ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.80 by root, Sun May 14 22:58:24 2006 UTC vs.
Revision 1.161 by root, Mon Oct 9 23:30:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
6#endif 8#endif
7 9
8#include "EXTERN.h" 10#include "EXTERN.h"
9#include "perl.h" 11#include "perl.h"
10#include "XSUB.h" 12#include "XSUB.h"
11 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
12#include <math.h> 18#include <math.h>
13#include <string.h> 19#include <string.h>
14#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
15 22
16#include <SDL.h> 23#include <SDL.h>
17#include <SDL_endian.h> 24#include <SDL_endian.h>
18#include <SDL_image.h> 25#include <SDL_image.h>
19#include <SDL_mixer.h> 26#include <SDL_mixer.h>
20#include <SDL_opengl.h> 27#include <SDL_opengl.h>
21 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
22#include <glib/gmacros.h> 32#include <glib/gmacros.h>
23 33
24#include <pango/pango.h> 34#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 35
29#ifndef _WIN32 36#ifndef _WIN32
30# include <sys/types.h> 37# include <sys/types.h>
31# include <sys/socket.h> 38# include <sys/socket.h>
32# include <netinet/in.h> 39# include <netinet/in.h>
39 typedef signed char int8_t; 46 typedef signed char int8_t;
40 typedef signed short int16_t; 47 typedef signed short int16_t;
41 typedef signed int int32_t; 48 typedef signed int int32_t;
42#endif 49#endif
43 50
44#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 52
46#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
47 54
48#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
50 57
51#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
52 59
53#define GL_CALL(type,func,args) \ 60#if 0
54 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 62#else
56 static type fptr_; \ 63# define PARACHUTE 0
57 \ 64#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
68typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
70 91
71typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
72 111
73typedef struct cf_layout { 112typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 113 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 114 float r, g, b, a; // default color for rgba mode
77 int base_height; 115 int base_height;
78 CFClient__Font font; 116 CFPlus__Font font;
79} *CFClient__Layout; 117} *CFPlus__Layout;
80 118
81static CFClient__Font default_font; 119static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 120static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 121static PangoFontMap *opengl_fontmap;
84 122
85static void 123static void
86substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
87{ 125{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
89 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
90} 131}
91 132
92static void 133static void
93layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
94{ 135{
95 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
96 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
97 */ 138 */
98 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
102 143
103 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
104} 145}
105 146
106static void 147static void
107layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
108{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
109 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
110 154
111 if (!*w) *w = 1; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
112 if (!*h) *h = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
113 157
114 *w = (*w + 3) & ~3; 158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
115} 163}
116 164
117typedef uint16_t mapface; 165typedef uint16_t mapface;
118 166
119typedef struct { 167typedef struct {
122 float s, t; 170 float s, t;
123 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
124} maptex; 172} maptex;
125 173
126typedef struct { 174typedef struct {
127 int16_t darkness; 175 uint32_t player;
128 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
129} mapcell; 179} mapcell;
130 180
131typedef struct { 181typedef struct {
132 int32_t c0, c1; 182 int32_t c0, c1;
133 mapcell *col; 183 mapcell *col;
142 int texs; 192 int texs;
143 maptex *tex; 193 maptex *tex;
144 194
145 int32_t rows; 195 int32_t rows;
146 maprow *row; 196 maprow *row;
147} *CFClient__Map; 197} *CFPlus__Map;
148 198
149static char * 199static char *
150prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
151{ 201{
152 char *p; 202 char *p;
170 220
171#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
172#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
173 223
174static maprow * 224static maprow *
175map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
176{ 226{
177 if (0 > y) 227 if (0 > y)
178 { 228 {
179 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
180 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
218 268
219 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
220} 270}
221 271
222static mapcell * 272static mapcell *
223map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
224{ 274{
225 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
226} 276}
227 277
228static void 278static void
229map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
230{ 280{
231 int r; 281 int r;
232 282
233 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
234 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
242 self->row = 0; 292 self->row = 0;
243 self->rows = 0; 293 self->rows = 0;
244} 294}
245 295
246static void 296static void
247map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
248{ 298{
249 int x, y; 299 int x, y;
250 maprow *row; 300 maprow *row;
301 mapcell *cell;
251 302
252 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
253 if (y >= 0) 304 if (y >= 0)
254 { 305 {
255 if (y >= self->rows) 306 if (y >= self->rows)
261 if (x >= row->c0) 312 if (x >= row->c0)
262 { 313 {
263 if (x >= row->c1) 314 if (x >= row->c1)
264 break; 315 break;
265 316
266 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
267 } 323 }
268 } 324 }
269} 325}
270 326
271static void 327static void
292 ev.data2 = 0; 348 ev.data2 = 0;
293 349
294 SDL_PushEvent ((SDL_Event *)&ev); 350 SDL_PushEvent ((SDL_Event *)&ev);
295} 351}
296 352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
297MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
298 371
299PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
300 373
301BOOT: 374BOOT:
302{ 375{
303 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
304 static const struct { 377 static const struct {
305 const char *name; 378 const char *name;
306 IV iv; 379 IV iv;
307 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
308# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
409 482
410 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
411 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
412} 485}
413 486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
414void 498void
415pango_init () 499pango_init ()
416 CODE: 500 CODE:
417{ 501{
418 // delayed, so it can pick up new fonts added by AddFontResourceEx
419 ft2_fontmap = pango_ft2_font_map_new (); 502 opengl_fontmap = pango_opengl_font_map_new ();
420 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
421 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
422
423 cairo_fontmap = pango_cairo_font_map_get_default ();
424 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
425} 505}
426 506
427int 507int
428SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
429 509
430void 510void
431SDL_Quit () 511SDL_Quit ()
432 512
433void 513void
439 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
443 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
