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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.75 by root, Mon May 8 18:28:40 2006 UTC vs.
Revision 1.161 by root, Mon Oct 9 23:30:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
4#endif 8#endif
5 9
6#include "EXTERN.h" 10#include "EXTERN.h"
7#include "perl.h" 11#include "perl.h"
8#include "XSUB.h" 12#include "XSUB.h"
9 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
10#include <string.h> 19#include <string.h>
11#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
12 22
13#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
14#include <SDL_image.h> 25#include <SDL_image.h>
15#include <SDL_mixer.h> 26#include <SDL_mixer.h>
16#include <SDL_opengl.h> 27#include <SDL_opengl.h>
17 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
18#include <glib/gmacros.h> 32#include <glib/gmacros.h>
19 33
20#include <pango/pango.h> 34#include <pango/pango.h>
21#include <pango/pangofc-fontmap.h>
22#include <pango/pangoft2.h>
23 35
24#ifndef _WIN32 36#ifndef _WIN32
25# include <sys/types.h> 37# include <sys/types.h>
26# include <sys/socket.h> 38# include <sys/socket.h>
27# include <netinet/in.h> 39# include <netinet/in.h>
34 typedef signed char int8_t; 46 typedef signed char int8_t;
35 typedef signed short int16_t; 47 typedef signed short int16_t;
36 typedef signed int int32_t; 48 typedef signed int int32_t;
37#endif 49#endif
38 50
39#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
40 52
41#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
42 54
43#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
44#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
45 57
46#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
47 59
48#define GL_CALL(type,func,args) \ 60#if 0
49 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
50 static int init_; \ 62#else
51 static type fptr_; \ 63# define PARACHUTE 0
52 \ 64#endif
53 if (!init_) \
54 { \
55 init_ = 1; \
56 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
57 } \
58 \
59 if (fptr_) \
60 fptr_ args; \
61 }
62 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
63typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
64typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
65 91
66typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
67 111
68typedef struct cf_layout { 112typedef struct cf_layout {
69 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
70 int base_height; 115 int base_height;
71 CFClient__Font font; 116 CFPlus__Font font;
72} *CFClient__Layout; 117} *CFPlus__Layout;
73 118
74static CFClient__Font default_font; 119static CFPlus__Font default_font;
75static PangoContext *context; 120static PangoContext *opengl_context;
76static PangoFontMap *fontmap; 121static PangoFontMap *opengl_fontmap;
77 122
78static void 123static void
79substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
80{ 125{
81 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
82 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
83} 131}
84 132
85static void 133static void
86layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
87{ 135{
88 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
89 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
90 */ 138 */
91 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
95 143
96 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
97} 145}
98 146
99static void 147static void
100layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
101{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
102 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
103 154
104 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
106 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
107} 163}
108 164
109typedef uint16_t mapface; 165typedef uint16_t mapface;
110 166
111typedef struct { 167typedef struct {
114 float s, t; 170 float s, t;
115 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
116} maptex; 172} maptex;
117 173
118typedef struct { 174typedef struct {
119 int16_t darkness; 175 uint32_t player;
120 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
121} mapcell; 179} mapcell;
122 180
123typedef struct { 181typedef struct {
124 int32_t c0, c1; 182 int32_t c0, c1;
125 mapcell *col; 183 mapcell *col;
134 int texs; 192 int texs;
135 maptex *tex; 193 maptex *tex;
136 194
137 int32_t rows; 195 int32_t rows;
138 maprow *row; 196 maprow *row;
139} *CFClient__Map; 197} *CFPlus__Map;
140 198
141static char * 199static char *
142prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
143{ 201{
144 char *p; 202 char *p;
162 220
163#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
165 223
166static maprow * 224static maprow *
167map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
168{ 226{
169 if (0 > y) 227 if (0 > y)
170 { 228 {
171 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
172 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
210 268
211 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
212} 270}
213 271
214static mapcell * 272static mapcell *
215map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
216{ 274{
217 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
218} 276}
219 277
220static void 278static void
221map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
222{ 280{
223 int r; 281 int r;
224 282
225 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
226 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
234 self->row = 0; 292 self->row = 0;
235 self->rows = 0; 293 self->rows = 0;
236} 294}
237 295
238static void 296static void
239map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
240{ 298{
241 int x, y; 299 int x, y;
242 maprow *row; 300 maprow *row;
301 mapcell *cell;
243 302
244 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
245 if (y >= 0) 304 if (y >= 0)
246 { 305 {
247 if (y >= self->rows) 306 if (y >= self->rows)
253 if (x >= row->c0) 312 if (x >= row->c0)
254 { 313 {
255 if (x >= row->c1) 314 if (x >= row->c1)
256 break; 315 break;
257 316
258 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
259 } 323 }
260 } 324 }
261} 325}
262 326
263static void 327static void
284 ev.data2 = 0; 348 ev.data2 = 0;
285 349
286 SDL_PushEvent ((SDL_Event *)&ev); 350 SDL_PushEvent ((SDL_Event *)&ev);
287} 351}
288 352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
289MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
290 371
291PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
292 373
293BOOT: 374BOOT:
294{ 375{
295 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
296 static const struct { 377 static const struct {
297 const char *name; 378 const char *name;
298 IV iv; 379 IV iv;
299 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
300# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
399# undef const_iv 480# undef const_iv
400 }; 481 };
401 482
402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
404
405 fontmap = pango_ft2_font_map_new ();
406 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
407 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
408} 485}
409 486
410int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
411SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
412 509
413void 510void
414SDL_Quit () 511SDL_Quit ()
415 512
416void 513void
422 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
425 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
426 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
430 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
431 531
432 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
