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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.62 by root, Mon Apr 24 02:41:47 2006 UTC vs.
Revision 1.163 by root, Wed Oct 18 12:53:45 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 46
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 8 52#define MIN_FONT_HEIGHT 10
46 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
47typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
49 85
50typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
51 105
52typedef struct cf_layout { 106typedef struct cf_layout {
53 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
54 int base_height; 109 int base_height;
55 CFClient__Font font; 110 CFPlus__Font font;
56} *CFClient__Layout; 111} *CFPlus__Layout;
57 112
58static CFClient__Font default_font; 113static CFPlus__Font default_font;
59static PangoContext *context; 114static PangoContext *opengl_context;
60static PangoFontMap *fontmap; 115static PangoFontMap *opengl_fontmap;
61 116
62static void 117static void
63substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
64{ 119{
65 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
66 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
67} 125}
68 126
69static void 127static void
70layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
71{ 129{
72 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
73 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
74 */ 132 */
75 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
79 137
80 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
81} 139}
82 140
83static void 141static void
84layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
85{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
86 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
87 148
88 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
89 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
90 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
91} 157}
92 158
93typedef uint16_t mapface; 159typedef uint16_t mapface;
94 160
95typedef struct { 161typedef struct {
98 float s, t; 164 float s, t;
99 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
100} maptex; 166} maptex;
101 167
102typedef struct { 168typedef struct {
103 int16_t darkness; 169 uint32_t player;
104 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
105} mapcell; 173} mapcell;
106 174
107typedef struct { 175typedef struct {
108 int32_t c0, c1; 176 int32_t c0, c1;
109 mapcell *col; 177 mapcell *col;
118 int texs; 186 int texs;
119 maptex *tex; 187 maptex *tex;
120 188
121 int32_t rows; 189 int32_t rows;
122 maprow *row; 190 maprow *row;
123} *CFClient__Map; 191} *CFPlus__Map;
124 192
125static char * 193static char *
126prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
127{ 195{
128 char *p; 196 char *p;
146 214
147#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
148#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
149 217
150static maprow * 218static maprow *
151map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
152{ 220{
153 if (0 > y) 221 if (0 > y)
154 { 222 {
155 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
156 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
194 262
195 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
196} 264}
197 265
198static mapcell * 266static mapcell *
199map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
200{ 268{
201 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
202} 270}
203 271
204static void 272static void
205map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
206{ 274{
207 int r; 275 int r;
208 276
209 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
210 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
218 self->row = 0; 286 self->row = 0;
219 self->rows = 0; 287 self->rows = 0;
220} 288}
221 289
222static void 290static void
223map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
224{ 292{
225 int x, y; 293 int x, y;
226 maprow *row; 294 maprow *row;
295 mapcell *cell;
227 296
228 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
229 if (y >= 0) 298 if (y >= 0)
230 { 299 {
231 if (y >= self->rows) 300 if (y >= self->rows)
237 if (x >= row->c0) 306 if (x >= row->c0)
238 { 307 {
239 if (x >= row->c1) 308 if (x >= row->c1)
240 break; 309 break;
241 310
242 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
243 } 317 }
244 } 318 }
245} 319}
246 320
247static void 321static void
248music_finished () 322music_finished (void)
249{ 323{
250 SDL_UserEvent ev; 324 SDL_UserEvent ev;
251 325
252 ev.type = SDL_USEREVENT; 326 ev.type = SDL_USEREVENT;
253 ev.code = 0; 327 ev.code = 0;
255 ev.data2 = 0; 329 ev.data2 = 0;
256 330
257 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
258} 332}
259 333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
260MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
261 365
262PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
263 367
264BOOT: 368BOOT:
265{ 369{
266 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
267 static const struct { 371 static const struct {
268 const char *name; 372 const char *name;
269 IV iv; 373 IV iv;
270 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
271# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
370# undef const_iv 474# undef const_iv
371 }; 475 };
372 476
373 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
374 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
375
376 fontmap = pango_ft2_font_map_new ();
377 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
378 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
379} 479}
380 480
381int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
382SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
383 503
384void 504void
385SDL_Quit () 505SDL_Quit ()
386 506
387void 507void
393 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
396 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
397 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
401 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
402 525
403 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
404 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
405 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
406 531
407 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
408 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
409 534
410 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
419 544
420 ++m; 545 ++m;
421 } 546 }
422} 547}
423 548
549char *
550SDL_GetError ()
551
424int 552int
425SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
426 CODE: 554 CODE:
427 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
428 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 ); 557 );
558 if (RETVAL)
559 {
430 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
431 OUTPUT: 565 OUTPUT:
432 RETVAL 566 RETVAL
433 567
434void 568void
435SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
436 573
437void 574void
438SDL_PollEvent () 575SDL_PollEvent ()
439 PPCODE: 576 PPCODE:
440{ 577{
442 579
443 while (SDL_PollEvent (&ev)) 580 while (SDL_PollEvent (&ev))
444 { 581 {
445 HV *hv = newHV (); 582 HV *hv = newHV ();
446 hv_store (hv, "type", 4, newSViv (ev.type), 0); 583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
447 switch (ev.type) 585 switch (ev.type)
448 { 586 {
449 case SDL_KEYDOWN: 587 case SDL_KEYDOWN:
450 case SDL_KEYUP: 588 case SDL_KEYUP:
451 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
459 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
460 break; 598 break;
461 599
462 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
463 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
464 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
465 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
466 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
467 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
468 break; 608 break;
469 609
470 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
471 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
472 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
473 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
474 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
475 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
476 } 625 }
477 626
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
479 } 628 }
480} 629}
481 630
482int 631int
483Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
484 POSTCALL: 633 POSTCALL:
485 Mix_HookMusicFinished (music_finished); 634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
486 636
487void 637void
488Mix_CloseAudio () 638Mix_CloseAudio ()
489 639
490int 640int
495 CODE: 645 CODE:
496#ifndef _WIN32 646#ifndef _WIN32
497 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
498#endif 648#endif
499 649
500char * 650void
501gl_version () 651win32_proxy_info ()
502 CODE: 652 PPCODE:
503 RETVAL = (char *)glGetString (GL_VERSION); 653{
504 OUTPUT: 654#ifdef _WIN32
505 RETVAL 655 char buffer[2048];
656 DWORD buflen;
506 657
507char * 658 EXTEND (SP, 3);
508gl_extensions () 659
509 CODE: 660 buflen = sizeof (buffer);
510 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
511 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
512 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
513 678
514void 679void
515add_font (char *file) 680add_font (char *file)
516 CODE: 681 CODE:
517 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
518 683
519void 684void
520load_image_inline (SV *image_) 685load_image_inline (SV *image_)
521 ALIAS: 686 ALIAS:
522 load_image_file = 1 687 load_image_file = 1
564 729
565 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
566 731
567 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
568 733
734 SDL_LockSurface (surface2);
569 EXTEND (SP, 5); 735 EXTEND (SP, 6);
570 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
571 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
572 SDL_LockSurface (surface2);
573 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
574 SDL_UnlockSurface (surface2);
575 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
576 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
577 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
578 743
579 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
580 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
581} 746}
582 747
604 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
605 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
606} 771}
607 772
608void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
609fatal (char *message) 782fatal (char *message)
610 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
611#ifdef _WIN32 785#ifdef _WIN32
612 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
613#else 795#else
614 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
615#endif 797#endif
616 exit (1);
617 798
618MODULE = CFClient PACKAGE = CFClient::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
619 800
620CFClient::Font 801CFPlus::Font
621new_from_file (SV *class, char *path) 802new_from_file (SV *class, char *path, int id = 0)
622 CODE: 803 CODE:
623{ 804{
624 int count; 805 int count;
625 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
626 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
627 FcPatternDestroy (pattern); 808 FcPatternDestroy (pattern);
628} 809}
629 OUTPUT: 810 OUTPUT:
630 RETVAL 811 RETVAL
631 812
632void 813void
633DESTROY (CFClient::Font self) 814DESTROY (CFPlus::Font self)
634 CODE: 815 CODE:
635 pango_font_description_free (self); 816 pango_font_description_free (self);
636 817
637void 818void
638make_default (CFClient::Font self) 819make_default (CFPlus::Font self)
639 CODE: 820 CODE:
640 default_font = self; 821 default_font = self;
641 822
642MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
643 824
644CFClient::Layout 825void
645new (SV *class, int base_height = MIN_FONT_HEIGHT) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
646 CODE: 832 CODE:
647 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
834
648 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
649 RETVAL->base_height = base_height; 836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
650 RETVAL->font = 0; 841 RETVAL->font = 0;
842
651 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
652 pango_layout_set_font_description (RETVAL->pl, default_font); 844 layout_update_font (RETVAL);
653 OUTPUT: 845 OUTPUT:
654 RETVAL 846 RETVAL
655 847
656void 848void
657DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
658 CODE: 850 CODE:
659 g_object_unref (self->pl); 851 g_object_unref (self->pl);
660 Safefree (self); 852 Safefree (self);
661 853
662void 854void
663set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
664 CODE: 856 CODE:
665{ 857{
666 STRLEN textlen; 858 STRLEN textlen;
667 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
668 860
669 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
670} 862}
671 863
672void 864void
673set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
674 CODE: 866 CODE:
675{ 867{
676 STRLEN textlen; 868 STRLEN textlen;
677 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
678 870
679 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
680} 872}
681 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
682SV * 959SV *
683get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
684 CODE: 961 CODE:
685 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
686 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
687 OUTPUT: 964 OUTPUT:
688 RETVAL 965 RETVAL
689 966
690void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
691set_font (CFClient::Layout self, CFClient::Font font = 0) 976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
692 CODE: 977 CODE:
693 if (self->font != font) 978 if (self->font != font)
694 { 979 {
695 self->font = font; 980 self->font = font;
696 layout_update_font (self); 981 layout_update_font (self);
697 } 982 }
698 983
699void 984void
700set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
701 CODE: 986 CODE:
702 if (self->base_height != base_height) 987 if (self->base_height != base_height)
703 { 988 {
704 self->base_height = base_height; 989 self->base_height = base_height;
705 layout_update_font (self); 990 layout_update_font (self);
706 } 991 }
707 992
708void 993void
709set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
710 CODE: 995 CODE:
711 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
712 997
713void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
714size (CFClient::Layout self) 1024size (CFPlus::Layout self)
715 PPCODE: 1025 PPCODE:
716{ 1026{
717 int w, h; 1027 int w, h;
718 1028
719 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
722 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
723 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
724} 1034}
725 1035
726int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
727xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
728 CODE: 1050 CODE:
729{ 1051{
730 int index, trailing; 1052 int index, trailing;
731 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
732 RETVAL = index; 1054 RETVAL = index;
733} 1055}
734 OUTPUT: 1056 OUTPUT:
735 RETVAL 1057 RETVAL
736 1058
737void 1059void
738cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
739 PPCODE: 1061 PPCODE:
740{ 1062{
741 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
742 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
743 1065
746 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
747 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
748} 1070}
749 1071
750void 1072void
751render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
752 PPCODE: 1074 PPCODE:
753{ 1075 pango_opengl_render_layout_subpixel (
754 SV *retval; 1076 self->pl,
755 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
756 FT_Bitmap bitmap; 1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
757 1081
758 layout_get_pixel_size (self, &w, &h); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
759 1083
760 retval = newSV (w * h); 1084void
761 SvPOK_only (retval); 1085pad2pot (SV *data_, SV *w_, SV *h_)
762 SvCUR_set (retval, w * h); 1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
763 1090
764 bitmap.rows = h; 1091 if (ow && oh)
765 bitmap.width = w; 1092 {
766 bitmap.pitch = w; 1093 int nw = minpot (ow);
767 bitmap.buffer = (unsigned char*)SvPVX (retval); 1094 int nh = minpot (oh);
768 bitmap.num_grays = 256;
769 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
770 1095
771 memset (bitmap.buffer, 0, w * h); 1096 if (nw != ow || nh != oh)
772 1097 {
773 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1098 if (SvOK (data_))
1099 {
1100 STRLEN datalen;
1101 char *data = SvPVbyte (data_, datalen);
1102 int bpp = datalen / (ow * oh);
1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
774 1104
775 EXTEND (SP, 3); 1105 SvPOK_only (result_);
776 PUSHs (sv_2mortal (newSViv (w))); 1106 SvCUR_set (result_, nw * nh * bpp);
777 PUSHs (sv_2mortal (newSViv (h)));
778 PUSHs (sv_2mortal (retval));
779}
780 1107
781MODULE = CFClient PACKAGE = CFClient::Texture 1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
782 1111
1112 sv_setsv (data_, result_);
1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
1117 }
1118 }
1119}
1120
783void 1121void
784draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
785 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
1124 ALIAS:
1125 draw_quad_alpha = 1
1126 draw_quad_alpha_premultiplied = 2
786 CODE: 1127 CODE:
787{ 1128{
788 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
789 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
790 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
791 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
792 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
793 1133
794 if (items < 5) 1134 if (items < 5)
795 { 1135 {
796 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
797 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
798 } 1138 }
799 1139
1140 if (ix)
1141 {
1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
1152 }
1153
800 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
801 if (wrap_mode) { 1155
802 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
804 }
805 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
806 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
807 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
808 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
809 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
810 glEnd (); 1161 glEnd ();
811}
812 1162
1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
1166 glDisable (GL_BLEND);
1167 }
1168}
1169
813MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
814 1171
815CFClient::Map 1172CFPlus::Map
816new (SV *class, int map_width, int map_height) 1173new (SV *class, int map_width, int map_height)
817 CODE: 1174 CODE:
818 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
819 RETVAL->x = 0; 1176 RETVAL->x = 0;
820 RETVAL->y = 0; 1177 RETVAL->y = 0;
830 RETVAL->row = 0; 1187 RETVAL->row = 0;
831 OUTPUT: 1188 OUTPUT:
832 RETVAL 1189 RETVAL
833 1190
834void 1191void
835DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
836 CODE: 1193 CODE:
837{ 1194{
838 map_clear (self); 1195 map_clear (self);
839 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
840 Safefree (self); 1198 Safefree (self);
841} 1199}
842 1200
843void 1201void
844clear (CFClient::Map self) 1202clear (CFPlus::Map self)
845 CODE: 1203 CODE:
846 map_clear (self); 1204 map_clear (self);
847 1205
848void 1206void
849set_face (CFClient::Map self, int face, int texid) 1207set_face (CFPlus::Map self, int face, int texid)
850 CODE: 1208 CODE:
851{ 1209{
852 while (self->faces <= face) 1210 while (self->faces <= face)
853 { 1211 {
854 Append (mapface, self->face, self->faces, self->faces); 1212 Append (mapface, self->face, self->faces, self->faces);
857 1215
858 self->face [face] = texid; 1216 self->face [face] = texid;
859} 1217}
860 1218
861void 1219void
862set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1220set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
863 CODE: 1221 CODE:
864{ 1222{
865 while (self->texs <= texid) 1223 while (self->texs <= texid)
866 { 1224 {
867 Append (maptex, self->tex, self->texs, self->texs); 1225 Append (maptex, self->tex, self->texs, self->texs);
879 tex->r = r; 1237 tex->r = r;
880 tex->g = g; 1238 tex->g = g;
881 tex->b = b; 1239 tex->b = b;
882 tex->a = a; 1240 tex->a = a;
883 } 1241 }
1242
1243 // somewhat hackish, but for textures that require it, it really
1244 // improves the look, and most others don't suffer.
1245 glBindTexture (GL_TEXTURE_2D, name);
1246 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1247 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1248 // use uglier nearest interpolation because linear suffers
1249 // from transparent color bleeding and ugly wrapping effects.
1250 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
884} 1251}
885 1252
886int 1253int
887ox (CFClient::Map self) 1254ox (CFPlus::Map self)
888 ALIAS: 1255 ALIAS:
889 oy = 1 1256 oy = 1
1257 x = 2
1258 y = 3
1259 w = 4
1260 h = 5
890 CODE: 1261 CODE:
891 switch (ix) 1262 switch (ix)
892 { 1263 {
893 case 0: RETVAL = self->ox; break; 1264 case 0: RETVAL = self->ox; break;
894 case 1: RETVAL = self->oy; break; 1265 case 1: RETVAL = self->oy; break;
1266 case 2: RETVAL = self->x; break;
1267 case 3: RETVAL = self->y; break;
1268 case 4: RETVAL = self->w; break;
1269 case 5: RETVAL = self->h; break;
895 } 1270 }
896 OUTPUT: 1271 OUTPUT:
897 RETVAL 1272 RETVAL
898 1273
899void 1274void
900scroll (CFClient::Map self, int dx, int dy) 1275scroll (CFPlus::Map self, int dx, int dy)
901 CODE: 1276 CODE:
902{ 1277{
903 if (dx > 0) 1278 if (dx > 0)
904 map_blank (self, self->x, self->y, dx - 1, self->h); 1279 map_blank (self, self->x, self->y, dx, self->h);
905 else if (dx < 0) 1280 else if (dx < 0)
906 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1281 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
907 1282
908 if (dy > 0) 1283 if (dy > 0)
909 map_blank (self, self->x, self->y, self->w, dy - 1); 1284 map_blank (self, self->x, self->y, self->w, dy);
910 else if (dy < 0) 1285 else if (dy < 0)
911 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1286 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
912 1287
913 self->ox += dx; self->x += dx; 1288 self->ox += dx; self->x += dx;
914 self->oy += dy; self->y += dy; 1289 self->oy += dy; self->y += dy;
915 1290
916 while (self->y < 0) 1291 while (self->y < 0)
921 self->y += MAP_EXTEND_Y; 1296 self->y += MAP_EXTEND_Y;
922 } 1297 }
923} 1298}
924 1299
925void 1300void
926map1a_update (CFClient::Map self, SV *data_) 1301map1a_update (CFPlus::Map self, SV *data_, int extmap)
927 CODE: 1302 CODE:
928{ 1303{
929 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1304 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
930 uint8_t *data_end = (uint8_t *)SvEND (data_); 1305 uint8_t *data_end = (uint8_t *)SvEND (data_);
931 mapcell *cell; 1306 mapcell *cell;
932 int x, y, flags; 1307 int x, y, flags;
933 1308
934 while (data < data_end) 1309 while (data < data_end - 1)
935 { 1310 {
936 flags = (data [0] << 8) + data [1]; data += 2; 1311 flags = (data [0] << 8) + data [1]; data += 2;
937 1312
938 x = ((flags >> 10) & 63) + self->x; 1313 x = self->x + ((flags >> 10) & 63);
939 y = ((flags >> 4) & 63) + self->y; 1314 y = self->y + ((flags >> 4) & 63);
940 1315
941 cell = map_get_cell (self, x, y); 1316 cell = map_get_cell (self, x, y);
942 1317
943 if (flags & 15) 1318 if (flags & 15)
944 { 1319 {
945 if (cell->darkness < 0) 1320 if (!cell->darkness)
946 { 1321 {
1322 memset (cell, 0, sizeof (*cell));
947 cell->darkness = 0; 1323 cell->darkness = 256;
948 cell->face [0] = 0;
949 cell->face [1] = 0;
950 cell->face [2] = 0;
951 } 1324 }
952 1325
953 cell->darkness = flags & 8 ? *data++ : 255;
954
955 //TODO: don't trust server data to be in-range(!) 1326 //TODO: don't trust server data to be in-range(!)
1327
1328 if (flags & 8)
1329 {
1330 if (extmap)
1331 {
1332 uint8_t ext, cmd;
1333
1334 do
1335 {
1336 ext = *data++;
1337 cmd = ext & 0x3f;
1338
1339 if (cmd < 4)
1340 cell->darkness = 255 - ext * 64 + 1;
1341 else if (cmd == 5) // health
1342 {
1343 cell->stat_width = 1;
1344 cell->stat_hp = *data++;
1345 }
1346 else if (cmd == 6) // monster width
1347 cell->stat_width = *data++ + 1;
1348 else if (cmd == 0x47) // monster width
1349 {
1350 if (*data == 4)
1351 ; // decode player tag
1352
1353 data += *data + 1;
1354 }
1355 else if (cmd == 8) // cell flags
1356 cell->flags = *data++;
1357 else if (ext & 0x40) // unknown, multibyte => skip
1358 data += *data + 1;
1359 else
1360 data++;
1361 }
1362 while (ext & 0x80);
1363 }
1364 else
1365 cell->darkness = *data++ + 1;
1366 }
956 1367
957 if (flags & 4) 1368 if (flags & 4)
958 { 1369 {
959 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1370 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
960 } 1371 }
968 { 1379 {
969 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1380 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
970 } 1381 }
971 } 1382 }
972 else 1383 else
973 cell->darkness = -1; 1384 cell->darkness = 0;
974 } 1385 }
975} 1386}
976 1387
977SV * 1388SV *
978mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1389mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
979 CODE: 1390 CODE:
980{ 1391{
981 int x1, x; 1392 int x1, x;
982 int y1, y; 1393 int y1, y;
983 int z; 1394 int z;
1033} 1444}
1034 OUTPUT: 1445 OUTPUT:
1035 RETVAL 1446 RETVAL
1036 1447
1037void 1448void
1038draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1449draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1039 PPCODE: 1450 CODE:
1040{ 1451{
1041 int vx, vy; 1452 int vx, vy;
1042 int x, y, z; 1453 int x, y, z;
1043 int last_name; 1454 int last_name;
1044 mapface face; 1455 mapface face;
1045 int sw4 = (sw + 3) & ~3;
1046 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1047 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1048 1456
