
1019 cell->darkness = -1; 1388 cell->darkness = 0;
1020 } 1389 }
1021} 1390}
1022 1391
1023SV * 1392SV *
1024mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1393mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1025 CODE: 1394 CODE:
1026{ 1395{
1027 int x1, x; 1396 int x1, x;
1028 int y1, y; 1397 int y1, y;
1029 int z; 1398 int z;
1079} 1448}
1080 OUTPUT: 1449 OUTPUT:
1081 RETVAL 1450 RETVAL
1082 1451
1083void 1452void
1084draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1453draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1085 PPCODE: 1454 CODE:
1086{ 1455{
1087 int vx, vy; 1456 int vx, vy;
1088 int x, y, z; 1457 int x, y, z;
1089 int last_name; 1458 int last_name;
1090 mapface face; 1459 mapface face;
1091 int sw4 = (sw + 3) & ~3;
1092 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1093 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1094 1460
1095 memset (darkness, 255, sw4 * sh);
1096 SvPOK_only (darkness_sv);
1097 SvCUR_set (darkness_sv, sw4 * sh);
1098
1099 vx = self->x + (self->w - sw) / 2 - shift_x; 1461 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1100 vy = self->y + (self->h - sh) / 2 - shift_y; 1462 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1101 1463
1102 /* 1464 /*
1103 int vx = self->vx = self->w >= sw 1465 int vx = self->vx = self->w >= sw
1104 ? self->x + (self->w - sw) / 2 1466 ? self->x + (self->w - sw) / 2
1105 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1467 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1109 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1471 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1110 */ 1472 */
1111 1473
1112 glColor4ub (255, 255, 255, 255); 1474 glColor4ub (255, 255, 255, 255);
1113 1475
1476 glEnable (GL_BLEND);
1114 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1115 glEnable (GL_BLEND);
1116 glEnable (GL_TEXTURE_2D); 1478 glEnable (GL_TEXTURE_2D);
1117 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1479 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1118 1480
1119 glBegin (GL_QUADS); 1481 glBegin (GL_QUADS);
1120 1482
1129 for (x = 0; x < sw; x++) 1491 for (x = 0; x < sw; x++)
1130 if (row->c0 <= x + vx && x + vx < row->c1) 1492 if (row->c0 <= x + vx && x + vx < row->c1)
1131 { 1493 {
1132 mapcell *cell = row->col + (x + vx - row->c0); 1494 mapcell *cell = row->col + (x + vx - row->c0);
1133 1495
1134 darkness[y * sw4 + x] = cell->darkness < 0
1135 ? 255 - FOW_DARKNESS
1136 : 255 - cell->darkness;
1137
1138 face = cell->face [z]; 1496 face = cell->face [z];
1139 1497
1140 if (face) 1498 if (face && face < self->texs)
1141 { 1499 {
1142 maptex tex = self->tex [face]; 1500 maptex tex = self->tex [face];
1143
1144 int px = (x + 1) * 32 - tex.w; 1501 int px = (x + 1) * 32 - tex.w;
1145 int py = (y + 1) * 32 - tex.h; 1502 int py = (y + 1) * 32 - tex.h;
1146 1503
1147 if (last_name != tex.name) 1504 if (last_name != tex.name)
1148 { 1505 {
1149 glEnd (); 1506 glEnd ();
1150 last_name = tex.name;
1151 glBindTexture (GL_TEXTURE_2D, last_name); 1507 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1152 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1153 } 1509 }
1154 1510
1155 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1511 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1156 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1512 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1157 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1513 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1158 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1514 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1159 } 1515 }
