ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.156 by root, Thu Sep 21 14:47:51 2006 UTC vs.
Revision 1.164 by root, Tue Nov 7 22:41:27 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
7#endif 9#endif
8 10
9#include "EXTERN.h" 11#include "EXTERN.h"
10#include "perl.h" 12#include "perl.h"
11#include "XSUB.h" 13#include "XSUB.h"
36# include <sys/types.h> 38# include <sys/types.h>
37# include <sys/socket.h> 39# include <sys/socket.h>
38# include <netinet/in.h> 40# include <netinet/in.h>
39# include <netinet/tcp.h> 41# include <netinet/tcp.h>
40# include <inttypes.h> 42# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 43#endif
49 44
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 46
52#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
53 48
54#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
651#ifndef _WIN32 646#ifndef _WIN32
652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
653#endif 648#endif
654 649
655void 650void
651win32_proxy_info ()
652 PPCODE:
653{
654#ifdef _WIN32
655 char buffer[2048];
656 DWORD buflen;
657
658 EXTEND (SP, 3);
659
660 buflen = sizeof (buffer);
661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
678
679void
656add_font (char *file) 680add_font (char *file)
657 CODE: 681 CODE:
658 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
659 683
660void 684void
762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
763#endif 787#endif
764 _exit (1); 788 _exit (1);
765 789
766void 790void
767_exit (int retval) 791_exit (int retval = 0)
768 CODE: 792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
795#else
769 _exit (retval); 796 _exit (retval);
797#endif
770 798
771MODULE = CFPlus PACKAGE = CFPlus::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
772 800
773CFPlus::Font 801CFPlus::Font
774new_from_file (SV *class, char *path, int id = 0) 802new_from_file (SV *class, char *path, int id = 0)
1140} 1168}
1141 1169
1142MODULE = CFPlus PACKAGE = CFPlus::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
1143 1171
1144CFPlus::Map 1172CFPlus::Map
1145new (SV *class, int map_width, int map_height) 1173new (SV *class)
1146 CODE: 1174 CODE:
1147 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
1148 RETVAL->x = 0; 1176 RETVAL->x = 0;
1149 RETVAL->y = 0; 1177 RETVAL->y = 0;
1150 RETVAL->w = map_width; 1178 RETVAL->w = 0;
1151 RETVAL->h = map_height; 1179 RETVAL->h = 0;
1152 RETVAL->ox = 0; 1180 RETVAL->ox = 0;
1153 RETVAL->oy = 0; 1181 RETVAL->oy = 0;
1154 RETVAL->faces = 8192; 1182 RETVAL->faces = 8192;
1155 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1183 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1156 RETVAL->texs = 8192; 1184 RETVAL->texs = 8192;
1167 map_clear (self); 1195 map_clear (self);
1168 Safefree (self->face); 1196 Safefree (self->face);
1169 Safefree (self->tex); 1197 Safefree (self->tex);
1170 Safefree (self); 1198 Safefree (self);
1171} 1199}
1200
1201void
1202resize (CFPlus::Map self, int map_width, int map_height)
1203 CODE:
1204 self->w = map_width;
1205 self->h = map_height;
1172 1206
1173void 1207void
1174clear (CFPlus::Map self) 1208clear (CFPlus::Map self)
1175 CODE: 1209 CODE:
1176 map_clear (self); 1210 map_clear (self);
1416} 1450}
1417 OUTPUT: 1451 OUTPUT:
1418 RETVAL 1452 RETVAL
1419 1453
1420void 1454void
1421draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1422 CODE: 1456 CODE:
1423{ 1457{
1424 int vx, vy;
1425 int x, y, z; 1458 int x, y, z;
1426 int last_name; 1459 int last_name;
1427 mapface face; 1460 mapface face;
1428
1429 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1430 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1431
1432 /*
1433 int vx = self->vx = self->w >= sw
1434 ? self->x + (self->w - sw) / 2
1435 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1436
1437 int vy = self->vy = self->h >= sh
1438 ? self->y + (self->h - sh) / 2
1439 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1440 */
1441 1461
1442 glColor4ub (255, 255, 255, 255); 1462 glColor4ub (255, 255, 255, 255);
1443 1463
1444 glEnable (GL_BLEND); 1464 glEnable (GL_BLEND);
1445 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1448 1468
1449 glBegin (GL_QUADS); 1469 glBegin (GL_QUADS);
1450 1470
1451 last_name = 0; 1471 last_name = 0;
1452 1472
1473 mx += self->x;
1474 my += self->y;
1475
1453 for (z = 0; z < 3; z++) 1476 for (z = 0; z < 3; z++)
1454 for (y = 0; y < sh; y++) 1477 for (y = 0; y < sh; y++)
1455 if (0 <= y + vy && y + vy < self->rows) 1478 if (0 <= y + my && y + my < self->rows)
1456 { 1479 {
1457 maprow *row = self->row + (y + vy); 1480 maprow *row = self->row + (y + my);
1458 1481
1459 for (x = 0; x < sw; x++) 1482 for (x = 0; x < sw; x++)
1460 if (row->c0 <= x + vx && x + vx < row->c1) 1483 if (row->c0 <= x + mx && x + mx < row->c1)
1461 { 1484 {
1462 mapcell *cell = row->col + (x + vx - row->c0); 1485 mapcell *cell = row->col + (x + mx - row->c0);
1463 1486
1464 face = cell->face [z]; 1487 face = cell->face [z];
1465 1488
1466 if (face && face < self->texs) 1489 if (face && face < self->texs)
1467 { 1490 {
1508 glDisable (GL_TEXTURE_2D); 1531 glDisable (GL_TEXTURE_2D);
1509 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1510 1533
1511 // top layer: overlays such as the health bar 1534 // top layer: overlays such as the health bar
1512 for (y = 0; y < sh; y++) 1535 for (y = 0; y < sh; y++)
1513 if (0 <= y + vy && y + vy < self->rows) 1536 if (0 <= y + my && y + my < self->rows)
1514 { 1537 {
1515 maprow *row = self->row + (y + vy); 1538 maprow *row = self->row + (y + my);
1516 1539
1517 for (x = 0; x < sw; x++) 1540 for (x = 0; x < sw; x++)
1518 if (row->c0 <= x + vx && x + vx < row->c1) 1541 if (row->c0 <= x + mx && x + mx < row->c1)
1519 { 1542 {
1520 mapcell *cell = row->col + (x + vx - row->c0); 1543 mapcell *cell = row->col + (x + mx - row->c0);
1521 1544
1522 int px = x * 32; 1545 int px = x * 32;
1523 int py = y * 32; 1546 int py = y * 32;
1524 1547
1525 if (cell->stat_hp) 1548 if (cell->stat_hp)
1599 glDisable (GL_BLEND); 1622 glDisable (GL_BLEND);
1600 glDisable (GL_TEXTURE_2D); 1623 glDisable (GL_TEXTURE_2D);
1601} 1624}
1602 1625
1603void 1626void
1604fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1627fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1605 PPCODE: 1628 PPCODE:
1606{ 1629{
1607 int vx, vy;
1608 int x, y; 1630 int x, y;
1609 int sw4 = (sw + 3) & ~3; 1631 int sw4 = (sw + 3) & ~3;
1610 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1632 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1611 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1633 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1612 1634
1613 memset (darkness, 255, sw4 * sh); 1635 memset (darkness, 255, sw4 * sh);
1614 SvPOK_only (darkness_sv); 1636 SvPOK_only (darkness_sv);
1615 SvCUR_set (darkness_sv, sw4 * sh); 1637 SvCUR_set (darkness_sv, sw4 * sh);
1616 1638
1617 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1639 mx += self->x;
1618 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1640 my += self->y;
1619 1641
1620 for (y = 0; y < sh; y++) 1642 for (y = 0; y < sh; y++)
1621 if (0 <= y + vy && y + vy < self->rows) 1643 if (0 <= y + my && y + my < self->rows)
1622 { 1644 {
1623 maprow *row = self->row + (y + vy); 1645 maprow *row = self->row + (y + my);
1624 1646
1625 for (x = 0; x < sw; x++) 1647 for (x = 0; x < sw; x++)
1626 if (row->c0 <= x + vx && x + vx < row->c1) 1648 if (row->c0 <= x + mx && x + mx < row->c1)
1627 { 1649 {
1628 mapcell *cell = row->col + (x + vx - row->c0); 1650 mapcell *cell = row->col + (x + mx - row->c0);
1629 1651
1630 darkness[y * sw4 + x] = cell->darkness 1652 darkness[y * sw4 + x] = cell->darkness
1631 ? 255 - (cell->darkness - 1) 1653 ? 255 - (cell->darkness - 1)
1632 : 255 - FOW_DARKNESS; 1654 : 255 - FOW_DARKNESS;
1633 } 1655 }

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines