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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.40 by root, Sat Apr 15 01:13:46 2006 UTC vs.
Revision 1.164 by root, Tue Nov 7 22:41:27 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
1#include "EXTERN.h" 11#include "EXTERN.h"
2#include "perl.h" 12#include "perl.h"
3#include "XSUB.h" 13#include "XSUB.h"
4 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
5#include <string.h> 20#include <string.h>
6#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
7 23
8#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
9#include <SDL_image.h> 26#include <SDL_image.h>
27#include <SDL_mixer.h>
10#include <SDL_opengl.h> 28#include <SDL_opengl.h>
11 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
12#include <glib/gmacros.h> 33#include <glib/gmacros.h>
13 34
14#include <pango/pango.h> 35#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 36
37#ifndef _WIN32
18#include <sys/types.h> 38# include <sys/types.h>
19#include <sys/socket.h> 39# include <sys/socket.h>
20#include <netinet/in.h> 40# include <netinet/in.h>
21#include <netinet/tcp.h> 41# include <netinet/tcp.h>
22
23#include <inttypes.h> 42# include <inttypes.h>
43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 46
25#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
26 48
27#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
29 51
30static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
83typedef Mix_Chunk *CFPlus__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic;
85
86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
32 105
33typedef struct cf_layout { 106typedef struct cf_layout {
34 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
35 int base_height; 109 int base_height;
110 CFPlus__Font font;
36} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
37 116
38static void 117static void
39substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
40{ 119{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 125}
44 126
45static void 127static void
46layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
47{ 129{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
50 */ 132 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 134
135 pango_font_description_set_absolute_size (font,
136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
137
138 pango_layout_set_font_description (self->pl, font);
53} 139}
54 140
55static void 141static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 143{
58 layout_update (self); 144 PangoRectangle rect;
59 145
146 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
61 148
62 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
65} 157}
158
159typedef uint16_t mapface;
66 160
67typedef struct { 161typedef struct {
68 GLint name; 162 GLint name;
69 int w, h; 163 int w, h;
70 float s, t; 164 float s, t;
71 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
72} mapface; 166} maptex;
73 167
74typedef struct { 168typedef struct {
169 uint32_t player;
170 mapface face[3];
75 int16_t darkness; 171 uint16_t darkness;
76 uint16_t face[3]; 172 uint8_t stat_width, stat_hp, flags;
77} mapcell; 173} mapcell;
78 174
79typedef struct { 175typedef struct {
80 int32_t c0, c1; 176 int32_t c0, c1;
81 mapcell *col; 177 mapcell *col;
82} maprow; 178} maprow;
83 179
84typedef struct map { 180typedef struct map {
85 int x, y, w, h; 181 int x, y, w, h;
86 int vx, vy; 182 int ox, oy; /* offset to virtual global coordinate system */
87 int faces; 183 int faces;
88 mapface *face; 184 mapface *face;
89 185
186 int texs;
187 maptex *tex;
188
90 uint32_t rows; 189 int32_t rows;
91 maprow *row; 190 maprow *row;
92} *CFClient__Map; 191} *CFPlus__Map;
93 192
94static char * 193static char *
95prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
96{ 195{
97 char *p; 196 char *p;
114} 213}
115 214
116#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
118 217
218static maprow *
219map_get_row (CFPlus__Map self, int y)
220{
221 if (0 > y)
222 {
223 int extend = - y + MAP_EXTEND_Y;
224 Prepend (maprow, self->row, self->rows, extend);
225
226 self->rows += extend;
227 self->y += extend;
228 y += extend;
229 }
230 else if (y >= self->rows)
231 {
232 int extend = y - self->rows + MAP_EXTEND_Y;
233 Append (maprow, self->row, self->rows, extend);
234 self->rows += extend;
235 }
236
237 return self->row + y;
238}
239
240static mapcell *
241row_get_cell (maprow *row, int x)
242{
243 if (!row->col)
244 {
245 Newz (0, row->col, MAP_EXTEND_X, mapcell);
246 row->c0 = x - MAP_EXTEND_X / 4;
247 row->c1 = row->c0 + MAP_EXTEND_X;
248 }
249
250 if (row->c0 > x)
251 {
252 int extend = row->c0 - x + MAP_EXTEND_X;
253 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
254 row->c0 -= extend;
255 }
256 else if (x >= row->c1)
257 {
258 int extend = x - row->c1 + MAP_EXTEND_X;
259 Append (mapcell, row->col, row->c1 - row->c0, extend);
260 row->c1 += extend;
261 }
262
263 return row->col + (x - row->c0);
264}
265
266static mapcell *
267map_get_cell (CFPlus__Map self, int x, int y)
268{
269 return row_get_cell (map_get_row (self, y), x);
270}
271
119static void 272static void
120map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
121{ 274{
122 int r; 275 int r;
123 276
124 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
125 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
126 279
127 Safefree (self->row); 280 Safefree (self->row);
128 281
129 self->x = 0; 282 self->x = 0;
130 self->y = 0; 283 self->y = 0;
131 self->vx = 0; 284 self->ox = 0;
132 self->vy = 0; 285 self->oy = 0;
133 self->row = 0; 286 self->row = 0;
134 self->rows = 0; 287 self->rows = 0;
135} 288}
136 289
137static void 290static void
138map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
139{ 292{
140 int x, y; 293 int x, y;
294 maprow *row;
295 mapcell *cell;
141 296
142 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
143 if (y >= 0) 298 if (y >= 0)
144 { 299 {
145 if (y >= self->rows) 300 if (y >= self->rows)
146 break; 301 break;
147 302
148 maprow *row = self->row + y; 303 row = self->row + y;
149 304
150 for (x = x0; x < x0 + w; x++) 305 for (x = x0; x < x0 + w; x++)
151 if (x >= row->c0) 306 if (x >= row->c0)