1516
1517 if (cell->flags && z == 2)
1518 {
1519 if (cell->flags & 1)
1520 {
1521 maptex tex = self->tex [1];
1522 int px = (x + 1) * 32 - tex.w + 2;
1523 int py = (y + 1) * 32 - tex.h - 6;
1524
1525 glEnd ();
1526 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1527 glBegin (GL_QUADS);
1528
1529 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1530 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1531 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1532 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1533 }
1534 }
1160 } 1535 }
1161 } 1536 }
1162 1537
1163 glEnd (); 1538 glEnd ();
1164 1539
1165 glDisable (GL_TEXTURE_2D); 1540 glDisable (GL_TEXTURE_2D);
1166 glDisable (GL_BLEND); 1541 glDisable (GL_BLEND);
1542
1543 // top layer: overlays such as the health bar
1544 for (y = 0; y < sh; y++)
1545 if (0 <= y + vy && y + vy < self->rows)
1546 {
1547 maprow *row = self->row + (y + vy);
1548
1549 for (x = 0; x < sw; x++)
1550 if (row->c0 <= x + vx && x + vx < row->c1)
1551 {
1552 mapcell *cell = row->col + (x + vx - row->c0);
1553
1554 int px = x * 32;
1555 int py = y * 32;
1556
1557 if (cell->stat_hp)
1558 {
1559 int width = cell->stat_width * 32;
1560 int thick = sh / 28 + 1 + cell->stat_width;
1561
1562 glColor3ub (0, 0, 0);
1563 glRectf (px + 1, py - thick - 2,
1564 px + width - 1, py);
1565
1566 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1567 glRectf (px + 2,
1568 py - thick - 1,
1569 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1570 }
1571 }
1572 }
1573}
1574
1575void
1576draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1577 CODE:
1578{
1579 static float color[16][3] = {
1580 { 0.00F, 0.00F, 0.00F },
1581 { 1.00F, 1.00F, 1.00F },
1582 { 0.00F, 0.00F, 0.55F },
1583 { 1.00F, 0.00F, 0.00F },
1584
1585 { 1.00F, 0.54F, 0.00F },
1586 { 0.11F, 0.56F, 1.00F },
1587 { 0.93F, 0.46F, 0.00F },
1588 { 0.18F, 0.54F, 0.34F },
1589
1590 { 0.56F, 0.73F, 0.56F },
1591 { 0.80F, 0.80F, 0.80F },
1592 { 0.55F, 0.41F, 0.13F },
1593 { 0.99F, 0.77F, 0.26F },
1594
1595 { 0.74F, 0.65F, 0.41F },
1596
1597 { 0.00F, 1.00F, 1.00F },
1598 { 1.00F, 0.00F, 1.00F },
1599 { 1.00F, 1.00F, 0.00F },
1600 };
1601
1602 int x, y;
1603
1604 glEnable (GL_TEXTURE_2D);
1605 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1606 glEnable (GL_BLEND);
1607 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1608 glBegin (GL_QUADS);
1609
1610 for (y = 0; y < h; y++)
1611 for (x = 0; x < w; x++)
1612 {
1613 unsigned char m = data [x + y * w];
1614
1615 if (m)
1616 {
1617 float *c = color [m & 15];
1618
1619 float tx1 = m & 0x40 ? 0.5 : 0.;
1620 float tx2 = tx1 + 0.5;
1621
1622 glColor4f (c[0], c[1], c[2], 0.75);
1623 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1624 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1625 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1626 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1627 }
1628 }
1629
1630 glEnd ();
1631 glDisable (GL_BLEND);
1632 glDisable (GL_TEXTURE_2D);
1633}
1634
1635void
1636fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1637 PPCODE:
1638{
1639 int vx, vy;
1640 int x, y;
1641 int sw4 = (sw + 3) & ~3;
1642 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1643 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1644
1645 memset (darkness, 255, sw4 * sh);
1646 SvPOK_only (darkness_sv);
1647 SvCUR_set (darkness_sv, sw4 * sh);
1648
1649 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1650 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + vy && y + vy < self->rows)
1654 {
