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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.164 by root, Tue Nov 7 22:41:27 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
27#include <SDL_mixer.h>
14#include <SDL_opengl.h> 28#include <SDL_opengl.h>
15 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
16#include <glib/gmacros.h> 33#include <glib/gmacros.h>
17 34
18#include <pango/pango.h> 35#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 36
22#ifndef _WIN32 37#ifndef _WIN32
23# include <sys/types.h> 38# include <sys/types.h>
24# include <sys/socket.h> 39# include <sys/socket.h>
25# include <netinet/in.h> 40# include <netinet/in.h>
26# include <netinet/tcp.h> 41# include <netinet/tcp.h>
27# include <inttypes.h> 42# include <inttypes.h>
28#else
29 typedef unsigned char uint8_t;
30 typedef unsigned short uint16_t;
31 typedef unsigned int uint32_t;
32 typedef signed char int8_t;
33 typedef signed short int16_t;
34 typedef signed int int32_t;
35#endif 43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
36 46
37#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
38 48
39#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
41 51
42static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
83typedef Mix_Chunk *CFPlus__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic;
85
86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
44 105
45typedef struct cf_layout { 106typedef struct cf_layout {
46 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
47 int base_height; 109 int base_height;
110 CFPlus__Font font;
48} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
49 116
50static void 117static void
51substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
52{ 119{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 125}
56 126
57static void 127static void
58layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
59{ 129{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
62 */ 132 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
64 134
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 137
138 pango_layout_set_font_description (self->pl, font);
72} 139}
73 140
74static void 141static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 143{
77 layout_update (self); 144 PangoRectangle rect;
78 145
146 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
80 148
81 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
84} 157}
85 158
86typedef uint16_t mapface; 159typedef uint16_t mapface;
87 160
88typedef struct { 161typedef struct {
91 float s, t; 164 float s, t;
92 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
93} maptex; 166} maptex;
94 167
95typedef struct { 168typedef struct {
96 int16_t darkness; 169 uint32_t player;
97 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
98} mapcell; 173} mapcell;
99 174
100typedef struct { 175typedef struct {
101 int32_t c0, c1; 176 int32_t c0, c1;
102 mapcell *col; 177 mapcell *col;
111 int texs; 186 int texs;
112 maptex *tex; 187 maptex *tex;
113 188
114 int32_t rows; 189 int32_t rows;
115 maprow *row; 190 maprow *row;
116} *CFClient__Map; 191} *CFPlus__Map;
117 192
118static char * 193static char *
119prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
120{ 195{
121 char *p; 196 char *p;
139 214
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 217
143static maprow * 218static maprow *
144map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
145{ 220{
146 if (0 > y) 221 if (0 > y)
147 { 222 {
148 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
187 262
188 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
189} 264}
190 265
191static mapcell * 266static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
193{ 268{
194 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
195} 270}
196 271
197static void 272static void
198map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
199{ 274{
200 int r; 275 int r;
201 276
202 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
211 self->row = 0; 286 self->row = 0;
212 self->rows = 0; 287 self->rows = 0;
213} 288}
214 289
215static void 290static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 292{
218 int x, y; 293 int x, y;
219 maprow *row; 294 maprow *row;
295 mapcell *cell;
220 296
221 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 298 if (y >= 0)
223 { 299 {
224 if (y >= self->rows) 300 if (y >= self->rows)
230 if (x >= row->c0) 306 if (x >= row->c0)
231 { 307 {
232 if (x >= row->c1) 308 if (x >= row->c1)
233 break; 309 break;
234 310
235 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
236 } 317 }
237 } 318 }
238} 319}
239 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
240MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
241 365
242PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
243 367
244BOOT: 368BOOT:
245{ 369{
246 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 371 static const struct {
248 const char *name; 372 const char *name;
