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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.79 by root, Sun May 14 22:24:14 2006 UTC vs.
Revision 1.161 by root, Mon Oct 9 23:30:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
6#endif 8#endif
7 9
8#include "EXTERN.h" 10#include "EXTERN.h"
9#include "perl.h" 11#include "perl.h"
10#include "XSUB.h" 12#include "XSUB.h"
11 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
12#include <string.h> 19#include <string.h>
13#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
14 22
15#include <SDL.h> 23#include <SDL.h>
16#include <SDL_endian.h> 24#include <SDL_endian.h>
17#include <SDL_image.h> 25#include <SDL_image.h>
18#include <SDL_mixer.h> 26#include <SDL_mixer.h>
19#include <SDL_opengl.h> 27#include <SDL_opengl.h>
20 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
21#include <glib/gmacros.h> 32#include <glib/gmacros.h>
22 33
23#include <pango/pango.h> 34#include <pango/pango.h>
24#include <pango/pangofc-fontmap.h>
25#include <pango/pangoft2.h>
26#include <pango/pangocairo.h>
27 35
28#ifndef _WIN32 36#ifndef _WIN32
29# include <sys/types.h> 37# include <sys/types.h>
30# include <sys/socket.h> 38# include <sys/socket.h>
31# include <netinet/in.h> 39# include <netinet/in.h>
38 typedef signed char int8_t; 46 typedef signed char int8_t;
39 typedef signed short int16_t; 47 typedef signed short int16_t;
40 typedef signed int int32_t; 48 typedef signed int int32_t;
41#endif 49#endif
42 50
43#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
44 52
45#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
46 54
47#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
48#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
49 57
50#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
51 59
52#define GL_CALL(type,func,args) \ 60#if 0
53 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
54 static int init_; \ 62#else
55 static type fptr_; \ 63# define PARACHUTE 0
56 \ 64#endif
57 if (!init_) \
58 { \
59 init_ = 1; \
60 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
61 } \
62 \
63 if (fptr_) \
64 fptr_ args; \
65 }
66 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
67typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
68typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
69 91
70typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
71 111
72typedef struct cf_layout { 112typedef struct cf_layout {
73 PangoLayout *pl; // either derived from a cairo or ft2 context 113 PangoLayout *pl;
74 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
75 float r, g, b, a; // default color for rgba mode 114 float r, g, b, a; // default color for rgba mode
76 int base_height; 115 int base_height;
77 CFClient__Font font; 116 CFPlus__Font font;
78} *CFClient__Layout; 117} *CFPlus__Layout;
79 118
80static CFClient__Font default_font; 119static CFPlus__Font default_font;
81static PangoContext *ft2_context, *cairo_context; 120static PangoContext *opengl_context;
82static PangoFontMap *ft2_fontmap, *cairo_fontmap; 121static PangoFontMap *opengl_fontmap;
83 122
84static void 123static void
85substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
86{ 125{
87 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
88 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
89} 131}
90 132
91static void 133static void
92layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
93{ 135{
94 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
95 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
96 */ 138 */
97 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
101 143
102 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
103} 145}
104 146
105static void 147static void
106layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
107{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
108 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
109 154
110 if (!*w) *w = 1; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
111 if (!*h) *h = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
112 157
113 *w = (*w + 3) & ~3; 158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
114} 163}
115 164
116typedef uint16_t mapface; 165typedef uint16_t mapface;
117 166
118typedef struct { 167typedef struct {
121 float s, t; 170 float s, t;
122 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
123} maptex; 172} maptex;
124 173
125typedef struct { 174typedef struct {
126 int16_t darkness; 175 uint32_t player;
127 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
128} mapcell; 179} mapcell;
129 180
130typedef struct { 181typedef struct {
131 int32_t c0, c1; 182 int32_t c0, c1;
132 mapcell *col; 183 mapcell *col;
141 int texs; 192 int texs;
142 maptex *tex; 193 maptex *tex;
143 194
144 int32_t rows; 195 int32_t rows;
145 maprow *row; 196 maprow *row;
146} *CFClient__Map; 197} *CFPlus__Map;
147 198
148static char * 199static char *
149prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
150{ 201{
151 char *p; 202 char *p;
169 220
170#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
171#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
172 223
173static maprow * 224static maprow *
174map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
175{ 226{
176 if (0 > y) 227 if (0 > y)
177 { 228 {
178 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
179 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
217 268
218 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
219} 270}
220 271
221static mapcell * 272static mapcell *
222map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
223{ 274{
224 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
225} 276}
226 277
227static void 278static void
228map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
229{ 280{
230 int r; 281 int r;
231 282
232 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
233 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
241 self->row = 0; 292 self->row = 0;
242 self->rows = 0; 293 self->rows = 0;
243} 294}
244 295
245static void 296static void
246map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
247{ 298{
248 int x, y; 299 int x, y;
249 maprow *row; 300 maprow *row;
301 mapcell *cell;
250 302
251 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
252 if (y >= 0) 304 if (y >= 0)
253 { 305 {
254 if (y >= self->rows) 306 if (y >= self->rows)
260 if (x >= row->c0) 312 if (x >= row->c0)
261 { 313 {
262 if (x >= row->c1) 314 if (x >= row->c1)
263 break; 315 break;
264 316
265 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
266 } 323 }
267 } 324 }
268} 325}
269 326
270static void 327static void
291 ev.data2 = 0; 348 ev.data2 = 0;
292 349
293 SDL_PushEvent ((SDL_Event *)&ev); 350 SDL_PushEvent ((SDL_Event *)&ev);
294} 351}
295 352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
296MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
297 371
298PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
299 373
300BOOT: 374BOOT:
301{ 375{
302 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
303 static const struct { 377 static const struct {
304 const char *name; 378 const char *name;
305 IV iv; 379 IV iv;
306 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
307# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
408 482
409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
411} 485}
412 486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
413void 498void
414pango_init () 499pango_init ()
415 CODE: 500 CODE:
416{ 501{
417 // delayed, so it can pick up new fonts added by AddFontResourceEx
418 ft2_fontmap = pango_ft2_font_map_new (); 502 opengl_fontmap = pango_opengl_font_map_new ();
419 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
420 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
421
422 cairo_fontmap = pango_cairo_font_map_get_default ();
423 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
424} 505}
425 506
426int 507int
427SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
428 509
429void 510void
430SDL_Quit () 511SDL_Quit ()
