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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.88 by root, Fri May 19 23:18:40 2006 UTC vs.
Revision 1.162 by root, Fri Oct 13 19:23:08 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
12#include <math.h> 19#include <math.h>
13#include <string.h> 20#include <string.h>
14#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
15 23
16#include <SDL.h> 24#include <SDL.h>
17#include <SDL_endian.h> 25#include <SDL_endian.h>
18#include <SDL_image.h> 26#include <SDL_image.h>
19#include <SDL_mixer.h> 27#include <SDL_mixer.h>
20#include <SDL_opengl.h> 28#include <SDL_opengl.h>
21 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
22#include <glib/gmacros.h> 33#include <glib/gmacros.h>
23 34
24#include <pango/pango.h> 35#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 36
29#ifndef _WIN32 37#ifndef _WIN32
30# include <sys/types.h> 38# include <sys/types.h>
31# include <sys/socket.h> 39# include <sys/socket.h>
32# include <netinet/in.h> 40# include <netinet/in.h>
33# include <netinet/tcp.h> 41# include <netinet/tcp.h>
34# include <inttypes.h> 42# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 46
46#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
47 48
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54#if 0
54 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 56#else
56 static type fptr_; \ 57# define PARACHUTE 0
57 \ 58#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
68typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
70 85
71typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
72 105
73typedef struct cf_layout { 106typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 107 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 108 float r, g, b, a; // default color for rgba mode
77 int base_height; 109 int base_height;
78 CFClient__Font font; 110 CFPlus__Font font;
79} *CFClient__Layout; 111} *CFPlus__Layout;
80 112
81static CFClient__Font default_font; 113static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 114static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 115static PangoFontMap *opengl_fontmap;
84 116
85static void 117static void
86substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
87{ 119{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 121#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 123#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 125}
95 126
96static void 127static void
97layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
98{ 129{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
101 */ 132 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
106 137
107 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
108} 139}
109 140
110static void 141static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
114 148
115 if (!*w) *w = 1; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 151
118 *w = (*w + 3) & ~3; 152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
119} 157}
120 158
121typedef uint16_t mapface; 159typedef uint16_t mapface;
122 160
123typedef struct { 161typedef struct {
126 float s, t; 164 float s, t;
127 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
128} maptex; 166} maptex;
129 167
130typedef struct { 168typedef struct {
131 int16_t darkness; 169 uint32_t player;
132 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
133} mapcell; 173} mapcell;
134 174
135typedef struct { 175typedef struct {
136 int32_t c0, c1; 176 int32_t c0, c1;
137 mapcell *col; 177 mapcell *col;
146 int texs; 186 int texs;
147 maptex *tex; 187 maptex *tex;
148 188
149 int32_t rows; 189 int32_t rows;
150 maprow *row; 190 maprow *row;
151} *CFClient__Map; 191} *CFPlus__Map;
152 192
153static char * 193static char *
154prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
155{ 195{
156 char *p; 196 char *p;
174 214
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 217
178static maprow * 218static maprow *
179map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
180{ 220{
181 if (0 > y) 221 if (0 > y)
182 { 222 {
183 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
222 262
223 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
224} 264}
225 265
226static mapcell * 266static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
228{ 268{
229 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
230} 270}
231 271
232static void 272static void
233map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
234{ 274{
235 int r; 275 int r;
236 276
237 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
246 self->row = 0; 286 self->row = 0;
247 self->rows = 0; 287 self->rows = 0;
248} 288}
249 289
250static void 290static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 292{
253 int x, y; 293 int x, y;
254 maprow *row; 294 maprow *row;
295 mapcell *cell;
255 296
256 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 298 if (y >= 0)
258 { 299 {
259 if (y >= self->rows) 300 if (y >= self->rows)
265 if (x >= row->c0) 306 if (x >= row->c0)
266 { 307 {
267 if (x >= row->c1) 308 if (x >= row->c1)
268 break; 309 break;
269 310
270 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
271 } 317 }
272 } 318 }
273} 319}
274 320
275static void 321static void
296 ev.data2 = 0; 342 ev.data2 = 0;
297 343
298 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
299} 345}
300 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
301MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
302 365
303PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
304 367
305BOOT: 368BOOT:
306{ 369{
307 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 371 static const struct {
309 const char *name; 372 const char *name;
310 IV iv; 373 IV iv;
311 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
413 476
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 479}
417 480
481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
418void 492void
419pango_init () 493pango_init ()
420 CODE: 494 CODE:
421{ 495{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 496 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 499}
430 500
431int 501int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 503
434void 504void
435SDL_Quit () 505SDL_Quit ()
436 506
437void 507void
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 525
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
457 531
458 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 534
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 554 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 557 );
558 if (RETVAL)
559 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
485 OUTPUT: 565 OUTPUT:
486 RETVAL 566 RETVAL
487 567
488void 568void
489SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
490 573
491void 574void
492SDL_PollEvent () 575SDL_PollEvent ()
493 PPCODE: 576 PPCODE:
494{ 577{
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 598 break;
516 599
517 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 608 break;
524 609
525 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 618 break;
535 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
536 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
537 break; 624 break;
538 } 625 }
539 626
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
541 } 628 }
542} 629}
543 630
544int 631int
545Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
558 CODE: 645 CODE:
559#ifndef _WIN32 646#ifndef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
