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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.163 by root, Wed Oct 18 12:53:45 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
27#include <SDL_mixer.h>
14#include <SDL_opengl.h> 28#include <SDL_opengl.h>
15 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
16#include <glib/gmacros.h> 33#include <glib/gmacros.h>
17 34
18#include <pango/pango.h> 35#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 36
22#ifndef _WIN32 37#ifndef _WIN32
23# include <sys/types.h> 38# include <sys/types.h>
24# include <sys/socket.h> 39# include <sys/socket.h>
25# include <netinet/in.h> 40# include <netinet/in.h>
26# include <netinet/tcp.h> 41# include <netinet/tcp.h>
27# include <inttypes.h> 42# include <inttypes.h>
28#else
29 typedef unsigned char uint8_t;
30 typedef unsigned short uint16_t;
31 typedef unsigned int uint32_t;
32 typedef signed char int8_t;
33 typedef signed short int16_t;
34 typedef signed int int32_t;
35#endif 43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
36 46
37#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
38 48
39#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
41 51
42static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
83typedef Mix_Chunk *CFPlus__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic;
85
86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
44 105
45typedef struct cf_layout { 106typedef struct cf_layout {
46 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
47 int base_height; 109 int base_height;
110 CFPlus__Font font;
48} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
49 116
50static void 117static void
51substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
52{ 119{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 125}
56 126
57static void 127static void
58layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
59{ 129{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
62 */ 132 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
64 134
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 137
138 pango_layout_set_font_description (self->pl, font);
72} 139}
73 140
74static void 141static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 143{
77 layout_update (self); 144 PangoRectangle rect;
78 145
146 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
80 148
81 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
84} 157}
85 158
86typedef uint16_t mapface; 159typedef uint16_t mapface;
87 160
88typedef struct { 161typedef struct {
91 float s, t; 164 float s, t;
92 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
93} maptex; 166} maptex;
94 167
95typedef struct { 168typedef struct {
96 int16_t darkness; 169 uint32_t player;
97 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
98} mapcell; 173} mapcell;
99 174
100typedef struct { 175typedef struct {
101 int32_t c0, c1; 176 int32_t c0, c1;
102 mapcell *col; 177 mapcell *col;
111 int texs; 186 int texs;
112 maptex *tex; 187 maptex *tex;
113 188
114 int32_t rows; 189 int32_t rows;
115 maprow *row; 190 maprow *row;
116} *CFClient__Map; 191} *CFPlus__Map;
117 192
118static char * 193static char *
119prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
120{ 195{
121 char *p; 196 char *p;
139 214
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 217
143static maprow * 218static maprow *
144map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
145{ 220{
146 if (0 > y) 221 if (0 > y)
147 { 222 {
148 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
187 262
188 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
189} 264}
190 265
191static mapcell * 266static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
193{ 268{
194 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
195} 270}
196 271
197static void 272static void
198map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
199{ 274{
200 int r; 275 int r;
201 276
202 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
211 self->row = 0; 286 self->row = 0;
212 self->rows = 0; 287 self->rows = 0;
213} 288}
214 289
215static void 290static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 292{
218 int x, y; 293 int x, y;
219 maprow *row; 294 maprow *row;
295 mapcell *cell;
220 296
221 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 298 if (y >= 0)
223 { 299 {
224 if (y >= self->rows) 300 if (y >= self->rows)
230 if (x >= row->c0) 306 if (x >= row->c0)
231 { 307 {
232 if (x >= row->c1) 308 if (x >= row->c1)
233 break; 309 break;
234 310
235 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
236 } 317 }
237 } 318 }
238} 319}
239 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
240MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
241 365
242PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
243 367
244BOOT: 368BOOT:
245{ 369{
246 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 371 static const struct {
248 const char *name; 372 const char *name;
249 IV iv; 373 IV iv;
250 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
350# undef const_iv 474# undef const_iv
351 }; 475 };
352 476
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355
356 fontmap = pango_ft2_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 479}
360 480
361int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 503
364void 504void
365SDL_Quit () 505SDL_Quit ()
366 506
367void 507void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 525
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
531
532 SDL_EnableUNICODE (1);
533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 534
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 536
389 if (m && m != (SDL_Rect **)-1) 537 if (m && m != (SDL_Rect **)-1)
390 while (*m) 538 while (*m)
396 544
397 ++m; 545 ++m;
398 } 546 }
399} 547}
400 548
549char *
550SDL_GetError ()
551
401int 552int
402SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 554 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 557 );
558 if (RETVAL)
559 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
408 OUTPUT: 565 OUTPUT:
409 RETVAL 566 RETVAL
567
568void
569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
573
574void
575SDL_PollEvent ()
576 PPCODE:
577{
578 SDL_Event ev;
579
580 while (SDL_PollEvent (&ev))
581 {
582 HV *hv = newHV ();
583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
585 switch (ev.type)
586 {
587 case SDL_KEYDOWN:
588 case SDL_KEYUP:
589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
590 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
591 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
592 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
593 break;
594
595 case SDL_ACTIVEEVENT:
596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
598 break;
599
600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
608 break;
609
610 case SDL_MOUSEBUTTONDOWN:
611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
625 }
626
627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
628 }
629}
630
631int
632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
633 POSTCALL:
634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
636
637void
638Mix_CloseAudio ()
639
640int
641Mix_AllocateChannels (int numchans = -1)
410 642
411void 643void
412lowdelay (int fd, int val = 1) 644lowdelay (int fd, int val = 1)
413 CODE: 645 CODE:
414#ifndef _WIN32 646#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 648#endif
417 649
418char * 650void
419gl_version () 651win32_proxy_info ()
420 CODE: 652 PPCODE:
421 RETVAL = (char *)glGetString (GL_VERSION); 653{
422 OUTPUT: 654#ifdef _WIN32
423 RETVAL 655 char buffer[2048];
656 DWORD buflen;
424 657
425char * 658 EXTEND (SP, 3);
426gl_extensions () 659
427 CODE: 660 buflen = sizeof (buffer);
428 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
429 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
430 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
431 678
432void 679void
433add_font (char *file) 680add_font (char *file)
434 CODE: 681 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 683
448void 684void
449load_image_inline (SV *image_) 685load_image_inline (SV *image_)
450 ALIAS: 686 ALIAS:
451 load_image_file = 1 687 load_image_file = 1
493 729
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 731
496 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
497 733
734 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 735 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
507 743
508 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
510} 746}
511 747
533 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
535} 771}
536 772
537void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
538fatal (char *message) 782fatal (char *message)
539 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 785#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
542#else 795#else
543 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
544#endif 797#endif
545 exit (1);
546 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
547MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
548 824
549CFClient::Layout 825void
550new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
551 CODE: 832 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 834
554 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
556 OUTPUT: 845 OUTPUT:
557 RETVAL 846 RETVAL
558 847
559void 848void
560DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
561 CODE: 850 CODE:
562 g_object_unref (self->pl); 851 g_object_unref (self->pl);
563 Safefree (self); 852 Safefree (self);
564 853
565void 854void
566set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
567 CODE: 856 CODE:
568{ 857{
569 STRLEN textlen; 858 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
571 860
572 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
573} 862}
574 863
575void 864void
576set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 866 CODE:
578{ 867{
579 STRLEN textlen; 868 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
581 870
582 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
583} 872}
584 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
585SV * 959SV *
586get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
587 CODE: 961 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
590 OUTPUT: 964 OUTPUT:
591 RETVAL 965 RETVAL
592 966
593void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
594set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
595 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
596 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
597 992
598void 993void
599set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 995 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 997
603void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
