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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.76 by root, Thu May 11 23:41:45 2006 UTC vs.
Revision 1.162 by root, Fri Oct 13 19:23:08 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
4#endif 9#endif
5 10
6#include "EXTERN.h" 11#include "EXTERN.h"
7#include "perl.h" 12#include "perl.h"
8#include "XSUB.h" 13#include "XSUB.h"
9 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
10#include <string.h> 20#include <string.h>
11#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
12 23
13#include <SDL.h> 24#include <SDL.h>
14#include <SDL_endian.h> 25#include <SDL_endian.h>
15#include <SDL_image.h> 26#include <SDL_image.h>
16#include <SDL_mixer.h> 27#include <SDL_mixer.h>
17#include <SDL_opengl.h> 28#include <SDL_opengl.h>
18 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
19#include <glib/gmacros.h> 33#include <glib/gmacros.h>
20 34
21#include <pango/pango.h> 35#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h>
23#include <pango/pangoft2.h>
24#include <pango/pangocairo.h>
25 36
26#ifndef _WIN32 37#ifndef _WIN32
27# include <sys/types.h> 38# include <sys/types.h>
28# include <sys/socket.h> 39# include <sys/socket.h>
29# include <netinet/in.h> 40# include <netinet/in.h>
30# include <netinet/tcp.h> 41# include <netinet/tcp.h>
31# include <inttypes.h> 42# include <inttypes.h>
32#else
33 typedef unsigned char uint8_t;
34 typedef unsigned short uint16_t;
35 typedef unsigned int uint32_t;
36 typedef signed char int8_t;
37 typedef signed short int16_t;
38 typedef signed int int32_t;
39#endif 43#endif
40 44
41#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
42 46
43#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
44 48
45#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
47 51
48#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
49 53
50#define GL_CALL(type,func,args) \ 54#if 0
51 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
52 static int init_; \ 56#else
53 static type fptr_; \ 57# define PARACHUTE 0
54 \ 58#endif
55 if (!init_) \
56 { \
57 init_ = 1; \
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
59 } \
60 \
61 if (fptr_) \
62 fptr_ args; \
63 }
64 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
65typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
67 85
68typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
69 105
70typedef struct cf_layout { 106typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 107 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 108 float r, g, b, a; // default color for rgba mode
74 int base_height; 109 int base_height;
75 CFClient__Font font; 110 CFPlus__Font font;
76} *CFClient__Layout; 111} *CFPlus__Layout;
77 112
78static CFClient__Font default_font; 113static CFPlus__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 114static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 115static PangoFontMap *opengl_fontmap;
81 116
82static void 117static void
83substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
84{ 119{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 125}
88 126
89static void 127static void
90layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
91{ 129{
92 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
93 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
94 */ 132 */
95 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
99 137
100 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
101} 139}
102 140
103static void 141static void
104layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
105{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
106 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
107 148
108 if (!*w) *w = 1; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
109 if (!*h) *h = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
110 151
111 *w = (*w + 3) & ~3; 152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
112} 157}
113 158
114typedef uint16_t mapface; 159typedef uint16_t mapface;
115 160
116typedef struct { 161typedef struct {
119 float s, t; 164 float s, t;
120 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
121} maptex; 166} maptex;
122 167
123typedef struct { 168typedef struct {
124 int16_t darkness; 169 uint32_t player;
125 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
126} mapcell; 173} mapcell;
127 174
128typedef struct { 175typedef struct {
129 int32_t c0, c1; 176 int32_t c0, c1;
130 mapcell *col; 177 mapcell *col;
139 int texs; 186 int texs;
140 maptex *tex; 187 maptex *tex;
141 188
142 int32_t rows; 189 int32_t rows;
143 maprow *row; 190 maprow *row;
144} *CFClient__Map; 191} *CFPlus__Map;
145 192
146static char * 193static char *
147prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
148{ 195{
149 char *p; 196 char *p;
167 214
168#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
169#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
170 217
171static maprow * 218static maprow *
172map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
173{ 220{
174 if (0 > y) 221 if (0 > y)
175 { 222 {
176 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
177 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
215 262
216 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
217} 264}
218 265
219static mapcell * 266static mapcell *
220map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
221{ 268{
222 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
223} 270}
224 271
225static void 272static void
226map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
227{ 274{
228 int r; 275 int r;
229 276
230 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
231 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
239 self->row = 0; 286 self->row = 0;
240 self->rows = 0; 287 self->rows = 0;
241} 288}
242 289
243static void 290static void
244map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
245{ 292{
246 int x, y; 293 int x, y;
247 maprow *row; 294 maprow *row;
295 mapcell *cell;
248 296
249 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
250 if (y >= 0) 298 if (y >= 0)
251 { 299 {
252 if (y >= self->rows) 300 if (y >= self->rows)
258 if (x >= row->c0) 306 if (x >= row->c0)
259 { 307 {
260 if (x >= row->c1) 308 if (x >= row->c1)
261 break; 309 break;
262 310
263 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
264 } 317 }
265 } 318 }
266} 319}
267 320
268static void 321static void
289 ev.data2 = 0; 342 ev.data2 = 0;
290 343
291 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
292} 345}
293 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
294MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
295 365
296PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
297 367
298BOOT: 368BOOT:
299{ 369{
