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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.94 by root, Tue May 23 18:57:35 2006 UTC vs.
Revision 1.161 by root, Mon Oct 9 23:30:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
6#endif 8#endif
7 9
8#include "EXTERN.h" 10#include "EXTERN.h"
9#include "perl.h" 11#include "perl.h"
10#include "XSUB.h" 12#include "XSUB.h"
11 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
12#include <math.h> 18#include <math.h>
13#include <string.h> 19#include <string.h>
14#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
15 22
16#include <SDL.h> 23#include <SDL.h>
17#include <SDL_endian.h> 24#include <SDL_endian.h>
18#include <SDL_image.h> 25#include <SDL_image.h>
19#include <SDL_mixer.h> 26#include <SDL_mixer.h>
20#include <SDL_opengl.h> 27#include <SDL_opengl.h>
21 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
22#include <glib/gmacros.h> 32#include <glib/gmacros.h>
23 33
24#include <pango/pango.h> 34#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 35
29#ifndef _WIN32 36#ifndef _WIN32
30# include <sys/types.h> 37# include <sys/types.h>
31# include <sys/socket.h> 38# include <sys/socket.h>
32# include <netinet/in.h> 39# include <netinet/in.h>
39 typedef signed char int8_t; 46 typedef signed char int8_t;
40 typedef signed short int16_t; 47 typedef signed short int16_t;
41 typedef signed int int32_t; 48 typedef signed int int32_t;
42#endif 49#endif
43 50
44#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 52
46#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
47 54
48#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
50 57
51#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
52 59
53#define GL_CALL(type,func,args) \ 60#if 0
54 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 62#else
56 static type fptr_; \ 63# define PARACHUTE 0
57 \ 64#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
68typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
70 91
71typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
72 111
73typedef struct cf_layout { 112typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 113 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 114 float r, g, b, a; // default color for rgba mode
77 int base_height; 115 int base_height;
78 CFClient__Font font; 116 CFPlus__Font font;
79} *CFClient__Layout; 117} *CFPlus__Layout;
80 118
81static CFClient__Font default_font; 119static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 120static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 121static PangoFontMap *opengl_fontmap;
84 122
85static void 123static void
86substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
87{ 125{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 127#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 129#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 131}
95 132
96static void 133static void
97layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
98{ 135{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
101 */ 138 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
106 143
107 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
108} 145}
109 146
110static void 147static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
114 154
115 if (!*w) *w = 1; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 157
118 *w = (*w + 3) & ~3; 158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
119} 163}
120 164
121typedef uint16_t mapface; 165typedef uint16_t mapface;
122 166
123typedef struct { 167typedef struct {
126 float s, t; 170 float s, t;
127 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
128} maptex; 172} maptex;
129 173
130typedef struct { 174typedef struct {
131 int16_t darkness; 175 uint32_t player;
132 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
133} mapcell; 179} mapcell;
134 180
135typedef struct { 181typedef struct {
136 int32_t c0, c1; 182 int32_t c0, c1;
137 mapcell *col; 183 mapcell *col;
146 int texs; 192 int texs;
147 maptex *tex; 193 maptex *tex;
148 194
149 int32_t rows; 195 int32_t rows;
150 maprow *row; 196 maprow *row;
151} *CFClient__Map; 197} *CFPlus__Map;
152 198
153static char * 199static char *
154prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
155{ 201{
156 char *p; 202 char *p;
174 220
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 223
178static maprow * 224static maprow *
179map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
180{ 226{
181 if (0 > y) 227 if (0 > y)
182 { 228 {
183 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
222 268
223 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
224} 270}
225 271
226static mapcell * 272static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
228{ 274{
229 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
230} 276}
231 277
232static void 278static void
233map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
234{ 280{
235 int r; 281 int r;
236 282
237 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
246 self->row = 0; 292 self->row = 0;
247 self->rows = 0; 293 self->rows = 0;
248} 294}
249 295
250static void 296static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 298{
253 int x, y; 299 int x, y;
254 maprow *row; 300 maprow *row;
301 mapcell *cell;
255 302
256 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 304 if (y >= 0)
258 { 305 {
259 if (y >= self->rows) 306 if (y >= self->rows)
265 if (x >= row->c0) 312 if (x >= row->c0)
266 { 313 {
267 if (x >= row->c1) 314 if (x >= row->c1)
268 break; 315 break;
269 316
270 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
271 } 323 }
272 } 324 }
273} 325}
274 326
275static void 327static void
296 ev.data2 = 0; 348 ev.data2 = 0;
297 349
298 SDL_PushEvent ((SDL_Event *)&ev); 350 SDL_PushEvent ((SDL_Event *)&ev);
299} 351}
300 352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
301MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
302 371
303PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
304 373
305BOOT: 374BOOT:
306{ 375{
307 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 377 static const struct {
309 const char *name; 378 const char *name;
310 IV iv; 379 IV iv;
311 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
413 482
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 485}
417 486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
418void 498void
419pango_init () 499pango_init ()
420 CODE: 500 CODE:
421{ 501{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 502 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 505}
