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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.79 by root, Sun May 14 22:24:14 2006 UTC vs.
Revision 1.160 by root, Mon Oct 9 01:06:36 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2long _ftol (double); /* defined by VC6 C libs */
3long _ftol2 (double dblSource) { return _ftol (dblSource); }
4# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 5# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 6# include <malloc.h>
4# include <windows.h> 7# include <windows.h>
8# include <wininet.h>
5# pragma warning(disable:4244) 9# pragma warning(disable:4244)
6#endif 10#endif
7 11
8#include "EXTERN.h" 12#include "EXTERN.h"
9#include "perl.h" 13#include "perl.h"
10#include "XSUB.h" 14#include "XSUB.h"
11 15
16#ifdef _WIN32
17# undef pipe
18#endif
19
20#include <math.h>
12#include <string.h> 21#include <string.h>
13#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
14 24
15#include <SDL.h> 25#include <SDL.h>
16#include <SDL_endian.h> 26#include <SDL_endian.h>
17#include <SDL_image.h> 27#include <SDL_image.h>
18#include <SDL_mixer.h> 28#include <SDL_mixer.h>
19#include <SDL_opengl.h> 29#include <SDL_opengl.h>
20 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
21#include <glib/gmacros.h> 34#include <glib/gmacros.h>
22 35
23#include <pango/pango.h> 36#include <pango/pango.h>
24#include <pango/pangofc-fontmap.h>
25#include <pango/pangoft2.h>
26#include <pango/pangocairo.h>
27 37
28#ifndef _WIN32 38#ifndef _WIN32
29# include <sys/types.h> 39# include <sys/types.h>
30# include <sys/socket.h> 40# include <sys/socket.h>
31# include <netinet/in.h> 41# include <netinet/in.h>
38 typedef signed char int8_t; 48 typedef signed char int8_t;
39 typedef signed short int16_t; 49 typedef signed short int16_t;
40 typedef signed int int32_t; 50 typedef signed int int32_t;
41#endif 51#endif
42 52
43#include "glext.h" 53#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
44 54
45#define FOW_DARKNESS 32 55#define FOW_DARKNESS 32
46 56
47#define MAP_EXTEND_X 32 57#define MAP_EXTEND_X 32
48#define MAP_EXTEND_Y 512 58#define MAP_EXTEND_Y 512
49 59
50#define MIN_FONT_HEIGHT 10 60#define MIN_FONT_HEIGHT 10
51 61
52#define GL_CALL(type,func,args) \ 62#if 0
53 { \ 63# define PARACHUTE SDL_INIT_NOPARACHUTE
54 static int init_; \ 64#else
55 static type fptr_; \ 65# define PARACHUTE 0
56 \ 66#endif
57 if (!init_) \
58 { \
59 init_ = 1; \
60 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
61 } \
62 \
63 if (fptr_) \
64 fptr_ args; \
65 }
66 67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
76{
77 if (gl.BlendFuncSeparate)
78 gl.BlendFuncSeparate (sa, da, saa, daa);
79 else if (gl.BlendFuncSeparateEXT)
80 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
81 else
82 glBlendFunc (sa, da);
83}
84
85#include "texcache.c"
86
87#include "pango-font.c"
88#include "pango-fontmap.c"
89#include "pango-render.c"
90
67typedef Mix_Chunk *CFClient__MixChunk; 91typedef Mix_Chunk *CFPlus__MixChunk;
68typedef Mix_Music *CFClient__MixMusic; 92typedef Mix_Music *CFPlus__MixMusic;
69 93
70typedef PangoFontDescription *CFClient__Font; 94typedef PangoFontDescription *CFPlus__Font;
95
96static int
97shape_attr_p (PangoLayoutRun *run)
98{
99 GSList *attrs = run->item->analysis.extra_attrs;
100
101 while (attrs)
102 {
103 PangoAttribute *attr = attrs->data;
104
105 if (attr->klass->type == PANGO_ATTR_SHAPE)
106 return 1;
107
108 attrs = attrs->next;
109 }
110
111 return 0;
112}
71 113
72typedef struct cf_layout { 114typedef struct cf_layout {
73 PangoLayout *pl; // either derived from a cairo or ft2 context 115 PangoLayout *pl;
74 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
75 float r, g, b, a; // default color for rgba mode 116 float r, g, b, a; // default color for rgba mode
76 int base_height; 117 int base_height;
77 CFClient__Font font; 118 CFPlus__Font font;
78} *CFClient__Layout; 119} *CFPlus__Layout;
79 120
80static CFClient__Font default_font; 121static CFPlus__Font default_font;
81static PangoContext *ft2_context, *cairo_context; 122static PangoContext *opengl_context;
82static PangoFontMap *ft2_fontmap, *cairo_fontmap; 123static PangoFontMap *opengl_fontmap;
83 124
84static void 125static void
85substitute_func (FcPattern *pattern, gpointer data) 126substitute_func (FcPattern *pattern, gpointer data)
86{ 127{
87 FcPatternAddBool (pattern, FC_HINTING , 1); 128 FcPatternAddBool (pattern, FC_HINTING, 1);
129#ifdef FC_HINT_STYLE
130 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
131#endif
88 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 132 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
89} 133}
90 134
91static void 135static void
92layout_update_font (CFClient__Layout self) 136layout_update_font (CFPlus__Layout self)
93{ 137{
94 /* use a random scale factor to account for unknown descenders, 0.8 works 138 /* use a random scale factor to account for unknown descenders, 0.8 works
95 * reasonably well with bitstream vera 139 * reasonably well with bitstream vera
96 */ 140 */
97 PangoFontDescription *font = self->font ? self->font : default_font; 141 PangoFontDescription *font = self->font ? self->font : default_font;
101 145
102 pango_layout_set_font_description (self->pl, font); 146 pango_layout_set_font_description (self->pl, font);
103} 147}
104 148
105static void 149static void
106layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 150layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
107{ 151{
152 PangoRectangle rect;
153
154 // get_pixel_* wrongly rounds down
108 pango_layout_get_pixel_size (self->pl, w, h); 155 pango_layout_get_extents (self->pl, 0, &rect);
109 156
110 if (!*w) *w = 1; 157 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
111 if (!*h) *h = 1; 158 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
112 159
113 *w = (*w + 3) & ~3; 160 if (!rect.width) rect.width = 1;
161 if (!rect.height) rect.height = 1;
162
163 *w = rect.width;
164 *h = rect.height;
114} 165}
115 166
116typedef uint16_t mapface; 167typedef uint16_t mapface;
117 168
118typedef struct { 169typedef struct {
121 float s, t; 172 float s, t;
122 uint8_t r, g, b, a; 173 uint8_t r, g, b, a;
123} maptex; 174} maptex;
124 175
125typedef struct { 176typedef struct {
126 int16_t darkness; 177 uint32_t player;
127 mapface face[3]; 178 mapface face[3];
179 uint16_t darkness;
180 uint8_t stat_width, stat_hp, flags;
128} mapcell; 181} mapcell;
129 182
130typedef struct { 183typedef struct {
131 int32_t c0, c1; 184 int32_t c0, c1;
132 mapcell *col; 185 mapcell *col;
141 int texs; 194 int texs;
142 maptex *tex; 195 maptex *tex;
143 196
144 int32_t rows; 197 int32_t rows;
145 maprow *row; 198 maprow *row;
146} *CFClient__Map; 199} *CFPlus__Map;
147 200
148static char * 201static char *
149prepend (char *ptr, int sze, int inc) 202prepend (char *ptr, int sze, int inc)
150{ 203{
151 char *p; 204 char *p;
169 222
170#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 223#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
171#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 224#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
172 225
173static maprow * 226static maprow *
174map_get_row (CFClient__Map self, int y) 227map_get_row (CFPlus__Map self, int y)
175{ 228{
176 if (0 > y) 229 if (0 > y)
177 { 230 {
178 int extend = - y + MAP_EXTEND_Y; 231 int extend = - y + MAP_EXTEND_Y;
179 Prepend (maprow, self->row, self->rows, extend); 232 Prepend (maprow, self->row, self->rows, extend);
217 270
218 return row->col + (x - row->c0); 271 return row->col + (x - row->c0);
219} 272}
220 273
221static mapcell * 274static mapcell *