433 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
434 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
435 537
436 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
437 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
438 540
439 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
448 550
449 ++m; 551 ++m;
450 } 552 }
451} 553}
452 554
555char *
556SDL_GetError ()
557
453int 558int
454SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
455 CODE: 560 CODE:
456 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
457 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
458 ); 563 );
564 if (RETVAL)
565 {
459 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
460 OUTPUT: 571 OUTPUT:
461 RETVAL 572 RETVAL
462 573
463void 574void
464SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
465 579
466void 580void
467SDL_PollEvent () 581SDL_PollEvent ()
468 PPCODE: 582 PPCODE:
469{ 583{
488 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
489 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
490 break; 604 break;
491 605
492 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
493 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
494 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
495 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
496 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
497 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
498 break; 614 break;
499 615
500 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
501 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
502 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
503 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
504 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
505 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
506 break; 624 break;
510 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
511 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
512 break; 630 break;
513 } 631 }
514 632
515 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
516 } 634 }
517} 635}
518 636
519int 637int
520Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
533 CODE: 651 CODE:
534#ifndef _WIN32 652#ifndef _WIN32
535 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
536#endif 654#endif
537 655
538char * 656void
539gl_version () 657win32_proxy_info ()
540 CODE: 658 PPCODE:
541 RETVAL = (char *)glGetString (GL_VERSION); 659{
542 OUTPUT: 660#ifdef _WIN32
543 RETVAL 661 char buffer[2048];
662 DWORD buflen;
544 663
545char * 664 EXTEND (SP, 3);
546gl_extensions () 665
547 CODE: 666 buflen = sizeof (buffer);
548 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
549 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
550 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
551 684
552void 685void
553add_font (char *file) 686add_font (char *file)
554 CODE: 687 CODE:
555 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
556 689
557void 690void
558load_image_inline (SV *image_) 691load_image_inline (SV *image_)
559 ALIAS: 692 ALIAS:
560 load_image_file = 1 693 load_image_file = 1
602 735
603 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
604 737
605 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
606 739
740 SDL_LockSurface (surface2);
607 EXTEND (SP, 5); 741 EXTEND (SP, 6);
608 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
609 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
610 SDL_LockSurface (surface2);
611 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
612 SDL_UnlockSurface (surface2);
613 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
614 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
615 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
616 749
617 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
618 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
619} 752}
620 753
644} 777}
645 778
646void 779void
647error (char *message) 780error (char *message)
648 CODE: 781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
649#ifdef _WIN32 783#ifdef _WIN32
650 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
788fatal (char *message)
789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
791#ifdef _WIN32
792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
793#endif
794 _exit (1);
795
796void
797_exit (int retval = 0)
798 CODE:
799#ifdef WIN32
800 ExitThread (retval); // unclean, please beam me up
651#else 801#else
652 fprintf (stderr, "ERROR: %s\n", message); 802 _exit (retval);
653#endif 803#endif
654 804
655void
656fatal (char *message)
657 CODE:
658#ifdef _WIN32
659 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
660#else
661 fprintf (stderr, "FATAL: %s\n", message);
662#endif
663 exit (1);
664
665MODULE = CFClient PACKAGE = CFClient::Font 805MODULE = CFPlus PACKAGE = CFPlus::Font
666 806
667CFClient::Font 807CFPlus::Font
668new_from_file (SV *class, char *path, int id = 0) 808new_from_file (SV *class, char *path, int id = 0)
669 CODE: 809 CODE:
670{ 810{
671 int count; 811 int count;
672 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 812 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
675} 815}
676 OUTPUT: 816 OUTPUT:
677 RETVAL 817 RETVAL
678 818
679void 819void
680DESTROY (CFClient::Font self) 820DESTROY (CFPlus::Font self)
681 CODE: 821 CODE:
682 pango_font_description_free (self); 822 pango_font_description_free (self);
683 823
684void 824void
685make_default (CFClient::Font self) 825make_default (CFPlus::Font self)
686 CODE: 826 CODE:
687 default_font = self; 827 default_font = self;
688 828
689MODULE = CFClient PACKAGE = CFClient::Layout 829MODULE = CFPlus PACKAGE = CFPlus::Layout
690 830
691CFClient::Layout 831void
692new (SV *class, int base_height = MIN_FONT_HEIGHT) 832reset_glyph_cache ()
833 CODE:
834 tc_clear ();
835
836CFPlus::Layout
837new (SV *class)
693 CODE: 838 CODE:
694 New (0, RETVAL, 1, struct cf_layout); 839 New (0, RETVAL, 1, struct cf_layout);
840
695 RETVAL->pl = pango_layout_new (context); 841 RETVAL->pl = pango_layout_new (opengl_context);
696 RETVAL->base_height = base_height; 842 RETVAL->r = 1.;
843 RETVAL->g = 1.;
844 RETVAL->b = 1.;
845 RETVAL->a = 1.;
846 RETVAL->base_height = MIN_FONT_HEIGHT;
697 RETVAL->font = 0; 847 RETVAL->font = 0;
848
698 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 849 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
699 pango_layout_set_font_description (RETVAL->pl, default_font); 850 layout_update_font (RETVAL);
700 OUTPUT: 851 OUTPUT:
701 RETVAL 852 RETVAL
702 853
703void 854void
704DESTROY (CFClient::Layout self) 855DESTROY (CFPlus::Layout self)
705 CODE: 856 CODE:
706 g_object_unref (self->pl); 857 g_object_unref (self->pl);
707 Safefree (self); 858 Safefree (self);
708 859
709void 860void
710set_text (CFClient::Layout self, SV *text_) 861set_text (CFPlus::Layout self, SV *text_)
711 CODE: 862 CODE:
712{ 863{
713 STRLEN textlen; 864 STRLEN textlen;
714 char *text = SvPVutf8 (text_, textlen); 865 char *text = SvPVutf8 (text_, textlen);
715 866
716 pango_layout_set_text (self->pl, text, textlen); 867 pango_layout_set_text (self->pl, text, textlen);
717} 868}
718 869
719void 870void
720set_markup (CFClient::Layout self, SV *text_) 871set_markup (CFPlus::Layout self, SV *text_)
721 CODE: 872 CODE:
722{ 873{
723 STRLEN textlen; 874 STRLEN textlen;
724 char *text = SvPVutf8 (text_, textlen); 875 char *text = SvPVutf8 (text_, textlen);
725 876
726 pango_layout_set_markup (self->pl, text, textlen); 877 pango_layout_set_markup (self->pl, text, textlen);
727} 878}
728 879
880void
881set_shapes (CFPlus::Layout self, ...)