430 506
431int 507int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 509
434void 510void
435SDL_Quit () 511SDL_Quit ()
436 512
437void 513void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 523
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 526
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 531
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
457 537
458 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 540
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 560 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 563 );
564 if (RETVAL)
565 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
485 OUTPUT: 571 OUTPUT:
486 RETVAL 572 RETVAL
487 573
488void 574void
489SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break; 630 break;
545 } 631 }
546 632
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
548 } 634 }
549} 635}
550 636
551int 637int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
565 CODE: 651 CODE:
566#ifndef _WIN32 652#ifndef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
568#endif 654#endif
569 655
570char * 656void
571gl_vendor () 657win32_proxy_info ()
572 CODE: 658 PPCODE:
573 RETVAL = (char *)glGetString (GL_VENDOR); 659{
574 OUTPUT: 660#ifdef _WIN32
575 RETVAL 661 char buffer[2048];
662 DWORD buflen;
576 663
577char * 664 EXTEND (SP, 3);
578gl_version () 665
579 CODE: 666 buflen = sizeof (buffer);
580 RETVAL = (char *)glGetString (GL_VERSION); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
581 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
582 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
583 671
584char * 672 buflen = sizeof (buffer);
585gl_extensions () 673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
586 CODE: 674 {
587 RETVAL = (char *)glGetString (GL_EXTENSIONS); 675 PUSHs (newSVpv (buffer, 0));
588 OUTPUT: 676
589 RETVAL 677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
590 684
591void 685void
592add_font (char *file) 686add_font (char *file)
593 CODE: 687 CODE:
594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
595#ifdef _WIN32
596 // cairo... sigh... requires win2000
597 AddFontResourceEx (file, FR_PRIVATE, 0);
598#endif
599 689
600void 690void
601load_image_inline (SV *image_) 691load_image_inline (SV *image_)
602 ALIAS: 692 ALIAS:
603 load_image_file = 1 693 load_image_file = 1
645 735
646 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
647 737
648 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
649 739
740 SDL_LockSurface (surface2);
650 EXTEND (SP, 5); 741 EXTEND (SP, 6);
651 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
652 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
653 SDL_LockSurface (surface2);
654 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
655 SDL_UnlockSurface (surface2);
656 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
657 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
658 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
659 749
660 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
661 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
662} 752}
663 753
699 CODE: 789 CODE:
700 fprintf (stderr, "FATAL: %s\n", message); 790 fprintf (stderr, "FATAL: %s\n", message);
701#ifdef _WIN32 791#ifdef _WIN32
702 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
703#endif 793#endif
704 exit (1); 794 _exit (1);
705 795
796void
797_exit (int retval = 0)
798 CODE:
799#ifdef WIN32
800 ExitThread (retval); // unclean, please beam me up
801#else
802 _exit (retval);
803#endif
804
706MODULE = CFClient PACKAGE = CFClient::Font 805MODULE = CFPlus PACKAGE = CFPlus::Font
707 806
708CFClient::Font 807CFPlus::Font
709new_from_file (SV *class, char *path, int id = 0) 808new_from_file (SV *class, char *path, int id = 0)
710 CODE: 809 CODE:
711{ 810{
712 int count; 811 int count;
713 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 812 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
716} 815}
717 OUTPUT: 816 OUTPUT:
718 RETVAL 817 RETVAL
719 818
720void 819void
721DESTROY (CFClient::Font self) 820DESTROY (CFPlus::Font self)
722 CODE: 821 CODE:
723 pango_font_description_free (self); 822 pango_font_description_free (self);
724 823
725void 824void
726make_default (CFClient::Font self) 825make_default (CFPlus::Font self)
727 CODE: 826 CODE:
728 default_font = self; 827 default_font = self;
729 828
730MODULE = CFClient PACKAGE = CFClient::Layout 829MODULE = CFPlus PACKAGE = CFPlus::Layout
731 830
732CFClient::Layout 831void
733new (SV *class, int rgba = 0) 832reset_glyph_cache ()
734 CODE: 833 CODE:
735#if _WIN32 834 tc_clear ();
736 rgba = 0;//D 835
737#endif 836CFPlus::Layout
837new (SV *class)
838 CODE:
738 New (0, RETVAL, 1, struct cf_layout); 839 New (0, RETVAL, 1, struct cf_layout);
739 840
740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 841 RETVAL->pl = pango_layout_new (opengl_context);
741 RETVAL->rgba = rgba;
742 RETVAL->r = 1.; 842 RETVAL->r = 1.;
743 RETVAL->g = 1.; 843 RETVAL->g = 1.;
744 RETVAL->b = 1.; 844 RETVAL->b = 1.;
745 RETVAL->a = 1.; 845 RETVAL->a = 1.;
746 RETVAL->base_height = MIN_FONT_HEIGHT; 846 RETVAL->base_height = MIN_FONT_HEIGHT;
750 layout_update_font (RETVAL); 850 layout_update_font (RETVAL);
751 OUTPUT: 851 OUTPUT:
752 RETVAL 852 RETVAL
753 853
754void 854void
755DESTROY (CFClient::Layout self) 855DESTROY (CFPlus::Layout self)
756 CODE: 856 CODE:
757 g_object_unref (self->pl); 857 g_object_unref (self->pl);
758 Safefree (self); 858 Safefree (self);
759 859
760int
761is_rgba (CFClient::Layout self)
762 CODE:
763 RETVAL = self->rgba;
764 OUTPUT:
765 RETVAL
766
767void 860void
768set_text (CFClient::Layout self, SV *text_) 861set_text (CFPlus::Layout self, SV *text_)
769 CODE: 862 CODE:
770{ 863{
771 STRLEN textlen; 864 STRLEN textlen;
772 char *text = SvPVutf8 (text_, textlen); 865 char *text = SvPVutf8 (text_, textlen);
773 866
774 pango_layout_set_text (self->pl, text, textlen); 867 pango_layout_set_text (self->pl, text, textlen);
775} 868}
776 869
777void 870void
778set_markup (CFClient::Layout self, SV *text_) 871set_markup (CFPlus::Layout self, SV *text_)
779 CODE: 872 CODE:
780{ 873{
781 STRLEN textlen; 874 STRLEN textlen;
782 char *text = SvPVutf8 (text_, textlen); 875 char *text = SvPVutf8 (text_, textlen);
783 876
784 pango_layout_set_markup (self->pl, text, textlen); 877 pango_layout_set_markup (self->pl, text, textlen);
785} 878}
786 879
880void
881set_shapes (CFPlus::Layout self, ...)