431 512
432void 513void
438 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
439 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
442 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
443 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
447 531
448 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
449 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
450 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
451 537
452 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
453 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
454 540
455 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 550
465 ++m; 551 ++m;
466 } 552 }
467} 553}
468 554
555char *
556SDL_GetError ()
557
469int 558int
470SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
471 CODE: 560 CODE:
472 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
473 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
474 ); 563 );
564 if (RETVAL)
565 {
475 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
476 OUTPUT: 571 OUTPUT:
477 RETVAL 572 RETVAL
478 573
479void 574void
480SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
481 579
482void 580void
483SDL_PollEvent () 581SDL_PollEvent ()
484 PPCODE: 582 PPCODE:
485{ 583{
504 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
505 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
506 break; 604 break;
507 605
508 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
509 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
510 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
511 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
512 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
513 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
514 break; 614 break;
515 615
516 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
517 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
518 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
519 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
520 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
521 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
522 break; 624 break;
526 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
527 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
528 break; 630 break;
529 } 631 }
530 632
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
532 } 634 }
533} 635}
534 636
535int 637int
536Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
549 CODE: 651 CODE:
550#ifndef _WIN32 652#ifndef _WIN32
551 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
552#endif 654#endif
553 655
554char * 656void
555gl_version () 657win32_proxy_info ()
556 CODE: 658 PPCODE:
557 RETVAL = (char *)glGetString (GL_VERSION); 659{
558 OUTPUT: 660#ifdef _WIN32
559 RETVAL 661 char buffer[2048];
662 DWORD buflen;
560 663
561char * 664 EXTEND (SP, 3);
562gl_extensions () 665
563 CODE: 666 buflen = sizeof (buffer);
564 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
565 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
566 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
567 684
568void 685void
569add_font (char *file) 686add_font (char *file)
570 CODE: 687 CODE:
571 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
572#ifdef _WIN32
573 // cairo... sigh... requires win2000
574 AddFontResourceEx (file, FR_PRIVATE, 0);
575#endif
576 689
577void 690void
578load_image_inline (SV *image_) 691load_image_inline (SV *image_)
579 ALIAS: 692 ALIAS:
580 load_image_file = 1 693 load_image_file = 1
622 735
623 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
624 737
625 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
626 739
740 SDL_LockSurface (surface2);
627 EXTEND (SP, 5); 741 EXTEND (SP, 6);
628 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
629 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
630 SDL_LockSurface (surface2);
631 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
632 SDL_UnlockSurface (surface2);
633 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
634 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
635 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
636 749
637 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
638 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
639} 752}
640 753
664} 777}
665 778
666void 779void
667error (char *message) 780error (char *message)
668 CODE: 781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
669#ifdef _WIN32 783#ifdef _WIN32
670 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
788fatal (char *message)
789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
791#ifdef _WIN32
792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
793#endif
794 _exit (1);
795
796void
797_exit (int retval = 0)
798 CODE:
799#ifdef WIN32
800 ExitThread (retval); // unclean, please beam me up
671#else 801#else
672 fprintf (stderr, "ERROR: %s\n", message); 802 _exit (retval);
673#endif 803#endif
674 804
675void
676fatal (char *message)
677 CODE:
678#ifdef _WIN32
679 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
680#else
681 fprintf (stderr, "FATAL: %s\n", message);
682#endif
683 exit (1);
684
685MODULE = CFClient PACKAGE = CFClient::Font 805MODULE = CFPlus PACKAGE = CFPlus::Font
686 806
687CFClient::Font 807CFPlus::Font
688new_from_file (SV *class, char *path, int id = 0) 808new_from_file (SV *class, char *path, int id = 0)
689 CODE: 809 CODE:
690{ 810{
691 int count; 811 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 812 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 815}
696 OUTPUT: 816 OUTPUT:
697 RETVAL 817 RETVAL
698 818
699void 819void
700DESTROY (CFClient::Font self) 820DESTROY (CFPlus::Font self)
701 CODE: 821 CODE:
702 pango_font_description_free (self); 822 pango_font_description_free (self);
703 823
704void 824void
705make_default (CFClient::Font self) 825make_default (CFPlus::Font self)
706 CODE: 826 CODE:
707 default_font = self; 827 default_font = self;
708 828
709MODULE = CFClient PACKAGE = CFClient::Layout 829MODULE = CFPlus PACKAGE = CFPlus::Layout
710 830
711CFClient::Layout 831void
712new (SV *class, int rgba = 0) 832reset_glyph_cache ()
833 CODE:
834 tc_clear ();
835
836CFPlus::Layout
837new (SV *class)
713 CODE: 838 CODE:
714 New (0, RETVAL, 1, struct cf_layout); 839 New (0, RETVAL, 1, struct cf_layout);
715 840
716 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 841 RETVAL->pl = pango_layout_new (opengl_context);
717 RETVAL->rgba = rgba;
718 RETVAL->r = 1.; 842 RETVAL->r = 1.;
719 RETVAL->g = 1.; 843 RETVAL->g = 1.;
720 RETVAL->b = 1.; 844 RETVAL->b = 1.;
721 RETVAL->a = 1.; 845 RETVAL->a = 1.;
722 RETVAL->base_height = MIN_FONT_HEIGHT; 846 RETVAL->base_height = MIN_FONT_HEIGHT;
726 layout_update_font (RETVAL); 850 layout_update_font (RETVAL);
727 OUTPUT: 851 OUTPUT:
728 RETVAL 852 RETVAL
729 853
730void 854void
731DESTROY (CFClient::Layout self) 855DESTROY (CFPlus::Layout self)
732 CODE: 856 CODE:
733 g_object_unref (self->pl); 857 g_object_unref (self->pl);
734 Safefree (self); 858 Safefree (self);
735 859
736int
737is_rgba (CFClient::Layout self)
738 CODE:
739 RETVAL = self->rgba;
740 OUTPUT:
741 RETVAL
742
743void 860void
744set_text (CFClient::Layout self, SV *text_) 861set_text (CFPlus::Layout self, SV *text_)
745 CODE: 862 CODE:
746{ 863{
747 STRLEN textlen; 864 STRLEN textlen;
748 char *text = SvPVutf8 (text_, textlen); 865 char *text = SvPVutf8 (text_, textlen);
749 866
750 pango_layout_set_text (self->pl, text, textlen); 867 pango_layout_set_text (self->pl, text, textlen);
751} 868}
752 869
753void 870void
754set_markup (CFClient::Layout self, SV *text_) 871set_markup (CFPlus::Layout self, SV *text_)
755 CODE: 872 CODE:
756{ 873{
757 STRLEN textlen; 874 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen); 875 char *text = SvPVutf8 (text_, textlen);
759 876
760 pango_layout_set_markup (self->pl, text, textlen); 877 pango_layout_set_markup (self->pl, text, textlen);
761} 878}
762 879
880void
881set_shapes (CFPlus::Layout self, ...)