222map_get_cell (CFClient__Map self, int x, int y) 275map_get_cell (CFPlus__Map self, int x, int y)
223{ 276{
224 return row_get_cell (map_get_row (self, y), x); 277 return row_get_cell (map_get_row (self, y), x);
225} 278}
226 279
227static void 280static void
228map_clear (CFClient__Map self) 281map_clear (CFPlus__Map self)
229{ 282{
230 int r; 283 int r;
231 284
232 for (r = 0; r < self->rows; r++) 285 for (r = 0; r < self->rows; r++)
233 Safefree (self->row[r].col); 286 Safefree (self->row[r].col);
241 self->row = 0; 294 self->row = 0;
242 self->rows = 0; 295 self->rows = 0;
243} 296}
244 297
245static void 298static void
246map_blank (CFClient__Map self, int x0, int y0, int w, int h) 299map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
247{ 300{
248 int x, y; 301 int x, y;
249 maprow *row; 302 maprow *row;
303 mapcell *cell;
250 304
251 for (y = y0; y < y0 + h; y++) 305 for (y = y0; y < y0 + h; y++)
252 if (y >= 0) 306 if (y >= 0)
253 { 307 {
254 if (y >= self->rows) 308 if (y >= self->rows)
260 if (x >= row->c0) 314 if (x >= row->c0)
261 { 315 {
262 if (x >= row->c1) 316 if (x >= row->c1)
263 break; 317 break;
264 318
265 row->col[x - row->c0].darkness = -1; 319 cell = row->col + x - row->c0;
320
321 cell->darkness = 0;
322 cell->stat_hp = 0;
323 cell->flags = 0;
324 cell->player = 0;
266 } 325 }
267 } 326 }
268} 327}
269 328
270static void 329static void
291 ev.data2 = 0; 350 ev.data2 = 0;
292 351
293 SDL_PushEvent ((SDL_Event *)&ev); 352 SDL_PushEvent ((SDL_Event *)&ev);
294} 353}
295 354
355static unsigned int
356minpot (unsigned int n)
357{
358 if (!n)
359 return 0;
360
361 --n;
362
363 n |= n >> 1;
364 n |= n >> 2;
365 n |= n >> 4;
366 n |= n >> 8;
367 n |= n >> 16;
368
369 return n + 1;
370}
371
296MODULE = CFClient PACKAGE = CFClient 372MODULE = CFPlus PACKAGE = CFPlus
297 373
298PROTOTYPES: ENABLE 374PROTOTYPES: ENABLE
299 375
300BOOT: 376BOOT:
301{ 377{
302 HV *stash = gv_stashpv ("CFClient", 1); 378 HV *stash = gv_stashpv ("CFPlus", 1);
303 static const struct { 379 static const struct {
304 const char *name; 380 const char *name;
305 IV iv; 381 IV iv;
306 } *civ, const_iv[] = { 382 } *civ, const_iv[] = {
307# define const_iv(name) { # name, (IV)name } 383# define const_iv(name) { # name, (IV)name }
408 484
409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 485 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 486 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
411} 487}
412 488
489int
490in_destruct ()
491 CODE:
492 RETVAL = PL_main_cv == Nullcv;
493 OUTPUT:
494 RETVAL
495
496NV floor (NV x)
497
498NV ceil (NV x)
499
413void 500void
414pango_init () 501pango_init ()
415 CODE: 502 CODE:
416{ 503{
417 // delayed, so it can pick up new fonts added by AddFontResourceEx
418 ft2_fontmap = pango_ft2_font_map_new (); 504 opengl_fontmap = pango_opengl_font_map_new ();
419 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 505 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
420 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 506 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
421
422 cairo_fontmap = pango_cairo_font_map_get_default ();
423 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
424} 507}
425 508
426int 509int
427SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 510SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
428 511
429void 512void
430SDL_Quit () 513SDL_Quit ()
431 514
432void 515void
438 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
439 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 522 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 523 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 524 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
442 525
526 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
527 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
528
443 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
447 533
448 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 534 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
535#if SDL_VERSION_ATLEAST(1,2,10)
449 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 536 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
450 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
538#endif
451 539
452 SDL_EnableUNICODE (1); 540 SDL_EnableUNICODE (1);
453 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 541 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
454 542
455 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 543 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 552
465 ++m; 553 ++m;
466 } 554 }
467} 555}
468 556
557char *
558SDL_GetError ()
559
469int 560int
470SDL_SetVideoMode (int w, int h, int fullscreen) 561SDL_SetVideoMode (int w, int h, int fullscreen)
471 CODE: 562 CODE:
472 RETVAL = !!SDL_SetVideoMode ( 563 RETVAL = !!SDL_SetVideoMode (
473 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 564 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
474 ); 565 );
566 if (RETVAL)
567 {
475 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 568 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
569# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
570# include "glfunc.h"
571# undef GL_FUNC
572 }
476 OUTPUT: 573 OUTPUT:
477 RETVAL 574 RETVAL
478 575
479void 576void
480SDL_GL_SwapBuffers () 577SDL_GL_SwapBuffers ()
578
579char *
580SDL_GetKeyName (int sym)
481 581
482void 582void
483SDL_PollEvent () 583SDL_PollEvent ()
484 PPCODE: 584 PPCODE:
485{ 585{
504 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 604 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
505 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
506 break; 606 break;
507 607
508 case SDL_MOUSEMOTION: 608 case SDL_MOUSEMOTION:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
509 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 611 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
510 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 612 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
511 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 613 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
512 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 614 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
513 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 615 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
514 break; 616 break;
515 617
516 case SDL_MOUSEBUTTONDOWN: 618 case SDL_MOUSEBUTTONDOWN:
517 case SDL_MOUSEBUTTONUP: 619 case SDL_MOUSEBUTTONUP:
620 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
621
518 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 622 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
519 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 623 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
520 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 624 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
521 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 625 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
522 break; 626 break;
526 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 630 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
527 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 631 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
528 break; 632 break;
529 } 633 }
530 634
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 635 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
532 } 636 }
533} 637}
534 638
535int 639int
536Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 640Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
549 CODE: 653 CODE:
550#ifndef _WIN32 654#ifndef _WIN32
551 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 655 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
552#endif 656#endif
553 657
554char * 658void
555gl_version () 659win32_proxy_info ()
556 CODE: 660 PPCODE:
557 RETVAL = (char *)glGetString (GL_VERSION); 661{
558 OUTPUT: 662#ifdef _WIN32
559 RETVAL 663 char buffer[2048];
664 DWORD buflen;
560 665
561char * 666 EXTEND (SP, 3);
562gl_extensions () 667
563 CODE: 668 buflen = sizeof (buffer);
564 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
565 OUTPUT: 670 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
566 RETVAL 671 {
672 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
673
674 buflen = sizeof (buffer);
675 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
676 {
677 PUSHs (newSVpv (buffer, 0));
678
679 buflen = sizeof (buffer);
680 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
681 PUSHs (newSVpv (buffer, 0));
682 }
683 }
684#endif
685}
567 686
568void 687void
569add_font (char *file) 688add_font (char *file)
570 CODE: 689 CODE:
571 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 690 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
572#ifdef _WIN32
573 // cairo... sigh... requires win2000
574 AddFontResourceEx (file, FR_PRIVATE, 0);
575#endif
576 691
577void 692void
578load_image_inline (SV *image_) 693load_image_inline (SV *image_)
579 ALIAS: 694 ALIAS:
580 load_image_file = 1 695 load_image_file = 1
622 737
623 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 738 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
624 739
625 assert (surface2->pitch == surface2->w * 4); 740 assert (surface2->pitch == surface2->w * 4);
626 741
742 SDL_LockSurface (surface2);
627 EXTEND (SP, 5); 743 EXTEND (SP, 6);
628 PUSHs (sv_2mortal (newSViv (surface2->w))); 744 PUSHs (sv_2mortal (newSViv (surface2->w)));
629 PUSHs (sv_2mortal (newSViv (surface2->h))); 745 PUSHs (sv_2mortal (newSViv (surface2->h)));
630 SDL_LockSurface (surface2);
631 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 746 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
632 SDL_UnlockSurface (surface2);
633 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 747 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
634 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 748 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
635 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 749 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
750 SDL_UnlockSurface (surface2);
636 751
637 SDL_FreeSurface (surface); 752 SDL_FreeSurface (surface);
638 SDL_FreeSurface (surface2); 753 SDL_FreeSurface (surface2);
639} 754}
640 755
664} 779}
665 780
666void 781void
667error (char *message) 782error (char *message)
668 CODE: 783 CODE:
784 fprintf (stderr, "ERROR: %s\n", message);
669#ifdef _WIN32 785#ifdef _WIN32
670 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
671#else
672 fprintf (stderr, "ERROR: %s\n", message);
673#endif 787#endif
674 788
675void 789void
676fatal (char *message) 790fatal (char *message)
677 CODE: 791 CODE:
792 fprintf (stderr, "FATAL: %s\n", message);
678#ifdef _WIN32 793#ifdef _WIN32
679 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
680#else
681 fprintf (stderr, "FATAL: %s\n", message);
682#endif 795#endif
683 exit (1); 796 _exit (1);
684 797
798void
799_exit (int retval = 0)
800 CODE:
801 _exit (retval);
802
685MODULE = CFClient PACKAGE = CFClient::Font 803MODULE = CFPlus PACKAGE = CFPlus::Font
686 804
687CFClient::Font 805CFPlus::Font
688new_from_file (SV *class, char *path, int id = 0) 806new_from_file (SV *class, char *path, int id = 0)
689 CODE: 807 CODE:
690{ 808{
691 int count; 809 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 810 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 813}
696 OUTPUT: 814 OUTPUT:
697 RETVAL 815 RETVAL
698 816
699void 817void
700DESTROY (CFClient::Font self) 818DESTROY (CFPlus::Font self)
701 CODE: 819 CODE:
702 pango_font_description_free (self); 820 pango_font_description_free (self);
703 821
704void 822void
705make_default (CFClient::Font self) 823make_default (CFPlus::Font self)
706 CODE: 824 CODE:
707 default_font = self; 825 default_font = self;
708 826
709MODULE = CFClient PACKAGE = CFClient::Layout 827MODULE = CFPlus PACKAGE = CFPlus::Layout
710 828
711CFClient::Layout 829void
712new (SV *class, int rgba = 0) 830reset_glyph_cache ()
831 CODE:
832 tc_clear ();
833
834CFPlus::Layout
835new (SV *class)
713 CODE: 836 CODE:
714 New (0, RETVAL, 1, struct cf_layout); 837 New (0, RETVAL, 1, struct cf_layout);
715 838
716 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 839 RETVAL->pl = pango_layout_new (opengl_context);
717 RETVAL->rgba = rgba;
718 RETVAL->r = 1.; 840 RETVAL->r = 1.;
719 RETVAL->g = 1.; 841 RETVAL->g = 1.;
720 RETVAL->b = 1.; 842 RETVAL->b = 1.;
721 RETVAL->a = 1.; 843 RETVAL->a = 1.;
722 RETVAL->base_height = MIN_FONT_HEIGHT; 844 RETVAL->base_height = MIN_FONT_HEIGHT;
726 layout_update_font (RETVAL); 848 layout_update_font (RETVAL);
727 OUTPUT: 849 OUTPUT:
728 RETVAL 850 RETVAL
729 851
730void 852void
731DESTROY (CFClient::Layout self) 853DESTROY (CFPlus::Layout self)
732 CODE: 854 CODE:
733 g_object_unref (self->pl); 855 g_object_unref (self->pl);
734 Safefree (self); 856 Safefree (self);
735 857
736int
737is_rgba (CFClient::Layout self)
738 CODE:
739 RETVAL = self->rgba;
740 OUTPUT:
741 RETVAL
742
743void 858void
744set_text (CFClient::Layout self, SV *text_) 859set_text (CFPlus::Layout self, SV *text_)
745 CODE: 860 CODE:
746{ 861{
747 STRLEN textlen; 862 STRLEN textlen;
748 char *text = SvPVutf8 (text_, textlen); 863 char *text = SvPVutf8 (text_, textlen);
749 864
750 pango_layout_set_text (self->pl, text, textlen); 865 pango_layout_set_text (self->pl, text, textlen);
751} 866}
752 867
753void 868void
754set_markup (CFClient::Layout self, SV *text_) 869set_markup (CFPlus::Layout self, SV *text_)
755 CODE: 870 CODE:
756{ 871{
757 STRLEN textlen; 872 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen); 873 char *text = SvPVutf8 (text_, textlen);
759 874
760 pango_layout_set_markup (self->pl, text, textlen); 875 pango_layout_set_markup (self->pl, text, textlen);
761} 876}
762 877
878void
879set_shapes (CFPlus::Layout self, ...)
880 CODE:
881{
882 PangoAttrList *attrs = 0;
883 const char *text = pango_layout_get_text (self->pl);
884 const char *pos = text;
885 int arg = 4;
886
887 while (arg < items && (pos = strstr (pos, OBJ_STR)))
888 {
889 PangoRectangle inkrect, rect;
890 PangoAttribute *attr;
891
892 int x = SvIV (ST (arg - 3));
893 int y = SvIV (ST (arg - 2));
894 int w = SvIV (ST (arg - 1));
895 int h = SvIV (ST (arg ));
896
897 inkrect.x = 0;
898 inkrect.y = 0;
899 inkrect.width = 0;
900 inkrect.height = 0;
901
902 rect.x = x * PANGO_SCALE;
903 rect.y = y * PANGO_SCALE;
904 rect.width = w * PANGO_SCALE;
905 rect.height = h * PANGO_SCALE;
906
907 if (!attrs)
908 attrs = pango_layout_get_attributes (self->pl);
909
910 attr = pango_attr_shape_new (&inkrect, &rect);
911 attr->start_index = pos - text;
912 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
913 pango_attr_list_insert (attrs, attr);
914
915 arg += 4;
916 pos += sizeof (OBJ_STR) - 1;
917 }
918
919 if (attrs)
920 pango_layout_set_attributes (self->pl, attrs);
921}
922
923void
924get_shapes (CFPlus::Layout self)
925 PPCODE:
926{
927 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
928
929 do
930 {
931 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
932
933 if (run && shape_attr_p (run))
934 {
935 PangoRectangle extents;
936 pango_layout_iter_get_run_extents (iter, 0, &extents);
937
938 EXTEND (SP, 2);
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
