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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.39 by root, Sat Apr 15 00:04:58 2006 UTC vs.
Revision 1.161 by root, Mon Oct 9 23:30:44 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8#endif
9
1#include "EXTERN.h" 10#include "EXTERN.h"
2#include "perl.h" 11#include "perl.h"
3#include "XSUB.h" 12#include "XSUB.h"
4 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
5#include <string.h> 19#include <string.h>
6#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
7 22
8#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
9#include <SDL_image.h> 25#include <SDL_image.h>
26#include <SDL_mixer.h>
10#include <SDL_opengl.h> 27#include <SDL_opengl.h>
11 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
12#include <glib/gmacros.h> 32#include <glib/gmacros.h>
13 33
14#include <pango/pango.h> 34#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 35
36#ifndef _WIN32
18#include <sys/types.h> 37# include <sys/types.h>
19#include <sys/socket.h> 38# include <sys/socket.h>
20#include <netinet/in.h> 39# include <netinet/in.h>
21#include <netinet/tcp.h> 40# include <netinet/tcp.h>
22
23#include <inttypes.h> 41# include <inttypes.h>
42#else
43 typedef unsigned char uint8_t;
44 typedef unsigned short uint16_t;
45 typedef unsigned int uint32_t;
46 typedef signed char int8_t;
47 typedef signed short int16_t;
48 typedef signed int int32_t;
49#endif
50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 52
25#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
26 54
27#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
29 57
30static PangoContext *context; 58#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
89typedef Mix_Chunk *CFPlus__MixChunk;
90typedef Mix_Music *CFPlus__MixMusic;
91
92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
32 111
33typedef struct cf_layout { 112typedef struct cf_layout {
34 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
35 int base_height; 115 int base_height;
116 CFPlus__Font font;
36} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
37 122
38static void 123static void
39substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
40{ 125{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 131}
44 132
45static void 133static void
46layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
47{ 135{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
50 */ 138 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 140
141 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143
144 pango_layout_set_font_description (self->pl, font);
53} 145}
54 146
55static void 147static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 149{
58 layout_update (self); 150 PangoRectangle rect;
59 151
152 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
61 154
62 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
65} 163}
164
165typedef uint16_t mapface;
66 166
67typedef struct { 167typedef struct {
68 GLint name; 168 GLint name;
69 int w, h; 169 int w, h;
70 float s, t; 170 float s, t;
71 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
72} mapface; 172} maptex;
73 173
74typedef struct { 174typedef struct {
175 uint32_t player;
176 mapface face[3];
75 int16_t darkness; 177 uint16_t darkness;
76 uint16_t face[3]; 178 uint8_t stat_width, stat_hp, flags;
77} mapcell; 179} mapcell;
78 180
79typedef struct { 181typedef struct {
80 int32_t c0, c1; 182 int32_t c0, c1;
81 mapcell *col; 183 mapcell *col;
82} maprow; 184} maprow;
83 185
84typedef struct map { 186typedef struct map {
85 int x, y, w, h; 187 int x, y, w, h;
86 int vx, vy; 188 int ox, oy; /* offset to virtual global coordinate system */
87 int faces; 189 int faces;
88 mapface *face; 190 mapface *face;
89 191
192 int texs;
193 maptex *tex;
194
90 uint32_t rows; 195 int32_t rows;
91 maprow *row; 196 maprow *row;
92} *CFClient__Map; 197} *CFPlus__Map;
93 198
94static char * 199static char *
95prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
96{ 201{
97 char *p; 202 char *p;
114} 219}
115 220
116#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
118 223
224static maprow *
225map_get_row (CFPlus__Map self, int y)
226{
227 if (0 > y)
228 {
229 int extend = - y + MAP_EXTEND_Y;
230 Prepend (maprow, self->row, self->rows, extend);
231
232 self->rows += extend;
233 self->y += extend;
234 y += extend;
235 }
236 else if (y >= self->rows)
237 {
238 int extend = y - self->rows + MAP_EXTEND_Y;
239 Append (maprow, self->row, self->rows, extend);
240 self->rows += extend;
241 }
242
243 return self->row + y;
244}
245
246static mapcell *
247row_get_cell (maprow *row, int x)
248{
249 if (!row->col)
250 {
251 Newz (0, row->col, MAP_EXTEND_X, mapcell);
252 row->c0 = x - MAP_EXTEND_X / 4;
253 row->c1 = row->c0 + MAP_EXTEND_X;
254 }
255
256 if (row->c0 > x)
257 {
258 int extend = row->c0 - x + MAP_EXTEND_X;
259 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
260 row->c0 -= extend;
261 }
262 else if (x >= row->c1)
263 {
264 int extend = x - row->c1 + MAP_EXTEND_X;
265 Append (mapcell, row->col, row->c1 - row->c0, extend);
266 row->c1 += extend;
267 }
268
269 return row->col + (x - row->c0);
270}
271
272static mapcell *
273map_get_cell (CFPlus__Map self, int x, int y)
274{
275 return row_get_cell (map_get_row (self, y), x);
276}
277
119static void 278static void
120map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
121{ 280{
122 int r; 281 int r;
123 282
124 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
125 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
126 285
127 Safefree (self->row); 286 Safefree (self->row);
128 287
129 self->x = 0; 288 self->x = 0;
130 self->y = 0; 289 self->y = 0;
131 self->vx = 0; 290 self->ox = 0;
132 self->vy = 0; 291 self->oy = 0;
133 self->row = 0; 292 self->row = 0;
134 self->rows = 0; 293 self->rows = 0;
135} 294}
136 295
137static void 296static void
138map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
139{ 298{
140 int x, y; 299 int x, y;
300 maprow *row;
301 mapcell *cell;
141 302
142 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
143 if (y >= 0) 304 if (y >= 0)
144 { 305 {
145 if (y >= self->rows) 306 if (y >= self->rows)
146 break; 307 break;
147 308
148 maprow *row = self->row + y; 309 row = self->row + y;
149 310
150 for (x = x0; x < x0 + w; x++) 311 for (x = x0; x < x0 + w; x++)
151 if (x >= row->c0) 312 if (x >= row->c0)
152 { 313 {
153 if (x >= row->c1) 314 if (x >= row->c1)
154 break; 315 break;
155 316
156 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
157 } 323 }
158 } 324 }
159} 325}
160 326
327static void