604size (CFClient::Layout self) 1024size (CFPlus::Layout self)
605 PPCODE: 1025 PPCODE:
606{ 1026{
607 int w, h; 1027 int w, h;
608 1028
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
611 1030
612 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
615} 1034}
616 1035
617int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
618xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1050 CODE:
620{ 1051{
621 int index, trailing; 1052 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1054 RETVAL = index;
627} 1055}
628 OUTPUT: 1056 OUTPUT:
629 RETVAL 1057 RETVAL
630 1058
631void 1059void
632cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1061 PPCODE:
634{ 1062{
635 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1065
639 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1070}
644 1071
645void 1072void
646render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
647 PPCODE: 1074 PPCODE:
648{ 1075 pango_opengl_render_layout_subpixel (
649 SV *retval; 1076 self->pl,
650 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
651 FT_Bitmap bitmap; 1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
652 1081
653 layout_update (self); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
654 layout_get_pixel_size (self, &w, &h);
655 1083
656 retval = newSV (w * h); 1084void
657 SvPOK_only (retval); 1085pad2pot (SV *data_, SV *w_, SV *h_)
658 SvCUR_set (retval, w * h); 1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
659 1090
660 bitmap.rows = h; 1091 if (ow && oh)
661 bitmap.width = w; 1092 {
662 bitmap.pitch = w; 1093 int nw = minpot (ow);
663 bitmap.buffer = (unsigned char*)SvPVX (retval); 1094 int nh = minpot (oh);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666 1095
667 memset (bitmap.buffer, 0, w * h); 1096 if (nw != ow || nh != oh)
668 1097 {
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1098 if (SvOK (data_))
1099 {
1100 STRLEN datalen;
1101 char *data = SvPVbyte (data_, datalen);
1102 int bpp = datalen / (ow * oh);
1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
670 1104
671 EXTEND (SP, 3); 1105 SvPOK_only (result_);
672 PUSHs (sv_2mortal (newSViv (w))); 1106 SvCUR_set (result_, nw * nh * bpp);
673 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval));
675}
676 1107
677MODULE = CFClient PACKAGE = CFClient::Texture 1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
678 1111
1112 sv_setsv (data_, result_);
1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
1117 }
1118 }
1119}
1120
679void 1121void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
1124 ALIAS:
1125 draw_quad_alpha = 1
1126 draw_quad_alpha_premultiplied = 2
682 CODE: 1127 CODE:
683{ 1128{
684 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1133
690 if (items < 5) 1134 if (items < 5)
691 { 1135 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1138 }
695 1139
1140 if (ix)
1141 {
1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
1152 }
1153
696 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1155
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1161 glEnd ();
707}
708 1162
1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
1166 glDisable (GL_BLEND);
1167 }
1168}
1169
709MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
710 1171
711CFClient::Map 1172CFPlus::Map
712new (SV *class, int map_width, int map_height) 1173new (SV *class, int map_width, int map_height)
713 CODE: 1174 CODE:
714 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1176 RETVAL->x = 0;
716 RETVAL->y = 0; 1177 RETVAL->y = 0;
726 RETVAL->row = 0; 1187 RETVAL->row = 0;
727 OUTPUT: 1188 OUTPUT:
728 RETVAL 1189 RETVAL
729 1190
730void 1191void
731DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
732 CODE: 1193 CODE:
733{ 1194{
734 map_clear (self); 1195 map_clear (self);
735 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
736 Safefree (self); 1198 Safefree (self);
737} 1199}
738 1200
739void 1201void
740clear (CFClient::Map self) 1202clear (CFPlus::Map self)
741 CODE: 1203 CODE:
742 map_clear (self); 1204 map_clear (self);
743 1205
744void 1206void
745set_face (CFClient::Map self, int face, int texid) 1207set_face (CFPlus::Map self, int face, int texid)
746 CODE: 1208 CODE:
747{ 1209{
748 while (self->faces <= face) 1210 while (self->faces <= face)
749 { 1211 {
750 Append (mapface, self->face, self->faces, self->faces); 1212 Append (mapface, self->face, self->faces, self->faces);
753 1215
754 self->face [face] = texid; 1216 self->face [face] = texid;
755} 1217}
756 1218
757void 1219void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1220set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1221 CODE:
760{ 1222{
761 while (self->texs <= texid) 1223 while (self->texs <= texid)
762 { 1224 {
763 Append (maptex, self->tex, self->texs, self->texs); 1225 Append (maptex, self->tex, self->texs, self->texs);
775 tex->r = r; 1237 tex->r = r;
776 tex->g = g; 1238 tex->g = g;
777 tex->b = b; 1239 tex->b = b;
778 tex->a = a; 1240 tex->a = a;
779 } 1241 }
1242
1243 // somewhat hackish, but for textures that require it, it really
1244 // improves the look, and most others don't suffer.
1245 glBindTexture (GL_TEXTURE_2D, name);
1246 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1247 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1248 // use uglier nearest interpolation because linear suffers
1249 // from transparent color bleeding and ugly wrapping effects.