940 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
941 }
942 }
943 while (pango_layout_iter_next_run (iter));
944
945 pango_layout_iter_free (iter);
946}
947
948int
949has_wrapped (CFPlus::Layout self)
950 CODE:
951{
952 int lines = 1;
953 const char *text = pango_layout_get_text (self->pl);
954
955 while (*text)
956 lines += *text++ == '\n';
957
958 RETVAL = lines < pango_layout_get_line_count (self->pl);
959}
960 OUTPUT:
961 RETVAL
962
763SV * 963SV *
764get_text (CFClient::Layout self) 964get_text (CFPlus::Layout self)
765 CODE: 965 CODE:
766 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 966 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
767 SvUTF8_on (RETVAL); 967 sv_utf8_decode (RETVAL);
768 OUTPUT: 968 OUTPUT:
769 RETVAL 969 RETVAL
770 970
771void 971void
772set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 972set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
773 CODE: 973 CODE:
774 self->r = r; 974 self->r = r;
775 self->g = g; 975 self->g = g;
776 self->b = b; 976 self->b = b;
777 self->a = a; 977 self->a = a;
778 978
779void 979void
780set_font (CFClient::Layout self, CFClient::Font font = 0) 980set_font (CFPlus::Layout self, CFPlus::Font font = 0)
781 CODE: 981 CODE:
782 if (self->font != font) 982 if (self->font != font)
783 { 983 {
784 self->font = font; 984 self->font = font;
785 layout_update_font (self); 985 layout_update_font (self);
786 } 986 }
787 987
788void 988void
789set_height (CFClient::Layout self, int base_height) 989set_height (CFPlus::Layout self, int base_height)
790 CODE: 990 CODE:
791 if (self->base_height != base_height) 991 if (self->base_height != base_height)
792 { 992 {
793 self->base_height = base_height; 993 self->base_height = base_height;
794 layout_update_font (self); 994 layout_update_font (self);
795 } 995 }
796 996
797void 997void
798set_width (CFClient::Layout self, int max_width = -1) 998set_width (CFPlus::Layout self, int max_width = -1)
799 CODE: 999 CODE:
800 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1000 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
801 1001
802void 1002void
1003set_indent (CFPlus::Layout self, int indent)
1004 CODE:
1005 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1006
1007void
1008set_spacing (CFPlus::Layout self, int spacing)
1009 CODE:
1010 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1011
1012void
1013set_ellipsise (CFPlus::Layout self, int ellipsise)
1014 CODE:
1015 pango_layout_set_ellipsize (self->pl,
1016 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1017 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1018 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1019 : PANGO_ELLIPSIZE_NONE
1020 );
1021
1022void
1023set_single_paragraph_mode (CFPlus::Layout self, int spm)
1024 CODE:
1025 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1026
1027void
803size (CFClient::Layout self) 1028size (CFPlus::Layout self)
804 PPCODE: 1029 PPCODE:
805{ 1030{
806 int w, h; 1031 int w, h;
807 1032
808 layout_get_pixel_size (self, &w, &h); 1033 layout_get_pixel_size (self, &w, &h);
811 PUSHs (sv_2mortal (newSViv (w))); 1036 PUSHs (sv_2mortal (newSViv (w)));
812 PUSHs (sv_2mortal (newSViv (h))); 1037 PUSHs (sv_2mortal (newSViv (h)));
813} 1038}
814 1039
815int 1040int
1041descent (CFPlus::Layout self)
1042 CODE:
1043{
1044 PangoRectangle rect;
1045 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1046 pango_layout_line_get_pixel_extents (line, 0, &rect);
1047 RETVAL = PANGO_DESCENT (rect);
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052int
816xy_to_index (CFClient::Layout self, int x, int y) 1053xy_to_index (CFPlus::Layout self, int x, int y)
817 CODE: 1054 CODE:
818{ 1055{
819 int index, trailing; 1056 int index, trailing;
820 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1057 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
821 RETVAL = index; 1058 RETVAL = index;
822} 1059}
823 OUTPUT: 1060 OUTPUT:
824 RETVAL 1061 RETVAL
825 1062
826void 1063void
827cursor_pos (CFClient::Layout self, int index) 1064cursor_pos (CFPlus::Layout self, int index)
828 PPCODE: 1065 PPCODE:
829{ 1066{
830 PangoRectangle strong_pos; 1067 PangoRectangle strong_pos;
831 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1068 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
832 1069
835 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
836 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
837} 1074}
838 1075
839void 1076void
840render (CFClient::Layout self) 1077render (CFPlus::Layout self, float x, float y, int flags = 0)
841 PPCODE: 1078 PPCODE:
842{ 1079 pango_opengl_render_layout_subpixel (
843 SV *retval; 1080 self->pl,
844 int w, h; 1081 x * PANGO_SCALE, y * PANGO_SCALE,
1082 self->r, self->g, self->b, self->a,
1083 flags
1084 );
845 1085
846 layout_get_pixel_size (self, &w, &h); 1086MODULE = CFPlus PACKAGE = CFPlus::Texture
847 1087
848 if (self->rgba) 1088void
1089pad2pot (SV *data_, SV *w_, SV *h_)
1090 CODE:
1091{
1092 int ow = SvIV (w_);
1093 int oh = SvIV (h_);
1094
1095 if (ow && oh)
849 { 1096 {
850 cairo_surface_t *surface; 1097 int nw = minpot (ow);
851 cairo_t *cairo; 1098 int nh = minpot (oh);
852 1099
853 retval = newSV (w * h * 4); 1100 if (nw != ow || nh != oh)
854 SvPOK_only (retval);
855 SvCUR_set (retval, w * h * 4);
856
857 memset (SvPVX (retval), 0, w * h * 4);
858
859 surface = cairo_image_surface_create_for_data (
860 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
861 cairo = cairo_create (surface);
862 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
863
864 pango_cairo_show_layout (cairo, self->pl);
865
866 cairo_destroy (cairo);
867 cairo_surface_destroy (surface);
868
869 // what a mess, and its premultiplied, too :(
870 { 1101 {
871 uint32_t *p = (uint32_t *)SvPVX (retval); 1102 if (SvOK (data_))
872 uint32_t *e = p + w * h;
873
874 while (p < e)
875 { 1103 {
876 uint32_t rgba = *p; 1104 STRLEN datalen;
877 rgba = (rgba >> 24) | (rgba << 8); 1105 char *data = SvPVbyte (data_, datalen);
878 rgba = SDL_SwapBE32 (rgba); 1106 int bpp = datalen / (ow * oh);
879 *p++ = rgba; 1107 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1108
1109 SvPOK_only (result_);
1110 SvCUR_set (result_, nw * nh * bpp);
1111
1112 memset (SvPVX (result_), 0, nw * nh * bpp);
1113 while (oh--)
1114 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1115
1116 sv_setsv (data_, result_);
880 } 1117 }
1118
1119 sv_setiv (w_, nw);
1120 sv_setiv (h_, nh);
881 } 1121 }
882
883 EXTEND (SP, 5);
884 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h)));
886 PUSHs (sv_2mortal (retval));
887 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 } 1122 }
890 else
891 {
892 FT_Bitmap bitmap;
893
894 retval = newSV (w * h);
895 SvPOK_only (retval);
896 SvCUR_set (retval, w * h);
897
898 bitmap.rows = h;
899 bitmap.width = w;
900 bitmap.pitch = w;
901 bitmap.buffer = (unsigned char*)SvPVX (retval);
902 bitmap.num_grays = 256;
903 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
904
905 memset (bitmap.buffer, 0, w * h);
906
907 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
908
909 EXTEND (SP, 5);
910 PUSHs (sv_2mortal (newSViv (w)));
911 PUSHs (sv_2mortal (newSViv (h)));
912 PUSHs (sv_2mortal (retval));
913 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 }
916} 1123}
917 1124
918MODULE = CFClient PACKAGE = CFClient::Texture
919
920void 1125void
921draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1126draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
922 PROTOTYPE: $$$;$$ 1127 PROTOTYPE: $$$;$$
923 ALIAS: 1128 ALIAS:
924 draw_quad_alpha = 1 1129 draw_quad_alpha = 1