328music_finished (void)
329{
330 SDL_UserEvent ev;
331
332 ev.type = SDL_USEREVENT;
333 ev.code = 0;
334 ev.data1 = 0;
335 ev.data2 = 0;
336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
161MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
162 371
163PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
164 373
165BOOT: 374BOOT:
166{ 375{
167 fontmap = pango_ft2_font_map_new (); 376 HV *stash = gv_stashpv ("CFPlus", 1);
377 static const struct {
378 const char *name;
379 IV iv;
380 } *civ, const_iv[] = {
381# define const_iv(name) { # name, (IV)name }
382 const_iv (SDL_ACTIVEEVENT),
383 const_iv (SDL_KEYDOWN),
384 const_iv (SDL_KEYUP),
385 const_iv (SDL_MOUSEMOTION),
386 const_iv (SDL_MOUSEBUTTONDOWN),
387 const_iv (SDL_MOUSEBUTTONUP),
388 const_iv (SDL_JOYAXISMOTION),
389 const_iv (SDL_JOYBALLMOTION),
390 const_iv (SDL_JOYHATMOTION),
391 const_iv (SDL_JOYBUTTONDOWN),
392 const_iv (SDL_JOYBUTTONUP),
393 const_iv (SDL_QUIT),
394 const_iv (SDL_SYSWMEVENT),
395 const_iv (SDL_EVENT_RESERVEDA),
396 const_iv (SDL_EVENT_RESERVEDB),
397 const_iv (SDL_VIDEORESIZE),
398 const_iv (SDL_VIDEOEXPOSE),
399 const_iv (SDL_USEREVENT),
400 const_iv (SDLK_KP0),
401 const_iv (SDLK_KP1),
402 const_iv (SDLK_KP2),
403 const_iv (SDLK_KP3),
404 const_iv (SDLK_KP4),
405 const_iv (SDLK_KP5),
406 const_iv (SDLK_KP6),
407 const_iv (SDLK_KP7),
408 const_iv (SDLK_KP8),
409 const_iv (SDLK_KP9),
410 const_iv (SDLK_KP_PERIOD),
411 const_iv (SDLK_KP_DIVIDE),
412 const_iv (SDLK_KP_MULTIPLY),
413 const_iv (SDLK_KP_MINUS),
414 const_iv (SDLK_KP_PLUS),
415 const_iv (SDLK_KP_ENTER),
416 const_iv (SDLK_KP_EQUALS),
417 const_iv (SDLK_UP),
418 const_iv (SDLK_DOWN),
419 const_iv (SDLK_RIGHT),
420 const_iv (SDLK_LEFT),
421 const_iv (SDLK_INSERT),
422 const_iv (SDLK_HOME),
423 const_iv (SDLK_END),
424 const_iv (SDLK_PAGEUP),
425 const_iv (SDLK_PAGEDOWN),
426 const_iv (SDLK_F1),
427 const_iv (SDLK_F2),
428 const_iv (SDLK_F3),
429 const_iv (SDLK_F4),
430 const_iv (SDLK_F5),
431 const_iv (SDLK_F6),
432 const_iv (SDLK_F7),
433 const_iv (SDLK_F8),
434 const_iv (SDLK_F9),
435 const_iv (SDLK_F10),
436 const_iv (SDLK_F11),
437 const_iv (SDLK_F12),
438 const_iv (SDLK_F13),
439 const_iv (SDLK_F14),
440 const_iv (SDLK_F15),
441 const_iv (SDLK_NUMLOCK),
442 const_iv (SDLK_CAPSLOCK),
443 const_iv (SDLK_SCROLLOCK),
444 const_iv (SDLK_RSHIFT),
445 const_iv (SDLK_LSHIFT),
446 const_iv (SDLK_RCTRL),
447 const_iv (SDLK_LCTRL),
448 const_iv (SDLK_RALT),
449 const_iv (SDLK_LALT),
450 const_iv (SDLK_RMETA),
451 const_iv (SDLK_LMETA),
452 const_iv (SDLK_LSUPER),
453 const_iv (SDLK_RSUPER),
454 const_iv (SDLK_MODE),
455 const_iv (SDLK_COMPOSE),
456 const_iv (SDLK_HELP),
457 const_iv (SDLK_PRINT),
458 const_iv (SDLK_SYSREQ),
459 const_iv (SDLK_BREAK),
460 const_iv (SDLK_MENU),
461 const_iv (SDLK_POWER),
462 const_iv (SDLK_EURO),
463 const_iv (SDLK_UNDO),
464 const_iv (KMOD_NONE),
465 const_iv (KMOD_LSHIFT),
466 const_iv (KMOD_RSHIFT),
467 const_iv (KMOD_LCTRL),
468 const_iv (KMOD_RCTRL),
469 const_iv (KMOD_LALT),
470 const_iv (KMOD_RALT),
471 const_iv (KMOD_LMETA),
472 const_iv (KMOD_RMETA),
473 const_iv (KMOD_NUM),
474 const_iv (KMOD_CAPS),
475 const_iv (KMOD_MODE),
476 const_iv (KMOD_CTRL),
477 const_iv (KMOD_SHIFT),
478 const_iv (KMOD_ALT),
479 const_iv (KMOD_META)
480# undef const_iv
481 };
482
483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
485}
486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
168 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
169 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
170} 505}
506
507int
508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
509
510void
511SDL_Quit ()
512
513void
514SDL_ListModes ()
515 PPCODE:
516{
517 SDL_Rect **m;
518
519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
531
532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
537
538 SDL_EnableUNICODE (1);
539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
540
541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
542
543 if (m && m != (SDL_Rect **)-1)
544 while (*m)
545 {
546 AV *av = newAV ();
547 av_push (av, newSViv ((*m)->w));
548 av_push (av, newSViv ((*m)->h));
549 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
550
551 ++m;
552 }
553}
554
555char *
556SDL_GetError ()
557
558int
559SDL_SetVideoMode (int w, int h, int fullscreen)
560 CODE:
561 RETVAL = !!SDL_SetVideoMode (
562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
563 );
564 if (RETVAL)
565 {
566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
571 OUTPUT:
572 RETVAL
573
574void
575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
579
580void
581SDL_PollEvent ()
582 PPCODE:
583{
584 SDL_Event ev;
585
586 while (SDL_PollEvent (&ev))
587 {
588 HV *hv = newHV ();
589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
591 switch (ev.type)
592 {
593 case SDL_KEYDOWN:
594 case SDL_KEYUP:
595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
596 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
597 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
598 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
599 break;
600
601 case SDL_ACTIVEEVENT:
602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
604 break;
605
606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
614 break;
615
616 case SDL_MOUSEBUTTONDOWN:
617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
631 }
632
633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
634 }
635}
636
637int
638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
639 POSTCALL:
640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
642
643void
644Mix_CloseAudio ()
645
646int
647Mix_AllocateChannels (int numchans = -1)
171 648
172void 649void
173lowdelay (int fd, int val = 1) 650lowdelay (int fd, int val = 1)
174 CODE: 651 CODE:
652#ifndef _WIN32
175 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
654#endif
176 655
177char * 656void
178gl_version () 657win32_proxy_info ()
179 CODE: 658 PPCODE:
180 RETVAL = (char *)glGetString (GL_VERSION); 659{
181 OUTPUT: 660#ifdef _WIN32
182 RETVAL 661 char buffer[2048];
662 DWORD buflen;
183 663
184char * 664 EXTEND (SP, 3);
185gl_extensions () 665
186 CODE: 666 buflen = sizeof (buffer);
187 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
188 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
189 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
190 684
191void 685void
192add_font (char *file) 686add_font (char *file)
193 CODE: 687 CODE:
194 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
195
196void
197set_font (char *file)
198 CODE:
199{
200 int count;
201 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
202 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
203 FcPatternDestroy (pattern);
204 pango_context_set_font_description (context, font);
205}
206 689
207void 690void
208load_image_inline (SV *image_) 691load_image_inline (SV *image_)
209 ALIAS: 692 ALIAS:
210 load_image_file = 1 693 load_image_file = 1
217 SDL_RWops *rw = ix 700 SDL_RWops *rw = ix
218 ? SDL_RWFromFile (image, "r") 701 ? SDL_RWFromFile (image, "r")
219 : SDL_RWFromConstMem (image, image_len); 702 : SDL_RWFromConstMem (image, image_len);
220 703
221 if (!rw) 704 if (!rw)
222 croak ("load_image: unable to open file"); 705 croak ("load_image: %s", SDL_GetError ());
223 706
224 surface = IMG_Load_RW (rw, 1); 707 surface = IMG_Load_RW (rw, 1);
225 if (!surface) 708 if (!surface)
226 croak ("load_image: unable to read file"); 709 croak ("load_image: %s", SDL_GetError ());
227 710
228 fmt.palette = NULL; 711 fmt.palette = NULL;
229 fmt.BitsPerPixel = 32; 712 fmt.BitsPerPixel = 32;
230 fmt.BytesPerPixel = 4; 713 fmt.BytesPerPixel = 4;
714#if SDL_BYTEORDER == SDL_LIL_ENDIAN
231 fmt.Rmask = 0x000000ff; 715 fmt.Rmask = 0x000000ff;
232 fmt.Gmask = 0x0000ff00; 716 fmt.Gmask = 0x0000ff00;
233 fmt.Bmask = 0x00ff0000; 717 fmt.Bmask = 0x00ff0000;
234 fmt.Amask = 0xff000000; 718 fmt.Amask = 0xff000000;
719#else
720 fmt.Rmask = 0xff000000;
721 fmt.Gmask = 0x00ff0000;
722 fmt.Bmask = 0x0000ff00;
723 fmt.Amask = 0x000000ff;
724#endif
235 fmt.Rloss = 0; 725 fmt.Rloss = 0;
236 fmt.Gloss = 0; 726 fmt.Gloss = 0;
237 fmt.Bloss = 0; 727 fmt.Bloss = 0;
238 fmt.Aloss = 0; 728 fmt.Aloss = 0;
239 fmt.Rshift = 0; 729 fmt.Rshift = 0;
245 735
246 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
247 737
248 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
249 739
740 SDL_LockSurface (surface2);
250 EXTEND (SP, 5); 741 EXTEND (SP, 6);
251 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
252 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
253 SDL_LockSurface (surface2);
254 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
255 SDL_UnlockSurface (surface2);
256 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
257 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
258 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
259 749
260 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
261 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
262} 752}
263 753
264void 754void
265average (int x, int y, uint32_t *data) 755average (int x, int y, uint32_t *data)
266 PPCODE: 756 PPCODE:
267{ 757{
268 // only good for x * y < 32768
269 uint32_t r = 0, g = 0, b = 0, a = 0; 758 uint32_t r = 0, g = 0, b = 0, a = 0;
270 759
271 x = y = x * y; 760 x = y = x * y;
272
273 assert (x < 32768);
274 761
275 while (x--) 762 while (x--)
276 { 763 {
277 uint32_t p = *data++; 764 uint32_t p = *data++;
278 765
281 b += (p >> 16) & 255; 768 b += (p >> 16) & 255;
282 a += (p >> 24) & 255; 769 a += (p >> 24) & 255;
283 } 770 }
284 771
285 EXTEND (SP, 4); 772 EXTEND (SP, 4);
286 PUSHs (sv_2mortal (newSViv (r * 255 / y))); 773 PUSHs (sv_2mortal (newSViv (r / y)));
287 PUSHs (sv_2mortal (newSViv (g * 255 / y))); 774 PUSHs (sv_2mortal (newSViv (g / y)));
288 PUSHs (sv_2mortal (newSViv (b * 255 / y))); 775 PUSHs (sv_2mortal (newSViv (b / y)));
289 PUSHs (sv_2mortal (newSViv (a * 255 / y))); 776 PUSHs (sv_2mortal (newSViv (a / y)));
290} 777}
778
779void
780error (char *message)
781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
783#ifdef _WIN32
784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
291 786
292void 787void
293fatal (char *message) 788fatal (char *message)
294 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
791#ifdef _WIN32
792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
793#endif
794 _exit (1);
795
796void
797_exit (int retval = 0)
798 CODE:
295#ifdef WIN32 799#ifdef WIN32
296 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 800 ExitThread (retval); // unclean, please beam me up
297#else 801#else
298 fprintf (stderr, "%s\n", message); 802 _exit (retval);
299#endif 803#endif
300 exit (1);
301 804
805MODULE = CFPlus PACKAGE = CFPlus::Font
806
807CFPlus::Font
808new_from_file (SV *class, char *path, int id = 0)
809 CODE:
810{
811 int count;
812 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
813 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
814 FcPatternDestroy (pattern);
815}
816 OUTPUT:
817 RETVAL
818
819void
820DESTROY (CFPlus::Font self)
821 CODE:
822 pango_font_description_free (self);
823
824void
825make_default (CFPlus::Font self)
826 CODE:
827 default_font = self;
828
302MODULE = CFClient PACKAGE = CFClient::Layout 829MODULE = CFPlus PACKAGE = CFPlus::Layout
303 830
304CFClient::Layout 831void
305new (SV *class, int base_height = 10) 832reset_glyph_cache ()
833 CODE:
834 tc_clear ();
835
836CFPlus::Layout
837new (SV *class)
306 CODE: 838 CODE:
307 New (0, RETVAL, 1, struct cf_layout); 839 New (0, RETVAL, 1, struct cf_layout);
308 RETVAL->base_height = base_height; 840
309 RETVAL->pl = pango_layout_new (context); 841 RETVAL->pl = pango_layout_new (opengl_context);
842 RETVAL->r = 1.;
843 RETVAL->g = 1.;
844 RETVAL->b = 1.;
845 RETVAL->a = 1.;
846 RETVAL->base_height = MIN_FONT_HEIGHT;
847 RETVAL->font = 0;
848
310 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 849 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
850 layout_update_font (RETVAL);
311 OUTPUT: 851 OUTPUT:
312 RETVAL 852 RETVAL
313 853
314void 854void
315DESTROY (CFClient::Layout self) 855DESTROY (CFPlus::Layout self)
316 CODE: 856 CODE:
317 g_object_unref (self->pl); 857 g_object_unref (self->pl);
318 Safefree (self); 858 Safefree (self);
319 859
320void 860void
321set_text (CFClient::Layout self, SV *text_) 861set_text (CFPlus::Layout self, SV *text_)
322 CODE: 862 CODE:
323{ 863{
324 STRLEN textlen; 864 STRLEN textlen;
325 char *text = SvPVutf8 (text_, textlen); 865 char *text = SvPVutf8 (text_, textlen);
326 866
327 pango_layout_set_text (self->pl, text, textlen); 867 pango_layout_set_text (self->pl, text, textlen);
328} 868}
329 869
330void 870void
331set_markup (CFClient::Layout self, SV *text_) 871set_markup (CFPlus::Layout self, SV *text_)
332 CODE: 872 CODE:
333{ 873{
334 STRLEN textlen; 874 STRLEN textlen;
335 char *text = SvPVutf8 (text_, textlen); 875 char *text = SvPVutf8 (text_, textlen);
336 876
337 pango_layout_set_markup (self->pl, text, textlen); 877 pango_layout_set_markup (self->pl, text, textlen);
338} 878}
339 879
340void 880void
881set_shapes (CFPlus::Layout self, ...)