882 CODE:
883{
884 PangoAttrList *attrs = 0;
885 const char *text = pango_layout_get_text (self->pl);
886 const char *pos = text;
887 int arg = 4;
888
889 while (arg < items && (pos = strstr (pos, OBJ_STR)))
890 {
891 PangoRectangle inkrect, rect;
892 PangoAttribute *attr;
893
894 int x = SvIV (ST (arg - 3));
895 int y = SvIV (ST (arg - 2));
896 int w = SvIV (ST (arg - 1));
897 int h = SvIV (ST (arg ));
898
899 inkrect.x = 0;
900 inkrect.y = 0;
901 inkrect.width = 0;
902 inkrect.height = 0;
903
904 rect.x = x * PANGO_SCALE;
905 rect.y = y * PANGO_SCALE;
906 rect.width = w * PANGO_SCALE;
907 rect.height = h * PANGO_SCALE;
908
909 if (!attrs)
910 attrs = pango_layout_get_attributes (self->pl);
911
912 attr = pango_attr_shape_new (&inkrect, &rect);
913 attr->start_index = pos - text;
914 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
915 pango_attr_list_insert (attrs, attr);
916
917 arg += 4;
918 pos += sizeof (OBJ_STR) - 1;
919 }
920
921 if (attrs)
922 pango_layout_set_attributes (self->pl, attrs);
923}
924
925void
926get_shapes (CFPlus::Layout self)
927 PPCODE:
928{
929 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
930
931 do
932 {
933 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
934
935 if (run && shape_attr_p (run))
936 {
937 PangoRectangle extents;
938 pango_layout_iter_get_run_extents (iter, 0, &extents);
939
940 EXTEND (SP, 2);
941 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
942 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
943 }
944 }
945 while (pango_layout_iter_next_run (iter));
946
947 pango_layout_iter_free (iter);
948}
949
950int
951has_wrapped (CFPlus::Layout self)
952 CODE:
953{
954 int lines = 1;
955 const char *text = pango_layout_get_text (self->pl);
956
957 while (*text)
958 lines += *text++ == '\n';
959
960 RETVAL = lines < pango_layout_get_line_count (self->pl);
961}
962 OUTPUT:
963 RETVAL
964
763SV * 965SV *
764get_text (CFClient::Layout self) 966get_text (CFPlus::Layout self)
765 CODE: 967 CODE:
766 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 968 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
767 SvUTF8_on (RETVAL); 969 sv_utf8_decode (RETVAL);
768 OUTPUT: 970 OUTPUT:
769 RETVAL 971 RETVAL
770 972
771void 973void
772set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 974set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
773 CODE: 975 CODE:
774 self->r = r; 976 self->r = r;
775 self->g = g; 977 self->g = g;
776 self->b = b; 978 self->b = b;
777 self->a = a; 979 self->a = a;
778 980
779void 981void
780set_font (CFClient::Layout self, CFClient::Font font = 0) 982set_font (CFPlus::Layout self, CFPlus::Font font = 0)
781 CODE: 983 CODE:
782 if (self->font != font) 984 if (self->font != font)
783 { 985 {
784 self->font = font; 986 self->font = font;
785 layout_update_font (self); 987 layout_update_font (self);
786 } 988 }
787 989
788void 990void
789set_height (CFClient::Layout self, int base_height) 991set_height (CFPlus::Layout self, int base_height)
790 CODE: 992 CODE:
791 if (self->base_height != base_height) 993 if (self->base_height != base_height)
792 { 994 {
793 self->base_height = base_height; 995 self->base_height = base_height;
794 layout_update_font (self); 996 layout_update_font (self);
795 } 997 }
796 998
797void 999void
798set_width (CFClient::Layout self, int max_width = -1) 1000set_width (CFPlus::Layout self, int max_width = -1)
799 CODE: 1001 CODE:
800 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1002 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
801 1003
802void 1004void
1005set_indent (CFPlus::Layout self, int indent)
1006 CODE:
1007 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1008
1009void
1010set_spacing (CFPlus::Layout self, int spacing)
1011 CODE:
1012 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1013
1014void
1015set_ellipsise (CFPlus::Layout self, int ellipsise)
1016 CODE:
1017 pango_layout_set_ellipsize (self->pl,
1018 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1019 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1020 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1021 : PANGO_ELLIPSIZE_NONE
1022 );
1023
1024void
1025set_single_paragraph_mode (CFPlus::Layout self, int spm)
1026 CODE:
1027 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1028
1029void
803size (CFClient::Layout self) 1030size (CFPlus::Layout self)
804 PPCODE: 1031 PPCODE:
805{ 1032{
806 int w, h; 1033 int w, h;
807 1034
808 layout_get_pixel_size (self, &w, &h); 1035 layout_get_pixel_size (self, &w, &h);
811 PUSHs (sv_2mortal (newSViv (w))); 1038 PUSHs (sv_2mortal (newSViv (w)));
812 PUSHs (sv_2mortal (newSViv (h))); 1039 PUSHs (sv_2mortal (newSViv (h)));
813} 1040}
814 1041
815int 1042int
1043descent (CFPlus::Layout self)
1044 CODE:
1045{
1046 PangoRectangle rect;
1047 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1048 pango_layout_line_get_pixel_extents (line, 0, &rect);
1049 RETVAL = PANGO_DESCENT (rect);
1050}
1051 OUTPUT:
1052 RETVAL
1053
1054int
816xy_to_index (CFClient::Layout self, int x, int y) 1055xy_to_index (CFPlus::Layout self, int x, int y)
817 CODE: 1056 CODE:
818{ 1057{
819 int index, trailing; 1058 int index, trailing;
820 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1059 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
821 RETVAL = index; 1060 RETVAL = index;
822} 1061}
823 OUTPUT: 1062 OUTPUT:
824 RETVAL 1063 RETVAL
825 1064
826void 1065void
827cursor_pos (CFClient::Layout self, int index) 1066cursor_pos (CFPlus::Layout self, int index)
828 PPCODE: 1067 PPCODE:
829{ 1068{
830 PangoRectangle strong_pos; 1069 PangoRectangle strong_pos;
831 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1070 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
832 1071
835 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1074 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
836 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1075 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
837} 1076}
838 1077
839void 1078void
840render (CFClient::Layout self) 1079render (CFPlus::Layout self, float x, float y, int flags = 0)
841 PPCODE: 1080 PPCODE:
842{ 1081 pango_opengl_render_layout_subpixel (
843 SV *retval; 1082 self->pl,
844 int w, h; 1083 x * PANGO_SCALE, y * PANGO_SCALE,
1084 self->r, self->g, self->b, self->a,
1085 flags
1086 );
845 1087
846 layout_get_pixel_size (self, &w, &h); 1088MODULE = CFPlus PACKAGE = CFPlus::Texture
847 1089
848 if (self->rgba) 1090void
1091pad2pot (SV *data_, SV *w_, SV *h_)
1092 CODE:
1093{
1094 int ow = SvIV (w_);
1095 int oh = SvIV (h_);
1096
1097 if (ow && oh)
849 { 1098 {
850 cairo_surface_t *surface; 1099 int nw = minpot (ow);
851 cairo_t *cairo; 1100 int nh = minpot (oh);
852 1101
853 retval = newSV (w * h * 4); 1102 if (nw != ow || nh != oh)
854 SvPOK_only (retval);
855 SvCUR_set (retval, w * h * 4);
856
857 memset (SvPVX (retval), 0, w * h * 4);
858
859 surface = cairo_image_surface_create_for_data (
860 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
861 cairo = cairo_create (surface);
862 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
863
864 pango_cairo_show_layout (cairo, self->pl);
865
866 cairo_destroy (cairo);
867 cairo_surface_destroy (surface);
868
869 // what a mess, and its premultiplied, too :(
870 { 1103 {
871 uint32_t *p = (uint32_t *)SvPVX (retval); 1104 if (SvOK (data_))
872 uint32_t *e = p + w * h;
873
874 while (p < e)
875 { 1105 {
876 uint32_t rgba = *p; 1106 STRLEN datalen;
877 rgba = (rgba >> 24) | (rgba << 8); 1107 char *data = SvPVbyte (data_, datalen);
878 rgba = SDL_SwapBE32 (rgba); 1108 int bpp = datalen / (ow * oh);
879 *p++ = rgba; 1109 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1110
1111 SvPOK_only (result_);
1112 SvCUR_set (result_, nw * nh * bpp);
1113
1114 memset (SvPVX (result_), 0, nw * nh * bpp);
1115 while (oh--)
1116 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1117
1118 sv_setsv (data_, result_);
880 } 1119 }
1120
1121 sv_setiv (w_, nw);
1122 sv_setiv (h_, nh);
881 } 1123 }
882
883 EXTEND (SP, 5);
884 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h)));
886 PUSHs (sv_2mortal (retval));
887 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 } 1124 }
890 else
891 {
892 FT_Bitmap bitmap;
893
894 retval = newSV (w * h);
895 SvPOK_only (retval);
896 SvCUR_set (retval, w * h);
897
898 bitmap.rows = h;
899 bitmap.width = w;
900 bitmap.pitch = w;
901 bitmap.buffer = (unsigned char*)SvPVX (retval);
902 bitmap.num_grays = 256;
903 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
904
905 memset (bitmap.buffer, 0, w * h);
906
907 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
908
909 EXTEND (SP, 5);
910 PUSHs (sv_2mortal (newSViv (w)));
911 PUSHs (sv_2mortal (newSViv (h)));
912 PUSHs (sv_2mortal (retval));
913 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 }
916} 1125}
917 1126
918MODULE = CFClient PACKAGE = CFClient::Texture
919
920void 1127void
921draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1128draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
922 PROTOTYPE: $$$;$$ 1129 PROTOTYPE: $$$;$$
923 ALIAS: 1130 ALIAS:
924 draw_quad_alpha = 1 1131 draw_quad_alpha = 1
925 draw_quad_alpha_premultiplied = 2 1132 draw_quad_alpha_premultiplied = 2
926 CODE: 1133 CODE:
927{ 1134{
928 HV *hv = (HV *)SvRV (self); 1135 HV *hv = (HV *)SvRV (self);
929 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1136 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
930 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1137 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
931 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1138 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
932 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
933 1139
934 if (items < 5) 1140 if (items < 5)
935 { 1141 {
936 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1142 w = SvNV (*hv_fetch (hv, "w", 1, 1));
937 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1143 h = SvNV (*hv_fetch (hv, "h", 1, 1));
938 } 1144 }
939 1145
940 if (ix) 1146 if (ix)
941 { 1147 {
942 glEnable (GL_BLEND); 1148 glEnable (GL_BLEND);
1149
1150 if (ix == 2)
943 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1151 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1152 else
1153 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1154 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1155
1156 glEnable (GL_ALPHA_TEST);
1157 glAlphaFunc (GL_GREATER, 0.01f);
944 } 1158 }
945 1159
946 glBindTexture (GL_TEXTURE_2D, name); 1160 glBindTexture (GL_TEXTURE_2D, name);
947
948 if (wrap_mode)
949 {
950 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
952 }
953 1161
954 glBegin (GL_QUADS); 1162 glBegin (GL_QUADS);
955 glTexCoord2f (0, 0); glVertex2f (x , y ); 1163 glTexCoord2f (0, 0); glVertex2f (x , y );
956 glTexCoord2f (0, t); glVertex2f (x , y + h); 1164 glTexCoord2f (0, t); glVertex2f (x , y + h);
957 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1165 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
958 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1166 glTexCoord2f (s, 0); glVertex2f (x + w, y );
959 glEnd (); 1167 glEnd ();
960 1168
961 if (ix) 1169 if (ix)
1170 {
1171 glDisable (GL_ALPHA_TEST);
962 glDisable (GL_BLEND); 1172 glDisable (GL_BLEND);
1173 }
963} 1174}
964 1175
965MODULE = CFClient PACKAGE = CFClient::Map 1176MODULE = CFPlus PACKAGE = CFPlus::Map
966 1177
967CFClient::Map 1178CFPlus::Map
968new (SV *class, int map_width, int map_height) 1179new (SV *class, int map_width, int map_height)
969 CODE: 1180 CODE:
970 New (0, RETVAL, 1, struct map); 1181 New (0, RETVAL, 1, struct map);
971 RETVAL->x = 0; 1182 RETVAL->x = 0;
972 RETVAL->y = 0; 1183 RETVAL->y = 0;
982 RETVAL->row = 0; 1193 RETVAL->row = 0;
983 OUTPUT: 1194 OUTPUT:
984 RETVAL 1195 RETVAL
985 1196
986void 1197void
987DESTROY (CFClient::Map self) 1198DESTROY (CFPlus::Map self)
988 CODE: 1199 CODE:
989{ 1200{
990 map_clear (self); 1201 map_clear (self);
991 Safefree (self->face); 1202 Safefree (self->face);
1203 Safefree (self->tex);
992 Safefree (self); 1204 Safefree (self);
993} 1205}
994 1206
995void 1207void
996clear (CFClient::Map self) 1208clear (CFPlus::Map self)
997 CODE: 1209 CODE:
998 map_clear (self); 1210 map_clear (self);
999 1211
1000void 1212void
1001set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
1002 CODE: 1214 CODE:
1003{ 1215{
1004 while (self->faces <= face) 1216 while (self->faces <= face)
1005 { 1217 {
1006 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