925 draw_quad_alpha_premultiplied = 2 1130 draw_quad_alpha_premultiplied = 2
926 CODE: 1131 CODE:
927{ 1132{
928 HV *hv = (HV *)SvRV (self); 1133 HV *hv = (HV *)SvRV (self);
929 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1134 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
930 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1135 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
931 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1136 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
932 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
933 1137
934 if (items < 5) 1138 if (items < 5)
935 { 1139 {
936 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1140 w = SvNV (*hv_fetch (hv, "w", 1, 1));
937 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1141 h = SvNV (*hv_fetch (hv, "h", 1, 1));
938 } 1142 }
939 1143
940 if (ix) 1144 if (ix)
941 { 1145 {
942 glEnable (GL_BLEND); 1146 glEnable (GL_BLEND);
1147
1148 if (ix == 2)
943 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1149 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1150 else
1151 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1152 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1153
1154 glEnable (GL_ALPHA_TEST);
1155 glAlphaFunc (GL_GREATER, 0.01f);
944 } 1156 }
945 1157
946 glBindTexture (GL_TEXTURE_2D, name); 1158 glBindTexture (GL_TEXTURE_2D, name);
947
948 if (wrap_mode)
949 {
950 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
952 }
953 1159
954 glBegin (GL_QUADS); 1160 glBegin (GL_QUADS);
955 glTexCoord2f (0, 0); glVertex2f (x , y ); 1161 glTexCoord2f (0, 0); glVertex2f (x , y );
956 glTexCoord2f (0, t); glVertex2f (x , y + h); 1162 glTexCoord2f (0, t); glVertex2f (x , y + h);
957 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1163 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
958 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1164 glTexCoord2f (s, 0); glVertex2f (x + w, y );
959 glEnd (); 1165 glEnd ();
960 1166
961 if (ix) 1167 if (ix)
1168 {
1169 glDisable (GL_ALPHA_TEST);
962 glDisable (GL_BLEND); 1170 glDisable (GL_BLEND);
1171 }
963} 1172}
964 1173
965MODULE = CFClient PACKAGE = CFClient::Map 1174MODULE = CFPlus PACKAGE = CFPlus::Map
966 1175
967CFClient::Map 1176CFPlus::Map
968new (SV *class, int map_width, int map_height) 1177new (SV *class, int map_width, int map_height)
969 CODE: 1178 CODE:
970 New (0, RETVAL, 1, struct map); 1179 New (0, RETVAL, 1, struct map);
971 RETVAL->x = 0; 1180 RETVAL->x = 0;
972 RETVAL->y = 0; 1181 RETVAL->y = 0;
982 RETVAL->row = 0; 1191 RETVAL->row = 0;
983 OUTPUT: 1192 OUTPUT:
984 RETVAL 1193 RETVAL
985 1194
986void 1195void
987DESTROY (CFClient::Map self) 1196DESTROY (CFPlus::Map self)
988 CODE: 1197 CODE:
989{ 1198{
990 map_clear (self); 1199 map_clear (self);
991 Safefree (self->face); 1200 Safefree (self->face);
1201 Safefree (self->tex);
992 Safefree (self); 1202 Safefree (self);
993} 1203}
994 1204
995void 1205void
996clear (CFClient::Map self) 1206clear (CFPlus::Map self)
997 CODE: 1207 CODE:
998 map_clear (self); 1208 map_clear (self);
999 1209
1000void 1210void
1001set_face (CFClient::Map self, int face, int texid) 1211set_face (CFPlus::Map self, int face, int texid)
1002 CODE: 1212 CODE:
1003{ 1213{
1004 while (self->faces <= face) 1214 while (self->faces <= face)
1005 { 1215 {
1006 Append (mapface, self->face, self->faces, self->faces); 1216 Append (mapface, self->face, self->faces, self->faces);
1009 1219
1010 self->face [face] = texid; 1220 self->face [face] = texid;
1011} 1221}
1012 1222
1013void 1223void
1014set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1224set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1015 CODE: 1225 CODE:
1016{ 1226{
1017 while (self->texs <= texid) 1227 while (self->texs <= texid)
1018 { 1228 {
1019 Append (maptex, self->tex, self->texs, self->texs); 1229 Append (maptex, self->tex, self->texs, self->texs);
1031 tex->r = r; 1241 tex->r = r;
1032 tex->g = g; 1242 tex->g = g;
1033 tex->b = b; 1243 tex->b = b;
1034 tex->a = a; 1244 tex->a = a;
1035 } 1245 }
1246
1247 // somewhat hackish, but for textures that require it, it really
1248 // improves the look, and most others don't suffer.
1249 glBindTexture (GL_TEXTURE_2D, name);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1251 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1252 // use uglier nearest interpolation because linear suffers
1253 // from transparent color bleeding and ugly wrapping effects.
1254 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1036} 1255}
1037 1256
1038int 1257int
1039ox (CFClient::Map self) 1258ox (CFPlus::Map self)
1040 ALIAS: 1259 ALIAS:
1041 oy = 1 1260 oy = 1
1261 x = 2
1262 y = 3
1263 w = 4
1264 h = 5
1042 CODE: 1265 CODE:
1043 switch (ix) 1266 switch (ix)
1044 { 1267 {
1045 case 0: RETVAL = self->ox; break; 1268 case 0: RETVAL = self->ox; break;
1046 case 1: RETVAL = self->oy; break; 1269 case 1: RETVAL = self->oy; break;
1270 case 2: RETVAL = self->x; break;
1271 case 3: RETVAL = self->y; break;
1272 case 4: RETVAL = self->w; break;
1273 case 5: RETVAL = self->h; break;
1047 } 1274 }
1048 OUTPUT: 1275 OUTPUT:
1049 RETVAL 1276 RETVAL
1050 1277
1051void 1278void
1052scroll (CFClient::Map self, int dx, int dy) 1279scroll (CFPlus::Map self, int dx, int dy)
1053 CODE: 1280 CODE:
1054{ 1281{
1055 if (dx > 0) 1282 if (dx > 0)
1056 map_blank (self, self->x, self->y, dx - 1, self->h); 1283 map_blank (self, self->x, self->y, dx, self->h);
1057 else if (dx < 0) 1284 else if (dx < 0)
1058 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1285 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1059 1286
1060 if (dy > 0) 1287 if (dy > 0)
1061 map_blank (self, self->x, self->y, self->w, dy - 1); 1288 map_blank (self, self->x, self->y, self->w, dy);
1062 else if (dy < 0) 1289 else if (dy < 0)
1063 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1290 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1064 1291
1065 self->ox += dx; self->x += dx; 1292 self->ox += dx; self->x += dx;
1066 self->oy += dy; self->y += dy; 1293 self->oy += dy; self->y += dy;
1067 1294
1068 while (self->y < 0) 1295 while (self->y < 0)
1073 self->y += MAP_EXTEND_Y; 1300 self->y += MAP_EXTEND_Y;
1074 } 1301 }
1075} 1302}
1076 1303
1077void 1304void
1078map1a_update (CFClient::Map self, SV *data_) 1305map1a_update (CFPlus::Map self, SV *data_, int extmap)
1079 CODE: 1306 CODE:
1080{ 1307{
1081 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1308 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1082 uint8_t *data_end = (uint8_t *)SvEND (data_); 1309 uint8_t *data_end = (uint8_t *)SvEND (data_);
1083 mapcell *cell; 1310 mapcell *cell;
1084 int x, y, flags; 1311 int x, y, flags;
1085 1312
1086 while (data < data_end) 1313 while (data < data_end - 1)
1087 { 1314 {
1088 flags = (data [0] << 8) + data [1]; data += 2; 1315 flags = (data [0] << 8) + data [1]; data += 2;
1089 1316
1090 x = ((flags >> 10) & 63) + self->x; 1317 x = self->x + ((flags >> 10) & 63);
1091 y = ((flags >> 4) & 63) + self->y; 1318 y = self->y + ((flags >> 4) & 63);
1092 1319
1093 cell = map_get_cell (self, x, y); 1320 cell = map_get_cell (self, x, y);
1094 1321
1095 if (flags & 15) 1322 if (flags & 15)
1096 { 1323 {
1097 if (cell->darkness < 0) 1324 if (!cell->darkness)
1098 { 1325 {
1326 memset (cell, 0, sizeof (*cell));
1099 cell->darkness = 0; 1327 cell->darkness = 256;
1100 cell->face [0] = 0;
1101 cell->face [1] = 0;
1102 cell->face [2] = 0;
1103 } 1328 }
1104 1329
1105 cell->darkness = flags & 8 ? *data++ : 255;
1106
1107 //TODO: don't trust server data to be in-range(!) 1330 //TODO: don't trust server data to be in-range(!)