882 CODE:
883{
884 PangoAttrList *attrs = 0;
885 const char *text = pango_layout_get_text (self->pl);
886 const char *pos = text;
887 int arg = 4;
888
889 while (arg < items && (pos = strstr (pos, OBJ_STR)))
890 {
891 PangoRectangle inkrect, rect;
892 PangoAttribute *attr;
893
894 int x = SvIV (ST (arg - 3));
895 int y = SvIV (ST (arg - 2));
896 int w = SvIV (ST (arg - 1));
897 int h = SvIV (ST (arg ));
898
899 inkrect.x = 0;
900 inkrect.y = 0;
901 inkrect.width = 0;
902 inkrect.height = 0;
903
904 rect.x = x * PANGO_SCALE;
905 rect.y = y * PANGO_SCALE;
906 rect.width = w * PANGO_SCALE;
907 rect.height = h * PANGO_SCALE;
908
909 if (!attrs)
910 attrs = pango_layout_get_attributes (self->pl);
911
912 attr = pango_attr_shape_new (&inkrect, &rect);
913 attr->start_index = pos - text;
914 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
915 pango_attr_list_insert (attrs, attr);
916
917 arg += 4;
918 pos += sizeof (OBJ_STR) - 1;
919 }
920
921 if (attrs)
922 pango_layout_set_attributes (self->pl, attrs);
923}
924
925void
926get_shapes (CFPlus::Layout self)
927 PPCODE:
928{
929 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
930
931 do
932 {
933 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
934
935 if (run && shape_attr_p (run))
936 {
937 PangoRectangle extents;
938 pango_layout_iter_get_run_extents (iter, 0, &extents);
939
940 EXTEND (SP, 2);
941 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
942 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
943 }
944 }
945 while (pango_layout_iter_next_run (iter));
946
947 pango_layout_iter_free (iter);
948}
949
950int
951has_wrapped (CFPlus::Layout self)
952 CODE:
953{
954 int lines = 1;
955 const char *text = pango_layout_get_text (self->pl);
956
957 while (*text)
958 lines += *text++ == '\n';
959
960 RETVAL = lines < pango_layout_get_line_count (self->pl);
961}
962 OUTPUT:
963 RETVAL
964
729SV * 965SV *
730get_text (CFClient::Layout self) 966get_text (CFPlus::Layout self)
731 CODE: 967 CODE:
732 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 968 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
733 SvUTF8_on (RETVAL); 969 sv_utf8_decode (RETVAL);
734 OUTPUT: 970 OUTPUT:
735 RETVAL 971 RETVAL
736 972
737void 973void
974set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
975 CODE:
976 self->r = r;
977 self->g = g;
978 self->b = b;
979 self->a = a;
980
981void
738set_font (CFClient::Layout self, CFClient::Font font = 0) 982set_font (CFPlus::Layout self, CFPlus::Font font = 0)
739 CODE: 983 CODE:
740 if (self->font != font) 984 if (self->font != font)
741 { 985 {
742 self->font = font; 986 self->font = font;
743 layout_update_font (self); 987 layout_update_font (self);
744 } 988 }
745 989
746void 990void
747set_height (CFClient::Layout self, int base_height) 991set_height (CFPlus::Layout self, int base_height)
748 CODE: 992 CODE:
749 if (self->base_height != base_height) 993 if (self->base_height != base_height)
750 { 994 {
751 self->base_height = base_height; 995 self->base_height = base_height;
752 layout_update_font (self); 996 layout_update_font (self);
753 } 997 }
754 998
755void 999void
756set_width (CFClient::Layout self, int max_width = -1) 1000set_width (CFPlus::Layout self, int max_width = -1)
757 CODE: 1001 CODE:
758 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1002 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
759 1003
760void 1004void
1005set_indent (CFPlus::Layout self, int indent)
1006 CODE:
1007 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1008
1009void
1010set_spacing (CFPlus::Layout self, int spacing)
1011 CODE:
1012 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1013
1014void
1015set_ellipsise (CFPlus::Layout self, int ellipsise)
1016 CODE:
1017 pango_layout_set_ellipsize (self->pl,
1018 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1019 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1020 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1021 : PANGO_ELLIPSIZE_NONE
1022 );
1023
1024void
1025set_single_paragraph_mode (CFPlus::Layout self, int spm)
1026 CODE:
1027 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1028
1029void
761size (CFClient::Layout self) 1030size (CFPlus::Layout self)
762 PPCODE: 1031 PPCODE:
763{ 1032{
764 int w, h; 1033 int w, h;
765 1034
766 layout_get_pixel_size (self, &w, &h); 1035 layout_get_pixel_size (self, &w, &h);
769 PUSHs (sv_2mortal (newSViv (w))); 1038 PUSHs (sv_2mortal (newSViv (w)));
770 PUSHs (sv_2mortal (newSViv (h))); 1039 PUSHs (sv_2mortal (newSViv (h)));
771} 1040}
772 1041
773int 1042int
1043descent (CFPlus::Layout self)
1044 CODE:
1045{
1046 PangoRectangle rect;
1047 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1048 pango_layout_line_get_pixel_extents (line, 0, &rect);
1049 RETVAL = PANGO_DESCENT (rect);
1050}
1051 OUTPUT:
1052 RETVAL
1053
1054int
774xy_to_index (CFClient::Layout self, int x, int y) 1055xy_to_index (CFPlus::Layout self, int x, int y)
775 CODE: 1056 CODE:
776{ 1057{
777 int index, trailing; 1058 int index, trailing;
778 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1059 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
779 RETVAL = index; 1060 RETVAL = index;
780} 1061}
781 OUTPUT: 1062 OUTPUT:
782 RETVAL 1063 RETVAL
783 1064
784void 1065void
785cursor_pos (CFClient::Layout self, int index) 1066cursor_pos (CFPlus::Layout self, int index)
786 PPCODE: 1067 PPCODE:
787{ 1068{
788 PangoRectangle strong_pos; 1069 PangoRectangle strong_pos;
789 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1070 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
790 1071
793 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1074 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
794 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1075 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
795} 1076}
796 1077
797void 1078void
798render (CFClient::Layout self) 1079render (CFPlus::Layout self, float x, float y, int flags = 0)
799 PPCODE: 1080 PPCODE:
800{ 1081 pango_opengl_render_layout_subpixel (
801 SV *retval; 1082 self->pl,
802 int w, h; 1083 x * PANGO_SCALE, y * PANGO_SCALE,
803 FT_Bitmap bitmap; 1084 self->r, self->g, self->b, self->a,
1085 flags
1086 );
804 1087
805 layout_get_pixel_size (self, &w, &h); 1088MODULE = CFPlus PACKAGE = CFPlus::Texture
806 1089
807 retval = newSV (w * h); 1090void
808 SvPOK_only (retval); 1091pad2pot (SV *data_, SV *w_, SV *h_)
809 SvCUR_set (retval, w * h); 1092 CODE:
1093{
1094 int ow = SvIV (w_);
1095 int oh = SvIV (h_);
810 1096
811 bitmap.rows = h; 1097 if (ow && oh)
812 bitmap.width = w; 1098 {
813 bitmap.pitch = w; 1099 int nw = minpot (ow);
814 bitmap.buffer = (unsigned char*)SvPVX (retval); 1100 int nh = minpot (oh);
815 bitmap.num_grays = 256;
816 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
817 1101
818 memset (bitmap.buffer, 0, w * h); 1102 if (nw != ow || nh != oh)
819 1103 {
820 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1104 if (SvOK (data_))
1105 {
1106 STRLEN datalen;
1107 char *data = SvPVbyte (data_, datalen);
1108 int bpp = datalen / (ow * oh);
1109 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
821 1110
822 EXTEND (SP, 3); 1111 SvPOK_only (result_);
823 PUSHs (sv_2mortal (newSViv (w))); 1112 SvCUR_set (result_, nw * nh * bpp);
824 PUSHs (sv_2mortal (newSViv (h)));
825 PUSHs (sv_2mortal (retval));
826}
827 1113
828MODULE = CFClient PACKAGE = CFClient::Texture 1114 memset (SvPVX (result_), 0, nw * nh * bpp);
1115 while (oh--)
1116 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
829 1117
1118 sv_setsv (data_, result_);
1119 }
1120
1121 sv_setiv (w_, nw);
1122 sv_setiv (h_, nh);
1123 }
1124 }
1125}
1126
830void 1127void
831draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1128draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
832 PROTOTYPE: $$$;$$ 1129 PROTOTYPE: $$$;$$
1130 ALIAS:
1131 draw_quad_alpha = 1
1132 draw_quad_alpha_premultiplied = 2
833 CODE: 1133 CODE:
834{ 1134{
835 HV *hv = (HV *)SvRV (self); 1135 HV *hv = (HV *)SvRV (self);
836 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1136 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
837 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1137 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
838 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1138 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
839 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
840 1139
841 if (items < 5) 1140 if (items < 5)
842 { 1141 {
843 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1142 w = SvNV (*hv_fetch (hv, "w", 1, 1));
844 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1143 h = SvNV (*hv_fetch (hv, "h", 1, 1));
845 } 1144 }
846 1145
1146 if (ix)
1147 {
1148 glEnable (GL_BLEND);
1149
1150 if (ix == 2)
1151 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1152 else
1153 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1154 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1155
1156 glEnable (GL_ALPHA_TEST);
1157 glAlphaFunc (GL_GREATER, 0.01f);
1158 }
1159
847 glBindTexture (GL_TEXTURE_2D, name); 1160 glBindTexture (GL_TEXTURE_2D, name);
848 if (wrap_mode) { 1161
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
850 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
851 }
852 glBegin (GL_QUADS); 1162 glBegin (GL_QUADS);
853 glTexCoord2f (0, 0); glVertex2f (x , y ); 1163 glTexCoord2f (0, 0); glVertex2f (x , y );
854 glTexCoord2f (0, t); glVertex2f (x , y + h); 1164 glTexCoord2f (0, t); glVertex2f (x , y + h);
855 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1165 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
856 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1166 glTexCoord2f (s, 0); glVertex2f (x + w, y );
857 glEnd (); 1167 glEnd ();
858}
859 1168
1169 if (ix)
1170 {
1171 glDisable (GL_ALPHA_TEST);
1172 glDisable (GL_BLEND);
1173 }
1174}
1175
860MODULE = CFClient PACKAGE = CFClient::Map 1176MODULE = CFPlus PACKAGE = CFPlus::Map
861 1177
862CFClient::Map 1178CFPlus::Map
863new (SV *class, int map_width, int map_height) 1179new (SV *class, int map_width, int map_height)
864 CODE: 1180 CODE:
865 New (0, RETVAL, 1, struct map); 1181 New (0, RETVAL, 1, struct map);
866 RETVAL->x = 0; 1182 RETVAL->x = 0;
867 RETVAL->y = 0; 1183 RETVAL->y = 0;
877 RETVAL->row = 0; 1193 RETVAL->row = 0;
878 OUTPUT: 1194 OUTPUT:
879 RETVAL 1195 RETVAL
880 1196
881void 1197void
882DESTROY (CFClient::Map self) 1198DESTROY (CFPlus::Map self)
883 CODE: 1199 CODE:
884{ 1200{
885 map_clear (self); 1201 map_clear (self);
886 Safefree (self->face); 1202 Safefree (self->face);
1203 Safefree (self->tex);
887 Safefree (self); 1204 Safefree (self);
888} 1205}
889 1206
890void 1207void
891clear (CFClient::Map self) 1208clear (CFPlus::Map self)
892 CODE: 1209 CODE:
893 map_clear (self); 1210 map_clear (self);
894 1211
895void 1212void
896set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
897 CODE: 1214 CODE:
898{ 1215{
899 while (self->faces <= face) 1216 while (self->faces <= face)
900 { 1217 {
901 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
904 1221
905 self->face [face] = texid; 1222 self->face [face] = texid;
906} 1223}
907 1224
908void 1225void
909set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
910 CODE: 1227 CODE:
911{ 1228{
912 while (self->texs <= texid) 1229 while (self->texs <= texid)
913 { 1230 {
914 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
926 tex->r = r; 1243 tex->r = r;
927 tex->g = g; 1244 tex->g = g;
928 tex->b = b; 1245 tex->b = b;
929 tex->a = a; 1246 tex->a = a;
930 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
931} 1257}
932 1258
933int 1259int
934ox (CFClient::Map self) 1260ox (CFPlus::Map self)
935 ALIAS: 1261 ALIAS:
936 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
937 CODE: 1267 CODE:
938 switch (ix) 1268 switch (ix)
939 { 1269 {
940 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
941 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
