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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.82 by root, Mon May 15 00:15:08 2006 UTC vs.
Revision 1.162 by root, Fri Oct 13 19:23:08 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
12#include <math.h> 19#include <math.h>
13#include <string.h> 20#include <string.h>
14#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
15 23
16#include <SDL.h> 24#include <SDL.h>
17#include <SDL_endian.h> 25#include <SDL_endian.h>
18#include <SDL_image.h> 26#include <SDL_image.h>
19#include <SDL_mixer.h> 27#include <SDL_mixer.h>
20#include <SDL_opengl.h> 28#include <SDL_opengl.h>
21 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
22#include <glib/gmacros.h> 33#include <glib/gmacros.h>
23 34
24#include <pango/pango.h> 35#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 36
29#ifndef _WIN32 37#ifndef _WIN32
30# include <sys/types.h> 38# include <sys/types.h>
31# include <sys/socket.h> 39# include <sys/socket.h>
32# include <netinet/in.h> 40# include <netinet/in.h>
33# include <netinet/tcp.h> 41# include <netinet/tcp.h>
34# include <inttypes.h> 42# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 46
46#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
47 48
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54#if 0
54 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 56#else
56 static type fptr_; \ 57# define PARACHUTE 0
57 \ 58#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
68typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
70 85
71typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
72 105
73typedef struct cf_layout { 106typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 107 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 108 float r, g, b, a; // default color for rgba mode
77 int base_height; 109 int base_height;
78 CFClient__Font font; 110 CFPlus__Font font;
79} *CFClient__Layout; 111} *CFPlus__Layout;
80 112
81static CFClient__Font default_font; 113static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 114static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 115static PangoFontMap *opengl_fontmap;
84 116
85static void 117static void
86substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
87{ 119{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifndef _WIN32 121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
90 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
91#endif
92} 125}
93 126
94static void 127static void
95layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
96{ 129{
97 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
98 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
99 */ 132 */
100 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
104 137
105 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
106} 139}
107 140
108static void 141static void
109layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
110{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
111 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
112 148
113 if (!*w) *w = 1; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
114 if (!*h) *h = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
115 151
116 *w = (*w + 3) & ~3; 152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
117} 157}
118 158
119typedef uint16_t mapface; 159typedef uint16_t mapface;
120 160
121typedef struct { 161typedef struct {
124 float s, t; 164 float s, t;
125 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
126} maptex; 166} maptex;
127 167
128typedef struct { 168typedef struct {
129 int16_t darkness; 169 uint32_t player;
130 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
131} mapcell; 173} mapcell;
132 174
133typedef struct { 175typedef struct {
134 int32_t c0, c1; 176 int32_t c0, c1;
135 mapcell *col; 177 mapcell *col;
144 int texs; 186 int texs;
145 maptex *tex; 187 maptex *tex;
146 188
147 int32_t rows; 189 int32_t rows;
148 maprow *row; 190 maprow *row;
149} *CFClient__Map; 191} *CFPlus__Map;
150 192
151static char * 193static char *
152prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
153{ 195{
154 char *p; 196 char *p;
172 214
173#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
174#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175 217
176static maprow * 218static maprow *
177map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
178{ 220{
179 if (0 > y) 221 if (0 > y)
180 { 222 {
181 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
182 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
220 262
221 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
222} 264}
223 265
224static mapcell * 266static mapcell *
225map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
226{ 268{
227 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
228} 270}
229 271
230static void 272static void
231map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
232{ 274{
233 int r; 275 int r;
234 276
235 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
236 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
244 self->row = 0; 286 self->row = 0;
245 self->rows = 0; 287 self->rows = 0;
246} 288}
247 289
248static void 290static void
249map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
250{ 292{
251 int x, y; 293 int x, y;
252 maprow *row; 294 maprow *row;
295 mapcell *cell;
253 296
254 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
255 if (y >= 0) 298 if (y >= 0)
256 { 299 {
257 if (y >= self->rows) 300 if (y >= self->rows)
263 if (x >= row->c0) 306 if (x >= row->c0)
264 { 307 {
265 if (x >= row->c1) 308 if (x >= row->c1)
266 break; 309 break;
267 310
268 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
269 } 317 }
270 } 318 }
271} 319}
272 320
273static void 321static void
294 ev.data2 = 0; 342 ev.data2 = 0;
295 343
296 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
297} 345}
298 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
299MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
300 365
301PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
302 367
303BOOT: 368BOOT:
304{ 369{
305 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
306 static const struct { 371 static const struct {
307 const char *name; 372 const char *name;
308 IV iv; 373 IV iv;
309 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
310# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
411 476
412 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
413 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
414} 479}
415 480
481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
416void 492void
417pango_init () 493pango_init ()
418 CODE: 494 CODE:
419{ 495{
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421 ft2_fontmap = pango_ft2_font_map_new (); 496 opengl_fontmap = pango_opengl_font_map_new ();
422 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
423 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
424
425 cairo_fontmap = pango_cairo_font_map_get_default ();
426 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
427} 499}
428 500
429int 501int
430SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
431 503
432void 504void
433SDL_Quit () 505SDL_Quit ()
434 506
435void 507void
441 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
443 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
445 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
450 525
451 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
452 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
453 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
454 531
455 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
456 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
457 534
458 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
467 544