300 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
301 static const struct { 371 static const struct {
302 const char *name; 372 const char *name;
303 IV iv; 373 IV iv;
304 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
305# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
404# undef const_iv 474# undef const_iv
405 }; 475 };
406 476
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
409
410 ft2_fontmap = pango_ft2_font_map_new ();
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 479}
417 480
418int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
420 503
421void 504void
422SDL_Quit () 505SDL_Quit ()
423 506
424void 507void
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 525
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
443 531
444 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 534
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 544
457 ++m; 545 ++m;
458 } 546 }
459} 547}
460 548
549char *
550SDL_GetError ()
551
461int 552int
462SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 554 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 557 );
558 if (RETVAL)
559 {
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
468 OUTPUT: 565 OUTPUT:
469 RETVAL 566 RETVAL
470 567
471void 568void
472SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
473 573
474void 574void
475SDL_PollEvent () 575SDL_PollEvent ()
476 PPCODE: 576 PPCODE:
477{ 577{
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 598 break;
499 599
500 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 608 break;
507 609
508 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 618 break;
518 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
519 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
520 break; 624 break;
521 } 625 }
522 626
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
524 } 628 }
525} 629}
526 630
527int 631int
528Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
541 CODE: 645 CODE:
542#ifndef _WIN32 646#ifndef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
544#endif 648#endif
545 649
546char * 650void
547gl_version () 651win32_proxy_info ()
548 CODE: 652 PPCODE:
549 RETVAL = (char *)glGetString (GL_VERSION); 653{
550 OUTPUT: 654#ifdef _WIN32
551 RETVAL 655 char buffer[2048];
656 DWORD buflen;
552 657
553char * 658 EXTEND (SP, 3);
554gl_extensions () 659
555 CODE: 660 buflen = sizeof (buffer);
556 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
557 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
558 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
559 678
560void 679void
561add_font (char *file) 680add_font (char *file)
562 CODE: 681 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
564 683
565void 684void
566load_image_inline (SV *image_) 685load_image_inline (SV *image_)
567 ALIAS: 686 ALIAS:
568 load_image_file = 1 687 load_image_file = 1
610 729
611 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
612 731
613 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
614 733
734 SDL_LockSurface (surface2);
615 EXTEND (SP, 5); 735 EXTEND (SP, 6);
616 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
617 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
618 SDL_LockSurface (surface2);
619 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
620 SDL_UnlockSurface (surface2);
621 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
622 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
623 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
624 743
625 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
626 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
627} 746}
628 747
652} 771}
653 772
654void 773void
655error (char *message) 774error (char *message)
656 CODE: 775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 777#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
782fatal (char *message)
783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
659#else 795#else
660 fprintf (stderr, "ERROR: %s\n", message); 796 _exit (retval);
661#endif 797#endif
662 798
663void
664fatal (char *message)
665 CODE:
666#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif
671 exit (1);
672
673MODULE = CFClient PACKAGE = CFClient::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
674 800
675CFClient::Font 801CFPlus::Font
676new_from_file (SV *class, char *path, int id = 0) 802new_from_file (SV *class, char *path, int id = 0)
677 CODE: 803 CODE:
678{ 804{
679 int count; 805 int count;
680 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
683} 809}
684 OUTPUT: 810 OUTPUT:
685 RETVAL 811 RETVAL
686 812
687void 813void
688DESTROY (CFClient::Font self) 814DESTROY (CFPlus::Font self)
689 CODE: 815 CODE:
690 pango_font_description_free (self); 816 pango_font_description_free (self);
691 817
692void 818void
693make_default (CFClient::Font self) 819make_default (CFPlus::Font self)
694 CODE: 820 CODE:
695 default_font = self; 821 default_font = self;
696 822
697MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
698 824
699CFClient::Layout 825void
700new (SV *class, int rgba = 0) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
701 CODE: 832 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
703 834
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 835 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 836 RETVAL->r = 1.;
707 RETVAL->g = 1.; 837 RETVAL->g = 1.;
708 RETVAL->b = 1.; 838 RETVAL->b = 1.;
709 RETVAL->a = 1.; 839 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 840 RETVAL->base_height = MIN_FONT_HEIGHT;
714 layout_update_font (RETVAL); 844 layout_update_font (RETVAL);
715 OUTPUT: 845 OUTPUT:
716 RETVAL 846 RETVAL
717 847
718void 848void
719DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
720 CODE: 850 CODE:
721 g_object_unref (self->pl); 851 g_object_unref (self->pl);
722 Safefree (self); 852 Safefree (self);
723 853
724int
725is_rgba (CFClient::Layout self)
726 CODE:
727 RETVAL = self->rgba;
728 OUTPUT:
729 RETVAL
730
731void 854void
732set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
733 CODE: 856 CODE:
734{ 857{
735 STRLEN textlen; 858 STRLEN textlen;
736 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
737 860
738 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
739} 862}
740 863
741void 864void
742set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
743 CODE: 866 CODE:
744{ 867{
745 STRLEN textlen; 868 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
747 870
748 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
749} 872}
750 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
751SV * 959SV *
752get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
753 CODE: 961 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
756 OUTPUT: 964 OUTPUT:
757 RETVAL 965 RETVAL
758 966
759void 967void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
761 CODE: 969 CODE:
762 self->r = r; 970 self->r = r;
763 self->g = g; 971 self->g = g;
764 self->b = b; 972 self->b = b;
765 self->a = a; 973 self->a = a;
766 974
767void 975void
768set_font (CFClient::Layout self, CFClient::Font font = 0) 976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
769 CODE: 977 CODE:
770 if (self->font != font) 978 if (self->font != font)
771 { 979 {
772 self->font = font; 980 self->font = font;
773 layout_update_font (self); 981 layout_update_font (self);
774 } 982 }
775 983
776void 984void
777set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
778 CODE: 986 CODE:
779 if (self->base_height != base_height) 987 if (self->base_height != base_height)
780 { 988 {
781 self->base_height = base_height; 989 self->base_height = base_height;
782 layout_update_font (self); 990 layout_update_font (self);
783 } 991 }
784 992
785void 993void
786set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
787 CODE: 995 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 997
790void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
791size (CFClient::Layout self) 1024size (CFPlus::Layout self)
792 PPCODE: 1025 PPCODE:
793{ 1026{
794 int w, h; 1027 int w, h;
795 1028
796 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
799 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
801} 1034}
802 1035
803int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
804xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
805 CODE: 1050 CODE:
806{ 1051{
807 int index, trailing; 1052 int index, trailing;
808 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
809 RETVAL = index; 1054 RETVAL = index;
810} 1055}
811 OUTPUT: 1056 OUTPUT:
812 RETVAL 1057 RETVAL
813 1058
814void 1059void
815cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
816 PPCODE: 1061 PPCODE:
817{ 1062{
818 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
819 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
820 1065
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
825} 1070}
826 1071
827void 1072void
828render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
829 PPCODE: 1074 PPCODE:
830{ 1075 pango_opengl_render_layout_subpixel (
831 SV *retval; 1076 self->pl,
832 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
833 1081
834 layout_get_pixel_size (self, &w, &h); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
835 1083
836 if (self->rgba) 1084void
1085pad2pot (SV *data_, SV *w_, SV *h_)
1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
1090
1091 if (ow && oh)
837 { 1092 {
838 cairo_surface_t *surface; 1093 int nw = minpot (ow);
839 cairo_t *cairo; 1094 int nh = minpot (oh);
840 1095
841 retval = newSV (w * h * 4); 1096 if (nw != ow || nh != oh)
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 { 1097 {
859 uint32_t *p = (uint32_t *)SvPVX (retval); 1098 if (SvOK (data_))
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 { 1099 {
864 uint32_t rgba = *p; 1100 STRLEN datalen;
865 rgba = (rgba >> 24) | (rgba << 8); 1101 char *data = SvPVbyte (data_, datalen);
866 rgba = SDL_SwapBE32 (rgba); 1102 int bpp = datalen / (ow * oh);
867 *p++ = rgba; 1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1104
1105 SvPOK_only (result_);
1106 SvCUR_set (result_, nw * nh * bpp);
1107
1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1111
1112 sv_setsv (data_, result_);
868 } 1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
869 } 1117 }
870
871 EXTEND (SP, 5);
872 PUSHs (sv_2mortal (newSViv (w)));
873 PUSHs (sv_2mortal (newSViv (h)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 } 1118 }
878 else
879 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w)));
899 PUSHs (sv_2mortal (newSViv (h)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 }
904} 1119}
905 1120
906MODULE = CFClient PACKAGE = CFClient::Texture
907
908void 1121void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
911 ALIAS: 1124 ALIAS:
912 draw_quad_alpha = 1 1125 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1126 draw_quad_alpha_premultiplied = 2
914 CODE: 1127 CODE:
915{ 1128{
916 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1133
922 if (items < 5) 1134 if (items < 5)
923 { 1135 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1138 }
927 1139
928 if (ix) 1140 if (ix)
929 { 1141 {
930 glEnable (GL_BLEND); 1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1152 }
933 1153
934 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1155
942 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1161 glEnd ();
948 1162
949 if (ix) 1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1166 glDisable (GL_BLEND);
1167 }
951} 1168}
952 1169
953MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
954 1171
955CFClient::Map 1172CFPlus::Map
956new (SV *class, int map_width, int map_height) 1173new (SV *class, int map_width, int map_height)
957 CODE: 1174 CODE:
958 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
959 RETVAL->x = 0; 1176 RETVAL->x = 0;
960 RETVAL->y = 0; 1177 RETVAL->y = 0;
970 RETVAL->row = 0; 1187 RETVAL->row = 0;
971 OUTPUT: 1188 OUTPUT:
972 RETVAL 1189 RETVAL
973 1190
974void 1191void
975DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
976 CODE: 1193 CODE:
977{ 1194{
978 map_clear (self); 1195 map_clear (self);
979 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
980 Safefree (self); 1198 Safefree (self);
981} 1199}
982 1200
983void 1201void
984clear (CFClient::Map self) 1202clear (CFPlus::Map self)
985 CODE: 1203 CODE:
986 map_clear (self); 1204 map_clear (self);
987 1205
988void 1206void
989set_face (CFClient::Map self, int face, int texid) 1207set_face (CFPlus::Map self, int face, int texid)
990 CODE: 1208 CODE:
991{ 1209{
992 while (self->faces <= face) 1210 while (self->faces <= face)
993 { 1211 {
994 Append (mapface, self->face, self->faces, self->faces); 1212 Append (mapface, self->face, self->faces, self->faces);
997 1215
998 self->face [face] = texid; 1216 self->face [face] = texid;
999} 1217}
1000 1218
1001void 1219void
1002set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1220set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1003 CODE: 1221 CODE:
1004{ 1222{
1005 while (self->texs <= texid) 1223 while (self->texs <= texid)
1006 { 1224 {
1007 Append (maptex, self->tex, self->texs, self->texs); 1225 Append (maptex, self->tex, self->texs, self->texs);
1019 tex->r = r; 1237 tex->r = r;
1020 tex->g = g; 1238 tex->g = g;
1021 tex->b = b; 1239 tex->b = b;
1022 tex->a = a; 1240 tex->a = a;
1023 } 1241 }
1242
1243 // somewhat hackish, but for textures that require it, it really
1244 // improves the look, and most others don't suffer.
1245 glBindTexture (GL_TEXTURE_2D, name);
1246 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1247 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1248 // use uglier nearest interpolation because linear suffers
1249 // from transparent color bleeding and ugly wrapping effects.
1250 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1251}
1025 1252
1026int 1253int
1027ox (CFClient::Map self) 1254ox (CFPlus::Map self)
1028 ALIAS: 1255 ALIAS:
1029 oy = 1 1256 oy = 1
1257 x = 2
1258 y = 3
1259 w = 4
1260 h = 5
1030 CODE: 1261 CODE:
1031 switch (ix) 1262 switch (ix)
1032 { 1263 {
1033 case 0: RETVAL = self->ox; break; 1264 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1265 case 1: RETVAL = self->oy; break;
1266 case 2: RETVAL = self->x; break;
1267 case 3: RETVAL = self->y; break;
1268 case 4: RETVAL = self->w; break;
1269 case 5: RETVAL = self->h; break;
1035 } 1270 }
1036 OUTPUT: 1271 OUTPUT:
1037 RETVAL 1272 RETVAL
1038 1273
1039void 1274void
1040scroll (CFClient::Map self, int dx, int dy) 1275scroll (CFPlus::Map self, int dx, int dy)
1041 CODE: 1276 CODE:
1042{ 1277{
1043 if (dx > 0) 1278 if (dx > 0)
1044 map_blank (self, self->x, self->y, dx - 1, self->h); 1279 map_blank (self, self->x, self->y, dx, self->h);
1045 else if (dx < 0) 1280 else if (dx < 0)
1046 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1281 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1047 1282
1048 if (dy > 0) 1283 if (dy > 0)
1049 map_blank (self, self->x, self->y, self->w, dy - 1); 1284 map_blank (self, self->x, self->y, self->w, dy);
1050 else if (dy < 0) 1285 else if (dy < 0)
1051 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1286 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1052 1287
1053 self->ox += dx; self->x += dx; 1288 self->ox += dx; self->x += dx;
1054 self->oy += dy; self->y += dy; 1289 self->oy += dy; self->y += dy;
1055 1290
1056 while (self->y < 0) 1291 while (self->y < 0)
1061 self->y += MAP_EXTEND_Y; 1296 self->y += MAP_EXTEND_Y;
1062 } 1297 }
1063} 1298}
1064 1299
1065void 1300void
1066map1a_update (CFClient::Map self, SV *data_) 1301map1a_update (CFPlus::Map self, SV *data_, int extmap)
1067 CODE: 1302 CODE:
1068{ 1303{
1069 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1304 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1070 uint8_t *data_end = (uint8_t *)SvEND (data_); 1305 uint8_t *data_end = (uint8_t *)SvEND (data_);
1071 mapcell *cell; 1306 mapcell *cell;
1072 int x, y, flags; 1307 int x, y, flags;
1073 1308
1074 while (data < data_end) 1309 while (data < data_end - 1)
1075 { 1310 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1311 flags = (data [0] << 8) + data [1]; data += 2;
1077 1312
1078 x = ((flags >> 10) & 63) + self->x; 1313 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1314 y = self->y + ((flags >> 4) & 63);
1080 1315
1081 cell = map_get_cell (self, x, y); 1316 cell = map_get_cell (self, x, y);
1082 1317
1083 if (flags & 15) 1318 if (flags & 15)
1084 { 1319 {
1085 if (cell->darkness < 0) 1320 if (!cell->darkness)
1086 { 1321 {
1322 memset (cell, 0, sizeof (*cell));
1087 cell->darkness = 0; 1323 cell->darkness = 256;
1088 cell->face [0] = 0;
1089 cell->face [1] = 0;
1090 cell->face [2] = 0;
1091 } 1324 }
1092 1325
1093 cell->darkness = flags & 8 ? *data++ : 255;
1094
1095 //TODO: don't trust server data to be in-range(!) 1326 //TODO: don't trust server data to be in-range(!)