1250 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1251}
781 1252
782int 1253int
783ox (CFClient::Map self) 1254ox (CFPlus::Map self)
784 ALIAS: 1255 ALIAS:
785 oy = 1 1256 oy = 1
1257 x = 2
1258 y = 3
1259 w = 4
1260 h = 5
786 CODE: 1261 CODE:
787 switch (ix) 1262 switch (ix)
788 { 1263 {
789 case 0: RETVAL = self->ox; break; 1264 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1265 case 1: RETVAL = self->oy; break;
1266 case 2: RETVAL = self->x; break;
1267 case 3: RETVAL = self->y; break;
1268 case 4: RETVAL = self->w; break;
1269 case 5: RETVAL = self->h; break;
791 } 1270 }
792 OUTPUT: 1271 OUTPUT:
793 RETVAL 1272 RETVAL
794 1273
795void 1274void
796scroll (CFClient::Map self, int dx, int dy) 1275scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1276 CODE:
798{ 1277{
799 if (dx > 0) 1278 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1279 map_blank (self, self->x, self->y, dx, self->h);
801 else if (dx < 0) 1280 else if (dx < 0)
802 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1281 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
803 1282
804 if (dy > 0) 1283 if (dy > 0)
805 map_blank (self, self->x, self->y, self->w, dy - 1); 1284 map_blank (self, self->x, self->y, self->w, dy);
806 else if (dy < 0) 1285 else if (dy < 0)
807 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1286 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
808 1287
809 self->ox += dx; self->x += dx; 1288 self->ox += dx; self->x += dx;
810 self->oy += dy; self->y += dy; 1289 self->oy += dy; self->y += dy;
811 1290
812 while (self->y < 0) 1291 while (self->y < 0)
817 self->y += MAP_EXTEND_Y; 1296 self->y += MAP_EXTEND_Y;
818 } 1297 }
819} 1298}
820 1299
821void 1300void
822map1a_update (CFClient::Map self, SV *data_) 1301map1a_update (CFPlus::Map self, SV *data_, int extmap)
823 CODE: 1302 CODE:
824{ 1303{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1304 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1305 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1306 mapcell *cell;
828 int x, y, flags; 1307 int x, y, flags;
829 1308
830 while (data < data_end) 1309 while (data < data_end - 1)
831 { 1310 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1311 flags = (data [0] << 8) + data [1]; data += 2;
833 1312
834 x = ((flags >> 10) & 63) + self->x; 1313 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1314 y = self->y + ((flags >> 4) & 63);
836 1315
837 cell = map_get_cell (self, x, y); 1316 cell = map_get_cell (self, x, y);
838 1317
839 if (flags & 15) 1318 if (flags & 15)
840 { 1319 {
841 if (cell->darkness < 0) 1320 if (!cell->darkness)
842 { 1321 {
1322 memset (cell, 0, sizeof (*cell));
843 cell->darkness = 0; 1323 cell->darkness = 256;
844 cell->face [0] = 0;
845 cell->face [1] = 0;
846 cell->face [2] = 0;
847 } 1324 }
848 1325
849 cell->darkness = flags & 8 ? *data++ : 255;
850
851 //TODO: don't trust server data to be in-range(!) 1326 //TODO: don't trust server data to be in-range(!)
1327
1328 if (flags & 8)
1329 {
1330 if (extmap)
1331 {
1332 uint8_t ext, cmd;
1333
1334 do
1335 {
1336 ext = *data++;
1337 cmd = ext & 0x3f;
1338
1339 if (cmd < 4)
1340 cell->darkness = 255 - ext * 64 + 1;
1341 else if (cmd == 5) // health
1342 {
1343 cell->stat_width = 1;
1344 cell->stat_hp = *data++;
1345 }
1346 else if (cmd == 6) // monster width
1347 cell->stat_width = *data++ + 1;
1348 else if (cmd == 0x47) // monster width
1349 {
1350 if (*data == 4)
1351 ; // decode player tag
1352
1353 data += *data + 1;
1354 }
1355 else if (cmd == 8) // cell flags
1356 cell->flags = *data++;
1357 else if (ext & 0x40) // unknown, multibyte => skip
1358 data += *data + 1;
1359 else
1360 data++;
1361 }
1362 while (ext & 0x80);
1363 }
1364 else
1365 cell->darkness = *data++ + 1;
1366 }
852 1367
853 if (flags & 4) 1368 if (flags & 4)
854 { 1369 {
855 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1370 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
856 } 1371 }
864 { 1379 {
865 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1380 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
866 } 1381 }
867 } 1382 }
868 else 1383 else
869 cell->darkness = -1; 1384 cell->darkness = 0;
870 } 1385 }
871} 1386}
872 1387
873SV * 1388SV *
874mapmap (CFClient::Map self, int w, int h) 1389mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1390 CODE:
876{ 1391{
877 int x0, x1, x; 1392 int x1, x;
878 int y0, y1, y; 1393 int y1, y;
879 int z; 1394 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1395 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1396 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1397
883 SvPOK_only (map_sv); 1398 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1399 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1400
886 x0 = self->x - w / 2; x1 = x0 + w; 1401 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1402 y0 += self->y; y1 = y0 + h;
888 1403
889 for (y = y0; y < y1; y++) 1404 for (y = y0; y < y1; y++)
890 { 1405 {
891 maprow *row = 0 <= y && y < self->rows 1406 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1407 ? self->row + y
929} 1444}
930 OUTPUT: 1445 OUTPUT:
931 RETVAL 1446 RETVAL
932 1447
933void 1448void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1449draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
935 PPCODE: 1450 CODE:
936{ 1451{
937 int vx, vy; 1452 int vx, vy;
938 int x, y, z; 1453 int x, y, z;
939 int last_name; 1454 int last_name;
940 mapface face; 1455 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944 1456
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x; 1457 vx = self->x + ((self->w - sw) >> 1) - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 1458 vy = self->y + ((self->h - sh) >> 1) - shift_y;
951 1459
952 /* 1460 /*
953 int vx = self->vx = self->w >= sw 1461 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2 1462 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1463 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1467 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */ 1468 */
961 1469
962 glColor4ub (255, 255, 255, 255); 1470 glColor4ub (255, 255, 255, 255);
963 1471
1472 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1474 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1475 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1476
969 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
970 1478
979 for (x = 0; x < sw; x++) 1487 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1488 if (row->c0 <= x + vx && x + vx < row->c1)
981 { 1489 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1490 mapcell *cell = row->col + (x + vx - row->c0);
983 1491
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987
988 face = cell->face [z]; 1492 face = cell->face [z];
989 1493
990 if (face) 1494 if (face && face < self->texs)
991 { 1495 {
992 maptex tex = self->tex [face]; 1496 maptex tex = self->tex [face];
993
994 int px = (x + 1) * 32 - tex.w; 1497 int px = (x + 1) * 32 - tex.w;
995 int py = (y + 1) * 32 - tex.h; 1498 int py = (y + 1) * 32 - tex.h;
996 1499
997 if (last_name != tex.name) 1500 if (last_name != tex.name)
998 { 1501 {
999 glEnd (); 1502 glEnd ();
1000 last_name = tex.name;
1001 glBindTexture (GL_TEXTURE_2D, last_name); 1503 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1002 glBegin (GL_QUADS); 1504 glBegin (GL_QUADS);
1003 } 1505 }
1004 1506
1005 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1507 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1006 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1508 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1007 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1509 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1008 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1510 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1009 } 1511 }
1512
1513 if (cell->flags && z == 2)
1514 {
1515 if (cell->flags & 1)
1516 {
1517 maptex tex = self->tex [1];
1518 int px = (x + 1) * 32 - tex.w + 2;
1519 int py = (y + 1) * 32 - tex.h - 6;
1520
1521 glEnd ();
1522 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1523 glBegin (GL_QUADS);
1524
1525 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1526 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1527 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1528 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1529 }
1530 }
1010 } 1531 }
1011 } 1532 }
1012 1533
1013 glEnd (); 1534 glEnd ();
1014 1535
1015 glDisable (GL_TEXTURE_2D); 1536 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1537 glDisable (GL_BLEND);
1538
1539 // top layer: overlays such as the health bar
1540 for (y = 0; y < sh; y++)
1541 if (0 <= y + vy && y + vy < self->rows)
1542 {
1543 maprow *row = self->row + (y + vy);
1544
1545 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + vx && x + vx < row->c1)
1547 {
1548 mapcell *cell = row->col + (x + vx - row->c0);
1549
1550 int px = x * 32;
1551 int py = y * 32;
1552
1553 if (cell->stat_hp)
1554 {
1555 int width = cell->stat_width * 32;
1556 int thick = sh / 28 + 1 + cell->stat_width;
1557
1558 glColor3ub (0, 0, 0);
1559 glRectf (px + 1, py - thick - 2,
1560 px + width - 1, py);
1561
1562 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1563 glRectf (px + 2,