448 531
449 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
452 537
453 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
454 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
455 540
456 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
465 550
466 ++m; 551 ++m;
467 } 552 }
468} 553}
469 554
555char *
556SDL_GetError ()
557
470int 558int
471SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
472 CODE: 560 CODE:
473 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
474 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
475 ); 563 );
564 if (RETVAL)
565 {
476 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
477 OUTPUT: 571 OUTPUT:
478 RETVAL 572 RETVAL
479 573
480void 574void
481SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
482 579
483void 580void
484SDL_PollEvent () 581SDL_PollEvent ()
485 PPCODE: 582 PPCODE:
486{ 583{
505 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
506 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
507 break; 604 break;
508 605
509 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
510 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
511 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
512 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
513 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
514 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
515 break; 614 break;
516 615
517 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
518 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
519 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
520 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
521 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
522 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
523 break; 624 break;
527 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
528 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
529 break; 630 break;
530 } 631 }
531 632
532 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
533 } 634 }
534} 635}
535 636
536int 637int
537Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
550 CODE: 651 CODE:
551#ifndef _WIN32 652#ifndef _WIN32
552 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
553#endif 654#endif
554 655
555char * 656void
556gl_version () 657win32_proxy_info ()
557 CODE: 658 PPCODE:
558 RETVAL = (char *)glGetString (GL_VERSION); 659{
559 OUTPUT: 660#ifdef _WIN32
560 RETVAL 661 char buffer[2048];
662 DWORD buflen;
561 663
562char * 664 EXTEND (SP, 3);
563gl_extensions () 665
564 CODE: 666 buflen = sizeof (buffer);
565 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
566 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
567 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
568 684
569void 685void
570add_font (char *file) 686add_font (char *file)
571 CODE: 687 CODE:
572 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
573#ifdef _WIN32
574 // cairo... sigh... requires win2000
575 AddFontResourceEx (file, FR_PRIVATE, 0);
576#endif
577 689
578void 690void
579load_image_inline (SV *image_) 691load_image_inline (SV *image_)
580 ALIAS: 692 ALIAS:
581 load_image_file = 1 693 load_image_file = 1
623 735
624 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
625 737
626 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
627 739
740 SDL_LockSurface (surface2);
628 EXTEND (SP, 5); 741 EXTEND (SP, 6);
629 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
630 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
631 SDL_LockSurface (surface2);
632 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
633 SDL_UnlockSurface (surface2);
634 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
635 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
636 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
637 749
638 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
639 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
640} 752}
641 753
665} 777}
666 778
667void 779void
668error (char *message) 780error (char *message)
669 CODE: 781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
670#ifdef _WIN32 783#ifdef _WIN32
671 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
788fatal (char *message)
789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
791#ifdef _WIN32
792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
793#endif
794 _exit (1);
795
796void
797_exit (int retval = 0)
798 CODE:
799#ifdef WIN32
800 ExitThread (retval); // unclean, please beam me up
672#else 801#else
673 fprintf (stderr, "ERROR: %s\n", message); 802 _exit (retval);
674#endif 803#endif
675 804
676void
677fatal (char *message)
678 CODE:
679#ifdef _WIN32
680 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
681#else
682 fprintf (stderr, "FATAL: %s\n", message);
683#endif
684 exit (1);
685
686MODULE = CFClient PACKAGE = CFClient::Font 805MODULE = CFPlus PACKAGE = CFPlus::Font
687 806
688CFClient::Font 807CFPlus::Font
689new_from_file (SV *class, char *path, int id = 0) 808new_from_file (SV *class, char *path, int id = 0)
690 CODE: 809 CODE:
691{ 810{
692 int count; 811 int count;
693 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 812 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
696} 815}
697 OUTPUT: 816 OUTPUT:
698 RETVAL 817 RETVAL
699 818
700void 819void
701DESTROY (CFClient::Font self) 820DESTROY (CFPlus::Font self)
702 CODE: 821 CODE:
703 pango_font_description_free (self); 822 pango_font_description_free (self);
704 823
705void 824void
706make_default (CFClient::Font self) 825make_default (CFPlus::Font self)
707 CODE: 826 CODE:
708 default_font = self; 827 default_font = self;
709 828
710MODULE = CFClient PACKAGE = CFClient::Layout 829MODULE = CFPlus PACKAGE = CFPlus::Layout
711 830
712CFClient::Layout 831void
713new (SV *class, int rgba = 0) 832reset_glyph_cache ()
833 CODE:
834 tc_clear ();
835
836CFPlus::Layout
837new (SV *class)
714 CODE: 838 CODE:
715 New (0, RETVAL, 1, struct cf_layout); 839 New (0, RETVAL, 1, struct cf_layout);
716 840
717 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 841 RETVAL->pl = pango_layout_new (opengl_context);
718 RETVAL->rgba = rgba;
719 RETVAL->r = 1.; 842 RETVAL->r = 1.;
720 RETVAL->g = 1.; 843 RETVAL->g = 1.;
721 RETVAL->b = 1.; 844 RETVAL->b = 1.;
722 RETVAL->a = 1.; 845 RETVAL->a = 1.;
723 RETVAL->base_height = MIN_FONT_HEIGHT; 846 RETVAL->base_height = MIN_FONT_HEIGHT;
727 layout_update_font (RETVAL); 850 layout_update_font (RETVAL);
728 OUTPUT: 851 OUTPUT:
729 RETVAL 852 RETVAL
730 853
731void 854void
732DESTROY (CFClient::Layout self) 855DESTROY (CFPlus::Layout self)
733 CODE: 856 CODE:
734 g_object_unref (self->pl); 857 g_object_unref (self->pl);
735 Safefree (self); 858 Safefree (self);
736 859
737int
738is_rgba (CFClient::Layout self)
739 CODE:
740 RETVAL = self->rgba;
741 OUTPUT:
742 RETVAL
743
744void 860void
745set_text (CFClient::Layout self, SV *text_) 861set_text (CFPlus::Layout self, SV *text_)
746 CODE: 862 CODE:
747{ 863{
748 STRLEN textlen; 864 STRLEN textlen;
749 char *text = SvPVutf8 (text_, textlen); 865 char *text = SvPVutf8 (text_, textlen);
750 866
751 pango_layout_set_text (self->pl, text, textlen); 867 pango_layout_set_text (self->pl, text, textlen);
752} 868}
753 869
754void 870void
755set_markup (CFClient::Layout self, SV *text_) 871set_markup (CFPlus::Layout self, SV *text_)
756 CODE: 872 CODE:
757{ 873{
758 STRLEN textlen; 874 STRLEN textlen;
759 char *text = SvPVutf8 (text_, textlen); 875 char *text = SvPVutf8 (text_, textlen);
760 876
761 pango_layout_set_markup (self->pl, text, textlen); 877 pango_layout_set_markup (self->pl, text, textlen);
762} 878}
763 879
880void
881set_shapes (CFPlus::Layout self, ...)
