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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.44 by root, Mon Apr 17 07:30:20 2006 UTC vs.
Revision 1.164 by root, Tue Nov 7 22:41:27 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
1#include "EXTERN.h" 11#include "EXTERN.h"
2#include "perl.h" 12#include "perl.h"
3#include "XSUB.h" 13#include "XSUB.h"
4 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
5#include <string.h> 20#include <string.h>
6#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
7 23
8#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
9#include <SDL_image.h> 26#include <SDL_image.h>
27#include <SDL_mixer.h>
10#include <SDL_opengl.h> 28#include <SDL_opengl.h>
11 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
12#include <glib/gmacros.h> 33#include <glib/gmacros.h>
13 34
14#include <pango/pango.h> 35#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 36
37#ifndef _WIN32
18#include <sys/types.h> 38# include <sys/types.h>
19#include <sys/socket.h> 39# include <sys/socket.h>
20#include <netinet/in.h> 40# include <netinet/in.h>
21#include <netinet/tcp.h> 41# include <netinet/tcp.h>
22
23#include <inttypes.h> 42# include <inttypes.h>
43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 46
25#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
26 48
27#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
29 51
30static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
83typedef Mix_Chunk *CFPlus__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic;
85
86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
32 105
33typedef struct cf_layout { 106typedef struct cf_layout {
34 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
35 int base_height; 109 int base_height;
110 CFPlus__Font font;
36} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
37 116
38static void 117static void
39substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
40{ 119{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 125}
44 126
45static void 127static void
46layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
47{ 129{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
50 */ 132 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 134
135 pango_font_description_set_absolute_size (font,
136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
137
138 pango_layout_set_font_description (self->pl, font);
53} 139}
54 140
55static void 141static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 143{
58 layout_update (self); 144 PangoRectangle rect;
59 145
146 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
61 148
62 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
65} 157}
66 158
67typedef uint16_t mapface; 159typedef uint16_t mapface;
68 160
69typedef struct { 161typedef struct {
72 float s, t; 164 float s, t;
73 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
74} maptex; 166} maptex;
75 167
76typedef struct { 168typedef struct {
77 int16_t darkness; 169 uint32_t player;
78 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
79} mapcell; 173} mapcell;
80 174
81typedef struct { 175typedef struct {
82 int32_t c0, c1; 176 int32_t c0, c1;
83 mapcell *col; 177 mapcell *col;
90 mapface *face; 184 mapface *face;
91 185
92 int texs; 186 int texs;
93 maptex *tex; 187 maptex *tex;
94 188
95 uint32_t rows; 189 int32_t rows;
96 maprow *row; 190 maprow *row;
97} *CFClient__Map; 191} *CFPlus__Map;
98 192
99static char * 193static char *
100prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
101{ 195{
102 char *p; 196 char *p;
120 214
121#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
122#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123 217
124static maprow * 218static maprow *
125map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
126{ 220{
127 if (0 > y) 221 if (0 > y)
128 { 222 {
129 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
130 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
168 262
169 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
170} 264}
171 265
172static mapcell * 266static mapcell *
173map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
174{ 268{
175 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
176} 270}
177 271
178static void 272static void
179map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
180{ 274{
181 int r; 275 int r;
182 276
183 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
184 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
192 self->row = 0; 286 self->row = 0;
193 self->rows = 0; 287 self->rows = 0;
194} 288}
195 289
196static void 290static void
197map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
198{ 292{
199 int x, y; 293 int x, y;
294 maprow *row;
295 mapcell *cell;
200 296
201 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
202 if (y >= 0) 298 if (y >= 0)
203 { 299 {
204 if (y >= self->rows) 300 if (y >= self->rows)
205 break; 301 break;
206 302
207 maprow *row = self->row + y; 303 row = self->row + y;
208 304
209 for (x = x0; x < x0 + w; x++) 305 for (x = x0; x < x0 + w; x++)
210 if (x >= row->c0) 306 if (x >= row->c0)
211 { 307 {
212 if (x >= row->c1) 308 if (x >= row->c1)
213 break; 309 break;
214 310
215 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
216 } 317 }
217 } 318 }
218} 319}
219 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
220MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
221 365
222PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
223 367
224BOOT: 368BOOT:
225{ 369{
226 fontmap = pango_ft2_font_map_new (); 370 HV *stash = gv_stashpv ("CFPlus", 1);
371 static const struct {
372 const char *name;
373 IV iv;
374 } *civ, const_iv[] = {
375# define const_iv(name) { # name, (IV)name }
376 const_iv (SDL_ACTIVEEVENT),
377 const_iv (SDL_KEYDOWN),
378 const_iv (SDL_KEYUP),
379 const_iv (SDL_MOUSEMOTION),