249 IV iv; 373 IV iv;
250 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
350# undef const_iv 474# undef const_iv
351 }; 475 };
352 476
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355
356 fontmap = pango_ft2_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 479}
360 480
361int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 503
364void 504void
365SDL_Quit () 505SDL_Quit ()
366 506
367void 507void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 525
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
531
532 SDL_EnableUNICODE (1);
533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 534
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 536
389 if (m && m != (SDL_Rect **)-1) 537 if (m && m != (SDL_Rect **)-1)
390 while (*m) 538 while (*m)
396 544
397 ++m; 545 ++m;
398 } 546 }
399} 547}
400 548
549char *
550SDL_GetError ()
551
401int 552int
402SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 554 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 557 );
558 if (RETVAL)
559 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
408 OUTPUT: 565 OUTPUT:
409 RETVAL 566 RETVAL
567
568void
569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
573
574void
575SDL_PollEvent ()
576 PPCODE:
577{
578 SDL_Event ev;
579
580 while (SDL_PollEvent (&ev))
581 {
582 HV *hv = newHV ();
583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
585 switch (ev.type)
586 {
587 case SDL_KEYDOWN:
588 case SDL_KEYUP:
589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
590 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
591 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
592 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
593 break;
594
595 case SDL_ACTIVEEVENT:
596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
598 break;
599
600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
608 break;
609
610 case SDL_MOUSEBUTTONDOWN:
611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
625 }
626
627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
628 }
629}
630
631int
632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
633 POSTCALL:
634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
636
637void
638Mix_CloseAudio ()
639
640int
641Mix_AllocateChannels (int numchans = -1)
410 642
411void 643void
412lowdelay (int fd, int val = 1) 644lowdelay (int fd, int val = 1)
413 CODE: 645 CODE:
414#ifndef _WIN32 646#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 648#endif
417 649
418char * 650void
419gl_version () 651win32_proxy_info ()
420 CODE: 652 PPCODE:
421 RETVAL = (char *)glGetString (GL_VERSION); 653{
422 OUTPUT: 654#ifdef _WIN32
423 RETVAL 655 char buffer[2048];
656 DWORD buflen;
424 657
425char * 658 EXTEND (SP, 3);
426gl_extensions () 659
427 CODE: 660 buflen = sizeof (buffer);
428 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
429 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
430 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
431 678
432void 679void
433add_font (char *file) 680add_font (char *file)
434 CODE: 681 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 683
448void 684void
449load_image_inline (SV *image_) 685load_image_inline (SV *image_)
450 ALIAS: 686 ALIAS:
451 load_image_file = 1 687 load_image_file = 1
493 729
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 731
496 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
497 733
734 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 735 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
507 743
508 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
510} 746}
511 747
533 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
535} 771}
536 772
537void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
538fatal (char *message) 782fatal (char *message)
539 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 785#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
542#else 795#else
543 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
544#endif 797#endif
545 exit (1);
546 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
547MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
548 824
549CFClient::Layout 825void
550new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
551 CODE: 832 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 834
554 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
556 OUTPUT: 845 OUTPUT:
557 RETVAL 846 RETVAL
558 847
559void 848void
560DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
561 CODE: 850 CODE:
562 g_object_unref (self->pl); 851 g_object_unref (self->pl);
563 Safefree (self); 852 Safefree (self);
564 853
565void 854void
566set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
567 CODE: 856 CODE:
568{ 857{
569 STRLEN textlen; 858 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
571 860
572 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
573} 862}
574 863
575void 864void