882 CODE:
883{
884 PangoAttrList *attrs = 0;
885 const char *text = pango_layout_get_text (self->pl);
886 const char *pos = text;
887 int arg = 4;
888
889 while (arg < items && (pos = strstr (pos, OBJ_STR)))
890 {
891 PangoRectangle inkrect, rect;
892 PangoAttribute *attr;
893
894 int x = SvIV (ST (arg - 3));
895 int y = SvIV (ST (arg - 2));
896 int w = SvIV (ST (arg - 1));
897 int h = SvIV (ST (arg ));
898
899 inkrect.x = 0;
900 inkrect.y = 0;
901 inkrect.width = 0;
902 inkrect.height = 0;
903
904 rect.x = x * PANGO_SCALE;
905 rect.y = y * PANGO_SCALE;
906 rect.width = w * PANGO_SCALE;
907 rect.height = h * PANGO_SCALE;
908
909 if (!attrs)
910 attrs = pango_layout_get_attributes (self->pl);
911
912 attr = pango_attr_shape_new (&inkrect, &rect);
913 attr->start_index = pos - text;
914 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
915 pango_attr_list_insert (attrs, attr);
916
917 arg += 4;
918 pos += sizeof (OBJ_STR) - 1;
919 }
920
921 if (attrs)
922 pango_layout_set_attributes (self->pl, attrs);
923}
924
925void
926get_shapes (CFPlus::Layout self)
927 PPCODE:
928{
929 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
930
931 do
932 {
933 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
934
935 if (run && shape_attr_p (run))
936 {
937 PangoRectangle extents;
938 pango_layout_iter_get_run_extents (iter, 0, &extents);
939
940 EXTEND (SP, 2);
941 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
942 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
943 }
944 }
945 while (pango_layout_iter_next_run (iter));
946
947 pango_layout_iter_free (iter);
948}
949
950int
951has_wrapped (CFPlus::Layout self)
952 CODE:
953{
954 int lines = 1;
955 const char *text = pango_layout_get_text (self->pl);
956
957 while (*text)
958 lines += *text++ == '\n';
959
960 RETVAL = lines < pango_layout_get_line_count (self->pl);
961}
962 OUTPUT:
963 RETVAL
964
764SV * 965SV *
765get_text (CFClient::Layout self) 966get_text (CFPlus::Layout self)
766 CODE: 967 CODE:
767 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 968 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
768 SvUTF8_on (RETVAL); 969 sv_utf8_decode (RETVAL);
769 OUTPUT: 970 OUTPUT:
770 RETVAL 971 RETVAL
771 972
772void 973void
773set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 974set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
774 CODE: 975 CODE:
775 self->r = r; 976 self->r = r;
776 self->g = g; 977 self->g = g;
777 self->b = b; 978 self->b = b;
778 self->a = a; 979 self->a = a;
779 980
780void 981void
781set_font (CFClient::Layout self, CFClient::Font font = 0) 982set_font (CFPlus::Layout self, CFPlus::Font font = 0)
782 CODE: 983 CODE:
783 if (self->font != font) 984 if (self->font != font)
784 { 985 {
785 self->font = font; 986 self->font = font;
786 layout_update_font (self); 987 layout_update_font (self);
787 } 988 }
788 989
789void 990void
790set_height (CFClient::Layout self, int base_height) 991set_height (CFPlus::Layout self, int base_height)
791 CODE: 992 CODE:
792 if (self->base_height != base_height) 993 if (self->base_height != base_height)
793 { 994 {
794 self->base_height = base_height; 995 self->base_height = base_height;
795 layout_update_font (self); 996 layout_update_font (self);
796 } 997 }
797 998
798void 999void
799set_width (CFClient::Layout self, int max_width = -1) 1000set_width (CFPlus::Layout self, int max_width = -1)
800 CODE: 1001 CODE:
801 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1002 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
802 1003
803void 1004void
1005set_indent (CFPlus::Layout self, int indent)
1006 CODE:
1007 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1008
1009void
1010set_spacing (CFPlus::Layout self, int spacing)
1011 CODE:
1012 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1013
1014void
1015set_ellipsise (CFPlus::Layout self, int ellipsise)
1016 CODE:
1017 pango_layout_set_ellipsize (self->pl,
1018 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1019 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1020 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1021 : PANGO_ELLIPSIZE_NONE
1022 );
1023
1024void
1025set_single_paragraph_mode (CFPlus::Layout self, int spm)
1026 CODE:
1027 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1028
1029void
804size (CFClient::Layout self) 1030size (CFPlus::Layout self)
805 PPCODE: 1031 PPCODE:
806{ 1032{
807 int w, h; 1033 int w, h;
808 1034
809 layout_get_pixel_size (self, &w, &h); 1035 layout_get_pixel_size (self, &w, &h);
812 PUSHs (sv_2mortal (newSViv (w))); 1038 PUSHs (sv_2mortal (newSViv (w)));
813 PUSHs (sv_2mortal (newSViv (h))); 1039 PUSHs (sv_2mortal (newSViv (h)));
814} 1040}
815 1041
816int 1042int
1043descent (CFPlus::Layout self)
1044 CODE:
1045{
1046 PangoRectangle rect;
1047 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1048 pango_layout_line_get_pixel_extents (line, 0, &rect);
1049 RETVAL = PANGO_DESCENT (rect);
1050}
1051 OUTPUT:
1052 RETVAL
1053
1054int
817xy_to_index (CFClient::Layout self, int x, int y) 1055xy_to_index (CFPlus::Layout self, int x, int y)
818 CODE: 1056 CODE:
819{ 1057{
820 int index, trailing; 1058 int index, trailing;
821 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1059 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
822 RETVAL = index; 1060 RETVAL = index;
823} 1061}
824 OUTPUT: 1062 OUTPUT:
825 RETVAL 1063 RETVAL
826 1064
827void 1065void
828cursor_pos (CFClient::Layout self, int index) 1066cursor_pos (CFPlus::Layout self, int index)
829 PPCODE: 1067 PPCODE:
830{ 1068{
831 PangoRectangle strong_pos; 1069 PangoRectangle strong_pos;
832 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1070 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
833 1071
836 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1074 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
837 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1075 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
838} 1076}
839 1077
840void 1078void
841render (CFClient::Layout self) 1079render (CFPlus::Layout self, float x, float y, int flags = 0)
842 PPCODE: 1080 PPCODE:
843{ 1081 pango_opengl_render_layout_subpixel (
844 SV *retval; 1082 self->pl,
845 int w, h; 1083 x * PANGO_SCALE, y * PANGO_SCALE,