468 ++m; 545 ++m;
469 } 546 }
470} 547}
471 548
549char *
550SDL_GetError ()
551
472int 552int
473SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
474 CODE: 554 CODE:
475 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
476 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
477 ); 557 );
558 if (RETVAL)
559 {
478 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
479 OUTPUT: 565 OUTPUT:
480 RETVAL 566 RETVAL
481 567
482void 568void
483SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
484 573
485void 574void
486SDL_PollEvent () 575SDL_PollEvent ()
487 PPCODE: 576 PPCODE:
488{ 577{
507 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
508 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
509 break; 598 break;
510 599
511 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
512 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
513 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
514 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
515 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
516 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
517 break; 608 break;
518 609
519 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
520 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
521 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
522 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
523 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
524 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
525 break; 618 break;
529 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
530 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
531 break; 624 break;
532 } 625 }
533 626
534 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
535 } 628 }
536} 629}
537 630
538int 631int
539Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
552 CODE: 645 CODE:
553#ifndef _WIN32 646#ifndef _WIN32
554 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
555#endif 648#endif
556 649
557char * 650void
558gl_version () 651win32_proxy_info ()
559 CODE: 652 PPCODE:
560 RETVAL = (char *)glGetString (GL_VERSION); 653{
561 OUTPUT: 654#ifdef _WIN32
562 RETVAL 655 char buffer[2048];
656 DWORD buflen;
563 657
564char * 658 EXTEND (SP, 3);
565gl_extensions () 659
566 CODE: 660 buflen = sizeof (buffer);
567 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
568 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
569 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
570 678
571void 679void
572add_font (char *file) 680add_font (char *file)
573 CODE: 681 CODE:
574 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
575#ifdef _WIN32
576 // cairo... sigh... requires win2000
577 AddFontResourceEx (file, FR_PRIVATE, 0);
578#endif
579 683
580void 684void
581load_image_inline (SV *image_) 685load_image_inline (SV *image_)
582 ALIAS: 686 ALIAS:
583 load_image_file = 1 687 load_image_file = 1
625 729
626 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
627 731
628 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
629 733
734 SDL_LockSurface (surface2);
630 EXTEND (SP, 5); 735 EXTEND (SP, 6);
631 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
632 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
633 SDL_LockSurface (surface2);
634 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
635 SDL_UnlockSurface (surface2);
636 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
637 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
638 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
639 743
640 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
641 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
642} 746}
643 747
667} 771}
668 772
669void 773void
670error (char *message) 774error (char *message)
671 CODE: 775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32 777#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
782fatal (char *message)
783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
674#else 795#else
675 fprintf (stderr, "ERROR: %s\n", message); 796 _exit (retval);
676#endif 797#endif
677 798
678void
679fatal (char *message)
680 CODE:
681#ifdef _WIN32
682 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
683#else
684 fprintf (stderr, "FATAL: %s\n", message);
685#endif
686 exit (1);
687
688MODULE = CFClient PACKAGE = CFClient::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
689 800
690CFClient::Font 801CFPlus::Font
691new_from_file (SV *class, char *path, int id = 0) 802new_from_file (SV *class, char *path, int id = 0)
692 CODE: 803 CODE:
693{ 804{
694 int count; 805 int count;
695 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
698} 809}
699 OUTPUT: 810 OUTPUT:
700 RETVAL 811 RETVAL
701 812
702void 813void
703DESTROY (CFClient::Font self) 814DESTROY (CFPlus::Font self)
704 CODE: 815 CODE:
705 pango_font_description_free (self); 816 pango_font_description_free (self);
706 817
707void 818void
708make_default (CFClient::Font self) 819make_default (CFPlus::Font self)
709 CODE: 820 CODE:
710 default_font = self; 821 default_font = self;
711 822
712MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
713 824
714CFClient::Layout 825void
715new (SV *class, int rgba = 0) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
716 CODE: 832 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
718 834
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 835 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 836 RETVAL->r = 1.;
722 RETVAL->g = 1.; 837 RETVAL->g = 1.;
723 RETVAL->b = 1.; 838 RETVAL->b = 1.;
724 RETVAL->a = 1.; 839 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 840 RETVAL->base_height = MIN_FONT_HEIGHT;
729 layout_update_font (RETVAL); 844 layout_update_font (RETVAL);
730 OUTPUT: 845 OUTPUT:
731 RETVAL 846 RETVAL
732 847
733void 848void
734DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
735 CODE: 850 CODE:
736 g_object_unref (self->pl); 851 g_object_unref (self->pl);
737 Safefree (self); 852 Safefree (self);
738 853
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
746void 854void
747set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
748 CODE: 856 CODE:
749{ 857{
750 STRLEN textlen; 858 STRLEN textlen;
751 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
752 860
753 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
754} 862}
755 863
756void 864void
757set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
758 CODE: 866 CODE:
759{ 867{
760 STRLEN textlen; 868 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
762 870
763 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
764} 872}
765 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
766SV * 959SV *
767get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
768 CODE: 961 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
771 OUTPUT: 964 OUTPUT:
772 RETVAL 965 RETVAL
773 966
774void 967void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
776 CODE: 969 CODE:
777 self->r = r; 970 self->r = r;
778 self->g = g; 971 self->g = g;
779 self->b = b; 972 self->b = b;
780 self->a = a; 973 self->a = a;
781 974
782void 975void
783set_font (CFClient::Layout self, CFClient::Font font = 0) 976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
784 CODE: 977 CODE:
785 if (self->font != font) 978 if (self->font != font)
786 { 979 {
787 self->font = font; 980 self->font = font;
788 layout_update_font (self); 981 layout_update_font (self);
789 } 982 }
790 983
791void 984void
792set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
793 CODE: 986 CODE:
794 if (self->base_height != base_height) 987 if (self->base_height != base_height)
795 { 988 {
796 self->base_height = base_height; 989 self->base_height = base_height;
797 layout_update_font (self); 990 layout_update_font (self);
798 } 991 }
799 992
800void 993void