1564 py - thick - 1,
1565 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1566 }
1567 }
1568 }
1569}
1570
1571void
1572draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1573 CODE:
1574{
1575 static float color[16][3] = {
1576 { 0.00F, 0.00F, 0.00F },
1577 { 1.00F, 1.00F, 1.00F },
1578 { 0.00F, 0.00F, 0.55F },
1579 { 1.00F, 0.00F, 0.00F },
1580
1581 { 1.00F, 0.54F, 0.00F },
1582 { 0.11F, 0.56F, 1.00F },
1583 { 0.93F, 0.46F, 0.00F },
1584 { 0.18F, 0.54F, 0.34F },
1585
1586 { 0.56F, 0.73F, 0.56F },
1587 { 0.80F, 0.80F, 0.80F },
1588 { 0.55F, 0.41F, 0.13F },
1589 { 0.99F, 0.77F, 0.26F },
1590
1591 { 0.74F, 0.65F, 0.41F },
1592
1593 { 0.00F, 1.00F, 1.00F },
1594 { 1.00F, 0.00F, 1.00F },
1595 { 1.00F, 1.00F, 0.00F },
1596 };
1597
1598 int x, y;
1599
1600 glEnable (GL_TEXTURE_2D);
1601 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1602 glEnable (GL_BLEND);
1603 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1604 glBegin (GL_QUADS);
1605
1606 for (y = 0; y < h; y++)
1607 for (x = 0; x < w; x++)
1608 {
1609 unsigned char m = data [x + y * w];
1610
1611 if (m)
1612 {
1613 float *c = color [m & 15];
1614
1615 float tx1 = m & 0x40 ? 0.5 : 0.;
1616 float tx2 = tx1 + 0.5;
1617
1618 glColor4f (c[0], c[1], c[2], 0.75);
1619 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1620 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1621 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1622 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1623 }
1624 }
1625
1626 glEnd ();
1627 glDisable (GL_BLEND);
1628 glDisable (GL_TEXTURE_2D);
1629}
1630
1631void
1632fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1633 PPCODE:
1634{
1635 int vx, vy;
1636 int x, y;
1637 int sw4 = (sw + 3) & ~3;
1638 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1639 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1640
1641 memset (darkness, 255, sw4 * sh);
1642 SvPOK_only (darkness_sv);
1643 SvCUR_set (darkness_sv, sw4 * sh);
1644
1645 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1646 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1647
1648 for (y = 0; y < sh; y++)
1649 if (0 <= y + vy && y + vy < self->rows)
1650 {
1651 maprow *row = self->row + (y + vy);
1652
1653 for (x = 0; x < sw; x++)
1654 if (row->c0 <= x + vx && x + vx < row->c1)
1655 {
1656 mapcell *cell = row->col + (x + vx - row->c0);
1657
1658 darkness[y * sw4 + x] = cell->darkness
1659 ? 255 - (cell->darkness - 1)
1660 : 255 - FOW_DARKNESS;
1661 }
1662 }
1017 1663
1018 EXTEND (SP, 3); 1664 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1665 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1666 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1667 PUSHs (darkness_sv);
1022} 1668}
1023 1669
1024SV * 1670SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1671get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1672 CODE:
1027{ 1673{
1028 int x, y, x1, y1; 1674 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 1675 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1676 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 1678 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1679 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1680 *data++ = h >> 8; *data++ = h;
1035 1681
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1682 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1683 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1684 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1685 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1686
1041 x0 += self->x - self->ox; 1687 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1688 y0 += self->y - self->oy;
1092} 1738}
1093 OUTPUT: 1739 OUTPUT:
1094 RETVAL 1740 RETVAL
1095 1741
1096void 1742void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1743set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 1744 PPCODE:
1099{ 1745{
1100 int x, y, z; 1746 int x, y, z;
1101 int w, h; 1747 int w, h;
1102 int x1, y1; 1748 int x1, y1;
1106 1752
1107 w = *data++ << 8; w |= *data++; 1753 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1754 h = *data++ << 8; h |= *data++;
1109 1755
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1756 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1757 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1758 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1759 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1760
1115 x0 += self->x - self->ox; 1761 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1762 y0 += self->y - self->oy;
1134 1780
1135 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1781 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1136 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1782 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1137 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1783 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1138 1784
1139 if (cell->darkness <= 0) 1785 if (cell->darkness == 0)
1140 { 1786 {
1141 cell->darkness = -1; 1787 cell->darkness = 0;
1142 1788
1143 for (z = 0; z <= 2; z++) 1789 for (z = 0; z <= 2; z++)
1144 { 1790 {
1145 cell->face[z] = face[z]; 1791 cell->face[z] = face[z];
1146 1792
1151 } 1797 }
1152 } 1798 }
1153 } 1799 }
1154} 1800}
1155 1801
1802MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1803
1804CFPlus::MixChunk
1805new_from_file (SV *class, char *path)
1806 CODE:
1807 RETVAL = Mix_LoadWAV (path);
1808 OUTPUT:
1809 RETVAL
1810
1811void
1812DESTROY (CFPlus::MixChunk self)
1813 CODE:
1814 Mix_FreeChunk (self);
1815
1816int
1817volume (CFPlus::MixChunk self, int volume = -1)
1818 CODE:
1819 RETVAL = Mix_VolumeChunk (self, volume);
1820 OUTPUT:
1821 RETVAL
1822
1823int
1824play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1825 CODE:
1826 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1827 OUTPUT:
1828 RETVAL
1829
1830MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1831
1832int
1833volume (int volume = -1)
1834 CODE:
1835 RETVAL = Mix_VolumeMusic (volume);
1836 OUTPUT:
1837 RETVAL
1838
1839CFPlus::MixMusic
1840new_from_file (SV *class, char *path)
1841 CODE:
1842 RETVAL = Mix_LoadMUS (path);
1843 OUTPUT:
1844 RETVAL
1845
1846void
1847DESTROY (CFPlus::MixMusic self)
1848 CODE:
1849 Mix_FreeMusic (self);
1850
1851int
1852play (CFPlus::MixMusic self, int loops = -1)
1853 CODE:
1854 RETVAL = Mix_PlayMusic (self, loops);
1855 OUTPUT:
1856 RETVAL
1857
1858MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1859
1860BOOT:
1861{
1862 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1863 static const struct {
1864 const char *name;
1865 IV iv;
1866 } *civ, const_iv[] = {
1867# define const_iv(name) { # name, (IV)name }
1868 const_iv (GL_COLOR_MATERIAL),
1869 const_iv (GL_SMOOTH),
1870 const_iv (GL_FLAT),
1871 const_iv (GL_DITHER),
1872 const_iv (GL_BLEND),
1873 const_iv (GL_CULL_FACE),
1874 const_iv (GL_SCISSOR_TEST),
1875 const_iv (GL_DEPTH_TEST),
1876 const_iv (GL_ALPHA_TEST),
1877 const_iv (GL_NORMALIZE),
1878 const_iv (GL_RESCALE_NORMAL),
1879 const_iv (GL_FRONT),
1880 const_iv (GL_BACK),
1881 const_iv (GL_AND),
1882 const_iv (GL_ONE),
1883 const_iv (GL_ZERO),
1884 const_iv (GL_SRC_ALPHA),
1885 const_iv (GL_DST_ALPHA),
1886 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1887 const_iv (GL_ONE_MINUS_DST_ALPHA),
1888 const_iv (GL_SRC_ALPHA_SATURATE),
1889 const_iv (GL_RGB),
1890 const_iv (GL_RGBA),
1891 const_iv (GL_RGBA4),
1892 const_iv (GL_RGBA8),
1893 const_iv (GL_RGB5_A1),
1894 const_iv (GL_UNSIGNED_BYTE),
1895 const_iv (GL_UNSIGNED_SHORT),
1896 const_iv (GL_UNSIGNED_INT),
1897 const_iv (GL_ALPHA),
1898 const_iv (GL_INTENSITY),
1899 const_iv (GL_LUMINANCE),
1900 const_iv (GL_LUMINANCE_ALPHA),
1901 const_iv (GL_FLOAT),
1902 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1903 const_iv (GL_COMPILE),
1904 const_iv (GL_TEXTURE_1D),
1905 const_iv (GL_TEXTURE_2D),
1906 const_iv (GL_TEXTURE_ENV),
1907 const_iv (GL_TEXTURE_MAG_FILTER),
1908 const_iv (GL_TEXTURE_MIN_FILTER),
1909 const_iv (GL_TEXTURE_ENV_MODE),
1910 const_iv (GL_TEXTURE_WRAP_S),
1911 const_iv (GL_TEXTURE_WRAP_T),
1912 const_iv (GL_REPEAT),
1913 const_iv (GL_CLAMP),
1914 const_iv (GL_CLAMP_TO_EDGE),
1915 const_iv (GL_NEAREST),
1916 const_iv (GL_LINEAR),
1917 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1918 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1919 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1920 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1921 const_iv (GL_GENERATE_MIPMAP),
1922 const_iv (GL_MODULATE),
1923 const_iv (GL_DECAL),
1924 const_iv (GL_REPLACE),
1925 const_iv (GL_DEPTH_BUFFER_BIT),
1926 const_iv (GL_COLOR_BUFFER_BIT),
1927 const_iv (GL_PROJECTION),
1928 const_iv (GL_MODELVIEW),
1929 const_iv (GL_COLOR_LOGIC_OP),
1930 const_iv (GL_SEPARABLE_2D),
1931 const_iv (GL_CONVOLUTION_2D),
1932 const_iv (GL_CONVOLUTION_BORDER_MODE),
1933 const_iv (GL_CONSTANT_BORDER),
1934 const_iv (GL_LINES),
1935 const_iv (GL_LINE_STRIP),
1936 const_iv (GL_LINE_LOOP),
1937 const_iv (GL_QUADS),
1938 const_iv (GL_QUAD_STRIP),
1939 const_iv (GL_TRIANGLES),
1940 const_iv (GL_TRIANGLE_STRIP),
1941 const_iv (GL_TRIANGLE_FAN),
1942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1943 const_iv (GL_FASTEST),
1944 const_iv (GL_V2F),
1945 const_iv (GL_V3F),
