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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.85 by root, Fri May 19 03:49:47 2006 UTC vs.
Revision 1.164 by root, Tue Nov 7 22:41:27 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
12#include <math.h> 19#include <math.h>
13#include <string.h> 20#include <string.h>
14#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
15 23
16#include <SDL.h> 24#include <SDL.h>
17#include <SDL_endian.h> 25#include <SDL_endian.h>
18#include <SDL_image.h> 26#include <SDL_image.h>
19#include <SDL_mixer.h> 27#include <SDL_mixer.h>
20#include <SDL_opengl.h> 28#include <SDL_opengl.h>
21 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
22#include <glib/gmacros.h> 33#include <glib/gmacros.h>
23 34
24#include <pango/pango.h> 35#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 36
29#ifndef _WIN32 37#ifndef _WIN32
30# include <sys/types.h> 38# include <sys/types.h>
31# include <sys/socket.h> 39# include <sys/socket.h>
32# include <netinet/in.h> 40# include <netinet/in.h>
33# include <netinet/tcp.h> 41# include <netinet/tcp.h>
34# include <inttypes.h> 42# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 46
46#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
47 48
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54#if 0
54 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 56#else
56 static type fptr_; \ 57# define PARACHUTE 0
57 \ 58#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
68typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
70 85
71typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
72 105
73typedef struct cf_layout { 106typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 107 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 108 float r, g, b, a; // default color for rgba mode
77 int base_height; 109 int base_height;
78 CFClient__Font font; 110 CFPlus__Font font;
79} *CFClient__Layout; 111} *CFPlus__Layout;
80 112
81static CFClient__Font default_font; 113static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 114static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 115static PangoFontMap *opengl_fontmap;
84 116
85static void 117static void
86substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
87{ 119{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 121#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 123#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 125}
95 126
96static void 127static void
97layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
98{ 129{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
101 */ 132 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
106 137
107 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
108} 139}
109 140
110static void 141static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
114 148
115 if (!*w) *w = 1; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 151
118 *w = (*w + 3) & ~3; 152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
119} 157}
120 158
121typedef uint16_t mapface; 159typedef uint16_t mapface;
122 160
123typedef struct { 161typedef struct {
126 float s, t; 164 float s, t;
127 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
128} maptex; 166} maptex;
129 167
130typedef struct { 168typedef struct {
131 int16_t darkness; 169 uint32_t player;
132 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
133} mapcell; 173} mapcell;
134 174
135typedef struct { 175typedef struct {
136 int32_t c0, c1; 176 int32_t c0, c1;
137 mapcell *col; 177 mapcell *col;
146 int texs; 186 int texs;
147 maptex *tex; 187 maptex *tex;
148 188
149 int32_t rows; 189 int32_t rows;
150 maprow *row; 190 maprow *row;
151} *CFClient__Map; 191} *CFPlus__Map;
152 192
153static char * 193static char *
154prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
155{ 195{
156 char *p; 196 char *p;
174 214
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 217
178static maprow * 218static maprow *
179map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
180{ 220{
181 if (0 > y) 221 if (0 > y)
182 { 222 {
183 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
222 262
223 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
224} 264}
225 265
226static mapcell * 266static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
228{ 268{
229 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
230} 270}
231 271
232static void 272static void
233map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
234{ 274{
235 int r; 275 int r;
236 276
237 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
246 self->row = 0; 286 self->row = 0;
247 self->rows = 0; 287 self->rows = 0;
248} 288}
249 289
250static void 290static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 292{
253 int x, y; 293 int x, y;
254 maprow *row; 294 maprow *row;
295 mapcell *cell;
255 296
256 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 298 if (y >= 0)
258 { 299 {
259 if (y >= self->rows) 300 if (y >= self->rows)
265 if (x >= row->c0) 306 if (x >= row->c0)
266 { 307 {
267 if (x >= row->c1) 308 if (x >= row->c1)
268 break; 309 break;
269 310
270 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
271 } 317 }
272 } 318 }
273} 319}
274 320
275static void 321static void
296 ev.data2 = 0; 342 ev.data2 = 0;
297 343
298 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
299} 345}
300 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
301MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
302 365
303PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
304 367
305BOOT: 368BOOT:
306{ 369{
307 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 371 static const struct {
309 const char *name; 372 const char *name;
310 IV iv; 373 IV iv;
311 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
413 476
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 479}
417 480
481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
418void 492void
419pango_init () 493pango_init ()
420 CODE: 494 CODE:
421{ 495{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 496 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 499}
430 500
431int 501int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 503
434void 504void
435SDL_Quit () 505SDL_Quit ()
436 506
437void 507void
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 525
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
457 531
458 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 534
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
470 544
471 ++m; 545 ++m;
472 } 546 }
473} 547}
474 548
549char *
550SDL_GetError ()
551
475int 552int
476SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
477 CODE: 554 CODE:
478 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
479 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
480 ); 557 );
558 if (RETVAL)
559 {
481 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
482 OUTPUT: 565 OUTPUT:
483 RETVAL 566 RETVAL
484 567
485void 568void
486SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
487 573
488void 574void
489SDL_PollEvent () 575SDL_PollEvent ()
490 PPCODE: 576 PPCODE:
491{ 577{
510 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
511 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
512 break; 598 break;
513 599
514 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
515 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
516 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
517 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
518 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
519 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
520 break; 608 break;
521 609
522 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
523 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
524 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
525 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
526 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
527 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
528 break; 618 break;
532 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
533 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
534 break; 624 break;
535 } 625 }
536 626
537 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
538 } 628 }
539} 629}
540 630
541int 631int
542Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
555 CODE: 645 CODE:
556#ifndef _WIN32 646#ifndef _WIN32
557 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
558#endif 648#endif
559 649
560char * 650void
561gl_version () 651win32_proxy_info ()
562 CODE: 652 PPCODE:
563 RETVAL = (char *)glGetString (GL_VERSION); 653{
564 OUTPUT: 654#ifdef _WIN32
565 RETVAL 655 char buffer[2048];
656 DWORD buflen;
566 657
567char * 658 EXTEND (SP, 3);
568gl_extensions () 659
569 CODE: 660 buflen = sizeof (buffer);
570 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
571 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
572 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
573 678
574void 679void
575add_font (char *file) 680add_font (char *file)
576 CODE: 681 CODE:
577 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
578#ifdef _WIN32
579 // cairo... sigh... requires win2000
580 AddFontResourceEx (file, FR_PRIVATE, 0);
581#endif
582 683
583void 684void
584load_image_inline (SV *image_) 685load_image_inline (SV *image_)
585 ALIAS: 686 ALIAS:
586 load_image_file = 1 687 load_image_file = 1
628 729
629 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
630 731
631 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
632 733
734 SDL_LockSurface (surface2);
633 EXTEND (SP, 5); 735 EXTEND (SP, 6);
634 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
635 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
636 SDL_LockSurface (surface2);
637 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
638 SDL_UnlockSurface (surface2);
639 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
640 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
641 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
642 743
643 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
644 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
645} 746}
646 747
670} 771}
671 772
672void 773void
673error (char *message) 774error (char *message)
674 CODE: 775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
675#ifdef _WIN32 777#ifdef _WIN32
676 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
782fatal (char *message)
783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
677#else 795#else
678 fprintf (stderr, "ERROR: %s\n", message); 796 _exit (retval);
679#endif 797#endif
680 798
681void
682fatal (char *message)
683 CODE:
684#ifdef _WIN32
685 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
686#else
687 fprintf (stderr, "FATAL: %s\n", message);
688#endif
689 exit (1);
690
691MODULE = CFClient PACKAGE = CFClient::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
692 800
693CFClient::Font 801CFPlus::Font
694new_from_file (SV *class, char *path, int id = 0) 802new_from_file (SV *class, char *path, int id = 0)
695 CODE: 803 CODE:
696{ 804{
697 int count; 805 int count;
698 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
701} 809}
702 OUTPUT: 810 OUTPUT:
703 RETVAL 811 RETVAL
704 812
705void 813void
706DESTROY (CFClient::Font self) 814DESTROY (CFPlus::Font self)
707 CODE: 815 CODE:
708 pango_font_description_free (self); 816 pango_font_description_free (self);
709 817
710void 818void
711make_default (CFClient::Font self) 819make_default (CFPlus::Font self)
712 CODE: 820 CODE:
713 default_font = self; 821 default_font = self;
714 822
715MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
716 824
717CFClient::Layout 825void
718new (SV *class, int rgba = 0) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
719 CODE: 832 CODE:
720 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
721 834
722 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 835 RETVAL->pl = pango_layout_new (opengl_context);
723 RETVAL->rgba = rgba;
724 RETVAL->r = 1.; 836 RETVAL->r = 1.;
725 RETVAL->g = 1.; 837 RETVAL->g = 1.;
726 RETVAL->b = 1.; 838 RETVAL->b = 1.;
727 RETVAL->a = 1.; 839 RETVAL->a = 1.;
728 RETVAL->base_height = MIN_FONT_HEIGHT; 840 RETVAL->base_height = MIN_FONT_HEIGHT;
732 layout_update_font (RETVAL); 844 layout_update_font (RETVAL);
733 OUTPUT: 845 OUTPUT:
734 RETVAL 846 RETVAL
735 847
736void 848void
737DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
738 CODE: 850 CODE:
739 g_object_unref (self->pl); 851 g_object_unref (self->pl);
740 Safefree (self); 852 Safefree (self);
741 853
742int
743is_rgba (CFClient::Layout self)
744 CODE:
745 RETVAL = self->rgba;
746 OUTPUT:
747 RETVAL
748
749void 854void
750set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
751 CODE: 856 CODE:
752{ 857{
753 STRLEN textlen; 858 STRLEN textlen;
754 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
755 860
756 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
757} 862}
758 863
759void 864void
760set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
761 CODE: 866 CODE:
762{ 867{
763 STRLEN textlen; 868 STRLEN textlen;
764 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
765 870
766 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
767} 872}
768 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
769SV * 959SV *
770get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
771 CODE: 961 CODE:
772 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
773 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
774 OUTPUT: 964 OUTPUT:
775 RETVAL 965 RETVAL
776 966
777void 967void
778set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
779 CODE: 969 CODE:
780 self->r = r; 970 self->r = r;
781 self->g = g; 971 self->g = g;
782 self->b = b; 972 self->b = b;
783 self->a = a; 973 self->a = a;
784 974
785void 975void
786set_font (CFClient::Layout self, CFClient::Font font = 0) 976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
787 CODE: 977 CODE:
788 if (self->font != font) 978 if (self->font != font)
789 { 979 {
790 self->font = font; 980 self->font = font;
791 layout_update_font (self); 981 layout_update_font (self);
792 } 982 }
793 983
794void 984void
795set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
796 CODE: 986 CODE:
797 if (self->base_height != base_height) 987 if (self->base_height != base_height)
798 { 988 {
799 self->base_height = base_height; 989 self->base_height = base_height;
800 layout_update_font (self); 990 layout_update_font (self);
801 } 991 }
802 992
803void 993void
804set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
805 CODE: 995 CODE:
806 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
807 997
808void 998void
809set_indent (CFClient::Layout self, int indent) 999set_indent (CFPlus::Layout self, int indent)
810 CODE: 1000 CODE:
811 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
812 1002
813void 1003void
814set_spacing (CFClient::Layout self, int spacing) 1004set_spacing (CFPlus::Layout self, int spacing)
815 CODE: 1005 CODE:
816 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
817 1007
818void 1008void
819set_ellipsise (CFClient::Layout self, int ellipsise) 1009set_ellipsise (CFPlus::Layout self, int ellipsise)
820 CODE: 1010 CODE:
821 pango_layout_set_ellipsize (self->pl, 1011 pango_layout_set_ellipsize (self->pl,
822 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
823 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
824 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
825 : PANGO_ELLIPSIZE_NONE 1015 : PANGO_ELLIPSIZE_NONE
826 ); 1016 );
827 1017
828void 1018void
829set_single_paragraph_mode (CFClient::Layout self, int spm) 1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
830 CODE: 1020 CODE:
831 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
832 1022
833void 1023void
834size (CFClient::Layout self) 1024size (CFPlus::Layout self)
835 PPCODE: 1025 PPCODE:
836{ 1026{
837 int w, h; 1027 int w, h;
838 1028
839 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
842 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
843 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
844} 1034}
845 1035
846int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
847xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
848 CODE: 1050 CODE:
849{ 1051{
850 int index, trailing; 1052 int index, trailing;
851 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
852 RETVAL = index; 1054 RETVAL = index;
853} 1055}
854 OUTPUT: 1056 OUTPUT:
855 RETVAL 1057 RETVAL
856 1058
857void 1059void
858cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
859 PPCODE: 1061 PPCODE:
860{ 1062{
861 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
862 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
863 1065
866 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
867 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
868} 1070}
869 1071
870void 1072void
871render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
872 PPCODE: 1074 PPCODE:
873{ 1075 pango_opengl_render_layout_subpixel (
874 SV *retval; 1076 self->pl,
875 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
876 1081
877 layout_get_pixel_size (self, &w, &h); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
878 1083
879 if (self->rgba) 1084void
1085pad2pot (SV *data_, SV *w_, SV *h_)
1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
1090
1091 if (ow && oh)
880 { 1092 {
881 cairo_surface_t *surface; 1093 int nw = minpot (ow);
882 cairo_t *cairo; 1094 int nh = minpot (oh);
883 1095
884 retval = newSV (w * h * 4); 1096 if (nw != ow || nh != oh)
885 SvPOK_only (retval);
886 SvCUR_set (retval, w * h * 4);
887
888 memset (SvPVX (retval), 0, w * h * 4);
889
890 surface = cairo_image_surface_create_for_data (
891 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
892 cairo = cairo_create (surface);
893 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
894
895 pango_cairo_show_layout (cairo, self->pl);
896
897 cairo_destroy (cairo);
898 cairo_surface_destroy (surface);
899
900 // what a mess, and its premultiplied, too :(
901 { 1097 {
902 uint32_t *p = (uint32_t *)SvPVX (retval); 1098 if (SvOK (data_))