152 { 307 {
153 if (x >= row->c1) 308 if (x >= row->c1)
154 break; 309 break;
155 310
156 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
157 } 317 }
158 } 318 }
159} 319}
160 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
161MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
162 365
163PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
164 367
165BOOT: 368BOOT:
166{ 369{
167 fontmap = pango_ft2_font_map_new (); 370 HV *stash = gv_stashpv ("CFPlus", 1);
371 static const struct {
372 const char *name;
373 IV iv;
374 } *civ, const_iv[] = {
375# define const_iv(name) { # name, (IV)name }
376 const_iv (SDL_ACTIVEEVENT),
377 const_iv (SDL_KEYDOWN),
378 const_iv (SDL_KEYUP),
379 const_iv (SDL_MOUSEMOTION),
380 const_iv (SDL_MOUSEBUTTONDOWN),
381 const_iv (SDL_MOUSEBUTTONUP),
382 const_iv (SDL_JOYAXISMOTION),
383 const_iv (SDL_JOYBALLMOTION),
384 const_iv (SDL_JOYHATMOTION),
385 const_iv (SDL_JOYBUTTONDOWN),
386 const_iv (SDL_JOYBUTTONUP),
387 const_iv (SDL_QUIT),
388 const_iv (SDL_SYSWMEVENT),
389 const_iv (SDL_EVENT_RESERVEDA),
390 const_iv (SDL_EVENT_RESERVEDB),
391 const_iv (SDL_VIDEORESIZE),
392 const_iv (SDL_VIDEOEXPOSE),
393 const_iv (SDL_USEREVENT),
394 const_iv (SDLK_KP0),
395 const_iv (SDLK_KP1),
396 const_iv (SDLK_KP2),
397 const_iv (SDLK_KP3),
398 const_iv (SDLK_KP4),
399 const_iv (SDLK_KP5),
400 const_iv (SDLK_KP6),
401 const_iv (SDLK_KP7),
402 const_iv (SDLK_KP8),
403 const_iv (SDLK_KP9),
404 const_iv (SDLK_KP_PERIOD),
405 const_iv (SDLK_KP_DIVIDE),
406 const_iv (SDLK_KP_MULTIPLY),
407 const_iv (SDLK_KP_MINUS),
408 const_iv (SDLK_KP_PLUS),
409 const_iv (SDLK_KP_ENTER),
410 const_iv (SDLK_KP_EQUALS),
411 const_iv (SDLK_UP),
412 const_iv (SDLK_DOWN),
413 const_iv (SDLK_RIGHT),
414 const_iv (SDLK_LEFT),
415 const_iv (SDLK_INSERT),
416 const_iv (SDLK_HOME),
417 const_iv (SDLK_END),
418 const_iv (SDLK_PAGEUP),
419 const_iv (SDLK_PAGEDOWN),
420 const_iv (SDLK_F1),
421 const_iv (SDLK_F2),
422 const_iv (SDLK_F3),
423 const_iv (SDLK_F4),
424 const_iv (SDLK_F5),
425 const_iv (SDLK_F6),
426 const_iv (SDLK_F7),
427 const_iv (SDLK_F8),
428 const_iv (SDLK_F9),
429 const_iv (SDLK_F10),
430 const_iv (SDLK_F11),
431 const_iv (SDLK_F12),
432 const_iv (SDLK_F13),
433 const_iv (SDLK_F14),
434 const_iv (SDLK_F15),
435 const_iv (SDLK_NUMLOCK),
436 const_iv (SDLK_CAPSLOCK),
437 const_iv (SDLK_SCROLLOCK),
438 const_iv (SDLK_RSHIFT),
439 const_iv (SDLK_LSHIFT),
440 const_iv (SDLK_RCTRL),
441 const_iv (SDLK_LCTRL),
442 const_iv (SDLK_RALT),
443 const_iv (SDLK_LALT),
444 const_iv (SDLK_RMETA),
445 const_iv (SDLK_LMETA),
446 const_iv (SDLK_LSUPER),
447 const_iv (SDLK_RSUPER),
448 const_iv (SDLK_MODE),
449 const_iv (SDLK_COMPOSE),
450 const_iv (SDLK_HELP),
451 const_iv (SDLK_PRINT),
452 const_iv (SDLK_SYSREQ),
453 const_iv (SDLK_BREAK),
454 const_iv (SDLK_MENU),
455 const_iv (SDLK_POWER),
456 const_iv (SDLK_EURO),
457 const_iv (SDLK_UNDO),
458 const_iv (KMOD_NONE),
459 const_iv (KMOD_LSHIFT),
460 const_iv (KMOD_RSHIFT),
461 const_iv (KMOD_LCTRL),
462 const_iv (KMOD_RCTRL),
463 const_iv (KMOD_LALT),
464 const_iv (KMOD_RALT),
465 const_iv (KMOD_LMETA),
466 const_iv (KMOD_RMETA),
467 const_iv (KMOD_NUM),
468 const_iv (KMOD_CAPS),
469 const_iv (KMOD_MODE),
470 const_iv (KMOD_CTRL),
471 const_iv (KMOD_SHIFT),
472 const_iv (KMOD_ALT),
473 const_iv (KMOD_META)
474# undef const_iv
475 };
476
477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
479}
480
481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
168 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
169 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
170} 499}
500
501int
502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
503
504void
505SDL_Quit ()
506
507void
508SDL_ListModes ()
509 PPCODE:
510{
511 SDL_Rect **m;
512
513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
525
526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
531
532 SDL_EnableUNICODE (1);
533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
534
535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
536
537 if (m && m != (SDL_Rect **)-1)
538 while (*m)
539 {
540 AV *av = newAV ();
541 av_push (av, newSViv ((*m)->w));
542 av_push (av, newSViv ((*m)->h));
543 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
544
545 ++m;
546 }
547}
548
549char *
550SDL_GetError ()
551
552int
553SDL_SetVideoMode (int w, int h, int fullscreen)
554 CODE:
555 RETVAL = !!SDL_SetVideoMode (
556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
557 );
558 if (RETVAL)
559 {
560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
565 OUTPUT:
566 RETVAL
567
568void
569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
573
574void
575SDL_PollEvent ()
576 PPCODE:
577{
578 SDL_Event ev;
579
580 while (SDL_PollEvent (&ev))
581 {
582 HV *hv = newHV ();
583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
585 switch (ev.type)
586 {
587 case SDL_KEYDOWN:
588 case SDL_KEYUP:
589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
590 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
591 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
592 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
593 break;
594
595 case SDL_ACTIVEEVENT:
596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
598 break;
599
600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
608 break;
609
610 case SDL_MOUSEBUTTONDOWN:
611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
625 }
626
627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
628 }
629}
630
631int
632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
633 POSTCALL:
634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
636
637void
638Mix_CloseAudio ()
639
640int
641Mix_AllocateChannels (int numchans = -1)
171 642
172void 643void
173lowdelay (int fd, int val = 1) 644lowdelay (int fd, int val = 1)
174 CODE: 645 CODE:
646#ifndef _WIN32
175 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
648#endif
176 649
177char * 650void
178gl_version () 651win32_proxy_info ()
179 CODE: 652 PPCODE:
180 RETVAL = (char *)glGetString (GL_VERSION); 653{
181 OUTPUT: 654#ifdef _WIN32
182 RETVAL 655 char buffer[2048];
656 DWORD buflen;
183 657
184char * 658 EXTEND (SP, 3);
185gl_extensions () 659
186 CODE: 660 buflen = sizeof (buffer);
187 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
188 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
189 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
190 678
191void 679void
192add_font (char *file) 680add_font (char *file)
193 CODE: 681 CODE:
194 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
195
196void
197set_font (char *file)
198 CODE:
199{
200 int count;
201 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
202 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
203 FcPatternDestroy (pattern);
204 pango_context_set_font_description (context, font);
205}
206 683
207void 684void
208load_image_inline (SV *image_) 685load_image_inline (SV *image_)
209 ALIAS: 686 ALIAS:
210 load_image_file = 1 687 load_image_file = 1
217 SDL_RWops *rw = ix 694 SDL_RWops *rw = ix
218 ? SDL_RWFromFile (image, "r") 695 ? SDL_RWFromFile (image, "r")
219 : SDL_RWFromConstMem (image, image_len); 696 : SDL_RWFromConstMem (image, image_len);
220 697
221 if (!rw) 698 if (!rw)
222 croak ("load_image: unable to open file"); 699 croak ("load_image: %s", SDL_GetError ());
223 700
224 surface = IMG_Load_RW (rw, 1); 701 surface = IMG_Load_RW (rw, 1);
225 if (!surface) 702 if (!surface)
226 croak ("load_image: unable to read file"); 703 croak ("load_image: %s", SDL_GetError ());
227 704
228 fmt.palette = NULL; 705 fmt.palette = NULL;
229 fmt.BitsPerPixel = 32; 706 fmt.BitsPerPixel = 32;
230 fmt.BytesPerPixel = 4; 707 fmt.BytesPerPixel = 4;
708#if SDL_BYTEORDER == SDL_LIL_ENDIAN
231 fmt.Rmask = 0x000000ff; 709 fmt.Rmask = 0x000000ff;
232 fmt.Gmask = 0x0000ff00; 710 fmt.Gmask = 0x0000ff00;
233 fmt.Bmask = 0x00ff0000; 711 fmt.Bmask = 0x00ff0000;
234 fmt.Amask = 0xff000000; 712 fmt.Amask = 0xff000000;
713#else
714 fmt.Rmask = 0xff000000;
715 fmt.Gmask = 0x00ff0000;
716 fmt.Bmask = 0x0000ff00;
717 fmt.Amask = 0x000000ff;
718#endif
235 fmt.Rloss = 0; 719 fmt.Rloss = 0;
236 fmt.Gloss = 0; 720 fmt.Gloss = 0;
237 fmt.Bloss = 0; 721 fmt.Bloss = 0;
238 fmt.Aloss = 0; 722 fmt.Aloss = 0;
239 fmt.Rshift = 0; 723 fmt.Rshift = 0;
245 729
246 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
247 731
248 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
249 733
734 SDL_LockSurface (surface2);
250 EXTEND (SP, 5); 735 EXTEND (SP, 6);
251 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
252 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
253 SDL_LockSurface (surface2);
254 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
255 SDL_UnlockSurface (surface2);
256 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
257 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
258 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
259 743
260 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
261 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
262} 746}
263 747
285 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
286 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
287} 771}
288 772
289void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
290fatal (char *message) 782fatal (char *message)
291 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
292#ifdef WIN32 793#ifdef WIN32
293 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 ExitThread (retval); // unclean, please beam me up
294#else 795#else
295 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
296#endif 797#endif
297 exit (1);
298 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
299MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
300 824
301CFClient::Layout 825void
302new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
303 CODE: 832 CODE:
304 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
305 RETVAL->base_height = base_height; 834
306 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
307 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
308 OUTPUT: 845 OUTPUT:
309 RETVAL 846 RETVAL
310 847
311void 848void
312DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
313 CODE: 850 CODE:
314 g_object_unref (self->pl); 851 g_object_unref (self->pl);
315 Safefree (self); 852 Safefree (self);
316 853
317void 854void
318set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
319 CODE: 856 CODE:
320{ 857{
321 STRLEN textlen; 858 STRLEN textlen;
322 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
323 860
324 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
325} 862}
326 863
327void 864void
328set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
329 CODE: 866 CODE:
330{ 867{
331 STRLEN textlen; 868 STRLEN textlen;
332 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
333 870
334 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
335} 872}
336 873
337void 874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
959SV *
960get_text (CFPlus::Layout self)
961 CODE:
962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
963 sv_utf8_decode (RETVAL);
964 OUTPUT:
965 RETVAL
966
967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
338set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
339 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
340 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
341 992
342void 993void
343set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
344 CODE: 995 CODE:
345 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
346 997
347void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
348size (CFClient::Layout self) 1024size (CFPlus::Layout self)
349 PPCODE: 1025 PPCODE:
350{ 1026{
351 int w, h; 1027 int w, h;
352 1028
353 layout_update (self);
354 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
355 1030
356 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
357 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
358 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
359} 1034}
360 1035
361int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
362xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
363 CODE: 1050 CODE:
364{ 1051{
365 int index, trailing; 1052 int index, trailing;
366
367 layout_update (self);
368 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
369
370 RETVAL = index; 1054 RETVAL = index;
371} 1055}
372 OUTPUT: 1056 OUTPUT:
373 RETVAL 1057 RETVAL
374 1058
375void 1059void
376cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
377 PPCODE: 1061 PPCODE:
378{ 1062{
379 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
380 layout_update (self);
381 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
382 1065
383 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
384 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
385 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
386 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
387} 1070}
388 1071
389void 1072void
390render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
391 PPCODE: 1074 PPCODE:
392{ 1075 pango_opengl_render_layout_subpixel (
393 SV *retval; 1076 self->pl,
394 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
395 FT_Bitmap bitmap; 1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
396 1081
397 layout_update (self); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
398 layout_get_pixel_size (self, &w, &h);
399 1083
400 retval = newSV (w * h); 1084void
401 SvPOK_only (retval); 1085pad2pot (SV *data_, SV *w_, SV *h_)
402 SvCUR_set (retval, w * h); 1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
403 1090
404 bitmap.rows = h; 1091 if (ow && oh)
405 bitmap.width = w; 1092 {
406 bitmap.pitch = w; 1093 int nw = minpot (ow);
407 bitmap.buffer = (unsigned char*)SvPVX (retval); 1094 int nh = minpot (oh);
408 bitmap.num_grays = 256;
409 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
410 1095
411 memset (bitmap.buffer, 0, w * h); 1096 if (nw != ow || nh != oh)
412 1097 {
413 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1098 if (SvOK (data_))
1099 {
1100 STRLEN datalen;
1101 char *data = SvPVbyte (data_, datalen);
1102 int bpp = datalen / (ow * oh);
1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
414 1104
415 EXTEND (SP, 3); 1105 SvPOK_only (result_);
416 PUSHs (sv_2mortal (newSViv (w))); 1106 SvCUR_set (result_, nw * nh * bpp);
417 PUSHs (sv_2mortal (newSViv (h)));
418 PUSHs (sv_2mortal (retval));
419}
420 1107
421MODULE = CFClient PACKAGE = CFClient::Texture 1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
422 1111
1112 sv_setsv (data_, result_);
1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
1117 }
1118 }
1119}
1120
423void 1121void
424draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
425 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
1124 ALIAS:
1125 draw_quad_alpha = 1
1126 draw_quad_alpha_premultiplied = 2
426 CODE: 1127 CODE:
427{ 1128{
428 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
429 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
430 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
431 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
432 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
433 1133
434 if (items < 5) 1134 if (items < 5)
435 { 1135 {
436 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
437 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
438 } 1138 }
439 1139
1140 if (ix)
1141 {
1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
1152 }
1153
440 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
441 if (wrap_mode) { 1155
442 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
443 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
444 }
445 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
446 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
447 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
448 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
449 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
450 glEnd (); 1161 glEnd ();
451}
452 1162
1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
1166 glDisable (GL_BLEND);
1167 }
1168}
1169
453MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
454 1171
455CFClient::Map 1172CFPlus::Map
456new (SV *class, int map_width, int map_height) 1173new (SV *class)
457 CODE: 1174 CODE:
458 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
459 RETVAL->x = 0; 1176 RETVAL->x = 0;
460 RETVAL->y = 0; 1177 RETVAL->y = 0;
461 RETVAL->w = map_width; 1178 RETVAL->w = 0;
462 RETVAL->h = map_height; 1179 RETVAL->h = 0;
463 RETVAL->vx = 0; 1180 RETVAL->ox = 0;
464 RETVAL->vy = 0; 1181 RETVAL->oy = 0;
465 RETVAL->faces = 8192; 1182 RETVAL->faces = 8192;
466 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1183 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1184 RETVAL->texs = 8192;
1185 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
467 RETVAL->rows = 0; 1186 RETVAL->rows = 0;
468 RETVAL->row = 0; 1187 RETVAL->row = 0;
469 OUTPUT: 1188 OUTPUT:
470 RETVAL 1189 RETVAL
471 1190
472void 1191void
473DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
474 CODE: 1193 CODE:
475{ 1194{
476 map_clear (self); 1195 map_clear (self);
477 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
478 Safefree (self); 1198 Safefree (self);
479} 1199}
480 1200
481void 1201void
1202resize (CFPlus::Map self, int map_width, int map_height)
1203 CODE:
1204 self->w = map_width;
1205 self->h = map_height;
1206
1207void
482clear (CFClient::Map self) 1208clear (CFPlus::Map self)
483 CODE: 1209 CODE:
484 map_clear (self); 1210 map_clear (self);
485 1211
486void 1212void
487set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1213set_face (CFPlus::Map self, int face, int texid)
488 CODE: 1214 CODE:
489{ 1215{
490 while (self->faces < face) 1216 while (self->faces <= face)
491 { 1217 {
492 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
493 self->faces *= 2; 1219 self->faces *= 2;
494 } 1220 }
495 1221
496 mapface *f = self->face + face; 1222 self->face [face] = texid;
1223}
497 1224
1225void
1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1227 CODE:
1228{
1229 while (self->texs <= texid)
1230 {
1231 Append (maptex, self->tex, self->texs, self->texs);
1232 self->texs *= 2;
1233 }
1234
1235 {
1236 maptex *tex = self->tex + texid;
1237
498 f->name = name; 1238 tex->name = name;
499 f->w = w; 1239 tex->w = w;
500 f->h = h; 1240 tex->h = h;
501 f->s = s; 1241 tex->s = s;
502 f->t = t; 1242 tex->t = t;
503 f->r = r; 1243 tex->r = r;
504 f->g = g; 1244 tex->g = g;
505 f->b = b; 1245 tex->b = b;
506 f->a = a; 1246 tex->a = a;
507} 1247 }
508 1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1257}
1258
1259int
1260ox (CFPlus::Map self)
1261 ALIAS:
1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
1267 CODE:
1268 switch (ix)
1269 {
1270 case 0: RETVAL = self->ox; break;
1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
1276 }
1277 OUTPUT:
1278 RETVAL
1279
509void 1280void
510scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
511 CODE: 1282 CODE:
512{ 1283{
513 if (dx > 0) 1284 if (dx > 0)
514 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
515 else if (dx < 0) 1286 else if (dx < 0)
516 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
517 1288
518 if (dy > 0) 1289 if (dy > 0)
519 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
520 else if (dy < 0) 1291 else if (dy < 0)
521 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
522 1293
523 self->x += dx; 1294 self->ox += dx; self->x += dx;
524 self->y += dy; 1295 self->oy += dy; self->y += dy;
525 1296
526 while (self->y < 0) 1297 while (self->y < 0)
527 { 1298 {
528 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1299 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
529 1300
531 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
532 } 1303 }
533} 1304}
534 1305
535void 1306void
536map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
537 CODE: 1308 CODE:
538{ 1309{
539 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
540 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
541 1312 mapcell *cell;
1313 int x, y, flags;
1314
542 while (data < data_end) 1315 while (data < data_end - 1)
543 { 1316 {
544 int flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
545 1318
546 int x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
547 int y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
548 1321
549 while (y >= self->rows) 1322 cell = map_get_cell (self, x, y);
550 {
551 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
552
553 self->rows += MAP_EXTEND_Y;
554 }
555
556 maprow *row = self->row + y;
557
558 if (!row->col)
559 {
560 Newz (0, row->col, MAP_EXTEND_X, mapcell);
561 row->c0 = self->x - MAP_EXTEND_X / 4;
562 row->c1 = row->c0 + MAP_EXTEND_X;
563 }
564
565 if (row->c0 > x)
566 {
567 int extend = row->c0 - x + MAP_EXTEND_X;
568 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
569 row->c0 -= extend;
570 }
571 else if (x >= row->c1)
572 {
573 int extend = x - row->c1 + MAP_EXTEND_X;
574 Append (mapcell, row->col, row->c1 - row->c0, extend);
575 row->c1 += extend;
576 }
577
578 assert (y >= 0);
579 assert (y < self->rows);
580 assert (x >= row->c0);
581 assert (x < row->c1);
582 mapcell *cell = row->col + (x - row->c0);
583 1323
584 if (flags & 15) 1324 if (flags & 15)
585 { 1325 {
586 if (cell->darkness < 0 && x < self->w && y < self->h) 1326 if (!cell->darkness)
587 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
588 cell->darkness = 0; 1329 cell->darkness = 256;
589 cell->face [0] = 0;
590 cell->face [1] = 0;
591 cell->face [2] = 0;
592 } 1330 }
1331
1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
593 1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
594 cell->darkness = flags & 8 ? *data++ : 255; 1371 cell->darkness = *data++ + 1;
1372 }
595 1373
596 if (flags & 4) 1374 if (flags & 4)
597 { 1375 {
598 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
599 } 1377 }
600 1378
601 if (flags & 2) 1379 if (flags & 2)
602 { 1380 {
603 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1381 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
604 } 1382 }
605 1383
606 if (flags & 1) 1384 if (flags & 1)
607 { 1385 {
608 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
609 } 1387 }
610 } 1388 }
611 else 1389 else
612 cell->darkness = -1; 1390 cell->darkness = 0;
613 } 1391 }
614} 1392}
615 1393
616SV * 1394SV *
617mapmap (CFClient::Map self, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
618 CODE: 1396 CODE:
619{ 1397{
620 int x0, x1, x; 1398 int x1, x;
621 int y0, y1, y; 1399 int y1, y;
622 int z; 1400 int z;
623 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1401 SV *map_sv = newSV (w * h * sizeof (uint32_t));
624 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1402 uint32_t *map = (uint32_t *)SvPVX (map_sv);
625 1403
626 SvPOK_only (map_sv); 1404 SvPOK_only (map_sv);
627 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1405 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
628 1406
629 x0 = self->x - w / 2; x1 = x0 + w; 1407 x0 += self->x; x1 = x0 + w;
630 y0 = self->y - h / 2; y1 = y0 + h; 1408 y0 += self->y; y1 = y0 + h;
631 1409
632 for (y = y0; y < y1; y++) 1410 for (y = y0; y < y1; y++)
633 { 1411 {
634 maprow *row = 0 <= y && y < self->rows 1412 maprow *row = 0 <= y && y < self->rows
635 ? self->row + y 1413 ? self->row + y
643 { 1421 {
644 mapcell *cell = row->col + (x - row->c0); 1422 mapcell *cell = row->col + (x - row->c0);
645 1423
646 for (z = 0; z <= 0; z++) 1424 for (z = 0; z <= 0; z++)
647 { 1425 {
648 uint16_t face = cell->face [z]; 1426 mapface face = cell->face [z];
649 1427
650 if (face) 1428 if (face)
651 { 1429 {
652 mapface tex = self->face [face]; 1430 maptex tex = self->tex [face];
653 int a0 = 255 - tex.a; 1431 int a0 = 255 - tex.a;
654 int a1 = tex.a; 1432 int a1 = tex.a;
655 1433
656 r = (r * a0 + tex.r * a1) / 255; 1434 r = (r * a0 + tex.r * a1) / 255;
657 g = (g * a0 + tex.g * a1) / 255; 1435 g = (g * a0 + tex.g * a1) / 255;
672} 1450}
673 OUTPUT: 1451 OUTPUT:
674 RETVAL 1452 RETVAL
675 1453
676void 1454void
677draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int mx, int my, int sw, int sh)
678 PPCODE: 1456 CODE:
679{ 1457{
680 int sw4 = (sw + 3) & ~3; 1458 int x, y, z;
681 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1459 int last_name;
682 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1460 mapface face;
683
684 SvPOK_only (darkness_sv);
685 SvCUR_set (darkness_sv, sw4 * sh);
686
687 int vx = self->x + (self->w - sw) / 2 - shift_x;
688 int vy = self->y + (self->h - sh) / 2 - shift_y;
689
690 if (0)
691 {
692 int vx = self->vx = self->w >= sw
693 ? self->x + (self->w - sw) / 2
694 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
695
696 int vy = self->vy = self->h >= sh
697 ? self->y + (self->h - sh) / 2
698 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
699 }
700 1461
701 glColor4ub (255, 255, 255, 255); 1462 glColor4ub (255, 255, 255, 255);
702 1463
1464 glEnable (GL_BLEND);
703 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
704 glEnable (GL_BLEND);
705 glEnable (GL_TEXTURE_2D); 1466 glEnable (GL_TEXTURE_2D);
706 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1467 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
707 1468
708 int x, y, z;
709
710 int last_name = 0;
711
712 glBegin (GL_QUADS); 1469 glBegin (GL_QUADS);
1470
1471 last_name = 0;
1472
1473 mx += self->x;
1474 my += self->y;
713 1475
714 for (z = 0; z < 3; z++) 1476 for (z = 0; z < 3; z++)
715 for (y = 0; y < sh; y++) 1477 for (y = 0; y < sh; y++)
716 if (0 <= y + vy && y + vy < self->rows) 1478 if (0 <= y + my && y + my < self->rows)
717 { 1479 {
718 maprow *row = self->row + (y + vy); 1480 maprow *row = self->row + (y + my);
719 1481
720 for (x = 0; x < sw; x++) 1482 for (x = 0; x < sw; x++)
721 if (row->c0 <= x + vx && x + vx < row->c1) 1483 if (row->c0 <= x + mx && x + mx < row->c1)
722 { 1484 {
723 mapcell *cell = row->col + (x + vx - row->c0); 1485 mapcell *cell = row->col + (x + mx - row->c0);
724 1486
725 darkness[y * sw4 + x] = cell->darkness < 0
726 ? 255 - FOW_DARKNESS
727 : 255 - cell->darkness;
728
729 uint16_t face = cell->face [z]; 1487 face = cell->face [z];
730 1488
731 if (face) 1489 if (face && face < self->texs)
732 { 1490 {
733 mapface tex = self->face [face]; 1491 maptex tex = self->tex [face];
734
735 int px = (x + 1) * 32 - tex.w; 1492 int px = (x + 1) * 32 - tex.w;
736 int py = (y + 1) * 32 - tex.h; 1493 int py = (y + 1) * 32 - tex.h;
737 1494
738 if (last_name != tex.name) 1495 if (last_name != tex.name)
739 { 1496 {
740 glEnd (); 1497 glEnd ();
741 last_name = tex.name;
742 glBindTexture (GL_TEXTURE_2D, last_name); 1498 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
743 glBegin (GL_QUADS); 1499 glBegin (GL_QUADS);
744 } 1500 }
745 1501
746 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1502 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
747 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1503 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
748 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1504 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
749 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1505 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
750 } 1506 }
1507
1508 if (cell->flags && z == 2)
1509 {
1510 if (cell->flags & 1)
1511 {
1512 maptex tex = self->tex [1];
1513 int px = (x + 1) * 32 - tex.w + 2;
1514 int py = (y + 1) * 32 - tex.h - 6;
1515
1516 glEnd ();
1517 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1518 glBegin (GL_QUADS);
1519
1520 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1521 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1522 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1523 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1524 }
1525 }
751 } 1526 }
752 } 1527 }
753 1528
754 glEnd (); 1529 glEnd ();
755 1530
756 glDisable (GL_TEXTURE_2D); 1531 glDisable (GL_TEXTURE_2D);
757 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1533
1534 // top layer: overlays such as the health bar
1535 for (y = 0; y < sh; y++)
1536 if (0 <= y + my && y + my < self->rows)
1537 {
1538 maprow *row = self->row + (y + my);
1539
1540 for (x = 0; x < sw; x++)
1541 if (row->c0 <= x + mx && x + mx < row->c1)
1542 {
1543 mapcell *cell = row->col + (x + mx - row->c0);
1544
1545 int px = x * 32;
1546 int py = y * 32;
1547
1548 if (cell->stat_hp)
1549 {
1550 int width = cell->stat_width * 32;
1551 int thick = sh / 28 + 1 + cell->stat_width;
1552
1553 glColor3ub (0, 0, 0);
1554 glRectf (px + 1, py - thick - 2,
1555 px + width - 1, py);
1556
1557 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1558 glRectf (px + 2,
1559 py - thick - 1,
1560 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1561 }
1562 }
1563 }
1564}
1565
1566void
1567draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1568 CODE:
1569{
1570 static float color[16][3] = {
1571 { 0.00F, 0.00F, 0.00F },
1572 { 1.00F, 1.00F, 1.00F },
1573 { 0.00F, 0.00F, 0.55F },
1574 { 1.00F, 0.00F, 0.00F },
1575
1576 { 1.00F, 0.54F, 0.00F },
1577 { 0.11F, 0.56F, 1.00F },
1578 { 0.93F, 0.46F, 0.00F },
1579 { 0.18F, 0.54F, 0.34F },
1580
1581 { 0.56F, 0.73F, 0.56F },
1582 { 0.80F, 0.80F, 0.80F },
1583 { 0.55F, 0.41F, 0.13F },
1584 { 0.99F, 0.77F, 0.26F },
1585
1586 { 0.74F, 0.65F, 0.41F },
1587
1588 { 0.00F, 1.00F, 1.00F },
1589 { 1.00F, 0.00F, 1.00F },
1590 { 1.00F, 1.00F, 0.00F },
1591 };
1592
1593 int x, y;
1594
1595 glEnable (GL_TEXTURE_2D);
1596 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1597 glEnable (GL_BLEND);
1598 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1599 glBegin (GL_QUADS);
1600
1601 for (y = 0; y < h; y++)
1602 for (x = 0; x < w; x++)
1603 {
1604 unsigned char m = data [x + y * w];
1605
1606 if (m)
1607 {
1608 float *c = color [m & 15];
1609
1610 float tx1 = m & 0x40 ? 0.5 : 0.;
1611 float tx2 = tx1 + 0.5;
1612
1613 glColor4f (c[0], c[1], c[2], 0.75);
1614 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1615 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1616 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1617 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1618 }
1619 }
1620
1621 glEnd ();
1622 glDisable (GL_BLEND);
1623 glDisable (GL_TEXTURE_2D);
1624}
1625
1626void
1627fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1628 PPCODE:
1629{
1630 int x, y;
1631 int sw4 = (sw + 3) & ~3;
1632 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1633 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1634
1635 memset (darkness, 255, sw4 * sh);
1636 SvPOK_only (darkness_sv);
1637 SvCUR_set (darkness_sv, sw4 * sh);
1638
1639 mx += self->x;
1640 my += self->y;
1641
1642 for (y = 0; y < sh; y++)
1643 if (0 <= y + my && y + my < self->rows)
1644 {
1645 maprow *row = self->row + (y + my);
1646
1647 for (x = 0; x < sw; x++)
1648 if (row->c0 <= x + mx && x + mx < row->c1)
1649 {
1650 mapcell *cell = row->col + (x + mx - row->c0);
1651
1652 darkness[y * sw4 + x] = cell->darkness
1653 ? 255 - (cell->darkness - 1)
1654 : 255 - FOW_DARKNESS;
1655 }
1656 }
758 1657
759 EXTEND (SP, 3); 1658 EXTEND (SP, 3);
760 PUSHs (sv_2mortal (newSViv (sw4))); 1659 PUSHs (sv_2mortal (newSViv (sw4)));
761 PUSHs (sv_2mortal (newSViv (sh))); 1660 PUSHs (sv_2mortal (newSViv (sh)));
762 PUSHs (darkness_sv); 1661 PUSHs (darkness_sv);
763} 1662}
764 1663
1664SV *
1665get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1666 CODE:
1667{
1668 int x, y, x1, y1;
1669 SV *data_sv = newSV (w * h * 7 + 5);
1670 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1671
1672 *data++ = 0; /* version 0 format */
1673 *data++ = w >> 8; *data++ = w;
1674 *data++ = h >> 8; *data++ = h;
1675
1676 // we need to do this 'cause we don't keep an absolute coord system for rows
1677 // TODO: treat rows as we treat columns
1678 map_get_row (self, y0 + self->y - self->oy);//D
1679 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1680
1681 x0 += self->x - self->ox;
1682 y0 += self->y - self->oy;
1683
1684 x1 = x0 + w;
1685 y1 = y0 + h;
1686
1687 for (y = y0; y < y1; y++)
1688 {
1689 maprow *row = 0 <= y && y < self->rows
1690 ? self->row + y
1691 : 0;
1692
1693 for (x = x0; x < x1; x++)
1694 {
1695 if (row && row->c0 <= x && x < row->c1)
1696 {
1697 mapcell *cell = row->col + (x - row->c0);
1698 uint8_t flags = 0;
1699
1700 if (cell->face [0]) flags |= 1;
1701 if (cell->face [1]) flags |= 2;
1702 if (cell->face [2]) flags |= 4;
1703
1704 *data++ = flags;
1705
1706 if (flags & 1)
1707 {
1708 *data++ = cell->face [0] >> 8;
1709 *data++ = cell->face [0];
1710 }
1711
1712 if (flags & 2)
1713 {
1714 *data++ = cell->face [1] >> 8;
1715 *data++ = cell->face [1];
1716 }
1717
1718 if (flags & 4)
1719 {
1720 *data++ = cell->face [2] >> 8;
1721 *data++ = cell->face [2];
1722 }
1723 }
1724 else
1725 *data++ = 0;
1726 }
1727 }
1728
1729 SvPOK_only (data_sv);
1730 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1731 RETVAL = data_sv;
1732}
1733 OUTPUT:
1734 RETVAL
1735
1736void
1737set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1738 PPCODE:
1739{
1740 int x, y, z;
1741 int w, h;
1742 int x1, y1;
1743
1744 if (*data++ != 0)
1745 return; /* version mismatch */
1746
1747 w = *data++ << 8; w |= *data++;
1748 h = *data++ << 8; h |= *data++;
1749
1750 // we need to do this 'cause we don't keep an absolute coord system for rows
1751 // TODO: treat rows as we treat columns
1752 map_get_row (self, y0 + self->y - self->oy);//D
1753 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1754
1755 x0 += self->x - self->ox;
1756 y0 += self->y - self->oy;
1757
1758 x1 = x0 + w;
1759 y1 = y0 + h;
1760
1761 for (y = y0; y < y1; y++)
1762 {
1763 maprow *row = map_get_row (self, y);
1764
1765 for (x = x0; x < x1; x++)
1766 {
1767 uint8_t flags = *data++;
1768
1769 if (flags)
1770 {
1771 mapface face[3] = { 0, 0, 0 };
1772
1773 mapcell *cell = row_get_cell (row, x);
1774
1775 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1776 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1777 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1778
1779 if (cell->darkness == 0)
1780 {
1781 cell->darkness = 0;
1782
1783 for (z = 0; z <= 2; z++)
1784 {
1785 cell->face[z] = face[z];
1786
1787 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1788 XPUSHs (sv_2mortal (newSViv (face[z])));
1789 }
1790 }
1791 }
1792 }
1793 }
1794}
1795
1796MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1797
1798CFPlus::MixChunk
1799new_from_file (SV *class, char *path)
1800 CODE:
1801 RETVAL = Mix_LoadWAV (path);
1802 OUTPUT:
1803 RETVAL
1804
1805void
1806DESTROY (CFPlus::MixChunk self)
1807 CODE:
1808 Mix_FreeChunk (self);
1809
1810int
1811volume (CFPlus::MixChunk self, int volume = -1)
1812 CODE:
1813 RETVAL = Mix_VolumeChunk (self, volume);
1814 OUTPUT:
1815 RETVAL
1816
1817int
1818play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1819 CODE:
1820 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1821 OUTPUT:
1822 RETVAL
1823
1824MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1825
1826int
1827volume (int volume = -1)
1828 CODE:
1829 RETVAL = Mix_VolumeMusic (volume);
1830 OUTPUT:
1831 RETVAL
1832
1833CFPlus::MixMusic
1834new_from_file (SV *class, char *path)
1835 CODE:
1836 RETVAL = Mix_LoadMUS (path);
1837 OUTPUT:
1838 RETVAL
1839
1840void
1841DESTROY (CFPlus::MixMusic self)
1842 CODE:
1843 Mix_FreeMusic (self);
1844
1845int
1846play (CFPlus::MixMusic self, int loops = -1)
1847 CODE:
1848 RETVAL = Mix_PlayMusic (self, loops);
1849 OUTPUT:
1850 RETVAL
1851
1852MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1853
1854BOOT:
1855{
1856 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1857 static const struct {
1858 const char *name;
1859 IV iv;
1860 } *civ, const_iv[] = {
1861# define const_iv(name) { # name, (IV)name }
1862 const_iv (GL_COLOR_MATERIAL),
1863 const_iv (GL_SMOOTH),
1864 const_iv (GL_FLAT),
1865 const_iv (GL_DITHER),
1866 const_iv (GL_BLEND),
1867 const_iv (GL_CULL_FACE),
1868 const_iv (GL_SCISSOR_TEST),
1869 const_iv (GL_DEPTH_TEST),
1870 const_iv (GL_ALPHA_TEST),
1871 const_iv (GL_NORMALIZE),
1872 const_iv (GL_RESCALE_NORMAL),
1873 const_iv (GL_FRONT),
1874 const_iv (GL_BACK),
1875 const_iv (GL_AND),
1876 const_iv (GL_ONE),
1877 const_iv (GL_ZERO),
1878 const_iv (GL_SRC_ALPHA),
1879 const_iv (GL_DST_ALPHA),
1880 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1881 const_iv (GL_ONE_MINUS_DST_ALPHA),
1882 const_iv (GL_SRC_ALPHA_SATURATE),
1883 const_iv (GL_RGB),
1884 const_iv (GL_RGBA),
1885 const_iv (GL_RGBA4),
1886 const_iv (GL_RGBA8),
1887 const_iv (GL_RGB5_A1),
1888 const_iv (GL_UNSIGNED_BYTE),
1889 const_iv (GL_UNSIGNED_SHORT),
1890 const_iv (GL_UNSIGNED_INT),
1891 const_iv (GL_ALPHA),
1892 const_iv (GL_INTENSITY),
1893 const_iv (GL_LUMINANCE),
1894 const_iv (GL_LUMINANCE_ALPHA),
1895 const_iv (GL_FLOAT),
1896 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1897 const_iv (GL_COMPILE),
1898 const_iv (GL_TEXTURE_1D),
1899 const_iv (GL_TEXTURE_2D),
1900 const_iv (GL_TEXTURE_ENV),
1901 const_iv (GL_TEXTURE_MAG_FILTER),
1902 const_iv (GL_TEXTURE_MIN_FILTER),
1903 const_iv (GL_TEXTURE_ENV_MODE),
1904 const_iv (GL_TEXTURE_WRAP_S),
1905 const_iv (GL_TEXTURE_WRAP_T),
1906 const_iv (GL_REPEAT),
1907 const_iv (GL_CLAMP),
1908 const_iv (GL_CLAMP_TO_EDGE),
1909 const_iv (GL_NEAREST),
1910 const_iv (GL_LINEAR),
1911 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1912 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1913 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1914 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1915 const_iv (GL_GENERATE_MIPMAP),
1916 const_iv (GL_MODULATE),
1917 const_iv (GL_DECAL),
1918 const_iv (GL_REPLACE),
1919 const_iv (GL_DEPTH_BUFFER_BIT),
1920 const_iv (GL_COLOR_BUFFER_BIT),
1921 const_iv (GL_PROJECTION),
1922 const_iv (GL_MODELVIEW),
1923 const_iv (GL_COLOR_LOGIC_OP),
1924 const_iv (GL_SEPARABLE_2D),
1925 const_iv (GL_CONVOLUTION_2D),
1926 const_iv (GL_CONVOLUTION_BORDER_MODE),
1927 const_iv (GL_CONSTANT_BORDER),
1928 const_iv (GL_LINES),
1929 const_iv (GL_LINE_STRIP),
1930 const_iv (GL_LINE_LOOP),
1931 const_iv (GL_QUADS),
1932 const_iv (GL_QUAD_STRIP),
1933 const_iv (GL_TRIANGLES),
1934 const_iv (GL_TRIANGLE_STRIP),
1935 const_iv (GL_TRIANGLE_FAN),
1936 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1937 const_iv (GL_FASTEST),
1938 const_iv (GL_V2F),
1939 const_iv (GL_V3F),
1940 const_iv (GL_T2F_V3F),
1941 const_iv (GL_T2F_N3F_V3F),
1942# undef const_iv
1943 };
1944
1945 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1946 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1947}
1948
1949char *
1950gl_vendor ()
1951 CODE:
1952 RETVAL = (char *)glGetString (GL_VENDOR);
1953 OUTPUT:
1954 RETVAL
1955
1956char *
1957gl_version ()
1958 CODE:
1959 RETVAL = (char *)glGetString (GL_VERSION);
1960 OUTPUT:
1961 RETVAL
1962
1963char *
1964gl_extensions ()
1965 CODE:
1966 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1967 OUTPUT:
1968 RETVAL
1969
1970int glGetError ()
1971
1972void glFinish ()
1973
1974void glClear (int mask)
1975
1976void glClearColor (float r, float g, float b, float a = 1.0)
1977 PROTOTYPE: @
1978
1979void glEnable (int cap)
1980
1981void glDisable (int cap)
1982
1983void glShadeModel (int mode)
1984
1985void glHint (int target, int mode)
1986
1987void glBlendFunc (int sfactor, int dfactor)
1988
1989void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1990 CODE:
1991 gl_BlendFuncSeparate (sa, da, saa, daa);
1992
1993void glDepthMask (int flag)
1994
1995void glLogicOp (int opcode)
1996
1997void glColorMask (int red, int green, int blue, int alpha)
1998
1999void glMatrixMode (int mode)
2000
2001void glPushMatrix ()
2002
2003void glPopMatrix ()
2004
2005void glLoadIdentity ()
2006
2007void glDrawBuffer (int buffer)
2008
2009void glReadBuffer (int buffer)
2010
2011# near_ and far_ are due to microsofts buggy "c" compiler
2012void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2013
2014# near_ and far_ are due to microsofts buggy "c" compiler
2015void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2016
2017void glViewport (int x, int y, int width, int height)
2018
2019void glScissor (int x, int y, int width, int height)
2020
2021void glTranslate (float x, float y, float z = 0.)
2022 CODE:
2023 glTranslatef (x, y, z);
2024
2025void glScale (float x, float y, float z = 1.)
2026 CODE:
2027 glScalef (x, y, z);
2028
2029void glRotate (float angle, float x, float y, float z)
2030 CODE:
2031 glRotatef (angle, x, y, z);
2032
2033void glBegin (int mode)
2034
2035void glEnd ()
2036
2037void glColor (float r, float g, float b, float a = 1.0)
2038 PROTOTYPE: @
2039 ALIAS:
2040 glColor_premultiply = 1
2041 CODE:
2042 if (ix)
2043 {
2044 r *= a;
2045 g *= a;
2046 b *= a;
2047 }
2048 // microsoft visual "c" rounds instead of truncating...
2049 glColor4f (r, g, b, a);
2050
2051void glInterleavedArrays (int format, int stride, char *data)
2052
2053void glDrawElements (int mode, int count, int type, char *indices)
2054
2055# 1.2 void glDrawRangeElements (int mode, int start, int end
2056
2057void glRasterPos (float x, float y, float z = 0.)
2058 CODE:
2059 glRasterPos3f (0, 0, z);
2060 glBitmap (0, 0, 0, 0, x, y, 0);
2061
2062void glVertex (float x, float y, float z = 0.)
2063 CODE:
2064 glVertex3f (x, y, z);
2065
2066void glTexCoord (float s, float t)
2067 CODE:
2068 glTexCoord2f (s, t);
2069
2070void glTexEnv (int target, int pname, float param)
2071 CODE:
2072 glTexEnvf (target, pname, param);
2073
2074void glTexParameter (int target, int pname, float param)
2075 CODE:
2076 glTexParameterf (target, pname, param);
2077
2078void glBindTexture (int target, int name)
2079
2080void glConvolutionParameter (int target, int pname, float params)
2081 CODE:
2082 if (gl.ConvolutionParameterf)
2083 gl.ConvolutionParameterf (target, pname, params);
2084
2085void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2086 CODE:
2087 if (gl.ConvolutionFilter2D)
2088 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2089
2090void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2091 CODE:
2092 if (gl.SeparableFilter2D)
2093 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2094
2095void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2096
2097void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2098
2099void glDrawPixels (int width, int height, int format, int type, char *pixels)
2100
2101void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2102
2103int glGenTexture ()
2104 CODE:
2105{
2106 GLuint name;
2107 glGenTextures (1, &name);
2108 RETVAL = name;
2109}
2110 OUTPUT:
2111 RETVAL
2112
2113void glDeleteTexture (int name)
2114 CODE:
2115{
2116 GLuint name_ = name;
2117 glDeleteTextures (1, &name_);
2118}
2119
2120int glGenList ()
2121 CODE:
2122 RETVAL = glGenLists (1);
2123 OUTPUT:
2124 RETVAL
2125
2126void glDeleteList (int list)
2127 CODE:
2128 glDeleteLists (list, 1);
2129
2130void glNewList (int list, int mode = GL_COMPILE)
2131
2132void glEndList ()
2133
2134void glCallList (int list)
2135

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