1946 const_iv (GL_T2F_V3F),
1947 const_iv (GL_T2F_N3F_V3F),
1948# undef const_iv
1949 };
1950
1951 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1952 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1953}
1954
1955char *
1956gl_vendor ()
1957 CODE:
1958 RETVAL = (char *)glGetString (GL_VENDOR);
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963gl_version ()
1964 CODE:
1965 RETVAL = (char *)glGetString (GL_VERSION);
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970gl_extensions ()
1971 CODE:
1972 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1973 OUTPUT:
1974 RETVAL
1975
1976int glGetError ()
1977
1978void glFinish ()
1979
1980void glClear (int mask)
1981
1982void glClearColor (float r, float g, float b, float a = 1.0)
1983 PROTOTYPE: @
1984
1985void glEnable (int cap)
1986
1987void glDisable (int cap)
1988
1989void glShadeModel (int mode)
1990
1991void glHint (int target, int mode)
1992
1993void glBlendFunc (int sfactor, int dfactor)
1994
1995void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1996 CODE:
1997 gl_BlendFuncSeparate (sa, da, saa, daa);
1998
1999void glDepthMask (int flag)
2000
2001void glLogicOp (int opcode)
2002
2003void glColorMask (int red, int green, int blue, int alpha)
2004
2005void glMatrixMode (int mode)
2006
2007void glPushMatrix ()
2008
2009void glPopMatrix ()
2010
2011void glLoadIdentity ()
2012
2013void glDrawBuffer (int buffer)
2014
2015void glReadBuffer (int buffer)
2016
2017# near_ and far_ are due to microsofts buggy "c" compiler
2018void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
2021void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2022
2023void glViewport (int x, int y, int width, int height)
2024
2025void glScissor (int x, int y, int width, int height)
2026
2027void glTranslate (float x, float y, float z = 0.)
2028 CODE:
2029 glTranslatef (x, y, z);
2030
2031void glScale (float x, float y, float z = 1.)
2032 CODE:
2033 glScalef (x, y, z);
2034
2035void glRotate (float angle, float x, float y, float z)
2036 CODE:
2037 glRotatef (angle, x, y, z);
2038
2039void glBegin (int mode)
2040
2041void glEnd ()
2042
2043void glColor (float r, float g, float b, float a = 1.0)
2044 PROTOTYPE: @
2045 ALIAS:
2046 glColor_premultiply = 1
2047 CODE:
2048 if (ix)
2049 {
2050 r *= a;
2051 g *= a;
2052 b *= a;
2053 }
2054 // microsoft visual "c" rounds instead of truncating...
2055 glColor4f (r, g, b, a);
2056
2057void glInterleavedArrays (int format, int stride, char *data)
2058
2059void glDrawElements (int mode, int count, int type, char *indices)
2060
2061# 1.2 void glDrawRangeElements (int mode, int start, int end
2062
2063void glRasterPos (float x, float y, float z = 0.)
2064 CODE:
2065 glRasterPos3f (0, 0, z);
2066 glBitmap (0, 0, 0, 0, x, y, 0);
2067
2068void glVertex (float x, float y, float z = 0.)
2069 CODE:
2070 glVertex3f (x, y, z);
2071
2072void glTexCoord (float s, float t)
2073 CODE:
2074 glTexCoord2f (s, t);
2075
2076void glTexEnv (int target, int pname, float param)
2077 CODE:
2078 glTexEnvf (target, pname, param);
2079
2080void glTexParameter (int target, int pname, float param)
2081 CODE:
2082 glTexParameterf (target, pname, param);
2083
2084void glBindTexture (int target, int name)
2085
2086void glConvolutionParameter (int target, int pname, float params)
2087 CODE:
2088 if (gl.ConvolutionParameterf)
2089 gl.ConvolutionParameterf (target, pname, params);
2090
2091void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2092 CODE:
2093 if (gl.ConvolutionFilter2D)
2094 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2095
2096void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2097 CODE:
2098 if (gl.SeparableFilter2D)
2099 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2100
2101void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2102
2103void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2104
2105void glDrawPixels (int width, int height, int format, int type, char *pixels)
2106
2107void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2108
2109int glGenTexture ()
2110 CODE:
2111{
2112 GLuint name;
2113 glGenTextures (1, &name);
2114 RETVAL = name;
2115}
2116 OUTPUT:
2117 RETVAL
2118
2119void glDeleteTexture (int name)
2120 CODE:
2121{
2122 GLuint name_ = name;
2123 glDeleteTextures (1, &name_);
2124}
2125
2126int glGenList ()
2127 CODE:
2128 RETVAL = glGenLists (1);
2129 OUTPUT:
2130 RETVAL
2131
2132void glDeleteList (int list)
2133 CODE:
2134 glDeleteLists (list, 1);
2135
2136void glNewList (int list, int mode = GL_COMPILE)
2137
2138void glEndList ()
2139
2140void glCallList (int list)
2141

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