1084 self->r, self->g, self->b, self->a,
1085 flags
1086 );
846 1087
847 layout_get_pixel_size (self, &w, &h); 1088MODULE = CFPlus PACKAGE = CFPlus::Texture
848 1089
849 if (self->rgba) 1090void
1091pad2pot (SV *data_, SV *w_, SV *h_)
1092 CODE:
1093{
1094 int ow = SvIV (w_);
1095 int oh = SvIV (h_);
1096
1097 if (ow && oh)
850 { 1098 {
851 cairo_surface_t *surface; 1099 int nw = minpot (ow);
852 cairo_t *cairo; 1100 int nh = minpot (oh);
853 1101
854 retval = newSV (w * h * 4); 1102 if (nw != ow || nh != oh)
855 SvPOK_only (retval);
856 SvCUR_set (retval, w * h * 4);
857
858 memset (SvPVX (retval), 0, w * h * 4);
859
860 surface = cairo_image_surface_create_for_data (
861 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
862 cairo = cairo_create (surface);
863 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
864
865 pango_cairo_show_layout (cairo, self->pl);
866
867 cairo_destroy (cairo);
868 cairo_surface_destroy (surface);
869
870 // what a mess, and its premultiplied, too :(
871 { 1103 {
872 uint32_t *p = (uint32_t *)SvPVX (retval); 1104 if (SvOK (data_))
873 uint32_t *e = p + w * h;
874
875 while (p < e)
876 { 1105 {
877 uint32_t rgba = *p; 1106 STRLEN datalen;
878 rgba = (rgba >> 24) | (rgba << 8); 1107 char *data = SvPVbyte (data_, datalen);
879 rgba = SDL_SwapBE32 (rgba); 1108 int bpp = datalen / (ow * oh);
880 *p++ = rgba; 1109 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1110
1111 SvPOK_only (result_);
1112 SvCUR_set (result_, nw * nh * bpp);
1113
1114 memset (SvPVX (result_), 0, nw * nh * bpp);
1115 while (oh--)
1116 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1117
1118 sv_setsv (data_, result_);
881 } 1119 }
1120
1121 sv_setiv (w_, nw);
1122 sv_setiv (h_, nh);
882 } 1123 }
883
884 EXTEND (SP, 5);
885 PUSHs (sv_2mortal (newSViv (w)));
886 PUSHs (sv_2mortal (newSViv (h)));
887 PUSHs (sv_2mortal (retval));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
890 } 1124 }
891 else
892 {
893 FT_Bitmap bitmap;
894
895 retval = newSV (w * h);
896 SvPOK_only (retval);
897 SvCUR_set (retval, w * h);
898
899 bitmap.rows = h;
900 bitmap.width = w;
901 bitmap.pitch = w;
902 bitmap.buffer = (unsigned char*)SvPVX (retval);
903 bitmap.num_grays = 256;
904 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
905
906 memset (bitmap.buffer, 0, w * h);
907
908 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
909
910 EXTEND (SP, 5);
911 PUSHs (sv_2mortal (newSViv (w)));
912 PUSHs (sv_2mortal (newSViv (h)));
913 PUSHs (sv_2mortal (retval));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
916 }
917} 1125}
918 1126
919MODULE = CFClient PACKAGE = CFClient::Texture
920
921void 1127void
922draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1128draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
923 PROTOTYPE: $$$;$$ 1129 PROTOTYPE: $$$;$$
924 ALIAS: 1130 ALIAS:
925 draw_quad_alpha = 1 1131 draw_quad_alpha = 1
926 draw_quad_alpha_premultiplied = 2 1132 draw_quad_alpha_premultiplied = 2
927 CODE: 1133 CODE:
928{ 1134{
929 HV *hv = (HV *)SvRV (self); 1135 HV *hv = (HV *)SvRV (self);
930 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1136 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
931 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1137 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
932 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1138 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
933 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
934 1139
935 if (items < 5) 1140 if (items < 5)
936 { 1141 {
937 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1142 w = SvNV (*hv_fetch (hv, "w", 1, 1));
938 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1143 h = SvNV (*hv_fetch (hv, "h", 1, 1));
939 } 1144 }
940 1145
941 if (ix) 1146 if (ix)
942 { 1147 {
943 glEnable (GL_BLEND); 1148 glEnable (GL_BLEND);
1149
1150 if (ix == 2)
944 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1151 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1152 else
1153 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1154 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1155
1156 glEnable (GL_ALPHA_TEST);
1157 glAlphaFunc (GL_GREATER, 0.01f);
945 } 1158 }
946 1159
947 glBindTexture (GL_TEXTURE_2D, name); 1160 glBindTexture (GL_TEXTURE_2D, name);
948
949 if (wrap_mode)
950 {
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
952 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
953 }
954 1161
955 glBegin (GL_QUADS); 1162 glBegin (GL_QUADS);
956 glTexCoord2f (0, 0); glVertex2f (x , y ); 1163 glTexCoord2f (0, 0); glVertex2f (x , y );
957 glTexCoord2f (0, t); glVertex2f (x , y + h); 1164 glTexCoord2f (0, t); glVertex2f (x , y + h);
958 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1165 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
959 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1166 glTexCoord2f (s, 0); glVertex2f (x + w, y );
960 glEnd (); 1167 glEnd ();
961 1168
962 if (ix) 1169 if (ix)
1170 {
1171 glDisable (GL_ALPHA_TEST);
963 glDisable (GL_BLEND); 1172 glDisable (GL_BLEND);
1173 }
964} 1174}
965 1175
966MODULE = CFClient PACKAGE = CFClient::Map 1176MODULE = CFPlus PACKAGE = CFPlus::Map
967 1177
968CFClient::Map 1178CFPlus::Map
969new (SV *class, int map_width, int map_height) 1179new (SV *class, int map_width, int map_height)
970 CODE: 1180 CODE:
971 New (0, RETVAL, 1, struct map); 1181 New (0, RETVAL, 1, struct map);
972 RETVAL->x = 0; 1182 RETVAL->x = 0;
973 RETVAL->y = 0; 1183 RETVAL->y = 0;
983 RETVAL->row = 0; 1193 RETVAL->row = 0;
984 OUTPUT: 1194 OUTPUT:
985 RETVAL 1195 RETVAL
986 1196
987void 1197void
988DESTROY (CFClient::Map self) 1198DESTROY (CFPlus::Map self)
989 CODE: 1199 CODE:
990{ 1200{
991 map_clear (self); 1201 map_clear (self);
992 Safefree (self->face); 1202 Safefree (self->face);
1203 Safefree (self->tex);
993 Safefree (self); 1204 Safefree (self);
994} 1205}
995 1206
996void 1207void
997clear (CFClient::Map self) 1208clear (CFPlus::Map self)
998 CODE: 1209 CODE:
999 map_clear (self); 1210 map_clear (self);
1000 1211
1001void 1212void
1002set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
1003 CODE: 1214 CODE:
1004{ 1215{
1005 while (self->faces <= face) 1216 while (self->faces <= face)
1006 { 1217 {