903 uint32_t *e = p + w * h;
904
905 while (p < e)
906 { 1099 {
907 uint32_t rgba = *p; 1100 STRLEN datalen;
908 rgba = (rgba >> 24) | (rgba << 8); 1101 char *data = SvPVbyte (data_, datalen);
909 rgba = SDL_SwapBE32 (rgba); 1102 int bpp = datalen / (ow * oh);
910 *p++ = rgba; 1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1104
1105 SvPOK_only (result_);
1106 SvCUR_set (result_, nw * nh * bpp);
1107
1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1111
1112 sv_setsv (data_, result_);
911 } 1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
912 } 1117 }
913
914 EXTEND (SP, 5);
915 PUSHs (sv_2mortal (newSViv (w)));
916 PUSHs (sv_2mortal (newSViv (h)));
917 PUSHs (sv_2mortal (retval));
918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
919 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
920 } 1118 }
921 else
922 {
923 FT_Bitmap bitmap;
924
925 retval = newSV (w * h);
926 SvPOK_only (retval);
927 SvCUR_set (retval, w * h);
928
929 bitmap.rows = h;
930 bitmap.width = w;
931 bitmap.pitch = w;
932 bitmap.buffer = (unsigned char*)SvPVX (retval);
933 bitmap.num_grays = 256;
934 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
935
936 memset (bitmap.buffer, 0, w * h);
937
938 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
939
940 EXTEND (SP, 5);
941 PUSHs (sv_2mortal (newSViv (w)));
942 PUSHs (sv_2mortal (newSViv (h)));
943 PUSHs (sv_2mortal (retval));
944 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
945 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
946 }
947} 1119}
948 1120
949MODULE = CFClient PACKAGE = CFClient::Texture
950
951void 1121void
952draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
953 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
954 ALIAS: 1124 ALIAS:
955 draw_quad_alpha = 1 1125 draw_quad_alpha = 1
956 draw_quad_alpha_premultiplied = 2 1126 draw_quad_alpha_premultiplied = 2
957 CODE: 1127 CODE:
958{ 1128{
959 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
960 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
961 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
962 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
963 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
964 1133
965 if (items < 5) 1134 if (items < 5)
966 { 1135 {
967 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
968 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
969 } 1138 }
970 1139
971 if (ix) 1140 if (ix)
972 { 1141 {
973 glEnable (GL_BLEND); 1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
974 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
975 } 1152 }
976 1153
977 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
978
979 if (wrap_mode)
980 {
981 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
982 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
983 }
984 1155
985 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
986 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
987 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
988 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
989 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
990 glEnd (); 1161 glEnd ();
991 1162
992 if (ix) 1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
993 glDisable (GL_BLEND); 1166 glDisable (GL_BLEND);
1167 }
994} 1168}
995 1169
996MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
997 1171
998CFClient::Map 1172CFPlus::Map
999new (SV *class, int map_width, int map_height) 1173new (SV *class)
1000 CODE: 1174 CODE:
1001 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
1002 RETVAL->x = 0; 1176 RETVAL->x = 0;
1003 RETVAL->y = 0; 1177 RETVAL->y = 0;
1004 RETVAL->w = map_width; 1178 RETVAL->w = 0;
1005 RETVAL->h = map_height; 1179 RETVAL->h = 0;
1006 RETVAL->ox = 0; 1180 RETVAL->ox = 0;
1007 RETVAL->oy = 0; 1181 RETVAL->oy = 0;
1008 RETVAL->faces = 8192; 1182 RETVAL->faces = 8192;
1009 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1183 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1010 RETVAL->texs = 8192; 1184 RETVAL->texs = 8192;
1013 RETVAL->row = 0; 1187 RETVAL->row = 0;
1014 OUTPUT: 1188 OUTPUT:
1015 RETVAL 1189 RETVAL
1016 1190
1017void 1191void
1018DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
1019 CODE: 1193 CODE:
1020{ 1194{
1021 map_clear (self); 1195 map_clear (self);
1022 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
1023 Safefree (self); 1198 Safefree (self);
1024} 1199}
1025 1200
1026void 1201void
1202resize (CFPlus::Map self, int map_width, int map_height)
1203 CODE:
1204 self->w = map_width;
1205 self->h = map_height;
1206
1207void
1027clear (CFClient::Map self) 1208clear (CFPlus::Map self)
1028 CODE: 1209 CODE:
1029 map_clear (self); 1210 map_clear (self);
1030 1211
1031void 1212void
1032set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
1033 CODE: 1214 CODE:
1034{ 1215{
1035 while (self->faces <= face) 1216 while (self->faces <= face)
1036 { 1217 {
1037 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
1040 1221
1041 self->face [face] = texid; 1222 self->face [face] = texid;
1042} 1223}
1043 1224
1044void 1225void
1045set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1046 CODE: 1227 CODE:
1047{ 1228{
1048 while (self->texs <= texid) 1229 while (self->texs <= texid)
1049 { 1230 {
1050 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
1062 tex->r = r; 1243 tex->r = r;
1063 tex->g = g; 1244 tex->g = g;
1064 tex->b = b; 1245 tex->b = b;
1065 tex->a = a; 1246 tex->a = a;
1066 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1067} 1257}
1068 1258
1069int 1259int
1070ox (CFClient::Map self) 1260ox (CFPlus::Map self)
1071 ALIAS: 1261 ALIAS:
1072 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
1073 CODE: 1267 CODE:
1074 switch (ix) 1268 switch (ix)
1075 { 1269 {
1076 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
1077 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
1078 } 1276 }
1079 OUTPUT: 1277 OUTPUT:
1080 RETVAL 1278 RETVAL
1081 1279
1082void 1280void
1083scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