1049 memset (darkness, 255, sw4 * sh);
1050 SvPOK_only (darkness_sv);
1051 SvCUR_set (darkness_sv, sw4 * sh);
1052
1053 vx = self->x + (self->w - sw) / 2 - shift_x; 1457 vx = self->x + ((self->w - sw) >> 1) - shift_x;
1054 vy = self->y + (self->h - sh) / 2 - shift_y; 1458 vy = self->y + ((self->h - sh) >> 1) - shift_y;
1055 1459
1056 /* 1460 /*
1057 int vx = self->vx = self->w >= sw 1461 int vx = self->vx = self->w >= sw
1058 ? self->x + (self->w - sw) / 2 1462 ? self->x + (self->w - sw) / 2
1059 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1463 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1063 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1467 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1064 */ 1468 */
1065 1469
1066 glColor4ub (255, 255, 255, 255); 1470 glColor4ub (255, 255, 255, 255);
1067 1471
1472 glEnable (GL_BLEND);
1068 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1069 glEnable (GL_BLEND);
1070 glEnable (GL_TEXTURE_2D); 1474 glEnable (GL_TEXTURE_2D);
1071 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1475 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1072 1476
1073 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1074 1478
1083 for (x = 0; x < sw; x++) 1487 for (x = 0; x < sw; x++)
1084 if (row->c0 <= x + vx && x + vx < row->c1) 1488 if (row->c0 <= x + vx && x + vx < row->c1)
1085 { 1489 {
1086 mapcell *cell = row->col + (x + vx - row->c0); 1490 mapcell *cell = row->col + (x + vx - row->c0);
1087 1491
1088 darkness[y * sw4 + x] = cell->darkness < 0
1089 ? 255 - FOW_DARKNESS
1090 : 255 - cell->darkness;
1091
1092 face = cell->face [z]; 1492 face = cell->face [z];
1093 1493
1094 if (face) 1494 if (face && face < self->texs)
1095 { 1495 {
1096 maptex tex = self->tex [face]; 1496 maptex tex = self->tex [face];
1097
1098 int px = (x + 1) * 32 - tex.w; 1497 int px = (x + 1) * 32 - tex.w;
1099 int py = (y + 1) * 32 - tex.h; 1498 int py = (y + 1) * 32 - tex.h;
1100 1499
1101 if (last_name != tex.name) 1500 if (last_name != tex.name)
1102 { 1501 {
1103 glEnd (); 1502 glEnd ();
1104 last_name = tex.name;
1105 glBindTexture (GL_TEXTURE_2D, last_name); 1503 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1106 glBegin (GL_QUADS); 1504 glBegin (GL_QUADS);
1107 } 1505 }
1108 1506
1109 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1507 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1110 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1508 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1111 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1509 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1112 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1510 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1113 } 1511 }
1512
1513 if (cell->flags && z == 2)
1514 {
1515 if (cell->flags & 1)
1516 {
1517 maptex tex = self->tex [1];
1518 int px = (x + 1) * 32 - tex.w + 2;
1519 int py = (y + 1) * 32 - tex.h - 6;
1520
1521 glEnd ();
1522 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1523 glBegin (GL_QUADS);
1524
1525 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1526 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1527 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1528 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1529 }
1530 }
1114 } 1531 }
1115 } 1532 }
1116 1533
1117 glEnd (); 1534 glEnd ();
1118 1535
1119 glDisable (GL_TEXTURE_2D); 1536 glDisable (GL_TEXTURE_2D);
1120 glDisable (GL_BLEND); 1537 glDisable (GL_BLEND);
1538
1539 // top layer: overlays such as the health bar
1540 for (y = 0; y < sh; y++)
1541 if (0 <= y + vy && y + vy < self->rows)
1542 {
1543 maprow *row = self->row + (y + vy);
1544
1545 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + vx && x + vx < row->c1)
1547 {
1548 mapcell *cell = row->col + (x + vx - row->c0);
1549
1550 int px = x * 32;
1551 int py = y * 32;
1552
1553 if (cell->stat_hp)
1554 {
1555 int width = cell->stat_width * 32;
1556 int thick = sh / 28 + 1 + cell->stat_width;
1557
1558 glColor3ub (0, 0, 0);
1559 glRectf (px + 1, py - thick - 2,
1560 px + width - 1, py);
1561
1562 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1563 glRectf (px + 2,
1564 py - thick - 1,
1565 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1566 }
1567 }
1568 }
1569}
1570
1571void
1572draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1573 CODE:
1574{
1575 static float color[16][3] = {
1576 { 0.00F, 0.00F, 0.00F },
1577 { 1.00F, 1.00F, 1.00F },
1578 { 0.00F, 0.00F, 0.55F },
1579 { 1.00F, 0.00F, 0.00F },
1580
1581 { 1.00F, 0.54F, 0.00F },
1582 { 0.11F, 0.56F, 1.00F },
1583 { 0.93F, 0.46F, 0.00F },
1584 { 0.18F, 0.54F, 0.34F },
1585
1586 { 0.56F, 0.73F, 0.56F },
1587 { 0.80F, 0.80F, 0.80F },
1588 { 0.55F, 0.41F, 0.13F },
1589 { 0.99F, 0.77F, 0.26F },
1590
1591 { 0.74F, 0.65F, 0.41F },
1592
1593 { 0.00F, 1.00F, 1.00F },
1594 { 1.00F, 0.00F, 1.00F },
1595 { 1.00F, 1.00F, 0.00F },
1596 };
1597
1598 int x, y;
1599
1600 glEnable (GL_TEXTURE_2D);
1601 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1602 glEnable (GL_BLEND);