801set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
802 CODE: 995 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 997
805void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
806size (CFClient::Layout self) 1024size (CFPlus::Layout self)
807 PPCODE: 1025 PPCODE:
808{ 1026{
809 int w, h; 1027 int w, h;
810 1028
811 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
814 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
815 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
816} 1034}
817 1035
818int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
819xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
820 CODE: 1050 CODE:
821{ 1051{
822 int index, trailing; 1052 int index, trailing;
823 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
824 RETVAL = index; 1054 RETVAL = index;
825} 1055}
826 OUTPUT: 1056 OUTPUT:
827 RETVAL 1057 RETVAL
828 1058
829void 1059void
830cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
831 PPCODE: 1061 PPCODE:
832{ 1062{
833 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
834 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
835 1065
838 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
839 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
840} 1070}
841 1071
842void 1072void
843render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
844 PPCODE: 1074 PPCODE:
845{ 1075 pango_opengl_render_layout_subpixel (
846 SV *retval; 1076 self->pl,
847 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
848 1081
849 layout_get_pixel_size (self, &w, &h); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
850 1083
851 if (self->rgba) 1084void
1085pad2pot (SV *data_, SV *w_, SV *h_)
1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
1090
1091 if (ow && oh)
852 { 1092 {
853 cairo_surface_t *surface; 1093 int nw = minpot (ow);
854 cairo_t *cairo; 1094 int nh = minpot (oh);
855 1095
856 retval = newSV (w * h * 4); 1096 if (nw != ow || nh != oh)
857 SvPOK_only (retval);
858 SvCUR_set (retval, w * h * 4);
859
860 memset (SvPVX (retval), 0, w * h * 4);
861
862 surface = cairo_image_surface_create_for_data (
863 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
864 cairo = cairo_create (surface);
865 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
866
867 pango_cairo_show_layout (cairo, self->pl);
868
869 cairo_destroy (cairo);
870 cairo_surface_destroy (surface);
871
872 // what a mess, and its premultiplied, too :(
873 { 1097 {
874 uint32_t *p = (uint32_t *)SvPVX (retval); 1098 if (SvOK (data_))
875 uint32_t *e = p + w * h;
876
877 while (p < e)
878 { 1099 {
879 uint32_t rgba = *p; 1100 STRLEN datalen;
880 rgba = (rgba >> 24) | (rgba << 8); 1101 char *data = SvPVbyte (data_, datalen);
881 rgba = SDL_SwapBE32 (rgba); 1102 int bpp = datalen / (ow * oh);
882 *p++ = rgba; 1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1104
1105 SvPOK_only (result_);
1106 SvCUR_set (result_, nw * nh * bpp);
1107
1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1111
1112 sv_setsv (data_, result_);
883 } 1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
884 } 1117 }
885
886 EXTEND (SP, 5);
887 PUSHs (sv_2mortal (newSViv (w)));
888 PUSHs (sv_2mortal (newSViv (h)));
889 PUSHs (sv_2mortal (retval));
890 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
891 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
892 } 1118 }
893 else
894 {
895 FT_Bitmap bitmap;
896
897 retval = newSV (w * h);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h);
900
901 bitmap.rows = h;
902 bitmap.width = w;
903 bitmap.pitch = w;
904 bitmap.buffer = (unsigned char*)SvPVX (retval);
905 bitmap.num_grays = 256;
906 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
907
908 memset (bitmap.buffer, 0, w * h);
909
910 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
911
912 EXTEND (SP, 5);
913 PUSHs (sv_2mortal (newSViv (w)));
914 PUSHs (sv_2mortal (newSViv (h)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
917 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
918 }
919} 1119}
920 1120
921MODULE = CFClient PACKAGE = CFClient::Texture
922
923void 1121void
924draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
925 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
926 ALIAS: 1124 ALIAS:
927 draw_quad_alpha = 1 1125 draw_quad_alpha = 1
928 draw_quad_alpha_premultiplied = 2 1126 draw_quad_alpha_premultiplied = 2
929 CODE: 1127 CODE:
930{ 1128{
931 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
932 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
933 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
934 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
935 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
936 1133
937 if (items < 5) 1134 if (items < 5)
938 { 1135 {
939 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
940 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
941 } 1138 }
942 1139
943 if (ix) 1140 if (ix)
944 { 1141 {
945 glEnable (GL_BLEND); 1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
946 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
947 } 1152 }
948 1153
949 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
950
951 if (wrap_mode)
952 {
953 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
954 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
955 }
956 1155
957 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
958 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
959 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
960 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
961 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
962 glEnd (); 1161 glEnd ();
963 1162
964 if (ix) 1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
965 glDisable (GL_BLEND); 1166 glDisable (GL_BLEND);
1167 }
966} 1168}
967 1169
968MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
969 1171
970CFClient::Map 1172CFPlus::Map
971new (SV *class, int map_width, int map_height) 1173new (SV *class, int map_width, int map_height)
972 CODE: 1174 CODE:
973 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
974 RETVAL->x = 0; 1176 RETVAL->x = 0;
975 RETVAL->y = 0; 1177 RETVAL->y = 0;
985 RETVAL->row = 0; 1187 RETVAL->row = 0;
986 OUTPUT: 1188 OUTPUT:
987 RETVAL 1189 RETVAL
988 1190
989void 1191void
990DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
991 CODE: 1193 CODE:
992{ 1194{
993 map_clear (self); 1195 map_clear (self);
994 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
995 Safefree (self); 1198 Safefree (self);
996} 1199}
997 1200
998void 1201void
999clear (CFClient::Map self) 1202clear (CFPlus::Map self)
1000 CODE: 1203 CODE:
1001 map_clear (self); 1204 map_clear (self);
1002 1205
1003void 1206void
1004set_face (CFClient::Map self, int face, int texid) 1207set_face (CFPlus::Map self, int face, int texid)
1005 CODE: 1208 CODE:
1006{ 1209{
1007 while (self->faces <= face) 1210 while (self->faces <= face)
1008 { 1211 {
1009 Append (mapface, self->face, self->faces, self->faces); 1212 Append (mapface, self->face, self->faces, self->faces);
1012 1215
1013 self->face [face] = texid; 1216 self->face [face] = texid;
1014} 1217}
1015 1218
1016void 1219void
1017set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1220set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1018 CODE: 1221 CODE:
1019{ 1222{
1020 while (self->texs <= texid) 1223 while (self->texs <= texid)
1021 { 1224 {
1022 Append (maptex, self->tex, self->texs, self->texs); 1225 Append (maptex, self->tex, self->texs, self->texs);
1034 tex->r = r; 1237 tex->r = r;
1035 tex->g = g; 1238 tex->g = g;
1036 tex->b = b; 1239 tex->b = b;
1037 tex->a = a; 1240 tex->a = a;
1038 } 1241 }
1242
1243 // somewhat hackish, but for textures that require it, it really
1244 // improves the look, and most others don't suffer.