1655 maprow *row = self->row + (y + vy);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + vx && x + vx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + vx - row->c0);
1661
1662 darkness[y * sw4 + x] = cell->darkness
1663 ? 255 - (cell->darkness - 1)
1664 : 255 - FOW_DARKNESS;
1665 }
1666 }
1167 1667
1168 EXTEND (SP, 3); 1668 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (sw4))); 1669 PUSHs (sv_2mortal (newSViv (sw4)));
1170 PUSHs (sv_2mortal (newSViv (sh))); 1670 PUSHs (sv_2mortal (newSViv (sh)));
1171 PUSHs (darkness_sv); 1671 PUSHs (darkness_sv);
1172} 1672}
1173 1673
1174SV * 1674SV *
1175get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1675get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1176 CODE: 1676 CODE:
1177{ 1677{
1178 int x, y, x1, y1; 1678 int x, y, x1, y1;
1179 SV *data_sv = newSV (w * h * 7 + 5); 1679 SV *data_sv = newSV (w * h * 7 + 5);
1180 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1680 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1242} 1742}
1243 OUTPUT: 1743 OUTPUT:
1244 RETVAL 1744 RETVAL
1245 1745
1246void 1746void
1247set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1747set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1248 PPCODE: 1748 PPCODE:
1249{ 1749{
1250 int x, y, z; 1750 int x, y, z;
1251 int w, h; 1751 int w, h;
1252 int x1, y1; 1752 int x1, y1;
1284 1784
1285 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1785 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1286 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1786 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1287 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1787 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1288 1788
1289 if (cell->darkness <= 0) 1789 if (cell->darkness == 0)
1290 { 1790 {
1291 cell->darkness = -1; 1791 cell->darkness = 0;
1292 1792
1293 for (z = 0; z <= 2; z++) 1793 for (z = 0; z <= 2; z++)
1294 { 1794 {
1295 cell->face[z] = face[z]; 1795 cell->face[z] = face[z];
1296 1796
1301 } 1801 }
1302 } 1802 }
1303 } 1803 }
1304} 1804}
1305 1805
1306MODULE = CFClient PACKAGE = CFClient::MixChunk 1806MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1307 1807
1308CFClient::MixChunk 1808CFPlus::MixChunk
1309new_from_file (SV *class, char *path) 1809new_from_file (SV *class, char *path)
1310 CODE: 1810 CODE:
1311 RETVAL = Mix_LoadWAV (path); 1811 RETVAL = Mix_LoadWAV (path);
1312 OUTPUT: 1812 OUTPUT:
1313 RETVAL 1813 RETVAL
1314 1814
1315void 1815void
1316DESTROY (CFClient::MixChunk self) 1816DESTROY (CFPlus::MixChunk self)
1317 CODE: 1817 CODE:
1318 Mix_FreeChunk (self); 1818 Mix_FreeChunk (self);
1319 1819
1320int 1820int
1321volume (CFClient::MixChunk self, int volume = -1) 1821volume (CFPlus::MixChunk self, int volume = -1)
1322 CODE: 1822 CODE:
1323 RETVAL = Mix_VolumeChunk (self, volume); 1823 RETVAL = Mix_VolumeChunk (self, volume);
1324 OUTPUT: 1824 OUTPUT:
1325 RETVAL 1825 RETVAL
1326 1826
1327int 1827int
1328play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1828play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1329 CODE: 1829 CODE:
1330 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1830 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1331 OUTPUT: 1831 OUTPUT:
1332 RETVAL 1832 RETVAL
1333 1833
1334MODULE = CFClient PACKAGE = CFClient::MixMusic 1834MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1335 1835
1336int 1836int
1337volume (int volume = -1) 1837volume (int volume = -1)
1338 CODE: 1838 CODE:
1339 RETVAL = Mix_VolumeMusic (volume); 1839 RETVAL = Mix_VolumeMusic (volume);
1340 OUTPUT: 1840 OUTPUT:
1341 RETVAL 1841 RETVAL
1342 1842
1343CFClient::MixMusic 1843CFPlus::MixMusic
1344new_from_file (SV *class, char *path) 1844new_from_file (SV *class, char *path)
1345 CODE: 1845 CODE:
1346 RETVAL = Mix_LoadMUS (path); 1846 RETVAL = Mix_LoadMUS (path);
1347 OUTPUT: 1847 OUTPUT:
1348 RETVAL 1848 RETVAL
1349 1849
1350void 1850void
1351DESTROY (CFClient::MixMusic self) 1851DESTROY (CFPlus::MixMusic self)
1352 CODE: 1852 CODE:
1353 Mix_FreeMusic (self); 1853 Mix_FreeMusic (self);
1354 1854
1355int 1855int
1356play (CFClient::MixMusic self, int loops = -1) 1856play (CFPlus::MixMusic self, int loops = -1)
1357 CODE: 1857 CODE:
1358 RETVAL = Mix_PlayMusic (self, loops); 1858 RETVAL = Mix_PlayMusic (self, loops);
1359 OUTPUT: 1859 OUTPUT:
1360 RETVAL 1860 RETVAL
1361 1861
1362MODULE = CFClient PACKAGE = CFClient::OpenGL 1862MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1363 1863
1364BOOT: 1864BOOT:
1365{ 1865{
1366 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1866 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1367 static const struct { 1867 static const struct {
1368 const char *name; 1868 const char *name;
1369 IV iv; 1869 IV iv;
1370 } *civ, const_iv[] = { 1870 } *civ, const_iv[] = {
1371# define const_iv(name) { # name, (IV)name } 1871# define const_iv(name) { # name, (IV)name }
1372 const_iv (GL_COLOR_MATERIAL), 1872 const_iv (GL_COLOR_MATERIAL),
1373 const_iv (GL_SMOOTH), 1873 const_iv (GL_SMOOTH),
1374 const_iv (GL_FLAT), 1874 const_iv (GL_FLAT),
1375 const_iv (GL_DITHER), 1875 const_iv (GL_DITHER),
1376 const_iv (GL_BLEND), 1876 const_iv (GL_BLEND),
1877 const_iv (GL_CULL_FACE),
1377 const_iv (GL_SCISSOR_TEST), 1878 const_iv (GL_SCISSOR_TEST),
1879 const_iv (GL_DEPTH_TEST),
1880 const_iv (GL_ALPHA_TEST),
1881 const_iv (GL_NORMALIZE),
1882 const_iv (GL_RESCALE_NORMAL),
1883 const_iv (GL_FRONT),
1884 const_iv (GL_BACK),
1378 const_iv (GL_AND), 1885 const_iv (GL_AND),
1379 const_iv (GL_ONE), 1886 const_iv (GL_ONE),
1380 const_iv (GL_ZERO), 1887 const_iv (GL_ZERO),
1381 const_iv (GL_SRC_ALPHA), 1888 const_iv (GL_SRC_ALPHA),
1382 const_iv (GL_SRC_ALPHA_SATURATE), 1889 const_iv (GL_DST_ALPHA),
1383 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1890 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1384 const_iv (GL_ONE_MINUS_DST_ALPHA), 1891 const_iv (GL_ONE_MINUS_DST_ALPHA),
1892 const_iv (GL_SRC_ALPHA_SATURATE),
1385 const_iv (GL_RGB), 1893 const_iv (GL_RGB),
1386 const_iv (GL_RGBA), 1894 const_iv (GL_RGBA),
1895 const_iv (GL_RGBA4),
1896 const_iv (GL_RGBA8),
1897 const_iv (GL_RGB5_A1),
1387 const_iv (GL_UNSIGNED_BYTE), 1898 const_iv (GL_UNSIGNED_BYTE),
1899 const_iv (GL_UNSIGNED_SHORT),
1900 const_iv (GL_UNSIGNED_INT),
1388 const_iv (GL_ALPHA), 1901 const_iv (GL_ALPHA),
1902 const_iv (GL_INTENSITY),
1903 const_iv (GL_LUMINANCE),
1904 const_iv (GL_LUMINANCE_ALPHA),
1389 const_iv (GL_FLOAT), 1905 const_iv (GL_FLOAT),
1390 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1906 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1391 const_iv (GL_COMPILE), 1907 const_iv (GL_COMPILE),
1392 const_iv (GL_TEXTURE_1D), 1908 const_iv (GL_TEXTURE_1D),
1393 const_iv (GL_TEXTURE_2D), 1909 const_iv (GL_TEXTURE_2D),
1395 const_iv (GL_TEXTURE_MAG_FILTER), 1911 const_iv (GL_TEXTURE_MAG_FILTER),
1396 const_iv (GL_TEXTURE_MIN_FILTER), 1912 const_iv (GL_TEXTURE_MIN_FILTER),
1397 const_iv (GL_TEXTURE_ENV_MODE), 1913 const_iv (GL_TEXTURE_ENV_MODE),
1398 const_iv (GL_TEXTURE_WRAP_S), 1914 const_iv (GL_TEXTURE_WRAP_S),
1399 const_iv (GL_TEXTURE_WRAP_T), 1915 const_iv (GL_TEXTURE_WRAP_T),
1916 const_iv (GL_REPEAT),
1400 const_iv (GL_CLAMP), 1917 const_iv (GL_CLAMP),
1401 const_iv (GL_REPEAT), 1918 const_iv (GL_CLAMP_TO_EDGE),
1402 const_iv (GL_NEAREST), 1919 const_iv (GL_NEAREST),