1327
1328 if (flags & 8)
1329 {
1330 if (extmap)
1331 {
1332 uint8_t ext, cmd;
1333
1334 do
1335 {
1336 ext = *data++;
1337 cmd = ext & 0x3f;
1338
1339 if (cmd < 4)
1340 cell->darkness = 255 - ext * 64 + 1;
1341 else if (cmd == 5) // health
1342 {
1343 cell->stat_width = 1;
1344 cell->stat_hp = *data++;
1345 }
1346 else if (cmd == 6) // monster width
1347 cell->stat_width = *data++ + 1;
1348 else if (cmd == 0x47) // monster width
1349 {
1350 if (*data == 4)
1351 ; // decode player tag
1352
1353 data += *data + 1;
1354 }
1355 else if (cmd == 8) // cell flags
1356 cell->flags = *data++;
1357 else if (ext & 0x40) // unknown, multibyte => skip
1358 data += *data + 1;
1359 else
1360 data++;
1361 }
1362 while (ext & 0x80);
1363 }
1364 else
1365 cell->darkness = *data++ + 1;
1366 }
1096 1367
1097 if (flags & 4) 1368 if (flags & 4)
1098 { 1369 {
1099 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1370 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1100 } 1371 }
1108 { 1379 {
1109 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1380 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1110 } 1381 }
1111 } 1382 }
1112 else 1383 else
1113 cell->darkness = -1; 1384 cell->darkness = 0;
1114 } 1385 }
1115} 1386}
1116 1387
1117SV * 1388SV *
1118mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1389mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1119 CODE: 1390 CODE:
1120{ 1391{
1121 int x1, x; 1392 int x1, x;
1122 int y1, y; 1393 int y1, y;
1123 int z; 1394 int z;
1173} 1444}
1174 OUTPUT: 1445 OUTPUT:
1175 RETVAL 1446 RETVAL
1176 1447
1177void 1448void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1449draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1179 PPCODE: 1450 CODE:
1180{ 1451{
1181 int vx, vy; 1452 int vx, vy;
1182 int x, y, z; 1453 int x, y, z;
1183 int last_name; 1454 int last_name;
1184 mapface face; 1455 mapface face;
1185 int sw4 = (sw + 3) & ~3;
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1188 1456
1189 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh);
1192
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 1457 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 1458 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1195 1459
1196 /* 1460 /*
1197 int vx = self->vx = self->w >= sw 1461 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2 1462 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1463 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1467 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */ 1468 */
1205 1469
1206 glColor4ub (255, 255, 255, 255); 1470 glColor4ub (255, 255, 255, 255);
1207 1471
1472 glEnable (GL_BLEND);
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D); 1474 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1475 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212 1476
1213 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1214 1478
1223 for (x = 0; x < sw; x++) 1487 for (x = 0; x < sw; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 1488 if (row->c0 <= x + vx && x + vx < row->c1)
1225 { 1489 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 1490 mapcell *cell = row->col + (x + vx - row->c0);
1227 1491
1228 darkness[y * sw4 + x] = cell->darkness < 0
1229 ? 255 - FOW_DARKNESS
1230 : 255 - cell->darkness;
1231
1232 face = cell->face [z]; 1492 face = cell->face [z];
1233 1493
1234 if (face) 1494 if (face && face < self->texs)
1235 { 1495 {
1236 maptex tex = self->tex [face]; 1496 maptex tex = self->tex [face];
1237
1238 int px = (x + 1) * 32 - tex.w; 1497 int px = (x + 1) * 32 - tex.w;
1239 int py = (y + 1) * 32 - tex.h; 1498 int py = (y + 1) * 32 - tex.h;
1240 1499
1241 if (last_name != tex.name) 1500 if (last_name != tex.name)
1242 { 1501 {
1243 glEnd (); 1502 glEnd ();
1244 last_name = tex.name;
1245 glBindTexture (GL_TEXTURE_2D, last_name); 1503 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1246 glBegin (GL_QUADS); 1504 glBegin (GL_QUADS);
1247 } 1505 }
1248 1506
1249 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1507 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1250 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1508 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1251 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1509 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1252 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1510 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1253 } 1511 }
1512
1513 if (cell->flags && z == 2)
1514 {
1515 if (cell->flags & 1)
1516 {
1517 maptex tex = self->tex [1];
1518 int px = (x + 1) * 32 - tex.w + 2;
1519 int py = (y + 1) * 32 - tex.h - 6;
1520
1521 glEnd ();
1522 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1523 glBegin (GL_QUADS);
1524
1525 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1526 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1527 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1528 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1529 }
1530 }
1254 } 1531 }
1255 } 1532 }
1256 1533
1257 glEnd (); 1534 glEnd ();
1258 1535
1259 glDisable (GL_TEXTURE_2D); 1536 glDisable (GL_TEXTURE_2D);
1260 glDisable (GL_BLEND); 1537 glDisable (GL_BLEND);
1538
1539 // top layer: overlays such as the health bar
1540 for (y = 0; y < sh; y++)
1541 if (0 <= y + vy && y + vy < self->rows)
1542 {
1543 maprow *row = self->row + (y + vy);
1544
1545 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + vx && x + vx < row->c1)
1547 {
1548 mapcell *cell = row->col + (x + vx - row->c0);
1549
1550 int px = x * 32;
1551 int py = y * 32;
1552
1553 if (cell->stat_hp)
1554 {
1555 int width = cell->stat_width * 32;
1556 int thick = sh / 28 + 1 + cell->stat_width;
1557
1558 glColor3ub (0, 0, 0);
1559 glRectf (px + 1, py - thick - 2,
1560 px + width - 1, py);
1561
1562 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1563 glRectf (px + 2,
1564 py - thick - 1,
1565 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1566 }
1567 }
1568 }
1569}
1570
1571void
1572draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1573 CODE:
1574{
1575 static float color[16][3] = {
1576 { 0.00F, 0.00F, 0.00F },
1577 { 1.00F, 1.00F, 1.00F },
1578 { 0.00F, 0.00F, 0.55F },
1579 { 1.00F, 0.00F, 0.00F },
1580
1581 { 1.00F, 0.54F, 0.00F },
1582 { 0.11F, 0.56F, 1.00F },
1583 { 0.93F, 0.46F, 0.00F },
1584 { 0.18F, 0.54F, 0.34F },
1585
1586 { 0.56F, 0.73F, 0.56F },
1587 { 0.80F, 0.80F, 0.80F },
1588 { 0.55F, 0.41F, 0.13F },
1589 { 0.99F, 0.77F, 0.26F },
1590
1591 { 0.74F, 0.65F, 0.41F },
1592
1593 { 0.00F, 1.00F, 1.00F },
1594 { 1.00F, 0.00F, 1.00F },
1595 { 1.00F, 1.00F, 0.00F },
1596 };
1597
1598 int x, y;
1599
1600 glEnable (GL_TEXTURE_2D);
1601 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1602 glEnable (GL_BLEND);
1603 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1604 glBegin (GL_QUADS);
1605
1606 for (y = 0; y < h; y++)
1607 for (x = 0; x < w; x++)
1608 {
1609 unsigned char m = data [x + y * w];
1610
1611 if (m)
1612 {
1613 float *c = color [m & 15];
1614
1615 float tx1 = m & 0x40 ? 0.5 : 0.;
1616 float tx2 = tx1 + 0.5;
1617
1618 glColor4f (c[0], c[1], c[2], 0.75);
1619 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1620 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1621 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1622 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1623 }
1624 }
1625
1626 glEnd ();
1627 glDisable (GL_BLEND);
1628 glDisable (GL_TEXTURE_2D);
1629}
1630
1631void
1632fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1633 PPCODE:
1634{
1635 int vx, vy;
1636 int x, y;
1637 int sw4 = (sw + 3) & ~3;
1638 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1639 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1640
1641 memset (darkness, 255, sw4 * sh);
1642 SvPOK_only (darkness_sv);
1643 SvCUR_set (darkness_sv, sw4 * sh);
1644
1645 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1646 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1647
1648 for (y = 0; y < sh; y++)
1649 if (0 <= y + vy && y + vy < self->rows)
1650 {
1651 maprow *row = self->row + (y + vy);
1652
1653 for (x = 0; x < sw; x++)
1654 if (row->c0 <= x + vx && x + vx < row->c1)
1655 {
1656 mapcell *cell = row->col + (x + vx - row->c0);
1657
1658 darkness[y * sw4 + x] = cell->darkness
1659 ? 255 - (cell->darkness - 1)
1660 : 255 - FOW_DARKNESS;
1661 }
1662 }
1261 1663
1262 EXTEND (SP, 3); 1664 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 1665 PUSHs (sv_2mortal (newSViv (sw4)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 1666 PUSHs (sv_2mortal (newSViv (sh)));
1265 PUSHs (darkness_sv); 1667 PUSHs (darkness_sv);
1266} 1668}
1267 1669
1268SV * 1670SV *
1269get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1671get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1270 CODE: 1672 CODE:
1271{ 1673{
1272 int x, y, x1, y1; 1674 int x, y, x1, y1;
1273 SV *data_sv = newSV (w * h * 7 + 5); 1675 SV *data_sv = newSV (w * h * 7 + 5);
1274 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1676 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1336} 1738}
1337 OUTPUT: 1739 OUTPUT:
1338 RETVAL 1740 RETVAL
1339 1741
1340void 1742void
1341set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1743set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1342 PPCODE: 1744 PPCODE:
1343{ 1745{
1344 int x, y, z; 1746 int x, y, z;
1345 int w, h; 1747 int w, h;
1346 int x1, y1; 1748 int x1, y1;
1378 1780
1379 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1781 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1380 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1782 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1381 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1783 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1382 1784
1383 if (cell->darkness <= 0) 1785 if (cell->darkness == 0)
1384 { 1786 {
1385 cell->darkness = -1; 1787 cell->darkness = 0;
1386 1788
1387 for (z = 0; z <= 2; z++) 1789 for (z = 0; z <= 2; z++)
1388 { 1790 {
1389 cell->face[z] = face[z]; 1791 cell->face[z] = face[z];
1390 1792
1395 } 1797 }
1396 } 1798 }
1397 } 1799 }
1398} 1800}
1399 1801
1400MODULE = CFClient PACKAGE = CFClient::MixChunk 1802MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1401 1803
1402CFClient::MixChunk 1804CFPlus::MixChunk
1403new_from_file (SV *class, char *path) 1805new_from_file (SV *class, char *path)
1404 CODE: 1806 CODE:
1405 RETVAL = Mix_LoadWAV (path); 1807 RETVAL = Mix_LoadWAV (path);
1406 OUTPUT: 1808 OUTPUT:
1407 RETVAL 1809 RETVAL
1408 1810
1409void 1811void
1410DESTROY (CFClient::MixChunk self) 1812DESTROY (CFPlus::MixChunk self)
1411 CODE: 1813 CODE:
1412 Mix_FreeChunk (self); 1814 Mix_FreeChunk (self);
1413 1815
1414int 1816int
1415volume (CFClient::MixChunk self, int volume = -1) 1817volume (CFPlus::MixChunk self, int volume = -1)
1416 CODE: 1818 CODE:
1417 RETVAL = Mix_VolumeChunk (self, volume); 1819 RETVAL = Mix_VolumeChunk (self, volume);
1418 OUTPUT: 1820 OUTPUT:
1419 RETVAL 1821 RETVAL
1420 1822
1421int 1823int
1422play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1824play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1423 CODE: 1825 CODE:
1424 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1826 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1425 OUTPUT: 1827 OUTPUT:
1426 RETVAL 1828 RETVAL
1427 1829
1428MODULE = CFClient PACKAGE = CFClient::MixMusic 1830MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1429 1831
1430int 1832int
1431volume (int volume = -1) 1833volume (int volume = -1)
1432 CODE: 1834 CODE:
1433 RETVAL = Mix_VolumeMusic (volume); 1835 RETVAL = Mix_VolumeMusic (volume);
1434 OUTPUT: 1836 OUTPUT:
1435 RETVAL 1837 RETVAL
1436 1838
1437CFClient::MixMusic 1839CFPlus::MixMusic
1438new_from_file (SV *class, char *path) 1840new_from_file (SV *class, char *path)
1439 CODE: 1841 CODE:
1440 RETVAL = Mix_LoadMUS (path); 1842 RETVAL = Mix_LoadMUS (path);
1441 OUTPUT: 1843 OUTPUT:
1442 RETVAL 1844 RETVAL
1443 1845
1444void 1846void
1445DESTROY (CFClient::MixMusic self) 1847DESTROY (CFPlus::MixMusic self)
1446 CODE: 1848 CODE:
1447 Mix_FreeMusic (self); 1849 Mix_FreeMusic (self);
1448 1850
1449int 1851int
1450play (CFClient::MixMusic self, int loops = -1) 1852play (CFPlus::MixMusic self, int loops = -1)
1451 CODE: 1853 CODE:
1452 RETVAL = Mix_PlayMusic (self, loops); 1854 RETVAL = Mix_PlayMusic (self, loops);
1453 OUTPUT: 1855 OUTPUT:
1454 RETVAL 1856 RETVAL
1455 1857
1456MODULE = CFClient PACKAGE = CFClient::OpenGL 1858MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1457 1859
1458BOOT: 1860BOOT:
1459{ 1861{
1460 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1862 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1461 static const struct { 1863 static const struct {
1462 const char *name; 1864 const char *name;
1463 IV iv; 1865 IV iv;
1464 } *civ, const_iv[] = { 1866 } *civ, const_iv[] = {
1465# define const_iv(name) { # name, (IV)name } 1867# define const_iv(name) { # name, (IV)name }
1466 const_iv (GL_COLOR_MATERIAL), 1868 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 1869 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 1870 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 1871 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 1872 const_iv (GL_BLEND),
1873 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 1874 const_iv (GL_SCISSOR_TEST),
1875 const_iv (GL_DEPTH_TEST),
1876 const_iv (GL_ALPHA_TEST),
1877 const_iv (GL_NORMALIZE),
1878 const_iv (GL_RESCALE_NORMAL),
1879 const_iv (GL_FRONT),
1880 const_iv (GL_BACK),
1472 const_iv (GL_AND), 1881 const_iv (GL_AND),
1473 const_iv (GL_ONE), 1882 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 1883 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 1884 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 1885 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1886 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 1887 const_iv (GL_ONE_MINUS_DST_ALPHA),
1888 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 1889 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 1890 const_iv (GL_RGBA),
1891 const_iv (GL_RGBA4),
1892 const_iv (GL_RGBA8),
1893 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 1894 const_iv (GL_UNSIGNED_BYTE),
1895 const_iv (GL_UNSIGNED_SHORT),
1896 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 1897 const_iv (GL_ALPHA),
1898 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 1899 const_iv (GL_LUMINANCE),
1900 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 1901 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1902 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 1903 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 1904 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 1905 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 1907 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 1908 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 1909 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 1910 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 1911 const_iv (GL_TEXTURE_WRAP_T),
1912 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 1913 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 1914 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 1915 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 1916 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1917 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1918 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1919 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1920 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 1921 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 1922 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 1923 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 1924 const_iv (GL_REPLACE),
1925 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 1926 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 1927 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 1928 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 1929 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 1930 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 1931 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 1932 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 1933 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 1934 const_iv (GL_LINES),
1935 const_iv (GL_LINE_STRIP),
1936 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 1937 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 1938 const_iv (GL_QUAD_STRIP),
1939 const_iv (GL_TRIANGLES),
1940 const_iv (GL_TRIANGLE_STRIP),
1941 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 1943 const_iv (GL_FASTEST),
1944 const_iv (GL_V2F),
1945 const_iv (GL_V3F),
1946 const_iv (GL_T2F_V3F),
1947 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 1948# undef const_iv
1521 }; 1949 };
1522 1950
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1951 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1952 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1525} 1953}
1526 1954
1955char *
1956gl_vendor ()
1957 CODE:
1958 RETVAL = (char *)glGetString (GL_VENDOR);
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963gl_version ()
1964 CODE:
1965 RETVAL = (char *)glGetString (GL_VERSION);
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970gl_extensions ()
1971 CODE:
1972 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1973 OUTPUT:
1974 RETVAL
1975
1527int glGetError () 1976int glGetError ()
1977
1978void glFinish ()
1528 1979
1529void glClear (int mask) 1980void glClear (int mask)
1530 1981
1531void glClearColor (float r, float g, float b, float a = 1.0) 1982void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 1983 PROTOTYPE: @
1539 1990
1540void glHint (int target, int mode) 1991void glHint (int target, int mode)
1541 1992
1542void glBlendFunc (int sfactor, int dfactor) 1993void glBlendFunc (int sfactor, int dfactor)
1543 1994
1995void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1996 CODE:
1997 gl_BlendFuncSeparate (sa, da, saa, daa);
1998
1999void glDepthMask (int flag)
2000
1544void glLogicOp (int opcode) 2001void glLogicOp (int opcode)
1545 2002
1546void glColorMask (int red, int green, int blue, int alpha) 2003void glColorMask (int red, int green, int blue, int alpha)
1547 2004
1548void glMatrixMode (int mode) 2005void glMatrixMode (int mode)
1551 2008
1552void glPopMatrix () 2009void glPopMatrix ()
1553 2010
1554void glLoadIdentity () 2011void glLoadIdentity ()
1555 2012
2013void glDrawBuffer (int buffer)
2014
2015void glReadBuffer (int buffer)
2016
1556# near and far are due to microsofts buggy c compiler 2017# near_ and far_ are due to microsofts buggy "c" compiler
2018void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2021void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 2022
1559void glViewport (int x, int y, int width, int height) 2023void glViewport (int x, int y, int width, int height)
1560 2024
1561void glScissor (int x, int y, int width, int height) 2025void glScissor (int x, int y, int width, int height)
1576 2040
1577void glEnd () 2041void glEnd ()
1578 2042
1579void glColor (float r, float g, float b, float a = 1.0) 2043void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2044 PROTOTYPE: @
2045 ALIAS:
2046 glColor_premultiply = 1
1581 CODE: 2047 CODE:
1582 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2048 if (ix)
2049 {
2050 r *= a;
2051 g *= a;
2052 b *= a;
2053 }
2054 // microsoft visual "c" rounds instead of truncating...
2055 glColor4f (r, g, b, a);
2056
2057void glInterleavedArrays (int format, int stride, char *data)
2058
2059void glDrawElements (int mode, int count, int type, char *indices)
2060
2061# 1.2 void glDrawRangeElements (int mode, int start, int end
2062
2063void glRasterPos (float x, float y, float z = 0.)
2064 CODE:
2065 glRasterPos3f (0, 0, z);
2066 glBitmap (0, 0, 0, 0, x, y, 0);
1583 2067
1584void glVertex (float x, float y, float z = 0.) 2068void glVertex (float x, float y, float z = 0.)
1585 CODE: 2069 CODE:
1586 glVertex3f (x, y, z); 2070 glVertex3f (x, y, z);
1587 2071
1599 2083
1600void glBindTexture (int target, int name) 2084void glBindTexture (int target, int name)
1601 2085
1602void glConvolutionParameter (int target, int pname, float params) 2086void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 2087 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2088 if (gl.ConvolutionParameterf)
2089 gl.ConvolutionParameterf (target, pname, params);
1605 2090
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2091void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 2092 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2093 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 2094 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 2095
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2096void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 2097 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2098 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 2099 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 2100
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2101void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 2102
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2103void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 2104
1620void glRasterPos (int x, int y) 2105void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE:
1622 glRasterPos2i (x, y);
1623 2106
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2107void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 2108
1626int glGenTexture () 2109int glGenTexture ()
1627 CODE: 2110 CODE:

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