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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.56 by root, Thu Apr 20 09:13:31 2006 UTC vs.
Revision 1.164 by root, Tue Nov 7 22:41:27 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
37 46
38#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
39 48
40#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
42 51
52#define MIN_FONT_HEIGHT 10
53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
43typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
45 85
46static PangoContext *context; 86typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
48 105
49typedef struct cf_layout { 106typedef struct cf_layout {
50 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
51 int base_height; 109 int base_height;
110 CFPlus__Font font;
52} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
53 116
54static void 117static void
55substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
56{ 119{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 125}
60 126
61static void 127static void
62layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
63{ 129{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
66 */ 132 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
68 134
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 137
138 pango_layout_set_font_description (self->pl, font);
76} 139}
77 140
78static void 141static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 143{
81 layout_update (self); 144 PangoRectangle rect;
82 145
146 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
84 148
85 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
88} 157}
89 158
90typedef uint16_t mapface; 159typedef uint16_t mapface;
91 160
92typedef struct { 161typedef struct {
95 float s, t; 164 float s, t;
96 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
97} maptex; 166} maptex;
98 167
99typedef struct { 168typedef struct {
100 int16_t darkness; 169 uint32_t player;
101 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
102} mapcell; 173} mapcell;
103 174
104typedef struct { 175typedef struct {
105 int32_t c0, c1; 176 int32_t c0, c1;
106 mapcell *col; 177 mapcell *col;
115 int texs; 186 int texs;
116 maptex *tex; 187 maptex *tex;
117 188
118 int32_t rows; 189 int32_t rows;
119 maprow *row; 190 maprow *row;
120} *CFClient__Map; 191} *CFPlus__Map;
121 192
122static char * 193static char *
123prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
124{ 195{
125 char *p; 196 char *p;
143 214
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 217
147static maprow * 218static maprow *
148map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
149{ 220{
150 if (0 > y) 221 if (0 > y)
151 { 222 {
152 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
191 262
192 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
193} 264}
194 265
195static mapcell * 266static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
197{ 268{
198 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
199} 270}
200 271
201static void 272static void
202map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
203{ 274{
204 int r; 275 int r;
205 276
206 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
215 self->row = 0; 286 self->row = 0;
216 self->rows = 0; 287 self->rows = 0;
217} 288}
218 289
219static void 290static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 292{
222 int x, y; 293 int x, y;
223 maprow *row; 294 maprow *row;
295 mapcell *cell;
224 296
225 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 298 if (y >= 0)
227 { 299 {
228 if (y >= self->rows) 300 if (y >= self->rows)
234 if (x >= row->c0) 306 if (x >= row->c0)
235 { 307 {
236 if (x >= row->c1) 308 if (x >= row->c1)
237 break; 309 break;
238 310
239 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
240 } 317 }
241 } 318 }
242} 319}
243 320
244static void 321static void
245music_finished () 322music_finished (void)
246{ 323{
247 SDL_UserEvent ev; 324 SDL_UserEvent ev;
248 325
249 ev.type = SDL_USEREVENT; 326 ev.type = SDL_USEREVENT;
250 ev.code = 0; 327 ev.code = 0;
251 ev.data1 = 0; 328 ev.data1 = 0;
252 ev.data2 = 0; 329 ev.data2 = 0;
253 330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
254 SDL_PushEvent (&ev); 337 SDL_UserEvent ev;
255}
256 338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
257MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
258 365
259PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
260 367
261BOOT: 368BOOT:
262{ 369{
263 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
264 static const struct { 371 static const struct {
265 const char *name; 372 const char *name;
266 IV iv; 373 IV iv;
267 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
268# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
367# undef const_iv 474# undef const_iv
368 }; 475 };
369 476
370 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
371 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
372
373 fontmap = pango_ft2_font_map_new ();
374 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
375 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
376} 479}
377 480
378int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
379SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
380 503
381void 504void
382SDL_Quit () 505SDL_Quit ()
383 506
384void 507void
390 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
391 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
392 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
394 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
395 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
396 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
399 525
400 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
401 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
402 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
403 531
404 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
405 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
406 534
407 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
416 544
417 ++m; 545 ++m;
418 } 546 }
419} 547}
420 548
549char *
550SDL_GetError ()
551
421int 552int
422SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
423 CODE: 554 CODE:
424 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
425 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
426 ); 557 );
558 if (RETVAL)
559 {
427 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
428 OUTPUT: 565 OUTPUT:
429 RETVAL 566 RETVAL
430 567
431void 568void
432SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
433 573
434void 574void
435SDL_PollEvent () 575SDL_PollEvent ()
436 PPCODE: 576 PPCODE:
437{ 577{
439 579
440 while (SDL_PollEvent (&ev)) 580 while (SDL_PollEvent (&ev))
441 { 581 {
442 HV *hv = newHV (); 582 HV *hv = newHV ();
443 hv_store (hv, "type", 4, newSViv (ev.type), 0); 583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
444 switch (ev.type) 585 switch (ev.type)
445 { 586 {
446 case SDL_KEYDOWN: 587 case SDL_KEYDOWN:
447 case SDL_KEYUP: 588 case SDL_KEYUP:
448 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
455 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
456 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
457 break; 598 break;
458 599
459 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
460 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
461 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
462 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
463 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
464 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
465 break; 608 break;
466 609
467 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
468 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
469 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
470 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
471 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
472 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
473 } 625 }
474 626
475 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
476 } 628 }
477} 629}
478 630
479int 631int
480Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
481 POSTCALL: 633 POSTCALL:
482 Mix_HookMusicFinished (music_finished); 634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
483 636
484void 637void
485Mix_CloseAudio () 638Mix_CloseAudio ()
486 639
487int 640int
492 CODE: 645 CODE:
493#ifndef _WIN32 646#ifndef _WIN32
494 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
495#endif 648#endif
496 649
497char * 650void
498gl_version () 651win32_proxy_info ()
499 CODE: 652 PPCODE:
500 RETVAL = (char *)glGetString (GL_VERSION); 653{
501 OUTPUT: 654#ifdef _WIN32
502 RETVAL 655 char buffer[2048];
656 DWORD buflen;
503 657
504char * 658 EXTEND (SP, 3);
505gl_extensions () 659
506 CODE: 660 buflen = sizeof (buffer);
507 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
508 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
509 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
510 678
511void 679void
512add_font (char *file) 680add_font (char *file)
513 CODE: 681 CODE:
514 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
515
516void
517set_font (char *file)
518 CODE:
519{
520 int count;
521 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
522 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
523 FcPatternDestroy (pattern);
524 pango_context_set_font_description (context, font);
525}
526 683
527void 684void
528load_image_inline (SV *image_) 685load_image_inline (SV *image_)
529 ALIAS: 686 ALIAS:
530 load_image_file = 1 687 load_image_file = 1
572 729
573 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
574 731
575 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
576 733
734 SDL_LockSurface (surface2);
577 EXTEND (SP, 5); 735 EXTEND (SP, 6);
578 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
579 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
580 SDL_LockSurface (surface2);
581 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
582 SDL_UnlockSurface (surface2);
583 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
584 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
585 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
586 743
587 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
588 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
589} 746}
590 747
612 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
613 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
614} 771}
615 772
616void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
617fatal (char *message) 782fatal (char *message)
618 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
619#ifdef _WIN32 785#ifdef _WIN32
620 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
621#else 795#else
622 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
623#endif 797#endif
624 exit (1);
625 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
626MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
627 824
628CFClient::Layout 825void
629new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
630 CODE: 832 CODE:
631 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
632 RETVAL->base_height = base_height; 834
633 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
634 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
635 OUTPUT: 845 OUTPUT:
636 RETVAL 846 RETVAL
637 847
638void 848void
639DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
640 CODE: 850 CODE:
641 g_object_unref (self->pl); 851 g_object_unref (self->pl);
642 Safefree (self); 852 Safefree (self);
643 853
644void 854void
645set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
646 CODE: 856 CODE:
647{ 857{
648 STRLEN textlen; 858 STRLEN textlen;
649 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
650 860
651 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
652} 862}
653 863
654void 864void
655set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
656 CODE: 866 CODE:
657{ 867{
658 STRLEN textlen; 868 STRLEN textlen;
659 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
660 870
661 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
662} 872}
663 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
664SV * 959SV *
665get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
666 CODE: 961 CODE:
667 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
668 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
669 OUTPUT: 964 OUTPUT:
670 RETVAL 965 RETVAL
671 966
672void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
673set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
674 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
675 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
676 992
677void 993void
678set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
679 CODE: 995 CODE:
680 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
681 997
682void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
683size (CFClient::Layout self) 1024size (CFPlus::Layout self)
684 PPCODE: 1025 PPCODE:
685{ 1026{
686 int w, h; 1027 int w, h;
687 1028
688 layout_update (self);
689 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
690 1030
691 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
692 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
693 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
694} 1034}
695 1035
696int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
697xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
698 CODE: 1050 CODE:
699{ 1051{
700 int index, trailing; 1052 int index, trailing;
701
702 layout_update (self);
703 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
704
705 RETVAL = index; 1054 RETVAL = index;
706} 1055}
707 OUTPUT: 1056 OUTPUT:
708 RETVAL 1057 RETVAL
709 1058
710void 1059void
711cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
712 PPCODE: 1061 PPCODE:
713{ 1062{
714 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
715 layout_update (self);
716 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
717 1065
718 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
719 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
720 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
721 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
722} 1070}
723 1071
724void 1072void
725render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
726 PPCODE: 1074 PPCODE:
727{ 1075 pango_opengl_render_layout_subpixel (
728 SV *retval; 1076 self->pl,
729 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
730 FT_Bitmap bitmap; 1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
731 1081
732 layout_update (self); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
733 layout_get_pixel_size (self, &w, &h);
734 1083
735 retval = newSV (w * h); 1084void
736 SvPOK_only (retval); 1085pad2pot (SV *data_, SV *w_, SV *h_)
737 SvCUR_set (retval, w * h); 1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
738 1090
739 bitmap.rows = h; 1091 if (ow && oh)
740 bitmap.width = w; 1092 {
741 bitmap.pitch = w; 1093 int nw = minpot (ow);
742 bitmap.buffer = (unsigned char*)SvPVX (retval); 1094 int nh = minpot (oh);
743 bitmap.num_grays = 256;
744 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
745 1095
746 memset (bitmap.buffer, 0, w * h); 1096 if (nw != ow || nh != oh)
747 1097 {
748 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1098 if (SvOK (data_))
1099 {
1100 STRLEN datalen;
1101 char *data = SvPVbyte (data_, datalen);
1102 int bpp = datalen / (ow * oh);
1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
749 1104
750 EXTEND (SP, 3); 1105 SvPOK_only (result_);
751 PUSHs (sv_2mortal (newSViv (w))); 1106 SvCUR_set (result_, nw * nh * bpp);
752 PUSHs (sv_2mortal (newSViv (h)));
753 PUSHs (sv_2mortal (retval));
754}
755 1107
756MODULE = CFClient PACKAGE = CFClient::Texture 1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
757 1111
1112 sv_setsv (data_, result_);
1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
1117 }
1118 }
1119}
1120
758void 1121void
759draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
760 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
1124 ALIAS:
1125 draw_quad_alpha = 1
1126 draw_quad_alpha_premultiplied = 2
761 CODE: 1127 CODE:
762{ 1128{
763 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
764 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
765 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
766 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
767 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
768 1133
769 if (items < 5) 1134 if (items < 5)
770 { 1135 {
771 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
772 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
773 } 1138 }
774 1139
1140 if (ix)
1141 {
1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
1152 }
1153
775 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
776 if (wrap_mode) { 1155
777 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
778 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
779 }
780 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
781 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
782 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
783 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
784 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
785 glEnd (); 1161 glEnd ();
786}
787 1162
1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
1166 glDisable (GL_BLEND);
1167 }
1168}
1169
788MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
789 1171
790CFClient::Map 1172CFPlus::Map
791new (SV *class, int map_width, int map_height) 1173new (SV *class)
792 CODE: 1174 CODE:
793 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
794 RETVAL->x = 0; 1176 RETVAL->x = 0;
795 RETVAL->y = 0; 1177 RETVAL->y = 0;
796 RETVAL->w = map_width; 1178 RETVAL->w = 0;
797 RETVAL->h = map_height; 1179 RETVAL->h = 0;
798 RETVAL->ox = 0; 1180 RETVAL->ox = 0;
799 RETVAL->oy = 0; 1181 RETVAL->oy = 0;
800 RETVAL->faces = 8192; 1182 RETVAL->faces = 8192;
801 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1183 Newz (0, RETVAL->face, RETVAL->faces, mapface);
802 RETVAL->texs = 8192; 1184 RETVAL->texs = 8192;
805 RETVAL->row = 0; 1187 RETVAL->row = 0;
806 OUTPUT: 1188 OUTPUT:
807 RETVAL 1189 RETVAL
808 1190
809void 1191void
810DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
811 CODE: 1193 CODE:
812{ 1194{
813 map_clear (self); 1195 map_clear (self);
814 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
815 Safefree (self); 1198 Safefree (self);
816} 1199}
817 1200
818void 1201void
1202resize (CFPlus::Map self, int map_width, int map_height)
1203 CODE:
1204 self->w = map_width;
1205 self->h = map_height;
1206
1207void
819clear (CFClient::Map self) 1208clear (CFPlus::Map self)
820 CODE: 1209 CODE:
821 map_clear (self); 1210 map_clear (self);
822 1211
823void 1212void
824set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
825 CODE: 1214 CODE:
826{ 1215{
827 while (self->faces <= face) 1216 while (self->faces <= face)
828 { 1217 {
829 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
832 1221
833 self->face [face] = texid; 1222 self->face [face] = texid;
834} 1223}
835 1224
836void 1225void
837set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
838 CODE: 1227 CODE:
839{ 1228{
840 while (self->texs <= texid) 1229 while (self->texs <= texid)
841 { 1230 {
842 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
854 tex->r = r; 1243 tex->r = r;
855 tex->g = g; 1244 tex->g = g;
856 tex->b = b; 1245 tex->b = b;
857 tex->a = a; 1246 tex->a = a;
858 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
859} 1257}
860 1258
861int 1259int
862ox (CFClient::Map self) 1260ox (CFPlus::Map self)
863 ALIAS: 1261 ALIAS:
864 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
865 CODE: 1267 CODE:
866 switch (ix) 1268 switch (ix)
867 { 1269 {
868 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
869 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
870 } 1276 }
871 OUTPUT: 1277 OUTPUT:
872 RETVAL 1278 RETVAL
873 1279
874void 1280void
875scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
876 CODE: 1282 CODE:
877{ 1283{
878 if (dx > 0) 1284 if (dx > 0)
879 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
880 else if (dx < 0) 1286 else if (dx < 0)
881 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
882 1288
883 if (dy > 0) 1289 if (dy > 0)
884 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
885 else if (dy < 0) 1291 else if (dy < 0)
886 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
887 1293
888 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
889 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
890 1296
891 while (self->y < 0) 1297 while (self->y < 0)
896 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
897 } 1303 }
898} 1304}
899 1305
900void 1306void
901map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
902 CODE: 1308 CODE:
903{ 1309{
904 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
905 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
906 mapcell *cell; 1312 mapcell *cell;
907 int x, y, flags; 1313 int x, y, flags;
908 1314
909 while (data < data_end) 1315 while (data < data_end - 1)
910 { 1316 {
911 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
912 1318
913 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
914 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
915 1321
916 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
917 1323
918 if (flags & 15) 1324 if (flags & 15)
919 { 1325 {
920 if (cell->darkness < 0) 1326 if (!cell->darkness)
921 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
922 cell->darkness = 0; 1329 cell->darkness = 256;
923 cell->face [0] = 0;
924 cell->face [1] = 0;
925 cell->face [2] = 0;
926 } 1330 }
927 1331
928 cell->darkness = flags & 8 ? *data++ : 255;
929
930 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
931 1373
932 if (flags & 4) 1374 if (flags & 4)
933 { 1375 {
934 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
935 } 1377 }
943 { 1385 {
944 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
945 } 1387 }
946 } 1388 }
947 else 1389 else
948 cell->darkness = -1; 1390 cell->darkness = 0;
949 } 1391 }
950} 1392}
951 1393
952SV * 1394SV *
953mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
954 CODE: 1396 CODE:
955{ 1397{
956 int x1, x; 1398 int x1, x;
957 int y1, y; 1399 int y1, y;
958 int z; 1400 int z;
1008} 1450}
1009 OUTPUT: 1451 OUTPUT:
1010 RETVAL 1452 RETVAL
1011 1453
1012void 1454void
1013draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1014 PPCODE: 1456 CODE:
1015{ 1457{
1016 int vx, vy;
1017 int x, y, z; 1458 int x, y, z;
1018 int last_name; 1459 int last_name;
1019 mapface face; 1460 mapface face;
1020 int sw4 = (sw + 3) & ~3;
1021 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1022 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1023
1024 memset (darkness, 255, sw4 * sh);
1025 SvPOK_only (darkness_sv);
1026 SvCUR_set (darkness_sv, sw4 * sh);
1027
1028 vx = self->x + (self->w - sw) / 2 - shift_x;
1029 vy = self->y + (self->h - sh) / 2 - shift_y;
1030
1031 /*
1032 int vx = self->vx = self->w >= sw
1033 ? self->x + (self->w - sw) / 2
1034 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1035
1036 int vy = self->vy = self->h >= sh
1037 ? self->y + (self->h - sh) / 2
1038 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1039 */
1040 1461
1041 glColor4ub (255, 255, 255, 255); 1462 glColor4ub (255, 255, 255, 255);
1042 1463
1464 glEnable (GL_BLEND);
1043 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1044 glEnable (GL_BLEND);
1045 glEnable (GL_TEXTURE_2D); 1466 glEnable (GL_TEXTURE_2D);
1046 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1467 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1047 1468
1048 glBegin (GL_QUADS); 1469 glBegin (GL_QUADS);
1049 1470
1050 last_name = 0; 1471 last_name = 0;
1051 1472
1473 mx += self->x;
1474 my += self->y;
1475
1052 for (z = 0; z < 3; z++) 1476 for (z = 0; z < 3; z++)
1053 for (y = 0; y < sh; y++) 1477 for (y = 0; y < sh; y++)
1054 if (0 <= y + vy && y + vy < self->rows) 1478 if (0 <= y + my && y + my < self->rows)
1055 { 1479 {
1056 maprow *row = self->row + (y + vy); 1480 maprow *row = self->row + (y + my);
1057 1481
1058 for (x = 0; x < sw; x++) 1482 for (x = 0; x < sw; x++)
1059 if (row->c0 <= x + vx && x + vx < row->c1) 1483 if (row->c0 <= x + mx && x + mx < row->c1)
1060 { 1484 {
1061 mapcell *cell = row->col + (x + vx - row->c0); 1485 mapcell *cell = row->col + (x + mx - row->c0);
1062
1063 darkness[y * sw4 + x] = cell->darkness < 0
1064 ? 255 - FOW_DARKNESS
1065 : 255 - cell->darkness;
1066 1486
1067 face = cell->face [z]; 1487 face = cell->face [z];
1068 1488
1069 if (face) 1489 if (face && face < self->texs)
1070 { 1490 {
1071 maptex tex = self->tex [face]; 1491 maptex tex = self->tex [face];
1072
1073 int px = (x + 1) * 32 - tex.w; 1492 int px = (x + 1) * 32 - tex.w;
1074 int py = (y + 1) * 32 - tex.h; 1493 int py = (y + 1) * 32 - tex.h;
1075 1494
1076 if (last_name != tex.name) 1495 if (last_name != tex.name)
1077 { 1496 {
1078 glEnd (); 1497 glEnd ();
1079 last_name = tex.name;
1080 glBindTexture (GL_TEXTURE_2D, last_name); 1498 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1081 glBegin (GL_QUADS); 1499 glBegin (GL_QUADS);
1082 } 1500 }
1083 1501
1084 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1502 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1085 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1503 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1086 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1504 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1087 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1505 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1088 } 1506 }
1507
1508 if (cell->flags && z == 2)
1509 {
1510 if (cell->flags & 1)
1511 {
1512 maptex tex = self->tex [1];
1513 int px = (x + 1) * 32 - tex.w + 2;
1514 int py = (y + 1) * 32 - tex.h - 6;
1515
1516 glEnd ();
1517 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1518 glBegin (GL_QUADS);
1519
1520 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1521 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1522 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1523 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1524 }
1525 }
1089 } 1526 }
1090 } 1527 }
1091 1528
1092 glEnd (); 1529 glEnd ();
1093 1530
1094 glDisable (GL_TEXTURE_2D); 1531 glDisable (GL_TEXTURE_2D);
1095 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1533
1534 // top layer: overlays such as the health bar
1535 for (y = 0; y < sh; y++)
1536 if (0 <= y + my && y + my < self->rows)
1537 {
1538 maprow *row = self->row + (y + my);
1539
1540 for (x = 0; x < sw; x++)
1541 if (row->c0 <= x + mx && x + mx < row->c1)
1542 {
1543 mapcell *cell = row->col + (x + mx - row->c0);
1544
1545 int px = x * 32;
1546 int py = y * 32;
1547
1548 if (cell->stat_hp)
1549 {
1550 int width = cell->stat_width * 32;
1551 int thick = sh / 28 + 1 + cell->stat_width;
1552
1553 glColor3ub (0, 0, 0);
1554 glRectf (px + 1, py - thick - 2,
1555 px + width - 1, py);
1556
1557 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1558 glRectf (px + 2,
1559 py - thick - 1,
1560 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1561 }
1562 }
1563 }
1564}
1565
1566void
1567draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1568 CODE:
1569{
1570 static float color[16][3] = {
1571 { 0.00F, 0.00F, 0.00F },
1572 { 1.00F, 1.00F, 1.00F },
1573 { 0.00F, 0.00F, 0.55F },
1574 { 1.00F, 0.00F, 0.00F },
1575
1576 { 1.00F, 0.54F, 0.00F },
1577 { 0.11F, 0.56F, 1.00F },
1578 { 0.93F, 0.46F, 0.00F },
1579 { 0.18F, 0.54F, 0.34F },
1580
1581 { 0.56F, 0.73F, 0.56F },
1582 { 0.80F, 0.80F, 0.80F },
1583 { 0.55F, 0.41F, 0.13F },
1584 { 0.99F, 0.77F, 0.26F },
1585
1586 { 0.74F, 0.65F, 0.41F },
1587
1588 { 0.00F, 1.00F, 1.00F },
1589 { 1.00F, 0.00F, 1.00F },
1590 { 1.00F, 1.00F, 0.00F },
1591 };
1592
1593 int x, y;
1594
1595 glEnable (GL_TEXTURE_2D);
1596 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1597 glEnable (GL_BLEND);
1598 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1599 glBegin (GL_QUADS);
1600
1601 for (y = 0; y < h; y++)
1602 for (x = 0; x < w; x++)
1603 {
1604 unsigned char m = data [x + y * w];
1605
1606 if (m)
1607 {
1608 float *c = color [m & 15];
1609
1610 float tx1 = m & 0x40 ? 0.5 : 0.;
1611 float tx2 = tx1 + 0.5;
1612
1613 glColor4f (c[0], c[1], c[2], 0.75);
1614 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1615 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1616 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1617 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1618 }
1619 }
1620
1621 glEnd ();
1622 glDisable (GL_BLEND);
1623 glDisable (GL_TEXTURE_2D);
1624}
1625
1626void
1627fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1628 PPCODE:
1629{
1630 int x, y;
1631 int sw4 = (sw + 3) & ~3;
1632 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1633 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1634
1635 memset (darkness, 255, sw4 * sh);
1636 SvPOK_only (darkness_sv);
1637 SvCUR_set (darkness_sv, sw4 * sh);
1638
1639 mx += self->x;
1640 my += self->y;
1641
1642 for (y = 0; y < sh; y++)
1643 if (0 <= y + my && y + my < self->rows)
1644 {
1645 maprow *row = self->row + (y + my);
1646
1647 for (x = 0; x < sw; x++)
1648 if (row->c0 <= x + mx && x + mx < row->c1)
1649 {
1650 mapcell *cell = row->col + (x + mx - row->c0);
1651
1652 darkness[y * sw4 + x] = cell->darkness
1653 ? 255 - (cell->darkness - 1)
1654 : 255 - FOW_DARKNESS;
1655 }
1656 }
1096 1657
1097 EXTEND (SP, 3); 1658 EXTEND (SP, 3);
1098 PUSHs (sv_2mortal (newSViv (sw4))); 1659 PUSHs (sv_2mortal (newSViv (sw4)));
1099 PUSHs (sv_2mortal (newSViv (sh))); 1660 PUSHs (sv_2mortal (newSViv (sh)));
1100 PUSHs (darkness_sv); 1661 PUSHs (darkness_sv);
1101} 1662}
1102 1663
1103SV * 1664SV *
1104get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1665get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1105 CODE: 1666 CODE:
1106{ 1667{
1107 int x, y, x1, y1; 1668 int x, y, x1, y1;
1108 SV *data_sv = newSV (w * h * 7 + 5); 1669 SV *data_sv = newSV (w * h * 7 + 5);
1109 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1670 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1171} 1732}
1172 OUTPUT: 1733 OUTPUT:
1173 RETVAL 1734 RETVAL
1174 1735
1175void 1736void
1176set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1737set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1177 PPCODE: 1738 PPCODE:
1178{ 1739{
1179 int x, y, z; 1740 int x, y, z;
1180 int w, h; 1741 int w, h;
1181 int x1, y1; 1742 int x1, y1;
1213 1774
1214 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1775 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1215 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1776 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1216 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1777 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1217 1778
1218 if (cell->darkness <= 0) 1779 if (cell->darkness == 0)
1219 { 1780 {
1220 cell->darkness = -1; 1781 cell->darkness = 0;
1221 1782
1222 for (z = 0; z <= 2; z++) 1783 for (z = 0; z <= 2; z++)
1223 { 1784 {
1224 cell->face[z] = face[z]; 1785 cell->face[z] = face[z];
1225 1786
1230 } 1791 }
1231 } 1792 }
1232 } 1793 }
1233} 1794}
1234 1795
1235MODULE = CFClient PACKAGE = CFClient::MixChunk 1796MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1236 1797
1237CFClient::MixChunk 1798CFPlus::MixChunk
1238new_from_file (SV *class, char *path) 1799new_from_file (SV *class, char *path)
1239 CODE: 1800 CODE:
1240 RETVAL = Mix_LoadWAV (path); 1801 RETVAL = Mix_LoadWAV (path);
1241 OUTPUT: 1802 OUTPUT:
1242 RETVAL 1803 RETVAL
1243 1804
1244void 1805void
1245DESTROY (CFClient::MixChunk self) 1806DESTROY (CFPlus::MixChunk self)
1246 CODE: 1807 CODE:
1247 Mix_FreeChunk (self); 1808 Mix_FreeChunk (self);
1248 1809
1249int 1810int
1250volume (CFClient::MixChunk self, int volume = -1) 1811volume (CFPlus::MixChunk self, int volume = -1)
1251 CODE: 1812 CODE:
1252 RETVAL = Mix_VolumeChunk (self, volume); 1813 RETVAL = Mix_VolumeChunk (self, volume);
1253 OUTPUT: 1814 OUTPUT:
1254 RETVAL 1815 RETVAL
1255 1816
1256int 1817int
1257play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1818play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1258 CODE: 1819 CODE:
1259 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1820 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1260 OUTPUT: 1821 OUTPUT:
1261 RETVAL 1822 RETVAL
1262 1823
1263MODULE = CFClient PACKAGE = CFClient::MixMusic 1824MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1264 1825
1265int 1826int
1266volume (int volume = -1) 1827volume (int volume = -1)
1267 CODE: 1828 CODE:
1268 RETVAL = Mix_VolumeMusic (volume); 1829 RETVAL = Mix_VolumeMusic (volume);
1269 OUTPUT: 1830 OUTPUT:
1270 RETVAL 1831 RETVAL
1271 1832
1272CFClient::MixMusic 1833CFPlus::MixMusic
1273new_from_file (SV *class, char *path) 1834new_from_file (SV *class, char *path)
1274 CODE: 1835 CODE:
1275 RETVAL = Mix_LoadMUS (path); 1836 RETVAL = Mix_LoadMUS (path);
1276 OUTPUT: 1837 OUTPUT:
1277 RETVAL 1838 RETVAL
1278 1839
1279void 1840void
1280DESTROY (CFClient::MixMusic self) 1841DESTROY (CFPlus::MixMusic self)
1281 CODE: 1842 CODE:
1282 Mix_FreeMusic (self); 1843 Mix_FreeMusic (self);
1283 1844
1284int 1845int
1285play (CFClient::MixMusic self, int loops = -1) 1846play (CFPlus::MixMusic self, int loops = -1)
1286 CODE: 1847 CODE:
1287 RETVAL = Mix_PlayMusic (self, loops); 1848 RETVAL = Mix_PlayMusic (self, loops);
1288 OUTPUT: 1849 OUTPUT:
1289 RETVAL 1850 RETVAL
1290 1851
1291MODULE = CFClient PACKAGE = CFClient::OpenGL 1852MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1292 1853
1293BOOT: 1854BOOT:
1294{ 1855{
1295 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1856 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1296 static const struct { 1857 static const struct {
1297 const char *name; 1858 const char *name;
1298 IV iv; 1859 IV iv;
1299 } *civ, const_iv[] = { 1860 } *civ, const_iv[] = {
1300# define const_iv(name) { # name, (IV)name } 1861# define const_iv(name) { # name, (IV)name }
1301 const_iv (GL_COLOR_MATERIAL), 1862 const_iv (GL_COLOR_MATERIAL),
1302 const_iv (GL_SMOOTH), 1863 const_iv (GL_SMOOTH),
1303 const_iv (GL_FLAT), 1864 const_iv (GL_FLAT),
1865 const_iv (GL_DITHER),
1304 const_iv (GL_BLEND), 1866 const_iv (GL_BLEND),
1867 const_iv (GL_CULL_FACE),
1868 const_iv (GL_SCISSOR_TEST),
1869 const_iv (GL_DEPTH_TEST),
1870 const_iv (GL_ALPHA_TEST),
1871 const_iv (GL_NORMALIZE),
1872 const_iv (GL_RESCALE_NORMAL),
1873 const_iv (GL_FRONT),
1874 const_iv (GL_BACK),
1305 const_iv (GL_AND), 1875 const_iv (GL_AND),
1876 const_iv (GL_ONE),
1877 const_iv (GL_ZERO),
1306 const_iv (GL_SRC_ALPHA), 1878 const_iv (GL_SRC_ALPHA),
1879 const_iv (GL_DST_ALPHA),
1307 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1880 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1881 const_iv (GL_ONE_MINUS_DST_ALPHA),
1882 const_iv (GL_SRC_ALPHA_SATURATE),
1308 const_iv (GL_RGB), 1883 const_iv (GL_RGB),
1309 const_iv (GL_RGBA), 1884 const_iv (GL_RGBA),
1885 const_iv (GL_RGBA4),
1886 const_iv (GL_RGBA8),
1887 const_iv (GL_RGB5_A1),
1310 const_iv (GL_UNSIGNED_BYTE), 1888 const_iv (GL_UNSIGNED_BYTE),
1311 const_iv (GL_ALPHA4), 1889 const_iv (GL_UNSIGNED_SHORT),
1890 const_iv (GL_UNSIGNED_INT),
1312 const_iv (GL_ALPHA), 1891 const_iv (GL_ALPHA),
1892 const_iv (GL_INTENSITY),
1893 const_iv (GL_LUMINANCE),
1894 const_iv (GL_LUMINANCE_ALPHA),
1313 const_iv (GL_FLOAT), 1895 const_iv (GL_FLOAT),
1314 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1896 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1315 const_iv (GL_COMPILE), 1897 const_iv (GL_COMPILE),
1316 const_iv (GL_TEXTURE_1D), 1898 const_iv (GL_TEXTURE_1D),
1317 const_iv (GL_TEXTURE_2D), 1899 const_iv (GL_TEXTURE_2D),
1319 const_iv (GL_TEXTURE_MAG_FILTER), 1901 const_iv (GL_TEXTURE_MAG_FILTER),
1320 const_iv (GL_TEXTURE_MIN_FILTER), 1902 const_iv (GL_TEXTURE_MIN_FILTER),
1321 const_iv (GL_TEXTURE_ENV_MODE), 1903 const_iv (GL_TEXTURE_ENV_MODE),
1322 const_iv (GL_TEXTURE_WRAP_S), 1904 const_iv (GL_TEXTURE_WRAP_S),
1323 const_iv (GL_TEXTURE_WRAP_T), 1905 const_iv (GL_TEXTURE_WRAP_T),
1906 const_iv (GL_REPEAT),
1324 const_iv (GL_CLAMP), 1907 const_iv (GL_CLAMP),
1325 const_iv (GL_REPEAT), 1908 const_iv (GL_CLAMP_TO_EDGE),
1326 const_iv (GL_NEAREST), 1909 const_iv (GL_NEAREST),
1327 const_iv (GL_LINEAR), 1910 const_iv (GL_LINEAR),
1911 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1912 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1913 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1914 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1915 const_iv (GL_GENERATE_MIPMAP),
1328 const_iv (GL_MODULATE), 1916 const_iv (GL_MODULATE),
1917 const_iv (GL_DECAL),
1329 const_iv (GL_REPLACE), 1918 const_iv (GL_REPLACE),
1919 const_iv (GL_DEPTH_BUFFER_BIT),
1330 const_iv (GL_COLOR_BUFFER_BIT), 1920 const_iv (GL_COLOR_BUFFER_BIT),
1331 const_iv (GL_PROJECTION), 1921 const_iv (GL_PROJECTION),
1332 const_iv (GL_MODELVIEW), 1922 const_iv (GL_MODELVIEW),
1333 const_iv (GL_COLOR_LOGIC_OP), 1923 const_iv (GL_COLOR_LOGIC_OP),
1924 const_iv (GL_SEPARABLE_2D),
1334 const_iv (GL_CONVOLUTION_2D), 1925 const_iv (GL_CONVOLUTION_2D),
1335 const_iv (GL_CONVOLUTION_BORDER_MODE), 1926 const_iv (GL_CONVOLUTION_BORDER_MODE),
1336 const_iv (GL_CONSTANT_BORDER), 1927 const_iv (GL_CONSTANT_BORDER),
1337 const_iv (GL_LINES), 1928 const_iv (GL_LINES),
1929 const_iv (GL_LINE_STRIP),
1930 const_iv (GL_LINE_LOOP),
1338 const_iv (GL_QUADS), 1931 const_iv (GL_QUADS),
1339 const_iv (GL_LINE_LOOP), 1932 const_iv (GL_QUAD_STRIP),
1933 const_iv (GL_TRIANGLES),
1934 const_iv (GL_TRIANGLE_STRIP),
1935 const_iv (GL_TRIANGLE_FAN),
1340 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1936 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1341 const_iv (GL_FASTEST), 1937 const_iv (GL_FASTEST),
1938 const_iv (GL_V2F),
1939 const_iv (GL_V3F),
1940 const_iv (GL_T2F_V3F),
1941 const_iv (GL_T2F_N3F_V3F),
1342# undef const_iv 1942# undef const_iv
1343 }; 1943 };
1344 1944
1345 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1945 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1346 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1946 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1347} 1947}
1348 1948
1949char *
1950gl_vendor ()
1951 CODE:
1952 RETVAL = (char *)glGetString (GL_VENDOR);
1953 OUTPUT:
1954 RETVAL
1955
1956char *
1957gl_version ()
1958 CODE:
1959 RETVAL = (char *)glGetString (GL_VERSION);
1960 OUTPUT:
1961 RETVAL
1962
1963char *
1964gl_extensions ()
1965 CODE:
1966 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1967 OUTPUT:
1968 RETVAL
1969
1349int glGetError () 1970int glGetError ()
1971
1972void glFinish ()
1350 1973
1351void glClear (int mask) 1974void glClear (int mask)
1352 1975
1353void glClearColor (float r, float g, float b, float a = 1.0) 1976void glClearColor (float r, float g, float b, float a = 1.0)
1354 PROTOTYPE: @ 1977 PROTOTYPE: @
1361 1984
1362void glHint (int target, int mode) 1985void glHint (int target, int mode)
1363 1986
1364void glBlendFunc (int sfactor, int dfactor) 1987void glBlendFunc (int sfactor, int dfactor)
1365 1988
1989void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1990 CODE:
1991 gl_BlendFuncSeparate (sa, da, saa, daa);
1992
1993void glDepthMask (int flag)
1994
1366void glLogicOp (int opcode) 1995void glLogicOp (int opcode)
1367 1996
1997void glColorMask (int red, int green, int blue, int alpha)
1998
1368void glMatrixMode (int mode) 1999void glMatrixMode (int mode)
1369 2000
1370void glPushMatrix () 2001void glPushMatrix ()
1371 2002
1372void glPopMatrix () 2003void glPopMatrix ()
1373 2004
1374void glLoadIdentity () 2005void glLoadIdentity ()
1375 2006
2007void glDrawBuffer (int buffer)
2008
2009void glReadBuffer (int buffer)
2010
2011# near_ and far_ are due to microsofts buggy "c" compiler
2012void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2013
2014# near_ and far_ are due to microsofts buggy "c" compiler
1376void glOrtho (double left, double right, double bottom, double top, double near, double far) 2015void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1377 2016
1378void glViewport (int x, int y, int width, int height) 2017void glViewport (int x, int y, int width, int height)
2018
2019void glScissor (int x, int y, int width, int height)
1379 2020
1380void glTranslate (float x, float y, float z = 0.) 2021void glTranslate (float x, float y, float z = 0.)
1381 CODE: 2022 CODE:
1382 glTranslatef (x, y, z); 2023 glTranslatef (x, y, z);
1383 2024
1384void glScale (float x, float y, float z) 2025void glScale (float x, float y, float z = 1.)
1385 CODE: 2026 CODE:
1386 glScalef (x, y, z); 2027 glScalef (x, y, z);
1387 2028
1388void glRotate (float angle, float x, float y, float z) 2029void glRotate (float angle, float x, float y, float z)
1389 CODE: 2030 CODE:
1393 2034
1394void glEnd () 2035void glEnd ()
1395 2036
1396void glColor (float r, float g, float b, float a = 1.0) 2037void glColor (float r, float g, float b, float a = 1.0)
1397 PROTOTYPE: @ 2038 PROTOTYPE: @
2039 ALIAS:
2040 glColor_premultiply = 1
1398 CODE: 2041 CODE:
2042 if (ix)
2043 {
2044 r *= a;
2045 g *= a;
2046 b *= a;
2047 }
2048 // microsoft visual "c" rounds instead of truncating...
1399 glColor4f (r, g, b, a); 2049 glColor4f (r, g, b, a);
2050
2051void glInterleavedArrays (int format, int stride, char *data)
2052
2053void glDrawElements (int mode, int count, int type, char *indices)
2054
2055# 1.2 void glDrawRangeElements (int mode, int start, int end
2056
2057void glRasterPos (float x, float y, float z = 0.)
2058 CODE:
2059 glRasterPos3f (0, 0, z);
2060 glBitmap (0, 0, 0, 0, x, y, 0);
1400 2061
1401void glVertex (float x, float y, float z = 0.) 2062void glVertex (float x, float y, float z = 0.)
1402 CODE: 2063 CODE:
1403 glVertex3f (x, y, z); 2064 glVertex3f (x, y, z);
1404 2065
1416 2077
1417void glBindTexture (int target, int name) 2078void glBindTexture (int target, int name)
1418 2079
1419void glConvolutionParameter (int target, int pname, float params) 2080void glConvolutionParameter (int target, int pname, float params)
1420 CODE: 2081 CODE:
2082 if (gl.ConvolutionParameterf)
1421 glConvolutionParameterf (target, pname, params); 2083 gl.ConvolutionParameterf (target, pname, params);
1422 2084
1423void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2085void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2086 CODE:
2087 if (gl.ConvolutionFilter2D)
2088 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2089
2090void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2091 CODE:
2092 if (gl.SeparableFilter2D)
2093 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1424 2094
1425void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2095void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1426 2096
1427void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2097void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2098
2099void glDrawPixels (int width, int height, int format, int type, char *pixels)
2100
2101void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1428 2102
1429int glGenTexture () 2103int glGenTexture ()
1430 CODE: 2104 CODE:
1431{ 2105{
1432 GLuint name; 2106 GLuint name;

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