1603 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1604 glBegin (GL_QUADS);
1605
1606 for (y = 0; y < h; y++)
1607 for (x = 0; x < w; x++)
1608 {
1609 unsigned char m = data [x + y * w];
1610
1611 if (m)
1612 {
1613 float *c = color [m & 15];
1614
1615 float tx1 = m & 0x40 ? 0.5 : 0.;
1616 float tx2 = tx1 + 0.5;
1617
1618 glColor4f (c[0], c[1], c[2], 0.75);
1619 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1620 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1621 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1622 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1623 }
1624 }
1625
1626 glEnd ();
1627 glDisable (GL_BLEND);
1628 glDisable (GL_TEXTURE_2D);
1629}
1630
1631void
1632fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1633 PPCODE:
1634{
1635 int vx, vy;
1636 int x, y;
1637 int sw4 = (sw + 3) & ~3;
1638 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1639 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1640
1641 memset (darkness, 255, sw4 * sh);
1642 SvPOK_only (darkness_sv);
1643 SvCUR_set (darkness_sv, sw4 * sh);
1644
1645 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1646 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1647
1648 for (y = 0; y < sh; y++)
1649 if (0 <= y + vy && y + vy < self->rows)
1650 {
1651 maprow *row = self->row + (y + vy);
1652
1653 for (x = 0; x < sw; x++)
1654 if (row->c0 <= x + vx && x + vx < row->c1)
1655 {
1656 mapcell *cell = row->col + (x + vx - row->c0);
1657
1658 darkness[y * sw4 + x] = cell->darkness
1659 ? 255 - (cell->darkness - 1)
1660 : 255 - FOW_DARKNESS;
1661 }
1662 }
1121 1663
1122 EXTEND (SP, 3); 1664 EXTEND (SP, 3);
1123 PUSHs (sv_2mortal (newSViv (sw4))); 1665 PUSHs (sv_2mortal (newSViv (sw4)));
1124 PUSHs (sv_2mortal (newSViv (sh))); 1666 PUSHs (sv_2mortal (newSViv (sh)));
1125 PUSHs (darkness_sv); 1667 PUSHs (darkness_sv);
1126} 1668}
1127 1669
1128SV * 1670SV *
1129get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1671get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1130 CODE: 1672 CODE:
1131{ 1673{
1132 int x, y, x1, y1; 1674 int x, y, x1, y1;
1133 SV *data_sv = newSV (w * h * 7 + 5); 1675 SV *data_sv = newSV (w * h * 7 + 5);
1134 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1676 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1196} 1738}
1197 OUTPUT: 1739 OUTPUT:
1198 RETVAL 1740 RETVAL
1199 1741
1200void 1742void
1201set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1743set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1202 PPCODE: 1744 PPCODE:
1203{ 1745{
1204 int x, y, z; 1746 int x, y, z;
1205 int w, h; 1747 int w, h;
1206 int x1, y1; 1748 int x1, y1;
1238 1780
1239 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1781 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1240 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1782 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1241 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1783 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1242 1784
1243 if (cell->darkness <= 0) 1785 if (cell->darkness == 0)
1244 { 1786 {
1245 cell->darkness = -1; 1787 cell->darkness = 0;
1246 1788
1247 for (z = 0; z <= 2; z++) 1789 for (z = 0; z <= 2; z++)
1248 { 1790 {
1249 cell->face[z] = face[z]; 1791 cell->face[z] = face[z];
1250 1792
1255 } 1797 }
1256 } 1798 }
1257 } 1799 }
1258} 1800}
1259 1801
1260MODULE = CFClient PACKAGE = CFClient::MixChunk 1802MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1261 1803
1262CFClient::MixChunk 1804CFPlus::MixChunk
1263new_from_file (SV *class, char *path) 1805new_from_file (SV *class, char *path)
1264 CODE: 1806 CODE:
1265 RETVAL = Mix_LoadWAV (path); 1807 RETVAL = Mix_LoadWAV (path);
1266 OUTPUT: 1808 OUTPUT:
1267 RETVAL 1809 RETVAL
1268 1810
1269void 1811void
1270DESTROY (CFClient::MixChunk self) 1812DESTROY (CFPlus::MixChunk self)
1271 CODE: 1813 CODE:
1272 Mix_FreeChunk (self); 1814 Mix_FreeChunk (self);
1273 1815
1274int 1816int
1275volume (CFClient::MixChunk self, int volume = -1) 1817volume (CFPlus::MixChunk self, int volume = -1)
1276 CODE: 1818 CODE:
1277 RETVAL = Mix_VolumeChunk (self, volume); 1819 RETVAL = Mix_VolumeChunk (self, volume);
1278 OUTPUT: 1820 OUTPUT:
1279 RETVAL 1821 RETVAL
1280 1822
1281int 1823int
1282play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1824play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1283 CODE: 1825 CODE:
1284 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1826 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1285 OUTPUT: 1827 OUTPUT:
1286 RETVAL 1828 RETVAL
1287 1829
1288MODULE = CFClient PACKAGE = CFClient::MixMusic 1830MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1289 1831
1290int 1832int
1291volume (int volume = -1) 1833volume (int volume = -1)
1292 CODE: 1834 CODE:
1293 RETVAL = Mix_VolumeMusic (volume); 1835 RETVAL = Mix_VolumeMusic (volume);
1294 OUTPUT: 1836 OUTPUT:
1295 RETVAL 1837 RETVAL
1296 1838
1297CFClient::MixMusic 1839CFPlus::MixMusic
1298new_from_file (SV *class, char *path) 1840new_from_file (SV *class, char *path)
1299 CODE: 1841 CODE:
1300 RETVAL = Mix_LoadMUS (path); 1842 RETVAL = Mix_LoadMUS (path);
1301 OUTPUT: 1843 OUTPUT:
1302 RETVAL 1844 RETVAL
1303 1845
1304void 1846void
1305DESTROY (CFClient::MixMusic self) 1847DESTROY (CFPlus::MixMusic self)
1306 CODE: 1848 CODE:
1307 Mix_FreeMusic (self); 1849 Mix_FreeMusic (self);
1308 1850
1309int 1851int
1310play (CFClient::MixMusic self, int loops = -1) 1852play (CFPlus::MixMusic self, int loops = -1)
1311 CODE: 1853 CODE:
1312 RETVAL = Mix_PlayMusic (self, loops); 1854 RETVAL = Mix_PlayMusic (self, loops);
1313 OUTPUT: 1855 OUTPUT:
1314 RETVAL 1856 RETVAL
1315 1857
1316MODULE = CFClient PACKAGE = CFClient::OpenGL 1858MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1317 1859
1318BOOT: 1860BOOT:
1319{ 1861{
1320 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1862 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1321 static const struct { 1863 static const struct {
1322 const char *name; 1864 const char *name;
1323 IV iv; 1865 IV iv;
1324 } *civ, const_iv[] = { 1866 } *civ, const_iv[] = {
1325# define const_iv(name) { # name, (IV)name } 1867# define const_iv(name) { # name, (IV)name }
1326 const_iv (GL_COLOR_MATERIAL), 1868 const_iv (GL_COLOR_MATERIAL),
1327 const_iv (GL_SMOOTH), 1869 const_iv (GL_SMOOTH),
1328 const_iv (GL_FLAT), 1870 const_iv (GL_FLAT),
1871 const_iv (GL_DITHER),
1329 const_iv (GL_BLEND), 1872 const_iv (GL_BLEND),
1873 const_iv (GL_CULL_FACE),
1874 const_iv (GL_SCISSOR_TEST),
1875 const_iv (GL_DEPTH_TEST),
1876 const_iv (GL_ALPHA_TEST),
1877 const_iv (GL_NORMALIZE),
1878 const_iv (GL_RESCALE_NORMAL),
1879 const_iv (GL_FRONT),
1880 const_iv (GL_BACK),
1330 const_iv (GL_AND), 1881 const_iv (GL_AND),
1882 const_iv (GL_ONE),
1883 const_iv (GL_ZERO),
1331 const_iv (GL_SRC_ALPHA), 1884 const_iv (GL_SRC_ALPHA),
1885 const_iv (GL_DST_ALPHA),
1332 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1886 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1887 const_iv (GL_ONE_MINUS_DST_ALPHA),
1888 const_iv (GL_SRC_ALPHA_SATURATE),
1333 const_iv (GL_RGB), 1889 const_iv (GL_RGB),
1334 const_iv (GL_RGBA), 1890 const_iv (GL_RGBA),
1891 const_iv (GL_RGBA4),
1892 const_iv (GL_RGBA8),
1893 const_iv (GL_RGB5_A1),
1335 const_iv (GL_UNSIGNED_BYTE), 1894 const_iv (GL_UNSIGNED_BYTE),
1336 const_iv (GL_ALPHA4), 1895 const_iv (GL_UNSIGNED_SHORT),
1896 const_iv (GL_UNSIGNED_INT),
1337 const_iv (GL_ALPHA), 1897 const_iv (GL_ALPHA),
1898 const_iv (GL_INTENSITY),
1899 const_iv (GL_LUMINANCE),
1900 const_iv (GL_LUMINANCE_ALPHA),
1338 const_iv (GL_FLOAT), 1901 const_iv (GL_FLOAT),
1339 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1902 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1340 const_iv (GL_COMPILE), 1903 const_iv (GL_COMPILE),
1341 const_iv (GL_TEXTURE_1D), 1904 const_iv (GL_TEXTURE_1D),
1342 const_iv (GL_TEXTURE_2D), 1905 const_iv (GL_TEXTURE_2D),
1344 const_iv (GL_TEXTURE_MAG_FILTER), 1907 const_iv (GL_TEXTURE_MAG_FILTER),
1345 const_iv (GL_TEXTURE_MIN_FILTER), 1908 const_iv (GL_TEXTURE_MIN_FILTER),
1346 const_iv (GL_TEXTURE_ENV_MODE), 1909 const_iv (GL_TEXTURE_ENV_MODE),
1347 const_iv (GL_TEXTURE_WRAP_S), 1910 const_iv (GL_TEXTURE_WRAP_S),
1348 const_iv (GL_TEXTURE_WRAP_T), 1911 const_iv (GL_TEXTURE_WRAP_T),
1912 const_iv (GL_REPEAT),
1349 const_iv (GL_CLAMP), 1913 const_iv (GL_CLAMP),
1350 const_iv (GL_REPEAT), 1914 const_iv (GL_CLAMP_TO_EDGE),
1351 const_iv (GL_NEAREST), 1915 const_iv (GL_NEAREST),
1352 const_iv (GL_LINEAR), 1916 const_iv (GL_LINEAR),
1353 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1917 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1354 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1918 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1355 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1919 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1356 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1920 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1357 const_iv (GL_GENERATE_MIPMAP), 1921 const_iv (GL_GENERATE_MIPMAP),
1358 const_iv (GL_LINEAR),
1359 const_iv (GL_MODULATE), 1922 const_iv (GL_MODULATE),
1923 const_iv (GL_DECAL),
1360 const_iv (GL_REPLACE), 1924 const_iv (GL_REPLACE),
1925 const_iv (GL_DEPTH_BUFFER_BIT),
1361 const_iv (GL_COLOR_BUFFER_BIT), 1926 const_iv (GL_COLOR_BUFFER_BIT),
1362 const_iv (GL_PROJECTION), 1927 const_iv (GL_PROJECTION),
1363 const_iv (GL_MODELVIEW), 1928 const_iv (GL_MODELVIEW),
1364 const_iv (GL_COLOR_LOGIC_OP), 1929 const_iv (GL_COLOR_LOGIC_OP),
1930 const_iv (GL_SEPARABLE_2D),
1365 const_iv (GL_CONVOLUTION_2D), 1931 const_iv (GL_CONVOLUTION_2D),
1366 const_iv (GL_CONVOLUTION_BORDER_MODE), 1932 const_iv (GL_CONVOLUTION_BORDER_MODE),
1367 const_iv (GL_CONSTANT_BORDER), 1933 const_iv (GL_CONSTANT_BORDER),
1368 const_iv (GL_LINES), 1934 const_iv (GL_LINES),
1935 const_iv (GL_LINE_STRIP),
1936 const_iv (GL_LINE_LOOP),
1369 const_iv (GL_QUADS), 1937 const_iv (GL_QUADS),
1370 const_iv (GL_LINE_LOOP), 1938 const_iv (GL_QUAD_STRIP),
1939 const_iv (GL_TRIANGLES),
1940 const_iv (GL_TRIANGLE_STRIP),
1941 const_iv (GL_TRIANGLE_FAN),
1371 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1372 const_iv (GL_FASTEST), 1943 const_iv (GL_FASTEST),
1944 const_iv (GL_V2F),
1945 const_iv (GL_V3F),
1946 const_iv (GL_T2F_V3F),
1947 const_iv (GL_T2F_N3F_V3F),
1373# undef const_iv 1948# undef const_iv
1374 }; 1949 };
1375 1950
1376 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1951 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1377 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1952 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1378} 1953}
1379 1954
1955char *
1956gl_vendor ()
1957 CODE:
1958 RETVAL = (char *)glGetString (GL_VENDOR);
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963gl_version ()
1964 CODE:
1965 RETVAL = (char *)glGetString (GL_VERSION);
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970gl_extensions ()
1971 CODE:
1972 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1973 OUTPUT:
1974 RETVAL
1975
1380int glGetError () 1976int glGetError ()
1977
1978void glFinish ()
1381 1979
1382void glClear (int mask) 1980void glClear (int mask)
1383 1981
1384void glClearColor (float r, float g, float b, float a = 1.0) 1982void glClearColor (float r, float g, float b, float a = 1.0)
1385 PROTOTYPE: @ 1983 PROTOTYPE: @
1392 1990
1393void glHint (int target, int mode) 1991void glHint (int target, int mode)
1394 1992
1395void glBlendFunc (int sfactor, int dfactor) 1993void glBlendFunc (int sfactor, int dfactor)
1396 1994
1995void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1996 CODE:
1997 gl_BlendFuncSeparate (sa, da, saa, daa);
1998
1999void glDepthMask (int flag)
2000
1397void glLogicOp (int opcode) 2001void glLogicOp (int opcode)
1398 2002
2003void glColorMask (int red, int green, int blue, int alpha)
2004
1399void glMatrixMode (int mode) 2005void glMatrixMode (int mode)
1400 2006
1401void glPushMatrix () 2007void glPushMatrix ()
1402 2008
1403void glPopMatrix () 2009void glPopMatrix ()
1404 2010
1405void glLoadIdentity () 2011void glLoadIdentity ()
1406 2012
2013void glDrawBuffer (int buffer)
2014
2015void glReadBuffer (int buffer)
2016
2017# near_ and far_ are due to microsofts buggy "c" compiler
2018void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
1407void glOrtho (double left, double right, double bottom, double top, double near, double far) 2021void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1408 2022
1409void glViewport (int x, int y, int width, int height) 2023void glViewport (int x, int y, int width, int height)
2024
2025void glScissor (int x, int y, int width, int height)
1410 2026
1411void glTranslate (float x, float y, float z = 0.) 2027void glTranslate (float x, float y, float z = 0.)
1412 CODE: 2028 CODE:
1413 glTranslatef (x, y, z); 2029 glTranslatef (x, y, z);
1414 2030
1424 2040
1425void glEnd () 2041void glEnd ()
1426 2042
1427void glColor (float r, float g, float b, float a = 1.0) 2043void glColor (float r, float g, float b, float a = 1.0)
1428 PROTOTYPE: @ 2044 PROTOTYPE: @
2045 ALIAS:
2046 glColor_premultiply = 1
1429 CODE: 2047 CODE:
2048 if (ix)
2049 {
2050 r *= a;
2051 g *= a;
2052 b *= a;
2053 }
2054 // microsoft visual "c" rounds instead of truncating...
1430 glColor4f (r, g, b, a); 2055 glColor4f (r, g, b, a);
2056
2057void glInterleavedArrays (int format, int stride, char *data)
2058
2059void glDrawElements (int mode, int count, int type, char *indices)
2060
2061# 1.2 void glDrawRangeElements (int mode, int start, int end
2062
2063void glRasterPos (float x, float y, float z = 0.)
2064 CODE:
2065 glRasterPos3f (0, 0, z);
2066 glBitmap (0, 0, 0, 0, x, y, 0);
1431 2067
1432void glVertex (float x, float y, float z = 0.) 2068void glVertex (float x, float y, float z = 0.)
1433 CODE: 2069 CODE:
1434 glVertex3f (x, y, z); 2070 glVertex3f (x, y, z);
1435 2071
1447 2083
1448void glBindTexture (int target, int name) 2084void glBindTexture (int target, int name)
1449 2085
1450void glConvolutionParameter (int target, int pname, float params) 2086void glConvolutionParameter (int target, int pname, float params)
1451 CODE: 2087 CODE:
2088 if (gl.ConvolutionParameterf)
1452 glConvolutionParameterf (target, pname, params); 2089 gl.ConvolutionParameterf (target, pname, params);
1453 2090
1454void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2091void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2092 CODE:
2093 if (gl.ConvolutionFilter2D)
2094 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2095
2096void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2097 CODE:
2098 if (gl.SeparableFilter2D)
2099 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1455 2100
1456void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2101void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1457 2102
1458void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2103void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2104
2105void glDrawPixels (int width, int height, int format, int type, char *pixels)
2106
2107void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1459 2108
1460int glGenTexture () 2109int glGenTexture ()
1461 CODE: 2110 CODE:
1462{ 2111{
1463 GLuint name; 2112 GLuint name;

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