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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.56 by root, Thu Apr 20 09:13:31 2006 UTC vs.
Revision 1.161 by root, Mon Oct 9 23:30:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
14#include <SDL_mixer.h> 26#include <SDL_mixer.h>
15#include <SDL_opengl.h> 27#include <SDL_opengl.h>
16 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
17#include <glib/gmacros.h> 32#include <glib/gmacros.h>
18 33
19#include <pango/pango.h> 34#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 35
23#ifndef _WIN32 36#ifndef _WIN32
24# include <sys/types.h> 37# include <sys/types.h>
25# include <sys/socket.h> 38# include <sys/socket.h>
26# include <netinet/in.h> 39# include <netinet/in.h>
33 typedef signed char int8_t; 46 typedef signed char int8_t;
34 typedef signed short int16_t; 47 typedef signed short int16_t;
35 typedef signed int int32_t; 48 typedef signed int int32_t;
36#endif 49#endif
37 50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
52
38#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
39 54
40#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
42 57
58#define MIN_FONT_HEIGHT 10
59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
43typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
45 91
46static PangoContext *context; 92typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
48 111
49typedef struct cf_layout { 112typedef struct cf_layout {
50 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
51 int base_height; 115 int base_height;
116 CFPlus__Font font;
52} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
53 122
54static void 123static void
55substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
56{ 125{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 131}
60 132
61static void 133static void
62layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
63{ 135{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
66 */ 138 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
68 140
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 143
144 pango_layout_set_font_description (self->pl, font);
76} 145}
77 146
78static void 147static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 149{
81 layout_update (self); 150 PangoRectangle rect;
82 151
152 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
84 154
85 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
88} 163}
89 164
90typedef uint16_t mapface; 165typedef uint16_t mapface;
91 166
92typedef struct { 167typedef struct {
95 float s, t; 170 float s, t;
96 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
97} maptex; 172} maptex;
98 173
99typedef struct { 174typedef struct {
100 int16_t darkness; 175 uint32_t player;
101 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
102} mapcell; 179} mapcell;
103 180
104typedef struct { 181typedef struct {
105 int32_t c0, c1; 182 int32_t c0, c1;
106 mapcell *col; 183 mapcell *col;
115 int texs; 192 int texs;
116 maptex *tex; 193 maptex *tex;
117 194
118 int32_t rows; 195 int32_t rows;
119 maprow *row; 196 maprow *row;
120} *CFClient__Map; 197} *CFPlus__Map;
121 198
122static char * 199static char *
123prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
124{ 201{
125 char *p; 202 char *p;
143 220
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 223
147static maprow * 224static maprow *
148map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
149{ 226{
150 if (0 > y) 227 if (0 > y)
151 { 228 {
152 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
191 268
192 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
193} 270}
194 271
195static mapcell * 272static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
197{ 274{
198 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
199} 276}
200 277
201static void 278static void
202map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
203{ 280{
204 int r; 281 int r;
205 282
206 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
215 self->row = 0; 292 self->row = 0;
216 self->rows = 0; 293 self->rows = 0;
217} 294}
218 295
219static void 296static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 298{
222 int x, y; 299 int x, y;
223 maprow *row; 300 maprow *row;
301 mapcell *cell;
224 302
225 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 304 if (y >= 0)
227 { 305 {
228 if (y >= self->rows) 306 if (y >= self->rows)
234 if (x >= row->c0) 312 if (x >= row->c0)
235 { 313 {
236 if (x >= row->c1) 314 if (x >= row->c1)
237 break; 315 break;
238 316
239 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
240 } 323 }
241 } 324 }
242} 325}
243 326
244static void 327static void
245music_finished () 328music_finished (void)
246{ 329{
247 SDL_UserEvent ev; 330 SDL_UserEvent ev;
248 331
249 ev.type = SDL_USEREVENT; 332 ev.type = SDL_USEREVENT;
250 ev.code = 0; 333 ev.code = 0;
251 ev.data1 = 0; 334 ev.data1 = 0;
252 ev.data2 = 0; 335 ev.data2 = 0;
253 336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
254 SDL_PushEvent (&ev); 343 SDL_UserEvent ev;
255}
256 344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
257MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
258 371
259PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
260 373
261BOOT: 374BOOT:
262{ 375{
263 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
264 static const struct { 377 static const struct {
265 const char *name; 378 const char *name;
266 IV iv; 379 IV iv;
267 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
268# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
367# undef const_iv 480# undef const_iv
368 }; 481 };
369 482
370 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
371 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
372
373 fontmap = pango_ft2_font_map_new ();
374 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
375 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
376} 485}
377 486
378int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
379SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
380 509
381void 510void
382SDL_Quit () 511SDL_Quit ()
383 512
384void 513void
390 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
391 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
392 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
394 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
395 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
396 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
399 531
400 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
401 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
402 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
403 537
404 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
405 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
406 540
407 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
416 550
417 ++m; 551 ++m;
418 } 552 }
419} 553}
420 554
555char *
556SDL_GetError ()
557
421int 558int
422SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
423 CODE: 560 CODE:
424 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
425 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
426 ); 563 );
564 if (RETVAL)
565 {
427 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
428 OUTPUT: 571 OUTPUT:
429 RETVAL 572 RETVAL
430 573
431void 574void
432SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
433 579
434void 580void
435SDL_PollEvent () 581SDL_PollEvent ()
436 PPCODE: 582 PPCODE:
437{ 583{
439 585
440 while (SDL_PollEvent (&ev)) 586 while (SDL_PollEvent (&ev))
441 { 587 {
442 HV *hv = newHV (); 588 HV *hv = newHV ();
443 hv_store (hv, "type", 4, newSViv (ev.type), 0); 589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
444 switch (ev.type) 591 switch (ev.type)
445 { 592 {
446 case SDL_KEYDOWN: 593 case SDL_KEYDOWN:
447 case SDL_KEYUP: 594 case SDL_KEYUP:
448 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
455 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
456 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
457 break; 604 break;
458 605
459 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
460 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
461 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
462 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
463 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
464 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
465 break; 614 break;
466 615
467 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
468 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
469 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
470 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
471 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
472 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
473 } 631 }
474 632
475 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
476 } 634 }
477} 635}
478 636
479int 637int
480Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
481 POSTCALL: 639 POSTCALL:
482 Mix_HookMusicFinished (music_finished); 640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
483 642
484void 643void
485Mix_CloseAudio () 644Mix_CloseAudio ()
486 645
487int 646int
492 CODE: 651 CODE:
493#ifndef _WIN32 652#ifndef _WIN32
494 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
495#endif 654#endif
496 655
497char * 656void
498gl_version () 657win32_proxy_info ()
499 CODE: 658 PPCODE:
500 RETVAL = (char *)glGetString (GL_VERSION); 659{
501 OUTPUT: 660#ifdef _WIN32
502 RETVAL 661 char buffer[2048];
662 DWORD buflen;
503 663
504char * 664 EXTEND (SP, 3);
505gl_extensions () 665
506 CODE: 666 buflen = sizeof (buffer);
507 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
508 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
509 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
510 684
511void 685void
512add_font (char *file) 686add_font (char *file)
513 CODE: 687 CODE:
514 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
515
516void
517set_font (char *file)
518 CODE:
519{
520 int count;
521 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
522 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
523 FcPatternDestroy (pattern);
524 pango_context_set_font_description (context, font);
525}
526 689
527void 690void
528load_image_inline (SV *image_) 691load_image_inline (SV *image_)
529 ALIAS: 692 ALIAS:
530 load_image_file = 1 693 load_image_file = 1
572 735
573 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
574 737
575 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
576 739
740 SDL_LockSurface (surface2);
577 EXTEND (SP, 5); 741 EXTEND (SP, 6);
578 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
579 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
580 SDL_LockSurface (surface2);
581 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
582 SDL_UnlockSurface (surface2);
583 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
584 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
585 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
586 749
587 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
588 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
589} 752}
590 753
612 PUSHs (sv_2mortal (newSViv (b / y))); 775 PUSHs (sv_2mortal (newSViv (b / y)));
613 PUSHs (sv_2mortal (newSViv (a / y))); 776 PUSHs (sv_2mortal (newSViv (a / y)));
614} 777}
615 778
616void 779void
780error (char *message)
781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
783#ifdef _WIN32
784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
617fatal (char *message) 788fatal (char *message)
618 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
619#ifdef _WIN32 791#ifdef _WIN32
620 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
793#endif
794 _exit (1);
795
796void
797_exit (int retval = 0)
798 CODE:
799#ifdef WIN32
800 ExitThread (retval); // unclean, please beam me up
621#else 801#else
622 fprintf (stderr, "FATAL: %s\n", message); 802 _exit (retval);
623#endif 803#endif
624 exit (1);
625 804
805MODULE = CFPlus PACKAGE = CFPlus::Font
806
807CFPlus::Font
808new_from_file (SV *class, char *path, int id = 0)
809 CODE:
810{
811 int count;
812 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
813 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
814 FcPatternDestroy (pattern);
815}
816 OUTPUT:
817 RETVAL
818
819void
820DESTROY (CFPlus::Font self)
821 CODE:
822 pango_font_description_free (self);
823
824void
825make_default (CFPlus::Font self)
826 CODE:
827 default_font = self;
828
626MODULE = CFClient PACKAGE = CFClient::Layout 829MODULE = CFPlus PACKAGE = CFPlus::Layout
627 830
628CFClient::Layout 831void
629new (SV *class, int base_height = 10) 832reset_glyph_cache ()
833 CODE:
834 tc_clear ();
835
836CFPlus::Layout
837new (SV *class)
630 CODE: 838 CODE:
631 New (0, RETVAL, 1, struct cf_layout); 839 New (0, RETVAL, 1, struct cf_layout);
632 RETVAL->base_height = base_height; 840
633 RETVAL->pl = pango_layout_new (context); 841 RETVAL->pl = pango_layout_new (opengl_context);
842 RETVAL->r = 1.;
843 RETVAL->g = 1.;
844 RETVAL->b = 1.;
845 RETVAL->a = 1.;
846 RETVAL->base_height = MIN_FONT_HEIGHT;
847 RETVAL->font = 0;
848
634 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 849 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
850 layout_update_font (RETVAL);
635 OUTPUT: 851 OUTPUT:
636 RETVAL 852 RETVAL
637 853
638void 854void
639DESTROY (CFClient::Layout self) 855DESTROY (CFPlus::Layout self)
640 CODE: 856 CODE:
641 g_object_unref (self->pl); 857 g_object_unref (self->pl);
642 Safefree (self); 858 Safefree (self);
643 859
644void 860void
645set_text (CFClient::Layout self, SV *text_) 861set_text (CFPlus::Layout self, SV *text_)
646 CODE: 862 CODE:
647{ 863{
648 STRLEN textlen; 864 STRLEN textlen;
649 char *text = SvPVutf8 (text_, textlen); 865 char *text = SvPVutf8 (text_, textlen);
650 866
651 pango_layout_set_text (self->pl, text, textlen); 867 pango_layout_set_text (self->pl, text, textlen);
652} 868}
653 869
654void 870void
655set_markup (CFClient::Layout self, SV *text_) 871set_markup (CFPlus::Layout self, SV *text_)
656 CODE: 872 CODE:
657{ 873{
658 STRLEN textlen; 874 STRLEN textlen;
659 char *text = SvPVutf8 (text_, textlen); 875 char *text = SvPVutf8 (text_, textlen);
660 876
661 pango_layout_set_markup (self->pl, text, textlen); 877 pango_layout_set_markup (self->pl, text, textlen);
662} 878}
663 879
880void
881set_shapes (CFPlus::Layout self, ...)
882 CODE:
883{
884 PangoAttrList *attrs = 0;
885 const char *text = pango_layout_get_text (self->pl);
886 const char *pos = text;
887 int arg = 4;
888
889 while (arg < items && (pos = strstr (pos, OBJ_STR)))
890 {
891 PangoRectangle inkrect, rect;
892 PangoAttribute *attr;
893
894 int x = SvIV (ST (arg - 3));
895 int y = SvIV (ST (arg - 2));
896 int w = SvIV (ST (arg - 1));
897 int h = SvIV (ST (arg ));
898
899 inkrect.x = 0;
900 inkrect.y = 0;
901 inkrect.width = 0;
902 inkrect.height = 0;
903
904 rect.x = x * PANGO_SCALE;
905 rect.y = y * PANGO_SCALE;
906 rect.width = w * PANGO_SCALE;
907 rect.height = h * PANGO_SCALE;
908
909 if (!attrs)
910 attrs = pango_layout_get_attributes (self->pl);
911
912 attr = pango_attr_shape_new (&inkrect, &rect);
913 attr->start_index = pos - text;
914 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
915 pango_attr_list_insert (attrs, attr);
916
917 arg += 4;
918 pos += sizeof (OBJ_STR) - 1;
919 }
920
921 if (attrs)
922 pango_layout_set_attributes (self->pl, attrs);
923}
924
925void
926get_shapes (CFPlus::Layout self)
927 PPCODE:
928{
929 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
930
931 do
932 {
933 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
934
935 if (run && shape_attr_p (run))
936 {
937 PangoRectangle extents;
938 pango_layout_iter_get_run_extents (iter, 0, &extents);
939
940 EXTEND (SP, 2);
941 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
942 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
943 }
944 }
945 while (pango_layout_iter_next_run (iter));
946
947 pango_layout_iter_free (iter);
948}
949
950int
951has_wrapped (CFPlus::Layout self)
952 CODE:
953{
954 int lines = 1;
955 const char *text = pango_layout_get_text (self->pl);
956
957 while (*text)
958 lines += *text++ == '\n';
959
960 RETVAL = lines < pango_layout_get_line_count (self->pl);
961}
962 OUTPUT:
963 RETVAL
964
664SV * 965SV *
665get_text (CFClient::Layout self) 966get_text (CFPlus::Layout self)
666 CODE: 967 CODE:
667 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 968 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
668 SvUTF8_on (RETVAL); 969 sv_utf8_decode (RETVAL);
669 OUTPUT: 970 OUTPUT:
670 RETVAL 971 RETVAL
671 972
672void 973void
974set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
975 CODE:
976 self->r = r;
977 self->g = g;
978 self->b = b;
979 self->a = a;
980
981void
982set_font (CFPlus::Layout self, CFPlus::Font font = 0)
983 CODE:
984 if (self->font != font)
985 {
986 self->font = font;
987 layout_update_font (self);
988 }
989
990void
673set_height (CFClient::Layout self, int base_height) 991set_height (CFPlus::Layout self, int base_height)
674 CODE: 992 CODE:
993 if (self->base_height != base_height)
994 {
675 self->base_height = base_height; 995 self->base_height = base_height;
996 layout_update_font (self);
997 }
676 998
677void 999void
678set_width (CFClient::Layout self, int max_width = -1) 1000set_width (CFPlus::Layout self, int max_width = -1)
679 CODE: 1001 CODE:
680 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1002 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
681 1003
682void 1004void
1005set_indent (CFPlus::Layout self, int indent)
1006 CODE:
1007 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1008
1009void
1010set_spacing (CFPlus::Layout self, int spacing)
1011 CODE:
1012 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1013
1014void
1015set_ellipsise (CFPlus::Layout self, int ellipsise)
1016 CODE:
1017 pango_layout_set_ellipsize (self->pl,
1018 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1019 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1020 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1021 : PANGO_ELLIPSIZE_NONE
1022 );
1023
1024void
1025set_single_paragraph_mode (CFPlus::Layout self, int spm)
1026 CODE:
1027 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1028
1029void
683size (CFClient::Layout self) 1030size (CFPlus::Layout self)
684 PPCODE: 1031 PPCODE:
685{ 1032{
686 int w, h; 1033 int w, h;
687 1034
688 layout_update (self);
689 layout_get_pixel_size (self, &w, &h); 1035 layout_get_pixel_size (self, &w, &h);
690 1036
691 EXTEND (SP, 2); 1037 EXTEND (SP, 2);
692 PUSHs (sv_2mortal (newSViv (w))); 1038 PUSHs (sv_2mortal (newSViv (w)));
693 PUSHs (sv_2mortal (newSViv (h))); 1039 PUSHs (sv_2mortal (newSViv (h)));
694} 1040}
695 1041
696int 1042int
1043descent (CFPlus::Layout self)
1044 CODE:
1045{
1046 PangoRectangle rect;
1047 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1048 pango_layout_line_get_pixel_extents (line, 0, &rect);
1049 RETVAL = PANGO_DESCENT (rect);
1050}
1051 OUTPUT:
1052 RETVAL
1053
1054int
697xy_to_index (CFClient::Layout self, int x, int y) 1055xy_to_index (CFPlus::Layout self, int x, int y)
698 CODE: 1056 CODE:
699{ 1057{
700 int index, trailing; 1058 int index, trailing;
701
702 layout_update (self);
703 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1059 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
704
705 RETVAL = index; 1060 RETVAL = index;
706} 1061}
707 OUTPUT: 1062 OUTPUT:
708 RETVAL 1063 RETVAL
709 1064
710void 1065void
711cursor_pos (CFClient::Layout self, int index) 1066cursor_pos (CFPlus::Layout self, int index)
712 PPCODE: 1067 PPCODE:
713{ 1068{
714 PangoRectangle strong_pos; 1069 PangoRectangle strong_pos;
715 layout_update (self);
716 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1070 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
717 1071
718 EXTEND (SP, 3); 1072 EXTEND (SP, 3);
719 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
720 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1074 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
721 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1075 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
722} 1076}
723 1077
724void 1078void
725render (CFClient::Layout self) 1079render (CFPlus::Layout self, float x, float y, int flags = 0)
726 PPCODE: 1080 PPCODE:
727{ 1081 pango_opengl_render_layout_subpixel (
728 SV *retval; 1082 self->pl,
729 int w, h; 1083 x * PANGO_SCALE, y * PANGO_SCALE,
730 FT_Bitmap bitmap; 1084 self->r, self->g, self->b, self->a,
1085 flags
1086 );
731 1087
732 layout_update (self); 1088MODULE = CFPlus PACKAGE = CFPlus::Texture
733 layout_get_pixel_size (self, &w, &h);
734 1089
735 retval = newSV (w * h); 1090void
736 SvPOK_only (retval); 1091pad2pot (SV *data_, SV *w_, SV *h_)
737 SvCUR_set (retval, w * h); 1092 CODE:
1093{
1094 int ow = SvIV (w_);
1095 int oh = SvIV (h_);
738 1096
739 bitmap.rows = h; 1097 if (ow && oh)
740 bitmap.width = w; 1098 {
741 bitmap.pitch = w; 1099 int nw = minpot (ow);
742 bitmap.buffer = (unsigned char*)SvPVX (retval); 1100 int nh = minpot (oh);
743 bitmap.num_grays = 256;
744 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
745 1101
746 memset (bitmap.buffer, 0, w * h); 1102 if (nw != ow || nh != oh)
747 1103 {
748 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1104 if (SvOK (data_))
1105 {
1106 STRLEN datalen;
1107 char *data = SvPVbyte (data_, datalen);
1108 int bpp = datalen / (ow * oh);
1109 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
749 1110
750 EXTEND (SP, 3); 1111 SvPOK_only (result_);
751 PUSHs (sv_2mortal (newSViv (w))); 1112 SvCUR_set (result_, nw * nh * bpp);
752 PUSHs (sv_2mortal (newSViv (h)));
753 PUSHs (sv_2mortal (retval));
754}
755 1113
756MODULE = CFClient PACKAGE = CFClient::Texture 1114 memset (SvPVX (result_), 0, nw * nh * bpp);
1115 while (oh--)
1116 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
757 1117
1118 sv_setsv (data_, result_);
1119 }
1120
1121 sv_setiv (w_, nw);
1122 sv_setiv (h_, nh);
1123 }
1124 }
1125}
1126
758void 1127void
759draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1128draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
760 PROTOTYPE: $$$;$$ 1129 PROTOTYPE: $$$;$$
1130 ALIAS:
1131 draw_quad_alpha = 1
1132 draw_quad_alpha_premultiplied = 2
761 CODE: 1133 CODE:
762{ 1134{
763 HV *hv = (HV *)SvRV (self); 1135 HV *hv = (HV *)SvRV (self);
764 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1136 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
765 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1137 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
766 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1138 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
767 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
768 1139
769 if (items < 5) 1140 if (items < 5)
770 { 1141 {
771 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1142 w = SvNV (*hv_fetch (hv, "w", 1, 1));
772 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1143 h = SvNV (*hv_fetch (hv, "h", 1, 1));
773 } 1144 }
774 1145
1146 if (ix)
1147 {
1148 glEnable (GL_BLEND);
1149
1150 if (ix == 2)
1151 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1152 else
1153 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1154 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1155
1156 glEnable (GL_ALPHA_TEST);
1157 glAlphaFunc (GL_GREATER, 0.01f);
1158 }
1159
775 glBindTexture (GL_TEXTURE_2D, name); 1160 glBindTexture (GL_TEXTURE_2D, name);
776 if (wrap_mode) { 1161
777 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
778 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
779 }
780 glBegin (GL_QUADS); 1162 glBegin (GL_QUADS);
781 glTexCoord2f (0, 0); glVertex2f (x , y ); 1163 glTexCoord2f (0, 0); glVertex2f (x , y );
782 glTexCoord2f (0, t); glVertex2f (x , y + h); 1164 glTexCoord2f (0, t); glVertex2f (x , y + h);
783 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1165 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
784 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1166 glTexCoord2f (s, 0); glVertex2f (x + w, y );
785 glEnd (); 1167 glEnd ();
786}
787 1168
1169 if (ix)
1170 {
1171 glDisable (GL_ALPHA_TEST);
1172 glDisable (GL_BLEND);
1173 }
1174}
1175
788MODULE = CFClient PACKAGE = CFClient::Map 1176MODULE = CFPlus PACKAGE = CFPlus::Map
789 1177
790CFClient::Map 1178CFPlus::Map
791new (SV *class, int map_width, int map_height) 1179new (SV *class, int map_width, int map_height)
792 CODE: 1180 CODE:
793 New (0, RETVAL, 1, struct map); 1181 New (0, RETVAL, 1, struct map);
794 RETVAL->x = 0; 1182 RETVAL->x = 0;
795 RETVAL->y = 0; 1183 RETVAL->y = 0;
805 RETVAL->row = 0; 1193 RETVAL->row = 0;
806 OUTPUT: 1194 OUTPUT:
807 RETVAL 1195 RETVAL
808 1196
809void 1197void
810DESTROY (CFClient::Map self) 1198DESTROY (CFPlus::Map self)
811 CODE: 1199 CODE:
812{ 1200{
813 map_clear (self); 1201 map_clear (self);
814 Safefree (self->face); 1202 Safefree (self->face);
1203 Safefree (self->tex);
815 Safefree (self); 1204 Safefree (self);
816} 1205}
817 1206
818void 1207void
819clear (CFClient::Map self) 1208clear (CFPlus::Map self)
820 CODE: 1209 CODE:
821 map_clear (self); 1210 map_clear (self);
822 1211
823void 1212void
824set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
825 CODE: 1214 CODE:
826{ 1215{
827 while (self->faces <= face) 1216 while (self->faces <= face)
828 { 1217 {
829 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
832 1221
833 self->face [face] = texid; 1222 self->face [face] = texid;
834} 1223}
835 1224
836void 1225void
837set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
838 CODE: 1227 CODE:
839{ 1228{
840 while (self->texs <= texid) 1229 while (self->texs <= texid)
841 { 1230 {
842 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
854 tex->r = r; 1243 tex->r = r;
855 tex->g = g; 1244 tex->g = g;
856 tex->b = b; 1245 tex->b = b;
857 tex->a = a; 1246 tex->a = a;
858 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
859} 1257}
860 1258
861int 1259int
862ox (CFClient::Map self) 1260ox (CFPlus::Map self)
863 ALIAS: 1261 ALIAS:
864 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
865 CODE: 1267 CODE:
866 switch (ix) 1268 switch (ix)
867 { 1269 {
868 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
869 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
870 } 1276 }
871 OUTPUT: 1277 OUTPUT:
872 RETVAL 1278 RETVAL
873 1279
874void 1280void
875scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
876 CODE: 1282 CODE:
877{ 1283{
878 if (dx > 0) 1284 if (dx > 0)
879 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
880 else if (dx < 0) 1286 else if (dx < 0)
881 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
882 1288
883 if (dy > 0) 1289 if (dy > 0)
884 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
885 else if (dy < 0) 1291 else if (dy < 0)
886 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
887 1293
888 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
889 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
890 1296
891 while (self->y < 0) 1297 while (self->y < 0)
896 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
897 } 1303 }
898} 1304}
899 1305
900void 1306void
901map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
902 CODE: 1308 CODE:
903{ 1309{
904 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
905 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
906 mapcell *cell; 1312 mapcell *cell;
907 int x, y, flags; 1313 int x, y, flags;
908 1314
909 while (data < data_end) 1315 while (data < data_end - 1)
910 { 1316 {
911 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
912 1318
913 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
914 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
915 1321
916 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
917 1323
918 if (flags & 15) 1324 if (flags & 15)
919 { 1325 {
920 if (cell->darkness < 0) 1326 if (!cell->darkness)
921 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
922 cell->darkness = 0; 1329 cell->darkness = 256;
923 cell->face [0] = 0;
924 cell->face [1] = 0;
925 cell->face [2] = 0;
926 } 1330 }
927 1331
928 cell->darkness = flags & 8 ? *data++ : 255;
929
930 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
931 1373
932 if (flags & 4) 1374 if (flags & 4)
933 { 1375 {
934 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
935 } 1377 }
943 { 1385 {
944 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
945 } 1387 }
946 } 1388 }
947 else 1389 else
948 cell->darkness = -1; 1390 cell->darkness = 0;
949 } 1391 }
950} 1392}
951 1393
952SV * 1394SV *
953mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
954 CODE: 1396 CODE:
955{ 1397{
956 int x1, x; 1398 int x1, x;
957 int y1, y; 1399 int y1, y;
958 int z; 1400 int z;
1008} 1450}
1009 OUTPUT: 1451 OUTPUT:
1010 RETVAL 1452 RETVAL
1011 1453
1012void 1454void
1013draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1014 PPCODE: 1456 CODE:
1015{ 1457{
1016 int vx, vy; 1458 int vx, vy;
1017 int x, y, z; 1459 int x, y, z;
1018 int last_name; 1460 int last_name;
1019 mapface face; 1461 mapface face;
1020 int sw4 = (sw + 3) & ~3;
1021 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1022 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1023 1462
1024 memset (darkness, 255, sw4 * sh);
1025 SvPOK_only (darkness_sv);
1026 SvCUR_set (darkness_sv, sw4 * sh);
1027
1028 vx = self->x + (self->w - sw) / 2 - shift_x; 1463 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1029 vy = self->y + (self->h - sh) / 2 - shift_y; 1464 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1030 1465
1031 /* 1466 /*
1032 int vx = self->vx = self->w >= sw 1467 int vx = self->vx = self->w >= sw
1033 ? self->x + (self->w - sw) / 2 1468 ? self->x + (self->w - sw) / 2
1034 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1469 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1038 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1473 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1039 */ 1474 */
1040 1475
1041 glColor4ub (255, 255, 255, 255); 1476 glColor4ub (255, 255, 255, 255);
1042 1477
1478 glEnable (GL_BLEND);
1043 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1479 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1044 glEnable (GL_BLEND);
1045 glEnable (GL_TEXTURE_2D); 1480 glEnable (GL_TEXTURE_2D);
1046 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1047 1482
1048 glBegin (GL_QUADS); 1483 glBegin (GL_QUADS);
1049 1484
1058 for (x = 0; x < sw; x++) 1493 for (x = 0; x < sw; x++)
1059 if (row->c0 <= x + vx && x + vx < row->c1) 1494 if (row->c0 <= x + vx && x + vx < row->c1)
1060 { 1495 {
1061 mapcell *cell = row->col + (x + vx - row->c0); 1496 mapcell *cell = row->col + (x + vx - row->c0);
1062 1497
1063 darkness[y * sw4 + x] = cell->darkness < 0
1064 ? 255 - FOW_DARKNESS
1065 : 255 - cell->darkness;
1066
1067 face = cell->face [z]; 1498 face = cell->face [z];
1068 1499
1069 if (face) 1500 if (face && face < self->texs)
1070 { 1501 {
1071 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [face];
1072
1073 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
1074 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
1075 1505
1076 if (last_name != tex.name) 1506 if (last_name != tex.name)
1077 { 1507 {
1078 glEnd (); 1508 glEnd ();
1079 last_name = tex.name;
1080 glBindTexture (GL_TEXTURE_2D, last_name); 1509 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1081 glBegin (GL_QUADS); 1510 glBegin (GL_QUADS);
1082 } 1511 }
1083 1512
1084 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1513 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1085 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1514 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1086 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1515 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1087 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1516 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1088 } 1517 }
1518
1519 if (cell->flags && z == 2)
1520 {
1521 if (cell->flags & 1)
1522 {
1523 maptex tex = self->tex [1];
1524 int px = (x + 1) * 32 - tex.w + 2;
1525 int py = (y + 1) * 32 - tex.h - 6;
1526
1527 glEnd ();
1528 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1529 glBegin (GL_QUADS);
1530
1531 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1532 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1533 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1534 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1535 }
1536 }
1089 } 1537 }
1090 } 1538 }
1091 1539
1092 glEnd (); 1540 glEnd ();
1093 1541
1094 glDisable (GL_TEXTURE_2D); 1542 glDisable (GL_TEXTURE_2D);
1095 glDisable (GL_BLEND); 1543 glDisable (GL_BLEND);
1544
1545 // top layer: overlays such as the health bar
1546 for (y = 0; y < sh; y++)
1547 if (0 <= y + vy && y + vy < self->rows)
1548 {
1549 maprow *row = self->row + (y + vy);
1550
1551 for (x = 0; x < sw; x++)
1552 if (row->c0 <= x + vx && x + vx < row->c1)
1553 {
1554 mapcell *cell = row->col + (x + vx - row->c0);
1555
1556 int px = x * 32;
1557 int py = y * 32;
1558
1559 if (cell->stat_hp)
1560 {
1561 int width = cell->stat_width * 32;
1562 int thick = sh / 28 + 1 + cell->stat_width;
1563
1564 glColor3ub (0, 0, 0);
1565 glRectf (px + 1, py - thick - 2,
1566 px + width - 1, py);
1567
1568 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1569 glRectf (px + 2,
1570 py - thick - 1,
1571 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1572 }
1573 }
1574 }
1575}
1576
1577void
1578draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1579 CODE:
1580{
1581 static float color[16][3] = {
1582 { 0.00F, 0.00F, 0.00F },
1583 { 1.00F, 1.00F, 1.00F },
1584 { 0.00F, 0.00F, 0.55F },
1585 { 1.00F, 0.00F, 0.00F },
1586
1587 { 1.00F, 0.54F, 0.00F },
1588 { 0.11F, 0.56F, 1.00F },
1589 { 0.93F, 0.46F, 0.00F },
1590 { 0.18F, 0.54F, 0.34F },
1591
1592 { 0.56F, 0.73F, 0.56F },
1593 { 0.80F, 0.80F, 0.80F },
1594 { 0.55F, 0.41F, 0.13F },
1595 { 0.99F, 0.77F, 0.26F },
1596
1597 { 0.74F, 0.65F, 0.41F },
1598
1599 { 0.00F, 1.00F, 1.00F },
1600 { 1.00F, 0.00F, 1.00F },
1601 { 1.00F, 1.00F, 0.00F },
1602 };
1603
1604 int x, y;
1605
1606 glEnable (GL_TEXTURE_2D);
1607 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1608 glEnable (GL_BLEND);
1609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1610 glBegin (GL_QUADS);
1611
1612 for (y = 0; y < h; y++)
1613 for (x = 0; x < w; x++)
1614 {
1615 unsigned char m = data [x + y * w];
1616
1617 if (m)
1618 {
1619 float *c = color [m & 15];
1620
1621 float tx1 = m & 0x40 ? 0.5 : 0.;
1622 float tx2 = tx1 + 0.5;
1623
1624 glColor4f (c[0], c[1], c[2], 0.75);
1625 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1626 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1627 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1628 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1629 }
1630 }
1631
1632 glEnd ();
1633 glDisable (GL_BLEND);
1634 glDisable (GL_TEXTURE_2D);
1635}
1636
1637void
1638fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1639 PPCODE:
1640{
1641 int vx, vy;
1642 int x, y;
1643 int sw4 = (sw + 3) & ~3;
1644 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1645 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1646
1647 memset (darkness, 255, sw4 * sh);
1648 SvPOK_only (darkness_sv);
1649 SvCUR_set (darkness_sv, sw4 * sh);
1650
1651 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1652 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1653
1654 for (y = 0; y < sh; y++)
1655 if (0 <= y + vy && y + vy < self->rows)
1656 {
1657 maprow *row = self->row + (y + vy);
1658
1659 for (x = 0; x < sw; x++)
1660 if (row->c0 <= x + vx && x + vx < row->c1)
1661 {
1662 mapcell *cell = row->col + (x + vx - row->c0);
1663
1664 darkness[y * sw4 + x] = cell->darkness
1665 ? 255 - (cell->darkness - 1)
1666 : 255 - FOW_DARKNESS;
1667 }
1668 }
1096 1669
1097 EXTEND (SP, 3); 1670 EXTEND (SP, 3);
1098 PUSHs (sv_2mortal (newSViv (sw4))); 1671 PUSHs (sv_2mortal (newSViv (sw4)));
1099 PUSHs (sv_2mortal (newSViv (sh))); 1672 PUSHs (sv_2mortal (newSViv (sh)));
1100 PUSHs (darkness_sv); 1673 PUSHs (darkness_sv);
1101} 1674}
1102 1675
1103SV * 1676SV *
1104get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1677get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1105 CODE: 1678 CODE:
1106{ 1679{
1107 int x, y, x1, y1; 1680 int x, y, x1, y1;
1108 SV *data_sv = newSV (w * h * 7 + 5); 1681 SV *data_sv = newSV (w * h * 7 + 5);
1109 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1682 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1171} 1744}
1172 OUTPUT: 1745 OUTPUT:
1173 RETVAL 1746 RETVAL
1174 1747
1175void 1748void
1176set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1749set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1177 PPCODE: 1750 PPCODE:
1178{ 1751{
1179 int x, y, z; 1752 int x, y, z;
1180 int w, h; 1753 int w, h;
1181 int x1, y1; 1754 int x1, y1;
1213 1786
1214 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1787 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1215 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1788 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1216 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1789 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1217 1790
1218 if (cell->darkness <= 0) 1791 if (cell->darkness == 0)
1219 { 1792 {
1220 cell->darkness = -1; 1793 cell->darkness = 0;
1221 1794
1222 for (z = 0; z <= 2; z++) 1795 for (z = 0; z <= 2; z++)
1223 { 1796 {
1224 cell->face[z] = face[z]; 1797 cell->face[z] = face[z];
1225 1798
1230 } 1803 }
1231 } 1804 }
1232 } 1805 }
1233} 1806}
1234 1807
1235MODULE = CFClient PACKAGE = CFClient::MixChunk 1808MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1236 1809
1237CFClient::MixChunk 1810CFPlus::MixChunk
1238new_from_file (SV *class, char *path) 1811new_from_file (SV *class, char *path)
1239 CODE: 1812 CODE:
1240 RETVAL = Mix_LoadWAV (path); 1813 RETVAL = Mix_LoadWAV (path);
1241 OUTPUT: 1814 OUTPUT:
1242 RETVAL 1815 RETVAL
1243 1816
1244void 1817void
1245DESTROY (CFClient::MixChunk self) 1818DESTROY (CFPlus::MixChunk self)
1246 CODE: 1819 CODE:
1247 Mix_FreeChunk (self); 1820 Mix_FreeChunk (self);
1248 1821
1249int 1822int
1250volume (CFClient::MixChunk self, int volume = -1) 1823volume (CFPlus::MixChunk self, int volume = -1)
1251 CODE: 1824 CODE:
1252 RETVAL = Mix_VolumeChunk (self, volume); 1825 RETVAL = Mix_VolumeChunk (self, volume);
1253 OUTPUT: 1826 OUTPUT:
1254 RETVAL 1827 RETVAL
1255 1828
1256int 1829int
1257play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1830play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1258 CODE: 1831 CODE:
1259 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1832 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1260 OUTPUT: 1833 OUTPUT:
1261 RETVAL 1834 RETVAL
1262 1835
1263MODULE = CFClient PACKAGE = CFClient::MixMusic 1836MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1264 1837
1265int 1838int
1266volume (int volume = -1) 1839volume (int volume = -1)
1267 CODE: 1840 CODE:
1268 RETVAL = Mix_VolumeMusic (volume); 1841 RETVAL = Mix_VolumeMusic (volume);
1269 OUTPUT: 1842 OUTPUT:
1270 RETVAL 1843 RETVAL
1271 1844
1272CFClient::MixMusic 1845CFPlus::MixMusic
1273new_from_file (SV *class, char *path) 1846new_from_file (SV *class, char *path)
1274 CODE: 1847 CODE:
1275 RETVAL = Mix_LoadMUS (path); 1848 RETVAL = Mix_LoadMUS (path);
1276 OUTPUT: 1849 OUTPUT:
1277 RETVAL 1850 RETVAL
1278 1851
1279void 1852void
1280DESTROY (CFClient::MixMusic self) 1853DESTROY (CFPlus::MixMusic self)
1281 CODE: 1854 CODE:
1282 Mix_FreeMusic (self); 1855 Mix_FreeMusic (self);
1283 1856
1284int 1857int
1285play (CFClient::MixMusic self, int loops = -1) 1858play (CFPlus::MixMusic self, int loops = -1)
1286 CODE: 1859 CODE:
1287 RETVAL = Mix_PlayMusic (self, loops); 1860 RETVAL = Mix_PlayMusic (self, loops);
1288 OUTPUT: 1861 OUTPUT:
1289 RETVAL 1862 RETVAL
1290 1863
1291MODULE = CFClient PACKAGE = CFClient::OpenGL 1864MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1292 1865
1293BOOT: 1866BOOT:
1294{ 1867{
1295 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1868 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1296 static const struct { 1869 static const struct {
1297 const char *name; 1870 const char *name;
1298 IV iv; 1871 IV iv;
1299 } *civ, const_iv[] = { 1872 } *civ, const_iv[] = {
1300# define const_iv(name) { # name, (IV)name } 1873# define const_iv(name) { # name, (IV)name }
1301 const_iv (GL_COLOR_MATERIAL), 1874 const_iv (GL_COLOR_MATERIAL),
1302 const_iv (GL_SMOOTH), 1875 const_iv (GL_SMOOTH),
1303 const_iv (GL_FLAT), 1876 const_iv (GL_FLAT),
1877 const_iv (GL_DITHER),
1304 const_iv (GL_BLEND), 1878 const_iv (GL_BLEND),
1879 const_iv (GL_CULL_FACE),
1880 const_iv (GL_SCISSOR_TEST),
1881 const_iv (GL_DEPTH_TEST),
1882 const_iv (GL_ALPHA_TEST),
1883 const_iv (GL_NORMALIZE),
1884 const_iv (GL_RESCALE_NORMAL),
1885 const_iv (GL_FRONT),
1886 const_iv (GL_BACK),
1305 const_iv (GL_AND), 1887 const_iv (GL_AND),
1888 const_iv (GL_ONE),
1889 const_iv (GL_ZERO),
1306 const_iv (GL_SRC_ALPHA), 1890 const_iv (GL_SRC_ALPHA),
1891 const_iv (GL_DST_ALPHA),
1307 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1892 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1893 const_iv (GL_ONE_MINUS_DST_ALPHA),
1894 const_iv (GL_SRC_ALPHA_SATURATE),
1308 const_iv (GL_RGB), 1895 const_iv (GL_RGB),
1309 const_iv (GL_RGBA), 1896 const_iv (GL_RGBA),
1897 const_iv (GL_RGBA4),
1898 const_iv (GL_RGBA8),
1899 const_iv (GL_RGB5_A1),
1310 const_iv (GL_UNSIGNED_BYTE), 1900 const_iv (GL_UNSIGNED_BYTE),
1311 const_iv (GL_ALPHA4), 1901 const_iv (GL_UNSIGNED_SHORT),
1902 const_iv (GL_UNSIGNED_INT),
1312 const_iv (GL_ALPHA), 1903 const_iv (GL_ALPHA),
1904 const_iv (GL_INTENSITY),
1905 const_iv (GL_LUMINANCE),
1906 const_iv (GL_LUMINANCE_ALPHA),
1313 const_iv (GL_FLOAT), 1907 const_iv (GL_FLOAT),
1314 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1908 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1315 const_iv (GL_COMPILE), 1909 const_iv (GL_COMPILE),
1316 const_iv (GL_TEXTURE_1D), 1910 const_iv (GL_TEXTURE_1D),
1317 const_iv (GL_TEXTURE_2D), 1911 const_iv (GL_TEXTURE_2D),
1319 const_iv (GL_TEXTURE_MAG_FILTER), 1913 const_iv (GL_TEXTURE_MAG_FILTER),
1320 const_iv (GL_TEXTURE_MIN_FILTER), 1914 const_iv (GL_TEXTURE_MIN_FILTER),
1321 const_iv (GL_TEXTURE_ENV_MODE), 1915 const_iv (GL_TEXTURE_ENV_MODE),
1322 const_iv (GL_TEXTURE_WRAP_S), 1916 const_iv (GL_TEXTURE_WRAP_S),
1323 const_iv (GL_TEXTURE_WRAP_T), 1917 const_iv (GL_TEXTURE_WRAP_T),
1918 const_iv (GL_REPEAT),
1324 const_iv (GL_CLAMP), 1919 const_iv (GL_CLAMP),
1325 const_iv (GL_REPEAT), 1920 const_iv (GL_CLAMP_TO_EDGE),
1326 const_iv (GL_NEAREST), 1921 const_iv (GL_NEAREST),
1327 const_iv (GL_LINEAR), 1922 const_iv (GL_LINEAR),
1923 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1924 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1925 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1926 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1927 const_iv (GL_GENERATE_MIPMAP),
1328 const_iv (GL_MODULATE), 1928 const_iv (GL_MODULATE),
1929 const_iv (GL_DECAL),
1329 const_iv (GL_REPLACE), 1930 const_iv (GL_REPLACE),
1931 const_iv (GL_DEPTH_BUFFER_BIT),
1330 const_iv (GL_COLOR_BUFFER_BIT), 1932 const_iv (GL_COLOR_BUFFER_BIT),
1331 const_iv (GL_PROJECTION), 1933 const_iv (GL_PROJECTION),
1332 const_iv (GL_MODELVIEW), 1934 const_iv (GL_MODELVIEW),
1333 const_iv (GL_COLOR_LOGIC_OP), 1935 const_iv (GL_COLOR_LOGIC_OP),
1936 const_iv (GL_SEPARABLE_2D),
1334 const_iv (GL_CONVOLUTION_2D), 1937 const_iv (GL_CONVOLUTION_2D),
1335 const_iv (GL_CONVOLUTION_BORDER_MODE), 1938 const_iv (GL_CONVOLUTION_BORDER_MODE),
1336 const_iv (GL_CONSTANT_BORDER), 1939 const_iv (GL_CONSTANT_BORDER),
1337 const_iv (GL_LINES), 1940 const_iv (GL_LINES),
1941 const_iv (GL_LINE_STRIP),
1942 const_iv (GL_LINE_LOOP),
1338 const_iv (GL_QUADS), 1943 const_iv (GL_QUADS),
1339 const_iv (GL_LINE_LOOP), 1944 const_iv (GL_QUAD_STRIP),
1945 const_iv (GL_TRIANGLES),
1946 const_iv (GL_TRIANGLE_STRIP),
1947 const_iv (GL_TRIANGLE_FAN),
1340 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1948 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1341 const_iv (GL_FASTEST), 1949 const_iv (GL_FASTEST),
1950 const_iv (GL_V2F),
1951 const_iv (GL_V3F),
1952 const_iv (GL_T2F_V3F),
1953 const_iv (GL_T2F_N3F_V3F),
1342# undef const_iv 1954# undef const_iv
1343 }; 1955 };
1344 1956
1345 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1957 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1346 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1958 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1347} 1959}
1348 1960
1961char *
1962gl_vendor ()
1963 CODE:
1964 RETVAL = (char *)glGetString (GL_VENDOR);
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969gl_version ()
1970 CODE:
1971 RETVAL = (char *)glGetString (GL_VERSION);
1972 OUTPUT:
1973 RETVAL
1974
1975char *
1976gl_extensions ()
1977 CODE:
1978 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1979 OUTPUT:
1980 RETVAL
1981
1349int glGetError () 1982int glGetError ()
1983
1984void glFinish ()
1350 1985
1351void glClear (int mask) 1986void glClear (int mask)
1352 1987
1353void glClearColor (float r, float g, float b, float a = 1.0) 1988void glClearColor (float r, float g, float b, float a = 1.0)
1354 PROTOTYPE: @ 1989 PROTOTYPE: @
1361 1996
1362void glHint (int target, int mode) 1997void glHint (int target, int mode)
1363 1998
1364void glBlendFunc (int sfactor, int dfactor) 1999void glBlendFunc (int sfactor, int dfactor)
1365 2000
2001void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2002 CODE:
2003 gl_BlendFuncSeparate (sa, da, saa, daa);
2004
2005void glDepthMask (int flag)
2006
1366void glLogicOp (int opcode) 2007void glLogicOp (int opcode)
1367 2008
2009void glColorMask (int red, int green, int blue, int alpha)
2010
1368void glMatrixMode (int mode) 2011void glMatrixMode (int mode)
1369 2012
1370void glPushMatrix () 2013void glPushMatrix ()
1371 2014
1372void glPopMatrix () 2015void glPopMatrix ()
1373 2016
1374void glLoadIdentity () 2017void glLoadIdentity ()
1375 2018
2019void glDrawBuffer (int buffer)
2020
2021void glReadBuffer (int buffer)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2025
2026# near_ and far_ are due to microsofts buggy "c" compiler
1376void glOrtho (double left, double right, double bottom, double top, double near, double far) 2027void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1377 2028
1378void glViewport (int x, int y, int width, int height) 2029void glViewport (int x, int y, int width, int height)
2030
2031void glScissor (int x, int y, int width, int height)
1379 2032
1380void glTranslate (float x, float y, float z = 0.) 2033void glTranslate (float x, float y, float z = 0.)
1381 CODE: 2034 CODE:
1382 glTranslatef (x, y, z); 2035 glTranslatef (x, y, z);
1383 2036
1384void glScale (float x, float y, float z) 2037void glScale (float x, float y, float z = 1.)
1385 CODE: 2038 CODE:
1386 glScalef (x, y, z); 2039 glScalef (x, y, z);
1387 2040
1388void glRotate (float angle, float x, float y, float z) 2041void glRotate (float angle, float x, float y, float z)
1389 CODE: 2042 CODE:
1393 2046
1394void glEnd () 2047void glEnd ()
1395 2048
1396void glColor (float r, float g, float b, float a = 1.0) 2049void glColor (float r, float g, float b, float a = 1.0)
1397 PROTOTYPE: @ 2050 PROTOTYPE: @
2051 ALIAS:
2052 glColor_premultiply = 1
1398 CODE: 2053 CODE:
2054 if (ix)
2055 {
2056 r *= a;
2057 g *= a;
2058 b *= a;
2059 }
2060 // microsoft visual "c" rounds instead of truncating...
1399 glColor4f (r, g, b, a); 2061 glColor4f (r, g, b, a);
2062
2063void glInterleavedArrays (int format, int stride, char *data)
2064
2065void glDrawElements (int mode, int count, int type, char *indices)
2066
2067# 1.2 void glDrawRangeElements (int mode, int start, int end
2068
2069void glRasterPos (float x, float y, float z = 0.)
2070 CODE:
2071 glRasterPos3f (0, 0, z);
2072 glBitmap (0, 0, 0, 0, x, y, 0);
1400 2073
1401void glVertex (float x, float y, float z = 0.) 2074void glVertex (float x, float y, float z = 0.)
1402 CODE: 2075 CODE:
1403 glVertex3f (x, y, z); 2076 glVertex3f (x, y, z);
1404 2077
1416 2089
1417void glBindTexture (int target, int name) 2090void glBindTexture (int target, int name)
1418 2091
1419void glConvolutionParameter (int target, int pname, float params) 2092void glConvolutionParameter (int target, int pname, float params)
1420 CODE: 2093 CODE:
2094 if (gl.ConvolutionParameterf)
1421 glConvolutionParameterf (target, pname, params); 2095 gl.ConvolutionParameterf (target, pname, params);
1422 2096
1423void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2097void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2098 CODE:
2099 if (gl.ConvolutionFilter2D)
2100 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2101
2102void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2103 CODE:
2104 if (gl.SeparableFilter2D)
2105 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1424 2106
1425void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2107void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1426 2108
1427void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2109void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2110
2111void glDrawPixels (int width, int height, int format, int type, char *pixels)
2112
2113void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1428 2114
1429int glGenTexture () 2115int glGenTexture ()
1430 CODE: 2116 CODE:
1431{ 2117{
1432 GLuint name; 2118 GLuint name;

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