1007 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
1010 1221
1011 self->face [face] = texid; 1222 self->face [face] = texid;
1012} 1223}
1013 1224
1014void 1225void
1015set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1016 CODE: 1227 CODE:
1017{ 1228{
1018 while (self->texs <= texid) 1229 while (self->texs <= texid)
1019 { 1230 {
1020 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
1032 tex->r = r; 1243 tex->r = r;
1033 tex->g = g; 1244 tex->g = g;
1034 tex->b = b; 1245 tex->b = b;
1035 tex->a = a; 1246 tex->a = a;
1036 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1037} 1257}
1038 1258
1039int 1259int
1040ox (CFClient::Map self) 1260ox (CFPlus::Map self)
1041 ALIAS: 1261 ALIAS:
1042 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
1043 CODE: 1267 CODE:
1044 switch (ix) 1268 switch (ix)
1045 { 1269 {
1046 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
1047 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
1048 } 1276 }
1049 OUTPUT: 1277 OUTPUT:
1050 RETVAL 1278 RETVAL
1051 1279
1052void 1280void
1053scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
1054 CODE: 1282 CODE:
1055{ 1283{
1056 if (dx > 0) 1284 if (dx > 0)
1057 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
1058 else if (dx < 0) 1286 else if (dx < 0)
1059 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1060 1288
1061 if (dy > 0) 1289 if (dy > 0)
1062 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
1063 else if (dy < 0) 1291 else if (dy < 0)
1064 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1065 1293
1066 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
1067 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
1068 1296
1069 while (self->y < 0) 1297 while (self->y < 0)
1074 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
1075 } 1303 }
1076} 1304}
1077 1305
1078void 1306void
1079map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
1080 CODE: 1308 CODE:
1081{ 1309{
1082 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1083 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
1084 mapcell *cell; 1312 mapcell *cell;
1085 int x, y, flags; 1313 int x, y, flags;
1086 1314
1087 while (data < data_end) 1315 while (data < data_end - 1)
1088 { 1316 {
1089 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
1090 1318
1091 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
1092 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
1093 1321
1094 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
1095 1323
1096 if (flags & 15) 1324 if (flags & 15)
1097 { 1325 {
1098 if (cell->darkness < 0) 1326 if (!cell->darkness)
1099 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
1100 cell->darkness = 0; 1329 cell->darkness = 256;
1101 cell->face [0] = 0;
1102 cell->face [1] = 0;
1103 cell->face [2] = 0;
1104 } 1330 }
1105 1331
1106 cell->darkness = flags & 8 ? *data++ : 255;
1107
1108 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
1109 1373
1110 if (flags & 4) 1374 if (flags & 4)
1111 { 1375 {
1112 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1113 } 1377 }
1121 { 1385 {
1122 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1123 } 1387 }
1124 } 1388 }
1125 else 1389 else
1126 cell->darkness = -1; 1390 cell->darkness = 0;
1127 } 1391 }
1128} 1392}
1129 1393
1130SV * 1394SV *
1131mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1132 CODE: 1396 CODE:
1133{ 1397{
1134 int x1, x; 1398 int x1, x;
1135 int y1, y; 1399 int y1, y;
1136 int z; 1400 int z;
1186} 1450}
1187 OUTPUT: 1451 OUTPUT:
1188 RETVAL 1452 RETVAL
1189 1453
1190void 1454void
1191draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1192 PPCODE: 1456 CODE:
1193{ 1457{
1194 int vx, vy; 1458 int vx, vy;
1195 int x, y, z; 1459 int x, y, z;
1196 int last_name; 1460 int last_name;
1197 mapface face; 1461 mapface face;
1198 int sw4 = (sw + 3) & ~3;
1199 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1200 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1201 1462
1202 memset (darkness, 255, sw4 * sh);
1203 SvPOK_only (darkness_sv);
1204 SvCUR_set (darkness_sv, sw4 * sh);
1205
1206 vx = self->x + (self->w - sw) / 2 - shift_x; 1463 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1207 vy = self->y + (self->h - sh) / 2 - shift_y; 1464 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1208 1465
1209 /* 1466 /*
1210 int vx = self->vx = self->w >= sw 1467 int vx = self->vx = self->w >= sw
1211 ? self->x + (self->w - sw) / 2 1468 ? self->x + (self->w - sw) / 2
1212 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1469 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1216 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1473 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1217 */ 1474 */
1218 1475
1219 glColor4ub (255, 255, 255, 255); 1476 glColor4ub (255, 255, 255, 255);
1220 1477
1478 glEnable (GL_BLEND);
1221 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1479 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1222 glEnable (GL_BLEND);
1223 glEnable (GL_TEXTURE_2D); 1480 glEnable (GL_TEXTURE_2D);
1224 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1225 1482
1226 glBegin (GL_QUADS); 1483 glBegin (GL_QUADS);
1227 1484
1236 for (x = 0; x < sw; x++) 1493 for (x = 0; x < sw; x++)
1237 if (row->c0 <= x + vx && x + vx < row->c1) 1494 if (row->c0 <= x + vx && x + vx < row->c1)
1238 { 1495 {
1239 mapcell *cell = row->col + (x + vx - row->c0); 1496 mapcell *cell = row->col + (x + vx - row->c0);
1240 1497
1241 darkness[y * sw4 + x] = cell->darkness < 0
1242 ? 255 - FOW_DARKNESS
1243 : 255 - cell->darkness;
1244
1245 face = cell->face [z]; 1498 face = cell->face [z];
1246 1499
1247 if (face) 1500 if (face && face < self->texs)
1248 { 1501 {
1249 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [face];
1250
1251 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
1252 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
1253 1505
1254 if (last_name != tex.name) 1506 if (last_name != tex.name)
1255 { 1507 {
1256 glEnd (); 1508 glEnd ();
1257 last_name = tex.name;
1258 glBindTexture (GL_TEXTURE_2D, last_name); 1509 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1259 glBegin (GL_QUADS); 1510 glBegin (GL_QUADS);
1260 } 1511 }
1261 1512