561#endif 648#endif
562 649
563char * 650void
564gl_version () 651win32_proxy_info ()
565 CODE: 652 PPCODE:
566 RETVAL = (char *)glGetString (GL_VERSION); 653{
567 OUTPUT: 654#ifdef _WIN32
568 RETVAL 655 char buffer[2048];
656 DWORD buflen;
569 657
570char * 658 EXTEND (SP, 3);
571gl_extensions () 659
572 CODE: 660 buflen = sizeof (buffer);
573 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
574 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
575 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
576 678
577void 679void
578add_font (char *file) 680add_font (char *file)
579 CODE: 681 CODE:
580 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
581#ifdef _WIN32
582 // cairo... sigh... requires win2000
583 AddFontResourceEx (file, FR_PRIVATE, 0);
584#endif
585 683
586void 684void
587load_image_inline (SV *image_) 685load_image_inline (SV *image_)
588 ALIAS: 686 ALIAS:
589 load_image_file = 1 687 load_image_file = 1
631 729
632 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
633 731
634 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
635 733
734 SDL_LockSurface (surface2);
636 EXTEND (SP, 5); 735 EXTEND (SP, 6);
637 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
638 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
639 SDL_LockSurface (surface2);
640 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
641 SDL_UnlockSurface (surface2);
642 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
643 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
644 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
645 743
646 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
647 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
648} 746}
649 747
685 CODE: 783 CODE:
686 fprintf (stderr, "FATAL: %s\n", message); 784 fprintf (stderr, "FATAL: %s\n", message);
687#ifdef _WIN32 785#ifdef _WIN32
688 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
689#endif 787#endif
690 exit (1); 788 _exit (1);
691 789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
795#else
796 _exit (retval);
797#endif
798
692MODULE = CFClient PACKAGE = CFClient::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
693 800
694CFClient::Font 801CFPlus::Font
695new_from_file (SV *class, char *path, int id = 0) 802new_from_file (SV *class, char *path, int id = 0)
696 CODE: 803 CODE:
697{ 804{
698 int count; 805 int count;
699 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
702} 809}
703 OUTPUT: 810 OUTPUT:
704 RETVAL 811 RETVAL
705 812
706void 813void
707DESTROY (CFClient::Font self) 814DESTROY (CFPlus::Font self)
708 CODE: 815 CODE:
709 pango_font_description_free (self); 816 pango_font_description_free (self);
710 817
711void 818void
712make_default (CFClient::Font self) 819make_default (CFPlus::Font self)
713 CODE: 820 CODE:
714 default_font = self; 821 default_font = self;
715 822
716MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
717 824
718CFClient::Layout 825void
719new (SV *class, int rgba = 0) 826reset_glyph_cache ()
720 CODE: 827 CODE:
721#if _WIN32 828 tc_clear ();
722 rgba = 0;//D 829
723#endif 830CFPlus::Layout
831new (SV *class)
832 CODE:
724 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
725 834
726 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 835 RETVAL->pl = pango_layout_new (opengl_context);
727 RETVAL->rgba = rgba;
728 RETVAL->r = 1.; 836 RETVAL->r = 1.;
729 RETVAL->g = 1.; 837 RETVAL->g = 1.;
730 RETVAL->b = 1.; 838 RETVAL->b = 1.;
731 RETVAL->a = 1.; 839 RETVAL->a = 1.;
732 RETVAL->base_height = MIN_FONT_HEIGHT; 840 RETVAL->base_height = MIN_FONT_HEIGHT;
736 layout_update_font (RETVAL); 844 layout_update_font (RETVAL);
737 OUTPUT: 845 OUTPUT:
738 RETVAL 846 RETVAL
739 847
740void 848void
741DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
742 CODE: 850 CODE:
743 g_object_unref (self->pl); 851 g_object_unref (self->pl);
744 Safefree (self); 852 Safefree (self);
745 853
746int
747is_rgba (CFClient::Layout self)
748 CODE:
749 RETVAL = self->rgba;
750 OUTPUT:
751 RETVAL
752
753void 854void
754set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
755 CODE: 856 CODE:
756{ 857{
757 STRLEN textlen; 858 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
759 860
760 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
761} 862}
762 863
763void 864void
764set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
765 CODE: 866 CODE:
766{ 867{
767 STRLEN textlen; 868 STRLEN textlen;
768 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
769 870
770 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
771} 872}
772 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
773SV * 959SV *
774get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
775 CODE: 961 CODE:
776 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
777 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
778 OUTPUT: 964 OUTPUT:
779 RETVAL 965 RETVAL
780 966
781void 967void
782set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
783 CODE: 969 CODE:
784 self->r = r; 970 self->r = r;
785 self->g = g; 971 self->g = g;
786 self->b = b; 972 self->b = b;
787 self->a = a; 973 self->a = a;
788 974
789void 975void
790set_font (CFClient::Layout self, CFClient::Font font = 0) 976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
791 CODE: 977 CODE:
792 if (self->font != font) 978 if (self->font != font)
793 { 979 {
794 self->font = font; 980 self->font = font;
795 layout_update_font (self); 981 layout_update_font (self);
796 } 982 }
797 983
798void 984void
799set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
800 CODE: 986 CODE:
801 if (self->base_height != base_height) 987 if (self->base_height != base_height)
802 { 988 {
803 self->base_height = base_height; 989 self->base_height = base_height;
804 layout_update_font (self); 990 layout_update_font (self);
805 } 991 }
806 992
807void 993void
808set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
809 CODE: 995 CODE:
810 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
811 997
812void 998void
813set_indent (CFClient::Layout self, int indent) 999set_indent (CFPlus::Layout self, int indent)
814 CODE: 1000 CODE:
815 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
816 1002
817void 1003void
818set_spacing (CFClient::Layout self, int spacing) 1004set_spacing (CFPlus::Layout self, int spacing)
819 CODE: 1005 CODE:
820 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
821 1007
822void 1008void
823set_ellipsise (CFClient::Layout self, int ellipsise) 1009set_ellipsise (CFPlus::Layout self, int ellipsise)
824 CODE: 1010 CODE:
825 pango_layout_set_ellipsize (self->pl, 1011 pango_layout_set_ellipsize (self->pl,
826 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
827 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
828 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
829 : PANGO_ELLIPSIZE_NONE 1015 : PANGO_ELLIPSIZE_NONE
830 ); 1016 );
831 1017
832void 1018void
833set_single_paragraph_mode (CFClient::Layout self, int spm) 1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
834 CODE: 1020 CODE:
835 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
836 1022
837void 1023void
838size (CFClient::Layout self) 1024size (CFPlus::Layout self)
839 PPCODE: 1025 PPCODE:
840{ 1026{
841 int w, h; 1027 int w, h;
842 1028
843 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
846 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
847 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
848} 1034}
849 1035
850int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
851xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
852 CODE: 1050 CODE:
853{ 1051{
854 int index, trailing; 1052 int index, trailing;
855 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
856 RETVAL = index; 1054 RETVAL = index;
857} 1055}
858 OUTPUT: 1056 OUTPUT:
859 RETVAL 1057 RETVAL
860 1058
861void 1059void
862cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
863 PPCODE: 1061 PPCODE:
864{ 1062{
865 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
866 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
867 1065
870 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
871 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
872} 1070}
873 1071
874void 1072void
875render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
876 PPCODE: 1074 PPCODE:
877{ 1075 pango_opengl_render_layout_subpixel (
878 SV *retval; 1076 self->pl,
879 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
880 1081
881 layout_get_pixel_size (self, &w, &h); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
882 1083
883 if (self->rgba) 1084void
1085pad2pot (SV *data_, SV *w_, SV *h_)
1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
1090
1091 if (ow && oh)
884 { 1092 {
885 cairo_surface_t *surface; 1093 int nw = minpot (ow);
886 cairo_t *cairo; 1094 int nh = minpot (oh);
887 1095
888 retval = newSV (w * h * 4); 1096 if (nw != ow || nh != oh)
889 SvPOK_only (retval);
890 SvCUR_set (retval, w * h * 4);
891
892 memset (SvPVX (retval), 0, w * h * 4);
893
894 surface = cairo_image_surface_create_for_data (
895 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
896 cairo = cairo_create (surface);
897 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
898
899 pango_cairo_show_layout (cairo, self->pl);
900
901 cairo_destroy (cairo);
902 cairo_surface_destroy (surface);
903
904 // what a mess, and its premultiplied, too :(
905 { 1097 {
906 uint32_t *p = (uint32_t *)SvPVX (retval); 1098 if (SvOK (data_))
907 uint32_t *e = p + w * h;
908
909 while (p < e)
910 { 1099 {
911 uint32_t rgba = *p; 1100 STRLEN datalen;
912 rgba = (rgba >> 24) | (rgba << 8); 1101 char *data = SvPVbyte (data_, datalen);
913#if 0 1102 int bpp = datalen / (ow * oh);
914#ifdef _WIN32 1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
915 {//D
916 uint8_t r = rgba >> 24;
917 uint8_t g = rgba >> 16;
918 uint8_t b = rgba >> 8;
919 uint8_t a = rgba >> 0;
920 1104
921 rgba = (rgba & 0xffffff00) | a; 1105 SvPOK_only (result_);
1106 SvCUR_set (result_, nw * nh * bpp);
1107
1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1111
1112 sv_setsv (data_, result_);
922 } 1113 }
923#endif 1114
924#endif 1115 sv_setiv (w_, nw);
925 rgba = SDL_SwapBE32 (rgba); 1116 sv_setiv (h_, nh);
926 *p++ = rgba;
927 } 1117 }
928 }
929
930 EXTEND (SP, 5);
931 PUSHs (sv_2mortal (newSViv (w)));
932 PUSHs (sv_2mortal (newSViv (h)));
933 PUSHs (sv_2mortal (retval));
934 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 } 1118 }
937 else
938 {
939 FT_Bitmap bitmap;
940
941 retval = newSV (w * h);
942 SvPOK_only (retval);
943 SvCUR_set (retval, w * h);
944
945 bitmap.rows = h;
946 bitmap.width = w;
947 bitmap.pitch = w;
948 bitmap.buffer = (unsigned char*)SvPVX (retval);
949 bitmap.num_grays = 256;
950 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
951
952 memset (bitmap.buffer, 0, w * h);
953
954 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
955
956 EXTEND (SP, 5);
957 PUSHs (sv_2mortal (newSViv (w)));
958 PUSHs (sv_2mortal (newSViv (h)));
959 PUSHs (sv_2mortal (retval));
960 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
961 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
962 }
963} 1119}
964 1120
965MODULE = CFClient PACKAGE = CFClient::Texture
966
967void 1121void
968draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
969 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
970 ALIAS: 1124 ALIAS:
971 draw_quad_alpha = 1 1125 draw_quad_alpha = 1
972 draw_quad_alpha_premultiplied = 2 1126 draw_quad_alpha_premultiplied = 2
973 CODE: 1127 CODE:
974{ 1128{
975 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
976 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
977 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
978 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
979 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
980 1133
981 if (items < 5) 1134 if (items < 5)
982 { 1135 {
983 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
984 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
985 } 1138 }
986 1139
987 if (ix) 1140 if (ix)
988 { 1141 {
989 glEnable (GL_BLEND); 1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
990 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
991 glEnable (GL_ALPHA_TEST); 1150 glEnable (GL_ALPHA_TEST);
992 glAlphaFunc (GL_GREATER, 0.01f); 1151 glAlphaFunc (GL_GREATER, 0.01f);
993 } 1152 }
994 1153
995 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
996
997 if (wrap_mode)
998 {
999 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1000 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1001 }
1002 1155
1003 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
1004 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
1005 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
1006 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1012 glDisable (GL_ALPHA_TEST); 1165 glDisable (GL_ALPHA_TEST);
1013 glDisable (GL_BLEND); 1166 glDisable (GL_BLEND);
1014 } 1167 }
1015} 1168}
1016 1169
1017MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
1018 1171
1019CFClient::Map 1172CFPlus::Map
1020new (SV *class, int map_width, int map_height) 1173new (SV *class, int map_width, int map_height)
1021 CODE: 1174 CODE:
1022 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
1023 RETVAL->x = 0; 1176 RETVAL->x = 0;
1024 RETVAL->y = 0; 1177 RETVAL->y = 0;
1034 RETVAL->row = 0; 1187 RETVAL->row = 0;
1035 OUTPUT: 1188 OUTPUT:
1036 RETVAL 1189 RETVAL
1037 1190
1038void 1191void
1039DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
1040 CODE: 1193 CODE:
1041{ 1194{
1042 map_clear (self); 1195 map_clear (self);
1043 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
1044 Safefree (self); 1198 Safefree (self);
1045} 1199}
1046 1200
1047void 1201void
1048clear (CFClient::Map self) 1202clear (CFPlus::Map self)
1049 CODE: 1203 CODE:
1050 map_clear (self); 1204 map_clear (self);
1051 1205
1052void 1206void
1053set_face (CFClient::Map self, int face, int texid) 1207set_face (CFPlus::Map self, int face, int texid)
1054 CODE: 1208 CODE:
1055{ 1209{
1056 while (self->faces <= face) 1210 while (self->faces <= face)
1057 { 1211 {
1058 Append (mapface, self->face, self->faces, self->faces); 1212 Append (mapface, self->face, self->faces, self->faces);
1061 1215
1062 self->face [face] = texid; 1216 self->face [face] = texid;
1063} 1217}
1064 1218
1065void 1219void
1066set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1220set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1067 CODE: 1221 CODE:
1068{ 1222{
1069 while (self->texs <= texid) 1223 while (self->texs <= texid)
1070 { 1224 {
1071 Append (maptex, self->tex, self->texs, self->texs); 1225 Append (maptex, self->tex, self->texs, self->texs);
1083 tex->r = r; 1237 tex->r = r;
1084 tex->g = g; 1238 tex->g = g;
1085 tex->b = b; 1239 tex->b = b;
1086 tex->a = a; 1240 tex->a = a;
1087 } 1241 }
1242
1243 // somewhat hackish, but for textures that require it, it really
1244 // improves the look, and most others don't suffer.