1245 glBindTexture (GL_TEXTURE_2D, name);
1246 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1247 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1248 // use uglier nearest interpolation because linear suffers
1249 // from transparent color bleeding and ugly wrapping effects.
1250 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1039} 1251}
1040 1252
1041int 1253int
1042ox (CFClient::Map self) 1254ox (CFPlus::Map self)
1043 ALIAS: 1255 ALIAS:
1044 oy = 1 1256 oy = 1
1257 x = 2
1258 y = 3
1259 w = 4
1260 h = 5
1045 CODE: 1261 CODE:
1046 switch (ix) 1262 switch (ix)
1047 { 1263 {
1048 case 0: RETVAL = self->ox; break; 1264 case 0: RETVAL = self->ox; break;
1049 case 1: RETVAL = self->oy; break; 1265 case 1: RETVAL = self->oy; break;
1266 case 2: RETVAL = self->x; break;
1267 case 3: RETVAL = self->y; break;
1268 case 4: RETVAL = self->w; break;
1269 case 5: RETVAL = self->h; break;
1050 } 1270 }
1051 OUTPUT: 1271 OUTPUT:
1052 RETVAL 1272 RETVAL
1053 1273
1054void 1274void
1055scroll (CFClient::Map self, int dx, int dy) 1275scroll (CFPlus::Map self, int dx, int dy)
1056 CODE: 1276 CODE:
1057{ 1277{
1058 if (dx > 0) 1278 if (dx > 0)
1059 map_blank (self, self->x, self->y, dx - 1, self->h); 1279 map_blank (self, self->x, self->y, dx, self->h);
1060 else if (dx < 0) 1280 else if (dx < 0)
1061 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1281 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1062 1282
1063 if (dy > 0) 1283 if (dy > 0)
1064 map_blank (self, self->x, self->y, self->w, dy - 1); 1284 map_blank (self, self->x, self->y, self->w, dy);
1065 else if (dy < 0) 1285 else if (dy < 0)
1066 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1286 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1067 1287
1068 self->ox += dx; self->x += dx; 1288 self->ox += dx; self->x += dx;
1069 self->oy += dy; self->y += dy; 1289 self->oy += dy; self->y += dy;
1070 1290
1071 while (self->y < 0) 1291 while (self->y < 0)
1076 self->y += MAP_EXTEND_Y; 1296 self->y += MAP_EXTEND_Y;
1077 } 1297 }
1078} 1298}
1079 1299
1080void 1300void
1081map1a_update (CFClient::Map self, SV *data_) 1301map1a_update (CFPlus::Map self, SV *data_, int extmap)
1082 CODE: 1302 CODE:
1083{ 1303{
1084 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1304 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1085 uint8_t *data_end = (uint8_t *)SvEND (data_); 1305 uint8_t *data_end = (uint8_t *)SvEND (data_);
1086 mapcell *cell; 1306 mapcell *cell;
1087 int x, y, flags; 1307 int x, y, flags;
1088 1308
1089 while (data < data_end) 1309 while (data < data_end - 1)
1090 { 1310 {
1091 flags = (data [0] << 8) + data [1]; data += 2; 1311 flags = (data [0] << 8) + data [1]; data += 2;
1092 1312
1093 x = ((flags >> 10) & 63) + self->x; 1313 x = self->x + ((flags >> 10) & 63);
1094 y = ((flags >> 4) & 63) + self->y; 1314 y = self->y + ((flags >> 4) & 63);
1095 1315
1096 cell = map_get_cell (self, x, y); 1316 cell = map_get_cell (self, x, y);
1097 1317
1098 if (flags & 15) 1318 if (flags & 15)
1099 { 1319 {
1100 if (cell->darkness < 0) 1320 if (!cell->darkness)
1101 { 1321 {
1322 memset (cell, 0, sizeof (*cell));
1102 cell->darkness = 0; 1323 cell->darkness = 256;
1103 cell->face [0] = 0;
1104 cell->face [1] = 0;
1105 cell->face [2] = 0;
1106 } 1324 }
1107 1325
1108 cell->darkness = flags & 8 ? *data++ : 255;
1109
1110 //TODO: don't trust server data to be in-range(!) 1326 //TODO: don't trust server data to be in-range(!)
1327
1328 if (flags & 8)
1329 {
1330 if (extmap)
1331 {
1332 uint8_t ext, cmd;
1333
1334 do
1335 {
1336 ext = *data++;
1337 cmd = ext & 0x3f;
1338
1339 if (cmd < 4)
1340 cell->darkness = 255 - ext * 64 + 1;
1341 else if (cmd == 5) // health
1342 {
1343 cell->stat_width = 1;
1344 cell->stat_hp = *data++;
1345 }
1346 else if (cmd == 6) // monster width
1347 cell->stat_width = *data++ + 1;
1348 else if (cmd == 0x47) // monster width
1349 {
1350 if (*data == 4)
1351 ; // decode player tag
1352
1353 data += *data + 1;
1354 }
1355 else if (cmd == 8) // cell flags
1356 cell->flags = *data++;
1357 else if (ext & 0x40) // unknown, multibyte => skip
1358 data += *data + 1;
1359 else
1360 data++;
1361 }
1362 while (ext & 0x80);
1363 }
1364 else
1365 cell->darkness = *data++ + 1;
1366 }
1111 1367
1112 if (flags & 4) 1368 if (flags & 4)
1113 { 1369 {
1114 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1370 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1115 } 1371 }
1123 { 1379 {
1124 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1380 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1125 } 1381 }
1126 } 1382 }
1127 else 1383 else
1128 cell->darkness = -1; 1384 cell->darkness = 0;
1129 } 1385 }
1130} 1386}
1131 1387
1132SV * 1388SV *
1133mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1389mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1134 CODE: 1390 CODE:
1135{ 1391{
1136 int x1, x; 1392 int x1, x;
1137 int y1, y; 1393 int y1, y;
1138 int z; 1394 int z;
1188} 1444}
1189 OUTPUT: 1445 OUTPUT:
1190 RETVAL 1446 RETVAL
1191 1447
1192void 1448void
1193draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1449draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1194 PPCODE: 1450 CODE:
1195{ 1451{
1196 int vx, vy; 1452 int vx, vy;
1197 int x, y, z; 1453 int x, y, z;
1198 int last_name; 1454 int last_name;