1262 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1513 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1263 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1514 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1264 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1515 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1265 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1516 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1266 } 1517 }
1518
1519 if (cell->flags && z == 2)
1520 {
1521 if (cell->flags & 1)
1522 {
1523 maptex tex = self->tex [1];
1524 int px = (x + 1) * 32 - tex.w + 2;
1525 int py = (y + 1) * 32 - tex.h - 6;
1526
1527 glEnd ();
1528 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1529 glBegin (GL_QUADS);
1530
1531 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1532 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1533 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1534 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1535 }
1536 }
1267 } 1537 }
1268 } 1538 }
1269 1539
1270 glEnd (); 1540 glEnd ();
1271 1541
1272 glDisable (GL_TEXTURE_2D); 1542 glDisable (GL_TEXTURE_2D);
1273 glDisable (GL_BLEND); 1543 glDisable (GL_BLEND);
1544
1545 // top layer: overlays such as the health bar
1546 for (y = 0; y < sh; y++)
1547 if (0 <= y + vy && y + vy < self->rows)
1548 {
1549 maprow *row = self->row + (y + vy);
1550
1551 for (x = 0; x < sw; x++)
1552 if (row->c0 <= x + vx && x + vx < row->c1)
1553 {
1554 mapcell *cell = row->col + (x + vx - row->c0);
1555
1556 int px = x * 32;
1557 int py = y * 32;
1558
1559 if (cell->stat_hp)
1560 {
1561 int width = cell->stat_width * 32;
1562 int thick = sh / 28 + 1 + cell->stat_width;
1563
1564 glColor3ub (0, 0, 0);
1565 glRectf (px + 1, py - thick - 2,
1566 px + width - 1, py);
1567
1568 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1569 glRectf (px + 2,
1570 py - thick - 1,
1571 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1572 }
1573 }
1574 }
1575}
1576
1577void
1578draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1579 CODE:
1580{
1581 static float color[16][3] = {
1582 { 0.00F, 0.00F, 0.00F },
1583 { 1.00F, 1.00F, 1.00F },
1584 { 0.00F, 0.00F, 0.55F },
1585 { 1.00F, 0.00F, 0.00F },
1586
1587 { 1.00F, 0.54F, 0.00F },
1588 { 0.11F, 0.56F, 1.00F },
1589 { 0.93F, 0.46F, 0.00F },
1590 { 0.18F, 0.54F, 0.34F },
1591
1592 { 0.56F, 0.73F, 0.56F },
1593 { 0.80F, 0.80F, 0.80F },
1594 { 0.55F, 0.41F, 0.13F },
1595 { 0.99F, 0.77F, 0.26F },
1596
1597 { 0.74F, 0.65F, 0.41F },
1598
1599 { 0.00F, 1.00F, 1.00F },
1600 { 1.00F, 0.00F, 1.00F },
1601 { 1.00F, 1.00F, 0.00F },
1602 };
1603
1604 int x, y;
1605
1606 glEnable (GL_TEXTURE_2D);
1607 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1608 glEnable (GL_BLEND);
1609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1610 glBegin (GL_QUADS);
1611
1612 for (y = 0; y < h; y++)
1613 for (x = 0; x < w; x++)
1614 {
1615 unsigned char m = data [x + y * w];
1616
1617 if (m)
1618 {
1619 float *c = color [m & 15];
1620
1621 float tx1 = m & 0x40 ? 0.5 : 0.;
1622 float tx2 = tx1 + 0.5;
1623
1624 glColor4f (c[0], c[1], c[2], 0.75);
1625 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1626 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1627 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1628 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1629 }
1630 }
1631
1632 glEnd ();
1633 glDisable (GL_BLEND);
1634 glDisable (GL_TEXTURE_2D);
1635}
1636
1637void
1638fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1639 PPCODE:
1640{
1641 int vx, vy;
1642 int x, y;
1643 int sw4 = (sw + 3) & ~3;
1644 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1645 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1646
1647 memset (darkness, 255, sw4 * sh);
1648 SvPOK_only (darkness_sv);
1649 SvCUR_set (darkness_sv, sw4 * sh);
1650
1651 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1652 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1653
1654 for (y = 0; y < sh; y++)
1655 if (0 <= y + vy && y + vy < self->rows)
1656 {
1657 maprow *row = self->row + (y + vy);
1658
1659 for (x = 0; x < sw; x++)
1660 if (row->c0 <= x + vx && x + vx < row->c1)
1661 {
1662 mapcell *cell = row->col + (x + vx - row->c0);
1663
1664 darkness[y * sw4 + x] = cell->darkness
1665 ? 255 - (cell->darkness - 1)
1666 : 255 - FOW_DARKNESS;
1667 }
1668 }
1274 1669
1275 EXTEND (SP, 3); 1670 EXTEND (SP, 3);
1276 PUSHs (sv_2mortal (newSViv (sw4))); 1671 PUSHs (sv_2mortal (newSViv (sw4)));
1277 PUSHs (sv_2mortal (newSViv (sh))); 1672 PUSHs (sv_2mortal (newSViv (sh)));
1278 PUSHs (darkness_sv); 1673 PUSHs (darkness_sv);
1279} 1674}
1280 1675
1281SV * 1676SV *
1282get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1677get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1283 CODE: 1678 CODE:
1284{ 1679{
1285 int x, y, x1, y1; 1680 int x, y, x1, y1;
1286 SV *data_sv = newSV (w * h * 7 + 5); 1681 SV *data_sv = newSV (w * h * 7 + 5);
1287 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1682 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1349} 1744}
1350 OUTPUT: 1745 OUTPUT:
1351 RETVAL 1746 RETVAL
1352 1747
1353void 1748void
1354set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1749set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1355 PPCODE: 1750 PPCODE:
1356{ 1751{
1357 int x, y, z; 1752 int x, y, z;
1358 int w, h; 1753 int w, h;
1359 int x1, y1; 1754 int x1, y1;
1391 1786
1392 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1787 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1393 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1788 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1394 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1789 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1395 1790
1396 if (cell->darkness <= 0) 1791 if (cell->darkness == 0)
1397 { 1792 {
1398 cell->darkness = -1; 1793 cell->darkness = 0;
1399 1794
1400 for (z = 0; z <= 2; z++) 1795 for (z = 0; z <= 2; z++)
1401 { 1796 {
1402 cell->face[z] = face[z]; 1797 cell->face[z] = face[z];
1403 1798
1408 } 1803 }
1409 } 1804 }
1410 } 1805 }
1411} 1806}
1412 1807
1413MODULE = CFClient PACKAGE = CFClient::MixChunk 1808MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1414 1809
1415CFClient::MixChunk 1810CFPlus::MixChunk