1245 glBindTexture (GL_TEXTURE_2D, name);
1246 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1247 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1248 // use uglier nearest interpolation because linear suffers
1249 // from transparent color bleeding and ugly wrapping effects.
1250 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1088} 1251}
1089 1252
1090int 1253int
1091ox (CFClient::Map self) 1254ox (CFPlus::Map self)
1092 ALIAS: 1255 ALIAS:
1093 oy = 1 1256 oy = 1
1257 x = 2
1258 y = 3
1259 w = 4
1260 h = 5
1094 CODE: 1261 CODE:
1095 switch (ix) 1262 switch (ix)
1096 { 1263 {
1097 case 0: RETVAL = self->ox; break; 1264 case 0: RETVAL = self->ox; break;
1098 case 1: RETVAL = self->oy; break; 1265 case 1: RETVAL = self->oy; break;
1266 case 2: RETVAL = self->x; break;
1267 case 3: RETVAL = self->y; break;
1268 case 4: RETVAL = self->w; break;
1269 case 5: RETVAL = self->h; break;
1099 } 1270 }
1100 OUTPUT: 1271 OUTPUT:
1101 RETVAL 1272 RETVAL
1102 1273
1103void 1274void
1104scroll (CFClient::Map self, int dx, int dy) 1275scroll (CFPlus::Map self, int dx, int dy)
1105 CODE: 1276 CODE:
1106{ 1277{
1107 if (dx > 0) 1278 if (dx > 0)
1108 map_blank (self, self->x, self->y, dx - 1, self->h); 1279 map_blank (self, self->x, self->y, dx, self->h);
1109 else if (dx < 0) 1280 else if (dx < 0)
1110 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1281 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1111 1282
1112 if (dy > 0) 1283 if (dy > 0)
1113 map_blank (self, self->x, self->y, self->w, dy - 1); 1284 map_blank (self, self->x, self->y, self->w, dy);
1114 else if (dy < 0) 1285 else if (dy < 0)
1115 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1286 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1116 1287
1117 self->ox += dx; self->x += dx; 1288 self->ox += dx; self->x += dx;
1118 self->oy += dy; self->y += dy; 1289 self->oy += dy; self->y += dy;
1119 1290
1120 while (self->y < 0) 1291 while (self->y < 0)
1125 self->y += MAP_EXTEND_Y; 1296 self->y += MAP_EXTEND_Y;
1126 } 1297 }
1127} 1298}
1128 1299
1129void 1300void
1130map1a_update (CFClient::Map self, SV *data_) 1301map1a_update (CFPlus::Map self, SV *data_, int extmap)
1131 CODE: 1302 CODE:
1132{ 1303{
1133 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1304 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1134 uint8_t *data_end = (uint8_t *)SvEND (data_); 1305 uint8_t *data_end = (uint8_t *)SvEND (data_);
1135 mapcell *cell; 1306 mapcell *cell;
1136 int x, y, flags; 1307 int x, y, flags;
1137 1308
1138 while (data < data_end) 1309 while (data < data_end - 1)
1139 { 1310 {
1140 flags = (data [0] << 8) + data [1]; data += 2; 1311 flags = (data [0] << 8) + data [1]; data += 2;
1141 1312
1142 x = ((flags >> 10) & 63) + self->x; 1313 x = self->x + ((flags >> 10) & 63);
1143 y = ((flags >> 4) & 63) + self->y; 1314 y = self->y + ((flags >> 4) & 63);
1144 1315
1145 cell = map_get_cell (self, x, y); 1316 cell = map_get_cell (self, x, y);
1146 1317
1147 if (flags & 15) 1318 if (flags & 15)
1148 { 1319 {
1149 if (cell->darkness < 0) 1320 if (!cell->darkness)
1150 { 1321 {
1322 memset (cell, 0, sizeof (*cell));
1151 cell->darkness = 0; 1323 cell->darkness = 256;
1152 cell->face [0] = 0;
1153 cell->face [1] = 0;
1154 cell->face [2] = 0;
1155 } 1324 }
1156 1325
1157 cell->darkness = flags & 8 ? *data++ : 255;
1158
1159 //TODO: don't trust server data to be in-range(!) 1326 //TODO: don't trust server data to be in-range(!)