380 const_iv (SDL_MOUSEBUTTONDOWN),
381 const_iv (SDL_MOUSEBUTTONUP),
382 const_iv (SDL_JOYAXISMOTION),
383 const_iv (SDL_JOYBALLMOTION),
384 const_iv (SDL_JOYHATMOTION),
385 const_iv (SDL_JOYBUTTONDOWN),
386 const_iv (SDL_JOYBUTTONUP),
387 const_iv (SDL_QUIT),
388 const_iv (SDL_SYSWMEVENT),
389 const_iv (SDL_EVENT_RESERVEDA),
390 const_iv (SDL_EVENT_RESERVEDB),
391 const_iv (SDL_VIDEORESIZE),
392 const_iv (SDL_VIDEOEXPOSE),
393 const_iv (SDL_USEREVENT),
394 const_iv (SDLK_KP0),
395 const_iv (SDLK_KP1),
396 const_iv (SDLK_KP2),
397 const_iv (SDLK_KP3),
398 const_iv (SDLK_KP4),
399 const_iv (SDLK_KP5),
400 const_iv (SDLK_KP6),
401 const_iv (SDLK_KP7),
402 const_iv (SDLK_KP8),
403 const_iv (SDLK_KP9),
404 const_iv (SDLK_KP_PERIOD),
405 const_iv (SDLK_KP_DIVIDE),
406 const_iv (SDLK_KP_MULTIPLY),
407 const_iv (SDLK_KP_MINUS),
408 const_iv (SDLK_KP_PLUS),
409 const_iv (SDLK_KP_ENTER),
410 const_iv (SDLK_KP_EQUALS),
411 const_iv (SDLK_UP),
412 const_iv (SDLK_DOWN),
413 const_iv (SDLK_RIGHT),
414 const_iv (SDLK_LEFT),
415 const_iv (SDLK_INSERT),
416 const_iv (SDLK_HOME),
417 const_iv (SDLK_END),
418 const_iv (SDLK_PAGEUP),
419 const_iv (SDLK_PAGEDOWN),
420 const_iv (SDLK_F1),
421 const_iv (SDLK_F2),
422 const_iv (SDLK_F3),
423 const_iv (SDLK_F4),
424 const_iv (SDLK_F5),
425 const_iv (SDLK_F6),
426 const_iv (SDLK_F7),
427 const_iv (SDLK_F8),
428 const_iv (SDLK_F9),
429 const_iv (SDLK_F10),
430 const_iv (SDLK_F11),
431 const_iv (SDLK_F12),
432 const_iv (SDLK_F13),
433 const_iv (SDLK_F14),
434 const_iv (SDLK_F15),
435 const_iv (SDLK_NUMLOCK),
436 const_iv (SDLK_CAPSLOCK),
437 const_iv (SDLK_SCROLLOCK),
438 const_iv (SDLK_RSHIFT),
439 const_iv (SDLK_LSHIFT),
440 const_iv (SDLK_RCTRL),
441 const_iv (SDLK_LCTRL),
442 const_iv (SDLK_RALT),
443 const_iv (SDLK_LALT),
444 const_iv (SDLK_RMETA),
445 const_iv (SDLK_LMETA),
446 const_iv (SDLK_LSUPER),
447 const_iv (SDLK_RSUPER),
448 const_iv (SDLK_MODE),
449 const_iv (SDLK_COMPOSE),
450 const_iv (SDLK_HELP),
451 const_iv (SDLK_PRINT),
452 const_iv (SDLK_SYSREQ),
453 const_iv (SDLK_BREAK),
454 const_iv (SDLK_MENU),
455 const_iv (SDLK_POWER),
456 const_iv (SDLK_EURO),
457 const_iv (SDLK_UNDO),
458 const_iv (KMOD_NONE),
459 const_iv (KMOD_LSHIFT),
460 const_iv (KMOD_RSHIFT),
461 const_iv (KMOD_LCTRL),
462 const_iv (KMOD_RCTRL),
463 const_iv (KMOD_LALT),
464 const_iv (KMOD_RALT),
465 const_iv (KMOD_LMETA),
466 const_iv (KMOD_RMETA),
467 const_iv (KMOD_NUM),
468 const_iv (KMOD_CAPS),
469 const_iv (KMOD_MODE),
470 const_iv (KMOD_CTRL),
471 const_iv (KMOD_SHIFT),
472 const_iv (KMOD_ALT),
473 const_iv (KMOD_META)
474# undef const_iv
475 };
476
477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
479}
480
481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
227 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
228 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
229} 499}
500
501int
502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
503
504void
505SDL_Quit ()
506
507void
508SDL_ListModes ()
509 PPCODE:
510{
511 SDL_Rect **m;
512
513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
525
526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
531
532 SDL_EnableUNICODE (1);
533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
534
535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
536
537 if (m && m != (SDL_Rect **)-1)
538 while (*m)
539 {
540 AV *av = newAV ();
541 av_push (av, newSViv ((*m)->w));
542 av_push (av, newSViv ((*m)->h));
543 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
544
545 ++m;
546 }
547}
548
549char *
550SDL_GetError ()
551
552int
553SDL_SetVideoMode (int w, int h, int fullscreen)
554 CODE:
555 RETVAL = !!SDL_SetVideoMode (
556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
557 );
558 if (RETVAL)
559 {
560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
565 OUTPUT:
566 RETVAL
567
568void
569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
573
574void
575SDL_PollEvent ()
576 PPCODE:
577{
578 SDL_Event ev;
579
580 while (SDL_PollEvent (&ev))
581 {
582 HV *hv = newHV ();
583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
585 switch (ev.type)
586 {
587 case SDL_KEYDOWN:
588 case SDL_KEYUP:
589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
590 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
591 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
592 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
593 break;
594
595 case SDL_ACTIVEEVENT:
596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
598 break;
599
600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
608 break;
609
610 case SDL_MOUSEBUTTONDOWN:
611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
625 }
626
627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
628 }
629}
630
631int
632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
633 POSTCALL:
634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
636
637void
638Mix_CloseAudio ()
639
640int
641Mix_AllocateChannels (int numchans = -1)
230 642
231void 643void
232lowdelay (int fd, int val = 1) 644lowdelay (int fd, int val = 1)
233 CODE: 645 CODE:
646#ifndef _WIN32
234 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
648#endif
235 649
236char * 650void
237gl_version () 651win32_proxy_info ()
238 CODE: 652 PPCODE:
239 RETVAL = (char *)glGetString (GL_VERSION); 653{
240 OUTPUT: 654#ifdef _WIN32
241 RETVAL 655 char buffer[2048];
656 DWORD buflen;
242 657
243char * 658 EXTEND (SP, 3);
244gl_extensions () 659
245 CODE: 660 buflen = sizeof (buffer);
246 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
247 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
248 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
249 678
250void 679void
251add_font (char *file) 680add_font (char *file)
252 CODE: 681 CODE:
253 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