1084 CODE: 1282 CODE:
1085{ 1283{
1086 if (dx > 0) 1284 if (dx > 0)
1087 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
1088 else if (dx < 0) 1286 else if (dx < 0)
1089 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1090 1288
1091 if (dy > 0) 1289 if (dy > 0)
1092 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
1093 else if (dy < 0) 1291 else if (dy < 0)
1094 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1095 1293
1096 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
1097 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
1098 1296
1099 while (self->y < 0) 1297 while (self->y < 0)
1104 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
1105 } 1303 }
1106} 1304}
1107 1305
1108void 1306void
1109map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
1110 CODE: 1308 CODE:
1111{ 1309{
1112 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1113 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
1114 mapcell *cell; 1312 mapcell *cell;
1115 int x, y, flags; 1313 int x, y, flags;
1116 1314
1117 while (data < data_end) 1315 while (data < data_end - 1)
1118 { 1316 {
1119 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
1120 1318
1121 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
1122 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
1123 1321
1124 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
1125 1323
1126 if (flags & 15) 1324 if (flags & 15)
1127 { 1325 {
1128 if (cell->darkness < 0) 1326 if (!cell->darkness)
1129 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
1130 cell->darkness = 0; 1329 cell->darkness = 256;
1131 cell->face [0] = 0;
1132 cell->face [1] = 0;
1133 cell->face [2] = 0;
1134 } 1330 }
1135 1331
1136 cell->darkness = flags & 8 ? *data++ : 255;
1137
1138 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
1139 1373
1140 if (flags & 4) 1374 if (flags & 4)
1141 { 1375 {
1142 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1143 } 1377 }
1151 { 1385 {
1152 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1153 } 1387 }
1154 } 1388 }
1155 else 1389 else
1156 cell->darkness = -1; 1390 cell->darkness = 0;
1157 } 1391 }
1158} 1392}
1159 1393
1160SV * 1394SV *
1161mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1162 CODE: 1396 CODE:
1163{ 1397{
1164 int x1, x; 1398 int x1, x;
1165 int y1, y; 1399 int y1, y;
1166 int z; 1400 int z;
1216} 1450}
1217 OUTPUT: 1451 OUTPUT:
1218 RETVAL 1452 RETVAL
1219 1453
1220void 1454void
1221draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1222 PPCODE: 1456 CODE:
1223{ 1457{
1224 int vx, vy;
1225 int x, y, z; 1458 int x, y, z;
1226 int last_name; 1459 int last_name;
1227 mapface face; 1460 mapface face;
1228 int sw4 = (sw + 3) & ~3;
1229 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1230 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1231
1232 memset (darkness, 255, sw4 * sh);
1233 SvPOK_only (darkness_sv);
1234 SvCUR_set (darkness_sv, sw4 * sh);
1235
1236 vx = self->x + (self->w - sw) / 2 - shift_x;
1237 vy = self->y + (self->h - sh) / 2 - shift_y;
1238
1239 /*
1240 int vx = self->vx = self->w >= sw
1241 ? self->x + (self->w - sw) / 2
1242 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1243
1244 int vy = self->vy = self->h >= sh
1245 ? self->y + (self->h - sh) / 2
1246 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1247 */
1248 1461
1249 glColor4ub (255, 255, 255, 255); 1462 glColor4ub (255, 255, 255, 255);
1250 1463
1464 glEnable (GL_BLEND);
1251 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1252 glEnable (GL_BLEND);
1253 glEnable (GL_TEXTURE_2D); 1466 glEnable (GL_TEXTURE_2D);
1254 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1467 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1255 1468
1256 glBegin (GL_QUADS); 1469 glBegin (GL_QUADS);
1257 1470
1258 last_name = 0; 1471 last_name = 0;
1259 1472
1473 mx += self->x;
1474 my += self->y;
1475
1260 for (z = 0; z < 3; z++) 1476 for (z = 0; z < 3; z++)
1261 for (y = 0; y < sh; y++) 1477 for (y = 0; y < sh; y++)
1262 if (0 <= y + vy && y + vy < self->rows) 1478 if (0 <= y + my && y + my < self->rows)
1263 { 1479 {
1264 maprow *row = self->row + (y + vy); 1480 maprow *row = self->row + (y + my);
1265 1481
1266 for (x = 0; x < sw; x++) 1482 for (x = 0; x < sw; x++)
1267 if (row->c0 <= x + vx && x + vx < row->c1) 1483 if (row->c0 <= x + mx && x + mx < row->c1)
1268 { 1484 {
1269 mapcell *cell = row->col + (x + vx - row->c0); 1485 mapcell *cell = row->col + (x + mx - row->c0);
1270
1271 darkness[y * sw4 + x] = cell->darkness < 0
1272 ? 255 - FOW_DARKNESS
1273 : 255 - cell->darkness;
1274 1486
1275 face = cell->face [z]; 1487 face = cell->face [z];
1276 1488
1277 if (face) 1489 if (face && face < self->texs)
1278 { 1490 {
1279 maptex tex = self->tex [face]; 1491 maptex tex = self->tex [face];
1280
1281 int px = (x + 1) * 32 - tex.w; 1492 int px = (x + 1) * 32 - tex.w;
1282 int py = (y + 1) * 32 - tex.h; 1493 int py = (y + 1) * 32 - tex.h;
1283 1494
1284 if (last_name != tex.name) 1495 if (last_name != tex.name)
1285 { 1496 {
1286 glEnd (); 1497 glEnd ();
1287 last_name = tex.name;
1288 glBindTexture (GL_TEXTURE_2D, last_name); 1498 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1289 glBegin (GL_QUADS); 1499 glBegin (GL_QUADS);
1290 } 1500 }
1291 1501
1292 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1502 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1293 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1503 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1294 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1504 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1295 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1505 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1296 } 1506 }
1507
1508 if (cell->flags && z == 2)
1509 {
1510 if (cell->flags & 1)
1511 {
1512 maptex tex = self->tex [1];
1513 int px = (x + 1) * 32 - tex.w + 2;
1514 int py = (y + 1) * 32 - tex.h - 6;
1515
1516 glEnd ();
1517 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1518 glBegin (GL_QUADS);