1331
1332 if (flags & 8)
1333 {
1334 if (extmap)
1335 {
1336 uint8_t ext, cmd;
1337
1338 do
1339 {
1340 ext = *data++;
1341 cmd = ext & 0x3f;
1342
1343 if (cmd < 4)
1344 cell->darkness = 255 - ext * 64 + 1;
1345 else if (cmd == 5) // health
1346 {
1347 cell->stat_width = 1;
1348 cell->stat_hp = *data++;
1349 }
1350 else if (cmd == 6) // monster width
1351 cell->stat_width = *data++ + 1;
1352 else if (cmd == 0x47) // monster width
1353 {
1354 if (*data == 4)
1355 ; // decode player tag
1356
1357 data += *data + 1;
1358 }
1359 else if (cmd == 8) // cell flags
1360 cell->flags = *data++;
1361 else if (ext & 0x40) // unknown, multibyte => skip
1362 data += *data + 1;
1363 else
1364 data++;
1365 }
1366 while (ext & 0x80);
1367 }
1368 else
1369 cell->darkness = *data++ + 1;
1370 }
1108 1371
1109 if (flags & 4) 1372 if (flags & 4)
1110 { 1373 {
1111 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1374 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1112 } 1375 }
1120 { 1383 {
1121 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1384 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1122 } 1385 }
1123 } 1386 }
1124 else 1387 else
1125 cell->darkness = -1; 1388 cell->darkness = 0;
1126 } 1389 }
1127} 1390}
1128 1391
1129SV * 1392SV *
1130mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1393mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1131 CODE: 1394 CODE:
1132{ 1395{
1133 int x1, x; 1396 int x1, x;
1134 int y1, y; 1397 int y1, y;
1135 int z; 1398 int z;
1185} 1448}
1186 OUTPUT: 1449 OUTPUT:
1187 RETVAL 1450 RETVAL
1188 1451
1189void 1452void
1190draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1453draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1191 PPCODE: 1454 CODE:
1192{ 1455{
1193 int vx, vy; 1456 int vx, vy;
1194 int x, y, z; 1457 int x, y, z;
1195 int last_name; 1458 int last_name;
1196 mapface face; 1459 mapface face;
1197 int sw4 = (sw + 3) & ~3;
1198 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1199 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1200 1460
1201 memset (darkness, 255, sw4 * sh);
1202 SvPOK_only (darkness_sv);
1203 SvCUR_set (darkness_sv, sw4 * sh);
1204
1205 vx = self->x + (self->w - sw) / 2 - shift_x; 1461 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1206 vy = self->y + (self->h - sh) / 2 - shift_y; 1462 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1207 1463
1208 /* 1464 /*
1209 int vx = self->vx = self->w >= sw 1465 int vx = self->vx = self->w >= sw
1210 ? self->x + (self->w - sw) / 2 1466 ? self->x + (self->w - sw) / 2
1211 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1467 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1215 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1471 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1216 */ 1472 */
1217 1473
1218 glColor4ub (255, 255, 255, 255); 1474 glColor4ub (255, 255, 255, 255);
1219 1475
1476 glEnable (GL_BLEND);
1220 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1221 glEnable (GL_BLEND);
1222 glEnable (GL_TEXTURE_2D); 1478 glEnable (GL_TEXTURE_2D);
1223 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1479 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1224 1480
1225 glBegin (GL_QUADS); 1481 glBegin (GL_QUADS);
1226 1482
1235 for (x = 0; x < sw; x++) 1491 for (x = 0; x < sw; x++)
1236 if (row->c0 <= x + vx && x + vx < row->c1) 1492 if (row->c0 <= x + vx && x + vx < row->c1)
1237 { 1493 {
1238 mapcell *cell = row->col + (x + vx - row->c0); 1494 mapcell *cell = row->col + (x + vx - row->c0);
1239 1495
1240 darkness[y * sw4 + x] = cell->darkness < 0
1241 ? 255 - FOW_DARKNESS
1242 : 255 - cell->darkness;
1243
1244 face = cell->face [z]; 1496 face = cell->face [z];
1245 1497
1246 if (face) 1498 if (face && face < self->texs)
1247 { 1499 {
1248 maptex tex = self->tex [face]; 1500 maptex tex = self->tex [face];
1249
1250 int px = (x + 1) * 32 - tex.w; 1501 int px = (x + 1) * 32 - tex.w;
1251 int py = (y + 1) * 32 - tex.h; 1502 int py = (y + 1) * 32 - tex.h;
1252 1503
1253 if (last_name != tex.name) 1504 if (last_name != tex.name)
1254 { 1505 {
1255 glEnd (); 1506 glEnd ();
1256 last_name = tex.name;
1257 glBindTexture (GL_TEXTURE_2D, last_name); 1507 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1258 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1259 } 1509 }
1260 1510
1261 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1511 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1262 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1512 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1263 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1513 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1264 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1514 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1265 } 1515 }
1516
1517 if (cell->flags && z == 2)
1518 {
1519 if (cell->flags & 1)
1520 {
1521 maptex tex = self->tex [1];
1522 int px = (x + 1) * 32 - tex.w + 2;
1523 int py = (y + 1) * 32 - tex.h - 6;
1524
1525 glEnd ();
1526 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1527 glBegin (GL_QUADS);
1528
1529 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1530 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1531 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1532 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1533 }
1534 }
1266 } 1535 }
1267 } 1536 }
1268 1537
1269 glEnd (); 1538 glEnd ();
1270 1539
1271 glDisable (GL_TEXTURE_2D); 1540 glDisable (GL_TEXTURE_2D);
1272 glDisable (GL_BLEND); 1541 glDisable (GL_BLEND);
1542
1543 // top layer: overlays such as the health bar
1544 for (y = 0; y < sh; y++)
1545 if (0 <= y + vy && y + vy < self->rows)
1546 {
1547 maprow *row = self->row + (y + vy);
1548
1549 for (x = 0; x < sw; x++)
1550 if (row->c0 <= x + vx && x + vx < row->c1)
1551 {
1552 mapcell *cell = row->col + (x + vx - row->c0);
1553
1554 int px = x * 32;
1555 int py = y * 32;
1556
1557 if (cell->stat_hp)
1558 {
1559 int width = cell->stat_width * 32;
1560 int thick = sh / 28 + 1 + cell->stat_width;
1561
1562 glColor3ub (0, 0, 0);
1563 glRectf (px + 1, py - thick - 2,
1564 px + width - 1, py);
1565
1566 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1567 glRectf (px + 2,
1568 py - thick - 1,
1569 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1570 }
1571 }
1572 }
1573}
1574
1575void
1576draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1577 CODE:
1578{
1579 static float color[16][3] = {
1580 { 0.00F, 0.00F, 0.00F },
1581 { 1.00F, 1.00F, 1.00F },
1582 { 0.00F, 0.00F, 0.55F },
1583 { 1.00F, 0.00F, 0.00F },
1584
1585 { 1.00F, 0.54F, 0.00F },
1586 { 0.11F, 0.56F, 1.00F },
1587 { 0.93F, 0.46F, 0.00F },
1588 { 0.18F, 0.54F, 0.34F },
1589
1590 { 0.56F, 0.73F, 0.56F },
1591 { 0.80F, 0.80F, 0.80F },
1592 { 0.55F, 0.41F, 0.13F },
1593 { 0.99F, 0.77F, 0.26F },
1594
1595 { 0.74F, 0.65F, 0.41F },
1596
1597 { 0.00F, 1.00F, 1.00F },
1598 { 1.00F, 0.00F, 1.00F },
1599 { 1.00F, 1.00F, 0.00F },
1600 };
1601
1602 int x, y;
1603
1604 glEnable (GL_TEXTURE_2D);
1605 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1606 glEnable (GL_BLEND);
1607 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1608 glBegin (GL_QUADS);
1609
1610 for (y = 0; y < h; y++)
1611 for (x = 0; x < w; x++)
1612 {
1613 unsigned char m = data [x + y * w];
1614
1615 if (m)
1616 {
1617 float *c = color [m & 15];
1618
1619 float tx1 = m & 0x40 ? 0.5 : 0.;
1620 float tx2 = tx1 + 0.5;
1621
1622 glColor4f (c[0], c[1], c[2], 0.75);
1623 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1624 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1625 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1626 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1627 }