254
255void
256set_font (char *file)
257 CODE:
258{
259 int count;
260 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
261 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
262 FcPatternDestroy (pattern);
263 pango_context_set_font_description (context, font);
264}
265 683
266void 684void
267load_image_inline (SV *image_) 685load_image_inline (SV *image_)
268 ALIAS: 686 ALIAS:
269 load_image_file = 1 687 load_image_file = 1
285 croak ("load_image: %s", SDL_GetError ()); 703 croak ("load_image: %s", SDL_GetError ());
286 704
287 fmt.palette = NULL; 705 fmt.palette = NULL;
288 fmt.BitsPerPixel = 32; 706 fmt.BitsPerPixel = 32;
289 fmt.BytesPerPixel = 4; 707 fmt.BytesPerPixel = 4;
708#if SDL_BYTEORDER == SDL_LIL_ENDIAN
290 fmt.Rmask = 0x000000ff; 709 fmt.Rmask = 0x000000ff;
291 fmt.Gmask = 0x0000ff00; 710 fmt.Gmask = 0x0000ff00;
292 fmt.Bmask = 0x00ff0000; 711 fmt.Bmask = 0x00ff0000;
293 fmt.Amask = 0xff000000; 712 fmt.Amask = 0xff000000;
713#else
714 fmt.Rmask = 0xff000000;
715 fmt.Gmask = 0x00ff0000;
716 fmt.Bmask = 0x0000ff00;
717 fmt.Amask = 0x000000ff;
718#endif
294 fmt.Rloss = 0; 719 fmt.Rloss = 0;
295 fmt.Gloss = 0; 720 fmt.Gloss = 0;
296 fmt.Bloss = 0; 721 fmt.Bloss = 0;
297 fmt.Aloss = 0; 722 fmt.Aloss = 0;
298 fmt.Rshift = 0; 723 fmt.Rshift = 0;
304 729
305 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
306 731
307 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
308 733
734 SDL_LockSurface (surface2);
309 EXTEND (SP, 5); 735 EXTEND (SP, 6);
310 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
311 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
312 SDL_LockSurface (surface2);
313 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
314 SDL_UnlockSurface (surface2);
315 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
316 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
317 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
318 743
319 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
320 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
321} 746}
322 747
344 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
345 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
346} 771}
347 772
348void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
349fatal (char *message) 782fatal (char *message)
350 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
351#ifdef WIN32 793#ifdef WIN32
352 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 ExitThread (retval); // unclean, please beam me up
353#else 795#else
354 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
355#endif 797#endif
356 exit (1);
357 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
358MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
359 824
360CFClient::Layout 825void
361new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
362 CODE: 832 CODE:
363 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
364 RETVAL->base_height = base_height; 834
365 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
366 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
367 OUTPUT: 845 OUTPUT:
368 RETVAL 846 RETVAL
369 847
370void 848void
371DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
372 CODE: 850 CODE:
373 g_object_unref (self->pl); 851 g_object_unref (self->pl);
374 Safefree (self); 852 Safefree (self);
375 853
376void 854void
377set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
378 CODE: 856 CODE:
379{ 857{
380 STRLEN textlen; 858 STRLEN textlen;
381 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
382 860
383 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
384} 862}
385 863
386void 864void
387set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
388 CODE: 866 CODE:
389{ 867{
390 STRLEN textlen; 868 STRLEN textlen;
391 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
392 870
393 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
394} 872}
395 873
396void 874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
959SV *
960get_text (CFPlus::Layout self)
961 CODE:
962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
963 sv_utf8_decode (RETVAL);
964 OUTPUT:
965 RETVAL
966
967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
397set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
398 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
399 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
400 992
401void 993void
402set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
403 CODE: 995 CODE:
404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
405 997
406void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
407size (CFClient::Layout self) 1024size (CFPlus::Layout self)
408 PPCODE: 1025 PPCODE:
409{ 1026{
410 int w, h; 1027 int w, h;
411 1028
412 layout_update (self);
413 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
414 1030
415 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
416 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
417 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
418} 1034}
419 1035
420int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
421xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
422 CODE: 1050 CODE:
423{ 1051{
424 int index, trailing; 1052 int index, trailing;
425
426 layout_update (self);
427 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
428
429 RETVAL = index; 1054 RETVAL = index;
430} 1055}
431 OUTPUT: 1056 OUTPUT:
432 RETVAL 1057 RETVAL
433 1058
434void 1059void
435cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
436 PPCODE: 1061 PPCODE:
437{ 1062{
438 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
439 layout_update (self);
440 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
441 1065
442 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
443 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
444 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
446} 1070}
447 1071
448void 1072void
449render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
450 PPCODE: 1074 PPCODE:
451{ 1075 pango_opengl_render_layout_subpixel (
452 SV *retval; 1076 self->pl,
453 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
454 FT_Bitmap bitmap; 1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
455 1081
456 layout_update (self); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
457 layout_get_pixel_size (self, &w, &h);
458 1083
459 retval = newSV (w * h); 1084void
460 SvPOK_only (retval); 1085pad2pot (SV *data_, SV *w_, SV *h_)
461 SvCUR_set (retval, w * h); 1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
462 1090
463 bitmap.rows = h; 1091 if (ow && oh)
464 bitmap.width = w; 1092 {
465 bitmap.pitch = w; 1093 int nw = minpot (ow);
466 bitmap.buffer = (unsigned char*)SvPVX (retval); 1094 int nh = minpot (oh);
467 bitmap.num_grays = 256;
468 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
469 1095
470 memset (bitmap.buffer, 0, w * h); 1096 if (nw != ow || nh != oh)
471 1097 {
472 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1098 if (SvOK (data_))
1099 {
1100 STRLEN datalen;
1101 char *data = SvPVbyte (data_, datalen);
1102 int bpp = datalen / (ow * oh);
1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
473 1104
474 EXTEND (SP, 3); 1105 SvPOK_only (result_);
475 PUSHs (sv_2mortal (newSViv (w))); 1106 SvCUR_set (result_, nw * nh * bpp);
476 PUSHs (sv_2mortal (newSViv (h)));
477 PUSHs (sv_2mortal (retval));
478}
479 1107
480MODULE = CFClient PACKAGE = CFClient::Texture 1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
481 1111
1112 sv_setsv (data_, result_);
1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
1117 }
1118 }
1119}
1120
482void 1121void
483draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
484 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
1124 ALIAS:
1125 draw_quad_alpha = 1
1126 draw_quad_alpha_premultiplied = 2
485 CODE: 1127 CODE:
486{ 1128{
487 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
488 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
489 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
490 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
491 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
492 1133
493 if (items < 5) 1134 if (items < 5)
494 { 1135 {
495 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
496 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
497 } 1138 }
498 1139
1140 if (ix)
1141 {
1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
1152 }
1153
499 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
500 if (wrap_mode) { 1155
501 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
503 }
504 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
505 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
506 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
507 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
508 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
509 glEnd (); 1161 glEnd ();
510}
511 1162
1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
1166 glDisable (GL_BLEND);
1167 }
1168}
1169
512MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
513 1171
514CFClient::Map 1172CFPlus::Map
515new (SV *class, int map_width, int map_height) 1173new (SV *class)
516 CODE: 1174 CODE:
517 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
518 RETVAL->x = 0; 1176 RETVAL->x = 0;
519 RETVAL->y = 0; 1177 RETVAL->y = 0;
520 RETVAL->w = map_width; 1178 RETVAL->w = 0;
521 RETVAL->h = map_height; 1179 RETVAL->h = 0;
522 RETVAL->ox = 0; 1180 RETVAL->ox = 0;
523 RETVAL->oy = 0; 1181 RETVAL->oy = 0;
524 RETVAL->faces = 8192; 1182 RETVAL->faces = 8192;
525 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1183 Newz (0, RETVAL->face, RETVAL->faces, mapface);
526 RETVAL->texs = 8192; 1184 RETVAL->texs = 8192;
529 RETVAL->row = 0; 1187 RETVAL->row = 0;
530 OUTPUT: 1188 OUTPUT:
531 RETVAL 1189 RETVAL
532 1190
533void 1191void
534DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
535 CODE: 1193 CODE:
536{ 1194{
537 map_clear (self); 1195 map_clear (self);
538 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
539 Safefree (self); 1198 Safefree (self);
540} 1199}
541 1200
542void 1201void
1202resize (CFPlus::Map self, int map_width, int map_height)
1203 CODE:
1204 self->w = map_width;
1205 self->h = map_height;
1206
1207void
543clear (CFClient::Map self) 1208clear (CFPlus::Map self)
544 CODE: 1209 CODE:
545 map_clear (self); 1210 map_clear (self);
546 1211
547void 1212void
548set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
549 CODE: 1214 CODE:
550{ 1215{
551 while (self->faces <= face) 1216 while (self->faces <= face)
552 { 1217 {
553 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
556 1221
557 self->face [face] = texid; 1222 self->face [face] = texid;
558} 1223}
559 1224
560void 1225void
561set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
562 CODE: 1227 CODE:
563{ 1228{
564 while (self->texs <= texid) 1229 while (self->texs <= texid)
565 { 1230 {
566 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
567 self->texs *= 2; 1232 self->texs *= 2;
568 } 1233 }
569 1234
1235 {
570 maptex *tex = self->tex + texid; 1236 maptex *tex = self->tex + texid;
571 1237
572 tex->name = name; 1238 tex->name = name;
573 tex->w = w; 1239 tex->w = w;
574 tex->h = h; 1240 tex->h = h;
575 tex->s = s; 1241 tex->s = s;
576 tex->t = t; 1242 tex->t = t;
577 tex->r = r; 1243 tex->r = r;
578 tex->g = g; 1244 tex->g = g;
579 tex->b = b; 1245 tex->b = b;
580 tex->a = a; 1246 tex->a = a;
1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
581} 1257}
582 1258
583int 1259int
584ox (CFClient::Map self) 1260ox (CFPlus::Map self)
585 ALIAS: 1261 ALIAS:
586 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
587 CODE: 1267 CODE:
588 switch (ix) 1268 switch (ix)
589 { 1269 {
590 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
591 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
592 } 1276 }
593 OUTPUT: 1277 OUTPUT:
594 RETVAL 1278 RETVAL
595 1279
596void 1280void
597scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
598 CODE: 1282 CODE:
599{ 1283{
600 if (dx > 0) 1284 if (dx > 0)
601 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
602 else if (dx < 0) 1286 else if (dx < 0)
603 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
604 1288
605 if (dy > 0) 1289 if (dy > 0)
606 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
607 else if (dy < 0) 1291 else if (dy < 0)
608 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
609 1293
610 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
611 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
612 1296
613 while (self->y < 0) 1297 while (self->y < 0)
618 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
619 } 1303 }
620} 1304}
621 1305
622void 1306void
623map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
624 CODE: 1308 CODE:
625{ 1309{
626 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
627 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
1312 mapcell *cell;
1313 int x, y, flags;
628 1314
629 while (data < data_end) 1315 while (data < data_end - 1)
630 { 1316 {
631 int flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
632 1318
633 int x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
634 int y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
635 1321
636 mapcell *cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
637 1323
638 if (flags & 15) 1324 if (flags & 15)
639 { 1325 {
640 if (cell->darkness < 0) // && x < self->w && y < self->h) 1326 if (!cell->darkness)
641 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
642 cell->darkness = 0; 1329 cell->darkness = 256;
643 cell->face [0] = 0;
644 cell->face [1] = 0;
645 cell->face [2] = 0;
646 } 1330 }
647
648 cell->darkness = flags & 8 ? *data++ : 255;
649 1331
650 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
651 1373
652 if (flags & 4) 1374 if (flags & 4)
653 { 1375 {
654 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
655 } 1377 }
663 { 1385 {
664 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
665 } 1387 }
666 } 1388 }
667 else 1389 else
668 cell->darkness = -1; 1390 cell->darkness = 0;
669 } 1391 }
670} 1392}
671 1393
672SV * 1394SV *
673mapmap (CFClient::Map self, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
674 CODE: 1396 CODE:
675{ 1397{
676 int x0, x1, x; 1398 int x1, x;
677 int y0, y1, y; 1399 int y1, y;
678 int z; 1400 int z;
679 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1401 SV *map_sv = newSV (w * h * sizeof (uint32_t));
680 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1402 uint32_t *map = (uint32_t *)SvPVX (map_sv);
681 1403
682 SvPOK_only (map_sv); 1404 SvPOK_only (map_sv);
683 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1405 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
684 1406
685 x0 = self->x - w / 2; x1 = x0 + w; 1407 x0 += self->x; x1 = x0 + w;
686 y0 = self->y - h / 2; y1 = y0 + h; 1408 y0 += self->y; y1 = y0 + h;
687 1409
688 for (y = y0; y < y1; y++) 1410 for (y = y0; y < y1; y++)
689 { 1411 {
690 maprow *row = 0 <= y && y < self->rows 1412 maprow *row = 0 <= y && y < self->rows
691 ? self->row + y 1413 ? self->row + y
728} 1450}
729 OUTPUT: 1451 OUTPUT:
730 RETVAL 1452 RETVAL
731 1453
732void 1454void
733draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int mx, int my, int sw, int sh)
734 PPCODE: 1456 CODE:
735{ 1457{
736 int sw4 = (sw + 3) & ~3; 1458 int x, y, z;
737 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1459 int last_name;
738 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1460 mapface face;
739 memset (darkness, 255, sw4 * sh);
740 SvPOK_only (darkness_sv);
741 SvCUR_set (darkness_sv, sw4 * sh);
742
743 int vx = self->x + (self->w - sw) / 2 - shift_x;
744 int vy = self->y + (self->h - sh) / 2 - shift_y;
745
746 /*
747 int vx = self->vx = self->w >= sw
748 ? self->x + (self->w - sw) / 2
749 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
750
751 int vy = self->vy = self->h >= sh
752 ? self->y + (self->h - sh) / 2
753 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
754 */
755 1461
756 glColor4ub (255, 255, 255, 255); 1462 glColor4ub (255, 255, 255, 255);
757 1463
1464 glEnable (GL_BLEND);
758 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
759 glEnable (GL_BLEND);
760 glEnable (GL_TEXTURE_2D); 1466 glEnable (GL_TEXTURE_2D);
761 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1467 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
762 1468
763 int x, y, z;
764
765 int last_name = 0;
766
767 glBegin (GL_QUADS); 1469 glBegin (GL_QUADS);
1470
1471 last_name = 0;
1472
1473 mx += self->x;
1474 my += self->y;
768 1475
769 for (z = 0; z < 3; z++) 1476 for (z = 0; z < 3; z++)
770 for (y = 0; y < sh; y++) 1477 for (y = 0; y < sh; y++)
771 if (0 <= y + vy && y + vy < self->rows) 1478 if (0 <= y + my && y + my < self->rows)
772 { 1479 {
773 maprow *row = self->row + (y + vy); 1480 maprow *row = self->row + (y + my);
774 1481
775 for (x = 0; x < sw; x++) 1482 for (x = 0; x < sw; x++)
776 if (row->c0 <= x + vx && x + vx < row->c1) 1483 if (row->c0 <= x + mx && x + mx < row->c1)
777 { 1484 {
778 mapcell *cell = row->col + (x + vx - row->c0); 1485 mapcell *cell = row->col + (x + mx - row->c0);
779 1486
780 darkness[y * sw4 + x] = cell->darkness < 0
781 ? 255 - FOW_DARKNESS
782 : 255 - cell->darkness;
783
784 mapface face = cell->face [z]; 1487 face = cell->face [z];
785 1488
786 if (face) 1489 if (face && face < self->texs)
787 { 1490 {
788 maptex tex = self->tex [face]; 1491 maptex tex = self->tex [face];
789
790 int px = (x + 1) * 32 - tex.w; 1492 int px = (x + 1) * 32 - tex.w;
791 int py = (y + 1) * 32 - tex.h; 1493 int py = (y + 1) * 32 - tex.h;
792 1494
793 if (last_name != tex.name) 1495 if (last_name != tex.name)
794 { 1496 {
795 glEnd (); 1497 glEnd ();
796 last_name = tex.name;
797 glBindTexture (GL_TEXTURE_2D, last_name); 1498 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
798 glBegin (GL_QUADS); 1499 glBegin (GL_QUADS);
799 } 1500 }
800 1501
801 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1502 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
802 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1503 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
803 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1504 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
804 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1505 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
805 } 1506 }
1507
1508 if (cell->flags && z == 2)
1509 {
1510 if (cell->flags & 1)
1511 {
1512 maptex tex = self->tex [1];
1513 int px = (x + 1) * 32 - tex.w + 2;
1514 int py = (y + 1) * 32 - tex.h - 6;
1515
1516 glEnd ();
1517 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1518 glBegin (GL_QUADS);
1519
1520 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1521 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1522 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1523 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1524 }
1525 }
806 } 1526 }
807 } 1527 }
808 1528
809 glEnd (); 1529 glEnd ();
810 1530
811 glDisable (GL_TEXTURE_2D); 1531 glDisable (GL_TEXTURE_2D);
812 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1533
1534 // top layer: overlays such as the health bar
1535 for (y = 0; y < sh; y++)
1536 if (0 <= y + my && y + my < self->rows)
1537 {
1538 maprow *row = self->row + (y + my);
1539
1540 for (x = 0; x < sw; x++)
1541 if (row->c0 <= x + mx && x + mx < row->c1)
1542 {
1543 mapcell *cell = row->col + (x + mx - row->c0);
1544
1545 int px = x * 32;
1546 int py = y * 32;
1547
1548 if (cell->stat_hp)
1549 {
1550 int width = cell->stat_width * 32;
1551 int thick = sh / 28 + 1 + cell->stat_width;
1552
1553 glColor3ub (0, 0, 0);
1554 glRectf (px + 1, py - thick - 2,
1555 px + width - 1, py);
1556
1557 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1558 glRectf (px + 2,
1559 py - thick - 1,
1560 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1561 }
1562 }
1563 }
1564}
1565
1566void
1567draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1568 CODE:
1569{
1570 static float color[16][3] = {
1571 { 0.00F, 0.00F, 0.00F },
1572 { 1.00F, 1.00F, 1.00F },
1573 { 0.00F, 0.00F, 0.55F },
1574 { 1.00F, 0.00F, 0.00F },
1575
1576 { 1.00F, 0.54F, 0.00F },
1577 { 0.11F, 0.56F, 1.00F },
1578 { 0.93F, 0.46F, 0.00F },
1579 { 0.18F, 0.54F, 0.34F },
1580
1581 { 0.56F, 0.73F, 0.56F },
1582 { 0.80F, 0.80F, 0.80F },
1583 { 0.55F, 0.41F, 0.13F },
1584 { 0.99F, 0.77F, 0.26F },
1585
1586 { 0.74F, 0.65F, 0.41F },
1587
1588 { 0.00F, 1.00F, 1.00F },
1589 { 1.00F, 0.00F, 1.00F },
1590 { 1.00F, 1.00F, 0.00F },
1591 };
1592
1593 int x, y;
1594
1595 glEnable (GL_TEXTURE_2D);
1596 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1597 glEnable (GL_BLEND);
1598 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1599 glBegin (GL_QUADS);
1600
1601 for (y = 0; y < h; y++)
1602 for (x = 0; x < w; x++)
1603 {
1604 unsigned char m = data [x + y * w];
1605
1606 if (m)
1607 {
1608 float *c = color [m & 15];
1609
1610 float tx1 = m & 0x40 ? 0.5 : 0.;
1611 float tx2 = tx1 + 0.5;
1612
1613 glColor4f (c[0], c[1], c[2], 0.75);
1614 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1615 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1616 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1617 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1618 }
1619 }
1620
1621 glEnd ();
1622 glDisable (GL_BLEND);
1623 glDisable (GL_TEXTURE_2D);
1624}
1625
1626void
1627fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1628 PPCODE:
1629{
1630 int x, y;
1631 int sw4 = (sw + 3) & ~3;
1632 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1633 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1634
1635 memset (darkness, 255, sw4 * sh);
1636 SvPOK_only (darkness_sv);
1637 SvCUR_set (darkness_sv, sw4 * sh);
1638
1639 mx += self->x;
1640 my += self->y;
1641
1642 for (y = 0; y < sh; y++)
1643 if (0 <= y + my && y + my < self->rows)
1644 {
1645 maprow *row = self->row + (y + my);
1646
1647 for (x = 0; x < sw; x++)
1648 if (row->c0 <= x + mx && x + mx < row->c1)
1649 {
1650 mapcell *cell = row->col + (x + mx - row->c0);
1651
1652 darkness[y * sw4 + x] = cell->darkness
1653 ? 255 - (cell->darkness - 1)
1654 : 255 - FOW_DARKNESS;
1655 }
1656 }
813 1657
814 EXTEND (SP, 3); 1658 EXTEND (SP, 3);
815 PUSHs (sv_2mortal (newSViv (sw4))); 1659 PUSHs (sv_2mortal (newSViv (sw4)));
816 PUSHs (sv_2mortal (newSViv (sh))); 1660 PUSHs (sv_2mortal (newSViv (sh)));
817 PUSHs (darkness_sv); 1661 PUSHs (darkness_sv);
818} 1662}
819 1663
820SV * 1664SV *
821get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1665get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
822 CODE: 1666 CODE:
823{ 1667{
824 int x, y, x1, y1; 1668 int x, y, x1, y1;
825 SV *data_sv = newSV (w * h * 7 + 5); 1669 SV *data_sv = newSV (w * h * 7 + 5);
826 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1670 uint8_t *data = (uint8_t *)SvPVX (data_sv);
828 *data++ = 0; /* version 0 format */ 1672 *data++ = 0; /* version 0 format */
829 *data++ = w >> 8; *data++ = w; 1673 *data++ = w >> 8; *data++ = w;
830 *data++ = h >> 8; *data++ = h; 1674 *data++ = h >> 8; *data++ = h;
831 1675
832 // we need to do this 'cause we don't keep an absolute coord system for rows 1676 // we need to do this 'cause we don't keep an absolute coord system for rows
833 // TODO: treat rows as we treat 1677 // TODO: treat rows as we treat columns
834 map_get_row (self, y0 + self->y - self->oy);//D 1678 map_get_row (self, y0 + self->y - self->oy);//D
835 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1679 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
836 1680
837 x0 += self->x - self->ox; 1681 x0 += self->x - self->ox;
838 y0 += self->y - self->oy; 1682 y0 += self->y - self->oy;
849 for (x = x0; x < x1; x++) 1693 for (x = x0; x < x1; x++)
850 { 1694 {
851 if (row && row->c0 <= x && x < row->c1) 1695 if (row && row->c0 <= x && x < row->c1)
852 { 1696 {
853 mapcell *cell = row->col + (x - row->c0); 1697 mapcell *cell = row->col + (x - row->c0);
854
855 uint8_t flags = 0; 1698 uint8_t flags = 0;
856 1699
857 if (cell->face [0]) flags |= 1; 1700 if (cell->face [0]) flags |= 1;
858 if (cell->face [1]) flags |= 2; 1701 if (cell->face [1]) flags |= 2;
859 if (cell->face [2]) flags |= 4; 1702 if (cell->face [2]) flags |= 4;
889} 1732}
890 OUTPUT: 1733 OUTPUT:
891 RETVAL 1734 RETVAL
892 1735
893void 1736void
894set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1737set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
895 PPCODE: 1738 PPCODE:
896{ 1739{
897 int x, y, z; 1740 int x, y, z;
1741 int w, h;
898 int x1, y1; 1742 int x1, y1;
899 1743
900 if (*data++ != 0) 1744 if (*data++ != 0)
901 return; /* version mismatch */ 1745 return; /* version mismatch */
902 1746
903 int w = *data++ << 8; w |= *data++; 1747 w = *data++ << 8; w |= *data++;
904 int h = *data++ << 8; h |= *data++; 1748 h = *data++ << 8; h |= *data++;
905 1749
906 // we need to do this 'cause we don't keep an absolute coord system for rows 1750 // we need to do this 'cause we don't keep an absolute coord system for rows
907 // TODO: treat rows as we treat 1751 // TODO: treat rows as we treat columns
908 map_get_row (self, y0 + self->y - self->oy);//D 1752 map_get_row (self, y0 + self->y - self->oy);//D
909 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1753 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
910 1754
911 x0 += self->x - self->ox; 1755 x0 += self->x - self->ox;
912 y0 += self->y - self->oy; 1756 y0 += self->y - self->oy;
930 1774
931 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1775 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
932 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1776 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
933 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1777 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
934 1778
935 if (cell->darkness <= 0) 1779 if (cell->darkness == 0)
936 { 1780 {
937 cell->darkness = -1; 1781 cell->darkness = 0;
938 1782
939 for (z = 0; z <= 2; z++) 1783 for (z = 0; z <= 2; z++)
940 { 1784 {
941 cell->face[z] = face[z]; 1785 cell->face[z] = face[z];
942 1786
947 } 1791 }
948 } 1792 }
949 } 1793 }
950} 1794}
951 1795
1796MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1797
1798CFPlus::MixChunk
1799new_from_file (SV *class, char *path)
1800 CODE:
1801 RETVAL = Mix_LoadWAV (path);
1802 OUTPUT:
1803 RETVAL
1804
1805void
1806DESTROY (CFPlus::MixChunk self)
1807 CODE:
1808 Mix_FreeChunk (self);
1809
1810int
1811volume (CFPlus::MixChunk self, int volume = -1)
1812 CODE:
1813 RETVAL = Mix_VolumeChunk (self, volume);
1814 OUTPUT:
1815 RETVAL
1816
1817int
1818play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1819 CODE:
1820 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1821 OUTPUT:
1822 RETVAL
1823
1824MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1825
1826int
1827volume (int volume = -1)
1828 CODE:
1829 RETVAL = Mix_VolumeMusic (volume);
1830 OUTPUT:
1831 RETVAL
1832
1833CFPlus::MixMusic
1834new_from_file (SV *class, char *path)
1835 CODE:
1836 RETVAL = Mix_LoadMUS (path);
1837 OUTPUT:
1838 RETVAL
1839
1840void
1841DESTROY (CFPlus::MixMusic self)
1842 CODE:
1843 Mix_FreeMusic (self);
1844
1845int
1846play (CFPlus::MixMusic self, int loops = -1)
1847 CODE:
1848 RETVAL = Mix_PlayMusic (self, loops);
1849 OUTPUT:
1850 RETVAL
1851
1852MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1853
1854BOOT:
1855{
1856 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1857 static const struct {
1858 const char *name;
1859 IV iv;
1860 } *civ, const_iv[] = {
1861# define const_iv(name) { # name, (IV)name }
1862 const_iv (GL_COLOR_MATERIAL),
1863 const_iv (GL_SMOOTH),
1864 const_iv (GL_FLAT),
1865 const_iv (GL_DITHER),
1866 const_iv (GL_BLEND),
1867 const_iv (GL_CULL_FACE),
1868 const_iv (GL_SCISSOR_TEST),
1869 const_iv (GL_DEPTH_TEST),
1870 const_iv (GL_ALPHA_TEST),
1871 const_iv (GL_NORMALIZE),
1872 const_iv (GL_RESCALE_NORMAL),
1873 const_iv (GL_FRONT),
1874 const_iv (GL_BACK),
1875 const_iv (GL_AND),
1876 const_iv (GL_ONE),
1877 const_iv (GL_ZERO),
1878 const_iv (GL_SRC_ALPHA),
1879 const_iv (GL_DST_ALPHA),
1880 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1881 const_iv (GL_ONE_MINUS_DST_ALPHA),
1882 const_iv (GL_SRC_ALPHA_SATURATE),
1883 const_iv (GL_RGB),
1884 const_iv (GL_RGBA),
1885 const_iv (GL_RGBA4),
1886 const_iv (GL_RGBA8),
1887 const_iv (GL_RGB5_A1),
1888 const_iv (GL_UNSIGNED_BYTE),
1889 const_iv (GL_UNSIGNED_SHORT),
1890 const_iv (GL_UNSIGNED_INT),
1891 const_iv (GL_ALPHA),
1892 const_iv (GL_INTENSITY),
1893 const_iv (GL_LUMINANCE),
1894 const_iv (GL_LUMINANCE_ALPHA),
1895 const_iv (GL_FLOAT),
1896 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1897 const_iv (GL_COMPILE),
1898 const_iv (GL_TEXTURE_1D),
1899 const_iv (GL_TEXTURE_2D),
1900 const_iv (GL_TEXTURE_ENV),
1901 const_iv (GL_TEXTURE_MAG_FILTER),
1902 const_iv (GL_TEXTURE_MIN_FILTER),
1903 const_iv (GL_TEXTURE_ENV_MODE),
1904 const_iv (GL_TEXTURE_WRAP_S),
1905 const_iv (GL_TEXTURE_WRAP_T),
1906 const_iv (GL_REPEAT),
1907 const_iv (GL_CLAMP),
1908 const_iv (GL_CLAMP_TO_EDGE),
1909 const_iv (GL_NEAREST),
1910 const_iv (GL_LINEAR),
1911 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1912 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1913 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1914 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1915 const_iv (GL_GENERATE_MIPMAP),
1916 const_iv (GL_MODULATE),
1917 const_iv (GL_DECAL),
1918 const_iv (GL_REPLACE),
1919 const_iv (GL_DEPTH_BUFFER_BIT),
1920 const_iv (GL_COLOR_BUFFER_BIT),
1921 const_iv (GL_PROJECTION),
1922 const_iv (GL_MODELVIEW),
1923 const_iv (GL_COLOR_LOGIC_OP),
1924 const_iv (GL_SEPARABLE_2D),
1925 const_iv (GL_CONVOLUTION_2D),
1926 const_iv (GL_CONVOLUTION_BORDER_MODE),
1927 const_iv (GL_CONSTANT_BORDER),
1928 const_iv (GL_LINES),
1929 const_iv (GL_LINE_STRIP),
1930 const_iv (GL_LINE_LOOP),
1931 const_iv (GL_QUADS),
1932 const_iv (GL_QUAD_STRIP),
1933 const_iv (GL_TRIANGLES),
1934 const_iv (GL_TRIANGLE_STRIP),
1935 const_iv (GL_TRIANGLE_FAN),
1936 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1937 const_iv (GL_FASTEST),
1938 const_iv (GL_V2F),
1939 const_iv (GL_V3F),
1940 const_iv (GL_T2F_V3F),
1941 const_iv (GL_T2F_N3F_V3F),
1942# undef const_iv
1943 };
1944
1945 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1946 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1947}
1948
1949char *
1950gl_vendor ()
1951 CODE:
1952 RETVAL = (char *)glGetString (GL_VENDOR);
1953 OUTPUT:
1954 RETVAL
1955
1956char *
1957gl_version ()
1958 CODE:
1959 RETVAL = (char *)glGetString (GL_VERSION);
1960 OUTPUT:
1961 RETVAL
1962
1963char *
1964gl_extensions ()
1965 CODE:
1966 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1967 OUTPUT:
1968 RETVAL
1969
1970int glGetError ()
1971
1972void glFinish ()
1973
1974void glClear (int mask)
1975
1976void glClearColor (float r, float g, float b, float a = 1.0)
1977 PROTOTYPE: @
1978
1979void glEnable (int cap)
1980
1981void glDisable (int cap)
1982
1983void glShadeModel (int mode)
1984
1985void glHint (int target, int mode)
1986
1987void glBlendFunc (int sfactor, int dfactor)
1988
1989void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1990 CODE:
1991 gl_BlendFuncSeparate (sa, da, saa, daa);
1992
1993void glDepthMask (int flag)
1994
1995void glLogicOp (int opcode)
1996
1997void glColorMask (int red, int green, int blue, int alpha)
1998
1999void glMatrixMode (int mode)
2000
2001void glPushMatrix ()
2002
2003void glPopMatrix ()
2004
2005void glLoadIdentity ()
2006
2007void glDrawBuffer (int buffer)
2008
2009void glReadBuffer (int buffer)
2010
2011# near_ and far_ are due to microsofts buggy "c" compiler
2012void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2013
2014# near_ and far_ are due to microsofts buggy "c" compiler
2015void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2016
2017void glViewport (int x, int y, int width, int height)
2018
2019void glScissor (int x, int y, int width, int height)
2020
2021void glTranslate (float x, float y, float z = 0.)
2022 CODE:
2023 glTranslatef (x, y, z);
2024
2025void glScale (float x, float y, float z = 1.)
2026 CODE:
2027 glScalef (x, y, z);
2028
2029void glRotate (float angle, float x, float y, float z)
2030 CODE:
2031 glRotatef (angle, x, y, z);
2032
2033void glBegin (int mode)
2034
2035void glEnd ()
2036
2037void glColor (float r, float g, float b, float a = 1.0)
2038 PROTOTYPE: @
2039 ALIAS:
2040 glColor_premultiply = 1
2041 CODE:
2042 if (ix)
2043 {
2044 r *= a;
2045 g *= a;
2046 b *= a;
2047 }
2048 // microsoft visual "c" rounds instead of truncating...
2049 glColor4f (r, g, b, a);
2050
2051void glInterleavedArrays (int format, int stride, char *data)
2052
2053void glDrawElements (int mode, int count, int type, char *indices)
2054
2055# 1.2 void glDrawRangeElements (int mode, int start, int end
2056
2057void glRasterPos (float x, float y, float z = 0.)
2058 CODE:
2059 glRasterPos3f (0, 0, z);
2060 glBitmap (0, 0, 0, 0, x, y, 0);
2061
2062void glVertex (float x, float y, float z = 0.)
2063 CODE:
2064 glVertex3f (x, y, z);
2065
2066void glTexCoord (float s, float t)
2067 CODE:
2068 glTexCoord2f (s, t);
2069
2070void glTexEnv (int target, int pname, float param)
2071 CODE:
2072 glTexEnvf (target, pname, param);
2073
2074void glTexParameter (int target, int pname, float param)
2075 CODE:
2076 glTexParameterf (target, pname, param);
2077
2078void glBindTexture (int target, int name)
2079
2080void glConvolutionParameter (int target, int pname, float params)
2081 CODE:
2082 if (gl.ConvolutionParameterf)
2083 gl.ConvolutionParameterf (target, pname, params);
2084
2085void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2086 CODE:
2087 if (gl.ConvolutionFilter2D)
2088 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2089
2090void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2091 CODE:
2092 if (gl.SeparableFilter2D)
2093 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2094
2095void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2096
2097void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2098
2099void glDrawPixels (int width, int height, int format, int type, char *pixels)
2100
2101void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2102
2103int glGenTexture ()
2104 CODE:
2105{
2106 GLuint name;
2107 glGenTextures (1, &name);
2108 RETVAL = name;
2109}
2110 OUTPUT:
2111 RETVAL
2112
2113void glDeleteTexture (int name)
2114 CODE:
2115{
2116 GLuint name_ = name;
2117 glDeleteTextures (1, &name_);
2118}
2119
2120int glGenList ()
2121 CODE:
2122 RETVAL = glGenLists (1);
2123 OUTPUT:
2124 RETVAL
2125
2126void glDeleteList (int list)
2127 CODE:
2128 glDeleteLists (list, 1);
2129
2130void glNewList (int list, int mode = GL_COMPILE)
2131
2132void glEndList ()
2133
2134void glCallList (int list)
2135

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