1519
1520 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1521 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1522 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1523 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1524 }
1525 }
1297 } 1526 }
1298 } 1527 }
1299 1528
1300 glEnd (); 1529 glEnd ();
1301 1530
1302 glDisable (GL_TEXTURE_2D); 1531 glDisable (GL_TEXTURE_2D);
1303 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1533
1534 // top layer: overlays such as the health bar
1535 for (y = 0; y < sh; y++)
1536 if (0 <= y + my && y + my < self->rows)
1537 {
1538 maprow *row = self->row + (y + my);
1539
1540 for (x = 0; x < sw; x++)
1541 if (row->c0 <= x + mx && x + mx < row->c1)
1542 {
1543 mapcell *cell = row->col + (x + mx - row->c0);
1544
1545 int px = x * 32;
1546 int py = y * 32;
1547
1548 if (cell->stat_hp)
1549 {
1550 int width = cell->stat_width * 32;
1551 int thick = sh / 28 + 1 + cell->stat_width;
1552
1553 glColor3ub (0, 0, 0);
1554 glRectf (px + 1, py - thick - 2,
1555 px + width - 1, py);
1556
1557 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1558 glRectf (px + 2,
1559 py - thick - 1,
1560 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1561 }
1562 }
1563 }
1564}
1565
1566void
1567draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1568 CODE:
1569{
1570 static float color[16][3] = {
1571 { 0.00F, 0.00F, 0.00F },
1572 { 1.00F, 1.00F, 1.00F },
1573 { 0.00F, 0.00F, 0.55F },
1574 { 1.00F, 0.00F, 0.00F },
1575
1576 { 1.00F, 0.54F, 0.00F },
1577 { 0.11F, 0.56F, 1.00F },
1578 { 0.93F, 0.46F, 0.00F },
1579 { 0.18F, 0.54F, 0.34F },
1580
1581 { 0.56F, 0.73F, 0.56F },
1582 { 0.80F, 0.80F, 0.80F },
1583 { 0.55F, 0.41F, 0.13F },
1584 { 0.99F, 0.77F, 0.26F },
1585
1586 { 0.74F, 0.65F, 0.41F },
1587
1588 { 0.00F, 1.00F, 1.00F },
1589 { 1.00F, 0.00F, 1.00F },
1590 { 1.00F, 1.00F, 0.00F },
1591 };
1592
1593 int x, y;
1594
1595 glEnable (GL_TEXTURE_2D);
1596 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1597 glEnable (GL_BLEND);
1598 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1599 glBegin (GL_QUADS);
1600
1601 for (y = 0; y < h; y++)
1602 for (x = 0; x < w; x++)
1603 {
1604 unsigned char m = data [x + y * w];
1605
1606 if (m)
1607 {
1608 float *c = color [m & 15];
1609
1610 float tx1 = m & 0x40 ? 0.5 : 0.;
1611 float tx2 = tx1 + 0.5;
1612
1613 glColor4f (c[0], c[1], c[2], 0.75);
1614 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1615 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1616 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1617 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1618 }
1619 }
1620
1621 glEnd ();
1622 glDisable (GL_BLEND);
1623 glDisable (GL_TEXTURE_2D);
1624}
1625
1626void
1627fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1628 PPCODE:
1629{
1630 int x, y;
1631 int sw4 = (sw + 3) & ~3;
1632 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1633 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1634
1635 memset (darkness, 255, sw4 * sh);
1636 SvPOK_only (darkness_sv);
1637 SvCUR_set (darkness_sv, sw4 * sh);
1638
1639 mx += self->x;
1640 my += self->y;
1641
1642 for (y = 0; y < sh; y++)
1643 if (0 <= y + my && y + my < self->rows)
1644 {
1645 maprow *row = self->row + (y + my);
1646
1647 for (x = 0; x < sw; x++)
1648 if (row->c0 <= x + mx && x + mx < row->c1)
1649 {
1650 mapcell *cell = row->col + (x + mx - row->c0);
1651
1652 darkness[y * sw4 + x] = cell->darkness
1653 ? 255 - (cell->darkness - 1)
1654 : 255 - FOW_DARKNESS;
1655 }
1656 }
1304 1657
1305 EXTEND (SP, 3); 1658 EXTEND (SP, 3);
1306 PUSHs (sv_2mortal (newSViv (sw4))); 1659 PUSHs (sv_2mortal (newSViv (sw4)));
1307 PUSHs (sv_2mortal (newSViv (sh))); 1660 PUSHs (sv_2mortal (newSViv (sh)));
1308 PUSHs (darkness_sv); 1661 PUSHs (darkness_sv);
1309} 1662}
1310 1663
1311SV * 1664SV *
1312get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1665get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1313 CODE: 1666 CODE:
1314{ 1667{
1315 int x, y, x1, y1; 1668 int x, y, x1, y1;
1316 SV *data_sv = newSV (w * h * 7 + 5); 1669 SV *data_sv = newSV (w * h * 7 + 5);
1317 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1670 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1379} 1732}
1380 OUTPUT: 1733 OUTPUT:
1381 RETVAL 1734 RETVAL
1382 1735
1383void 1736void
1384set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1737set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1385 PPCODE: 1738 PPCODE:
1386{ 1739{
1387 int x, y, z; 1740 int x, y, z;
1388 int w, h; 1741 int w, h;
1389 int x1, y1; 1742 int x1, y1;
1421 1774
1422 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1775 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1423 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1776 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1424 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1777 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1425 1778
1426 if (cell->darkness <= 0) 1779 if (cell->darkness == 0)
1427 { 1780 {
1428 cell->darkness = -1; 1781 cell->darkness = 0;
1429 1782
1430 for (z = 0; z <= 2; z++) 1783 for (z = 0; z <= 2; z++)
1431 { 1784 {
1432 cell->face[z] = face[z]; 1785 cell->face[z] = face[z];
1433 1786
1438 } 1791 }
1439 } 1792 }
1440 } 1793 }
1441} 1794}
1442 1795
1443MODULE = CFClient PACKAGE = CFClient::MixChunk 1796MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1444 1797
1445CFClient::MixChunk 1798CFPlus::MixChunk
1446new_from_file (SV *class, char *path) 1799new_from_file (SV *class, char *path)
1447 CODE: 1800 CODE:
1448 RETVAL = Mix_LoadWAV (path); 1801 RETVAL = Mix_LoadWAV (path);
1449 OUTPUT: 1802 OUTPUT:
1450 RETVAL 1803 RETVAL
1451 1804
1452void 1805void
1453DESTROY (CFClient::MixChunk self) 1806DESTROY (CFPlus::MixChunk self)
1454 CODE: 1807 CODE:
1455 Mix_FreeChunk (self); 1808 Mix_FreeChunk (self);
1456 1809
1457int 1810int
1458volume (CFClient::MixChunk self, int volume = -1) 1811volume (CFPlus::MixChunk self, int volume = -1)