942 } 1276 }
943 OUTPUT: 1277 OUTPUT:
944 RETVAL 1278 RETVAL
945 1279
946void 1280void
947scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
948 CODE: 1282 CODE:
949{ 1283{
950 if (dx > 0) 1284 if (dx > 0)
951 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
952 else if (dx < 0) 1286 else if (dx < 0)
953 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
954 1288
955 if (dy > 0) 1289 if (dy > 0)
956 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
957 else if (dy < 0) 1291 else if (dy < 0)
958 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
959 1293
960 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
961 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
962 1296
963 while (self->y < 0) 1297 while (self->y < 0)
968 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
969 } 1303 }
970} 1304}
971 1305
972void 1306void
973map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
974 CODE: 1308 CODE:
975{ 1309{
976 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
977 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
978 mapcell *cell; 1312 mapcell *cell;
979 int x, y, flags; 1313 int x, y, flags;
980 1314
981 while (data < data_end) 1315 while (data < data_end - 1)
982 { 1316 {
983 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
984 1318
985 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
986 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
987 1321
988 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
989 1323
990 if (flags & 15) 1324 if (flags & 15)
991 { 1325 {
992 if (cell->darkness < 0) 1326 if (!cell->darkness)
993 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
994 cell->darkness = 0; 1329 cell->darkness = 256;
995 cell->face [0] = 0;
996 cell->face [1] = 0;
997 cell->face [2] = 0;
998 } 1330 }
999 1331
1000 cell->darkness = flags & 8 ? *data++ : 255;
1001
1002 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
1003 1373
1004 if (flags & 4) 1374 if (flags & 4)
1005 { 1375 {
1006 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1007 } 1377 }
1015 { 1385 {
1016 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1017 } 1387 }
1018 } 1388 }
1019 else 1389 else
1020 cell->darkness = -1; 1390 cell->darkness = 0;
1021 } 1391 }
1022} 1392}
1023 1393
1024SV * 1394SV *
1025mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1396 CODE:
1027{ 1397{
1028 int x1, x; 1398 int x1, x;
1029 int y1, y; 1399 int y1, y;
1030 int z; 1400 int z;
1080} 1450}
1081 OUTPUT: 1451 OUTPUT:
1082 RETVAL 1452 RETVAL
1083 1453
1084void 1454void
1085draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1086 PPCODE: 1456 CODE:
1087{ 1457{
1088 int vx, vy; 1458 int vx, vy;
1089 int x, y, z; 1459 int x, y, z;
1090 int last_name; 1460 int last_name;
1091 mapface face; 1461 mapface face;
1092 int sw4 = (sw + 3) & ~3;
1093 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1094 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1095 1462
1096 memset (darkness, 255, sw4 * sh);
1097 SvPOK_only (darkness_sv);
1098 SvCUR_set (darkness_sv, sw4 * sh);
1099
1100 vx = self->x + (self->w - sw) / 2 - shift_x; 1463 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1101 vy = self->y + (self->h - sh) / 2 - shift_y; 1464 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1102 1465
1103 /* 1466 /*
1104 int vx = self->vx = self->w >= sw 1467 int vx = self->vx = self->w >= sw
1105 ? self->x + (self->w - sw) / 2 1468 ? self->x + (self->w - sw) / 2
1106 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1469 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1110 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1473 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1111 */ 1474 */
1112 1475
1113 glColor4ub (255, 255, 255, 255); 1476 glColor4ub (255, 255, 255, 255);
1114 1477
1478 glEnable (GL_BLEND);
1115 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1479 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1116 glEnable (GL_BLEND);
1117 glEnable (GL_TEXTURE_2D); 1480 glEnable (GL_TEXTURE_2D);
1118 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1119 1482
1120 glBegin (GL_QUADS); 1483 glBegin (GL_QUADS);
1121 1484
1130 for (x = 0; x < sw; x++) 1493 for (x = 0; x < sw; x++)
1131 if (row->c0 <= x + vx && x + vx < row->c1) 1494 if (row->c0 <= x + vx && x + vx < row->c1)
1132 { 1495 {
1133 mapcell *cell = row->col + (x + vx - row->c0); 1496 mapcell *cell = row->col + (x + vx - row->c0);
1134 1497
1135 darkness[y * sw4 + x] = cell->darkness < 0
1136 ? 255 - FOW_DARKNESS
1137 : 255 - cell->darkness;
1138
1139 face = cell->face [z]; 1498 face = cell->face [z];
1140 1499
1141 if (face) 1500 if (face && face < self->texs)
1142 { 1501 {
1143 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [face];
1144
1145 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
1146 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
1147 1505
1148 if (last_name != tex.name) 1506 if (last_name != tex.name)
1149 { 1507 {
1150 glEnd (); 1508 glEnd ();
1151 last_name = tex.name;
1152 glBindTexture (GL_TEXTURE_2D, last_name); 1509 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1153 glBegin (GL_QUADS); 1510 glBegin (GL_QUADS);
1154 } 1511 }
1155 1512
1156 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1513 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1157 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1514 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1158 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1515 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1159 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1516 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1160 } 1517 }
1518
1519 if (cell->flags && z == 2)
1520 {
1521 if (cell->flags & 1)
1522 {
1523 maptex tex = self->tex [1];
1524 int px = (x + 1) * 32 - tex.w + 2;
1525 int py = (y + 1) * 32 - tex.h - 6;
1526
1527 glEnd ();
1528 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1529 glBegin (GL_QUADS);
1530