1403 const_iv (GL_LINEAR), 1920 const_iv (GL_LINEAR),
1404 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1921 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1405 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1922 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1406 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1923 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1407 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1924 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1408 const_iv (GL_GENERATE_MIPMAP), 1925 const_iv (GL_GENERATE_MIPMAP),
1409 const_iv (GL_MODULATE), 1926 const_iv (GL_MODULATE),
1410 const_iv (GL_DECAL), 1927 const_iv (GL_DECAL),
1411 const_iv (GL_REPLACE), 1928 const_iv (GL_REPLACE),
1929 const_iv (GL_DEPTH_BUFFER_BIT),
1412 const_iv (GL_COLOR_BUFFER_BIT), 1930 const_iv (GL_COLOR_BUFFER_BIT),
1413 const_iv (GL_PROJECTION), 1931 const_iv (GL_PROJECTION),
1414 const_iv (GL_MODELVIEW), 1932 const_iv (GL_MODELVIEW),
1415 const_iv (GL_COLOR_LOGIC_OP), 1933 const_iv (GL_COLOR_LOGIC_OP),
1416 const_iv (GL_SEPARABLE_2D), 1934 const_iv (GL_SEPARABLE_2D),
1417 const_iv (GL_CONVOLUTION_2D), 1935 const_iv (GL_CONVOLUTION_2D),
1418 const_iv (GL_CONVOLUTION_BORDER_MODE), 1936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1419 const_iv (GL_CONSTANT_BORDER), 1937 const_iv (GL_CONSTANT_BORDER),
1420 const_iv (GL_LINES), 1938 const_iv (GL_LINES),
1939 const_iv (GL_LINE_STRIP),
1940 const_iv (GL_LINE_LOOP),
1421 const_iv (GL_QUADS), 1941 const_iv (GL_QUADS),
1422 const_iv (GL_LINE_LOOP), 1942 const_iv (GL_QUAD_STRIP),
1943 const_iv (GL_TRIANGLES),
1944 const_iv (GL_TRIANGLE_STRIP),
1945 const_iv (GL_TRIANGLE_FAN),
1423 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1946 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1424 const_iv (GL_FASTEST), 1947 const_iv (GL_FASTEST),
1948 const_iv (GL_V2F),
1949 const_iv (GL_V3F),
1950 const_iv (GL_T2F_V3F),
1951 const_iv (GL_T2F_N3F_V3F),
1425# undef const_iv 1952# undef const_iv
1426 }; 1953 };
1427 1954
1428 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1955 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1429 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1956 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1430} 1957}
1431 1958
1959char *
1960gl_vendor ()
1961 CODE:
1962 RETVAL = (char *)glGetString (GL_VENDOR);
1963 OUTPUT:
1964 RETVAL
1965
1966char *
1967gl_version ()
1968 CODE:
1969 RETVAL = (char *)glGetString (GL_VERSION);
1970 OUTPUT:
1971 RETVAL
1972
1973char *
1974gl_extensions ()
1975 CODE:
1976 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1977 OUTPUT:
1978 RETVAL
1979
1432int glGetError () 1980int glGetError ()
1981
1982void glFinish ()
1433 1983
1434void glClear (int mask) 1984void glClear (int mask)
1435 1985
1436void glClearColor (float r, float g, float b, float a = 1.0) 1986void glClearColor (float r, float g, float b, float a = 1.0)
1437 PROTOTYPE: @ 1987 PROTOTYPE: @
1444 1994
1445void glHint (int target, int mode) 1995void glHint (int target, int mode)
1446 1996
1447void glBlendFunc (int sfactor, int dfactor) 1997void glBlendFunc (int sfactor, int dfactor)
1448 1998
1999void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2000 CODE:
2001 gl_BlendFuncSeparate (sa, da, saa, daa);
2002
2003void glDepthMask (int flag)
2004
1449void glLogicOp (int opcode) 2005void glLogicOp (int opcode)
1450 2006
1451void glColorMask (int red, int green, int blue, int alpha) 2007void glColorMask (int red, int green, int blue, int alpha)
1452 2008
1453void glMatrixMode (int mode) 2009void glMatrixMode (int mode)
1456 2012