1459 CODE: 1812 CODE:
1460 RETVAL = Mix_VolumeChunk (self, volume); 1813 RETVAL = Mix_VolumeChunk (self, volume);
1461 OUTPUT: 1814 OUTPUT:
1462 RETVAL 1815 RETVAL
1463 1816
1464int 1817int
1465play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1818play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1466 CODE: 1819 CODE:
1467 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1820 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1468 OUTPUT: 1821 OUTPUT:
1469 RETVAL 1822 RETVAL
1470 1823
1471MODULE = CFClient PACKAGE = CFClient::MixMusic 1824MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1472 1825
1473int 1826int
1474volume (int volume = -1) 1827volume (int volume = -1)
1475 CODE: 1828 CODE:
1476 RETVAL = Mix_VolumeMusic (volume); 1829 RETVAL = Mix_VolumeMusic (volume);
1477 OUTPUT: 1830 OUTPUT:
1478 RETVAL 1831 RETVAL
1479 1832
1480CFClient::MixMusic 1833CFPlus::MixMusic
1481new_from_file (SV *class, char *path) 1834new_from_file (SV *class, char *path)
1482 CODE: 1835 CODE:
1483 RETVAL = Mix_LoadMUS (path); 1836 RETVAL = Mix_LoadMUS (path);
1484 OUTPUT: 1837 OUTPUT:
1485 RETVAL 1838 RETVAL
1486 1839
1487void 1840void
1488DESTROY (CFClient::MixMusic self) 1841DESTROY (CFPlus::MixMusic self)
1489 CODE: 1842 CODE:
1490 Mix_FreeMusic (self); 1843 Mix_FreeMusic (self);
1491 1844
1492int 1845int
1493play (CFClient::MixMusic self, int loops = -1) 1846play (CFPlus::MixMusic self, int loops = -1)
1494 CODE: 1847 CODE:
1495 RETVAL = Mix_PlayMusic (self, loops); 1848 RETVAL = Mix_PlayMusic (self, loops);
1496 OUTPUT: 1849 OUTPUT:
1497 RETVAL 1850 RETVAL
1498 1851
1499MODULE = CFClient PACKAGE = CFClient::OpenGL 1852MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1500 1853
1501BOOT: 1854BOOT:
1502{ 1855{
1503 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1856 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1504 static const struct { 1857 static const struct {
1505 const char *name; 1858 const char *name;
1506 IV iv; 1859 IV iv;
1507 } *civ, const_iv[] = { 1860 } *civ, const_iv[] = {
1508# define const_iv(name) { # name, (IV)name } 1861# define const_iv(name) { # name, (IV)name }
1509 const_iv (GL_COLOR_MATERIAL), 1862 const_iv (GL_COLOR_MATERIAL),
1510 const_iv (GL_SMOOTH), 1863 const_iv (GL_SMOOTH),
1511 const_iv (GL_FLAT), 1864 const_iv (GL_FLAT),
1512 const_iv (GL_DITHER), 1865 const_iv (GL_DITHER),
1513 const_iv (GL_BLEND), 1866 const_iv (GL_BLEND),
1867 const_iv (GL_CULL_FACE),
1514 const_iv (GL_SCISSOR_TEST), 1868 const_iv (GL_SCISSOR_TEST),
1869 const_iv (GL_DEPTH_TEST),
1870 const_iv (GL_ALPHA_TEST),
1871 const_iv (GL_NORMALIZE),
1872 const_iv (GL_RESCALE_NORMAL),
1873 const_iv (GL_FRONT),
1874 const_iv (GL_BACK),
1515 const_iv (GL_AND), 1875 const_iv (GL_AND),
1516 const_iv (GL_ONE), 1876 const_iv (GL_ONE),
1517 const_iv (GL_ZERO), 1877 const_iv (GL_ZERO),
1518 const_iv (GL_SRC_ALPHA), 1878 const_iv (GL_SRC_ALPHA),
1519 const_iv (GL_SRC_ALPHA_SATURATE), 1879 const_iv (GL_DST_ALPHA),
1520 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1880 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1521 const_iv (GL_ONE_MINUS_DST_ALPHA), 1881 const_iv (GL_ONE_MINUS_DST_ALPHA),
1882 const_iv (GL_SRC_ALPHA_SATURATE),
1522 const_iv (GL_RGB), 1883 const_iv (GL_RGB),
1523 const_iv (GL_RGBA), 1884 const_iv (GL_RGBA),
1885 const_iv (GL_RGBA4),
1886 const_iv (GL_RGBA8),
1887 const_iv (GL_RGB5_A1),
1524 const_iv (GL_UNSIGNED_BYTE), 1888 const_iv (GL_UNSIGNED_BYTE),
1889 const_iv (GL_UNSIGNED_SHORT),
1890 const_iv (GL_UNSIGNED_INT),
1525 const_iv (GL_ALPHA), 1891 const_iv (GL_ALPHA),
1892 const_iv (GL_INTENSITY),
1526 const_iv (GL_LUMINANCE), 1893 const_iv (GL_LUMINANCE),
1894 const_iv (GL_LUMINANCE_ALPHA),
1527 const_iv (GL_FLOAT), 1895 const_iv (GL_FLOAT),
1528 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1896 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1529 const_iv (GL_COMPILE), 1897 const_iv (GL_COMPILE),
1530 const_iv (GL_TEXTURE_1D), 1898 const_iv (GL_TEXTURE_1D),
1531 const_iv (GL_TEXTURE_2D), 1899 const_iv (GL_TEXTURE_2D),
1533 const_iv (GL_TEXTURE_MAG_FILTER), 1901 const_iv (GL_TEXTURE_MAG_FILTER),
1534 const_iv (GL_TEXTURE_MIN_FILTER), 1902 const_iv (GL_TEXTURE_MIN_FILTER),
1535 const_iv (GL_TEXTURE_ENV_MODE), 1903 const_iv (GL_TEXTURE_ENV_MODE),
1536 const_iv (GL_TEXTURE_WRAP_S), 1904 const_iv (GL_TEXTURE_WRAP_S),
1537 const_iv (GL_TEXTURE_WRAP_T), 1905 const_iv (GL_TEXTURE_WRAP_T),
1906 const_iv (GL_REPEAT),
1538 const_iv (GL_CLAMP), 1907 const_iv (GL_CLAMP),
1539 const_iv (GL_REPEAT), 1908 const_iv (GL_CLAMP_TO_EDGE),
1540 const_iv (GL_NEAREST), 1909 const_iv (GL_NEAREST),
1541 const_iv (GL_LINEAR), 1910 const_iv (GL_LINEAR),
1542 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1911 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1543 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1912 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1544 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1913 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1545 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1914 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1546 const_iv (GL_GENERATE_MIPMAP), 1915 const_iv (GL_GENERATE_MIPMAP),
1547 const_iv (GL_MODULATE), 1916 const_iv (GL_MODULATE),
1548 const_iv (GL_DECAL), 1917 const_iv (GL_DECAL),
1549 const_iv (GL_REPLACE), 1918 const_iv (GL_REPLACE),
1919 const_iv (GL_DEPTH_BUFFER_BIT),
1550 const_iv (GL_COLOR_BUFFER_BIT), 1920 const_iv (GL_COLOR_BUFFER_BIT),
1551 const_iv (GL_PROJECTION), 1921 const_iv (GL_PROJECTION),
1552 const_iv (GL_MODELVIEW), 1922 const_iv (GL_MODELVIEW),
1553 const_iv (GL_COLOR_LOGIC_OP), 1923 const_iv (GL_COLOR_LOGIC_OP),
1554 const_iv (GL_SEPARABLE_2D), 1924 const_iv (GL_SEPARABLE_2D),
1555 const_iv (GL_CONVOLUTION_2D), 1925 const_iv (GL_CONVOLUTION_2D),
1556 const_iv (GL_CONVOLUTION_BORDER_MODE), 1926 const_iv (GL_CONVOLUTION_BORDER_MODE),
1557 const_iv (GL_CONSTANT_BORDER), 1927 const_iv (GL_CONSTANT_BORDER),
1558 const_iv (GL_LINES), 1928 const_iv (GL_LINES),