576set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 866 CODE:
578{ 867{
579 STRLEN textlen; 868 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
581 870
582 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
583} 872}
584 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
585SV * 959SV *
586get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
587 CODE: 961 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
590 OUTPUT: 964 OUTPUT:
591 RETVAL 965 RETVAL
592 966
593void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
594set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
595 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
596 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
597 992
598void 993void
599set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 995 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 997
603void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
604size (CFClient::Layout self) 1024size (CFPlus::Layout self)
605 PPCODE: 1025 PPCODE:
606{ 1026{
607 int w, h; 1027 int w, h;
608 1028
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
611 1030
612 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
615} 1034}
616 1035
617int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
618xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1050 CODE:
620{ 1051{
621 int index, trailing; 1052 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1054 RETVAL = index;
627} 1055}
628 OUTPUT: 1056 OUTPUT:
629 RETVAL 1057 RETVAL
630 1058
631void 1059void
632cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1061 PPCODE:
634{ 1062{
635 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1065
639 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1070}
644 1071
645void 1072void
646render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
647 PPCODE: 1074 PPCODE:
648{ 1075 pango_opengl_render_layout_subpixel (
649 SV *retval; 1076 self->pl,
650 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
651 FT_Bitmap bitmap; 1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
652 1081
653 layout_update (self); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
654 layout_get_pixel_size (self, &w, &h);
655 1083
656 retval = newSV (w * h); 1084void
657 SvPOK_only (retval); 1085pad2pot (SV *data_, SV *w_, SV *h_)
658 SvCUR_set (retval, w * h); 1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
659 1090
660 bitmap.rows = h; 1091 if (ow && oh)
661 bitmap.width = w; 1092 {
662 bitmap.pitch = w; 1093 int nw = minpot (ow);
663 bitmap.buffer = (unsigned char*)SvPVX (retval); 1094 int nh = minpot (oh);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666 1095
667 memset (bitmap.buffer, 0, w * h); 1096 if (nw != ow || nh != oh)
668 1097 {
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1098 if (SvOK (data_))
1099 {
1100 STRLEN datalen;
1101 char *data = SvPVbyte (data_, datalen);
1102 int bpp = datalen / (ow * oh);
1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
670 1104
671 EXTEND (SP, 3); 1105 SvPOK_only (result_);
672 PUSHs (sv_2mortal (newSViv (w))); 1106 SvCUR_set (result_, nw * nh * bpp);
673 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval));
675}
676 1107
677MODULE = CFClient PACKAGE = CFClient::Texture 1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
678 1111
1112 sv_setsv (data_, result_);
1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
1117 }
1118 }
1119}
1120
679void 1121void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
1124 ALIAS:
1125 draw_quad_alpha = 1
1126 draw_quad_alpha_premultiplied = 2
682 CODE: 1127 CODE:
683{ 1128{
684 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1133
690 if (items < 5) 1134 if (items < 5)
691 { 1135 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1138 }
695 1139
1140 if (ix)
1141 {
1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
1152 }
1153
696 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1155
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1161 glEnd ();
707}
708 1162
1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
1166 glDisable (GL_BLEND);
1167 }
1168}
1169
709MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
710 1171
711CFClient::Map 1172CFPlus::Map
712new (SV *class, int map_width, int map_height) 1173new (SV *class)
713 CODE: 1174 CODE:
714 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1176 RETVAL->x = 0;
716 RETVAL->y = 0; 1177 RETVAL->y = 0;
717 RETVAL->w = map_width; 1178 RETVAL->w = 0;
718 RETVAL->h = map_height; 1179 RETVAL->h = 0;
719 RETVAL->ox = 0; 1180 RETVAL->ox = 0;
720 RETVAL->oy = 0; 1181 RETVAL->oy = 0;
721 RETVAL->faces = 8192; 1182 RETVAL->faces = 8192;
722 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1183 Newz (0, RETVAL->face, RETVAL->faces, mapface);
723 RETVAL->texs = 8192; 1184 RETVAL->texs = 8192;
726 RETVAL->row = 0; 1187 RETVAL->row = 0;
727 OUTPUT: 1188 OUTPUT:
728 RETVAL 1189 RETVAL
729 1190
730void 1191void
731DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
732 CODE: 1193 CODE:
733{ 1194{
734 map_clear (self); 1195 map_clear (self);
735 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
736 Safefree (self); 1198 Safefree (self);
737} 1199}
738 1200
739void 1201void
1202resize (CFPlus::Map self, int map_width, int map_height)
1203 CODE:
1204 self->w = map_width;
1205 self->h = map_height;
1206
1207void
740clear (CFClient::Map self) 1208clear (CFPlus::Map self)
741 CODE: 1209 CODE:
742 map_clear (self); 1210 map_clear (self);
743 1211
744void 1212void
745set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
746 CODE: 1214 CODE:
747{ 1215{
748 while (self->faces <= face) 1216 while (self->faces <= face)
749 { 1217 {
750 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
753 1221
754 self->face [face] = texid; 1222 self->face [face] = texid;
755} 1223}
756 1224
757void 1225void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1227 CODE:
760{ 1228{
761 while (self->texs <= texid) 1229 while (self->texs <= texid)
762 { 1230 {
763 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
775 tex->r = r; 1243 tex->r = r;
776 tex->g = g; 1244 tex->g = g;
777 tex->b = b; 1245 tex->b = b;
778 tex->a = a; 1246 tex->a = a;
779 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1257}
781 1258
782int 1259int
783ox (CFClient::Map self) 1260ox (CFPlus::Map self)
784 ALIAS: 1261 ALIAS:
785 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
786 CODE: 1267 CODE:
787 switch (ix) 1268 switch (ix)
788 { 1269 {
789 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
791 } 1276 }
792 OUTPUT: 1277 OUTPUT:
793 RETVAL 1278 RETVAL
794 1279
795void 1280void
796scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1282 CODE:
798{ 1283{
799 if (dx > 0) 1284 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
801 else if (dx < 0) 1286 else if (dx < 0)
802 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
803 1288
804 if (dy > 0) 1289 if (dy > 0)
805 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
806 else if (dy < 0) 1291 else if (dy < 0)
807 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
808 1293
809 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
810 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
811 1296
812 while (self->y < 0) 1297 while (self->y < 0)
817 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
818 } 1303 }
819} 1304}
820 1305
821void 1306void
822map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
823 CODE: 1308 CODE:
824{ 1309{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1312 mapcell *cell;
828 int x, y, flags; 1313 int x, y, flags;
829 1314
830 while (data < data_end) 1315 while (data < data_end - 1)
831 { 1316 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
833 1318
834 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
836 1321
837 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
838 1323
839 if (flags & 15) 1324 if (flags & 15)
840 { 1325 {
841 if (cell->darkness < 0) 1326 if (!cell->darkness)
842 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
843 cell->darkness = 0; 1329 cell->darkness = 256;
844 cell->face [0] = 0;
845 cell->face [1] = 0;
846 cell->face [2] = 0;
847 } 1330 }
848 1331
849 cell->darkness = flags & 8 ? *data++ : 255;
850
851 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
852 1373
853 if (flags & 4) 1374 if (flags & 4)
854 { 1375 {
855 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
856 } 1377 }
864 { 1385 {
865 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
866 } 1387 }
867 } 1388 }
868 else 1389 else
869 cell->darkness = -1; 1390 cell->darkness = 0;
870 } 1391 }
871} 1392}
872 1393
873SV * 1394SV *
874mapmap (CFClient::Map self, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1396 CODE:
876{ 1397{
877 int x0, x1, x; 1398 int x1, x;
878 int y0, y1, y; 1399 int y1, y;
879 int z; 1400 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1401 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1402 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1403
883 SvPOK_only (map_sv); 1404 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1405 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1406
886 x0 = self->x - w / 2; x1 = x0 + w; 1407 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1408 y0 += self->y; y1 = y0 + h;
888 1409
889 for (y = y0; y < y1; y++) 1410 for (y = y0; y < y1; y++)
890 { 1411 {
891 maprow *row = 0 <= y && y < self->rows 1412 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1413 ? self->row + y
929} 1450}
930 OUTPUT: 1451 OUTPUT:
931 RETVAL 1452 RETVAL
932 1453
933void 1454void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int mx, int my, int sw, int sh)
935 PPCODE: 1456 CODE:
936{ 1457{
937 int vx, vy;
938 int x, y, z; 1458 int x, y, z;
939 int last_name; 1459 int last_name;
940 mapface face; 1460 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y;
951
952 /*
953 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
956
957 int vy = self->vy = self->h >= sh
958 ? self->y + (self->h - sh) / 2
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */
961 1461
962 glColor4ub (255, 255, 255, 255); 1462 glColor4ub (255, 255, 255, 255);
963 1463
1464 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1466 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1467 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1468
969 glBegin (GL_QUADS); 1469 glBegin (GL_QUADS);
970 1470
971 last_name = 0; 1471 last_name = 0;
972 1472
1473 mx += self->x;
1474 my += self->y;
1475
973 for (z = 0; z < 3; z++) 1476 for (z = 0; z < 3; z++)
974 for (y = 0; y < sh; y++) 1477 for (y = 0; y < sh; y++)
975 if (0 <= y + vy && y + vy < self->rows) 1478 if (0 <= y + my && y + my < self->rows)
976 { 1479 {
977 maprow *row = self->row + (y + vy); 1480 maprow *row = self->row + (y + my);
978 1481
979 for (x = 0; x < sw; x++) 1482 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1483 if (row->c0 <= x + mx && x + mx < row->c1)
981 { 1484 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1485 mapcell *cell = row->col + (x + mx - row->c0);
983
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987 1486
988 face = cell->face [z]; 1487 face = cell->face [z];
989 1488
990 if (face) 1489 if (face && face < self->texs)
991 { 1490 {
992 maptex tex = self->tex [face]; 1491 maptex tex = self->tex [face];
993
994 int px = (x + 1) * 32 - tex.w; 1492 int px = (x + 1) * 32 - tex.w;
995 int py = (y + 1) * 32 - tex.h; 1493 int py = (y + 1) * 32 - tex.h;
996 1494
997 if (last_name != tex.name) 1495 if (last_name != tex.name)
998 { 1496 {
999 glEnd (); 1497 glEnd ();
1000 last_name = tex.name;
1001 glBindTexture (GL_TEXTURE_2D, last_name); 1498 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1002 glBegin (GL_QUADS); 1499 glBegin (GL_QUADS);
1003 } 1500 }
1004 1501
1005 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1502 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1006 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1503 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1007 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1504 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1008 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1505 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1009 } 1506 }
1507
1508 if (cell->flags && z == 2)
1509 {
1510 if (cell->flags & 1)
1511 {
1512 maptex tex = self->tex [1];
1513 int px = (x + 1) * 32 - tex.w + 2;
1514 int py = (y + 1) * 32 - tex.h - 6;
1515
1516 glEnd ();
1517 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1518 glBegin (GL_QUADS);
1519
1520 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1521 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1522 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1523 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1524 }
1525 }
1010 } 1526 }
1011 } 1527 }
1012 1528
1013 glEnd (); 1529 glEnd ();
1014 1530
1015 glDisable (GL_TEXTURE_2D); 1531 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1533
1534 // top layer: overlays such as the health bar
1535 for (y = 0; y < sh; y++)
1536 if (0 <= y + my && y + my < self->rows)
1537 {
1538 maprow *row = self->row + (y + my);
1539
1540 for (x = 0; x < sw; x++)
1541 if (row->c0 <= x + mx && x + mx < row->c1)
1542 {
1543 mapcell *cell = row->col + (x + mx - row->c0);
1544
1545 int px = x * 32;
1546 int py = y * 32;
1547
1548 if (cell->stat_hp)
1549 {
1550 int width = cell->stat_width * 32;
1551 int thick = sh / 28 + 1 + cell->stat_width;
1552
1553 glColor3ub (0, 0, 0);
1554 glRectf (px + 1, py - thick - 2,
1555 px + width - 1, py);
1556
1557 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1558 glRectf (px + 2,
1559 py - thick - 1,
1560 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1561 }
1562 }
1563 }
1564}
1565
1566void
1567draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1568 CODE:
1569{
1570 static float color[16][3] = {
1571 { 0.00F, 0.00F, 0.00F },
1572 { 1.00F, 1.00F, 1.00F },
1573 { 0.00F, 0.00F, 0.55F },
1574 { 1.00F, 0.00F, 0.00F },
1575
1576 { 1.00F, 0.54F, 0.00F },
1577 { 0.11F, 0.56F, 1.00F },
1578 { 0.93F, 0.46F, 0.00F },
1579 { 0.18F, 0.54F, 0.34F },
1580
1581 { 0.56F, 0.73F, 0.56F },
1582 { 0.80F, 0.80F, 0.80F },
1583 { 0.55F, 0.41F, 0.13F },
1584 { 0.99F, 0.77F, 0.26F },
1585
1586 { 0.74F, 0.65F, 0.41F },
1587
1588 { 0.00F, 1.00F, 1.00F },
1589 { 1.00F, 0.00F, 1.00F },
1590 { 1.00F, 1.00F, 0.00F },
1591 };
1592
1593 int x, y;
1594
1595 glEnable (GL_TEXTURE_2D);
1596 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1597 glEnable (GL_BLEND);
1598 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1599 glBegin (GL_QUADS);
1600
1601 for (y = 0; y < h; y++)
1602 for (x = 0; x < w; x++)
1603 {
1604 unsigned char m = data [x + y * w];
1605
1606 if (m)
1607 {
1608 float *c = color [m & 15];
1609
1610 float tx1 = m & 0x40 ? 0.5 : 0.;
1611 float tx2 = tx1 + 0.5;
1612
1613 glColor4f (c[0], c[1], c[2], 0.75);
1614 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1615 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1616 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1617 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1618 }
1619 }
1620
1621 glEnd ();
1622 glDisable (GL_BLEND);
1623 glDisable (GL_TEXTURE_2D);
1624}
1625
1626void
1627fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1628 PPCODE:
1629{
1630 int x, y;
1631 int sw4 = (sw + 3) & ~3;
1632 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1633 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1634
1635 memset (darkness, 255, sw4 * sh);
1636 SvPOK_only (darkness_sv);
1637 SvCUR_set (darkness_sv, sw4 * sh);
1638
1639 mx += self->x;
1640 my += self->y;
1641
1642 for (y = 0; y < sh; y++)
1643 if (0 <= y + my && y + my < self->rows)
1644 {
1645 maprow *row = self->row + (y + my);
1646
1647 for (x = 0; x < sw; x++)
1648 if (row->c0 <= x + mx && x + mx < row->c1)
1649 {
1650 mapcell *cell = row->col + (x + mx - row->c0);
1651
1652 darkness[y * sw4 + x] = cell->darkness
1653 ? 255 - (cell->darkness - 1)
1654 : 255 - FOW_DARKNESS;
1655 }
1656 }
1017 1657
1018 EXTEND (SP, 3); 1658 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1659 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1660 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1661 PUSHs (darkness_sv);
1022} 1662}
1023 1663
1024SV * 1664SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1665get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1666 CODE:
1027{ 1667{
1028 int x, y, x1, y1; 1668 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 1669 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1670 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 1672 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1673 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1674 *data++ = h >> 8; *data++ = h;
1035 1675
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1676 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1677 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1678 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1679 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1680
1041 x0 += self->x - self->ox; 1681 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1682 y0 += self->y - self->oy;
1092} 1732}
1093 OUTPUT: 1733 OUTPUT:
1094 RETVAL 1734 RETVAL
1095 1735
1096void 1736void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1737set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 1738 PPCODE:
1099{ 1739{
1100 int x, y, z; 1740 int x, y, z;
1101 int w, h; 1741 int w, h;
1102 int x1, y1; 1742 int x1, y1;
1106 1746
1107 w = *data++ << 8; w |= *data++; 1747 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1748 h = *data++ << 8; h |= *data++;
1109 1749
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1750 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1751 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1752 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1753 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1754
1115 x0 += self->x - self->ox; 1755 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1756 y0 += self->y - self->oy;
1134 1774
1135 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1775 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1136 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1776 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1137 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1777 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1138 1778
1139 if (cell->darkness <= 0) 1779 if (cell->darkness == 0)
1140 { 1780 {
1141 cell->darkness = -1; 1781 cell->darkness = 0;
1142 1782
1143 for (z = 0; z <= 2; z++) 1783 for (z = 0; z <= 2; z++)
1144 { 1784 {
1145 cell->face[z] = face[z]; 1785 cell->face[z] = face[z];
1146 1786
1151 } 1791 }
1152 } 1792 }
1153 } 1793 }
1154} 1794}
1155 1795
1796MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1797
1798CFPlus::MixChunk
1799new_from_file (SV *class, char *path)
1800 CODE:
1801 RETVAL = Mix_LoadWAV (path);
1802 OUTPUT:
1803 RETVAL
1804
1805void
1806DESTROY (CFPlus::MixChunk self)
1807 CODE:
1808 Mix_FreeChunk (self);
1809
1810int
1811volume (CFPlus::MixChunk self, int volume = -1)
1812 CODE:
1813 RETVAL = Mix_VolumeChunk (self, volume);
1814 OUTPUT:
1815 RETVAL
1816
1817int
1818play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1819 CODE:
1820 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1821 OUTPUT:
1822 RETVAL
1823
1824MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1825
1826int
1827volume (int volume = -1)
1828 CODE:
1829 RETVAL = Mix_VolumeMusic (volume);
1830 OUTPUT:
1831 RETVAL
1832
1833CFPlus::MixMusic
1834new_from_file (SV *class, char *path)
1835 CODE:
1836 RETVAL = Mix_LoadMUS (path);
1837 OUTPUT:
1838 RETVAL
1839
1840void
1841DESTROY (CFPlus::MixMusic self)
1842 CODE:
1843 Mix_FreeMusic (self);
1844
1845int
1846play (CFPlus::MixMusic self, int loops = -1)
1847 CODE:
1848 RETVAL = Mix_PlayMusic (self, loops);
1849 OUTPUT:
1850 RETVAL
1851
1852MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1853
1854BOOT:
1855{
1856 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1857 static const struct {
1858 const char *name;
1859 IV iv;
1860 } *civ, const_iv[] = {
1861# define const_iv(name) { # name, (IV)name }
1862 const_iv (GL_COLOR_MATERIAL),
1863 const_iv (GL_SMOOTH),
1864 const_iv (GL_FLAT),
1865 const_iv (GL_DITHER),
1866 const_iv (GL_BLEND),
1867 const_iv (GL_CULL_FACE),
1868 const_iv (GL_SCISSOR_TEST),
1869 const_iv (GL_DEPTH_TEST),
1870 const_iv (GL_ALPHA_TEST),
1871 const_iv (GL_NORMALIZE),
1872 const_iv (GL_RESCALE_NORMAL),
1873 const_iv (GL_FRONT),
1874 const_iv (GL_BACK),
1875 const_iv (GL_AND),
1876 const_iv (GL_ONE),
1877 const_iv (GL_ZERO),
1878 const_iv (GL_SRC_ALPHA),
1879 const_iv (GL_DST_ALPHA),
1880 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1881 const_iv (GL_ONE_MINUS_DST_ALPHA),
1882 const_iv (GL_SRC_ALPHA_SATURATE),
1883 const_iv (GL_RGB),
1884 const_iv (GL_RGBA),
1885 const_iv (GL_RGBA4),
1886 const_iv (GL_RGBA8),
1887 const_iv (GL_RGB5_A1),
1888 const_iv (GL_UNSIGNED_BYTE),
1889 const_iv (GL_UNSIGNED_SHORT),
1890 const_iv (GL_UNSIGNED_INT),
1891 const_iv (GL_ALPHA),
1892 const_iv (GL_INTENSITY),
1893 const_iv (GL_LUMINANCE),
1894 const_iv (GL_LUMINANCE_ALPHA),
1895 const_iv (GL_FLOAT),
1896 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1897 const_iv (GL_COMPILE),
1898 const_iv (GL_TEXTURE_1D),
1899 const_iv (GL_TEXTURE_2D),
1900 const_iv (GL_TEXTURE_ENV),
1901 const_iv (GL_TEXTURE_MAG_FILTER),
1902 const_iv (GL_TEXTURE_MIN_FILTER),
1903 const_iv (GL_TEXTURE_ENV_MODE),
1904 const_iv (GL_TEXTURE_WRAP_S),
1905 const_iv (GL_TEXTURE_WRAP_T),
1906 const_iv (GL_REPEAT),
1907 const_iv (GL_CLAMP),
1908 const_iv (GL_CLAMP_TO_EDGE),
1909 const_iv (GL_NEAREST),
1910 const_iv (GL_LINEAR),
1911 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1912 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1913 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1914 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1915 const_iv (GL_GENERATE_MIPMAP),
1916 const_iv (GL_MODULATE),
1917 const_iv (GL_DECAL),
1918 const_iv (GL_REPLACE),
1919 const_iv (GL_DEPTH_BUFFER_BIT),
1920 const_iv (GL_COLOR_BUFFER_BIT),
1921 const_iv (GL_PROJECTION),
1922 const_iv (GL_MODELVIEW),
1923 const_iv (GL_COLOR_LOGIC_OP),
1924 const_iv (GL_SEPARABLE_2D),
1925 const_iv (GL_CONVOLUTION_2D),
1926 const_iv (GL_CONVOLUTION_BORDER_MODE),
1927 const_iv (GL_CONSTANT_BORDER),
1928 const_iv (GL_LINES),
1929 const_iv (GL_LINE_STRIP),
1930 const_iv (GL_LINE_LOOP),
1931 const_iv (GL_QUADS),
1932 const_iv (GL_QUAD_STRIP),
1933 const_iv (GL_TRIANGLES),
1934 const_iv (GL_TRIANGLE_STRIP),
1935 const_iv (GL_TRIANGLE_FAN),
1936 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1937 const_iv (GL_FASTEST),
1938 const_iv (GL_V2F),
1939 const_iv (GL_V3F),
1940 const_iv (GL_T2F_V3F),
1941 const_iv (GL_T2F_N3F_V3F),
1942# undef const_iv
1943 };
1944
1945 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1946 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1947}
1948
1949char *
1950gl_vendor ()
1951 CODE:
1952 RETVAL = (char *)glGetString (GL_VENDOR);
1953 OUTPUT:
1954 RETVAL
1955
1956char *
1957gl_version ()
1958 CODE:
1959 RETVAL = (char *)glGetString (GL_VERSION);
1960 OUTPUT:
1961 RETVAL
1962
1963char *
1964gl_extensions ()
1965 CODE:
1966 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1967 OUTPUT:
1968 RETVAL
1969
1970int glGetError ()
1971
1972void glFinish ()
1973
1974void glClear (int mask)
1975
1976void glClearColor (float r, float g, float b, float a = 1.0)
1977 PROTOTYPE: @
1978
1979void glEnable (int cap)
1980
1981void glDisable (int cap)
1982
1983void glShadeModel (int mode)
1984
1985void glHint (int target, int mode)
1986
1987void glBlendFunc (int sfactor, int dfactor)
1988
1989void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1990 CODE:
1991 gl_BlendFuncSeparate (sa, da, saa, daa);
1992
1993void glDepthMask (int flag)
1994
1995void glLogicOp (int opcode)
1996
1997void glColorMask (int red, int green, int blue, int alpha)
1998
1999void glMatrixMode (int mode)
2000
2001void glPushMatrix ()
2002
2003void glPopMatrix ()
2004
2005void glLoadIdentity ()
2006
2007void glDrawBuffer (int buffer)
2008
2009void glReadBuffer (int buffer)
2010
2011# near_ and far_ are due to microsofts buggy "c" compiler
2012void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2013
2014# near_ and far_ are due to microsofts buggy "c" compiler
2015void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2016
2017void glViewport (int x, int y, int width, int height)
2018
2019void glScissor (int x, int y, int width, int height)
2020
2021void glTranslate (float x, float y, float z = 0.)
2022 CODE:
2023 glTranslatef (x, y, z);
2024
2025void glScale (float x, float y, float z = 1.)
2026 CODE:
2027 glScalef (x, y, z);
2028
2029void glRotate (float angle, float x, float y, float z)
2030 CODE:
2031 glRotatef (angle, x, y, z);
2032
2033void glBegin (int mode)
2034
2035void glEnd ()
2036
2037void glColor (float r, float g, float b, float a = 1.0)
2038 PROTOTYPE: @
2039 ALIAS:
2040 glColor_premultiply = 1
2041 CODE:
2042 if (ix)
2043 {
2044 r *= a;
2045 g *= a;
2046 b *= a;
2047 }
2048 // microsoft visual "c" rounds instead of truncating...
2049 glColor4f (r, g, b, a);
2050
2051void glInterleavedArrays (int format, int stride, char *data)
2052
2053void glDrawElements (int mode, int count, int type, char *indices)
2054
2055# 1.2 void glDrawRangeElements (int mode, int start, int end
2056
2057void glRasterPos (float x, float y, float z = 0.)
2058 CODE:
2059 glRasterPos3f (0, 0, z);
2060 glBitmap (0, 0, 0, 0, x, y, 0);
2061
2062void glVertex (float x, float y, float z = 0.)
2063 CODE:
2064 glVertex3f (x, y, z);
2065
2066void glTexCoord (float s, float t)
2067 CODE:
2068 glTexCoord2f (s, t);
2069
2070void glTexEnv (int target, int pname, float param)
2071 CODE:
2072 glTexEnvf (target, pname, param);
2073
2074void glTexParameter (int target, int pname, float param)
2075 CODE:
2076 glTexParameterf (target, pname, param);
2077
2078void glBindTexture (int target, int name)
2079
2080void glConvolutionParameter (int target, int pname, float params)
2081 CODE:
2082 if (gl.ConvolutionParameterf)
2083 gl.ConvolutionParameterf (target, pname, params);
2084
2085void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2086 CODE:
2087 if (gl.ConvolutionFilter2D)
2088 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2089
2090void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2091 CODE:
2092 if (gl.SeparableFilter2D)
2093 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2094
2095void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2096
2097void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2098
2099void glDrawPixels (int width, int height, int format, int type, char *pixels)
2100
2101void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2102
2103int glGenTexture ()
2104 CODE:
2105{
2106 GLuint name;
2107 glGenTextures (1, &name);
2108 RETVAL = name;
2109}
2110 OUTPUT:
2111 RETVAL
2112
2113void glDeleteTexture (int name)
2114 CODE:
2115{
2116 GLuint name_ = name;
2117 glDeleteTextures (1, &name_);
2118}
2119
2120int glGenList ()
2121 CODE:
2122 RETVAL = glGenLists (1);
2123 OUTPUT:
2124 RETVAL
2125
2126void glDeleteList (int list)
2127 CODE:
2128 glDeleteLists (list, 1);
2129
2130void glNewList (int list, int mode = GL_COMPILE)
2131
2132void glEndList ()
2133
2134void glCallList (int list)
2135

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