1457void glPopMatrix () 2013void glPopMatrix ()
1458 2014
1459void glLoadIdentity () 2015void glLoadIdentity ()
1460 2016
2017void glDrawBuffer (int buffer)
2018
2019void glReadBuffer (int buffer)
2020
1461# near and far are due to microsofts buggy c compiler 2021# near_ and far_ are due to microsofts buggy "c" compiler
2022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2023
2024# near_ and far_ are due to microsofts buggy "c" compiler
1462void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1463 2026
1464void glViewport (int x, int y, int width, int height) 2027void glViewport (int x, int y, int width, int height)
1465 2028
1466void glScissor (int x, int y, int width, int height) 2029void glScissor (int x, int y, int width, int height)
1481 2044
1482void glEnd () 2045void glEnd ()
1483 2046
1484void glColor (float r, float g, float b, float a = 1.0) 2047void glColor (float r, float g, float b, float a = 1.0)
1485 PROTOTYPE: @ 2048 PROTOTYPE: @
2049 ALIAS:
2050 glColor_premultiply = 1
1486 CODE: 2051 CODE:
1487 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2052 if (ix)
2053 {
2054 r *= a;
2055 g *= a;
2056 b *= a;
2057 }
2058 // microsoft visual "c" rounds instead of truncating...
2059 glColor4f (r, g, b, a);
2060
2061void glInterleavedArrays (int format, int stride, char *data)
2062
2063void glDrawElements (int mode, int count, int type, char *indices)
2064
2065# 1.2 void glDrawRangeElements (int mode, int start, int end
2066
2067void glRasterPos (float x, float y, float z = 0.)
2068 CODE:
2069 glRasterPos3f (0, 0, z);
2070 glBitmap (0, 0, 0, 0, x, y, 0);
1488 2071
1489void glVertex (float x, float y, float z = 0.) 2072void glVertex (float x, float y, float z = 0.)
1490 CODE: 2073 CODE:
1491 glVertex3f (x, y, z); 2074 glVertex3f (x, y, z);
1492 2075
1504 2087
1505void glBindTexture (int target, int name) 2088void glBindTexture (int target, int name)
1506 2089
1507void glConvolutionParameter (int target, int pname, float params) 2090void glConvolutionParameter (int target, int pname, float params)
1508 CODE: 2091 CODE:
1509 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2092 if (gl.ConvolutionParameterf)
2093 gl.ConvolutionParameterf (target, pname, params);
1510 2094
1511void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2095void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1512 CODE: 2096 CODE:
1513 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2097 if (gl.ConvolutionFilter2D)
1514 (target, internalformat, width, height, format, type, data)); 2098 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1515 2099
1516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2100void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1517 CODE: 2101 CODE:
1518 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2102 if (gl.SeparableFilter2D)
1519 (target, internalformat, width, height, format, type, row, column)); 2103 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1520 2104
1521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2105void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1522 2106
1523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2107void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1524 2108
1525void glRasterPos (int x, int y) 2109void glDrawPixels (int width, int height, int format, int type, char *pixels)
1526 CODE:
1527 glRasterPos2i (x, y);
1528 2110
1529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2111void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1530 2112
1531int glGenTexture () 2113int glGenTexture ()
1532 CODE: 2114 CODE:

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