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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.82 by root, Mon May 15 00:15:08 2006 UTC vs.
Revision 1.161 by root, Mon Oct 9 23:30:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
6#endif 8#endif
7 9
8#include "EXTERN.h" 10#include "EXTERN.h"
9#include "perl.h" 11#include "perl.h"
10#include "XSUB.h" 12#include "XSUB.h"
11 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
12#include <math.h> 18#include <math.h>
13#include <string.h> 19#include <string.h>
14#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
15 22
16#include <SDL.h> 23#include <SDL.h>
17#include <SDL_endian.h> 24#include <SDL_endian.h>
18#include <SDL_image.h> 25#include <SDL_image.h>
19#include <SDL_mixer.h> 26#include <SDL_mixer.h>
20#include <SDL_opengl.h> 27#include <SDL_opengl.h>
21 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
22#include <glib/gmacros.h> 32#include <glib/gmacros.h>
23 33
24#include <pango/pango.h> 34#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 35
29#ifndef _WIN32 36#ifndef _WIN32
30# include <sys/types.h> 37# include <sys/types.h>
31# include <sys/socket.h> 38# include <sys/socket.h>
32# include <netinet/in.h> 39# include <netinet/in.h>
39 typedef signed char int8_t; 46 typedef signed char int8_t;
40 typedef signed short int16_t; 47 typedef signed short int16_t;
41 typedef signed int int32_t; 48 typedef signed int int32_t;
42#endif 49#endif
43 50
44#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 52
46#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
47 54
48#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
50 57
51#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
52 59
53#define GL_CALL(type,func,args) \ 60#if 0
54 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 62#else
56 static type fptr_; \ 63# define PARACHUTE 0
57 \ 64#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
68typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
70 91
71typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
72 111
73typedef struct cf_layout { 112typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 113 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 114 float r, g, b, a; // default color for rgba mode
77 int base_height; 115 int base_height;
78 CFClient__Font font; 116 CFPlus__Font font;
79} *CFClient__Layout; 117} *CFPlus__Layout;
80 118
81static CFClient__Font default_font; 119static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 120static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 121static PangoFontMap *opengl_fontmap;
84 122
85static void 123static void
86substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
87{ 125{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifndef _WIN32 127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
90 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
91#endif
92} 131}
93 132
94static void 133static void
95layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
96{ 135{
97 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
98 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
99 */ 138 */
100 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
104 143
105 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
106} 145}
107 146
108static void 147static void
109layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
110{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
111 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
112 154
113 if (!*w) *w = 1; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
114 if (!*h) *h = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
115 157
116 *w = (*w + 3) & ~3; 158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
117} 163}
118 164
119typedef uint16_t mapface; 165typedef uint16_t mapface;
120 166
121typedef struct { 167typedef struct {
124 float s, t; 170 float s, t;
125 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
126} maptex; 172} maptex;
127 173
128typedef struct { 174typedef struct {
129 int16_t darkness; 175 uint32_t player;
130 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
131} mapcell; 179} mapcell;
132 180
133typedef struct { 181typedef struct {
134 int32_t c0, c1; 182 int32_t c0, c1;
135 mapcell *col; 183 mapcell *col;
144 int texs; 192 int texs;
145 maptex *tex; 193 maptex *tex;
146 194
147 int32_t rows; 195 int32_t rows;
148 maprow *row; 196 maprow *row;
149} *CFClient__Map; 197} *CFPlus__Map;
150 198
151static char * 199static char *
152prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
153{ 201{
154 char *p; 202 char *p;
172 220
173#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
174#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175 223
176static maprow * 224static maprow *
177map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
178{ 226{
179 if (0 > y) 227 if (0 > y)
180 { 228 {
181 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
182 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
220 268
221 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
222} 270}
223 271
224static mapcell * 272static mapcell *
225map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
226{ 274{
227 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
228} 276}
229 277
230static void 278static void
231map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
232{ 280{
233 int r; 281 int r;
234 282
235 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
236 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
244 self->row = 0; 292 self->row = 0;
245 self->rows = 0; 293 self->rows = 0;
246} 294}
247 295
248static void 296static void
249map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
250{ 298{
251 int x, y; 299 int x, y;
252 maprow *row; 300 maprow *row;
301 mapcell *cell;
253 302
254 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
255 if (y >= 0) 304 if (y >= 0)
256 { 305 {
257 if (y >= self->rows) 306 if (y >= self->rows)
263 if (x >= row->c0) 312 if (x >= row->c0)
264 { 313 {
265 if (x >= row->c1) 314 if (x >= row->c1)
266 break; 315 break;
267 316
268 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
269 } 323 }
270 } 324 }
271} 325}
272 326
273static void 327static void
294 ev.data2 = 0; 348 ev.data2 = 0;
295 349
296 SDL_PushEvent ((SDL_Event *)&ev); 350 SDL_PushEvent ((SDL_Event *)&ev);
297} 351}
298 352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
299MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
300 371
301PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
302 373
303BOOT: 374BOOT:
304{ 375{
305 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
306 static const struct { 377 static const struct {
307 const char *name; 378 const char *name;
308 IV iv; 379 IV iv;
309 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
310# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
411 482
412 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
413 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
414} 485}
415 486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
416void 498void
417pango_init () 499pango_init ()
418 CODE: 500 CODE:
419{ 501{
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421 ft2_fontmap = pango_ft2_font_map_new (); 502 opengl_fontmap = pango_opengl_font_map_new ();
422 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
423 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
424
425 cairo_fontmap = pango_cairo_font_map_get_default ();
426 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
427} 505}
428 506
429int 507int
430SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
431 509
432void 510void
433SDL_Quit () 511SDL_Quit ()
434 512
435void 513void
441 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
443 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
445 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
450 531
451 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
452 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
453 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
454 537
455 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
456 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
457 540
458 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
467 550
468 ++m; 551 ++m;
469 } 552 }
470} 553}
471 554
555char *
556SDL_GetError ()
557
472int 558int
473SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
474 CODE: 560 CODE:
475 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
476 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
477 ); 563 );
564 if (RETVAL)
565 {
478 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
479 OUTPUT: 571 OUTPUT:
480 RETVAL 572 RETVAL
481 573
482void 574void
483SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
484 579
485void 580void
486SDL_PollEvent () 581SDL_PollEvent ()
487 PPCODE: 582 PPCODE:
488{ 583{
507 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
508 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
509 break; 604 break;
510 605
511 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
512 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
513 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
514 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
515 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
516 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
517 break; 614 break;
518 615
519 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
520 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
521 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
522 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
523 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
524 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
525 break; 624 break;
529 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
530 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
531 break; 630 break;
532 } 631 }
533 632
534 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
535 } 634 }
536} 635}
537 636
538int 637int
539Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
552 CODE: 651 CODE:
553#ifndef _WIN32 652#ifndef _WIN32
554 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
555#endif 654#endif
556 655
557char * 656void
558gl_version () 657win32_proxy_info ()
559 CODE: 658 PPCODE:
560 RETVAL = (char *)glGetString (GL_VERSION); 659{
561 OUTPUT: 660#ifdef _WIN32
562 RETVAL 661 char buffer[2048];
662 DWORD buflen;
563 663
564char * 664 EXTEND (SP, 3);
565gl_extensions () 665
566 CODE: 666 buflen = sizeof (buffer);
567 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
568 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
569 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
570 684
571void 685void
572add_font (char *file) 686add_font (char *file)
573 CODE: 687 CODE:
574 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
575#ifdef _WIN32
576 // cairo... sigh... requires win2000
577 AddFontResourceEx (file, FR_PRIVATE, 0);
578#endif
579 689
580void 690void
581load_image_inline (SV *image_) 691load_image_inline (SV *image_)
582 ALIAS: 692 ALIAS:
583 load_image_file = 1 693 load_image_file = 1
625 735
626 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
627 737
628 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
629 739
740 SDL_LockSurface (surface2);
630 EXTEND (SP, 5); 741 EXTEND (SP, 6);
631 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
632 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
633 SDL_LockSurface (surface2);
634 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
635 SDL_UnlockSurface (surface2);
636 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
637 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
638 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
639 749
640 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
641 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
642} 752}
643 753
667} 777}
668 778
669void 779void
670error (char *message) 780error (char *message)
671 CODE: 781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32 783#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
788fatal (char *message)
789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
791#ifdef _WIN32
792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
793#endif
794 _exit (1);
795
796void
797_exit (int retval = 0)
798 CODE:
799#ifdef WIN32
800 ExitThread (retval); // unclean, please beam me up
674#else 801#else
675 fprintf (stderr, "ERROR: %s\n", message); 802 _exit (retval);
676#endif 803#endif
677 804
678void
679fatal (char *message)
680 CODE:
681#ifdef _WIN32
682 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
683#else
684 fprintf (stderr, "FATAL: %s\n", message);
685#endif
686 exit (1);
687
688MODULE = CFClient PACKAGE = CFClient::Font 805MODULE = CFPlus PACKAGE = CFPlus::Font
689 806
690CFClient::Font 807CFPlus::Font
691new_from_file (SV *class, char *path, int id = 0) 808new_from_file (SV *class, char *path, int id = 0)
692 CODE: 809 CODE:
693{ 810{
694 int count; 811 int count;
695 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 812 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
698} 815}
699 OUTPUT: 816 OUTPUT:
700 RETVAL 817 RETVAL
701 818
702void 819void
703DESTROY (CFClient::Font self) 820DESTROY (CFPlus::Font self)
704 CODE: 821 CODE:
705 pango_font_description_free (self); 822 pango_font_description_free (self);
706 823
707void 824void
708make_default (CFClient::Font self) 825make_default (CFPlus::Font self)
709 CODE: 826 CODE:
710 default_font = self; 827 default_font = self;
711 828
712MODULE = CFClient PACKAGE = CFClient::Layout 829MODULE = CFPlus PACKAGE = CFPlus::Layout
713 830
714CFClient::Layout 831void
715new (SV *class, int rgba = 0) 832reset_glyph_cache ()
833 CODE:
834 tc_clear ();
835
836CFPlus::Layout
837new (SV *class)
716 CODE: 838 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 839 New (0, RETVAL, 1, struct cf_layout);
718 840
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 841 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 842 RETVAL->r = 1.;
722 RETVAL->g = 1.; 843 RETVAL->g = 1.;
723 RETVAL->b = 1.; 844 RETVAL->b = 1.;
724 RETVAL->a = 1.; 845 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 846 RETVAL->base_height = MIN_FONT_HEIGHT;
729 layout_update_font (RETVAL); 850 layout_update_font (RETVAL);
730 OUTPUT: 851 OUTPUT:
731 RETVAL 852 RETVAL
732 853
733void 854void
734DESTROY (CFClient::Layout self) 855DESTROY (CFPlus::Layout self)
735 CODE: 856 CODE:
736 g_object_unref (self->pl); 857 g_object_unref (self->pl);
737 Safefree (self); 858 Safefree (self);
738 859
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
746void 860void
747set_text (CFClient::Layout self, SV *text_) 861set_text (CFPlus::Layout self, SV *text_)
748 CODE: 862 CODE:
749{ 863{
750 STRLEN textlen; 864 STRLEN textlen;
751 char *text = SvPVutf8 (text_, textlen); 865 char *text = SvPVutf8 (text_, textlen);
752 866
753 pango_layout_set_text (self->pl, text, textlen); 867 pango_layout_set_text (self->pl, text, textlen);
754} 868}
755 869
756void 870void
757set_markup (CFClient::Layout self, SV *text_) 871set_markup (CFPlus::Layout self, SV *text_)
758 CODE: 872 CODE:
759{ 873{
760 STRLEN textlen; 874 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen); 875 char *text = SvPVutf8 (text_, textlen);
762 876
763 pango_layout_set_markup (self->pl, text, textlen); 877 pango_layout_set_markup (self->pl, text, textlen);
764} 878}
765 879
880void
881set_shapes (CFPlus::Layout self, ...)
882 CODE:
883{
884 PangoAttrList *attrs = 0;
885 const char *text = pango_layout_get_text (self->pl);
886 const char *pos = text;
887 int arg = 4;
888
889 while (arg < items && (pos = strstr (pos, OBJ_STR)))
890 {
891 PangoRectangle inkrect, rect;
892 PangoAttribute *attr;
893
894 int x = SvIV (ST (arg - 3));
895 int y = SvIV (ST (arg - 2));
896 int w = SvIV (ST (arg - 1));
897 int h = SvIV (ST (arg ));
898
899 inkrect.x = 0;
900 inkrect.y = 0;
901 inkrect.width = 0;
902 inkrect.height = 0;
903
904 rect.x = x * PANGO_SCALE;
905 rect.y = y * PANGO_SCALE;
906 rect.width = w * PANGO_SCALE;
907 rect.height = h * PANGO_SCALE;
908
909 if (!attrs)
910 attrs = pango_layout_get_attributes (self->pl);
911
912 attr = pango_attr_shape_new (&inkrect, &rect);
913 attr->start_index = pos - text;
914 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
915 pango_attr_list_insert (attrs, attr);
916
917 arg += 4;
918 pos += sizeof (OBJ_STR) - 1;
919 }
920
921 if (attrs)
922 pango_layout_set_attributes (self->pl, attrs);
923}
924
925void
926get_shapes (CFPlus::Layout self)
927 PPCODE:
928{
929 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
930
931 do
932 {
933 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
934
935 if (run && shape_attr_p (run))
936 {
937 PangoRectangle extents;
938 pango_layout_iter_get_run_extents (iter, 0, &extents);
939
940 EXTEND (SP, 2);
941 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
942 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
943 }
944 }
945 while (pango_layout_iter_next_run (iter));
946
947 pango_layout_iter_free (iter);
948}
949
950int
951has_wrapped (CFPlus::Layout self)
952 CODE:
953{
954 int lines = 1;
955 const char *text = pango_layout_get_text (self->pl);
956
957 while (*text)
958 lines += *text++ == '\n';
959
960 RETVAL = lines < pango_layout_get_line_count (self->pl);
961}
962 OUTPUT:
963 RETVAL
964
766SV * 965SV *
767get_text (CFClient::Layout self) 966get_text (CFPlus::Layout self)
768 CODE: 967 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 968 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 969 sv_utf8_decode (RETVAL);
771 OUTPUT: 970 OUTPUT:
772 RETVAL 971 RETVAL
773 972
774void 973void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 974set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
776 CODE: 975 CODE:
777 self->r = r; 976 self->r = r;
778 self->g = g; 977 self->g = g;
779 self->b = b; 978 self->b = b;
780 self->a = a; 979 self->a = a;
781 980
782void 981void
783set_font (CFClient::Layout self, CFClient::Font font = 0) 982set_font (CFPlus::Layout self, CFPlus::Font font = 0)
784 CODE: 983 CODE:
785 if (self->font != font) 984 if (self->font != font)
786 { 985 {
787 self->font = font; 986 self->font = font;
788 layout_update_font (self); 987 layout_update_font (self);
789 } 988 }
790 989
791void 990void
792set_height (CFClient::Layout self, int base_height) 991set_height (CFPlus::Layout self, int base_height)
793 CODE: 992 CODE:
794 if (self->base_height != base_height) 993 if (self->base_height != base_height)
795 { 994 {
796 self->base_height = base_height; 995 self->base_height = base_height;
797 layout_update_font (self); 996 layout_update_font (self);
798 } 997 }
799 998
800void 999void
801set_width (CFClient::Layout self, int max_width = -1) 1000set_width (CFPlus::Layout self, int max_width = -1)
802 CODE: 1001 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1002 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 1003
805void 1004void
1005set_indent (CFPlus::Layout self, int indent)
1006 CODE:
1007 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1008
1009void
1010set_spacing (CFPlus::Layout self, int spacing)
1011 CODE:
1012 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1013
1014void
1015set_ellipsise (CFPlus::Layout self, int ellipsise)
1016 CODE:
1017 pango_layout_set_ellipsize (self->pl,
1018 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1019 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1020 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1021 : PANGO_ELLIPSIZE_NONE
1022 );
1023
1024void
1025set_single_paragraph_mode (CFPlus::Layout self, int spm)
1026 CODE:
1027 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1028
1029void
806size (CFClient::Layout self) 1030size (CFPlus::Layout self)
807 PPCODE: 1031 PPCODE:
808{ 1032{
809 int w, h; 1033 int w, h;
810 1034
811 layout_get_pixel_size (self, &w, &h); 1035 layout_get_pixel_size (self, &w, &h);
814 PUSHs (sv_2mortal (newSViv (w))); 1038 PUSHs (sv_2mortal (newSViv (w)));
815 PUSHs (sv_2mortal (newSViv (h))); 1039 PUSHs (sv_2mortal (newSViv (h)));
816} 1040}
817 1041
818int 1042int
1043descent (CFPlus::Layout self)
1044 CODE:
1045{
1046 PangoRectangle rect;
1047 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1048 pango_layout_line_get_pixel_extents (line, 0, &rect);
1049 RETVAL = PANGO_DESCENT (rect);
1050}
1051 OUTPUT:
1052 RETVAL
1053
1054int
819xy_to_index (CFClient::Layout self, int x, int y) 1055xy_to_index (CFPlus::Layout self, int x, int y)
820 CODE: 1056 CODE:
821{ 1057{
822 int index, trailing; 1058 int index, trailing;
823 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1059 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
824 RETVAL = index; 1060 RETVAL = index;
825} 1061}
826 OUTPUT: 1062 OUTPUT:
827 RETVAL 1063 RETVAL
828 1064
829void 1065void
830cursor_pos (CFClient::Layout self, int index) 1066cursor_pos (CFPlus::Layout self, int index)
831 PPCODE: 1067 PPCODE:
832{ 1068{
833 PangoRectangle strong_pos; 1069 PangoRectangle strong_pos;
834 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1070 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
835 1071
838 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1074 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
839 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1075 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
840} 1076}
841 1077
842void 1078void
843render (CFClient::Layout self) 1079render (CFPlus::Layout self, float x, float y, int flags = 0)
844 PPCODE: 1080 PPCODE:
845{ 1081 pango_opengl_render_layout_subpixel (
846 SV *retval; 1082 self->pl,
847 int w, h; 1083 x * PANGO_SCALE, y * PANGO_SCALE,
1084 self->r, self->g, self->b, self->a,
1085 flags
1086 );
848 1087
849 layout_get_pixel_size (self, &w, &h); 1088MODULE = CFPlus PACKAGE = CFPlus::Texture
850 1089
851 if (self->rgba) 1090void
1091pad2pot (SV *data_, SV *w_, SV *h_)
1092 CODE:
1093{
1094 int ow = SvIV (w_);
1095 int oh = SvIV (h_);
1096
1097 if (ow && oh)
852 { 1098 {
853 cairo_surface_t *surface; 1099 int nw = minpot (ow);
854 cairo_t *cairo; 1100 int nh = minpot (oh);
855 1101
856 retval = newSV (w * h * 4); 1102 if (nw != ow || nh != oh)
857 SvPOK_only (retval);
858 SvCUR_set (retval, w * h * 4);
859
860 memset (SvPVX (retval), 0, w * h * 4);
861
862 surface = cairo_image_surface_create_for_data (
863 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
864 cairo = cairo_create (surface);
865 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
866
867 pango_cairo_show_layout (cairo, self->pl);
868
869 cairo_destroy (cairo);
870 cairo_surface_destroy (surface);
871
872 // what a mess, and its premultiplied, too :(
873 { 1103 {
874 uint32_t *p = (uint32_t *)SvPVX (retval); 1104 if (SvOK (data_))
875 uint32_t *e = p + w * h;
876
877 while (p < e)
878 { 1105 {
879 uint32_t rgba = *p; 1106 STRLEN datalen;
880 rgba = (rgba >> 24) | (rgba << 8); 1107 char *data = SvPVbyte (data_, datalen);
881 rgba = SDL_SwapBE32 (rgba); 1108 int bpp = datalen / (ow * oh);
882 *p++ = rgba; 1109 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1110
1111 SvPOK_only (result_);
1112 SvCUR_set (result_, nw * nh * bpp);
1113
1114 memset (SvPVX (result_), 0, nw * nh * bpp);
1115 while (oh--)
1116 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1117
1118 sv_setsv (data_, result_);
883 } 1119 }
1120
1121 sv_setiv (w_, nw);
1122 sv_setiv (h_, nh);
884 } 1123 }
885
886 EXTEND (SP, 5);
887 PUSHs (sv_2mortal (newSViv (w)));
888 PUSHs (sv_2mortal (newSViv (h)));
889 PUSHs (sv_2mortal (retval));
890 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
891 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
892 } 1124 }
893 else
894 {
895 FT_Bitmap bitmap;
896
897 retval = newSV (w * h);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h);
900
901 bitmap.rows = h;
902 bitmap.width = w;
903 bitmap.pitch = w;
904 bitmap.buffer = (unsigned char*)SvPVX (retval);
905 bitmap.num_grays = 256;
906 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
907
908 memset (bitmap.buffer, 0, w * h);
909
910 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
911
912 EXTEND (SP, 5);
913 PUSHs (sv_2mortal (newSViv (w)));
914 PUSHs (sv_2mortal (newSViv (h)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
917 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
918 }
919} 1125}
920 1126
921MODULE = CFClient PACKAGE = CFClient::Texture
922
923void 1127void
924draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1128draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
925 PROTOTYPE: $$$;$$ 1129 PROTOTYPE: $$$;$$
926 ALIAS: 1130 ALIAS:
927 draw_quad_alpha = 1 1131 draw_quad_alpha = 1
928 draw_quad_alpha_premultiplied = 2 1132 draw_quad_alpha_premultiplied = 2
929 CODE: 1133 CODE:
930{ 1134{
931 HV *hv = (HV *)SvRV (self); 1135 HV *hv = (HV *)SvRV (self);
932 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1136 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
933 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1137 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
934 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1138 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
935 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
936 1139
937 if (items < 5) 1140 if (items < 5)
938 { 1141 {
939 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1142 w = SvNV (*hv_fetch (hv, "w", 1, 1));
940 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1143 h = SvNV (*hv_fetch (hv, "h", 1, 1));
941 } 1144 }
942 1145
943 if (ix) 1146 if (ix)
944 { 1147 {
945 glEnable (GL_BLEND); 1148 glEnable (GL_BLEND);
1149
1150 if (ix == 2)
946 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1151 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1152 else
1153 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1154 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1155
1156 glEnable (GL_ALPHA_TEST);
1157 glAlphaFunc (GL_GREATER, 0.01f);
947 } 1158 }
948 1159
949 glBindTexture (GL_TEXTURE_2D, name); 1160 glBindTexture (GL_TEXTURE_2D, name);
950
951 if (wrap_mode)
952 {
953 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
954 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
955 }
956 1161
957 glBegin (GL_QUADS); 1162 glBegin (GL_QUADS);
958 glTexCoord2f (0, 0); glVertex2f (x , y ); 1163 glTexCoord2f (0, 0); glVertex2f (x , y );
959 glTexCoord2f (0, t); glVertex2f (x , y + h); 1164 glTexCoord2f (0, t); glVertex2f (x , y + h);
960 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1165 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
961 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1166 glTexCoord2f (s, 0); glVertex2f (x + w, y );
962 glEnd (); 1167 glEnd ();
963 1168
964 if (ix) 1169 if (ix)
1170 {
1171 glDisable (GL_ALPHA_TEST);
965 glDisable (GL_BLEND); 1172 glDisable (GL_BLEND);
1173 }
966} 1174}
967 1175
968MODULE = CFClient PACKAGE = CFClient::Map 1176MODULE = CFPlus PACKAGE = CFPlus::Map
969 1177
970CFClient::Map 1178CFPlus::Map
971new (SV *class, int map_width, int map_height) 1179new (SV *class, int map_width, int map_height)
972 CODE: 1180 CODE:
973 New (0, RETVAL, 1, struct map); 1181 New (0, RETVAL, 1, struct map);
974 RETVAL->x = 0; 1182 RETVAL->x = 0;
975 RETVAL->y = 0; 1183 RETVAL->y = 0;
985 RETVAL->row = 0; 1193 RETVAL->row = 0;
986 OUTPUT: 1194 OUTPUT:
987 RETVAL 1195 RETVAL
988 1196
989void 1197void
990DESTROY (CFClient::Map self) 1198DESTROY (CFPlus::Map self)
991 CODE: 1199 CODE:
992{ 1200{
993 map_clear (self); 1201 map_clear (self);
994 Safefree (self->face); 1202 Safefree (self->face);
1203 Safefree (self->tex);
995 Safefree (self); 1204 Safefree (self);
996} 1205}
997 1206
998void 1207void
999clear (CFClient::Map self) 1208clear (CFPlus::Map self)
1000 CODE: 1209 CODE:
1001 map_clear (self); 1210 map_clear (self);
1002 1211
1003void 1212void
1004set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
1005 CODE: 1214 CODE:
1006{ 1215{
1007 while (self->faces <= face) 1216 while (self->faces <= face)
1008 { 1217 {
1009 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
1012 1221
1013 self->face [face] = texid; 1222 self->face [face] = texid;
1014} 1223}
1015 1224
1016void 1225void
1017set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1018 CODE: 1227 CODE:
1019{ 1228{
1020 while (self->texs <= texid) 1229 while (self->texs <= texid)
1021 { 1230 {
1022 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
1034 tex->r = r; 1243 tex->r = r;
1035 tex->g = g; 1244 tex->g = g;
1036 tex->b = b; 1245 tex->b = b;
1037 tex->a = a; 1246 tex->a = a;
1038 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1039} 1257}
1040 1258
1041int 1259int
1042ox (CFClient::Map self) 1260ox (CFPlus::Map self)
1043 ALIAS: 1261 ALIAS:
1044 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
1045 CODE: 1267 CODE:
1046 switch (ix) 1268 switch (ix)
1047 { 1269 {
1048 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
1049 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
1050 } 1276 }
1051 OUTPUT: 1277 OUTPUT:
1052 RETVAL 1278 RETVAL
1053 1279
1054void 1280void
1055scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
1056 CODE: 1282 CODE:
1057{ 1283{
1058 if (dx > 0) 1284 if (dx > 0)
1059 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
1060 else if (dx < 0) 1286 else if (dx < 0)
1061 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1062 1288
1063 if (dy > 0) 1289 if (dy > 0)
1064 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
1065 else if (dy < 0) 1291 else if (dy < 0)
1066 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1067 1293
1068 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
1069 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
1070 1296
1071 while (self->y < 0) 1297 while (self->y < 0)
1076 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
1077 } 1303 }
1078} 1304}
1079 1305
1080void 1306void
1081map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
1082 CODE: 1308 CODE:
1083{ 1309{
1084 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1085 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
1086 mapcell *cell; 1312 mapcell *cell;
1087 int x, y, flags; 1313 int x, y, flags;
1088 1314
1089 while (data < data_end) 1315 while (data < data_end - 1)
1090 { 1316 {
1091 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
1092 1318
1093 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
1094 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
1095 1321
1096 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
1097 1323
1098 if (flags & 15) 1324 if (flags & 15)
1099 { 1325 {
1100 if (cell->darkness < 0) 1326 if (!cell->darkness)
1101 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
1102 cell->darkness = 0; 1329 cell->darkness = 256;
1103 cell->face [0] = 0;
1104 cell->face [1] = 0;
1105 cell->face [2] = 0;
1106 } 1330 }
1107 1331
1108 cell->darkness = flags & 8 ? *data++ : 255;
1109
1110 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
1111 1373
1112 if (flags & 4) 1374 if (flags & 4)
1113 { 1375 {
1114 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1115 } 1377 }
1123 { 1385 {
1124 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1125 } 1387 }
1126 } 1388 }
1127 else 1389 else
1128 cell->darkness = -1; 1390 cell->darkness = 0;
1129 } 1391 }
1130} 1392}
1131 1393
1132SV * 1394SV *
1133mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1134 CODE: 1396 CODE:
1135{ 1397{
1136 int x1, x; 1398 int x1, x;
1137 int y1, y; 1399 int y1, y;
1138 int z; 1400 int z;
1188} 1450}
1189 OUTPUT: 1451 OUTPUT:
1190 RETVAL 1452 RETVAL
1191 1453
1192void 1454void
1193draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1194 PPCODE: 1456 CODE:
1195{ 1457{
1196 int vx, vy; 1458 int vx, vy;
1197 int x, y, z; 1459 int x, y, z;
1198 int last_name; 1460 int last_name;
1199 mapface face; 1461 mapface face;
1200 int sw4 = (sw + 3) & ~3;
1201 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1202 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1203 1462
1204 memset (darkness, 255, sw4 * sh);
1205 SvPOK_only (darkness_sv);
1206 SvCUR_set (darkness_sv, sw4 * sh);
1207
1208 vx = self->x + (self->w - sw) / 2 - shift_x; 1463 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1209 vy = self->y + (self->h - sh) / 2 - shift_y; 1464 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1210 1465
1211 /* 1466 /*
1212 int vx = self->vx = self->w >= sw 1467 int vx = self->vx = self->w >= sw
1213 ? self->x + (self->w - sw) / 2 1468 ? self->x + (self->w - sw) / 2
1214 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1469 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1218 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1473 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1219 */ 1474 */
1220 1475
1221 glColor4ub (255, 255, 255, 255); 1476 glColor4ub (255, 255, 255, 255);
1222 1477
1478 glEnable (GL_BLEND);
1223 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1479 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1224 glEnable (GL_BLEND);
1225 glEnable (GL_TEXTURE_2D); 1480 glEnable (GL_TEXTURE_2D);
1226 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1227 1482
1228 glBegin (GL_QUADS); 1483 glBegin (GL_QUADS);
1229 1484
1238 for (x = 0; x < sw; x++) 1493 for (x = 0; x < sw; x++)
1239 if (row->c0 <= x + vx && x + vx < row->c1) 1494 if (row->c0 <= x + vx && x + vx < row->c1)
1240 { 1495 {
1241 mapcell *cell = row->col + (x + vx - row->c0); 1496 mapcell *cell = row->col + (x + vx - row->c0);
1242 1497
1243 darkness[y * sw4 + x] = cell->darkness < 0
1244 ? 255 - FOW_DARKNESS
1245 : 255 - cell->darkness;
1246
1247 face = cell->face [z]; 1498 face = cell->face [z];
1248 1499
1249 if (face) 1500 if (face && face < self->texs)
1250 { 1501 {
1251 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [face];
1252
1253 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
1254 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
1255 1505
1256 if (last_name != tex.name) 1506 if (last_name != tex.name)
1257 { 1507 {
1258 glEnd (); 1508 glEnd ();
1259 last_name = tex.name;
1260 glBindTexture (GL_TEXTURE_2D, last_name); 1509 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1261 glBegin (GL_QUADS); 1510 glBegin (GL_QUADS);
1262 } 1511 }
1263 1512
1264 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1513 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1265 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1514 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1266 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1515 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1267 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1516 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1268 } 1517 }
1518
1519 if (cell->flags && z == 2)
1520 {
1521 if (cell->flags & 1)
1522 {
1523 maptex tex = self->tex [1];
1524 int px = (x + 1) * 32 - tex.w + 2;
1525 int py = (y + 1) * 32 - tex.h - 6;
1526
1527 glEnd ();
1528 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1529 glBegin (GL_QUADS);
1530
1531 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1532 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1533 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1534 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1535 }
1536 }
1269 } 1537 }
1270 } 1538 }
1271 1539
1272 glEnd (); 1540 glEnd ();
1273 1541
1274 glDisable (GL_TEXTURE_2D); 1542 glDisable (GL_TEXTURE_2D);
1275 glDisable (GL_BLEND); 1543 glDisable (GL_BLEND);
1544
1545 // top layer: overlays such as the health bar
1546 for (y = 0; y < sh; y++)
1547 if (0 <= y + vy && y + vy < self->rows)
1548 {
1549 maprow *row = self->row + (y + vy);
1550
1551 for (x = 0; x < sw; x++)
1552 if (row->c0 <= x + vx && x + vx < row->c1)
1553 {
1554 mapcell *cell = row->col + (x + vx - row->c0);
1555
1556 int px = x * 32;
1557 int py = y * 32;
1558
1559 if (cell->stat_hp)
1560 {
1561 int width = cell->stat_width * 32;
1562 int thick = sh / 28 + 1 + cell->stat_width;
1563
1564 glColor3ub (0, 0, 0);
1565 glRectf (px + 1, py - thick - 2,
1566 px + width - 1, py);
1567
1568 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1569 glRectf (px + 2,
1570 py - thick - 1,
1571 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1572 }
1573 }
1574 }
1575}
1576
1577void
1578draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1579 CODE:
1580{
1581 static float color[16][3] = {
1582 { 0.00F, 0.00F, 0.00F },
1583 { 1.00F, 1.00F, 1.00F },
1584 { 0.00F, 0.00F, 0.55F },
1585 { 1.00F, 0.00F, 0.00F },
1586
1587 { 1.00F, 0.54F, 0.00F },
1588 { 0.11F, 0.56F, 1.00F },
1589 { 0.93F, 0.46F, 0.00F },
1590 { 0.18F, 0.54F, 0.34F },
1591
1592 { 0.56F, 0.73F, 0.56F },
1593 { 0.80F, 0.80F, 0.80F },
1594 { 0.55F, 0.41F, 0.13F },
1595 { 0.99F, 0.77F, 0.26F },
1596
1597 { 0.74F, 0.65F, 0.41F },
1598
1599 { 0.00F, 1.00F, 1.00F },
1600 { 1.00F, 0.00F, 1.00F },
1601 { 1.00F, 1.00F, 0.00F },
1602 };
1603
1604 int x, y;
1605
1606 glEnable (GL_TEXTURE_2D);
1607 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1608 glEnable (GL_BLEND);
1609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1610 glBegin (GL_QUADS);
1611
1612 for (y = 0; y < h; y++)
1613 for (x = 0; x < w; x++)
1614 {
1615 unsigned char m = data [x + y * w];
1616
1617 if (m)
1618 {
1619 float *c = color [m & 15];
1620
1621 float tx1 = m & 0x40 ? 0.5 : 0.;
1622 float tx2 = tx1 + 0.5;
1623
1624 glColor4f (c[0], c[1], c[2], 0.75);
1625 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1626 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1627 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1628 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1629 }
1630 }
1631
1632 glEnd ();
1633 glDisable (GL_BLEND);
1634 glDisable (GL_TEXTURE_2D);
1635}
1636
1637void
1638fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1639 PPCODE:
1640{
1641 int vx, vy;
1642 int x, y;
1643 int sw4 = (sw + 3) & ~3;
1644 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1645 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1646
1647 memset (darkness, 255, sw4 * sh);
1648 SvPOK_only (darkness_sv);
1649 SvCUR_set (darkness_sv, sw4 * sh);
1650
1651 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1652 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1653
1654 for (y = 0; y < sh; y++)
1655 if (0 <= y + vy && y + vy < self->rows)
1656 {
1657 maprow *row = self->row + (y + vy);
1658
1659 for (x = 0; x < sw; x++)
1660 if (row->c0 <= x + vx && x + vx < row->c1)
1661 {
1662 mapcell *cell = row->col + (x + vx - row->c0);
1663
1664 darkness[y * sw4 + x] = cell->darkness
1665 ? 255 - (cell->darkness - 1)
1666 : 255 - FOW_DARKNESS;
1667 }
1668 }
1276 1669
1277 EXTEND (SP, 3); 1670 EXTEND (SP, 3);
1278 PUSHs (sv_2mortal (newSViv (sw4))); 1671 PUSHs (sv_2mortal (newSViv (sw4)));
1279 PUSHs (sv_2mortal (newSViv (sh))); 1672 PUSHs (sv_2mortal (newSViv (sh)));
1280 PUSHs (darkness_sv); 1673 PUSHs (darkness_sv);
1281} 1674}
1282 1675
1283SV * 1676SV *
1284get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1677get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1285 CODE: 1678 CODE:
1286{ 1679{
1287 int x, y, x1, y1; 1680 int x, y, x1, y1;
1288 SV *data_sv = newSV (w * h * 7 + 5); 1681 SV *data_sv = newSV (w * h * 7 + 5);
1289 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1682 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1351} 1744}
1352 OUTPUT: 1745 OUTPUT:
1353 RETVAL 1746 RETVAL
1354 1747
1355void 1748void
1356set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1749set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1357 PPCODE: 1750 PPCODE:
1358{ 1751{
1359 int x, y, z; 1752 int x, y, z;
1360 int w, h; 1753 int w, h;
1361 int x1, y1; 1754 int x1, y1;
1393 1786
1394 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1787 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1395 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1788 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1396 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1789 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1397 1790
1398 if (cell->darkness <= 0) 1791 if (cell->darkness == 0)
1399 { 1792 {
1400 cell->darkness = -1; 1793 cell->darkness = 0;
1401 1794
1402 for (z = 0; z <= 2; z++) 1795 for (z = 0; z <= 2; z++)
1403 { 1796 {
1404 cell->face[z] = face[z]; 1797 cell->face[z] = face[z];
1405 1798
1410 } 1803 }
1411 } 1804 }
1412 } 1805 }
1413} 1806}
1414 1807
1415MODULE = CFClient PACKAGE = CFClient::MixChunk 1808MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1416 1809
1417CFClient::MixChunk 1810CFPlus::MixChunk
1418new_from_file (SV *class, char *path) 1811new_from_file (SV *class, char *path)
1419 CODE: 1812 CODE:
1420 RETVAL = Mix_LoadWAV (path); 1813 RETVAL = Mix_LoadWAV (path);
1421 OUTPUT: 1814 OUTPUT:
1422 RETVAL 1815 RETVAL
1423 1816
1424void 1817void
1425DESTROY (CFClient::MixChunk self) 1818DESTROY (CFPlus::MixChunk self)
1426 CODE: 1819 CODE:
1427 Mix_FreeChunk (self); 1820 Mix_FreeChunk (self);
1428 1821
1429int 1822int
1430volume (CFClient::MixChunk self, int volume = -1) 1823volume (CFPlus::MixChunk self, int volume = -1)
1431 CODE: 1824 CODE:
1432 RETVAL = Mix_VolumeChunk (self, volume); 1825 RETVAL = Mix_VolumeChunk (self, volume);
1433 OUTPUT: 1826 OUTPUT:
1434 RETVAL 1827 RETVAL
1435 1828
1436int 1829int
1437play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1830play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1438 CODE: 1831 CODE:
1439 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1832 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1440 OUTPUT: 1833 OUTPUT:
1441 RETVAL 1834 RETVAL
1442 1835
1443MODULE = CFClient PACKAGE = CFClient::MixMusic 1836MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1444 1837
1445int 1838int
1446volume (int volume = -1) 1839volume (int volume = -1)
1447 CODE: 1840 CODE:
1448 RETVAL = Mix_VolumeMusic (volume); 1841 RETVAL = Mix_VolumeMusic (volume);
1449 OUTPUT: 1842 OUTPUT:
1450 RETVAL 1843 RETVAL
1451 1844
1452CFClient::MixMusic 1845CFPlus::MixMusic
1453new_from_file (SV *class, char *path) 1846new_from_file (SV *class, char *path)
1454 CODE: 1847 CODE:
1455 RETVAL = Mix_LoadMUS (path); 1848 RETVAL = Mix_LoadMUS (path);
1456 OUTPUT: 1849 OUTPUT:
1457 RETVAL 1850 RETVAL
1458 1851
1459void 1852void
1460DESTROY (CFClient::MixMusic self) 1853DESTROY (CFPlus::MixMusic self)
1461 CODE: 1854 CODE:
1462 Mix_FreeMusic (self); 1855 Mix_FreeMusic (self);
1463 1856
1464int 1857int
1465play (CFClient::MixMusic self, int loops = -1) 1858play (CFPlus::MixMusic self, int loops = -1)
1466 CODE: 1859 CODE:
1467 RETVAL = Mix_PlayMusic (self, loops); 1860 RETVAL = Mix_PlayMusic (self, loops);
1468 OUTPUT: 1861 OUTPUT:
1469 RETVAL 1862 RETVAL
1470 1863
1471MODULE = CFClient PACKAGE = CFClient::OpenGL 1864MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1472 1865
1473BOOT: 1866BOOT:
1474{ 1867{
1475 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1868 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1476 static const struct { 1869 static const struct {
1477 const char *name; 1870 const char *name;
1478 IV iv; 1871 IV iv;
1479 } *civ, const_iv[] = { 1872 } *civ, const_iv[] = {
1480# define const_iv(name) { # name, (IV)name } 1873# define const_iv(name) { # name, (IV)name }
1481 const_iv (GL_COLOR_MATERIAL), 1874 const_iv (GL_COLOR_MATERIAL),
1482 const_iv (GL_SMOOTH), 1875 const_iv (GL_SMOOTH),
1483 const_iv (GL_FLAT), 1876 const_iv (GL_FLAT),
1484 const_iv (GL_DITHER), 1877 const_iv (GL_DITHER),
1485 const_iv (GL_BLEND), 1878 const_iv (GL_BLEND),
1879 const_iv (GL_CULL_FACE),
1486 const_iv (GL_SCISSOR_TEST), 1880 const_iv (GL_SCISSOR_TEST),
1881 const_iv (GL_DEPTH_TEST),
1882 const_iv (GL_ALPHA_TEST),
1883 const_iv (GL_NORMALIZE),
1884 const_iv (GL_RESCALE_NORMAL),
1885 const_iv (GL_FRONT),
1886 const_iv (GL_BACK),
1487 const_iv (GL_AND), 1887 const_iv (GL_AND),
1488 const_iv (GL_ONE), 1888 const_iv (GL_ONE),
1489 const_iv (GL_ZERO), 1889 const_iv (GL_ZERO),
1490 const_iv (GL_SRC_ALPHA), 1890 const_iv (GL_SRC_ALPHA),
1491 const_iv (GL_SRC_ALPHA_SATURATE), 1891 const_iv (GL_DST_ALPHA),
1492 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1892 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1493 const_iv (GL_ONE_MINUS_DST_ALPHA), 1893 const_iv (GL_ONE_MINUS_DST_ALPHA),
1894 const_iv (GL_SRC_ALPHA_SATURATE),
1494 const_iv (GL_RGB), 1895 const_iv (GL_RGB),
1495 const_iv (GL_RGBA), 1896 const_iv (GL_RGBA),
1897 const_iv (GL_RGBA4),
1898 const_iv (GL_RGBA8),
1899 const_iv (GL_RGB5_A1),
1496 const_iv (GL_UNSIGNED_BYTE), 1900 const_iv (GL_UNSIGNED_BYTE),
1901 const_iv (GL_UNSIGNED_SHORT),
1902 const_iv (GL_UNSIGNED_INT),
1497 const_iv (GL_ALPHA), 1903 const_iv (GL_ALPHA),
1904 const_iv (GL_INTENSITY),
1498 const_iv (GL_LUMINANCE), 1905 const_iv (GL_LUMINANCE),
1906 const_iv (GL_LUMINANCE_ALPHA),
1499 const_iv (GL_FLOAT), 1907 const_iv (GL_FLOAT),
1500 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1908 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1501 const_iv (GL_COMPILE), 1909 const_iv (GL_COMPILE),
1502 const_iv (GL_TEXTURE_1D), 1910 const_iv (GL_TEXTURE_1D),
1503 const_iv (GL_TEXTURE_2D), 1911 const_iv (GL_TEXTURE_2D),
1505 const_iv (GL_TEXTURE_MAG_FILTER), 1913 const_iv (GL_TEXTURE_MAG_FILTER),
1506 const_iv (GL_TEXTURE_MIN_FILTER), 1914 const_iv (GL_TEXTURE_MIN_FILTER),
1507 const_iv (GL_TEXTURE_ENV_MODE), 1915 const_iv (GL_TEXTURE_ENV_MODE),
1508 const_iv (GL_TEXTURE_WRAP_S), 1916 const_iv (GL_TEXTURE_WRAP_S),
1509 const_iv (GL_TEXTURE_WRAP_T), 1917 const_iv (GL_TEXTURE_WRAP_T),
1918 const_iv (GL_REPEAT),
1510 const_iv (GL_CLAMP), 1919 const_iv (GL_CLAMP),
1511 const_iv (GL_REPEAT), 1920 const_iv (GL_CLAMP_TO_EDGE),
1512 const_iv (GL_NEAREST), 1921 const_iv (GL_NEAREST),
1513 const_iv (GL_LINEAR), 1922 const_iv (GL_LINEAR),
1514 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1923 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1515 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1924 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1516 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1925 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1517 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1926 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1518 const_iv (GL_GENERATE_MIPMAP), 1927 const_iv (GL_GENERATE_MIPMAP),
1519 const_iv (GL_MODULATE), 1928 const_iv (GL_MODULATE),
1520 const_iv (GL_DECAL), 1929 const_iv (GL_DECAL),
1521 const_iv (GL_REPLACE), 1930 const_iv (GL_REPLACE),
1931 const_iv (GL_DEPTH_BUFFER_BIT),
1522 const_iv (GL_COLOR_BUFFER_BIT), 1932 const_iv (GL_COLOR_BUFFER_BIT),
1523 const_iv (GL_PROJECTION), 1933 const_iv (GL_PROJECTION),
1524 const_iv (GL_MODELVIEW), 1934 const_iv (GL_MODELVIEW),
1525 const_iv (GL_COLOR_LOGIC_OP), 1935 const_iv (GL_COLOR_LOGIC_OP),
1526 const_iv (GL_SEPARABLE_2D), 1936 const_iv (GL_SEPARABLE_2D),
1527 const_iv (GL_CONVOLUTION_2D), 1937 const_iv (GL_CONVOLUTION_2D),
1528 const_iv (GL_CONVOLUTION_BORDER_MODE), 1938 const_iv (GL_CONVOLUTION_BORDER_MODE),
1529 const_iv (GL_CONSTANT_BORDER), 1939 const_iv (GL_CONSTANT_BORDER),
1530 const_iv (GL_LINES), 1940 const_iv (GL_LINES),
1941 const_iv (GL_LINE_STRIP),
1942 const_iv (GL_LINE_LOOP),
1531 const_iv (GL_QUADS), 1943 const_iv (GL_QUADS),
1532 const_iv (GL_LINE_LOOP), 1944 const_iv (GL_QUAD_STRIP),
1945 const_iv (GL_TRIANGLES),
1946 const_iv (GL_TRIANGLE_STRIP),
1947 const_iv (GL_TRIANGLE_FAN),
1533 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1948 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1534 const_iv (GL_FASTEST), 1949 const_iv (GL_FASTEST),
1950 const_iv (GL_V2F),
1951 const_iv (GL_V3F),
1952 const_iv (GL_T2F_V3F),
1953 const_iv (GL_T2F_N3F_V3F),
1535# undef const_iv 1954# undef const_iv
1536 }; 1955 };
1537 1956
1538 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1957 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1539 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1958 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1540} 1959}
1541 1960
1961char *
1962gl_vendor ()
1963 CODE:
1964 RETVAL = (char *)glGetString (GL_VENDOR);
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969gl_version ()
1970 CODE:
1971 RETVAL = (char *)glGetString (GL_VERSION);
1972 OUTPUT:
1973 RETVAL
1974
1975char *
1976gl_extensions ()
1977 CODE:
1978 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1979 OUTPUT:
1980 RETVAL
1981
1542int glGetError () 1982int glGetError ()
1983
1984void glFinish ()
1543 1985
1544void glClear (int mask) 1986void glClear (int mask)
1545 1987
1546void glClearColor (float r, float g, float b, float a = 1.0) 1988void glClearColor (float r, float g, float b, float a = 1.0)
1547 PROTOTYPE: @ 1989 PROTOTYPE: @
1554 1996
1555void glHint (int target, int mode) 1997void glHint (int target, int mode)
1556 1998
1557void glBlendFunc (int sfactor, int dfactor) 1999void glBlendFunc (int sfactor, int dfactor)
1558 2000
2001void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2002 CODE:
2003 gl_BlendFuncSeparate (sa, da, saa, daa);
2004
2005void glDepthMask (int flag)
2006
1559void glLogicOp (int opcode) 2007void glLogicOp (int opcode)
1560 2008
1561void glColorMask (int red, int green, int blue, int alpha) 2009void glColorMask (int red, int green, int blue, int alpha)
1562 2010
1563void glMatrixMode (int mode) 2011void glMatrixMode (int mode)
1566 2014
1567void glPopMatrix () 2015void glPopMatrix ()
1568 2016
1569void glLoadIdentity () 2017void glLoadIdentity ()
1570 2018
2019void glDrawBuffer (int buffer)
2020
2021void glReadBuffer (int buffer)
2022
1571# near and far are due to microsofts buggy c compiler 2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2025
2026# near_ and far_ are due to microsofts buggy "c" compiler
1572void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2027void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1573 2028
1574void glViewport (int x, int y, int width, int height) 2029void glViewport (int x, int y, int width, int height)
1575 2030
1576void glScissor (int x, int y, int width, int height) 2031void glScissor (int x, int y, int width, int height)
1591 2046
1592void glEnd () 2047void glEnd ()
1593 2048
1594void glColor (float r, float g, float b, float a = 1.0) 2049void glColor (float r, float g, float b, float a = 1.0)
1595 PROTOTYPE: @ 2050 PROTOTYPE: @
2051 ALIAS:
2052 glColor_premultiply = 1
1596 CODE: 2053 CODE:
1597 glColor4ub (MIN ((int)(r * 255.f), 255), 2054 if (ix)
1598 MIN ((int)(g * 255.f), 255), 2055 {
1599 MIN ((int)(b * 255.f), 255), 2056 r *= a;
1600 MIN ((int)(a * 255.f), 255)); 2057 g *= a;
2058 b *= a;
2059 }
2060 // microsoft visual "c" rounds instead of truncating...
2061 glColor4f (r, g, b, a);
2062
2063void glInterleavedArrays (int format, int stride, char *data)
2064
2065void glDrawElements (int mode, int count, int type, char *indices)
2066
2067# 1.2 void glDrawRangeElements (int mode, int start, int end
2068
2069void glRasterPos (float x, float y, float z = 0.)
2070 CODE:
2071 glRasterPos3f (0, 0, z);
2072 glBitmap (0, 0, 0, 0, x, y, 0);
1601 2073
1602void glVertex (float x, float y, float z = 0.) 2074void glVertex (float x, float y, float z = 0.)
1603 CODE: 2075 CODE:
1604 glVertex3f (x, y, z); 2076 glVertex3f (x, y, z);
1605 2077
1617 2089
1618void glBindTexture (int target, int name) 2090void glBindTexture (int target, int name)
1619 2091
1620void glConvolutionParameter (int target, int pname, float params) 2092void glConvolutionParameter (int target, int pname, float params)
1621 CODE: 2093 CODE:
1622 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2094 if (gl.ConvolutionParameterf)
2095 gl.ConvolutionParameterf (target, pname, params);
1623 2096
1624void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2097void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1625 CODE: 2098 CODE:
1626 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2099 if (gl.ConvolutionFilter2D)
1627 (target, internalformat, width, height, format, type, data)); 2100 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1628 2101
1629void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2102void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1630 CODE: 2103 CODE:
1631 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2104 if (gl.SeparableFilter2D)
1632 (target, internalformat, width, height, format, type, row, column)); 2105 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1633 2106
1634void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2107void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1635 2108
1636void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2109void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1637 2110
1638void glRasterPos (int x, int y) 2111void glDrawPixels (int width, int height, int format, int type, char *pixels)
1639 CODE:
1640 glRasterPos2i (x, y);
1641 2112
1642void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2113void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1643 2114
1644int glGenTexture () 2115int glGenTexture ()
1645 CODE: 2116 CODE:

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