1929 const_iv (GL_LINE_STRIP),
1930 const_iv (GL_LINE_LOOP),
1559 const_iv (GL_QUADS), 1931 const_iv (GL_QUADS),
1560 const_iv (GL_LINE_LOOP), 1932 const_iv (GL_QUAD_STRIP),
1933 const_iv (GL_TRIANGLES),
1934 const_iv (GL_TRIANGLE_STRIP),
1935 const_iv (GL_TRIANGLE_FAN),
1561 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1936 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1562 const_iv (GL_FASTEST), 1937 const_iv (GL_FASTEST),
1938 const_iv (GL_V2F),
1939 const_iv (GL_V3F),
1940 const_iv (GL_T2F_V3F),
1941 const_iv (GL_T2F_N3F_V3F),
1563# undef const_iv 1942# undef const_iv
1564 }; 1943 };
1565 1944
1566 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1945 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1567 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1946 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1568} 1947}
1569 1948
1949char *
1950gl_vendor ()
1951 CODE:
1952 RETVAL = (char *)glGetString (GL_VENDOR);
1953 OUTPUT:
1954 RETVAL
1955
1956char *
1957gl_version ()
1958 CODE:
1959 RETVAL = (char *)glGetString (GL_VERSION);
1960 OUTPUT:
1961 RETVAL
1962
1963char *
1964gl_extensions ()
1965 CODE:
1966 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1967 OUTPUT:
1968 RETVAL
1969
1570int glGetError () 1970int glGetError ()
1971
1972void glFinish ()
1571 1973
1572void glClear (int mask) 1974void glClear (int mask)
1573 1975
1574void glClearColor (float r, float g, float b, float a = 1.0) 1976void glClearColor (float r, float g, float b, float a = 1.0)
1575 PROTOTYPE: @ 1977 PROTOTYPE: @
1582 1984
1583void glHint (int target, int mode) 1985void glHint (int target, int mode)
1584 1986
1585void glBlendFunc (int sfactor, int dfactor) 1987void glBlendFunc (int sfactor, int dfactor)
1586 1988
1989void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1990 CODE:
1991 gl_BlendFuncSeparate (sa, da, saa, daa);
1992
1993void glDepthMask (int flag)
1994
1587void glLogicOp (int opcode) 1995void glLogicOp (int opcode)
1588 1996
1589void glColorMask (int red, int green, int blue, int alpha) 1997void glColorMask (int red, int green, int blue, int alpha)
1590 1998
1591void glMatrixMode (int mode) 1999void glMatrixMode (int mode)
1594 2002
1595void glPopMatrix () 2003void glPopMatrix ()
1596 2004
1597void glLoadIdentity () 2005void glLoadIdentity ()
1598 2006
2007void glDrawBuffer (int buffer)
2008
2009void glReadBuffer (int buffer)
2010
1599# near and far are due to microsofts buggy c compiler 2011# near_ and far_ are due to microsofts buggy "c" compiler
2012void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2013
2014# near_ and far_ are due to microsofts buggy "c" compiler
1600void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2015void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1601 2016
1602void glViewport (int x, int y, int width, int height) 2017void glViewport (int x, int y, int width, int height)
1603 2018
1604void glScissor (int x, int y, int width, int height) 2019void glScissor (int x, int y, int width, int height)
1619 2034
1620void glEnd () 2035void glEnd ()
1621 2036
1622void glColor (float r, float g, float b, float a = 1.0) 2037void glColor (float r, float g, float b, float a = 1.0)
1623 PROTOTYPE: @ 2038 PROTOTYPE: @
2039 ALIAS:
2040 glColor_premultiply = 1
1624 CODE: 2041 CODE:
1625 glColor4ub (MIN ((int)(r * 255.f), 255), 2042 if (ix)
1626 MIN ((int)(g * 255.f), 255), 2043 {
1627 MIN ((int)(b * 255.f), 255), 2044 r *= a;
1628 MIN ((int)(a * 255.f), 255)); 2045 g *= a;
2046 b *= a;
2047 }
2048 // microsoft visual "c" rounds instead of truncating...
2049 glColor4f (r, g, b, a);
2050
2051void glInterleavedArrays (int format, int stride, char *data)
2052
2053void glDrawElements (int mode, int count, int type, char *indices)
2054
2055# 1.2 void glDrawRangeElements (int mode, int start, int end
2056
2057void glRasterPos (float x, float y, float z = 0.)
2058 CODE:
2059 glRasterPos3f (0, 0, z);
2060 glBitmap (0, 0, 0, 0, x, y, 0);
1629 2061
1630void glVertex (float x, float y, float z = 0.) 2062void glVertex (float x, float y, float z = 0.)
1631 CODE: 2063 CODE:
1632 glVertex3f (x, y, z); 2064 glVertex3f (x, y, z);
1633 2065
1645 2077
1646void glBindTexture (int target, int name) 2078void glBindTexture (int target, int name)
1647 2079
1648void glConvolutionParameter (int target, int pname, float params) 2080void glConvolutionParameter (int target, int pname, float params)
1649 CODE: 2081 CODE:
1650 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2082 if (gl.ConvolutionParameterf)
2083 gl.ConvolutionParameterf (target, pname, params);
1651 2084
1652void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2085void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1653 CODE: 2086 CODE:
1654 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2087 if (gl.ConvolutionFilter2D)
1655 (target, internalformat, width, height, format, type, data)); 2088 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1656 2089
1657void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2090void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1658 CODE: 2091 CODE:
1659 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2092 if (gl.SeparableFilter2D)
1660 (target, internalformat, width, height, format, type, row, column)); 2093 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1661 2094
1662void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2095void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1663 2096
1664void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2097void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1665 2098
1666void glRasterPos (int x, int y) 2099void glDrawPixels (int width, int height, int format, int type, char *pixels)
1667 CODE:
1668 glRasterPos2i (x, y);
1669 2100
1670void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2101void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1671 2102
1672int glGenTexture () 2103int glGenTexture ()
1673 CODE: 2104 CODE:

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