1416new_from_file (SV *class, char *path) 1811new_from_file (SV *class, char *path)
1417 CODE: 1812 CODE:
1418 RETVAL = Mix_LoadWAV (path); 1813 RETVAL = Mix_LoadWAV (path);
1419 OUTPUT: 1814 OUTPUT:
1420 RETVAL 1815 RETVAL
1421 1816
1422void 1817void
1423DESTROY (CFClient::MixChunk self) 1818DESTROY (CFPlus::MixChunk self)
1424 CODE: 1819 CODE:
1425 Mix_FreeChunk (self); 1820 Mix_FreeChunk (self);
1426 1821
1427int 1822int
1428volume (CFClient::MixChunk self, int volume = -1) 1823volume (CFPlus::MixChunk self, int volume = -1)
1429 CODE: 1824 CODE:
1430 RETVAL = Mix_VolumeChunk (self, volume); 1825 RETVAL = Mix_VolumeChunk (self, volume);
1431 OUTPUT: 1826 OUTPUT:
1432 RETVAL 1827 RETVAL
1433 1828
1434int 1829int
1435play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1830play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1436 CODE: 1831 CODE:
1437 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1832 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1438 OUTPUT: 1833 OUTPUT:
1439 RETVAL 1834 RETVAL
1440 1835
1441MODULE = CFClient PACKAGE = CFClient::MixMusic 1836MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1442 1837
1443int 1838int
1444volume (int volume = -1) 1839volume (int volume = -1)
1445 CODE: 1840 CODE:
1446 RETVAL = Mix_VolumeMusic (volume); 1841 RETVAL = Mix_VolumeMusic (volume);
1447 OUTPUT: 1842 OUTPUT:
1448 RETVAL 1843 RETVAL
1449 1844
1450CFClient::MixMusic 1845CFPlus::MixMusic
1451new_from_file (SV *class, char *path) 1846new_from_file (SV *class, char *path)
1452 CODE: 1847 CODE:
1453 RETVAL = Mix_LoadMUS (path); 1848 RETVAL = Mix_LoadMUS (path);
1454 OUTPUT: 1849 OUTPUT:
1455 RETVAL 1850 RETVAL
1456 1851
1457void 1852void
1458DESTROY (CFClient::MixMusic self) 1853DESTROY (CFPlus::MixMusic self)
1459 CODE: 1854 CODE:
1460 Mix_FreeMusic (self); 1855 Mix_FreeMusic (self);
1461 1856
1462int 1857int
1463play (CFClient::MixMusic self, int loops = -1) 1858play (CFPlus::MixMusic self, int loops = -1)
1464 CODE: 1859 CODE:
1465 RETVAL = Mix_PlayMusic (self, loops); 1860 RETVAL = Mix_PlayMusic (self, loops);
1466 OUTPUT: 1861 OUTPUT:
1467 RETVAL 1862 RETVAL
1468 1863
1469MODULE = CFClient PACKAGE = CFClient::OpenGL 1864MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1470 1865
1471BOOT: 1866BOOT:
1472{ 1867{
1473 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1868 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1474 static const struct { 1869 static const struct {
1475 const char *name; 1870 const char *name;
1476 IV iv; 1871 IV iv;
1477 } *civ, const_iv[] = { 1872 } *civ, const_iv[] = {
1478# define const_iv(name) { # name, (IV)name } 1873# define const_iv(name) { # name, (IV)name }
1479 const_iv (GL_COLOR_MATERIAL), 1874 const_iv (GL_COLOR_MATERIAL),
1480 const_iv (GL_SMOOTH), 1875 const_iv (GL_SMOOTH),
1481 const_iv (GL_FLAT), 1876 const_iv (GL_FLAT),
1482 const_iv (GL_DITHER), 1877 const_iv (GL_DITHER),
1483 const_iv (GL_BLEND), 1878 const_iv (GL_BLEND),
1879 const_iv (GL_CULL_FACE),
1484 const_iv (GL_SCISSOR_TEST), 1880 const_iv (GL_SCISSOR_TEST),
1881 const_iv (GL_DEPTH_TEST),
1882 const_iv (GL_ALPHA_TEST),
1883 const_iv (GL_NORMALIZE),
1884 const_iv (GL_RESCALE_NORMAL),
1885 const_iv (GL_FRONT),
1886 const_iv (GL_BACK),
1485 const_iv (GL_AND), 1887 const_iv (GL_AND),
1486 const_iv (GL_ONE), 1888 const_iv (GL_ONE),
1487 const_iv (GL_ZERO), 1889 const_iv (GL_ZERO),
1488 const_iv (GL_SRC_ALPHA), 1890 const_iv (GL_SRC_ALPHA),
1489 const_iv (GL_SRC_ALPHA_SATURATE), 1891 const_iv (GL_DST_ALPHA),
1490 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1892 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1491 const_iv (GL_ONE_MINUS_DST_ALPHA), 1893 const_iv (GL_ONE_MINUS_DST_ALPHA),
1894 const_iv (GL_SRC_ALPHA_SATURATE),
1492 const_iv (GL_RGB), 1895 const_iv (GL_RGB),
1493 const_iv (GL_RGBA), 1896 const_iv (GL_RGBA),
1897 const_iv (GL_RGBA4),
1898 const_iv (GL_RGBA8),
1899 const_iv (GL_RGB5_A1),
1494 const_iv (GL_UNSIGNED_BYTE), 1900 const_iv (GL_UNSIGNED_BYTE),
1901 const_iv (GL_UNSIGNED_SHORT),
1902 const_iv (GL_UNSIGNED_INT),
1495 const_iv (GL_ALPHA), 1903 const_iv (GL_ALPHA),
1904 const_iv (GL_INTENSITY),
1496 const_iv (GL_LUMINANCE), 1905 const_iv (GL_LUMINANCE),
1906 const_iv (GL_LUMINANCE_ALPHA),
1497 const_iv (GL_FLOAT), 1907 const_iv (GL_FLOAT),
1498 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1908 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1499 const_iv (GL_COMPILE), 1909 const_iv (GL_COMPILE),
1500 const_iv (GL_TEXTURE_1D), 1910 const_iv (GL_TEXTURE_1D),
1501 const_iv (GL_TEXTURE_2D), 1911 const_iv (GL_TEXTURE_2D),
1503 const_iv (GL_TEXTURE_MAG_FILTER), 1913 const_iv (GL_TEXTURE_MAG_FILTER),
1504 const_iv (GL_TEXTURE_MIN_FILTER), 1914 const_iv (GL_TEXTURE_MIN_FILTER),
1505 const_iv (GL_TEXTURE_ENV_MODE), 1915 const_iv (GL_TEXTURE_ENV_MODE),
1506 const_iv (GL_TEXTURE_WRAP_S), 1916 const_iv (GL_TEXTURE_WRAP_S),
1507 const_iv (GL_TEXTURE_WRAP_T), 1917 const_iv (GL_TEXTURE_WRAP_T),
1918 const_iv (GL_REPEAT),
1508 const_iv (GL_CLAMP), 1919 const_iv (GL_CLAMP),
1509 const_iv (GL_REPEAT), 1920 const_iv (GL_CLAMP_TO_EDGE),
1510 const_iv (GL_NEAREST), 1921 const_iv (GL_NEAREST),
1511 const_iv (GL_LINEAR), 1922 const_iv (GL_LINEAR),
1512 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1923 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1513 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1924 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1514 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1925 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1515 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1926 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1516 const_iv (GL_GENERATE_MIPMAP), 1927 const_iv (GL_GENERATE_MIPMAP),
1517 const_iv (GL_MODULATE), 1928 const_iv (GL_MODULATE),
1518 const_iv (GL_DECAL), 1929 const_iv (GL_DECAL),
1519 const_iv (GL_REPLACE), 1930 const_iv (GL_REPLACE),
1931 const_iv (GL_DEPTH_BUFFER_BIT),
1520 const_iv (GL_COLOR_BUFFER_BIT), 1932 const_iv (GL_COLOR_BUFFER_BIT),
1521 const_iv (GL_PROJECTION), 1933 const_iv (GL_PROJECTION),
1522 const_iv (GL_MODELVIEW), 1934 const_iv (GL_MODELVIEW),
1523 const_iv (GL_COLOR_LOGIC_OP), 1935 const_iv (GL_COLOR_LOGIC_OP),
1524 const_iv (GL_SEPARABLE_2D), 1936 const_iv (GL_SEPARABLE_2D),
1525 const_iv (GL_CONVOLUTION_2D), 1937 const_iv (GL_CONVOLUTION_2D),
1526 const_iv (GL_CONVOLUTION_BORDER_MODE), 1938 const_iv (GL_CONVOLUTION_BORDER_MODE),
1527 const_iv (GL_CONSTANT_BORDER), 1939 const_iv (GL_CONSTANT_BORDER),
1528 const_iv (GL_LINES), 1940 const_iv (GL_LINES),
1941 const_iv (GL_LINE_STRIP),
1942 const_iv (GL_LINE_LOOP),
1529 const_iv (GL_QUADS), 1943 const_iv (GL_QUADS),
1530 const_iv (GL_LINE_LOOP), 1944 const_iv (GL_QUAD_STRIP),
1945 const_iv (GL_TRIANGLES),
1946 const_iv (GL_TRIANGLE_STRIP),
1947 const_iv (GL_TRIANGLE_FAN),
1531 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1948 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1532 const_iv (GL_FASTEST), 1949 const_iv (GL_FASTEST),
1950 const_iv (GL_V2F),
1951 const_iv (GL_V3F),
1952 const_iv (GL_T2F_V3F),
1953 const_iv (GL_T2F_N3F_V3F),
1533# undef const_iv 1954# undef const_iv
1534 }; 1955 };
1535 1956
1536 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1957 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1537 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1958 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1538} 1959}
1539 1960
1961char *
1962gl_vendor ()
1963 CODE:
1964 RETVAL = (char *)glGetString (GL_VENDOR);
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969gl_version ()
1970 CODE:
1971 RETVAL = (char *)glGetString (GL_VERSION);
1972 OUTPUT:
1973 RETVAL
1974
1975char *
1976gl_extensions ()
1977 CODE:
1978 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1979 OUTPUT:
1980 RETVAL
1981
1540int glGetError () 1982int glGetError ()
1983
1984void glFinish ()
1541 1985
1542void glClear (int mask) 1986void glClear (int mask)
1543 1987
1544void glClearColor (float r, float g, float b, float a = 1.0) 1988void glClearColor (float r, float g, float b, float a = 1.0)
1545 PROTOTYPE: @ 1989 PROTOTYPE: @
1552 1996
1553void glHint (int target, int mode) 1997void glHint (int target, int mode)
1554 1998
1555void glBlendFunc (int sfactor, int dfactor) 1999void glBlendFunc (int sfactor, int dfactor)
1556 2000
2001void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2002 CODE:
2003 gl_BlendFuncSeparate (sa, da, saa, daa);
2004
2005void glDepthMask (int flag)
2006
1557void glLogicOp (int opcode) 2007void glLogicOp (int opcode)
1558 2008
1559void glColorMask (int red, int green, int blue, int alpha) 2009void glColorMask (int red, int green, int blue, int alpha)
1560 2010
1561void glMatrixMode (int mode) 2011void glMatrixMode (int mode)
1564 2014
1565void glPopMatrix () 2015void glPopMatrix ()
1566 2016
1567void glLoadIdentity () 2017void glLoadIdentity ()
1568 2018
2019void glDrawBuffer (int buffer)
2020
2021void glReadBuffer (int buffer)
2022
1569# near and far are due to microsofts buggy c compiler 2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2025
2026# near_ and far_ are due to microsofts buggy "c" compiler
1570void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2027void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1571 2028
1572void glViewport (int x, int y, int width, int height) 2029void glViewport (int x, int y, int width, int height)
1573 2030
1574void glScissor (int x, int y, int width, int height) 2031void glScissor (int x, int y, int width, int height)
1589 2046
1590void glEnd () 2047void glEnd ()
1591 2048
1592void glColor (float r, float g, float b, float a = 1.0) 2049void glColor (float r, float g, float b, float a = 1.0)
1593 PROTOTYPE: @ 2050 PROTOTYPE: @
2051 ALIAS:
2052 glColor_premultiply = 1
1594 CODE: 2053 CODE:
1595 glColor4ub (MIN ((int)r * 256., 255), 2054 if (ix)
1596 MIN ((int)g * 256., 255), 2055 {
1597 MIN ((int)b * 256., 255), 2056 r *= a;
1598 MIN ((int)a * 256., 255)); 2057 g *= a;
2058 b *= a;
2059 }
2060 // microsoft visual "c" rounds instead of truncating...
2061 glColor4f (r, g, b, a);
2062
2063void glInterleavedArrays (int format, int stride, char *data)
2064
2065void glDrawElements (int mode, int count, int type, char *indices)
2066
2067# 1.2 void glDrawRangeElements (int mode, int start, int end
2068
2069void glRasterPos (float x, float y, float z = 0.)
2070 CODE:
2071 glRasterPos3f (0, 0, z);
2072 glBitmap (0, 0, 0, 0, x, y, 0);
1599 2073
1600void glVertex (float x, float y, float z = 0.) 2074void glVertex (float x, float y, float z = 0.)
1601 CODE: 2075 CODE:
1602 glVertex3f (x, y, z); 2076 glVertex3f (x, y, z);
1603 2077
1615 2089
1616void glBindTexture (int target, int name) 2090void glBindTexture (int target, int name)
1617 2091
1618void glConvolutionParameter (int target, int pname, float params) 2092void glConvolutionParameter (int target, int pname, float params)
1619 CODE: 2093 CODE:
1620 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2094 if (gl.ConvolutionParameterf)
2095 gl.ConvolutionParameterf (target, pname, params);
1621 2096
1622void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2097void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1623 CODE: 2098 CODE:
1624 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2099 if (gl.ConvolutionFilter2D)
1625 (target, internalformat, width, height, format, type, data)); 2100 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1626 2101
1627void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2102void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1628 CODE: 2103 CODE:
1629 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2104 if (gl.SeparableFilter2D)
1630 (target, internalformat, width, height, format, type, row, column)); 2105 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1631 2106
1632void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2107void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1633 2108
1634void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2109void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1635 2110
1636void glRasterPos (int x, int y) 2111void glDrawPixels (int width, int height, int format, int type, char *pixels)
1637 CODE:
1638 glRasterPos2i (x, y);
1639 2112
1640void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2113void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1641 2114
1642int glGenTexture () 2115int glGenTexture ()
1643 CODE: 2116 CODE:

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines