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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.55 by root, Thu Apr 20 08:11:56 2006 UTC vs.
Revision 1.164 by root, Tue Nov 7 22:41:27 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
37 46
38#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
39 48
40#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
42 51
52#define MIN_FONT_HEIGHT 10
53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
43typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
45 85
46static PangoContext *context; 86typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
48 105
49typedef struct cf_layout { 106typedef struct cf_layout {
50 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
51 int base_height; 109 int base_height;
110 CFPlus__Font font;
52} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
53 116
54static void 117static void
55substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
56{ 119{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 125}
60 126
61static void 127static void
62layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
63{ 129{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
66 */ 132 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
68 134
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 137
138 pango_layout_set_font_description (self->pl, font);
76} 139}
77 140
78static void 141static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 143{
81 layout_update (self); 144 PangoRectangle rect;
82 145
146 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
84 148
85 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
88} 157}
89 158
90typedef uint16_t mapface; 159typedef uint16_t mapface;
91 160
92typedef struct { 161typedef struct {
95 float s, t; 164 float s, t;
96 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
97} maptex; 166} maptex;
98 167
99typedef struct { 168typedef struct {
100 int16_t darkness; 169 uint32_t player;
101 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
102} mapcell; 173} mapcell;
103 174
104typedef struct { 175typedef struct {
105 int32_t c0, c1; 176 int32_t c0, c1;
106 mapcell *col; 177 mapcell *col;
115 int texs; 186 int texs;
116 maptex *tex; 187 maptex *tex;
117 188
118 int32_t rows; 189 int32_t rows;
119 maprow *row; 190 maprow *row;
120} *CFClient__Map; 191} *CFPlus__Map;
121 192
122static char * 193static char *
123prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
124{ 195{
125 char *p; 196 char *p;
143 214
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 217
147static maprow * 218static maprow *
148map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
149{ 220{
150 if (0 > y) 221 if (0 > y)
151 { 222 {
152 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
191 262
192 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
193} 264}
194 265
195static mapcell * 266static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
197{ 268{
198 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
199} 270}
200 271
201static void 272static void
202map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
203{ 274{
204 int r; 275 int r;
205 276
206 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
215 self->row = 0; 286 self->row = 0;
216 self->rows = 0; 287 self->rows = 0;
217} 288}
218 289
219static void 290static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 292{
222 int x, y; 293 int x, y;
223 maprow *row; 294 maprow *row;
295 mapcell *cell;
224 296
225 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 298 if (y >= 0)
227 { 299 {
228 if (y >= self->rows) 300 if (y >= self->rows)
234 if (x >= row->c0) 306 if (x >= row->c0)
235 { 307 {
236 if (x >= row->c1) 308 if (x >= row->c1)
237 break; 309 break;
238 310
239 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
240 } 317 }
241 } 318 }
242} 319}
243 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
244MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
245 365
246PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
247 367
248BOOT: 368BOOT:
249{ 369{
250 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 371 static const struct {
252 const char *name; 372 const char *name;
253 IV iv; 373 IV iv;
254 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
354# undef const_iv 474# undef const_iv
355 }; 475 };
356 476
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 479}
364 480
365int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 503
368void 504void
369SDL_Quit () 505SDL_Quit ()
370 506
371void 507void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 525
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
390 531
391 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 534
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 544
404 ++m; 545 ++m;
405 } 546 }
406} 547}
407 548
549char *
550SDL_GetError ()
551
408int 552int
409SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 554 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 557 );
558 if (RETVAL)
559 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
415 OUTPUT: 565 OUTPUT:
416 RETVAL 566 RETVAL