1199 mapface face; 1455 mapface face;
1200 int sw4 = (sw + 3) & ~3;
1201 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1202 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1203 1456
1204 memset (darkness, 255, sw4 * sh);
1205 SvPOK_only (darkness_sv);
1206 SvCUR_set (darkness_sv, sw4 * sh);
1207
1208 vx = self->x + (self->w - sw) / 2 - shift_x; 1457 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1209 vy = self->y + (self->h - sh) / 2 - shift_y; 1458 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1210 1459
1211 /* 1460 /*
1212 int vx = self->vx = self->w >= sw 1461 int vx = self->vx = self->w >= sw
1213 ? self->x + (self->w - sw) / 2 1462 ? self->x + (self->w - sw) / 2
1214 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1463 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1218 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1467 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1219 */ 1468 */
1220 1469
1221 glColor4ub (255, 255, 255, 255); 1470 glColor4ub (255, 255, 255, 255);
1222 1471
1472 glEnable (GL_BLEND);
1223 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1224 glEnable (GL_BLEND);
1225 glEnable (GL_TEXTURE_2D); 1474 glEnable (GL_TEXTURE_2D);
1226 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1475 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1227 1476
1228 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1229 1478
1238 for (x = 0; x < sw; x++) 1487 for (x = 0; x < sw; x++)
1239 if (row->c0 <= x + vx && x + vx < row->c1) 1488 if (row->c0 <= x + vx && x + vx < row->c1)
1240 { 1489 {
1241 mapcell *cell = row->col + (x + vx - row->c0); 1490 mapcell *cell = row->col + (x + vx - row->c0);
1242 1491
1243 darkness[y * sw4 + x] = cell->darkness < 0
1244 ? 255 - FOW_DARKNESS
1245 : 255 - cell->darkness;
1246
1247 face = cell->face [z]; 1492 face = cell->face [z];
1248 1493
1249 if (face) 1494 if (face && face < self->texs)
1250 { 1495 {
1251 maptex tex = self->tex [face]; 1496 maptex tex = self->tex [face];
1252
1253 int px = (x + 1) * 32 - tex.w; 1497 int px = (x + 1) * 32 - tex.w;
1254 int py = (y + 1) * 32 - tex.h; 1498 int py = (y + 1) * 32 - tex.h;
1255 1499
1256 if (last_name != tex.name) 1500 if (last_name != tex.name)
1257 { 1501 {
1258 glEnd (); 1502 glEnd ();
1259 last_name = tex.name;
1260 glBindTexture (GL_TEXTURE_2D, last_name); 1503 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1261 glBegin (GL_QUADS); 1504 glBegin (GL_QUADS);
1262 } 1505 }
1263 1506
1264 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1507 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1265 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1508 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1266 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1509 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1267 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1510 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1268 } 1511 }
1512
1513 if (cell->flags && z == 2)
1514 {
1515 if (cell->flags & 1)
1516 {
1517 maptex tex = self->tex [1];
1518 int px = (x + 1) * 32 - tex.w + 2;
1519 int py = (y + 1) * 32 - tex.h - 6;
1520
1521 glEnd ();
1522 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1523 glBegin (GL_QUADS);
1524
1525 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1526 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1527 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1528 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1529 }
1530 }
1269 } 1531 }
1270 } 1532 }
1271 1533
1272 glEnd (); 1534 glEnd ();
1273 1535
1274 glDisable (GL_TEXTURE_2D); 1536 glDisable (GL_TEXTURE_2D);
1275 glDisable (GL_BLEND); 1537 glDisable (GL_BLEND);
1538
1539 // top layer: overlays such as the health bar
1540 for (y = 0; y < sh; y++)
1541 if (0 <= y + vy && y + vy < self->rows)
1542 {
1543 maprow *row = self->row + (y + vy);
1544
1545 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + vx && x + vx < row->c1)
1547 {
1548 mapcell *cell = row->col + (x + vx - row->c0);
1549
1550 int px = x * 32;
1551 int py = y * 32;
1552
1553 if (cell->stat_hp)
1554 {
1555 int width = cell->stat_width * 32;
1556 int thick = sh / 28 + 1 + cell->stat_width;
1557
1558 glColor3ub (0, 0, 0);
1559 glRectf (px + 1, py - thick - 2,
1560 px + width - 1, py);
1561
1562 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1563 glRectf (px + 2,
1564 py - thick - 1,
1565 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1566 }
1567 }
1568 }
1569}
1570
1571void
1572draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1573 CODE:
1574{
1575 static float color[16][3] = {
1576 { 0.00F, 0.00F, 0.00F },
1577 { 1.00F, 1.00F, 1.00F },
1578 { 0.00F, 0.00F, 0.55F },
1579 { 1.00F, 0.00F, 0.00F },
1580
1581 { 1.00F, 0.54F, 0.00F },
1582 { 0.11F, 0.56F, 1.00F },
1583 { 0.93F, 0.46F, 0.00F },
1584 { 0.18F, 0.54F, 0.34F },
1585
1586 { 0.56F, 0.73F, 0.56F },
1587 { 0.80F, 0.80F, 0.80F },
1588 { 0.55F, 0.41F, 0.13F },
1589 { 0.99F, 0.77F, 0.26F },
1590
1591 { 0.74F, 0.65F, 0.41F },
1592
1593 { 0.00F, 1.00F, 1.00F },
1594 { 1.00F, 0.00F, 1.00F },
1595 { 1.00F, 1.00F, 0.00F },
1596 };
1597
1598 int x, y;
1599
1600 glEnable (GL_TEXTURE_2D);
1601 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1602 glEnable (GL_BLEND);
1603 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1604 glBegin (GL_QUADS);