1327
1328 if (flags & 8)
1329 {
1330 if (extmap)
1331 {
1332 uint8_t ext, cmd;
1333
1334 do
1335 {
1336 ext = *data++;
1337 cmd = ext & 0x3f;
1338
1339 if (cmd < 4)
1340 cell->darkness = 255 - ext * 64 + 1;
1341 else if (cmd == 5) // health
1342 {
1343 cell->stat_width = 1;
1344 cell->stat_hp = *data++;
1345 }
1346 else if (cmd == 6) // monster width
1347 cell->stat_width = *data++ + 1;
1348 else if (cmd == 0x47) // monster width
1349 {
1350 if (*data == 4)
1351 ; // decode player tag
1352
1353 data += *data + 1;
1354 }
1355 else if (cmd == 8) // cell flags
1356 cell->flags = *data++;
1357 else if (ext & 0x40) // unknown, multibyte => skip
1358 data += *data + 1;
1359 else
1360 data++;
1361 }
1362 while (ext & 0x80);
1363 }
1364 else
1365 cell->darkness = *data++ + 1;
1366 }
1160 1367
1161 if (flags & 4) 1368 if (flags & 4)
1162 { 1369 {
1163 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1370 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1164 } 1371 }
1172 { 1379 {
1173 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1380 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1174 } 1381 }
1175 } 1382 }
1176 else 1383 else
1177 cell->darkness = -1; 1384 cell->darkness = 0;
1178 } 1385 }
1179} 1386}
1180 1387
1181SV * 1388SV *
1182mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1389mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1183 CODE: 1390 CODE:
1184{ 1391{
1185 int x1, x; 1392 int x1, x;
1186 int y1, y; 1393 int y1, y;
1187 int z; 1394 int z;
1237} 1444}
1238 OUTPUT: 1445 OUTPUT:
1239 RETVAL 1446 RETVAL
1240 1447
1241void 1448void
1242draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1449draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1243 PPCODE: 1450 CODE:
1244{ 1451{
1245 int vx, vy; 1452 int vx, vy;
1246 int x, y, z; 1453 int x, y, z;
1247 int last_name; 1454 int last_name;
1248 mapface face; 1455 mapface face;
1249 int sw4 = (sw + 3) & ~3;
1250 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1251 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1252 1456
1253 memset (darkness, 255, sw4 * sh);
1254 SvPOK_only (darkness_sv);
1255 SvCUR_set (darkness_sv, sw4 * sh);
1256
1257 vx = self->x + (self->w - sw) / 2 - shift_x; 1457 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1258 vy = self->y + (self->h - sh) / 2 - shift_y; 1458 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1259 1459
1260 /* 1460 /*
1261 int vx = self->vx = self->w >= sw 1461 int vx = self->vx = self->w >= sw
1262 ? self->x + (self->w - sw) / 2 1462 ? self->x + (self->w - sw) / 2
1263 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1463 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1267 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1467 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1268 */ 1468 */
1269 1469
1270 glColor4ub (255, 255, 255, 255); 1470 glColor4ub (255, 255, 255, 255);
1271 1471
1472 glEnable (GL_BLEND);
1272 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1273 glEnable (GL_BLEND);
1274 glEnable (GL_TEXTURE_2D); 1474 glEnable (GL_TEXTURE_2D);
1275 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1475 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1276 1476
1277 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1278 1478
1287 for (x = 0; x < sw; x++) 1487 for (x = 0; x < sw; x++)
1288 if (row->c0 <= x + vx && x + vx < row->c1) 1488 if (row->c0 <= x + vx && x + vx < row->c1)
1289 { 1489 {
1290 mapcell *cell = row->col + (x + vx - row->c0); 1490 mapcell *cell = row->col + (x + vx - row->c0);
1291 1491
1292 darkness[y * sw4 + x] = cell->darkness < 0
1293 ? 255 - FOW_DARKNESS
1294 : 255 - cell->darkness;
1295
1296 face = cell->face [z]; 1492 face = cell->face [z];
1297 1493
1298 if (face) 1494 if (face && face < self->texs)
1299 { 1495 {
1300 maptex tex = self->tex [face]; 1496 maptex tex = self->tex [face];
1301
1302 int px = (x + 1) * 32 - tex.w; 1497 int px = (x + 1) * 32 - tex.w;
1303 int py = (y + 1) * 32 - tex.h; 1498 int py = (y + 1) * 32 - tex.h;
1304 1499
1305 if (last_name != tex.name) 1500 if (last_name != tex.name)
1306 { 1501 {
1307 glEnd (); 1502 glEnd ();
1308 last_name = tex.name;
1309 glBindTexture (GL_TEXTURE_2D, last_name); 1503 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1310 glBegin (GL_QUADS); 1504 glBegin (GL_QUADS);
1311 } 1505 }
1312 1506
1313 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1507 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1314 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1508 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1315 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1509 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1316 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1510 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1317 } 1511 }
1512
1513 if (cell->flags && z == 2)
1514 {
1515 if (cell->flags & 1)
1516 {
1517 maptex tex = self->tex [1];
1518 int px = (x + 1) * 32 - tex.w + 2;
1519 int py = (y + 1) * 32 - tex.h - 6;
1520
1521 glEnd ();
1522 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1523 glBegin (GL_QUADS);
1524
1525 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1526 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1527 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1528 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1529 }
1530 }
1318 } 1531 }
1319 } 1532 }
1320 1533
1321 glEnd (); 1534 glEnd ();
1322 1535
1323 glDisable (GL_TEXTURE_2D); 1536 glDisable (GL_TEXTURE_2D);
1324 glDisable (GL_BLEND); 1537 glDisable (GL_BLEND);
1538
1539 // top layer: overlays such as the health bar
1540 for (y = 0; y < sh; y++)
1541 if (0 <= y + vy && y + vy < self->rows)
1542 {
1543 maprow *row = self->row + (y + vy);