882 CODE:
883{
884 PangoAttrList *attrs = 0;
885 const char *text = pango_layout_get_text (self->pl);
886 const char *pos = text;
887 int arg = 4;
888
889 while (arg < items && (pos = strstr (pos, OBJ_STR)))
890 {
891 PangoRectangle inkrect, rect;
892 PangoAttribute *attr;
893
894 int x = SvIV (ST (arg - 3));
895 int y = SvIV (ST (arg - 2));
896 int w = SvIV (ST (arg - 1));
897 int h = SvIV (ST (arg ));
898
899 inkrect.x = 0;
900 inkrect.y = 0;
901 inkrect.width = 0;
902 inkrect.height = 0;
903
904 rect.x = x * PANGO_SCALE;
905 rect.y = y * PANGO_SCALE;
906 rect.width = w * PANGO_SCALE;
907 rect.height = h * PANGO_SCALE;
908
909 if (!attrs)
910 attrs = pango_layout_get_attributes (self->pl);
911
912 attr = pango_attr_shape_new (&inkrect, &rect);
913 attr->start_index = pos - text;
914 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
915 pango_attr_list_insert (attrs, attr);
916
917 arg += 4;
918 pos += sizeof (OBJ_STR) - 1;
919 }
920
921 if (attrs)
922 pango_layout_set_attributes (self->pl, attrs);
923}
924
925void
926get_shapes (CFPlus::Layout self)
927 PPCODE:
928{
929 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
930
931 do
932 {
933 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
934
935 if (run && shape_attr_p (run))
936 {
937 PangoRectangle extents;
938 pango_layout_iter_get_run_extents (iter, 0, &extents);
939
940 EXTEND (SP, 2);
941 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
942 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
943 }
944 }
945 while (pango_layout_iter_next_run (iter));
946
947 pango_layout_iter_free (iter);
948}
949
950int
951has_wrapped (CFPlus::Layout self)
952 CODE:
953{
954 int lines = 1;
955 const char *text = pango_layout_get_text (self->pl);
956
957 while (*text)
958 lines += *text++ == '\n';
959
960 RETVAL = lines < pango_layout_get_line_count (self->pl);
961}
962 OUTPUT:
963 RETVAL
964
965SV *
966get_text (CFPlus::Layout self)
967 CODE:
968 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
969 sv_utf8_decode (RETVAL);
970 OUTPUT:
971 RETVAL
972
973void
974set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
975 CODE:
976 self->r = r;
977 self->g = g;
978 self->b = b;
979 self->a = a;
980
981void
982set_font (CFPlus::Layout self, CFPlus::Font font = 0)
983 CODE:
984 if (self->font != font)
985 {
986 self->font = font;
987 layout_update_font (self);
988 }
989
990void
341set_height (CFClient::Layout self, int base_height) 991set_height (CFPlus::Layout self, int base_height)
342 CODE: 992 CODE:
993 if (self->base_height != base_height)
994 {
343 self->base_height = base_height; 995 self->base_height = base_height;
996 layout_update_font (self);
997 }
344 998
345void 999void
346set_width (CFClient::Layout self, int max_width = -1) 1000set_width (CFPlus::Layout self, int max_width = -1)
347 CODE: 1001 CODE:
348 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1002 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
349 1003
350void 1004void
1005set_indent (CFPlus::Layout self, int indent)
1006 CODE:
1007 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1008
1009void
1010set_spacing (CFPlus::Layout self, int spacing)
1011 CODE:
1012 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1013
1014void
1015set_ellipsise (CFPlus::Layout self, int ellipsise)
1016 CODE:
1017 pango_layout_set_ellipsize (self->pl,
1018 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1019 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1020 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1021 : PANGO_ELLIPSIZE_NONE
1022 );
1023
1024void
1025set_single_paragraph_mode (CFPlus::Layout self, int spm)
1026 CODE:
1027 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1028
1029void
351size (CFClient::Layout self) 1030size (CFPlus::Layout self)
352 PPCODE: 1031 PPCODE:
353{ 1032{
354 int w, h; 1033 int w, h;
355 1034
356 layout_update (self);
357 layout_get_pixel_size (self, &w, &h); 1035 layout_get_pixel_size (self, &w, &h);
358 1036
359 EXTEND (SP, 2); 1037 EXTEND (SP, 2);
360 PUSHs (sv_2mortal (newSViv (w))); 1038 PUSHs (sv_2mortal (newSViv (w)));
361 PUSHs (sv_2mortal (newSViv (h))); 1039 PUSHs (sv_2mortal (newSViv (h)));
362} 1040}
363 1041
364int 1042int
1043descent (CFPlus::Layout self)
1044 CODE:
1045{
1046 PangoRectangle rect;
1047 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1048 pango_layout_line_get_pixel_extents (line, 0, &rect);
1049 RETVAL = PANGO_DESCENT (rect);
1050}
1051 OUTPUT:
1052 RETVAL
1053
1054int
365xy_to_index (CFClient::Layout self, int x, int y) 1055xy_to_index (CFPlus::Layout self, int x, int y)
366 CODE: 1056 CODE:
367{ 1057{
368 int index, trailing; 1058 int index, trailing;
369
370 layout_update (self);
371 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1059 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
372
373 RETVAL = index; 1060 RETVAL = index;
374} 1061}
375 OUTPUT: 1062 OUTPUT:
376 RETVAL 1063 RETVAL
377 1064
378void 1065void
379cursor_pos (CFClient::Layout self, int index) 1066cursor_pos (CFPlus::Layout self, int index)
380 PPCODE: 1067 PPCODE:
381{ 1068{
382 PangoRectangle strong_pos; 1069 PangoRectangle strong_pos;
383 layout_update (self);
384 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1070 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
385 1071
386 EXTEND (SP, 3); 1072 EXTEND (SP, 3);
387 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
388 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1074 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
389 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1075 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
390} 1076}
391 1077
392void 1078void
393render (CFClient::Layout self) 1079render (CFPlus::Layout self, float x, float y, int flags = 0)
394 PPCODE: 1080 PPCODE:
395{ 1081 pango_opengl_render_layout_subpixel (
396 SV *retval; 1082 self->pl,
397 int w, h; 1083 x * PANGO_SCALE, y * PANGO_SCALE,
398 FT_Bitmap bitmap; 1084 self->r, self->g, self->b, self->a,
1085 flags
1086 );
399 1087
400 layout_update (self); 1088MODULE = CFPlus PACKAGE = CFPlus::Texture
401 layout_get_pixel_size (self, &w, &h);
402 1089
403 retval = newSV (w * h); 1090void
404 SvPOK_only (retval); 1091pad2pot (SV *data_, SV *w_, SV *h_)
405 SvCUR_set (retval, w * h); 1092 CODE:
1093{
1094 int ow = SvIV (w_);
1095 int oh = SvIV (h_);
406 1096
407 bitmap.rows = h; 1097 if (ow && oh)
408 bitmap.width = w; 1098 {
409 bitmap.pitch = w; 1099 int nw = minpot (ow);
410 bitmap.buffer = (unsigned char*)SvPVX (retval); 1100 int nh = minpot (oh);
411 bitmap.num_grays = 256;
412 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
413 1101
414 memset (bitmap.buffer, 0, w * h); 1102 if (nw != ow || nh != oh)
415 1103 {
416 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1104 if (SvOK (data_))
1105 {
1106 STRLEN datalen;
1107 char *data = SvPVbyte (data_, datalen);
1108 int bpp = datalen / (ow * oh);
1109 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
417 1110
418 EXTEND (SP, 3); 1111 SvPOK_only (result_);
419 PUSHs (sv_2mortal (newSViv (w))); 1112 SvCUR_set (result_, nw * nh * bpp);
420 PUSHs (sv_2mortal (newSViv (h)));
421 PUSHs (sv_2mortal (retval));
422}
423 1113
424MODULE = CFClient PACKAGE = CFClient::Texture 1114 memset (SvPVX (result_), 0, nw * nh * bpp);
1115 while (oh--)
1116 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
425 1117
1118 sv_setsv (data_, result_);
1119 }
1120
1121 sv_setiv (w_, nw);
1122 sv_setiv (h_, nh);
1123 }
1124 }
1125}
1126
426void 1127void
427draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1128draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
428 PROTOTYPE: $$$;$$ 1129 PROTOTYPE: $$$;$$
1130 ALIAS:
1131 draw_quad_alpha = 1
1132 draw_quad_alpha_premultiplied = 2
429 CODE: 1133 CODE:
430{ 1134{
431 HV *hv = (HV *)SvRV (self); 1135 HV *hv = (HV *)SvRV (self);
432 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1136 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
433 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1137 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
434 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1138 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
435 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
436 1139
437 if (items < 5) 1140 if (items < 5)
438 { 1141 {
439 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1142 w = SvNV (*hv_fetch (hv, "w", 1, 1));
440 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1143 h = SvNV (*hv_fetch (hv, "h", 1, 1));
441 } 1144 }
442 1145
1146 if (ix)
1147 {
1148 glEnable (GL_BLEND);
1149
1150 if (ix == 2)
1151 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1152 else
1153 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1154 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1155
1156 glEnable (GL_ALPHA_TEST);
1157 glAlphaFunc (GL_GREATER, 0.01f);
1158 }
1159
443 glBindTexture (GL_TEXTURE_2D, name); 1160 glBindTexture (GL_TEXTURE_2D, name);
444 if (wrap_mode) { 1161
445 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
446 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
447 }
448 glBegin (GL_QUADS); 1162 glBegin (GL_QUADS);
449 glTexCoord2f (0, 0); glVertex2f (x , y ); 1163 glTexCoord2f (0, 0); glVertex2f (x , y );
450 glTexCoord2f (0, t); glVertex2f (x , y + h); 1164 glTexCoord2f (0, t); glVertex2f (x , y + h);
451 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1165 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
452 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1166 glTexCoord2f (s, 0); glVertex2f (x + w, y );
453 glEnd (); 1167 glEnd ();
454}
455 1168
1169 if (ix)
1170 {
1171 glDisable (GL_ALPHA_TEST);
1172 glDisable (GL_BLEND);
1173 }
1174}
1175
456MODULE = CFClient PACKAGE = CFClient::Map 1176MODULE = CFPlus PACKAGE = CFPlus::Map
457 1177
458CFClient::Map 1178CFPlus::Map
459new (SV *class, int map_width, int map_height) 1179new (SV *class, int map_width, int map_height)
460 CODE: 1180 CODE:
461 New (0, RETVAL, 1, struct map); 1181 New (0, RETVAL, 1, struct map);
462 RETVAL->x = 0; 1182 RETVAL->x = 0;
463 RETVAL->y = 0; 1183 RETVAL->y = 0;
464 RETVAL->w = map_width; 1184 RETVAL->w = map_width;
465 RETVAL->h = map_height; 1185 RETVAL->h = map_height;
466 RETVAL->vx = 0; 1186 RETVAL->ox = 0;
467 RETVAL->vy = 0; 1187 RETVAL->oy = 0;
468 RETVAL->faces = 8192; 1188 RETVAL->faces = 8192;
469 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1189 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1190 RETVAL->texs = 8192;
1191 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
470 RETVAL->rows = 0; 1192 RETVAL->rows = 0;
471 RETVAL->row = 0; 1193 RETVAL->row = 0;
472 OUTPUT: 1194 OUTPUT:
473 RETVAL 1195 RETVAL
474 1196
475void 1197void
476DESTROY (CFClient::Map self) 1198DESTROY (CFPlus::Map self)
477 CODE: 1199 CODE:
478{ 1200{
479 map_clear (self); 1201 map_clear (self);
480 Safefree (self->face); 1202 Safefree (self->face);
1203 Safefree (self->tex);
481 Safefree (self); 1204 Safefree (self);
482} 1205}
483 1206
484void 1207void
485clear (CFClient::Map self) 1208clear (CFPlus::Map self)
486 CODE: 1209 CODE:
487 map_clear (self); 1210 map_clear (self);
488 1211
489void 1212void
490set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1213set_face (CFPlus::Map self, int face, int texid)
491 CODE: 1214 CODE:
492{ 1215{
493 while (self->faces < face) 1216 while (self->faces <= face)
494 { 1217 {
495 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
496 self->faces *= 2; 1219 self->faces *= 2;
497 } 1220 }
498 1221
499 mapface *f = self->face + face; 1222 self->face [face] = texid;
1223}
500 1224
1225void
1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1227 CODE:
1228{
1229 while (self->texs <= texid)
1230 {
1231 Append (maptex, self->tex, self->texs, self->texs);
1232 self->texs *= 2;
1233 }
1234
1235 {
1236 maptex *tex = self->tex + texid;
1237
501 f->name = name; 1238 tex->name = name;
502 f->w = w; 1239 tex->w = w;
503 f->h = h; 1240 tex->h = h;
504 f->s = s; 1241 tex->s = s;
505 f->t = t; 1242 tex->t = t;
506 f->r = r; 1243 tex->r = r;
507 f->g = g; 1244 tex->g = g;
508 f->b = b; 1245 tex->b = b;
509 f->a = a; 1246 tex->a = a;
510} 1247 }
511 1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1257}
1258
1259int
1260ox (CFPlus::Map self)
1261 ALIAS:
1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
1267 CODE:
1268 switch (ix)
1269 {
1270 case 0: RETVAL = self->ox; break;
1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
1276 }
1277 OUTPUT:
1278 RETVAL
1279
512void 1280void
513scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
514 CODE: 1282 CODE:
515{ 1283{
516 if (dx > 0) 1284 if (dx > 0)
517 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
518 else if (dx < 0) 1286 else if (dx < 0)
519 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
520 1288
521 if (dy > 0) 1289 if (dy > 0)
522 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
523 else if (dy < 0) 1291 else if (dy < 0)
524 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
525 1293
526 self->x += dx; 1294 self->ox += dx; self->x += dx;
527 self->y += dy; 1295 self->oy += dy; self->y += dy;
528 1296
529 while (self->y < 0) 1297 while (self->y < 0)
530 { 1298 {
531 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1299 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
532 1300
534 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
535 } 1303 }
536} 1304}
537 1305
538void 1306void
539map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
540 CODE: 1308 CODE:
541{ 1309{
542 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
543 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
544 1312 mapcell *cell;
1313 int x, y, flags;
1314
545 while (data < data_end) 1315 while (data < data_end - 1)
546 { 1316 {
547 int flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
548 1318
549 int x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
550 int y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
551 1321
552 while (y >= self->rows) 1322 cell = map_get_cell (self, x, y);
553 {
554 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
555
556 self->rows += MAP_EXTEND_Y;
557 }
558
559 maprow *row = self->row + y;
560
561 if (!row->col)
562 {
563 Newz (0, row->col, MAP_EXTEND_X, mapcell);
564 row->c0 = self->x - MAP_EXTEND_X / 4;
565 row->c1 = row->c0 + MAP_EXTEND_X;
566 }
567
568 if (row->c0 > x)
569 {
570 int extend = row->c0 - x + MAP_EXTEND_X;
571 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
572 row->c0 -= extend;
573 }
574 else if (x >= row->c1)
575 {
576 int extend = x - row->c1 + MAP_EXTEND_X;
577 Append (mapcell, row->col, row->c1 - row->c0, extend);
578 row->c1 += extend;
579 }
580
581 assert (y >= 0);
582 assert (y < self->rows);
583 assert (x >= row->c0);
584 assert (x < row->c1);
585 mapcell *cell = row->col + (x - row->c0);
586 1323
587 if (flags & 15) 1324 if (flags & 15)
588 { 1325 {
589 if (cell->darkness < 0 && x < self->w && y < self->h) 1326 if (!cell->darkness)
590 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
591 cell->darkness = 0; 1329 cell->darkness = 256;
592 cell->face [0] = 0;
593 cell->face [1] = 0;
594 cell->face [2] = 0;
595 } 1330 }
1331
1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
596 1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
597 cell->darkness = flags & 8 ? *data++ : 255; 1371 cell->darkness = *data++ + 1;
1372 }
598 1373
599 if (flags & 4) 1374 if (flags & 4)
600 { 1375 {
601 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
602 } 1377 }
603 1378
604 if (flags & 2) 1379 if (flags & 2)
605 { 1380 {
606 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1381 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
607 } 1382 }
608 1383
609 if (flags & 1) 1384 if (flags & 1)
610 { 1385 {
611 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
612 } 1387 }
613 } 1388 }
614 else 1389 else
615 cell->darkness = -1; 1390 cell->darkness = 0;
616 } 1391 }
617} 1392}
618 1393
619void 1394SV *
620draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
621 PPCODE: 1396 CODE:
622{ 1397{
623 int sw4 = (sw + 3) & ~3; 1398 int x1, x;
624 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1399 int y1, y;
1400 int z;
1401 SV *map_sv = newSV (w * h * sizeof (uint32_t));
625 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1402 uint32_t *map = (uint32_t *)SvPVX (map_sv);
626 1403
627 SvPOK_only (darkness_sv); 1404 SvPOK_only (map_sv);
628 SvCUR_set (darkness_sv, sw4 * sh); 1405 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
629 1406
630 int vx = self->x + (self->w - sw) / 2 - shift_x; 1407 x0 += self->x; x1 = x0 + w;
631 int vy = self->y + (self->h - sh) / 2 - shift_y; 1408 y0 += self->y; y1 = y0 + h;
632 1409
633 if (0) 1410 for (y = y0; y < y1; y++)
634 { 1411 {
635 int vx = self->vx = self->w >= sw 1412 maprow *row = 0 <= y && y < self->rows
636 ? self->x + (self->w - sw) / 2 1413 ? self->row + y
637 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1414 : 0;
638 1415
639 int vy = self->vy = self->h >= sh 1416 for (x = x0; x < x1; x++)
640 ? self->y + (self->h - sh) / 2 1417 {
641 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1418 int r = 32, g = 32, b = 32, a = 192;
1419
1420 if (row && row->c0 <= x && x < row->c1)
1421 {
1422 mapcell *cell = row->col + (x - row->c0);
1423
1424 for (z = 0; z <= 0; z++)
1425 {
1426 mapface face = cell->face [z];
1427
1428 if (face)
1429 {
1430 maptex tex = self->tex [face];
1431 int a0 = 255 - tex.a;
1432 int a1 = tex.a;
1433
1434 r = (r * a0 + tex.r * a1) / 255;
1435 g = (g * a0 + tex.g * a1) / 255;
1436 b = (b * a0 + tex.b * a1) / 255;
1437 a = (a * a0 + tex.a * a1) / 255;
1438 }
1439 }
1440 }
1441
1442 *map++ = (r )
1443 | (g << 8)
1444 | (b << 16)
1445 | (a << 24);
1446 }
642 } 1447 }
643 1448
1449 RETVAL = map_sv;
1450}
1451 OUTPUT:
1452 RETVAL
1453
1454void
1455draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1456 CODE:
1457{
1458 int vx, vy;
1459 int x, y, z;
1460 int last_name;
1461 mapface face;
1462
1463 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1464 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1465
1466 /*
1467 int vx = self->vx = self->w >= sw
1468 ? self->x + (self->w - sw) / 2
1469 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1470
1471 int vy = self->vy = self->h >= sh
1472 ? self->y + (self->h - sh) / 2
1473 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1474 */
1475
644 glColor4ub (255, 255, 255, 255); 1476 glColor4ub (255, 255, 255, 255);
645 1477
1478 glEnable (GL_BLEND);
646 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1479 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
647 glEnable (GL_BLEND);
648 glEnable (GL_TEXTURE_2D); 1480 glEnable (GL_TEXTURE_2D);
649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
650 1482
651 int x, y, z;
652
653 int last_name = 0;
654
655 glBegin (GL_QUADS); 1483 glBegin (GL_QUADS);
1484
1485 last_name = 0;
656 1486
657 for (z = 0; z < 3; z++) 1487 for (z = 0; z < 3; z++)
658 for (y = 0; y < sh; y++) 1488 for (y = 0; y < sh; y++)
659 if (0 <= y + vy && y + vy < self->rows) 1489 if (0 <= y + vy && y + vy < self->rows)
660 { 1490 {
663 for (x = 0; x < sw; x++) 1493 for (x = 0; x < sw; x++)
664 if (row->c0 <= x + vx && x + vx < row->c1) 1494 if (row->c0 <= x + vx && x + vx < row->c1)
665 { 1495 {
666 mapcell *cell = row->col + (x + vx - row->c0); 1496 mapcell *cell = row->col + (x + vx - row->c0);
667 1497
668 darkness[y * sw4 + x] = cell->darkness < 0
669 ? 255 - FOW_DARKNESS
670 : 255 - cell->darkness;
671
672 uint16_t face = cell->face [z]; 1498 face = cell->face [z];
673 1499
674 if (face) 1500 if (face && face < self->texs)
675 { 1501 {
676 mapface tex = self->face [face]; 1502 maptex tex = self->tex [face];
677
678 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
679 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
680 1505
681 if (last_name != tex.name) 1506 if (last_name != tex.name)
682 { 1507 {
683 glEnd (); 1508 glEnd ();
684 last_name = tex.name;
685 glBindTexture (GL_TEXTURE_2D, last_name); 1509 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
686 glBegin (GL_QUADS); 1510 glBegin (GL_QUADS);
687 } 1511 }
688 1512
689 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1513 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
690 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1514 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
691 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1515 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
692 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1516 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
693 } 1517 }
1518
1519 if (cell->flags && z == 2)
1520 {
1521 if (cell->flags & 1)
1522 {
1523 maptex tex = self->tex [1];
1524 int px = (x + 1) * 32 - tex.w + 2;
1525 int py = (y + 1) * 32 - tex.h - 6;
1526
1527 glEnd ();
1528 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1529 glBegin (GL_QUADS);
1530
1531 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1532 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1533 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1534 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1535 }
1536 }
694 } 1537 }
695 } 1538 }
696 1539
697 glEnd (); 1540 glEnd ();
698 1541
699 glDisable (GL_TEXTURE_2D); 1542 glDisable (GL_TEXTURE_2D);
700 glDisable (GL_BLEND); 1543 glDisable (GL_BLEND);
1544
1545 // top layer: overlays such as the health bar
1546 for (y = 0; y < sh; y++)
1547 if (0 <= y + vy && y + vy < self->rows)
1548 {
1549 maprow *row = self->row + (y + vy);
1550
1551 for (x = 0; x < sw; x++)
1552 if (row->c0 <= x + vx && x + vx < row->c1)
1553 {
1554 mapcell *cell = row->col + (x + vx - row->c0);
1555
1556 int px = x * 32;
1557 int py = y * 32;
1558
1559 if (cell->stat_hp)
1560 {
1561 int width = cell->stat_width * 32;
1562 int thick = sh / 28 + 1 + cell->stat_width;
1563
1564 glColor3ub (0, 0, 0);
1565 glRectf (px + 1, py - thick - 2,
1566 px + width - 1, py);
1567
1568 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1569 glRectf (px + 2,
1570 py - thick - 1,
1571 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1572 }
1573 }
1574 }
1575}
1576
1577void
1578draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1579 CODE:
1580{
1581 static float color[16][3] = {
1582 { 0.00F, 0.00F, 0.00F },
1583 { 1.00F, 1.00F, 1.00F },
1584 { 0.00F, 0.00F, 0.55F },
1585 { 1.00F, 0.00F, 0.00F },
1586
1587 { 1.00F, 0.54F, 0.00F },
1588 { 0.11F, 0.56F, 1.00F },
1589 { 0.93F, 0.46F, 0.00F },
1590 { 0.18F, 0.54F, 0.34F },
1591
1592 { 0.56F, 0.73F, 0.56F },
1593 { 0.80F, 0.80F, 0.80F },
1594 { 0.55F, 0.41F, 0.13F },
1595 { 0.99F, 0.77F, 0.26F },
1596
1597 { 0.74F, 0.65F, 0.41F },
1598
1599 { 0.00F, 1.00F, 1.00F },
1600 { 1.00F, 0.00F, 1.00F },
1601 { 1.00F, 1.00F, 0.00F },
1602 };
1603
1604 int x, y;
1605
1606 glEnable (GL_TEXTURE_2D);
1607 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1608 glEnable (GL_BLEND);
1609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1610 glBegin (GL_QUADS);
1611
1612 for (y = 0; y < h; y++)
1613 for (x = 0; x < w; x++)
1614 {
1615 unsigned char m = data [x + y * w];
1616
1617 if (m)
1618 {
1619 float *c = color [m & 15];
1620
1621 float tx1 = m & 0x40 ? 0.5 : 0.;
1622 float tx2 = tx1 + 0.5;
1623
1624 glColor4f (c[0], c[1], c[2], 0.75);
1625 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1626 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1627 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1628 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1629 }
1630 }
1631
1632 glEnd ();
1633 glDisable (GL_BLEND);
1634 glDisable (GL_TEXTURE_2D);
1635}
1636
1637void
1638fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1639 PPCODE:
1640{
1641 int vx, vy;
1642 int x, y;
1643 int sw4 = (sw + 3) & ~3;
1644 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1645 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1646
1647 memset (darkness, 255, sw4 * sh);
1648 SvPOK_only (darkness_sv);
1649 SvCUR_set (darkness_sv, sw4 * sh);
1650
1651 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1652 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1653
1654 for (y = 0; y < sh; y++)
1655 if (0 <= y + vy && y + vy < self->rows)
1656 {
1657 maprow *row = self->row + (y + vy);
1658
1659 for (x = 0; x < sw; x++)
1660 if (row->c0 <= x + vx && x + vx < row->c1)
1661 {
1662 mapcell *cell = row->col + (x + vx - row->c0);
1663
1664 darkness[y * sw4 + x] = cell->darkness
1665 ? 255 - (cell->darkness - 1)
1666 : 255 - FOW_DARKNESS;
1667 }
1668 }
701 1669
702 EXTEND (SP, 3); 1670 EXTEND (SP, 3);
703 PUSHs (sv_2mortal (newSViv (sw4))); 1671 PUSHs (sv_2mortal (newSViv (sw4)));
704 PUSHs (sv_2mortal (newSViv (sh))); 1672 PUSHs (sv_2mortal (newSViv (sh)));
705 PUSHs (darkness_sv); 1673 PUSHs (darkness_sv);
706} 1674}
707 1675
1676SV *
1677get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1678 CODE:
1679{
1680 int x, y, x1, y1;
1681 SV *data_sv = newSV (w * h * 7 + 5);
1682 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1683
1684 *data++ = 0; /* version 0 format */
1685 *data++ = w >> 8; *data++ = w;
1686 *data++ = h >> 8; *data++ = h;
1687
1688 // we need to do this 'cause we don't keep an absolute coord system for rows
1689 // TODO: treat rows as we treat columns
1690 map_get_row (self, y0 + self->y - self->oy);//D
1691 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1692
1693 x0 += self->x - self->ox;
1694 y0 += self->y - self->oy;
1695
1696 x1 = x0 + w;
1697 y1 = y0 + h;
1698
1699 for (y = y0; y < y1; y++)
1700 {
1701 maprow *row = 0 <= y && y < self->rows
1702 ? self->row + y
1703 : 0;
1704
1705 for (x = x0; x < x1; x++)
1706 {
1707 if (row && row->c0 <= x && x < row->c1)
1708 {
1709 mapcell *cell = row->col + (x - row->c0);
1710 uint8_t flags = 0;
1711
1712 if (cell->face [0]) flags |= 1;
1713 if (cell->face [1]) flags |= 2;
1714 if (cell->face [2]) flags |= 4;
1715
1716 *data++ = flags;
1717
1718 if (flags & 1)
1719 {
1720 *data++ = cell->face [0] >> 8;
1721 *data++ = cell->face [0];
1722 }
1723
1724 if (flags & 2)
1725 {
1726 *data++ = cell->face [1] >> 8;
1727 *data++ = cell->face [1];
1728 }
1729
1730 if (flags & 4)
1731 {
1732 *data++ = cell->face [2] >> 8;
1733 *data++ = cell->face [2];
1734 }
1735 }
1736 else
1737 *data++ = 0;
1738 }
1739 }
1740
1741 SvPOK_only (data_sv);
1742 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1743 RETVAL = data_sv;
1744}
1745 OUTPUT:
1746 RETVAL
1747
1748void
1749set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1750 PPCODE:
1751{
1752 int x, y, z;
1753 int w, h;
1754 int x1, y1;
1755
1756 if (*data++ != 0)
1757 return; /* version mismatch */
1758
1759 w = *data++ << 8; w |= *data++;
1760 h = *data++ << 8; h |= *data++;
1761
1762 // we need to do this 'cause we don't keep an absolute coord system for rows
1763 // TODO: treat rows as we treat columns
1764 map_get_row (self, y0 + self->y - self->oy);//D
1765 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1766
1767 x0 += self->x - self->ox;
1768 y0 += self->y - self->oy;
1769
1770 x1 = x0 + w;
1771 y1 = y0 + h;
1772
1773 for (y = y0; y < y1; y++)
1774 {
1775 maprow *row = map_get_row (self, y);
1776
1777 for (x = x0; x < x1; x++)
1778 {
1779 uint8_t flags = *data++;
1780
1781 if (flags)
1782 {
1783 mapface face[3] = { 0, 0, 0 };
1784
1785 mapcell *cell = row_get_cell (row, x);
1786
1787 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1788 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1789 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1790
1791 if (cell->darkness == 0)
1792 {
1793 cell->darkness = 0;
1794
1795 for (z = 0; z <= 2; z++)
1796 {
1797 cell->face[z] = face[z];
1798
1799 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1800 XPUSHs (sv_2mortal (newSViv (face[z])));
1801 }
1802 }
1803 }
1804 }
1805 }
1806}
1807
1808MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1809
1810CFPlus::MixChunk
1811new_from_file (SV *class, char *path)
1812 CODE:
1813 RETVAL = Mix_LoadWAV (path);
1814 OUTPUT:
1815 RETVAL
1816
1817void
1818DESTROY (CFPlus::MixChunk self)
1819 CODE:
1820 Mix_FreeChunk (self);
1821
1822int
1823volume (CFPlus::MixChunk self, int volume = -1)
1824 CODE:
1825 RETVAL = Mix_VolumeChunk (self, volume);
1826 OUTPUT:
1827 RETVAL
1828
1829int
1830play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1831 CODE:
1832 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1833 OUTPUT:
1834 RETVAL
1835
1836MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1837
1838int
1839volume (int volume = -1)
1840 CODE:
1841 RETVAL = Mix_VolumeMusic (volume);
1842 OUTPUT:
1843 RETVAL
1844
1845CFPlus::MixMusic
1846new_from_file (SV *class, char *path)
1847 CODE:
1848 RETVAL = Mix_LoadMUS (path);
1849 OUTPUT:
1850 RETVAL
1851
1852void
1853DESTROY (CFPlus::MixMusic self)
1854 CODE:
1855 Mix_FreeMusic (self);
1856
1857int
1858play (CFPlus::MixMusic self, int loops = -1)
1859 CODE:
1860 RETVAL = Mix_PlayMusic (self, loops);
1861 OUTPUT:
1862 RETVAL
1863
1864MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1865
1866BOOT:
1867{
1868 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1869 static const struct {
1870 const char *name;
1871 IV iv;
1872 } *civ, const_iv[] = {
1873# define const_iv(name) { # name, (IV)name }
1874 const_iv (GL_COLOR_MATERIAL),
1875 const_iv (GL_SMOOTH),
1876 const_iv (GL_FLAT),
1877 const_iv (GL_DITHER),
1878 const_iv (GL_BLEND),
1879 const_iv (GL_CULL_FACE),
1880 const_iv (GL_SCISSOR_TEST),
1881 const_iv (GL_DEPTH_TEST),
1882 const_iv (GL_ALPHA_TEST),
1883 const_iv (GL_NORMALIZE),
1884 const_iv (GL_RESCALE_NORMAL),
1885 const_iv (GL_FRONT),
1886 const_iv (GL_BACK),
1887 const_iv (GL_AND),
1888 const_iv (GL_ONE),
1889 const_iv (GL_ZERO),
1890 const_iv (GL_SRC_ALPHA),
1891 const_iv (GL_DST_ALPHA),
1892 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1893 const_iv (GL_ONE_MINUS_DST_ALPHA),
1894 const_iv (GL_SRC_ALPHA_SATURATE),
1895 const_iv (GL_RGB),
1896 const_iv (GL_RGBA),
1897 const_iv (GL_RGBA4),
1898 const_iv (GL_RGBA8),
1899 const_iv (GL_RGB5_A1),
1900 const_iv (GL_UNSIGNED_BYTE),
1901 const_iv (GL_UNSIGNED_SHORT),
1902 const_iv (GL_UNSIGNED_INT),
1903 const_iv (GL_ALPHA),
1904 const_iv (GL_INTENSITY),
1905 const_iv (GL_LUMINANCE),
1906 const_iv (GL_LUMINANCE_ALPHA),
1907 const_iv (GL_FLOAT),
1908 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1909 const_iv (GL_COMPILE),
1910 const_iv (GL_TEXTURE_1D),
1911 const_iv (GL_TEXTURE_2D),
1912 const_iv (GL_TEXTURE_ENV),
1913 const_iv (GL_TEXTURE_MAG_FILTER),
1914 const_iv (GL_TEXTURE_MIN_FILTER),
1915 const_iv (GL_TEXTURE_ENV_MODE),
1916 const_iv (GL_TEXTURE_WRAP_S),
1917 const_iv (GL_TEXTURE_WRAP_T),
1918 const_iv (GL_REPEAT),
1919 const_iv (GL_CLAMP),
1920 const_iv (GL_CLAMP_TO_EDGE),
1921 const_iv (GL_NEAREST),
1922 const_iv (GL_LINEAR),
1923 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1924 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1925 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1926 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1927 const_iv (GL_GENERATE_MIPMAP),
1928 const_iv (GL_MODULATE),
1929 const_iv (GL_DECAL),
1930 const_iv (GL_REPLACE),
1931 const_iv (GL_DEPTH_BUFFER_BIT),
1932 const_iv (GL_COLOR_BUFFER_BIT),
1933 const_iv (GL_PROJECTION),
1934 const_iv (GL_MODELVIEW),
1935 const_iv (GL_COLOR_LOGIC_OP),
1936 const_iv (GL_SEPARABLE_2D),
1937 const_iv (GL_CONVOLUTION_2D),
1938 const_iv (GL_CONVOLUTION_BORDER_MODE),
1939 const_iv (GL_CONSTANT_BORDER),
1940 const_iv (GL_LINES),
1941 const_iv (GL_LINE_STRIP),
1942 const_iv (GL_LINE_LOOP),
1943 const_iv (GL_QUADS),
1944 const_iv (GL_QUAD_STRIP),
1945 const_iv (GL_TRIANGLES),
1946 const_iv (GL_TRIANGLE_STRIP),
1947 const_iv (GL_TRIANGLE_FAN),
1948 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1949 const_iv (GL_FASTEST),
1950 const_iv (GL_V2F),
1951 const_iv (GL_V3F),
1952 const_iv (GL_T2F_V3F),
1953 const_iv (GL_T2F_N3F_V3F),
1954# undef const_iv
1955 };
1956
1957 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1958 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1959}
1960
1961char *
1962gl_vendor ()
1963 CODE:
1964 RETVAL = (char *)glGetString (GL_VENDOR);
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969gl_version ()
1970 CODE:
1971 RETVAL = (char *)glGetString (GL_VERSION);
1972 OUTPUT:
1973 RETVAL
1974
1975char *
1976gl_extensions ()
1977 CODE:
1978 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1979 OUTPUT:
1980 RETVAL
1981
1982int glGetError ()
1983
1984void glFinish ()
1985
1986void glClear (int mask)
1987
1988void glClearColor (float r, float g, float b, float a = 1.0)
1989 PROTOTYPE: @
1990
1991void glEnable (int cap)
1992
1993void glDisable (int cap)
1994
1995void glShadeModel (int mode)
1996
1997void glHint (int target, int mode)
1998
1999void glBlendFunc (int sfactor, int dfactor)
2000
2001void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2002 CODE:
2003 gl_BlendFuncSeparate (sa, da, saa, daa);
2004
2005void glDepthMask (int flag)
2006
2007void glLogicOp (int opcode)
2008
2009void glColorMask (int red, int green, int blue, int alpha)
2010
2011void glMatrixMode (int mode)
2012
2013void glPushMatrix ()
2014
2015void glPopMatrix ()
2016
2017void glLoadIdentity ()
2018
2019void glDrawBuffer (int buffer)
2020
2021void glReadBuffer (int buffer)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2025
2026# near_ and far_ are due to microsofts buggy "c" compiler
2027void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2028
2029void glViewport (int x, int y, int width, int height)
2030
2031void glScissor (int x, int y, int width, int height)
2032
2033void glTranslate (float x, float y, float z = 0.)
2034 CODE:
2035 glTranslatef (x, y, z);
2036
2037void glScale (float x, float y, float z = 1.)
2038 CODE:
2039 glScalef (x, y, z);
2040
2041void glRotate (float angle, float x, float y, float z)
2042 CODE:
2043 glRotatef (angle, x, y, z);
2044
2045void glBegin (int mode)
2046
2047void glEnd ()
2048
2049void glColor (float r, float g, float b, float a = 1.0)
2050 PROTOTYPE: @
2051 ALIAS:
2052 glColor_premultiply = 1
2053 CODE:
2054 if (ix)
2055 {
2056 r *= a;
2057 g *= a;
2058 b *= a;
2059 }
2060 // microsoft visual "c" rounds instead of truncating...
2061 glColor4f (r, g, b, a);
2062
2063void glInterleavedArrays (int format, int stride, char *data)
2064
2065void glDrawElements (int mode, int count, int type, char *indices)
2066
2067# 1.2 void glDrawRangeElements (int mode, int start, int end
2068
2069void glRasterPos (float x, float y, float z = 0.)
2070 CODE:
2071 glRasterPos3f (0, 0, z);
2072 glBitmap (0, 0, 0, 0, x, y, 0);
2073
2074void glVertex (float x, float y, float z = 0.)
2075 CODE:
2076 glVertex3f (x, y, z);
2077
2078void glTexCoord (float s, float t)
2079 CODE:
2080 glTexCoord2f (s, t);
2081
2082void glTexEnv (int target, int pname, float param)
2083 CODE:
2084 glTexEnvf (target, pname, param);
2085
2086void glTexParameter (int target, int pname, float param)
2087 CODE:
2088 glTexParameterf (target, pname, param);
2089
2090void glBindTexture (int target, int name)
2091
2092void glConvolutionParameter (int target, int pname, float params)
2093 CODE:
2094 if (gl.ConvolutionParameterf)
2095 gl.ConvolutionParameterf (target, pname, params);
2096
2097void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2098 CODE:
2099 if (gl.ConvolutionFilter2D)
2100 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2101
2102void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2103 CODE:
2104 if (gl.SeparableFilter2D)
2105 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2106
2107void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2108
2109void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2110
2111void glDrawPixels (int width, int height, int format, int type, char *pixels)
2112
2113void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2114
2115int glGenTexture ()
2116 CODE:
2117{
2118 GLuint name;
2119 glGenTextures (1, &name);
2120 RETVAL = name;
2121}
2122 OUTPUT:
2123 RETVAL
2124
2125void glDeleteTexture (int name)
2126 CODE:
2127{
2128 GLuint name_ = name;
2129 glDeleteTextures (1, &name_);
2130}
2131
2132int glGenList ()
2133 CODE:
2134 RETVAL = glGenLists (1);
2135 OUTPUT:
2136 RETVAL
2137
2138void glDeleteList (int list)
2139 CODE:
2140 glDeleteLists (list, 1);
2141
2142void glNewList (int list, int mode = GL_COMPILE)
2143
2144void glEndList ()
2145
2146void glCallList (int list)
2147

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