1531 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1532 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1533 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1534 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1535 }
1536 }
1161 } 1537 }
1162 } 1538 }
1163 1539
1164 glEnd (); 1540 glEnd ();
1165 1541
1166 glDisable (GL_TEXTURE_2D); 1542 glDisable (GL_TEXTURE_2D);
1167 glDisable (GL_BLEND); 1543 glDisable (GL_BLEND);
1544
1545 // top layer: overlays such as the health bar
1546 for (y = 0; y < sh; y++)
1547 if (0 <= y + vy && y + vy < self->rows)
1548 {
1549 maprow *row = self->row + (y + vy);
1550
1551 for (x = 0; x < sw; x++)
1552 if (row->c0 <= x + vx && x + vx < row->c1)
1553 {
1554 mapcell *cell = row->col + (x + vx - row->c0);
1555
1556 int px = x * 32;
1557 int py = y * 32;
1558
1559 if (cell->stat_hp)
1560 {
1561 int width = cell->stat_width * 32;
1562 int thick = sh / 28 + 1 + cell->stat_width;
1563
1564 glColor3ub (0, 0, 0);
1565 glRectf (px + 1, py - thick - 2,
1566 px + width - 1, py);
1567
1568 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1569 glRectf (px + 2,
1570 py - thick - 1,
1571 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1572 }
1573 }
1574 }
1575}
1576
1577void
1578draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1579 CODE:
1580{
1581 static float color[16][3] = {
1582 { 0.00F, 0.00F, 0.00F },
1583 { 1.00F, 1.00F, 1.00F },
1584 { 0.00F, 0.00F, 0.55F },
1585 { 1.00F, 0.00F, 0.00F },
1586
1587 { 1.00F, 0.54F, 0.00F },
1588 { 0.11F, 0.56F, 1.00F },
1589 { 0.93F, 0.46F, 0.00F },
1590 { 0.18F, 0.54F, 0.34F },
1591
1592 { 0.56F, 0.73F, 0.56F },
1593 { 0.80F, 0.80F, 0.80F },
1594 { 0.55F, 0.41F, 0.13F },
1595 { 0.99F, 0.77F, 0.26F },
1596
1597 { 0.74F, 0.65F, 0.41F },
1598
1599 { 0.00F, 1.00F, 1.00F },
1600 { 1.00F, 0.00F, 1.00F },
1601 { 1.00F, 1.00F, 0.00F },
1602 };
1603
1604 int x, y;
1605
1606 glEnable (GL_TEXTURE_2D);
1607 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1608 glEnable (GL_BLEND);
1609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1610 glBegin (GL_QUADS);
1611
1612 for (y = 0; y < h; y++)
1613 for (x = 0; x < w; x++)
1614 {
1615 unsigned char m = data [x + y * w];
1616
1617 if (m)
1618 {
1619 float *c = color [m & 15];
1620
1621 float tx1 = m & 0x40 ? 0.5 : 0.;
1622 float tx2 = tx1 + 0.5;
1623
1624 glColor4f (c[0], c[1], c[2], 0.75);
1625 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1626 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1627 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1628 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1629 }
1630 }
1631
1632 glEnd ();
1633 glDisable (GL_BLEND);
1634 glDisable (GL_TEXTURE_2D);
1635}
1636
1637void
1638fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1639 PPCODE:
1640{
1641 int vx, vy;
1642 int x, y;
1643 int sw4 = (sw + 3) & ~3;
1644 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1645 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1646
1647 memset (darkness, 255, sw4 * sh);
1648 SvPOK_only (darkness_sv);
1649 SvCUR_set (darkness_sv, sw4 * sh);
1650
1651 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1652 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1653
1654 for (y = 0; y < sh; y++)
1655 if (0 <= y + vy && y + vy < self->rows)
1656 {
1657 maprow *row = self->row + (y + vy);
1658
1659 for (x = 0; x < sw; x++)
1660 if (row->c0 <= x + vx && x + vx < row->c1)
1661 {
1662 mapcell *cell = row->col + (x + vx - row->c0);
1663
1664 darkness[y * sw4 + x] = cell->darkness
1665 ? 255 - (cell->darkness - 1)
1666 : 255 - FOW_DARKNESS;
1667 }
1668 }
1168 1669
1169 EXTEND (SP, 3); 1670 EXTEND (SP, 3);
1170 PUSHs (sv_2mortal (newSViv (sw4))); 1671 PUSHs (sv_2mortal (newSViv (sw4)));
1171 PUSHs (sv_2mortal (newSViv (sh))); 1672 PUSHs (sv_2mortal (newSViv (sh)));
1172 PUSHs (darkness_sv); 1673 PUSHs (darkness_sv);
1173} 1674}
1174 1675
1175SV * 1676SV *
1176get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1677get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1177 CODE: 1678 CODE:
1178{ 1679{
1179 int x, y, x1, y1; 1680 int x, y, x1, y1;
1180 SV *data_sv = newSV (w * h * 7 + 5); 1681 SV *data_sv = newSV (w * h * 7 + 5);
1181 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1682 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1243} 1744}
1244 OUTPUT: 1745 OUTPUT:
1245 RETVAL 1746 RETVAL
1246 1747
1247void 1748void
1248set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1749set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1249 PPCODE: 1750 PPCODE:
1250{ 1751{
1251 int x, y, z; 1752 int x, y, z;
1252 int w, h; 1753 int w, h;
1253 int x1, y1; 1754 int x1, y1;
1285 1786
1286 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1787 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1287 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1788 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1288 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1789 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1289 1790
1290 if (cell->darkness <= 0) 1791 if (cell->darkness == 0)
1291 { 1792 {
1292 cell->darkness = -1; 1793 cell->darkness = 0;
1293 1794
1294 for (z = 0; z <= 2; z++) 1795 for (z = 0; z <= 2; z++)
1295 { 1796 {
1296 cell->face[z] = face[z]; 1797 cell->face[z] = face[z];
1297 1798
1302 } 1803 }
1303 } 1804 }
1304 } 1805 }
1305} 1806}
1306 1807
1307MODULE = CFClient PACKAGE = CFClient::MixChunk 1808MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1308 1809
1309CFClient::MixChunk 1810CFPlus::MixChunk
1310new_from_file (SV *class, char *path) 1811new_from_file (SV *class, char *path)
1311 CODE: 1812 CODE:
1312 RETVAL = Mix_LoadWAV (path); 1813 RETVAL = Mix_LoadWAV (path);
1313 OUTPUT: 1814 OUTPUT:
1314 RETVAL 1815 RETVAL
1315 1816
1316void 1817void
1317DESTROY (CFClient::MixChunk self) 1818DESTROY (CFPlus::MixChunk self)
1318 CODE: 1819 CODE:
1319 Mix_FreeChunk (self); 1820 Mix_FreeChunk (self);
1320 1821
1321int 1822int
1322volume (CFClient::MixChunk self, int volume = -1) 1823volume (CFPlus::MixChunk self, int volume = -1)
1323 CODE: 1824 CODE:
1324 RETVAL = Mix_VolumeChunk (self, volume); 1825 RETVAL = Mix_VolumeChunk (self, volume);
1325 OUTPUT: 1826 OUTPUT:
1326 RETVAL 1827 RETVAL
1327 1828
1328int 1829int
1329play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1830play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1330 CODE: 1831 CODE:
1331 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1832 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1332 OUTPUT: 1833 OUTPUT:
1333 RETVAL 1834 RETVAL
1334 1835
1335MODULE = CFClient PACKAGE = CFClient::MixMusic 1836MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1336 1837
1337int 1838int
1338volume (int volume = -1) 1839volume (int volume = -1)
1339 CODE: 1840 CODE:
1340 RETVAL = Mix_VolumeMusic (volume); 1841 RETVAL = Mix_VolumeMusic (volume);
1341 OUTPUT: 1842 OUTPUT:
1342 RETVAL 1843 RETVAL
1343 1844
1344CFClient::MixMusic 1845CFPlus::MixMusic
1345new_from_file (SV *class, char *path) 1846new_from_file (SV *class, char *path)
1346 CODE: 1847 CODE:
1347 RETVAL = Mix_LoadMUS (path); 1848 RETVAL = Mix_LoadMUS (path);
1348 OUTPUT: 1849 OUTPUT:
1349 RETVAL 1850 RETVAL
1350 1851
1351void 1852void
1352DESTROY (CFClient::MixMusic self) 1853DESTROY (CFPlus::MixMusic self)
1353 CODE: 1854 CODE:
1354 Mix_FreeMusic (self); 1855 Mix_FreeMusic (self);
1355 1856
1356int 1857int
1357play (CFClient::MixMusic self, int loops = -1) 1858play (CFPlus::MixMusic self, int loops = -1)
1358 CODE: 1859 CODE:
1359 RETVAL = Mix_PlayMusic (self, loops); 1860 RETVAL = Mix_PlayMusic (self, loops);
1360 OUTPUT: 1861 OUTPUT:
1361 RETVAL 1862 RETVAL
1362 1863
1363MODULE = CFClient PACKAGE = CFClient::OpenGL 1864MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1364 1865
1365BOOT: 1866BOOT:
1366{ 1867{
1367 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1868 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1368 static const struct { 1869 static const struct {
1369 const char *name; 1870 const char *name;
1370 IV iv; 1871 IV iv;
1371 } *civ, const_iv[] = { 1872 } *civ, const_iv[] = {
1372# define const_iv(name) { # name, (IV)name } 1873# define const_iv(name) { # name, (IV)name }
1373 const_iv (GL_COLOR_MATERIAL), 1874 const_iv (GL_COLOR_MATERIAL),
1374 const_iv (GL_SMOOTH), 1875 const_iv (GL_SMOOTH),
1375 const_iv (GL_FLAT), 1876 const_iv (GL_FLAT),
1376 const_iv (GL_DITHER), 1877 const_iv (GL_DITHER),
1377 const_iv (GL_BLEND), 1878 const_iv (GL_BLEND),
1879 const_iv (GL_CULL_FACE),
1378 const_iv (GL_SCISSOR_TEST), 1880 const_iv (GL_SCISSOR_TEST),
1881 const_iv (GL_DEPTH_TEST),
1882 const_iv (GL_ALPHA_TEST),
1883 const_iv (GL_NORMALIZE),
1884 const_iv (GL_RESCALE_NORMAL),
1885 const_iv (GL_FRONT),
1886 const_iv (GL_BACK),
1379 const_iv (GL_AND), 1887 const_iv (GL_AND),
1380 const_iv (GL_ONE), 1888 const_iv (GL_ONE),
1381 const_iv (GL_ZERO), 1889 const_iv (GL_ZERO),
1382 const_iv (GL_SRC_ALPHA), 1890 const_iv (GL_SRC_ALPHA),
1383 const_iv (GL_SRC_ALPHA_SATURATE), 1891 const_iv (GL_DST_ALPHA),
1384 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1892 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1385 const_iv (GL_ONE_MINUS_DST_ALPHA), 1893 const_iv (GL_ONE_MINUS_DST_ALPHA),
1894 const_iv (GL_SRC_ALPHA_SATURATE),
1386 const_iv (GL_RGB), 1895 const_iv (GL_RGB),
1387 const_iv (GL_RGBA), 1896 const_iv (GL_RGBA),
1897 const_iv (GL_RGBA4),
1898 const_iv (GL_RGBA8),
1899 const_iv (GL_RGB5_A1),
1388 const_iv (GL_UNSIGNED_BYTE), 1900 const_iv (GL_UNSIGNED_BYTE),
1901 const_iv (GL_UNSIGNED_SHORT),
1902 const_iv (GL_UNSIGNED_INT),
1389 const_iv (GL_ALPHA), 1903 const_iv (GL_ALPHA),
1904 const_iv (GL_INTENSITY),
1905 const_iv (GL_LUMINANCE),
1906 const_iv (GL_LUMINANCE_ALPHA),
1390 const_iv (GL_FLOAT), 1907 const_iv (GL_FLOAT),
1391 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1908 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1392 const_iv (GL_COMPILE), 1909 const_iv (GL_COMPILE),
1393 const_iv (GL_TEXTURE_1D), 1910 const_iv (GL_TEXTURE_1D),
1394 const_iv (GL_TEXTURE_2D), 1911 const_iv (GL_TEXTURE_2D),
1396 const_iv (GL_TEXTURE_MAG_FILTER), 1913 const_iv (GL_TEXTURE_MAG_FILTER),
1397 const_iv (GL_TEXTURE_MIN_FILTER), 1914 const_iv (GL_TEXTURE_MIN_FILTER),
1398 const_iv (GL_TEXTURE_ENV_MODE), 1915 const_iv (GL_TEXTURE_ENV_MODE),
1399 const_iv (GL_TEXTURE_WRAP_S), 1916 const_iv (GL_TEXTURE_WRAP_S),
1400 const_iv (GL_TEXTURE_WRAP_T), 1917 const_iv (GL_TEXTURE_WRAP_T),
1918 const_iv (GL_REPEAT),
1401 const_iv (GL_CLAMP), 1919 const_iv (GL_CLAMP),
1402 const_iv (GL_REPEAT), 1920 const_iv (GL_CLAMP_TO_EDGE),
1403 const_iv (GL_NEAREST), 1921 const_iv (GL_NEAREST),
1404 const_iv (GL_LINEAR), 1922 const_iv (GL_LINEAR),
1405 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1923 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1406 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1924 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1407 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1925 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1408 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1926 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1409 const_iv (GL_GENERATE_MIPMAP), 1927 const_iv (GL_GENERATE_MIPMAP),
1410 const_iv (GL_MODULATE), 1928 const_iv (GL_MODULATE),
1411 const_iv (GL_DECAL), 1929 const_iv (GL_DECAL),
1412 const_iv (GL_REPLACE), 1930 const_iv (GL_REPLACE),
1931 const_iv (GL_DEPTH_BUFFER_BIT),
1413 const_iv (GL_COLOR_BUFFER_BIT), 1932 const_iv (GL_COLOR_BUFFER_BIT),
1414 const_iv (GL_PROJECTION), 1933 const_iv (GL_PROJECTION),
1415 const_iv (GL_MODELVIEW), 1934 const_iv (GL_MODELVIEW),
1416 const_iv (GL_COLOR_LOGIC_OP), 1935 const_iv (GL_COLOR_LOGIC_OP),
1417 const_iv (GL_SEPARABLE_2D), 1936 const_iv (GL_SEPARABLE_2D),
1418 const_iv (GL_CONVOLUTION_2D), 1937 const_iv (GL_CONVOLUTION_2D),
1419 const_iv (GL_CONVOLUTION_BORDER_MODE), 1938 const_iv (GL_CONVOLUTION_BORDER_MODE),