1605
1606 for (y = 0; y < h; y++)
1607 for (x = 0; x < w; x++)
1608 {
1609 unsigned char m = data [x + y * w];
1610
1611 if (m)
1612 {
1613 float *c = color [m & 15];
1614
1615 float tx1 = m & 0x40 ? 0.5 : 0.;
1616 float tx2 = tx1 + 0.5;
1617
1618 glColor4f (c[0], c[1], c[2], 0.75);
1619 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1620 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1621 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1622 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1623 }
1624 }
1625
1626 glEnd ();
1627 glDisable (GL_BLEND);
1628 glDisable (GL_TEXTURE_2D);
1629}
1630
1631void
1632fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1633 PPCODE:
1634{
1635 int vx, vy;
1636 int x, y;
1637 int sw4 = (sw + 3) & ~3;
1638 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1639 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1640
1641 memset (darkness, 255, sw4 * sh);
1642 SvPOK_only (darkness_sv);
1643 SvCUR_set (darkness_sv, sw4 * sh);
1644
1645 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1646 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1647
1648 for (y = 0; y < sh; y++)
1649 if (0 <= y + vy && y + vy < self->rows)
1650 {
1651 maprow *row = self->row + (y + vy);
1652
1653 for (x = 0; x < sw; x++)
1654 if (row->c0 <= x + vx && x + vx < row->c1)
1655 {
1656 mapcell *cell = row->col + (x + vx - row->c0);
1657
1658 darkness[y * sw4 + x] = cell->darkness
1659 ? 255 - (cell->darkness - 1)
1660 : 255 - FOW_DARKNESS;
1661 }
1662 }
1276 1663
1277 EXTEND (SP, 3); 1664 EXTEND (SP, 3);
1278 PUSHs (sv_2mortal (newSViv (sw4))); 1665 PUSHs (sv_2mortal (newSViv (sw4)));
1279 PUSHs (sv_2mortal (newSViv (sh))); 1666 PUSHs (sv_2mortal (newSViv (sh)));
1280 PUSHs (darkness_sv); 1667 PUSHs (darkness_sv);
1281} 1668}
1282 1669
1283SV * 1670SV *
1284get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1671get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1285 CODE: 1672 CODE:
1286{ 1673{
1287 int x, y, x1, y1; 1674 int x, y, x1, y1;
1288 SV *data_sv = newSV (w * h * 7 + 5); 1675 SV *data_sv = newSV (w * h * 7 + 5);
1289 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1676 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1351} 1738}
1352 OUTPUT: 1739 OUTPUT:
1353 RETVAL 1740 RETVAL
1354 1741
1355void 1742void
1356set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1743set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1357 PPCODE: 1744 PPCODE:
1358{ 1745{
1359 int x, y, z; 1746 int x, y, z;
1360 int w, h; 1747 int w, h;
1361 int x1, y1; 1748 int x1, y1;
1393 1780
1394 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1781 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1395 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1782 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1396 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1783 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1397 1784
1398 if (cell->darkness <= 0) 1785 if (cell->darkness == 0)
1399 { 1786 {
1400 cell->darkness = -1; 1787 cell->darkness = 0;
1401 1788
1402 for (z = 0; z <= 2; z++) 1789 for (z = 0; z <= 2; z++)
1403 { 1790 {
1404 cell->face[z] = face[z]; 1791 cell->face[z] = face[z];
1405 1792
1410 } 1797 }
1411 } 1798 }
1412 } 1799 }
1413} 1800}
1414 1801
1415MODULE = CFClient PACKAGE = CFClient::MixChunk 1802MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1416 1803
1417CFClient::MixChunk 1804CFPlus::MixChunk
1418new_from_file (SV *class, char *path) 1805new_from_file (SV *class, char *path)
1419 CODE: 1806 CODE:
1420 RETVAL = Mix_LoadWAV (path); 1807 RETVAL = Mix_LoadWAV (path);
1421 OUTPUT: 1808 OUTPUT:
1422 RETVAL 1809 RETVAL
1423 1810
1424void 1811void
1425DESTROY (CFClient::MixChunk self) 1812DESTROY (CFPlus::MixChunk self)
1426 CODE: 1813 CODE:
1427 Mix_FreeChunk (self); 1814 Mix_FreeChunk (self);
1428 1815
1429int 1816int
1430volume (CFClient::MixChunk self, int volume = -1) 1817volume (CFPlus::MixChunk self, int volume = -1)
1431 CODE: 1818 CODE:
1432 RETVAL = Mix_VolumeChunk (self, volume); 1819 RETVAL = Mix_VolumeChunk (self, volume);
1433 OUTPUT: 1820 OUTPUT:
1434 RETVAL 1821 RETVAL
1435 1822
1436int 1823int
1437play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1824play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1438 CODE: 1825 CODE:
1439 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1826 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1440 OUTPUT: 1827 OUTPUT:
1441 RETVAL 1828 RETVAL
1442 1829
1443MODULE = CFClient PACKAGE = CFClient::MixMusic 1830MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1444 1831
1445int 1832int
1446volume (int volume = -1) 1833volume (int volume = -1)
1447 CODE: 1834 CODE:
1448 RETVAL = Mix_VolumeMusic (volume); 1835 RETVAL = Mix_VolumeMusic (volume);
1449 OUTPUT: 1836 OUTPUT:
1450 RETVAL 1837 RETVAL
1451 1838
1452CFClient::MixMusic 1839CFPlus::MixMusic
1453new_from_file (SV *class, char *path) 1840new_from_file (SV *class, char *path)
1454 CODE: 1841 CODE:
1455 RETVAL = Mix_LoadMUS (path); 1842 RETVAL = Mix_LoadMUS (path);
1456 OUTPUT: 1843 OUTPUT:
1457 RETVAL 1844 RETVAL
1458 1845
1459void 1846void
1460DESTROY (CFClient::MixMusic self) 1847DESTROY (CFPlus::MixMusic self)
1461 CODE: 1848 CODE:
1462 Mix_FreeMusic (self); 1849 Mix_FreeMusic (self);
1463 1850
1464int 1851int
1465play (CFClient::MixMusic self, int loops = -1) 1852play (CFPlus::MixMusic self, int loops = -1)
1466 CODE: 1853 CODE:
1467 RETVAL = Mix_PlayMusic (self, loops); 1854 RETVAL = Mix_PlayMusic (self, loops);
1468 OUTPUT: 1855 OUTPUT:
1469 RETVAL 1856 RETVAL
1470 1857
1471MODULE = CFClient PACKAGE = CFClient::OpenGL 1858MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1472 1859
1473BOOT: 1860BOOT:
1474{ 1861{
1475 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1862 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1476 static const struct { 1863 static const struct {
1477 const char *name; 1864 const char *name;
1478 IV iv; 1865 IV iv;
1479 } *civ, const_iv[] = { 1866 } *civ, const_iv[] = {
1480# define const_iv(name) { # name, (IV)name } 1867# define const_iv(name) { # name, (IV)name }
1481 const_iv (GL_COLOR_MATERIAL), 1868 const_iv (GL_COLOR_MATERIAL),
1482 const_iv (GL_SMOOTH), 1869 const_iv (GL_SMOOTH),
1483 const_iv (GL_FLAT), 1870 const_iv (GL_FLAT),
1484 const_iv (GL_DITHER), 1871 const_iv (GL_DITHER),
1485 const_iv (GL_BLEND), 1872 const_iv (GL_BLEND),
1873 const_iv (GL_CULL_FACE),
1486 const_iv (GL_SCISSOR_TEST), 1874 const_iv (GL_SCISSOR_TEST),
1875 const_iv (GL_DEPTH_TEST),
1876 const_iv (GL_ALPHA_TEST),
1877 const_iv (GL_NORMALIZE),
1878 const_iv (GL_RESCALE_NORMAL),
1879 const_iv (GL_FRONT),
1880 const_iv (GL_BACK),
1487 const_iv (GL_AND), 1881 const_iv (GL_AND),
1488 const_iv (GL_ONE), 1882 const_iv (GL_ONE),
1489 const_iv (GL_ZERO), 1883 const_iv (GL_ZERO),
1490 const_iv (GL_SRC_ALPHA), 1884 const_iv (GL_SRC_ALPHA),
1491 const_iv (GL_SRC_ALPHA_SATURATE), 1885 const_iv (GL_DST_ALPHA),
1492 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1886 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1493 const_iv (GL_ONE_MINUS_DST_ALPHA), 1887 const_iv (GL_ONE_MINUS_DST_ALPHA),
1888 const_iv (GL_SRC_ALPHA_SATURATE),
1494 const_iv (GL_RGB), 1889 const_iv (GL_RGB),
1495 const_iv (GL_RGBA), 1890 const_iv (GL_RGBA),
1891 const_iv (GL_RGBA4),
1892 const_iv (GL_RGBA8),
1893 const_iv (GL_RGB5_A1),
1496 const_iv (GL_UNSIGNED_BYTE), 1894 const_iv (GL_UNSIGNED_BYTE),
1895 const_iv (GL_UNSIGNED_SHORT),
1896 const_iv (GL_UNSIGNED_INT),
1497 const_iv (GL_ALPHA), 1897 const_iv (GL_ALPHA),
1898 const_iv (GL_INTENSITY),
1498 const_iv (GL_LUMINANCE), 1899 const_iv (GL_LUMINANCE),
1900 const_iv (GL_LUMINANCE_ALPHA),
1499 const_iv (GL_FLOAT), 1901 const_iv (GL_FLOAT),
1500 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1902 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1501 const_iv (GL_COMPILE), 1903 const_iv (GL_COMPILE),
1502 const_iv (GL_TEXTURE_1D), 1904 const_iv (GL_TEXTURE_1D),
1503 const_iv (GL_TEXTURE_2D), 1905 const_iv (GL_TEXTURE_2D),
1505 const_iv (GL_TEXTURE_MAG_FILTER), 1907 const_iv (GL_TEXTURE_MAG_FILTER),
1506 const_iv (GL_TEXTURE_MIN_FILTER), 1908 const_iv (GL_TEXTURE_MIN_FILTER),
1507 const_iv (GL_TEXTURE_ENV_MODE), 1909 const_iv (GL_TEXTURE_ENV_MODE),
1508 const_iv (GL_TEXTURE_WRAP_S), 1910 const_iv (GL_TEXTURE_WRAP_S),
1509 const_iv (GL_TEXTURE_WRAP_T), 1911 const_iv (GL_TEXTURE_WRAP_T),
1912 const_iv (GL_REPEAT),
1510 const_iv (GL_CLAMP), 1913 const_iv (GL_CLAMP),
1511 const_iv (GL_REPEAT), 1914 const_iv (GL_CLAMP_TO_EDGE),
1512 const_iv (GL_NEAREST), 1915 const_iv (GL_NEAREST),
1513 const_iv (GL_LINEAR), 1916 const_iv (GL_LINEAR),
1514 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1917 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1515 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1918 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1516 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1919 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1517 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1920 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1518 const_iv (GL_GENERATE_MIPMAP), 1921 const_iv (GL_GENERATE_MIPMAP),
1519 const_iv (GL_MODULATE), 1922 const_iv (GL_MODULATE),
1520 const_iv (GL_DECAL), 1923 const_iv (GL_DECAL),
1521 const_iv (GL_REPLACE), 1924 const_iv (GL_REPLACE),
1925 const_iv (GL_DEPTH_BUFFER_BIT),
1522 const_iv (GL_COLOR_BUFFER_BIT), 1926 const_iv (GL_COLOR_BUFFER_BIT),
1523 const_iv (GL_PROJECTION), 1927 const_iv (GL_PROJECTION),
1524 const_iv (GL_MODELVIEW), 1928 const_iv (GL_MODELVIEW),
1525 const_iv (GL_COLOR_LOGIC_OP), 1929 const_iv (GL_COLOR_LOGIC_OP),
1526 const_iv (GL_SEPARABLE_2D), 1930 const_iv (GL_SEPARABLE_2D),
1527 const_iv (GL_CONVOLUTION_2D), 1931 const_iv (GL_CONVOLUTION_2D),
1528 const_iv (GL_CONVOLUTION_BORDER_MODE), 1932 const_iv (GL_CONVOLUTION_BORDER_MODE),
1529 const_iv (GL_CONSTANT_BORDER), 1933 const_iv (GL_CONSTANT_BORDER),
1530 const_iv (GL_LINES), 1934 const_iv (GL_LINES),
1935 const_iv (GL_LINE_STRIP),
1936 const_iv (GL_LINE_LOOP),
1531 const_iv (GL_QUADS), 1937 const_iv (GL_QUADS),
1532 const_iv (GL_LINE_LOOP), 1938 const_iv (GL_QUAD_STRIP),
1939 const_iv (GL_TRIANGLES),
1940 const_iv (GL_TRIANGLE_STRIP),
1941 const_iv (GL_TRIANGLE_FAN),
1533 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1534 const_iv (GL_FASTEST), 1943 const_iv (GL_FASTEST),
1944 const_iv (GL_V2F),
1945 const_iv (GL_V3F),
1946 const_iv (GL_T2F_V3F),
1947 const_iv (GL_T2F_N3F_V3F),
1535# undef const_iv 1948# undef const_iv
1536 }; 1949 };
1537 1950
1538 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1951 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1539 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1952 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1540} 1953}
1541 1954
1955char *
1956gl_vendor ()
1957 CODE:
1958 RETVAL = (char *)glGetString (GL_VENDOR);
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963gl_version ()
1964 CODE:
1965 RETVAL = (char *)glGetString (GL_VERSION);
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970gl_extensions ()
1971 CODE:
1972 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1973 OUTPUT:
1974 RETVAL
1975
1542int glGetError () 1976int glGetError ()
1977
1978void glFinish ()
1543 1979
1544void glClear (int mask) 1980void glClear (int mask)
1545 1981
1546void glClearColor (float r, float g, float b, float a = 1.0) 1982void glClearColor (float r, float g, float b, float a = 1.0)
1547 PROTOTYPE: @ 1983 PROTOTYPE: @
1554 1990
1555void glHint (int target, int mode) 1991void glHint (int target, int mode)
1556 1992
1557void glBlendFunc (int sfactor, int dfactor) 1993void glBlendFunc (int sfactor, int dfactor)
1558 1994
1995void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1996 CODE:
1997 gl_BlendFuncSeparate (sa, da, saa, daa);
1998
1999void glDepthMask (int flag)
2000
1559void glLogicOp (int opcode) 2001void glLogicOp (int opcode)
1560 2002
1561void glColorMask (int red, int green, int blue, int alpha) 2003void glColorMask (int red, int green, int blue, int alpha)
1562 2004
1563void glMatrixMode (int mode) 2005void glMatrixMode (int mode)
1566 2008
1567void glPopMatrix () 2009void glPopMatrix ()
1568 2010
1569void glLoadIdentity () 2011void glLoadIdentity ()
1570 2012
2013void glDrawBuffer (int buffer)
2014
2015void glReadBuffer (int buffer)
2016
1571# near and far are due to microsofts buggy c compiler 2017# near_ and far_ are due to microsofts buggy "c" compiler
2018void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
1572void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2021void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1573 2022
1574void glViewport (int x, int y, int width, int height) 2023void glViewport (int x, int y, int width, int height)
1575 2024
1576void glScissor (int x, int y, int width, int height) 2025void glScissor (int x, int y, int width, int height)
1591 2040
1592void glEnd () 2041void glEnd ()
1593 2042
1594void glColor (float r, float g, float b, float a = 1.0) 2043void glColor (float r, float g, float b, float a = 1.0)
1595 PROTOTYPE: @ 2044 PROTOTYPE: @
2045 ALIAS:
2046 glColor_premultiply = 1
1596 CODE: 2047 CODE:
1597 glColor4ub (MIN ((int)(r * 255.f), 255), 2048 if (ix)
1598 MIN ((int)(g * 255.f), 255), 2049 {
1599 MIN ((int)(b * 255.f), 255), 2050 r *= a;
1600 MIN ((int)(a * 255.f), 255)); 2051 g *= a;
2052 b *= a;
2053 }
2054 // microsoft visual "c" rounds instead of truncating...
2055 glColor4f (r, g, b, a);
2056
2057void glInterleavedArrays (int format, int stride, char *data)
2058
2059void glDrawElements (int mode, int count, int type, char *indices)
2060
2061# 1.2 void glDrawRangeElements (int mode, int start, int end
2062
2063void glRasterPos (float x, float y, float z = 0.)
2064 CODE:
2065 glRasterPos3f (0, 0, z);
2066 glBitmap (0, 0, 0, 0, x, y, 0);
1601 2067
1602void glVertex (float x, float y, float z = 0.) 2068void glVertex (float x, float y, float z = 0.)
1603 CODE: 2069 CODE:
1604 glVertex3f (x, y, z); 2070 glVertex3f (x, y, z);
1605 2071
1617 2083
1618void glBindTexture (int target, int name) 2084void glBindTexture (int target, int name)
1619 2085
1620void glConvolutionParameter (int target, int pname, float params) 2086void glConvolutionParameter (int target, int pname, float params)
1621 CODE: 2087 CODE:
1622 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2088 if (gl.ConvolutionParameterf)
2089 gl.ConvolutionParameterf (target, pname, params);
1623 2090
1624void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2091void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1625 CODE: 2092 CODE:
1626 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2093 if (gl.ConvolutionFilter2D)
1627 (target, internalformat, width, height, format, type, data)); 2094 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1628 2095
1629void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2096void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1630 CODE: 2097 CODE:
1631 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2098 if (gl.SeparableFilter2D)
1632 (target, internalformat, width, height, format, type, row, column)); 2099 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1633 2100
1634void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2101void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1635 2102
1636void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2103void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1637 2104
1638void glRasterPos (int x, int y) 2105void glDrawPixels (int width, int height, int format, int type, char *pixels)
1639 CODE:
1640 glRasterPos2i (x, y);
1641 2106
1642void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2107void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1643 2108
1644int glGenTexture () 2109int glGenTexture ()
1645 CODE: 2110 CODE:

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