1009 1221
1010 self->face [face] = texid; 1222 self->face [face] = texid;
1011} 1223}
1012 1224
1013void 1225void
1014set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1015 CODE: 1227 CODE:
1016{ 1228{
1017 while (self->texs <= texid) 1229 while (self->texs <= texid)
1018 { 1230 {
1019 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
1031 tex->r = r; 1243 tex->r = r;
1032 tex->g = g; 1244 tex->g = g;
1033 tex->b = b; 1245 tex->b = b;
1034 tex->a = a; 1246 tex->a = a;
1035 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1036} 1257}
1037 1258
1038int 1259int
1039ox (CFClient::Map self) 1260ox (CFPlus::Map self)
1040 ALIAS: 1261 ALIAS:
1041 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
1042 CODE: 1267 CODE:
1043 switch (ix) 1268 switch (ix)
1044 { 1269 {
1045 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
1046 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
1047 } 1276 }
1048 OUTPUT: 1277 OUTPUT:
1049 RETVAL 1278 RETVAL
1050 1279
1051void 1280void
1052scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
1053 CODE: 1282 CODE:
1054{ 1283{
1055 if (dx > 0) 1284 if (dx > 0)
1056 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
1057 else if (dx < 0) 1286 else if (dx < 0)
1058 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1059 1288
1060 if (dy > 0) 1289 if (dy > 0)
1061 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
1062 else if (dy < 0) 1291 else if (dy < 0)
1063 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1064 1293
1065 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
1066 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
1067 1296
1068 while (self->y < 0) 1297 while (self->y < 0)
1073 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
1074 } 1303 }
1075} 1304}
1076 1305
1077void 1306void
1078map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
1079 CODE: 1308 CODE:
1080{ 1309{
1081 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1082 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
1083 mapcell *cell; 1312 mapcell *cell;
1084 int x, y, flags; 1313 int x, y, flags;
1085 1314
1086 while (data < data_end) 1315 while (data < data_end - 1)
1087 { 1316 {
1088 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
1089 1318
1090 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
1091 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
1092 1321
1093 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
1094 1323
1095 if (flags & 15) 1324 if (flags & 15)
1096 { 1325 {
1097 if (cell->darkness < 0) 1326 if (!cell->darkness)
1098 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
1099 cell->darkness = 0; 1329 cell->darkness = 256;
1100 cell->face [0] = 0;
1101 cell->face [1] = 0;
1102 cell->face [2] = 0;
1103 } 1330 }
1104 1331
1105 cell->darkness = flags & 8 ? *data++ : 255;
1106
1107 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
1108 1373
1109 if (flags & 4) 1374 if (flags & 4)
1110 { 1375 {
1111 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1112 } 1377 }
1120 { 1385 {
1121 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1122 } 1387 }
1123 } 1388 }
1124 else 1389 else
1125 cell->darkness = -1; 1390 cell->darkness = 0;
1126 } 1391 }
1127} 1392}
1128 1393
1129SV * 1394SV *
1130mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1131 CODE: 1396 CODE:
1132{ 1397{
1133 int x1, x; 1398 int x1, x;
1134 int y1, y; 1399 int y1, y;
1135 int z; 1400 int z;
1185} 1450}
1186 OUTPUT: 1451 OUTPUT:
1187 RETVAL 1452 RETVAL
1188 1453
1189void 1454void
1190draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1191 PPCODE: 1456 CODE:
1192{ 1457{
1193 int vx, vy; 1458 int vx, vy;
1194 int x, y, z; 1459 int x, y, z;
1195 int last_name; 1460 int last_name;
1196 mapface face; 1461 mapface face;
1197 int sw4 = (sw + 3) & ~3;
1198 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1199 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1200 1462
1201 memset (darkness, 255, sw4 * sh);
1202 SvPOK_only (darkness_sv);
1203 SvCUR_set (darkness_sv, sw4 * sh);
1204
1205 vx = self->x + (self->w - sw) / 2 - shift_x; 1463 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1206 vy = self->y + (self->h - sh) / 2 - shift_y; 1464 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1207 1465
1208 /* 1466 /*
1209 int vx = self->vx = self->w >= sw 1467 int vx = self->vx = self->w >= sw
1210 ? self->x + (self->w - sw) / 2 1468 ? self->x + (self->w - sw) / 2
1211 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1469 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1215 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1473 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1216 */ 1474 */
1217 1475
1218 glColor4ub (255, 255, 255, 255); 1476 glColor4ub (255, 255, 255, 255);
1219 1477
1478 glEnable (GL_BLEND);
1220 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1479 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1221 glEnable (GL_BLEND);
1222 glEnable (GL_TEXTURE_2D); 1480 glEnable (GL_TEXTURE_2D);
1223 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1224 1482
1225 glBegin (GL_QUADS); 1483 glBegin (GL_QUADS);
1226 1484
1235 for (x = 0; x < sw; x++) 1493 for (x = 0; x < sw; x++)
1236 if (row->c0 <= x + vx && x + vx < row->c1) 1494 if (row->c0 <= x + vx && x + vx < row->c1)
1237 { 1495 {
1238 mapcell *cell = row->col + (x + vx - row->c0); 1496 mapcell *cell = row->col + (x + vx - row->c0);
1239 1497
1240 darkness[y * sw4 + x] = cell->darkness < 0
1241 ? 255 - FOW_DARKNESS
1242 : 255 - cell->darkness;
1243
1244 face = cell->face [z]; 1498 face = cell->face [z];
1245 1499
1246 if (face) 1500 if (face && face < self->texs)
1247 { 1501 {
1248 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [face];
1249
1250 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
1251 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
1252 1505
1253 if (last_name != tex.name) 1506 if (last_name != tex.name)
1254 { 1507 {
1255 glEnd (); 1508 glEnd ();
1256 last_name = tex.name;
1257 glBindTexture (GL_TEXTURE_2D, last_name); 1509 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1258 glBegin (GL_QUADS); 1510 glBegin (GL_QUADS);
1259 } 1511 }
1260 1512