1420 const_iv (GL_CONSTANT_BORDER), 1939 const_iv (GL_CONSTANT_BORDER),
1421 const_iv (GL_LINES), 1940 const_iv (GL_LINES),
1941 const_iv (GL_LINE_STRIP),
1942 const_iv (GL_LINE_LOOP),
1422 const_iv (GL_QUADS), 1943 const_iv (GL_QUADS),
1423 const_iv (GL_LINE_LOOP), 1944 const_iv (GL_QUAD_STRIP),
1945 const_iv (GL_TRIANGLES),
1946 const_iv (GL_TRIANGLE_STRIP),
1947 const_iv (GL_TRIANGLE_FAN),
1424 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1948 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1425 const_iv (GL_FASTEST), 1949 const_iv (GL_FASTEST),
1950 const_iv (GL_V2F),
1951 const_iv (GL_V3F),
1952 const_iv (GL_T2F_V3F),
1953 const_iv (GL_T2F_N3F_V3F),
1426# undef const_iv 1954# undef const_iv
1427 }; 1955 };
1428 1956
1429 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1957 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1430 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1958 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1431} 1959}
1432 1960
1961char *
1962gl_vendor ()
1963 CODE:
1964 RETVAL = (char *)glGetString (GL_VENDOR);
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969gl_version ()
1970 CODE:
1971 RETVAL = (char *)glGetString (GL_VERSION);
1972 OUTPUT:
1973 RETVAL
1974
1975char *
1976gl_extensions ()
1977 CODE:
1978 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1979 OUTPUT:
1980 RETVAL
1981
1433int glGetError () 1982int glGetError ()
1983
1984void glFinish ()
1434 1985
1435void glClear (int mask) 1986void glClear (int mask)
1436 1987
1437void glClearColor (float r, float g, float b, float a = 1.0) 1988void glClearColor (float r, float g, float b, float a = 1.0)
1438 PROTOTYPE: @ 1989 PROTOTYPE: @
1445 1996
1446void glHint (int target, int mode) 1997void glHint (int target, int mode)
1447 1998
1448void glBlendFunc (int sfactor, int dfactor) 1999void glBlendFunc (int sfactor, int dfactor)
1449 2000
2001void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2002 CODE:
2003 gl_BlendFuncSeparate (sa, da, saa, daa);
2004
2005void glDepthMask (int flag)
2006
1450void glLogicOp (int opcode) 2007void glLogicOp (int opcode)
1451 2008
1452void glColorMask (int red, int green, int blue, int alpha) 2009void glColorMask (int red, int green, int blue, int alpha)
1453 2010
1454void glMatrixMode (int mode) 2011void glMatrixMode (int mode)
1457 2014
1458void glPopMatrix () 2015void glPopMatrix ()
1459 2016
1460void glLoadIdentity () 2017void glLoadIdentity ()
1461 2018
2019void glDrawBuffer (int buffer)
2020
2021void glReadBuffer (int buffer)
2022
1462# near and far are due to microsofts buggy c compiler 2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2025
2026# near_ and far_ are due to microsofts buggy "c" compiler
1463void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2027void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1464 2028
1465void glViewport (int x, int y, int width, int height) 2029void glViewport (int x, int y, int width, int height)
1466 2030
1467void glScissor (int x, int y, int width, int height) 2031void glScissor (int x, int y, int width, int height)
1482 2046
1483void glEnd () 2047void glEnd ()
1484 2048
1485void glColor (float r, float g, float b, float a = 1.0) 2049void glColor (float r, float g, float b, float a = 1.0)
1486 PROTOTYPE: @ 2050 PROTOTYPE: @
2051 ALIAS:
2052 glColor_premultiply = 1
1487 CODE: 2053 CODE:
1488 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2054 if (ix)
2055 {
2056 r *= a;
2057 g *= a;
2058 b *= a;
2059 }
2060 // microsoft visual "c" rounds instead of truncating...
2061 glColor4f (r, g, b, a);
2062
2063void glInterleavedArrays (int format, int stride, char *data)
2064
2065void glDrawElements (int mode, int count, int type, char *indices)
2066
2067# 1.2 void glDrawRangeElements (int mode, int start, int end
2068
2069void glRasterPos (float x, float y, float z = 0.)
2070 CODE:
2071 glRasterPos3f (0, 0, z);
2072 glBitmap (0, 0, 0, 0, x, y, 0);
1489 2073
1490void glVertex (float x, float y, float z = 0.) 2074void glVertex (float x, float y, float z = 0.)
1491 CODE: 2075 CODE:
1492 glVertex3f (x, y, z); 2076 glVertex3f (x, y, z);
1493 2077
1505 2089
1506void glBindTexture (int target, int name) 2090void glBindTexture (int target, int name)
1507 2091
1508void glConvolutionParameter (int target, int pname, float params) 2092void glConvolutionParameter (int target, int pname, float params)
1509 CODE: 2093 CODE:
1510 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2094 if (gl.ConvolutionParameterf)
2095 gl.ConvolutionParameterf (target, pname, params);
1511 2096
1512void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2097void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1513 CODE: 2098 CODE:
1514 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2099 if (gl.ConvolutionFilter2D)
1515 (target, internalformat, width, height, format, type, data)); 2100 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1516 2101
1517void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2102void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1518 CODE: 2103 CODE:
1519 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2104 if (gl.SeparableFilter2D)
1520 (target, internalformat, width, height, format, type, row, column)); 2105 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1521 2106
1522void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2107void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1523 2108
1524void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2109void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1525 2110
1526void glRasterPos (int x, int y) 2111void glDrawPixels (int width, int height, int format, int type, char *pixels)
1527 CODE:
1528 glRasterPos2i (x, y);
1529 2112
1530void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2113void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1531 2114
1532int glGenTexture () 2115int glGenTexture ()
1533 CODE: 2116 CODE:

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