882 CODE:
883{
884 PangoAttrList *attrs = 0;
885 const char *text = pango_layout_get_text (self->pl);
886 const char *pos = text;
887 int arg = 4;
888
889 while (arg < items && (pos = strstr (pos, OBJ_STR)))
890 {
891 PangoRectangle inkrect, rect;
892 PangoAttribute *attr;
893
894 int x = SvIV (ST (arg - 3));
895 int y = SvIV (ST (arg - 2));
896 int w = SvIV (ST (arg - 1));
897 int h = SvIV (ST (arg ));
898
899 inkrect.x = 0;
900 inkrect.y = 0;
901 inkrect.width = 0;
902 inkrect.height = 0;
903
904 rect.x = x * PANGO_SCALE;
905 rect.y = y * PANGO_SCALE;
906 rect.width = w * PANGO_SCALE;
907 rect.height = h * PANGO_SCALE;
908
909 if (!attrs)
910 attrs = pango_layout_get_attributes (self->pl);
911
912 attr = pango_attr_shape_new (&inkrect, &rect);
913 attr->start_index = pos - text;
914 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
915 pango_attr_list_insert (attrs, attr);
916
917 arg += 4;
918 pos += sizeof (OBJ_STR) - 1;
919 }
920
921 if (attrs)
922 pango_layout_set_attributes (self->pl, attrs);
923}
924
925void
926get_shapes (CFPlus::Layout self)
927 PPCODE:
928{
929 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
930
931 do
932 {
933 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
934
935 if (run && shape_attr_p (run))
936 {
937 PangoRectangle extents;
938 pango_layout_iter_get_run_extents (iter, 0, &extents);
939
940 EXTEND (SP, 2);
941 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
942 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
943 }
944 }
945 while (pango_layout_iter_next_run (iter));
946
947 pango_layout_iter_free (iter);
948}
949
950int
951has_wrapped (CFPlus::Layout self)
952 CODE:
953{
954 int lines = 1;
955 const char *text = pango_layout_get_text (self->pl);
956
957 while (*text)
958 lines += *text++ == '\n';
959
960 RETVAL = lines < pango_layout_get_line_count (self->pl);
961}
962 OUTPUT:
963 RETVAL
964
787SV * 965SV *
788get_text (CFClient::Layout self) 966get_text (CFPlus::Layout self)
789 CODE: 967 CODE:
790 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 968 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
791 SvUTF8_on (RETVAL); 969 sv_utf8_decode (RETVAL);
792 OUTPUT: 970 OUTPUT:
793 RETVAL 971 RETVAL
794 972
795void 973void
796set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 974set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
797 CODE: 975 CODE:
798 self->r = r; 976 self->r = r;
799 self->g = g; 977 self->g = g;
800 self->b = b; 978 self->b = b;
801 self->a = a; 979 self->a = a;
802 980
803void 981void
804set_font (CFClient::Layout self, CFClient::Font font = 0) 982set_font (CFPlus::Layout self, CFPlus::Font font = 0)
805 CODE: 983 CODE:
806 if (self->font != font) 984 if (self->font != font)
807 { 985 {
808 self->font = font; 986 self->font = font;
809 layout_update_font (self); 987 layout_update_font (self);
810 } 988 }
811 989
812void 990void
813set_height (CFClient::Layout self, int base_height) 991set_height (CFPlus::Layout self, int base_height)
814 CODE: 992 CODE:
815 if (self->base_height != base_height) 993 if (self->base_height != base_height)
816 { 994 {
817 self->base_height = base_height; 995 self->base_height = base_height;
818 layout_update_font (self); 996 layout_update_font (self);
819 } 997 }
820 998
821void 999void
822set_width (CFClient::Layout self, int max_width = -1) 1000set_width (CFPlus::Layout self, int max_width = -1)
823 CODE: 1001 CODE:
824 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1002 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
825 1003
826void 1004void
827set_indent (CFClient::Layout self, int indent) 1005set_indent (CFPlus::Layout self, int indent)
828 CODE: 1006 CODE:
829 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1007 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
830 1008
831void 1009void
832set_spacing (CFClient::Layout self, int spacing) 1010set_spacing (CFPlus::Layout self, int spacing)
833 CODE: 1011 CODE:
834 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1012 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
835 1013
836void 1014void
837set_ellipsise (CFClient::Layout self, int ellipsise) 1015set_ellipsise (CFPlus::Layout self, int ellipsise)
838 CODE: 1016 CODE:
839 pango_layout_set_ellipsize (self->pl, 1017 pango_layout_set_ellipsize (self->pl,
840 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1018 ellipsise == 1 ? PANGO_ELLIPSIZE_START
841 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1019 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
842 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1020 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
843 : PANGO_ELLIPSIZE_NONE 1021 : PANGO_ELLIPSIZE_NONE
844 ); 1022 );
845 1023
846void 1024void
847set_single_paragraph_mode (CFClient::Layout self, int spm) 1025set_single_paragraph_mode (CFPlus::Layout self, int spm)
848 CODE: 1026 CODE:
849 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1027 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
850 1028
851void 1029void
852size (CFClient::Layout self) 1030size (CFPlus::Layout self)
853 PPCODE: 1031 PPCODE:
854{ 1032{
855 int w, h; 1033 int w, h;
856 1034
857 layout_get_pixel_size (self, &w, &h); 1035 layout_get_pixel_size (self, &w, &h);
860 PUSHs (sv_2mortal (newSViv (w))); 1038 PUSHs (sv_2mortal (newSViv (w)));
861 PUSHs (sv_2mortal (newSViv (h))); 1039 PUSHs (sv_2mortal (newSViv (h)));
862} 1040}
863 1041
864int 1042int
1043descent (CFPlus::Layout self)
1044 CODE:
1045{
1046 PangoRectangle rect;
1047 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1048 pango_layout_line_get_pixel_extents (line, 0, &rect);
1049 RETVAL = PANGO_DESCENT (rect);
1050}
1051 OUTPUT:
1052 RETVAL
1053
1054int
865xy_to_index (CFClient::Layout self, int x, int y) 1055xy_to_index (CFPlus::Layout self, int x, int y)
866 CODE: 1056 CODE:
867{ 1057{
868 int index, trailing; 1058 int index, trailing;
869 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1059 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
870 RETVAL = index; 1060 RETVAL = index;
871} 1061}