1261 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1513 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1262 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1514 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1263 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1515 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1264 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1516 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1265 } 1517 }
1518
1519 if (cell->flags && z == 2)
1520 {
1521 if (cell->flags & 1)
1522 {
1523 maptex tex = self->tex [1];
1524 int px = (x + 1) * 32 - tex.w + 2;
1525 int py = (y + 1) * 32 - tex.h - 6;
1526
1527 glEnd ();
1528 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1529 glBegin (GL_QUADS);
1530
1531 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1532 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1533 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1534 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1535 }
1536 }
1266 } 1537 }
1267 } 1538 }
1268 1539
1269 glEnd (); 1540 glEnd ();
1270 1541
1271 glDisable (GL_TEXTURE_2D); 1542 glDisable (GL_TEXTURE_2D);
1272 glDisable (GL_BLEND); 1543 glDisable (GL_BLEND);
1544
1545 // top layer: overlays such as the health bar
1546 for (y = 0; y < sh; y++)
1547 if (0 <= y + vy && y + vy < self->rows)
1548 {
1549 maprow *row = self->row + (y + vy);
1550
1551 for (x = 0; x < sw; x++)
1552 if (row->c0 <= x + vx && x + vx < row->c1)
1553 {
1554 mapcell *cell = row->col + (x + vx - row->c0);
1555
1556 int px = x * 32;
1557 int py = y * 32;
1558
1559 if (cell->stat_hp)
1560 {
1561 int width = cell->stat_width * 32;
1562 int thick = sh / 28 + 1 + cell->stat_width;
1563
1564 glColor3ub (0, 0, 0);
1565 glRectf (px + 1, py - thick - 2,
1566 px + width - 1, py);
1567
1568 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1569 glRectf (px + 2,
1570 py - thick - 1,
1571 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1572 }
1573 }
1574 }
1575}
1576
1577void
1578draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1579 CODE:
1580{
1581 static float color[16][3] = {
1582 { 0.00F, 0.00F, 0.00F },
1583 { 1.00F, 1.00F, 1.00F },
1584 { 0.00F, 0.00F, 0.55F },
1585 { 1.00F, 0.00F, 0.00F },
1586
1587 { 1.00F, 0.54F, 0.00F },
1588 { 0.11F, 0.56F, 1.00F },
1589 { 0.93F, 0.46F, 0.00F },
1590 { 0.18F, 0.54F, 0.34F },
1591
1592 { 0.56F, 0.73F, 0.56F },
1593 { 0.80F, 0.80F, 0.80F },
1594 { 0.55F, 0.41F, 0.13F },
1595 { 0.99F, 0.77F, 0.26F },
1596
1597 { 0.74F, 0.65F, 0.41F },
1598
1599 { 0.00F, 1.00F, 1.00F },
1600 { 1.00F, 0.00F, 1.00F },
1601 { 1.00F, 1.00F, 0.00F },
1602 };
1603
1604 int x, y;
1605
1606 glEnable (GL_TEXTURE_2D);
1607 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1608 glEnable (GL_BLEND);
1609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1610 glBegin (GL_QUADS);
1611
1612 for (y = 0; y < h; y++)
1613 for (x = 0; x < w; x++)
1614 {
1615 unsigned char m = data [x + y * w];
1616
1617 if (m)
1618 {
1619 float *c = color [m & 15];
1620
1621 float tx1 = m & 0x40 ? 0.5 : 0.;
1622 float tx2 = tx1 + 0.5;
1623
1624 glColor4f (c[0], c[1], c[2], 0.75);
1625 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1626 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1627 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1628 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1629 }
1630 }
1631
1632 glEnd ();
1633 glDisable (GL_BLEND);
1634 glDisable (GL_TEXTURE_2D);
1635}
1636
1637void
1638fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1639 PPCODE:
1640{
1641 int vx, vy;
1642 int x, y;
1643 int sw4 = (sw + 3) & ~3;
1644 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1645 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1646
1647 memset (darkness, 255, sw4 * sh);
1648 SvPOK_only (darkness_sv);
1649 SvCUR_set (darkness_sv, sw4 * sh);
1650
1651 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1652 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1653
1654 for (y = 0; y < sh; y++)
1655 if (0 <= y + vy && y + vy < self->rows)
1656 {
1657 maprow *row = self->row + (y + vy);
1658
1659 for (x = 0; x < sw; x++)
1660 if (row->c0 <= x + vx && x + vx < row->c1)
1661 {
1662 mapcell *cell = row->col + (x + vx - row->c0);
1663
1664 darkness[y * sw4 + x] = cell->darkness
1665 ? 255 - (cell->darkness - 1)
1666 : 255 - FOW_DARKNESS;
1667 }
1668 }
1273 1669
1274 EXTEND (SP, 3); 1670 EXTEND (SP, 3);
1275 PUSHs (sv_2mortal (newSViv (sw4))); 1671 PUSHs (sv_2mortal (newSViv (sw4)));
1276 PUSHs (sv_2mortal (newSViv (sh))); 1672 PUSHs (sv_2mortal (newSViv (sh)));
1277 PUSHs (darkness_sv); 1673 PUSHs (darkness_sv);
1278} 1674}
1279 1675
1280SV * 1676SV *
1281get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1677get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1282 CODE: 1678 CODE:
1283{ 1679{
1284 int x, y, x1, y1; 1680 int x, y, x1, y1;
1285 SV *data_sv = newSV (w * h * 7 + 5); 1681 SV *data_sv = newSV (w * h * 7 + 5);
1286 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1682 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1348} 1744}
1349 OUTPUT: 1745 OUTPUT:
1350 RETVAL 1746 RETVAL
1351 1747
1352void 1748void
1353set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1749set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1354 PPCODE: 1750 PPCODE:
1355{ 1751{
1356 int x, y, z; 1752 int x, y, z;
1357 int w, h; 1753 int w, h;
1358 int x1, y1; 1754 int x1, y1;
1390 1786
1391 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1787 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1392 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1788 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1393 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1789 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1394 1790
1395 if (cell->darkness <= 0) 1791 if (cell->darkness == 0)
1396 { 1792 {
1397 cell->darkness = -1; 1793 cell->darkness = 0;
1398 1794
1399 for (z = 0; z <= 2; z++) 1795 for (z = 0; z <= 2; z++)
1400 { 1796 {
1401 cell->face[z] = face[z]; 1797 cell->face[z] = face[z];
1402 1798
1407 } 1803 }
1408 } 1804 }
1409 } 1805 }
1410} 1806}
1411 1807
1412MODULE = CFClient PACKAGE = CFClient::MixChunk 1808MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1413 1809
1414CFClient::MixChunk 1810CFPlus::MixChunk