1628 }
1629
1630 glEnd ();
1631 glDisable (GL_BLEND);
1632 glDisable (GL_TEXTURE_2D);
1633}
1634
1635void
1636fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1637 PPCODE:
1638{
1639 int vx, vy;
1640 int x, y;
1641 int sw4 = (sw + 3) & ~3;
1642 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1643 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1644
1645 memset (darkness, 255, sw4 * sh);
1646 SvPOK_only (darkness_sv);
1647 SvCUR_set (darkness_sv, sw4 * sh);
1648
1649 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1650 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + vy && y + vy < self->rows)
1654 {
1655 maprow *row = self->row + (y + vy);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + vx && x + vx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + vx - row->c0);
1661
1662 darkness[y * sw4 + x] = cell->darkness
1663 ? 255 - (cell->darkness - 1)
1664 : 255 - FOW_DARKNESS;
1665 }
1666 }
1273 1667
1274 EXTEND (SP, 3); 1668 EXTEND (SP, 3);
1275 PUSHs (sv_2mortal (newSViv (sw4))); 1669 PUSHs (sv_2mortal (newSViv (sw4)));
1276 PUSHs (sv_2mortal (newSViv (sh))); 1670 PUSHs (sv_2mortal (newSViv (sh)));
1277 PUSHs (darkness_sv); 1671 PUSHs (darkness_sv);
1278} 1672}
1279 1673
1280SV * 1674SV *
1281get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1675get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1282 CODE: 1676 CODE:
1283{ 1677{
1284 int x, y, x1, y1; 1678 int x, y, x1, y1;
1285 SV *data_sv = newSV (w * h * 7 + 5); 1679 SV *data_sv = newSV (w * h * 7 + 5);
1286 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1680 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1348} 1742}
1349 OUTPUT: 1743 OUTPUT:
1350 RETVAL 1744 RETVAL
1351 1745
1352void 1746void
1353set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1747set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1354 PPCODE: 1748 PPCODE:
1355{ 1749{
1356 int x, y, z; 1750 int x, y, z;
1357 int w, h; 1751 int w, h;
1358 int x1, y1; 1752 int x1, y1;
1390 1784
1391 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1785 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1392 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1786 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1393 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1787 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1394 1788
1395 if (cell->darkness <= 0) 1789 if (cell->darkness == 0)
1396 { 1790 {
1397 cell->darkness = -1; 1791 cell->darkness = 0;
1398 1792
1399 for (z = 0; z <= 2; z++) 1793 for (z = 0; z <= 2; z++)
1400 { 1794 {
1401 cell->face[z] = face[z]; 1795 cell->face[z] = face[z];
1402 1796
1407 } 1801 }
1408 } 1802 }
1409 } 1803 }
1410} 1804}
1411 1805
1412MODULE = CFClient PACKAGE = CFClient::MixChunk 1806MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1413 1807
1414CFClient::MixChunk 1808CFPlus::MixChunk
1415new_from_file (SV *class, char *path) 1809new_from_file (SV *class, char *path)
1416 CODE: 1810 CODE:
1417 RETVAL = Mix_LoadWAV (path); 1811 RETVAL = Mix_LoadWAV (path);
1418 OUTPUT: 1812 OUTPUT:
1419 RETVAL 1813 RETVAL
1420 1814
1421void 1815void
1422DESTROY (CFClient::MixChunk self) 1816DESTROY (CFPlus::MixChunk self)
1423 CODE: 1817 CODE:
1424 Mix_FreeChunk (self); 1818 Mix_FreeChunk (self);
1425 1819
1426int 1820int
1427volume (CFClient::MixChunk self, int volume = -1) 1821volume (CFPlus::MixChunk self, int volume = -1)
1428 CODE: 1822 CODE:
1429 RETVAL = Mix_VolumeChunk (self, volume); 1823 RETVAL = Mix_VolumeChunk (self, volume);
1430 OUTPUT: 1824 OUTPUT:
1431 RETVAL 1825 RETVAL
1432 1826
1433int 1827int
1434play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1828play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1435 CODE: 1829 CODE:
1436 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1830 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1437 OUTPUT: 1831 OUTPUT:
1438 RETVAL 1832 RETVAL
1439 1833
1440MODULE = CFClient PACKAGE = CFClient::MixMusic 1834MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1441 1835
1442int 1836int
1443volume (int volume = -1) 1837volume (int volume = -1)
1444 CODE: 1838 CODE:
1445 RETVAL = Mix_VolumeMusic (volume); 1839 RETVAL = Mix_VolumeMusic (volume);
1446 OUTPUT: 1840 OUTPUT:
1447 RETVAL 1841 RETVAL
1448 1842
1449CFClient::MixMusic 1843CFPlus::MixMusic
1450new_from_file (SV *class, char *path) 1844new_from_file (SV *class, char *path)
1451 CODE: 1845 CODE:
1452 RETVAL = Mix_LoadMUS (path); 1846 RETVAL = Mix_LoadMUS (path);
1453 OUTPUT: 1847 OUTPUT:
1454 RETVAL 1848 RETVAL
1455 1849
1456void 1850void
1457DESTROY (CFClient::MixMusic self) 1851DESTROY (CFPlus::MixMusic self)
1458 CODE: 1852 CODE:
1459 Mix_FreeMusic (self); 1853 Mix_FreeMusic (self);
1460 1854
1461int 1855int
1462play (CFClient::MixMusic self, int loops = -1) 1856play (CFPlus::MixMusic self, int loops = -1)
1463 CODE: 1857 CODE:
1464 RETVAL = Mix_PlayMusic (self, loops); 1858 RETVAL = Mix_PlayMusic (self, loops);
1465 OUTPUT: 1859 OUTPUT:
1466 RETVAL 1860 RETVAL
1467 1861
1468MODULE = CFClient PACKAGE = CFClient::OpenGL 1862MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1469 1863
1470BOOT: 1864BOOT:
1471{ 1865{
1472 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1866 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1473 static const struct { 1867 static const struct {
1474 const char *name; 1868 const char *name;
1475 IV iv; 1869 IV iv;
1476 } *civ, const_iv[] = { 1870 } *civ, const_iv[] = {
1477# define const_iv(name) { # name, (IV)name } 1871# define const_iv(name) { # name, (IV)name }
1478 const_iv (GL_COLOR_MATERIAL), 1872 const_iv (GL_COLOR_MATERIAL),
1479 const_iv (GL_SMOOTH), 1873 const_iv (GL_SMOOTH),
1480 const_iv (GL_FLAT), 1874 const_iv (GL_FLAT),
1481 const_iv (GL_DITHER), 1875 const_iv (GL_DITHER),
1482 const_iv (GL_BLEND), 1876 const_iv (GL_BLEND),
1877 const_iv (GL_CULL_FACE),
1483 const_iv (GL_SCISSOR_TEST), 1878 const_iv (GL_SCISSOR_TEST),
1879 const_iv (GL_DEPTH_TEST),
1880 const_iv (GL_ALPHA_TEST),
1881 const_iv (GL_NORMALIZE),
1882 const_iv (GL_RESCALE_NORMAL),
1883 const_iv (GL_FRONT),
1884 const_iv (GL_BACK),
1484 const_iv (GL_AND), 1885 const_iv (GL_AND),
1485 const_iv (GL_ONE), 1886 const_iv (GL_ONE),
1486 const_iv (GL_ZERO), 1887 const_iv (GL_ZERO),
1487 const_iv (GL_SRC_ALPHA), 1888 const_iv (GL_SRC_ALPHA),
1488 const_iv (GL_SRC_ALPHA_SATURATE), 1889 const_iv (GL_DST_ALPHA),
1489 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1890 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1490 const_iv (GL_ONE_MINUS_DST_ALPHA), 1891 const_iv (GL_ONE_MINUS_DST_ALPHA),
1892 const_iv (GL_SRC_ALPHA_SATURATE),
1491 const_iv (GL_RGB), 1893 const_iv (GL_RGB),
1492 const_iv (GL_RGBA), 1894 const_iv (GL_RGBA),
1895 const_iv (GL_RGBA4),
1896 const_iv (GL_RGBA8),
1897 const_iv (GL_RGB5_A1),
1493 const_iv (GL_UNSIGNED_BYTE), 1898 const_iv (GL_UNSIGNED_BYTE),
1899 const_iv (GL_UNSIGNED_SHORT),
1900 const_iv (GL_UNSIGNED_INT),
1494 const_iv (GL_ALPHA), 1901 const_iv (GL_ALPHA),
1902 const_iv (GL_INTENSITY),
1495 const_iv (GL_LUMINANCE), 1903 const_iv (GL_LUMINANCE),
1904 const_iv (GL_LUMINANCE_ALPHA),
1496 const_iv (GL_FLOAT), 1905 const_iv (GL_FLOAT),
1497 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1906 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1498 const_iv (GL_COMPILE), 1907 const_iv (GL_COMPILE),
1499 const_iv (GL_TEXTURE_1D), 1908 const_iv (GL_TEXTURE_1D),
1500 const_iv (GL_TEXTURE_2D), 1909 const_iv (GL_TEXTURE_2D),
1502 const_iv (GL_TEXTURE_MAG_FILTER), 1911 const_iv (GL_TEXTURE_MAG_FILTER),
1503 const_iv (GL_TEXTURE_MIN_FILTER), 1912 const_iv (GL_TEXTURE_MIN_FILTER),
1504 const_iv (GL_TEXTURE_ENV_MODE), 1913 const_iv (GL_TEXTURE_ENV_MODE),
1505 const_iv (GL_TEXTURE_WRAP_S), 1914 const_iv (GL_TEXTURE_WRAP_S),
1506 const_iv (GL_TEXTURE_WRAP_T), 1915 const_iv (GL_TEXTURE_WRAP_T),
1916 const_iv (GL_REPEAT),
1507 const_iv (GL_CLAMP), 1917 const_iv (GL_CLAMP),
1508 const_iv (GL_REPEAT), 1918 const_iv (GL_CLAMP_TO_EDGE),
1509 const_iv (GL_NEAREST), 1919 const_iv (GL_NEAREST),
1510 const_iv (GL_LINEAR), 1920 const_iv (GL_LINEAR),
1511 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1921 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1512 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1922 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1513 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1923 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1514 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1924 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1515 const_iv (GL_GENERATE_MIPMAP), 1925 const_iv (GL_GENERATE_MIPMAP),
1516 const_iv (GL_MODULATE), 1926 const_iv (GL_MODULATE),
1517 const_iv (GL_DECAL), 1927 const_iv (GL_DECAL),
1518 const_iv (GL_REPLACE), 1928 const_iv (GL_REPLACE),
1929 const_iv (GL_DEPTH_BUFFER_BIT),
1519 const_iv (GL_COLOR_BUFFER_BIT), 1930 const_iv (GL_COLOR_BUFFER_BIT),
1520 const_iv (GL_PROJECTION), 1931 const_iv (GL_PROJECTION),
1521 const_iv (GL_MODELVIEW), 1932 const_iv (GL_MODELVIEW),
1522 const_iv (GL_COLOR_LOGIC_OP), 1933 const_iv (GL_COLOR_LOGIC_OP),
1523 const_iv (GL_SEPARABLE_2D), 1934 const_iv (GL_SEPARABLE_2D),
1524 const_iv (GL_CONVOLUTION_2D), 1935 const_iv (GL_CONVOLUTION_2D),
1525 const_iv (GL_CONVOLUTION_BORDER_MODE), 1936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1526 const_iv (GL_CONSTANT_BORDER), 1937 const_iv (GL_CONSTANT_BORDER),
1527 const_iv (GL_LINES), 1938 const_iv (GL_LINES),
1939 const_iv (GL_LINE_STRIP),
1940 const_iv (GL_LINE_LOOP),
1528 const_iv (GL_QUADS), 1941 const_iv (GL_QUADS),
1529 const_iv (GL_LINE_LOOP), 1942 const_iv (GL_QUAD_STRIP),
1943 const_iv (GL_TRIANGLES),
1944 const_iv (GL_TRIANGLE_STRIP),
1945 const_iv (GL_TRIANGLE_FAN),
1530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1946 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1531 const_iv (GL_FASTEST), 1947 const_iv (GL_FASTEST),
1948 const_iv (GL_V2F),
1949 const_iv (GL_V3F),
1950 const_iv (GL_T2F_V3F),
1951 const_iv (GL_T2F_N3F_V3F),
1532# undef const_iv 1952# undef const_iv
1533 }; 1953 };
1534 1954
1535 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1955 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1536 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1956 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1537} 1957}
1538 1958
1959char *
1960gl_vendor ()
1961 CODE:
1962 RETVAL = (char *)glGetString (GL_VENDOR);
1963 OUTPUT:
1964 RETVAL
1965
1966char *
1967gl_version ()
1968 CODE:
1969 RETVAL = (char *)glGetString (GL_VERSION);
1970 OUTPUT:
1971 RETVAL
1972
1973char *
1974gl_extensions ()
1975 CODE:
1976 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1977 OUTPUT:
1978 RETVAL
1979
1539int glGetError () 1980int glGetError ()
1981
1982void glFinish ()
1540 1983
1541void glClear (int mask) 1984void glClear (int mask)
1542 1985
1543void glClearColor (float r, float g, float b, float a = 1.0) 1986void glClearColor (float r, float g, float b, float a = 1.0)
1544 PROTOTYPE: @ 1987 PROTOTYPE: @
1551 1994
1552void glHint (int target, int mode) 1995void glHint (int target, int mode)
1553 1996
1554void glBlendFunc (int sfactor, int dfactor) 1997void glBlendFunc (int sfactor, int dfactor)
1555 1998
1999void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2000 CODE:
2001 gl_BlendFuncSeparate (sa, da, saa, daa);
2002
2003void glDepthMask (int flag)
2004
1556void glLogicOp (int opcode) 2005void glLogicOp (int opcode)
1557 2006
1558void glColorMask (int red, int green, int blue, int alpha) 2007void glColorMask (int red, int green, int blue, int alpha)
1559 2008
1560void glMatrixMode (int mode) 2009void glMatrixMode (int mode)
1563 2012
1564void glPopMatrix () 2013void glPopMatrix ()
1565 2014
1566void glLoadIdentity () 2015void glLoadIdentity ()
1567 2016
2017void glDrawBuffer (int buffer)
2018
2019void glReadBuffer (int buffer)
2020
1568# near and far are due to microsofts buggy c compiler 2021# near_ and far_ are due to microsofts buggy "c" compiler
2022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2023
2024# near_ and far_ are due to microsofts buggy "c" compiler
1569void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1570 2026
1571void glViewport (int x, int y, int width, int height) 2027void glViewport (int x, int y, int width, int height)
1572 2028
1573void glScissor (int x, int y, int width, int height) 2029void glScissor (int x, int y, int width, int height)
1588 2044
1589void glEnd () 2045void glEnd ()
1590 2046
1591void glColor (float r, float g, float b, float a = 1.0) 2047void glColor (float r, float g, float b, float a = 1.0)
1592 PROTOTYPE: @ 2048 PROTOTYPE: @
2049 ALIAS:
2050 glColor_premultiply = 1
1593 CODE: 2051 CODE:
1594 // 255.999 is close enough to correctness (256 and clamp) 2052 if (ix)
1595 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2053 {
2054 r *= a;
2055 g *= a;
2056 b *= a;
2057 }
2058 // microsoft visual "c" rounds instead of truncating...
2059 glColor4f (r, g, b, a);
2060
2061void glInterleavedArrays (int format, int stride, char *data)
2062
2063void glDrawElements (int mode, int count, int type, char *indices)
2064
2065# 1.2 void glDrawRangeElements (int mode, int start, int end
2066
2067void glRasterPos (float x, float y, float z = 0.)
2068 CODE:
2069 glRasterPos3f (0, 0, z);
2070 glBitmap (0, 0, 0, 0, x, y, 0);
1596 2071
1597void glVertex (float x, float y, float z = 0.) 2072void glVertex (float x, float y, float z = 0.)
1598 CODE: 2073 CODE:
1599 glVertex3f (x, y, z); 2074 glVertex3f (x, y, z);
1600 2075
1612 2087
1613void glBindTexture (int target, int name) 2088void glBindTexture (int target, int name)
1614 2089
1615void glConvolutionParameter (int target, int pname, float params) 2090void glConvolutionParameter (int target, int pname, float params)
1616 CODE: 2091 CODE:
1617 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2092 if (gl.ConvolutionParameterf)
2093 gl.ConvolutionParameterf (target, pname, params);
1618 2094
1619void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2095void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1620 CODE: 2096 CODE:
1621 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2097 if (gl.ConvolutionFilter2D)
1622 (target, internalformat, width, height, format, type, data)); 2098 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1623 2099
1624void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2100void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1625 CODE: 2101 CODE:
1626 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2102 if (gl.SeparableFilter2D)
1627 (target, internalformat, width, height, format, type, row, column)); 2103 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1628 2104
1629void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2105void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1630 2106
1631void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2107void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1632 2108
1633void glRasterPos (int x, int y) 2109void glDrawPixels (int width, int height, int format, int type, char *pixels)
1634 CODE:
1635 glRasterPos2i (x, y);
1636 2110
1637void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2111void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1638 2112
1639int glGenTexture () 2113int glGenTexture ()
1640 CODE: 2114 CODE:

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