872 OUTPUT: 1062 OUTPUT:
873 RETVAL 1063 RETVAL
874 1064
875void 1065void
876cursor_pos (CFClient::Layout self, int index) 1066cursor_pos (CFPlus::Layout self, int index)
877 PPCODE: 1067 PPCODE:
878{ 1068{
879 PangoRectangle strong_pos; 1069 PangoRectangle strong_pos;
880 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1070 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
881 1071
884 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1074 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
885 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1075 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
886} 1076}
887 1077
888void 1078void
889render (CFClient::Layout self) 1079render (CFPlus::Layout self, float x, float y, int flags = 0)
890 PPCODE: 1080 PPCODE:
891{ 1081 pango_opengl_render_layout_subpixel (
892 SV *retval; 1082 self->pl,
893 int w, h; 1083 x * PANGO_SCALE, y * PANGO_SCALE,
1084 self->r, self->g, self->b, self->a,
1085 flags
1086 );
894 1087
895 layout_get_pixel_size (self, &w, &h); 1088MODULE = CFPlus PACKAGE = CFPlus::Texture
896 1089
897 if (self->rgba) 1090void
1091pad2pot (SV *data_, SV *w_, SV *h_)
1092 CODE:
1093{
1094 int ow = SvIV (w_);
1095 int oh = SvIV (h_);
1096
1097 if (ow && oh)
898 { 1098 {
899 cairo_surface_t *surface; 1099 int nw = minpot (ow);
900 cairo_t *cairo; 1100 int nh = minpot (oh);
901 1101
902 retval = newSV (w * h * 4); 1102 if (nw != ow || nh != oh)
903 SvPOK_only (retval);
904 SvCUR_set (retval, w * h * 4);
905
906 memset (SvPVX (retval), 0, w * h * 4);
907
908 surface = cairo_image_surface_create_for_data (
909 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
910 cairo = cairo_create (surface);
911 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
912
913 pango_cairo_show_layout (cairo, self->pl);
914
915 cairo_destroy (cairo);
916 cairo_surface_destroy (surface);
917
918 // what a mess, and its premultiplied, too :(
919 { 1103 {
920 uint32_t *p = (uint32_t *)SvPVX (retval); 1104 if (SvOK (data_))
921 uint32_t *e = p + w * h;
922
923 while (p < e)
924 { 1105 {
925 uint32_t rgba = *p; 1106 STRLEN datalen;
926 rgba = (rgba >> 24) | (rgba << 8); 1107 char *data = SvPVbyte (data_, datalen);
927#if 0 1108 int bpp = datalen / (ow * oh);
928#ifdef _WIN32 1109 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
929 {//D
930 uint8_t r = rgba >> 24;
931 uint8_t g = rgba >> 16;
932 uint8_t b = rgba >> 8;
933 uint8_t a = rgba >> 0;
934 1110
935 rgba = (rgba & 0xffffff00) | a; 1111 SvPOK_only (result_);
1112 SvCUR_set (result_, nw * nh * bpp);
1113
1114 memset (SvPVX (result_), 0, nw * nh * bpp);
1115 while (oh--)
1116 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1117
1118 sv_setsv (data_, result_);
936 } 1119 }
937#endif 1120
938#endif 1121 sv_setiv (w_, nw);
939 rgba = SDL_SwapBE32 (rgba); 1122 sv_setiv (h_, nh);
940 *p++ = rgba;
941 } 1123 }
942 }
943
944 EXTEND (SP, 5);
945 PUSHs (sv_2mortal (newSViv (w)));
946 PUSHs (sv_2mortal (newSViv (h)));
947 PUSHs (sv_2mortal (retval));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 } 1124 }
951 else
952 {
953 FT_Bitmap bitmap;
954
955 retval = newSV (w * h);
956 SvPOK_only (retval);
957 SvCUR_set (retval, w * h);
958
959 bitmap.rows = h;
960 bitmap.width = w;
961 bitmap.pitch = w;
962 bitmap.buffer = (unsigned char*)SvPVX (retval);
963 bitmap.num_grays = 256;
964 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
965
966 memset (bitmap.buffer, 0, w * h);
967
968 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
969
970 EXTEND (SP, 5);
971 PUSHs (sv_2mortal (newSViv (w)));
972 PUSHs (sv_2mortal (newSViv (h)));
973 PUSHs (sv_2mortal (retval));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 }
977} 1125}
978 1126
979MODULE = CFClient PACKAGE = CFClient::Texture
980
981void 1127void
982draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1128draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
983 PROTOTYPE: $$$;$$ 1129 PROTOTYPE: $$$;$$
984 ALIAS: 1130 ALIAS:
985 draw_quad_alpha = 1 1131 draw_quad_alpha = 1
986 draw_quad_alpha_premultiplied = 2 1132 draw_quad_alpha_premultiplied = 2
987 CODE: 1133 CODE:
988{ 1134{
989 HV *hv = (HV *)SvRV (self); 1135 HV *hv = (HV *)SvRV (self);
990 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1136 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
991 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1137 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
992 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1138 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
993 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
994 1139
995 if (items < 5) 1140 if (items < 5)
996 { 1141 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1142 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1143 h = SvNV (*hv_fetch (hv, "h", 1, 1));
999 } 1144 }
1000 1145
1001 if (ix) 1146 if (ix)
1002 { 1147 {
1003 glEnable (GL_BLEND); 1148 glEnable (GL_BLEND);
1149
1150 if (ix == 2)
1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1151 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1152 else
1153 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1154 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1155
1005 glEnable (GL_ALPHA_TEST); 1156 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f); 1157 glAlphaFunc (GL_GREATER, 0.01f);
1007 } 1158 }
1008 1159
1009 glBindTexture (GL_TEXTURE_2D, name); 1160 glBindTexture (GL_TEXTURE_2D, name);
1010
1011 if (wrap_mode)
1012 {
1013 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1014 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1015 }
1016 1161
1017 glBegin (GL_QUADS); 1162 glBegin (GL_QUADS);
1018 glTexCoord2f (0, 0); glVertex2f (x , y ); 1163 glTexCoord2f (0, 0); glVertex2f (x , y );
1019 glTexCoord2f (0, t); glVertex2f (x , y + h); 1164 glTexCoord2f (0, t); glVertex2f (x , y + h);
1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1165 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1026 glDisable (GL_ALPHA_TEST); 1171 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1172 glDisable (GL_BLEND);
1028 } 1173 }
1029} 1174}
1030 1175
1031MODULE = CFClient PACKAGE = CFClient::Map 1176MODULE = CFPlus PACKAGE = CFPlus::Map
1032 1177
1033CFClient::Map 1178CFPlus::Map
1034new (SV *class, int map_width, int map_height) 1179new (SV *class, int map_width, int map_height)
1035 CODE: 1180 CODE:
1036 New (0, RETVAL, 1, struct map); 1181 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0; 1182 RETVAL->x = 0;
1038 RETVAL->y = 0; 1183 RETVAL->y = 0;
1048 RETVAL->row = 0; 1193 RETVAL->row = 0;
1049 OUTPUT: 1194 OUTPUT:
1050 RETVAL 1195 RETVAL
1051 1196
1052void 1197void
1053DESTROY (CFClient::Map self) 1198DESTROY (CFPlus::Map self)
1054 CODE: 1199 CODE:
1055{ 1200{
1056 map_clear (self); 1201 map_clear (self);
1057 Safefree (self->face); 1202 Safefree (self->face);
1203 Safefree (self->tex);
1058 Safefree (self); 1204 Safefree (self);
1059} 1205}
1060 1206
1061void 1207void
1062clear (CFClient::Map self) 1208clear (CFPlus::Map self)
1063 CODE: 1209 CODE:
1064 map_clear (self); 1210 map_clear (self);
1065 1211
1066void 1212void
1067set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
1068 CODE: 1214 CODE:
1069{ 1215{
1070 while (self->faces <= face) 1216 while (self->faces <= face)
1071 { 1217 {
1072 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
1075 1221
1076 self->face [face] = texid; 1222 self->face [face] = texid;
1077} 1223}
1078 1224
1079void 1225void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1227 CODE:
1082{ 1228{
1083 while (self->texs <= texid) 1229 while (self->texs <= texid)
1084 { 1230 {
1085 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
1097 tex->r = r; 1243 tex->r = r;
1098 tex->g = g; 1244 tex->g = g;
1099 tex->b = b; 1245 tex->b = b;
1100 tex->a = a; 1246 tex->a = a;
1101 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1102} 1257}
1103 1258
1104int 1259int
1105ox (CFClient::Map self) 1260ox (CFPlus::Map self)
1106 ALIAS: 1261 ALIAS:
1107 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
1108 CODE: 1267 CODE:
1109 switch (ix) 1268 switch (ix)
1110 { 1269 {
1111 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
1112 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
1113 } 1276 }
1114 OUTPUT: 1277 OUTPUT:
1115 RETVAL 1278 RETVAL
1116 1279
1117void 1280void
1118scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
1119 CODE: 1282 CODE:
1120{ 1283{
1121 if (dx > 0) 1284 if (dx > 0)
1122 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
1123 else if (dx < 0) 1286 else if (dx < 0)
1124 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1125 1288
1126 if (dy > 0) 1289 if (dy > 0)
1127 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
1128 else if (dy < 0) 1291 else if (dy < 0)
1129 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1130 1293
1131 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
1132 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
1133 1296
1134 while (self->y < 0) 1297 while (self->y < 0)
1139 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
1140 } 1303 }
1141} 1304}
1142 1305
1143void 1306void
1144map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
1145 CODE: 1308 CODE:
1146{ 1309{
1147 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1148 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
1149 mapcell *cell; 1312 mapcell *cell;
1150 int x, y, flags; 1313 int x, y, flags;
1151 1314
1152 while (data < data_end) 1315 while (data < data_end - 1)
1153 { 1316 {
1154 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
1155 1318
1156 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
1157 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
1158 1321
1159 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
1160 1323
1161 if (flags & 15) 1324 if (flags & 15)
1162 { 1325 {
1163 if (cell->darkness < 0) 1326 if (!cell->darkness)
1164 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
1165 cell->darkness = 0; 1329 cell->darkness = 256;
1166 cell->face [0] = 0;
1167 cell->face [1] = 0;
1168 cell->face [2] = 0;
1169 } 1330 }
1170 1331
1171 cell->darkness = flags & 8 ? *data++ : 255;
1172
1173 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
1174 1373
1175 if (flags & 4) 1374 if (flags & 4)
1176 { 1375 {
1177 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1178 } 1377 }
1186 { 1385 {
1187 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1188 } 1387 }
1189 } 1388 }
1190 else 1389 else
1191 cell->darkness = -1; 1390 cell->darkness = 0;
1192 } 1391 }
1193} 1392}
1194 1393
1195SV * 1394SV *
1196mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1197 CODE: 1396 CODE:
1198{ 1397{
1199 int x1, x; 1398 int x1, x;
1200 int y1, y; 1399 int y1, y;
1201 int z; 1400 int z;
1251} 1450}
1252 OUTPUT: 1451 OUTPUT:
1253 RETVAL 1452 RETVAL
1254 1453
1255void 1454void
1256draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1257 PPCODE: 1456 CODE:
1258{ 1457{
1259 int vx, vy; 1458 int vx, vy;
1260 int x, y, z; 1459 int x, y, z;
1261 int last_name; 1460 int last_name;
1262 mapface face; 1461 mapface face;
1263 int sw4 = (sw + 3) & ~3;
1264 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1265 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1266 1462
1267 memset (darkness, 255, sw4 * sh);
1268 SvPOK_only (darkness_sv);
1269 SvCUR_set (darkness_sv, sw4 * sh);
1270
1271 vx = self->x + (self->w - sw) / 2 - shift_x; 1463 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1272 vy = self->y + (self->h - sh) / 2 - shift_y; 1464 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1273 1465
1274 /* 1466 /*
1275 int vx = self->vx = self->w >= sw 1467 int vx = self->vx = self->w >= sw
1276 ? self->x + (self->w - sw) / 2 1468 ? self->x + (self->w - sw) / 2
1277 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1469 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1281 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1473 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1282 */ 1474 */
1283 1475
1284 glColor4ub (255, 255, 255, 255); 1476 glColor4ub (255, 255, 255, 255);
1285 1477
1478 glEnable (GL_BLEND);
1286 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1479 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1287 glEnable (GL_BLEND);
1288 glEnable (GL_TEXTURE_2D); 1480 glEnable (GL_TEXTURE_2D);
1289 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1290 1482
1291 glBegin (GL_QUADS); 1483 glBegin (GL_QUADS);
1292 1484
1301 for (x = 0; x < sw; x++) 1493 for (x = 0; x < sw; x++)
1302 if (row->c0 <= x + vx && x + vx < row->c1) 1494 if (row->c0 <= x + vx && x + vx < row->c1)
1303 { 1495 {
1304 mapcell *cell = row->col + (x + vx - row->c0); 1496 mapcell *cell = row->col + (x + vx - row->c0);
1305 1497
1306 darkness[y * sw4 + x] = cell->darkness < 0
1307 ? 255 - FOW_DARKNESS
1308 : 255 - cell->darkness;
1309
1310 face = cell->face [z]; 1498 face = cell->face [z];
1311 1499
1312 if (face) 1500 if (face && face < self->texs)
1313 { 1501 {
1314 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [face];
1315
1316 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
1317 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
1318 1505
1319 if (last_name != tex.name) 1506 if (last_name != tex.name)
1320 { 1507 {
1321 glEnd (); 1508 glEnd ();
1322 last_name = tex.name;
1323 glBindTexture (GL_TEXTURE_2D, last_name); 1509 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1324 glBegin (GL_QUADS); 1510 glBegin (GL_QUADS);
1325 } 1511 }
1326 1512
1327 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1513 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1328 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1514 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1329 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1515 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1330 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1516 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1331 } 1517 }
1518
1519 if (cell->flags && z == 2)
1520 {
1521 if (cell->flags & 1)
1522 {
1523 maptex tex = self->tex [1];
1524 int px = (x + 1) * 32 - tex.w + 2;
1525 int py = (y + 1) * 32 - tex.h - 6;
1526
1527 glEnd ();
1528 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1529 glBegin (GL_QUADS);
1530
1531 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1532 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1533 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1534 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1535 }
1536 }
1332 } 1537 }
1333 } 1538 }
1334 1539
1335 glEnd (); 1540 glEnd ();
1336 1541
1337 glDisable (GL_TEXTURE_2D); 1542 glDisable (GL_TEXTURE_2D);
1338 glDisable (GL_BLEND); 1543 glDisable (GL_BLEND);
1544
1545 // top layer: overlays such as the health bar
1546 for (y = 0; y < sh; y++)
1547 if (0 <= y + vy && y + vy < self->rows)
1548 {
1549 maprow *row = self->row + (y + vy);
1550
1551 for (x = 0; x < sw; x++)
1552 if (row->c0 <= x + vx && x + vx < row->c1)
1553 {
1554 mapcell *cell = row->col + (x + vx - row->c0);
1555
1556 int px = x * 32;
1557 int py = y * 32;
1558
1559 if (cell->stat_hp)
1560 {
1561 int width = cell->stat_width * 32;
1562 int thick = sh / 28 + 1 + cell->stat_width;
1563
1564 glColor3ub (0, 0, 0);
1565 glRectf (px + 1, py - thick - 2,
1566 px + width - 1, py);
1567
1568 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1569 glRectf (px + 2,
1570 py - thick - 1,
1571 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1572 }
1573 }
1574 }
1575}
1576
1577void
1578draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1579 CODE:
1580{
1581 static float color[16][3] = {
1582 { 0.00F, 0.00F, 0.00F },
1583 { 1.00F, 1.00F, 1.00F },
1584 { 0.00F, 0.00F, 0.55F },
1585 { 1.00F, 0.00F, 0.00F },
1586
1587 { 1.00F, 0.54F, 0.00F },
1588 { 0.11F, 0.56F, 1.00F },
1589 { 0.93F, 0.46F, 0.00F },
1590 { 0.18F, 0.54F, 0.34F },
1591
1592 { 0.56F, 0.73F, 0.56F },
1593 { 0.80F, 0.80F, 0.80F },
1594 { 0.55F, 0.41F, 0.13F },
1595 { 0.99F, 0.77F, 0.26F },
1596
1597 { 0.74F, 0.65F, 0.41F },
1598
1599 { 0.00F, 1.00F, 1.00F },
1600 { 1.00F, 0.00F, 1.00F },
1601 { 1.00F, 1.00F, 0.00F },
1602 };
1603
1604 int x, y;
1605
1606 glEnable (GL_TEXTURE_2D);
1607 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1608 glEnable (GL_BLEND);
1609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1610 glBegin (GL_QUADS);
1611
1612 for (y = 0; y < h; y++)
1613 for (x = 0; x < w; x++)
1614 {
1615 unsigned char m = data [x + y * w];
1616
1617 if (m)
1618 {
1619 float *c = color [m & 15];
1620
1621 float tx1 = m & 0x40 ? 0.5 : 0.;
1622 float tx2 = tx1 + 0.5;
1623
1624 glColor4f (c[0], c[1], c[2], 0.75);
1625 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1626 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1627 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1628 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1629 }
1630 }
1631
1632 glEnd ();
1633 glDisable (GL_BLEND);
1634 glDisable (GL_TEXTURE_2D);
1635}
1636
1637void
1638fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1639 PPCODE:
1640{
1641 int vx, vy;
1642 int x, y;
1643 int sw4 = (sw + 3) & ~3;
1644 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1645 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1646
1647 memset (darkness, 255, sw4 * sh);
1648 SvPOK_only (darkness_sv);
1649 SvCUR_set (darkness_sv, sw4 * sh);
1650
1651 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1652 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1653
1654 for (y = 0; y < sh; y++)
1655 if (0 <= y + vy && y + vy < self->rows)
1656 {
1657 maprow *row = self->row + (y + vy);
1658
1659 for (x = 0; x < sw; x++)
1660 if (row->c0 <= x + vx && x + vx < row->c1)
1661 {
1662 mapcell *cell = row->col + (x + vx - row->c0);
1663
1664 darkness[y * sw4 + x] = cell->darkness
1665 ? 255 - (cell->darkness - 1)
1666 : 255 - FOW_DARKNESS;
1667 }
1668 }
1339 1669
1340 EXTEND (SP, 3); 1670 EXTEND (SP, 3);
1341 PUSHs (sv_2mortal (newSViv (sw4))); 1671 PUSHs (sv_2mortal (newSViv (sw4)));
1342 PUSHs (sv_2mortal (newSViv (sh))); 1672 PUSHs (sv_2mortal (newSViv (sh)));
1343 PUSHs (darkness_sv); 1673 PUSHs (darkness_sv);
1344} 1674}
1345 1675
1346SV * 1676SV *
1347get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1677get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1348 CODE: 1678 CODE:
1349{ 1679{
1350 int x, y, x1, y1; 1680 int x, y, x1, y1;
1351 SV *data_sv = newSV (w * h * 7 + 5); 1681 SV *data_sv = newSV (w * h * 7 + 5);
1352 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1682 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1414} 1744}
1415 OUTPUT: 1745 OUTPUT:
1416 RETVAL 1746 RETVAL
1417 1747
1418void 1748void
1419set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1749set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1420 PPCODE: 1750 PPCODE:
1421{ 1751{
1422 int x, y, z; 1752 int x, y, z;
1423 int w, h; 1753 int w, h;
1424 int x1, y1; 1754 int x1, y1;
1456 1786
1457 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1787 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1458 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1788 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1459 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1789 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1460 1790
1461 if (cell->darkness <= 0) 1791 if (cell->darkness == 0)
1462 { 1792 {
1463 cell->darkness = -1; 1793 cell->darkness = 0;
1464 1794
1465 for (z = 0; z <= 2; z++) 1795 for (z = 0; z <= 2; z++)
1466 { 1796 {
1467 cell->face[z] = face[z]; 1797 cell->face[z] = face[z];
1468 1798
1473 } 1803 }
1474 } 1804 }
1475 } 1805 }
1476} 1806}
1477 1807
1478MODULE = CFClient PACKAGE = CFClient::MixChunk 1808MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1479 1809
1480CFClient::MixChunk 1810CFPlus::MixChunk
1481new_from_file (SV *class, char *path) 1811new_from_file (SV *class, char *path)
1482 CODE: 1812 CODE:
1483 RETVAL = Mix_LoadWAV (path); 1813 RETVAL = Mix_LoadWAV (path);
1484 OUTPUT: 1814 OUTPUT:
1485 RETVAL 1815 RETVAL
1486 1816
1487void 1817void
1488DESTROY (CFClient::MixChunk self) 1818DESTROY (CFPlus::MixChunk self)
1489 CODE: 1819 CODE:
1490 Mix_FreeChunk (self); 1820 Mix_FreeChunk (self);
1491 1821
1492int 1822int
1493volume (CFClient::MixChunk self, int volume = -1) 1823volume (CFPlus::MixChunk self, int volume = -1)
1494 CODE: 1824 CODE:
1495 RETVAL = Mix_VolumeChunk (self, volume); 1825 RETVAL = Mix_VolumeChunk (self, volume);
1496 OUTPUT: 1826 OUTPUT:
1497 RETVAL 1827 RETVAL
1498 1828
1499int 1829int
1500play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1830play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1501 CODE: 1831 CODE:
1502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1832 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1503 OUTPUT: 1833 OUTPUT:
1504 RETVAL 1834 RETVAL
1505 1835
1506MODULE = CFClient PACKAGE = CFClient::MixMusic 1836MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1507 1837
1508int 1838int
1509volume (int volume = -1) 1839volume (int volume = -1)
1510 CODE: 1840 CODE:
1511 RETVAL = Mix_VolumeMusic (volume); 1841 RETVAL = Mix_VolumeMusic (volume);
1512 OUTPUT: 1842 OUTPUT:
1513 RETVAL 1843 RETVAL
1514 1844
1515CFClient::MixMusic 1845CFPlus::MixMusic
1516new_from_file (SV *class, char *path) 1846new_from_file (SV *class, char *path)
1517 CODE: 1847 CODE:
1518 RETVAL = Mix_LoadMUS (path); 1848 RETVAL = Mix_LoadMUS (path);
1519 OUTPUT: 1849 OUTPUT:
1520 RETVAL 1850 RETVAL
1521 1851
1522void 1852void
1523DESTROY (CFClient::MixMusic self) 1853DESTROY (CFPlus::MixMusic self)
1524 CODE: 1854 CODE:
1525 Mix_FreeMusic (self); 1855 Mix_FreeMusic (self);
1526 1856
1527int 1857int
1528play (CFClient::MixMusic self, int loops = -1) 1858play (CFPlus::MixMusic self, int loops = -1)
1529 CODE: 1859 CODE:
1530 RETVAL = Mix_PlayMusic (self, loops); 1860 RETVAL = Mix_PlayMusic (self, loops);
1531 OUTPUT: 1861 OUTPUT:
1532 RETVAL 1862 RETVAL
1533 1863
1534MODULE = CFClient PACKAGE = CFClient::OpenGL 1864MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1535 1865
1536BOOT: 1866BOOT:
1537{ 1867{
1538 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1868 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1539 static const struct { 1869 static const struct {
1540 const char *name; 1870 const char *name;
1541 IV iv; 1871 IV iv;
1542 } *civ, const_iv[] = { 1872 } *civ, const_iv[] = {
1543# define const_iv(name) { # name, (IV)name } 1873# define const_iv(name) { # name, (IV)name }
1550 const_iv (GL_SCISSOR_TEST), 1880 const_iv (GL_SCISSOR_TEST),
1551 const_iv (GL_DEPTH_TEST), 1881 const_iv (GL_DEPTH_TEST),
1552 const_iv (GL_ALPHA_TEST), 1882 const_iv (GL_ALPHA_TEST),
1553 const_iv (GL_NORMALIZE), 1883 const_iv (GL_NORMALIZE),
1554 const_iv (GL_RESCALE_NORMAL), 1884 const_iv (GL_RESCALE_NORMAL),
1885 const_iv (GL_FRONT),
1886 const_iv (GL_BACK),
1555 const_iv (GL_AND), 1887 const_iv (GL_AND),
1556 const_iv (GL_ONE), 1888 const_iv (GL_ONE),
1557 const_iv (GL_ZERO), 1889 const_iv (GL_ZERO),
1558 const_iv (GL_SRC_ALPHA), 1890 const_iv (GL_SRC_ALPHA),
1559 const_iv (GL_SRC_ALPHA_SATURATE), 1891 const_iv (GL_DST_ALPHA),
1560 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1892 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1561 const_iv (GL_ONE_MINUS_DST_ALPHA), 1893 const_iv (GL_ONE_MINUS_DST_ALPHA),
1894 const_iv (GL_SRC_ALPHA_SATURATE),
1562 const_iv (GL_RGB), 1895 const_iv (GL_RGB),
1563 const_iv (GL_RGBA), 1896 const_iv (GL_RGBA),
1897 const_iv (GL_RGBA4),
1898 const_iv (GL_RGBA8),
1899 const_iv (GL_RGB5_A1),
1564 const_iv (GL_UNSIGNED_BYTE), 1900 const_iv (GL_UNSIGNED_BYTE),
1565 const_iv (GL_UNSIGNED_SHORT), 1901 const_iv (GL_UNSIGNED_SHORT),
1566 const_iv (GL_UNSIGNED_INT), 1902 const_iv (GL_UNSIGNED_INT),
1567 const_iv (GL_ALPHA), 1903 const_iv (GL_ALPHA),
1568 const_iv (GL_INTENSITY), 1904 const_iv (GL_INTENSITY),
1577 const_iv (GL_TEXTURE_MAG_FILTER), 1913 const_iv (GL_TEXTURE_MAG_FILTER),
1578 const_iv (GL_TEXTURE_MIN_FILTER), 1914 const_iv (GL_TEXTURE_MIN_FILTER),
1579 const_iv (GL_TEXTURE_ENV_MODE), 1915 const_iv (GL_TEXTURE_ENV_MODE),
1580 const_iv (GL_TEXTURE_WRAP_S), 1916 const_iv (GL_TEXTURE_WRAP_S),
1581 const_iv (GL_TEXTURE_WRAP_T), 1917 const_iv (GL_TEXTURE_WRAP_T),
1918 const_iv (GL_REPEAT),
1582 const_iv (GL_CLAMP), 1919 const_iv (GL_CLAMP),
1583 const_iv (GL_REPEAT), 1920 const_iv (GL_CLAMP_TO_EDGE),
1584 const_iv (GL_NEAREST), 1921 const_iv (GL_NEAREST),
1585 const_iv (GL_LINEAR), 1922 const_iv (GL_LINEAR),
1586 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1923 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1587 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1924 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1588 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1925 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1599 const_iv (GL_SEPARABLE_2D), 1936 const_iv (GL_SEPARABLE_2D),
1600 const_iv (GL_CONVOLUTION_2D), 1937 const_iv (GL_CONVOLUTION_2D),
1601 const_iv (GL_CONVOLUTION_BORDER_MODE), 1938 const_iv (GL_CONVOLUTION_BORDER_MODE),
1602 const_iv (GL_CONSTANT_BORDER), 1939 const_iv (GL_CONSTANT_BORDER),
1603 const_iv (GL_LINES), 1940 const_iv (GL_LINES),
1941 const_iv (GL_LINE_STRIP),
1604 const_iv (GL_LINE_LOOP), 1942 const_iv (GL_LINE_LOOP),
1605 const_iv (GL_QUADS), 1943 const_iv (GL_QUADS),
1606 const_iv (GL_QUAD_STRIP), 1944 const_iv (GL_QUAD_STRIP),
1607 const_iv (GL_TRIANGLES), 1945 const_iv (GL_TRIANGLES),
1608 const_iv (GL_TRIANGLE_STRIP), 1946 const_iv (GL_TRIANGLE_STRIP),
1618 1956
1619 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1957 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1620 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1958 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1621} 1959}
1622 1960
1961char *
1962gl_vendor ()
1963 CODE:
1964 RETVAL = (char *)glGetString (GL_VENDOR);
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969gl_version ()
1970 CODE:
1971 RETVAL = (char *)glGetString (GL_VERSION);
1972 OUTPUT:
1973 RETVAL
1974
1975char *
1976gl_extensions ()
1977 CODE:
1978 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1979 OUTPUT:
1980 RETVAL
1981
1623int glGetError () 1982int glGetError ()
1983
1984void glFinish ()
1624 1985
1625void glClear (int mask) 1986void glClear (int mask)
1626 1987
1627void glClearColor (float r, float g, float b, float a = 1.0) 1988void glClearColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @ 1989 PROTOTYPE: @
1635 1996
1636void glHint (int target, int mode) 1997void glHint (int target, int mode)
1637 1998
1638void glBlendFunc (int sfactor, int dfactor) 1999void glBlendFunc (int sfactor, int dfactor)
1639 2000
2001void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2002 CODE:
2003 gl_BlendFuncSeparate (sa, da, saa, daa);
2004
1640void glDepthMask (int flag) 2005void glDepthMask (int flag)
1641 2006
1642void glLogicOp (int opcode) 2007void glLogicOp (int opcode)
1643 2008
1644void glColorMask (int red, int green, int blue, int alpha) 2009void glColorMask (int red, int green, int blue, int alpha)
1648void glPushMatrix () 2013void glPushMatrix ()
1649 2014
1650void glPopMatrix () 2015void glPopMatrix ()
1651 2016
1652void glLoadIdentity () 2017void glLoadIdentity ()
2018
2019void glDrawBuffer (int buffer)
2020
2021void glReadBuffer (int buffer)
1653 2022
1654# near_ and far_ are due to microsofts buggy "c" compiler 2023# near_ and far_ are due to microsofts buggy "c" compiler
1655void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2024void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1656 2025
1657# near_ and far_ are due to microsofts buggy "c" compiler 2026# near_ and far_ are due to microsofts buggy "c" compiler
1677 2046
1678void glEnd () 2047void glEnd ()
1679 2048
1680void glColor (float r, float g, float b, float a = 1.0) 2049void glColor (float r, float g, float b, float a = 1.0)
1681 PROTOTYPE: @ 2050 PROTOTYPE: @
2051 ALIAS:
2052 glColor_premultiply = 1
1682 CODE: 2053 CODE:
2054 if (ix)
2055 {
2056 r *= a;
2057 g *= a;
2058 b *= a;
2059 }
1683 // microsoft visual "c" rounds instead of truncating... 2060 // microsoft visual "c" rounds instead of truncating...
1684 glColor4ub (MIN ((int)(r * 255.f), 255), 2061 glColor4f (r, g, b, a);
1685 MIN ((int)(g * 255.f), 255),
1686 MIN ((int)(b * 255.f), 255),
1687 MIN ((int)(a * 255.f), 255));
1688 2062
1689void glInterleavedArrays (int format, int stride, char *data) 2063void glInterleavedArrays (int format, int stride, char *data)
1690 2064
1691void glDrawElements (int mode, int count, int type, char *indices) 2065void glDrawElements (int mode, int count, int type, char *indices)
1692 2066
1715 2089
1716void glBindTexture (int target, int name) 2090void glBindTexture (int target, int name)
1717 2091
1718void glConvolutionParameter (int target, int pname, float params) 2092void glConvolutionParameter (int target, int pname, float params)
1719 CODE: 2093 CODE:
1720 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2094 if (gl.ConvolutionParameterf)
2095 gl.ConvolutionParameterf (target, pname, params);
1721 2096
1722void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2097void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1723 CODE: 2098 CODE:
1724 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2099 if (gl.ConvolutionFilter2D)
1725 (target, internalformat, width, height, format, type, data)); 2100 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1726 2101
1727void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2102void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1728 CODE: 2103 CODE:
1729 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2104 if (gl.SeparableFilter2D)
1730 (target, internalformat, width, height, format, type, row, column)); 2105 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1731 2106
1732void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2107void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1733 2108
1734void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2109void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1735 2110
1768 2143
1769void glEndList () 2144void glEndList ()
1770 2145
1771void glCallList (int list) 2146void glCallList (int list)
1772 2147
1773

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