1415new_from_file (SV *class, char *path) 1811new_from_file (SV *class, char *path)
1416 CODE: 1812 CODE:
1417 RETVAL = Mix_LoadWAV (path); 1813 RETVAL = Mix_LoadWAV (path);
1418 OUTPUT: 1814 OUTPUT:
1419 RETVAL 1815 RETVAL
1420 1816
1421void 1817void
1422DESTROY (CFClient::MixChunk self) 1818DESTROY (CFPlus::MixChunk self)
1423 CODE: 1819 CODE:
1424 Mix_FreeChunk (self); 1820 Mix_FreeChunk (self);
1425 1821
1426int 1822int
1427volume (CFClient::MixChunk self, int volume = -1) 1823volume (CFPlus::MixChunk self, int volume = -1)
1428 CODE: 1824 CODE:
1429 RETVAL = Mix_VolumeChunk (self, volume); 1825 RETVAL = Mix_VolumeChunk (self, volume);
1430 OUTPUT: 1826 OUTPUT:
1431 RETVAL 1827 RETVAL
1432 1828
1433int 1829int
1434play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1830play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1435 CODE: 1831 CODE:
1436 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1832 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1437 OUTPUT: 1833 OUTPUT:
1438 RETVAL 1834 RETVAL
1439 1835
1440MODULE = CFClient PACKAGE = CFClient::MixMusic 1836MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1441 1837
1442int 1838int
1443volume (int volume = -1) 1839volume (int volume = -1)
1444 CODE: 1840 CODE:
1445 RETVAL = Mix_VolumeMusic (volume); 1841 RETVAL = Mix_VolumeMusic (volume);
1446 OUTPUT: 1842 OUTPUT:
1447 RETVAL 1843 RETVAL
1448 1844
1449CFClient::MixMusic 1845CFPlus::MixMusic
1450new_from_file (SV *class, char *path) 1846new_from_file (SV *class, char *path)
1451 CODE: 1847 CODE:
1452 RETVAL = Mix_LoadMUS (path); 1848 RETVAL = Mix_LoadMUS (path);
1453 OUTPUT: 1849 OUTPUT:
1454 RETVAL 1850 RETVAL
1455 1851
1456void 1852void
1457DESTROY (CFClient::MixMusic self) 1853DESTROY (CFPlus::MixMusic self)
1458 CODE: 1854 CODE:
1459 Mix_FreeMusic (self); 1855 Mix_FreeMusic (self);
1460 1856
1461int 1857int
1462play (CFClient::MixMusic self, int loops = -1) 1858play (CFPlus::MixMusic self, int loops = -1)
1463 CODE: 1859 CODE:
1464 RETVAL = Mix_PlayMusic (self, loops); 1860 RETVAL = Mix_PlayMusic (self, loops);
1465 OUTPUT: 1861 OUTPUT:
1466 RETVAL 1862 RETVAL
1467 1863
1468MODULE = CFClient PACKAGE = CFClient::OpenGL 1864MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1469 1865
1470BOOT: 1866BOOT:
1471{ 1867{
1472 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1868 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1473 static const struct { 1869 static const struct {
1474 const char *name; 1870 const char *name;
1475 IV iv; 1871 IV iv;
1476 } *civ, const_iv[] = { 1872 } *civ, const_iv[] = {
1477# define const_iv(name) { # name, (IV)name } 1873# define const_iv(name) { # name, (IV)name }
1478 const_iv (GL_COLOR_MATERIAL), 1874 const_iv (GL_COLOR_MATERIAL),
1479 const_iv (GL_SMOOTH), 1875 const_iv (GL_SMOOTH),
1480 const_iv (GL_FLAT), 1876 const_iv (GL_FLAT),
1481 const_iv (GL_DITHER), 1877 const_iv (GL_DITHER),
1482 const_iv (GL_BLEND), 1878 const_iv (GL_BLEND),
1879 const_iv (GL_CULL_FACE),
1483 const_iv (GL_SCISSOR_TEST), 1880 const_iv (GL_SCISSOR_TEST),
1881 const_iv (GL_DEPTH_TEST),
1882 const_iv (GL_ALPHA_TEST),
1883 const_iv (GL_NORMALIZE),
1884 const_iv (GL_RESCALE_NORMAL),
1885 const_iv (GL_FRONT),
1886 const_iv (GL_BACK),
1484 const_iv (GL_AND), 1887 const_iv (GL_AND),
1485 const_iv (GL_ONE), 1888 const_iv (GL_ONE),
1486 const_iv (GL_ZERO), 1889 const_iv (GL_ZERO),
1487 const_iv (GL_SRC_ALPHA), 1890 const_iv (GL_SRC_ALPHA),
1488 const_iv (GL_SRC_ALPHA_SATURATE), 1891 const_iv (GL_DST_ALPHA),
1489 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1892 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1490 const_iv (GL_ONE_MINUS_DST_ALPHA), 1893 const_iv (GL_ONE_MINUS_DST_ALPHA),
1894 const_iv (GL_SRC_ALPHA_SATURATE),
1491 const_iv (GL_RGB), 1895 const_iv (GL_RGB),
1492 const_iv (GL_RGBA), 1896 const_iv (GL_RGBA),
1897 const_iv (GL_RGBA4),
1898 const_iv (GL_RGBA8),
1899 const_iv (GL_RGB5_A1),
1493 const_iv (GL_UNSIGNED_BYTE), 1900 const_iv (GL_UNSIGNED_BYTE),
1901 const_iv (GL_UNSIGNED_SHORT),
1902 const_iv (GL_UNSIGNED_INT),
1494 const_iv (GL_ALPHA), 1903 const_iv (GL_ALPHA),
1904 const_iv (GL_INTENSITY),
1495 const_iv (GL_LUMINANCE), 1905 const_iv (GL_LUMINANCE),
1906 const_iv (GL_LUMINANCE_ALPHA),
1496 const_iv (GL_FLOAT), 1907 const_iv (GL_FLOAT),
1497 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1908 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1498 const_iv (GL_COMPILE), 1909 const_iv (GL_COMPILE),
1499 const_iv (GL_TEXTURE_1D), 1910 const_iv (GL_TEXTURE_1D),
1500 const_iv (GL_TEXTURE_2D), 1911 const_iv (GL_TEXTURE_2D),
1502 const_iv (GL_TEXTURE_MAG_FILTER), 1913 const_iv (GL_TEXTURE_MAG_FILTER),
1503 const_iv (GL_TEXTURE_MIN_FILTER), 1914 const_iv (GL_TEXTURE_MIN_FILTER),
1504 const_iv (GL_TEXTURE_ENV_MODE), 1915 const_iv (GL_TEXTURE_ENV_MODE),
1505 const_iv (GL_TEXTURE_WRAP_S), 1916 const_iv (GL_TEXTURE_WRAP_S),
1506 const_iv (GL_TEXTURE_WRAP_T), 1917 const_iv (GL_TEXTURE_WRAP_T),
1918 const_iv (GL_REPEAT),
1507 const_iv (GL_CLAMP), 1919 const_iv (GL_CLAMP),
1508 const_iv (GL_REPEAT), 1920 const_iv (GL_CLAMP_TO_EDGE),
1509 const_iv (GL_NEAREST), 1921 const_iv (GL_NEAREST),
1510 const_iv (GL_LINEAR), 1922 const_iv (GL_LINEAR),
1511 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1923 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1512 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1924 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1513 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1925 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1514 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1926 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1515 const_iv (GL_GENERATE_MIPMAP), 1927 const_iv (GL_GENERATE_MIPMAP),
1516 const_iv (GL_MODULATE), 1928 const_iv (GL_MODULATE),
1517 const_iv (GL_DECAL), 1929 const_iv (GL_DECAL),
1518 const_iv (GL_REPLACE), 1930 const_iv (GL_REPLACE),
1931 const_iv (GL_DEPTH_BUFFER_BIT),
1519 const_iv (GL_COLOR_BUFFER_BIT), 1932 const_iv (GL_COLOR_BUFFER_BIT),
1520 const_iv (GL_PROJECTION), 1933 const_iv (GL_PROJECTION),
1521 const_iv (GL_MODELVIEW), 1934 const_iv (GL_MODELVIEW),
1522 const_iv (GL_COLOR_LOGIC_OP), 1935 const_iv (GL_COLOR_LOGIC_OP),
1523 const_iv (GL_SEPARABLE_2D), 1936 const_iv (GL_SEPARABLE_2D),
1524 const_iv (GL_CONVOLUTION_2D), 1937 const_iv (GL_CONVOLUTION_2D),
1525 const_iv (GL_CONVOLUTION_BORDER_MODE), 1938 const_iv (GL_CONVOLUTION_BORDER_MODE),
1526 const_iv (GL_CONSTANT_BORDER), 1939 const_iv (GL_CONSTANT_BORDER),
1527 const_iv (GL_LINES), 1940 const_iv (GL_LINES),
1941 const_iv (GL_LINE_STRIP),
1942 const_iv (GL_LINE_LOOP),
1528 const_iv (GL_QUADS), 1943 const_iv (GL_QUADS),
1529 const_iv (GL_LINE_LOOP), 1944 const_iv (GL_QUAD_STRIP),
1945 const_iv (GL_TRIANGLES),
1946 const_iv (GL_TRIANGLE_STRIP),
1947 const_iv (GL_TRIANGLE_FAN),
1530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1948 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1531 const_iv (GL_FASTEST), 1949 const_iv (GL_FASTEST),
1950 const_iv (GL_V2F),
1951 const_iv (GL_V3F),
1952 const_iv (GL_T2F_V3F),
1953 const_iv (GL_T2F_N3F_V3F),
1532# undef const_iv 1954# undef const_iv
1533 }; 1955 };
1534 1956
1535 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1957 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1536 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1958 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1537} 1959}
1538 1960
1961char *
1962gl_vendor ()
1963 CODE:
1964 RETVAL = (char *)glGetString (GL_VENDOR);
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969gl_version ()
1970 CODE:
1971 RETVAL = (char *)glGetString (GL_VERSION);
1972 OUTPUT:
1973 RETVAL
1974
1975char *
1976gl_extensions ()
1977 CODE:
1978 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1979 OUTPUT:
1980 RETVAL
1981
1539int glGetError () 1982int glGetError ()
1983
1984void glFinish ()
1540 1985
1541void glClear (int mask) 1986void glClear (int mask)
1542 1987
1543void glClearColor (float r, float g, float b, float a = 1.0) 1988void glClearColor (float r, float g, float b, float a = 1.0)
1544 PROTOTYPE: @ 1989 PROTOTYPE: @
1551 1996
1552void glHint (int target, int mode) 1997void glHint (int target, int mode)
1553 1998
1554void glBlendFunc (int sfactor, int dfactor) 1999void glBlendFunc (int sfactor, int dfactor)
1555 2000
2001void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2002 CODE:
2003 gl_BlendFuncSeparate (sa, da, saa, daa);
2004
2005void glDepthMask (int flag)
2006
1556void glLogicOp (int opcode) 2007void glLogicOp (int opcode)
1557 2008
1558void glColorMask (int red, int green, int blue, int alpha) 2009void glColorMask (int red, int green, int blue, int alpha)
1559 2010
1560void glMatrixMode (int mode) 2011void glMatrixMode (int mode)
1563 2014
1564void glPopMatrix () 2015void glPopMatrix ()
1565 2016
1566void glLoadIdentity () 2017void glLoadIdentity ()
1567 2018
2019void glDrawBuffer (int buffer)
2020
2021void glReadBuffer (int buffer)
2022
1568# near and far are due to microsofts buggy c compiler 2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2025
2026# near_ and far_ are due to microsofts buggy "c" compiler
1569void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2027void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1570 2028
1571void glViewport (int x, int y, int width, int height) 2029void glViewport (int x, int y, int width, int height)
1572 2030
1573void glScissor (int x, int y, int width, int height) 2031void glScissor (int x, int y, int width, int height)
1588 2046
1589void glEnd () 2047void glEnd ()
1590 2048
1591void glColor (float r, float g, float b, float a = 1.0) 2049void glColor (float r, float g, float b, float a = 1.0)
1592 PROTOTYPE: @ 2050 PROTOTYPE: @
2051 ALIAS:
2052 glColor_premultiply = 1
1593 CODE: 2053 CODE:
1594 // 255.999 is close enough to correctness (256 and clamp) 2054 if (ix)
1595 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2055 {
2056 r *= a;
2057 g *= a;
2058 b *= a;
2059 }
2060 // microsoft visual "c" rounds instead of truncating...
2061 glColor4f (r, g, b, a);
2062
2063void glInterleavedArrays (int format, int stride, char *data)
2064
2065void glDrawElements (int mode, int count, int type, char *indices)
2066
2067# 1.2 void glDrawRangeElements (int mode, int start, int end
2068
2069void glRasterPos (float x, float y, float z = 0.)
2070 CODE:
2071 glRasterPos3f (0, 0, z);
2072 glBitmap (0, 0, 0, 0, x, y, 0);
1596 2073
1597void glVertex (float x, float y, float z = 0.) 2074void glVertex (float x, float y, float z = 0.)
1598 CODE: 2075 CODE:
1599 glVertex3f (x, y, z); 2076 glVertex3f (x, y, z);
1600 2077
1612 2089
1613void glBindTexture (int target, int name) 2090void glBindTexture (int target, int name)
1614 2091
1615void glConvolutionParameter (int target, int pname, float params) 2092void glConvolutionParameter (int target, int pname, float params)
1616 CODE: 2093 CODE:
1617 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2094 if (gl.ConvolutionParameterf)
2095 gl.ConvolutionParameterf (target, pname, params);
1618 2096
1619void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2097void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1620 CODE: 2098 CODE:
1621 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2099 if (gl.ConvolutionFilter2D)
1622 (target, internalformat, width, height, format, type, data)); 2100 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1623 2101
1624void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2102void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1625 CODE: 2103 CODE:
1626 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2104 if (gl.SeparableFilter2D)
1627 (target, internalformat, width, height, format, type, row, column)); 2105 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1628 2106
1629void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2107void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1630 2108
1631void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2109void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1632 2110
1633void glRasterPos (int x, int y) 2111void glDrawPixels (int width, int height, int format, int type, char *pixels)
1634 CODE:
1635 glRasterPos2i (x, y);
1636 2112
1637void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2113void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1638 2114
1639int glGenTexture () 2115int glGenTexture ()
1640 CODE: 2116 CODE:

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