417 567
418void 568void
419SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
420 573
421void 574void
422SDL_PollEvent () 575SDL_PollEvent ()
423 PPCODE: 576 PPCODE:
424{ 577{
426 579
427 while (SDL_PollEvent (&ev)) 580 while (SDL_PollEvent (&ev))
428 { 581 {
429 HV *hv = newHV (); 582 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0); 583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
431 switch (ev.type) 585 switch (ev.type)
432 { 586 {
433 case SDL_KEYDOWN: 587 case SDL_KEYDOWN:
434 case SDL_KEYUP: 588 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break; 598 break;
445 599
446 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break; 608 break;
453 609
454 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
460 } 625 }
461 626
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
463 } 628 }
464} 629}
465 630
466int 631int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
633 POSTCALL:
634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
468 636
469void 637void
470Mix_CloseAudio () 638Mix_CloseAudio ()
471 639
472int 640int
477 CODE: 645 CODE:
478#ifndef _WIN32 646#ifndef _WIN32
479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif 648#endif
481 649
482char * 650void
483gl_version () 651win32_proxy_info ()
484 CODE: 652 PPCODE:
485 RETVAL = (char *)glGetString (GL_VERSION); 653{
486 OUTPUT: 654#ifdef _WIN32
487 RETVAL 655 char buffer[2048];
656 DWORD buflen;
488 657
489char * 658 EXTEND (SP, 3);
490gl_extensions () 659
491 CODE: 660 buflen = sizeof (buffer);
492 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
493 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
494 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
495 678
496void 679void
497add_font (char *file) 680add_font (char *file)
498 CODE: 681 CODE:
499 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
500
501void
502set_font (char *file)
503 CODE:
504{
505 int count;
506 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
507 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
508 FcPatternDestroy (pattern);
509 pango_context_set_font_description (context, font);
510}
511 683
512void 684void
513load_image_inline (SV *image_) 685load_image_inline (SV *image_)
514 ALIAS: 686 ALIAS:
515 load_image_file = 1 687 load_image_file = 1
557 729
558 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
559 731
560 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
561 733
734 SDL_LockSurface (surface2);
562 EXTEND (SP, 5); 735 EXTEND (SP, 6);
563 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
564 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
565 SDL_LockSurface (surface2);
566 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
567 SDL_UnlockSurface (surface2);
568 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
569 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
570 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
571 743
572 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
573 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
574} 746}
575 747
597 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
599} 771}
600 772
601void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
602fatal (char *message) 782fatal (char *message)
603 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
604#ifdef _WIN32 785#ifdef _WIN32
605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
606#else 795#else
607 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
608#endif 797#endif
609 exit (1);
610 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
611MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
612 824
613CFClient::Layout 825void
614new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
615 CODE: 832 CODE:
616 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
617 RETVAL->base_height = base_height; 834
618 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
619 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
620 OUTPUT: 845 OUTPUT:
621 RETVAL 846 RETVAL
622 847
623void 848void
624DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
625 CODE: 850 CODE:
626 g_object_unref (self->pl); 851 g_object_unref (self->pl);
627 Safefree (self); 852 Safefree (self);
628 853
629void 854void
630set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
631 CODE: 856 CODE:
632{ 857{
633 STRLEN textlen; 858 STRLEN textlen;
634 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
635 860
636 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
637} 862}
638 863
639void 864void
640set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
641 CODE: 866 CODE:
642{ 867{
643 STRLEN textlen; 868 STRLEN textlen;
644 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
645 870
646 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
647} 872}
648 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
649SV * 959SV *
650get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
651 CODE: 961 CODE:
652 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
653 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
654 OUTPUT: 964 OUTPUT:
655 RETVAL 965 RETVAL
656 966
657void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
658set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
659 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
660 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
661 992
662void 993void
663set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
664 CODE: 995 CODE:
665 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
666 997
667void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
668size (CFClient::Layout self) 1024size (CFPlus::Layout self)
669 PPCODE: 1025 PPCODE:
670{ 1026{
671 int w, h; 1027 int w, h;
672 1028
673 layout_update (self);
674 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
675 1030
676 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
677 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
678 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
679} 1034}
680 1035
681int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
682xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
683 CODE: 1050 CODE:
684{ 1051{
685 int index, trailing; 1052 int index, trailing;
686
687 layout_update (self);
688 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
689
690 RETVAL = index; 1054 RETVAL = index;
691} 1055}
692 OUTPUT: 1056 OUTPUT:
693 RETVAL 1057 RETVAL
694 1058
695void 1059void
696cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
697 PPCODE: 1061 PPCODE:
698{ 1062{
699 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
700 layout_update (self);
701 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
702 1065
703 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
704 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
705 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
706 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
707} 1070}
708 1071
709void 1072void
710render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
711 PPCODE: 1074 PPCODE:
712{ 1075 pango_opengl_render_layout_subpixel (
713 SV *retval; 1076 self->pl,
714 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
715 FT_Bitmap bitmap; 1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
716 1081
717 layout_update (self); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
718 layout_get_pixel_size (self, &w, &h);
719 1083
720 retval = newSV (w * h); 1084void
721 SvPOK_only (retval); 1085pad2pot (SV *data_, SV *w_, SV *h_)
722 SvCUR_set (retval, w * h); 1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
723 1090
724 bitmap.rows = h; 1091 if (ow && oh)
725 bitmap.width = w; 1092 {
726 bitmap.pitch = w; 1093 int nw = minpot (ow);
727 bitmap.buffer = (unsigned char*)SvPVX (retval); 1094 int nh = minpot (oh);
728 bitmap.num_grays = 256;
729 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
730 1095
731 memset (bitmap.buffer, 0, w * h); 1096 if (nw != ow || nh != oh)
732 1097 {
733 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1098 if (SvOK (data_))
1099 {
1100 STRLEN datalen;
1101 char *data = SvPVbyte (data_, datalen);
1102 int bpp = datalen / (ow * oh);
1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
734 1104
735 EXTEND (SP, 3); 1105 SvPOK_only (result_);
736 PUSHs (sv_2mortal (newSViv (w))); 1106 SvCUR_set (result_, nw * nh * bpp);
737 PUSHs (sv_2mortal (newSViv (h)));
738 PUSHs (sv_2mortal (retval));
739}
740 1107
741MODULE = CFClient PACKAGE = CFClient::Texture 1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
742 1111
1112 sv_setsv (data_, result_);
1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
1117 }
1118 }
1119}
1120
743void 1121void
744draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
745 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
1124 ALIAS:
1125 draw_quad_alpha = 1
1126 draw_quad_alpha_premultiplied = 2
746 CODE: 1127 CODE:
747{ 1128{
748 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
749 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
750 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
751 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
753 1133
754 if (items < 5) 1134 if (items < 5)
755 { 1135 {
756 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
757 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
758 } 1138 }
759 1139
1140 if (ix)
1141 {
1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
1152 }
1153
760 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) { 1155
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
765 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
766 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
767 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
768 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
769 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
770 glEnd (); 1161 glEnd ();
771}
772 1162
1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
1166 glDisable (GL_BLEND);
1167 }
1168}
1169
773MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
774 1171
775CFClient::Map 1172CFPlus::Map
776new (SV *class, int map_width, int map_height) 1173new (SV *class)
777 CODE: 1174 CODE:
778 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
779 RETVAL->x = 0; 1176 RETVAL->x = 0;
780 RETVAL->y = 0; 1177 RETVAL->y = 0;
781 RETVAL->w = map_width; 1178 RETVAL->w = 0;
782 RETVAL->h = map_height; 1179 RETVAL->h = 0;
783 RETVAL->ox = 0; 1180 RETVAL->ox = 0;
784 RETVAL->oy = 0; 1181 RETVAL->oy = 0;
785 RETVAL->faces = 8192; 1182 RETVAL->faces = 8192;
786 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1183 Newz (0, RETVAL->face, RETVAL->faces, mapface);
787 RETVAL->texs = 8192; 1184 RETVAL->texs = 8192;
790 RETVAL->row = 0; 1187 RETVAL->row = 0;
791 OUTPUT: 1188 OUTPUT:
792 RETVAL 1189 RETVAL
793 1190
794void 1191void
795DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
796 CODE: 1193 CODE:
797{ 1194{
798 map_clear (self); 1195 map_clear (self);
799 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
800 Safefree (self); 1198 Safefree (self);
801} 1199}
802 1200
803void 1201void
1202resize (CFPlus::Map self, int map_width, int map_height)
1203 CODE:
1204 self->w = map_width;
1205 self->h = map_height;
1206
1207void
804clear (CFClient::Map self) 1208clear (CFPlus::Map self)
805 CODE: 1209 CODE:
806 map_clear (self); 1210 map_clear (self);
807 1211
808void 1212void
809set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
810 CODE: 1214 CODE:
811{ 1215{
812 while (self->faces <= face) 1216 while (self->faces <= face)
813 { 1217 {
814 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
817 1221
818 self->face [face] = texid; 1222 self->face [face] = texid;
819} 1223}
820 1224
821void 1225void
822set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
823 CODE: 1227 CODE:
824{ 1228{
825 while (self->texs <= texid) 1229 while (self->texs <= texid)
826 { 1230 {
827 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
839 tex->r = r; 1243 tex->r = r;
840 tex->g = g; 1244 tex->g = g;
841 tex->b = b; 1245 tex->b = b;
842 tex->a = a; 1246 tex->a = a;
843 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
844} 1257}
845 1258
846int 1259int
847ox (CFClient::Map self) 1260ox (CFPlus::Map self)
848 ALIAS: 1261 ALIAS:
849 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
850 CODE: 1267 CODE:
851 switch (ix) 1268 switch (ix)
852 { 1269 {
853 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
855 } 1276 }
856 OUTPUT: 1277 OUTPUT:
857 RETVAL 1278 RETVAL
858 1279
859void 1280void
860scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
861 CODE: 1282 CODE:
862{ 1283{
863 if (dx > 0) 1284 if (dx > 0)
864 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
865 else if (dx < 0) 1286 else if (dx < 0)
866 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
867 1288
868 if (dy > 0) 1289 if (dy > 0)
869 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
870 else if (dy < 0) 1291 else if (dy < 0)
871 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
872 1293
873 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
874 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
875 1296
876 while (self->y < 0) 1297 while (self->y < 0)
881 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
882 } 1303 }
883} 1304}
884 1305
885void 1306void
886map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
887 CODE: 1308 CODE:
888{ 1309{
889 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
890 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
891 mapcell *cell; 1312 mapcell *cell;
892 int x, y, flags; 1313 int x, y, flags;
893 1314
894 while (data < data_end) 1315 while (data < data_end - 1)
895 { 1316 {
896 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
897 1318
898 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
899 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
900 1321
901 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
902 1323
903 if (flags & 15) 1324 if (flags & 15)
904 { 1325 {
905 if (cell->darkness < 0) 1326 if (!cell->darkness)
906 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
907 cell->darkness = 0; 1329 cell->darkness = 256;
908 cell->face [0] = 0;
909 cell->face [1] = 0;
910 cell->face [2] = 0;
911 } 1330 }
912 1331
913 cell->darkness = flags & 8 ? *data++ : 255;
914
915 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
916 1373
917 if (flags & 4) 1374 if (flags & 4)
918 { 1375 {
919 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
920 } 1377 }
928 { 1385 {
929 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
930 } 1387 }
931 } 1388 }
932 else 1389 else
933 cell->darkness = -1; 1390 cell->darkness = 0;
934 } 1391 }
935} 1392}
936 1393
937SV * 1394SV *
938mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
939 CODE: 1396 CODE:
940{ 1397{
941 int x1, x; 1398 int x1, x;
942 int y1, y; 1399 int y1, y;
943 int z; 1400 int z;
993} 1450}
994 OUTPUT: 1451 OUTPUT:
995 RETVAL 1452 RETVAL
996 1453
997void 1454void
998draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int mx, int my, int sw, int sh)
999 PPCODE: 1456 CODE:
1000{ 1457{
1001 int vx, vy;
1002 int x, y, z; 1458 int x, y, z;
1003 int last_name; 1459 int last_name;
1004 mapface face; 1460 mapface face;
1005 int sw4 = (sw + 3) & ~3;
1006 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1007 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1008
1009 memset (darkness, 255, sw4 * sh);
1010 SvPOK_only (darkness_sv);
1011 SvCUR_set (darkness_sv, sw4 * sh);
1012
1013 vx = self->x + (self->w - sw) / 2 - shift_x;
1014 vy = self->y + (self->h - sh) / 2 - shift_y;
1015
1016 /*
1017 int vx = self->vx = self->w >= sw
1018 ? self->x + (self->w - sw) / 2
1019 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1020
1021 int vy = self->vy = self->h >= sh
1022 ? self->y + (self->h - sh) / 2
1023 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1024 */
1025 1461
1026 glColor4ub (255, 255, 255, 255); 1462 glColor4ub (255, 255, 255, 255);
1027 1463
1464 glEnable (GL_BLEND);
1028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1029 glEnable (GL_BLEND);
1030 glEnable (GL_TEXTURE_2D); 1466 glEnable (GL_TEXTURE_2D);
1031 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1467 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1032 1468
1033 glBegin (GL_QUADS); 1469 glBegin (GL_QUADS);
1034 1470
1035 last_name = 0; 1471 last_name = 0;
1036 1472
1473 mx += self->x;
1474 my += self->y;
1475
1037 for (z = 0; z < 3; z++) 1476 for (z = 0; z < 3; z++)
1038 for (y = 0; y < sh; y++) 1477 for (y = 0; y < sh; y++)
1039 if (0 <= y + vy && y + vy < self->rows) 1478 if (0 <= y + my && y + my < self->rows)
1040 { 1479 {
1041 maprow *row = self->row + (y + vy); 1480 maprow *row = self->row + (y + my);
1042 1481
1043 for (x = 0; x < sw; x++) 1482 for (x = 0; x < sw; x++)
1044 if (row->c0 <= x + vx && x + vx < row->c1) 1483 if (row->c0 <= x + mx && x + mx < row->c1)
1045 { 1484 {
1046 mapcell *cell = row->col + (x + vx - row->c0); 1485 mapcell *cell = row->col + (x + mx - row->c0);
1047
1048 darkness[y * sw4 + x] = cell->darkness < 0
1049 ? 255 - FOW_DARKNESS
1050 : 255 - cell->darkness;
1051 1486
1052 face = cell->face [z]; 1487 face = cell->face [z];
1053 1488
1054 if (face) 1489 if (face && face < self->texs)
1055 { 1490 {
1056 maptex tex = self->tex [face]; 1491 maptex tex = self->tex [face];
1057
1058 int px = (x + 1) * 32 - tex.w; 1492 int px = (x + 1) * 32 - tex.w;
1059 int py = (y + 1) * 32 - tex.h; 1493 int py = (y + 1) * 32 - tex.h;
1060 1494
1061 if (last_name != tex.name) 1495 if (last_name != tex.name)
1062 { 1496 {
1063 glEnd (); 1497 glEnd ();
1064 last_name = tex.name;
1065 glBindTexture (GL_TEXTURE_2D, last_name); 1498 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1066 glBegin (GL_QUADS); 1499 glBegin (GL_QUADS);
1067 } 1500 }
1068 1501
1069 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1502 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1070 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1503 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1071 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1504 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1072 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1505 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1073 } 1506 }
1507
1508 if (cell->flags && z == 2)
1509 {
1510 if (cell->flags & 1)
1511 {
1512 maptex tex = self->tex [1];
1513 int px = (x + 1) * 32 - tex.w + 2;
1514 int py = (y + 1) * 32 - tex.h - 6;
1515
1516 glEnd ();
1517 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1518 glBegin (GL_QUADS);
1519
1520 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1521 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1522 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1523 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1524 }
1525 }
1074 } 1526 }
1075 } 1527 }
1076 1528
1077 glEnd (); 1529 glEnd ();
1078 1530
1079 glDisable (GL_TEXTURE_2D); 1531 glDisable (GL_TEXTURE_2D);
1080 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1533
1534 // top layer: overlays such as the health bar
1535 for (y = 0; y < sh; y++)
1536 if (0 <= y + my && y + my < self->rows)
1537 {
1538 maprow *row = self->row + (y + my);
1539
1540 for (x = 0; x < sw; x++)
1541 if (row->c0 <= x + mx && x + mx < row->c1)
1542 {
1543 mapcell *cell = row->col + (x + mx - row->c0);
1544
1545 int px = x * 32;
1546 int py = y * 32;
1547
1548 if (cell->stat_hp)
1549 {
1550 int width = cell->stat_width * 32;
1551 int thick = sh / 28 + 1 + cell->stat_width;
1552
1553 glColor3ub (0, 0, 0);
1554 glRectf (px + 1, py - thick - 2,
1555 px + width - 1, py);
1556
1557 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1558 glRectf (px + 2,
1559 py - thick - 1,
1560 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1561 }
1562 }
1563 }
1564}
1565
1566void
1567draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1568 CODE:
1569{
1570 static float color[16][3] = {
1571 { 0.00F, 0.00F, 0.00F },
1572 { 1.00F, 1.00F, 1.00F },
1573 { 0.00F, 0.00F, 0.55F },
1574 { 1.00F, 0.00F, 0.00F },
1575
1576 { 1.00F, 0.54F, 0.00F },
1577 { 0.11F, 0.56F, 1.00F },
1578 { 0.93F, 0.46F, 0.00F },
1579 { 0.18F, 0.54F, 0.34F },
1580
1581 { 0.56F, 0.73F, 0.56F },
1582 { 0.80F, 0.80F, 0.80F },
1583 { 0.55F, 0.41F, 0.13F },
1584 { 0.99F, 0.77F, 0.26F },
1585
1586 { 0.74F, 0.65F, 0.41F },
1587
1588 { 0.00F, 1.00F, 1.00F },
1589 { 1.00F, 0.00F, 1.00F },
1590 { 1.00F, 1.00F, 0.00F },
1591 };
1592
1593 int x, y;
1594
1595 glEnable (GL_TEXTURE_2D);
1596 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1597 glEnable (GL_BLEND);
1598 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1599 glBegin (GL_QUADS);
1600
1601 for (y = 0; y < h; y++)
1602 for (x = 0; x < w; x++)
1603 {
1604 unsigned char m = data [x + y * w];
1605
1606 if (m)
1607 {
1608 float *c = color [m & 15];
1609
1610 float tx1 = m & 0x40 ? 0.5 : 0.;
1611 float tx2 = tx1 + 0.5;
1612
1613 glColor4f (c[0], c[1], c[2], 0.75);
1614 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1615 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1616 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1617 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1618 }
1619 }
1620
1621 glEnd ();
1622 glDisable (GL_BLEND);
1623 glDisable (GL_TEXTURE_2D);
1624}
1625
1626void
1627fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1628 PPCODE:
1629{
1630 int x, y;
1631 int sw4 = (sw + 3) & ~3;
1632 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1633 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1634
1635 memset (darkness, 255, sw4 * sh);
1636 SvPOK_only (darkness_sv);
1637 SvCUR_set (darkness_sv, sw4 * sh);
1638
1639 mx += self->x;
1640 my += self->y;
1641
1642 for (y = 0; y < sh; y++)
1643 if (0 <= y + my && y + my < self->rows)
1644 {
1645 maprow *row = self->row + (y + my);
1646
1647 for (x = 0; x < sw; x++)
1648 if (row->c0 <= x + mx && x + mx < row->c1)
1649 {
1650 mapcell *cell = row->col + (x + mx - row->c0);
1651
1652 darkness[y * sw4 + x] = cell->darkness
1653 ? 255 - (cell->darkness - 1)
1654 : 255 - FOW_DARKNESS;
1655 }
1656 }
1081 1657
1082 EXTEND (SP, 3); 1658 EXTEND (SP, 3);
1083 PUSHs (sv_2mortal (newSViv (sw4))); 1659 PUSHs (sv_2mortal (newSViv (sw4)));
1084 PUSHs (sv_2mortal (newSViv (sh))); 1660 PUSHs (sv_2mortal (newSViv (sh)));
1085 PUSHs (darkness_sv); 1661 PUSHs (darkness_sv);
1086} 1662}
1087 1663
1088SV * 1664SV *
1089get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1665get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1090 CODE: 1666 CODE:
1091{ 1667{
1092 int x, y, x1, y1; 1668 int x, y, x1, y1;
1093 SV *data_sv = newSV (w * h * 7 + 5); 1669 SV *data_sv = newSV (w * h * 7 + 5);
1094 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1670 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1156} 1732}
1157 OUTPUT: 1733 OUTPUT:
1158 RETVAL 1734 RETVAL
1159 1735
1160void 1736void
1161set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1737set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1162 PPCODE: 1738 PPCODE:
1163{ 1739{
1164 int x, y, z; 1740 int x, y, z;
1165 int w, h; 1741 int w, h;
1166 int x1, y1; 1742 int x1, y1;
1198 1774
1199 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1775 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1200 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1776 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1201 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1777 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1202 1778
1203 if (cell->darkness <= 0) 1779 if (cell->darkness == 0)
1204 { 1780 {
1205 cell->darkness = -1; 1781 cell->darkness = 0;
1206 1782
1207 for (z = 0; z <= 2; z++) 1783 for (z = 0; z <= 2; z++)
1208 { 1784 {
1209 cell->face[z] = face[z]; 1785 cell->face[z] = face[z];
1210 1786
1215 } 1791 }
1216 } 1792 }
1217 } 1793 }
1218} 1794}
1219 1795
1220MODULE = CFClient PACKAGE = CFClient::MixChunk 1796MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1221 1797
1222CFClient::MixChunk 1798CFPlus::MixChunk
1223new_from_file (SV *class, char *path) 1799new_from_file (SV *class, char *path)
1224 CODE: 1800 CODE:
1225 RETVAL = Mix_LoadWAV (path); 1801 RETVAL = Mix_LoadWAV (path);
1226 OUTPUT: 1802 OUTPUT:
1227 RETVAL 1803 RETVAL
1228 1804
1229void 1805void
1230DESTROY (CFClient::MixChunk self) 1806DESTROY (CFPlus::MixChunk self)
1231 CODE: 1807 CODE:
1232 Mix_FreeChunk (self); 1808 Mix_FreeChunk (self);
1233 1809
1234int 1810int
1235volume (CFClient::MixChunk self, int volume = -1) 1811volume (CFPlus::MixChunk self, int volume = -1)
1236 CODE: 1812 CODE:
1237 RETVAL = Mix_VolumeChunk (self, volume); 1813 RETVAL = Mix_VolumeChunk (self, volume);
1238 OUTPUT: 1814 OUTPUT:
1239 RETVAL 1815 RETVAL
1240 1816
1241int 1817int
1242play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1818play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1243 CODE: 1819 CODE:
1244 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1820 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1245 OUTPUT: 1821 OUTPUT:
1246 RETVAL 1822 RETVAL
1247 1823
1248MODULE = CFClient PACKAGE = CFClient::MixMusic 1824MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1249 1825
1250int 1826int
1251volume (int volume = -1) 1827volume (int volume = -1)
1252 CODE: 1828 CODE:
1253 RETVAL = Mix_VolumeMusic (volume); 1829 RETVAL = Mix_VolumeMusic (volume);
1254 OUTPUT: 1830 OUTPUT:
1255 RETVAL 1831 RETVAL
1256 1832
1257CFClient::MixMusic 1833CFPlus::MixMusic
1258new_from_file (SV *class, char *path) 1834new_from_file (SV *class, char *path)
1259 CODE: 1835 CODE:
1260 RETVAL = Mix_LoadMUS (path); 1836 RETVAL = Mix_LoadMUS (path);
1261 OUTPUT: 1837 OUTPUT:
1262 RETVAL 1838 RETVAL
1263 1839
1264void 1840void
1265DESTROY (CFClient::MixMusic self) 1841DESTROY (CFPlus::MixMusic self)
1266 CODE: 1842 CODE:
1267 Mix_FreeMusic (self); 1843 Mix_FreeMusic (self);
1268 1844
1269int 1845int
1270play (CFClient::MixMusic self, int loops = -1) 1846play (CFPlus::MixMusic self, int loops = -1)
1271 CODE: 1847 CODE:
1272 RETVAL = Mix_PlayMusic (self, loops); 1848 RETVAL = Mix_PlayMusic (self, loops);
1273 OUTPUT: 1849 OUTPUT:
1274 RETVAL 1850 RETVAL
1275 1851
1276MODULE = CFClient PACKAGE = CFClient::OpenGL 1852MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1277 1853
1278BOOT: 1854BOOT:
1279{ 1855{
1280 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1856 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1281 static const struct { 1857 static const struct {
1282 const char *name; 1858 const char *name;
1283 IV iv; 1859 IV iv;
1284 } *civ, const_iv[] = { 1860 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name } 1861# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL), 1862 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH), 1863 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT), 1864 const_iv (GL_FLAT),
1865 const_iv (GL_DITHER),
1289 const_iv (GL_BLEND), 1866 const_iv (GL_BLEND),
1867 const_iv (GL_CULL_FACE),
1868 const_iv (GL_SCISSOR_TEST),
1869 const_iv (GL_DEPTH_TEST),
1870 const_iv (GL_ALPHA_TEST),
1871 const_iv (GL_NORMALIZE),
1872 const_iv (GL_RESCALE_NORMAL),
1873 const_iv (GL_FRONT),
1874 const_iv (GL_BACK),
1290 const_iv (GL_AND), 1875 const_iv (GL_AND),
1876 const_iv (GL_ONE),
1877 const_iv (GL_ZERO),
1291 const_iv (GL_SRC_ALPHA), 1878 const_iv (GL_SRC_ALPHA),
1879 const_iv (GL_DST_ALPHA),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1880 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1881 const_iv (GL_ONE_MINUS_DST_ALPHA),
1882 const_iv (GL_SRC_ALPHA_SATURATE),
1293 const_iv (GL_RGB), 1883 const_iv (GL_RGB),
1294 const_iv (GL_RGBA), 1884 const_iv (GL_RGBA),
1885 const_iv (GL_RGBA4),
1886 const_iv (GL_RGBA8),
1887 const_iv (GL_RGB5_A1),
1295 const_iv (GL_UNSIGNED_BYTE), 1888 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4), 1889 const_iv (GL_UNSIGNED_SHORT),
1890 const_iv (GL_UNSIGNED_INT),
1297 const_iv (GL_ALPHA), 1891 const_iv (GL_ALPHA),
1892 const_iv (GL_INTENSITY),
1893 const_iv (GL_LUMINANCE),
1894 const_iv (GL_LUMINANCE_ALPHA),
1298 const_iv (GL_FLOAT), 1895 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1896 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE), 1897 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D), 1898 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D), 1899 const_iv (GL_TEXTURE_2D),
1304 const_iv (GL_TEXTURE_MAG_FILTER), 1901 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER), 1902 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE), 1903 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S), 1904 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T), 1905 const_iv (GL_TEXTURE_WRAP_T),
1906 const_iv (GL_REPEAT),
1309 const_iv (GL_CLAMP), 1907 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT), 1908 const_iv (GL_CLAMP_TO_EDGE),
1311 const_iv (GL_NEAREST), 1909 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR), 1910 const_iv (GL_LINEAR),
1911 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1912 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1913 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1914 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1915 const_iv (GL_GENERATE_MIPMAP),
1313 const_iv (GL_MODULATE), 1916 const_iv (GL_MODULATE),
1917 const_iv (GL_DECAL),
1314 const_iv (GL_REPLACE), 1918 const_iv (GL_REPLACE),
1919 const_iv (GL_DEPTH_BUFFER_BIT),
1315 const_iv (GL_COLOR_BUFFER_BIT), 1920 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION), 1921 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW), 1922 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP), 1923 const_iv (GL_COLOR_LOGIC_OP),
1924 const_iv (GL_SEPARABLE_2D),
1319 const_iv (GL_CONVOLUTION_2D), 1925 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE), 1926 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER), 1927 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES), 1928 const_iv (GL_LINES),
1929 const_iv (GL_LINE_STRIP),
1930 const_iv (GL_LINE_LOOP),
1323 const_iv (GL_QUADS), 1931 const_iv (GL_QUADS),
1324 const_iv (GL_LINE_LOOP), 1932 const_iv (GL_QUAD_STRIP),
1933 const_iv (GL_TRIANGLES),
1934 const_iv (GL_TRIANGLE_STRIP),
1935 const_iv (GL_TRIANGLE_FAN),
1325 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1936 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1326 const_iv (GL_FASTEST), 1937 const_iv (GL_FASTEST),
1938 const_iv (GL_V2F),
1939 const_iv (GL_V3F),
1940 const_iv (GL_T2F_V3F),
1941 const_iv (GL_T2F_N3F_V3F),
1327# undef const_iv 1942# undef const_iv
1328 }; 1943 };
1329 1944
1330 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1945 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1331 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1946 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1332} 1947}
1333 1948
1949char *
1950gl_vendor ()
1951 CODE:
1952 RETVAL = (char *)glGetString (GL_VENDOR);
1953 OUTPUT:
1954 RETVAL
1955
1956char *
1957gl_version ()
1958 CODE:
1959 RETVAL = (char *)glGetString (GL_VERSION);
1960 OUTPUT:
1961 RETVAL
1962
1963char *
1964gl_extensions ()
1965 CODE:
1966 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1967 OUTPUT:
1968 RETVAL
1969
1334int glGetError () 1970int glGetError ()
1971
1972void glFinish ()
1335 1973
1336void glClear (int mask) 1974void glClear (int mask)
1337 1975
1338void glClearColor (float r, float g, float b, float a = 1.0) 1976void glClearColor (float r, float g, float b, float a = 1.0)
1339 PROTOTYPE: @ 1977 PROTOTYPE: @
1346 1984
1347void glHint (int target, int mode) 1985void glHint (int target, int mode)
1348 1986
1349void glBlendFunc (int sfactor, int dfactor) 1987void glBlendFunc (int sfactor, int dfactor)
1350 1988
1989void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1990 CODE:
1991 gl_BlendFuncSeparate (sa, da, saa, daa);
1992
1993void glDepthMask (int flag)
1994
1351void glLogicOp (int opcode) 1995void glLogicOp (int opcode)
1352 1996
1997void glColorMask (int red, int green, int blue, int alpha)
1998
1353void glMatrixMode (int mode) 1999void glMatrixMode (int mode)
1354 2000
1355void glPushMatrix () 2001void glPushMatrix ()
1356 2002
1357void glPopMatrix () 2003void glPopMatrix ()
1358 2004
1359void glLoadIdentity () 2005void glLoadIdentity ()
1360 2006
2007void glDrawBuffer (int buffer)
2008
2009void glReadBuffer (int buffer)
2010
2011# near_ and far_ are due to microsofts buggy "c" compiler
2012void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2013
2014# near_ and far_ are due to microsofts buggy "c" compiler
1361void glOrtho (double left, double right, double bottom, double top, double near, double far) 2015void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1362 2016
1363void glViewport (int x, int y, int width, int height) 2017void glViewport (int x, int y, int width, int height)
2018
2019void glScissor (int x, int y, int width, int height)
1364 2020
1365void glTranslate (float x, float y, float z = 0.) 2021void glTranslate (float x, float y, float z = 0.)
1366 CODE: 2022 CODE:
1367 glTranslatef (x, y, z); 2023 glTranslatef (x, y, z);
1368 2024
1369void glScale (float x, float y, float z) 2025void glScale (float x, float y, float z = 1.)
1370 CODE: 2026 CODE:
1371 glScalef (x, y, z); 2027 glScalef (x, y, z);
1372 2028
1373void glRotate (float angle, float x, float y, float z) 2029void glRotate (float angle, float x, float y, float z)
1374 CODE: 2030 CODE:
1378 2034
1379void glEnd () 2035void glEnd ()
1380 2036
1381void glColor (float r, float g, float b, float a = 1.0) 2037void glColor (float r, float g, float b, float a = 1.0)
1382 PROTOTYPE: @ 2038 PROTOTYPE: @
2039 ALIAS:
2040 glColor_premultiply = 1
1383 CODE: 2041 CODE:
2042 if (ix)
2043 {
2044 r *= a;
2045 g *= a;
2046 b *= a;
2047 }
2048 // microsoft visual "c" rounds instead of truncating...
1384 glColor4f (r, g, b, a); 2049 glColor4f (r, g, b, a);
2050
2051void glInterleavedArrays (int format, int stride, char *data)
2052
2053void glDrawElements (int mode, int count, int type, char *indices)
2054
2055# 1.2 void glDrawRangeElements (int mode, int start, int end
2056
2057void glRasterPos (float x, float y, float z = 0.)
2058 CODE:
2059 glRasterPos3f (0, 0, z);
2060 glBitmap (0, 0, 0, 0, x, y, 0);
1385 2061
1386void glVertex (float x, float y, float z = 0.) 2062void glVertex (float x, float y, float z = 0.)
1387 CODE: 2063 CODE:
1388 glVertex3f (x, y, z); 2064 glVertex3f (x, y, z);
1389 2065
1401 2077
1402void glBindTexture (int target, int name) 2078void glBindTexture (int target, int name)
1403 2079
1404void glConvolutionParameter (int target, int pname, float params) 2080void glConvolutionParameter (int target, int pname, float params)
1405 CODE: 2081 CODE:
2082 if (gl.ConvolutionParameterf)
1406 glConvolutionParameterf (target, pname, params); 2083 gl.ConvolutionParameterf (target, pname, params);
1407 2084
1408void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2085void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2086 CODE:
2087 if (gl.ConvolutionFilter2D)
2088 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2089
2090void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2091 CODE:
2092 if (gl.SeparableFilter2D)
2093 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1409 2094
1410void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2095void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1411 2096
1412void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2097void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2098
2099void glDrawPixels (int width, int height, int format, int type, char *pixels)
2100
2101void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1413 2102
1414int glGenTexture () 2103int glGenTexture ()
1415 CODE: 2104 CODE:
1416{ 2105{
1417 GLuint name; 2106 GLuint name;

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