1544
1545 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + vx && x + vx < row->c1)
1547 {
1548 mapcell *cell = row->col + (x + vx - row->c0);
1549
1550 int px = x * 32;
1551 int py = y * 32;
1552
1553 if (cell->stat_hp)
1554 {
1555 int width = cell->stat_width * 32;
1556 int thick = sh / 28 + 1 + cell->stat_width;
1557
1558 glColor3ub (0, 0, 0);
1559 glRectf (px + 1, py - thick - 2,
1560 px + width - 1, py);
1561
1562 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1563 glRectf (px + 2,
1564 py - thick - 1,
1565 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1566 }
1567 }
1568 }
1569}
1570
1571void
1572draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1573 CODE:
1574{
1575 static float color[16][3] = {
1576 { 0.00F, 0.00F, 0.00F },
1577 { 1.00F, 1.00F, 1.00F },
1578 { 0.00F, 0.00F, 0.55F },
1579 { 1.00F, 0.00F, 0.00F },
1580
1581 { 1.00F, 0.54F, 0.00F },
1582 { 0.11F, 0.56F, 1.00F },
1583 { 0.93F, 0.46F, 0.00F },
1584 { 0.18F, 0.54F, 0.34F },
1585
1586 { 0.56F, 0.73F, 0.56F },
1587 { 0.80F, 0.80F, 0.80F },
1588 { 0.55F, 0.41F, 0.13F },
1589 { 0.99F, 0.77F, 0.26F },
1590
1591 { 0.74F, 0.65F, 0.41F },
1592
1593 { 0.00F, 1.00F, 1.00F },
1594 { 1.00F, 0.00F, 1.00F },
1595 { 1.00F, 1.00F, 0.00F },
1596 };
1597
1598 int x, y;
1599
1600 glEnable (GL_TEXTURE_2D);
1601 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1602 glEnable (GL_BLEND);
1603 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1604 glBegin (GL_QUADS);
1605
1606 for (y = 0; y < h; y++)
1607 for (x = 0; x < w; x++)
1608 {
1609 unsigned char m = data [x + y * w];
1610
1611 if (m)
1612 {
1613 float *c = color [m & 15];
1614
1615 float tx1 = m & 0x40 ? 0.5 : 0.;
1616 float tx2 = tx1 + 0.5;
1617
1618 glColor4f (c[0], c[1], c[2], 0.75);
1619 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1620 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1621 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1622 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1623 }
1624 }
1625
1626 glEnd ();
1627 glDisable (GL_BLEND);
1628 glDisable (GL_TEXTURE_2D);
1629}
1630
1631void
1632fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1633 PPCODE:
1634{
1635 int vx, vy;
1636 int x, y;
1637 int sw4 = (sw + 3) & ~3;
1638 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1639 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1640
1641 memset (darkness, 255, sw4 * sh);
1642 SvPOK_only (darkness_sv);
1643 SvCUR_set (darkness_sv, sw4 * sh);
1644
1645 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1646 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1647
1648 for (y = 0; y < sh; y++)
1649 if (0 <= y + vy && y + vy < self->rows)
1650 {
1651 maprow *row = self->row + (y + vy);
1652
1653 for (x = 0; x < sw; x++)
1654 if (row->c0 <= x + vx && x + vx < row->c1)
1655 {
1656 mapcell *cell = row->col + (x + vx - row->c0);
1657
1658 darkness[y * sw4 + x] = cell->darkness
1659 ? 255 - (cell->darkness - 1)
1660 : 255 - FOW_DARKNESS;
1661 }
1662 }
1325 1663
1326 EXTEND (SP, 3); 1664 EXTEND (SP, 3);
1327 PUSHs (sv_2mortal (newSViv (sw4))); 1665 PUSHs (sv_2mortal (newSViv (sw4)));
1328 PUSHs (sv_2mortal (newSViv (sh))); 1666 PUSHs (sv_2mortal (newSViv (sh)));
1329 PUSHs (darkness_sv); 1667 PUSHs (darkness_sv);
1330} 1668}
1331 1669
1332SV * 1670SV *
1333get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1671get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1334 CODE: 1672 CODE:
1335{ 1673{
1336 int x, y, x1, y1; 1674 int x, y, x1, y1;
1337 SV *data_sv = newSV (w * h * 7 + 5); 1675 SV *data_sv = newSV (w * h * 7 + 5);
1338 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1676 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1400} 1738}
1401 OUTPUT: 1739 OUTPUT:
1402 RETVAL 1740 RETVAL
1403 1741
1404void 1742void
1405set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1743set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1406 PPCODE: 1744 PPCODE:
1407{ 1745{
1408 int x, y, z; 1746 int x, y, z;
1409 int w, h; 1747 int w, h;
1410 int x1, y1; 1748 int x1, y1;
1442 1780
1443 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1781 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1444 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1782 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1445 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1783 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1446 1784
1447 if (cell->darkness <= 0) 1785 if (cell->darkness == 0)
1448 { 1786 {
1449 cell->darkness = -1; 1787 cell->darkness = 0;
1450 1788
1451 for (z = 0; z <= 2; z++) 1789 for (z = 0; z <= 2; z++)
1452 { 1790 {
1453 cell->face[z] = face[z]; 1791 cell->face[z] = face[z];
1454 1792
1459 } 1797 }
1460 } 1798 }
1461 } 1799 }
1462} 1800}
1463 1801
1464MODULE = CFClient PACKAGE = CFClient::MixChunk 1802MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1465 1803
1466CFClient::MixChunk 1804CFPlus::MixChunk
1467new_from_file (SV *class, char *path) 1805new_from_file (SV *class, char *path)
1468 CODE: 1806 CODE:
1469 RETVAL = Mix_LoadWAV (path); 1807 RETVAL = Mix_LoadWAV (path);
1470 OUTPUT: 1808 OUTPUT:
1471 RETVAL 1809 RETVAL
1472 1810
1473void 1811void
1474DESTROY (CFClient::MixChunk self) 1812DESTROY (CFPlus::MixChunk self)
1475 CODE: 1813 CODE:
1476 Mix_FreeChunk (self); 1814 Mix_FreeChunk (self);
1477 1815
1478int 1816int
1479volume (CFClient::MixChunk self, int volume = -1) 1817volume (CFPlus::MixChunk self, int volume = -1)
1480 CODE: 1818 CODE:
1481 RETVAL = Mix_VolumeChunk (self, volume); 1819 RETVAL = Mix_VolumeChunk (self, volume);
1482 OUTPUT: 1820 OUTPUT:
1483 RETVAL 1821 RETVAL
1484 1822
1485int 1823int
1486play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1824play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1487 CODE: 1825 CODE:
1488 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1826 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1489 OUTPUT: 1827 OUTPUT:
1490 RETVAL 1828 RETVAL
1491 1829
1492MODULE = CFClient PACKAGE = CFClient::MixMusic 1830MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1493 1831
1494int 1832int
1495volume (int volume = -1) 1833volume (int volume = -1)
1496 CODE: 1834 CODE:
1497 RETVAL = Mix_VolumeMusic (volume); 1835 RETVAL = Mix_VolumeMusic (volume);
1498 OUTPUT: 1836 OUTPUT:
1499 RETVAL 1837 RETVAL
1500 1838
1501CFClient::MixMusic 1839CFPlus::MixMusic
1502new_from_file (SV *class, char *path) 1840new_from_file (SV *class, char *path)
1503 CODE: 1841 CODE:
1504 RETVAL = Mix_LoadMUS (path); 1842 RETVAL = Mix_LoadMUS (path);
1505 OUTPUT: 1843 OUTPUT:
1506 RETVAL 1844 RETVAL
1507 1845
1508void 1846void
1509DESTROY (CFClient::MixMusic self) 1847DESTROY (CFPlus::MixMusic self)
1510 CODE: 1848 CODE:
1511 Mix_FreeMusic (self); 1849 Mix_FreeMusic (self);
1512 1850
1513int 1851int
1514play (CFClient::MixMusic self, int loops = -1) 1852play (CFPlus::MixMusic self, int loops = -1)
1515 CODE: 1853 CODE:
1516 RETVAL = Mix_PlayMusic (self, loops); 1854 RETVAL = Mix_PlayMusic (self, loops);
1517 OUTPUT: 1855 OUTPUT:
1518 RETVAL 1856 RETVAL
1519 1857
1520MODULE = CFClient PACKAGE = CFClient::OpenGL 1858MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1521 1859
1522BOOT: 1860BOOT:
1523{ 1861{
1524 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1862 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1525 static const struct { 1863 static const struct {
1526 const char *name; 1864 const char *name;
1527 IV iv; 1865 IV iv;
1528 } *civ, const_iv[] = { 1866 } *civ, const_iv[] = {
1529# define const_iv(name) { # name, (IV)name } 1867# define const_iv(name) { # name, (IV)name }
1530 const_iv (GL_COLOR_MATERIAL), 1868 const_iv (GL_COLOR_MATERIAL),
1531 const_iv (GL_SMOOTH), 1869 const_iv (GL_SMOOTH),
1532 const_iv (GL_FLAT), 1870 const_iv (GL_FLAT),
1533 const_iv (GL_DITHER), 1871 const_iv (GL_DITHER),
1534 const_iv (GL_BLEND), 1872 const_iv (GL_BLEND),
1873 const_iv (GL_CULL_FACE),
1535 const_iv (GL_SCISSOR_TEST), 1874 const_iv (GL_SCISSOR_TEST),
1875 const_iv (GL_DEPTH_TEST),
1876 const_iv (GL_ALPHA_TEST),
1877 const_iv (GL_NORMALIZE),
1878 const_iv (GL_RESCALE_NORMAL),
1879 const_iv (GL_FRONT),
1880 const_iv (GL_BACK),
1536 const_iv (GL_AND), 1881 const_iv (GL_AND),
1537 const_iv (GL_ONE), 1882 const_iv (GL_ONE),
1538 const_iv (GL_ZERO), 1883 const_iv (GL_ZERO),
1539 const_iv (GL_SRC_ALPHA), 1884 const_iv (GL_SRC_ALPHA),
1540 const_iv (GL_SRC_ALPHA_SATURATE), 1885 const_iv (GL_DST_ALPHA),
1541 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1886 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1542 const_iv (GL_ONE_MINUS_DST_ALPHA), 1887 const_iv (GL_ONE_MINUS_DST_ALPHA),
1888 const_iv (GL_SRC_ALPHA_SATURATE),
1543 const_iv (GL_RGB), 1889 const_iv (GL_RGB),
1544 const_iv (GL_RGBA), 1890 const_iv (GL_RGBA),
1891 const_iv (GL_RGBA4),
1892 const_iv (GL_RGBA8),
1893 const_iv (GL_RGB5_A1),
1545 const_iv (GL_UNSIGNED_BYTE), 1894 const_iv (GL_UNSIGNED_BYTE),
1895 const_iv (GL_UNSIGNED_SHORT),
1896 const_iv (GL_UNSIGNED_INT),
1546 const_iv (GL_ALPHA), 1897 const_iv (GL_ALPHA),
1547 const_iv (GL_INTENSITY), 1898 const_iv (GL_INTENSITY),
1548 const_iv (GL_LUMINANCE), 1899 const_iv (GL_LUMINANCE),
1549 const_iv (GL_LUMINANCE_ALPHA), 1900 const_iv (GL_LUMINANCE_ALPHA),
1550 const_iv (GL_FLOAT), 1901 const_iv (GL_FLOAT),
1556 const_iv (GL_TEXTURE_MAG_FILTER), 1907 const_iv (GL_TEXTURE_MAG_FILTER),
1557 const_iv (GL_TEXTURE_MIN_FILTER), 1908 const_iv (GL_TEXTURE_MIN_FILTER),
1558 const_iv (GL_TEXTURE_ENV_MODE), 1909 const_iv (GL_TEXTURE_ENV_MODE),
1559 const_iv (GL_TEXTURE_WRAP_S), 1910 const_iv (GL_TEXTURE_WRAP_S),
1560 const_iv (GL_TEXTURE_WRAP_T), 1911 const_iv (GL_TEXTURE_WRAP_T),
1912 const_iv (GL_REPEAT),
1561 const_iv (GL_CLAMP), 1913 const_iv (GL_CLAMP),
1562 const_iv (GL_REPEAT), 1914 const_iv (GL_CLAMP_TO_EDGE),
1563 const_iv (GL_NEAREST), 1915 const_iv (GL_NEAREST),
1564 const_iv (GL_LINEAR), 1916 const_iv (GL_LINEAR),
1565 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1917 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1566 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1918 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1567 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1919 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1568 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1920 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1569 const_iv (GL_GENERATE_MIPMAP), 1921 const_iv (GL_GENERATE_MIPMAP),
1570 const_iv (GL_MODULATE), 1922 const_iv (GL_MODULATE),
1571 const_iv (GL_DECAL), 1923 const_iv (GL_DECAL),
1572 const_iv (GL_REPLACE), 1924 const_iv (GL_REPLACE),
1925 const_iv (GL_DEPTH_BUFFER_BIT),
1573 const_iv (GL_COLOR_BUFFER_BIT), 1926 const_iv (GL_COLOR_BUFFER_BIT),
1574 const_iv (GL_PROJECTION), 1927 const_iv (GL_PROJECTION),
1575 const_iv (GL_MODELVIEW), 1928 const_iv (GL_MODELVIEW),
1576 const_iv (GL_COLOR_LOGIC_OP), 1929 const_iv (GL_COLOR_LOGIC_OP),
1577 const_iv (GL_SEPARABLE_2D), 1930 const_iv (GL_SEPARABLE_2D),
1578 const_iv (GL_CONVOLUTION_2D), 1931 const_iv (GL_CONVOLUTION_2D),
1579 const_iv (GL_CONVOLUTION_BORDER_MODE), 1932 const_iv (GL_CONVOLUTION_BORDER_MODE),
1580 const_iv (GL_CONSTANT_BORDER), 1933 const_iv (GL_CONSTANT_BORDER),
1581 const_iv (GL_LINES), 1934 const_iv (GL_LINES),
1935 const_iv (GL_LINE_STRIP),
1936 const_iv (GL_LINE_LOOP),
1582 const_iv (GL_QUADS), 1937 const_iv (GL_QUADS),
1583 const_iv (GL_LINE_LOOP), 1938 const_iv (GL_QUAD_STRIP),
1939 const_iv (GL_TRIANGLES),
1940 const_iv (GL_TRIANGLE_STRIP),
1941 const_iv (GL_TRIANGLE_FAN),
1584 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1585 const_iv (GL_FASTEST), 1943 const_iv (GL_FASTEST),
1944 const_iv (GL_V2F),
1945 const_iv (GL_V3F),
1946 const_iv (GL_T2F_V3F),
1947 const_iv (GL_T2F_N3F_V3F),
1586# undef const_iv 1948# undef const_iv
1587 }; 1949 };
1588 1950
1589 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1951 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1590 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1952 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1591} 1953}
1592 1954
1955char *
1956gl_vendor ()
1957 CODE:
1958 RETVAL = (char *)glGetString (GL_VENDOR);
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963gl_version ()
1964 CODE:
1965 RETVAL = (char *)glGetString (GL_VERSION);
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970gl_extensions ()
1971 CODE:
1972 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1973 OUTPUT:
1974 RETVAL
1975
1593int glGetError () 1976int glGetError ()
1977
1978void glFinish ()
1594 1979
1595void glClear (int mask) 1980void glClear (int mask)
1596 1981
1597void glClearColor (float r, float g, float b, float a = 1.0) 1982void glClearColor (float r, float g, float b, float a = 1.0)
1598 PROTOTYPE: @ 1983 PROTOTYPE: @
1605 1990
1606void glHint (int target, int mode) 1991void glHint (int target, int mode)
1607 1992
1608void glBlendFunc (int sfactor, int dfactor) 1993void glBlendFunc (int sfactor, int dfactor)
1609 1994
1995void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1996 CODE:
1997 gl_BlendFuncSeparate (sa, da, saa, daa);
1998
1999void glDepthMask (int flag)
2000
1610void glLogicOp (int opcode) 2001void glLogicOp (int opcode)
1611 2002
1612void glColorMask (int red, int green, int blue, int alpha) 2003void glColorMask (int red, int green, int blue, int alpha)
1613 2004
1614void glMatrixMode (int mode) 2005void glMatrixMode (int mode)
1617 2008
1618void glPopMatrix () 2009void glPopMatrix ()
1619 2010
1620void glLoadIdentity () 2011void glLoadIdentity ()
1621 2012
2013void glDrawBuffer (int buffer)
2014
2015void glReadBuffer (int buffer)
2016
1622# near and far are due to microsofts buggy c compiler 2017# near_ and far_ are due to microsofts buggy "c" compiler
2018void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
1623void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2021void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1624 2022
1625void glViewport (int x, int y, int width, int height) 2023void glViewport (int x, int y, int width, int height)
1626 2024
1627void glScissor (int x, int y, int width, int height) 2025void glScissor (int x, int y, int width, int height)
1642 2040
1643void glEnd () 2041void glEnd ()
1644 2042
1645void glColor (float r, float g, float b, float a = 1.0) 2043void glColor (float r, float g, float b, float a = 1.0)
1646 PROTOTYPE: @ 2044 PROTOTYPE: @
2045 ALIAS:
2046 glColor_premultiply = 1
1647 CODE: 2047 CODE:
1648 glColor4ub (MIN ((int)(r * 255.f), 255), 2048 if (ix)
1649 MIN ((int)(g * 255.f), 255), 2049 {
1650 MIN ((int)(b * 255.f), 255), 2050 r *= a;
1651 MIN ((int)(a * 255.f), 255)); 2051 g *= a;
2052 b *= a;
2053 }
2054 // microsoft visual "c" rounds instead of truncating...
2055 glColor4f (r, g, b, a);
2056
2057void glInterleavedArrays (int format, int stride, char *data)
2058
2059void glDrawElements (int mode, int count, int type, char *indices)
2060
2061# 1.2 void glDrawRangeElements (int mode, int start, int end
2062
2063void glRasterPos (float x, float y, float z = 0.)
2064 CODE:
2065 glRasterPos3f (0, 0, z);
2066 glBitmap (0, 0, 0, 0, x, y, 0);
1652 2067
1653void glVertex (float x, float y, float z = 0.) 2068void glVertex (float x, float y, float z = 0.)
1654 CODE: 2069 CODE:
1655 glVertex3f (x, y, z); 2070 glVertex3f (x, y, z);
1656 2071
1668 2083
1669void glBindTexture (int target, int name) 2084void glBindTexture (int target, int name)
1670 2085
1671void glConvolutionParameter (int target, int pname, float params) 2086void glConvolutionParameter (int target, int pname, float params)
1672 CODE: 2087 CODE:
1673 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2088 if (gl.ConvolutionParameterf)
2089 gl.ConvolutionParameterf (target, pname, params);
1674 2090
1675void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2091void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1676 CODE: 2092 CODE:
1677 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2093 if (gl.ConvolutionFilter2D)
1678 (target, internalformat, width, height, format, type, data)); 2094 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1679 2095
1680void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2096void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1681 CODE: 2097 CODE:
1682 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2098 if (gl.SeparableFilter2D)
1683 (target, internalformat, width, height, format, type, row, column)); 2099 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1684 2100
1685void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2101void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1686 2102
1687void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2103void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1688 2104
1689void glRasterPos (int x, int y) 2105void glDrawPixels (int width, int height, int format, int type, char *pixels)
1690 CODE:
1691 glRasterPos2i (x, y);
1692 2106
1693void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2107void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1694 2108
1695int glGenTexture () 2109int glGenTexture ()
1696 CODE: 2110 CODE:

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